2025-03-29 19:55:33.778 - Thread: 1 -> Log Started 2025-03-29 19:55:33.778 - Thread: 1 -> Timezone (local - UTC): 1h 2025-03-29 19:55:33.778 - Thread: 1 -> App Version: 01_205_026 2025-03-29 19:55:33.789 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-03-29 19:55:33.789 - Thread: 1 -> Branch / Sandbox: SVN 2025-03-29 19:55:33.789 - Thread: 1 -> Client Build Number: 3 2025-03-29 19:55:33.789 - Thread: 1 -> Server Build Number: 1 2025-03-29 19:55:33.789 - Thread: 1 -> Environment.ProcessorCount: 16 2025-03-29 19:55:33.884 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2025-03-29 19:55:33.884 - Thread: 1 -> Environment.CommandLine: D:\STEAM\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-03-29 19:55:33.884 - Thread: 1 -> Environment.Is64BitProcess: True 2025-03-29 19:55:33.884 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-03-29 19:55:33.884 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2025-03-29 19:55:33.884 - Thread: 1 -> Environment.CurrentDirectory: D:\STEAM\steamapps\common\SpaceEngineers\Bin64 2025-03-29 19:55:33.891 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E5-2637 v4 @ 3.50GHz 2025-03-29 19:55:33.891 - Thread: 1 -> Default Culture: 2025-03-29 19:55:33.891 - Thread: 1 -> Default UI Culture: 2025-03-29 19:55:33.891 - Thread: 1 -> MyConfig.Load() - START 2025-03-29 19:55:33.892 - Thread: 1 -> Path: C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-03-29 19:55:34.058 - Thread: 1 -> NewNewGameScreen: False 2025-03-29 19:55:34.058 - Thread: 1 -> EnableDamageEffects: False 2025-03-29 19:55:34.058 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-03-29 19:55:34.058 - Thread: 1 -> EnableReverb: False 2025-03-29 19:55:34.058 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-03-29 19:55:34.058 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-03-29 19:55:34.058 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-03-29 19:55:34.058 - Thread: 1 -> FirstTimeRun: False 2025-03-29 19:55:34.058 - Thread: 1 -> ExperimentalMode: True 2025-03-29 19:55:34.058 - Thread: 1 -> VideoAdapter: 0 2025-03-29 19:55:34.058 - Thread: 1 -> ScreenWidth: 1280 2025-03-29 19:55:34.059 - Thread: 1 -> ScreenHeight: 720 2025-03-29 19:55:34.059 - Thread: 1 -> RefreshRate: 59940 2025-03-29 19:55:34.059 - Thread: 1 -> WindowMode: 0 2025-03-29 19:55:34.059 - Thread: 1 -> VerticalSync: 1 2025-03-29 19:55:34.059 - Thread: 1 -> FieldOfView: 64.00851 2025-03-29 19:55:34.059 - Thread: 1 -> PostProcessingEnabled: False 2025-03-29 19:55:34.059 - Thread: 1 -> FlaresIntensity: 0.1 2025-03-29 19:55:34.059 - Thread: 1 -> TreeViewDistance: 500 2025-03-29 19:55:34.059 - Thread: 1 -> GrassDensity: 0 2025-03-29 19:55:34.059 - Thread: 1 -> GrassDrawDistance: 49 2025-03-29 19:55:34.059 - Thread: 1 -> AntialiasingMode: 0 2025-03-29 19:55:34.059 - Thread: 1 -> ShadowMapResolution: 0 2025-03-29 19:55:34.059 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-03-29 19:55:34.059 - Thread: 1 -> TextureQuality: 0 2025-03-29 19:55:34.059 - Thread: 1 -> VoxelTextureQuality: 0 2025-03-29 19:55:34.059 - Thread: 1 -> AnisotropicFiltering: 0 2025-03-29 19:55:34.059 - Thread: 1 -> ModelQuality: 0 2025-03-29 19:55:34.059 - Thread: 1 -> VoxelQuality: 0 2025-03-29 19:55:34.059 - Thread: 1 -> ShaderQuality: 0 2025-03-29 19:55:34.059 - Thread: 1 -> LightsQuality: 0 2025-03-29 19:55:34.059 - Thread: 1 -> LowMemSwitchToLow: 0 2025-03-29 19:55:34.059 - Thread: 1 -> FirstVTTimeRun: False 2025-03-29 19:55:34.059 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-03-29 19:55:34.059 - Thread: 1 -> LastBannerId: 100 2025-03-29 19:55:34.059 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-03-29 19:55:34.059 - Thread: 1 -> GDPRConsent: True 2025-03-29 19:55:34.059 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-03-29 19:55:34.059 - Thread: 1 -> OnlyPSGames: False 2025-03-29 19:55:34.059 - Thread: 1 -> EnableTrading: True 2025-03-29 19:55:34.059 - Thread: 1 -> EnableSteamCloud: False 2025-03-29 19:55:34.059 - Thread: 1 -> Language: 0 2025-03-29 19:55:34.059 - Thread: 1 -> CubeBuilderBuildingMode: 1 2025-03-29 19:55:34.059 - Thread: 1 -> ControlsHints: True 2025-03-29 19:55:34.059 - Thread: 1 -> GoodBotHints: True 2025-03-29 19:55:34.059 - Thread: 1 -> RotationHints: True 2025-03-29 19:55:34.059 - Thread: 1 -> AreaInteraction: True 2025-03-29 19:55:34.059 - Thread: 1 -> BlueprintSharing: True 2025-03-29 19:55:34.059 - Thread: 1 -> MuteBroadcastControllers: False 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-03-29 19:55:34.059 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-03-29 19:55:34.059 - Thread: 1 -> ShowCrosshair2: 0 2025-03-29 19:55:34.059 - Thread: 1 -> IronSightSwitchState: 1 2025-03-29 19:55:34.059 - Thread: 1 -> SpriteMainViewportScale: 1 2025-03-29 19:55:34.059 - Thread: 1 -> UiTransparency: 1 2025-03-29 19:55:34.059 - Thread: 1 -> UiBkTransparency: 0.8 2025-03-29 19:55:34.059 - Thread: 1 -> HUDBkTransparency: 0.6 2025-03-29 19:55:34.059 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-03-29 19:55:34.059 - Thread: 1 -> CaptureMouse: False 2025-03-29 19:55:34.059 - Thread: 1 -> GameVolume: 0.01649909 2025-03-29 19:55:34.059 - Thread: 1 -> Music_Volume: 0.04770228 2025-03-29 19:55:34.059 - Thread: 1 -> VoiceChatVolume: 5 2025-03-29 19:55:34.059 - Thread: 1 -> HudWarnings: True 2025-03-29 19:55:34.059 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-03-29 19:55:34.059 - Thread: 1 -> VoiceChat: True 2025-03-29 19:55:34.059 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-03-29 19:55:34.059 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-03-29 19:55:34.059 - Thread: 1 -> EnableDynamicMusic: True 2025-03-29 19:55:34.059 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-03-29 19:55:34.059 - Thread: 1 -> EnableDoppler: True 2025-03-29 19:55:34.059 - Thread: 1 -> HudState: 1 2025-03-29 19:55:34.059 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-03-29 19:55:34.059 - Thread: 1 -> ModIoConsent: True 2025-03-29 19:55:34.059 - Thread: 1 -> SelectedScenarioCategory: D:\STEAM\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-03-29 19:55:34.059 - Thread: 1 -> ControllerDefaultOnStart: False 2025-03-29 19:55:34.059 - Thread: 1 -> ZoomMultiplier: 0.2 2025-03-29 19:55:34.059 - Thread: 1 -> GamepadScheme: 0 2025-03-29 19:55:34.059 - Thread: 1 -> GamepadSchemeName: Flight 2025-03-29 19:55:34.059 - Thread: 1 -> MyConfig.Load() - END 2025-03-29 19:55:39.525 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-03-29 19:55:39.537 - Thread: 1 -> Reporting Postponed Events 2025-03-29 19:55:39.537 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-03-29 19:55:39.810 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-03-29 19:55:39.810 - Thread: 1 -> Reporting Postponed Events 2025-03-29 19:55:39.811 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-03-29 19:55:39.811 - Thread: 1 -> Found processor count: 4 2025-03-29 19:55:39.811 - Thread: 1 -> Using processor count: 4 2025-03-29 19:55:39.889 - Thread: 1 -> All detected adapters: 2025-03-29 19:55:39.893 - Thread: 1 -> NVIDIA Quadro RTX 5000 - VendorID=4318, SubsystemID=312414268, DeviceID=7856 2025-03-29 19:55:39.893 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-03-29 19:55:40.969 - Thread: 1 -> AdapterInfo = { 2025-03-29 19:55:40.970 - Thread: 1 -> Name = NVIDIA Quadro RTX 5000 + DISPLAY1 2025-03-29 19:55:40.970 - Thread: 1 -> Description = dev id: 7856, mem: 16931356672, shared mem: 34314389504, Luid: 113594, rev: 161, subsys id: 312414268, vendor id: 4318, feature_level 11.1: True 2025-03-29 19:55:40.970 - Thread: 1 -> Driver version = 32.0.15.7283 2025-03-29 19:55:40.970 - Thread: 1 -> Driver date = 20250314000000.000000-000 2025-03-29 19:55:40.970 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-29 19:55:40.970 - Thread: 1 -> AftermathSupported = False 2025-03-29 19:55:40.970 - Thread: 1 -> Adapter id = 0 2025-03-29 19:55:40.970 - Thread: 1 -> Supported = True 2025-03-29 19:55:40.970 - Thread: 1 -> RAM = 16931356672 2025-03-29 19:55:40.970 - Thread: 1 -> Priority = 2 2025-03-29 19:55:40.970 - Thread: 1 -> Multithreaded rendering supported = True 2025-03-29 19:55:40.970 - Thread: 1 -> Output is attached = True 2025-03-29 19:55:40.970 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-03-29 19:55:40.970 - Thread: 1 -> } 2025-03-29 19:55:40.970 - Thread: 1 -> AdapterInfo = { 2025-03-29 19:55:40.971 - Thread: 1 -> Name = NVIDIA Quadro RTX 5000 + DISPLAY1 2025-03-29 19:55:40.971 - Thread: 1 -> Description = dev id: 7856, mem: 16931356672, shared mem: 34314389504, Luid: 113594, rev: 161, subsys id: 312414268, vendor id: 4318, feature_level 11.1: True 2025-03-29 19:55:40.971 - Thread: 1 -> Driver version = 32.0.15.7283 2025-03-29 19:55:40.971 - Thread: 1 -> Driver date = 20250314000000.000000-000 2025-03-29 19:55:40.971 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-29 19:55:40.971 - Thread: 1 -> AftermathSupported = False 2025-03-29 19:55:40.971 - Thread: 1 -> Adapter id = 0 2025-03-29 19:55:40.971 - Thread: 1 -> Supported = True 2025-03-29 19:55:40.971 - Thread: 1 -> RAM = 16931356672 2025-03-29 19:55:40.971 - Thread: 1 -> Priority = 2 2025-03-29 19:55:40.971 - Thread: 1 -> Multithreaded rendering supported = True 2025-03-29 19:55:40.971 - Thread: 1 -> Output is attached = True 2025-03-29 19:55:40.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-03-29 19:55:40.971 - Thread: 1 -> } 2025-03-29 19:55:40.971 - Thread: 1 -> AdapterInfo = { 2025-03-29 19:55:40.972 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-03-29 19:55:40.972 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34314389504, Luid: 117052, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-03-29 19:55:40.972 - Thread: 1 -> Driver version = 2025-03-29 19:55:40.972 - Thread: 1 -> Driver date = 2025-03-29 19:55:40.972 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-29 19:55:40.972 - Thread: 1 -> AftermathSupported = False 2025-03-29 19:55:40.972 - Thread: 1 -> Adapter id = 1 2025-03-29 19:55:40.972 - Thread: 1 -> Supported = True 2025-03-29 19:55:40.972 - Thread: 1 -> RAM = 0 2025-03-29 19:55:40.972 - Thread: 1 -> Priority = 0 2025-03-29 19:55:40.972 - Thread: 1 -> Multithreaded rendering supported = False 2025-03-29 19:55:40.972 - Thread: 1 -> Output is attached = False 2025-03-29 19:55:40.972 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-03-29 19:55:40.972 - Thread: 1 -> } 2025-03-29 19:55:40.972 - Thread: 1 -> AdapterInfo = { 2025-03-29 19:55:40.973 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-03-29 19:55:40.973 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34314389504, Luid: 117052, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-03-29 19:55:40.973 - Thread: 1 -> Driver version = 2025-03-29 19:55:40.973 - Thread: 1 -> Driver date = 2025-03-29 19:55:40.973 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-29 19:55:40.973 - Thread: 1 -> AftermathSupported = False 2025-03-29 19:55:40.973 - Thread: 1 -> Adapter id = 1 2025-03-29 19:55:40.973 - Thread: 1 -> Supported = True 2025-03-29 19:55:40.973 - Thread: 1 -> RAM = 0 2025-03-29 19:55:40.973 - Thread: 1 -> Priority = 0 2025-03-29 19:55:40.973 - Thread: 1 -> Multithreaded rendering supported = False 2025-03-29 19:55:40.973 - Thread: 1 -> Output is attached = False 2025-03-29 19:55:40.973 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-03-29 19:55:40.973 - Thread: 1 -> } 2025-03-29 19:55:40.974 - Thread: 1 -> Service.IsActive: True 2025-03-29 19:55:40.974 - Thread: 1 -> Service.IsOnline: True 2025-03-29 19:55:40.974 - Thread: 1 -> Service.OwnsGame: False 2025-03-29 19:55:40.974 - Thread: 1 -> Service.UserId: 76561198092212196 2025-03-29 19:55:40.974 - Thread: 1 -> Service.UserName: Formidable Fargis 2025-03-29 19:55:40.974 - Thread: 1 -> Service.Branch: default 2025-03-29 19:55:40.974 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-03-29 19:55:40.974 - Thread: 1 -> Build version: 0.1.1.0 2025-03-29 19:55:40.977 - Thread: 1 -> MyScreenManager() 2025-03-29 19:55:40.988 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2025-03-29 19:55:40.988 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2025-03-29 19:55:40.992 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2025-03-29 19:55:40.992 - Thread: 21 -> CreateDeviceInternal - Create device 2025-03-29 19:55:41.345 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2025-03-29 19:55:41.560 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2025-03-29 19:55:41.560 - Thread: 21 -> CreateDeviceInternal create swapchain 2025-03-29 19:55:43.148 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-03-29 19:55:43.149 - Thread: 1 -> Game dir: D:\STEAM\steamapps\common\SpaceEngineers\Bin64 2025-03-29 19:55:43.149 - Thread: 1 -> Content dir: D:\STEAM\steamapps\common\SpaceEngineers\Content 2025-03-29 19:55:43.824 - Thread: 1 -> Preallocate - START 2025-03-29 19:55:43.832 - Thread: 1 -> MySpaceWorldGenerator - START 2025-03-29 19:55:43.833 - Thread: 1 -> MySpaceWorldGenerator - END 2025-03-29 19:55:43.833 - Thread: 1 -> MySpaceBuildComponent - START 2025-03-29 19:55:43.833 - Thread: 1 -> MySpaceBuildComponent - END 2025-03-29 19:55:43.833 - Thread: 1 -> MyEntities - START 2025-03-29 19:55:43.851 - Thread: 1 -> MyEntities - END 2025-03-29 19:55:43.851 - Thread: 1 -> MyObjectBuilder_Base - START 2025-03-29 19:55:43.851 - Thread: 1 -> MyObjectBuilder_Base - END 2025-03-29 19:55:43.851 - Thread: 1 -> MyTransparentGeometry - START 2025-03-29 19:55:43.851 - Thread: 1 -> MyTransparentGeometry - END 2025-03-29 19:55:43.851 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-03-29 19:55:43.852 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-03-29 19:55:43.852 - Thread: 1 -> MyMath - START 2025-03-29 19:55:43.852 - Thread: 1 -> MyMath - END 2025-03-29 19:55:43.852 - Thread: 1 -> MySimpleObjectDraw - START 2025-03-29 19:55:43.852 - Thread: 1 -> MySimpleObjectDraw - END 2025-03-29 19:55:43.871 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-03-29 19:55:43.871 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-03-29 19:55:43.871 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-03-29 19:55:43.873 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-03-29 19:55:43.873 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-03-29 19:55:43.873 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-03-29 19:55:43.873 - Thread: 1 -> MySyncDestructions - START 2025-03-29 19:55:43.873 - Thread: 1 -> MySyncDestructions - END 2025-03-29 19:55:43.873 - Thread: 1 -> MySyncEntity - START 2025-03-29 19:55:43.873 - Thread: 1 -> MySyncEntity - END 2025-03-29 19:55:43.873 - Thread: 1 -> MyCommandCharacter - START 2025-03-29 19:55:43.873 - Thread: 1 -> MyCommandCharacter - END 2025-03-29 19:55:43.873 - Thread: 1 -> MyCommandConsole - START 2025-03-29 19:55:43.873 - Thread: 1 -> MyCommandConsole - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyCommandEntity - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyCommandEntity - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyAiTargetManager - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyAiTargetManager - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyClientDebugCommands - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyClientDebugCommands - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyDedicatedServer - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyDedicatedServer - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyDedicatedServerBase - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyDedicatedServerBase - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerBase - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerBase - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerClient - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerClient - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerClientBase - START 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerClientBase - END 2025-03-29 19:55:43.874 - Thread: 1 -> MyMultiplayerLobby - START 2025-03-29 19:55:43.875 - Thread: 1 -> MyMultiplayerLobby - END 2025-03-29 19:55:43.875 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-03-29 19:55:43.875 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-03-29 19:55:43.875 - Thread: 1 -> MyMultiplayerServerBase - START 2025-03-29 19:55:43.875 - Thread: 1 -> MyMultiplayerServerBase - END 2025-03-29 19:55:43.875 - Thread: 1 -> MyServerDebugCommands - START 2025-03-29 19:55:43.875 - Thread: 1 -> MyServerDebugCommands - END 2025-03-29 19:55:43.875 - Thread: 1 -> MyCubeGridDefinitions - START 2025-03-29 19:55:43.876 - Thread: 1 -> MyCubeGridDefinitions - END 2025-03-29 19:55:43.876 - Thread: 1 -> MyDefinitionManager - START 2025-03-29 19:55:43.886 - Thread: 1 -> MyDefinitionManager - END 2025-03-29 19:55:43.886 - Thread: 1 -> Preallocate - END 2025-03-29 19:55:43.888 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-03-29 19:55:44.228 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-03-29 19:55:44.228 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-03-29 19:55:44.229 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-03-29 19:55:44.229 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:44.229 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:44.229 - Thread: 1 -> Assembly.Location: D:\STEAM\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-03-29 19:55:44.229 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-03-29 19:55:44.229 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-03-29 19:55:44.230 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-03-29 19:55:44.240 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard 2025-03-29 19:55:44.240 - Thread: 1 -> Win32_ComputerSystem.Model: HP Z840 Workstation 2025-03-29 19:55:44.240 - Thread: 1 -> Virtualized: False 2025-03-29 19:55:44.259 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2637 v4 @ 3.50GHz 2025-03-29 19:55:44.260 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2637 v4 @ 3.50GHz 2025-03-29 19:55:44.260 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,628,779,008 bytes 2025-03-29 19:55:44.260 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-03-29 19:55:44.260 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 51,002,445,824 bytes 2025-03-29 19:55:44.260 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,636,526,583,808 bytes 2025-03-29 19:55:44.265 - Thread: 1 -> Drive C: | Capacity: 1,023,560,491,008 bytes | Free space: 830,716,358,656 bytes 2025-03-29 19:55:44.265 - Thread: 1 -> Drive D: | Capacity: 1,024,208,138,240 bytes | Free space: 248,406,458,368 bytes 2025-03-29 19:55:44.266 - Thread: 1 -> Drive E: | Capacity: 2,000,263,573,504 bytes | Free space: 1,982,702,743,552 bytes 2025-03-29 19:55:44.266 - Thread: 1 -> Drive F: | Capacity: 2,000,396,742,656 bytes | Free space: 1,959,332,810,752 bytes 2025-03-29 19:55:44.266 - Thread: 1 -> Drive G: | Capacity: 3,000,557,891,584 bytes | Free space: 600,174,669,824 bytes 2025-03-29 19:55:44.266 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-03-29 19:55:44.266 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-03-29 19:55:44.267 - Thread: 1 -> Installed DLCs: 2025-03-29 19:55:44.269 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-03-29 19:55:44.296 - Thread: 1 -> Havok: Physics.Init 2025-03-29 19:55:44.317 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-03-29 19:55:44.324 - Thread: 1 -> HkGameName: SpaceEngineers 2025-03-29 19:55:44.326 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-03-29 19:55:44.326 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-03-29 19:55:44.328 - Thread: 1 -> 0f04f37c81f2535750809691145ff1097284f9e0 2025-03-29 19:55:44.691 - Thread: 1 -> Loading scenarios 2025-03-29 19:55:44.711 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-03-29 19:55:44.711 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-03-29 19:55:45.045 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:45.045 - Thread: 1 -> Loading gamepad controls 2025-03-29 19:55:45.045 - Thread: 1 -> Loading DLC definitions 2025-03-29 19:55:45.073 - Thread: 1 -> Loading OffensiveWords definitions 2025-03-29 19:55:45.074 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-03-29 19:55:45.074 - Thread: 1 -> Loading Quick starts 2025-03-29 19:55:45.074 - Thread: 1 -> Loading ScenarioCategories 2025-03-29 19:55:45.074 - Thread: 1 -> Loading shadow textures definitions 2025-03-29 19:55:45.074 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-03-29 19:55:45.075 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-03-29 19:55:45.078 - Thread: 1 -> MyAudio.LoadData - START 2025-03-29 19:55:45.167 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-03-29 19:55:45.201 - Thread: 1 -> MyAudio.LoadData - END 2025-03-29 19:55:45.204 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-03-29 19:55:45.204 - Thread: 1 -> MyGuiManager() 2025-03-29 19:55:45.206 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-03-29 19:55:45.292 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-03-29 19:55:45.461 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-03-29 19:55:45.461 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-03-29 19:55:45.461 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-03-29 19:55:45.490 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-03-29 19:55:45.492 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-03-29 19:55:45.515 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-03-29 19:55:45.516 - Thread: 10 -> ReloadVoxelMaterials 2025-03-29 19:55:45.581 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-03-29 19:55:45.581 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-03-29 19:55:45.581 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-03-29 19:55:45.581 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-03-29 19:55:45.603 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-03-29 19:55:45.603 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-03-29 19:55:45.624 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-03-29 19:55:45.635 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-03-29 19:55:45.646 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-03-29 19:55:45.657 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-03-29 19:55:45.663 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-03-29 19:55:45.664 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-03-29 19:55:45.665 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-03-29 19:55:45.667 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-03-29 19:55:45.671 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-03-29 19:55:45.672 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-03-29 19:55:45.674 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-03-29 19:55:45.687 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-03-29 19:55:45.711 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-03-29 19:55:45.720 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-03-29 19:55:45.742 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-03-29 19:55:45.753 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-03-29 19:55:45.754 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-03-29 19:55:45.758 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-03-29 19:55:45.758 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-03-29 19:55:45.759 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-03-29 19:55:45.773 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-03-29 19:55:45.777 - Thread: 1 -> Deluxe Edition (573160) 2025-03-29 19:55:45.777 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-03-29 19:55:45.778 - Thread: 1 -> Decorative Blocks (1049790) 2025-03-29 19:55:45.778 - Thread: 1 -> Economy Deluxe (1135960) 2025-03-29 19:55:45.778 - Thread: 1 -> Style Pack (1084680) 2025-03-29 19:55:45.778 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-03-29 19:55:45.778 - Thread: 1 -> Frostbite (1241550) 2025-03-29 19:55:45.779 - Thread: 1 -> Sparks Of The Future (1307680) 2025-03-29 19:55:45.779 - Thread: 1 -> Wasteland (1374610) 2025-03-29 19:55:45.779 - Thread: 1 -> Warfare I. (1475830) 2025-03-29 19:55:45.779 - Thread: 1 -> Heavy Industry (1676100) 2025-03-29 19:55:45.779 - Thread: 1 -> Warfare II. (1783760) 2025-03-29 19:55:45.780 - Thread: 1 -> Automatons (1958640) 2025-03-29 19:55:45.780 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-03-29 19:55:45.780 - Thread: 1 -> Signal Blocks (2914120) 2025-03-29 19:55:45.780 - Thread: 1 -> Contact (3066290) 2025-03-29 19:55:45.816 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-03-29 19:55:45.843 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-03-29 19:55:45.850 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-03-29 19:55:45.851 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-03-29 19:55:45.851 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-03-29 19:55:45.853 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-03-29 19:55:45.856 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-03-29 19:55:45.864 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-03-29 19:55:45.872 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-03-29 19:55:45.875 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-03-29 19:55:45.876 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-03-29 19:55:45.876 - Thread: 1 -> Timer Frequency: 10000000 2025-03-29 19:55:45.876 - Thread: 1 -> Ticks per frame: 166667 2025-03-29 19:55:45.876 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-03-29 19:55:45.876 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-03-29 19:55:45.885 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-03-29 19:55:45.890 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-03-29 19:55:45.899 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-03-29 19:55:45.905 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-03-29 19:55:45.913 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-03-29 19:55:45.927 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-03-29 19:55:45.928 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-03-29 19:55:45.931 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-03-29 19:55:45.953 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-03-29 19:55:46.144 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-03-29 19:55:46.837 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-03-29 19:55:46.909 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-03-29 19:55:46.985 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-03-29 19:55:46.986 - Thread: 1 -> Flares Intensity: 0.1 2025-03-29 19:55:46.986 - Thread: 1 -> Field of view: 1.117159 2025-03-29 19:55:46.986 - Thread: 1 -> PostProcessingEnabled: False 2025-03-29 19:55:46.986 - Thread: 1 -> Render.GrassDensityFactor: 0 2025-03-29 19:55:46.986 - Thread: 1 -> Render.GrassDrawDistance: 49 2025-03-29 19:55:46.986 - Thread: 1 -> Render.DistanceFade: 500 2025-03-29 19:55:46.986 - Thread: 1 -> Render.AntialiasingMode: NONE 2025-03-29 19:55:46.986 - Thread: 1 -> Render.ShadowQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2025-03-29 19:55:46.986 - Thread: 1 -> Render.TextureQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-03-29 19:55:46.986 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2025-03-29 19:55:46.986 - Thread: 1 -> Render.ParticleQuality: LOW 2025-03-29 19:55:47.022 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-03-29 19:55:47.043 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-03-29 19:55:47.044 - Thread: 1 -> Analytics session started: UserID = (3ce757b5-aa75-c18b-f734-4837949af736) SessionID = (75156f35-6a30-4a7a-812c-ceb9b001c066) 2025-03-29 19:55:47.045 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-03-29 19:55:47.422 - Thread: 12 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-03-29 19:55:47.633 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-03-29 19:55:47.634 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-03-29 19:55:47.640 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-03-29 19:55:47.641 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-03-29 19:55:47.643 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-03-29 19:55:47.646 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-03-29 19:55:47.649 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-03-29 19:55:47.650 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-03-29 19:55:47.652 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-03-29 19:55:47.661 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-03-29 19:55:47.665 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-03-29 19:55:47.670 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-03-29 19:55:47.678 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-03-29 19:55:47.683 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-03-29 19:55:47.690 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-03-29 19:55:47.701 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-03-29 19:55:47.733 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-03-29 19:55:47.754 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-03-29 19:55:47.765 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-03-29 19:55:47.807 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-03-29 19:55:47.815 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-03-29 19:55:47.844 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-03-29 19:55:47.863 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-03-29 19:55:47.881 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-03-29 19:55:47.911 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-03-29 19:55:47.920 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-03-29 19:55:47.945 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-03-29 19:55:47.963 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-03-29 19:55:48.008 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-03-29 19:55:48.048 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-03-29 19:55:48.051 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-03-29 19:55:48.053 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-03-29 19:55:48.079 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-03-29 19:55:48.084 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-03-29 19:55:48.093 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-03-29 19:55:48.095 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-03-29 19:55:48.106 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-03-29 19:55:48.108 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-03-29 19:55:48.354 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-03-29 19:55:48.360 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-03-29 19:55:48.374 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-03-29 19:55:48.530 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-03-29 19:55:48.533 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-03-29 19:55:48.556 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-03-29 19:55:48.780 - Thread: 14 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-03-29 19:55:48.809 - Thread: 10 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-03-29 19:55:48.866 - Thread: 15 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-03-29 19:55:49.436 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-03-29 19:55:49.438 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-03-29 19:55:49.453 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-03-29 19:55:49.453 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-03-29 19:55:49.508 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-03-29 19:55:49.796 - Thread: 1 -> MyConfig.Save() - START 2025-03-29 19:55:49.813 - Thread: 1 -> Path: C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-03-29 19:55:49.925 - Thread: 1 -> MyConfig.Save() - END 2025-03-29 19:55:52.534 - Thread: 30 -> LoadSession() - Start 2025-03-29 19:55:52.534 - Thread: 30 -> C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu 2025-03-29 19:55:52.534 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu\Sandbox_config.sbc 2025-03-29 19:55:52.545 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-03-29 19:55:54.272 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu\Sandbox_config.sbc 2025-03-29 19:55:54.274 - Thread: 30 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-03-29 19:55:54.274 - Thread: 30 -> CheckPoint Experimental mode: Yes 2025-03-29 19:55:54.274 - Thread: 30 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2025-03-29 19:55:54.278 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-03-29 19:55:54.278 - Thread: 11 -> Downloading world mods - START 2025-03-29 19:55:54.375 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-03-29 19:55:54.375 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-03-29 19:55:54.375 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2025-03-29 19:55:54.494 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-03-29 19:55:54.496 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-03-29 19:55:54.547 - Thread: 1 -> Mod dependencies query successful 2025-03-29 19:55:54.547 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 1 items 2025-03-29 19:55:54.828 - Thread: 1 -> Mod query successful 2025-03-29 19:55:54.829 - Thread: 11 -> Up to date mod: Id = 2369529905, title = 'RB - Piston Pack (Small & Large Grid)' 2025-03-29 19:55:54.829 - Thread: 11 -> Mod download time: 0.00 seconds 2025-03-29 19:55:54.829 - Thread: 11 -> Downloading world mods - END 2025-03-29 19:55:54.844 - Thread: 1 -> LoadSession() - End 2025-03-29 19:55:54.861 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-03-29 19:55:54.862 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-03-29 19:55:54.862 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-03-29 19:55:54.864 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-03-29 19:55:54.864 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-03-29 19:55:54.865 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-03-29 19:55:54.895 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-03-29 19:55:54.897 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-03-29 19:55:54.897 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-03-29 19:55:55.078 - Thread: 1 -> RunLoadingAction - START 2025-03-29 19:55:55.078 - Thread: 1 -> Loading session: C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu 2025-03-29 19:55:55.215 - Thread: 1 -> GC Memory: 1,025,416,264 B 2025-03-29 19:55:55.224 - Thread: 1 -> Process Memory: 3,147,268,096 B 2025-03-29 19:55:55.225 - Thread: 1 -> Experimental mode: Yes 2025-03-29 19:55:55.225 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2025-03-29 19:55:55.225 - Thread: 1 -> Console compatibility: No 2025-03-29 19:55:56.502 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-03-29 19:55:56.524 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-03-29 19:55:56.524 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-03-29 19:55:56.525 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-03-29 19:55:56.527 - Thread: 1 -> 0f04f37c81f2535750809691145ff1097284f9e0 2025-03-29 19:55:56.748 - Thread: 1 -> Loading scenarios 2025-03-29 19:55:56.749 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-03-29 19:55:56.750 - Thread: 1 -> List of used mods (1) - START 2025-03-29 19:55:56.752 - Thread: 1 -> Id = Steam:2369529905, Filename = '2369529905.sbm', Name = 'RB - Piston Pack (Small & Large Grid)' 2025-03-29 19:55:56.752 - Thread: 1 -> List of used mods - END 2025-03-29 19:55:56.848 - Thread: 1 -> Loading behaviors 2025-03-29 19:55:56.849 - Thread: 1 -> Loading ammo magazines 2025-03-29 19:55:56.849 - Thread: 1 -> Loading ammo definitions 2025-03-29 19:55:56.849 - Thread: 1 -> Loading animations 2025-03-29 19:55:56.850 - Thread: 1 -> Loading animations 2025-03-29 19:55:56.851 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:56.851 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:56.851 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:56.851 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:56.851 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:56.851 - Thread: 1 -> Loading sound definitions 2025-03-29 19:55:56.851 - Thread: 1 -> Loading category classes 2025-03-29 19:55:56.852 - Thread: 1 -> Loading Block Tag definitions 2025-03-29 19:55:56.853 - Thread: 1 -> Loading blueprint classes 2025-03-29 19:55:56.853 - Thread: 1 -> Loading blueprint class entries 2025-03-29 19:55:56.853 - Thread: 1 -> Loading blueprint class entries 2025-03-29 19:55:56.853 - Thread: 1 -> Loading blueprints 2025-03-29 19:55:56.854 - Thread: 1 -> Loading blueprints 2025-03-29 19:55:56.854 - Thread: 1 -> Loading agent definitions 2025-03-29 19:55:56.854 - Thread: 1 -> Loading character definitions 2025-03-29 19:55:56.857 - Thread: 1 -> Loading character definitions 2025-03-29 19:55:56.858 - Thread: 1 -> Loading components 2025-03-29 19:55:56.858 - Thread: 1 -> Loading components 2025-03-29 19:55:56.858 - Thread: 1 -> Loading configuration 2025-03-29 19:55:56.858 - Thread: 1 -> Loading container types 2025-03-29 19:55:56.859 - Thread: 1 -> Loading Contract Types 2025-03-29 19:55:56.859 - Thread: 1 -> Loading gamepad controls 2025-03-29 19:55:56.859 - Thread: 1 -> Loading block positions 2025-03-29 19:55:56.859 - Thread: 1 -> Loading curve definitions 2025-03-29 19:55:56.860 - Thread: 1 -> Loading debris 2025-03-29 19:55:56.860 - Thread: 1 -> Loading environment items entries 2025-03-29 19:55:56.860 - Thread: 1 -> Loading decal global definitions 2025-03-29 19:55:56.860 - Thread: 1 -> Loading decal definitions 2025-03-29 19:55:56.860 - Thread: 1 -> Loading decal definitions 2025-03-29 19:55:56.860 - Thread: 1 -> Loading drone behaviors 2025-03-29 19:55:56.860 - Thread: 1 -> Loading edges 2025-03-29 19:55:56.861 - Thread: 1 -> Loading emissive color definitions 2025-03-29 19:55:56.861 - Thread: 1 -> Loading emissive color default states 2025-03-29 19:55:56.861 - Thread: 1 -> Loading animations 2025-03-29 19:55:56.861 - Thread: 1 -> Loading entity components 2025-03-29 19:55:56.869 - Thread: 1 -> Loading component containers 2025-03-29 19:55:56.871 - Thread: 1 -> Loading environment items entries 2025-03-29 19:55:56.871 - Thread: 1 -> Loading Faction Names 2025-03-29 19:55:56.872 - Thread: 1 -> Loading factions 2025-03-29 19:55:56.872 - Thread: 1 -> Loading flare definitions 2025-03-29 19:55:56.872 - Thread: 1 -> Loading DLC definitions 2025-03-29 19:55:56.874 - Thread: 1 -> Loading gas property definitions 2025-03-29 19:55:56.874 - Thread: 1 -> Loading event definitions 2025-03-29 19:55:56.874 - Thread: 1 -> Loading physical items 2025-03-29 19:55:56.900 - Thread: 1 -> Loading LCD texture categories 2025-03-29 19:55:56.900 - Thread: 1 -> Loading LCD texture categories 2025-03-29 19:55:56.900 - Thread: 1 -> Loading LCD texture categories 2025-03-29 19:55:56.900 - Thread: 1 -> Loading LCD texture categories 2025-03-29 19:55:56.900 - Thread: 1 -> Loading LCD texture categories 2025-03-29 19:55:56.900 - Thread: 1 -> Loading LCD texture categories 2025-03-29 19:55:56.900 - Thread: 1 -> Loading OffensiveWords definitions 2025-03-29 19:55:56.900 - Thread: 1 -> Loading planet definition 2025-03-29 19:55:56.900 - Thread: 1 -> Loading physical items 2025-03-29 19:55:56.901 - Thread: 1 -> Loading physical items 2025-03-29 19:55:56.901 - Thread: 1 -> Loading physical material properties 2025-03-29 19:55:56.902 - Thread: 1 -> Loading pirate antennas 2025-03-29 19:55:56.902 - Thread: 1 -> Loading Quick starts 2025-03-29 19:55:56.902 - Thread: 1 -> Loading research blocks definitions 2025-03-29 19:55:56.903 - Thread: 1 -> Loading research groups definitions 2025-03-29 19:55:56.903 - Thread: 1 -> Loading resource distribution groups 2025-03-29 19:55:56.904 - Thread: 1 -> Loading ScenarioCategories 2025-03-29 19:55:56.904 - Thread: 1 -> Loading shadow textures definitions 2025-03-29 19:55:56.904 - Thread: 1 -> Loading ship sound groups 2025-03-29 19:55:56.904 - Thread: 1 -> Loading ship sound groups 2025-03-29 19:55:56.905 - Thread: 1 -> Loading sound categories 2025-03-29 19:55:56.905 - Thread: 1 -> Loading stat definitions 2025-03-29 19:55:56.905 - Thread: 1 -> Loading stories definition 2025-03-29 19:55:56.906 - Thread: 1 -> Loading Story Categories definition 2025-03-29 19:55:56.906 - Thread: 1 -> Loading gamepad controls 2025-03-29 19:55:56.906 - Thread: 1 -> Loading grid creators 2025-03-29 19:55:56.906 - Thread: 1 -> Loading transparent material properties 2025-03-29 19:55:56.906 - Thread: 1 -> Loading planet definition 2025-03-29 19:55:56.906 - Thread: 1 -> Loading voxel map storage definitions 2025-03-29 19:55:56.907 - Thread: 1 -> Loading voxel material definitions 2025-03-29 19:55:56.907 - Thread: 1 -> Loading voxel material definitions 2025-03-29 19:55:56.907 - Thread: 1 -> Loading voxel material definitions 2025-03-29 19:55:56.907 - Thread: 1 -> Loading voxel material definitions 2025-03-29 19:55:56.907 - Thread: 1 -> Loading Weather Effects 2025-03-29 19:55:56.912 - Thread: 1 -> Loading category classes 2025-03-29 19:55:56.913 - Thread: 1 -> Loading block positions 2025-03-29 19:55:56.913 - Thread: 1 -> Loading blueprint classes 2025-03-29 19:55:56.913 - Thread: 1 -> Loading blueprint class entries 2025-03-29 19:55:56.913 - Thread: 1 -> Loading research blocks definitions 2025-03-29 19:55:56.913 - Thread: 1 -> Loading research groups definitions 2025-03-29 19:55:56.914 - Thread: 1 -> Audio effects definitions 2025-03-29 19:55:56.914 - Thread: 1 -> Loading environment items definitions 2025-03-29 19:55:56.915 - Thread: 1 -> Loading environment items definitions 2025-03-29 19:55:56.915 - Thread: 1 -> Loading physical material properties 2025-03-29 19:55:56.916 - Thread: 1 -> Loading particle effect definitions 2025-03-29 19:55:57.047 - Thread: 1 -> Loading particle effect definitions 2025-03-29 19:55:57.048 - Thread: 1 -> Loading environment item definitions 2025-03-29 19:55:57.049 - Thread: 1 -> Loading weapon definitions 2025-03-29 19:55:57.052 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.055 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.056 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.062 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.062 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.063 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.063 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.064 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.065 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.078 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.079 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.080 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.081 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.083 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.084 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.085 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.086 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.087 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.089 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.089 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.091 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.093 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.117 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.118 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.120 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.120 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.122 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.123 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.125 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.126 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.128 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.128 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.130 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.130 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.132 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.133 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.136 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.137 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.141 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.142 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.144 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.144 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.147 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.147 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.149 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.151 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.154 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.155 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.160 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.160 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.162 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.163 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.166 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.168 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.170 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.172 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.175 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.176 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.185 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.185 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.189 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.190 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.193 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.194 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.198 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.199 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.204 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.205 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.209 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.209 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.213 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.215 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.219 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.223 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.228 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.229 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.234 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.235 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.245 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.247 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_1_Base_Large 2025-03-29 19:55:57.247 - Thread: 1 -> Created definition for: Piston [1] 2025-03-29 19:55:57.248 - Thread: 1 -> Created definition for: Piston [2] 2025-03-29 19:55:57.249 - Thread: 1 -> Created definition for: Piston [3] 2025-03-29 19:55:57.250 - Thread: 1 -> Created definition for: Piston [5] 2025-03-29 19:55:57.251 - Thread: 1 -> Created definition for: Piston [10] 2025-03-29 19:55:57.252 - Thread: 1 -> Created definition for: Piston [20] 2025-03-29 19:55:57.253 - Thread: 1 -> Created definition for: Top Piston Part 2025-03-29 19:55:57.253 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.253 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_1_Base_Large 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_2_Base_Large 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_3_Base_Large 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_5_Base_Large 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_10_Base_Large 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_20_Base_Large 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/LargePistonTop 2025-03-29 19:55:57.254 - Thread: 1 -> Loading cube blocks 2025-03-29 19:55:57.255 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_1_Base_Small 2025-03-29 19:55:57.255 - Thread: 1 -> Created definition for: Piston Small [1] 2025-03-29 19:55:57.256 - Thread: 1 -> Created definition for: Piston Small [2] 2025-03-29 19:55:57.257 - Thread: 1 -> Created definition for: Piston Small [3] 2025-03-29 19:55:57.258 - Thread: 1 -> Created definition for: Piston Small [5] 2025-03-29 19:55:57.259 - Thread: 1 -> Created definition for: Piston Small [10] 2025-03-29 19:55:57.259 - Thread: 1 -> Created definition for: Piston Small [20] 2025-03-29 19:55:57.259 - Thread: 1 -> Created block definitions 2025-03-29 19:55:57.259 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_1_Base_Large 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_2_Base_Large 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_3_Base_Large 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_5_Base_Large 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_10_Base_Large 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_20_Base_Large 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/LargePistonTop 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_1_Base_Small 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_2_Base_Small 2025-03-29 19:55:57.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_3_Base_Small 2025-03-29 19:55:57.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_5_Base_Small 2025-03-29 19:55:57.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_10_Base_Small 2025-03-29 19:55:57.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/RB_Piston_20_Base_Small 2025-03-29 19:55:57.263 - Thread: 1 -> Loading block variant groups 2025-03-29 19:55:57.282 - Thread: 1 -> Loading asteroid generators 2025-03-29 19:55:57.283 - Thread: 1 -> Loading drop containers 2025-03-29 19:55:57.283 - Thread: 1 -> Loading radial menu definitions 2025-03-29 19:55:57.292 - Thread: 1 -> Loading respawn ships 2025-03-29 19:55:57.293 - Thread: 1 -> Loading spawn groups 2025-03-29 19:55:57.293 - Thread: 1 -> Loading spawn groups 2025-03-29 19:55:57.293 - Thread: 1 -> Loading spawn groups 2025-03-29 19:55:57.293 - Thread: 1 -> Loading spawn groups 2025-03-29 19:55:57.293 - Thread: 1 -> Loading spawn groups 2025-03-29 19:55:57.294 - Thread: 1 -> Loading spawn groups 2025-03-29 19:55:57.294 - Thread: 1 -> Loading wheel speeds 2025-03-29 19:55:57.316 - Thread: 1 -> MyAudio.UnloadData - START 2025-03-29 19:55:57.323 - Thread: 1 -> MyAudio.UnloadData - END 2025-03-29 19:55:57.323 - Thread: 1 -> MyAudio.LoadData - START 2025-03-29 19:55:57.386 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-03-29 19:55:57.526 - Thread: 1 -> MyAudio.LoadData - END 2025-03-29 19:55:57.535 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-03-29 19:55:57.546 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:57.583 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:57.584 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:57.584 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:57.594 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-03-29 19:55:57.793 - Thread: 41 -> External debugger: listening... 2025-03-29 19:55:58.036 - Thread: 1 -> MyLights.LoadData() - START 2025-03-29 19:55:58.038 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-03-29 19:55:58.038 - Thread: 1 -> MyLights.LoadData() - END 2025-03-29 19:55:58.038 - Thread: 1 -> Info: MyLights initialized. 2025-03-29 19:55:58.038 - Thread: 1 -> MyExplosions.LoadData() - START 2025-03-29 19:55:58.042 - Thread: 1 -> MyExplosions.LoadData() - END 2025-03-29 19:55:58.063 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-03-29 19:55:58.064 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-03-29 19:55:58.072 - Thread: 1 -> Loading Procedural World Generator 2025-03-29 19:55:58.072 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-03-29 19:55:58.124 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-03-29 19:55:58.619 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2025-03-29 19:55:58.619 - Thread: 1 -> Loading voxel storage from file 'C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu\EarthLike-1490369077d120000.vx2' 2025-03-29 19:55:59.216 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-03-29 19:56:00.872 - Thread: 1 -> Info: Planet generator name: EarthLike 2025-03-29 19:56:00.872 - Thread: 1 -> Info: Planet storage name: EarthLike-1490369077d120000 2025-03-29 19:56:00.877 - Thread: 1 -> Entities loaded & initialized 2025-03-29 19:56:00.968 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-03-29 19:56:00.983 - Thread: 1 -> MySession.Static.LogSettings - START 2025-03-29 19:56:00.986 - Thread: 1 -> Name = piontek w domu 2025-03-29 19:56:00.986 - Thread: 1 -> Description = 2025-03-29 19:56:00.986 - Thread: 1 -> GameDateTime = 01/02/2081 06:26:16 2025-03-29 19:56:00.987 - Thread: 1 -> Password = 2025-03-29 19:56:00.987 - Thread: 1 -> CurrentPath = C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu 2025-03-29 19:56:00.987 - Thread: 1 -> WorkshopId = 2025-03-29 19:56:00.987 - Thread: 1 -> CameraController = Default_Astronaut 2025-03-29 19:56:00.987 - Thread: 1 -> ThumbPath = C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu\thumb.jpg 2025-03-29 19:56:00.987 - Thread: 1 -> Settings: 2025-03-29 19:56:00.990 - Thread: 1 -> GameMode = Creative 2025-03-29 19:56:00.991 - Thread: 1 -> MaxPlayers = 2 2025-03-29 19:56:00.991 - Thread: 1 -> OnlineMode = OFFLINE 2025-03-29 19:56:00.991 - Thread: 1 -> TotalPCU = 100000 2025-03-29 19:56:00.991 - Thread: 1 -> PiratePCU = 25000 2025-03-29 19:56:00.991 - Thread: 1 -> AutoHealing = True 2025-03-29 19:56:00.991 - Thread: 1 -> WeaponsEnabled = True 2025-03-29 19:56:00.991 - Thread: 1 -> ThrusterDamage = True 2025-03-29 19:56:00.991 - Thread: 1 -> EnableSpectator = False 2025-03-29 19:56:00.991 - Thread: 1 -> EnableCopyPaste = True 2025-03-29 19:56:00.991 - Thread: 1 -> MaxFloatingObjects = 16 2025-03-29 19:56:00.991 - Thread: 1 -> MaxGridSize = 0 2025-03-29 19:56:00.991 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-03-29 19:56:00.991 - Thread: 1 -> CargoShipsEnabled = True 2025-03-29 19:56:00.991 - Thread: 1 -> EnvironmentHostility = SAFE 2025-03-29 19:56:00.991 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-03-29 19:56:00.991 - Thread: 1 -> InventorySizeMultiplier = 3 2025-03-29 19:56:00.991 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-03-29 19:56:00.991 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-03-29 19:56:00.991 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-03-29 19:56:00.991 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-03-29 19:56:00.991 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-03-29 19:56:00.991 - Thread: 1 -> GrinderSpeedMultiplier = 5 2025-03-29 19:56:00.991 - Thread: 1 -> ClientCanSave = False 2025-03-29 19:56:00.991 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-03-29 19:56:00.991 - Thread: 1 -> PermanentDeath = False 2025-03-29 19:56:00.991 - Thread: 1 -> DestructibleBlocks = True 2025-03-29 19:56:00.991 - Thread: 1 -> EnableScripts = True 2025-03-29 19:56:00.991 - Thread: 1 -> AutoSaveInMinutes = 5 2025-03-29 19:56:00.991 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-03-29 19:56:00.991 - Thread: 1 -> ProceduralDensity = 0.35 2025-03-29 19:56:00.991 - Thread: 1 -> EncounterDensity = 0.35 2025-03-29 19:56:00.991 - Thread: 1 -> ProceduralSeed = 0 2025-03-29 19:56:00.991 - Thread: 1 -> DestructibleBlocks = True 2025-03-29 19:56:00.991 - Thread: 1 -> EnableIngameScripts = True 2025-03-29 19:56:00.991 - Thread: 1 -> ViewDistance = 5000 2025-03-29 19:56:00.991 - Thread: 1 -> Voxel destruction = False 2025-03-29 19:56:00.991 - Thread: 1 -> EnableStructuralSimulation = False 2025-03-29 19:56:00.991 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-03-29 19:56:00.991 - Thread: 1 -> EnableContainerDrops = True 2025-03-29 19:56:00.991 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-03-29 19:56:00.991 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-03-29 19:56:00.991 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-03-29 19:56:00.991 - Thread: 1 -> EnableSubgridDamage = False 2025-03-29 19:56:00.991 - Thread: 1 -> SyncDistance = 3000 2025-03-29 19:56:00.991 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-03-29 19:56:00.991 - Thread: 1 -> AFKTimeoutMin = 0 2025-03-29 19:56:00.991 - Thread: 1 -> StopGridsPeriodMin = 15 2025-03-29 19:56:00.991 - Thread: 1 -> MaxPlanets = 99 2025-03-29 19:56:00.991 - Thread: 1 -> MaxBackupSaves = 23 2025-03-29 19:56:00.991 - Thread: 1 -> MaxFactionsCount = 0 2025-03-29 19:56:00.991 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-03-29 19:56:00.992 - Thread: 1 -> RespawnShipDelete = False 2025-03-29 19:56:00.992 - Thread: 1 -> WorldSizeKm = 0 2025-03-29 19:56:00.992 - Thread: 1 -> ResetOwnership = False 2025-03-29 19:56:00.992 - Thread: 1 -> RealisticSound = False 2025-03-29 19:56:00.992 - Thread: 1 -> EnableSaving = True 2025-03-29 19:56:00.992 - Thread: 1 -> InfiniteAmmo = False 2025-03-29 19:56:00.992 - Thread: 1 -> EnableToolShake = False 2025-03-29 19:56:00.992 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-03-29 19:56:00.992 - Thread: 1 -> OffensiveWordsFiltering = False 2025-03-29 19:56:00.992 - Thread: 1 -> UseConsolePCU = False 2025-03-29 19:56:00.992 - Thread: 1 -> PredefinedAsteroids = True 2025-03-29 19:56:00.992 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-03-29 19:56:00.992 - Thread: 1 -> FamilySharing = True 2025-03-29 19:56:00.992 - Thread: 1 -> EnablePcuTrading = True 2025-03-29 19:56:00.992 - Thread: 1 -> SuppressedWarnings = 2025-03-29 19:56:00.992 - Thread: 1 -> SimplifiedSimulation = False 2025-03-29 19:56:00.992 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-03-29 19:56:00.992 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-03-29 19:56:00.992 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-03-29 19:56:00.992 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-03-29 19:56:00.992 - Thread: 1 -> TradeFactionsCount = 10 2025-03-29 19:56:00.992 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-03-29 19:56:00.992 - Thread: 1 -> WeatherSystem = False 2025-03-29 19:56:00.992 - Thread: 1 -> WeatherLightingDamage = False 2025-03-29 19:56:00.992 - Thread: 1 -> DepositSizeDenominator = 30 2025-03-29 19:56:00.992 - Thread: 1 -> DepositsCountCoefficient = 2 2025-03-29 19:56:00.992 - Thread: 1 -> EnableEconomy = False 2025-03-29 19:56:00.992 - Thread: 1 -> EnableBountyContracts = True 2025-03-29 19:56:00.992 - Thread: 1 -> EnableSupergridding = False 2025-03-29 19:56:00.992 - Thread: 1 -> EnableAutorespawn = True 2025-03-29 19:56:00.992 - Thread: 1 -> OptimalSpawnDistance = 900 2025-03-29 19:56:00.992 - Thread: 1 -> EnableGoodBotHints = True 2025-03-29 19:56:00.992 - Thread: 1 -> EnableResearch = True 2025-03-29 19:56:00.992 - Thread: 1 -> VoxelAgeThreshold = 24 2025-03-29 19:56:00.992 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-03-29 19:56:00.992 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-03-29 19:56:00.992 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-03-29 19:56:00.992 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-03-29 19:56:00.992 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-03-29 19:56:00.992 - Thread: 1 -> OptimalGridCount = 0 2025-03-29 19:56:00.992 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-03-29 19:56:00.992 - Thread: 1 -> BlockCountThreshold = 20 2025-03-29 19:56:00.992 - Thread: 1 -> TrashFlagsValue = 1562 2025-03-29 19:56:00.992 - Thread: 1 -> TrashRemovalEnabled = True 2025-03-29 19:56:00.992 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-03-29 19:56:00.992 - Thread: 1 -> EnableVoxelHand = True 2025-03-29 19:56:00.993 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-03-29 19:56:00.993 - Thread: 1 -> EnableScripterRole = False 2025-03-29 19:56:00.993 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-03-29 19:56:00.993 - Thread: 1 -> FloraDensityMultiplier = 1 2025-03-29 19:56:00.993 - Thread: 1 -> EnableSpiders = False 2025-03-29 19:56:00.993 - Thread: 1 -> EnableWolfs = False 2025-03-29 19:56:00.993 - Thread: 1 -> TotalBotLimit = 16 2025-03-29 19:56:00.993 - Thread: 1 -> EnableDrones = False 2025-03-29 19:56:00.993 - Thread: 1 -> MaxDrones = 5 2025-03-29 19:56:00.993 - Thread: 1 -> StartInRespawnScreen = False 2025-03-29 19:56:00.993 - Thread: 1 -> SpawnWithTools = True 2025-03-29 19:56:00.993 - Thread: 1 -> EnableJetpack = True 2025-03-29 19:56:00.993 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-03-29 19:56:00.993 - Thread: 1 -> PhysicsIterations = 8 2025-03-29 19:56:00.993 - Thread: 1 -> CanJoinRunning = False 2025-03-29 19:56:00.993 - Thread: 1 -> Scenario = False 2025-03-29 19:56:00.993 - Thread: 1 -> ScenarioEditMode = False 2025-03-29 19:56:00.999 - Thread: 1 -> EnableRespawnShips = True 2025-03-29 19:56:00.999 - Thread: 1 -> EnableSunRotation = True 2025-03-29 19:56:00.999 - Thread: 1 -> StationVoxelSupport = False 2025-03-29 19:56:00.999 - Thread: 1 -> EnableConvertToStation = True 2025-03-29 19:56:00.999 - Thread: 1 -> EnableEncounters = True 2025-03-29 19:56:00.999 - Thread: 1 -> Enable3rdPersonView = True 2025-03-29 19:56:00.999 - Thread: 1 -> EnableOxygenPressurization = True 2025-03-29 19:56:00.999 - Thread: 1 -> EnableOxygen = True 2025-03-29 19:56:00.999 - Thread: 1 -> ExperimentalMode = True 2025-03-29 19:56:01.000 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2025-03-29 19:56:01.000 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-03-29 19:56:01.000 - Thread: 1 -> EnableRecoil = True 2025-03-29 19:56:01.000 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-03-29 19:56:01.000 - Thread: 1 -> MaxCargoBags = 100 2025-03-29 19:56:01.000 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-03-29 19:56:01.000 - Thread: 1 -> ScrapEnabled = True 2025-03-29 19:56:01.000 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-03-29 19:56:01.000 - Thread: 1 -> MySession.Static.LogSettings - END 2025-03-29 19:56:01.018 - Thread: 1 -> Analytics ids for user ([007...196]): User = (3ce757b5-aa75-c18b-f734-4837949af736) Session = (75156f35-6a30-4a7a-812c-ceb9b001c066). 2025-03-29 19:56:01.019 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-03-29 19:56:01.249 - Thread: 1 -> Session loaded 2025-03-29 19:56:01.249 - Thread: 1 -> RunLoadingAction - END 2025-03-29 19:56:01.249 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-03-29 19:56:01.250 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-03-29 19:56:01.250 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-03-29 19:56:01.252 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-03-29 19:56:01.252 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-03-29 19:56:01.252 - Thread: 1 -> Updating continues. 2025-03-29 19:56:01.260 - Thread: 1 -> GC Memory: 1324.38 / 1324.38 MB 2025-03-29 19:56:01.374 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-03-29 19:56:01.395 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-03-29 19:56:01.400 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-03-29 19:56:01.420 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-03-29 19:56:02.108 - Thread: 1 -> Loading duration: 7.2128205 2025-03-29 19:56:02.310 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-03-29 19:56:02.311 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-03-29 19:56:02.311 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-03-29 19:56:02.378 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 19:56:12.054 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.080 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.091 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.096 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:12.113 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.127 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.292 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.293 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.302 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:12.304 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:12.317 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.333 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.338 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.341 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:12.464 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:12.466 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:12.467 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:13.013 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:13.017 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:13.190 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:13.206 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:13.548 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-03-29 19:56:16.276 - Thread: 1 -> Loading voxel storage from file 'D:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-03-29 19:56:31.263 - Thread: 1 -> GC Memory: 1618.76 / 1618.76 MB 2025-03-29 19:56:33.480 - Thread: 1 -> GUI Stats: Update 3.98347294444446, Draw 0.286197444444445 2025-03-29 19:56:40.541 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 19:57:01.268 - Thread: 1 -> GC Memory: 1861.66 / 1861.66 MB 2025-03-29 19:57:04.828 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 19:57:11.220 - Thread: 1 -> GUI Stats: Update 0.0256622777777778, Draw 0.327792666666667 2025-03-29 19:57:11.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 19:57:11.266 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,32.77357,27.27316,1,0,2071.706,6298.438,7069,94095,11,9.793612,32.09581,0,43387,33.46121,0,16.66667,3.277061,10.73965,100,4753613911,2071.706,0,0,-1 2025-03-29 19:57:11.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 19:57:11.266 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,861,31,16,89,2048,121,4533,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 19:57:32.882 - Thread: 1 -> GC Memory: 1673.229 / 1673.229 MB 2025-03-29 19:57:34.119 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 19:57:45.304 - Thread: 1 -> GUI Stats: Update 0.0234527777777778, Draw 0.318007 2025-03-29 19:57:58.742 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 19:58:02.909 - Thread: 1 -> GC Memory: 1569.686 / 1569.686 MB 2025-03-29 19:58:19.744 - Thread: 1 -> GUI Stats: Update 0.0283893333333334, Draw 0.342737 2025-03-29 19:58:19.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 19:58:19.776 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,14.2641,22.98476,1,0,1641.33,6399.043,7349,93815,11,6.573111,31.22881,0.1070339,43096,33.33154,0,16.66667,2.190919,10.40904,100,4753670693,1641.33,0,0,-1 2025-03-29 19:58:19.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 19:58:19.776 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,861,31,16,89,2048,121,4533,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 19:58:28.358 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 19:58:32.916 - Thread: 1 -> GC Memory: 1575.228 / 1575.228 MB 2025-03-29 19:58:53.006 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 19:58:58.088 - Thread: 1 -> GUI Stats: Update 0.0258178333333333, Draw 0.326558333333334 2025-03-29 19:59:02.964 - Thread: 1 -> GC Memory: 1640.442 / 1640.442 MB 2025-03-29 19:59:22.650 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 19:59:32.728 - Thread: 1 -> GUI Stats: Update 0.0265895555555556, Draw 0.3230615 2025-03-29 19:59:32.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 19:59:32.769 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,79.31548,31.40866,1,0,1840.727,6494.355,7294,93879,11,10.38217,31.6281,0.109641,43082,33.4479,0,16.66667,3.472617,10.57893,100,4754271677,1840.727,0,0,-1 2025-03-29 19:59:32.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 19:59:32.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,31,16,89,2048,121,4534,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 19:59:32.972 - Thread: 1 -> GC Memory: 1841.437 / 1841.437 MB 2025-03-29 19:59:47.454 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:00:02.979 - Thread: 1 -> GC Memory: 2093.826 / 2093.826 MB 2025-03-29 20:00:07.362 - Thread: 1 -> GUI Stats: Update 0.024396, Draw 0.331301277777777 2025-03-29 20:00:17.142 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:00:32.981 - Thread: 1 -> GC Memory: 1640.979 / 1640.979 MB 2025-03-29 20:00:42.104 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:00:45.886 - Thread: 1 -> GUI Stats: Update 0.0280323333333334, Draw 0.344731888888889 2025-03-29 20:00:45.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 20:00:45.951 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,40.22709,22.39163,1,0,1568.836,6631.344,7058,94106,11,8.08662,29.75868,0.1081481,42984,33.20851,0,16.66667,2.685446,9.882414,100,4754318037,1568.836,0,0,-1 2025-03-29 20:00:45.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 20:00:45.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,31,16,89,2048,121,4534,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 20:00:47.093 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-03-29 20:00:55.080 - Thread: 1 -> Autosave initiated 2025-03-29 20:00:55.080 - Thread: 1 -> Character state: True 2025-03-29 20:00:55.080 - Thread: 1 -> IsServer: True 2025-03-29 20:00:55.080 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-03-29 20:00:55.080 - Thread: 1 -> Autosave 2025-03-29 20:00:55.081 - Thread: 1 -> Saving world - START 2025-03-29 20:00:55.082 - Thread: 1 -> Making world state snapshot. 2025-03-29 20:00:55.082 - Thread: 1 -> Before snapshot.: GC Memory: 1,640 B 2025-03-29 20:00:55.342 - Thread: 1 -> After snapshot.: GC Memory: 1,719 B 2025-03-29 20:00:55.346 - Thread: 1 -> Directory cleanup: GC Memory: 1,720 B 2025-03-29 20:00:55.346 - Thread: 1 -> Saving world - END 2025-03-29 20:00:55.347 - Thread: 10 -> Session snapshot save - START 2025-03-29 20:00:55.349 - Thread: 10 -> Checking file access for files in target dir. 2025-03-29 20:00:57.600 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu\.new\Sandbox_config.sbc 2025-03-29 20:00:59.339 - Thread: 10 -> Session snapshot save - END 2025-03-29 20:01:02.982 - Thread: 1 -> GC Memory: 1782.222 / 1782.222 MB 2025-03-29 20:01:12.459 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:01:21.007 - Thread: 1 -> GUI Stats: Update 0.0248701111111111, Draw 0.341754777777778 2025-03-29 20:01:32.994 - Thread: 1 -> GC Memory: 1653.437 / 1653.437 MB 2025-03-29 20:01:37.589 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:01:56.075 - Thread: 1 -> GUI Stats: Update 0.0241296666666666, Draw 0.354008111111111 2025-03-29 20:01:56.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 20:01:56.155 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,16.58151,19.35805,1,0,1650.761,6730.211,7349,93815,11,7.012902,28.62364,0.1040815,43124,33.33334,0,16.66667,2.337635,9.541214,100,4754397301,1650.761,0,0,-1 2025-03-29 20:01:56.156 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 20:01:56.156 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,31,16,89,2048,121,4534,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 20:02:05.899 - Thread: 1 -> GC Memory: 1732.632 / 1732.632 MB 2025-03-29 20:02:07.586 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:02:32.541 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:02:35.069 - Thread: 1 -> GUI Stats: Update 0.0215316111111111, Draw 0.319253333333333 2025-03-29 20:02:35.907 - Thread: 1 -> GC Memory: 1561.541 / 1561.541 MB 2025-03-29 20:03:03.169 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:03:05.908 - Thread: 1 -> GC Memory: 1547.145 / 1547.145 MB 2025-03-29 20:03:10.389 - Thread: 1 -> GUI Stats: Update 0.022895611111111, Draw 0.327452499999999 2025-03-29 20:03:10.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 20:03:10.480 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,35.4473,45.33665,1,0,1593.926,6821.516,7316,93857,11,9.722335,22.16927,0.08392984,43034,33.33276,0,16.66667,3.240722,7.389629,100,4754425195,1593.926,0,0,-1 2025-03-29 20:03:10.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 20:03:10.480 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,31,16,89,2048,121,4534,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 20:03:28.748 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:03:35.909 - Thread: 1 -> GC Memory: 1605.302 / 1605.302 MB 2025-03-29 20:03:46.686 - Thread: 1 -> GUI Stats: Update 0.0243928888888889, Draw 0.328953222222222 2025-03-29 20:03:59.545 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:04:05.911 - Thread: 1 -> GC Memory: 1599.143 / 1599.143 MB 2025-03-29 20:04:25.010 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:04:26.130 - Thread: 1 -> GUI Stats: Update 0.0275404444444444, Draw 0.317934888888888 2025-03-29 20:04:26.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 20:04:26.247 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,157.0227,79.29928,1,0,2366.159,6908.012,7058,94106,11,7.321336,3.166726,0.09872788,42909,33.56911,1,16.66667,2.457707,1.063042,100,4754086295,2366.159,0,0,-1 2025-03-29 20:04:26.247 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 20:04:26.247 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,31,16,89,2048,121,4533,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 20:04:35.913 - Thread: 1 -> GC Memory: 1617.711 / 1617.711 MB 2025-03-29 20:04:56.255 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:05:02.015 - Thread: 1 -> GUI Stats: Update 0.0260492777777778, Draw 0.330498888888889 2025-03-29 20:05:05.923 - Thread: 1 -> GC Memory: 1612.661 / 1612.661 MB 2025-03-29 20:05:22.488 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:05:35.939 - Thread: 1 -> GC Memory: 1630.626 / 1630.626 MB 2025-03-29 20:05:40.380 - Thread: 1 -> GUI Stats: Update 0.0295048888888889, Draw 0.377728 2025-03-29 20:05:40.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-03-29 20:05:40.460 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,97.90073,36.78412,1,0,1646.041,7011.289,7349,93815,11,7.983541,9.877658,0.1189523,42661,33.33121,1,16.66667,2.661011,3.292343,100,4754159509,1646.041,0,0,-1 2025-03-29 20:05:40.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-03-29 20:05:40.460 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,31,16,89,2048,121,4533,599,0,0,42,689,0,370,7,0,4,3,48,5,0,0,107,807,72,1,20,0,0,0,0 2025-03-29 20:05:47.093 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-03-29 20:05:54.836 - Thread: 1 -> DoDisconnects - 67 0 63 2025-03-29 20:05:55.662 - Thread: 1 -> Autosave initiated 2025-03-29 20:05:55.662 - Thread: 1 -> Character state: True 2025-03-29 20:05:55.662 - Thread: 1 -> IsServer: True 2025-03-29 20:05:55.662 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-03-29 20:05:55.662 - Thread: 1 -> Autosave 2025-03-29 20:05:55.662 - Thread: 1 -> Saving world - START 2025-03-29 20:05:55.663 - Thread: 1 -> Making world state snapshot. 2025-03-29 20:05:55.663 - Thread: 1 -> Before snapshot.: GC Memory: 1,773 B 2025-03-29 20:05:55.851 - Thread: 1 -> After snapshot.: GC Memory: 1,862 B 2025-03-29 20:05:55.855 - Thread: 1 -> Directory cleanup: GC Memory: 1,862 B 2025-03-29 20:05:55.855 - Thread: 1 -> Saving world - END 2025-03-29 20:05:55.855 - Thread: 11 -> Session snapshot save - START 2025-03-29 20:05:55.857 - Thread: 11 -> Checking file access for files in target dir. 2025-03-29 20:05:57.941 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\DeLaa\AppData\Roaming\SpaceEngineers\Saves\76561198092212196\piontek w domu\.new\Sandbox_config.sbc 2025-03-29 20:05:59.729 - Thread: 11 -> Session snapshot save - END 2025-03-29 20:06:05.958 - Thread: 1 -> GC Memory: 1705.432 / 1705.432 MB 2025-03-29 20:06:19.274 - Thread: 1 -> GUI Stats: Update 0.0275251111111112, Draw 0.369898333333334 2025-03-29 20:06:20.233 - Thread: 1 -> DoDisconnects - 53 0 50 2025-03-29 20:06:35.002 - Thread: 1 -> Exception: System.OutOfMemoryException: Havok run out of memory at Sandbox.Engine.Physics.MyPhysics.StepWorldsInternal(List`1 timings) at Sandbox.Engine.Physics.MyPhysics.StepWorlds() at Sandbox.Engine.Physics.MyPhysics.SimulateInternal() at Sandbox.Engine.Physics.MyPhysics.Simulate() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-03-29 20:06:35.008 - Thread: 1 -> Exception occurred: Sandbox.MyInitializer+MyOutOfMemoryException: Game is at critically low memory 2025-03-29 20:06:35.008 - Thread: 1 -> Exception source: 2025-03-29 20:06:35.008 - Thread: 1 -> U3lzdGVtLk91dE9mTWVtb3J5RXhjZXB0aW9uOiBIYXZvayBydW4gb3V0IG9mIG1lbW9yeQ0KICAgYXQgU2FuZGJveC5FbmdpbmUuUGh5c2ljcy5NeVBoeXNpY3MuU3RlcFdvcmxkc0ludGVybmFsKExpc3RgMSB0aW1pbmdzKQ0KICAgYXQgU2FuZGJveC5FbmdpbmUuUGh5c2ljcy5NeVBoeXNpY3MuU3RlcFdvcmxkcygpDQogICBhdCBTYW5kYm94LkVuZ2luZS5QaHlzaWNzLk15UGh5c2ljcy5TaW11bGF0ZUludGVybmFsKCkNCiAgIGF0IFNhbmRib3guRW5naW5lLlBoeXNpY3MuTXlQaHlzaWNzLlNpbXVsYXRlKCkNCiAgIGF0IFNhbmRib3guR2FtZS5Xb3JsZC5NeVNlc3Npb24uVXBkYXRlQ29tcG9uZW50cygpDQogICBhdCBTYW5kYm94LkdhbWUuV29ybGQuTXlTZXNzaW9uLlVwZGF0ZShNeVRpbWVTcGFuIHVwZGF0ZVRpbWUpDQogICBhdCBTYW5kYm94Lk15U2FuZGJveEdhbWUuVXBkYXRlKCkNCiAgIGF0IFNhbmRib3guRW5naW5lLlBsYXRmb3JtLkdhbWUuVXBkYXRlSW50ZXJuYWwoKQ0KICAgYXQgU2FuZGJveC5FbmdpbmUuUGxhdGZvcm0uR2FtZS5SdW5TaW5nbGVGcmFtZSgpDQogICBhdCBTYW5kYm94LkVuZ2luZS5QbGF0Zm9ybS5GaXhlZExvb3AuPD5jX19EaXNwbGF5Q2xhc3MxMV8wLjxSdW4+Yl9fMCgpDQogICBhdCBTYW5kYm94LkVuZ2luZS5QbGF0Zm9ybS5HZW5lcmljTG9vcC5SdW4oVm9pZEFjdGlvbiB0aWNrQ2FsbGJhY2spDQogICBhdCBTYW5kYm94LkVuZ2luZS5QbGF0Zm9ybS5HYW1lLlJ1bkxvb3AoKQ0KICAgYXQgU2FuZGJveC5NeVNhbmRib3hHYW1lLlJ1bihCb29sZWFuIGN1c3RvbVJlbmRlckxvb3AsIEFjdGlvbiBkaXNwb3NlU3BsYXNoU2NyZWVuKQ0KICAgYXQgU3BhY2VFbmdpbmVlcnMuTXlQcm9ncmFtLk1haW4oU3RyaW5nW10gYXJncyk= 2025-03-29 20:06:35.008 - Thread: 1 -> Showing message 2025-03-29 20:06:35.008 - Thread: 1 -> MyInitializer.OnCrash 2025-03-29 20:06:35.008 - Thread: 1 -> var exception = Sandbox.MyInitializer+MyOutOfMemoryException: Game is at critically low memory 2025-03-29 20:06:38.005 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: True IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 664 PCUCount: 7349 IsHang: False GCMemory: 1635 GCMemoryAllocated: 1635 HWAvailableMemory: 42744 ProcessPrivateMemory: 7083 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-03-29 20:06:38.005 - Thread: 1 -> Log Closed