2025-05-23 23:52:51.839 - Thread: 1 -> Log Started 2025-05-23 23:52:51.839 - Thread: 1 -> Timezone (local - UTC): -5h 2025-05-23 23:52:51.839 - Thread: 1 -> App Version: Version unknown 2025-05-23 23:52:51.839 - Thread: 1 -> VRage renderer started 2025-05-23 23:52:51.855 - Thread: 1 -> MyRenderSettings1 = { 2025-05-23 23:52:51.855 - Thread: 1 -> AntialiasingMode = NONE 2025-05-23 23:52:51.855 - Thread: 1 -> ShadowQuality = MEDIUM 2025-05-23 23:52:51.855 - Thread: 1 -> ShadowGPUQuality = LOW 2025-05-23 23:52:51.856 - Thread: 1 -> ShadowMemoryQuality = LOW 2025-05-23 23:52:51.856 - Thread: 1 -> TextureQuality = HIGH 2025-05-23 23:52:51.856 - Thread: 1 -> VoxelTextureQuality = HIGH 2025-05-23 23:52:51.856 - Thread: 1 -> AnisotropicFiltering = ANISO_8 2025-05-23 23:52:51.856 - Thread: 1 -> HqDepth = True 2025-05-23 23:52:51.856 - Thread: 1 -> GrassDrawDistance = 1000 2025-05-23 23:52:51.856 - Thread: 1 -> GrassDensityFactor = 2.019311 2025-05-23 23:52:51.856 - Thread: 1 -> AmbientOcclusionEnabled = True 2025-05-23 23:52:51.856 - Thread: 1 -> ModelQuality = EXTREME 2025-05-23 23:52:51.856 - Thread: 1 -> VoxelQuality = HIGH 2025-05-23 23:52:51.856 - Thread: 1 -> VoxelShaderQuality = LOW 2025-05-23 23:52:51.856 - Thread: 1 -> AlphaMaskedShaderQuality = LOW 2025-05-23 23:52:51.856 - Thread: 1 -> AtmosphereShaderQuality = LOW 2025-05-23 23:52:51.856 - Thread: 1 -> DistanceFade = 3000 2025-05-23 23:52:51.856 - Thread: 1 -> ParticleQuality = LOW 2025-05-23 23:52:51.856 - Thread: 1 -> LightsQuality = NORMAL 2025-05-23 23:52:51.856 - Thread: 1 -> } 2025-05-23 23:52:52.284 - Thread: 40 -> CreateDeviceInternal 2025-05-23 23:52:52.521 - Thread: 40 -> MyRenderDeviceSettings = { 2025-05-23 23:52:52.522 - Thread: 40 -> Adapter id = 0 2025-05-23 23:52:52.522 - Thread: 40 -> DXGIAdapter id = 0 2025-05-23 23:52:52.522 - Thread: 40 -> DXGIOutput id = 0 2025-05-23 23:52:52.522 - Thread: 40 -> Resolution = 1920 x 1080 2025-05-23 23:52:52.522 - Thread: 40 -> Window mode = FullscreenWindow 2025-05-23 23:52:52.522 - Thread: 40 -> } 2025-05-23 23:52:52.522 - Thread: 40 -> CreateDeviceInternal InitDebugOutput 2025-05-23 23:52:52.522 - Thread: 40 -> CreateDeviceInternal RC Dispose 2025-05-23 23:52:52.522 - Thread: 40 -> CreateDeviceInternal RC Create 2025-05-23 23:52:52.522 - Thread: 40 -> Device Context change 2025-05-23 23:52:52.522 - Thread: 40 -> CreateDeviceInternal RC Initialize 2025-05-23 23:52:52.522 - Thread: 40 -> CreateDeviceInternal m_initializedOnce (False) 2025-05-23 23:52:52.523 - Thread: 40 -> CreateDeviceInternal m_initialized (False) 2025-05-23 23:52:52.699 - Thread: 40 -> DestroyCascadeTextures 2025-05-23 23:52:52.700 - Thread: 40 -> InitCascadeTextures: 0 2025-05-23 23:52:52.709 - Thread: 40 -> Mesh asset Cone.mwm has inconsistent vertex streams 2025-05-23 23:52:52.709 - Thread: 40 -> Normals length: 0 expected length: 25 2025-05-23 23:52:52.709 - Thread: 40 -> Texcoords length: 0 expected length: 25 2025-05-23 23:52:52.709 - Thread: 40 -> Tangents length: 0 expected length: 25 2025-05-23 23:52:52.709 - Thread: 40 -> Bitangents length: 0 expected length: 25 2025-05-23 23:52:52.709 - Thread: 40 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2025-05-23 23:52:53.074 - Thread: 40 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2025-05-23 23:52:53.075 - Thread: 40 -> Normals length: 0 expected length: 992 2025-05-23 23:52:53.075 - Thread: 40 -> Texcoords length: 0 expected length: 992 2025-05-23 23:52:53.075 - Thread: 40 -> Tangents length: 0 expected length: 992 2025-05-23 23:52:53.075 - Thread: 40 -> Bitangents length: 0 expected length: 992 2025-05-23 23:52:53.075 - Thread: 40 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2025-05-23 23:52:53.131 - Thread: 40 -> CreateDeviceInteral Apply Settings 2025-05-23 23:52:53.131 - Thread: 40 -> ApplySettings 2025-05-23 23:52:53.132 - Thread: 40 -> MyRenderDeviceSettings = { 2025-05-23 23:52:53.132 - Thread: 40 -> Adapter id = 0 2025-05-23 23:52:53.132 - Thread: 40 -> DXGIAdapter id = 0 2025-05-23 23:52:53.132 - Thread: 40 -> DXGIOutput id = 0 2025-05-23 23:52:53.132 - Thread: 40 -> Resolution = 1920 x 1080 2025-05-23 23:52:53.132 - Thread: 40 -> Window mode = FullscreenWindow 2025-05-23 23:52:53.132 - Thread: 40 -> } 2025-05-23 23:52:53.132 - Thread: 40 -> Screen resolution: 1920x1080 2025-05-23 23:52:53.132 - Thread: 40 -> CreateScreenResources: 1920x1080 2025-05-23 23:52:53.134 - Thread: 40 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 240001 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2025-05-23 23:52:53.134 - Thread: 40 -> CreateDevice: deviceCreated = True 2025-05-23 23:52:53.910 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.910 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:53.912 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:53.912 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.912 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.912 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.912 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.912 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.912 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:53.913 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:53.913 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.913 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.913 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.913 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.913 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.913 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.914 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.914 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.914 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.914 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.914 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.914 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.914 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.915 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.915 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.915 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.915 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.915 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.915 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.915 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.917 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.917 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.917 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.917 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.917 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.917 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.917 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.917 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.917 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.917 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.917 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.917 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.917 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.917 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.918 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.918 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.918 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.918 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.918 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.918 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.918 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.919 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.919 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.919 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.919 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.919 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.919 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.920 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.920 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.920 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.920 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.920 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.920 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.920 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.921 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.921 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.921 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.921 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.921 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.921 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.921 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.921 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.921 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.921 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.921 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.921 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.921 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.921 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.925 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.925 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.925 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.925 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.925 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.925 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.925 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.926 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.926 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.926 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.926 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.926 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.926 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.926 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.927 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.927 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.927 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.927 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.927 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.927 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.927 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:53.927 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:53.927 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.927 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.927 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.927 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.927 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.927 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.928 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.928 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.928 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.928 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.928 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.928 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.929 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.929 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:53.929 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.929 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.929 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.929 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:53.929 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:53.929 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-23 23:52:53.933 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-23 23:52:53.933 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:53.933 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:53.933 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:53.933 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.028 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2025-05-23 23:52:54.035 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.035 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.040 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.040 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.040 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.040 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.040 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.041 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.041 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.041 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.041 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.041 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.041 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.041 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.041 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.041 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.042 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.042 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.042 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.042 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.042 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.042 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.042 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.043 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.043 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.043 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.043 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.043 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.043 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.043 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.046 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.046 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.046 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.046 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.046 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.046 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.046 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.047 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.047 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.047 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.047 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.047 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.047 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.047 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.048 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.048 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.048 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.048 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.048 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.048 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.048 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.049 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.049 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.049 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.049 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.049 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.049 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.049 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.051 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.051 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.051 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.051 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.051 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.051 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.051 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.053 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.053 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.053 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.053 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.053 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.053 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.053 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.054 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.054 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.054 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.054 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.054 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.054 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.054 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.055 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.055 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.055 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.055 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.055 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.055 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.055 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.058 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.058 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.058 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.058 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.058 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.058 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.058 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.059 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.059 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.059 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.059 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.059 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.059 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.059 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.060 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.060 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.060 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.060 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.060 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.060 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.060 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.061 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.061 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.061 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.061 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.061 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.061 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.061 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.064 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.064 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.064 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.064 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.064 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.064 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:52:54.064 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-23 23:52:54.066 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-23 23:52:54.066 - Thread: 1 -> LineHeight: 37 2025-05-23 23:52:54.066 - Thread: 1 -> Baseline: 30 2025-05-23 23:52:54.066 - Thread: 1 -> KernEnabled: True 2025-05-23 23:52:54.066 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:52:54.066 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2025-05-23 23:52:54.943 - Thread: 15 -> MyFont.Ctor - START 2025-05-23 23:52:54.943 - Thread: 17 -> MyFont.Ctor - START 2025-05-23 23:52:54.943 - Thread: 15 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.943 - Thread: 16 -> MyFont.Ctor - START 2025-05-23 23:52:54.943 - Thread: 17 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.943 - Thread: 16 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-23 23:52:54.952 - Thread: 15 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:52:54.953 - Thread: 15 -> LineHeight: 37 2025-05-23 23:52:54.953 - Thread: 15 -> Baseline: 30 2025-05-23 23:52:54.953 - Thread: 15 -> KernEnabled: True 2025-05-23 23:52:54.953 - Thread: 15 -> MyFont.Ctor - END 2025-05-23 23:52:54.953 - Thread: 17 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:52:54.953 - Thread: 17 -> LineHeight: 37 2025-05-23 23:52:54.953 - Thread: 17 -> Baseline: 30 2025-05-23 23:52:54.953 - Thread: 17 -> KernEnabled: True 2025-05-23 23:52:54.953 - Thread: 17 -> MyFont.Ctor - END 2025-05-23 23:52:54.955 - Thread: 16 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-23 23:52:54.955 - Thread: 16 -> LineHeight: 37 2025-05-23 23:52:54.955 - Thread: 16 -> Baseline: 30 2025-05-23 23:52:54.955 - Thread: 16 -> KernEnabled: True 2025-05-23 23:52:54.955 - Thread: 16 -> MyFont.Ctor - END 2025-05-23 23:52:54.966 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2025-05-23 23:52:54.966 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY1', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34223943680, Luid: 86116, rev: 161, subsys id: 333060462, vendor id: 4318, feature_level 11.1: True' 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@59.94Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 640x480@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@59.94Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x480@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 720x576@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 800x600@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1024x768@239.986Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1152x864@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@50Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@50Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@59.94Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@59.94Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1176x664@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@50Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@59.94Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x720@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@143.98Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x768@239.841Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@60Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@75Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@100Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@120Hz 2025-05-23 23:52:54.966 - Thread: 1 -> 1280x800@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@239.841Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@239.841Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@119.958Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@239.841Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@239.921Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@100Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@120Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@143.98Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 3840x2160@240.001Hz 2025-05-23 23:52:54.967 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY2', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34223943680, Luid: 86116, rev: 161, subsys id: 333060462, vendor id: 4318, feature_level 11.1: True' 2025-05-23 23:52:54.967 - Thread: 1 -> 640x480@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 640x480@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 640x480@59.94Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x480@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x480@59.94Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x576@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 800x600@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 800x600@60.317Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1024x768@60.004Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1024x768@75.029Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1152x864@75Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1176x664@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1176x664@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1176x664@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1176x664@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1176x664@59.94Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1176x664@59.94Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x720@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x720@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x720@59.94Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x768@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x768@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x768@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x768@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x800@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x960@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x1024@75.025Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1360x850@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@50Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1920x1080@59.94006Hz 2025-05-23 23:52:54.967 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY3', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34223943680, Luid: 86116, rev: 161, subsys id: 333060462, vendor id: 4318, feature_level 11.1: True' 2025-05-23 23:52:54.967 - Thread: 1 -> 640x480@60Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x480@60.317Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x480@60.317Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x576@60.317Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 720x576@60.317Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 800x600@60.317Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1024x768@60.004Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1152x864@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1152x864@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x720@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x720@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x768@60.02Hz 2025-05-23 23:52:54.967 - Thread: 1 -> 1280x768@60.02Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x800@60.02Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x800@60.02Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x960@60.02Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x960@60.02Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x1024@60.02Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1360x768@60.002Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1360x768@60.002Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1360x850@60.002Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1600x1200@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1920x1080@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 34223943680, Luid: 92156, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@59.94Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 640x480@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@59.94Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x480@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 720x576@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 800x600@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1024x768@239.986Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@239.841Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1152x864@239.841Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@50Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@50Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@59.94Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@59.94Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@143.98Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@239.841Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1176x664@239.841Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@60Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@75Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@100Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@50Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@120Hz 2025-05-23 23:52:54.968 - Thread: 1 -> 1280x720@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x720@59.94Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x720@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x720@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x720@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x720@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x768@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x800@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@119.958Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x960@239.841Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1280x1024@239.921Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@240.001Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x768@240.001Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@240.001Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1360x850@240.001Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@240.001Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1366x768@240.001Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@60Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@75Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@100Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@50Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@120Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@59.94006Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@119.93Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-23 23:52:54.969 - Thread: 1 -> 1440x1080@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1440x1080@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x900@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1600x1024@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1680x1050@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@119.93Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@143.98Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 1920x1080@240.001Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@60Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@75Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@100Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@50Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@120Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@59.94006Hz 2025-05-23 23:52:54.975 - Thread: 1 -> 3840x2160@119.93Hz 2025-05-23 23:52:54.975 - 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Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.794 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.795 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.795 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.795 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.795 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.795 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.795 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.796 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.796 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.796 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.796 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.796 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.796 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.798 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.798 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.798 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.798 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.798 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.798 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.798 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.800 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.800 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.800 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.800 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.800 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.800 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.800 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.801 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.801 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.801 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.801 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.801 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.801 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.801 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.802 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.802 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.802 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.802 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.802 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.802 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.802 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.803 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.803 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.803 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.803 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.803 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.803 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.803 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.804 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.804 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.804 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.804 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.804 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.804 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.804 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.805 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.805 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.805 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.805 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.805 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.805 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.805 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.806 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.806 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.806 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.806 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.806 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.806 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.806 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:53:01.808 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-05-23 23:53:01.808 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.808 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.808 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.808 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.808 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.808 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.809 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.809 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.809 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.809 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.809 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.809 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.809 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.809 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-05-23 23:53:01.809 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.809 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.809 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.809 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:01.809 - Thread: 1 -> MyFont.Ctor - START 2025-05-23 23:53:01.809 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-05-23 23:53:01.811 - Thread: 1 -> FontFilePath: D:\steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-05-23 23:53:01.812 - Thread: 1 -> LineHeight: 37 2025-05-23 23:53:01.812 - Thread: 1 -> Baseline: 30 2025-05-23 23:53:01.812 - Thread: 1 -> KernEnabled: True 2025-05-23 23:53:01.812 - Thread: 1 -> MyFont.Ctor - END 2025-05-23 23:53:06.433 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GirderStraightEnd_LOD3.mwm 2025-05-23 23:53:06.619 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD0.mwm 2025-05-23 23:53:06.668 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD0.mwm 2025-05-23 23:53:06.703 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD1.mwm 2025-05-23 23:53:06.716 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD1.mwm 2025-05-23 23:53:06.758 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD2.mwm 2025-05-23 23:53:06.760 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD2.mwm 2025-05-23 23:53:06.820 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD3.mwm 2025-05-23 23:53:06.851 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD3.mwm 2025-05-23 23:53:06.945 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD0.mwm 2025-05-23 23:53:07.026 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD1.mwm 2025-05-23 23:53:07.106 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD2.mwm 2025-05-23 23:53:07.265 - Thread: 26 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurretBase1_LOD2.mwm 2025-05-23 23:53:07.352 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD0.mwm 2025-05-23 23:53:07.354 - Thread: 28 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurret_LOD1.mwm 2025-05-23 23:53:07.474 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD1.mwm 2025-05-23 23:53:07.497 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD2.mwm 2025-05-23 23:53:07.521 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD3.mwm 2025-05-23 23:53:07.773 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\HalfBlockBed_LOD0.mwm 2025-05-23 23:53:07.881 - Thread: 23 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBed_LOD1.mwm 2025-05-23 23:53:07.914 - Thread: 24 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetBedConstruction_3_LOD1.mwm 2025-05-23 23:53:08.639 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowRectangularInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowRectangularOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\MaintenancePanel3_LOD3.mwm 2025-05-23 23:53:08.751 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm 2025-05-23 23:53:08.765 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm 2025-05-23 23:53:08.962 - Thread: 40 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2025-05-23 23:53:09.023 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm 2025-05-23 23:53:09.046 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm 2025-05-23 23:53:09.087 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2025-05-23 23:53:09.141 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm 2025-05-23 23:53:09.157 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2025-05-23 23:53:09.824 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD0.mwm 2025-05-23 23:53:09.922 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD1.mwm 2025-05-23 23:53:09.982 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD0.mwm 2025-05-23 23:53:09.998 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD2.mwm 2025-05-23 23:53:10.081 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD3.mwm 2025-05-23 23:53:10.147 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD1.mwm 2025-05-23 23:53:10.425 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2025-05-23 23:53:11.185 - Thread: 30 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2025-05-23 23:53:11.185 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2025-05-23 23:53:11.208 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2025-05-23 23:53:11.208 - Thread: 36 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2025-05-23 23:53:11.364 - Thread: 40 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2025-05-23 23:53:11.485 - Thread: 37 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2025-05-23 23:53:11.489 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2025-05-23 23:53:11.489 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2025-05-23 23:53:11.489 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2025-05-23 23:53:11.489 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2025-05-23 23:53:11.489 - Thread: 34 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2025-05-23 23:53:11.490 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2025-05-23 23:53:11.490 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2025-05-23 23:59:53.873 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD0.mwm 2025-05-23 23:59:53.881 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2025-05-23 23:59:53.893 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2025-05-23 23:59:53.904 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2025-05-24 00:03:44.714 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:03:44.714 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:03:44.714 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:03:44.714 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:03:44.714 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:03:44.714 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:03:44.714 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:03:44.714 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:03:44.714 - Thread: 14 -> HqDepth = True 2025-05-24 00:03:44.714 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:03:44.714 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:03:44.714 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:03:44.714 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:03:44.714 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:03:44.714 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:03:44.714 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:03:44.714 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:03:44.714 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:03:44.714 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:03:44.714 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:03:44.714 - Thread: 14 -> } 2025-05-24 00:03:48.031 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:03:48.031 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:03:48.031 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:03:48.031 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:03:48.031 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:03:48.031 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:03:48.031 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:03:48.031 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:03:48.031 - Thread: 14 -> HqDepth = True 2025-05-24 00:03:48.031 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:03:48.031 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:03:48.031 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:03:48.031 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:03:48.031 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:03:48.031 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:03:48.031 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:03:48.031 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:03:48.031 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:03:48.031 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:03:48.031 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:03:48.031 - Thread: 14 -> } 2025-05-24 00:03:50.631 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:03:50.631 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:03:50.631 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:03:50.631 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:03:50.631 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:03:50.631 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:03:50.631 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:03:50.631 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:03:50.631 - Thread: 14 -> HqDepth = True 2025-05-24 00:03:50.631 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:03:50.631 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:03:50.631 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:03:50.631 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:03:50.631 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:03:50.631 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:03:50.631 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:03:50.631 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:03:50.631 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:03:50.631 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:03:50.631 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:03:50.631 - Thread: 14 -> } 2025-05-24 00:03:52.847 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:03:52.847 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:03:52.847 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:03:52.847 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:03:52.847 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:03:52.847 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:03:52.847 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:03:52.847 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:03:52.847 - Thread: 14 -> HqDepth = True 2025-05-24 00:03:52.847 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:03:52.847 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:03:52.847 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:03:52.847 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:03:52.847 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:03:52.847 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:03:52.847 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:03:52.847 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:03:52.847 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:03:52.847 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:03:52.847 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:03:52.847 - Thread: 14 -> } 2025-05-24 00:03:56.247 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:03:56.247 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:03:56.247 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:03:56.247 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:03:56.247 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:03:56.247 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:03:56.247 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:03:56.247 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:03:56.247 - Thread: 14 -> HqDepth = True 2025-05-24 00:03:56.247 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:03:56.247 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:03:56.247 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:03:56.247 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:03:56.247 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:03:56.247 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:03:56.247 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:03:56.247 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:03:56.247 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:03:56.247 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:03:56.247 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:03:56.247 - Thread: 14 -> } 2025-05-24 00:04:00.830 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:00.830 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:00.830 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:00.830 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:00.830 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:00.830 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:00.830 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:00.830 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:00.830 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:00.830 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:00.830 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:00.830 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:00.830 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:00.830 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:00.830 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:00.830 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:00.830 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:00.830 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:00.830 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:00.830 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:00.830 - Thread: 14 -> } 2025-05-24 00:04:05.764 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:05.764 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:05.764 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:05.764 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:05.764 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:05.764 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:05.764 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:05.764 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:05.764 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:05.764 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:05.764 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:05.764 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:05.764 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:05.764 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:05.764 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:05.764 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:05.764 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:05.764 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:05.764 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:05.764 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:05.764 - Thread: 14 -> } 2025-05-24 00:04:11.130 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:11.130 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:11.130 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:11.130 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:11.130 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:11.130 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:11.130 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:11.130 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:11.130 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:11.130 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:11.130 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:11.130 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:11.130 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:11.130 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:11.130 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:11.130 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:11.130 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:11.130 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:11.130 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:11.130 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:11.130 - Thread: 14 -> } 2025-05-24 00:04:17.031 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:17.031 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:17.031 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:17.031 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:17.031 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:17.031 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:17.031 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:17.031 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:17.031 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:17.031 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:17.031 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:17.031 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:17.031 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:17.031 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:17.031 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:17.031 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:17.031 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:17.031 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:17.031 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:17.031 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:17.031 - Thread: 14 -> } 2025-05-24 00:04:23.564 - Thread: 15 -> MyRenderSettings1 = { 2025-05-24 00:04:23.564 - Thread: 15 -> AntialiasingMode = NONE 2025-05-24 00:04:23.564 - Thread: 15 -> ShadowQuality = MEDIUM 2025-05-24 00:04:23.564 - Thread: 15 -> ShadowGPUQuality = LOW 2025-05-24 00:04:23.564 - Thread: 15 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:23.564 - Thread: 15 -> TextureQuality = HIGH 2025-05-24 00:04:23.564 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:23.564 - Thread: 15 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:23.564 - Thread: 15 -> HqDepth = True 2025-05-24 00:04:23.564 - Thread: 15 -> GrassDrawDistance = 1000 2025-05-24 00:04:23.564 - Thread: 15 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:23.564 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:23.564 - Thread: 15 -> ModelQuality = EXTREME 2025-05-24 00:04:23.564 - Thread: 15 -> VoxelQuality = HIGH 2025-05-24 00:04:23.564 - Thread: 15 -> VoxelShaderQuality = LOW 2025-05-24 00:04:23.564 - Thread: 15 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:23.564 - Thread: 15 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:23.564 - Thread: 15 -> DistanceFade = 3000 2025-05-24 00:04:23.564 - Thread: 15 -> ParticleQuality = LOW 2025-05-24 00:04:23.564 - Thread: 15 -> LightsQuality = NORMAL 2025-05-24 00:04:23.564 - Thread: 15 -> } 2025-05-24 00:04:30.981 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:30.981 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:30.981 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:30.981 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:30.981 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:30.981 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:30.981 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:30.981 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:30.981 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:30.981 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:30.981 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:30.981 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:30.981 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:30.981 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:30.981 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:30.981 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:30.981 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:30.981 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:30.981 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:30.981 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:30.981 - Thread: 14 -> } 2025-05-24 00:04:42.714 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:42.714 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:42.714 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:42.714 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:42.714 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:42.714 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:42.714 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:42.714 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:42.714 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:42.714 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:42.714 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:42.714 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:42.714 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:42.714 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:42.714 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:42.714 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:42.714 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:42.714 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:42.714 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:42.714 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:42.714 - Thread: 14 -> } 2025-05-24 00:04:54.114 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:04:54.114 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:04:54.114 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:04:54.114 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:04:54.114 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:04:54.114 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:04:54.114 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:04:54.114 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:04:54.114 - Thread: 14 -> HqDepth = True 2025-05-24 00:04:54.114 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:04:54.114 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:04:54.114 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:04:54.114 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:04:54.114 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:04:54.114 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:04:54.114 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:04:54.114 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:04:54.114 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:04:54.114 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:04:54.114 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:04:54.114 - Thread: 14 -> } 2025-05-24 00:05:14.414 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:05:14.414 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:05:14.414 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:05:14.414 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:05:14.414 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:05:14.414 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:05:14.414 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:05:14.414 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:05:14.414 - Thread: 14 -> HqDepth = True 2025-05-24 00:05:14.414 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:05:14.414 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:05:14.414 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:05:14.414 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:05:14.414 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:05:14.414 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:05:14.414 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:05:14.414 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:05:14.414 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:05:14.414 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:05:14.414 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:05:14.414 - Thread: 14 -> } 2025-05-24 00:07:19.181 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:07:19.181 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:07:19.181 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:07:19.181 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:07:19.181 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:07:19.181 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:07:19.181 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:07:19.181 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:07:19.181 - Thread: 14 -> HqDepth = True 2025-05-24 00:07:19.181 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:07:19.181 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:07:19.181 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:07:19.181 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:07:19.181 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:07:19.181 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:07:19.181 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:07:19.181 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:07:19.181 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:07:19.181 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:07:19.181 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:07:19.181 - Thread: 14 -> } 2025-05-24 00:07:31.097 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:07:31.097 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:07:31.097 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:07:31.097 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:07:31.097 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:07:31.097 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:07:31.097 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:07:31.097 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:07:31.097 - Thread: 14 -> HqDepth = True 2025-05-24 00:07:31.098 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:07:31.098 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:07:31.098 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:07:31.098 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:07:31.098 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:07:31.098 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:07:31.098 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:07:31.098 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:07:31.098 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:07:31.098 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:07:31.098 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:07:31.098 - Thread: 14 -> } 2025-05-24 00:07:40.464 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:07:40.464 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:07:40.464 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:07:40.464 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:07:40.464 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:07:40.464 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:07:40.464 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:07:40.464 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:07:40.464 - Thread: 14 -> HqDepth = True 2025-05-24 00:07:40.464 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:07:40.464 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:07:40.464 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:07:40.464 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:07:40.464 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:07:40.464 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:07:40.464 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:07:40.464 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:07:40.464 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:07:40.464 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:07:40.464 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:07:40.464 - Thread: 14 -> } 2025-05-24 00:07:48.314 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:07:48.314 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:07:48.314 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:07:48.314 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:07:48.314 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:07:48.314 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:07:48.314 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:07:48.314 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:07:48.314 - Thread: 14 -> HqDepth = True 2025-05-24 00:07:48.314 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:07:48.314 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:07:48.314 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:07:48.314 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:07:48.314 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:07:48.314 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:07:48.314 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:07:48.314 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:07:48.314 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:07:48.314 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:07:48.314 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:07:48.314 - Thread: 14 -> } 2025-05-24 00:07:55.180 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:07:55.180 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:07:55.180 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:07:55.180 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:07:55.180 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:07:55.180 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:07:55.180 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:07:55.180 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:07:55.180 - Thread: 14 -> HqDepth = True 2025-05-24 00:07:55.180 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:07:55.180 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:07:55.180 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:07:55.180 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:07:55.180 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:07:55.180 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:07:55.180 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:07:55.180 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:07:55.180 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:07:55.180 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:07:55.180 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:07:55.180 - Thread: 14 -> } 2025-05-24 00:08:01.280 - Thread: 15 -> MyRenderSettings1 = { 2025-05-24 00:08:01.280 - Thread: 15 -> AntialiasingMode = NONE 2025-05-24 00:08:01.280 - Thread: 15 -> ShadowQuality = MEDIUM 2025-05-24 00:08:01.280 - Thread: 15 -> ShadowGPUQuality = LOW 2025-05-24 00:08:01.280 - Thread: 15 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:01.280 - Thread: 15 -> TextureQuality = HIGH 2025-05-24 00:08:01.280 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:01.280 - Thread: 15 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:01.281 - Thread: 15 -> HqDepth = True 2025-05-24 00:08:01.281 - Thread: 15 -> GrassDrawDistance = 1000 2025-05-24 00:08:01.281 - Thread: 15 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:01.281 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:01.281 - Thread: 15 -> ModelQuality = EXTREME 2025-05-24 00:08:01.281 - Thread: 15 -> VoxelQuality = HIGH 2025-05-24 00:08:01.281 - Thread: 15 -> VoxelShaderQuality = LOW 2025-05-24 00:08:01.281 - Thread: 15 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:01.281 - Thread: 15 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:01.281 - Thread: 15 -> DistanceFade = 3000 2025-05-24 00:08:01.281 - Thread: 15 -> ParticleQuality = LOW 2025-05-24 00:08:01.281 - Thread: 15 -> LightsQuality = NORMAL 2025-05-24 00:08:01.281 - Thread: 15 -> } 2025-05-24 00:08:06.797 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:06.797 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:06.797 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:06.797 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:06.797 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:06.797 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:06.797 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:06.797 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:06.797 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:06.797 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:06.797 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:06.797 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:06.797 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:06.797 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:06.797 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:06.797 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:06.797 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:06.797 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:06.797 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:06.797 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:06.797 - Thread: 14 -> } 2025-05-24 00:08:11.764 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:11.764 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:11.764 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:11.764 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:11.764 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:11.764 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:11.764 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:11.764 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:11.764 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:11.764 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:11.764 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:11.764 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:11.764 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:11.764 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:11.764 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:11.764 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:11.764 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:11.764 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:11.764 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:11.764 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:11.764 - Thread: 14 -> } 2025-05-24 00:08:16.497 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:16.497 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:16.497 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:16.497 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:16.497 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:16.497 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:16.497 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:16.497 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:16.497 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:16.497 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:16.497 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:16.497 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:16.497 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:16.497 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:16.497 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:16.497 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:16.497 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:16.497 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:16.497 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:16.497 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:16.497 - Thread: 14 -> } 2025-05-24 00:08:20.863 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:20.864 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:20.864 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:20.864 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:20.864 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:20.864 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:20.864 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:20.864 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:20.864 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:20.864 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:20.864 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:20.864 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:20.864 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:20.864 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:20.864 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:20.864 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:20.864 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:20.864 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:20.864 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:20.864 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:20.864 - Thread: 14 -> } 2025-05-24 00:08:24.530 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:24.530 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:24.530 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:24.530 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:24.530 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:24.530 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:24.530 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:24.530 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:24.530 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:24.530 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:24.530 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:24.530 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:24.530 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:24.530 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:24.530 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:24.530 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:24.530 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:24.530 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:24.530 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:24.530 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:24.530 - Thread: 14 -> } 2025-05-24 00:08:27.080 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:27.081 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:27.081 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:27.081 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:27.081 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:27.081 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:27.081 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:27.081 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:27.081 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:27.081 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:27.081 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:27.081 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:27.081 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:27.081 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:27.081 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:27.081 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:27.081 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:27.081 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:27.081 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:27.081 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:27.081 - Thread: 14 -> } 2025-05-24 00:08:30.280 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:30.280 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:30.280 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:30.280 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:30.280 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:30.280 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:30.280 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:30.280 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:30.280 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:30.280 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:30.280 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:30.280 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:30.280 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:30.280 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:30.280 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:30.280 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:30.280 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:30.280 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:30.280 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:30.280 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:30.280 - Thread: 14 -> } 2025-05-24 00:08:35.847 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:08:35.847 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:08:35.847 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:08:35.847 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:08:35.847 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:08:35.847 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:08:35.847 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:08:35.847 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:08:35.847 - Thread: 14 -> HqDepth = True 2025-05-24 00:08:35.847 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:08:35.847 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:08:35.847 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:08:35.847 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:08:35.847 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:08:35.847 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:08:35.847 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:08:35.847 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:08:35.847 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:08:35.847 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:08:35.847 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:08:35.847 - Thread: 14 -> } 2025-05-24 00:12:36.728 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Broadcast_LOD1.mwm 2025-05-24 00:20:53.431 - Thread: 35 -> Warning: Missing textures for part(s) DefaultMaterial (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonReskinSubpart2_LOD0.mwm 2025-05-24 00:20:53.433 - Thread: 32 -> Warning: Missing textures for part(s) DefaultMaterial (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonReskinSubpart1_LOD0.mwm 2025-05-24 00:20:53.597 - Thread: 32 -> Warning: Missing textures for part(s) DefaultMaterial (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonReskinSubpart1_LOD2.mwm 2025-05-24 00:20:53.799 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD0.mwm 2025-05-24 00:20:53.844 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD0.mwm 2025-05-24 00:20:53.850 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD1.mwm 2025-05-24 00:20:53.884 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD0.mwm 2025-05-24 00:20:53.917 - Thread: 37 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD1.mwm 2025-05-24 00:20:53.921 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallAngle_LOD2.mwm 2025-05-24 00:20:54.004 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD1.mwm 2025-05-24 00:20:54.036 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD1.mwm 2025-05-24 00:20:54.254 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD2.mwm 2025-05-24 00:30:56.644 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCorner_LOD0.mwm 2025-05-24 00:30:56.648 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCorner_LOD1.mwm 2025-05-24 00:30:58.246 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCornerInverted_LOD0.mwm 2025-05-24 00:30:58.251 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\SolarPanelReskinCornerInverted_LOD1.mwm 2025-05-24 00:36:10.268 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD0.mwm 2025-05-24 00:36:10.280 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2025-05-24 00:36:45.242 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2025-05-24 00:43:19.905 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:43:19.905 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:43:19.905 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:43:19.905 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:43:19.905 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:43:19.905 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:43:19.905 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:43:19.905 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:43:19.905 - Thread: 14 -> HqDepth = True 2025-05-24 00:43:19.905 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:43:19.905 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:43:19.905 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:43:19.905 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:43:19.905 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:43:19.905 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:43:19.905 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:43:19.905 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:43:19.905 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:43:19.905 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:43:19.905 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:43:19.905 - Thread: 14 -> } 2025-05-24 00:43:28.305 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:43:28.305 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:43:28.305 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:43:28.305 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:43:28.305 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:43:28.305 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:43:28.305 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:43:28.305 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:43:28.305 - Thread: 14 -> HqDepth = True 2025-05-24 00:43:28.305 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:43:28.305 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:43:28.305 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:43:28.305 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:43:28.305 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:43:28.305 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:43:28.305 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:43:28.305 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:43:28.305 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:43:28.305 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:43:28.305 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:43:28.305 - Thread: 14 -> } 2025-05-24 00:43:37.238 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:43:37.238 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:43:37.238 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:43:37.238 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:43:37.238 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:43:37.238 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:43:37.238 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:43:37.238 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:43:37.238 - Thread: 14 -> HqDepth = True 2025-05-24 00:43:37.238 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:43:37.238 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:43:37.238 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:43:37.238 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:43:37.238 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:43:37.238 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:43:37.238 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:43:37.238 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:43:37.238 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:43:37.238 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:43:37.238 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:43:37.238 - Thread: 14 -> } 2025-05-24 00:43:46.822 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:43:46.822 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:43:46.822 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:43:46.822 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:43:46.822 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:43:46.822 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:43:46.822 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:43:46.822 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:43:46.822 - Thread: 14 -> HqDepth = True 2025-05-24 00:43:46.822 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:43:46.822 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:43:46.822 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:43:46.822 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:43:46.822 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:43:46.822 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:43:46.822 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:43:46.822 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:43:46.822 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:43:46.822 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:43:46.822 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:43:46.822 - Thread: 14 -> } 2025-05-24 00:43:57.022 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:43:57.022 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:43:57.022 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:43:57.022 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:43:57.022 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:43:57.022 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:43:57.022 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:43:57.022 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:43:57.022 - Thread: 14 -> HqDepth = True 2025-05-24 00:43:57.022 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:43:57.022 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:43:57.022 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:43:57.022 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:43:57.022 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:43:57.022 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:43:57.022 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:43:57.022 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:43:57.022 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:43:57.022 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:43:57.022 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:43:57.022 - Thread: 14 -> } 2025-05-24 00:44:07.822 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:44:07.822 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:44:07.822 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:44:07.822 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:44:07.822 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:44:07.822 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:44:07.822 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:44:07.822 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:44:07.822 - Thread: 14 -> HqDepth = True 2025-05-24 00:44:07.822 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:44:07.822 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:44:07.822 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:44:07.822 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:44:07.822 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:44:07.822 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:44:07.822 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:44:07.822 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:44:07.822 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:44:07.822 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:44:07.822 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:44:07.822 - Thread: 14 -> } 2025-05-24 00:44:19.522 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:44:19.522 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:44:19.522 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:44:19.522 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:44:19.522 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:44:19.522 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:44:19.522 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:44:19.522 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:44:19.522 - Thread: 14 -> HqDepth = True 2025-05-24 00:44:19.522 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:44:19.522 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:44:19.522 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:44:19.522 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:44:19.522 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:44:19.522 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:44:19.522 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:44:19.522 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:44:19.522 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:44:19.522 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:44:19.522 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:44:19.522 - Thread: 14 -> } 2025-05-24 00:44:19.588 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 00:44:19.588 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 00:44:19.588 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 00:44:19.588 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 00:44:19.588 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 00:44:19.588 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 00:44:19.588 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 00:44:19.588 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 00:44:19.588 - Thread: 14 -> HqDepth = True 2025-05-24 00:44:19.588 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 00:44:19.588 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 00:44:19.588 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 00:44:19.588 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 00:44:19.588 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 00:44:19.588 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 00:44:19.588 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 00:44:19.588 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 00:44:19.588 - Thread: 14 -> DistanceFade = 3000 2025-05-24 00:44:19.588 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 00:44:19.588 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 00:44:19.588 - Thread: 14 -> } 2025-05-24 01:01:37.509 - Thread: 15 -> MyRenderSettings1 = { 2025-05-24 01:01:37.509 - Thread: 15 -> AntialiasingMode = NONE 2025-05-24 01:01:37.509 - Thread: 15 -> ShadowQuality = MEDIUM 2025-05-24 01:01:37.509 - Thread: 15 -> ShadowGPUQuality = LOW 2025-05-24 01:01:37.509 - Thread: 15 -> ShadowMemoryQuality = LOW 2025-05-24 01:01:37.509 - Thread: 15 -> TextureQuality = HIGH 2025-05-24 01:01:37.509 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-05-24 01:01:37.509 - Thread: 15 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:01:37.509 - Thread: 15 -> HqDepth = True 2025-05-24 01:01:37.509 - Thread: 15 -> GrassDrawDistance = 1000 2025-05-24 01:01:37.509 - Thread: 15 -> GrassDensityFactor = 2.019311 2025-05-24 01:01:37.509 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-05-24 01:01:37.509 - Thread: 15 -> ModelQuality = EXTREME 2025-05-24 01:01:37.509 - Thread: 15 -> VoxelQuality = HIGH 2025-05-24 01:01:37.509 - Thread: 15 -> VoxelShaderQuality = LOW 2025-05-24 01:01:37.509 - Thread: 15 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:01:37.509 - Thread: 15 -> AtmosphereShaderQuality = LOW 2025-05-24 01:01:37.509 - Thread: 15 -> DistanceFade = 3000 2025-05-24 01:01:37.509 - Thread: 15 -> ParticleQuality = LOW 2025-05-24 01:01:37.509 - Thread: 15 -> LightsQuality = NORMAL 2025-05-24 01:01:37.509 - Thread: 15 -> } 2025-05-24 01:01:40.892 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:01:40.892 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:01:40.892 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:01:40.892 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:01:40.892 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:01:40.892 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:01:40.892 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:01:40.892 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:01:40.892 - Thread: 14 -> HqDepth = True 2025-05-24 01:01:40.892 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:01:40.892 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:01:40.892 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:01:40.892 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:01:40.892 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:01:40.892 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:01:40.892 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:01:40.892 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:01:40.892 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:01:40.892 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:01:40.892 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:01:40.892 - Thread: 14 -> } 2025-05-24 01:01:44.459 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:01:44.459 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:01:44.459 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:01:44.459 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:01:44.459 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:01:44.459 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:01:44.459 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:01:44.459 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:01:44.459 - Thread: 14 -> HqDepth = True 2025-05-24 01:01:44.459 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:01:44.459 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:01:44.459 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:01:44.459 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:01:44.459 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:01:44.459 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:01:44.459 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:01:44.459 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:01:44.459 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:01:44.459 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:01:44.459 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:01:44.459 - Thread: 14 -> } 2025-05-24 01:01:48.225 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:01:48.225 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:01:48.225 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:01:48.225 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:01:48.225 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:01:48.225 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:01:48.225 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:01:48.225 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:01:48.225 - Thread: 14 -> HqDepth = True 2025-05-24 01:01:48.225 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:01:48.225 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:01:48.225 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:01:48.225 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:01:48.225 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:01:48.225 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:01:48.225 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:01:48.225 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:01:48.225 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:01:48.225 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:01:48.225 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:01:48.225 - Thread: 14 -> } 2025-05-24 01:01:52.225 - Thread: 15 -> MyRenderSettings1 = { 2025-05-24 01:01:52.225 - Thread: 15 -> AntialiasingMode = NONE 2025-05-24 01:01:52.225 - Thread: 15 -> ShadowQuality = MEDIUM 2025-05-24 01:01:52.225 - Thread: 15 -> ShadowGPUQuality = LOW 2025-05-24 01:01:52.225 - Thread: 15 -> ShadowMemoryQuality = LOW 2025-05-24 01:01:52.225 - Thread: 15 -> TextureQuality = HIGH 2025-05-24 01:01:52.225 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-05-24 01:01:52.225 - Thread: 15 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:01:52.225 - Thread: 15 -> HqDepth = True 2025-05-24 01:01:52.225 - Thread: 15 -> GrassDrawDistance = 1000 2025-05-24 01:01:52.225 - Thread: 15 -> GrassDensityFactor = 2.019311 2025-05-24 01:01:52.225 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-05-24 01:01:52.225 - Thread: 15 -> ModelQuality = EXTREME 2025-05-24 01:01:52.225 - Thread: 15 -> VoxelQuality = HIGH 2025-05-24 01:01:52.225 - Thread: 15 -> VoxelShaderQuality = LOW 2025-05-24 01:01:52.225 - Thread: 15 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:01:52.225 - Thread: 15 -> AtmosphereShaderQuality = LOW 2025-05-24 01:01:52.225 - Thread: 15 -> DistanceFade = 3000 2025-05-24 01:01:52.225 - Thread: 15 -> ParticleQuality = LOW 2025-05-24 01:01:52.225 - Thread: 15 -> LightsQuality = NORMAL 2025-05-24 01:01:52.225 - Thread: 15 -> } 2025-05-24 01:01:56.509 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:01:56.509 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:01:56.509 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:01:56.509 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:01:56.509 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:01:56.509 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:01:56.509 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:01:56.509 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:01:56.509 - Thread: 14 -> HqDepth = True 2025-05-24 01:01:56.509 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:01:56.509 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:01:56.509 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:01:56.509 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:01:56.509 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:01:56.509 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:01:56.509 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:01:56.509 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:01:56.509 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:01:56.509 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:01:56.509 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:01:56.509 - Thread: 14 -> } 2025-05-24 01:02:01.142 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:01.142 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:01.142 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:01.142 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:01.142 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:01.142 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:01.142 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:01.142 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:01.142 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:01.142 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:01.142 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:01.142 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:01.142 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:01.142 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:01.142 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:01.142 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:01.142 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:01.142 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:01.142 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:01.142 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:01.142 - Thread: 14 -> } 2025-05-24 01:02:06.159 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:06.159 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:06.159 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:06.159 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:06.159 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:06.159 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:06.159 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:06.159 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:06.159 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:06.159 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:06.159 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:06.159 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:06.159 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:06.159 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:06.159 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:06.159 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:06.159 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:06.159 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:06.159 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:06.159 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:06.159 - Thread: 14 -> } 2025-05-24 01:02:11.676 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:11.676 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:11.676 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:11.676 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:11.676 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:11.676 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:11.676 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:11.676 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:11.676 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:11.676 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:11.676 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:11.676 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:11.676 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:11.676 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:11.676 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:11.676 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:11.676 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:11.676 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:11.676 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:11.676 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:11.676 - Thread: 14 -> } 2025-05-24 01:02:17.659 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:17.659 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:17.659 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:17.659 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:17.659 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:17.659 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:17.659 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:17.659 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:17.659 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:17.659 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:17.659 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:17.659 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:17.659 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:17.659 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:17.659 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:17.659 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:17.659 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:17.659 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:17.659 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:17.659 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:17.659 - Thread: 14 -> } 2025-05-24 01:02:24.909 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:24.909 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:24.909 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:24.909 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:24.909 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:24.909 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:24.909 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:24.909 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:24.909 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:24.909 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:24.909 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:24.909 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:24.909 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:24.909 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:24.909 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:24.909 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:24.909 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:24.909 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:24.909 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:24.909 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:24.909 - Thread: 14 -> } 2025-05-24 01:02:33.292 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:33.292 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:33.292 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:33.292 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:33.292 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:33.292 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:33.292 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:33.292 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:33.292 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:33.292 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:33.292 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:33.292 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:33.292 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:33.292 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:33.292 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:33.292 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:33.292 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:33.292 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:33.292 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:33.292 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:33.292 - Thread: 14 -> } 2025-05-24 01:02:43.775 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:43.775 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:43.775 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:43.775 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:43.775 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:43.775 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:43.775 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:43.775 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:43.775 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:43.775 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:43.776 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:43.776 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:43.776 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:43.776 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:43.776 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:43.776 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:43.776 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:43.776 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:43.776 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:43.776 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:43.776 - Thread: 14 -> } 2025-05-24 01:02:59.008 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:02:59.009 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:02:59.009 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:02:59.009 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:02:59.009 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:02:59.009 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:02:59.009 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:02:59.009 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:02:59.009 - Thread: 14 -> HqDepth = True 2025-05-24 01:02:59.009 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:02:59.009 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:02:59.009 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:02:59.009 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:02:59.009 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:02:59.009 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:02:59.009 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:02:59.009 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:02:59.009 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:02:59.009 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:02:59.009 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:02:59.009 - Thread: 14 -> } 2025-05-24 01:05:07.675 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:07.675 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:07.675 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:07.675 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:07.675 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:07.675 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:07.675 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:07.675 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:07.675 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:07.675 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:07.675 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:07.675 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:07.675 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:07.675 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:07.675 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:07.675 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:07.675 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:07.675 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:07.675 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:07.675 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:07.675 - Thread: 14 -> } 2025-05-24 01:05:18.091 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:18.091 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:18.091 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:18.091 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:18.091 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:18.091 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:18.091 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:18.091 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:18.091 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:18.091 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:18.091 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:18.091 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:18.092 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:18.092 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:18.092 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:18.092 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:18.092 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:18.092 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:18.092 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:18.092 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:18.092 - Thread: 14 -> } 2025-05-24 01:05:23.825 - Thread: 15 -> MyRenderSettings1 = { 2025-05-24 01:05:23.825 - Thread: 15 -> AntialiasingMode = NONE 2025-05-24 01:05:23.825 - Thread: 15 -> ShadowQuality = MEDIUM 2025-05-24 01:05:23.825 - Thread: 15 -> ShadowGPUQuality = LOW 2025-05-24 01:05:23.825 - Thread: 15 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:23.825 - Thread: 15 -> TextureQuality = HIGH 2025-05-24 01:05:23.825 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:23.825 - Thread: 15 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:23.825 - Thread: 15 -> HqDepth = True 2025-05-24 01:05:23.825 - Thread: 15 -> GrassDrawDistance = 1000 2025-05-24 01:05:23.825 - Thread: 15 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:23.825 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:23.825 - Thread: 15 -> ModelQuality = EXTREME 2025-05-24 01:05:23.825 - Thread: 15 -> VoxelQuality = HIGH 2025-05-24 01:05:23.825 - Thread: 15 -> VoxelShaderQuality = LOW 2025-05-24 01:05:23.825 - Thread: 15 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:23.825 - Thread: 15 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:23.825 - Thread: 15 -> DistanceFade = 3000 2025-05-24 01:05:23.825 - Thread: 15 -> ParticleQuality = LOW 2025-05-24 01:05:23.825 - Thread: 15 -> LightsQuality = NORMAL 2025-05-24 01:05:23.825 - Thread: 15 -> } 2025-05-24 01:05:25.775 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:25.775 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:25.775 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:25.775 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:25.775 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:25.775 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:25.775 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:25.775 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:25.775 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:25.775 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:25.775 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:25.775 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:25.775 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:25.775 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:25.775 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:25.775 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:25.775 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:25.775 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:25.775 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:25.775 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:25.775 - Thread: 14 -> } 2025-05-24 01:05:29.591 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:29.591 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:29.591 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:29.591 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:29.591 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:29.591 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:29.591 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:29.591 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:29.591 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:29.591 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:29.591 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:29.591 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:29.591 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:29.591 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:29.591 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:29.591 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:29.591 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:29.591 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:29.591 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:29.591 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:29.591 - Thread: 14 -> } 2025-05-24 01:05:31.741 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:31.741 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:31.741 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:31.741 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:31.741 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:31.741 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:31.741 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:31.741 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:31.741 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:31.741 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:31.741 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:31.741 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:31.741 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:31.741 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:31.741 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:31.741 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:31.741 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:31.741 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:31.741 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:31.741 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:31.741 - Thread: 14 -> } 2025-05-24 01:05:32.608 - Thread: 15 -> MyRenderSettings1 = { 2025-05-24 01:05:32.608 - Thread: 15 -> AntialiasingMode = NONE 2025-05-24 01:05:32.608 - Thread: 15 -> ShadowQuality = MEDIUM 2025-05-24 01:05:32.608 - Thread: 15 -> ShadowGPUQuality = LOW 2025-05-24 01:05:32.608 - Thread: 15 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:32.608 - Thread: 15 -> TextureQuality = HIGH 2025-05-24 01:05:32.608 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:32.608 - Thread: 15 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:32.608 - Thread: 15 -> HqDepth = True 2025-05-24 01:05:32.608 - Thread: 15 -> GrassDrawDistance = 1000 2025-05-24 01:05:32.608 - Thread: 15 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:32.608 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:32.608 - Thread: 15 -> ModelQuality = EXTREME 2025-05-24 01:05:32.608 - Thread: 15 -> VoxelQuality = HIGH 2025-05-24 01:05:32.608 - Thread: 15 -> VoxelShaderQuality = LOW 2025-05-24 01:05:32.608 - Thread: 15 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:32.608 - Thread: 15 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:32.608 - Thread: 15 -> DistanceFade = 3000 2025-05-24 01:05:32.608 - Thread: 15 -> ParticleQuality = LOW 2025-05-24 01:05:32.608 - Thread: 15 -> LightsQuality = NORMAL 2025-05-24 01:05:32.608 - Thread: 15 -> } 2025-05-24 01:05:34.008 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:34.008 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:34.008 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:34.008 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:34.008 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:34.008 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:34.008 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:34.008 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:34.008 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:34.008 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:34.008 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:34.008 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:34.008 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:34.008 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:34.008 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:34.008 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:34.008 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:34.008 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:34.008 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:34.008 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:34.008 - Thread: 14 -> } 2025-05-24 01:05:35.675 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:35.675 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:35.675 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:35.675 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:35.675 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:35.675 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:35.675 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:35.675 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:35.675 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:35.675 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:35.675 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:35.675 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:35.675 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:35.675 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:35.675 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:35.675 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:35.675 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:35.675 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:35.675 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:35.675 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:35.675 - Thread: 14 -> } 2025-05-24 01:05:36.741 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:36.741 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:36.741 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:36.741 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:36.741 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:36.741 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:36.741 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:36.741 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:36.741 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:36.741 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:36.741 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:36.741 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:36.741 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:36.741 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:36.741 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:36.741 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:36.741 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:36.741 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:36.741 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:36.741 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:36.741 - Thread: 14 -> } 2025-05-24 01:05:47.891 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:47.891 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:47.891 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:47.891 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:47.891 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:47.891 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:47.891 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:47.891 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:47.891 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:47.891 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:47.891 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:47.891 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:47.892 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:47.892 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:47.892 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:47.892 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:47.892 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:47.892 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:47.892 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:47.892 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:47.892 - Thread: 14 -> } 2025-05-24 01:05:57.441 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:05:57.441 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:05:57.441 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:05:57.441 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:05:57.441 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:05:57.441 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:05:57.441 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:05:57.441 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:05:57.441 - Thread: 14 -> HqDepth = True 2025-05-24 01:05:57.441 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:05:57.441 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:05:57.441 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:05:57.441 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:05:57.441 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:05:57.441 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:05:57.441 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:05:57.441 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:05:57.441 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:05:57.441 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:05:57.441 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:05:57.441 - Thread: 14 -> } 2025-05-24 01:06:07.208 - Thread: 14 -> MyRenderSettings1 = { 2025-05-24 01:06:07.208 - Thread: 14 -> AntialiasingMode = NONE 2025-05-24 01:06:07.208 - Thread: 14 -> ShadowQuality = MEDIUM 2025-05-24 01:06:07.208 - Thread: 14 -> ShadowGPUQuality = LOW 2025-05-24 01:06:07.208 - Thread: 14 -> ShadowMemoryQuality = LOW 2025-05-24 01:06:07.208 - Thread: 14 -> TextureQuality = HIGH 2025-05-24 01:06:07.208 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-05-24 01:06:07.208 - Thread: 14 -> AnisotropicFiltering = ANISO_8 2025-05-24 01:06:07.208 - Thread: 14 -> HqDepth = True 2025-05-24 01:06:07.208 - Thread: 14 -> GrassDrawDistance = 1000 2025-05-24 01:06:07.208 - Thread: 14 -> GrassDensityFactor = 2.019311 2025-05-24 01:06:07.208 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-05-24 01:06:07.208 - Thread: 14 -> ModelQuality = EXTREME 2025-05-24 01:06:07.208 - Thread: 14 -> VoxelQuality = HIGH 2025-05-24 01:06:07.208 - Thread: 14 -> VoxelShaderQuality = LOW 2025-05-24 01:06:07.208 - Thread: 14 -> AlphaMaskedShaderQuality = LOW 2025-05-24 01:06:07.208 - Thread: 14 -> AtmosphereShaderQuality = LOW 2025-05-24 01:06:07.208 - Thread: 14 -> DistanceFade = 3000 2025-05-24 01:06:07.208 - Thread: 14 -> ParticleQuality = LOW 2025-05-24 01:06:07.208 - Thread: 14 -> LightsQuality = NORMAL 2025-05-24 01:06:07.208 - Thread: 14 -> } 2025-05-24 01:07:20.537 - Thread: 40 -> Log Closed