2025-04-28 11:42:04.382 - Thread: 1 -> Log Started 2025-04-28 11:42:04.382 - Thread: 1 -> Timezone (local - UTC): -7h 2025-04-28 11:42:04.382 - Thread: 1 -> App Version: 01_206_028 2025-04-28 11:42:04.393 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-04-28 11:42:04.394 - Thread: 1 -> Branch / Sandbox: SVN 2025-04-28 11:42:04.394 - Thread: 1 -> Client Build Number: 0 2025-04-28 11:42:04.394 - Thread: 1 -> Server Build Number: 0 2025-04-28 11:42:04.394 - Thread: 1 -> Environment.ProcessorCount: 24 2025-04-28 11:42:04.447 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2025-04-28 11:42:04.448 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-04-28 11:42:04.448 - Thread: 1 -> Environment.Is64BitProcess: True 2025-04-28 11:42:04.448 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-04-28 11:42:04.448 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9310.0 2025-04-28 11:42:04.448 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-04-28 11:42:04.452 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2025-04-28 11:42:04.452 - Thread: 1 -> Default Culture: 2025-04-28 11:42:04.452 - Thread: 1 -> Default UI Culture: 2025-04-28 11:42:04.452 - Thread: 1 -> MyConfig.Load() - START 2025-04-28 11:42:04.454 - Thread: 1 -> Path: C:\Users\Eric\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-04-28 11:42:04.595 - Thread: 1 -> EnableDamageEffects: True 2025-04-28 11:42:04.595 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-04-28 11:42:04.595 - Thread: 1 -> EnableReverb: False 2025-04-28 11:42:04.595 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-04-28 11:42:04.595 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-04-28 11:42:04.595 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-04-28 11:42:04.595 - Thread: 1 -> FirstTimeRun: False 2025-04-28 11:42:04.595 - Thread: 1 -> ExperimentalMode: True 2025-04-28 11:42:04.595 - Thread: 1 -> VideoAdapter: 0 2025-04-28 11:42:04.595 - Thread: 1 -> ScreenWidth: 1920 2025-04-28 11:42:04.595 - Thread: 1 -> ScreenHeight: 1080 2025-04-28 11:42:04.595 - Thread: 1 -> RefreshRate: 60000 2025-04-28 11:42:04.595 - Thread: 1 -> WindowMode: 1 2025-04-28 11:42:04.595 - Thread: 1 -> VerticalSync: 0 2025-04-28 11:42:04.595 - Thread: 1 -> FieldOfView: 80.02386 2025-04-28 11:42:04.595 - Thread: 1 -> PostProcessingEnabled: False 2025-04-28 11:42:04.595 - Thread: 1 -> FlaresIntensity: 1 2025-04-28 11:42:04.595 - Thread: 1 -> TreeViewDistance: 1999 2025-04-28 11:42:04.595 - Thread: 1 -> GrassDensity: 3 2025-04-28 11:42:04.595 - Thread: 1 -> GrassDrawDistance: 1000 2025-04-28 11:42:04.595 - Thread: 1 -> AntialiasingMode: 1 2025-04-28 11:42:04.595 - Thread: 1 -> ShadowMapResolution: 2 2025-04-28 11:42:04.595 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-04-28 11:42:04.595 - Thread: 1 -> TextureQuality: 2 2025-04-28 11:42:04.595 - Thread: 1 -> VoxelTextureQuality: 2 2025-04-28 11:42:04.596 - Thread: 1 -> AnisotropicFiltering: 4 2025-04-28 11:42:04.596 - Thread: 1 -> ModelQuality: 2 2025-04-28 11:42:04.596 - Thread: 1 -> VoxelQuality: 2 2025-04-28 11:42:04.596 - Thread: 1 -> ShaderQuality: 2 2025-04-28 11:42:04.596 - Thread: 1 -> LightsQuality: 2 2025-04-28 11:42:04.596 - Thread: 1 -> LowMemSwitchToLow: 0 2025-04-28 11:42:04.596 - Thread: 1 -> FirstVTTimeRun: False 2025-04-28 11:42:04.596 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-04-28 11:42:04.596 - Thread: 1 -> GDPRConsent: True 2025-04-28 11:42:04.596 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-04-28 11:42:04.596 - Thread: 1 -> FirstTimeTutorials: False 2025-04-28 11:42:04.596 - Thread: 1 -> EnableTrading: True 2025-04-28 11:42:04.596 - Thread: 1 -> EnableSteamCloud: False 2025-04-28 11:42:04.596 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-04-28 11:42:04.596 - Thread: 1 -> ControlsHints: False 2025-04-28 11:42:04.596 - Thread: 1 -> GoodBotHints: False 2025-04-28 11:42:04.596 - Thread: 1 -> RotationHints: True 2025-04-28 11:42:04.596 - Thread: 1 -> AreaInteraction: True 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-04-28 11:42:04.596 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-04-28 11:42:04.596 - Thread: 1 -> ShowCrosshair2: 0 2025-04-28 11:42:04.596 - Thread: 1 -> IronSightSwitchState: 1 2025-04-28 11:42:04.596 - Thread: 1 -> SpriteMainViewportScale: 1 2025-04-28 11:42:04.596 - Thread: 1 -> UiTransparency: 1 2025-04-28 11:42:04.596 - Thread: 1 -> UiBkTransparency: 0.8 2025-04-28 11:42:04.596 - Thread: 1 -> HUDBkTransparency: 0.6 2025-04-28 11:42:04.596 - Thread: 1 -> HudState: 1 2025-04-28 11:42:04.596 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2025-04-28 11:42:04.596 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-04-28 11:42:04.596 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-04-28 11:42:04.596 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-04-28 11:42:04.596 - Thread: 1 -> ControllerDefaultOnStart: False 2025-04-28 11:42:04.596 - Thread: 1 -> GameVolume: 1 2025-04-28 11:42:04.596 - Thread: 1 -> Music_Volume: 0 2025-04-28 11:42:04.596 - Thread: 1 -> VoiceChatVolume: 5 2025-04-28 11:42:04.596 - Thread: 1 -> HudWarnings: True 2025-04-28 11:42:04.596 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-04-28 11:42:04.596 - Thread: 1 -> VoiceChat: True 2025-04-28 11:42:04.596 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-04-28 11:42:04.596 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-04-28 11:42:04.596 - Thread: 1 -> EnableDynamicMusic: True 2025-04-28 11:42:04.596 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-04-28 11:42:04.596 - Thread: 1 -> EnableDoppler: True 2025-04-28 11:42:04.596 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-04-28 11:42:04.596 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-04-28 11:42:04.596 - Thread: 1 -> ModIoConsent: True 2025-04-28 11:42:04.596 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-04-28 11:42:04.596 - Thread: 1 -> LastBannerId: 101 2025-04-28 11:42:04.596 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-04-28 11:42:04.596 - Thread: 1 -> ZoomMultiplier: 0.2 2025-04-28 11:42:04.596 - Thread: 1 -> GamepadScheme: 0 2025-04-28 11:42:04.596 - Thread: 1 -> GamepadSchemeName: Flight 2025-04-28 11:42:04.596 - Thread: 1 -> LastCheckedVersion: 1203630 2025-04-28 11:42:04.596 - Thread: 1 -> QuickStartNotification: False 2025-04-28 11:42:04.596 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-04-28 11:42:04.596 - Thread: 1 -> SubscriptionReward: True 2025-04-28 11:42:04.596 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2025-04-28 11:42:04.596 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2025-04-28 11:42:04.596 - Thread: 1 -> LastUsedColorX: 0 2025-04-28 11:42:04.596 - Thread: 1 -> LastUsedColorY: -0.8 2025-04-28 11:42:04.596 - Thread: 1 -> LastUsedColorZ: 0.4 2025-04-28 11:42:04.596 - Thread: 1 -> LastUsedColorIndex: 5 2025-04-28 11:42:04.597 - Thread: 1 -> MyConfig.Load() - END 2025-04-28 11:42:09.559 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-04-28 11:42:09.575 - Thread: 1 -> Reporting Postponed Events 2025-04-28 11:42:09.575 - Thread: 1 -> Reporting Postponed Events 2025-04-28 11:42:09.575 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-04-28 11:42:09.576 - Thread: 1 -> Found processor count: 12 2025-04-28 11:42:09.576 - Thread: 1 -> Using processor count: 12 2025-04-28 11:42:09.726 - Thread: 1 -> All detected adapters: 2025-04-28 11:42:09.729 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=924980322, DeviceID=7815 2025-04-28 11:42:09.729 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-04-28 11:42:10.491 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.492 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY2 2025-04-28 11:42:10.492 - Thread: 1 -> Description = dev id: 7815, mem: 8377073664, shared mem: 34313015296, Luid: 56744, rev: 161, subsys id: 924980322, vendor id: 4318, feature_level 11.1: True 2025-04-28 11:42:10.492 - Thread: 1 -> Driver version = 32.0.15.7242 2025-04-28 11:42:10.492 - Thread: 1 -> Driver date = 20250212000000.000000-000 2025-04-28 11:42:10.492 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.492 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.492 - Thread: 1 -> Adapter id = 0 2025-04-28 11:42:10.492 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.492 - Thread: 1 -> RAM = 8377073664 2025-04-28 11:42:10.492 - Thread: 1 -> Priority = 2 2025-04-28 11:42:10.492 - Thread: 1 -> Multithreaded rendering supported = True 2025-04-28 11:42:10.492 - Thread: 1 -> Output is attached = True 2025-04-28 11:42:10.492 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-04-28 11:42:10.492 - Thread: 1 -> } 2025-04-28 11:42:10.492 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.492 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY2 2025-04-28 11:42:10.492 - Thread: 1 -> Description = dev id: 7815, mem: 8377073664, shared mem: 34313015296, Luid: 56744, rev: 161, subsys id: 924980322, vendor id: 4318, feature_level 11.1: True 2025-04-28 11:42:10.492 - Thread: 1 -> Driver version = 32.0.15.7242 2025-04-28 11:42:10.492 - Thread: 1 -> Driver date = 20250212000000.000000-000 2025-04-28 11:42:10.492 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.492 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.492 - Thread: 1 -> Adapter id = 0 2025-04-28 11:42:10.492 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.492 - Thread: 1 -> RAM = 8377073664 2025-04-28 11:42:10.492 - Thread: 1 -> Priority = 2 2025-04-28 11:42:10.492 - Thread: 1 -> Multithreaded rendering supported = True 2025-04-28 11:42:10.492 - Thread: 1 -> Output is attached = True 2025-04-28 11:42:10.492 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-04-28 11:42:10.492 - Thread: 1 -> } 2025-04-28 11:42:10.492 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.493 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2025-04-28 11:42:10.493 - Thread: 1 -> Description = dev id: 7815, mem: 8377073664, shared mem: 34313015296, Luid: 56744, rev: 161, subsys id: 924980322, vendor id: 4318, feature_level 11.1: True 2025-04-28 11:42:10.493 - Thread: 1 -> Driver version = 32.0.15.7242 2025-04-28 11:42:10.493 - Thread: 1 -> Driver date = 20250212000000.000000-000 2025-04-28 11:42:10.493 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.493 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.493 - Thread: 1 -> Adapter id = 0 2025-04-28 11:42:10.493 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.493 - Thread: 1 -> RAM = 8377073664 2025-04-28 11:42:10.493 - Thread: 1 -> Priority = 2 2025-04-28 11:42:10.493 - Thread: 1 -> Multithreaded rendering supported = True 2025-04-28 11:42:10.493 - Thread: 1 -> Output is attached = True 2025-04-28 11:42:10.493 - Thread: 1 -> DesktopBounds = {X:1920 Y:-1 Width:1920 Height:1080} 2025-04-28 11:42:10.493 - Thread: 1 -> } 2025-04-28 11:42:10.493 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.493 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2025-04-28 11:42:10.494 - Thread: 1 -> Description = dev id: 7815, mem: 8377073664, shared mem: 34313015296, Luid: 56744, rev: 161, subsys id: 924980322, vendor id: 4318, feature_level 11.1: True 2025-04-28 11:42:10.494 - Thread: 1 -> Driver version = 32.0.15.7242 2025-04-28 11:42:10.494 - Thread: 1 -> Driver date = 20250212000000.000000-000 2025-04-28 11:42:10.494 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.494 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.494 - Thread: 1 -> Adapter id = 0 2025-04-28 11:42:10.494 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.494 - Thread: 1 -> RAM = 8377073664 2025-04-28 11:42:10.494 - Thread: 1 -> Priority = 2 2025-04-28 11:42:10.494 - Thread: 1 -> Multithreaded rendering supported = True 2025-04-28 11:42:10.494 - Thread: 1 -> Output is attached = True 2025-04-28 11:42:10.494 - Thread: 1 -> DesktopBounds = {X:1920 Y:-1 Width:1920 Height:1080} 2025-04-28 11:42:10.494 - Thread: 1 -> } 2025-04-28 11:42:10.494 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.494 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY3 2025-04-28 11:42:10.494 - Thread: 1 -> Description = dev id: 7815, mem: 8377073664, shared mem: 34313015296, Luid: 56744, rev: 161, subsys id: 924980322, vendor id: 4318, feature_level 11.1: True 2025-04-28 11:42:10.494 - Thread: 1 -> Driver version = 32.0.15.7242 2025-04-28 11:42:10.494 - Thread: 1 -> Driver date = 20250212000000.000000-000 2025-04-28 11:42:10.494 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.494 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.494 - Thread: 1 -> Adapter id = 0 2025-04-28 11:42:10.494 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.494 - Thread: 1 -> RAM = 8377073664 2025-04-28 11:42:10.494 - Thread: 1 -> Priority = 2 2025-04-28 11:42:10.494 - Thread: 1 -> Multithreaded rendering supported = True 2025-04-28 11:42:10.494 - Thread: 1 -> Output is attached = True 2025-04-28 11:42:10.494 - Thread: 1 -> DesktopBounds = {X:-1080 Y:-603 Width:1080 Height:1920} 2025-04-28 11:42:10.494 - Thread: 1 -> } 2025-04-28 11:42:10.494 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.495 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY3 2025-04-28 11:42:10.495 - Thread: 1 -> Description = dev id: 7815, mem: 8377073664, shared mem: 34313015296, Luid: 56744, rev: 161, subsys id: 924980322, vendor id: 4318, feature_level 11.1: True 2025-04-28 11:42:10.495 - Thread: 1 -> Driver version = 32.0.15.7242 2025-04-28 11:42:10.495 - Thread: 1 -> Driver date = 20250212000000.000000-000 2025-04-28 11:42:10.495 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.495 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.495 - Thread: 1 -> Adapter id = 0 2025-04-28 11:42:10.495 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.495 - Thread: 1 -> RAM = 8377073664 2025-04-28 11:42:10.495 - Thread: 1 -> Priority = 2 2025-04-28 11:42:10.495 - Thread: 1 -> Multithreaded rendering supported = True 2025-04-28 11:42:10.495 - Thread: 1 -> Output is attached = True 2025-04-28 11:42:10.495 - Thread: 1 -> DesktopBounds = {X:-1080 Y:-603 Width:1080 Height:1920} 2025-04-28 11:42:10.495 - Thread: 1 -> } 2025-04-28 11:42:10.495 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.495 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-04-28 11:42:10.495 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34313015296, Luid: 60746, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-04-28 11:42:10.495 - Thread: 1 -> Driver version = 2025-04-28 11:42:10.495 - Thread: 1 -> Driver date = 2025-04-28 11:42:10.495 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.495 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.495 - Thread: 1 -> Adapter id = 1 2025-04-28 11:42:10.495 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.495 - Thread: 1 -> RAM = 0 2025-04-28 11:42:10.495 - Thread: 1 -> Priority = 0 2025-04-28 11:42:10.495 - Thread: 1 -> Multithreaded rendering supported = False 2025-04-28 11:42:10.495 - Thread: 1 -> Output is attached = False 2025-04-28 11:42:10.495 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-04-28 11:42:10.495 - Thread: 1 -> } 2025-04-28 11:42:10.495 - Thread: 1 -> AdapterInfo = { 2025-04-28 11:42:10.496 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-04-28 11:42:10.496 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34313015296, Luid: 60746, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-04-28 11:42:10.496 - Thread: 1 -> Driver version = 2025-04-28 11:42:10.496 - Thread: 1 -> Driver date = 2025-04-28 11:42:10.496 - Thread: 1 -> DriverUpdateNecessary = False 2025-04-28 11:42:10.496 - Thread: 1 -> AftermathSupported = False 2025-04-28 11:42:10.496 - Thread: 1 -> Adapter id = 1 2025-04-28 11:42:10.496 - Thread: 1 -> Supported = True 2025-04-28 11:42:10.496 - Thread: 1 -> RAM = 0 2025-04-28 11:42:10.496 - Thread: 1 -> Priority = 0 2025-04-28 11:42:10.496 - Thread: 1 -> Multithreaded rendering supported = False 2025-04-28 11:42:10.496 - Thread: 1 -> Output is attached = False 2025-04-28 11:42:10.496 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-04-28 11:42:10.496 - Thread: 1 -> } 2025-04-28 11:42:10.497 - Thread: 1 -> Service.IsActive: True 2025-04-28 11:42:10.497 - Thread: 1 -> Service.IsOnline: True 2025-04-28 11:42:10.497 - Thread: 1 -> Service.OwnsGame: False 2025-04-28 11:42:10.497 - Thread: 1 -> Service.UserId: 76561197969804712 2025-04-28 11:42:10.497 - Thread: 1 -> Service.UserName: Kanajashi 2025-04-28 11:42:10.497 - Thread: 1 -> Service.Branch: default 2025-04-28 11:42:10.497 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-04-28 11:42:10.497 - Thread: 1 -> Build version: 0.1.1.0 2025-04-28 11:42:10.501 - Thread: 1 -> MyScreenManager() 2025-04-28 11:42:10.529 - Thread: 27 -> CreateDeviceInternal - CheckSettings() 2025-04-28 11:42:10.529 - Thread: 27 -> CreateDeviceInternal - GetAdapter() 2025-04-28 11:42:10.532 - Thread: 27 -> CreateDeviceInternal - FixSettings() 2025-04-28 11:42:10.532 - Thread: 27 -> CreateDeviceInternal - Create device 2025-04-28 11:42:10.800 - Thread: 27 -> CreateDeviceInternal Steam Overlay integration 2025-04-28 11:42:10.956 - Thread: 27 -> CreateDeviceInternal Steam Overlay OK 2025-04-28 11:42:10.956 - Thread: 27 -> CreateDeviceInternal create swapchain 2025-04-28 11:42:12.677 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-04-28 11:42:12.677 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-04-28 11:42:12.677 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-04-28 11:42:14.218 - Thread: 1 -> Preallocate - START 2025-04-28 11:42:14.222 - Thread: 1 -> MySpaceWorldGenerator - START 2025-04-28 11:42:14.224 - Thread: 1 -> MySpaceWorldGenerator - END 2025-04-28 11:42:14.224 - Thread: 1 -> MySpaceBuildComponent - START 2025-04-28 11:42:14.224 - Thread: 1 -> MySpaceBuildComponent - END 2025-04-28 11:42:14.224 - Thread: 1 -> MyEntities - START 2025-04-28 11:42:14.238 - Thread: 1 -> MyEntities - END 2025-04-28 11:42:14.238 - Thread: 1 -> MyObjectBuilder_Base - START 2025-04-28 11:42:14.238 - Thread: 1 -> MyObjectBuilder_Base - END 2025-04-28 11:42:14.238 - Thread: 1 -> MyTransparentGeometry - START 2025-04-28 11:42:14.238 - Thread: 1 -> MyTransparentGeometry - END 2025-04-28 11:42:14.238 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-04-28 11:42:14.245 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-04-28 11:42:14.245 - Thread: 1 -> MyMath - START 2025-04-28 11:42:14.245 - Thread: 1 -> MyMath - END 2025-04-28 11:42:14.245 - Thread: 1 -> MySimpleObjectDraw - START 2025-04-28 11:42:14.245 - Thread: 1 -> MySimpleObjectDraw - END 2025-04-28 11:42:14.269 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-04-28 11:42:14.269 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-04-28 11:42:14.269 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-04-28 11:42:14.277 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-04-28 11:42:14.277 - Thread: 1 -> MySyncDestructions - START 2025-04-28 11:42:14.277 - Thread: 1 -> MySyncDestructions - END 2025-04-28 11:42:14.277 - Thread: 1 -> MySyncEntity - START 2025-04-28 11:42:14.277 - Thread: 1 -> MySyncEntity - END 2025-04-28 11:42:14.277 - Thread: 1 -> MyCommandCharacter - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyCommandCharacter - END 2025-04-28 11:42:14.277 - Thread: 1 -> MyCommandConsole - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyCommandConsole - END 2025-04-28 11:42:14.277 - Thread: 1 -> MyCommandEntity - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyCommandEntity - END 2025-04-28 11:42:14.277 - Thread: 1 -> MyAiTargetManager - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyAiTargetManager - END 2025-04-28 11:42:14.277 - Thread: 1 -> MyClientDebugCommands - START 2025-04-28 11:42:14.277 - Thread: 1 -> MyClientDebugCommands - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyDedicatedServer - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyDedicatedServer - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyDedicatedServerBase - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyDedicatedServerBase - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerBase - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerBase - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerClient - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerClient - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerClientBase - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerClientBase - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerLobby - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerLobby - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerServerBase - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyMultiplayerServerBase - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyServerDebugCommands - START 2025-04-28 11:42:14.278 - Thread: 1 -> MyServerDebugCommands - END 2025-04-28 11:42:14.278 - Thread: 1 -> MyCubeGridDefinitions - START 2025-04-28 11:42:14.285 - Thread: 1 -> MyCubeGridDefinitions - END 2025-04-28 11:42:14.285 - Thread: 1 -> MyDefinitionManager - START 2025-04-28 11:42:14.327 - Thread: 1 -> MyDefinitionManager - END 2025-04-28 11:42:14.327 - Thread: 1 -> Preallocate - END 2025-04-28 11:42:14.333 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-04-28 11:42:14.639 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-04-28 11:42:14.639 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-04-28 11:42:14.654 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-04-28 11:42:14.654 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:14.654 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:14.654 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-04-28 11:42:14.654 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-04-28 11:42:14.654 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-04-28 11:42:14.655 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-04-28 11:42:14.665 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-04-28 11:42:14.665 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2025-04-28 11:42:14.665 - Thread: 1 -> Virtualized: False 2025-04-28 11:42:14.669 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2025-04-28 11:42:14.670 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,626,030,592 bytes 2025-04-28 11:42:14.670 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-04-28 11:42:14.670 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 42,959,577,088 bytes 2025-04-28 11:42:14.670 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,182,062,592 bytes 2025-04-28 11:42:14.675 - Thread: 1 -> Drive C: | Capacity: 1,999,112,278,016 bytes | Free space: 134,556,131,328 bytes 2025-04-28 11:42:14.675 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 789,272,944,640 bytes 2025-04-28 11:42:14.675 - Thread: 1 -> Drive E: | Capacity: 6,001,156,681,728 bytes | Free space: 1,579,439,587,328 bytes 2025-04-28 11:42:14.676 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-04-28 11:42:14.676 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-04-28 11:42:14.676 - Thread: 1 -> Installed DLCs: 2025-04-28 11:42:14.698 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-04-28 11:42:15.253 - Thread: 1 -> Havok: Physics.Init 2025-04-28 11:42:15.269 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-04-28 11:42:15.275 - Thread: 1 -> HkGameName: SpaceEngineers 2025-04-28 11:42:15.283 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-04-28 11:42:15.285 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-04-28 11:42:15.289 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-04-28 11:42:15.623 - Thread: 1 -> Loading scenarios 2025-04-28 11:42:15.653 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-04-28 11:42:15.653 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-04-28 11:42:15.897 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:15.898 - Thread: 1 -> Loading gamepad controls 2025-04-28 11:42:15.898 - Thread: 1 -> Loading DLC definitions 2025-04-28 11:42:15.939 - Thread: 1 -> Loading OffensiveWords definitions 2025-04-28 11:42:15.939 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-04-28 11:42:15.939 - Thread: 1 -> Loading Quick starts 2025-04-28 11:42:15.939 - Thread: 1 -> Loading ScenarioCategories 2025-04-28 11:42:15.939 - Thread: 1 -> Loading shadow textures definitions 2025-04-28 11:42:15.939 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-04-28 11:42:15.940 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-04-28 11:42:15.943 - Thread: 1 -> MyAudio.LoadData - START 2025-04-28 11:42:15.979 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-04-28 11:42:16.071 - Thread: 1 -> MyAudio.LoadData - END 2025-04-28 11:42:16.082 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2025-04-28 11:42:16.082 - Thread: 1 -> MyGuiManager() 2025-04-28 11:42:16.084 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-04-28 11:42:16.173 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-04-28 11:42:16.313 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-04-28 11:42:16.313 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-04-28 11:42:16.313 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-04-28 11:42:16.371 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-04-28 11:42:16.397 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-04-28 11:42:16.398 - Thread: 15 -> ReloadVoxelMaterials 2025-04-28 11:42:16.423 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-04-28 11:42:16.423 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-04-28 11:42:16.423 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-04-28 11:42:16.423 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-04-28 11:42:16.423 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-04-28 11:42:16.423 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-04-28 11:42:16.460 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-04-28 11:42:16.469 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-04-28 11:42:16.480 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-04-28 11:42:16.488 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-04-28 11:42:16.488 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-04-28 11:42:16.490 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-04-28 11:42:16.492 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-04-28 11:42:16.492 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-04-28 11:42:16.495 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-04-28 11:42:16.496 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-04-28 11:42:16.498 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-04-28 11:42:16.512 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-04-28 11:42:16.527 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-04-28 11:42:16.538 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-04-28 11:42:16.540 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-04-28 11:42:16.540 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-04-28 11:42:16.550 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-04-28 11:42:16.551 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-04-28 11:42:16.551 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-04-28 11:42:16.551 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-04-28 11:42:16.555 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-04-28 11:42:16.568 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-04-28 11:42:16.571 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-04-28 11:42:16.583 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-04-28 11:42:16.606 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-04-28 11:42:16.615 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-04-28 11:42:16.618 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-04-28 11:42:16.620 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-04-28 11:42:16.634 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-04-28 11:42:16.641 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-04-28 11:42:16.643 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-04-28 11:42:16.646 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-04-28 11:42:16.655 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-04-28 11:42:16.656 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-04-28 11:42:16.656 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-04-28 11:42:16.662 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-04-28 11:42:16.668 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-04-28 11:42:16.703 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-04-28 11:42:16.706 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-04-28 11:42:16.708 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-04-28 11:42:16.712 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-04-28 11:42:16.713 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-04-28 11:42:16.725 - Thread: 15 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-04-28 11:42:16.739 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-04-28 11:42:16.739 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-04-28 11:42:16.754 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-04-28 11:42:16.829 - Thread: 1 -> Deluxe Edition (573160) 2025-04-28 11:42:16.829 - Thread: 1 -> Decorative Blocks (1049790) 2025-04-28 11:42:16.830 - Thread: 1 -> Economy Deluxe (1135960) 2025-04-28 11:42:16.830 - Thread: 1 -> Style Pack (1084680) 2025-04-28 11:42:16.830 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-04-28 11:42:16.830 - Thread: 1 -> Frostbite (1241550) 2025-04-28 11:42:16.830 - Thread: 1 -> Sparks Of The Future (1307680) 2025-04-28 11:42:16.831 - Thread: 1 -> Wasteland (1374610) 2025-04-28 11:42:16.831 - Thread: 1 -> Warfare I. (1475830) 2025-04-28 11:42:16.831 - Thread: 1 -> Heavy Industry (1676100) 2025-04-28 11:42:16.831 - Thread: 1 -> Warfare II. (1783760) 2025-04-28 11:42:16.831 - Thread: 1 -> Automatons (1958640) 2025-04-28 11:42:16.831 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-04-28 11:42:16.831 - Thread: 1 -> Anniversary (2569770) 2025-04-28 11:42:16.832 - Thread: 1 -> Signal Blocks (2914120) 2025-04-28 11:42:16.832 - Thread: 1 -> Contact (3066290) 2025-04-28 11:42:16.832 - Thread: 1 -> Fieldwork (3601770) 2025-04-28 11:42:16.867 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-04-28 11:42:16.906 - Thread: 1 -> Timer Frequency: 10000000 2025-04-28 11:42:16.906 - Thread: 1 -> Ticks per frame: 166667 2025-04-28 11:42:17.046 - Thread: 21 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-04-28 11:42:17.587 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-04-28 11:42:17.592 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-04-28 11:42:17.592 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-04-28 11:42:17.598 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-04-28 11:42:17.600 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-04-28 11:42:17.602 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-04-28 11:42:17.608 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-04-28 11:42:17.611 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-04-28 11:42:17.612 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-04-28 11:42:17.622 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-04-28 11:42:17.632 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-04-28 11:42:17.637 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-04-28 11:42:17.650 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-04-28 11:42:17.650 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-04-28 11:42:17.650 - Thread: 1 -> Flares Intensity: 1 2025-04-28 11:42:17.650 - Thread: 1 -> Field of view: 1.39668 2025-04-28 11:42:17.650 - Thread: 1 -> PostProcessingEnabled: False 2025-04-28 11:42:17.650 - Thread: 1 -> Render.GrassDensityFactor: 3 2025-04-28 11:42:17.650 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-04-28 11:42:17.650 - Thread: 1 -> Render.DistanceFade: 1999 2025-04-28 11:42:17.650 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-04-28 11:42:17.650 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-04-28 11:42:17.650 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-04-28 11:42:17.650 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-04-28 11:42:17.650 - Thread: 1 -> Render.TextureQuality: HIGH 2025-04-28 11:42:17.650 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-04-28 11:42:17.650 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-04-28 11:42:17.651 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-04-28 11:42:17.651 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-04-28 11:42:17.651 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-04-28 11:42:17.651 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-04-28 11:42:17.656 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-04-28 11:42:17.659 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-04-28 11:42:17.664 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-04-28 11:42:17.670 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-04-28 11:42:17.683 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-04-28 11:42:17.709 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-04-28 11:42:17.724 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-04-28 11:42:17.746 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-04-28 11:42:17.757 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-04-28 11:42:17.758 - Thread: 1 -> Analytics session started: UserID = (241248c1-fe70-a792-29ee-9a0cfea410d6) SessionID = (d6244938-3dc7-476a-bdfb-74dcbe71fd1a) 2025-04-28 11:42:17.759 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-04-28 11:42:17.815 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-04-28 11:42:17.820 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-04-28 11:42:17.885 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-04-28 11:42:17.908 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-04-28 11:42:17.956 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-04-28 11:42:17.979 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-04-28 11:42:18.044 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-04-28 11:42:18.053 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-04-28 11:42:18.119 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-04-28 11:42:18.127 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-04-28 11:42:18.202 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-04-28 11:42:18.207 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-04-28 11:42:18.239 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-04-28 11:42:18.272 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-04-28 11:42:18.286 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-04-28 11:42:18.297 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-04-28 11:42:18.398 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-04-28 11:42:18.405 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-04-28 11:42:18.594 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-04-28 11:42:18.647 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-04-28 11:42:18.678 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-04-28 11:42:18.712 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-04-28 11:42:18.818 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-04-28 11:42:18.846 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-04-28 11:42:18.859 - Thread: 24 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-04-28 11:42:18.875 - Thread: 22 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-04-28 11:42:19.062 - Thread: 23 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-04-28 11:42:19.068 - Thread: 20 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-04-28 11:42:19.584 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-04-28 11:42:24.047 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-04-28 11:42:24.047 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-04-28 11:42:24.047 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2025-04-28 11:42:26.488 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-04-28 11:42:26.505 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-04-28 11:42:26.505 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-04-28 11:42:27.071 - Thread: 1 -> MyConfig.Save() - START 2025-04-28 11:42:27.071 - Thread: 1 -> Path: C:\Users\Eric\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-04-28 11:42:27.080 - Thread: 1 -> MyConfig.Save() - END 2025-04-28 11:42:28.664 - Thread: 40 -> LoadSession() - Start 2025-04-28 11:42:28.664 - Thread: 40 -> C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase 2025-04-28 11:42:28.664 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Sandbox_config.sbc 2025-04-28 11:42:28.671 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-04-28 11:42:28.865 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Sandbox_config.sbc 2025-04-28 11:42:28.866 - Thread: 40 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-04-28 11:42:28.870 - Thread: 40 -> CheckPoint Experimental mode: Yes 2025-04-28 11:42:28.870 - Thread: 40 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator 2025-04-28 11:42:28.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-04-28 11:42:28.882 - Thread: 13 -> Downloading world mods - START 2025-04-28 11:42:29.013 - Thread: 1 -> Mod dependencies query successful 2025-04-28 11:42:29.013 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2025-04-28 11:42:29.013 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2025-04-28 11:42:29.089 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2025-04-28 11:42:29.139 - Thread: 1 -> Mod dependencies query successful 2025-04-28 11:42:29.139 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 6 items 2025-04-28 11:42:29.242 - Thread: 1 -> Mod query successful 2025-04-28 11:42:29.243 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2025-04-28 11:42:29.243 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2025-04-28 11:42:29.243 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2025-04-28 11:42:29.244 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2025-04-28 11:42:29.244 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2025-04-28 11:42:29.244 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2025-04-28 11:42:29.244 - Thread: 13 -> Mod download time: 0.00 seconds 2025-04-28 11:42:29.246 - Thread: 13 -> Downloading world mods - END 2025-04-28 11:42:29.255 - Thread: 1 -> LoadSession() - End 2025-04-28 11:42:29.271 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2025-04-28 11:42:29.271 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2025-04-28 11:42:29.272 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2025-04-28 11:42:29.291 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-04-28 11:42:29.291 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-04-28 11:42:29.291 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-04-28 11:42:29.489 - Thread: 1 -> RunLoadingAction - START 2025-04-28 11:42:29.489 - Thread: 1 -> Loading session: C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase 2025-04-28 11:42:29.623 - Thread: 1 -> GC Memory: 1,031,063,768 B 2025-04-28 11:42:29.637 - Thread: 1 -> Process Memory: 3,657,146,368 B 2025-04-28 11:42:29.637 - Thread: 1 -> MySession.Static.LogSettings - START 2025-04-28 11:42:29.637 - Thread: 1 -> Name = Fieldwork Update Showcase 2025-04-28 11:42:29.637 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2025-04-28 11:42:29.637 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2025-04-28 11:42:29.637 - Thread: 1 -> Password = 2025-04-28 11:42:29.637 - Thread: 1 -> CurrentPath = C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase 2025-04-28 11:42:29.637 - Thread: 1 -> WorkshopId = 2025-04-28 11:42:29.637 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-04-28 11:42:29.637 - Thread: 1 -> ThumbPath = C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\thumb.jpg 2025-04-28 11:42:29.637 - Thread: 1 -> Settings: 2025-04-28 11:42:29.637 - Thread: 1 -> GameMode = Creative 2025-04-28 11:42:29.637 - Thread: 1 -> MaxPlayers = 2 2025-04-28 11:42:29.637 - Thread: 1 -> OnlineMode = OFFLINE 2025-04-28 11:42:29.637 - Thread: 1 -> TotalPCU = 1000000 2025-04-28 11:42:29.637 - Thread: 1 -> PiratePCU = 25000 2025-04-28 11:42:29.637 - Thread: 1 -> AutoHealing = True 2025-04-28 11:42:29.637 - Thread: 1 -> WeaponsEnabled = True 2025-04-28 11:42:29.637 - Thread: 1 -> ThrusterDamage = True 2025-04-28 11:42:29.637 - Thread: 1 -> EnableSpectator = True 2025-04-28 11:42:29.637 - Thread: 1 -> EnableCopyPaste = True 2025-04-28 11:42:29.637 - Thread: 1 -> MaxFloatingObjects = 100 2025-04-28 11:42:29.637 - Thread: 1 -> MaxGridSize = 0 2025-04-28 11:42:29.637 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-04-28 11:42:29.637 - Thread: 1 -> CargoShipsEnabled = True 2025-04-28 11:42:29.637 - Thread: 1 -> EnvironmentHostility = SAFE 2025-04-28 11:42:29.637 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-04-28 11:42:29.637 - Thread: 1 -> InventorySizeMultiplier = 3 2025-04-28 11:42:29.638 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-04-28 11:42:29.638 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-04-28 11:42:29.638 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-04-28 11:42:29.638 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-04-28 11:42:29.638 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-04-28 11:42:29.638 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-04-28 11:42:29.638 - Thread: 1 -> ClientCanSave = False 2025-04-28 11:42:29.638 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-04-28 11:42:29.638 - Thread: 1 -> PermanentDeath = False 2025-04-28 11:42:29.638 - Thread: 1 -> DestructibleBlocks = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableScripts = False 2025-04-28 11:42:29.638 - Thread: 1 -> AutoSaveInMinutes = 5 2025-04-28 11:42:29.638 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-04-28 11:42:29.638 - Thread: 1 -> ProceduralDensity = 0.35 2025-04-28 11:42:29.638 - Thread: 1 -> EncounterDensity = 0.35 2025-04-28 11:42:29.638 - Thread: 1 -> ProceduralSeed = 0 2025-04-28 11:42:29.638 - Thread: 1 -> DestructibleBlocks = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableIngameScripts = False 2025-04-28 11:42:29.638 - Thread: 1 -> ViewDistance = 15000 2025-04-28 11:42:29.638 - Thread: 1 -> Voxel destruction = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableStructuralSimulation = False 2025-04-28 11:42:29.638 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-04-28 11:42:29.638 - Thread: 1 -> EnableContainerDrops = False 2025-04-28 11:42:29.638 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-04-28 11:42:29.638 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-04-28 11:42:29.638 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableSubgridDamage = False 2025-04-28 11:42:29.638 - Thread: 1 -> SyncDistance = 3000 2025-04-28 11:42:29.638 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-04-28 11:42:29.638 - Thread: 1 -> AFKTimeoutMin = 0 2025-04-28 11:42:29.638 - Thread: 1 -> StopGridsPeriodMin = 15 2025-04-28 11:42:29.638 - Thread: 1 -> MaxPlanets = 99 2025-04-28 11:42:29.638 - Thread: 1 -> MaxBackupSaves = 5 2025-04-28 11:42:29.638 - Thread: 1 -> MaxFactionsCount = 0 2025-04-28 11:42:29.638 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-04-28 11:42:29.638 - Thread: 1 -> RespawnShipDelete = False 2025-04-28 11:42:29.638 - Thread: 1 -> WorldSizeKm = 0 2025-04-28 11:42:29.638 - Thread: 1 -> ResetOwnership = False 2025-04-28 11:42:29.638 - Thread: 1 -> RealisticSound = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableSaving = True 2025-04-28 11:42:29.638 - Thread: 1 -> InfiniteAmmo = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableToolShake = True 2025-04-28 11:42:29.638 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-04-28 11:42:29.638 - Thread: 1 -> OffensiveWordsFiltering = False 2025-04-28 11:42:29.638 - Thread: 1 -> UseConsolePCU = False 2025-04-28 11:42:29.638 - Thread: 1 -> PredefinedAsteroids = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-04-28 11:42:29.638 - Thread: 1 -> FamilySharing = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnablePcuTrading = True 2025-04-28 11:42:29.638 - Thread: 1 -> SuppressedWarnings = 2025-04-28 11:42:29.638 - Thread: 1 -> SimplifiedSimulation = False 2025-04-28 11:42:29.638 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-04-28 11:42:29.638 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-04-28 11:42:29.638 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-04-28 11:42:29.638 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-04-28 11:42:29.638 - Thread: 1 -> TradeFactionsCount = 10 2025-04-28 11:42:29.638 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-04-28 11:42:29.638 - Thread: 1 -> WeatherSystem = False 2025-04-28 11:42:29.638 - Thread: 1 -> WeatherLightingDamage = False 2025-04-28 11:42:29.638 - Thread: 1 -> DepositSizeDenominator = 60 2025-04-28 11:42:29.638 - Thread: 1 -> DepositsCountCoefficient = 1 2025-04-28 11:42:29.638 - Thread: 1 -> EnableEconomy = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableBountyContracts = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableSupergridding = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableAutorespawn = True 2025-04-28 11:42:29.638 - Thread: 1 -> OptimalSpawnDistance = 900 2025-04-28 11:42:29.638 - Thread: 1 -> EnableGoodBotHints = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableResearch = True 2025-04-28 11:42:29.638 - Thread: 1 -> VoxelAgeThreshold = 24 2025-04-28 11:42:29.638 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-04-28 11:42:29.638 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-04-28 11:42:29.638 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-04-28 11:42:29.638 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-04-28 11:42:29.638 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-04-28 11:42:29.638 - Thread: 1 -> OptimalGridCount = 0 2025-04-28 11:42:29.638 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-04-28 11:42:29.638 - Thread: 1 -> BlockCountThreshold = 20 2025-04-28 11:42:29.638 - Thread: 1 -> TrashFlagsValue = 7706 2025-04-28 11:42:29.638 - Thread: 1 -> TrashRemovalEnabled = False 2025-04-28 11:42:29.638 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-04-28 11:42:29.638 - Thread: 1 -> EnableVoxelHand = True 2025-04-28 11:42:29.638 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableScripterRole = False 2025-04-28 11:42:29.638 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-04-28 11:42:29.638 - Thread: 1 -> FloraDensityMultiplier = 1 2025-04-28 11:42:29.638 - Thread: 1 -> EnableSpiders = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableWolfs = False 2025-04-28 11:42:29.638 - Thread: 1 -> TotalBotLimit = 32 2025-04-28 11:42:29.638 - Thread: 1 -> EnableDrones = True 2025-04-28 11:42:29.638 - Thread: 1 -> MaxDrones = 5 2025-04-28 11:42:29.638 - Thread: 1 -> StartInRespawnScreen = False 2025-04-28 11:42:29.638 - Thread: 1 -> SpawnWithTools = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableJetpack = True 2025-04-28 11:42:29.638 - Thread: 1 -> SunRotationIntervalMinutes = 1440 2025-04-28 11:42:29.638 - Thread: 1 -> PhysicsIterations = 8 2025-04-28 11:42:29.638 - Thread: 1 -> CanJoinRunning = False 2025-04-28 11:42:29.638 - Thread: 1 -> Scenario = False 2025-04-28 11:42:29.638 - Thread: 1 -> ScenarioEditMode = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableRespawnShips = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableSunRotation = False 2025-04-28 11:42:29.638 - Thread: 1 -> StationVoxelSupport = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableConvertToStation = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableEncounters = True 2025-04-28 11:42:29.638 - Thread: 1 -> Enable3rdPersonView = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableOxygenPressurization = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnableOxygen = True 2025-04-28 11:42:29.638 - Thread: 1 -> ExperimentalMode = True 2025-04-28 11:42:29.638 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator 2025-04-28 11:42:29.638 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-04-28 11:42:29.638 - Thread: 1 -> EnableRecoil = True 2025-04-28 11:42:29.638 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-04-28 11:42:29.638 - Thread: 1 -> MaxCargoBags = 100 2025-04-28 11:42:29.638 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-04-28 11:42:29.638 - Thread: 1 -> ScrapEnabled = True 2025-04-28 11:42:29.638 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-04-28 11:42:29.638 - Thread: 1 -> EnableShareInertiaTensor = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableUnsafePistonImpulses = False 2025-04-28 11:42:29.638 - Thread: 1 -> EnableUnsafeRotorTorques = False 2025-04-28 11:42:29.639 - Thread: 1 -> MySession.Static.LogSettings - END 2025-04-28 11:42:29.639 - Thread: 1 -> Experimental mode: Yes 2025-04-28 11:42:29.639 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, ExperimentalTurnedOnInConfiguration 2025-04-28 11:42:29.639 - Thread: 1 -> Console compatibility: No 2025-04-28 11:42:30.378 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-04-28 11:42:46.786 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:46.786 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:46.788 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:46.790 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:46.794 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:46.795 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:46.828 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-04-28 11:42:46.828 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-04-28 11:42:46.828 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-04-28 11:42:46.831 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2025-04-28 11:42:47.023 - Thread: 1 -> Loading scenarios 2025-04-28 11:42:47.023 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-04-28 11:42:47.026 - Thread: 1 -> List of used mods (6) - START 2025-04-28 11:42:47.026 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2025-04-28 11:42:47.026 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2025-04-28 11:42:47.026 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2025-04-28 11:42:47.026 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2025-04-28 11:42:47.026 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2025-04-28 11:42:47.026 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2025-04-28 11:42:47.026 - Thread: 1 -> List of used mods - END 2025-04-28 11:42:47.413 - Thread: 1 -> Loading behaviors 2025-04-28 11:42:47.414 - Thread: 1 -> Loading ammo magazines 2025-04-28 11:42:47.414 - Thread: 1 -> Loading ammo definitions 2025-04-28 11:42:47.414 - Thread: 1 -> Loading animations 2025-04-28 11:42:47.415 - Thread: 1 -> Loading animations 2025-04-28 11:42:47.415 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:47.415 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:47.415 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:47.416 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:47.416 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:47.416 - Thread: 1 -> Loading sound definitions 2025-04-28 11:42:47.416 - Thread: 1 -> Loading category classes 2025-04-28 11:42:47.416 - Thread: 1 -> Loading Block Tag definitions 2025-04-28 11:42:47.417 - Thread: 1 -> Loading blueprint classes 2025-04-28 11:42:47.417 - Thread: 1 -> Loading blueprint class entries 2025-04-28 11:42:47.417 - Thread: 1 -> Loading blueprint class entries 2025-04-28 11:42:47.417 - Thread: 1 -> Loading blueprints 2025-04-28 11:42:47.418 - Thread: 1 -> Loading blueprints 2025-04-28 11:42:47.418 - Thread: 1 -> Loading agent definitions 2025-04-28 11:42:47.418 - Thread: 1 -> Loading character definitions 2025-04-28 11:42:47.422 - Thread: 1 -> Loading character definitions 2025-04-28 11:42:47.422 - Thread: 1 -> Loading components 2025-04-28 11:42:47.422 - Thread: 1 -> Loading components 2025-04-28 11:42:47.422 - Thread: 1 -> Loading configuration 2025-04-28 11:42:47.422 - Thread: 1 -> Loading container types 2025-04-28 11:42:47.424 - Thread: 1 -> Loading Contract Types 2025-04-28 11:42:47.428 - Thread: 1 -> Loading gamepad controls 2025-04-28 11:42:47.428 - Thread: 1 -> Loading block positions 2025-04-28 11:42:47.430 - Thread: 1 -> Loading curve definitions 2025-04-28 11:42:47.431 - Thread: 1 -> Loading debris 2025-04-28 11:42:47.431 - Thread: 1 -> Loading environment items entries 2025-04-28 11:42:47.431 - Thread: 1 -> Loading decal global definitions 2025-04-28 11:42:47.431 - Thread: 1 -> Loading decal definitions 2025-04-28 11:42:47.431 - Thread: 1 -> Loading decal definitions 2025-04-28 11:42:47.431 - Thread: 1 -> Loading drone behaviors 2025-04-28 11:42:47.432 - Thread: 1 -> Loading edges 2025-04-28 11:42:47.432 - Thread: 1 -> Loading emissive color definitions 2025-04-28 11:42:47.434 - Thread: 1 -> Loading emissive color default states 2025-04-28 11:42:47.436 - Thread: 1 -> Loading animations 2025-04-28 11:42:47.437 - Thread: 1 -> Loading entity components 2025-04-28 11:42:47.449 - Thread: 1 -> Loading component containers 2025-04-28 11:42:47.453 - Thread: 1 -> Loading environment items entries 2025-04-28 11:42:47.454 - Thread: 1 -> Loading Faction Names 2025-04-28 11:42:47.454 - Thread: 1 -> Loading factions 2025-04-28 11:42:47.454 - Thread: 1 -> Loading flare definitions 2025-04-28 11:42:47.455 - Thread: 1 -> Loading DLC definitions 2025-04-28 11:42:47.460 - Thread: 1 -> Loading gas property definitions 2025-04-28 11:42:47.460 - Thread: 1 -> Loading event definitions 2025-04-28 11:42:47.460 - Thread: 1 -> Loading physical items 2025-04-28 11:42:47.491 - Thread: 1 -> Loading LCD texture categories 2025-04-28 11:42:47.492 - Thread: 1 -> Loading LCD texture categories 2025-04-28 11:42:47.492 - Thread: 1 -> Loading LCD texture categories 2025-04-28 11:42:47.492 - Thread: 1 -> Loading LCD texture categories 2025-04-28 11:42:47.492 - Thread: 1 -> Loading LCD texture categories 2025-04-28 11:42:47.492 - Thread: 1 -> Loading LCD texture categories 2025-04-28 11:42:47.492 - Thread: 1 -> Loading OffensiveWords definitions 2025-04-28 11:42:47.492 - Thread: 1 -> Loading planet definition 2025-04-28 11:42:47.492 - Thread: 1 -> Loading physical items 2025-04-28 11:42:47.493 - Thread: 1 -> Loading physical items 2025-04-28 11:42:47.493 - Thread: 1 -> Loading physical material properties 2025-04-28 11:42:47.493 - Thread: 1 -> Loading pirate antennas 2025-04-28 11:42:47.494 - Thread: 1 -> Loading Quick starts 2025-04-28 11:42:47.494 - Thread: 1 -> Loading research blocks definitions 2025-04-28 11:42:47.495 - Thread: 1 -> Loading research groups definitions 2025-04-28 11:42:47.495 - Thread: 1 -> Loading resource distribution groups 2025-04-28 11:42:47.495 - Thread: 1 -> Loading ScenarioCategories 2025-04-28 11:42:47.495 - Thread: 1 -> Loading shadow textures definitions 2025-04-28 11:42:47.496 - Thread: 1 -> Loading ship sound groups 2025-04-28 11:42:47.503 - Thread: 1 -> Loading ship sound groups 2025-04-28 11:42:47.503 - Thread: 1 -> Loading sound categories 2025-04-28 11:42:47.503 - Thread: 1 -> Loading stat definitions 2025-04-28 11:42:47.503 - Thread: 1 -> Loading stories definition 2025-04-28 11:42:47.504 - Thread: 1 -> Loading Story Categories definition 2025-04-28 11:42:47.504 - Thread: 1 -> Loading gamepad controls 2025-04-28 11:42:47.504 - Thread: 1 -> Loading grid creators 2025-04-28 11:42:47.504 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.504 - Thread: 1 -> Loading planet definition 2025-04-28 11:42:47.504 - Thread: 1 -> Loading voxel map storage definitions 2025-04-28 11:42:47.505 - Thread: 1 -> Loading voxel material definitions 2025-04-28 11:42:47.505 - Thread: 1 -> Loading voxel material definitions 2025-04-28 11:42:47.505 - Thread: 1 -> Loading voxel material definitions 2025-04-28 11:42:47.505 - Thread: 1 -> Loading voxel material definitions 2025-04-28 11:42:47.505 - Thread: 1 -> Loading Weather Effects 2025-04-28 11:42:47.513 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.522 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.523 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.523 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.524 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.527 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.532 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.533 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.540 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.542 - Thread: 1 -> Loading transparent material properties 2025-04-28 11:42:47.543 - Thread: 1 -> Audio effects definitions 2025-04-28 11:42:47.544 - Thread: 1 -> Loading environment items definitions 2025-04-28 11:42:47.545 - Thread: 1 -> Loading environment items definitions 2025-04-28 11:42:47.545 - Thread: 1 -> Loading physical material properties 2025-04-28 11:42:47.549 - Thread: 1 -> Loading particle effect definitions 2025-04-28 11:42:47.670 - Thread: 1 -> Loading particle effect definitions 2025-04-28 11:42:47.671 - Thread: 1 -> Loading environment item definitions 2025-04-28 11:42:47.671 - Thread: 1 -> Loading weapon definitions 2025-04-28 11:42:47.683 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.695 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.699 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.700 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.700 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.700 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.701 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.701 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.704 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.716 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.718 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.718 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.719 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.721 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.722 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.723 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.724 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.724 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.725 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.726 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.730 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.731 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.733 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.733 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.734 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.735 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.736 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.737 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.739 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.739 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.741 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.742 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.744 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.744 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.747 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.748 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.753 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.754 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.756 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.757 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.759 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.760 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.762 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.762 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.764 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.764 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.766 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.783 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.785 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.786 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.788 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.788 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.791 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.792 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.794 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.795 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.800 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.802 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.805 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.805 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.808 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.809 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.812 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.813 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.819 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.819 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.823 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.823 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.827 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.828 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.832 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.832 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.838 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.840 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.843 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.844 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.848 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.849 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.860 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.861 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.872 - Thread: 1 -> Loading cube blocks 2025-04-28 11:42:47.874 - Thread: 1 -> Created definition for: Multi Tool 2025-04-28 11:42:47.874 - Thread: 1 -> Created definition for: Multi Tool 2025-04-28 11:42:47.874 - Thread: 1 -> Created block definitions 2025-04-28 11:42:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiToolLG 2025-04-28 11:42:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiToolSG 2025-04-28 11:42:47.877 - Thread: 1 -> Loading block variant groups 2025-04-28 11:42:47.901 - Thread: 1 -> Loading block variant groups 2025-04-28 11:42:47.904 - Thread: 1 -> Loading asteroid generators 2025-04-28 11:42:47.904 - Thread: 1 -> Loading drop containers 2025-04-28 11:42:47.904 - Thread: 1 -> Loading radial menu definitions 2025-04-28 11:42:47.916 - Thread: 1 -> Loading respawn ships 2025-04-28 11:42:47.917 - Thread: 1 -> Loading spawn groups 2025-04-28 11:42:47.918 - Thread: 1 -> Loading spawn groups 2025-04-28 11:42:47.918 - Thread: 1 -> Loading spawn groups 2025-04-28 11:42:47.918 - Thread: 1 -> Loading spawn groups 2025-04-28 11:42:47.919 - Thread: 1 -> Loading spawn groups 2025-04-28 11:42:47.919 - Thread: 1 -> Loading spawn groups 2025-04-28 11:42:47.919 - Thread: 1 -> Loading wheel speeds 2025-04-28 11:42:47.933 - Thread: 1 -> InitBlockGroups Start 2025-04-28 11:42:47.934 - Thread: 1 -> InitBlockGroups #1 2025-04-28 11:42:47.935 - Thread: 1 -> InitBlockGroups #2 2025-04-28 11:42:47.935 - Thread: 1 -> InitBlockGroups #3 2025-04-28 11:42:47.935 - Thread: 1 -> InitBlockGroups #4 2025-04-28 11:42:47.935 - Thread: 1 -> InitBlockGroups End 2025-04-28 11:42:47.938 - Thread: 1 -> PostprocessBlockVariantGroups Start 2025-04-28 11:42:47.941 - Thread: 1 -> PostprocessBlockVariantGroups End 2025-04-28 11:42:47.941 - Thread: 1 -> PostprocessRadialMenus Start 2025-04-28 11:42:47.942 - Thread: 1 -> PostprocessRadialMenus End 2025-04-28 11:42:47.950 - Thread: 1 -> MyAudio.UnloadData - START 2025-04-28 11:42:47.954 - Thread: 1 -> MyAudio.UnloadData - END 2025-04-28 11:42:47.954 - Thread: 1 -> MyAudio.LoadData - START 2025-04-28 11:42:47.980 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-04-28 11:42:48.147 - Thread: 1 -> MyAudio.LoadData - END 2025-04-28 11:42:48.165 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-04-28 11:42:48.175 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:48.212 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:48.212 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:48.214 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:48.215 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:48.215 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:49.061 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:49.069 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:49.073 - Thread: 1 -> ### Build Info :: CheckVSLP: Hooking MyVisualScriptLogicProvider events to detect overrides and leaks... 2025-04-28 11:42:49.105 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:49.105 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:49.116 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-04-28 11:42:49.319 - Thread: 1 -> Sneaky Sounds: LoadData - START 2025-04-28 11:42:49.328 - Thread: 1 -> Sneaky Sounds: Changed volumes for 58 sounds 2025-04-28 11:42:49.328 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2025-04-28 11:42:49.328 - Thread: 1 -> Sneaky Sounds: LoadData - END 2025-04-28 11:42:49.333 - Thread: 31 -> External debugger: listening... 2025-04-28 11:42:49.986 - Thread: 1 -> MyLights.LoadData() - START 2025-04-28 11:42:49.986 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-04-28 11:42:49.986 - Thread: 1 -> MyLights.LoadData() - END 2025-04-28 11:42:49.986 - Thread: 1 -> Info: MyLights initialized. 2025-04-28 11:42:49.986 - Thread: 1 -> MyExplosions.LoadData() - START 2025-04-28 11:42:49.992 - Thread: 1 -> MyExplosions.LoadData() - END 2025-04-28 11:42:50.016 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-04-28 11:42:50.016 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-04-28 11:42:50.027 - Thread: 1 -> Loading Procedural World Generator 2025-04-28 11:42:50.028 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-04-28 11:42:50.069 - Thread: 1 -> InitDataComponents - Session Components Start 2025-04-28 11:42:50.069 - Thread: 1 -> Init MyPrecalcComponent 2025-04-28 11:42:50.069 - Thread: 1 -> Init MyParticlesManager 2025-04-28 11:42:50.069 - Thread: 1 -> Init MyPhysicsComponentSystem 2025-04-28 11:42:50.069 - Thread: 1 -> Init MySessionComponentAnimationSystem 2025-04-28 11:42:50.069 - Thread: 1 -> Init MySessionComponentExtDebug 2025-04-28 11:42:50.069 - Thread: 1 -> Init Mod 2025-04-28 11:42:50.069 - Thread: 1 -> Init ModUI 2025-04-28 11:42:50.069 - Thread: 1 -> Init ExceptionHandler 2025-04-28 11:42:50.069 - Thread: 1 -> Init RichHudCore 2025-04-28 11:42:50.069 - Thread: 1 -> Init CmdManager 2025-04-28 11:42:50.069 - Thread: 1 -> Init RichHudMaster 2025-04-28 11:42:50.292 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2025-04-28 11:42:50.293 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2025-04-28 11:42:50.299 - Thread: 1 -> Init ExceptionHandler 2025-04-28 11:42:50.299 - Thread: 1 -> Init RichHudCore 2025-04-28 11:42:50.299 - Thread: 1 -> Init CmdManager 2025-04-28 11:42:50.299 - Thread: 1 -> Init BvMain 2025-04-28 11:42:50.609 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2025-04-28 11:42:50.609 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2025-04-28 11:42:50.609 - Thread: 1 -> Init BvApiClient 2025-04-28 11:42:50.609 - Thread: 1 -> Init ExceptionHandler 2025-04-28 11:42:50.609 - Thread: 1 -> Init RichHudCore 2025-04-28 11:42:50.610 - Thread: 1 -> Init Log 2025-04-28 11:42:50.610 - Thread: 1 -> Init BuildInfo_GameSession 2025-04-28 11:42:50.610 - Thread: 1 -> Init CheckVSLP 2025-04-28 11:42:50.610 - Thread: 1 -> Init Session 2025-04-28 11:42:50.610 - Thread: 1 -> Init Log 2025-04-28 11:42:50.610 - Thread: 1 -> Init LeakFinderMod 2025-04-28 11:42:50.610 - Thread: 1 -> Init MySpaceRespawnComponent 2025-04-28 11:42:50.610 - Thread: 1 -> Init DemoComponent 2025-04-28 11:42:50.610 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-04-28 11:42:50.610 - Thread: 1 -> Init MySpaceBuildComponent 2025-04-28 11:42:50.610 - Thread: 1 -> Init MyWarheads 2025-04-28 11:42:50.610 - Thread: 1 -> Init MyExplosions 2025-04-28 11:42:50.610 - Thread: 1 -> Init MyVoiceChatSessionComponent 2025-04-28 11:42:50.610 - Thread: 1 -> Init MySessionComponentIngameHelp 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyAnselSessionComponent 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyEntityTransformationSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyEnvironmentalParticles 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyHighlightSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySessionComponentSpectatorTools 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySessionComponentTeamBalancer 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySessionComponentTrash 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySessionComponentTriggerSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySessionComponentVoxelHand 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySteamAchievements 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyClipboardComponent 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyLights 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyEmoteSwitcher 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyRadialMenuComponent 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyToolbarComponent 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyToolSwitcher 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyHud 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyHudWarnings 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyTerminalControls 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyChatSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyDamageSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyGravityProviderSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyHeightMapLoadingSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyTurretNotifications 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyTimerComponentSystem 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyMissiles 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyProjectiles 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyAudioComponent 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyGlobalEvents 2025-04-28 11:42:50.611 - Thread: 1 -> Init MySector 2025-04-28 11:42:50.611 - Thread: 1 -> Init MyCubeBuilder 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyFloatingObjects 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyGamePruningStructure 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyMeteorShower 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyPlanets 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyDebris 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyOreDetectorSessionComponent 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyCubeGrids 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyAiTargetManager 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyMaterialPropertiesHelper 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyThirdPersonSpectator 2025-04-28 11:42:50.612 - Thread: 1 -> Init MyPhysics 2025-04-28 11:42:50.612 - Thread: 1 -> InitDataComponents - Session Components End 2025-04-28 11:42:50.612 - Thread: 1 -> InitCategories Start 2025-04-28 11:42:50.619 - Thread: 1 -> InitCategories End 2025-04-28 11:42:50.621 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2025-04-28 11:42:50.656 - Thread: 1 -> MyConfig.Save() - START 2025-04-28 11:42:50.656 - Thread: 1 -> Path: C:\Users\Eric\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-04-28 11:42:50.660 - Thread: 1 -> MyConfig.Save() - END 2025-04-28 11:42:50.668 - Thread: 1 -> Init Factions Start 2025-04-28 11:42:50.675 - Thread: 1 -> Init Factions End 2025-04-28 11:42:50.675 - Thread: 1 -> Entities Load Start 2025-04-28 11:42:50.675 - Thread: 1 -> LoadEntities Start 2025-04-28 11:42:50.675 - Thread: 1 -> LoadEntities Parallel Loading Start 2025-04-28 11:42:50.677 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-04-28 11:42:50.677 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-04-28 11:42:50.677 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-04-28 11:42:50.677 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-04-28 11:42:50.677 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-04-28 11:42:50.677 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-04-28 11:42:50.677 - Thread: 16 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Moon-1353915701d19000.vx2' 2025-04-28 11:42:50.677 - Thread: 14 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Mars-2044023682d120000.vx2' 2025-04-28 11:42:50.678 - Thread: 13 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Titan-2124704365d19000.vx2' 2025-04-28 11:42:50.678 - Thread: 17 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Europa-595048092d19000.vx2' 2025-04-28 11:42:50.678 - Thread: 1 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Triton-12345d80253.vx2' 2025-04-28 11:42:50.678 - Thread: 18 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\EarthLike-1779144428d120000.vx2' 2025-04-28 11:42:53.700 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-04-28 11:42:54.643 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-04-28 11:42:54.644 - Thread: 15 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Alien-291759539d120000.vx2' 2025-04-28 11:42:55.089 - Thread: 14 -> Info: Planet generator name: Mars 2025-04-28 11:42:55.091 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2025-04-28 11:42:55.113 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-04-28 11:42:55.113 - Thread: 14 -> Loading voxel 'C:\Users\Eric\AppData\Roaming\SpaceEngineers\Saves\76561197969804712\Fieldwork Update Showcase\Pertam-12345d60133.vx2' 2025-04-28 11:42:55.391 - Thread: 1 -> Info: Planet generator name: Triton 2025-04-28 11:42:55.391 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2025-04-28 11:42:55.392 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-04-28 11:42:55.395 - Thread: 1 -> OnEntityInitialized Kanajashi (MyCharacter, 84853035031438156) 2025-04-28 11:42:55.699 - Thread: 18 -> Info: Planet generator name: EarthLike 2025-04-28 11:42:55.699 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-04-28 11:42:55.705 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-04-28 11:42:55.705 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-04-28 11:42:55.705 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2025-04-28 11:42:56.012 - Thread: 16 -> Info: Planet generator name: Moon 2025-04-28 11:42:56.012 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2025-04-28 11:42:56.277 - Thread: 13 -> Info: Planet generator name: Titan 2025-04-28 11:42:56.277 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2025-04-28 11:42:56.286 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-04-28 11:42:56.286 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-04-28 11:42:56.286 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-04-28 11:42:56.289 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-04-28 11:42:56.289 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2025-04-28 11:42:56.289 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2025-04-28 11:42:56.289 - Thread: 1 -> LoadEntities OnEntityInitialized End 2025-04-28 11:42:56.597 - Thread: 17 -> Info: Planet generator name: Europa 2025-04-28 11:42:56.597 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2025-04-28 11:42:58.666 - Thread: 15 -> Info: Planet generator name: Alien 2025-04-28 11:42:58.666 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2025-04-28 11:42:59.313 - Thread: 14 -> Info: Planet generator name: Pertam 2025-04-28 11:42:59.313 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2025-04-28 11:42:59.313 - Thread: 1 -> LoadEntities Parallel Loading End 2025-04-28 11:42:59.313 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2025-04-28 11:42:59.313 - Thread: 1 -> OnEntityInitialized Small Grid 6880 (MyCubeGrid, 95964267759986880) 2025-04-28 11:42:59.409 - Thread: 1 -> OnEntityInitialized Small Grid 661 (MyCubeGrid, 133621849311300661) 2025-04-28 11:42:59.422 - Thread: 1 -> OnEntityInitialized Static Grid 3721 (MyCubeGrid, 110652228292523721) 2025-04-28 11:42:59.445 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2025-04-28 11:42:59.445 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2025-04-28 11:42:59.445 - Thread: 1 -> LoadEntities End 2025-04-28 11:42:59.445 - Thread: 1 -> Entities Load End 2025-04-28 11:42:59.613 - Thread: 1 -> Checkpoint.CameraAttachedTo: 84853035031438156 2025-04-28 11:42:59.621 - Thread: 1 -> MySession.Static.Load LoadWorld End 2025-04-28 11:42:59.621 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2025-04-28 11:42:59.623 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2025-04-28 11:42:59.971 - Thread: 1 -> Build Info mod: Checking mods list for duplicates... found none! 2025-04-28 11:43:00.086 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-04-28 11:43:00.101 - Thread: 20 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-04-28 11:43:00.104 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-04-28 11:43:00.125 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-04-28 11:43:00.347 - Thread: 1 -> Analytics ids for user ([007...712]): User = (241248c1-fe70-a792-29ee-9a0cfea410d6) Session = (d6244938-3dc7-476a-bdfb-74dcbe71fd1a). 2025-04-28 11:43:00.355 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-04-28 11:43:00.448 - Thread: 1 -> Session loaded 2025-04-28 11:43:00.448 - Thread: 1 -> RunLoadingAction - END 2025-04-28 11:43:00.449 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-04-28 11:43:00.449 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-04-28 11:43:00.458 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-04-28 11:43:00.458 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-04-28 11:43:00.458 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-04-28 11:43:00.540 - Thread: 1 -> Updating continues. 2025-04-28 11:43:00.600 - Thread: 1 -> GC Memory: 1557.286 / 1557.286 MB 2025-04-28 11:43:01.397 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 80051137050485721) 2025-04-28 11:43:01.409 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 135929843282035130) 2025-04-28 11:43:01.431 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.432 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.432 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.447 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.464 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.481 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.497 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.524 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.531 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.584 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.585 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.585 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.597 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.617 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.633 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.648 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.670 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-04-28 11:43:01.714 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-04-28 11:43:01.716 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-04-28 11:43:01.717 - Thread: 16 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.718 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.718 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.718 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.731 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.758 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.776 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.781 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.797 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.814 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.831 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.849 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.864 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.882 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.897 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.914 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.931 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.947 - Thread: 18 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.966 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.980 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:01.997 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.014 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.030 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.047 - Thread: 16 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.065 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.080 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.097 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.114 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.130 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.147 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.164 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.181 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.197 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.214 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.231 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.247 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.264 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.281 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.297 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.314 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.330 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.347 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.381 - Thread: 18 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.382 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.397 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.414 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.430 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.447 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.464 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.480 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.497 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.514 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.530 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.547 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.564 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.581 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.604 - Thread: 16 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.615 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.630 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.649 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.664 - Thread: 1 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.680 - Thread: 14 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.697 - Thread: 18 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.714 - Thread: 14 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.731 - Thread: 13 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.747 - Thread: 16 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.764 - Thread: 16 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.780 - Thread: 15 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.797 - Thread: 15 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.814 - Thread: 17 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.830 - Thread: 18 -> Entity Grid_S_Large_1 {1E2EB78E73341BA} is closed. 2025-04-28 11:43:02.847 - Thread: 1 -> Loading duration: 33.5557294 2025-04-28 11:43:03.595 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2025-04-28 11:43:03.787 - Thread: 1 -> Build Info mod: Finished generating 1305 tooltips in 191.35 ms 2025-04-28 11:43:04.109 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2025-04-28 11:43:04.120 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-04-28 11:43:05.729 - Thread: 1 -> ### Build Info :: CheckVSLP: CheckVSLP: Done checking VSLP events, all ok! (preAssigned=0; erased=0; total events=56) 2025-04-28 11:43:20.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-04-28 11:43:20.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-04-28 11:43:20.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2025-04-28 11:43:20.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2025-04-28 11:43:20.595 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2025-04-28 11:43:21.597 - Thread: 1 -> GUI Stats: Update 18.0879505555555, Draw 0.657593444444444 2025-04-28 11:43:27.692 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 85834292849459120) 2025-04-28 11:43:28.559 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent 2025-04-28 11:43:30.610 - Thread: 1 -> GC Memory: 4035.789 / 4035.789 MB 2025-04-28 11:43:51.827 - Thread: 1 -> GUI Stats: Update 0.136390055555556, Draw 0.656637722222222 2025-04-28 11:43:51.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-04-28 11:43:51.865 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.4798,31.45096,1,0,4039.69,10452.16,981,999019,3,9.897417,23.7026,0,33610,16.66623,0,16.66667,1.649526,3.95033,100,6642549322,4039.69,0,0,-1 2025-04-28 11:43:51.866 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-04-28 11:43:51.866 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,860,91,44,216,57,849,6334,3549,0,0,100,3766,0,1430,31,0,41,15,384,28,0,1,1717,758,456,8,30,0,0,0,0 2025-04-28 11:44:00.626 - Thread: 1 -> GC Memory: 4046.103 / 4046.103 MB 2025-04-28 11:44:21.827 - Thread: 1 -> GUI Stats: Update 0.0810654444444445, Draw 0.547568166666667 2025-04-28 11:44:30.643 - Thread: 1 -> GC Memory: 4052.803 / 4052.803 MB 2025-04-28 11:44:51.827 - Thread: 1 -> GUI Stats: Update 0.0668553333333333, Draw 0.253146 2025-04-28 11:44:51.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-04-28 11:44:51.859 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.245716,28.20428,1,0,1416.103,8938.305,981,999019,3,8.750891,24.37708,0.133755,35175,16.66652,0,16.66667,1.458469,4.062811,100,6642549322,1416.103,0,0,-1 2025-04-28 11:44:51.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-04-28 11:44:51.859 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,860,91,44,216,57,849,6334,3549,0,0,100,3766,0,1430,31,0,41,15,384,28,0,1,1717,758,456,8,30,0,0,0,0 2025-04-28 11:45:00.660 - Thread: 1 -> GC Memory: 1416.083 / 1416.083 MB 2025-04-28 11:45:04.077 - Thread: 1 -> OnEntityInitialized BuildInfo_TemporaryGrid (MyCubeGrid, 80430707360601097) 2025-04-28 11:45:13.061 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-04-28 11:45:13.080 - Thread: 1 -> SpawnCargoShip event picks player 'Kanajashi' out of 1 online. 2025-04-28 11:45:13.086 - Thread: 1 -> Cargo ship destination: GPS:C41_Pirate_Carriage:913693.1:14491.3:1633224.8: 2025-04-28 11:45:13.089 - Thread: 1 -> Attempted cargo ship destination is not valid. 2025-04-28 11:45:13.089 - Thread: 1 -> Could not spawn event. 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