2025-07-01 18:45:48.050 - Thread: 1 -> Log Started 2025-07-01 18:45:48.050 - Thread: 1 -> Timezone (local - UTC): -4h 2025-07-01 18:45:48.050 - Thread: 1 -> App Version: 01_206_032 2025-07-01 18:45:48.058 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-07-01 18:45:48.059 - Thread: 1 -> Branch / Sandbox: SVN 2025-07-01 18:45:48.059 - Thread: 1 -> Client Build Number: 1 2025-07-01 18:45:48.059 - Thread: 1 -> Server Build Number: 0 2025-07-01 18:45:48.059 - Thread: 1 -> Environment.ProcessorCount: 8 2025-07-01 18:45:48.096 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2025-07-01 18:45:48.096 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-07-01 18:45:48.096 - Thread: 1 -> Environment.Is64BitProcess: True 2025-07-01 18:45:48.096 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-07-01 18:45:48.096 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-07-01 18:45:48.096 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-07-01 18:45:48.099 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2025-07-01 18:45:48.099 - Thread: 1 -> Default Culture: 2025-07-01 18:45:48.099 - Thread: 1 -> Default UI Culture: 2025-07-01 18:45:48.099 - Thread: 1 -> MyConfig.Load() - START 2025-07-01 18:45:48.099 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:45:48.226 - Thread: 1 -> NewNewGameScreen: False 2025-07-01 18:45:48.226 - Thread: 1 -> EnableDamageEffects: True 2025-07-01 18:45:48.226 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-07-01 18:45:48.226 - Thread: 1 -> EnableReverb: False 2025-07-01 18:45:48.226 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-07-01 18:45:48.226 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-07-01 18:45:48.226 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-07-01 18:45:48.226 - Thread: 1 -> FirstTimeRun: False 2025-07-01 18:45:48.226 - Thread: 1 -> ExperimentalMode: True 2025-07-01 18:45:48.226 - Thread: 1 -> VideoAdapter: 0 2025-07-01 18:45:48.226 - Thread: 1 -> ScreenWidth: 1920 2025-07-01 18:45:48.226 - Thread: 1 -> ScreenHeight: 1080 2025-07-01 18:45:48.226 - Thread: 1 -> RefreshRate: 142000000 2025-07-01 18:45:48.226 - Thread: 1 -> WindowMode: 1 2025-07-01 18:45:48.226 - Thread: 1 -> VerticalSync: 0 2025-07-01 18:45:48.226 - Thread: 1 -> FieldOfView: 70 2025-07-01 18:45:48.226 - Thread: 1 -> PostProcessingEnabled: True 2025-07-01 18:45:48.226 - Thread: 1 -> FlaresIntensity: 1 2025-07-01 18:45:48.226 - Thread: 1 -> TreeViewDistance: 1999 2025-07-01 18:45:48.226 - Thread: 1 -> GrassDensity: 3 2025-07-01 18:45:48.226 - Thread: 1 -> GrassDrawDistance: 1000 2025-07-01 18:45:48.226 - Thread: 1 -> AntialiasingMode: 1 2025-07-01 18:45:48.226 - Thread: 1 -> ShadowMapResolution: 2 2025-07-01 18:45:48.226 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-07-01 18:45:48.226 - Thread: 1 -> TextureQuality: 2 2025-07-01 18:45:48.226 - Thread: 1 -> AnisotropicFiltering: 4 2025-07-01 18:45:48.226 - Thread: 1 -> ModelQuality: 2 2025-07-01 18:45:48.226 - Thread: 1 -> VoxelQuality: 2 2025-07-01 18:45:48.226 - Thread: 1 -> ShaderQuality: 2 2025-07-01 18:45:48.226 - Thread: 1 -> LowMemSwitchToLow: 0 2025-07-01 18:45:48.226 - Thread: 1 -> FirstVTTimeRun: False 2025-07-01 18:45:48.226 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-07-01 18:45:48.226 - Thread: 1 -> GDPRConsent: True 2025-07-01 18:45:48.226 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-07-01 18:45:48.226 - Thread: 1 -> FirstTimeTutorials: False 2025-07-01 18:45:48.226 - Thread: 1 -> HudState: 2 2025-07-01 18:45:48.226 - Thread: 1 -> TutorialsFinished: System.String[] 2025-07-01 18:45:48.226 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-07-01 18:45:48.226 - Thread: 1 -> ZoomMultiplier: 0.2 2025-07-01 18:45:48.226 - Thread: 1 -> GamepadScheme: 0 2025-07-01 18:45:48.226 - Thread: 1 -> GameVolume: 0.4145131 2025-07-01 18:45:48.226 - Thread: 1 -> Music_Volume: 0.4172867 2025-07-01 18:45:48.226 - Thread: 1 -> VoiceChatVolume: 1 2025-07-01 18:45:48.226 - Thread: 1 -> HudWarnings: True 2025-07-01 18:45:48.226 - Thread: 1 -> VoiceChat: True 2025-07-01 18:45:48.226 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-07-01 18:45:48.226 - Thread: 1 -> EnableDynamicMusic: True 2025-07-01 18:45:48.226 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-07-01 18:45:48.226 - Thread: 1 -> EnableDoppler: True 2025-07-01 18:45:48.226 - Thread: 1 -> ShowCrosshair2: 0 2025-07-01 18:45:48.226 - Thread: 1 -> EnableTrading: True 2025-07-01 18:45:48.226 - Thread: 1 -> EnableSteamCloud: False 2025-07-01 18:45:48.226 - Thread: 1 -> UiTransparency: 1 2025-07-01 18:45:48.226 - Thread: 1 -> UiBkTransparency: 0.8 2025-07-01 18:45:48.226 - Thread: 1 -> HUDBkTransparency: 0.6 2025-07-01 18:45:48.226 - Thread: 1 -> AreaInteraction: True 2025-07-01 18:45:48.226 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-07-01 18:45:48.226 - Thread: 1 -> ControlsHints: False 2025-07-01 18:45:48.226 - Thread: 1 -> GoodBotHints: False 2025-07-01 18:45:48.226 - Thread: 1 -> RotationHints: True 2025-07-01 18:45:48.226 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-07-01 18:45:48.226 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-07-01 18:45:48.226 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-07-01 18:45:48.226 - Thread: 1 -> ControllerDefaultOnStart: False 2025-07-01 18:45:48.226 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-07-01 18:45:48.226 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-07-01 18:45:48.226 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-07-01 18:45:48.226 - Thread: 1 -> VoxelTextureQuality: 2 2025-07-01 18:45:48.226 - Thread: 1 -> LastCheckedVersion: 1199023 2025-07-01 18:45:48.226 - Thread: 1 -> ModIoConsent: True 2025-07-01 18:45:48.226 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-07-01 18:45:48.226 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-07-01 18:45:48.226 - Thread: 1 -> IronSightSwitchState: 1 2025-07-01 18:45:48.226 - Thread: 1 -> SpriteMainViewportScale: 1 2025-07-01 18:45:48.226 - Thread: 1 -> DebugComponentsInfo: 2 2025-07-01 18:45:48.226 - Thread: 1 -> LightsQuality: 2 2025-07-01 18:45:48.226 - Thread: 1 -> LastBannerId: 101 2025-07-01 18:45:48.226 - Thread: 1 -> LastNewsPopupDate: 02/05/2025 00:00:00 2025-07-01 18:45:48.226 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2025-07-01 18:45:48.226 - Thread: 1 -> QuickStartNotification: False 2025-07-01 18:45:48.226 - Thread: 1 -> SelectedScenarioCategory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-07-01 18:45:48.226 - Thread: 1 -> SubscriptionReward: True 2025-07-01 18:45:48.226 - Thread: 1 -> CampaignsStarted: System.String[] 2025-07-01 18:45:48.226 - Thread: 1 -> MyConfig.Load() - END 2025-07-01 18:45:52.966 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-07-01 18:45:52.973 - Thread: 1 -> Reporting Postponed Events 2025-07-01 18:45:52.974 - Thread: 1 -> Reporting Postponed Events 2025-07-01 18:45:52.974 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-07-01 18:45:52.975 - Thread: 1 -> Found processor count: 8 2025-07-01 18:45:52.975 - Thread: 1 -> Using processor count: 8 2025-07-01 18:45:53.078 - Thread: 1 -> All detected adapters: 2025-07-01 18:45:53.080 - Thread: 1 -> NVIDIA GeForce GTX 1650 - VendorID=4318, SubsystemID=339611685, DeviceID=8089 2025-07-01 18:45:53.080 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=339546149, DeviceID=39876 2025-07-01 18:45:53.080 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-07-01 18:45:54.066 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:45:54.067 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2025-07-01 18:45:54.067 - Thread: 1 -> Description = dev id: 8089, mem: 4126146560, shared mem: 17091291136, Luid: 50130060, rev: 161, subsys id: 339611685, vendor id: 4318, feature_level 11.1: True 2025-07-01 18:45:54.067 - Thread: 1 -> Driver version = 32.0.15.7680 2025-07-01 18:45:54.067 - Thread: 1 -> Driver date = 20250612000000.000000-000 2025-07-01 18:45:54.067 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:45:54.067 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:45:54.067 - Thread: 1 -> Adapter id = 0 2025-07-01 18:45:54.067 - Thread: 1 -> Supported = True 2025-07-01 18:45:54.067 - Thread: 1 -> RAM = 4126146560 2025-07-01 18:45:54.067 - Thread: 1 -> Priority = 2 2025-07-01 18:45:54.067 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-01 18:45:54.067 - Thread: 1 -> Output is attached = True 2025-07-01 18:45:54.067 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:45:54.067 - Thread: 1 -> } 2025-07-01 18:45:54.067 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:45:54.068 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2025-07-01 18:45:54.068 - Thread: 1 -> Description = dev id: 8089, mem: 4126146560, shared mem: 17091291136, Luid: 50130060, rev: 161, subsys id: 339611685, vendor id: 4318, feature_level 11.1: True 2025-07-01 18:45:54.068 - Thread: 1 -> Driver version = 32.0.15.7680 2025-07-01 18:45:54.068 - Thread: 1 -> Driver date = 20250612000000.000000-000 2025-07-01 18:45:54.068 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:45:54.068 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:45:54.068 - Thread: 1 -> Adapter id = 0 2025-07-01 18:45:54.068 - Thread: 1 -> Supported = True 2025-07-01 18:45:54.068 - Thread: 1 -> RAM = 4126146560 2025-07-01 18:45:54.068 - Thread: 1 -> Priority = 2 2025-07-01 18:45:54.068 - Thread: 1 -> Multithreaded rendering supported = True 2025-07-01 18:45:54.068 - Thread: 1 -> Output is attached = True 2025-07-01 18:45:54.068 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:45:54.068 - Thread: 1 -> } 2025-07-01 18:45:54.068 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:45:54.068 - Thread: 1 -> Name = Intel(R) UHD Graphics 2025-07-01 18:45:54.068 - Thread: 1 -> Description = dev id: 39876, mem: 134217728, shared mem: 17091291136, Luid: 75914, rev: 5, subsys id: 339546149, vendor id: 32902, feature_level 11.1: True 2025-07-01 18:45:54.068 - Thread: 1 -> Driver version = 27.20.100.8280 2025-07-01 18:45:54.068 - Thread: 1 -> Driver date = 20200519000000.000000-000 2025-07-01 18:45:54.068 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:45:54.068 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:45:54.068 - Thread: 1 -> Adapter id = 1 2025-07-01 18:45:54.068 - Thread: 1 -> Supported = True 2025-07-01 18:45:54.068 - Thread: 1 -> RAM = 134217728 2025-07-01 18:45:54.068 - Thread: 1 -> Priority = 1 2025-07-01 18:45:54.068 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:45:54.068 - Thread: 1 -> Output is attached = False 2025-07-01 18:45:54.068 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:45:54.068 - Thread: 1 -> } 2025-07-01 18:45:54.068 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:45:54.069 - Thread: 1 -> Name = Intel(R) UHD Graphics 2025-07-01 18:45:54.069 - Thread: 1 -> Description = dev id: 39876, mem: 134217728, shared mem: 17091291136, Luid: 75914, rev: 5, subsys id: 339546149, vendor id: 32902, feature_level 11.1: True 2025-07-01 18:45:54.069 - Thread: 1 -> Driver version = 27.20.100.8280 2025-07-01 18:45:54.069 - Thread: 1 -> Driver date = 20200519000000.000000-000 2025-07-01 18:45:54.069 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:45:54.069 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:45:54.069 - Thread: 1 -> Adapter id = 1 2025-07-01 18:45:54.069 - Thread: 1 -> Supported = True 2025-07-01 18:45:54.069 - Thread: 1 -> RAM = 134217728 2025-07-01 18:45:54.069 - Thread: 1 -> Priority = 1 2025-07-01 18:45:54.069 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:45:54.069 - Thread: 1 -> Output is attached = False 2025-07-01 18:45:54.069 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:45:54.069 - Thread: 1 -> } 2025-07-01 18:45:54.069 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:45:54.069 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-07-01 18:45:54.069 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17091291136, Luid: 79539, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-07-01 18:45:54.069 - Thread: 1 -> Driver version = 2025-07-01 18:45:54.069 - Thread: 1 -> Driver date = 2025-07-01 18:45:54.069 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:45:54.069 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:45:54.069 - Thread: 1 -> Adapter id = 2 2025-07-01 18:45:54.069 - Thread: 1 -> Supported = True 2025-07-01 18:45:54.069 - Thread: 1 -> RAM = 0 2025-07-01 18:45:54.069 - Thread: 1 -> Priority = 0 2025-07-01 18:45:54.069 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:45:54.069 - Thread: 1 -> Output is attached = False 2025-07-01 18:45:54.069 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:45:54.069 - Thread: 1 -> } 2025-07-01 18:45:54.069 - Thread: 1 -> AdapterInfo = { 2025-07-01 18:45:54.070 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-07-01 18:45:54.070 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17091291136, Luid: 79539, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-07-01 18:45:54.070 - Thread: 1 -> Driver version = 2025-07-01 18:45:54.070 - Thread: 1 -> Driver date = 2025-07-01 18:45:54.070 - Thread: 1 -> DriverUpdateNecessary = False 2025-07-01 18:45:54.070 - Thread: 1 -> AftermathSupported = False 2025-07-01 18:45:54.070 - Thread: 1 -> Adapter id = 2 2025-07-01 18:45:54.070 - Thread: 1 -> Supported = True 2025-07-01 18:45:54.070 - Thread: 1 -> RAM = 0 2025-07-01 18:45:54.070 - Thread: 1 -> Priority = 0 2025-07-01 18:45:54.070 - Thread: 1 -> Multithreaded rendering supported = False 2025-07-01 18:45:54.070 - Thread: 1 -> Output is attached = False 2025-07-01 18:45:54.070 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-07-01 18:45:54.070 - Thread: 1 -> } 2025-07-01 18:45:54.070 - Thread: 1 -> Service.IsActive: True 2025-07-01 18:45:54.070 - Thread: 1 -> Service.IsOnline: True 2025-07-01 18:45:54.070 - Thread: 1 -> Service.OwnsGame: False 2025-07-01 18:45:54.070 - Thread: 1 -> Service.UserId: 76561198026868877 2025-07-01 18:45:54.070 - Thread: 1 -> Service.UserName: B-Rye 2025-07-01 18:45:54.070 - Thread: 1 -> Service.Branch: default 2025-07-01 18:45:54.070 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-07-01 18:45:54.070 - Thread: 1 -> Build version: 0.1.1.0 2025-07-01 18:45:54.072 - Thread: 1 -> MyScreenManager() 2025-07-01 18:45:54.085 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2025-07-01 18:45:54.085 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2025-07-01 18:45:54.089 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2025-07-01 18:45:54.089 - Thread: 24 -> CreateDeviceInternal - Create device 2025-07-01 18:45:54.343 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2025-07-01 18:45:54.475 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2025-07-01 18:45:54.475 - Thread: 24 -> CreateDeviceInternal create swapchain 2025-07-01 18:45:55.892 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-07-01 18:45:55.893 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-07-01 18:45:55.893 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-07-01 18:45:56.823 - Thread: 1 -> Preallocate - START 2025-07-01 18:45:56.829 - Thread: 1 -> MySpaceWorldGenerator - START 2025-07-01 18:45:56.833 - Thread: 1 -> MySpaceWorldGenerator - END 2025-07-01 18:45:56.833 - Thread: 1 -> MySpaceBuildComponent - START 2025-07-01 18:45:56.833 - Thread: 1 -> MySpaceBuildComponent - END 2025-07-01 18:45:56.834 - Thread: 1 -> MyEntities - START 2025-07-01 18:45:56.850 - Thread: 1 -> MyEntities - END 2025-07-01 18:45:56.850 - Thread: 1 -> MyObjectBuilder_Base - START 2025-07-01 18:45:56.850 - Thread: 1 -> MyObjectBuilder_Base - END 2025-07-01 18:45:56.850 - Thread: 1 -> MyTransparentGeometry - START 2025-07-01 18:45:56.850 - Thread: 1 -> MyTransparentGeometry - END 2025-07-01 18:45:56.850 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-07-01 18:45:56.853 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-07-01 18:45:56.853 - Thread: 1 -> MyMath - START 2025-07-01 18:45:56.853 - Thread: 1 -> MyMath - END 2025-07-01 18:45:56.853 - Thread: 1 -> MySimpleObjectDraw - START 2025-07-01 18:45:56.853 - Thread: 1 -> MySimpleObjectDraw - END 2025-07-01 18:45:56.877 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-07-01 18:45:56.877 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-07-01 18:45:56.877 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-07-01 18:45:56.881 - Thread: 1 -> MySyncDestructions - START 2025-07-01 18:45:56.881 - Thread: 1 -> MySyncDestructions - END 2025-07-01 18:45:56.881 - Thread: 1 -> MySyncEntity - START 2025-07-01 18:45:56.881 - Thread: 1 -> MySyncEntity - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyCommandCharacter - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyCommandCharacter - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyCommandConsole - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyCommandConsole - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyCommandEntity - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyCommandEntity - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyAiTargetManager - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyAiTargetManager - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyClientDebugCommands - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyClientDebugCommands - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyDedicatedServer - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyDedicatedServer - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyDedicatedServerBase - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyDedicatedServerBase - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerBase - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerBase - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerClient - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerClient - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerClientBase - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerClientBase - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerLobby - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerLobby - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerServerBase - START 2025-07-01 18:45:56.881 - Thread: 1 -> MyMultiplayerServerBase - END 2025-07-01 18:45:56.881 - Thread: 1 -> MyServerDebugCommands - START 2025-07-01 18:45:56.882 - Thread: 1 -> MyServerDebugCommands - END 2025-07-01 18:45:56.882 - Thread: 1 -> MyCubeGridDefinitions - START 2025-07-01 18:45:56.885 - Thread: 1 -> MyCubeGridDefinitions - END 2025-07-01 18:45:56.885 - Thread: 1 -> MyDefinitionManager - START 2025-07-01 18:45:56.888 - Thread: 1 -> MyDefinitionManager - END 2025-07-01 18:45:56.888 - Thread: 1 -> Preallocate - END 2025-07-01 18:45:56.889 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-07-01 18:45:57.172 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-07-01 18:45:57.173 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-07-01 18:45:57.189 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-07-01 18:45:57.190 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-07-01 18:45:57.190 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-07-01 18:45:57.190 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-07-01 18:45:57.190 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-07-01 18:45:57.190 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-07-01 18:45:57.190 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-07-01 18:45:57.196 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2025-07-01 18:45:57.196 - Thread: 1 -> Win32_ComputerSystem.Model: Nitro AN515-55 2025-07-01 18:45:57.196 - Thread: 1 -> Virtualized: False 2025-07-01 18:45:57.199 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2025-07-01 18:45:57.199 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,182,582,272 bytes 2025-07-01 18:45:57.199 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-07-01 18:45:57.199 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,464,070,144 bytes 2025-07-01 18:45:57.199 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,683,764,416,512 bytes 2025-07-01 18:45:57.202 - Thread: 1 -> Drive C: | Capacity: 254,863,732,736 bytes | Free space: 118,837,805,056 bytes 2025-07-01 18:45:57.202 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 544,227,291,136 bytes 2025-07-01 18:45:57.203 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-07-01 18:45:57.203 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-07-01 18:45:57.203 - Thread: 1 -> Installed DLCs: 2025-07-01 18:45:57.222 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-07-01 18:45:57.256 - Thread: 1 -> Havok: Physics.Init 2025-07-01 18:45:57.263 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-07-01 18:45:57.269 - Thread: 1 -> HkGameName: SpaceEngineers 2025-07-01 18:45:57.271 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-07-01 18:45:57.273 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-07-01 18:45:57.278 - Thread: 1 -> df9b69a171ca39bf5ab9e2b236d73546f9e8efb2 2025-07-01 18:45:57.622 - Thread: 1 -> Loading scenarios 2025-07-01 18:45:57.643 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-07-01 18:45:57.643 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-07-01 18:45:57.808 - Thread: 1 -> Loading sound definitions 2025-07-01 18:45:57.809 - Thread: 1 -> Loading gamepad controls 2025-07-01 18:45:57.809 - Thread: 1 -> Loading DLC definitions 2025-07-01 18:45:57.831 - Thread: 1 -> Loading OffensiveWords definitions 2025-07-01 18:45:57.831 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-07-01 18:45:57.831 - Thread: 1 -> Loading Quick starts 2025-07-01 18:45:57.831 - Thread: 1 -> Loading ScenarioCategories 2025-07-01 18:45:57.831 - Thread: 1 -> Loading shadow textures definitions 2025-07-01 18:45:57.831 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-07-01 18:45:57.832 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-07-01 18:45:57.834 - Thread: 1 -> MyAudio.LoadData - START 2025-07-01 18:45:58.419 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-07-01 18:45:58.440 - Thread: 1 -> MyAudio.LoadData - END 2025-07-01 18:45:58.445 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-07-01 18:45:58.445 - Thread: 1 -> MyGuiManager() 2025-07-01 18:45:58.450 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-07-01 18:45:58.541 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-07-01 18:45:58.696 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-07-01 18:45:58.697 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-07-01 18:45:58.697 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-07-01 18:45:58.713 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-07-01 18:45:58.767 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-07-01 18:45:58.789 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-07-01 18:45:58.790 - Thread: 10 -> ReloadVoxelMaterials 2025-07-01 18:45:58.878 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-07-01 18:45:58.878 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-07-01 18:45:58.878 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-07-01 18:45:58.878 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-07-01 18:45:58.880 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-07-01 18:45:58.885 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-07-01 18:45:58.898 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-07-01 18:45:58.927 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-07-01 18:45:58.940 - Thread: 1 -> Deluxe Edition (573160) 2025-07-01 18:45:58.940 - Thread: 1 -> Decorative Blocks (1049790) 2025-07-01 18:45:58.940 - Thread: 1 -> Economy Deluxe (1135960) 2025-07-01 18:45:58.941 - Thread: 1 -> Style Pack (1084680) 2025-07-01 18:45:58.941 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-07-01 18:45:58.941 - Thread: 1 -> Frostbite (1241550) 2025-07-01 18:45:58.941 - Thread: 1 -> Sparks Of The Future (1307680) 2025-07-01 18:45:58.941 - Thread: 1 -> Wasteland (1374610) 2025-07-01 18:45:58.942 - Thread: 1 -> Warfare I. (1475830) 2025-07-01 18:45:58.942 - Thread: 1 -> Heavy Industry (1676100) 2025-07-01 18:45:58.942 - Thread: 1 -> Warfare II. (1783760) 2025-07-01 18:45:58.942 - Thread: 1 -> Automatons (1958640) 2025-07-01 18:45:58.942 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-07-01 18:45:58.943 - Thread: 1 -> Anniversary (2569770) 2025-07-01 18:45:58.943 - Thread: 1 -> Signal Blocks (2914120) 2025-07-01 18:45:58.943 - Thread: 1 -> Contact (3066290) 2025-07-01 18:45:58.943 - Thread: 1 -> Fieldwork (3601770) 2025-07-01 18:45:58.944 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-07-01 18:45:58.944 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-07-01 18:45:58.948 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-07-01 18:45:58.962 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-07-01 18:45:58.963 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-07-01 18:45:58.963 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-07-01 18:45:58.966 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-07-01 18:45:58.967 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-07-01 18:45:58.969 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-07-01 18:45:58.974 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-07-01 18:45:58.986 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-07-01 18:45:58.988 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-07-01 18:45:58.991 - Thread: 1 -> Timer Frequency: 10000000 2025-07-01 18:45:58.991 - Thread: 1 -> Ticks per frame: 166667 2025-07-01 18:45:58.994 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-07-01 18:45:59.027 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-07-01 18:45:59.047 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-07-01 18:45:59.049 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-07-01 18:45:59.050 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-07-01 18:45:59.050 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-07-01 18:45:59.051 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-07-01 18:45:59.055 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-07-01 18:45:59.058 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-07-01 18:45:59.060 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-07-01 18:45:59.105 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-07-01 18:45:59.115 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-07-01 18:45:59.117 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-07-01 18:45:59.118 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-07-01 18:45:59.137 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-07-01 18:45:59.145 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-07-01 18:45:59.146 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-07-01 18:45:59.148 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-07-01 18:45:59.148 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-07-01 18:45:59.149 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-07-01 18:45:59.150 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-07-01 18:45:59.150 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-07-01 18:45:59.158 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-07-01 18:45:59.159 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-07-01 18:45:59.164 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-07-01 18:45:59.178 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-07-01 18:45:59.191 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-07-01 18:45:59.191 - Thread: 19 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-07-01 18:45:59.192 - Thread: 21 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-07-01 18:45:59.211 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-07-01 18:45:59.216 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-07-01 18:45:59.238 - Thread: 18 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-07-01 18:45:59.247 - Thread: 20 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-07-01 18:45:59.319 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-07-01 18:45:59.320 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-07-01 18:45:59.324 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-07-01 18:45:59.326 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-07-01 18:45:59.328 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-07-01 18:45:59.330 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-07-01 18:45:59.334 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-07-01 18:45:59.335 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-07-01 18:45:59.338 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-07-01 18:45:59.352 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-07-01 18:45:59.356 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-07-01 18:45:59.362 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-07-01 18:45:59.368 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-07-01 18:45:59.375 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-07-01 18:45:59.383 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-07-01 18:45:59.393 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-07-01 18:45:59.469 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-07-01 18:45:59.553 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-07-01 18:45:59.609 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-07-01 18:45:59.640 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-07-01 18:45:59.658 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-07-01 18:45:59.714 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-07-01 18:45:59.715 - Thread: 1 -> Flares Intensity: 1 2025-07-01 18:45:59.716 - Thread: 1 -> Field of view: 1.22173 2025-07-01 18:45:59.716 - Thread: 1 -> PostProcessingEnabled: True 2025-07-01 18:45:59.716 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-07-01 18:45:59.716 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-07-01 18:45:59.716 - Thread: 1 -> Render.DistanceFade: 1999 2025-07-01 18:45:59.716 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-07-01 18:45:59.716 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-07-01 18:45:59.716 - Thread: 1 -> Render.TextureQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-07-01 18:45:59.716 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-07-01 18:45:59.716 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-07-01 18:45:59.726 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-07-01 18:45:59.771 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-07-01 18:45:59.782 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-07-01 18:45:59.842 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-07-01 18:45:59.897 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-07-01 18:45:59.975 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-07-01 18:45:59.991 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-07-01 18:46:00.013 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-07-01 18:46:00.013 - Thread: 1 -> Analytics session started: UserID = (09abbf6c-5cc8-289a-1a1f-c7dd714fb146) SessionID = (a7e01185-e52b-4945-ae10-9823cab0369d) 2025-07-01 18:46:00.014 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-07-01 18:46:00.064 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-07-01 18:46:00.128 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-07-01 18:46:00.657 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-07-01 18:46:00.709 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-07-01 18:46:00.777 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-07-01 18:46:00.891 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-07-01 18:46:00.895 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-07-01 18:46:00.917 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-07-01 18:46:00.938 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-07-01 18:46:00.976 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-07-01 18:46:01.181 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-07-01 18:46:01.314 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-07-01 18:46:01.377 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-07-01 18:46:01.551 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-07-01 18:46:01.646 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-07-01 18:46:01.699 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-07-01 18:46:01.719 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-07-01 18:46:01.797 - Thread: 14 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-07-01 18:46:01.831 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-07-01 18:46:01.848 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-07-01 18:46:01.848 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-07-01 18:46:01.906 - Thread: 10 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-07-01 18:46:01.931 - Thread: 15 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-07-01 18:46:01.964 - Thread: 17 -> Loading voxel 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-07-01 18:46:02.537 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:02.538 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:02.555 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:02.815 - Thread: 10 -> Exception: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:46:02.870 - Thread: 10 -> Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.MySandboxGame.PerformPreloading() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Task exception, inner exception 0: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:46:04.465 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-07-01 18:46:04.465 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-07-01 18:46:04.467 - Thread: 10 -> Loading available saves - START 2025-07-01 18:46:04.469 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\tie_d\AppData\Roaming\SpaceEngineers\Saves\76561198026868877' 2025-07-01 18:46:04.658 - Thread: 10 -> Loading available saves - END 2025-07-01 18:46:04.887 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-07-01 18:46:07.220 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-07-01 18:46:08.147 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-07-01 18:46:08.147 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-07-01 18:46:08.147 - Thread: 10 -> Loading available saves - START 2025-07-01 18:46:08.148 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\tie_d\AppData\Roaming\SpaceEngineers\Saves\76561198026868877' 2025-07-01 18:46:08.226 - Thread: 10 -> Loading available saves - END 2025-07-01 18:46:08.537 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-07-01 18:46:09.387 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-07-01 18:46:10.216 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-07-01 18:46:10.216 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-07-01 18:46:10.216 - Thread: 10 -> Loading available saves - START 2025-07-01 18:46:10.217 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\tie_d\AppData\Roaming\SpaceEngineers\Saves\76561198026868877' 2025-07-01 18:46:10.217 - Thread: 10 -> Loading available saves - END 2025-07-01 18:46:10.604 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-07-01 18:46:13.087 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent 2025-07-01 18:46:14.354 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-07-01 18:46:14.354 - Thread: 10 -> Loading available saves - START 2025-07-01 18:46:14.354 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-07-01 18:46:14.354 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\tie_d\AppData\Roaming\SpaceEngineers\Saves\76561198026868877' 2025-07-01 18:46:14.355 - Thread: 10 -> Loading available saves - END 2025-07-01 18:46:14.770 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent 2025-07-01 18:46:16.721 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent 2025-07-01 18:46:21.555 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-07-01 18:46:21.586 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-07-01 18:46:21.587 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-07-01 18:46:21.588 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-07-01 18:46:21.589 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-07-01 18:46:21.590 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-07-01 18:46:21.591 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-07-01 18:46:21.595 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-07-01 18:46:21.599 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-07-01 18:46:21.600 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-07-01 18:46:21.653 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:21.654 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:21.656 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:21.657 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:21.657 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:21.675 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:21.677 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:21.678 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:21.692 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:21.693 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:21.694 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:21.710 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:21.714 - Thread: 1 -> Button press - Category_Sandbox - isPrimary True 2025-07-01 18:46:21.714 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:21.715 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:21.728 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:21.729 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:21.730 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:21.747 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:21.747 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-07-01 18:46:23.202 - Thread: 1 -> Loading Sandbox world configuration file D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-07-01 18:46:23.204 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-07-01 18:46:23.205 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-07-01 18:46:23.205 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2025-07-01 18:46:23.205 - Thread: 1 -> LoadSession() - End 2025-07-01 18:46:23.205 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-07-01 18:46:23.205 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent 2025-07-01 18:46:23.205 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-07-01 18:46:23.214 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-07-01 18:46:23.215 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-07-01 18:46:23.215 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-07-01 18:46:23.432 - Thread: 1 -> RunLoadingAction - START 2025-07-01 18:46:23.435 - Thread: 1 -> Loading session: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-07-01 18:46:23.539 - Thread: 1 -> GC Memory: 989,760,848 B 2025-07-01 18:46:23.545 - Thread: 1 -> Process Memory: 3,355,770,880 B 2025-07-01 18:46:23.545 - Thread: 1 -> MySession.Static.LogSettings - START 2025-07-01 18:46:23.546 - Thread: 1 -> Name = Star System 2025-07-01 18-46 2025-07-01 18:46:23.546 - Thread: 1 -> Description = 2025-07-01 18:46:23.546 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-07-01 18:46:23.546 - Thread: 1 -> Password = 2025-07-01 18:46:23.546 - Thread: 1 -> CurrentPath = D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-07-01 18:46:23.546 - Thread: 1 -> WorkshopId = 2025-07-01 18:46:23.546 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-07-01 18:46:23.546 - Thread: 1 -> ThumbPath = D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-07-01 18:46:23.546 - Thread: 1 -> Settings: 2025-07-01 18:46:23.546 - Thread: 1 -> GameMode = Survival 2025-07-01 18:46:23.546 - Thread: 1 -> MaxPlayers = 1 2025-07-01 18:46:23.546 - Thread: 1 -> OnlineMode = OFFLINE 2025-07-01 18:46:23.546 - Thread: 1 -> TotalPCU = 100000 2025-07-01 18:46:23.546 - Thread: 1 -> PiratePCU = 25000 2025-07-01 18:46:23.546 - Thread: 1 -> AutoHealing = True 2025-07-01 18:46:23.546 - Thread: 1 -> WeaponsEnabled = True 2025-07-01 18:46:23.546 - Thread: 1 -> ThrusterDamage = True 2025-07-01 18:46:23.546 - Thread: 1 -> EnableSpectator = False 2025-07-01 18:46:23.546 - Thread: 1 -> EnableCopyPaste = False 2025-07-01 18:46:23.546 - Thread: 1 -> MaxFloatingObjects = 100 2025-07-01 18:46:23.546 - Thread: 1 -> MaxGridSize = 0 2025-07-01 18:46:23.546 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-07-01 18:46:23.546 - Thread: 1 -> CargoShipsEnabled = True 2025-07-01 18:46:23.546 - Thread: 1 -> EnvironmentHostility = SAFE 2025-07-01 18:46:23.546 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-07-01 18:46:23.546 - Thread: 1 -> InventorySizeMultiplier = 3 2025-07-01 18:46:23.546 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-07-01 18:46:23.546 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-07-01 18:46:23.546 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-07-01 18:46:23.546 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-07-01 18:46:23.546 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-07-01 18:46:23.546 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-07-01 18:46:23.546 - Thread: 1 -> ClientCanSave = False 2025-07-01 18:46:23.546 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-07-01 18:46:23.546 - Thread: 1 -> PermanentDeath = False 2025-07-01 18:46:23.546 - Thread: 1 -> DestructibleBlocks = True 2025-07-01 18:46:23.546 - Thread: 1 -> EnableScripts = False 2025-07-01 18:46:23.546 - Thread: 1 -> AutoSaveInMinutes = 5 2025-07-01 18:46:23.546 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-07-01 18:46:23.547 - Thread: 1 -> ProceduralDensity = 0.35 2025-07-01 18:46:23.547 - Thread: 1 -> EncounterDensity = 0.35 2025-07-01 18:46:23.547 - Thread: 1 -> ProceduralSeed = 0 2025-07-01 18:46:23.547 - Thread: 1 -> DestructibleBlocks = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableIngameScripts = False 2025-07-01 18:46:23.547 - Thread: 1 -> ViewDistance = 15000 2025-07-01 18:46:23.547 - Thread: 1 -> Voxel destruction = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableStructuralSimulation = False 2025-07-01 18:46:23.547 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-07-01 18:46:23.547 - Thread: 1 -> EnableContainerDrops = True 2025-07-01 18:46:23.547 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-07-01 18:46:23.547 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-07-01 18:46:23.547 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableSubgridDamage = False 2025-07-01 18:46:23.547 - Thread: 1 -> SyncDistance = 3000 2025-07-01 18:46:23.547 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-07-01 18:46:23.547 - Thread: 1 -> AFKTimeoutMin = 0 2025-07-01 18:46:23.547 - Thread: 1 -> StopGridsPeriodMin = 15 2025-07-01 18:46:23.547 - Thread: 1 -> MaxPlanets = 99 2025-07-01 18:46:23.547 - Thread: 1 -> MaxBackupSaves = 5 2025-07-01 18:46:23.547 - Thread: 1 -> MaxFactionsCount = 0 2025-07-01 18:46:23.547 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-07-01 18:46:23.547 - Thread: 1 -> RespawnShipDelete = False 2025-07-01 18:46:23.547 - Thread: 1 -> WorldSizeKm = 0 2025-07-01 18:46:23.547 - Thread: 1 -> ResetOwnership = False 2025-07-01 18:46:23.547 - Thread: 1 -> RealisticSound = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableSaving = True 2025-07-01 18:46:23.547 - Thread: 1 -> InfiniteAmmo = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableToolShake = True 2025-07-01 18:46:23.547 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-07-01 18:46:23.547 - Thread: 1 -> OffensiveWordsFiltering = False 2025-07-01 18:46:23.547 - Thread: 1 -> UseConsolePCU = False 2025-07-01 18:46:23.547 - Thread: 1 -> PredefinedAsteroids = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-07-01 18:46:23.547 - Thread: 1 -> FamilySharing = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnablePcuTrading = True 2025-07-01 18:46:23.547 - Thread: 1 -> SuppressedWarnings = 2025-07-01 18:46:23.547 - Thread: 1 -> SimplifiedSimulation = False 2025-07-01 18:46:23.547 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-07-01 18:46:23.547 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-07-01 18:46:23.547 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-07-01 18:46:23.547 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-07-01 18:46:23.547 - Thread: 1 -> TradeFactionsCount = 10 2025-07-01 18:46:23.547 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-07-01 18:46:23.547 - Thread: 1 -> WeatherSystem = True 2025-07-01 18:46:23.547 - Thread: 1 -> WeatherLightingDamage = False 2025-07-01 18:46:23.547 - Thread: 1 -> DepositSizeDenominator = 60 2025-07-01 18:46:23.547 - Thread: 1 -> DepositsCountCoefficient = 1 2025-07-01 18:46:23.547 - Thread: 1 -> EnableEconomy = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableBountyContracts = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableSupergridding = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableAutorespawn = True 2025-07-01 18:46:23.547 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-07-01 18:46:23.547 - Thread: 1 -> EnableGoodBotHints = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableResearch = True 2025-07-01 18:46:23.547 - Thread: 1 -> VoxelAgeThreshold = 24 2025-07-01 18:46:23.547 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-07-01 18:46:23.547 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-07-01 18:46:23.547 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-07-01 18:46:23.547 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-07-01 18:46:23.547 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-07-01 18:46:23.547 - Thread: 1 -> OptimalGridCount = 0 2025-07-01 18:46:23.547 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-07-01 18:46:23.547 - Thread: 1 -> BlockCountThreshold = 20 2025-07-01 18:46:23.547 - Thread: 1 -> TrashFlagsValue = 7706 2025-07-01 18:46:23.547 - Thread: 1 -> TrashRemovalEnabled = True 2025-07-01 18:46:23.547 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-07-01 18:46:23.547 - Thread: 1 -> EnableVoxelHand = True 2025-07-01 18:46:23.547 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableScripterRole = False 2025-07-01 18:46:23.547 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-07-01 18:46:23.547 - Thread: 1 -> FloraDensityMultiplier = 1 2025-07-01 18:46:23.547 - Thread: 1 -> EnableSpiders = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableWolfs = False 2025-07-01 18:46:23.547 - Thread: 1 -> TotalBotLimit = 32 2025-07-01 18:46:23.547 - Thread: 1 -> EnableDrones = True 2025-07-01 18:46:23.547 - Thread: 1 -> MaxDrones = 5 2025-07-01 18:46:23.547 - Thread: 1 -> StartInRespawnScreen = False 2025-07-01 18:46:23.547 - Thread: 1 -> SpawnWithTools = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableJetpack = True 2025-07-01 18:46:23.547 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-07-01 18:46:23.547 - Thread: 1 -> PhysicsIterations = 8 2025-07-01 18:46:23.547 - Thread: 1 -> CanJoinRunning = False 2025-07-01 18:46:23.547 - Thread: 1 -> Scenario = False 2025-07-01 18:46:23.547 - Thread: 1 -> ScenarioEditMode = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableRespawnShips = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableSunRotation = True 2025-07-01 18:46:23.547 - Thread: 1 -> StationVoxelSupport = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableConvertToStation = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableEncounters = True 2025-07-01 18:46:23.547 - Thread: 1 -> Enable3rdPersonView = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableOxygenPressurization = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnableOxygen = True 2025-07-01 18:46:23.547 - Thread: 1 -> ExperimentalMode = True 2025-07-01 18:46:23.547 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2025-07-01 18:46:23.547 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-07-01 18:46:23.547 - Thread: 1 -> EnableRecoil = True 2025-07-01 18:46:23.547 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-07-01 18:46:23.547 - Thread: 1 -> MaxCargoBags = 100 2025-07-01 18:46:23.547 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-07-01 18:46:23.547 - Thread: 1 -> ScrapEnabled = True 2025-07-01 18:46:23.547 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-07-01 18:46:23.547 - Thread: 1 -> EnableShareInertiaTensor = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-07-01 18:46:23.547 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-07-01 18:46:23.547 - Thread: 1 -> MySession.Static.LogSettings - END 2025-07-01 18:46:23.547 - Thread: 1 -> Experimental mode: Yes 2025-07-01 18:46:23.547 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2025-07-01 18:46:23.547 - Thread: 1 -> Console compatibility: No 2025-07-01 18:46:24.222 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-07-01 18:46:24.253 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-07-01 18:46:24.257 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-07-01 18:46:24.258 - Thread: 1 -> Error: Error during loading session:ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.MySandboxGame.WaitForPreload() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) Task exception, inner exception 0: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.MySandboxGame.PerformPreloading() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Task exception, inner exception 0: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:46:24.259 - Thread: 1 -> ERROR: Loading screen failed 2025-07-01 18:46:24.260 - Thread: 1 -> Exception occurred: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at Sandbox.MySandboxGame.WaitForPreload() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() Task exception, inner exception 0: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.MySandboxGame.PerformPreloading() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Task exception, inner exception 0: System.IO.IOException: Data error (cyclic redundancy check). at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at SharpDX.Multimedia.SoundStream.ToDataStream() at VRage.Audio.MyInMemoryWaveDataCache.CacheData..ctor(MySoundStream soundStream, String debugName) at VRage.Audio.MyInMemoryWaveDataCache.Load(String path) at VRage.Audio.MyInMemoryWaveDataCache.Preload(String path) at Sandbox.MySandboxGame.<>c__DisplayClass189_0.b__0(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-07-01 18:46:24.261 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-07-01 18:46:24.261 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-07-01 18:46:24.262 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-07-01 18:46:24.262 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2025-07-01 18:46:24.343 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-07-01 18:46:24.343 - Thread: 1 -> UnloadOnExceptionAndExitToMenu started 2025-07-01 18:46:24.343 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-07-01 18:46:24.350 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-07-01 18:46:24.351 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-07-01 18:46:24.363 - Thread: 1 -> MySession::Unload START 2025-07-01 18:46:24.363 - Thread: 1 -> AutoSaveInMinutes: 5 2025-07-01 18:46:24.363 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-07-01 18:46:24.363 - Thread: 1 -> IsServer: True 2025-07-01 18:46:24.365 - Thread: 1 -> MyAudio.UnloadData - START 2025-07-01 18:46:24.368 - Thread: 1 -> MyAudio.UnloadData - END 2025-07-01 18:46:24.368 - Thread: 1 -> MyAudio.LoadData - START 2025-07-01 18:46:24.413 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-07-01 18:46:24.414 - Thread: 1 -> MyAudio.LoadData - END 2025-07-01 18:46:24.417 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:24.418 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:24.419 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:24.422 - Thread: 1 -> Network readers disposed 2025-07-01 18:46:24.424 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-07-01 18:46:24.596 - Thread: 1 -> Loading sound definitions 2025-07-01 18:46:24.596 - Thread: 1 -> Loading gamepad controls 2025-07-01 18:46:24.596 - Thread: 1 -> Loading DLC definitions 2025-07-01 18:46:24.615 - Thread: 1 -> Loading OffensiveWords definitions 2025-07-01 18:46:24.615 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-07-01 18:46:24.615 - Thread: 1 -> Loading Quick starts 2025-07-01 18:46:24.615 - Thread: 1 -> Loading ScenarioCategories 2025-07-01 18:46:24.615 - Thread: 1 -> Loading shadow textures definitions 2025-07-01 18:46:24.615 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-07-01 18:46:24.616 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-07-01 18:46:24.749 - Thread: 1 -> MySession::Unload END 2025-07-01 18:46:24.752 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-07-01 18:46:24.753 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-07-01 18:46:24.753 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-07-01 18:46:24.753 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-07-01 18:46:24.759 - Thread: 1 -> RunLoadingAction - END 2025-07-01 18:46:24.759 - Thread: 1 -> Loading duration: 1.5458607 2025-07-01 18:46:24.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-07-01 18:46:24.843 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:24.844 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:24.846 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:27.744 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-07-01 18:46:29.777 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-07-01 18:46:30.645 - Thread: 1 -> MyConfig.Save() - START 2025-07-01 18:46:30.646 - Thread: 1 -> Path: C:\Users\tie_d\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-07-01 18:46:30.653 - Thread: 1 -> MyConfig.Save() - END 2025-07-01 18:46:30.653 - Thread: 1 -> Application closed by user 2025-07-01 18:46:30.655 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-07-01 18:46:30.655 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-07-01 18:46:30.674 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-07-01 18:46:30.674 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-07-01 18:46:30.675 - Thread: 1 -> Exiting.. 2025-07-01 18:46:30.676 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-07-01 18:46:30.677 - Thread: 1 -> MyAudio.UnloadData - START 2025-07-01 18:46:30.680 - Thread: 1 -> MyAudio.UnloadData - END 2025-07-01 18:46:30.680 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-07-01 18:46:30.733 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 17217016 computed total 17217016 reported total Heap usage: 75600 (17%) unused in thread local freelists 148408 (33%) unused in main heap 214704 (48%) used in main heap ------- 438712 allocated by heap Peak usage: 360416 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2025-07-01 18:46:30.950 - Thread: 1 -> Steam closed 2025-07-01 18:46:30.974 - Thread: 1 -> Log Closed