2025-03-10 23:38:18.555 - Thread: 1 -> Log Started 2025-03-10 23:38:18.555 - Thread: 1 -> Timezone (local - UTC): -7h 2025-03-10 23:38:18.555 - Thread: 1 -> App Version: 01_205_026 2025-03-10 23:38:18.565 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-03-10 23:38:18.566 - Thread: 1 -> Branch / Sandbox: SVN 2025-03-10 23:38:18.566 - Thread: 1 -> Client Build Number: 3 2025-03-10 23:38:18.566 - Thread: 1 -> Server Build Number: 1 2025-03-10 23:38:18.566 - Thread: 1 -> Environment.ProcessorCount: 32 2025-03-10 23:38:18.624 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2025-03-10 23:38:18.624 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-03-10 23:38:18.624 - Thread: 1 -> Environment.Is64BitProcess: True 2025-03-10 23:38:18.624 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-03-10 23:38:18.624 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2025-03-10 23:38:18.624 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-03-10 23:38:18.629 - Thread: 1 -> CPU Info: AMD Ryzen 9 5950X 16-Core Processor 2025-03-10 23:38:18.629 - Thread: 1 -> Default Culture: 2025-03-10 23:38:18.629 - Thread: 1 -> Default UI Culture: 2025-03-10 23:38:18.632 - Thread: 1 -> MyConfig.Load() - START 2025-03-10 23:38:18.635 - Thread: 1 -> Path: C:\Users\valex\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-03-10 23:38:18.635 - Thread: 1 -> Config file not found! C:\Users\valex\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-03-10 23:38:18.637 - Thread: 1 -> NewNewGameScreen: False 2025-03-10 23:38:18.638 - Thread: 1 -> MyConfig.Load() - END 2025-03-10 23:38:19.439 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-03-10 23:38:19.464 - Thread: 1 -> Reporting Postponed Events 2025-03-10 23:38:19.464 - Thread: 1 -> Reporting Postponed Events 2025-03-10 23:38:19.465 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-03-10 23:38:19.469 - Thread: 1 -> Found processor count: 16 2025-03-10 23:38:19.469 - Thread: 1 -> Using processor count: 16 2025-03-10 23:38:19.673 - Thread: 1 -> All detected adapters: 2025-03-10 23:38:19.678 - Thread: 1 -> AMD Radeon RX 5500 XT - VendorID=4098, SubsystemID=1426134658, DeviceID=29504 2025-03-10 23:38:19.678 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-03-10 23:38:19.916 - Thread: 1 -> AdapterInfo = { 2025-03-10 23:38:19.917 - Thread: 1 -> Name = AMD Radeon RX 5500 XT + DISPLAY1 2025-03-10 23:38:19.917 - Thread: 1 -> Description = dev id: 29504, mem: 8520208384, shared mem: 34320433152, Luid: 61330, rev: 197, subsys id: 1426134658, vendor id: 4098, feature_level 11.1: True 2025-03-10 23:38:19.917 - Thread: 1 -> Driver version = 32.0.13031.3015 2025-03-10 23:38:19.917 - Thread: 1 -> Driver date = 20250225000000.000000-000 2025-03-10 23:38:19.917 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-10 23:38:19.917 - Thread: 1 -> AftermathSupported = False 2025-03-10 23:38:19.917 - Thread: 1 -> Adapter id = 0 2025-03-10 23:38:19.917 - Thread: 1 -> Supported = True 2025-03-10 23:38:19.917 - Thread: 1 -> RAM = 8520208384 2025-03-10 23:38:19.917 - Thread: 1 -> Priority = 2 2025-03-10 23:38:19.917 - Thread: 1 -> Multithreaded rendering supported = False 2025-03-10 23:38:19.917 - Thread: 1 -> Output is attached = True 2025-03-10 23:38:19.917 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-03-10 23:38:19.917 - Thread: 1 -> } 2025-03-10 23:38:19.917 - Thread: 1 -> AdapterInfo = { 2025-03-10 23:38:19.918 - Thread: 1 -> Name = AMD Radeon RX 5500 XT + DISPLAY1 2025-03-10 23:38:19.918 - Thread: 1 -> Description = dev id: 29504, mem: 8520208384, shared mem: 34320433152, Luid: 61330, rev: 197, subsys id: 1426134658, vendor id: 4098, feature_level 11.1: True 2025-03-10 23:38:19.918 - Thread: 1 -> Driver version = 32.0.13031.3015 2025-03-10 23:38:19.918 - Thread: 1 -> Driver date = 20250225000000.000000-000 2025-03-10 23:38:19.918 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-10 23:38:19.918 - Thread: 1 -> AftermathSupported = False 2025-03-10 23:38:19.918 - Thread: 1 -> Adapter id = 0 2025-03-10 23:38:19.918 - Thread: 1 -> Supported = True 2025-03-10 23:38:19.918 - Thread: 1 -> RAM = 8520208384 2025-03-10 23:38:19.918 - Thread: 1 -> Priority = 2 2025-03-10 23:38:19.918 - Thread: 1 -> Multithreaded rendering supported = False 2025-03-10 23:38:19.918 - Thread: 1 -> Output is attached = True 2025-03-10 23:38:19.918 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-03-10 23:38:19.918 - Thread: 1 -> } 2025-03-10 23:38:19.918 - Thread: 1 -> AdapterInfo = { 2025-03-10 23:38:19.918 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-03-10 23:38:19.918 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34320433152, Luid: 68284, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-03-10 23:38:19.918 - Thread: 1 -> Driver version = 2025-03-10 23:38:19.918 - Thread: 1 -> Driver date = 2025-03-10 23:38:19.918 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-10 23:38:19.918 - Thread: 1 -> AftermathSupported = False 2025-03-10 23:38:19.918 - Thread: 1 -> Adapter id = 1 2025-03-10 23:38:19.918 - Thread: 1 -> Supported = True 2025-03-10 23:38:19.918 - Thread: 1 -> RAM = 0 2025-03-10 23:38:19.919 - Thread: 1 -> Priority = 0 2025-03-10 23:38:19.919 - Thread: 1 -> Multithreaded rendering supported = False 2025-03-10 23:38:19.919 - Thread: 1 -> Output is attached = False 2025-03-10 23:38:19.919 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-03-10 23:38:19.919 - Thread: 1 -> } 2025-03-10 23:38:19.919 - Thread: 1 -> AdapterInfo = { 2025-03-10 23:38:19.919 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-03-10 23:38:19.919 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34320433152, Luid: 68284, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-03-10 23:38:19.919 - Thread: 1 -> Driver version = 2025-03-10 23:38:19.919 - Thread: 1 -> Driver date = 2025-03-10 23:38:19.919 - Thread: 1 -> DriverUpdateNecessary = False 2025-03-10 23:38:19.919 - Thread: 1 -> AftermathSupported = False 2025-03-10 23:38:19.919 - Thread: 1 -> Adapter id = 1 2025-03-10 23:38:19.919 - Thread: 1 -> Supported = True 2025-03-10 23:38:19.919 - Thread: 1 -> RAM = 0 2025-03-10 23:38:19.919 - Thread: 1 -> Priority = 0 2025-03-10 23:38:19.919 - Thread: 1 -> Multithreaded rendering supported = False 2025-03-10 23:38:19.919 - Thread: 1 -> Output is attached = False 2025-03-10 23:38:19.919 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-03-10 23:38:19.919 - Thread: 1 -> } 2025-03-10 23:38:19.923 - Thread: 1 -> Service.IsActive: True 2025-03-10 23:38:19.923 - Thread: 1 -> Service.IsOnline: True 2025-03-10 23:38:19.923 - Thread: 1 -> Service.OwnsGame: False 2025-03-10 23:38:19.923 - Thread: 1 -> Service.UserId: 76561198128724891 2025-03-10 23:38:19.923 - Thread: 1 -> Service.UserName: Blackjack 2025-03-10 23:38:19.923 - Thread: 1 -> Service.Branch: default 2025-03-10 23:38:19.923 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-03-10 23:38:19.923 - Thread: 1 -> Build version: 0.1.1.0 2025-03-10 23:38:19.937 - Thread: 1 -> MyScreenManager() 2025-03-10 23:38:20.012 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:20.013 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:20.017 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:20.018 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:20.091 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:20.139 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:20.140 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.001 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.001 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.004 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.004 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.034 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:22.081 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:22.081 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.185 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.185 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.188 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.188 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.218 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:22.256 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:22.256 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.354 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.354 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.357 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.357 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.395 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:22.431 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:22.431 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.524 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.524 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.527 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.527 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.530 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:22.574 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:22.574 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.574 - Thread: 31 -> Mode not found: 1920x1080 @ 60 2025-03-10 23:38:22.671 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.671 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.673 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.673 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.675 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:22.715 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:22.715 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.715 - Thread: 31 -> Mode not found: 1920x1080 @ 50 2025-03-10 23:38:22.807 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.807 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.809 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.809 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.811 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:22.851 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:22.852 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:22.852 - Thread: 31 -> Mode not found: 1920x1080 @ 60000 2025-03-10 23:38:22.943 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:22.943 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:22.945 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:22.945 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:22.980 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:23.017 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:23.017 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:23.120 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2025-03-10 23:38:23.120 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2025-03-10 23:38:23.122 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2025-03-10 23:38:23.122 - Thread: 31 -> CreateDeviceInternal - Create device 2025-03-10 23:38:23.124 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2025-03-10 23:38:23.174 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2025-03-10 23:38:23.174 - Thread: 31 -> CreateDeviceInternal create swapchain 2025-03-10 23:38:23.174 - Thread: 31 -> Mode not found: 640x480 @ 0 2025-03-10 23:38:24.688 - Thread: 31 -> Exception occurred: VRageRender.MyRenderException: Please apply windows updates and update to latest graphics drivers. at VRageRender.MyRender11.CreateDevice(Nullable`1 settingsToTry) at VRageRender.MyDX11Render.CreateDevice(Nullable`1 settings, MyAdapterInfo[]& adaptersList) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2025-03-10 23:38:24.689 - Thread: 31 -> Showing message 2025-03-10 23:38:24.690 - Thread: 31 -> MyInitializer.OnCrash 2025-03-10 23:38:24.690 - Thread: 31 -> var exception = VRageRender.MyRenderException: Please apply windows updates and update to latest graphics drivers. at VRageRender.MyRender11.CreateDevice(Nullable`1 settingsToTry) at VRageRender.MyDX11Render.CreateDevice(Nullable`1 settings, MyAdapterInfo[]& adaptersList) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2025-03-10 23:38:25.209 - Thread: 31 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 6 PCUCount: 0 IsHang: False GCMemory: 16 GCMemoryAllocated: 16 HWAvailableMemory: 51065 ProcessPrivateMemory: 303 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-03-10 23:38:25.210 - Thread: 31 -> Log Closed