2025-07-01 18:57:40.412 - Thread: 1 -> Log Started 2025-07-01 18:57:40.412 - Thread: 1 -> Timezone (local - UTC): -4h 2025-07-01 18:57:40.412 - Thread: 1 -> App Version: 01_206_032 2025-07-01 18:57:40.420 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-07-01 18:57:40.421 - Thread: 1 -> Branch / Sandbox: SVN 2025-07-01 18:57:40.421 - Thread: 1 -> Client Build Number: 1 2025-07-01 18:57:40.421 - Thread: 1 -> Server Build Number: 0 2025-07-01 18:57:40.421 - Thread: 1 -> Environment.ProcessorCount: 8 2025-07-01 18:57:40.456 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2025-07-01 18:57:40.468 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-07-01 18:57:40.468 - Thread: 1 -> Environment.Is64BitProcess: True 2025-07-01 18:57:40.468 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-07-01 18:57:40.468 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-07-01 18:57:40.468 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-07-01 18:57:40.471 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2025-07-01 18:57:40.471 - Thread: 1 -> Default Culture: 2025-07-01 18:57:40.471 - Thread: 1 -> Default UI Culture: 2025-07-01 18:57:40.471 - Thread: 1 -> MyConfig.Load() - START 2025-07-01 18:57:40.471 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:57:40.609 - Thread: 1 -> NewNewGameScreen: False 2025-07-01 18:57:40.610 - Thread: 1 -> EnableDamageEffects: True 2025-07-01 18:57:40.610 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-07-01 18:57:40.610 - Thread: 1 -> EnableReverb: False 2025-07-01 18:57:40.610 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-07-01 18:57:40.610 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-07-01 18:57:40.610 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-07-01 18:57:40.610 - Thread: 1 -> FirstTimeRun: False 2025-07-01 18:57:40.610 - Thread: 1 -> ExperimentalMode: True 2025-07-01 18:57:40.610 - Thread: 1 -> VideoAdapter: 0 2025-07-01 18:57:40.610 - Thread: 1 -> ScreenWidth: 1920 2025-07-01 18:57:40.610 - Thread: 1 -> ScreenHeight: 1080 2025-07-01 18:57:40.610 - Thread: 1 -> RefreshRate: 142000000 2025-07-01 18:57:40.610 - Thread: 1 -> WindowMode: 1 2025-07-01 18:57:40.610 - Thread: 1 -> VerticalSync: 0 2025-07-01 18:57:40.610 - Thread: 1 -> FieldOfView: 70 2025-07-01 18:57:40.610 - Thread: 1 -> PostProcessingEnabled: True 2025-07-01 18:57:40.610 - Thread: 1 -> FlaresIntensity: 1 2025-07-01 18:57:40.610 - Thread: 1 -> TreeViewDistance: 1999 2025-07-01 18:57:40.610 - Thread: 1 -> GrassDensity: 3 2025-07-01 18:57:40.610 - Thread: 1 -> GrassDrawDistance: 1000 2025-07-01 18:57:40.610 - Thread: 1 -> AntialiasingMode: 1 2025-07-01 18:57:40.610 - Thread: 1 -> ShadowMapResolution: 2 2025-07-01 18:57:40.610 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-07-01 18:57:40.610 - Thread: 1 -> TextureQuality: 2 2025-07-01 18:57:40.610 - Thread: 1 -> AnisotropicFiltering: 4 2025-07-01 18:57:40.610 - Thread: 1 -> ModelQuality: 2 2025-07-01 18:57:40.610 - Thread: 1 -> VoxelQuality: 2 2025-07-01 18:57:40.610 - Thread: 1 -> ShaderQuality: 2 2025-07-01 18:57:40.610 - Thread: 1 -> LowMemSwitchToLow: 0 2025-07-01 18:57:40.610 - Thread: 1 -> FirstVTTimeRun: False 2025-07-01 18:57:40.610 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-07-01 18:57:40.610 - Thread: 1 -> GDPRConsent: True 2025-07-01 18:57:40.610 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-07-01 18:57:40.610 - Thread: 1 -> FirstTimeTutorials: False 2025-07-01 18:57:40.610 - Thread: 1 -> HudState: 2 2025-07-01 18:57:40.610 - Thread: 1 -> TutorialsFinished: System.String[] 2025-07-01 18:57:40.610 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-07-01 18:57:40.610 - Thread: 1 -> ZoomMultiplier: 0.2 2025-07-01 18:57:40.610 - Thread: 1 -> GamepadScheme: 0 2025-07-01 18:57:40.610 - Thread: 1 -> GameVolume: 0.4145131 2025-07-01 18:57:40.610 - Thread: 1 -> Music_Volume: 0.4172867 2025-07-01 18:57:40.610 - Thread: 1 -> VoiceChatVolume: 1 2025-07-01 18:57:40.610 - Thread: 1 -> HudWarnings: True 2025-07-01 18:57:40.610 - Thread: 1 -> VoiceChat: True 2025-07-01 18:57:40.610 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-07-01 18:57:40.610 - Thread: 1 -> EnableDynamicMusic: True 2025-07-01 18:57:40.610 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-07-01 18:57:40.610 - Thread: 1 -> EnableDoppler: True 2025-07-01 18:57:40.610 - Thread: 1 -> ShowCrosshair2: 0 2025-07-01 18:57:40.610 - Thread: 1 -> EnableTrading: True 2025-07-01 18:57:40.610 - Thread: 1 -> EnableSteamCloud: False 2025-07-01 18:57:40.610 - Thread: 1 -> UiTransparency: 1 2025-07-01 18:57:40.610 - Thread: 1 -> UiBkTransparency: 0.8 2025-07-01 18:57:40.610 - Thread: 1 -> HUDBkTransparency: 0.6 2025-07-01 18:57:40.610 - Thread: 1 -> AreaInteraction: True 2025-07-01 18:57:40.610 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-07-01 18:57:40.610 - Thread: 1 -> ControlsHints: False 2025-07-01 18:57:40.610 - Thread: 1 -> GoodBotHints: False 2025-07-01 18:57:40.610 - Thread: 1 -> RotationHints: True 2025-07-01 18:57:40.610 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-07-01 18:57:40.610 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-07-01 18:57:40.610 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-07-01 18:57:40.610 - Thread: 1 -> ControllerDefaultOnStart: False 2025-07-01 18:57:40.610 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-07-01 18:57:40.610 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-07-01 18:57:40.610 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-07-01 18:57:40.610 - Thread: 1 -> VoxelTextureQuality: 2 2025-07-01 18:57:40.610 - Thread: 1 -> LastCheckedVersion: 1199023 2025-07-01 18:57:40.610 - Thread: 1 -> ModIoConsent: True 2025-07-01 18:57:40.610 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-07-01 18:57:40.610 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:57:40.610 - Thread: 1 -> IronSightSwitchState: 1 2025-07-01 18:57:40.610 - Thread: 1 -> SpriteMainViewportScale: 1 2025-07-01 18:57:40.610 - Thread: 1 -> DebugComponentsInfo: 2 2025-07-01 18:57:40.610 - Thread: 1 -> LightsQuality: 2 2025-07-01 18:57:40.610 - Thread: 1 -> LastBannerId: 101 2025-07-01 18:57:40.610 - Thread: 1 -> LastNewsPopupDate: 02/05/2025 00:00:00 2025-07-01 18:57:40.610 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2025-07-01 18:57:40.610 - Thread: 1 -> QuickStartNotification: False 2025-07-01 18:57:40.610 - Thread: 1 -> SelectedScenarioCategory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-07-01 18:57:40.610 - Thread: 1 -> SubscriptionReward: True 2025-07-01 18:57:40.610 - Thread: 1 -> CampaignsStarted: System.String[] 2025-07-01 18:57:40.610 - Thread: 1 -> MyConfig.Load() - END 2025-07-01 18:57:45.380 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-07-01 18:57:45.391 - Thread: 1 -> Reporting Postponed Events 2025-07-01 18:57:45.392 - Thread: 1 -> Reporting Postponed Events 2025-07-01 18:57:45.392 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-07-01 18:57:45.397 - Thread: 1 -> Found processor count: 8 2025-07-01 18:57:45.397 - Thread: 1 -> Using processor count: 8 2025-07-01 18:57:45.568 - Thread: 1 -> All detected adapters: 2025-07-01 18:57:45.571 - Thread: 1 -> NVIDIA GeForce GTX 1650 - VendorID=4318, SubsystemID=339611685, DeviceID=8089 2025-07-01 18:57:45.571 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=339546149, DeviceID=39876 2025-07-01 18:57:45.571 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-07-01 18:57:47.231 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:57:47.232 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2025-07-01 18:57:47.232 - Thread: 1 -> Description = dev id: 8089, mem: 4126146560, shared mem: 17091291136, Luid: 448982577, rev: 161, subsys id: 339611685, vendor id: 4318, feature_level 11.1: True 2025-07-01 18:57:47.232 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-01 18:57:47.232 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-01 18:57:47.232 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:57:47.232 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:57:47.232 - Thread: 1 -> Adapter id = 0 2025-07-01 18:57:47.232 - Thread: 1 -> Supported = True 2025-07-01 18:57:47.232 - Thread: 1 -> RAM = 4126146560 2025-07-01 18:57:47.232 - Thread: 1 -> Priority = 2 2025-07-01 18:57:47.232 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-01 18:57:47.232 - Thread: 1 -> Output is attached = True 2025-07-01 18:57:47.232 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:57:47.232 - Thread: 1 -> } 2025-07-01 18:57:47.232 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:57:47.232 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2025-07-01 18:57:47.232 - Thread: 1 -> Description = dev id: 8089, mem: 4126146560, shared mem: 17091291136, Luid: 448982577, rev: 161, subsys id: 339611685, vendor id: 4318, feature_level 11.1: True 2025-07-01 18:57:47.232 - Thread: 1 -> Driver version = 32.0.15.7688 2025-07-01 18:57:47.232 - Thread: 1 -> Driver date = 20250624000000.000000-000 2025-07-01 18:57:47.232 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:57:47.232 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:57:47.232 - Thread: 1 -> Adapter id = 0 2025-07-01 18:57:47.232 - Thread: 1 -> Supported = True 2025-07-01 18:57:47.232 - Thread: 1 -> RAM = 4126146560 2025-07-01 18:57:47.232 - Thread: 1 -> Priority = 2 2025-07-01 18:57:47.232 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-01 18:57:47.232 - Thread: 1 -> Output is attached = True 2025-07-01 18:57:47.232 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:57:47.232 - Thread: 1 -> } 2025-07-01 18:57:47.232 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:57:47.233 - Thread: 1 -> Name = Intel(R) UHD Graphics 2025-07-01 18:57:47.233 - Thread: 1 -> Description = dev id: 39876, mem: 134217728, shared mem: 17091291136, Luid: 75914, rev: 5, subsys id: 339546149, vendor id: 32902, feature_level 11.1: True 2025-07-01 18:57:47.233 - Thread: 1 -> Driver version = 27.20.100.8280 2025-07-01 18:57:47.233 - Thread: 1 -> Driver date = 20200519000000.000000-000 2025-07-01 18:57:47.233 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:57:47.233 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:57:47.233 - Thread: 1 -> Adapter id = 1 2025-07-01 18:57:47.233 - Thread: 1 -> Supported = True 2025-07-01 18:57:47.233 - Thread: 1 -> RAM = 134217728 2025-07-01 18:57:47.233 - Thread: 1 -> Priority = 1 2025-07-01 18:57:47.233 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:57:47.233 - Thread: 1 -> Output is attached = False 2025-07-01 18:57:47.233 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:57:47.233 - Thread: 1 -> } 2025-07-01 18:57:47.233 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:57:47.233 - Thread: 1 -> Name = Intel(R) UHD Graphics 2025-07-01 18:57:47.233 - Thread: 1 -> Description = dev id: 39876, mem: 134217728, shared mem: 17091291136, Luid: 75914, rev: 5, subsys id: 339546149, vendor id: 32902, feature_level 11.1: True 2025-07-01 18:57:47.233 - Thread: 1 -> Driver version = 27.20.100.8280 2025-07-01 18:57:47.233 - Thread: 1 -> Driver date = 20200519000000.000000-000 2025-07-01 18:57:47.233 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:57:47.233 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:57:47.233 - Thread: 1 -> Adapter id = 1 2025-07-01 18:57:47.233 - Thread: 1 -> Supported = True 2025-07-01 18:57:47.233 - Thread: 1 -> RAM = 134217728 2025-07-01 18:57:47.233 - Thread: 1 -> Priority = 1 2025-07-01 18:57:47.233 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:57:47.233 - Thread: 1 -> Output is attached = False 2025-07-01 18:57:47.233 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:57:47.233 - Thread: 1 -> } 2025-07-01 18:57:47.233 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:57:47.234 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-07-01 18:57:47.234 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17091291136, Luid: 79539, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-07-01 18:57:47.234 - Thread: 1 -> Driver version = 2025-07-01 18:57:47.234 - Thread: 1 -> Driver date = 2025-07-01 18:57:47.234 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:57:47.234 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:57:47.234 - Thread: 1 -> Adapter id = 2 2025-07-01 18:57:47.234 - Thread: 1 -> Supported = True 2025-07-01 18:57:47.234 - Thread: 1 -> RAM = 0 2025-07-01 18:57:47.234 - Thread: 1 -> Priority = 0 2025-07-01 18:57:47.234 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:57:47.234 - Thread: 1 -> Output is attached = False 2025-07-01 18:57:47.234 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:57:47.234 - Thread: 1 -> } 2025-07-01 18:57:47.234 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:57:47.234 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-07-01 18:57:47.234 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17091291136, Luid: 79539, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-07-01 18:57:47.234 - Thread: 1 -> Driver version = 2025-07-01 18:57:47.234 - Thread: 1 -> Driver date = 2025-07-01 18:57:47.234 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:57:47.234 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:57:47.234 - Thread: 1 -> Adapter id = 2 2025-07-01 18:57:47.234 - Thread: 1 -> Supported = True 2025-07-01 18:57:47.234 - Thread: 1 -> RAM = 0 2025-07-01 18:57:47.234 - Thread: 1 -> Priority = 0 2025-07-01 18:57:47.234 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:57:47.234 - Thread: 1 -> Output is attached = False 2025-07-01 18:57:47.234 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:57:47.234 - Thread: 1 -> } 2025-07-01 18:57:47.235 - Thread: 1 -> Service.IsActive: True 2025-07-01 18:57:47.235 - Thread: 1 -> Service.IsOnline: True 2025-07-01 18:57:47.235 - Thread: 1 -> Service.OwnsGame: False 2025-07-01 18:57:47.235 - Thread: 1 -> Service.UserId: 76561198026868877 2025-07-01 18:57:47.235 - Thread: 1 -> Service.UserName: B-Rye 2025-07-01 18:57:47.235 - Thread: 1 -> Service.Branch: default 2025-07-01 18:57:47.235 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-07-01 18:57:47.235 - Thread: 1 -> Build version: 0.1.1.0 2025-07-01 18:57:47.237 - Thread: 1 -> MyScreenManager() 2025-07-01 18:57:47.250 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2025-07-01 18:57:47.250 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2025-07-01 18:57:47.255 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2025-07-01 18:57:47.255 - Thread: 24 -> CreateDeviceInternal - Create device 2025-07-01 18:57:47.550 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2025-07-01 18:57:47.690 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2025-07-01 18:57:47.690 - Thread: 24 -> CreateDeviceInternal create swapchain 2025-07-01 18:57:49.253 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-07-01 18:57:49.253 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-07-01 18:57:49.253 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-07-01 18:57:50.132 - Thread: 1 -> Preallocate - START 2025-07-01 18:57:50.137 - Thread: 1 -> MySpaceWorldGenerator - START 2025-07-01 18:57:50.139 - Thread: 1 -> MySpaceWorldGenerator - END 2025-07-01 18:57:50.139 - Thread: 1 -> MySpaceBuildComponent - START 2025-07-01 18:57:50.139 - Thread: 1 -> MySpaceBuildComponent - END 2025-07-01 18:57:50.139 - Thread: 1 -> MyEntities - START 2025-07-01 18:57:50.153 - Thread: 1 -> MyEntities - END 2025-07-01 18:57:50.153 - Thread: 1 -> MyObjectBuilder_Base - START 2025-07-01 18:57:50.153 - Thread: 1 -> MyObjectBuilder_Base - END 2025-07-01 18:57:50.153 - Thread: 1 -> MyTransparentGeometry - START 2025-07-01 18:57:50.153 - Thread: 1 -> MyTransparentGeometry - END 2025-07-01 18:57:50.153 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-07-01 18:57:50.156 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-07-01 18:57:50.156 - Thread: 1 -> MyMath - START 2025-07-01 18:57:50.156 - Thread: 1 -> MyMath - END 2025-07-01 18:57:50.156 - Thread: 1 -> MySimpleObjectDraw - START 2025-07-01 18:57:50.156 - Thread: 1 -> MySimpleObjectDraw - END 2025-07-01 18:57:50.178 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-07-01 18:57:50.178 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-07-01 18:57:50.178 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-07-01 18:57:50.182 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-07-01 18:57:50.182 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-07-01 18:57:50.182 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-07-01 18:57:50.182 - Thread: 1 -> MySyncDestructions - START 2025-07-01 18:57:50.182 - Thread: 1 -> MySyncDestructions - END 2025-07-01 18:57:50.182 - Thread: 1 -> MySyncEntity - START 2025-07-01 18:57:50.182 - Thread: 1 -> MySyncEntity - END 2025-07-01 18:57:50.182 - Thread: 1 -> MyCommandCharacter - START 2025-07-01 18:57:50.182 - Thread: 1 -> MyCommandCharacter - END 2025-07-01 18:57:50.182 - Thread: 1 -> MyCommandConsole - START 2025-07-01 18:57:50.182 - Thread: 1 -> MyCommandConsole - END 2025-07-01 18:57:50.182 - Thread: 1 -> MyCommandEntity - START 2025-07-01 18:57:50.182 - Thread: 1 -> MyCommandEntity - END 2025-07-01 18:57:50.182 - Thread: 1 -> MyAiTargetManager - START 2025-07-01 18:57:50.182 - Thread: 1 -> MyAiTargetManager - END 2025-07-01 18:57:50.182 - Thread: 1 -> MyClientDebugCommands - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyClientDebugCommands - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyDedicatedServer - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyDedicatedServer - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyDedicatedServerBase - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyDedicatedServerBase - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerBase - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerBase - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerClient - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerClient - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerClientBase - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerClientBase - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerLobby - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerLobby - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerServerBase - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyMultiplayerServerBase - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyServerDebugCommands - START 2025-07-01 18:57:50.183 - Thread: 1 -> MyServerDebugCommands - END 2025-07-01 18:57:50.183 - Thread: 1 -> MyCubeGridDefinitions - START 2025-07-01 18:57:50.187 - Thread: 1 -> MyCubeGridDefinitions - END 2025-07-01 18:57:50.187 - Thread: 1 -> MyDefinitionManager - START 2025-07-01 18:57:50.190 - Thread: 1 -> MyDefinitionManager - END 2025-07-01 18:57:50.190 - Thread: 1 -> Preallocate - END 2025-07-01 18:57:50.192 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-07-01 18:57:50.541 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-07-01 18:57:50.541 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-07-01 18:57:50.555 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-07-01 18:57:50.555 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-07-01 18:57:50.555 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-07-01 18:57:50.555 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-07-01 18:57:50.555 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-07-01 18:57:50.555 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-07-01 18:57:50.555 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-07-01 18:57:50.561 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2025-07-01 18:57:50.561 - Thread: 1 -> Win32_ComputerSystem.Model: Nitro AN515-55 2025-07-01 18:57:50.561 - Thread: 1 -> Virtualized: False 2025-07-01 18:57:50.564 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2025-07-01 18:57:50.564 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,182,582,272 bytes 2025-07-01 18:57:50.564 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-07-01 18:57:50.564 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,025,011,712 bytes 2025-07-01 18:57:50.564 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,683,762,556,928 bytes 2025-07-01 18:57:50.567 - Thread: 1 -> Drive C: | Capacity: 254,863,732,736 bytes | Free space: 112,284,663,808 bytes 2025-07-01 18:57:50.567 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 544,226,701,312 bytes 2025-07-01 18:57:50.567 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-07-01 18:57:50.567 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-07-01 18:57:50.568 - Thread: 1 -> Installed DLCs: 2025-07-01 18:57:50.589 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-07-01 18:57:50.624 - Thread: 1 -> Havok: Physics.Init 2025-07-01 18:57:50.637 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-07-01 18:57:50.642 - Thread: 1 -> HkGameName: SpaceEngineers 2025-07-01 18:57:50.647 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-07-01 18:57:50.650 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-07-01 18:57:50.654 - Thread: 1 -> df9b69a171ca39bf5ab9e2b236d73546f9e8efb2 2025-07-01 18:57:51.005 - Thread: 1 -> Loading scenarios 2025-07-01 18:57:51.023 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-07-01 18:57:51.023 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-07-01 18:57:51.206 - Thread: 1 -> Loading sound definitions 2025-07-01 18:57:51.206 - Thread: 1 -> Loading gamepad controls 2025-07-01 18:57:51.206 - Thread: 1 -> Loading DLC definitions 2025-07-01 18:57:51.228 - Thread: 1 -> Loading OffensiveWords definitions 2025-07-01 18:57:51.228 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-07-01 18:57:51.228 - Thread: 1 -> Loading Quick starts 2025-07-01 18:57:51.228 - Thread: 1 -> Loading ScenarioCategories 2025-07-01 18:57:51.228 - Thread: 1 -> Loading shadow textures definitions 2025-07-01 18:57:51.229 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-07-01 18:57:51.229 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-07-01 18:57:51.232 - Thread: 1 -> MyAudio.LoadData - START 2025-07-01 18:57:51.789 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-07-01 18:57:51.808 - Thread: 1 -> MyAudio.LoadData - END 2025-07-01 18:57:51.812 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-07-01 18:57:51.812 - Thread: 1 -> MyGuiManager() 2025-07-01 18:57:51.816 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-07-01 18:57:51.899 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-07-01 18:57:52.008 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-07-01 18:57:52.009 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-07-01 18:57:52.009 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-07-01 18:57:52.024 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-07-01 18:57:52.073 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-07-01 18:57:52.096 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-07-01 18:57:52.096 - Thread: 10 -> ReloadVoxelMaterials 2025-07-01 18:57:52.135 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-07-01 18:57:52.136 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-07-01 18:57:52.136 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-07-01 18:57:52.136 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-07-01 18:57:52.136 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-07-01 18:57:52.136 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-07-01 18:57:52.143 - Thread: 16 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-07-01 18:57:52.150 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-07-01 18:57:52.184 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-07-01 18:57:52.197 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-07-01 18:57:52.200 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-07-01 18:57:52.201 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-07-01 18:57:52.203 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-07-01 18:57:52.205 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-07-01 18:57:52.205 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-07-01 18:57:52.208 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-07-01 18:57:52.247 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-07-01 18:57:52.250 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-07-01 18:57:52.257 - Thread: 1 -> Deluxe Edition (573160) 2025-07-01 18:57:52.257 - Thread: 1 -> Decorative Blocks (1049790) 2025-07-01 18:57:52.258 - Thread: 1 -> Economy Deluxe (1135960) 2025-07-01 18:57:52.258 - Thread: 1 -> Style Pack (1084680) 2025-07-01 18:57:52.258 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-07-01 18:57:52.258 - Thread: 1 -> Frostbite (1241550) 2025-07-01 18:57:52.258 - Thread: 1 -> Sparks Of The Future (1307680) 2025-07-01 18:57:52.259 - Thread: 1 -> Wasteland (1374610) 2025-07-01 18:57:52.259 - Thread: 1 -> Warfare I. (1475830) 2025-07-01 18:57:52.259 - Thread: 1 -> Heavy Industry (1676100) 2025-07-01 18:57:52.259 - Thread: 1 -> Warfare II. (1783760) 2025-07-01 18:57:52.259 - Thread: 1 -> Automatons (1958640) 2025-07-01 18:57:52.260 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-07-01 18:57:52.260 - Thread: 1 -> Anniversary (2569770) 2025-07-01 18:57:52.260 - Thread: 1 -> Signal Blocks (2914120) 2025-07-01 18:57:52.260 - Thread: 1 -> Contact (3066290) 2025-07-01 18:57:52.260 - Thread: 1 -> Fieldwork (3601770) 2025-07-01 18:57:52.277 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-07-01 18:57:52.277 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-07-01 18:57:52.277 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-07-01 18:57:52.281 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-07-01 18:57:52.282 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-07-01 18:57:52.283 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-07-01 18:57:52.283 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-07-01 18:57:52.289 - Thread: 16 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-07-01 18:57:52.290 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-07-01 18:57:52.292 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-07-01 18:57:52.292 - Thread: 16 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-07-01 18:57:52.293 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-07-01 18:57:52.298 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-07-01 18:57:52.304 - Thread: 1 -> Timer Frequency: 10000000 2025-07-01 18:57:52.304 - Thread: 1 -> Ticks per frame: 166667 2025-07-01 18:57:52.305 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-07-01 18:57:52.306 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-07-01 18:57:52.310 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-07-01 18:57:52.326 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-07-01 18:57:52.334 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-07-01 18:57:52.336 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-07-01 18:57:52.337 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-07-01 18:57:52.338 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-07-01 18:57:52.338 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-07-01 18:57:52.338 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-07-01 18:57:52.345 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-07-01 18:57:52.379 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-07-01 18:57:52.383 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-07-01 18:57:52.388 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-07-01 18:57:52.391 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-07-01 18:57:52.404 - Thread: 16 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-07-01 18:57:52.406 - Thread: 16 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-07-01 18:57:52.415 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-07-01 18:57:52.424 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-07-01 18:57:52.432 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-07-01 18:57:52.462 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-07-01 18:57:52.509 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-07-01 18:57:52.557 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-07-01 18:57:52.563 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-07-01 18:57:52.625 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-07-01 18:57:52.647 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-07-01 18:57:52.654 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-07-01 18:57:52.659 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-07-01 18:57:52.668 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-07-01 18:57:52.671 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-07-01 18:57:52.678 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-07-01 18:57:52.726 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-07-01 18:57:52.756 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-07-01 18:57:52.766 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-07-01 18:57:52.813 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-07-01 18:57:52.819 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-07-01 18:57:52.826 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-07-01 18:57:52.835 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-07-01 18:57:52.896 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-07-01 18:57:52.936 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-07-01 18:57:52.985 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-07-01 18:57:52.988 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-07-01 18:57:52.989 - Thread: 1 -> Flares Intensity: 1 2025-07-01 18:57:52.989 - Thread: 1 -> Field of view: 1.22173 2025-07-01 18:57:52.989 - Thread: 1 -> PostProcessingEnabled: True 2025-07-01 18:57:52.989 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-07-01 18:57:52.989 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-07-01 18:57:52.989 - Thread: 1 -> Render.DistanceFade: 1999 2025-07-01 18:57:52.989 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-07-01 18:57:52.989 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-07-01 18:57:52.989 - Thread: 1 -> Render.TextureQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-07-01 18:57:52.989 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-07-01 18:57:52.989 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-07-01 18:57:53.042 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-07-01 18:57:53.136 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-07-01 18:57:53.139 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-07-01 18:57:53.197 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-07-01 18:57:53.232 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-07-01 18:57:53.290 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-07-01 18:57:53.290 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-07-01 18:57:53.291 - Thread: 1 -> Analytics session started: UserID = (09abbf6c-5cc8-289a-1a1f-c7dd714fb146) SessionID = (f4ad54c9-3d8b-459d-a432-8fb67018fc7a) 2025-07-01 18:57:53.291 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-07-01 18:57:53.322 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-07-01 18:57:53.351 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-07-01 18:57:53.401 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-07-01 18:57:53.403 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-07-01 18:57:53.412 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-07-01 18:57:53.443 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-07-01 18:57:53.551 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-07-01 18:57:53.889 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-07-01 18:57:53.927 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-07-01 18:57:53.984 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-07-01 18:57:54.066 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-07-01 18:57:54.085 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-07-01 18:57:54.129 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-07-01 18:57:54.578 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-07-01 18:57:54.736 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-07-01 18:57:54.751 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-07-01 18:57:54.827 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-07-01 18:57:55.002 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-07-01 18:57:55.132 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-07-01 18:57:55.274 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-07-01 18:57:55.335 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-07-01 18:57:55.566 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-07-01 18:57:55.621 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-07-01 18:57:55.642 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-07-01 18:57:57.255 - Thread: 18 -> Exception: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:57:57.255 - Thread: 10 -> Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.MySandboxGame.PerformPreloading() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Task exception, inner exception 0: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:57:57.492 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-07-01 18:57:57.509 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-07-01 18:57:57.509 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-07-01 18:57:57.788 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:57:57.789 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:57:57.798 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:00.906 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-07-01 18:58:00.989 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-07-01 18:58:00.990 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-07-01 18:58:00.994 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-07-01 18:58:00.996 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-07-01 18:58:00.997 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-07-01 18:58:01.001 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-07-01 18:58:01.007 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-07-01 18:58:01.030 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-07-01 18:58:01.033 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-07-01 18:58:01.134 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:01.135 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:01.138 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:01.139 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:01.141 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:01.173 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:01.175 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:01.176 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:01.203 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:01.204 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:01.205 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:01.229 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:01.240 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-07-01 18:58:01.241 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:01.242 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:01.260 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:01.261 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:01.262 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:01.289 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:01.290 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-07-01 18:58:02.635 - Thread: 1 -> Loading Sandbox world configuration file D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-07-01 18:58:02.637 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-07-01 18:58:02.637 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-07-01 18:58:02.638 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2025-07-01 18:58:02.638 - Thread: 1 -> LoadSession() - End 2025-07-01 18:58:02.638 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-07-01 18:58:02.638 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-07-01 18:58:02.638 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-07-01 18:58:02.651 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-07-01 18:58:02.652 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-07-01 18:58:02.652 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-07-01 18:58:02.857 - Thread: 1 -> RunLoadingAction - START 2025-07-01 18:58:02.858 - Thread: 1 -> Loading session: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-07-01 18:58:02.944 - Thread: 1 -> GC Memory: 986,610,104 B 2025-07-01 18:58:02.951 - Thread: 1 -> Process Memory: 3,522,596,864 B 2025-07-01 18:58:02.951 - Thread: 1 -> MySession.Static.LogSettings - START 2025-07-01 18:58:02.951 - Thread: 1 -> Name = Star System 2025-07-01 18-58 2025-07-01 18:58:02.952 - Thread: 1 -> Description = 2025-07-01 18:58:02.952 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-07-01 18:58:02.952 - Thread: 1 -> Password = 2025-07-01 18:58:02.952 - Thread: 1 -> CurrentPath = D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-07-01 18:58:02.952 - Thread: 1 -> WorkshopId = 2025-07-01 18:58:02.952 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-07-01 18:58:02.952 - Thread: 1 -> ThumbPath = D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-07-01 18:58:02.952 - Thread: 1 -> Settings: 2025-07-01 18:58:02.952 - Thread: 1 -> GameMode = Survival 2025-07-01 18:58:02.952 - Thread: 1 -> MaxPlayers = 1 2025-07-01 18:58:02.952 - Thread: 1 -> OnlineMode = OFFLINE 2025-07-01 18:58:02.952 - Thread: 1 -> TotalPCU = 100000 2025-07-01 18:58:02.952 - Thread: 1 -> PiratePCU = 25000 2025-07-01 18:58:02.952 - Thread: 1 -> AutoHealing = True 2025-07-01 18:58:02.952 - Thread: 1 -> WeaponsEnabled = True 2025-07-01 18:58:02.952 - Thread: 1 -> ThrusterDamage = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableSpectator = False 2025-07-01 18:58:02.952 - Thread: 1 -> EnableCopyPaste = False 2025-07-01 18:58:02.952 - Thread: 1 -> MaxFloatingObjects = 100 2025-07-01 18:58:02.952 - Thread: 1 -> MaxGridSize = 0 2025-07-01 18:58:02.952 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-07-01 18:58:02.952 - Thread: 1 -> CargoShipsEnabled = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnvironmentHostility = SAFE 2025-07-01 18:58:02.952 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-07-01 18:58:02.952 - Thread: 1 -> InventorySizeMultiplier = 3 2025-07-01 18:58:02.952 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-07-01 18:58:02.952 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-07-01 18:58:02.952 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-07-01 18:58:02.952 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-07-01 18:58:02.952 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-07-01 18:58:02.952 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-07-01 18:58:02.952 - Thread: 1 -> ClientCanSave = False 2025-07-01 18:58:02.952 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-07-01 18:58:02.952 - Thread: 1 -> PermanentDeath = False 2025-07-01 18:58:02.952 - Thread: 1 -> DestructibleBlocks = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableScripts = False 2025-07-01 18:58:02.952 - Thread: 1 -> AutoSaveInMinutes = 5 2025-07-01 18:58:02.952 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-07-01 18:58:02.952 - Thread: 1 -> ProceduralDensity = 0.35 2025-07-01 18:58:02.952 - Thread: 1 -> EncounterDensity = 0.35 2025-07-01 18:58:02.952 - Thread: 1 -> ProceduralSeed = 0 2025-07-01 18:58:02.952 - Thread: 1 -> DestructibleBlocks = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableIngameScripts = False 2025-07-01 18:58:02.952 - Thread: 1 -> ViewDistance = 15000 2025-07-01 18:58:02.952 - Thread: 1 -> Voxel destruction = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableStructuralSimulation = False 2025-07-01 18:58:02.952 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-07-01 18:58:02.952 - Thread: 1 -> EnableContainerDrops = True 2025-07-01 18:58:02.952 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-07-01 18:58:02.952 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-07-01 18:58:02.952 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-07-01 18:58:02.952 - Thread: 1 -> EnableSubgridDamage = False 2025-07-01 18:58:02.952 - Thread: 1 -> SyncDistance = 3000 2025-07-01 18:58:02.952 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-07-01 18:58:02.952 - Thread: 1 -> AFKTimeoutMin = 0 2025-07-01 18:58:02.952 - Thread: 1 -> StopGridsPeriodMin = 15 2025-07-01 18:58:02.952 - Thread: 1 -> MaxPlanets = 99 2025-07-01 18:58:02.952 - Thread: 1 -> MaxBackupSaves = 5 2025-07-01 18:58:02.952 - Thread: 1 -> MaxFactionsCount = 0 2025-07-01 18:58:02.952 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-07-01 18:58:02.952 - Thread: 1 -> RespawnShipDelete = False 2025-07-01 18:58:02.952 - Thread: 1 -> WorldSizeKm = 0 2025-07-01 18:58:02.952 - Thread: 1 -> ResetOwnership = False 2025-07-01 18:58:02.952 - Thread: 1 -> RealisticSound = False 2025-07-01 18:58:02.952 - Thread: 1 -> EnableSaving = True 2025-07-01 18:58:02.952 - Thread: 1 -> InfiniteAmmo = False 2025-07-01 18:58:02.952 - Thread: 1 -> EnableToolShake = True 2025-07-01 18:58:02.952 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-07-01 18:58:02.952 - Thread: 1 -> OffensiveWordsFiltering = False 2025-07-01 18:58:02.952 - Thread: 1 -> UseConsolePCU = False 2025-07-01 18:58:02.952 - Thread: 1 -> PredefinedAsteroids = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-07-01 18:58:02.952 - Thread: 1 -> FamilySharing = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnablePcuTrading = True 2025-07-01 18:58:02.952 - Thread: 1 -> SuppressedWarnings = 2025-07-01 18:58:02.952 - Thread: 1 -> SimplifiedSimulation = False 2025-07-01 18:58:02.952 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-07-01 18:58:02.952 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-07-01 18:58:02.952 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-07-01 18:58:02.952 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-07-01 18:58:02.952 - Thread: 1 -> TradeFactionsCount = 10 2025-07-01 18:58:02.952 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-07-01 18:58:02.952 - Thread: 1 -> WeatherSystem = True 2025-07-01 18:58:02.952 - Thread: 1 -> WeatherLightingDamage = False 2025-07-01 18:58:02.952 - Thread: 1 -> DepositSizeDenominator = 60 2025-07-01 18:58:02.952 - Thread: 1 -> DepositsCountCoefficient = 1 2025-07-01 18:58:02.952 - Thread: 1 -> EnableEconomy = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableBountyContracts = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableSupergridding = False 2025-07-01 18:58:02.952 - Thread: 1 -> EnableAutorespawn = True 2025-07-01 18:58:02.952 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-07-01 18:58:02.952 - Thread: 1 -> EnableGoodBotHints = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableResearch = True 2025-07-01 18:58:02.952 - Thread: 1 -> VoxelAgeThreshold = 24 2025-07-01 18:58:02.952 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-07-01 18:58:02.952 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-07-01 18:58:02.952 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-07-01 18:58:02.952 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-07-01 18:58:02.952 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-07-01 18:58:02.952 - Thread: 1 -> OptimalGridCount = 0 2025-07-01 18:58:02.952 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-07-01 18:58:02.952 - Thread: 1 -> BlockCountThreshold = 20 2025-07-01 18:58:02.952 - Thread: 1 -> TrashFlagsValue = 7706 2025-07-01 18:58:02.952 - Thread: 1 -> TrashRemovalEnabled = True 2025-07-01 18:58:02.952 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-07-01 18:58:02.952 - Thread: 1 -> EnableVoxelHand = True 2025-07-01 18:58:02.952 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-07-01 18:58:02.952 - Thread: 1 -> EnableScripterRole = False 2025-07-01 18:58:02.953 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-07-01 18:58:02.953 - Thread: 1 -> FloraDensityMultiplier = 1 2025-07-01 18:58:02.953 - Thread: 1 -> EnableSpiders = False 2025-07-01 18:58:02.953 - Thread: 1 -> EnableWolfs = False 2025-07-01 18:58:02.953 - Thread: 1 -> TotalBotLimit = 32 2025-07-01 18:58:02.953 - Thread: 1 -> EnableDrones = True 2025-07-01 18:58:02.953 - Thread: 1 -> MaxDrones = 5 2025-07-01 18:58:02.953 - Thread: 1 -> StartInRespawnScreen = False 2025-07-01 18:58:02.953 - Thread: 1 -> SpawnWithTools = True 2025-07-01 18:58:02.953 - Thread: 1 -> EnableJetpack = True 2025-07-01 18:58:02.953 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-07-01 18:58:02.953 - Thread: 1 -> PhysicsIterations = 8 2025-07-01 18:58:02.953 - Thread: 1 -> CanJoinRunning = False 2025-07-01 18:58:02.953 - Thread: 1 -> Scenario = False 2025-07-01 18:58:02.953 - Thread: 1 -> ScenarioEditMode = False 2025-07-01 18:58:02.953 - Thread: 1 -> EnableRespawnShips = True 2025-07-01 18:58:02.953 - Thread: 1 -> EnableSunRotation = True 2025-07-01 18:58:02.953 - Thread: 1 -> StationVoxelSupport = False 2025-07-01 18:58:02.953 - Thread: 1 -> EnableConvertToStation = True 2025-07-01 18:58:02.953 - Thread: 1 -> EnableEncounters = True 2025-07-01 18:58:02.953 - Thread: 1 -> Enable3rdPersonView = True 2025-07-01 18:58:02.953 - Thread: 1 -> EnableOxygenPressurization = True 2025-07-01 18:58:02.953 - Thread: 1 -> EnableOxygen = True 2025-07-01 18:58:02.953 - Thread: 1 -> ExperimentalMode = True 2025-07-01 18:58:02.953 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2025-07-01 18:58:02.953 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-07-01 18:58:02.953 - Thread: 1 -> EnableRecoil = True 2025-07-01 18:58:02.953 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-07-01 18:58:02.953 - Thread: 1 -> MaxCargoBags = 100 2025-07-01 18:58:02.953 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-07-01 18:58:02.953 - Thread: 1 -> ScrapEnabled = True 2025-07-01 18:58:02.953 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-07-01 18:58:02.953 - Thread: 1 -> EnableShareInertiaTensor = False 2025-07-01 18:58:02.953 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-07-01 18:58:02.953 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-07-01 18:58:02.953 - Thread: 1 -> MySession.Static.LogSettings - END 2025-07-01 18:58:02.953 - Thread: 1 -> Experimental mode: Yes 2025-07-01 18:58:02.953 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2025-07-01 18:58:02.953 - Thread: 1 -> Console compatibility: No 2025-07-01 18:58:03.876 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-07-01 18:58:03.921 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-07-01 18:58:03.928 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-07-01 18:58:03.929 - Thread: 1 -> Error: Error during loading session:ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.MySandboxGame.WaitForPreload() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) Task exception, inner exception 0: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.MySandboxGame.PerformPreloading() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Task exception, inner exception 0: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:58:03.929 - Thread: 1 -> ERROR: Loading screen failed 2025-07-01 18:58:03.932 - Thread: 1 -> Exception occurred: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.MySandboxGame.WaitForPreload() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() Task exception, inner exception 0: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.MySandboxGame.PerformPreloading() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Task exception, inner exception 0: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:58:03.932 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-07-01 18:58:03.932 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-07-01 18:58:03.933 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-07-01 18:58:03.934 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-07-01 18:58:04.020 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-07-01 18:58:04.020 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2025-07-01 18:58:04.020 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-07-01 18:58:04.020 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-07-01 18:58:04.020 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-07-01 18:58:04.021 - Thread: 1 -> MySession::Unload START 2025-07-01 18:58:04.021 - Thread: 1 -> AutoSaveInMinutes: 5 2025-07-01 18:58:04.021 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-07-01 18:58:04.021 - Thread: 1 -> IsServer: True 2025-07-01 18:58:04.022 - Thread: 1 -> MyAudio.UnloadData - START 2025-07-01 18:58:04.028 - Thread: 1 -> MyAudio.UnloadData - END 2025-07-01 18:58:04.028 - Thread: 1 -> MyAudio.LoadData - START 2025-07-01 18:58:04.086 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-07-01 18:58:04.088 - Thread: 1 -> MyAudio.LoadData - END 2025-07-01 18:58:04.090 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:04.090 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:04.092 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:04.092 - Thread: 1 -> Network readers disposed 2025-07-01 18:58:04.093 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-07-01 18:58:04.290 - Thread: 1 -> Loading sound definitions 2025-07-01 18:58:04.290 - Thread: 1 -> Loading gamepad controls 2025-07-01 18:58:04.290 - Thread: 1 -> Loading DLC definitions 2025-07-01 18:58:04.312 - Thread: 1 -> Loading OffensiveWords definitions 2025-07-01 18:58:04.312 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-07-01 18:58:04.312 - Thread: 1 -> Loading Quick starts 2025-07-01 18:58:04.312 - Thread: 1 -> Loading ScenarioCategories 2025-07-01 18:58:04.312 - Thread: 1 -> Loading shadow textures definitions 2025-07-01 18:58:04.312 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-07-01 18:58:04.312 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-07-01 18:58:04.465 - Thread: 1 -> MySession::Unload END 2025-07-01 18:58:04.466 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-07-01 18:58:04.466 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-07-01 18:58:04.467 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-07-01 18:58:04.467 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-07-01 18:58:04.472 - Thread: 1 -> RunLoadingAction - END 2025-07-01 18:58:04.472 - Thread: 1 -> Loading duration: 1.8214421 2025-07-01 18:58:04.479 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-07-01 18:58:04.546 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:04.547 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:04.550 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:11.279 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-07-01 18:58:12.563 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-07-01 18:58:13.396 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:58:13.397 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:58:13.399 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:58:13.399 - Thread: 1 -> Application closed by user 2025-07-01 18:58:13.399 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-07-01 18:58:13.400 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-07-01 18:58:13.434 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-07-01 18:58:13.434 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-07-01 18:58:13.435 - Thread: 1 -> Exiting.. 2025-07-01 18:58:13.435 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-07-01 18:58:13.436 - Thread: 1 -> MyAudio.UnloadData - START 2025-07-01 18:58:13.455 - Thread: 1 -> MyAudio.UnloadData - END 2025-07-01 18:58:13.458 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-07-01 18:58:13.536 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 17217016 computed total 17217016 reported total Heap usage: 75600 (17%) unused in thread local freelists 148408 (33%) unused in main heap 214704 (48%) used in main heap ------- 438712 allocated by heap Peak usage: 360416 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2025-07-01 18:58:13.698 - Thread: 1 -> Steam closed 2025-07-01 18:58:13.723 - Thread: 1 -> Log Closed