2025-01-24 09:19:39.183 - Thread: 1 -> Log Started 2025-01-24 09:19:39.185 - Thread: 1 -> Timezone (local - UTC): -6h 2025-01-24 09:19:39.185 - Thread: 1 -> App Version: Version unknown 2025-01-24 09:19:39.185 - Thread: 1 -> VRage renderer started 2025-01-24 09:19:39.279 - Thread: 1 -> MyRenderSettings1 = { 2025-01-24 09:19:39.280 - Thread: 1 -> AntialiasingMode = FXAA 2025-01-24 09:19:39.280 - Thread: 1 -> ShadowQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> ShadowGPUQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> ShadowMemoryQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> TextureQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> VoxelTextureQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:19:39.280 - Thread: 1 -> HqDepth = True 2025-01-24 09:19:39.280 - Thread: 1 -> GrassDrawDistance = 1000 2025-01-24 09:19:39.280 - Thread: 1 -> GrassDensityFactor = 4 2025-01-24 09:19:39.280 - Thread: 1 -> AmbientOcclusionEnabled = True 2025-01-24 09:19:39.280 - Thread: 1 -> ModelQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> VoxelQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> VoxelShaderQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> DistanceFade = 3000 2025-01-24 09:19:39.280 - Thread: 1 -> ParticleQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> LightsQuality = HIGH 2025-01-24 09:19:39.280 - Thread: 1 -> } 2025-01-24 09:19:40.045 - Thread: 40 -> CreateDeviceInternal 2025-01-24 09:19:40.280 - Thread: 40 -> MyRenderDeviceSettings = { 2025-01-24 09:19:40.280 - Thread: 40 -> Adapter id = 0 2025-01-24 09:19:40.280 - Thread: 40 -> DXGIAdapter id = 0 2025-01-24 09:19:40.280 - Thread: 40 -> DXGIOutput id = 0 2025-01-24 09:19:40.280 - Thread: 40 -> Resolution = 3440 x 1440 2025-01-24 09:19:40.280 - Thread: 40 -> Window mode = Fullscreen 2025-01-24 09:19:40.280 - Thread: 40 -> } 2025-01-24 09:19:40.280 - Thread: 40 -> CreateDeviceInternal InitDebugOutput 2025-01-24 09:19:40.280 - Thread: 40 -> CreateDeviceInternal RC Dispose 2025-01-24 09:19:40.280 - Thread: 40 -> CreateDeviceInternal RC Create 2025-01-24 09:19:40.280 - Thread: 40 -> Device Context change 2025-01-24 09:19:40.280 - Thread: 40 -> CreateDeviceInternal RC Initialize 2025-01-24 09:19:40.280 - Thread: 40 -> CreateDeviceInternal m_initializedOnce (False) 2025-01-24 09:19:40.280 - Thread: 40 -> CreateDeviceInternal m_initialized (False) 2025-01-24 09:19:40.877 - Thread: 40 -> DestroyCascadeTextures 2025-01-24 09:19:40.878 - Thread: 40 -> InitCascadeTextures: 0 2025-01-24 09:19:40.937 - Thread: 40 -> Mesh asset Cone.mwm has inconsistent vertex streams 2025-01-24 09:19:40.938 - Thread: 40 -> Normals length: 0 expected length: 25 2025-01-24 09:19:40.938 - Thread: 40 -> Texcoords length: 0 expected length: 25 2025-01-24 09:19:40.938 - Thread: 40 -> Tangents length: 0 expected length: 25 2025-01-24 09:19:40.938 - Thread: 40 -> Bitangents length: 0 expected length: 25 2025-01-24 09:19:40.938 - Thread: 40 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2025-01-24 09:19:42.640 - Thread: 40 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2025-01-24 09:19:42.641 - Thread: 40 -> Normals length: 0 expected length: 992 2025-01-24 09:19:42.641 - Thread: 40 -> Texcoords length: 0 expected length: 992 2025-01-24 09:19:42.641 - Thread: 40 -> Tangents length: 0 expected length: 992 2025-01-24 09:19:42.641 - Thread: 40 -> Bitangents length: 0 expected length: 992 2025-01-24 09:19:42.641 - Thread: 40 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2025-01-24 09:19:43.323 - Thread: 40 -> CreateDeviceInteral Apply Settings 2025-01-24 09:19:43.323 - Thread: 40 -> ApplySettings 2025-01-24 09:19:43.323 - Thread: 40 -> MyRenderDeviceSettings = { 2025-01-24 09:19:43.323 - Thread: 40 -> Adapter id = 0 2025-01-24 09:19:43.323 - Thread: 40 -> DXGIAdapter id = 0 2025-01-24 09:19:43.323 - Thread: 40 -> DXGIOutput id = 0 2025-01-24 09:19:43.323 - Thread: 40 -> Resolution = 3440 x 1440 2025-01-24 09:19:43.323 - Thread: 40 -> Window mode = Fullscreen 2025-01-24 09:19:43.323 - Thread: 40 -> } 2025-01-24 09:19:43.323 - Thread: 40 -> Screen resolution: 3440x1440 2025-01-24 09:19:43.323 - Thread: 40 -> CreateScreenResources: 3440x1440 2025-01-24 09:19:43.341 - Thread: 40 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: Fullscreen BackBufferWidth: 3440 BackBufferHeight: 1440 RefreshRate: 164900 VSync: 1 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2025-01-24 09:19:43.341 - Thread: 40 -> CreateDevice: deviceCreated = True 2025-01-24 09:19:44.865 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.865 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:44.873 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:44.873 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.873 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.873 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.873 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.873 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.873 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:44.875 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:44.875 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.875 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.875 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.875 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.875 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.875 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.883 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.883 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.883 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.883 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.883 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.883 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.883 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.884 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.884 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.884 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.884 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.884 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.884 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.884 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.885 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.885 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.885 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.885 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.885 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.885 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.885 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.886 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.886 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.886 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.886 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.886 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.886 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.886 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.887 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.887 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.887 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.887 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.887 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.887 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.887 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.888 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.888 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.888 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.888 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.888 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.888 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.888 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.889 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.889 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.889 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.889 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.889 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.889 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.889 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.890 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.890 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.890 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.890 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.890 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.890 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.890 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.891 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.891 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.891 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.891 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.891 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.891 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.891 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.892 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.892 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.892 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.892 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.892 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.892 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.892 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.893 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.895 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.895 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.895 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.895 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.895 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.895 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.895 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.895 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.895 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.895 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.895 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.895 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.895 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:44.896 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:44.896 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.896 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.896 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.896 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.896 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.896 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.897 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.897 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.897 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.897 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.897 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.897 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.897 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.898 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:44.898 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.898 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.898 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.898 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:44.898 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:44.898 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 09:19:44.908 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 09:19:44.908 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:44.908 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:44.908 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:44.908 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.110 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2025-01-24 09:19:46.121 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.121 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:46.125 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:46.125 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.125 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.125 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.125 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.125 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.125 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:46.126 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:46.126 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.126 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.126 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.126 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.126 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.126 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.127 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.127 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.127 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.127 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.127 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.127 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.127 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.128 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.128 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.128 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.128 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.128 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.128 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.131 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.131 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.131 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.131 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.131 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.131 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.131 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.132 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.132 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.132 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.132 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.132 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.132 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.132 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.133 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.133 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.133 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.133 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.133 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.133 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.133 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.137 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.137 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.137 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.137 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.137 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.137 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.138 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.138 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.138 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.138 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.138 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.138 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.138 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.138 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.138 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.138 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.138 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.139 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.139 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.139 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.139 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.139 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.139 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.139 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.139 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.139 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.139 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.143 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.143 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.143 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.143 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.143 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.143 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.143 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.143 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.143 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.143 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.143 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.143 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.143 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.143 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.145 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.145 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.145 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.145 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.145 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.145 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.145 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:46.146 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:46.146 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.146 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.146 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.146 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.146 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.146 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.149 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.149 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.149 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.149 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.149 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.149 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.149 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.150 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:46.150 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.150 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.150 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.150 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.150 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:19:46.150 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 09:19:46.152 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 09:19:46.152 - Thread: 1 -> LineHeight: 37 2025-01-24 09:19:46.152 - Thread: 1 -> Baseline: 30 2025-01-24 09:19:46.152 - Thread: 1 -> KernEnabled: True 2025-01-24 09:19:46.152 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:19:46.153 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2025-01-24 09:19:47.225 - Thread: 15 -> MyFont.Ctor - START 2025-01-24 09:19:47.225 - Thread: 17 -> MyFont.Ctor - START 2025-01-24 09:19:47.226 - Thread: 15 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:47.226 - Thread: 18 -> MyFont.Ctor - START 2025-01-24 09:19:47.226 - Thread: 17 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:19:47.226 - Thread: 18 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 09:19:47.227 - Thread: 15 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:19:47.227 - Thread: 15 -> LineHeight: 37 2025-01-24 09:19:47.227 - Thread: 15 -> Baseline: 30 2025-01-24 09:19:47.227 - Thread: 15 -> KernEnabled: True 2025-01-24 09:19:47.227 - Thread: 15 -> MyFont.Ctor - END 2025-01-24 09:19:47.227 - Thread: 17 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:19:47.231 - Thread: 17 -> LineHeight: 37 2025-01-24 09:19:47.231 - Thread: 17 -> Baseline: 30 2025-01-24 09:19:47.231 - Thread: 17 -> KernEnabled: True 2025-01-24 09:19:47.231 - Thread: 17 -> MyFont.Ctor - END 2025-01-24 09:19:47.232 - Thread: 18 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 09:19:47.232 - Thread: 18 -> LineHeight: 37 2025-01-24 09:19:47.232 - Thread: 18 -> Baseline: 30 2025-01-24 09:19:47.232 - Thread: 18 -> KernEnabled: True 2025-01-24 09:19:47.232 - Thread: 18 -> MyFont.Ctor - END 2025-01-24 09:19:47.241 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2025-01-24 09:19:47.241 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY1', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34211911680, Luid: 80454, rev: 161, subsys id: 1359417384, vendor id: 4318, feature_level 11.1: True' 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@60Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@75Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@120Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@120Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@59.94Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@99.982Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@99.982Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@119.88Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@119.88Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@143.847Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@143.847Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@164.9Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 640x480@164.9Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@60Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@120Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@120Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@59.94Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@99.982Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@99.982Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@119.88Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@119.88Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@143.847Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@143.847Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@164.9Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x480@164.9Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x576@50Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x576@120Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x576@120Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x576@99.982Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x576@99.982Hz 2025-01-24 09:19:47.241 - Thread: 1 -> 720x576@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@75Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@60.317Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@60.004Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@75.029Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@75Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1152x864@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1176x664@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x720@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x800@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x960@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@60.02Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@75.025Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1280x1024@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1360x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1366x768@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@24Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@24Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@25Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@25Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@30Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@30Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@23.976Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@23.976Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@29.97Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@29.97Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1440x1080@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x900@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1600x1200@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@24Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@24Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@25Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@25Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@30Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@30Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@23.976Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@23.976Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@29.97Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@29.97Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1680x1050@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@24Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@25Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@30Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@23.976Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@29.97Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1080@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1200@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1920x1440@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@59.951Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@119.998Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@143.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 2560x1440@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 3440x1440@59.973Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 3440x1440@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 3440x1440@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090', Description: 'dev id: 9860, mem: 25314721792, shared mem: 34211911680, Luid: 113498, rev: 161, subsys id: 1359417384, vendor id: 4318, feature_level 11.1: True' 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@75Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 640x480@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@60Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@59.94Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x480@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@50Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 720x576@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@75Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@60.317Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 800x600@164.9Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@120Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@60.004Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@75.029Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@99.982Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@119.88Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@143.847Hz 2025-01-24 09:19:47.242 - Thread: 1 -> 1024x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@75Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 3440x1440@59.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 3440x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 3440x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 34211911680, Luid: 83952, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@75Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 640x480@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x480@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 720x576@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@75Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@60.317Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 800x600@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@60.004Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@75.029Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1024x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@75Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1152x864@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1176x664@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x720@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x800@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x960@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@60.02Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@75.025Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1280x1024@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1360x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1366x768@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1440x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x900@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1600x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1680x1050@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@60Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@24Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@25Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@30Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@50Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@120Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@23.976Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@29.97Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@59.94Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@119.88Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@143.847Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1080@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1200@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 1920x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@59.951Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@119.998Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@143.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 2560x1440@164.9Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 3440x1440@59.973Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 3440x1440@99.982Hz 2025-01-24 09:19:47.243 - Thread: 1 -> 3440x1440@164.9Hz 2025-01-24 09:19:47.309 - Thread: 16 -> MyRenderSettings1 = { 2025-01-24 09:19:47.309 - Thread: 16 -> AntialiasingMode = FXAA 2025-01-24 09:19:47.309 - Thread: 16 -> ShadowQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> TextureQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:19:47.309 - Thread: 16 -> HqDepth = True 2025-01-24 09:19:47.309 - Thread: 16 -> GrassDrawDistance = 1000 2025-01-24 09:19:47.309 - Thread: 16 -> GrassDensityFactor = 4 2025-01-24 09:19:47.309 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-01-24 09:19:47.309 - Thread: 16 -> ModelQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> VoxelQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> DistanceFade = 3000 2025-01-24 09:19:47.309 - Thread: 16 -> ParticleQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> LightsQuality = HIGH 2025-01-24 09:19:47.309 - Thread: 16 -> } 2025-01-24 09:20:10.989 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2025-01-24 09:20:10.991 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2025-01-24 09:20:10.994 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2025-01-24 09:20:14.166 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2025-01-24 09:20:14.820 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_009.dds 2025-01-24 09:20:15.767 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.767 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:15.768 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:15.768 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.768 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.768 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.768 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.768 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.768 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:15.769 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:15.769 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.769 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.769 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.769 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.769 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.769 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.770 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.770 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.770 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.770 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.770 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.770 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.770 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.771 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.771 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.771 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.771 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.771 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.771 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.771 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.773 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.773 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.773 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.773 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.773 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.773 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.773 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.774 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.774 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.774 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.774 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.774 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.774 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.774 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.775 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.775 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.775 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.775 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.775 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.775 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.775 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.776 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.776 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.776 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.776 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.776 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.776 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.776 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.777 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.777 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.777 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.777 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.777 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.777 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.777 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.778 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.778 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.778 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.778 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.778 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.778 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.778 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.779 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.779 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.779 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.779 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.779 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.779 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.779 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.779 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.779 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.779 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.779 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.779 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.779 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.779 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.782 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.782 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.782 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.782 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.782 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.782 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.782 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.782 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.782 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.782 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.782 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.782 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.782 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.782 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:15.783 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:15.783 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.783 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.783 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.783 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.783 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.783 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.784 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.784 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.784 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.784 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.784 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.784 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.784 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.786 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:15.786 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.786 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.786 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.786 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:15.786 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:15.786 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 09:20:15.787 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 09:20:15.787 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:15.787 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:15.787 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:15.787 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.409 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.409 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:16.410 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:16.410 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.410 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.410 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.410 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.410 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.410 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:16.412 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:16.412 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.412 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.412 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.412 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.412 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.412 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.413 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.413 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.413 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.413 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.413 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.413 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.413 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.415 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.415 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.415 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.415 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.415 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.415 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.415 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.416 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.416 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.416 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.416 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.416 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.416 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.416 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.419 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.419 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.419 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.419 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.419 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.419 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.419 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.420 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.420 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.420 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.420 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.420 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.420 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.420 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.421 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.421 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.421 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.421 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.421 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.421 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.421 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.422 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.422 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.422 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.422 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.422 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.422 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.422 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.426 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.426 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.426 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.426 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.426 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.426 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.426 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.427 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.427 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.427 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.427 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.427 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.427 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.427 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.427 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.427 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.427 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.427 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.427 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.427 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.427 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.428 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.428 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.428 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.428 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.428 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.428 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.428 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.429 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.429 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.429 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.429 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.429 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.429 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.429 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:16.431 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 09:20:16.431 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.431 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.431 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.431 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.431 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.432 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.432 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.432 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.432 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.432 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.432 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.432 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.433 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.433 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 09:20:16.433 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.433 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.433 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.433 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.433 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 09:20:16.433 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 09:20:16.439 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 09:20:16.439 - Thread: 1 -> LineHeight: 37 2025-01-24 09:20:16.439 - Thread: 1 -> Baseline: 30 2025-01-24 09:20:16.439 - Thread: 1 -> KernEnabled: True 2025-01-24 09:20:16.439 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 09:20:16.641 - Thread: 40 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2025-01-24 09:20:22.639 - Thread: 28 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm 2025-01-24 09:20:24.098 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2025-01-24 09:20:24.798 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2025-01-24 09:20:24.856 - Thread: 34 -> Warning: Missing textures for part(s) PaintedColorableScratched (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\HydrogenEngine_LOD0.mwm 2025-01-24 09:20:25.082 - Thread: 15 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2025-01-24 09:20:25.082 - Thread: 14 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-01-24 09:20:25.263 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD0.mwm 2025-01-24 09:20:25.343 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2025-01-24 09:20:25.446 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2025-01-24 09:20:25.467 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2025-01-24 09:20:26.645 - Thread: 37 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2025-01-24 09:20:26.646 - Thread: 35 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2025-01-24 09:20:26.651 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2025-01-24 09:20:26.652 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2025-01-24 09:20:26.659 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2025-01-24 09:20:28.152 - Thread: 40 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2025-01-24 09:20:28.887 - Thread: 40 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2025-01-24 09:20:29.099 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2025-01-24 09:20:29.099 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2025-01-24 09:20:29.099 - Thread: 37 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2025-01-24 09:20:29.104 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2025-01-24 09:20:29.104 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2025-01-24 09:20:29.104 - Thread: 34 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2025-01-24 09:20:29.346 - Thread: 33 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-01-24 09:20:29.346 - Thread: 33 -> Could not load texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-01-24 09:20:29.346 - Thread: 33 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2025-01-24 09:20:29.374 - Thread: 36 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2025-01-24 09:20:29.386 - Thread: 32 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2025-01-24 09:56:59.946 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:56:59.946 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:56:59.946 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:56:59.946 - Thread: 14 -> HqDepth = True 2025-01-24 09:56:59.946 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:56:59.946 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:56:59.946 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:56:59.946 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:56:59.946 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:56:59.946 - Thread: 14 -> } 2025-01-24 09:57:02.146 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:02.146 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:02.146 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:02.146 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:02.146 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:02.146 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:02.146 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:02.146 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:02.146 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:02.146 - Thread: 14 -> } 2025-01-24 09:57:04.413 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 09:57:04.413 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 09:57:04.413 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:04.413 - Thread: 15 -> HqDepth = True 2025-01-24 09:57:04.413 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 09:57:04.413 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 09:57:04.413 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:04.413 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> DistanceFade = 3000 2025-01-24 09:57:04.413 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 09:57:04.413 - Thread: 15 -> } 2025-01-24 09:57:08.229 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:08.229 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:08.229 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:08.229 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:08.229 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:08.229 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:08.229 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:08.229 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:08.229 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:08.229 - Thread: 14 -> } 2025-01-24 09:57:10.646 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:10.646 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:10.646 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:10.646 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:10.646 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:10.646 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:10.646 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:10.646 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:10.646 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:10.646 - Thread: 14 -> } 2025-01-24 09:57:13.096 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:13.096 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:13.096 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:13.096 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:13.096 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:13.096 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:13.096 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:13.096 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:13.096 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:13.096 - Thread: 14 -> } 2025-01-24 09:57:15.646 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:15.646 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:15.646 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:15.646 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:15.646 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:15.646 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:15.646 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:15.646 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:15.646 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:15.646 - Thread: 14 -> } 2025-01-24 09:57:18.279 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:18.279 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:18.279 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:18.279 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:18.279 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:18.279 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:18.279 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:18.279 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:18.279 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:18.279 - Thread: 14 -> } 2025-01-24 09:57:21.013 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:21.013 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:21.013 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:21.013 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:21.013 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:21.013 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:21.013 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:21.013 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:21.013 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:21.013 - Thread: 14 -> } 2025-01-24 09:57:23.863 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:23.863 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:23.863 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:23.863 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:23.863 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:23.863 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:23.863 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:23.863 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:23.863 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:23.863 - Thread: 14 -> } 2025-01-24 09:57:26.796 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:26.796 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:26.796 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:26.796 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:26.796 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:26.796 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:26.796 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:26.796 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:26.796 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:26.796 - Thread: 14 -> } 2025-01-24 09:57:29.880 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:29.880 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:29.880 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:29.880 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:29.880 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:29.880 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:29.880 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:29.880 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:29.880 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:29.880 - Thread: 14 -> } 2025-01-24 09:57:33.096 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:33.096 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:33.096 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:33.096 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:33.096 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:33.096 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:33.096 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:33.096 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:33.096 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:33.096 - Thread: 14 -> } 2025-01-24 09:57:36.479 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 09:57:36.480 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 09:57:36.480 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:36.480 - Thread: 15 -> HqDepth = True 2025-01-24 09:57:36.480 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 09:57:36.480 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 09:57:36.480 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:36.480 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> DistanceFade = 3000 2025-01-24 09:57:36.480 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 09:57:36.480 - Thread: 15 -> } 2025-01-24 09:57:40.029 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:40.029 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:40.029 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:40.029 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:40.029 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:40.029 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:40.029 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:40.029 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:40.029 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:40.029 - Thread: 14 -> } 2025-01-24 09:57:44.046 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:44.046 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:44.046 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:44.046 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:44.046 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:44.046 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:44.046 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:44.046 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:44.046 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:44.046 - Thread: 14 -> } 2025-01-24 09:57:48.113 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:48.113 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:48.113 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:48.113 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:48.113 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:48.113 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:48.113 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:48.113 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:48.113 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:48.113 - Thread: 14 -> } 2025-01-24 09:57:52.379 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:52.380 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:52.380 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:52.380 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:52.380 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:52.380 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:52.380 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:52.380 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:52.380 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:52.380 - Thread: 14 -> } 2025-01-24 09:57:57.012 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:57:57.012 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:57:57.012 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:57:57.012 - Thread: 14 -> HqDepth = True 2025-01-24 09:57:57.012 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:57:57.012 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:57:57.012 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:57:57.012 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:57:57.012 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:57:57.012 - Thread: 14 -> } 2025-01-24 09:58:02.012 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:58:02.012 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:58:02.012 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:02.012 - Thread: 14 -> HqDepth = True 2025-01-24 09:58:02.012 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:58:02.012 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:58:02.012 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:02.012 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:58:02.012 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:58:02.012 - Thread: 14 -> } 2025-01-24 09:58:07.529 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:58:07.529 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:58:07.529 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:07.529 - Thread: 14 -> HqDepth = True 2025-01-24 09:58:07.529 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:58:07.529 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:58:07.529 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:07.529 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:58:07.529 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:58:07.529 - Thread: 14 -> } 2025-01-24 09:58:13.679 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:58:13.680 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:58:13.680 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:13.680 - Thread: 14 -> HqDepth = True 2025-01-24 09:58:13.680 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:58:13.680 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:58:13.680 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:13.680 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:58:13.680 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:58:13.680 - Thread: 14 -> } 2025-01-24 09:58:20.745 - Thread: 18 -> MyRenderSettings1 = { 2025-01-24 09:58:20.746 - Thread: 18 -> AntialiasingMode = FXAA 2025-01-24 09:58:20.746 - Thread: 18 -> ShadowQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> TextureQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:20.746 - Thread: 18 -> HqDepth = True 2025-01-24 09:58:20.746 - Thread: 18 -> GrassDrawDistance = 1000 2025-01-24 09:58:20.746 - Thread: 18 -> GrassDensityFactor = 4 2025-01-24 09:58:20.746 - Thread: 18 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:20.746 - Thread: 18 -> ModelQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> VoxelQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> DistanceFade = 3000 2025-01-24 09:58:20.746 - Thread: 18 -> ParticleQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> LightsQuality = HIGH 2025-01-24 09:58:20.746 - Thread: 18 -> } 2025-01-24 09:58:29.146 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:58:29.146 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:58:29.146 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:29.146 - Thread: 14 -> HqDepth = True 2025-01-24 09:58:29.146 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:58:29.146 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:58:29.146 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:29.146 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:58:29.146 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:58:29.146 - Thread: 14 -> } 2025-01-24 09:58:39.762 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 09:58:39.762 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 09:58:39.762 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:39.762 - Thread: 15 -> HqDepth = True 2025-01-24 09:58:39.762 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 09:58:39.762 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 09:58:39.762 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:39.762 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> DistanceFade = 3000 2025-01-24 09:58:39.762 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 09:58:39.762 - Thread: 15 -> } 2025-01-24 09:58:55.078 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 09:58:55.078 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 09:58:55.078 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 09:58:55.078 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 09:58:55.078 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 09:58:55.078 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 09:58:55.078 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 09:58:55.078 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 09:58:55.078 - Thread: 14 -> HqDepth = True 2025-01-24 09:58:55.078 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 09:58:55.079 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 09:58:55.079 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 09:58:55.079 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> DistanceFade = 3000 2025-01-24 09:58:55.079 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 09:58:55.079 - Thread: 14 -> } 2025-01-24 10:01:02.970 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:02.970 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:02.970 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:02.971 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:02.971 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:02.971 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:02.971 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:02.971 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:02.971 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:02.971 - Thread: 14 -> } 2025-01-24 10:01:13.586 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:13.586 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:13.586 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:13.586 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:13.586 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:13.586 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:13.586 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:13.586 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:13.586 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:13.586 - Thread: 14 -> } 2025-01-24 10:01:21.953 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:21.954 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:21.954 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:21.954 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:21.954 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:21.954 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:21.954 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:21.954 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:21.954 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:21.954 - Thread: 14 -> } 2025-01-24 10:01:29.037 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:29.037 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:29.037 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:29.037 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:29.037 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:29.037 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:29.037 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:29.037 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:29.037 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:29.037 - Thread: 14 -> } 2025-01-24 10:01:35.203 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:35.203 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:35.203 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:35.203 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:35.203 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:35.203 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:35.203 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:35.203 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:35.203 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:35.203 - Thread: 14 -> } 2025-01-24 10:01:40.703 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:40.703 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:40.703 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:40.703 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:40.703 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:40.703 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:40.703 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:40.703 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:40.703 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:40.703 - Thread: 14 -> } 2025-01-24 10:01:45.686 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:45.686 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:45.686 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:45.686 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:45.686 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:45.686 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:45.686 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:45.686 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:45.686 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:45.686 - Thread: 14 -> } 2025-01-24 10:01:50.103 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:50.103 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:50.103 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:50.103 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:50.103 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:50.103 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:50.103 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:50.104 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:50.104 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:50.104 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:50.104 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:50.104 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:50.104 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:50.104 - Thread: 14 -> } 2025-01-24 10:01:54.489 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:54.489 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:54.489 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:54.489 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:54.489 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:54.489 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:54.489 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:54.489 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:54.490 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:54.490 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:54.490 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:54.490 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:54.490 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:54.490 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:54.490 - Thread: 14 -> } 2025-01-24 10:01:58.489 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:01:58.489 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:01:58.489 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:01:58.489 - Thread: 14 -> HqDepth = True 2025-01-24 10:01:58.489 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:01:58.489 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:01:58.489 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:01:58.489 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:01:58.489 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:01:58.489 - Thread: 14 -> } 2025-01-24 10:02:02.240 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 10:02:02.240 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 10:02:02.240 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:02.240 - Thread: 15 -> HqDepth = True 2025-01-24 10:02:02.240 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 10:02:02.240 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 10:02:02.240 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:02.240 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> DistanceFade = 3000 2025-01-24 10:02:02.240 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 10:02:02.240 - Thread: 15 -> } 2025-01-24 10:02:05.789 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:05.789 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:05.789 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:05.789 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:05.789 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:05.789 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:05.789 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:05.789 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:05.789 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:05.789 - Thread: 14 -> } 2025-01-24 10:02:09.173 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:09.173 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:09.173 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:09.173 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:09.173 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:09.173 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:09.174 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:09.174 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:09.174 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:09.174 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:09.174 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:09.174 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:09.174 - Thread: 14 -> } 2025-01-24 10:02:12.389 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:12.390 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:12.390 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:12.390 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:12.390 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:12.390 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:12.390 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:12.390 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:12.390 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:12.390 - Thread: 14 -> } 2025-01-24 10:02:15.474 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:15.474 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:15.474 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:15.474 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:15.474 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:15.474 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:15.474 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:15.474 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:15.474 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:15.474 - Thread: 14 -> } 2025-01-24 10:02:18.506 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:18.506 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:18.506 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:18.506 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:18.506 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:18.506 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:18.506 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:18.506 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:18.506 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:18.506 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:18.506 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:18.506 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:18.507 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:18.507 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:18.507 - Thread: 14 -> } 2025-01-24 10:02:21.456 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:21.457 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:21.457 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:21.457 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:21.457 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:21.457 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:21.457 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:21.457 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:21.457 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:21.457 - Thread: 14 -> } 2025-01-24 10:02:24.290 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:24.290 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:24.290 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:24.290 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:24.290 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:24.290 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:24.290 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:24.290 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:24.290 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:24.290 - Thread: 14 -> } 2025-01-24 10:02:26.923 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:26.923 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:26.923 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:26.923 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:26.923 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:26.923 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:26.923 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:26.923 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:26.923 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:26.923 - Thread: 14 -> } 2025-01-24 10:02:29.440 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:29.440 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:29.440 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:29.440 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:29.440 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:29.440 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:29.440 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:29.440 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:29.440 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:29.440 - Thread: 14 -> } 2025-01-24 10:02:31.940 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:31.940 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:31.940 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:31.940 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:31.940 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:31.940 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:31.940 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:31.940 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:31.940 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:31.940 - Thread: 14 -> } 2025-01-24 10:02:34.173 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:34.173 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:34.173 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:34.173 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:34.173 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:34.173 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:34.173 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:34.173 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:34.173 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:34.173 - Thread: 14 -> } 2025-01-24 10:02:36.406 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 10:02:36.406 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 10:02:36.406 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 10:02:36.406 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:36.406 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:36.406 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 10:02:36.406 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:36.406 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:36.406 - Thread: 15 -> HqDepth = True 2025-01-24 10:02:36.406 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 10:02:36.407 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 10:02:36.407 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:36.407 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> DistanceFade = 3000 2025-01-24 10:02:36.407 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 10:02:36.407 - Thread: 15 -> } 2025-01-24 10:02:38.657 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:38.657 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:38.657 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:38.657 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:38.657 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:38.657 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:38.657 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:38.657 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:38.657 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:38.657 - Thread: 14 -> } 2025-01-24 10:02:40.856 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 10:02:40.856 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 10:02:40.856 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:40.856 - Thread: 14 -> HqDepth = True 2025-01-24 10:02:40.856 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 10:02:40.856 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 10:02:40.856 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:40.856 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> DistanceFade = 3000 2025-01-24 10:02:40.856 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 10:02:40.856 - Thread: 14 -> } 2025-01-24 10:02:43.006 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 10:02:43.006 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 10:02:43.006 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 10:02:43.006 - Thread: 15 -> HqDepth = True 2025-01-24 10:02:43.006 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 10:02:43.006 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 10:02:43.006 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 10:02:43.006 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> DistanceFade = 3000 2025-01-24 10:02:43.006 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 10:02:43.006 - Thread: 15 -> } 2025-01-24 11:03:37.654 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:03:37.655 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:03:37.655 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:03:37.655 - Thread: 14 -> HqDepth = True 2025-01-24 11:03:37.655 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:03:37.655 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:03:37.655 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:03:37.655 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:03:37.655 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:03:37.655 - Thread: 14 -> } 2025-01-24 11:03:45.705 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 11:03:45.705 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 11:03:45.705 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:03:45.705 - Thread: 15 -> HqDepth = True 2025-01-24 11:03:45.705 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 11:03:45.705 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 11:03:45.705 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 11:03:45.705 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> DistanceFade = 3000 2025-01-24 11:03:45.705 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 11:03:45.705 - Thread: 15 -> } 2025-01-24 11:03:54.138 - Thread: 17 -> MyRenderSettings1 = { 2025-01-24 11:03:54.138 - Thread: 17 -> AntialiasingMode = FXAA 2025-01-24 11:03:54.138 - Thread: 17 -> ShadowQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> ShadowGPUQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> ShadowMemoryQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> TextureQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> VoxelTextureQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:03:54.138 - Thread: 17 -> HqDepth = True 2025-01-24 11:03:54.138 - Thread: 17 -> GrassDrawDistance = 1000 2025-01-24 11:03:54.138 - Thread: 17 -> GrassDensityFactor = 4 2025-01-24 11:03:54.138 - Thread: 17 -> AmbientOcclusionEnabled = True 2025-01-24 11:03:54.138 - Thread: 17 -> ModelQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> VoxelQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> VoxelShaderQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> DistanceFade = 3000 2025-01-24 11:03:54.138 - Thread: 17 -> ParticleQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> LightsQuality = HIGH 2025-01-24 11:03:54.138 - Thread: 17 -> } 2025-01-24 11:04:03.155 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:04:03.155 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:04:03.155 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:04:03.155 - Thread: 14 -> HqDepth = True 2025-01-24 11:04:03.155 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:04:03.155 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:04:03.155 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:04:03.155 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:04:03.155 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:04:03.155 - Thread: 14 -> } 2025-01-24 11:04:12.688 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:04:12.688 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:04:12.688 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:04:12.688 - Thread: 14 -> HqDepth = True 2025-01-24 11:04:12.688 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:04:12.688 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:04:12.688 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:04:12.688 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:04:12.688 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:04:12.688 - Thread: 14 -> } 2025-01-24 11:04:23.038 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:04:23.038 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:04:23.038 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:04:23.038 - Thread: 14 -> HqDepth = True 2025-01-24 11:04:23.038 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:04:23.038 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:04:23.038 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:04:23.038 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:04:23.038 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:04:23.038 - Thread: 14 -> } 2025-01-24 11:04:34.205 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:04:34.205 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:04:34.205 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:04:34.205 - Thread: 14 -> HqDepth = True 2025-01-24 11:04:34.205 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:04:34.205 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:04:34.205 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:04:34.205 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:04:34.205 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:04:34.205 - Thread: 14 -> } 2025-01-24 11:04:46.338 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:04:46.338 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:04:46.338 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:04:46.338 - Thread: 14 -> HqDepth = True 2025-01-24 11:04:46.338 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:04:46.338 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:04:46.338 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:04:46.338 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:04:46.338 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:04:46.338 - Thread: 14 -> } 2025-01-24 11:04:59.538 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:04:59.538 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:04:59.538 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:04:59.538 - Thread: 14 -> HqDepth = True 2025-01-24 11:04:59.538 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:04:59.538 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:04:59.538 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:04:59.538 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:04:59.538 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:04:59.538 - Thread: 14 -> } 2025-01-24 11:05:13.821 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:05:13.821 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:05:13.821 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:05:13.821 - Thread: 14 -> HqDepth = True 2025-01-24 11:05:13.821 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:05:13.821 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:05:13.821 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:05:13.821 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:05:13.821 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:05:13.821 - Thread: 14 -> } 2025-01-24 11:05:31.899 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:05:31.899 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:05:31.899 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:05:31.899 - Thread: 14 -> HqDepth = True 2025-01-24 11:05:31.899 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:05:31.899 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:05:31.899 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:05:31.899 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:05:31.899 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:05:31.899 - Thread: 14 -> } 2025-01-24 11:06:02.008 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:06:02.008 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:06:02.008 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:06:02.008 - Thread: 14 -> HqDepth = True 2025-01-24 11:06:02.008 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:06:02.008 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:06:02.008 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:06:02.008 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:06:02.008 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:06:02.008 - Thread: 14 -> } 2025-01-24 11:06:27.008 - Thread: 16 -> MyRenderSettings1 = { 2025-01-24 11:06:27.008 - Thread: 16 -> AntialiasingMode = FXAA 2025-01-24 11:06:27.008 - Thread: 16 -> ShadowQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> ShadowGPUQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> ShadowMemoryQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> TextureQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> VoxelTextureQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:06:27.008 - Thread: 16 -> HqDepth = True 2025-01-24 11:06:27.008 - Thread: 16 -> GrassDrawDistance = 1000 2025-01-24 11:06:27.008 - Thread: 16 -> GrassDensityFactor = 4 2025-01-24 11:06:27.008 - Thread: 16 -> AmbientOcclusionEnabled = True 2025-01-24 11:06:27.008 - Thread: 16 -> ModelQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> VoxelQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> VoxelShaderQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> DistanceFade = 3000 2025-01-24 11:06:27.008 - Thread: 16 -> ParticleQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> LightsQuality = HIGH 2025-01-24 11:06:27.008 - Thread: 16 -> } 2025-01-24 11:07:03.125 - Thread: 19 -> MyRenderSettings1 = { 2025-01-24 11:07:03.126 - Thread: 19 -> AntialiasingMode = FXAA 2025-01-24 11:07:03.126 - Thread: 19 -> ShadowQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> ShadowGPUQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> ShadowMemoryQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> TextureQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> VoxelTextureQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:07:03.126 - Thread: 19 -> HqDepth = True 2025-01-24 11:07:03.126 - Thread: 19 -> GrassDrawDistance = 1000 2025-01-24 11:07:03.126 - Thread: 19 -> GrassDensityFactor = 4 2025-01-24 11:07:03.126 - Thread: 19 -> AmbientOcclusionEnabled = True 2025-01-24 11:07:03.126 - Thread: 19 -> ModelQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> VoxelQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> VoxelShaderQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> DistanceFade = 3000 2025-01-24 11:07:03.126 - Thread: 19 -> ParticleQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> LightsQuality = HIGH 2025-01-24 11:07:03.126 - Thread: 19 -> } 2025-01-24 11:12:12.320 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 11:12:12.320 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 11:12:12.320 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:12:12.320 - Thread: 15 -> HqDepth = True 2025-01-24 11:12:12.320 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 11:12:12.320 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 11:12:12.320 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 11:12:12.320 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> DistanceFade = 3000 2025-01-24 11:12:12.320 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 11:12:12.320 - Thread: 15 -> } 2025-01-24 11:12:36.992 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:12:36.992 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:12:36.992 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:12:36.992 - Thread: 14 -> HqDepth = True 2025-01-24 11:12:36.992 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:12:36.992 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:12:36.992 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:12:36.992 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:12:36.992 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:12:36.992 - Thread: 14 -> } 2025-01-24 11:12:57.442 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:12:57.443 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:12:57.443 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:12:57.443 - Thread: 14 -> HqDepth = True 2025-01-24 11:12:57.443 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:12:57.443 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:12:57.443 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:12:57.443 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:12:57.443 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:12:57.443 - Thread: 14 -> } 2025-01-24 11:13:14.144 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:13:14.144 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:13:14.144 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:13:14.144 - Thread: 14 -> HqDepth = True 2025-01-24 11:13:14.144 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:13:14.144 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:13:14.144 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:13:14.144 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:13:14.144 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:13:14.144 - Thread: 14 -> } 2025-01-24 11:13:28.827 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:13:28.828 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:13:28.828 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:13:28.828 - Thread: 14 -> HqDepth = True 2025-01-24 11:13:28.828 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:13:28.828 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:13:28.828 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:13:28.828 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:13:28.828 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:13:28.828 - Thread: 14 -> } 2025-01-24 11:13:41.960 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:13:41.960 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:13:41.960 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:13:41.960 - Thread: 14 -> HqDepth = True 2025-01-24 11:13:41.960 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:13:41.960 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:13:41.960 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:13:41.960 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:13:41.960 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:13:41.960 - Thread: 14 -> } 2025-01-24 11:13:53.778 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:13:53.778 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:13:53.778 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:13:53.778 - Thread: 14 -> HqDepth = True 2025-01-24 11:13:53.778 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:13:53.778 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:13:53.778 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:13:53.778 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:13:53.778 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:13:53.778 - Thread: 14 -> } 2025-01-24 11:14:04.761 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 11:14:04.761 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 11:14:04.761 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:14:04.761 - Thread: 15 -> HqDepth = True 2025-01-24 11:14:04.761 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 11:14:04.761 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 11:14:04.761 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 11:14:04.761 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> DistanceFade = 3000 2025-01-24 11:14:04.761 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 11:14:04.761 - Thread: 15 -> } 2025-01-24 11:14:14.744 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:14:14.744 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:14:14.744 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:14:14.744 - Thread: 14 -> HqDepth = True 2025-01-24 11:14:14.744 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:14:14.744 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:14:14.744 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:14:14.744 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:14:14.744 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:14:14.744 - Thread: 14 -> } 2025-01-24 11:14:24.177 - Thread: 15 -> MyRenderSettings1 = { 2025-01-24 11:14:24.177 - Thread: 15 -> AntialiasingMode = FXAA 2025-01-24 11:14:24.177 - Thread: 15 -> ShadowQuality = HIGH 2025-01-24 11:14:24.177 - Thread: 15 -> ShadowGPUQuality = HIGH 2025-01-24 11:14:24.177 - Thread: 15 -> ShadowMemoryQuality = HIGH 2025-01-24 11:14:24.177 - Thread: 15 -> TextureQuality = HIGH 2025-01-24 11:14:24.177 - Thread: 15 -> VoxelTextureQuality = HIGH 2025-01-24 11:14:24.177 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:14:24.178 - Thread: 15 -> HqDepth = True 2025-01-24 11:14:24.178 - Thread: 15 -> GrassDrawDistance = 1000 2025-01-24 11:14:24.178 - Thread: 15 -> GrassDensityFactor = 4 2025-01-24 11:14:24.178 - Thread: 15 -> AmbientOcclusionEnabled = True 2025-01-24 11:14:24.178 - Thread: 15 -> ModelQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> VoxelQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> VoxelShaderQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> DistanceFade = 3000 2025-01-24 11:14:24.178 - Thread: 15 -> ParticleQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> LightsQuality = HIGH 2025-01-24 11:14:24.178 - Thread: 15 -> } 2025-01-24 11:14:33.144 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:14:33.144 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:14:33.144 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:14:33.144 - Thread: 14 -> HqDepth = True 2025-01-24 11:14:33.144 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:14:33.144 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:14:33.144 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:14:33.144 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:14:33.144 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:14:33.144 - Thread: 14 -> } 2025-01-24 11:14:41.627 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:14:41.627 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:14:41.627 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:14:41.627 - Thread: 14 -> HqDepth = True 2025-01-24 11:14:41.627 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:14:41.627 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:14:41.627 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:14:41.627 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:14:41.627 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:14:41.627 - Thread: 14 -> } 2025-01-24 11:14:49.694 - Thread: 14 -> MyRenderSettings1 = { 2025-01-24 11:14:49.694 - Thread: 14 -> AntialiasingMode = FXAA 2025-01-24 11:14:49.694 - Thread: 14 -> ShadowQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> ShadowGPUQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> ShadowMemoryQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> TextureQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> VoxelTextureQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2025-01-24 11:14:49.694 - Thread: 14 -> HqDepth = True 2025-01-24 11:14:49.694 - Thread: 14 -> GrassDrawDistance = 1000 2025-01-24 11:14:49.694 - Thread: 14 -> GrassDensityFactor = 4 2025-01-24 11:14:49.694 - Thread: 14 -> AmbientOcclusionEnabled = True 2025-01-24 11:14:49.694 - Thread: 14 -> ModelQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> VoxelQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> VoxelShaderQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> DistanceFade = 3000 2025-01-24 11:14:49.694 - Thread: 14 -> ParticleQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> LightsQuality = HIGH 2025-01-24 11:14:49.694 - Thread: 14 -> } 2025-01-24 12:19:46.365 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.365 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.366 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.366 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.366 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.366 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.366 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.366 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.366 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.367 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.367 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.367 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.367 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.367 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.367 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.367 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.368 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.368 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.368 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.368 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.368 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.368 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.368 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.369 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.369 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.369 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.369 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.369 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.369 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.369 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.372 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.372 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.372 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.372 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.372 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.372 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.372 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.373 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.373 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.373 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.373 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.373 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.373 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.373 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.374 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.374 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.374 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.374 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.374 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.374 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.374 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.375 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.375 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.375 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.375 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.375 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.375 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.375 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.375 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.375 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.375 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.375 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.375 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.375 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.375 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.376 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.376 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.376 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.376 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.376 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.376 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.376 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.377 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.377 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.377 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.377 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.377 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.377 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.377 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.378 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.378 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.378 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.378 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.378 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.378 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.378 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.380 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.380 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.380 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.380 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.380 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.380 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.380 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.381 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.381 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.381 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.381 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.381 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.381 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.381 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.382 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.382 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.382 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.382 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.382 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.382 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.382 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.383 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.383 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.383 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.383 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.383 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.383 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.383 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.384 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.384 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.384 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.384 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.384 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.384 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.384 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:46.388 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:46.388 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.388 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.388 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.388 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.399 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.399 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.400 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.400 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.400 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.400 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.400 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.400 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.400 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.401 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.401 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.401 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.401 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.401 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.401 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.401 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.401 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.401 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.401 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.401 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.401 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.402 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.402 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.402 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.402 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.402 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.402 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.402 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.403 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.403 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.403 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.403 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.403 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.403 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.403 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.406 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.406 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.406 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.406 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.406 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.406 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.406 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.407 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.407 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.407 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.407 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.407 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.407 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.407 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.408 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.408 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.408 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.408 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.408 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.408 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.408 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.409 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.409 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.409 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.409 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.409 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.409 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.409 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.409 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.409 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.409 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.409 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.409 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.409 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.409 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.411 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.411 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.411 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.411 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.411 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.411 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.411 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.412 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.412 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.412 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.412 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.412 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.412 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.412 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.414 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.415 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.415 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.415 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.415 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.415 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.415 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.415 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.415 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.415 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.415 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.415 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.415 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.415 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.416 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:46.416 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.416 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.416 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.416 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.416 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.416 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.417 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.417 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.417 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.417 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.417 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.417 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.417 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.418 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:46.418 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.418 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.418 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.418 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:46.418 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:46.418 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:46.420 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:46.420 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:46.420 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:46.420 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:46.420 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:47.179 - Thread: 40 -> Unloading session data 2025-01-24 12:19:53.048 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_010.dds 2025-01-24 12:19:53.841 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.841 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:53.842 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:53.842 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.842 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.842 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.842 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.842 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.842 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:53.846 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:53.846 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.846 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.846 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.846 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.846 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.846 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.847 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.847 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.847 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.847 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.847 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.847 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.847 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.848 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.848 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.848 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.848 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.848 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.848 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.848 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.849 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.849 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.849 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.849 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.849 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.849 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.849 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.850 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.850 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.850 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.850 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.850 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.850 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.850 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.851 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.851 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.851 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.851 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.851 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.851 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.851 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.852 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.852 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.852 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.852 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.852 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.852 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.852 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.855 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.855 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.855 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.855 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.855 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.855 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.855 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.856 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.856 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.856 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.856 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.856 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.856 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.856 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.857 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.857 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.857 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.857 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.857 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.857 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.857 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.857 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.857 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.857 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.857 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.857 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.857 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.857 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.858 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.858 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.858 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.858 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.858 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.858 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.858 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.859 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.859 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.859 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.859 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.859 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.859 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.859 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:53.860 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:53.860 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.860 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.860 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.860 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.860 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.860 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.861 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.861 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.861 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.861 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.861 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.861 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.861 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.863 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:53.864 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.864 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.864 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.864 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:53.864 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:53.864 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:53.866 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:53.866 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:53.866 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:53.866 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:53.866 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.144 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.144 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:54.145 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:54.145 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.145 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.145 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.145 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.145 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.145 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:54.147 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:54.147 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.147 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.147 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.147 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.147 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.147 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.148 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.148 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.148 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.148 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.148 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.148 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.148 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.149 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.149 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.149 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.149 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.149 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.149 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.149 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.150 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.150 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.150 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.150 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.150 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.150 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.150 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.150 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.150 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.150 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.150 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.150 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.150 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.150 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.151 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.151 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.151 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.151 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.151 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.151 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.151 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.152 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.152 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.152 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.152 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.152 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.152 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.152 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.154 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.154 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.154 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.154 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.154 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.154 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.154 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.155 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.155 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.155 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.155 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.155 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.155 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.155 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.156 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.156 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.156 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.156 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.156 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.156 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.156 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.157 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.157 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.157 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.157 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.157 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.157 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.157 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.158 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.158 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.158 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.158 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.158 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.158 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.158 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.158 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.158 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.158 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.159 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.159 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.159 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.159 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:54.159 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2025-01-24 12:19:54.159 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.159 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.159 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.159 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.159 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.159 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.160 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.160 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.160 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.160 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.160 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.160 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.160 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.162 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2025-01-24 12:19:54.162 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.162 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.162 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.162 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:19:54.162 - Thread: 1 -> MyFont.Ctor - START 2025-01-24 12:19:54.162 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:54.165 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2025-01-24 12:19:54.165 - Thread: 1 -> LineHeight: 37 2025-01-24 12:19:54.165 - Thread: 1 -> Baseline: 30 2025-01-24 12:19:54.165 - Thread: 1 -> KernEnabled: True 2025-01-24 12:19:54.165 - Thread: 1 -> MyFont.Ctor - END 2025-01-24 12:20:01.237 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2025-01-24 12:20:01.238 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2025-01-24 12:20:01.238 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2025-01-24 12:20:01.255 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2025-01-24 12:20:01.255 - Thread: 37 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2025-01-24 12:30:38.296 - Thread: 6 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) 2025-01-24 12:30:56.678 - Thread: 40 -> Log Closed