2025-02-17 10:38:27.402 - Thread: 1 -> Log Started 2025-02-17 10:38:27.403 - Thread: 1 -> Timezone (local - UTC): 1h 2025-02-17 10:38:27.403 - Thread: 1 -> App Version: 01_205_026 2025-02-17 10:38:27.418 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-02-17 10:38:27.418 - Thread: 1 -> Branch / Sandbox: SVN 2025-02-17 10:38:27.418 - Thread: 1 -> Client Build Number: 0 2025-02-17 10:38:27.418 - Thread: 1 -> Server Build Number: 0 2025-02-17 10:38:27.418 - Thread: 1 -> Environment.ProcessorCount: 24 2025-02-17 10:38:27.468 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2025-02-17 10:38:27.468 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-02-17 10:38:27.468 - Thread: 1 -> Environment.Is64BitProcess: True 2025-02-17 10:38:27.468 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-02-17 10:38:27.468 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2025-02-17 10:38:27.468 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-02-17 10:38:27.473 - Thread: 1 -> CPU Info: AMD Ryzen 9 5900X 12-Core Processor 2025-02-17 10:38:27.473 - Thread: 1 -> Default Culture: 2025-02-17 10:38:27.473 - Thread: 1 -> Default UI Culture: 2025-02-17 10:38:27.473 - Thread: 1 -> MyConfig.Load() - START 2025-02-17 10:38:27.473 - Thread: 1 -> Path: C:\Users\hanes\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-02-17 10:38:27.592 - Thread: 1 -> NewNewGameScreen: False 2025-02-17 10:38:27.592 - Thread: 1 -> EnableDamageEffects: False 2025-02-17 10:38:27.592 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-02-17 10:38:27.592 - Thread: 1 -> EnableReverb: False 2025-02-17 10:38:27.592 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-02-17 10:38:27.592 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-02-17 10:38:27.592 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-02-17 10:38:27.592 - Thread: 1 -> FirstTimeRun: False 2025-02-17 10:38:27.592 - Thread: 1 -> ExperimentalMode: True 2025-02-17 10:38:27.592 - Thread: 1 -> VideoAdapter: 0 2025-02-17 10:38:27.592 - Thread: 1 -> ScreenWidth: 2560 2025-02-17 10:38:27.592 - Thread: 1 -> ScreenHeight: 1440 2025-02-17 10:38:27.592 - Thread: 1 -> RefreshRate: 59998 2025-02-17 10:38:27.592 - Thread: 1 -> WindowMode: 1 2025-02-17 10:38:27.592 - Thread: 1 -> VerticalSync: 0 2025-02-17 10:38:27.592 - Thread: 1 -> FieldOfView: 70 2025-02-17 10:38:27.592 - Thread: 1 -> PostProcessingEnabled: True 2025-02-17 10:38:27.592 - Thread: 1 -> FlaresIntensity: 1 2025-02-17 10:38:27.592 - Thread: 1 -> TreeViewDistance: 2009 2025-02-17 10:38:27.592 - Thread: 1 -> GrassDensity: 0.9798096 2025-02-17 10:38:27.592 - Thread: 1 -> GrassDrawDistance: 491 2025-02-17 10:38:27.592 - Thread: 1 -> AntialiasingMode: 0 2025-02-17 10:38:27.593 - Thread: 1 -> ShadowMapResolution: 0 2025-02-17 10:38:27.593 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-02-17 10:38:27.593 - Thread: 1 -> TextureQuality: 1 2025-02-17 10:38:27.593 - Thread: 1 -> VoxelTextureQuality: 1 2025-02-17 10:38:27.593 - Thread: 1 -> AnisotropicFiltering: 0 2025-02-17 10:38:27.593 - Thread: 1 -> ModelQuality: 1 2025-02-17 10:38:27.593 - Thread: 1 -> VoxelQuality: 2 2025-02-17 10:38:27.593 - Thread: 1 -> ShaderQuality: 1 2025-02-17 10:38:27.593 - Thread: 1 -> LightsQuality: 1 2025-02-17 10:38:27.593 - Thread: 1 -> LowMemSwitchToLow: 0 2025-02-17 10:38:27.593 - Thread: 1 -> FirstVTTimeRun: False 2025-02-17 10:38:27.593 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-02-17 10:38:27.593 - Thread: 1 -> LastBannerId: 100 2025-02-17 10:38:27.593 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-02-17 10:38:27.593 - Thread: 1 -> GDPRConsent: False 2025-02-17 10:38:27.593 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-02-17 10:38:27.593 - Thread: 1 -> GameVolume: 0.02273963 2025-02-17 10:38:27.593 - Thread: 1 -> Music_Volume: 0 2025-02-17 10:38:27.593 - Thread: 1 -> VoiceChatVolume: 5 2025-02-17 10:38:27.593 - Thread: 1 -> HudWarnings: True 2025-02-17 10:38:27.593 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-02-17 10:38:27.593 - Thread: 1 -> VoiceChat: False 2025-02-17 10:38:27.593 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-02-17 10:38:27.593 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-02-17 10:38:27.593 - Thread: 1 -> EnableDynamicMusic: True 2025-02-17 10:38:27.593 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-02-17 10:38:27.593 - Thread: 1 -> EnableDoppler: True 2025-02-17 10:38:27.593 - Thread: 1 -> OnlyPSGames: False 2025-02-17 10:38:27.593 - Thread: 1 -> EnableTrading: True 2025-02-17 10:38:27.593 - Thread: 1 -> EnableSteamCloud: False 2025-02-17 10:38:27.593 - Thread: 1 -> Language: 0 2025-02-17 10:38:27.593 - Thread: 1 -> CubeBuilderBuildingMode: 2 2025-02-17 10:38:27.593 - Thread: 1 -> ControlsHints: False 2025-02-17 10:38:27.593 - Thread: 1 -> GoodBotHints: False 2025-02-17 10:38:27.593 - Thread: 1 -> RotationHints: False 2025-02-17 10:38:27.593 - Thread: 1 -> AreaInteraction: True 2025-02-17 10:38:27.593 - Thread: 1 -> BlueprintSharing: True 2025-02-17 10:38:27.593 - Thread: 1 -> MuteBroadcastControllers: False 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-02-17 10:38:27.593 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-02-17 10:38:27.593 - Thread: 1 -> ShowCrosshair2: 0 2025-02-17 10:38:27.593 - Thread: 1 -> IronSightSwitchState: 1 2025-02-17 10:38:27.593 - Thread: 1 -> SpriteMainViewportScale: 1 2025-02-17 10:38:27.593 - Thread: 1 -> UiTransparency: 1 2025-02-17 10:38:27.593 - Thread: 1 -> UiBkTransparency: 0.603119 2025-02-17 10:38:27.593 - Thread: 1 -> HUDBkTransparency: 1 2025-02-17 10:38:27.593 - Thread: 1 -> HudState: 1 2025-02-17 10:38:27.593 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-02-17 10:38:27.593 - Thread: 1 -> ZoomMultiplier: 0.2 2025-02-17 10:38:27.593 - Thread: 1 -> GamepadScheme: 0 2025-02-17 10:38:27.593 - Thread: 1 -> GamepadSchemeName: Flight 2025-02-17 10:38:27.593 - Thread: 1 -> ControllerDefaultOnStart: False 2025-02-17 10:38:27.593 - Thread: 1 -> CubeBuilderUseSymmetry: True 2025-02-17 10:38:27.593 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-02-17 10:38:27.593 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-02-17 10:38:27.593 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-02-17 10:38:27.593 - Thread: 1 -> SubscriptionReward: True 2025-02-17 10:38:27.593 - Thread: 1 -> QuickStartNotification: False 2025-02-17 10:38:27.593 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2025-02-17 10:38:27.593 - Thread: 1 -> MyConfig.Load() - END 2025-02-17 10:38:32.702 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-02-17 10:38:32.731 - Thread: 1 -> Reporting Postponed Events 2025-02-17 10:38:32.731 - Thread: 1 -> Reporting Postponed Events 2025-02-17 10:38:32.731 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-02-17 10:38:32.733 - Thread: 1 -> Found processor count: 12 2025-02-17 10:38:32.733 - Thread: 1 -> Using processor count: 12 2025-02-17 10:38:33.181 - Thread: 1 -> All detected adapters: 2025-02-17 10:38:33.182 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=621023454, DeviceID=9476 2025-02-17 10:38:33.182 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-02-17 10:38:33.892 - Thread: 1 -> AdapterInfo = { 2025-02-17 10:38:33.893 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2025-02-17 10:38:33.893 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 17140461568, Luid: 65966, rev: 161, subsys id: 621023454, vendor id: 4318, feature_level 11.1: True 2025-02-17 10:38:33.893 - Thread: 1 -> Driver version = 32.0.15.6636 2025-02-17 10:38:33.893 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-02-17 10:38:33.893 - Thread: 1 -> DriverUpdateNecessary = False 2025-02-17 10:38:33.893 - Thread: 1 -> AftermathSupported = False 2025-02-17 10:38:33.893 - Thread: 1 -> Adapter id = 0 2025-02-17 10:38:33.893 - Thread: 1 -> Supported = True 2025-02-17 10:38:33.893 - Thread: 1 -> RAM = 12703498240 2025-02-17 10:38:33.893 - Thread: 1 -> Priority = 2 2025-02-17 10:38:33.893 - Thread: 1 -> Multithreaded rendering supported = True 2025-02-17 10:38:33.893 - Thread: 1 -> Output is attached = True 2025-02-17 10:38:33.894 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-02-17 10:38:33.894 - Thread: 1 -> } 2025-02-17 10:38:33.894 - Thread: 1 -> AdapterInfo = { 2025-02-17 10:38:33.895 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2025-02-17 10:38:33.895 - Thread: 1 -> Description = dev id: 9476, mem: 12703498240, shared mem: 17140461568, Luid: 65966, rev: 161, subsys id: 621023454, vendor id: 4318, feature_level 11.1: True 2025-02-17 10:38:33.895 - Thread: 1 -> Driver version = 32.0.15.6636 2025-02-17 10:38:33.895 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-02-17 10:38:33.895 - Thread: 1 -> DriverUpdateNecessary = False 2025-02-17 10:38:33.895 - Thread: 1 -> AftermathSupported = False 2025-02-17 10:38:33.895 - Thread: 1 -> Adapter id = 0 2025-02-17 10:38:33.895 - Thread: 1 -> Supported = True 2025-02-17 10:38:33.895 - Thread: 1 -> RAM = 12703498240 2025-02-17 10:38:33.895 - Thread: 1 -> Priority = 2 2025-02-17 10:38:33.895 - Thread: 1 -> Multithreaded rendering supported = True 2025-02-17 10:38:33.895 - Thread: 1 -> Output is attached = True 2025-02-17 10:38:33.895 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-02-17 10:38:33.895 - Thread: 1 -> } 2025-02-17 10:38:33.895 - Thread: 1 -> AdapterInfo = { 2025-02-17 10:38:33.895 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-02-17 10:38:33.895 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140461568, Luid: 69249, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-02-17 10:38:33.895 - Thread: 1 -> Driver version = 2025-02-17 10:38:33.895 - Thread: 1 -> Driver date = 2025-02-17 10:38:33.895 - Thread: 1 -> DriverUpdateNecessary = False 2025-02-17 10:38:33.895 - Thread: 1 -> AftermathSupported = False 2025-02-17 10:38:33.895 - Thread: 1 -> Adapter id = 1 2025-02-17 10:38:33.895 - Thread: 1 -> Supported = True 2025-02-17 10:38:33.895 - Thread: 1 -> RAM = 0 2025-02-17 10:38:33.895 - Thread: 1 -> Priority = 0 2025-02-17 10:38:33.895 - Thread: 1 -> Multithreaded rendering supported = False 2025-02-17 10:38:33.895 - Thread: 1 -> Output is attached = False 2025-02-17 10:38:33.895 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-02-17 10:38:33.895 - Thread: 1 -> } 2025-02-17 10:38:33.895 - Thread: 1 -> AdapterInfo = { 2025-02-17 10:38:33.896 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-02-17 10:38:33.896 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140461568, Luid: 69249, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-02-17 10:38:33.896 - Thread: 1 -> Driver version = 2025-02-17 10:38:33.896 - Thread: 1 -> Driver date = 2025-02-17 10:38:33.896 - Thread: 1 -> DriverUpdateNecessary = False 2025-02-17 10:38:33.896 - Thread: 1 -> AftermathSupported = False 2025-02-17 10:38:33.896 - Thread: 1 -> Adapter id = 1 2025-02-17 10:38:33.896 - Thread: 1 -> Supported = True 2025-02-17 10:38:33.896 - Thread: 1 -> RAM = 0 2025-02-17 10:38:33.896 - Thread: 1 -> Priority = 0 2025-02-17 10:38:33.896 - Thread: 1 -> Multithreaded rendering supported = False 2025-02-17 10:38:33.896 - Thread: 1 -> Output is attached = False 2025-02-17 10:38:33.896 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2025-02-17 10:38:33.896 - Thread: 1 -> } 2025-02-17 10:38:33.898 - Thread: 1 -> Service.IsActive: True 2025-02-17 10:38:33.898 - Thread: 1 -> Service.IsOnline: True 2025-02-17 10:38:33.898 - Thread: 1 -> Service.OwnsGame: False 2025-02-17 10:38:33.898 - Thread: 1 -> Service.UserId: 76561198120123476 2025-02-17 10:38:33.898 - Thread: 1 -> Service.UserName: hanels 2025-02-17 10:38:33.898 - Thread: 1 -> Service.Branch: default 2025-02-17 10:38:33.898 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-02-17 10:38:33.898 - Thread: 1 -> Build version: 0.1.1.0 2025-02-17 10:38:33.910 - Thread: 1 -> MyScreenManager() 2025-02-17 10:38:33.942 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2025-02-17 10:38:33.942 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2025-02-17 10:38:33.947 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2025-02-17 10:38:33.947 - Thread: 26 -> CreateDeviceInternal - Create device 2025-02-17 10:38:34.208 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2025-02-17 10:38:34.387 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2025-02-17 10:38:34.387 - Thread: 26 -> CreateDeviceInternal create swapchain 2025-02-17 10:38:36.168 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-02-17 10:38:36.169 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-02-17 10:38:36.169 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-02-17 10:38:36.802 - Thread: 1 -> Preallocate - START 2025-02-17 10:38:36.807 - Thread: 1 -> MySpaceWorldGenerator - START 2025-02-17 10:38:36.811 - Thread: 1 -> MySpaceWorldGenerator - END 2025-02-17 10:38:36.811 - Thread: 1 -> MySpaceBuildComponent - START 2025-02-17 10:38:36.811 - Thread: 1 -> MySpaceBuildComponent - END 2025-02-17 10:38:36.811 - Thread: 1 -> MyEntities - START 2025-02-17 10:38:36.828 - Thread: 1 -> MyEntities - END 2025-02-17 10:38:36.828 - Thread: 1 -> MyObjectBuilder_Base - START 2025-02-17 10:38:36.828 - Thread: 1 -> MyObjectBuilder_Base - END 2025-02-17 10:38:36.828 - Thread: 1 -> MyTransparentGeometry - START 2025-02-17 10:38:36.828 - Thread: 1 -> MyTransparentGeometry - END 2025-02-17 10:38:36.828 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-02-17 10:38:36.831 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-02-17 10:38:36.831 - Thread: 1 -> MyMath - START 2025-02-17 10:38:36.831 - Thread: 1 -> MyMath - END 2025-02-17 10:38:36.831 - Thread: 1 -> MySimpleObjectDraw - START 2025-02-17 10:38:36.831 - Thread: 1 -> MySimpleObjectDraw - END 2025-02-17 10:38:36.844 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-02-17 10:38:36.844 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-02-17 10:38:36.844 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-02-17 10:38:36.852 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-02-17 10:38:36.852 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-02-17 10:38:36.853 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-02-17 10:38:36.853 - Thread: 1 -> MySyncDestructions - START 2025-02-17 10:38:36.853 - Thread: 1 -> MySyncDestructions - END 2025-02-17 10:38:36.853 - Thread: 1 -> MySyncEntity - START 2025-02-17 10:38:36.853 - Thread: 1 -> MySyncEntity - END 2025-02-17 10:38:36.853 - Thread: 1 -> MyCommandCharacter - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyCommandCharacter - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyCommandConsole - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyCommandConsole - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyCommandEntity - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyCommandEntity - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyAiTargetManager - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyAiTargetManager - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyClientDebugCommands - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyClientDebugCommands - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyDedicatedServer - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyDedicatedServer - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyDedicatedServerBase - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyDedicatedServerBase - END 2025-02-17 10:38:36.854 - Thread: 1 -> MyMultiplayerBase - START 2025-02-17 10:38:36.854 - Thread: 1 -> MyMultiplayerBase - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerClient - START 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerClient - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerClientBase - START 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerClientBase - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerLobby - START 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerLobby - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerServerBase - START 2025-02-17 10:38:36.855 - Thread: 1 -> MyMultiplayerServerBase - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyServerDebugCommands - START 2025-02-17 10:38:36.855 - Thread: 1 -> MyServerDebugCommands - END 2025-02-17 10:38:36.855 - Thread: 1 -> MyCubeGridDefinitions - START 2025-02-17 10:38:36.860 - Thread: 1 -> MyCubeGridDefinitions - END 2025-02-17 10:38:36.860 - Thread: 1 -> MyDefinitionManager - START 2025-02-17 10:38:36.867 - Thread: 1 -> MyDefinitionManager - END 2025-02-17 10:38:36.867 - Thread: 1 -> Preallocate - END 2025-02-17 10:38:36.869 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-02-17 10:38:37.128 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-02-17 10:38:37.128 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-02-17 10:38:37.129 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-02-17 10:38:37.130 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:37.130 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:37.130 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-02-17 10:38:37.130 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-02-17 10:38:37.130 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-02-17 10:38:37.130 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-02-17 10:38:37.139 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd 2025-02-17 10:38:37.139 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C02 2025-02-17 10:38:37.139 - Thread: 1 -> Virtualized: False 2025-02-17 10:38:37.147 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2025-02-17 10:38:37.148 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,280,923,136 bytes 2025-02-17 10:38:37.148 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-02-17 10:38:37.148 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,123,775,488 bytes 2025-02-17 10:38:37.148 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,170,127,872 bytes 2025-02-17 10:38:37.154 - Thread: 1 -> Drive C: | Capacity: 499,301,683,200 bytes | Free space: 264,375,836,672 bytes 2025-02-17 10:38:37.154 - Thread: 1 -> Drive G: | Capacity: 1,000,202,039,296 bytes | Free space: 271,107,260,416 bytes 2025-02-17 10:38:37.154 - Thread: 1 -> Drive K: | Capacity: 960,178,941,952 bytes | Free space: 586,117,709,824 bytes 2025-02-17 10:38:37.155 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-02-17 10:38:37.156 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-02-17 10:38:37.156 - Thread: 1 -> Installed DLCs: 2025-02-17 10:38:37.157 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-02-17 10:38:37.228 - Thread: 1 -> Havok: Physics.Init 2025-02-17 10:38:37.450 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-02-17 10:38:37.475 - Thread: 1 -> HkGameName: SpaceEngineers 2025-02-17 10:38:37.479 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-02-17 10:38:37.479 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-02-17 10:38:37.482 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2025-02-17 10:38:37.652 - Thread: 1 -> Loading scenarios 2025-02-17 10:38:37.704 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-02-17 10:38:37.704 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-02-17 10:38:37.918 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:37.918 - Thread: 1 -> Loading gamepad controls 2025-02-17 10:38:37.918 - Thread: 1 -> Loading DLC definitions 2025-02-17 10:38:38.094 - Thread: 1 -> Loading OffensiveWords definitions 2025-02-17 10:38:38.094 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-02-17 10:38:38.094 - Thread: 1 -> Loading Quick starts 2025-02-17 10:38:38.094 - Thread: 1 -> Loading ScenarioCategories 2025-02-17 10:38:38.094 - Thread: 1 -> Loading shadow textures definitions 2025-02-17 10:38:38.094 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-02-17 10:38:38.095 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-02-17 10:38:38.107 - Thread: 1 -> MyAudio.LoadData - START 2025-02-17 10:38:38.144 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 6 - Sample rate: 48000 2025-02-17 10:38:38.258 - Thread: 1 -> MyAudio.LoadData - END 2025-02-17 10:38:38.265 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2025-02-17 10:38:38.266 - Thread: 1 -> MyGuiManager() 2025-02-17 10:38:38.268 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-02-17 10:38:38.308 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-02-17 10:38:38.452 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-02-17 10:38:38.476 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-02-17 10:38:38.476 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-02-17 10:38:38.476 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-02-17 10:38:38.479 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-02-17 10:38:38.479 - Thread: 12 -> ReloadVoxelMaterials 2025-02-17 10:38:38.501 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-02-17 10:38:38.502 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-02-17 10:38:38.502 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-02-17 10:38:38.502 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-02-17 10:38:38.503 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-02-17 10:38:38.503 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-02-17 10:38:38.528 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-02-17 10:38:38.533 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-02-17 10:38:38.542 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-02-17 10:38:38.549 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-02-17 10:38:38.549 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-02-17 10:38:38.552 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-02-17 10:38:38.554 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-02-17 10:38:38.557 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-02-17 10:38:38.557 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-02-17 10:38:38.559 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-02-17 10:38:38.561 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-02-17 10:38:38.584 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-02-17 10:38:38.584 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-02-17 10:38:38.584 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-02-17 10:38:38.585 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-02-17 10:38:38.590 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-02-17 10:38:38.592 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-02-17 10:38:38.596 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-02-17 10:38:38.597 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-02-17 10:38:38.598 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-02-17 10:38:38.598 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-02-17 10:38:38.600 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-02-17 10:38:38.601 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-02-17 10:38:38.601 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-02-17 10:38:38.628 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-02-17 10:38:38.637 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-02-17 10:38:38.641 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-02-17 10:38:38.643 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-02-17 10:38:38.646 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-02-17 10:38:38.654 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-02-17 10:38:38.656 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-02-17 10:38:38.657 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-02-17 10:38:38.658 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-02-17 10:38:38.664 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-02-17 10:38:38.667 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-02-17 10:38:38.668 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-02-17 10:38:38.671 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-02-17 10:38:38.682 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-02-17 10:38:38.686 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-02-17 10:38:38.687 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-02-17 10:38:38.688 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-02-17 10:38:38.689 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-02-17 10:38:38.695 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-02-17 10:38:38.706 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-02-17 10:38:38.707 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-02-17 10:38:38.714 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-02-17 10:38:38.930 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-02-17 10:38:39.172 - Thread: 1 -> Deluxe Edition (573160) 2025-02-17 10:38:39.172 - Thread: 1 -> Decorative Blocks (1049790) 2025-02-17 10:38:39.172 - Thread: 1 -> Economy Deluxe (1135960) 2025-02-17 10:38:39.172 - Thread: 1 -> Style Pack (1084680) 2025-02-17 10:38:39.172 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-02-17 10:38:39.173 - Thread: 1 -> Frostbite (1241550) 2025-02-17 10:38:39.173 - Thread: 1 -> Sparks Of The Future (1307680) 2025-02-17 10:38:39.173 - Thread: 1 -> Wasteland (1374610) 2025-02-17 10:38:39.173 - Thread: 1 -> Warfare I. (1475830) 2025-02-17 10:38:39.173 - Thread: 1 -> Heavy Industry (1676100) 2025-02-17 10:38:39.173 - Thread: 1 -> Warfare II. (1783760) 2025-02-17 10:38:39.173 - Thread: 1 -> Automatons (1958640) 2025-02-17 10:38:39.173 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-02-17 10:38:39.173 - Thread: 1 -> Signal Blocks (2914120) 2025-02-17 10:38:39.173 - Thread: 1 -> Contact (3066290) 2025-02-17 10:38:39.200 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-02-17 10:38:39.246 - Thread: 1 -> Timer Frequency: 10000000 2025-02-17 10:38:39.246 - Thread: 1 -> Ticks per frame: 166667 2025-02-17 10:38:39.296 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-02-17 10:38:39.297 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-02-17 10:38:39.305 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-02-17 10:38:39.308 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-02-17 10:38:39.311 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-02-17 10:38:39.317 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-02-17 10:38:39.320 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-02-17 10:38:39.322 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-02-17 10:38:39.324 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-02-17 10:38:39.332 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-02-17 10:38:39.339 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-02-17 10:38:39.347 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-02-17 10:38:39.357 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-02-17 10:38:39.362 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-02-17 10:38:39.371 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-02-17 10:38:39.379 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-02-17 10:38:39.380 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-02-17 10:38:39.423 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-02-17 10:38:39.429 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-02-17 10:38:39.461 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-02-17 10:38:39.476 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-02-17 10:38:39.539 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-02-17 10:38:39.542 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-02-17 10:38:39.583 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-02-17 10:38:39.589 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-02-17 10:38:39.610 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-02-17 10:38:39.635 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-02-17 10:38:39.672 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-02-17 10:38:39.690 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-02-17 10:38:39.723 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-02-17 10:38:39.733 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-02-17 10:38:39.763 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-02-17 10:38:39.767 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-02-17 10:38:39.792 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-02-17 10:38:39.794 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-02-17 10:38:39.805 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-02-17 10:38:39.824 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-02-17 10:38:39.857 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-02-17 10:38:39.898 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-02-17 10:38:39.898 - Thread: 1 -> Flares Intensity: 1 2025-02-17 10:38:39.898 - Thread: 1 -> Field of view: 1.22173 2025-02-17 10:38:39.898 - Thread: 1 -> PostProcessingEnabled: True 2025-02-17 10:38:39.898 - Thread: 1 -> Render.GrassDensityFactor: 0.9798096 2025-02-17 10:38:39.898 - Thread: 1 -> Render.GrassDrawDistance: 491 2025-02-17 10:38:39.898 - Thread: 1 -> Render.DistanceFade: 2009 2025-02-17 10:38:39.898 - Thread: 1 -> Render.AntialiasingMode: NONE 2025-02-17 10:38:39.898 - Thread: 1 -> Render.ShadowQuality: LOW 2025-02-17 10:38:39.898 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2025-02-17 10:38:39.898 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2025-02-17 10:38:39.898 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-02-17 10:38:39.898 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-02-17 10:38:39.898 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-02-17 10:38:39.899 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2025-02-17 10:38:39.899 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2025-02-17 10:38:39.899 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2025-02-17 10:38:39.899 - Thread: 1 -> Render.ParticleQuality: NORMAL 2025-02-17 10:38:39.933 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-02-17 10:38:39.966 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-02-17 10:38:39.976 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-02-17 10:38:40.038 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-02-17 10:38:40.038 - Thread: 1 -> Analytics session started: UserID = (e508a0bc-d08e-6f07-ab0f-cc4a9b89de00) SessionID = (32330977-5922-4f65-a0de-8d2ea9922e0d) 2025-02-17 10:38:40.039 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-02-17 10:38:40.046 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-02-17 10:38:40.074 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-02-17 10:38:40.083 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-02-17 10:38:40.119 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-02-17 10:38:40.156 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-02-17 10:38:40.177 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-02-17 10:38:40.274 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-02-17 10:38:40.304 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-02-17 10:38:41.533 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-02-17 10:38:41.773 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-02-17 10:38:41.773 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-02-17 10:38:41.790 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-02-17 10:38:41.790 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-02-17 10:38:41.997 - Thread: 1 -> MyConfig.Save() - START 2025-02-17 10:38:41.997 - Thread: 1 -> Path: C:\Users\hanes\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-02-17 10:38:42.064 - Thread: 1 -> MyConfig.Save() - END 2025-02-17 10:38:44.081 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-02-17 10:38:44.081 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-02-17 10:38:44.081 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2025-02-17 10:38:44.096 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-02-17 10:38:44.096 - Thread: 12 -> Loading available saves - START 2025-02-17 10:38:44.096 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-02-17 10:38:44.096 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476' 2025-02-17 10:38:45.683 - Thread: 12 -> Loading available saves - END 2025-02-17 10:38:45.912 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-02-17 10:38:45.912 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-02-17 10:38:54.545 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-02-17 10:38:54.923 - Thread: 43 -> Loading Sandbox world configuration file C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\Sandbox_config.sbc 2025-02-17 10:38:54.925 - Thread: 43 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-02-17 10:38:54.926 - Thread: 43 -> LoadSandbox() - Start 2025-02-17 10:38:54.926 - Thread: 43 -> LoadSession() - Start 2025-02-17 10:38:54.926 - Thread: 43 -> C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test 2025-02-17 10:38:54.926 - Thread: 43 -> Loading Sandbox world configuration file C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\Sandbox_config.sbc 2025-02-17 10:38:55.296 - Thread: 43 -> Loading Sandbox world configuration file C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\Sandbox_config.sbc 2025-02-17 10:38:55.297 - Thread: 43 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-02-17 10:38:55.298 - Thread: 43 -> CheckPoint Experimental mode: Yes 2025-02-17 10:38:55.298 - Thread: 43 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, StationVoxelSupport, SupergriddingEnabled 2025-02-17 10:38:55.298 - Thread: 43 -> LoadSession() - End 2025-02-17 10:38:55.298 - Thread: 43 -> LoadSandbox() - End 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-02-17 10:38:55.312 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-02-17 10:38:55.316 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-02-17 10:38:55.316 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-02-17 10:38:55.316 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-02-17 10:38:55.531 - Thread: 1 -> RunLoadingAction - START 2025-02-17 10:38:55.531 - Thread: 1 -> Loading session: C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test 2025-02-17 10:38:55.642 - Thread: 1 -> GC Memory: 1,026,026,952 B 2025-02-17 10:38:55.654 - Thread: 1 -> Process Memory: 3,645,001,728 B 2025-02-17 10:38:55.654 - Thread: 1 -> Experimental mode: Yes 2025-02-17 10:38:55.654 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2025-02-17 10:38:55.654 - Thread: 1 -> Console compatibility: No 2025-02-17 10:38:57.253 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-02-17 10:38:57.266 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-02-17 10:38:57.267 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-02-17 10:38:57.267 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-02-17 10:38:57.268 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2025-02-17 10:38:57.401 - Thread: 1 -> Loading scenarios 2025-02-17 10:38:57.401 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-02-17 10:38:57.401 - Thread: 1 -> List of used mods (0) - START 2025-02-17 10:38:57.401 - Thread: 1 -> List of used mods - END 2025-02-17 10:38:57.449 - Thread: 1 -> Loading behaviors 2025-02-17 10:38:57.449 - Thread: 1 -> Loading ammo magazines 2025-02-17 10:38:57.450 - Thread: 1 -> Loading ammo definitions 2025-02-17 10:38:57.450 - Thread: 1 -> Loading animations 2025-02-17 10:38:57.450 - Thread: 1 -> Loading animations 2025-02-17 10:38:57.450 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:57.450 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:57.450 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:57.450 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:57.450 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:57.450 - Thread: 1 -> Loading sound definitions 2025-02-17 10:38:57.451 - Thread: 1 -> Loading category classes 2025-02-17 10:38:57.451 - Thread: 1 -> Loading Block Tag definitions 2025-02-17 10:38:57.451 - Thread: 1 -> Loading blueprint classes 2025-02-17 10:38:57.451 - Thread: 1 -> Loading blueprint class entries 2025-02-17 10:38:57.452 - Thread: 1 -> Loading blueprint class entries 2025-02-17 10:38:57.452 - Thread: 1 -> Loading blueprints 2025-02-17 10:38:57.452 - Thread: 1 -> Loading blueprints 2025-02-17 10:38:57.452 - Thread: 1 -> Loading agent definitions 2025-02-17 10:38:57.452 - Thread: 1 -> Loading character definitions 2025-02-17 10:38:57.455 - Thread: 1 -> Loading character definitions 2025-02-17 10:38:57.455 - Thread: 1 -> Loading components 2025-02-17 10:38:57.455 - Thread: 1 -> Loading components 2025-02-17 10:38:57.455 - Thread: 1 -> Loading configuration 2025-02-17 10:38:57.455 - Thread: 1 -> Loading container types 2025-02-17 10:38:57.456 - Thread: 1 -> Loading Contract Types 2025-02-17 10:38:57.459 - Thread: 1 -> Loading gamepad controls 2025-02-17 10:38:57.459 - Thread: 1 -> Loading block positions 2025-02-17 10:38:57.459 - Thread: 1 -> Loading curve definitions 2025-02-17 10:38:57.459 - Thread: 1 -> Loading debris 2025-02-17 10:38:57.459 - Thread: 1 -> Loading environment items entries 2025-02-17 10:38:57.459 - Thread: 1 -> Loading decal global definitions 2025-02-17 10:38:57.459 - Thread: 1 -> Loading decal definitions 2025-02-17 10:38:57.459 - Thread: 1 -> Loading decal definitions 2025-02-17 10:38:57.459 - Thread: 1 -> Loading drone behaviors 2025-02-17 10:38:57.459 - Thread: 1 -> Loading edges 2025-02-17 10:38:57.459 - Thread: 1 -> Loading emissive color definitions 2025-02-17 10:38:57.461 - Thread: 1 -> Loading emissive color default states 2025-02-17 10:38:57.462 - Thread: 1 -> Loading animations 2025-02-17 10:38:57.462 - Thread: 1 -> Loading entity components 2025-02-17 10:38:57.468 - Thread: 1 -> Loading component containers 2025-02-17 10:38:57.469 - Thread: 1 -> Loading environment items entries 2025-02-17 10:38:57.470 - Thread: 1 -> Loading Faction Names 2025-02-17 10:38:57.470 - Thread: 1 -> Loading factions 2025-02-17 10:38:57.470 - Thread: 1 -> Loading flare definitions 2025-02-17 10:38:57.471 - Thread: 1 -> Loading DLC definitions 2025-02-17 10:38:57.472 - Thread: 1 -> Loading gas property definitions 2025-02-17 10:38:57.472 - Thread: 1 -> Loading event definitions 2025-02-17 10:38:57.472 - Thread: 1 -> Loading physical items 2025-02-17 10:38:57.497 - Thread: 1 -> Loading LCD texture categories 2025-02-17 10:38:57.497 - Thread: 1 -> Loading LCD texture categories 2025-02-17 10:38:57.497 - Thread: 1 -> Loading LCD texture categories 2025-02-17 10:38:57.497 - Thread: 1 -> Loading LCD texture categories 2025-02-17 10:38:57.497 - Thread: 1 -> Loading LCD texture categories 2025-02-17 10:38:57.497 - Thread: 1 -> Loading LCD texture categories 2025-02-17 10:38:57.497 - Thread: 1 -> Loading OffensiveWords definitions 2025-02-17 10:38:57.497 - Thread: 1 -> Loading planet definition 2025-02-17 10:38:57.497 - Thread: 1 -> Loading physical items 2025-02-17 10:38:57.497 - Thread: 1 -> Loading physical items 2025-02-17 10:38:57.497 - Thread: 1 -> Loading physical material properties 2025-02-17 10:38:57.498 - Thread: 1 -> Loading pirate antennas 2025-02-17 10:38:57.498 - Thread: 1 -> Loading Quick starts 2025-02-17 10:38:57.498 - Thread: 1 -> Loading research blocks definitions 2025-02-17 10:38:57.499 - Thread: 1 -> Loading research groups definitions 2025-02-17 10:38:57.499 - Thread: 1 -> Loading resource distribution groups 2025-02-17 10:38:57.499 - Thread: 1 -> Loading ScenarioCategories 2025-02-17 10:38:57.499 - Thread: 1 -> Loading shadow textures definitions 2025-02-17 10:38:57.499 - Thread: 1 -> Loading ship sound groups 2025-02-17 10:38:57.500 - Thread: 1 -> Loading ship sound groups 2025-02-17 10:38:57.500 - Thread: 1 -> Loading sound categories 2025-02-17 10:38:57.500 - Thread: 1 -> Loading stat definitions 2025-02-17 10:38:57.500 - Thread: 1 -> Loading stories definition 2025-02-17 10:38:57.500 - Thread: 1 -> Loading Story Categories definition 2025-02-17 10:38:57.500 - Thread: 1 -> Loading gamepad controls 2025-02-17 10:38:57.500 - Thread: 1 -> Loading grid creators 2025-02-17 10:38:57.500 - Thread: 1 -> Loading transparent material properties 2025-02-17 10:38:57.501 - Thread: 1 -> Loading planet definition 2025-02-17 10:38:57.501 - Thread: 1 -> Loading voxel map storage definitions 2025-02-17 10:38:57.501 - Thread: 1 -> Loading voxel material definitions 2025-02-17 10:38:57.501 - Thread: 1 -> Loading voxel material definitions 2025-02-17 10:38:57.501 - Thread: 1 -> Loading voxel material definitions 2025-02-17 10:38:57.501 - Thread: 1 -> Loading voxel material definitions 2025-02-17 10:38:57.501 - Thread: 1 -> Loading Weather Effects 2025-02-17 10:38:57.503 - Thread: 1 -> Audio effects definitions 2025-02-17 10:38:57.504 - Thread: 1 -> Loading environment items definitions 2025-02-17 10:38:57.505 - Thread: 1 -> Loading environment items definitions 2025-02-17 10:38:57.505 - Thread: 1 -> Loading physical material properties 2025-02-17 10:38:57.506 - Thread: 1 -> Loading particle effect definitions 2025-02-17 10:38:57.585 - Thread: 1 -> Loading particle effect definitions 2025-02-17 10:38:57.586 - Thread: 1 -> Loading environment item definitions 2025-02-17 10:38:57.587 - Thread: 1 -> Loading weapon definitions 2025-02-17 10:38:57.590 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.595 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.595 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.596 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.596 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.596 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.597 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.597 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.598 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.605 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.606 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.620 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.621 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.622 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.623 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.623 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.624 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.625 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.626 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.626 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.627 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.628 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.629 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.629 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.630 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.631 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.632 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.633 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.634 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.636 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.637 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.637 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.638 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.638 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.639 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.640 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.642 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.643 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.644 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.644 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.646 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.646 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.649 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.649 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.650 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.651 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.652 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.653 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.654 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.654 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.656 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.656 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.658 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.664 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.665 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.666 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.668 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.668 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.670 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.670 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.673 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.673 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.677 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.677 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.679 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.680 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.681 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.682 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.685 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.685 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.687 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.688 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.690 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.692 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.694 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.695 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.699 - Thread: 1 -> Loading cube blocks 2025-02-17 10:38:57.699 - Thread: 1 -> Created block definitions 2025-02-17 10:38:57.702 - Thread: 1 -> Loading block variant groups 2025-02-17 10:38:57.715 - Thread: 1 -> Loading asteroid generators 2025-02-17 10:38:57.716 - Thread: 1 -> Loading drop containers 2025-02-17 10:38:57.716 - Thread: 1 -> Loading radial menu definitions 2025-02-17 10:38:57.727 - Thread: 1 -> Loading respawn ships 2025-02-17 10:38:57.727 - Thread: 1 -> Loading spawn groups 2025-02-17 10:38:57.728 - Thread: 1 -> Loading spawn groups 2025-02-17 10:38:57.728 - Thread: 1 -> Loading spawn groups 2025-02-17 10:38:57.728 - Thread: 1 -> Loading spawn groups 2025-02-17 10:38:57.728 - Thread: 1 -> Loading spawn groups 2025-02-17 10:38:57.728 - Thread: 1 -> Loading spawn groups 2025-02-17 10:38:57.728 - Thread: 1 -> Loading wheel speeds 2025-02-17 10:38:57.737 - Thread: 1 -> MyAudio.UnloadData - START 2025-02-17 10:38:57.740 - Thread: 1 -> MyAudio.UnloadData - END 2025-02-17 10:38:57.740 - Thread: 1 -> MyAudio.LoadData - START 2025-02-17 10:38:57.762 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 6 - Sample rate: 48000 2025-02-17 10:38:58.066 - Thread: 1 -> MyAudio.LoadData - END 2025-02-17 10:38:58.075 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-02-17 10:38:58.130 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:58.163 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:58.164 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:58.164 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:58.190 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-02-17 10:38:58.276 - Thread: 17 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:38:58.276 - Thread: 16 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:38:58.425 - Thread: 60 -> External debugger: listening... 2025-02-17 10:38:58.649 - Thread: 1 -> MyLights.LoadData() - START 2025-02-17 10:38:58.649 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-02-17 10:38:58.649 - Thread: 1 -> MyLights.LoadData() - END 2025-02-17 10:38:58.649 - Thread: 1 -> Info: MyLights initialized. 2025-02-17 10:38:58.649 - Thread: 1 -> MyExplosions.LoadData() - START 2025-02-17 10:38:58.656 - Thread: 1 -> MyExplosions.LoadData() - END 2025-02-17 10:38:58.691 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-02-17 10:38:58.691 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-02-17 10:38:58.701 - Thread: 1 -> Loading Procedural World Generator 2025-02-17 10:38:58.701 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.5 EncounterDensity=0.1 2025-02-17 10:38:58.755 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-02-17 10:39:10.226 - Thread: 12 -> Initialized large grid CC mining tower 2 10611 PCU 2025-02-17 10:39:10.374 - Thread: 12 -> Loading voxel storage from file 'C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\GE_Voxel_2122370295_-452933907_0.vx2' 2025-02-17 10:39:10.474 - Thread: 15 -> Loading voxel storage from file 'C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\GE_Voxel_2122370295_2071861493_0.vx2' 2025-02-17 10:39:10.487 - Thread: 14 -> Initialized large grid CC Hospital 15081 PCU 2025-02-17 10:39:10.838 - Thread: 13 -> Initialized large grid CC mining tower 11216 PCU 2025-02-17 10:39:14.420 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d71730 storage?:False 2025-02-17 10:39:14.420 - Thread: 13 -> Loading voxel storage from file 'C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\EarthLike-12345d71730.vx2' 2025-02-17 10:39:14.465 - Thread: 12 -> Initialized large grid Static Grid 1451 12766 PCU 2025-02-17 10:39:14.589 - Thread: 1 -> Initialized large grid Static Grid 3260 12940 PCU 2025-02-17 10:39:15.509 - Thread: 17 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:39:16.466 - Thread: 15 -> Initialized large grid Static Grid 9405 17351 PCU 2025-02-17 10:39:16.777 - Thread: 14 -> Initialized large grid Static Grid 9434 19795 PCU 2025-02-17 10:39:17.146 - Thread: 12 -> Initialized large grid 6N Train station 5 rails 24961 PCU 2025-02-17 10:39:22.765 - Thread: 1 -> Initialized large grid Static Grid 8932 23970 PCU 2025-02-17 10:39:26.259 - Thread: 13 -> Info: Planet generator name: EarthLike 2025-02-17 10:39:26.259 - Thread: 13 -> Info: Planet storage name: EarthLike-12345d71730 2025-02-17 10:39:27.474 - Thread: 17 -> Initialized large grid Static Grid 8133 72008 PCU 2025-02-17 10:39:27.783 - Thread: 1 -> Entities loaded & initialized 2025-02-17 10:39:27.810 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-02-17 10:39:27.820 - Thread: 1 -> MySession.Static.LogSettings - START 2025-02-17 10:39:27.820 - Thread: 1 -> Name = Earth railroad 5 test 2025-02-17 10:39:27.820 - Thread: 1 -> Description = This world is a blank slate, unleash your creativity and populate it with your creations. 2025-02-17 10:39:27.820 - Thread: 1 -> GameDateTime = 01/05/2081 19:17:13 2025-02-17 10:39:27.820 - Thread: 1 -> Password = 2025-02-17 10:39:27.820 - Thread: 1 -> CurrentPath = C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test 2025-02-17 10:39:27.820 - Thread: 1 -> WorkshopId = 2025-02-17 10:39:27.820 - Thread: 1 -> CameraController = Default_Astronaut 2025-02-17 10:39:27.820 - Thread: 1 -> ThumbPath = C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\thumb.jpg 2025-02-17 10:39:27.820 - Thread: 1 -> Settings: 2025-02-17 10:39:27.820 - Thread: 1 -> GameMode = Creative 2025-02-17 10:39:27.820 - Thread: 1 -> MaxPlayers = 2 2025-02-17 10:39:27.820 - Thread: 1 -> OnlineMode = OFFLINE 2025-02-17 10:39:27.820 - Thread: 1 -> TotalPCU = 0 2025-02-17 10:39:27.820 - Thread: 1 -> PiratePCU = 25000 2025-02-17 10:39:27.820 - Thread: 1 -> AutoHealing = True 2025-02-17 10:39:27.820 - Thread: 1 -> WeaponsEnabled = True 2025-02-17 10:39:27.820 - Thread: 1 -> ThrusterDamage = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSpectator = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableCopyPaste = True 2025-02-17 10:39:27.820 - Thread: 1 -> MaxFloatingObjects = 56 2025-02-17 10:39:27.820 - Thread: 1 -> MaxGridSize = 0 2025-02-17 10:39:27.820 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-02-17 10:39:27.820 - Thread: 1 -> CargoShipsEnabled = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnvironmentHostility = SAFE 2025-02-17 10:39:27.820 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-02-17 10:39:27.820 - Thread: 1 -> InventorySizeMultiplier = 3 2025-02-17 10:39:27.820 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-02-17 10:39:27.820 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-02-17 10:39:27.820 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-02-17 10:39:27.820 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-02-17 10:39:27.820 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-02-17 10:39:27.820 - Thread: 1 -> GrinderSpeedMultiplier = 15 2025-02-17 10:39:27.820 - Thread: 1 -> ClientCanSave = False 2025-02-17 10:39:27.820 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-02-17 10:39:27.820 - Thread: 1 -> PermanentDeath = False 2025-02-17 10:39:27.820 - Thread: 1 -> DestructibleBlocks = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableScripts = True 2025-02-17 10:39:27.820 - Thread: 1 -> AutoSaveInMinutes = 5 2025-02-17 10:39:27.820 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-02-17 10:39:27.820 - Thread: 1 -> ProceduralDensity = 0.5 2025-02-17 10:39:27.820 - Thread: 1 -> EncounterDensity = 0.1 2025-02-17 10:39:27.820 - Thread: 1 -> ProceduralSeed = 0 2025-02-17 10:39:27.820 - Thread: 1 -> DestructibleBlocks = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableIngameScripts = True 2025-02-17 10:39:27.820 - Thread: 1 -> ViewDistance = 1000 2025-02-17 10:39:27.820 - Thread: 1 -> Voxel destruction = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableStructuralSimulation = False 2025-02-17 10:39:27.820 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-02-17 10:39:27.820 - Thread: 1 -> EnableContainerDrops = True 2025-02-17 10:39:27.820 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-02-17 10:39:27.820 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-02-17 10:39:27.820 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSubgridDamage = False 2025-02-17 10:39:27.820 - Thread: 1 -> SyncDistance = 1000 2025-02-17 10:39:27.820 - Thread: 1 -> BlockLimitsEnabled = NONE 2025-02-17 10:39:27.820 - Thread: 1 -> AFKTimeoutMin = 0 2025-02-17 10:39:27.820 - Thread: 1 -> StopGridsPeriodMin = 2 2025-02-17 10:39:27.820 - Thread: 1 -> MaxPlanets = 99 2025-02-17 10:39:27.820 - Thread: 1 -> MaxBackupSaves = 10 2025-02-17 10:39:27.820 - Thread: 1 -> MaxFactionsCount = 0 2025-02-17 10:39:27.820 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-02-17 10:39:27.820 - Thread: 1 -> RespawnShipDelete = False 2025-02-17 10:39:27.820 - Thread: 1 -> WorldSizeKm = 0 2025-02-17 10:39:27.820 - Thread: 1 -> ResetOwnership = False 2025-02-17 10:39:27.820 - Thread: 1 -> RealisticSound = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSaving = True 2025-02-17 10:39:27.820 - Thread: 1 -> InfiniteAmmo = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableToolShake = False 2025-02-17 10:39:27.820 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-02-17 10:39:27.820 - Thread: 1 -> OffensiveWordsFiltering = False 2025-02-17 10:39:27.820 - Thread: 1 -> UseConsolePCU = False 2025-02-17 10:39:27.820 - Thread: 1 -> PredefinedAsteroids = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-02-17 10:39:27.820 - Thread: 1 -> FamilySharing = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnablePcuTrading = True 2025-02-17 10:39:27.820 - Thread: 1 -> SuppressedWarnings = 2025-02-17 10:39:27.820 - Thread: 1 -> SimplifiedSimulation = False 2025-02-17 10:39:27.820 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-02-17 10:39:27.820 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-02-17 10:39:27.820 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-02-17 10:39:27.820 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-02-17 10:39:27.820 - Thread: 1 -> TradeFactionsCount = 10 2025-02-17 10:39:27.820 - Thread: 1 -> HarvestRatioMultiplier = 1 2025-02-17 10:39:27.820 - Thread: 1 -> WeatherSystem = False 2025-02-17 10:39:27.820 - Thread: 1 -> WeatherLightingDamage = False 2025-02-17 10:39:27.820 - Thread: 1 -> DepositSizeDenominator = 30 2025-02-17 10:39:27.820 - Thread: 1 -> DepositsCountCoefficient = 2 2025-02-17 10:39:27.820 - Thread: 1 -> EnableEconomy = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableBountyContracts = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSupergridding = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableAutorespawn = False 2025-02-17 10:39:27.820 - Thread: 1 -> OptimalSpawnDistance = 900 2025-02-17 10:39:27.820 - Thread: 1 -> EnableGoodBotHints = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableResearch = False 2025-02-17 10:39:27.820 - Thread: 1 -> VoxelAgeThreshold = 24 2025-02-17 10:39:27.820 - Thread: 1 -> VoxelGridDistanceThreshold = 1000 2025-02-17 10:39:27.820 - Thread: 1 -> VoxelPlayerDistanceThreshold = 1000 2025-02-17 10:39:27.820 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-02-17 10:39:27.820 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-02-17 10:39:27.820 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-02-17 10:39:27.820 - Thread: 1 -> OptimalGridCount = 0 2025-02-17 10:39:27.820 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-02-17 10:39:27.820 - Thread: 1 -> BlockCountThreshold = 4 2025-02-17 10:39:27.820 - Thread: 1 -> TrashFlagsValue = 7706 2025-02-17 10:39:27.820 - Thread: 1 -> TrashRemovalEnabled = True 2025-02-17 10:39:27.820 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-02-17 10:39:27.820 - Thread: 1 -> EnableVoxelHand = True 2025-02-17 10:39:27.820 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableScripterRole = False 2025-02-17 10:39:27.820 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-02-17 10:39:27.820 - Thread: 1 -> FloraDensityMultiplier = 1 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSpiders = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableWolfs = False 2025-02-17 10:39:27.820 - Thread: 1 -> TotalBotLimit = 32 2025-02-17 10:39:27.820 - Thread: 1 -> EnableDrones = False 2025-02-17 10:39:27.820 - Thread: 1 -> MaxDrones = 1 2025-02-17 10:39:27.820 - Thread: 1 -> StartInRespawnScreen = False 2025-02-17 10:39:27.820 - Thread: 1 -> SpawnWithTools = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableJetpack = True 2025-02-17 10:39:27.820 - Thread: 1 -> SunRotationIntervalMinutes = 6000 2025-02-17 10:39:27.820 - Thread: 1 -> PhysicsIterations = 8 2025-02-17 10:39:27.820 - Thread: 1 -> CanJoinRunning = False 2025-02-17 10:39:27.820 - Thread: 1 -> Scenario = False 2025-02-17 10:39:27.820 - Thread: 1 -> ScenarioEditMode = False 2025-02-17 10:39:27.820 - Thread: 1 -> EnableRespawnShips = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableSunRotation = True 2025-02-17 10:39:27.820 - Thread: 1 -> StationVoxelSupport = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableConvertToStation = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableEncounters = False 2025-02-17 10:39:27.820 - Thread: 1 -> Enable3rdPersonView = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableOxygenPressurization = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnableOxygen = True 2025-02-17 10:39:27.820 - Thread: 1 -> ExperimentalMode = True 2025-02-17 10:39:27.820 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, StationVoxelSupport, SupergriddingEnabled 2025-02-17 10:39:27.820 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-02-17 10:39:27.820 - Thread: 1 -> EnableRecoil = True 2025-02-17 10:39:27.820 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-02-17 10:39:27.820 - Thread: 1 -> MaxCargoBags = 100 2025-02-17 10:39:27.820 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-02-17 10:39:27.820 - Thread: 1 -> ScrapEnabled = False 2025-02-17 10:39:27.820 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-02-17 10:39:27.820 - Thread: 1 -> MySession.Static.LogSettings - END 2025-02-17 10:39:27.989 - Thread: 1 -> Analytics ids for user ([007...476]): User = (e508a0bc-d08e-6f07-ab0f-cc4a9b89de00) Session = (32330977-5922-4f65-a0de-8d2ea9922e0d). 2025-02-17 10:39:27.995 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-02-17 10:39:28.049 - Thread: 1 -> Session loaded 2025-02-17 10:39:28.049 - Thread: 1 -> RunLoadingAction - END 2025-02-17 10:39:28.049 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-02-17 10:39:28.049 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-02-17 10:39:28.049 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-02-17 10:39:28.049 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-02-17 10:39:28.049 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-02-17 10:39:28.050 - Thread: 1 -> Updating continues. 2025-02-17 10:39:28.058 - Thread: 1 -> GC Memory: 6733.634 / 6733.634 MB 2025-02-17 10:39:28.337 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:39:28.374 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:39:28.381 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:39:28.412 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-02-17 10:39:51.044 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.067 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.068 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.069 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.070 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.202 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.203 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.205 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.208 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.210 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-02-17 10:39:51.320 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-02-17 10:39:51.323 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2025-02-17 10:39:52.336 - Thread: 1 -> Loading duration: 57.0196366 2025-02-17 10:39:55.255 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-02-17 10:39:55.255 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-02-17 10:39:55.256 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-02-17 10:39:58.889 - Thread: 1 -> GC Memory: 12028.24 / 12028.24 MB 2025-02-17 10:40:17.248 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:23.737 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:28.843 - Thread: 1 -> DoDisconnects - 28 0 15 2025-02-17 10:40:28.902 - Thread: 1 -> GC Memory: 10514.75 / 10514.75 MB 2025-02-17 10:40:34.450 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:36.018 - Thread: 1 -> GUI Stats: Update 18.5993119444444, Draw 1.68084272222222 2025-02-17 10:40:39.148 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:44.358 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:49.450 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:54.662 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:40:58.902 - Thread: 1 -> GC Memory: 10654.43 / 10654.43 MB 2025-02-17 10:40:59.713 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:41:04.854 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:41:10.008 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:41:15.174 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:41:22.314 - Thread: 1 -> GUI Stats: Update 0.454343055555556, Draw 3.15268844444444 2025-02-17 10:41:22.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:41:22.338 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,151.6274,412.5569,1,0,10673.35,20337.92,952221,-887247,9586,81.86815,64.99635,0,8533,9.549252,1,16.66667,7.817795,6.206665,100,7679144044,10673.35,0,0,-1 2025-02-17 10:41:22.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:41:22.339 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,56,489,755,457,121,7323,4247,0,0,185,5002,0,3432,56,0,61,28,48,81,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:41:28.916 - Thread: 1 -> GC Memory: 10684.37 / 10684.37 MB 2025-02-17 10:41:58.935 - Thread: 1 -> GC Memory: 9422.215 / 9422.215 MB 2025-02-17 10:42:08.202 - Thread: 1 -> GUI Stats: Update 0.447088888888889, Draw 3.06107 2025-02-17 10:42:26.459 - Thread: 1 -> DoDisconnects - 509 1 255 2025-02-17 10:42:28.956 - Thread: 1 -> GC Memory: 9437.096 / 9437.096 MB 2025-02-17 10:42:31.519 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:42:37.037 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:42:42.012 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:42:47.539 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:42:52.612 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:42:53.644 - Thread: 1 -> GUI Stats: Update 0.439674666666666, Draw 3.04262905555556 2025-02-17 10:42:53.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:42:53.670 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,149.7001,387.5984,1,0,9451.868,20101.67,951680,-887201,9593,85.18491,72.52415,0.2594441,8907,8.596501,1,16.66667,7.322922,6.23454,100,7677286830,9451.868,0,0,-1 2025-02-17 10:42:53.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:42:53.670 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,56,489,754,461,121,7321,4251,0,0,189,5006,0,3433,56,0,51,28,48,80,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:42:57.625 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:42:58.965 - Thread: 1 -> GC Memory: 9456.999 / 9456.999 MB 2025-02-17 10:43:02.635 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:08.108 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:13.076 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:18.103 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:23.059 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:28.493 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:28.986 - Thread: 1 -> GC Memory: 9475.816 / 9475.816 MB 2025-02-17 10:43:33.686 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:38.685 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:38.718 - Thread: 1 -> GUI Stats: Update 0.428128944444444, Draw 3.03300366666667 2025-02-17 10:43:40.044 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-02-17 10:43:43.735 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:48.679 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:53.598 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:43:55.553 - Thread: 1 -> Autosave initiated 2025-02-17 10:43:55.553 - Thread: 1 -> Character state: True 2025-02-17 10:43:55.553 - Thread: 1 -> IsServer: True 2025-02-17 10:43:55.553 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-02-17 10:43:55.553 - Thread: 1 -> Autosave 2025-02-17 10:43:55.555 - Thread: 1 -> Saving world - START 2025-02-17 10:43:55.555 - Thread: 1 -> Making world state snapshot. 2025-02-17 10:43:55.555 - Thread: 1 -> Before snapshot.: GC Memory: 9,433 B 2025-02-17 10:43:56.460 - Thread: 1 -> After snapshot.: GC Memory: 9,572 B 2025-02-17 10:43:56.465 - Thread: 1 -> Directory cleanup: GC Memory: 9,573 B 2025-02-17 10:43:56.465 - Thread: 1 -> Saving world - END 2025-02-17 10:43:56.483 - Thread: 12 -> Session snapshot save - START 2025-02-17 10:43:56.483 - Thread: 12 -> Checking file access for files in target dir. 2025-02-17 10:43:58.991 - Thread: 1 -> GC Memory: 9577.219 / 9577.219 MB 2025-02-17 10:43:59.800 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:44:05.596 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\.new\Sandbox_config.sbc 2025-02-17 10:44:05.822 - Thread: 1 -> DoDisconnects - 29 1 15 2025-02-17 10:44:05.926 - Thread: 12 -> Session snapshot save - END 2025-02-17 10:44:25.047 - Thread: 1 -> GUI Stats: Update 0.425031944444444, Draw 3.07485838888889 2025-02-17 10:44:25.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:44:25.113 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,154.8764,490.4265,1,0,9723.651,20116.72,950181,-887088,9606,85.92654,72.19127,0.254392,8737,8.952765,1,16.66667,7.692801,6.463114,100,7682885780,9723.651,0,0,-1 2025-02-17 10:44:25.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:44:25.113 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,56,489,757,461,121,7326,4248,0,0,185,5005,0,3433,56,0,56,28,48,83,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:44:28.994 - Thread: 1 -> GC Memory: 9724.903 / 9724.903 MB 2025-02-17 10:44:40.768 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2025-02-17 10:44:59.020 - Thread: 1 -> GC Memory: 9744.522 / 9744.522 MB 2025-02-17 10:45:09.916 - Thread: 1 -> GUI Stats: Update 0.437656111111111, Draw 3.09068644444445 2025-02-17 10:45:26.096 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:45:27.048 - Thread: 1 -> Updating stopped. 2025-02-17 10:45:27.052 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-02-17 10:45:27.159 - Thread: 1 -> MyConfig.Save() - START 2025-02-17 10:45:27.160 - Thread: 1 -> Path: C:\Users\hanes\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-02-17 10:45:27.162 - Thread: 1 -> MyConfig.Save() - END 2025-02-17 10:45:30.310 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2025-02-17 10:45:31.460 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2025-02-17 10:45:35.709 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2025-02-17 10:45:35.709 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2025-02-17 10:45:36.559 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2025-02-17 10:45:45.731 - Thread: 1 -> GUI Stats: Update 0.487863666666666, Draw 3.19388105555555 2025-02-17 10:45:45.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:45:45.794 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,23.35807,176.4475,1,0,9436.938,20144.09,950177,-887084,9607,84.62601,71.56838,0.2423896,9070,8.245722,0,16.66667,6.978025,5.90133,100,7684954524,9436.938,0,0,-1 2025-02-17 10:45:45.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:45:45.794 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,56,489,753,461,121,7328,4248,0,0,185,5001,0,3433,56,0,62,28,48,79,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:45:52.044 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2025-02-17 10:45:52.044 - Thread: 1 -> VideoAdapter: 0 2025-02-17 10:45:52.044 - Thread: 1 -> Width: 1920 2025-02-17 10:45:52.044 - Thread: 1 -> Height: 1080 2025-02-17 10:45:52.044 - Thread: 1 -> RefreshRate: 164554 2025-02-17 10:45:52.044 - Thread: 1 -> WindowMode: Fullscreen window 2025-02-17 10:45:52.044 - Thread: 1 -> VerticalSync: 0 2025-02-17 10:45:52.060 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-02-17 10:45:52.160 - Thread: 1 -> MyConfig.Save() - START 2025-02-17 10:45:52.160 - Thread: 1 -> Path: C:\Users\hanes\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-02-17 10:45:52.162 - Thread: 1 -> MyConfig.Save() - END 2025-02-17 10:45:55.194 - Thread: 1 -> MyConfig.Save() - START 2025-02-17 10:45:55.194 - Thread: 1 -> Path: C:\Users\hanes\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-02-17 10:45:55.196 - Thread: 1 -> MyConfig.Save() - END 2025-02-17 10:45:55.200 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2025-02-17 10:45:55.200 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2025-02-17 10:45:55.200 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-02-17 10:45:55.200 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-02-17 10:45:56.760 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2025-02-17 10:45:56.760 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2025-02-17 10:45:57.078 - Thread: 1 -> Updating continues. 2025-02-17 10:45:57.102 - Thread: 1 -> GC Memory: 9442.98 / 9442.98 MB 2025-02-17 10:45:57.127 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:45:57.350 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-02-17 10:45:57.350 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-02-17 10:46:01.652 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:02.155 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:06.643 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:07.647 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:12.164 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:13.170 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:17.657 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:18.157 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:22.705 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:23.740 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:25.224 - Thread: 1 -> GUI Stats: Update 0.444386055555554, Draw 3.13332711111111 2025-02-17 10:46:27.121 - Thread: 1 -> GC Memory: 9474.01 / 9474.01 MB 2025-02-17 10:46:28.391 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:28.899 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:33.366 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:34.356 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:38.788 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:39.764 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:43.716 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:44.732 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:49.136 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:46:50.122 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:46:54.291 - Thread: 1 -> DoDisconnects - 82 1 81 2025-02-17 10:46:57.125 - Thread: 1 -> GC Memory: 9215.937 / 9215.937 MB 2025-02-17 10:46:59.911 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:00.977 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:05.946 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:07.122 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:11.138 - Thread: 1 -> GUI Stats: Update 0.0315482222222222, Draw 3.17527777777778 2025-02-17 10:47:11.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:47:11.238 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,148.117,414.0732,1,0,9227.9,19972.72,948583,-886876,9619,90.26691,47.81071,0.2601435,9595,10.0824,1,16.66667,9.101073,4.820468,100,7543646438,9227.9,0,0,-1 2025-02-17 10:47:11.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:47:11.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,44,489,742,461,121,7194,4127,0,0,104,4869,0,3434,31,0,60,15,48,80,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:47:11.689 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:12.186 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:16.769 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:17.787 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:22.338 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:22.835 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:27.148 - Thread: 1 -> GC Memory: 9241.974 / 9241.974 MB 2025-02-17 10:47:27.341 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:28.337 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:32.823 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:33.820 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:38.309 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:39.299 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:39.462 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2025-02-17 10:47:43.748 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:44.246 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:48.675 - Thread: 1 -> DoDisconnects - 82 1 81 2025-02-17 10:47:53.598 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:47:54.600 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:47:56.030 - Thread: 1 -> GUI Stats: Update 0.436245500000001, Draw 3.05585383333333 2025-02-17 10:47:57.153 - Thread: 1 -> GC Memory: 9263.465 / 9263.465 MB 2025-02-17 10:47:59.087 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:00.058 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:03.243 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2025-02-17 10:48:03.243 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2025-02-17 10:48:04.053 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:05.049 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:09.496 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:10.460 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:15.047 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:16.079 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:20.232 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:21.273 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:25.309 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:26.321 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:27.160 - Thread: 1 -> GC Memory: 9361.336 / 9361.336 MB 2025-02-17 10:48:30.289 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:31.329 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:35.447 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:36.438 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:40.059 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-02-17 10:48:40.579 - Thread: 1 -> DoDisconnects - 82 1 81 2025-02-17 10:48:41.508 - Thread: 1 -> GUI Stats: Update 0.483411611111111, Draw 3.21278216666666 2025-02-17 10:48:41.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:48:41.655 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,153.1497,415.7107,1,0,9228.909,20041.21,946640,-886616,9635,84.67616,55.35761,0.2681852,9739,9.356783,1,16.66667,7.922964,5.179691,100,7553483752,9228.909,0,0,-1 2025-02-17 10:48:41.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:48:41.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,44,492,745,461,121,7203,4144,0,0,120,4889,0,3436,31,0,49,15,48,80,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:48:45.995 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:46.971 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:51.045 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:52.025 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:48:55.569 - Thread: 1 -> Autosave initiated 2025-02-17 10:48:55.569 - Thread: 1 -> Character state: True 2025-02-17 10:48:55.569 - Thread: 1 -> IsServer: True 2025-02-17 10:48:55.569 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-02-17 10:48:55.569 - Thread: 1 -> Autosave 2025-02-17 10:48:55.569 - Thread: 1 -> Saving world - START 2025-02-17 10:48:55.569 - Thread: 1 -> Making world state snapshot. 2025-02-17 10:48:55.569 - Thread: 1 -> Before snapshot.: GC Memory: 9,238 B 2025-02-17 10:48:56.390 - Thread: 1 -> After snapshot.: GC Memory: 9,378 B 2025-02-17 10:48:56.396 - Thread: 1 -> Directory cleanup: GC Memory: 9,376 B 2025-02-17 10:48:56.396 - Thread: 1 -> Saving world - END 2025-02-17 10:48:56.414 - Thread: 12 -> Session snapshot save - START 2025-02-17 10:48:56.414 - Thread: 12 -> Checking file access for files in target dir. 2025-02-17 10:48:56.819 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:48:57.171 - Thread: 1 -> GC Memory: 9380.361 / 9380.361 MB 2025-02-17 10:48:57.901 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:03.032 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:04.153 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:04.907 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\hanes\AppData\Roaming\SpaceEngineers\Saves\76561198120123476\Earth railroad 5 test\.new\Sandbox_config.sbc 2025-02-17 10:49:05.201 - Thread: 12 -> Session snapshot save - END 2025-02-17 10:49:05.786 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-02-17 10:49:05.803 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-02-17 10:49:05.828 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-02-17 10:49:06.091 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-02-17 10:49:06.252 - Thread: 1 -> Query successful. 2025-02-17 10:49:06.252 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-02-17 10:49:06.408 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-02-17 10:49:06.410 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-02-17 10:49:08.792 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:09.788 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:14.184 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:15.179 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:19.135 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:20.125 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:24.024 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:25.007 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:27.174 - Thread: 1 -> GC Memory: 10059.4 / 10059.4 MB 2025-02-17 10:49:28.394 - Thread: 1 -> GUI Stats: Update 0.444375999999999, Draw 3.15075838888888 2025-02-17 10:49:29.414 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:30.398 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:30.483 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-02-17 10:49:30.583 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2025-02-17 10:49:30.608 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2025-02-17 10:49:30.884 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2025-02-17 10:49:30.884 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2025-02-17 10:49:34.418 - Thread: 1 -> DoDisconnects - 82 1 81 2025-02-17 10:49:39.827 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:40.786 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:43.234 - Thread: 1 -> Pasting grid request by user: [007...476] 2025-02-17 10:49:43.236 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 119708644427366680 EntityID: 153E5BA2C207E1D 2025-02-17 10:49:43.239 - Thread: 13 -> Status: Exists(True) InScene(True) 2025-02-17 10:49:43.239 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 87772232983304593 EntityID: 186AFFA0581A547 2025-02-17 10:49:43.239 - Thread: 13 -> Status: Exists(True) InScene(True) 2025-02-17 10:49:43.239 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 82115130876962151 EntityID: 1E556105748DC1D 2025-02-17 10:49:43.241 - Thread: 13 -> Status: Exists(True) InScene(True) 2025-02-17 10:49:44.652 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:45.609 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:48.547 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-02-17 10:49:48.943 - Thread: 1 -> Closing grid request by user: [007...476] 2025-02-17 10:49:48.943 - Thread: 1 -> Info: OnGridClosedRequest removed entity '119708644427366680:Sloup 3' with entity id '95672604871917085' 2025-02-17 10:49:48.943 - Thread: 1 -> Closing grid request by user: [007...476] 2025-02-17 10:49:48.943 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87772232983304593:Large Grid 1773' with entity id '109968729286223175' 2025-02-17 10:49:48.943 - Thread: 1 -> Closing grid request by user: [007...476] 2025-02-17 10:49:48.943 - Thread: 1 -> Info: OnGridClosedRequest removed entity '82115130876962151:Large Grid 8821' with entity id '136609991888526365' 2025-02-17 10:49:48.972 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-02-17 10:49:48.972 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-02-17 10:49:49.551 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:50.534 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:54.907 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:49:55.875 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:49:57.187 - Thread: 1 -> GC Memory: 10084.29 / 10084.29 MB 2025-02-17 10:49:57.352 - Thread: 1 -> MyConfig.Save() - START 2025-02-17 10:49:57.352 - Thread: 1 -> Path: C:\Users\hanes\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-02-17 10:49:57.353 - Thread: 1 -> MyConfig.Save() - END 2025-02-17 10:49:59.778 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:00.780 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:05.155 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:06.116 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:10.018 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:11.034 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:12.576 - Thread: 1 -> GUI Stats: Update 0.481993166666666, Draw 3.06529894444444 2025-02-17 10:50:12.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-02-17 10:50:12.743 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,161.8959,433.3227,1,0,10102.11,20234.21,945128,-886886,9654,90.97812,38.79211,0.2651647,9698,13.23203,1,16.66667,12.03826,5.132986,100,7762078632,10102.11,0,0,-1 2025-02-17 10:50:12.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-02-17 10:50:12.743 - Thread: 1 -> MEMORY VALUES,1,1,0,1,74,862,44,492,745,461,121,7402,4334,0,0,104,5079,0,3642,31,0,59,15,48,79,0,2,429,817,72,1,50,0,0,0,0 2025-02-17 10:50:15.293 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:16.319 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:20.781 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:21.740 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:25.663 - Thread: 1 -> DoDisconnects - 82 1 81 2025-02-17 10:50:27.187 - Thread: 1 -> GC Memory: 9248.131 / 9248.131 MB 2025-02-17 10:50:30.557 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:31.518 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:35.846 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:36.841 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:40.774 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:41.768 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:46.315 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:47.311 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:50.846 - Thread: 1 -> DoDisconnects - 33 1 32 2025-02-17 10:50:51.858 - Thread: 1 -> DoDisconnects - 30 0 15 2025-02-17 10:50:54.821 - Thread: 1 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Havok.HkWorld.HkWorld_CastRayFilterLayer(IntPtr world, Vector3 from, Vector3 to, Int32 raycastFilterLayer, Boolean useFilter, HitInfo& hitInfo) at Havok.HkWorld.CastRay(Vector3 from, Vector3 to, Int32 rayCastFilterLayer, Boolean useFilter) at Sandbox.Engine.Physics.MyPhysics.CastRayInternal(Vector3D from, Vector3D to, List`1 worlds, Int32 raycastFilterLayer) at Sandbox.Engine.Physics.MyPhysics.CastRayInternal(Vector3D& from, Vector3D& to, Int32 raycastFilterLayer) at Sandbox.Game.Entities.MyThrust.ThrustParticles() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateBeforeSimulation100() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchBeforeSimulation() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-02-17 10:50:54.821 - Thread: 1 -> Showing message 2025-02-17 10:50:54.823 - Thread: 1 -> MyInitializer.OnCrash 2025-02-17 10:50:54.823 - Thread: 1 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Havok.HkWorld.HkWorld_CastRayFilterLayer(IntPtr world, Vector3 from, Vector3 to, Int32 raycastFilterLayer, Boolean useFilter, HitInfo& hitInfo) at Havok.HkWorld.CastRay(Vector3 from, Vector3 to, Int32 rayCastFilterLayer, Boolean useFilter) at Sandbox.Engine.Physics.MyPhysics.CastRayInternal(Vector3D from, Vector3D to, List`1 worlds, Int32 raycastFilterLayer) at Sandbox.Engine.Physics.MyPhysics.CastRayInternal(Vector3D& from, Vector3D& to, Int32 raycastFilterLayer) at Sandbox.Game.Entities.MyThrust.ThrustParticles() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateBeforeSimulation100() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchBeforeSimulation() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2025-02-17 10:50:56.609 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 749 PCUCount: 944477 IsHang: False GCMemory: 9276 GCMemoryAllocated: 9276 HWAvailableMemory: 9687 ProcessPrivateMemory: 20247 AnalyticId: SE ================================== OFNI HSARC ================================== 2025-02-17 10:50:56.609 - Thread: 1 -> Log Closed