2025-01-24 12:31:12.937 - Thread: 1 -> Log Started 2025-01-24 12:31:12.937 - Thread: 1 -> Timezone (local - UTC): -6h 2025-01-24 12:31:12.937 - Thread: 1 -> App Version: 01_205_026 2025-01-24 12:31:12.945 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-01-24 12:31:12.945 - Thread: 1 -> Branch / Sandbox: SVN 2025-01-24 12:31:12.945 - Thread: 1 -> Client Build Number: 0 2025-01-24 12:31:12.945 - Thread: 1 -> Server Build Number: 0 2025-01-24 12:31:12.945 - Thread: 1 -> Environment.ProcessorCount: 32 2025-01-24 12:31:12.990 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26100.0) 2025-01-24 12:31:12.990 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-01-24 12:31:12.990 - Thread: 1 -> Environment.Is64BitProcess: True 2025-01-24 12:31:12.990 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-01-24 12:31:12.990 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2025-01-24 12:31:12.990 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-24 12:31:12.994 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900KF 2025-01-24 12:31:12.994 - Thread: 1 -> Default Culture: 2025-01-24 12:31:12.994 - Thread: 1 -> Default UI Culture: 2025-01-24 12:31:12.994 - Thread: 1 -> MyConfig.Load() - START 2025-01-24 12:31:12.994 - Thread: 1 -> Path: C:\Users\antho\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-24 12:31:13.073 - Thread: 1 -> NewNewGameScreen: False 2025-01-24 12:31:13.073 - Thread: 1 -> EnableDamageEffects: True 2025-01-24 12:31:13.073 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-01-24 12:31:13.073 - Thread: 1 -> EnableReverb: False 2025-01-24 12:31:13.073 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-01-24 12:31:13.073 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-01-24 12:31:13.073 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-01-24 12:31:13.073 - Thread: 1 -> FirstTimeRun: False 2025-01-24 12:31:13.073 - Thread: 1 -> ExperimentalMode: False 2025-01-24 12:31:13.073 - Thread: 1 -> VideoAdapter: 0 2025-01-24 12:31:13.073 - Thread: 1 -> ScreenWidth: 3440 2025-01-24 12:31:13.073 - Thread: 1 -> ScreenHeight: 1440 2025-01-24 12:31:13.073 - Thread: 1 -> RefreshRate: 164900 2025-01-24 12:31:13.073 - Thread: 1 -> WindowMode: 2 2025-01-24 12:31:13.073 - Thread: 1 -> VerticalSync: 1 2025-01-24 12:31:13.073 - Thread: 1 -> FieldOfView: 70 2025-01-24 12:31:13.073 - Thread: 1 -> PostProcessingEnabled: False 2025-01-24 12:31:13.073 - Thread: 1 -> FlaresIntensity: 1 2025-01-24 12:31:13.073 - Thread: 1 -> TreeViewDistance: 3000 2025-01-24 12:31:13.073 - Thread: 1 -> GrassDensity: 4 2025-01-24 12:31:13.073 - Thread: 1 -> GrassDrawDistance: 1000 2025-01-24 12:31:13.073 - Thread: 1 -> AntialiasingMode: 1 2025-01-24 12:31:13.073 - Thread: 1 -> ShadowMapResolution: 2 2025-01-24 12:31:13.073 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-01-24 12:31:13.073 - Thread: 1 -> TextureQuality: 2 2025-01-24 12:31:13.073 - Thread: 1 -> VoxelTextureQuality: 2 2025-01-24 12:31:13.073 - Thread: 1 -> AnisotropicFiltering: 4 2025-01-24 12:31:13.073 - Thread: 1 -> ModelQuality: 2 2025-01-24 12:31:13.073 - Thread: 1 -> VoxelQuality: 2 2025-01-24 12:31:13.073 - Thread: 1 -> ShaderQuality: 2 2025-01-24 12:31:13.073 - Thread: 1 -> LightsQuality: 2 2025-01-24 12:31:13.073 - Thread: 1 -> LowMemSwitchToLow: 0 2025-01-24 12:31:13.073 - Thread: 1 -> FirstVTTimeRun: False 2025-01-24 12:31:13.073 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-01-24 12:31:13.073 - Thread: 1 -> LastBannerId: 100 2025-01-24 12:31:13.073 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-01-24 12:31:13.073 - Thread: 1 -> GDPRConsent: True 2025-01-24 12:31:13.073 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-01-24 12:31:13.073 - Thread: 1 -> HudState: 1 2025-01-24 12:31:13.073 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-01-24 12:31:13.073 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-01-24 12:31:13.073 - Thread: 1 -> GameVolume: 0.1309107 2025-01-24 12:31:13.073 - Thread: 1 -> Music_Volume: 0.1329909 2025-01-24 12:31:13.073 - Thread: 1 -> VoiceChatVolume: 5 2025-01-24 12:31:13.073 - Thread: 1 -> HudWarnings: True 2025-01-24 12:31:13.073 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-01-24 12:31:13.073 - Thread: 1 -> VoiceChat: True 2025-01-24 12:31:13.073 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-01-24 12:31:13.073 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-01-24 12:31:13.073 - Thread: 1 -> EnableDynamicMusic: True 2025-01-24 12:31:13.073 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-01-24 12:31:13.073 - Thread: 1 -> EnableDoppler: True 2025-01-24 12:31:13.073 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2025-01-24 12:31:13.073 - Thread: 1 -> ControllerDefaultOnStart: False 2025-01-24 12:31:13.073 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC\Worlds 2025-01-24 12:31:13.073 - Thread: 1 -> CampaignsStarted: System.String[] 2025-01-24 12:31:13.073 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-01-24 12:31:13.073 - Thread: 1 -> MyConfig.Load() - END 2025-01-24 12:31:13.688 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-01-24 12:31:13.693 - Thread: 1 -> Reporting Postponed Events 2025-01-24 12:31:13.694 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-01-24 12:31:13.752 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-01-24 12:31:13.752 - Thread: 1 -> Reporting Postponed Events 2025-01-24 12:31:13.752 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-01-24 12:31:13.753 - Thread: 1 -> Found processor count: 24 2025-01-24 12:31:13.753 - Thread: 1 -> Using processor count: 16 2025-01-24 12:31:13.795 - Thread: 1 -> All detected adapters: 2025-01-24 12:31:13.798 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=1359417384, DeviceID=9860 2025-01-24 12:31:13.798 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=1359417384, DeviceID=9860 2025-01-24 12:31:13.798 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-01-24 12:31:14.450 - Thread: 1 -> AdapterInfo = { 2025-01-24 12:31:14.451 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2025-01-24 12:31:14.451 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34211911680, Luid: 80454, rev: 161, subsys id: 1359417384, vendor id: 4318, feature_level 11.1: True 2025-01-24 12:31:14.451 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-24 12:31:14.451 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-24 12:31:14.451 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-24 12:31:14.451 - Thread: 1 -> AftermathSupported = False 2025-01-24 12:31:14.451 - Thread: 1 -> Adapter id = 0 2025-01-24 12:31:14.451 - Thread: 1 -> Supported = True 2025-01-24 12:31:14.451 - Thread: 1 -> RAM = 25314721792 2025-01-24 12:31:14.451 - Thread: 1 -> Priority = 2 2025-01-24 12:31:14.451 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-24 12:31:14.451 - Thread: 1 -> Output is attached = True 2025-01-24 12:31:14.451 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-01-24 12:31:14.451 - Thread: 1 -> } 2025-01-24 12:31:14.451 - Thread: 1 -> AdapterInfo = { 2025-01-24 12:31:14.451 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2025-01-24 12:31:14.451 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34211911680, Luid: 80454, rev: 161, subsys id: 1359417384, vendor id: 4318, feature_level 11.1: True 2025-01-24 12:31:14.451 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-24 12:31:14.451 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-24 12:31:14.451 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-24 12:31:14.451 - Thread: 1 -> AftermathSupported = False 2025-01-24 12:31:14.451 - Thread: 1 -> Adapter id = 0 2025-01-24 12:31:14.451 - Thread: 1 -> Supported = True 2025-01-24 12:31:14.451 - Thread: 1 -> RAM = 25314721792 2025-01-24 12:31:14.451 - Thread: 1 -> Priority = 2 2025-01-24 12:31:14.451 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-24 12:31:14.451 - Thread: 1 -> Output is attached = True 2025-01-24 12:31:14.451 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-01-24 12:31:14.451 - Thread: 1 -> } 2025-01-24 12:31:14.451 - Thread: 1 -> AdapterInfo = { 2025-01-24 12:31:14.451 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 2025-01-24 12:31:14.451 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34211911680, Luid: 113498, rev: 161, subsys id: 1359417384, vendor id: 4318, feature_level 11.1: True 2025-01-24 12:31:14.451 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-24 12:31:14.451 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-24 12:31:14.451 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-24 12:31:14.451 - Thread: 1 -> AftermathSupported = False 2025-01-24 12:31:14.451 - Thread: 1 -> Adapter id = 1 2025-01-24 12:31:14.451 - Thread: 1 -> Supported = True 2025-01-24 12:31:14.451 - Thread: 1 -> RAM = 25314721792 2025-01-24 12:31:14.451 - Thread: 1 -> Priority = 2 2025-01-24 12:31:14.451 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-24 12:31:14.451 - Thread: 1 -> Output is attached = False 2025-01-24 12:31:14.451 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-01-24 12:31:14.451 - Thread: 1 -> } 2025-01-24 12:31:14.451 - Thread: 1 -> AdapterInfo = { 2025-01-24 12:31:14.452 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 2025-01-24 12:31:14.452 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34211911680, Luid: 113498, rev: 161, subsys id: 1359417384, vendor id: 4318, feature_level 11.1: True 2025-01-24 12:31:14.452 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-24 12:31:14.452 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-24 12:31:14.452 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-24 12:31:14.452 - Thread: 1 -> AftermathSupported = False 2025-01-24 12:31:14.452 - Thread: 1 -> Adapter id = 1 2025-01-24 12:31:14.452 - Thread: 1 -> Supported = True 2025-01-24 12:31:14.452 - Thread: 1 -> RAM = 25314721792 2025-01-24 12:31:14.452 - Thread: 1 -> Priority = 2 2025-01-24 12:31:14.452 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-24 12:31:14.452 - Thread: 1 -> Output is attached = False 2025-01-24 12:31:14.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-01-24 12:31:14.452 - Thread: 1 -> } 2025-01-24 12:31:14.452 - Thread: 1 -> AdapterInfo = { 2025-01-24 12:31:14.452 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-24 12:31:14.452 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34211911680, Luid: 83952, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-24 12:31:14.452 - Thread: 1 -> Driver version = 2025-01-24 12:31:14.452 - Thread: 1 -> Driver date = 2025-01-24 12:31:14.452 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-24 12:31:14.452 - Thread: 1 -> AftermathSupported = False 2025-01-24 12:31:14.452 - Thread: 1 -> Adapter id = 2 2025-01-24 12:31:14.452 - Thread: 1 -> Supported = True 2025-01-24 12:31:14.452 - Thread: 1 -> RAM = 0 2025-01-24 12:31:14.452 - Thread: 1 -> Priority = 0 2025-01-24 12:31:14.452 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-24 12:31:14.452 - Thread: 1 -> Output is attached = False 2025-01-24 12:31:14.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-01-24 12:31:14.452 - Thread: 1 -> } 2025-01-24 12:31:14.452 - Thread: 1 -> AdapterInfo = { 2025-01-24 12:31:14.452 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-24 12:31:14.452 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34211911680, Luid: 83952, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-24 12:31:14.452 - Thread: 1 -> Driver version = 2025-01-24 12:31:14.452 - Thread: 1 -> Driver date = 2025-01-24 12:31:14.452 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-24 12:31:14.452 - Thread: 1 -> AftermathSupported = False 2025-01-24 12:31:14.452 - Thread: 1 -> Adapter id = 2 2025-01-24 12:31:14.452 - Thread: 1 -> Supported = True 2025-01-24 12:31:14.452 - Thread: 1 -> RAM = 0 2025-01-24 12:31:14.452 - Thread: 1 -> Priority = 0 2025-01-24 12:31:14.452 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-24 12:31:14.452 - Thread: 1 -> Output is attached = False 2025-01-24 12:31:14.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2025-01-24 12:31:14.452 - Thread: 1 -> } 2025-01-24 12:31:14.452 - Thread: 1 -> Service.IsActive: True 2025-01-24 12:31:14.453 - Thread: 1 -> Service.IsOnline: True 2025-01-24 12:31:14.453 - Thread: 1 -> Service.OwnsGame: False 2025-01-24 12:31:14.453 - Thread: 1 -> Service.UserId: 76561197990294095 2025-01-24 12:31:14.453 - Thread: 1 -> Service.UserName: BlueDragon105 2025-01-24 12:31:14.453 - Thread: 1 -> Service.Branch: default 2025-01-24 12:31:14.453 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-01-24 12:31:14.453 - Thread: 1 -> Build version: 0.1.1.0 2025-01-24 12:31:14.457 - Thread: 1 -> MyScreenManager() 2025-01-24 12:31:14.462 - Thread: 44 -> CreateDeviceInternal - CheckSettings() 2025-01-24 12:31:14.462 - Thread: 44 -> CreateDeviceInternal - GetAdapter() 2025-01-24 12:31:14.465 - Thread: 44 -> CreateDeviceInternal - FixSettings() 2025-01-24 12:31:14.465 - Thread: 44 -> CreateDeviceInternal - Create device 2025-01-24 12:31:14.593 - Thread: 44 -> CreateDeviceInternal Steam Overlay integration 2025-01-24 12:31:14.663 - Thread: 44 -> CreateDeviceInternal Steam Overlay OK 2025-01-24 12:31:14.663 - Thread: 44 -> CreateDeviceInternal create swapchain 2025-01-24 12:31:15.450 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-01-24 12:31:15.451 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-24 12:31:15.451 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-01-24 12:31:15.740 - Thread: 1 -> Preallocate - START 2025-01-24 12:31:15.742 - Thread: 1 -> MySpaceWorldGenerator - START 2025-01-24 12:31:15.742 - Thread: 1 -> MySpaceWorldGenerator - END 2025-01-24 12:31:15.742 - Thread: 1 -> MySpaceBuildComponent - START 2025-01-24 12:31:15.742 - Thread: 1 -> MySpaceBuildComponent - END 2025-01-24 12:31:15.742 - Thread: 1 -> MyEntities - START 2025-01-24 12:31:15.748 - Thread: 1 -> MyEntities - END 2025-01-24 12:31:15.748 - Thread: 1 -> MyObjectBuilder_Base - START 2025-01-24 12:31:15.748 - Thread: 1 -> MyObjectBuilder_Base - END 2025-01-24 12:31:15.748 - Thread: 1 -> MyTransparentGeometry - START 2025-01-24 12:31:15.748 - Thread: 1 -> MyTransparentGeometry - END 2025-01-24 12:31:15.748 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-01-24 12:31:15.749 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-01-24 12:31:15.749 - Thread: 1 -> MyMath - START 2025-01-24 12:31:15.749 - Thread: 1 -> MyMath - END 2025-01-24 12:31:15.749 - Thread: 1 -> MySimpleObjectDraw - START 2025-01-24 12:31:15.749 - Thread: 1 -> MySimpleObjectDraw - END 2025-01-24 12:31:15.756 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-01-24 12:31:15.756 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-01-24 12:31:15.756 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-01-24 12:31:15.759 - Thread: 1 -> MySyncDestructions - START 2025-01-24 12:31:15.759 - Thread: 1 -> MySyncDestructions - END 2025-01-24 12:31:15.759 - Thread: 1 -> MySyncEntity - START 2025-01-24 12:31:15.759 - Thread: 1 -> MySyncEntity - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyCommandCharacter - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyCommandCharacter - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyCommandConsole - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyCommandConsole - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyCommandEntity - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyCommandEntity - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyAiTargetManager - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyAiTargetManager - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyClientDebugCommands - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyClientDebugCommands - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyDedicatedServer - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyDedicatedServer - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyDedicatedServerBase - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyDedicatedServerBase - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerBase - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerBase - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerClient - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerClient - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerClientBase - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerClientBase - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerLobby - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerLobby - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerServerBase - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyMultiplayerServerBase - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyServerDebugCommands - START 2025-01-24 12:31:15.759 - Thread: 1 -> MyServerDebugCommands - END 2025-01-24 12:31:15.759 - Thread: 1 -> MyCubeGridDefinitions - START 2025-01-24 12:31:15.760 - Thread: 1 -> MyCubeGridDefinitions - END 2025-01-24 12:31:15.760 - Thread: 1 -> MyDefinitionManager - START 2025-01-24 12:31:15.762 - Thread: 1 -> MyDefinitionManager - END 2025-01-24 12:31:15.762 - Thread: 1 -> Preallocate - END 2025-01-24 12:31:15.762 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-01-24 12:31:15.907 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:31:15.912 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-01-24 12:31:15.912 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-01-24 12:31:15.912 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-01-24 12:31:15.913 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:15.913 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:15.913 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-01-24 12:31:15.913 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-01-24 12:31:15.913 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-01-24 12:31:15.913 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-01-24 12:31:15.929 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Alienware 2025-01-24 12:31:15.929 - Thread: 1 -> Win32_ComputerSystem.Model: Alienware Aurora R16 2025-01-24 12:31:15.929 - Thread: 1 -> Virtualized: False 2025-01-24 12:31:15.932 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2025-01-24 12:31:15.933 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,423,823,360 bytes 2025-01-24 12:31:15.933 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-24 12:31:15.933 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 50,399,182,848 bytes 2025-01-24 12:31:15.933 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,961,866,752 bytes 2025-01-24 12:31:15.936 - Thread: 1 -> Drive C: | Capacity: 2,022,851,997,696 bytes | Free space: 932,759,285,760 bytes 2025-01-24 12:31:15.936 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 145,346,048,000 bytes 2025-01-24 12:31:15.937 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-01-24 12:31:15.937 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-01-24 12:31:15.937 - Thread: 1 -> Installed DLCs: 2025-01-24 12:31:15.937 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-01-24 12:31:15.956 - Thread: 1 -> Havok: Physics.Init 2025-01-24 12:31:15.964 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-01-24 12:31:15.969 - Thread: 1 -> HkGameName: SpaceEngineers 2025-01-24 12:31:15.969 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-01-24 12:31:15.970 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-24 12:31:15.971 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-24 12:31:16.200 - Thread: 1 -> Loading scenarios 2025-01-24 12:31:16.213 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-24 12:31:16.213 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-24 12:31:16.404 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:16.405 - Thread: 1 -> Loading gamepad controls 2025-01-24 12:31:16.405 - Thread: 1 -> Loading DLC definitions 2025-01-24 12:31:16.417 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-24 12:31:16.417 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-24 12:31:16.417 - Thread: 1 -> Loading Quick starts 2025-01-24 12:31:16.417 - Thread: 1 -> Loading ScenarioCategories 2025-01-24 12:31:16.417 - Thread: 1 -> Loading shadow textures definitions 2025-01-24 12:31:16.417 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-24 12:31:16.418 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-24 12:31:16.422 - Thread: 1 -> MyAudio.LoadData - START 2025-01-24 12:31:16.448 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-01-24 12:31:16.463 - Thread: 1 -> MyAudio.LoadData - END 2025-01-24 12:31:16.465 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2025-01-24 12:31:16.465 - Thread: 1 -> MyGuiManager() 2025-01-24 12:31:16.468 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-24 12:31:16.522 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-24 12:31:16.597 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-24 12:31:16.597 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-24 12:31:16.597 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-24 12:31:16.597 - Thread: 1 -> Loading default controls 2025-01-24 12:31:16.635 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-01-24 12:31:16.671 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-24 12:31:16.679 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-01-24 12:31:16.679 - Thread: 16 -> ReloadVoxelMaterials 2025-01-24 12:31:16.709 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-01-24 12:31:16.710 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-01-24 12:31:16.710 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-01-24 12:31:16.710 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-01-24 12:31:16.710 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-01-24 12:31:16.710 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-01-24 12:31:16.710 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-01-24 12:31:16.710 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-01-24 12:31:16.710 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-01-24 12:31:16.710 - Thread: 38 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-01-24 12:31:16.710 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-01-24 12:31:16.710 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-01-24 12:31:16.710 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-01-24 12:31:16.710 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-01-24 12:31:16.710 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-01-24 12:31:16.710 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-01-24 12:31:16.729 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-01-24 12:31:16.729 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-01-24 12:31:16.729 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-01-24 12:31:16.729 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-01-24 12:31:16.729 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-01-24 12:31:16.737 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-01-24 12:31:16.746 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-01-24 12:31:16.747 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-01-24 12:31:16.747 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-01-24 12:31:16.747 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-01-24 12:31:16.749 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-01-24 12:31:16.752 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-01-24 12:31:16.753 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-01-24 12:31:16.753 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-01-24 12:31:16.753 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-01-24 12:31:16.754 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-01-24 12:31:16.755 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-01-24 12:31:16.760 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-01-24 12:31:16.762 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-01-24 12:31:16.767 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-01-24 12:31:16.769 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-01-24 12:31:16.769 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-01-24 12:31:16.774 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-01-24 12:31:16.774 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-01-24 12:31:16.777 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-01-24 12:31:16.780 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-01-24 12:31:16.785 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-01-24 12:31:16.795 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-01-24 12:31:16.798 - Thread: 1 -> Deluxe Edition (573160) 2025-01-24 12:31:16.798 - Thread: 1 -> Decorative Blocks (1049790) 2025-01-24 12:31:16.798 - Thread: 1 -> Economy Deluxe (1135960) 2025-01-24 12:31:16.798 - Thread: 1 -> Style Pack (1084680) 2025-01-24 12:31:16.798 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-01-24 12:31:16.799 - Thread: 1 -> Frostbite (1241550) 2025-01-24 12:31:16.799 - Thread: 1 -> Sparks Of The Future (1307680) 2025-01-24 12:31:16.799 - Thread: 1 -> Wasteland (1374610) 2025-01-24 12:31:16.799 - Thread: 1 -> Warfare I. (1475830) 2025-01-24 12:31:16.799 - Thread: 1 -> Heavy Industry (1676100) 2025-01-24 12:31:16.802 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-01-24 12:31:16.812 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-01-24 12:31:16.813 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-01-24 12:31:16.817 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-01-24 12:31:16.827 - Thread: 1 -> Timer Frequency: 10000000 2025-01-24 12:31:16.827 - Thread: 1 -> Ticks per frame: 166667 2025-01-24 12:31:16.834 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-01-24 12:31:16.835 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-01-24 12:31:16.842 - Thread: 38 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-01-24 12:31:16.847 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-01-24 12:31:16.848 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-01-24 12:31:16.848 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-01-24 12:31:16.849 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-01-24 12:31:16.849 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-01-24 12:31:16.852 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-01-24 12:31:16.854 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-01-24 12:31:16.854 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-01-24 12:31:16.855 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-01-24 12:31:16.857 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-01-24 12:31:16.864 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-01-24 12:31:16.864 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-01-24 12:31:16.865 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-01-24 12:31:16.869 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-01-24 12:31:16.869 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-01-24 12:31:16.876 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-01-24 12:31:16.881 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-01-24 12:31:16.883 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-01-24 12:31:16.884 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-01-24 12:31:16.887 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-01-24 12:31:16.894 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-01-24 12:31:16.894 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-01-24 12:31:16.894 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-01-24 12:31:16.903 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-01-24 12:31:16.911 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-01-24 12:31:16.961 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-01-24 12:31:16.966 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-01-24 12:31:16.966 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-01-24 12:31:16.969 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-01-24 12:31:16.970 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-01-24 12:31:16.972 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-01-24 12:31:16.992 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-01-24 12:31:17.001 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-01-24 12:31:17.014 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-01-24 12:31:17.020 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-01-24 12:31:17.044 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-01-24 12:31:17.045 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-01-24 12:31:17.049 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-01-24 12:31:17.050 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-01-24 12:31:17.052 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-01-24 12:31:17.055 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-01-24 12:31:17.055 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-01-24 12:31:17.063 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-01-24 12:31:17.079 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-01-24 12:31:17.080 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-01-24 12:31:17.083 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-01-24 12:31:17.226 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-01-24 12:31:17.253 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-01-24 12:31:17.294 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-01-24 12:31:17.432 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-24 12:31:17.461 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-01-24 12:31:17.461 - Thread: 1 -> Flares Intensity: 1 2025-01-24 12:31:17.461 - Thread: 1 -> Field of view: 1.22173 2025-01-24 12:31:17.461 - Thread: 1 -> PostProcessingEnabled: False 2025-01-24 12:31:17.461 - Thread: 1 -> Render.GrassDensityFactor: 4 2025-01-24 12:31:17.461 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-01-24 12:31:17.461 - Thread: 1 -> Render.DistanceFade: 3000 2025-01-24 12:31:17.461 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-01-24 12:31:17.461 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-01-24 12:31:17.461 - Thread: 1 -> Render.TextureQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-01-24 12:31:17.461 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-01-24 12:31:17.461 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-01-24 12:31:17.495 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-01-24 12:31:17.503 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-01-24 12:31:17.503 - Thread: 1 -> Analytics session started: UserID = (cbd3bbfa-60ed-38e0-b960-dae14b96f9ca) SessionID = (7203aeae-5456-4ca4-86a2-519ca5ba3418) 2025-01-24 12:31:17.515 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-24 12:31:18.267 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-24 12:31:19.599 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-24 12:31:19.599 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-01-24 12:31:19.700 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2025-01-24 12:31:22.141 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-24 12:31:22.141 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-24 12:31:22.157 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-24 12:31:22.157 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-24 12:31:22.441 - Thread: 1 -> MyConfig.Save() - START 2025-01-24 12:31:22.441 - Thread: 1 -> Path: C:\Users\antho\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-24 12:31:22.458 - Thread: 1 -> MyConfig.Save() - END 2025-01-24 12:31:26.085 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:31:33.217 - Thread: 53 -> LoadSession() - Start 2025-01-24 12:31:33.217 - Thread: 53 -> C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds 2025-01-24 12:31:33.218 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Sandbox_config.sbc 2025-01-24 12:31:33.232 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-24 12:31:34.071 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Sandbox_config.sbc 2025-01-24 12:31:34.071 - Thread: 53 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-24 12:31:34.072 - Thread: 53 -> CheckPoint Experimental mode: Yes 2025-01-24 12:31:34.072 - Thread: 53 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2025-01-24 12:31:34.072 - Thread: 53 -> LoadSession() - End 2025-01-24 12:31:34.083 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-24 12:31:34.083 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-24 12:31:34.083 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-24 12:31:34.083 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-24 12:31:34.083 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-24 12:31:34.083 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-24 12:31:34.084 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-01-24 12:31:34.084 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-01-24 12:31:34.084 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-01-24 12:31:34.300 - Thread: 1 -> RunLoadingAction - START 2025-01-24 12:31:34.300 - Thread: 1 -> Loading session: C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds 2025-01-24 12:31:34.367 - Thread: 1 -> GC Memory: 1,026,136,456 B 2025-01-24 12:31:34.377 - Thread: 1 -> Process Memory: 3,651,203,072 B 2025-01-24 12:31:34.377 - Thread: 1 -> Experimental mode: No 2025-01-24 12:31:34.377 - Thread: 1 -> Experimental mode reason: 0 2025-01-24 12:31:34.377 - Thread: 1 -> Console compatibility: No 2025-01-24 12:31:34.953 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-01-24 12:31:34.962 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-01-24 12:31:34.962 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-01-24 12:31:34.962 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-24 12:31:34.962 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-24 12:31:35.087 - Thread: 1 -> Loading scenarios 2025-01-24 12:31:35.087 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-24 12:31:35.087 - Thread: 1 -> List of used mods (0) - START 2025-01-24 12:31:35.087 - Thread: 1 -> List of used mods - END 2025-01-24 12:31:35.112 - Thread: 1 -> Loading behaviors 2025-01-24 12:31:35.112 - Thread: 1 -> Loading ammo magazines 2025-01-24 12:31:35.112 - Thread: 1 -> Loading ammo definitions 2025-01-24 12:31:35.112 - Thread: 1 -> Loading animations 2025-01-24 12:31:35.113 - Thread: 1 -> Loading animations 2025-01-24 12:31:35.113 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:35.113 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:35.113 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:35.113 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:35.113 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:35.113 - Thread: 1 -> Loading sound definitions 2025-01-24 12:31:35.113 - Thread: 1 -> Loading category classes 2025-01-24 12:31:35.114 - Thread: 1 -> Loading Block Tag definitions 2025-01-24 12:31:35.114 - Thread: 1 -> Loading blueprint classes 2025-01-24 12:31:35.114 - Thread: 1 -> Loading blueprint class entries 2025-01-24 12:31:35.114 - Thread: 1 -> Loading blueprint class entries 2025-01-24 12:31:35.114 - Thread: 1 -> Loading blueprints 2025-01-24 12:31:35.114 - Thread: 1 -> Loading blueprints 2025-01-24 12:31:35.114 - Thread: 1 -> Loading agent definitions 2025-01-24 12:31:35.114 - Thread: 1 -> Loading character definitions 2025-01-24 12:31:35.117 - Thread: 1 -> Loading character definitions 2025-01-24 12:31:35.117 - Thread: 1 -> Loading components 2025-01-24 12:31:35.117 - Thread: 1 -> Loading components 2025-01-24 12:31:35.117 - Thread: 1 -> Loading configuration 2025-01-24 12:31:35.117 - Thread: 1 -> Loading container types 2025-01-24 12:31:35.117 - Thread: 1 -> Loading Contract Types 2025-01-24 12:31:35.118 - Thread: 1 -> Loading gamepad controls 2025-01-24 12:31:35.118 - Thread: 1 -> Loading block positions 2025-01-24 12:31:35.118 - Thread: 1 -> Loading curve definitions 2025-01-24 12:31:35.118 - Thread: 1 -> Loading debris 2025-01-24 12:31:35.118 - Thread: 1 -> Loading environment items entries 2025-01-24 12:31:35.118 - Thread: 1 -> Loading decal global definitions 2025-01-24 12:31:35.118 - Thread: 1 -> Loading decal definitions 2025-01-24 12:31:35.118 - Thread: 1 -> Loading decal definitions 2025-01-24 12:31:35.118 - Thread: 1 -> Loading drone behaviors 2025-01-24 12:31:35.118 - Thread: 1 -> Loading edges 2025-01-24 12:31:35.118 - Thread: 1 -> Loading emissive color definitions 2025-01-24 12:31:35.118 - Thread: 1 -> Loading emissive color default states 2025-01-24 12:31:35.119 - Thread: 1 -> Loading animations 2025-01-24 12:31:35.119 - Thread: 1 -> Loading entity components 2025-01-24 12:31:35.121 - Thread: 1 -> Loading component containers 2025-01-24 12:31:35.122 - Thread: 1 -> Loading environment items entries 2025-01-24 12:31:35.122 - Thread: 1 -> Loading Faction Names 2025-01-24 12:31:35.122 - Thread: 1 -> Loading factions 2025-01-24 12:31:35.122 - Thread: 1 -> Loading flare definitions 2025-01-24 12:31:35.122 - Thread: 1 -> Loading DLC definitions 2025-01-24 12:31:35.123 - Thread: 1 -> Loading gas property definitions 2025-01-24 12:31:35.123 - Thread: 1 -> Loading event definitions 2025-01-24 12:31:35.123 - Thread: 1 -> Loading physical items 2025-01-24 12:31:35.133 - Thread: 1 -> Loading LCD texture categories 2025-01-24 12:31:35.133 - Thread: 1 -> Loading LCD texture categories 2025-01-24 12:31:35.133 - Thread: 1 -> Loading LCD texture categories 2025-01-24 12:31:35.133 - Thread: 1 -> Loading LCD texture categories 2025-01-24 12:31:35.133 - Thread: 1 -> Loading LCD texture categories 2025-01-24 12:31:35.133 - Thread: 1 -> Loading LCD texture categories 2025-01-24 12:31:35.133 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-24 12:31:35.133 - Thread: 1 -> Loading planet definition 2025-01-24 12:31:35.133 - Thread: 1 -> Loading physical items 2025-01-24 12:31:35.133 - Thread: 1 -> Loading physical items 2025-01-24 12:31:35.133 - Thread: 1 -> Loading physical material properties 2025-01-24 12:31:35.134 - Thread: 1 -> Loading pirate antennas 2025-01-24 12:31:35.134 - Thread: 1 -> Loading Quick starts 2025-01-24 12:31:35.134 - Thread: 1 -> Loading research blocks definitions 2025-01-24 12:31:35.134 - Thread: 1 -> Loading research groups definitions 2025-01-24 12:31:35.134 - Thread: 1 -> Loading resource distribution groups 2025-01-24 12:31:35.134 - Thread: 1 -> Loading ScenarioCategories 2025-01-24 12:31:35.134 - Thread: 1 -> Loading shadow textures definitions 2025-01-24 12:31:35.134 - Thread: 1 -> Loading ship sound groups 2025-01-24 12:31:35.135 - Thread: 1 -> Loading ship sound groups 2025-01-24 12:31:35.135 - Thread: 1 -> Loading sound categories 2025-01-24 12:31:35.135 - Thread: 1 -> Loading stat definitions 2025-01-24 12:31:35.135 - Thread: 1 -> Loading stories definition 2025-01-24 12:31:35.135 - Thread: 1 -> Loading Story Categories definition 2025-01-24 12:31:35.135 - Thread: 1 -> Loading gamepad controls 2025-01-24 12:31:35.135 - Thread: 1 -> Loading grid creators 2025-01-24 12:31:35.136 - Thread: 1 -> Loading transparent material properties 2025-01-24 12:31:35.136 - Thread: 1 -> Loading planet definition 2025-01-24 12:31:35.136 - Thread: 1 -> Loading voxel map storage definitions 2025-01-24 12:31:35.136 - Thread: 1 -> Loading voxel material definitions 2025-01-24 12:31:35.136 - Thread: 1 -> Loading voxel material definitions 2025-01-24 12:31:35.136 - Thread: 1 -> Loading voxel material definitions 2025-01-24 12:31:35.136 - Thread: 1 -> Loading voxel material definitions 2025-01-24 12:31:35.136 - Thread: 1 -> Loading Weather Effects 2025-01-24 12:31:35.137 - Thread: 1 -> Audio effects definitions 2025-01-24 12:31:35.137 - Thread: 1 -> Loading environment items definitions 2025-01-24 12:31:35.137 - Thread: 1 -> Loading environment items definitions 2025-01-24 12:31:35.137 - Thread: 1 -> Loading physical material properties 2025-01-24 12:31:35.137 - Thread: 1 -> Loading particle effect definitions 2025-01-24 12:31:35.180 - Thread: 1 -> Loading particle effect definitions 2025-01-24 12:31:35.180 - Thread: 1 -> Loading environment item definitions 2025-01-24 12:31:35.181 - Thread: 1 -> Loading weapon definitions 2025-01-24 12:31:35.182 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.184 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.185 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.185 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.185 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.185 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.185 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.187 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.187 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.192 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.193 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.193 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.197 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.197 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.197 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.198 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.198 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.198 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.199 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.199 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.200 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.201 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.202 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.202 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.203 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.204 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.204 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.205 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.205 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.207 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.213 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.213 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.214 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.214 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.215 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.216 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.217 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.218 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.219 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.219 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.221 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.221 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.222 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.222 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.225 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.227 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.228 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.229 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.230 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.230 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.231 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.231 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.233 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.233 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.236 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.236 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.237 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.238 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.239 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.239 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.241 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.241 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.245 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.245 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.247 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.248 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.249 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.250 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.251 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.251 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.254 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.255 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.256 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.257 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.258 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.259 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.262 - Thread: 1 -> Loading cube blocks 2025-01-24 12:31:35.262 - Thread: 1 -> Created block definitions 2025-01-24 12:31:35.265 - Thread: 1 -> Loading block variant groups 2025-01-24 12:31:35.277 - Thread: 1 -> Loading asteroid generators 2025-01-24 12:31:35.277 - Thread: 1 -> Loading drop containers 2025-01-24 12:31:35.277 - Thread: 1 -> Loading radial menu definitions 2025-01-24 12:31:35.281 - Thread: 1 -> Loading respawn ships 2025-01-24 12:31:35.281 - Thread: 1 -> Loading spawn groups 2025-01-24 12:31:35.281 - Thread: 1 -> Loading spawn groups 2025-01-24 12:31:35.281 - Thread: 1 -> Loading spawn groups 2025-01-24 12:31:35.282 - Thread: 1 -> Loading spawn groups 2025-01-24 12:31:35.282 - Thread: 1 -> Loading spawn groups 2025-01-24 12:31:35.282 - Thread: 1 -> Loading spawn groups 2025-01-24 12:31:35.282 - Thread: 1 -> Loading wheel speeds 2025-01-24 12:31:35.290 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-24 12:31:35.292 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-24 12:31:35.292 - Thread: 1 -> MyAudio.LoadData - START 2025-01-24 12:31:35.307 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-01-24 12:31:35.334 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.334 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.334 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-01-24 12:31:35.335 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.335 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.335 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-01-24 12:31:35.335 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-24 12:31:35.335 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-24 12:31:35.335 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-01-24 12:31:35.363 - Thread: 1 -> MyAudio.LoadData - END 2025-01-24 12:31:35.372 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-01-24 12:31:35.375 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:35.402 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:35.407 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:35.407 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:35.415 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-24 12:31:35.527 - Thread: 81 -> External debugger: listening... 2025-01-24 12:31:35.625 - Thread: 1 -> MyLights.LoadData() - START 2025-01-24 12:31:35.625 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-01-24 12:31:35.625 - Thread: 1 -> MyLights.LoadData() - END 2025-01-24 12:31:35.625 - Thread: 1 -> Info: MyLights initialized. 2025-01-24 12:31:35.625 - Thread: 1 -> MyExplosions.LoadData() - START 2025-01-24 12:31:35.627 - Thread: 1 -> MyExplosions.LoadData() - END 2025-01-24 12:31:35.637 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-01-24 12:31:35.637 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-01-24 12:31:35.641 - Thread: 1 -> Loading Procedural World Generator 2025-01-24 12:31:35.641 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-01-24 12:31:35.646 - Thread: 1 -> Switching active campaign: Lost Colony 2025-01-24 12:31:35.647 - Thread: 1 -> Loading campaign state machine: Lost Colony;Mission_1 2025-01-24 12:31:35.660 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-01-24 12:31:36.233 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-01-24 12:31:36.233 - Thread: 19 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Mars-2044023682d120000.vx2' 2025-01-24 12:31:36.234 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-01-24 12:31:36.234 - Thread: 16 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Europa-595048092d19000.vx2' 2025-01-24 12:31:36.234 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-01-24 12:31:36.234 - Thread: 20 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Moon-1353915701d19000.vx2' 2025-01-24 12:31:36.282 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-01-24 12:31:36.282 - Thread: 22 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Alien-291759539d120000.vx2' 2025-01-24 12:31:36.286 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-01-24 12:31:36.286 - Thread: 17 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\Titan-2124704365d19000.vx2' 2025-01-24 12:31:36.456 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-01-24 12:31:36.456 - Thread: 21 -> Loading voxel storage from file 'C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\EarthLike-1779144428d120000.vx2' 2025-01-24 12:31:36.552 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-24 12:31:37.237 - Thread: 18 -> Initialized large grid Static Grid 8458 20032 PCU 2025-01-24 12:31:39.057 - Thread: 19 -> Info: Planet generator name: Mars 2025-01-24 12:31:39.057 - Thread: 19 -> Info: Planet storage name: Mars-2044023682d120000 2025-01-24 12:31:39.658 - Thread: 20 -> Info: Planet generator name: Moon 2025-01-24 12:31:39.658 - Thread: 20 -> Info: Planet storage name: Moon-1353915701d19000 2025-01-24 12:31:39.858 - Thread: 17 -> Info: Planet generator name: Titan 2025-01-24 12:31:39.859 - Thread: 17 -> Info: Planet storage name: Titan-2124704365d19000 2025-01-24 12:31:40.097 - Thread: 16 -> Info: Planet generator name: Europa 2025-01-24 12:31:40.097 - Thread: 16 -> Info: Planet storage name: Europa-595048092d19000 2025-01-24 12:31:40.351 - Thread: 22 -> Info: Planet generator name: Alien 2025-01-24 12:31:40.351 - Thread: 22 -> Info: Planet storage name: Alien-291759539d120000 2025-01-24 12:31:40.805 - Thread: 21 -> Info: Planet generator name: EarthLike 2025-01-24 12:31:40.805 - Thread: 21 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-01-24 12:31:40.999 - Thread: 23 -> Initialized large grid Sunset Valley 61881 PCU 2025-01-24 12:31:41.102 - Thread: 1 -> Entities loaded & initialized 2025-01-24 12:31:41.161 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-01-24 12:31:41.164 - Thread: 1 -> MySession.Static.LogSettings - START 2025-01-24 12:31:41.164 - Thread: 1 -> Name = Lost Colony 2025-01-24 12:31:41.164 - Thread: 1 -> Description = Contact has been lost with a remote colony and it's your job to find out what happened. With up to four players, embark on an exciting journey through caves and mysterious underground bunkers while exploring the valley and its history via data pads left behind by the colonists. 2025-01-24 12:31:41.164 - Thread: 1 -> GameDateTime = 01/14/2081 04:05:31 2025-01-24 12:31:41.164 - Thread: 1 -> Password = 2025-01-24 12:31:41.164 - Thread: 1 -> CurrentPath = C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds 2025-01-24 12:31:41.164 - Thread: 1 -> WorkshopId = 2025-01-24 12:31:41.164 - Thread: 1 -> CameraController = MyCockpit {1CE0D2FD9F4F92A} ATV-8X-1 - Cockpit 2025-01-24 12:31:41.164 - Thread: 1 -> ThumbPath = C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\thumb.jpg 2025-01-24 12:31:41.164 - Thread: 1 -> Settings: 2025-01-24 12:31:41.164 - Thread: 1 -> GameMode = Survival 2025-01-24 12:31:41.164 - Thread: 1 -> MaxPlayers = 8 2025-01-24 12:31:41.164 - Thread: 1 -> OnlineMode = OFFLINE 2025-01-24 12:31:41.164 - Thread: 1 -> TotalPCU = 600000 2025-01-24 12:31:41.164 - Thread: 1 -> PiratePCU = 50000 2025-01-24 12:31:41.164 - Thread: 1 -> AutoHealing = False 2025-01-24 12:31:41.164 - Thread: 1 -> WeaponsEnabled = True 2025-01-24 12:31:41.164 - Thread: 1 -> ThrusterDamage = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSpectator = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableCopyPaste = False 2025-01-24 12:31:41.164 - Thread: 1 -> MaxFloatingObjects = 100 2025-01-24 12:31:41.164 - Thread: 1 -> MaxGridSize = 0 2025-01-24 12:31:41.164 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-01-24 12:31:41.164 - Thread: 1 -> CargoShipsEnabled = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnvironmentHostility = SAFE 2025-01-24 12:31:41.164 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-01-24 12:31:41.164 - Thread: 1 -> InventorySizeMultiplier = 3 2025-01-24 12:31:41.164 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-01-24 12:31:41.164 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-01-24 12:31:41.164 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-01-24 12:31:41.164 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-01-24 12:31:41.164 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-01-24 12:31:41.164 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-01-24 12:31:41.164 - Thread: 1 -> ClientCanSave = False 2025-01-24 12:31:41.164 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-01-24 12:31:41.164 - Thread: 1 -> PermanentDeath = False 2025-01-24 12:31:41.164 - Thread: 1 -> DestructibleBlocks = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableScripts = False 2025-01-24 12:31:41.164 - Thread: 1 -> AutoSaveInMinutes = 5 2025-01-24 12:31:41.164 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-01-24 12:31:41.164 - Thread: 1 -> ProceduralDensity = 0.35 2025-01-24 12:31:41.164 - Thread: 1 -> EncounterDensity = 0.35 2025-01-24 12:31:41.164 - Thread: 1 -> ProceduralSeed = 0 2025-01-24 12:31:41.164 - Thread: 1 -> DestructibleBlocks = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableIngameScripts = False 2025-01-24 12:31:41.164 - Thread: 1 -> ViewDistance = 15000 2025-01-24 12:31:41.164 - Thread: 1 -> Voxel destruction = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableStructuralSimulation = False 2025-01-24 12:31:41.164 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-01-24 12:31:41.164 - Thread: 1 -> EnableContainerDrops = True 2025-01-24 12:31:41.164 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-01-24 12:31:41.164 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-01-24 12:31:41.164 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSubgridDamage = False 2025-01-24 12:31:41.164 - Thread: 1 -> SyncDistance = 3000 2025-01-24 12:31:41.164 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-01-24 12:31:41.164 - Thread: 1 -> AFKTimeoutMin = 0 2025-01-24 12:31:41.164 - Thread: 1 -> StopGridsPeriodMin = 15 2025-01-24 12:31:41.164 - Thread: 1 -> MaxPlanets = 99 2025-01-24 12:31:41.164 - Thread: 1 -> MaxBackupSaves = 5 2025-01-24 12:31:41.164 - Thread: 1 -> MaxFactionsCount = 0 2025-01-24 12:31:41.164 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-01-24 12:31:41.164 - Thread: 1 -> RespawnShipDelete = False 2025-01-24 12:31:41.164 - Thread: 1 -> WorldSizeKm = 0 2025-01-24 12:31:41.164 - Thread: 1 -> ResetOwnership = False 2025-01-24 12:31:41.164 - Thread: 1 -> RealisticSound = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSaving = True 2025-01-24 12:31:41.164 - Thread: 1 -> InfiniteAmmo = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableToolShake = True 2025-01-24 12:31:41.164 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-01-24 12:31:41.164 - Thread: 1 -> OffensiveWordsFiltering = False 2025-01-24 12:31:41.164 - Thread: 1 -> UseConsolePCU = False 2025-01-24 12:31:41.164 - Thread: 1 -> PredefinedAsteroids = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-01-24 12:31:41.164 - Thread: 1 -> FamilySharing = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnablePcuTrading = True 2025-01-24 12:31:41.164 - Thread: 1 -> SuppressedWarnings = 2025-01-24 12:31:41.164 - Thread: 1 -> SimplifiedSimulation = False 2025-01-24 12:31:41.164 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-01-24 12:31:41.164 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2025-01-24 12:31:41.164 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2025-01-24 12:31:41.164 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2025-01-24 12:31:41.164 - Thread: 1 -> TradeFactionsCount = 15 2025-01-24 12:31:41.164 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-01-24 12:31:41.164 - Thread: 1 -> WeatherSystem = True 2025-01-24 12:31:41.164 - Thread: 1 -> WeatherLightingDamage = False 2025-01-24 12:31:41.164 - Thread: 1 -> DepositSizeDenominator = 60 2025-01-24 12:31:41.164 - Thread: 1 -> DepositsCountCoefficient = 1 2025-01-24 12:31:41.164 - Thread: 1 -> EnableEconomy = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableBountyContracts = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSupergridding = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableAutorespawn = False 2025-01-24 12:31:41.164 - Thread: 1 -> OptimalSpawnDistance = 900 2025-01-24 12:31:41.164 - Thread: 1 -> EnableGoodBotHints = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableResearch = False 2025-01-24 12:31:41.164 - Thread: 1 -> VoxelAgeThreshold = 24 2025-01-24 12:31:41.164 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-01-24 12:31:41.164 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-01-24 12:31:41.164 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-01-24 12:31:41.164 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-01-24 12:31:41.164 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-01-24 12:31:41.164 - Thread: 1 -> OptimalGridCount = 0 2025-01-24 12:31:41.164 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-01-24 12:31:41.164 - Thread: 1 -> BlockCountThreshold = 20 2025-01-24 12:31:41.164 - Thread: 1 -> TrashFlagsValue = 7706 2025-01-24 12:31:41.164 - Thread: 1 -> TrashRemovalEnabled = True 2025-01-24 12:31:41.164 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-01-24 12:31:41.164 - Thread: 1 -> EnableVoxelHand = False 2025-01-24 12:31:41.164 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableScripterRole = False 2025-01-24 12:31:41.164 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-01-24 12:31:41.164 - Thread: 1 -> FloraDensityMultiplier = 1 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSpiders = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableWolfs = False 2025-01-24 12:31:41.164 - Thread: 1 -> TotalBotLimit = 32 2025-01-24 12:31:41.164 - Thread: 1 -> EnableDrones = True 2025-01-24 12:31:41.164 - Thread: 1 -> MaxDrones = 5 2025-01-24 12:31:41.164 - Thread: 1 -> StartInRespawnScreen = False 2025-01-24 12:31:41.164 - Thread: 1 -> SpawnWithTools = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableJetpack = False 2025-01-24 12:31:41.164 - Thread: 1 -> SunRotationIntervalMinutes = 39.61495 2025-01-24 12:31:41.164 - Thread: 1 -> PhysicsIterations = 8 2025-01-24 12:31:41.164 - Thread: 1 -> CanJoinRunning = False 2025-01-24 12:31:41.164 - Thread: 1 -> Scenario = False 2025-01-24 12:31:41.164 - Thread: 1 -> ScenarioEditMode = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableRespawnShips = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableSunRotation = True 2025-01-24 12:31:41.164 - Thread: 1 -> StationVoxelSupport = False 2025-01-24 12:31:41.164 - Thread: 1 -> EnableConvertToStation = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableEncounters = True 2025-01-24 12:31:41.164 - Thread: 1 -> Enable3rdPersonView = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableOxygenPressurization = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnableOxygen = True 2025-01-24 12:31:41.164 - Thread: 1 -> ExperimentalMode = True 2025-01-24 12:31:41.164 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2025-01-24 12:31:41.164 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-01-24 12:31:41.164 - Thread: 1 -> EnableRecoil = True 2025-01-24 12:31:41.164 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-01-24 12:31:41.164 - Thread: 1 -> MaxCargoBags = 100 2025-01-24 12:31:41.164 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-01-24 12:31:41.164 - Thread: 1 -> ScrapEnabled = True 2025-01-24 12:31:41.164 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-01-24 12:31:41.164 - Thread: 1 -> MySession.Static.LogSettings - END 2025-01-24 12:31:41.174 - Thread: 1 -> Analytics ids for user ([007...095]): User = (cbd3bbfa-60ed-38e0-b960-dae14b96f9ca) Session = (7203aeae-5456-4ca4-86a2-519ca5ba3418). 2025-01-24 12:31:41.175 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-01-24 12:31:41.196 - Thread: 1 -> Session loaded 2025-01-24 12:31:41.196 - Thread: 1 -> RunLoadingAction - END 2025-01-24 12:31:41.196 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-01-24 12:31:41.196 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-01-24 12:31:41.196 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-01-24 12:31:41.196 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-01-24 12:31:41.196 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-01-24 12:31:41.196 - Thread: 1 -> Updating continues. 2025-01-24 12:31:41.198 - Thread: 1 -> GC Memory: 1736.885 / 1736.885 MB 2025-01-24 12:31:41.288 - Thread: 26 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-24 12:31:41.301 - Thread: 26 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-24 12:31:41.303 - Thread: 26 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-24 12:31:41.321 - Thread: 26 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-24 12:31:42.085 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-24 12:31:42.087 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-24 12:31:42.110 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-24 12:31:42.113 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-24 12:31:42.198 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-24 12:31:42.200 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-24 12:31:44.371 - Thread: 1 -> Loading duration: 10.28817 2025-01-24 12:31:44.818 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-01-24 12:31:44.818 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-01-24 12:31:44.819 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-01-24 12:31:54.384 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:31:55.485 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:31:55.485 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:31:56.871 - Thread: 1 -> GUI Stats: Update 4.24989327777778, Draw 0.151265611111111 2025-01-24 12:32:11.203 - Thread: 1 -> GC Memory: 6172.643 / 6172.643 MB 2025-01-24 12:32:13.142 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:32:19.097 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:32:24.524 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:32:27.575 - Thread: 1 -> GUI Stats: Update 0.797400500000002, Draw 0.300688555555556 2025-01-24 12:32:27.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:32:27.606 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,12.8521,7.415814,1,0,6178.646,19198.83,174109,436166,219,1.597624,0.000221795,0,38827,8.333233,0,16.66667,0.1331338,1.848269E-05,100,12926180375,6178.646,0,0,-1 2025-01-24 12:32:27.606 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:32:27.606 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,862,179,618,965,116,655,12327,8836,0,0,169,9801,0,6480,37,0,83,0,288,78,0,171,1717,807,360,6,50,0,0,0,0 2025-01-24 12:32:28.524 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:32:41.207 - Thread: 1 -> GC Memory: 6191.188 / 6191.188 MB 2025-01-24 12:32:57.757 - Thread: 1 -> GUI Stats: Update 0.310662666666666, Draw 0.453815555555555 2025-01-24 12:33:11.208 - Thread: 1 -> GC Memory: 6204.145 / 6204.145 MB 2025-01-24 12:33:12.465 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:33:28.022 - Thread: 1 -> GUI Stats: Update 0.393134333333334, Draw 0.277739333333334 2025-01-24 12:33:28.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:33:28.053 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,19.38056,163.327,1,0,1974.481,18089.22,174109,436166,219,30.2644,44.78912,0.1160644,40331,8.33293,0,16.66667,2.521911,3.732245,100,13153980149,1974.481,0,0,-1 2025-01-24 12:33:28.053 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:33:28.053 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,862,179,678,1026,116,655,12544,8987,0,0,245,10013,0,6480,75,0,88,37,288,79,0,171,1717,807,360,6,50,0,0,0,0 2025-01-24 12:33:41.221 - Thread: 1 -> GC Memory: 1994.958 / 1994.958 MB 2025-01-24 12:33:58.021 - Thread: 1 -> GUI Stats: Update 0.170938111111111, Draw 0.272336666666667 2025-01-24 12:34:11.222 - Thread: 1 -> GC Memory: 2018.689 / 2018.689 MB 2025-01-24 12:34:28.022 - Thread: 1 -> GUI Stats: Update 0.180605166666667, Draw 0.279949777777778 2025-01-24 12:34:28.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:34:28.070 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,19.80909,212.3679,1,0,2027.442,18083.8,174212,436063,220,41.30943,49.17003,0.1401773,40448,8.332865,0,16.66667,3.442259,4.097272,100,13183932419,2027.442,0,0,-1 2025-01-24 12:34:28.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:34:28.070 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,685,1033,116,655,12573,9008,0,0,245,10042,0,6511,75,0,88,37,288,79,0,161,1717,807,360,6,50,0,0,0,0 2025-01-24 12:34:33.304 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-24 12:34:33.308 - Thread: 1 -> Could not spawn event. Try 1 of 3 2025-01-24 12:34:41.222 - Thread: 1 -> GC Memory: 2029.604 / 2029.604 MB 2025-01-24 12:34:43.304 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-24 12:34:43.306 - Thread: 1 -> Could not spawn event. Try 2 of 3 2025-01-24 12:34:53.304 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-24 12:34:53.306 - Thread: 1 -> Could not spawn event. Try 3 of 3 2025-01-24 12:34:58.022 - Thread: 1 -> GUI Stats: Update 0.182204944444445, Draw 0.284026111111111 2025-01-24 12:35:03.308 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-24 12:35:03.311 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2025-01-24 12:35:03.311 - Thread: 1 -> Next activation in 00:18:50.4563319 2025-01-24 12:35:11.239 - Thread: 1 -> GC Memory: 2008.786 / 2008.786 MB 2025-01-24 12:35:28.022 - Thread: 1 -> GUI Stats: Update 0.190735111111111, Draw 0.294969277777778 2025-01-24 12:35:28.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:35:28.089 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,22.13638,152.4772,1,0,2017.666,18017.79,174212,436063,220,41.13622,45.40111,0.1613427,40430,8.391869,0,16.66667,3.452097,3.810002,100,13181581783,2017.666,0,0,-1 2025-01-24 12:35:28.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:35:28.089 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,845,1191,122,655,12570,8848,0,0,245,10040,1,6511,75,0,81,37,288,74,0,1,1717,807,360,6,50,0,0,0,0 2025-01-24 12:35:41.256 - Thread: 1 -> GC Memory: 2027.969 / 2027.969 MB 2025-01-24 12:35:58.028 - Thread: 1 -> GUI Stats: Update 0.173801055555556, Draw 0.297907055555556 2025-01-24 12:36:11.284 - Thread: 1 -> GC Memory: 2054.228 / 2054.228 MB 2025-01-24 12:36:17.528 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-24 12:36:28.022 - Thread: 1 -> GUI Stats: Update 0.178008277777778, Draw 0.312210222222222 2025-01-24 12:36:28.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:36:28.104 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,29.10465,239.9711,1,0,2068.051,18208.56,174212,436063,220,51.37058,58.39301,0.1331776,40483,8.317266,0,16.66667,4.272628,4.856702,100,13295228487,2068.051,0,0,-1 2025-01-24 12:36:28.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:36:28.104 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,925,1294,131,655,12679,8848,0,0,245,10143,0,6511,75,0,77,37,288,99,0,1,1717,807,360,6,50,0,0,0,0 2025-01-24 12:36:34.305 - Thread: 1 -> Autosave initiated 2025-01-24 12:36:34.305 - Thread: 1 -> Character state: True 2025-01-24 12:36:34.305 - Thread: 1 -> IsServer: True 2025-01-24 12:36:34.305 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-24 12:36:34.305 - Thread: 1 -> Autosave 2025-01-24 12:36:34.305 - Thread: 1 -> Saving world - START 2025-01-24 12:36:34.306 - Thread: 1 -> Making world state snapshot. 2025-01-24 12:36:34.306 - Thread: 1 -> Before snapshot.: GC Memory: 2,073 B 2025-01-24 12:36:34.379 - Thread: 1 -> After snapshot.: GC Memory: 2,081 B 2025-01-24 12:36:34.381 - Thread: 1 -> Directory cleanup: GC Memory: 2,081 B 2025-01-24 12:36:34.381 - Thread: 1 -> Saving world - END 2025-01-24 12:36:34.391 - Thread: 16 -> Session snapshot save - START 2025-01-24 12:36:34.391 - Thread: 16 -> Checking file access for files in target dir. 2025-01-24 12:36:35.387 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\.new\Sandbox_config.sbc 2025-01-24 12:36:35.446 - Thread: 16 -> Session snapshot save - END 2025-01-24 12:36:41.288 - Thread: 1 -> GC Memory: 2126.843 / 2126.843 MB 2025-01-24 12:36:58.022 - Thread: 1 -> GUI Stats: Update 0.164381611111111, Draw 0.258004 2025-01-24 12:37:11.289 - Thread: 1 -> GC Memory: 1999.71 / 1999.71 MB 2025-01-24 12:37:17.586 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:37:20.586 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:37:20.586 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:37:25.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:37:28.021 - Thread: 1 -> GUI Stats: Update 0.161150777777778, Draw 0.259592611111111 2025-01-24 12:37:28.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:37:28.120 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,17.27767,158.8418,1,0,1998.058,18289.04,174212,436063,220,43.47191,38.59172,0.1362905,40359,8.33274,0,16.66667,3.622401,3.215748,100,13276993387,1998.058,0,0,-1 2025-01-24 12:37:28.120 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:37:28.120 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,939,1275,133,655,12661,8852,0,0,250,10128,0,6511,75,0,73,37,288,67,0,0,1717,807,360,6,50,0,0,0,0 2025-01-24 12:37:32.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:37:32.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:37:41.305 - Thread: 1 -> GC Memory: 2006.214 / 2006.214 MB 2025-01-24 12:37:41.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:37:46.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:37:46.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:37:53.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:37:55.854 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:37:55.854 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:37:58.023 - Thread: 1 -> GUI Stats: Update 0.193104611111111, Draw 0.301460055555555 2025-01-24 12:37:59.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:38:03.903 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:38:03.903 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:38:04.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:38:11.305 - Thread: 1 -> GC Memory: 2014.64 / 2014.64 MB 2025-01-24 12:38:27.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:38:27.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:38:28.024 - Thread: 1 -> GUI Stats: Update 0.211097111111111, Draw 0.258658999999999 2025-01-24 12:38:28.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:38:28.137 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,16.33729,133.082,1,0,2020.151,18274.5,174212,436063,220,51.32416,42.96765,0.1163047,40325,8.367505,0,16.66667,4.294551,3.59532,100,13278953311,2020.151,0,0,-1 2025-01-24 12:38:28.137 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:38:28.137 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,939,1274,133,655,12663,8855,0,0,250,10130,0,6511,75,0,73,37,288,66,0,2,1717,807,360,6,50,0,0,0,0 2025-01-24 12:38:41.322 - Thread: 1 -> GC Memory: 1993.396 / 1993.396 MB 2025-01-24 12:38:58.023 - Thread: 1 -> GUI Stats: Update 0.158631444444445, Draw 0.42924338888889 2025-01-24 12:39:11.322 - Thread: 1 -> GC Memory: 2007.364 / 2007.364 MB 2025-01-24 12:39:28.022 - Thread: 1 -> GUI Stats: Update 0.171526888888889, Draw 0.352634444444444 2025-01-24 12:39:28.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:39:28.154 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,20.51267,189.699,1,0,2020.978,18248.58,174212,436063,220,43.11618,47.45064,0.1281157,40328,8.332905,0,16.66667,3.59283,3.954017,100,13311811073,2020.978,0,0,-1 2025-01-24 12:39:28.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:39:28.154 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,939,1293,140,655,12695,8849,0,0,245,10142,0,6511,75,0,85,37,288,84,0,1,1717,807,360,6,50,0,0,0,0 2025-01-24 12:39:41.322 - Thread: 1 -> GC Memory: 2048.83 / 2048.83 MB 2025-01-24 12:39:58.023 - Thread: 1 -> GUI Stats: Update 0.164854722222222, Draw 0.368631888888889 2025-01-24 12:40:11.338 - Thread: 1 -> GC Memory: 2089.678 / 2089.678 MB 2025-01-24 12:40:14.470 - Thread: 44 -> DXGI SetFullscreenState succeded 2025-01-24 12:40:28.209 - Thread: 1 -> GUI Stats: Update 0.365503388888889, Draw 0.312787722222222 2025-01-24 12:40:28.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:40:28.356 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,17.10552,260.4431,1,0,2005.917,18431.84,174212,436063,220,46.86308,63.87033,0.1540041,40269,8.332897,0,16.66667,3.905052,5.322249,100,13476120055,2005.917,0,0,-1 2025-01-24 12:40:28.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:40:28.356 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,862,179,947,1294,144,655,12851,8997,0,0,245,10291,0,6511,75,0,89,37,288,77,0,149,1717,807,360,6,50,0,0,0,0 2025-01-24 12:40:41.342 - Thread: 1 -> GC Memory: 2022.239 / 2022.239 MB 2025-01-24 12:40:44.274 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:40:45.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:40:45.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:40:46.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:40:48.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:40:48.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:40:49.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:40:50.873 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:40:50.873 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:40:52.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:40:53.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:40:53.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:40:55.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:40:58.210 - Thread: 1 -> GUI Stats: Update 0.211404888888889, Draw 0.2930155 2025-01-24 12:40:58.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:40:58.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:40:59.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:41:00.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:41:00.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:41:01.478 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:41:02.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:41:02.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:41:02.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:41:03.489 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:41:03.489 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:41:03.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:41:05.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:41:05.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:41:06.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:41:07.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:41:07.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:41:11.342 - Thread: 1 -> GC Memory: 2042.053 / 2042.053 MB 2025-01-24 12:41:17.528 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-24 12:41:28.210 - Thread: 1 -> GUI Stats: Update 0.215606222222222, Draw 0.278739888888888 2025-01-24 12:41:28.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:41:28.373 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,18.63616,246.6613,1,0,2051.959,18481.4,173901,436370,219,55.62135,58.98238,0.1621895,40544,8.348623,0,16.66667,4.643617,4.924216,100,13514953673,2051.959,0,0,-1 2025-01-24 12:41:28.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:41:28.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,863,179,959,1311,145,655,12888,9009,0,0,245,10320,0,6511,75,0,96,37,288,82,0,161,1717,807,360,6,50,0,0,0,0 2025-01-24 12:41:34.309 - Thread: 1 -> Autosave initiated 2025-01-24 12:41:34.309 - Thread: 1 -> Character state: True 2025-01-24 12:41:34.309 - Thread: 1 -> IsServer: True 2025-01-24 12:41:34.309 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-24 12:41:34.309 - Thread: 1 -> Autosave 2025-01-24 12:41:34.309 - Thread: 1 -> Saving world - START 2025-01-24 12:41:34.309 - Thread: 1 -> Making world state snapshot. 2025-01-24 12:41:34.309 - Thread: 1 -> Before snapshot.: GC Memory: 2,055 B 2025-01-24 12:41:34.349 - Thread: 1 -> After snapshot.: GC Memory: 2,065 B 2025-01-24 12:41:34.351 - Thread: 1 -> Directory cleanup: GC Memory: 2,066 B 2025-01-24 12:41:34.351 - Thread: 1 -> Saving world - END 2025-01-24 12:41:34.358 - Thread: 16 -> Session snapshot save - START 2025-01-24 12:41:34.358 - Thread: 16 -> Checking file access for files in target dir. 2025-01-24 12:41:34.857 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\antho\AppData\Roaming\SpaceEngineers\Saves\76561197990294095\Lost Colony 2025-01-23 19-09-04\Worlds\.new\Sandbox_config.sbc 2025-01-24 12:41:34.908 - Thread: 16 -> Session snapshot save - END 2025-01-24 12:41:41.359 - Thread: 1 -> GC Memory: 2110.432 / 2110.432 MB 2025-01-24 12:41:58.209 - Thread: 1 -> GUI Stats: Update 0.193200388888889, Draw 0.247331 2025-01-24 12:42:11.375 - Thread: 1 -> GC Memory: 2006.257 / 2006.257 MB 2025-01-24 12:42:28.208 - Thread: 1 -> GUI Stats: Update 0.175529333333333, Draw 0.283780833333333 2025-01-24 12:42:28.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:42:28.390 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,16.34738,165.233,1,0,2011.52,18547.14,173901,436370,219,34.49894,44.77504,0.1522141,40434,8.33298,0,16.66667,2.874789,3.731095,100,13559742733,2011.52,0,0,-1 2025-01-24 12:42:28.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:42:28.390 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,863,179,959,1305,145,655,12931,9061,0,0,283,10367,0,6511,75,0,92,37,288,77,0,175,1717,807,360,6,50,0,0,0,0 2025-01-24 12:42:41.375 - Thread: 1 -> GC Memory: 2018.169 / 2018.169 MB 2025-01-24 12:42:58.209 - Thread: 1 -> GUI Stats: Update 0.177622944444444, Draw 0.312757055555556 2025-01-24 12:43:11.375 - Thread: 1 -> GC Memory: 2033.331 / 2033.331 MB 2025-01-24 12:43:28.209 - Thread: 1 -> GUI Stats: Update 0.1737705, Draw 0.271811444444444 2025-01-24 12:43:28.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:43:28.407 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,17.8047,225.7965,1,0,2040.746,18499.42,173901,436370,219,42.36013,52.77132,0.1245216,40495,8.332943,0,16.66667,3.529845,4.397404,100,13516872581,2040.746,0,0,-1 2025-01-24 12:43:28.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:43:28.407 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,863,179,959,1308,145,655,12890,9017,0,0,245,10326,0,6512,75,0,92,37,288,80,0,168,1717,807,360,6,50,0,0,0,0 2025-01-24 12:43:36.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-24 12:43:41.392 - Thread: 1 -> GC Memory: 1996.696 / 1996.696 MB 2025-01-24 12:43:41.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-24 12:43:41.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-24 12:43:58.208 - Thread: 1 -> GUI Stats: Update 0.169590388888889, Draw 0.263519611111111 2025-01-24 12:44:11.409 - Thread: 1 -> GC Memory: 2006.788 / 2006.788 MB 2025-01-24 12:44:28.209 - Thread: 1 -> GUI Stats: Update 0.166792833333334, Draw 0.297908944444444 2025-01-24 12:44:28.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-24 12:44:28.424 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,23.25138,225.1958,1,0,2016.62,18310.78,173901,436370,219,44.76904,49.07355,0.1681102,40795,8.410336,0,16.66667,3.765226,4.127251,100,13354109913,2016.62,0,0,-1 2025-01-24 12:44:28.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-24 12:44:28.424 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,863,179,975,1326,145,655,12735,8850,0,0,245,10176,0,6513,75,0,86,37,288,81,0,1,1717,807,360,6,50,0,0,0,0 2025-01-24 12:44:41.426 - Thread: 1 -> GC Memory: 2026.552 / 2026.552 MB 2025-01-24 12:44:44.071 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.071 - Thread: 9 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.072 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.072 - Thread: 44 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.072 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.072 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.072 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.072 - Thread: 24 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget) at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-01-24 12:44:44.072 - Thread: 25 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget) at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-01-24 12:44:44.073 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:44.074 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass148_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2025-01-24 12:44:44.077 - Thread: 8 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:47.281 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:47.282 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:47.282 - Thread: 44 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:47.282 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2025-01-24 12:44:47.282 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob()