2025-05-24 18:28:32.481 - Thread: 1 -> Log Started 2025-05-24 18:28:32.481 - Thread: 1 -> Timezone (local - UTC): -5h 2025-05-24 18:28:32.481 - Thread: 1 -> App Version: Version unknown 2025-05-24 18:28:32.481 - Thread: 1 -> VRage renderer started 2025-05-24 18:28:32.495 - Thread: 1 -> MyRenderSettings1 = { 2025-05-24 18:28:32.496 - Thread: 1 -> AntialiasingMode = FXAA 2025-05-24 18:28:32.496 - Thread: 1 -> ShadowQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> ShadowGPUQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> ShadowMemoryQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> TextureQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> VoxelTextureQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2025-05-24 18:28:32.496 - Thread: 1 -> HqDepth = True 2025-05-24 18:28:32.496 - Thread: 1 -> GrassDrawDistance = 1000 2025-05-24 18:28:32.496 - Thread: 1 -> GrassDensityFactor = 3 2025-05-24 18:28:32.496 - Thread: 1 -> AmbientOcclusionEnabled = True 2025-05-24 18:28:32.496 - Thread: 1 -> ModelQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> VoxelQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> VoxelShaderQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> DistanceFade = 2000 2025-05-24 18:28:32.496 - Thread: 1 -> ParticleQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> LightsQuality = HIGH 2025-05-24 18:28:32.496 - Thread: 1 -> } 2025-05-24 18:28:32.923 - Thread: 46 -> CreateDeviceInternal 2025-05-24 18:28:33.158 - Thread: 46 -> MyRenderDeviceSettings = { 2025-05-24 18:28:33.159 - Thread: 46 -> Adapter id = 0 2025-05-24 18:28:33.159 - Thread: 46 -> DXGIAdapter id = 0 2025-05-24 18:28:33.159 - Thread: 46 -> DXGIOutput id = 0 2025-05-24 18:28:33.159 - Thread: 46 -> Resolution = 1920 x 1080 2025-05-24 18:28:33.159 - Thread: 46 -> Window mode = FullscreenWindow 2025-05-24 18:28:33.159 - Thread: 46 -> } 2025-05-24 18:28:33.159 - Thread: 46 -> CreateDeviceInternal InitDebugOutput 2025-05-24 18:28:33.159 - Thread: 46 -> CreateDeviceInternal RC Dispose 2025-05-24 18:28:33.159 - Thread: 46 -> CreateDeviceInternal RC Create 2025-05-24 18:28:33.159 - Thread: 46 -> Device Context change 2025-05-24 18:28:33.159 - Thread: 46 -> CreateDeviceInternal RC Initialize 2025-05-24 18:28:33.159 - Thread: 46 -> CreateDeviceInternal m_initializedOnce (False) 2025-05-24 18:28:33.159 - Thread: 46 -> CreateDeviceInternal m_initialized (False) 2025-05-24 18:28:33.330 - Thread: 46 -> DestroyCascadeTextures 2025-05-24 18:28:33.330 - Thread: 46 -> InitCascadeTextures: 0 2025-05-24 18:28:33.341 - Thread: 46 -> Mesh asset Cone.mwm has inconsistent vertex streams 2025-05-24 18:28:33.341 - Thread: 46 -> Normals length: 0 expected length: 25 2025-05-24 18:28:33.342 - Thread: 46 -> Texcoords length: 0 expected length: 25 2025-05-24 18:28:33.342 - Thread: 46 -> Tangents length: 0 expected length: 25 2025-05-24 18:28:33.342 - Thread: 46 -> Bitangents length: 0 expected length: 25 2025-05-24 18:28:33.342 - Thread: 46 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2025-05-24 18:28:33.701 - Thread: 46 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2025-05-24 18:28:33.701 - Thread: 46 -> Normals length: 0 expected length: 992 2025-05-24 18:28:33.701 - Thread: 46 -> Texcoords length: 0 expected length: 992 2025-05-24 18:28:33.701 - Thread: 46 -> Tangents length: 0 expected length: 992 2025-05-24 18:28:33.701 - Thread: 46 -> Bitangents length: 0 expected length: 992 2025-05-24 18:28:33.701 - Thread: 46 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2025-05-24 18:28:33.758 - Thread: 46 -> CreateDeviceInteral Apply Settings 2025-05-24 18:28:33.758 - Thread: 46 -> ApplySettings 2025-05-24 18:28:33.758 - Thread: 46 -> MyRenderDeviceSettings = { 2025-05-24 18:28:33.758 - Thread: 46 -> Adapter id = 0 2025-05-24 18:28:33.758 - Thread: 46 -> DXGIAdapter id = 0 2025-05-24 18:28:33.758 - Thread: 46 -> DXGIOutput id = 0 2025-05-24 18:28:33.758 - Thread: 46 -> Resolution = 1920 x 1080 2025-05-24 18:28:33.758 - Thread: 46 -> Window mode = FullscreenWindow 2025-05-24 18:28:33.758 - Thread: 46 -> } 2025-05-24 18:28:33.758 - Thread: 46 -> Screen resolution: 1920x1080 2025-05-24 18:28:33.759 - Thread: 46 -> CreateScreenResources: 1920x1080 2025-05-24 18:28:33.761 - Thread: 46 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2025-05-24 18:28:33.761 - Thread: 46 -> CreateDevice: deviceCreated = True 2025-05-24 18:28:34.641 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.641 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.643 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.643 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.643 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.643 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.643 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.643 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.643 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.644 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.644 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.644 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.644 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.644 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.644 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.644 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.644 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.645 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.645 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.645 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.645 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.645 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.645 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.645 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.645 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.645 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.645 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.645 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.645 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.645 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.647 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.647 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.647 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.647 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.647 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.647 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.647 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.648 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.648 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.648 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.648 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.648 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.648 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.648 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.649 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.649 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.649 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.649 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.649 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.649 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.649 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.650 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.650 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.650 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.650 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.650 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.650 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.650 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.651 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.651 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.651 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.651 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.651 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.651 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.651 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.652 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.652 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.652 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.652 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.652 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.652 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.652 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.652 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.652 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.652 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.652 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.652 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.652 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.652 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.654 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.654 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.654 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.654 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.654 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.654 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.654 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.655 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.655 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.655 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.655 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.655 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.655 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.655 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.656 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.656 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.656 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.656 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.656 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.656 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.656 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.657 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.657 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.657 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.657 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.657 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.657 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.657 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.658 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.658 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.658 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.658 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.658 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.658 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.658 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.659 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.659 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.659 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.659 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.659 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.659 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.659 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-24 18:28:34.662 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-24 18:28:34.662 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.662 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.662 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.662 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.764 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2025-05-24 18:28:34.769 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.769 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.770 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.770 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.770 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.770 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.770 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.770 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.770 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.771 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.771 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.771 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.771 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.771 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.771 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.771 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.772 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.772 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.772 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.772 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.772 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.772 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.772 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.778 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.778 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.778 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.778 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.778 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.778 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.778 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.779 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.779 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.779 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.779 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.779 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.779 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.779 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.780 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.780 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.780 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.780 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.780 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.780 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.780 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.783 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.783 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.783 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.783 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.783 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.783 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.783 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.784 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.784 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.784 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.784 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.784 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.784 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.784 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.785 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.785 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.785 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.785 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.785 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.785 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.785 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.786 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.786 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.786 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.786 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.786 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.786 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.786 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.790 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.790 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.790 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.790 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.790 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.790 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.790 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.790 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.790 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.790 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.790 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.790 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.791 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.791 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.791 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.791 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.791 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.791 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.791 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.791 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.791 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.792 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.792 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.792 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.792 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.792 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.792 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.792 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.795 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:34.795 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.795 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.795 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.795 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.795 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.796 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.796 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.796 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.796 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.796 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.796 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.796 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.797 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:34.797 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.797 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.797 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.797 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.797 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:28:34.797 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-24 18:28:34.802 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-24 18:28:34.802 - Thread: 1 -> LineHeight: 37 2025-05-24 18:28:34.802 - Thread: 1 -> Baseline: 30 2025-05-24 18:28:34.802 - Thread: 1 -> KernEnabled: True 2025-05-24 18:28:34.802 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:28:34.802 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2025-05-24 18:28:35.532 - Thread: 17 -> MyFont.Ctor - START 2025-05-24 18:28:35.532 - Thread: 18 -> MyFont.Ctor - START 2025-05-24 18:28:35.532 - Thread: 19 -> MyFont.Ctor - START 2025-05-24 18:28:35.532 - Thread: 17 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:35.532 - Thread: 18 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:28:35.532 - Thread: 19 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-24 18:28:35.540 - Thread: 18 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:28:35.541 - Thread: 18 -> LineHeight: 37 2025-05-24 18:28:35.541 - Thread: 18 -> Baseline: 30 2025-05-24 18:28:35.541 - Thread: 18 -> KernEnabled: True 2025-05-24 18:28:35.541 - Thread: 18 -> MyFont.Ctor - END 2025-05-24 18:28:35.541 - Thread: 17 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:28:35.541 - Thread: 17 -> LineHeight: 37 2025-05-24 18:28:35.541 - Thread: 17 -> Baseline: 30 2025-05-24 18:28:35.541 - Thread: 17 -> KernEnabled: True 2025-05-24 18:28:35.541 - Thread: 17 -> MyFont.Ctor - END 2025-05-24 18:28:35.541 - Thread: 19 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-24 18:28:35.542 - Thread: 19 -> LineHeight: 37 2025-05-24 18:28:35.542 - Thread: 19 -> Baseline: 30 2025-05-24 18:28:35.542 - Thread: 19 -> KernEnabled: True 2025-05-24 18:28:35.542 - Thread: 19 -> MyFont.Ctor - END 2025-05-24 18:28:35.546 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2025-05-24 18:28:35.546 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY1', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34223943680, Luid: 86561, rev: 161, subsys id: 333060462, vendor id: 4318, feature_level 11.1: True' 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@59.94Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 640x480@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@59.94Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x480@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 720x576@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 800x600@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1024x768@239.986Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1152x864@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@50Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@50Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@59.94Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@59.94Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1176x664@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@50Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@59.94Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x720@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x768@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x800@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@119.958Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x960@239.841Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1280x1024@239.921Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@50Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@50Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@120Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@119.93Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@119.93Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@143.98Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@240.001Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x768@240.001Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@60Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@75Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@100Hz 2025-05-24 18:28:35.546 - Thread: 1 -> 1360x850@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 3840x2160@240.001Hz 2025-05-24 18:28:35.547 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY2', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34223943680, Luid: 86561, rev: 161, subsys id: 333060462, vendor id: 4318, feature_level 11.1: True' 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 800x600@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 800x600@60.317Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1024x768@60.004Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1024x768@75.029Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1152x864@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1176x664@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1176x664@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1176x664@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1176x664@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1176x664@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1176x664@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x720@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x720@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x720@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x768@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x768@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x768@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x768@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x800@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x800@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x800@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x800@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x960@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x960@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x960@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x960@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x1024@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x1024@75.025Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@50Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@59.94006Hz 2025-05-24 18:28:35.547 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY3', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34223943680, Luid: 86561, rev: 161, subsys id: 333060462, vendor id: 4318, feature_level 11.1: True' 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@60.317Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@60.317Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@60.317Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@60.317Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 800x600@60.317Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1024x768@60.004Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1152x864@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1152x864@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x720@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x720@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x768@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x768@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x800@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x800@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x960@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x960@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1280x1024@60.02Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x768@60.002Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x768@60.002Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1360x850@60.002Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1600x1200@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 1920x1080@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 34223943680, Luid: 92604, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@239.986Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 640x480@239.986Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@59.94Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@239.986Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x480@239.986Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@60Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@75Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@100Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@120Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@143.98Hz 2025-05-24 18:28:35.547 - Thread: 1 -> 720x576@239.986Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 720x576@239.986Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@239.986Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 800x600@239.986Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1024x768@239.986Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1152x864@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@59.94Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@59.94Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1176x664@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@59.94Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x720@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x768@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x800@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@119.958Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x960@239.841Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1280x1024@239.921Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x768@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1360x850@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1366x768@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x900@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 1920x1080@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@60Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@75Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@100Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@50Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@120Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@143.98Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@240.001Hz 2025-05-24 18:28:35.548 - Thread: 1 -> 3840x2160@240.001Hz 2025-05-24 18:28:35.586 - Thread: 17 -> MyRenderSettings1 = { 2025-05-24 18:28:35.586 - Thread: 17 -> AntialiasingMode = FXAA 2025-05-24 18:28:35.586 - Thread: 17 -> ShadowQuality = HIGH 2025-05-24 18:28:35.586 - Thread: 17 -> ShadowGPUQuality = HIGH 2025-05-24 18:28:35.586 - Thread: 17 -> ShadowMemoryQuality = HIGH 2025-05-24 18:28:35.586 - Thread: 17 -> TextureQuality = HIGH 2025-05-24 18:28:35.586 - Thread: 17 -> VoxelTextureQuality = HIGH 2025-05-24 18:28:35.586 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2025-05-24 18:28:35.586 - Thread: 17 -> HqDepth = True 2025-05-24 18:28:35.586 - Thread: 17 -> GrassDrawDistance = 1000 2025-05-24 18:28:35.586 - Thread: 17 -> GrassDensityFactor = 3 2025-05-24 18:28:35.587 - Thread: 17 -> AmbientOcclusionEnabled = True 2025-05-24 18:28:35.587 - Thread: 17 -> ModelQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> VoxelQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> VoxelShaderQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> DistanceFade = 2000 2025-05-24 18:28:35.587 - Thread: 17 -> ParticleQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> LightsQuality = HIGH 2025-05-24 18:28:35.587 - Thread: 17 -> } 2025-05-24 18:28:37.623 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2025-05-24 18:28:37.623 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2025-05-24 18:28:37.624 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2025-05-24 18:28:37.637 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2025-05-24 18:29:14.211 - Thread: 17 -> MyRenderSettings1 = { 2025-05-24 18:29:14.211 - Thread: 17 -> AntialiasingMode = FXAA 2025-05-24 18:29:14.211 - Thread: 17 -> ShadowQuality = LOW 2025-05-24 18:29:14.211 - Thread: 17 -> ShadowGPUQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> ShadowMemoryQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> TextureQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> VoxelTextureQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2025-05-24 18:29:14.211 - Thread: 17 -> HqDepth = True 2025-05-24 18:29:14.211 - Thread: 17 -> GrassDrawDistance = 0 2025-05-24 18:29:14.211 - Thread: 17 -> GrassDensityFactor = 0 2025-05-24 18:29:14.211 - Thread: 17 -> AmbientOcclusionEnabled = True 2025-05-24 18:29:14.211 - Thread: 17 -> ModelQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> VoxelQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> VoxelShaderQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> DistanceFade = 2000 2025-05-24 18:29:14.211 - Thread: 17 -> ParticleQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> LightsQuality = HIGH 2025-05-24 18:29:14.211 - Thread: 17 -> } 2025-05-24 18:29:42.044 - Thread: 46 -> ApplySettings 2025-05-24 18:29:42.044 - Thread: 46 -> MyRenderDeviceSettings = { 2025-05-24 18:29:42.044 - Thread: 46 -> Adapter id = 0 2025-05-24 18:29:42.044 - Thread: 46 -> DXGIAdapter id = 0 2025-05-24 18:29:42.044 - Thread: 46 -> DXGIOutput id = 0 2025-05-24 18:29:42.044 - Thread: 46 -> Resolution = 1600 x 900 2025-05-24 18:29:42.044 - Thread: 46 -> Window mode = Window 2025-05-24 18:29:42.044 - Thread: 46 -> } 2025-05-24 18:29:42.044 - Thread: 46 -> Screen resolution: 1600x900 2025-05-24 18:29:42.045 - Thread: 46 -> CreateScreenResources: 1600x900 2025-05-24 18:29:53.524 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_014.dds 2025-05-24 18:29:54.382 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.382 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.383 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.383 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.383 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.383 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.383 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.383 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.383 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.385 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.385 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.385 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.385 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.385 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.385 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.385 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.386 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.386 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.386 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.386 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.386 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.386 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.386 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.386 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.386 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.386 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.386 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.386 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.386 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.386 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.387 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.387 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.387 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.387 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.387 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.387 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.387 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.388 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.388 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.388 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.388 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.388 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.388 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.388 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.389 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.389 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.389 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.389 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.389 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.389 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.389 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.390 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.390 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.390 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.390 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.390 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.390 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.390 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.392 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.392 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.392 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.392 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.392 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.392 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.392 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.393 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.393 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.393 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.393 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.393 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.393 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.393 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.394 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.394 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.394 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.394 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.394 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.394 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.394 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.395 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.395 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.395 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.395 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.395 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.395 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.395 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.396 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.396 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.396 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.396 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.396 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.396 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.396 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.396 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.396 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.396 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.396 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.396 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.396 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.396 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.397 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.397 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.397 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.397 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.397 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.397 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.397 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.398 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.398 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.398 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.398 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.398 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.398 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.398 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.400 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.400 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.400 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.400 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.400 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.400 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.400 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-24 18:29:54.402 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-24 18:29:54.402 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.402 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.402 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.402 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.700 - Thread: 9 -> Mesh asset Models\Components\Sphere.mwm has no material in part 0 2025-05-24 18:29:54.732 - Thread: 46 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2025-05-24 18:29:54.767 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.767 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.768 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.768 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.768 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.768 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.768 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.769 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.769 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.770 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.770 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.770 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.770 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.770 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.770 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.770 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.771 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.771 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.771 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.771 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.771 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.771 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.771 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.772 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.772 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.772 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.772 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.772 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.772 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.772 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.773 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.773 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.773 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.773 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.773 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.773 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.773 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.774 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.774 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.774 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.774 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.774 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.774 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.774 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.775 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.775 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.775 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.775 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.775 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.775 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.775 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.776 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.776 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.776 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.776 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.776 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.776 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.776 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.778 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.778 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.778 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.778 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.778 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.778 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.778 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.779 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.779 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.779 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.779 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.779 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.779 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.779 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.780 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.780 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.780 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.780 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.780 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.780 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.780 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.781 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.781 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.781 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.781 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.781 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.781 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.781 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.782 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.782 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.782 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.782 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.782 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.782 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.782 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.782 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.782 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.782 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.782 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.782 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.782 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.782 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.783 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-24 18:29:54.783 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.783 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.783 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.783 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.783 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.783 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.786 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.786 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.786 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.786 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.786 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.786 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.786 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.787 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-24 18:29:54.787 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.787 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.787 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.787 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:54.787 - Thread: 1 -> MyFont.Ctor - START 2025-05-24 18:29:54.787 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-24 18:29:54.789 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-24 18:29:54.789 - Thread: 1 -> LineHeight: 37 2025-05-24 18:29:54.789 - Thread: 1 -> Baseline: 30 2025-05-24 18:29:54.789 - Thread: 1 -> KernEnabled: True 2025-05-24 18:29:54.789 - Thread: 1 -> MyFont.Ctor - END 2025-05-24 18:29:58.375 - Thread: 16 -> Texture does not exist: D:\steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2025-05-24 18:29:58.375 - Thread: 16 -> Texture does not exist: D:\steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-05-24 18:29:58.771 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Bed_LOD0.mwm 2025-05-24 18:29:59.460 - Thread: 32 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2025-05-24 18:29:59.468 - Thread: 32 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2025-05-24 18:29:59.469 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2025-05-24 18:29:59.479 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2025-05-24 18:29:59.479 - Thread: 32 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2025-05-24 18:30:00.949 - Thread: 46 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2025-05-24 18:30:01.271 - Thread: 46 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2025-05-24 18:30:01.398 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2025-05-24 18:30:01.398 - Thread: 30 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2025-05-24 18:30:01.398 - Thread: 36 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2025-05-24 18:30:01.398 - Thread: 37 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2025-05-24 18:30:01.398 - Thread: 30 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2025-05-24 18:30:01.398 - Thread: 38 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2025-05-24 18:30:01.448 - Thread: 37 -> Texture does not exist: D:\steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-05-24 18:30:01.448 - Thread: 37 -> Could not load texture: D:\steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-05-24 18:30:01.448 - Thread: 37 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-05-24 18:30:01.464 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2025-05-24 18:30:23.191 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 18:30:23.191 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 18:30:23.191 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 18:30:23.191 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 18:30:23.191 - Thread: 16 -> HqDepth = True 2025-05-24 18:30:23.191 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 18:30:23.191 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 18:30:23.191 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 18:30:23.191 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> DistanceFade = 2000 2025-05-24 18:30:23.191 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 18:30:23.191 - Thread: 16 -> } 2025-05-24 18:46:01.248 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GirderStraightEnd_LOD3.mwm 2025-05-24 18:46:04.723 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD0.mwm 2025-05-24 18:46:04.812 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD1.mwm 2025-05-24 18:46:04.880 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD2.mwm 2025-05-24 18:46:04.930 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD3.mwm 2025-05-24 18:46:05.284 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm 2025-05-24 18:46:05.318 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2025-05-24 18:46:05.337 - Thread: 31 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm 2025-05-24 18:46:05.352 - Thread: 31 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2025-05-24 18:46:05.366 - Thread: 34 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBed_LOD1.mwm 2025-05-24 18:46:05.379 - Thread: 38 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBedConstruction_3_LOD1.mwm 2025-05-24 18:46:05.869 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm 2025-05-24 18:46:06.068 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurretReskin_LOD0.mwm 2025-05-24 18:46:06.107 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm 2025-05-24 18:46:06.147 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD0.mwm 2025-05-24 18:46:06.148 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurretReskin_LOD1.mwm 2025-05-24 18:46:06.206 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD1.mwm 2025-05-24 18:46:06.282 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD2.mwm 2025-05-24 18:46:06.692 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm 2025-05-24 18:46:06.866 - Thread: 28 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD1.mwm 2025-05-24 18:46:06.913 - Thread: 28 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD2.mwm 2025-05-24 18:53:50.614 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Broadcast_LOD1.mwm 2025-05-24 19:29:17.985 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:29:17.985 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:29:17.985 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:29:17.985 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:29:17.985 - Thread: 16 -> HqDepth = True 2025-05-24 19:29:17.985 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:29:17.985 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:29:17.985 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:29:17.985 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:29:17.985 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:29:17.985 - Thread: 16 -> } 2025-05-24 19:29:24.464 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:29:24.465 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:29:24.465 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:29:24.465 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:29:24.465 - Thread: 16 -> HqDepth = True 2025-05-24 19:29:24.465 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:29:24.465 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:29:24.465 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:29:24.465 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:29:24.465 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:29:24.465 - Thread: 16 -> } 2025-05-24 19:29:34.066 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:29:34.066 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:29:34.066 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:29:34.066 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:29:34.066 - Thread: 16 -> HqDepth = True 2025-05-24 19:29:34.066 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:29:34.066 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:29:34.066 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:29:34.066 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:29:34.066 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:29:34.066 - Thread: 16 -> } 2025-05-24 19:29:45.344 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:29:45.344 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:29:45.344 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:29:45.344 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:29:45.344 - Thread: 16 -> HqDepth = True 2025-05-24 19:29:45.344 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:29:45.344 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:29:45.344 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:29:45.344 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:29:45.344 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:29:45.344 - Thread: 16 -> } 2025-05-24 19:29:56.843 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:29:56.844 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:29:56.844 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:29:56.844 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:29:56.844 - Thread: 16 -> HqDepth = True 2025-05-24 19:29:56.844 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:29:56.844 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:29:56.844 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:29:56.844 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:29:56.844 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:29:56.844 - Thread: 16 -> } 2025-05-24 19:30:09.060 - Thread: 17 -> MyRenderSettings1 = { 2025-05-24 19:30:09.060 - Thread: 17 -> AntialiasingMode = FXAA 2025-05-24 19:30:09.060 - Thread: 17 -> ShadowQuality = LOW 2025-05-24 19:30:09.060 - Thread: 17 -> ShadowGPUQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> ShadowMemoryQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> TextureQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> VoxelTextureQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:30:09.060 - Thread: 17 -> HqDepth = True 2025-05-24 19:30:09.060 - Thread: 17 -> GrassDrawDistance = 1000 2025-05-24 19:30:09.060 - Thread: 17 -> GrassDensityFactor = 3.020313 2025-05-24 19:30:09.060 - Thread: 17 -> AmbientOcclusionEnabled = True 2025-05-24 19:30:09.060 - Thread: 17 -> ModelQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> VoxelQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> VoxelShaderQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> DistanceFade = 2000 2025-05-24 19:30:09.060 - Thread: 17 -> ParticleQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> LightsQuality = HIGH 2025-05-24 19:30:09.060 - Thread: 17 -> } 2025-05-24 19:30:22.432 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:30:22.432 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:30:22.432 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:30:22.432 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:30:22.432 - Thread: 16 -> HqDepth = True 2025-05-24 19:30:22.432 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:30:22.432 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:30:22.432 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:30:22.432 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:30:22.432 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:30:22.432 - Thread: 16 -> } 2025-05-24 19:30:36.480 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:30:36.480 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:30:36.480 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:30:36.480 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:30:36.480 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:30:36.480 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:30:36.480 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:30:36.481 - Thread: 16 -> HqDepth = True 2025-05-24 19:30:36.481 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:30:36.481 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:30:36.481 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:30:36.481 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:30:36.481 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:30:36.481 - Thread: 16 -> } 2025-05-24 19:30:52.130 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:30:52.130 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:30:52.130 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:30:52.130 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:30:52.130 - Thread: 16 -> HqDepth = True 2025-05-24 19:30:52.130 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:30:52.130 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:30:52.130 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:30:52.130 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:30:52.130 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:30:52.130 - Thread: 16 -> } 2025-05-24 19:31:24.417 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:31:24.417 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:31:24.417 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:31:24.417 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:31:24.417 - Thread: 16 -> HqDepth = True 2025-05-24 19:31:24.417 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:31:24.417 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:31:24.417 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:31:24.417 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:31:24.417 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:31:24.417 - Thread: 16 -> } 2025-05-24 19:31:31.460 - Thread: 17 -> MyRenderSettings1 = { 2025-05-24 19:31:31.460 - Thread: 17 -> AntialiasingMode = FXAA 2025-05-24 19:31:31.460 - Thread: 17 -> ShadowQuality = LOW 2025-05-24 19:31:31.460 - Thread: 17 -> ShadowGPUQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> ShadowMemoryQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> TextureQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> VoxelTextureQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:31:31.460 - Thread: 17 -> HqDepth = True 2025-05-24 19:31:31.460 - Thread: 17 -> GrassDrawDistance = 1000 2025-05-24 19:31:31.460 - Thread: 17 -> GrassDensityFactor = 3.020313 2025-05-24 19:31:31.460 - Thread: 17 -> AmbientOcclusionEnabled = True 2025-05-24 19:31:31.460 - Thread: 17 -> ModelQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> VoxelQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> VoxelShaderQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> DistanceFade = 2000 2025-05-24 19:31:31.460 - Thread: 17 -> ParticleQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> LightsQuality = HIGH 2025-05-24 19:31:31.460 - Thread: 17 -> } 2025-05-24 19:31:37.380 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:31:37.380 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:31:37.380 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:31:37.380 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:31:37.380 - Thread: 16 -> HqDepth = True 2025-05-24 19:31:37.380 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:31:37.380 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:31:37.380 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:31:37.380 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:31:37.380 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:31:37.380 - Thread: 16 -> } 2025-05-24 19:31:42.460 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:31:42.460 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:31:42.460 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:31:42.460 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:31:42.460 - Thread: 16 -> HqDepth = True 2025-05-24 19:31:42.460 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:31:42.460 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:31:42.460 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:31:42.460 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:31:42.460 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:31:42.460 - Thread: 16 -> } 2025-05-24 19:32:07.800 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:07.800 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:07.800 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:07.800 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:07.800 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:07.800 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:07.800 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:07.800 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:07.800 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:07.800 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:07.800 - Thread: 16 -> } 2025-05-24 19:32:21.184 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:21.184 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:21.184 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:21.184 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:21.184 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:21.184 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:21.184 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:21.184 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:21.184 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:21.184 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:21.184 - Thread: 16 -> } 2025-05-24 19:32:35.964 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:35.964 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:35.964 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:35.964 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:35.964 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:35.964 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:35.964 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:35.964 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:35.964 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:35.964 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:35.964 - Thread: 16 -> } 2025-05-24 19:32:46.030 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:46.030 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:46.030 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:46.030 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:46.030 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:46.030 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:46.030 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:46.030 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:46.030 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:46.030 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:46.030 - Thread: 16 -> } 2025-05-24 19:32:49.984 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:49.984 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:49.984 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:49.984 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:49.984 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:49.984 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:49.984 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:49.984 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:49.984 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:49.984 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:49.984 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:49.985 - Thread: 16 -> } 2025-05-24 19:32:54.485 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:54.485 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:54.485 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:54.485 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:54.485 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:54.485 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:54.485 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:54.485 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:54.485 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:54.485 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:54.485 - Thread: 16 -> } 2025-05-24 19:32:59.878 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:32:59.878 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:32:59.878 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:32:59.878 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:32:59.878 - Thread: 16 -> HqDepth = True 2025-05-24 19:32:59.878 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:32:59.878 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:32:59.878 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:32:59.878 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:32:59.878 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:32:59.878 - Thread: 16 -> } 2025-05-24 19:33:06.775 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:33:06.775 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:33:06.775 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:33:06.775 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:33:06.775 - Thread: 16 -> HqDepth = True 2025-05-24 19:33:06.775 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:33:06.775 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:33:06.775 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:33:06.775 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:33:06.775 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:33:06.775 - Thread: 16 -> } 2025-05-24 19:33:17.095 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:33:17.095 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:33:17.095 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:33:17.095 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:33:17.095 - Thread: 16 -> HqDepth = True 2025-05-24 19:33:17.095 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:33:17.095 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:33:17.095 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:33:17.095 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:33:17.095 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:33:17.095 - Thread: 16 -> } 2025-05-24 19:35:26.765 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 19:35:26.765 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 19:35:26.765 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 19:35:26.765 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 19:35:26.765 - Thread: 16 -> HqDepth = True 2025-05-24 19:35:26.765 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 19:35:26.765 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 19:35:26.765 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 19:35:26.765 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> DistanceFade = 2000 2025-05-24 19:35:26.765 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 19:35:26.765 - Thread: 16 -> } 2025-05-24 19:58:50.776 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD0.mwm 2025-05-24 19:58:50.786 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2025-05-24 19:58:50.800 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2025-05-24 19:58:50.814 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2025-05-24 20:21:06.507 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetalColorableClean (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Barrel01_LOD1.mwm 2025-05-24 20:21:35.478 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Cockpit_LOD0.mwm 2025-05-24 20:21:35.490 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks Slot #91 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Cockpit_LOD1.mwm 2025-05-24 20:21:38.162 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD0.mwm 2025-05-24 20:21:38.178 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2025-05-24 20:25:19.416 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCorner_LOD0.mwm 2025-05-24 20:25:19.424 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCorner_LOD1.mwm 2025-05-24 20:25:21.050 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCornerInverted_LOD0.mwm 2025-05-24 20:25:21.055 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCornerInverted_LOD1.mwm 2025-05-24 20:36:59.463 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm 2025-05-24 20:38:58.174 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:38:58.174 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:38:58.174 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:38:58.174 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:38:58.174 - Thread: 16 -> HqDepth = True 2025-05-24 20:38:58.174 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:38:58.174 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:38:58.174 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:38:58.174 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:38:58.174 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:38:58.174 - Thread: 16 -> } 2025-05-24 20:39:02.607 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:02.607 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:02.607 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:02.607 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:02.607 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:02.607 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:02.607 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:02.607 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:02.607 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:02.607 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:02.607 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:02.607 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:02.607 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:02.607 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:02.607 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:02.608 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:02.608 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:02.608 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:02.608 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:02.608 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:02.608 - Thread: 16 -> } 2025-05-24 20:39:08.076 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:08.076 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:08.076 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:08.076 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:08.076 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:08.076 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:08.076 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:08.076 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:08.076 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:08.076 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:08.076 - Thread: 16 -> } 2025-05-24 20:39:15.626 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:15.626 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:15.626 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:15.626 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:15.626 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:15.626 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:15.626 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:15.626 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:15.626 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:15.626 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:15.626 - Thread: 16 -> } 2025-05-24 20:39:23.788 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:23.788 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:23.788 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:23.788 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:23.788 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:23.788 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:23.788 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:23.788 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:23.788 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:23.788 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:23.788 - Thread: 16 -> } 2025-05-24 20:39:32.307 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:32.307 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:32.307 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:32.307 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:32.307 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:32.307 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:32.307 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:32.307 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:32.307 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:32.307 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:32.307 - Thread: 16 -> } 2025-05-24 20:39:41.523 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:41.523 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:41.523 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:41.523 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:41.523 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:41.523 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:41.523 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:41.523 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:41.523 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:41.523 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:41.523 - Thread: 16 -> } 2025-05-24 20:39:51.638 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:39:51.638 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:39:51.638 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:39:51.638 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:39:51.638 - Thread: 16 -> HqDepth = True 2025-05-24 20:39:51.638 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:39:51.638 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:39:51.638 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:39:51.638 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:39:51.638 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:39:51.638 - Thread: 16 -> } 2025-05-24 20:40:02.704 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:40:02.704 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:40:02.704 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:40:02.704 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:40:02.704 - Thread: 16 -> HqDepth = True 2025-05-24 20:40:02.704 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:40:02.704 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:40:02.704 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:40:02.704 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:40:02.704 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:40:02.704 - Thread: 16 -> } 2025-05-24 20:40:14.960 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:40:14.960 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:40:14.960 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:40:14.960 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:40:14.960 - Thread: 16 -> HqDepth = True 2025-05-24 20:40:14.960 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:40:14.960 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:40:14.960 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:40:14.960 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:40:14.960 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:40:14.960 - Thread: 16 -> } 2025-05-24 20:40:29.276 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:40:29.276 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:40:29.276 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:40:29.276 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:40:29.276 - Thread: 16 -> HqDepth = True 2025-05-24 20:40:29.276 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:40:29.276 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:40:29.276 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:40:29.276 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:40:29.276 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:40:29.276 - Thread: 16 -> } 2025-05-24 20:40:46.026 - Thread: 17 -> MyRenderSettings1 = { 2025-05-24 20:40:46.027 - Thread: 17 -> AntialiasingMode = FXAA 2025-05-24 20:40:46.027 - Thread: 17 -> ShadowQuality = LOW 2025-05-24 20:40:46.027 - Thread: 17 -> ShadowGPUQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> ShadowMemoryQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> TextureQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> VoxelTextureQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:40:46.027 - Thread: 17 -> HqDepth = True 2025-05-24 20:40:46.027 - Thread: 17 -> GrassDrawDistance = 1000 2025-05-24 20:40:46.027 - Thread: 17 -> GrassDensityFactor = 3.020313 2025-05-24 20:40:46.027 - Thread: 17 -> AmbientOcclusionEnabled = True 2025-05-24 20:40:46.027 - Thread: 17 -> ModelQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> VoxelQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> VoxelShaderQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> DistanceFade = 2000 2025-05-24 20:40:46.027 - Thread: 17 -> ParticleQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> LightsQuality = HIGH 2025-05-24 20:40:46.027 - Thread: 17 -> } 2025-05-24 20:41:07.124 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:41:07.124 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:41:07.124 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:41:07.124 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:41:07.124 - Thread: 16 -> HqDepth = True 2025-05-24 20:41:07.124 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:41:07.124 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:41:07.124 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:41:07.124 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:41:07.124 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:41:07.124 - Thread: 16 -> } 2025-05-24 20:41:37.189 - Thread: 16 -> MyRenderSettings1 = { 2025-05-24 20:41:37.189 - Thread: 16 -> AntialiasingMode = FXAA 2025-05-24 20:41:37.189 - Thread: 16 -> ShadowQuality = LOW 2025-05-24 20:41:37.189 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> TextureQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-05-24 20:41:37.189 - Thread: 16 -> HqDepth = True 2025-05-24 20:41:37.189 - Thread: 16 -> GrassDrawDistance = 1000 2025-05-24 20:41:37.189 - Thread: 16 -> GrassDensityFactor = 3.020313 2025-05-24 20:41:37.189 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-05-24 20:41:37.189 - Thread: 16 -> ModelQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> VoxelQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> DistanceFade = 2000 2025-05-24 20:41:37.189 - Thread: 16 -> ParticleQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> LightsQuality = HIGH 2025-05-24 20:41:37.189 - Thread: 16 -> } 2025-05-24 20:43:22.194 - Thread: 8 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) 2025-05-24 20:43:22.998 - Thread: 9 -> Error during allocation of a directX buffer! 2025-05-24 20:43:22.998 - Thread: 9 -> Reason: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2025-05-24 20:43:22.998 - Thread: 9 -> Reason: HRESULT = 0x887A0006 2025-05-24 20:43:22.998 - Thread: 9 -> : GC Memory: 1,794 B 2025-05-24 20:43:22.998 - Thread: 9 -> Buffer type name: MyConstantBuffer 2025-05-24 20:43:22.998 - Thread: 9 -> Buffer debug name: 2025-05-24 20:43:22.998 - Thread: 9 -> Buffer description: ByteSize: 144 ByteStride: 0 Usage: Dynamic BindFlags: ConstantBuffer CpuAccesFlage: Write OptionsFlags: None 2025-05-24 20:43:22.998 - Thread: 9 -> Exception stack trace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) 2025-05-24 20:43:22.998 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2025-05-24 20:43:22.998 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2025-05-24 20:43:22.998 - Thread: 9 -> Error: CpuAccessFlags = Write 2025-05-24 20:43:22.998 - Thread: 9 -> Error: OptionFlags = None 2025-05-24 20:43:22.998 - Thread: 9 -> Error: SizeInBytes = 144 2025-05-24 20:43:22.998 - Thread: 9 -> Error: StructureByteStride = 0 2025-05-24 20:43:22.998 - Thread: 9 -> Error: SizeInBytes = 144 2025-05-24 20:43:22.998 - Thread: 9 -> Error: Usage = Dynamic 2025-05-24 20:43:22.998 - Thread: 9 -> Error: ] 2025-05-24 20:43:23.576 - Thread: 9 -> Error during allocation of a directX buffer! 2025-05-24 20:43:23.576 - Thread: 9 -> Reason: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2025-05-24 20:43:23.576 - Thread: 9 -> Reason: HRESULT = 0x887A0006 2025-05-24 20:43:23.576 - Thread: 9 -> : GC Memory: 1,794 B 2025-05-24 20:43:23.576 - Thread: 9 -> Buffer type name: MyConstantBuffer 2025-05-24 20:43:23.576 - Thread: 9 -> Buffer debug name: 2025-05-24 20:43:23.576 - Thread: 9 -> Buffer description: ByteSize: 128 ByteStride: 0 Usage: Dynamic BindFlags: ConstantBuffer CpuAccesFlage: Write OptionsFlags: None 2025-05-24 20:43:23.576 - Thread: 9 -> Exception stack trace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) 2025-05-24 20:43:23.576 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2025-05-24 20:43:23.576 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2025-05-24 20:43:23.576 - Thread: 9 -> Error: CpuAccessFlags = Write 2025-05-24 20:43:23.576 - Thread: 9 -> Error: OptionFlags = None 2025-05-24 20:43:23.576 - Thread: 9 -> Error: SizeInBytes = 128 2025-05-24 20:43:23.576 - Thread: 9 -> Error: StructureByteStride = 0 2025-05-24 20:43:23.576 - Thread: 9 -> Error: SizeInBytes = 128 2025-05-24 20:43:23.576 - Thread: 9 -> Error: Usage = Dynamic 2025-05-24 20:43:23.576 - Thread: 9 -> Error: ]