2025-01-25 17:45:15.305 - Thread: 1 -> Log Started 2025-01-25 17:45:15.305 - Thread: 1 -> Timezone (local - UTC): 4h 2025-01-25 17:45:15.305 - Thread: 1 -> App Version: 01_205_026 2025-01-25 17:45:15.341 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-01-25 17:45:15.342 - Thread: 1 -> Branch / Sandbox: SVN 2025-01-25 17:45:15.342 - Thread: 1 -> Client Build Number: 0 2025-01-25 17:45:15.342 - Thread: 1 -> Server Build Number: 0 2025-01-25 17:45:15.342 - Thread: 1 -> Environment.ProcessorCount: 32 2025-01-25 17:45:15.522 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 11 Домашняя (Microsoft Windows NT 10.0.22631.0) 2025-01-25 17:45:15.522 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2025-01-25 17:45:15.522 - Thread: 1 -> Environment.Is64BitProcess: True 2025-01-25 17:45:15.522 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-01-25 17:45:15.523 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2025-01-25 17:45:15.523 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-25 17:45:15.535 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900KF 2025-01-25 17:45:15.535 - Thread: 1 -> Default Culture: 2025-01-25 17:45:15.535 - Thread: 1 -> Default UI Culture: 2025-01-25 17:45:15.537 - Thread: 1 -> MyConfig.Load() - START 2025-01-25 17:45:15.538 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:45:15.816 - Thread: 1 -> NewNewGameScreen: False 2025-01-25 17:45:15.816 - Thread: 1 -> EnableDamageEffects: True 2025-01-25 17:45:15.816 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-01-25 17:45:15.816 - Thread: 1 -> EnableReverb: False 2025-01-25 17:45:15.816 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-01-25 17:45:15.816 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-01-25 17:45:15.816 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-01-25 17:45:15.816 - Thread: 1 -> FirstTimeRun: False 2025-01-25 17:45:15.816 - Thread: 1 -> ExperimentalMode: True 2025-01-25 17:45:15.816 - Thread: 1 -> VideoAdapter: 0 2025-01-25 17:45:15.816 - Thread: 1 -> ScreenWidth: 3840 2025-01-25 17:45:15.816 - Thread: 1 -> ScreenHeight: 2160 2025-01-25 17:45:15.816 - Thread: 1 -> RefreshRate: 119880 2025-01-25 17:45:15.816 - Thread: 1 -> WindowMode: 2 2025-01-25 17:45:15.816 - Thread: 1 -> VerticalSync: 0 2025-01-25 17:45:15.816 - Thread: 1 -> FieldOfView: 70 2025-01-25 17:45:15.816 - Thread: 1 -> PostProcessingEnabled: True 2025-01-25 17:45:15.816 - Thread: 1 -> FlaresIntensity: 1 2025-01-25 17:45:15.816 - Thread: 1 -> TreeViewDistance: 3000 2025-01-25 17:45:15.816 - Thread: 1 -> GrassDensity: 4 2025-01-25 17:45:15.816 - Thread: 1 -> GrassDrawDistance: 1000 2025-01-25 17:45:15.816 - Thread: 1 -> AntialiasingMode: 1 2025-01-25 17:45:15.816 - Thread: 1 -> ShadowMapResolution: 2 2025-01-25 17:45:15.816 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-01-25 17:45:15.816 - Thread: 1 -> TextureQuality: 2 2025-01-25 17:45:15.816 - Thread: 1 -> VoxelTextureQuality: 2 2025-01-25 17:45:15.816 - Thread: 1 -> AnisotropicFiltering: 4 2025-01-25 17:45:15.816 - Thread: 1 -> ModelQuality: 2 2025-01-25 17:45:15.816 - Thread: 1 -> VoxelQuality: 2 2025-01-25 17:45:15.816 - Thread: 1 -> ShaderQuality: 2 2025-01-25 17:45:15.816 - Thread: 1 -> LightsQuality: 2 2025-01-25 17:45:15.816 - Thread: 1 -> LowMemSwitchToLow: 0 2025-01-25 17:45:15.816 - Thread: 1 -> FirstVTTimeRun: False 2025-01-25 17:45:15.817 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-01-25 17:45:15.817 - Thread: 1 -> GDPRConsent: True 2025-01-25 17:45:15.817 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-01-25 17:45:15.817 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-01-25 17:45:15.817 - Thread: 1 -> GameVolume: 0.754281 2025-01-25 17:45:15.817 - Thread: 1 -> Music_Volume: 0 2025-01-25 17:45:15.817 - Thread: 1 -> VoiceChatVolume: 5 2025-01-25 17:45:15.817 - Thread: 1 -> HudWarnings: True 2025-01-25 17:45:15.817 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-01-25 17:45:15.817 - Thread: 1 -> VoiceChat: True 2025-01-25 17:45:15.817 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-01-25 17:45:15.817 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-01-25 17:45:15.817 - Thread: 1 -> EnableDynamicMusic: True 2025-01-25 17:45:15.817 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-01-25 17:45:15.817 - Thread: 1 -> EnableDoppler: True 2025-01-25 17:45:15.817 - Thread: 1 -> ZoomMultiplier: 0.2 2025-01-25 17:45:15.817 - Thread: 1 -> GamepadScheme: 0 2025-01-25 17:45:15.817 - Thread: 1 -> GamepadSchemeName: Flight 2025-01-25 17:45:15.817 - Thread: 1 -> EnableTrading: False 2025-01-25 17:45:15.817 - Thread: 1 -> EnableSteamCloud: False 2025-01-25 17:45:15.817 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-01-25 17:45:15.817 - Thread: 1 -> ControlsHints: True 2025-01-25 17:45:15.817 - Thread: 1 -> GoodBotHints: False 2025-01-25 17:45:15.817 - Thread: 1 -> RotationHints: True 2025-01-25 17:45:15.817 - Thread: 1 -> AreaInteraction: True 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-01-25 17:45:15.817 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-01-25 17:45:15.817 - Thread: 1 -> ShowCrosshair2: 0 2025-01-25 17:45:15.817 - Thread: 1 -> IronSightSwitchState: 1 2025-01-25 17:45:15.817 - Thread: 1 -> SpriteMainViewportScale: 1 2025-01-25 17:45:15.817 - Thread: 1 -> UiTransparency: 1 2025-01-25 17:45:15.817 - Thread: 1 -> UiBkTransparency: 0.8 2025-01-25 17:45:15.817 - Thread: 1 -> HUDBkTransparency: 0.6 2025-01-25 17:45:15.817 - Thread: 1 -> FirstTimeTutorials: False 2025-01-25 17:45:15.817 - Thread: 1 -> HudState: 1 2025-01-25 17:45:15.817 - Thread: 1 -> TutorialsFinished: System.String[] 2025-01-25 17:45:15.817 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-01-25 17:45:15.817 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-01-25 17:45:15.817 - Thread: 1 -> ControllerDefaultOnStart: False 2025-01-25 17:45:15.817 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-01-25 17:45:15.817 - Thread: 1 -> LastCheckedVersion: 1201014 2025-01-25 17:45:15.817 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-01-25 17:45:15.817 - Thread: 1 -> LastBannerId: 96 2025-01-25 17:45:15.817 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-01-25 17:45:15.817 - Thread: 1 -> OnlyPSGames: False 2025-01-25 17:45:15.817 - Thread: 1 -> Language: 4 2025-01-25 17:45:15.817 - Thread: 1 -> BlueprintSharing: True 2025-01-25 17:45:15.817 - Thread: 1 -> MuteBroadcastControllers: False 2025-01-25 17:45:15.817 - Thread: 1 -> MyConfig.Load() - END 2025-01-25 17:45:21.943 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-01-25 17:45:21.985 - Thread: 1 -> Reporting Postponed Events 2025-01-25 17:45:21.985 - Thread: 1 -> Reporting Postponed Events 2025-01-25 17:45:21.985 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-01-25 17:45:21.986 - Thread: 1 -> Found processor count: 24 2025-01-25 17:45:21.986 - Thread: 1 -> Using processor count: 16 2025-01-25 17:45:22.294 - Thread: 1 -> All detected adapters: 2025-01-25 17:45:22.295 - Thread: 1 -> NVIDIA GeForce RTX 3080 - VendorID=4318, SubsystemID=571872617, DeviceID=8726 2025-01-25 17:45:22.295 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-01-25 17:45:23.003 - Thread: 1 -> AdapterInfo = { 2025-01-25 17:45:23.003 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY1 2025-01-25 17:45:23.003 - Thread: 1 -> Description = dev id: 8726, mem: 10541334528, shared mem: 34278889472, Luid: 66187, rev: 161, subsys id: 571872617, vendor id: 4318, feature_level 11.1: True 2025-01-25 17:45:23.003 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-25 17:45:23.003 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-25 17:45:23.003 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-25 17:45:23.003 - Thread: 1 -> AftermathSupported = False 2025-01-25 17:45:23.003 - Thread: 1 -> Adapter id = 0 2025-01-25 17:45:23.003 - Thread: 1 -> Supported = True 2025-01-25 17:45:23.003 - Thread: 1 -> RAM = 10541334528 2025-01-25 17:45:23.003 - Thread: 1 -> Priority = 2 2025-01-25 17:45:23.003 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-25 17:45:23.003 - Thread: 1 -> Output is attached = True 2025-01-25 17:45:23.004 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-01-25 17:45:23.004 - Thread: 1 -> } 2025-01-25 17:45:23.004 - Thread: 1 -> AdapterInfo = { 2025-01-25 17:45:23.004 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY1 2025-01-25 17:45:23.004 - Thread: 1 -> Description = dev id: 8726, mem: 10541334528, shared mem: 34278889472, Luid: 66187, rev: 161, subsys id: 571872617, vendor id: 4318, feature_level 11.1: True 2025-01-25 17:45:23.004 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-25 17:45:23.004 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-25 17:45:23.004 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-25 17:45:23.004 - Thread: 1 -> AftermathSupported = False 2025-01-25 17:45:23.004 - Thread: 1 -> Adapter id = 0 2025-01-25 17:45:23.004 - Thread: 1 -> Supported = True 2025-01-25 17:45:23.004 - Thread: 1 -> RAM = 10541334528 2025-01-25 17:45:23.004 - Thread: 1 -> Priority = 2 2025-01-25 17:45:23.004 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-25 17:45:23.004 - Thread: 1 -> Output is attached = True 2025-01-25 17:45:23.004 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-01-25 17:45:23.004 - Thread: 1 -> } 2025-01-25 17:45:23.004 - Thread: 1 -> AdapterInfo = { 2025-01-25 17:45:23.004 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-25 17:45:23.004 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34278889472, Luid: 74815, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-25 17:45:23.004 - Thread: 1 -> Driver version = 2025-01-25 17:45:23.004 - Thread: 1 -> Driver date = 2025-01-25 17:45:23.004 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-25 17:45:23.004 - Thread: 1 -> AftermathSupported = False 2025-01-25 17:45:23.004 - Thread: 1 -> Adapter id = 1 2025-01-25 17:45:23.004 - Thread: 1 -> Supported = True 2025-01-25 17:45:23.004 - Thread: 1 -> RAM = 0 2025-01-25 17:45:23.004 - Thread: 1 -> Priority = 0 2025-01-25 17:45:23.004 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-25 17:45:23.004 - Thread: 1 -> Output is attached = False 2025-01-25 17:45:23.004 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-01-25 17:45:23.004 - Thread: 1 -> } 2025-01-25 17:45:23.004 - Thread: 1 -> AdapterInfo = { 2025-01-25 17:45:23.005 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-25 17:45:23.005 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34278889472, Luid: 74815, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-25 17:45:23.005 - Thread: 1 -> Driver version = 2025-01-25 17:45:23.005 - Thread: 1 -> Driver date = 2025-01-25 17:45:23.005 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-25 17:45:23.005 - Thread: 1 -> AftermathSupported = False 2025-01-25 17:45:23.005 - Thread: 1 -> Adapter id = 1 2025-01-25 17:45:23.005 - Thread: 1 -> Supported = True 2025-01-25 17:45:23.005 - Thread: 1 -> RAM = 0 2025-01-25 17:45:23.005 - Thread: 1 -> Priority = 0 2025-01-25 17:45:23.005 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-25 17:45:23.005 - Thread: 1 -> Output is attached = False 2025-01-25 17:45:23.005 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2025-01-25 17:45:23.005 - Thread: 1 -> } 2025-01-25 17:45:23.005 - Thread: 1 -> Service.IsActive: True 2025-01-25 17:45:23.005 - Thread: 1 -> Service.IsOnline: True 2025-01-25 17:45:23.005 - Thread: 1 -> Service.OwnsGame: False 2025-01-25 17:45:23.006 - Thread: 1 -> Service.UserId: 76561198259078504 2025-01-25 17:45:23.006 - Thread: 1 -> Service.UserName: Ingvar 2025-01-25 17:45:23.006 - Thread: 1 -> Service.Branch: default 2025-01-25 17:45:23.006 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-01-25 17:45:23.006 - Thread: 1 -> Build version: 0.1.1.0 2025-01-25 17:45:23.025 - Thread: 1 -> MyScreenManager() 2025-01-25 17:45:23.062 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2025-01-25 17:45:23.062 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2025-01-25 17:45:23.065 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2025-01-25 17:45:23.065 - Thread: 38 -> CreateDeviceInternal - Create device 2025-01-25 17:45:23.254 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2025-01-25 17:45:23.368 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2025-01-25 17:45:23.368 - Thread: 38 -> CreateDeviceInternal create swapchain 2025-01-25 17:45:25.516 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-01-25 17:45:25.516 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-25 17:45:25.516 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-01-25 17:45:26.079 - Thread: 38 -> DXGI SetFullscreenState succeded 2025-01-25 17:45:26.393 - Thread: 1 -> Preallocate - START 2025-01-25 17:45:26.396 - Thread: 1 -> MySpaceWorldGenerator - START 2025-01-25 17:45:26.400 - Thread: 1 -> MySpaceWorldGenerator - END 2025-01-25 17:45:26.400 - Thread: 1 -> MySpaceBuildComponent - START 2025-01-25 17:45:26.400 - Thread: 1 -> MySpaceBuildComponent - END 2025-01-25 17:45:26.400 - Thread: 1 -> MyEntities - START 2025-01-25 17:45:26.421 - Thread: 1 -> MyEntities - END 2025-01-25 17:45:26.421 - Thread: 1 -> MyObjectBuilder_Base - START 2025-01-25 17:45:26.421 - Thread: 1 -> MyObjectBuilder_Base - END 2025-01-25 17:45:26.421 - Thread: 1 -> MyTransparentGeometry - START 2025-01-25 17:45:26.421 - Thread: 1 -> MyTransparentGeometry - END 2025-01-25 17:45:26.421 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-01-25 17:45:26.424 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-01-25 17:45:26.424 - Thread: 1 -> MyMath - START 2025-01-25 17:45:26.424 - Thread: 1 -> MyMath - END 2025-01-25 17:45:26.424 - Thread: 1 -> MySimpleObjectDraw - START 2025-01-25 17:45:26.424 - Thread: 1 -> MySimpleObjectDraw - END 2025-01-25 17:45:26.438 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-01-25 17:45:26.438 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-01-25 17:45:26.438 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-01-25 17:45:26.447 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-01-25 17:45:26.447 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-01-25 17:45:26.448 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-01-25 17:45:26.448 - Thread: 1 -> MySyncDestructions - START 2025-01-25 17:45:26.448 - Thread: 1 -> MySyncDestructions - END 2025-01-25 17:45:26.448 - Thread: 1 -> MySyncEntity - START 2025-01-25 17:45:26.448 - Thread: 1 -> MySyncEntity - END 2025-01-25 17:45:26.448 - Thread: 1 -> MyCommandCharacter - START 2025-01-25 17:45:26.448 - Thread: 1 -> MyCommandCharacter - END 2025-01-25 17:45:26.448 - Thread: 1 -> MyCommandConsole - START 2025-01-25 17:45:26.448 - Thread: 1 -> MyCommandConsole - END 2025-01-25 17:45:26.448 - Thread: 1 -> MyCommandEntity - START 2025-01-25 17:45:26.448 - Thread: 1 -> MyCommandEntity - END 2025-01-25 17:45:26.448 - Thread: 1 -> MyAiTargetManager - START 2025-01-25 17:45:26.448 - Thread: 1 -> MyAiTargetManager - END 2025-01-25 17:45:26.448 - Thread: 1 -> MyClientDebugCommands - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyClientDebugCommands - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyDedicatedServer - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyDedicatedServer - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyDedicatedServerBase - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyDedicatedServerBase - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerBase - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerBase - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerClient - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerClient - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerClientBase - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerClientBase - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerLobby - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerLobby - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerServerBase - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyMultiplayerServerBase - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyServerDebugCommands - START 2025-01-25 17:45:26.449 - Thread: 1 -> MyServerDebugCommands - END 2025-01-25 17:45:26.449 - Thread: 1 -> MyCubeGridDefinitions - START 2025-01-25 17:45:26.455 - Thread: 1 -> MyCubeGridDefinitions - END 2025-01-25 17:45:26.455 - Thread: 1 -> MyDefinitionManager - START 2025-01-25 17:45:26.459 - Thread: 1 -> MyDefinitionManager - END 2025-01-25 17:45:26.459 - Thread: 1 -> Preallocate - END 2025-01-25 17:45:26.460 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-01-25 17:45:26.734 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-01-25 17:45:26.734 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-01-25 17:45:26.734 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-01-25 17:45:26.735 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:26.735 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:26.735 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-01-25 17:45:26.735 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-01-25 17:45:26.735 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-01-25 17:45:26.735 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-01-25 17:45:26.743 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2025-01-25 17:45:26.743 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7E07 2025-01-25 17:45:26.743 - Thread: 1 -> Virtualized: False 2025-01-25 17:45:26.747 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900KF 2025-01-25 17:45:26.747 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,557,778,944 bytes 2025-01-25 17:45:26.747 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-25 17:45:26.747 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 41,276,538,880 bytes 2025-01-25 17:45:26.747 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,640,454,684,672 bytes 2025-01-25 17:45:26.750 - Thread: 1 -> Drive C: | Capacity: 999,310,749,696 bytes | Free space: 509,698,023,424 bytes 2025-01-25 17:45:26.750 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 649,875,038,208 bytes 2025-01-25 17:45:26.750 - Thread: 1 -> Drive F: | Capacity: 4,000,768,323,584 bytes | Free space: 2,806,109,655,040 bytes 2025-01-25 17:45:26.751 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-01-25 17:45:26.751 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-01-25 17:45:26.751 - Thread: 1 -> Installed DLCs: 2025-01-25 17:45:26.751 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-01-25 17:45:26.824 - Thread: 1 -> Havok: Physics.Init 2025-01-25 17:45:27.115 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-01-25 17:45:27.119 - Thread: 1 -> HkGameName: SpaceEngineers 2025-01-25 17:45:27.121 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-01-25 17:45:27.121 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-25 17:45:27.134 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-25 17:45:27.341 - Thread: 1 -> Loading scenarios 2025-01-25 17:45:27.363 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-25 17:45:27.363 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-25 17:45:27.531 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:27.531 - Thread: 1 -> Loading gamepad controls 2025-01-25 17:45:27.531 - Thread: 1 -> Loading DLC definitions 2025-01-25 17:45:27.836 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-25 17:45:27.836 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-25 17:45:27.836 - Thread: 1 -> Loading Quick starts 2025-01-25 17:45:27.836 - Thread: 1 -> Loading ScenarioCategories 2025-01-25 17:45:27.836 - Thread: 1 -> Loading shadow textures definitions 2025-01-25 17:45:27.836 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-25 17:45:27.836 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-25 17:45:27.850 - Thread: 1 -> MyAudio.LoadData - START 2025-01-25 17:45:27.889 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-01-25 17:45:28.117 - Thread: 1 -> MyAudio.LoadData - END 2025-01-25 17:45:28.121 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2025-01-25 17:45:28.121 - Thread: 1 -> MyGuiManager() 2025-01-25 17:45:28.123 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-25 17:45:28.227 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-25 17:45:28.261 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-25 17:45:28.261 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-25 17:45:28.261 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-25 17:45:28.284 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-25 17:45:28.289 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-01-25 17:45:28.289 - Thread: 14 -> ReloadVoxelMaterials 2025-01-25 17:45:28.311 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-01-25 17:45:28.330 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-01-25 17:45:28.330 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-01-25 17:45:28.330 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-01-25 17:45:28.330 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-01-25 17:45:28.330 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-01-25 17:45:28.330 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-01-25 17:45:28.330 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-01-25 17:45:28.330 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-01-25 17:45:28.330 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-01-25 17:45:28.330 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-01-25 17:45:28.330 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-01-25 17:45:28.330 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-01-25 17:45:28.331 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-01-25 17:45:28.331 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-01-25 17:45:28.331 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-01-25 17:45:28.333 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-01-25 17:45:28.347 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-01-25 17:45:28.347 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-01-25 17:45:28.347 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-01-25 17:45:28.347 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-01-25 17:45:28.347 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-01-25 17:45:28.351 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-01-25 17:45:28.359 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-01-25 17:45:28.360 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-01-25 17:45:28.361 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-01-25 17:45:28.362 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-01-25 17:45:28.366 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-01-25 17:45:28.367 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-01-25 17:45:28.367 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-01-25 17:45:28.368 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-01-25 17:45:28.369 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-01-25 17:45:28.370 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-01-25 17:45:28.372 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-01-25 17:45:28.375 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-01-25 17:45:28.377 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-01-25 17:45:28.382 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-01-25 17:45:28.390 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-01-25 17:45:28.392 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-01-25 17:45:28.393 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-01-25 17:45:28.395 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-01-25 17:45:28.395 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-01-25 17:45:28.395 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-01-25 17:45:28.404 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-01-25 17:45:28.407 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-01-25 17:45:28.418 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-01-25 17:45:28.423 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-01-25 17:45:28.426 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-01-25 17:45:28.431 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-01-25 17:45:28.438 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-01-25 17:45:28.440 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-01-25 17:45:28.443 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-01-25 17:45:28.444 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-01-25 17:45:28.446 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-01-25 17:45:28.446 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-01-25 17:45:28.452 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-01-25 17:45:28.457 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-01-25 17:45:28.459 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-01-25 17:45:28.459 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-01-25 17:45:28.460 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-01-25 17:45:28.462 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-01-25 17:45:28.464 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-01-25 17:45:28.465 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-01-25 17:45:28.466 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-01-25 17:45:28.467 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-01-25 17:45:28.474 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-01-25 17:45:28.474 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-01-25 17:45:28.480 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-01-25 17:45:28.482 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-01-25 17:45:28.484 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-01-25 17:45:28.484 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-01-25 17:45:28.485 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-01-25 17:45:28.488 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-01-25 17:45:28.503 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-01-25 17:45:28.510 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-01-25 17:45:28.511 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-01-25 17:45:28.547 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-01-25 17:45:28.553 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-01-25 17:45:28.557 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-01-25 17:45:28.585 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-01-25 17:45:28.590 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-01-25 17:45:28.591 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-01-25 17:45:28.593 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-01-25 17:45:28.610 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-01-25 17:45:28.616 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-01-25 17:45:28.628 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-01-25 17:45:28.631 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-01-25 17:45:28.653 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-01-25 17:45:28.658 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-01-25 17:45:28.662 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-01-25 17:45:28.664 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-01-25 17:45:28.664 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-01-25 17:45:28.681 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-01-25 17:45:28.684 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-01-25 17:45:28.684 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-01-25 17:45:28.686 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-01-25 17:45:28.689 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-01-25 17:45:28.698 - Thread: 1 -> Издание Делюкс (573160) 2025-01-25 17:45:28.698 - Thread: 1 -> Декоративные блоки (1049790) 2025-01-25 17:45:28.698 - Thread: 1 -> Экономика Делюкс (1135960) 2025-01-25 17:45:28.698 - Thread: 1 -> Стильный набор (1084680) 2025-01-25 17:45:28.698 - Thread: 1 -> Декоративные блоки 2 (1167910) 2025-01-25 17:45:28.698 - Thread: 1 -> Обморожение (1241550) 2025-01-25 17:45:28.698 - Thread: 1 -> Проблески будущего (1307680) 2025-01-25 17:45:28.698 - Thread: 1 -> Пустошь (1374610) 2025-01-25 17:45:28.698 - Thread: 1 -> Война I. (1475830) 2025-01-25 17:45:28.698 - Thread: 1 -> Heavy Industry (1676100) 2025-01-25 17:45:28.719 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-01-25 17:45:28.724 - Thread: 1 -> Timer Frequency: 10000000 2025-01-25 17:45:28.724 - Thread: 1 -> Ticks per frame: 166667 2025-01-25 17:45:28.872 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-01-25 17:45:28.887 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-01-25 17:45:28.961 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-01-25 17:45:29.061 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-25 17:45:29.105 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-01-25 17:45:29.105 - Thread: 1 -> Flares Intensity: 1 2025-01-25 17:45:29.105 - Thread: 1 -> Field of view: 1.22173 2025-01-25 17:45:29.105 - Thread: 1 -> PostProcessingEnabled: True 2025-01-25 17:45:29.105 - Thread: 1 -> Render.GrassDensityFactor: 4 2025-01-25 17:45:29.105 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-01-25 17:45:29.105 - Thread: 1 -> Render.DistanceFade: 3000 2025-01-25 17:45:29.105 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-01-25 17:45:29.105 - Thread: 1 -> Render.ShadowQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-01-25 17:45:29.105 - Thread: 1 -> Render.TextureQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-01-25 17:45:29.105 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-01-25 17:45:29.105 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-01-25 17:45:29.126 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-01-25 17:45:29.796 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-25 17:45:30.197 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-01-25 17:45:30.197 - Thread: 1 -> Analytics session started: UserID = (bacc74f1-13a0-1d06-48ba-fb7044ba8c4e) SessionID = (12d8c294-5329-4a03-b430-ba25c05c2043) 2025-01-25 17:45:30.202 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 17:45:31.270 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-25 17:45:31.270 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-01-25 17:45:31.270 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2025-01-25 17:45:32.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:32.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:32.135 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-25 17:45:32.135 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 17:45:33.582 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:45:33.582 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:45:33.603 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:45:35.366 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-01-25 17:45:35.366 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-01-25 17:45:35.366 - Thread: 15 -> Loading available saves - START 2025-01-25 17:45:35.366 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504' 2025-01-25 17:45:35.629 - Thread: 15 -> Loading available saves - END 2025-01-25 17:45:35.815 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:45:35.815 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:45:35.816 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:45:35.849 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:35.849 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:48.199 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-25 17:45:48.786 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Sandbox_config.sbc 2025-01-25 17:45:48.792 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-25 17:45:48.792 - Thread: 54 -> LoadSandbox() - Start 2025-01-25 17:45:48.792 - Thread: 54 -> LoadSession() - Start 2025-01-25 17:45:48.792 - Thread: 54 -> C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра 2025-01-25 17:45:48.792 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Sandbox_config.sbc 2025-01-25 17:45:49.200 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Sandbox_config.sbc 2025-01-25 17:45:49.201 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-25 17:45:49.201 - Thread: 54 -> CheckPoint Experimental mode: Yes 2025-01-25 17:45:49.201 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, SupergriddingEnabled 2025-01-25 17:45:49.202 - Thread: 54 -> LoadSession() - End 2025-01-25 17:45:49.202 - Thread: 54 -> LoadSandbox() - End 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:49.215 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:49.219 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-01-25 17:45:49.219 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-01-25 17:45:49.219 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-01-25 17:45:49.434 - Thread: 1 -> RunLoadingAction - START 2025-01-25 17:45:49.434 - Thread: 1 -> Loading session: C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра 2025-01-25 17:45:49.541 - Thread: 1 -> GC Memory: 1,025,570,104 B 2025-01-25 17:45:49.555 - Thread: 1 -> Process Memory: 3,931,291,648 B 2025-01-25 17:45:49.555 - Thread: 1 -> Experimental mode: Yes 2025-01-25 17:45:49.555 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2025-01-25 17:45:49.555 - Thread: 1 -> Console compatibility: No 2025-01-25 17:45:50.130 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-01-25 17:45:50.144 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-01-25 17:45:50.144 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-01-25 17:45:50.145 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-25 17:45:50.145 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-25 17:45:50.272 - Thread: 1 -> Loading scenarios 2025-01-25 17:45:50.273 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-25 17:45:50.273 - Thread: 1 -> List of used mods (0) - START 2025-01-25 17:45:50.273 - Thread: 1 -> List of used mods - END 2025-01-25 17:45:50.296 - Thread: 1 -> Loading behaviors 2025-01-25 17:45:50.296 - Thread: 1 -> Loading ammo magazines 2025-01-25 17:45:50.296 - Thread: 1 -> Loading ammo definitions 2025-01-25 17:45:50.297 - Thread: 1 -> Loading animations 2025-01-25 17:45:50.297 - Thread: 1 -> Loading animations 2025-01-25 17:45:50.297 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading sound definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading category classes 2025-01-25 17:45:50.298 - Thread: 1 -> Loading Block Tag definitions 2025-01-25 17:45:50.298 - Thread: 1 -> Loading blueprint classes 2025-01-25 17:45:50.299 - Thread: 1 -> Loading blueprint class entries 2025-01-25 17:45:50.299 - Thread: 1 -> Loading blueprint class entries 2025-01-25 17:45:50.299 - Thread: 1 -> Loading blueprints 2025-01-25 17:45:50.299 - Thread: 1 -> Loading blueprints 2025-01-25 17:45:50.299 - Thread: 1 -> Loading agent definitions 2025-01-25 17:45:50.299 - Thread: 1 -> Loading character definitions 2025-01-25 17:45:50.302 - Thread: 1 -> Loading character definitions 2025-01-25 17:45:50.302 - Thread: 1 -> Loading components 2025-01-25 17:45:50.302 - Thread: 1 -> Loading components 2025-01-25 17:45:50.302 - Thread: 1 -> Loading configuration 2025-01-25 17:45:50.302 - Thread: 1 -> Loading container types 2025-01-25 17:45:50.303 - Thread: 1 -> Loading Contract Types 2025-01-25 17:45:50.305 - Thread: 1 -> Loading gamepad controls 2025-01-25 17:45:50.305 - Thread: 1 -> Loading block positions 2025-01-25 17:45:50.305 - Thread: 1 -> Loading curve definitions 2025-01-25 17:45:50.305 - Thread: 1 -> Loading debris 2025-01-25 17:45:50.305 - Thread: 1 -> Loading environment items entries 2025-01-25 17:45:50.305 - Thread: 1 -> Loading decal global definitions 2025-01-25 17:45:50.305 - Thread: 1 -> Loading decal definitions 2025-01-25 17:45:50.305 - Thread: 1 -> Loading decal definitions 2025-01-25 17:45:50.305 - Thread: 1 -> Loading drone behaviors 2025-01-25 17:45:50.306 - Thread: 1 -> Loading edges 2025-01-25 17:45:50.306 - Thread: 1 -> Loading emissive color definitions 2025-01-25 17:45:50.306 - Thread: 1 -> Loading emissive color default states 2025-01-25 17:45:50.307 - Thread: 1 -> Loading animations 2025-01-25 17:45:50.307 - Thread: 1 -> Loading entity components 2025-01-25 17:45:50.314 - Thread: 1 -> Loading component containers 2025-01-25 17:45:50.317 - Thread: 1 -> Loading environment items entries 2025-01-25 17:45:50.317 - Thread: 1 -> Loading Faction Names 2025-01-25 17:45:50.317 - Thread: 1 -> Loading factions 2025-01-25 17:45:50.318 - Thread: 1 -> Loading flare definitions 2025-01-25 17:45:50.318 - Thread: 1 -> Loading DLC definitions 2025-01-25 17:45:50.319 - Thread: 1 -> Loading gas property definitions 2025-01-25 17:45:50.319 - Thread: 1 -> Loading event definitions 2025-01-25 17:45:50.319 - Thread: 1 -> Loading physical items 2025-01-25 17:45:50.325 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:45:50.325 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:45:50.325 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:45:50.325 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:45:50.325 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:45:50.325 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:45:50.325 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-25 17:45:50.325 - Thread: 1 -> Loading planet definition 2025-01-25 17:45:50.325 - Thread: 1 -> Loading physical items 2025-01-25 17:45:50.325 - Thread: 1 -> Loading physical items 2025-01-25 17:45:50.326 - Thread: 1 -> Loading physical material properties 2025-01-25 17:45:50.326 - Thread: 1 -> Loading pirate antennas 2025-01-25 17:45:50.326 - Thread: 1 -> Loading Quick starts 2025-01-25 17:45:50.326 - Thread: 1 -> Loading research blocks definitions 2025-01-25 17:45:50.326 - Thread: 1 -> Loading research groups definitions 2025-01-25 17:45:50.326 - Thread: 1 -> Loading resource distribution groups 2025-01-25 17:45:50.326 - Thread: 1 -> Loading ScenarioCategories 2025-01-25 17:45:50.326 - Thread: 1 -> Loading shadow textures definitions 2025-01-25 17:45:50.326 - Thread: 1 -> Loading ship sound groups 2025-01-25 17:45:50.328 - Thread: 1 -> Loading ship sound groups 2025-01-25 17:45:50.328 - Thread: 1 -> Loading sound categories 2025-01-25 17:45:50.328 - Thread: 1 -> Loading stat definitions 2025-01-25 17:45:50.328 - Thread: 1 -> Loading stories definition 2025-01-25 17:45:50.329 - Thread: 1 -> Loading Story Categories definition 2025-01-25 17:45:50.329 - Thread: 1 -> Loading gamepad controls 2025-01-25 17:45:50.329 - Thread: 1 -> Loading grid creators 2025-01-25 17:45:50.329 - Thread: 1 -> Loading transparent material properties 2025-01-25 17:45:50.329 - Thread: 1 -> Loading planet definition 2025-01-25 17:45:50.329 - Thread: 1 -> Loading voxel map storage definitions 2025-01-25 17:45:50.329 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:45:50.329 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:45:50.329 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:45:50.329 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:45:50.329 - Thread: 1 -> Loading Weather Effects 2025-01-25 17:45:50.330 - Thread: 1 -> Audio effects definitions 2025-01-25 17:45:50.331 - Thread: 1 -> Loading environment items definitions 2025-01-25 17:45:50.332 - Thread: 1 -> Loading environment items definitions 2025-01-25 17:45:50.332 - Thread: 1 -> Loading physical material properties 2025-01-25 17:45:50.333 - Thread: 1 -> Loading particle effect definitions 2025-01-25 17:45:50.385 - Thread: 1 -> Loading particle effect definitions 2025-01-25 17:45:50.386 - Thread: 1 -> Loading environment item definitions 2025-01-25 17:45:50.387 - Thread: 1 -> Loading weapon definitions 2025-01-25 17:45:50.389 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.394 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.395 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.396 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.396 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.396 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.396 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.397 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.397 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.403 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.404 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.404 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.404 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.406 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.406 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.406 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.407 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.410 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.411 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.411 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.412 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.412 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.413 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.413 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.414 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.415 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.416 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.416 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.417 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.417 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.418 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.418 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.419 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.419 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.422 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.422 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.423 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.424 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.424 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.425 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.426 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.426 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.427 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.427 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.428 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.429 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.439 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.440 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.441 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.441 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.442 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.443 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.444 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.445 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.446 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.446 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.449 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.450 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.451 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.451 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.453 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.453 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.455 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.455 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.459 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.459 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.461 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.461 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.463 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.463 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.464 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.465 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.468 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.469 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.471 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.471 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.473 - Thread: 1 -> Loading cube blocks 2025-01-25 17:45:50.473 - Thread: 1 -> Created block definitions 2025-01-25 17:45:50.478 - Thread: 1 -> Loading block variant groups 2025-01-25 17:45:50.488 - Thread: 1 -> Loading asteroid generators 2025-01-25 17:45:50.488 - Thread: 1 -> Loading drop containers 2025-01-25 17:45:50.488 - Thread: 1 -> Loading radial menu definitions 2025-01-25 17:45:50.494 - Thread: 1 -> Loading respawn ships 2025-01-25 17:45:50.494 - Thread: 1 -> Loading spawn groups 2025-01-25 17:45:50.494 - Thread: 1 -> Loading spawn groups 2025-01-25 17:45:50.494 - Thread: 1 -> Loading spawn groups 2025-01-25 17:45:50.494 - Thread: 1 -> Loading spawn groups 2025-01-25 17:45:50.495 - Thread: 1 -> Loading spawn groups 2025-01-25 17:45:50.495 - Thread: 1 -> Loading spawn groups 2025-01-25 17:45:50.495 - Thread: 1 -> Loading wheel speeds 2025-01-25 17:45:50.506 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-25 17:45:50.521 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-25 17:45:50.521 - Thread: 1 -> MyAudio.LoadData - START 2025-01-25 17:45:50.552 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-01-25 17:45:50.731 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.731 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.731 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-01-25 17:45:50.731 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.731 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.731 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-01-25 17:45:50.731 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.731 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.731 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-01-25 17:45:50.732 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.732 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.732 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-01-25 17:45:50.732 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.732 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.732 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-01-25 17:45:50.732 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.732 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.732 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-01-25 17:45:50.732 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.732 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.732 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-01-25 17:45:50.732 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.732 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.732 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-01-25 17:45:50.732 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:45:50.732 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:45:50.732 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-01-25 17:45:50.831 - Thread: 1 -> MyAudio.LoadData - END 2025-01-25 17:45:50.841 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-01-25 17:45:50.844 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:50.868 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:50.871 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:50.871 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:50.885 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:45:51.046 - Thread: 39 -> External debugger: listening... 2025-01-25 17:45:51.133 - Thread: 17 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-25 17:45:51.249 - Thread: 1 -> MyLights.LoadData() - START 2025-01-25 17:45:51.250 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-01-25 17:45:51.250 - Thread: 1 -> MyLights.LoadData() - END 2025-01-25 17:45:51.250 - Thread: 1 -> Info: MyLights initialized. 2025-01-25 17:45:51.250 - Thread: 1 -> MyExplosions.LoadData() - START 2025-01-25 17:45:51.251 - Thread: 1 -> MyExplosions.LoadData() - END 2025-01-25 17:45:51.265 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-01-25 17:45:51.265 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-01-25 17:45:51.270 - Thread: 1 -> Loading Procedural World Generator 2025-01-25 17:45:51.270 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-01-25 17:45:51.299 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-01-25 17:45:51.439 - Thread: 15 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\GE_Voxel_2011317824_907618681_0.vx2' 2025-01-25 17:45:51.439 - Thread: 18 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\GE_Voxel_2011317824_-1326961721_0.vx2' 2025-01-25 17:45:51.537 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-01-25 17:45:51.537 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-01-25 17:45:51.537 - Thread: 15 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Mars-2044023682d120000.vx2' 2025-01-25 17:45:51.537 - Thread: 21 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\EarthLike-1779144428d120000.vx2' 2025-01-25 17:45:51.644 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-01-25 17:45:51.644 - Thread: 16 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Alien-291759539d120000.vx2' 2025-01-25 17:45:51.649 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-01-25 17:45:51.649 - Thread: 20 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Triton-12345d80253.vx2' 2025-01-25 17:45:51.650 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-01-25 17:45:51.650 - Thread: 17 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Europa-595048092d19000.vx2' 2025-01-25 17:45:51.671 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-01-25 17:45:51.671 - Thread: 19 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Titan-2124704365d19000.vx2' 2025-01-25 17:45:51.827 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-01-25 17:45:51.827 - Thread: 14 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Moon-1353915701d19000.vx2' 2025-01-25 17:45:51.888 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-01-25 17:45:51.888 - Thread: 18 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\Pertam-12345d60133.vx2' 2025-01-25 17:45:52.923 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-25 17:45:53.353 - Thread: 21 -> Info: Planet generator name: EarthLike 2025-01-25 17:45:53.353 - Thread: 21 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-01-25 17:45:53.464 - Thread: 16 -> Info: Planet generator name: Alien 2025-01-25 17:45:53.464 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2025-01-25 17:45:53.640 - Thread: 20 -> Info: Planet generator name: Triton 2025-01-25 17:45:53.640 - Thread: 20 -> Info: Planet storage name: Triton-12345d80253 2025-01-25 17:45:54.167 - Thread: 17 -> Info: Planet generator name: Europa 2025-01-25 17:45:54.167 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2025-01-25 17:45:54.780 - Thread: 15 -> Info: Planet generator name: Mars 2025-01-25 17:45:54.781 - Thread: 15 -> Info: Planet storage name: Mars-2044023682d120000 2025-01-25 17:45:54.929 - Thread: 19 -> Info: Planet generator name: Titan 2025-01-25 17:45:54.929 - Thread: 19 -> Info: Planet storage name: Titan-2124704365d19000 2025-01-25 17:45:55.486 - Thread: 18 -> Info: Planet generator name: Pertam 2025-01-25 17:45:55.486 - Thread: 18 -> Info: Planet storage name: Pertam-12345d60133 2025-01-25 17:45:55.629 - Thread: 14 -> Info: Planet generator name: Moon 2025-01-25 17:45:55.629 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2025-01-25 17:45:55.631 - Thread: 1 -> Entities loaded & initialized 2025-01-25 17:45:55.671 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-01-25 17:45:55.674 - Thread: 1 -> MySession.Static.LogSettings - START 2025-01-25 17:45:55.674 - Thread: 1 -> Name = Новая игра 2025-01-25 17:45:55.674 - Thread: 1 -> Description = Один из самых популярных миров Space Engineers: здесь есть несколько планет, на которых можно заниматься строительством, исследованием и выживанием. Выберите нужные настройки и играйте в свое удовольствие! 2025-01-25 17:45:55.674 - Thread: 1 -> GameDateTime = 01/01/2081 05:46:58 2025-01-25 17:45:55.674 - Thread: 1 -> Password = 2025-01-25 17:45:55.674 - Thread: 1 -> CurrentPath = C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра 2025-01-25 17:45:55.674 - Thread: 1 -> WorkshopId = 2025-01-25 17:45:55.674 - Thread: 1 -> CameraController = Default_Astronaut 2025-01-25 17:45:55.674 - Thread: 1 -> ThumbPath = C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\thumb.jpg 2025-01-25 17:45:55.674 - Thread: 1 -> Settings: 2025-01-25 17:45:55.674 - Thread: 1 -> GameMode = Survival 2025-01-25 17:45:55.674 - Thread: 1 -> MaxPlayers = 2 2025-01-25 17:45:55.674 - Thread: 1 -> OnlineMode = OFFLINE 2025-01-25 17:45:55.674 - Thread: 1 -> TotalPCU = 1000000 2025-01-25 17:45:55.674 - Thread: 1 -> PiratePCU = 25000 2025-01-25 17:45:55.674 - Thread: 1 -> AutoHealing = True 2025-01-25 17:45:55.674 - Thread: 1 -> WeaponsEnabled = True 2025-01-25 17:45:55.674 - Thread: 1 -> ThrusterDamage = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSpectator = False 2025-01-25 17:45:55.674 - Thread: 1 -> EnableCopyPaste = False 2025-01-25 17:45:55.674 - Thread: 1 -> MaxFloatingObjects = 100 2025-01-25 17:45:55.674 - Thread: 1 -> MaxGridSize = 50000 2025-01-25 17:45:55.674 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2025-01-25 17:45:55.674 - Thread: 1 -> CargoShipsEnabled = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnvironmentHostility = NORMAL 2025-01-25 17:45:55.674 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-01-25 17:45:55.674 - Thread: 1 -> InventorySizeMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> RefinerySpeedMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> WelderSpeedMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> GrinderSpeedMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> ClientCanSave = False 2025-01-25 17:45:55.674 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-01-25 17:45:55.674 - Thread: 1 -> PermanentDeath = False 2025-01-25 17:45:55.674 - Thread: 1 -> DestructibleBlocks = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableScripts = True 2025-01-25 17:45:55.674 - Thread: 1 -> AutoSaveInMinutes = 5 2025-01-25 17:45:55.674 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-01-25 17:45:55.674 - Thread: 1 -> ProceduralDensity = 0.35 2025-01-25 17:45:55.674 - Thread: 1 -> EncounterDensity = 0.35 2025-01-25 17:45:55.674 - Thread: 1 -> ProceduralSeed = 0 2025-01-25 17:45:55.674 - Thread: 1 -> DestructibleBlocks = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableIngameScripts = True 2025-01-25 17:45:55.674 - Thread: 1 -> ViewDistance = 15000 2025-01-25 17:45:55.674 - Thread: 1 -> Voxel destruction = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableStructuralSimulation = False 2025-01-25 17:45:55.674 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-01-25 17:45:55.674 - Thread: 1 -> EnableContainerDrops = True 2025-01-25 17:45:55.674 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-01-25 17:45:55.674 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-01-25 17:45:55.674 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSubgridDamage = False 2025-01-25 17:45:55.674 - Thread: 1 -> SyncDistance = 3000 2025-01-25 17:45:55.674 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-01-25 17:45:55.674 - Thread: 1 -> AFKTimeoutMin = 0 2025-01-25 17:45:55.674 - Thread: 1 -> StopGridsPeriodMin = 15 2025-01-25 17:45:55.674 - Thread: 1 -> MaxPlanets = 99 2025-01-25 17:45:55.674 - Thread: 1 -> MaxBackupSaves = 5 2025-01-25 17:45:55.674 - Thread: 1 -> MaxFactionsCount = 0 2025-01-25 17:45:55.674 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-01-25 17:45:55.674 - Thread: 1 -> RespawnShipDelete = False 2025-01-25 17:45:55.674 - Thread: 1 -> WorldSizeKm = 0 2025-01-25 17:45:55.674 - Thread: 1 -> ResetOwnership = False 2025-01-25 17:45:55.674 - Thread: 1 -> RealisticSound = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSaving = True 2025-01-25 17:45:55.674 - Thread: 1 -> InfiniteAmmo = False 2025-01-25 17:45:55.674 - Thread: 1 -> EnableToolShake = True 2025-01-25 17:45:55.674 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-01-25 17:45:55.674 - Thread: 1 -> OffensiveWordsFiltering = False 2025-01-25 17:45:55.674 - Thread: 1 -> UseConsolePCU = False 2025-01-25 17:45:55.674 - Thread: 1 -> PredefinedAsteroids = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-01-25 17:45:55.674 - Thread: 1 -> FamilySharing = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnablePcuTrading = True 2025-01-25 17:45:55.674 - Thread: 1 -> SuppressedWarnings = 2025-01-25 17:45:55.674 - Thread: 1 -> SimplifiedSimulation = False 2025-01-25 17:45:55.674 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-01-25 17:45:55.674 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-01-25 17:45:55.674 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-01-25 17:45:55.674 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-01-25 17:45:55.674 - Thread: 1 -> TradeFactionsCount = 10 2025-01-25 17:45:55.674 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-01-25 17:45:55.674 - Thread: 1 -> WeatherSystem = True 2025-01-25 17:45:55.674 - Thread: 1 -> WeatherLightingDamage = True 2025-01-25 17:45:55.674 - Thread: 1 -> DepositSizeDenominator = 60 2025-01-25 17:45:55.674 - Thread: 1 -> DepositsCountCoefficient = 1 2025-01-25 17:45:55.674 - Thread: 1 -> EnableEconomy = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableBountyContracts = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSupergridding = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableAutorespawn = True 2025-01-25 17:45:55.674 - Thread: 1 -> OptimalSpawnDistance = 900 2025-01-25 17:45:55.674 - Thread: 1 -> EnableGoodBotHints = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableResearch = True 2025-01-25 17:45:55.674 - Thread: 1 -> VoxelAgeThreshold = 24 2025-01-25 17:45:55.674 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-01-25 17:45:55.674 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-01-25 17:45:55.674 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-01-25 17:45:55.674 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-01-25 17:45:55.674 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-01-25 17:45:55.674 - Thread: 1 -> OptimalGridCount = 0 2025-01-25 17:45:55.674 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-01-25 17:45:55.674 - Thread: 1 -> BlockCountThreshold = 20 2025-01-25 17:45:55.674 - Thread: 1 -> TrashFlagsValue = 7706 2025-01-25 17:45:55.674 - Thread: 1 -> TrashRemovalEnabled = True 2025-01-25 17:45:55.674 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-01-25 17:45:55.674 - Thread: 1 -> EnableVoxelHand = True 2025-01-25 17:45:55.674 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableScripterRole = False 2025-01-25 17:45:55.674 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-01-25 17:45:55.674 - Thread: 1 -> FloraDensityMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSpiders = False 2025-01-25 17:45:55.674 - Thread: 1 -> EnableWolfs = False 2025-01-25 17:45:55.674 - Thread: 1 -> TotalBotLimit = 32 2025-01-25 17:45:55.674 - Thread: 1 -> EnableDrones = True 2025-01-25 17:45:55.674 - Thread: 1 -> MaxDrones = 5 2025-01-25 17:45:55.674 - Thread: 1 -> StartInRespawnScreen = False 2025-01-25 17:45:55.674 - Thread: 1 -> SpawnWithTools = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableJetpack = True 2025-01-25 17:45:55.674 - Thread: 1 -> SunRotationIntervalMinutes = 125.8064 2025-01-25 17:45:55.674 - Thread: 1 -> PhysicsIterations = 8 2025-01-25 17:45:55.674 - Thread: 1 -> CanJoinRunning = False 2025-01-25 17:45:55.674 - Thread: 1 -> Scenario = False 2025-01-25 17:45:55.674 - Thread: 1 -> ScenarioEditMode = False 2025-01-25 17:45:55.674 - Thread: 1 -> EnableRespawnShips = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableSunRotation = True 2025-01-25 17:45:55.674 - Thread: 1 -> StationVoxelSupport = False 2025-01-25 17:45:55.674 - Thread: 1 -> EnableConvertToStation = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableEncounters = True 2025-01-25 17:45:55.674 - Thread: 1 -> Enable3rdPersonView = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableOxygenPressurization = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnableOxygen = True 2025-01-25 17:45:55.674 - Thread: 1 -> ExperimentalMode = True 2025-01-25 17:45:55.674 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts, SupergriddingEnabled 2025-01-25 17:45:55.674 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> EnableRecoil = True 2025-01-25 17:45:55.674 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-01-25 17:45:55.674 - Thread: 1 -> MaxCargoBags = 100 2025-01-25 17:45:55.674 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-01-25 17:45:55.674 - Thread: 1 -> ScrapEnabled = True 2025-01-25 17:45:55.674 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-01-25 17:45:55.674 - Thread: 1 -> MySession.Static.LogSettings - END 2025-01-25 17:45:55.792 - Thread: 1 -> Analytics ids for user ([007...504]): User = (bacc74f1-13a0-1d06-48ba-fb7044ba8c4e) Session = (12d8c294-5329-4a03-b430-ba25c05c2043). 2025-01-25 17:45:55.793 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-01-25 17:45:55.819 - Thread: 1 -> Session loaded 2025-01-25 17:45:55.819 - Thread: 1 -> RunLoadingAction - END 2025-01-25 17:45:55.819 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-01-25 17:45:55.819 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-01-25 17:45:55.819 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-01-25 17:45:55.819 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-01-25 17:45:55.819 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-01-25 17:45:55.820 - Thread: 1 -> Updating continues. 2025-01-25 17:45:55.825 - Thread: 1 -> GC Memory: 1496.308 / 1496.308 MB 2025-01-25 17:45:56.070 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-25 17:45:56.217 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-25 17:45:56.268 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-25 17:45:56.292 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-25 17:45:56.407 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-25 17:45:56.426 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-25 17:45:57.372 - Thread: 1 -> Loading duration: 8.1534437 2025-01-25 17:45:57.599 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-01-25 17:45:57.599 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-01-25 17:45:57.604 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-01-25 17:46:08.607 - Thread: 1 -> GUI Stats: Update 4.31689805555555, Draw 0.109929055555556 2025-01-25 17:46:16.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:46:20.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:46:20.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:46:25.840 - Thread: 1 -> GC Memory: 2024.967 / 2024.967 MB 2025-01-25 17:46:38.607 - Thread: 1 -> GUI Stats: Update 0.140140722222222, Draw 0.173161388888889 2025-01-25 17:46:38.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:46:38.635 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.839916,46.8259,1,0,2030.562,16776.98,13232,987128,10,12.53334,91.02052,0,29331,8.33302,0,16.66667,1.044406,7.584758,100,13700357896,2030.562,0,0,-1 2025-01-25 17:46:38.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:46:38.635 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,281,1292,1733,64,849,13065,8734,0,0,435,10467,0,6121,126,0,59,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:46:55.841 - Thread: 1 -> GC Memory: 2029.925 / 2029.925 MB 2025-01-25 17:47:08.607 - Thread: 1 -> GUI Stats: Update 0.144429444444445, Draw 0.142138666666667 2025-01-25 17:47:25.857 - Thread: 1 -> GC Memory: 2166.51 / 2166.51 MB 2025-01-25 17:47:32.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:47:38.607 - Thread: 1 -> GUI Stats: Update 0.130766777777778, Draw 0.153307611111111 2025-01-25 17:47:38.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:47:38.639 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.929527,42.22171,1,0,2172.506,16839.41,13232,987128,10,12.72795,98.74013,0.007759763,29393,8.789093,0,16.66667,1.118671,8.678362,100,13773804348,2172.506,0,0,-1 2025-01-25 17:47:38.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:47:38.639 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,281,1292,1733,64,849,13135,8797,0,0,499,10531,0,6122,126,0,66,63,384,50,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:47:55.874 - Thread: 1 -> GC Memory: 2693.554 / 2693.554 MB 2025-01-25 17:48:08.607 - Thread: 1 -> GUI Stats: Update 0.160744166666666, Draw 0.189552 2025-01-25 17:48:25.890 - Thread: 1 -> GC Memory: 3669.093 / 3669.093 MB 2025-01-25 17:48:38.607 - Thread: 1 -> GUI Stats: Update 0.173042055555555, Draw 0.198596111111111 2025-01-25 17:48:38.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:48:38.656 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,9.473698,48.72783,1,0,3668.091,17487.93,13232,987128,10,14.33616,98.73287,0.01058824,32351,8.734335,0,16.66667,1.252168,8.62366,100,13769136549,3668.091,0,0,-1 2025-01-25 17:48:38.656 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:48:38.656 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,281,1292,1733,64,849,13131,8793,0,0,499,10526,0,6117,126,0,66,63,384,50,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:48:48.922 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:48:48.922 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:48:55.907 - Thread: 1 -> GC Memory: 3675.709 / 3675.709 MB 2025-01-25 17:49:06.923 - Thread: 1 -> Updating stopped. 2025-01-25 17:49:06.939 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 17:49:08.606 - Thread: 1 -> GUI Stats: Update 0.154190222222222, Draw 0.163831611111111 2025-01-25 17:49:08.639 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:49:08.639 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:49:08.640 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:49:09.306 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 17:49:10.324 - Thread: 1 -> Saving world - START 2025-01-25 17:49:10.324 - Thread: 1 -> Making world state snapshot. 2025-01-25 17:49:10.324 - Thread: 1 -> Before snapshot.: GC Memory: 3,687 B 2025-01-25 17:49:10.370 - Thread: 1 -> After snapshot.: GC Memory: 3,685 B 2025-01-25 17:49:10.372 - Thread: 1 -> Directory cleanup: GC Memory: 3,686 B 2025-01-25 17:49:10.372 - Thread: 1 -> Saving world - END 2025-01-25 17:49:10.373 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 17:49:10.373 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 17:49:10.386 - Thread: 14 -> Session snapshot save - START 2025-01-25 17:49:10.386 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 17:49:10.748 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\.new\Sandbox_config.sbc 2025-01-25 17:49:10.763 - Thread: 14 -> Session snapshot save - END 2025-01-25 17:49:10.922 - Thread: 1 -> Updating continues. 2025-01-25 17:49:11.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 17:49:11.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 17:49:25.924 - Thread: 1 -> GC Memory: 3704.785 / 3704.785 MB 2025-01-25 17:49:38.607 - Thread: 1 -> GUI Stats: Update 0.126088388888889, Draw 0.146895055555556 2025-01-25 17:49:38.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:49:38.675 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.636983,43.44245,1,0,3713.644,17752.17,13232,987128,10,11.95545,98.71827,0.005060589,32568,9.043547,0,16.66667,1.081197,8.927633,100,13916290821,3713.644,0,0,-1 2025-01-25 17:49:38.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:49:38.675 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,281,1503,1944,64,849,13271,8724,0,0,428,10668,0,6119,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:49:43.806 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:49:51.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:49:51.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:49:55.924 - Thread: 1 -> GC Memory: 3715.312 / 3715.312 MB 2025-01-25 17:50:08.607 - Thread: 1 -> GUI Stats: Update 0.1352045, Draw 0.160947611111111 2025-01-25 17:50:09.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:50:13.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:50:13.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:50:25.924 - Thread: 1 -> GC Memory: 1590.438 / 1590.438 MB 2025-01-25 17:50:30.207 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 17:50:36.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:50:39.826 - Thread: 1 -> GUI Stats: Update 0.126416888888889, Draw 0.148736833333333 2025-01-25 17:50:39.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:50:39.909 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,8.492276,46.50776,1,0,1595.207,16811.26,13232,987128,10,12.93019,98.72742,0.005030819,34151,8.814923,0,16.66667,1.139786,8.702746,100,13987743839,1595.207,0,0,-1 2025-01-25 17:50:39.909 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:50:39.909 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,281,1503,1943,64,849,13339,8795,0,0,499,10738,0,6119,126,0,63,63,384,50,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:50:49.443 - Thread: 1 -> Autosave initiated 2025-01-25 17:50:49.443 - Thread: 1 -> Character state: True 2025-01-25 17:50:49.443 - Thread: 1 -> IsServer: True 2025-01-25 17:50:49.443 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 17:50:49.443 - Thread: 1 -> Autosave 2025-01-25 17:50:49.443 - Thread: 1 -> Saving world - START 2025-01-25 17:50:49.443 - Thread: 1 -> Making world state snapshot. 2025-01-25 17:50:49.443 - Thread: 1 -> Before snapshot.: GC Memory: 1,597 B 2025-01-25 17:50:49.447 - Thread: 1 -> After snapshot.: GC Memory: 1,600 B 2025-01-25 17:50:49.449 - Thread: 1 -> Directory cleanup: GC Memory: 1,600 B 2025-01-25 17:50:49.449 - Thread: 1 -> Saving world - END 2025-01-25 17:50:49.462 - Thread: 14 -> Session snapshot save - START 2025-01-25 17:50:49.462 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 17:50:49.528 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\.new\Sandbox_config.sbc 2025-01-25 17:50:49.616 - Thread: 14 -> Session snapshot save - END 2025-01-25 17:50:55.926 - Thread: 1 -> GC Memory: 1613.711 / 1613.711 MB 2025-01-25 17:51:09.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:09.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:09.827 - Thread: 1 -> GUI Stats: Update 0.165524722222223, Draw 0.196045 2025-01-25 17:51:18.742 - Thread: 1 -> Updating stopped. 2025-01-25 17:51:18.759 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 17:51:20.742 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 17:51:22.025 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:51:22.025 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:51:22.026 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:51:22.028 - Thread: 1 -> Saving world - START 2025-01-25 17:51:22.028 - Thread: 1 -> Making world state snapshot. 2025-01-25 17:51:22.028 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B 2025-01-25 17:51:22.032 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2025-01-25 17:51:22.033 - Thread: 1 -> Directory cleanup: GC Memory: 1,625 B 2025-01-25 17:51:22.033 - Thread: 1 -> Saving world - END 2025-01-25 17:51:22.047 - Thread: 14 -> Session snapshot save - START 2025-01-25 17:51:22.047 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 17:51:22.058 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:22.058 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:22.114 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Новая игра\.new\Sandbox_config.sbc 2025-01-25 17:51:22.175 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-01-25 17:51:22.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-25 17:51:22.189 - Thread: 14 -> Session snapshot save - END 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:22.190 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:22.335 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-01-25 17:51:22.335 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-01-25 17:51:22.335 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-01-25 17:51:22.336 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-01-25 17:51:22.337 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-01-25 17:51:22.338 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-01-25 17:51:22.338 - Thread: 1 -> MySession::Unload START 2025-01-25 17:51:22.338 - Thread: 1 -> AutoSaveInMinutes: 5 2025-01-25 17:51:22.338 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-01-25 17:51:22.338 - Thread: 1 -> IsServer: True 2025-01-25 17:51:22.338 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-25 17:51:22.353 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-25 17:51:22.353 - Thread: 1 -> MyAudio.LoadData - START 2025-01-25 17:51:22.386 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-01-25 17:51:22.421 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.421 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.421 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-01-25 17:51:22.421 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.421 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.421 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-01-25 17:51:22.421 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.421 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.421 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-01-25 17:51:22.422 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.422 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.422 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-01-25 17:51:22.422 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.422 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.422 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-01-25 17:51:22.422 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.422 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.422 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-01-25 17:51:22.422 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.422 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.422 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-01-25 17:51:22.422 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.422 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.422 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-01-25 17:51:22.422 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:22.422 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:22.422 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-01-25 17:51:22.451 - Thread: 1 -> MyAudio.LoadData - END 2025-01-25 17:51:22.452 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:51:22.452 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:51:22.453 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:51:22.455 - Thread: 1 -> Unloading Procedural World Generator 2025-01-25 17:51:22.540 - Thread: 1 -> Debug: Installation 'P15_PirateStronghold' grid 134434757515953320 was closed 2025-01-25 17:51:22.540 - Thread: 1 -> Debug: No grids left, removing Installation 'P15_PirateStronghold' 2025-01-25 17:51:22.551 - Thread: 1 -> Info: MyLights Unloading data. 2025-01-25 17:51:22.553 - Thread: 1 -> Network readers disposed 2025-01-25 17:51:22.553 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-25 17:51:22.668 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:22.668 - Thread: 1 -> Loading gamepad controls 2025-01-25 17:51:22.668 - Thread: 1 -> Loading DLC definitions 2025-01-25 17:51:22.675 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-25 17:51:22.675 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-25 17:51:22.675 - Thread: 1 -> Loading Quick starts 2025-01-25 17:51:22.675 - Thread: 1 -> Loading ScenarioCategories 2025-01-25 17:51:22.675 - Thread: 1 -> Loading shadow textures definitions 2025-01-25 17:51:22.675 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-25 17:51:22.675 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-25 17:51:22.979 - Thread: 1 -> MySession::Unload END 2025-01-25 17:51:22.980 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-01-25 17:51:22.980 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:22.980 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:22.981 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-25 17:51:22.981 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 17:51:23.806 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:51:23.806 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:51:23.807 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:51:25.322 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-01-25 17:51:25.323 - Thread: 14 -> Loading available saves - START 2025-01-25 17:51:25.323 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-01-25 17:51:25.323 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504' 2025-01-25 17:51:25.451 - Thread: 14 -> Loading available saves - END 2025-01-25 17:51:25.739 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:25.739 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:40.606 - Thread: 1 -> GUI Stats: Update 0.242914333333333, Draw 0.119426055555556 2025-01-25 17:51:44.656 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-25 17:51:45.054 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Sandbox_config.sbc 2025-01-25 17:51:45.059 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-25 17:51:45.059 - Thread: 54 -> LoadSandbox() - Start 2025-01-25 17:51:45.059 - Thread: 54 -> LoadSession() - Start 2025-01-25 17:51:45.059 - Thread: 54 -> C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная 2025-01-25 17:51:45.059 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Sandbox_config.sbc 2025-01-25 17:51:45.478 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Sandbox_config.sbc 2025-01-25 17:51:45.479 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-25 17:51:45.479 - Thread: 54 -> CheckPoint Experimental mode: Yes 2025-01-25 17:51:45.479 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts, SupergriddingEnabled 2025-01-25 17:51:45.479 - Thread: 54 -> LoadSession() - End 2025-01-25 17:51:45.479 - Thread: 54 -> LoadSandbox() - End 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:45.489 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:45.490 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-01-25 17:51:45.490 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-01-25 17:51:45.490 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-01-25 17:51:45.706 - Thread: 1 -> RunLoadingAction - START 2025-01-25 17:51:45.706 - Thread: 1 -> Loading session: C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная 2025-01-25 17:51:45.816 - Thread: 1 -> GC Memory: 1,536,005,208 B 2025-01-25 17:51:45.824 - Thread: 1 -> Process Memory: 14,323,347,456 B 2025-01-25 17:51:45.824 - Thread: 1 -> Experimental mode: Yes 2025-01-25 17:51:45.824 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2025-01-25 17:51:45.824 - Thread: 1 -> Console compatibility: No 2025-01-25 17:51:45.842 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-01-25 17:51:45.866 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-01-25 17:51:45.866 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-01-25 17:51:45.866 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-25 17:51:45.866 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-25 17:51:45.987 - Thread: 1 -> Loading scenarios 2025-01-25 17:51:45.987 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-25 17:51:45.987 - Thread: 1 -> List of used mods (0) - START 2025-01-25 17:51:45.987 - Thread: 1 -> List of used mods - END 2025-01-25 17:51:46.011 - Thread: 1 -> Loading behaviors 2025-01-25 17:51:46.011 - Thread: 1 -> Loading ammo magazines 2025-01-25 17:51:46.011 - Thread: 1 -> Loading ammo definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading animations 2025-01-25 17:51:46.011 - Thread: 1 -> Loading animations 2025-01-25 17:51:46.011 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading sound definitions 2025-01-25 17:51:46.011 - Thread: 1 -> Loading category classes 2025-01-25 17:51:46.012 - Thread: 1 -> Loading Block Tag definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading blueprint classes 2025-01-25 17:51:46.012 - Thread: 1 -> Loading blueprint class entries 2025-01-25 17:51:46.012 - Thread: 1 -> Loading blueprint class entries 2025-01-25 17:51:46.012 - Thread: 1 -> Loading blueprints 2025-01-25 17:51:46.012 - Thread: 1 -> Loading blueprints 2025-01-25 17:51:46.012 - Thread: 1 -> Loading agent definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading character definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading character definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading components 2025-01-25 17:51:46.012 - Thread: 1 -> Loading components 2025-01-25 17:51:46.012 - Thread: 1 -> Loading configuration 2025-01-25 17:51:46.012 - Thread: 1 -> Loading container types 2025-01-25 17:51:46.012 - Thread: 1 -> Loading Contract Types 2025-01-25 17:51:46.012 - Thread: 1 -> Loading gamepad controls 2025-01-25 17:51:46.012 - Thread: 1 -> Loading block positions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading curve definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading debris 2025-01-25 17:51:46.012 - Thread: 1 -> Loading environment items entries 2025-01-25 17:51:46.012 - Thread: 1 -> Loading decal global definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading decal definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading decal definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading drone behaviors 2025-01-25 17:51:46.012 - Thread: 1 -> Loading edges 2025-01-25 17:51:46.012 - Thread: 1 -> Loading emissive color definitions 2025-01-25 17:51:46.012 - Thread: 1 -> Loading emissive color default states 2025-01-25 17:51:46.012 - Thread: 1 -> Loading animations 2025-01-25 17:51:46.012 - Thread: 1 -> Loading entity components 2025-01-25 17:51:46.013 - Thread: 1 -> Loading component containers 2025-01-25 17:51:46.013 - Thread: 1 -> Loading environment items entries 2025-01-25 17:51:46.013 - Thread: 1 -> Loading Faction Names 2025-01-25 17:51:46.013 - Thread: 1 -> Loading factions 2025-01-25 17:51:46.013 - Thread: 1 -> Loading flare definitions 2025-01-25 17:51:46.013 - Thread: 1 -> Loading DLC definitions 2025-01-25 17:51:46.013 - Thread: 1 -> Loading gas property definitions 2025-01-25 17:51:46.013 - Thread: 1 -> Loading event definitions 2025-01-25 17:51:46.013 - Thread: 1 -> Loading physical items 2025-01-25 17:51:46.017 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:51:46.017 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:51:46.017 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:51:46.017 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:51:46.017 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:51:46.018 - Thread: 1 -> Loading LCD texture categories 2025-01-25 17:51:46.018 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-25 17:51:46.018 - Thread: 1 -> Loading planet definition 2025-01-25 17:51:46.018 - Thread: 1 -> Loading physical items 2025-01-25 17:51:46.018 - Thread: 1 -> Loading physical items 2025-01-25 17:51:46.018 - Thread: 1 -> Loading physical material properties 2025-01-25 17:51:46.018 - Thread: 1 -> Loading pirate antennas 2025-01-25 17:51:46.018 - Thread: 1 -> Loading Quick starts 2025-01-25 17:51:46.018 - Thread: 1 -> Loading research blocks definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading research groups definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading resource distribution groups 2025-01-25 17:51:46.026 - Thread: 1 -> Loading ScenarioCategories 2025-01-25 17:51:46.026 - Thread: 1 -> Loading shadow textures definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading ship sound groups 2025-01-25 17:51:46.026 - Thread: 1 -> Loading ship sound groups 2025-01-25 17:51:46.026 - Thread: 1 -> Loading sound categories 2025-01-25 17:51:46.026 - Thread: 1 -> Loading stat definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading stories definition 2025-01-25 17:51:46.026 - Thread: 1 -> Loading Story Categories definition 2025-01-25 17:51:46.026 - Thread: 1 -> Loading gamepad controls 2025-01-25 17:51:46.026 - Thread: 1 -> Loading grid creators 2025-01-25 17:51:46.026 - Thread: 1 -> Loading transparent material properties 2025-01-25 17:51:46.026 - Thread: 1 -> Loading planet definition 2025-01-25 17:51:46.026 - Thread: 1 -> Loading voxel map storage definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading voxel material definitions 2025-01-25 17:51:46.026 - Thread: 1 -> Loading Weather Effects 2025-01-25 17:51:46.027 - Thread: 1 -> Audio effects definitions 2025-01-25 17:51:46.027 - Thread: 1 -> Loading environment items definitions 2025-01-25 17:51:46.027 - Thread: 1 -> Loading environment items definitions 2025-01-25 17:51:46.027 - Thread: 1 -> Loading physical material properties 2025-01-25 17:51:46.027 - Thread: 1 -> Loading particle effect definitions 2025-01-25 17:51:46.075 - Thread: 1 -> Loading particle effect definitions 2025-01-25 17:51:46.076 - Thread: 1 -> Loading environment item definitions 2025-01-25 17:51:46.076 - Thread: 1 -> Loading weapon definitions 2025-01-25 17:51:46.076 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.077 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.077 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.077 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.078 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.078 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.081 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.082 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.082 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.082 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.083 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.083 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.083 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.084 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.084 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.085 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.085 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.085 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.086 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.086 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.087 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.088 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.088 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.088 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.089 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.089 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.091 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.092 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.093 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.093 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.093 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.093 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.094 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.094 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.095 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.095 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.096 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.097 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.098 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.098 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.100 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.100 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.101 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.101 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.102 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.103 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.105 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.105 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.106 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.106 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.107 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.107 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.109 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.110 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.111 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.112 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.113 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.113 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.115 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.115 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.125 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.125 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.127 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.127 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.129 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.129 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.131 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.131 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.134 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.134 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.135 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.136 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.137 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.138 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.141 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.141 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.143 - Thread: 1 -> Loading cube blocks 2025-01-25 17:51:46.144 - Thread: 1 -> Created block definitions 2025-01-25 17:51:46.147 - Thread: 1 -> Loading block variant groups 2025-01-25 17:51:46.157 - Thread: 1 -> Loading asteroid generators 2025-01-25 17:51:46.157 - Thread: 1 -> Loading drop containers 2025-01-25 17:51:46.157 - Thread: 1 -> Loading radial menu definitions 2025-01-25 17:51:46.159 - Thread: 1 -> Loading respawn ships 2025-01-25 17:51:46.159 - Thread: 1 -> Loading spawn groups 2025-01-25 17:51:46.159 - Thread: 1 -> Loading spawn groups 2025-01-25 17:51:46.159 - Thread: 1 -> Loading spawn groups 2025-01-25 17:51:46.159 - Thread: 1 -> Loading spawn groups 2025-01-25 17:51:46.159 - Thread: 1 -> Loading spawn groups 2025-01-25 17:51:46.159 - Thread: 1 -> Loading spawn groups 2025-01-25 17:51:46.159 - Thread: 1 -> Loading wheel speeds 2025-01-25 17:51:46.164 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-25 17:51:46.179 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-25 17:51:46.179 - Thread: 1 -> MyAudio.LoadData - START 2025-01-25 17:51:46.211 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2025-01-25 17:51:46.245 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.245 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.245 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2025-01-25 17:51:46.245 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.245 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.245 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2025-01-25 17:51:46.245 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.245 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.245 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2025-01-25 17:51:46.245 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.245 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.245 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2025-01-25 17:51:46.246 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.246 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.246 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2025-01-25 17:51:46.246 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.246 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.246 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2025-01-25 17:51:46.246 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.246 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.246 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2025-01-25 17:51:46.246 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.246 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.246 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2025-01-25 17:51:46.246 - Thread: 1 -> MOD_ERROR: Unknown 2025-01-25 17:51:46.246 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2025-01-25 17:51:46.246 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2025-01-25 17:51:46.277 - Thread: 1 -> MyAudio.LoadData - END 2025-01-25 17:51:46.278 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-01-25 17:51:46.284 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:51:46.308 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:51:46.308 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:51:46.309 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:51:46.310 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-25 17:51:46.405 - Thread: 1 -> MyLights.LoadData() - START 2025-01-25 17:51:46.406 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-01-25 17:51:46.406 - Thread: 1 -> MyLights.LoadData() - END 2025-01-25 17:51:46.406 - Thread: 1 -> Info: MyLights initialized. 2025-01-25 17:51:46.406 - Thread: 1 -> MyExplosions.LoadData() - START 2025-01-25 17:51:46.406 - Thread: 1 -> MyExplosions.LoadData() - END 2025-01-25 17:51:46.408 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-01-25 17:51:46.408 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-01-25 17:51:46.408 - Thread: 1 -> Loading Procedural World Generator 2025-01-25 17:51:46.408 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-01-25 17:51:46.415 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-01-25 17:51:46.539 - Thread: 17 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\GE_Voxel_2011317824_907618681_0.vx2' 2025-01-25 17:51:46.539 - Thread: 14 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\GE_Voxel_2011317824_-1326961721_0.vx2' 2025-01-25 17:51:46.539 - Thread: 20 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\GE_Voxel_-996607882_-222014188_0.vx2' 2025-01-25 17:51:46.589 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-01-25 17:51:46.590 - Thread: 16 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Mars-2044023682d120000.vx2' 2025-01-25 17:51:46.590 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-01-25 17:51:46.590 - Thread: 19 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Triton-12345d80253.vx2' 2025-01-25 17:51:46.590 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-01-25 17:51:46.590 - Thread: 15 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Moon-1353915701d19000.vx2' 2025-01-25 17:51:46.591 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-01-25 17:51:46.591 - Thread: 21 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Titan-2124704365d19000.vx2' 2025-01-25 17:51:46.607 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-01-25 17:51:46.607 - Thread: 18 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\EarthLike-1779144428d120000.vx2' 2025-01-25 17:51:46.659 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-01-25 17:51:46.659 - Thread: 20 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Europa-595048092d19000.vx2' 2025-01-25 17:51:46.743 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-01-25 17:51:46.743 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-01-25 17:51:46.743 - Thread: 17 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Alien-291759539d120000.vx2' 2025-01-25 17:51:46.743 - Thread: 14 -> Loading voxel storage from file 'C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\Pertam-12345d60133.vx2' 2025-01-25 17:51:48.757 - Thread: 19 -> Info: Planet generator name: Triton 2025-01-25 17:51:48.757 - Thread: 19 -> Info: Planet storage name: Triton-12345d80253 2025-01-25 17:51:48.938 - Thread: 16 -> Info: Planet generator name: Mars 2025-01-25 17:51:48.938 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2025-01-25 17:51:49.108 - Thread: 21 -> Info: Planet generator name: Titan 2025-01-25 17:51:49.109 - Thread: 21 -> Info: Planet storage name: Titan-2124704365d19000 2025-01-25 17:51:49.517 - Thread: 15 -> Info: Planet generator name: Moon 2025-01-25 17:51:49.517 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2025-01-25 17:51:49.719 - Thread: 18 -> Info: Planet generator name: EarthLike 2025-01-25 17:51:49.719 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-01-25 17:51:49.881 - Thread: 20 -> Info: Planet generator name: Europa 2025-01-25 17:51:49.881 - Thread: 20 -> Info: Planet storage name: Europa-595048092d19000 2025-01-25 17:51:50.370 - Thread: 17 -> Info: Planet generator name: Alien 2025-01-25 17:51:50.370 - Thread: 17 -> Info: Planet storage name: Alien-291759539d120000 2025-01-25 17:51:50.617 - Thread: 14 -> Info: Planet generator name: Pertam 2025-01-25 17:51:50.617 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2025-01-25 17:51:50.617 - Thread: 1 -> Entities loaded & initialized 2025-01-25 17:51:50.618 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2025-01-25 17:51:50.618 - Thread: 1 -> MySession.Static.LogSettings - START 2025-01-25 17:51:50.618 - Thread: 1 -> Name = Временная 2025-01-25 17:51:50.618 - Thread: 1 -> Description = Один из самых популярных миров Space Engineers: здесь есть несколько планет, на которых можно заниматься строительством, исследованием и выживанием. Выберите нужные настройки и играйте в свое удовольствие! 2025-01-25 17:51:50.618 - Thread: 1 -> GameDateTime = 01/01/2081 11:46:29 2025-01-25 17:51:50.618 - Thread: 1 -> Password = 2025-01-25 17:51:50.618 - Thread: 1 -> CurrentPath = C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная 2025-01-25 17:51:50.618 - Thread: 1 -> WorkshopId = 2025-01-25 17:51:50.618 - Thread: 1 -> CameraController = Default_Astronaut 2025-01-25 17:51:50.618 - Thread: 1 -> ThumbPath = C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Временная\thumb.jpg 2025-01-25 17:51:50.618 - Thread: 1 -> Settings: 2025-01-25 17:51:50.618 - Thread: 1 -> GameMode = Survival 2025-01-25 17:51:50.618 - Thread: 1 -> MaxPlayers = 2 2025-01-25 17:51:50.618 - Thread: 1 -> OnlineMode = OFFLINE 2025-01-25 17:51:50.618 - Thread: 1 -> TotalPCU = 100000 2025-01-25 17:51:50.618 - Thread: 1 -> PiratePCU = 25000 2025-01-25 17:51:50.618 - Thread: 1 -> AutoHealing = True 2025-01-25 17:51:50.618 - Thread: 1 -> WeaponsEnabled = True 2025-01-25 17:51:50.618 - Thread: 1 -> ThrusterDamage = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableSpectator = False 2025-01-25 17:51:50.618 - Thread: 1 -> EnableCopyPaste = False 2025-01-25 17:51:50.618 - Thread: 1 -> MaxFloatingObjects = 100 2025-01-25 17:51:50.618 - Thread: 1 -> MaxGridSize = 50000 2025-01-25 17:51:50.618 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2025-01-25 17:51:50.618 - Thread: 1 -> CargoShipsEnabled = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnvironmentHostility = SAFE 2025-01-25 17:51:50.618 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-01-25 17:51:50.618 - Thread: 1 -> InventorySizeMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> RefinerySpeedMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> WelderSpeedMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> GrinderSpeedMultiplier = 1 2025-01-25 17:51:50.618 - Thread: 1 -> ClientCanSave = False 2025-01-25 17:51:50.618 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-01-25 17:51:50.618 - Thread: 1 -> PermanentDeath = False 2025-01-25 17:51:50.618 - Thread: 1 -> DestructibleBlocks = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableScripts = True 2025-01-25 17:51:50.618 - Thread: 1 -> AutoSaveInMinutes = 5 2025-01-25 17:51:50.618 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-01-25 17:51:50.618 - Thread: 1 -> ProceduralDensity = 0.35 2025-01-25 17:51:50.618 - Thread: 1 -> EncounterDensity = 0.35 2025-01-25 17:51:50.618 - Thread: 1 -> ProceduralSeed = 0 2025-01-25 17:51:50.618 - Thread: 1 -> DestructibleBlocks = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableIngameScripts = True 2025-01-25 17:51:50.618 - Thread: 1 -> ViewDistance = 15000 2025-01-25 17:51:50.618 - Thread: 1 -> Voxel destruction = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableStructuralSimulation = False 2025-01-25 17:51:50.618 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-01-25 17:51:50.618 - Thread: 1 -> EnableContainerDrops = True 2025-01-25 17:51:50.618 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-01-25 17:51:50.618 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-01-25 17:51:50.618 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-01-25 17:51:50.618 - Thread: 1 -> EnableSubgridDamage = False 2025-01-25 17:51:50.618 - Thread: 1 -> SyncDistance = 3000 2025-01-25 17:51:50.618 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-01-25 17:51:50.618 - Thread: 1 -> AFKTimeoutMin = 0 2025-01-25 17:51:50.618 - Thread: 1 -> StopGridsPeriodMin = 15 2025-01-25 17:51:50.618 - Thread: 1 -> MaxPlanets = 99 2025-01-25 17:51:50.618 - Thread: 1 -> MaxBackupSaves = 5 2025-01-25 17:51:50.618 - Thread: 1 -> MaxFactionsCount = 0 2025-01-25 17:51:50.618 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-01-25 17:51:50.618 - Thread: 1 -> RespawnShipDelete = False 2025-01-25 17:51:50.618 - Thread: 1 -> WorldSizeKm = 0 2025-01-25 17:51:50.618 - Thread: 1 -> ResetOwnership = False 2025-01-25 17:51:50.618 - Thread: 1 -> RealisticSound = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableSaving = True 2025-01-25 17:51:50.618 - Thread: 1 -> InfiniteAmmo = False 2025-01-25 17:51:50.618 - Thread: 1 -> EnableToolShake = True 2025-01-25 17:51:50.618 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-01-25 17:51:50.618 - Thread: 1 -> OffensiveWordsFiltering = False 2025-01-25 17:51:50.618 - Thread: 1 -> UseConsolePCU = False 2025-01-25 17:51:50.618 - Thread: 1 -> PredefinedAsteroids = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-01-25 17:51:50.618 - Thread: 1 -> FamilySharing = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnablePcuTrading = True 2025-01-25 17:51:50.618 - Thread: 1 -> SuppressedWarnings = 2025-01-25 17:51:50.618 - Thread: 1 -> SimplifiedSimulation = False 2025-01-25 17:51:50.618 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-01-25 17:51:50.618 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-01-25 17:51:50.618 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-01-25 17:51:50.618 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-01-25 17:51:50.618 - Thread: 1 -> TradeFactionsCount = 10 2025-01-25 17:51:50.618 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-01-25 17:51:50.618 - Thread: 1 -> WeatherSystem = True 2025-01-25 17:51:50.618 - Thread: 1 -> WeatherLightingDamage = True 2025-01-25 17:51:50.618 - Thread: 1 -> DepositSizeDenominator = 60 2025-01-25 17:51:50.618 - Thread: 1 -> DepositsCountCoefficient = 1 2025-01-25 17:51:50.618 - Thread: 1 -> EnableEconomy = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableBountyContracts = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableSupergridding = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableAutorespawn = True 2025-01-25 17:51:50.618 - Thread: 1 -> OptimalSpawnDistance = 900 2025-01-25 17:51:50.618 - Thread: 1 -> EnableGoodBotHints = True 2025-01-25 17:51:50.618 - Thread: 1 -> EnableResearch = True 2025-01-25 17:51:50.618 - Thread: 1 -> VoxelAgeThreshold = 24 2025-01-25 17:51:50.618 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-01-25 17:51:50.618 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-01-25 17:51:50.619 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-01-25 17:51:50.619 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-01-25 17:51:50.619 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-01-25 17:51:50.619 - Thread: 1 -> OptimalGridCount = 0 2025-01-25 17:51:50.619 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-01-25 17:51:50.619 - Thread: 1 -> BlockCountThreshold = 20 2025-01-25 17:51:50.619 - Thread: 1 -> TrashFlagsValue = 7706 2025-01-25 17:51:50.619 - Thread: 1 -> TrashRemovalEnabled = True 2025-01-25 17:51:50.619 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-01-25 17:51:50.619 - Thread: 1 -> EnableVoxelHand = True 2025-01-25 17:51:50.619 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnableScripterRole = False 2025-01-25 17:51:50.619 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-01-25 17:51:50.619 - Thread: 1 -> FloraDensityMultiplier = 1 2025-01-25 17:51:50.619 - Thread: 1 -> EnableSpiders = False 2025-01-25 17:51:50.619 - Thread: 1 -> EnableWolfs = False 2025-01-25 17:51:50.619 - Thread: 1 -> TotalBotLimit = 32 2025-01-25 17:51:50.619 - Thread: 1 -> EnableDrones = True 2025-01-25 17:51:50.619 - Thread: 1 -> MaxDrones = 5 2025-01-25 17:51:50.619 - Thread: 1 -> StartInRespawnScreen = False 2025-01-25 17:51:50.619 - Thread: 1 -> SpawnWithTools = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnableJetpack = True 2025-01-25 17:51:50.619 - Thread: 1 -> SunRotationIntervalMinutes = 125.8064 2025-01-25 17:51:50.619 - Thread: 1 -> PhysicsIterations = 8 2025-01-25 17:51:50.619 - Thread: 1 -> CanJoinRunning = False 2025-01-25 17:51:50.619 - Thread: 1 -> Scenario = False 2025-01-25 17:51:50.619 - Thread: 1 -> ScenarioEditMode = False 2025-01-25 17:51:50.619 - Thread: 1 -> EnableRespawnShips = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnableSunRotation = True 2025-01-25 17:51:50.619 - Thread: 1 -> StationVoxelSupport = False 2025-01-25 17:51:50.619 - Thread: 1 -> EnableConvertToStation = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnableEncounters = True 2025-01-25 17:51:50.619 - Thread: 1 -> Enable3rdPersonView = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnableOxygenPressurization = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnableOxygen = True 2025-01-25 17:51:50.619 - Thread: 1 -> ExperimentalMode = True 2025-01-25 17:51:50.619 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, SupergriddingEnabled 2025-01-25 17:51:50.619 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-01-25 17:51:50.619 - Thread: 1 -> EnableRecoil = True 2025-01-25 17:51:50.619 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-01-25 17:51:50.619 - Thread: 1 -> MaxCargoBags = 100 2025-01-25 17:51:50.619 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-01-25 17:51:50.619 - Thread: 1 -> ScrapEnabled = True 2025-01-25 17:51:50.619 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-01-25 17:51:50.619 - Thread: 1 -> MySession.Static.LogSettings - END 2025-01-25 17:51:50.620 - Thread: 1 -> Analytics ids for user ([007...504]): User = (bacc74f1-13a0-1d06-48ba-fb7044ba8c4e) Session = (12d8c294-5329-4a03-b430-ba25c05c2043). 2025-01-25 17:51:50.620 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-01-25 17:51:50.646 - Thread: 1 -> Session loaded 2025-01-25 17:51:50.646 - Thread: 1 -> RunLoadingAction - END 2025-01-25 17:51:50.646 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-01-25 17:51:50.646 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-01-25 17:51:50.646 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-01-25 17:51:50.646 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-01-25 17:51:50.646 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-01-25 17:51:50.646 - Thread: 1 -> Updating continues. 2025-01-25 17:51:50.647 - Thread: 1 -> GC Memory: 1662.855 / 1662.855 MB 2025-01-25 17:51:50.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:51:50.880 - Thread: 1 -> STATISTICS,305.0833334,0,0,0,0,0,0,1553.413,9566.425,1,0,1717.567,12752.33,14466,86377,11,33.71164,21.87767,0.008589645,35054,39.7995,0,16.66667,13.41706,8.707204,100,9751312495,1717.567,0,0,-1 2025-01-25 17:51:50.880 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:51:50.880 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,860,281,310,717,0,849,9299,6109,0,0,256,6827,0,3803,63,0,0,0,384,16,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:51:52.063 - Thread: 1 -> Loading duration: 6.5730698 2025-01-25 17:51:52.305 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-01-25 17:51:52.305 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-01-25 17:51:52.305 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-01-25 17:51:57.086 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 17:51:57.089 - Thread: 1 -> Could not spawn event. Try 1 of 3 2025-01-25 17:52:07.086 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 17:52:07.090 - Thread: 1 -> Could not spawn event. Try 2 of 3 2025-01-25 17:52:08.619 - Thread: 1 -> Updating stopped. 2025-01-25 17:52:08.636 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 17:52:10.369 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2025-01-25 17:52:11.402 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:52:11.402 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:52:11.403 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:52:15.986 - Thread: 1 -> GUI Stats: Update 2.87492344444443, Draw 0.111630666666667 2025-01-25 17:52:21.004 - Thread: 1 -> Saving world - START 2025-01-25 17:52:21.004 - Thread: 1 -> Making world state snapshot. 2025-01-25 17:52:21.004 - Thread: 1 -> Before snapshot.: GC Memory: 3,621 B 2025-01-25 17:52:21.009 - Thread: 1 -> After snapshot.: GC Memory: 3,623 B 2025-01-25 17:52:21.010 - Thread: 1 -> Directory cleanup: GC Memory: 3,623 B 2025-01-25 17:52:21.010 - Thread: 1 -> Saving world - END 2025-01-25 17:52:21.023 - Thread: 15 -> Session snapshot save - START 2025-01-25 17:52:21.023 - Thread: 15 -> Checking file access for files in target dir. 2025-01-25 17:52:21.112 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 17:52:21.137 - Thread: 15 -> Session snapshot save - END 2025-01-25 17:52:21.236 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2025-01-25 17:52:21.236 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2025-01-25 17:52:23.903 - Thread: 1 -> Updating continues. 2025-01-25 17:52:23.904 - Thread: 1 -> GC Memory: 3638.144 / 3638.144 MB 2025-01-25 17:52:24.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 17:52:24.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 17:52:32.369 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 17:52:32.372 - Thread: 1 -> Could not spawn event. Try 3 of 3 2025-01-25 17:52:41.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:52:42.370 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 17:52:42.370 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2025-01-25 17:52:42.370 - Thread: 1 -> Next activation in 00:54:50.6566662 2025-01-25 17:52:45.987 - Thread: 1 -> GUI Stats: Update 0.131939333333334, Draw 0.123411111111111 2025-01-25 17:52:46.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:52:46.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:52:49.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:52:51.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:52:51.122 - Thread: 1 -> STATISTICS,365.1,0,0,0,0,0,0,7.996652,56.21146,1,0,3649.199,17510.82,14466,86377,11,14.05813,98.80701,0.003765124,33162,9.431294,0,16.66667,1.325864,9.318781,100,13802761361,3649.199,0,0,-1 2025-01-25 17:52:51.122 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:52:51.122 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1310,1763,64,849,13163,8802,0,0,495,10565,0,6130,126,0,59,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:52:53.920 - Thread: 1 -> GC Memory: 3648.007 / 3648.007 MB 2025-01-25 17:52:54.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:52:54.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:53:02.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:53:03.569 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:53:03.569 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:53:15.987 - Thread: 1 -> GUI Stats: Update 0.128970833333333, Draw 0.151991055555556 2025-01-25 17:53:18.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:53:20.019 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:53:20.019 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:53:23.937 - Thread: 1 -> GC Memory: 3657.519 / 3657.519 MB 2025-01-25 17:53:25.119 - Thread: 1 -> Updating stopped. 2025-01-25 17:53:25.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 17:53:27.069 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 17:53:27.853 - Thread: 1 -> Saving world - START 2025-01-25 17:53:27.853 - Thread: 1 -> Making world state snapshot. 2025-01-25 17:53:27.853 - Thread: 1 -> Before snapshot.: GC Memory: 3,657 B 2025-01-25 17:53:27.857 - Thread: 1 -> After snapshot.: GC Memory: 3,660 B 2025-01-25 17:53:27.858 - Thread: 1 -> Directory cleanup: GC Memory: 3,660 B 2025-01-25 17:53:27.858 - Thread: 1 -> Saving world - END 2025-01-25 17:53:27.871 - Thread: 14 -> Session snapshot save - START 2025-01-25 17:53:27.872 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 17:53:27.886 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 17:53:27.886 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 17:53:27.939 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 17:53:28.003 - Thread: 14 -> Session snapshot save - END 2025-01-25 17:53:28.752 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 17:53:28.752 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 17:53:28.753 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 17:53:45.987 - Thread: 1 -> GUI Stats: Update 0.134661222222222, Draw 0.118973611111111 2025-01-25 17:53:51.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:53:51.136 - Thread: 1 -> STATISTICS,425.1166667,0,0,0,0,0,0,2.451607,37.28923,1,0,3673.114,17407.84,14466,86377,11,11.56816,98.61435,0.006555818,33145,8.529743,0,16.66667,0.9867347,8.411551,100,13678139526,3673.114,0,0,-1 2025-01-25 17:53:51.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:53:51.136 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1349,1802,64,849,13044,8642,0,0,439,10444,0,6089,63,0,62,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:54:15.986 - Thread: 1 -> GUI Stats: Update 0.136697333333333, Draw 0.104577277777778 2025-01-25 17:54:45.986 - Thread: 1 -> GUI Stats: Update 0.147692, Draw 0.110852444444444 2025-01-25 17:54:51.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:54:51.153 - Thread: 1 -> STATISTICS,485.1333334,0,0,0,0,0,0,2.390718,37.47267,1,0,3688.833,17412.18,14466,86377,11,11.912,98.62898,0.01003194,33211,8.54039,0,16.66667,1.017331,8.4233,100,13670544214,3688.833,0,0,-1 2025-01-25 17:54:51.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:54:51.153 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1349,1802,64,849,13037,8635,0,0,432,10437,0,6089,63,0,62,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:55:15.986 - Thread: 1 -> GUI Stats: Update 0.1424135, Draw 0.104009277777778 2025-01-25 17:55:30.220 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 17:55:47.001 - Thread: 1 -> GUI Stats: Update 0.137688555555556, Draw 0.102661333333333 2025-01-25 17:55:52.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:55:52.185 - Thread: 1 -> STATISTICS,545.15,0,0,0,0,0,0,2.333698,36.6756,1,0,1608.07,16565.81,14466,86377,11,11.85422,98.62164,0.009941814,34871,8.491629,0,16.66667,1.006616,8.374584,100,13670105734,1608.07,0,0,-1 2025-01-25 17:55:52.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:55:52.185 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1349,1802,64,849,13036,8635,0,0,432,10437,0,6089,63,0,62,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:56:09.467 - Thread: 1 -> Updating continues. 2025-01-25 17:56:09.468 - Thread: 1 -> GC Memory: 1606.64 / 1606.64 MB 2025-01-25 17:56:09.700 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 17:56:09.700 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 17:56:17.002 - Thread: 1 -> GUI Stats: Update 0.132571444444444, Draw 0.111838333333334 2025-01-25 17:56:21.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:56:23.684 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:56:23.684 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:56:39.485 - Thread: 1 -> GC Memory: 1613.798 / 1613.798 MB 2025-01-25 17:56:45.718 - Thread: 1 -> Autosave initiated 2025-01-25 17:56:45.718 - Thread: 1 -> Character state: True 2025-01-25 17:56:45.718 - Thread: 1 -> IsServer: True 2025-01-25 17:56:45.718 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 17:56:45.718 - Thread: 1 -> Autosave 2025-01-25 17:56:45.718 - Thread: 1 -> Saving world - START 2025-01-25 17:56:45.718 - Thread: 1 -> Making world state snapshot. 2025-01-25 17:56:45.718 - Thread: 1 -> Before snapshot.: GC Memory: 1,615 B 2025-01-25 17:56:45.725 - Thread: 1 -> After snapshot.: GC Memory: 1,613 B 2025-01-25 17:56:45.726 - Thread: 1 -> Directory cleanup: GC Memory: 1,613 B 2025-01-25 17:56:45.726 - Thread: 1 -> Saving world - END 2025-01-25 17:56:45.741 - Thread: 15 -> Session snapshot save - START 2025-01-25 17:56:45.741 - Thread: 15 -> Checking file access for files in target dir. 2025-01-25 17:56:45.804 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 17:56:45.879 - Thread: 15 -> Session snapshot save - END 2025-01-25 17:56:47.002 - Thread: 1 -> GUI Stats: Update 0.118041333333333, Draw 0.129709888888889 2025-01-25 17:56:52.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:56:52.200 - Thread: 1 -> STATISTICS,605.1666667,0,0,0,0,0,0,7.660372,47.03054,1,0,1625.44,16688.75,14466,86377,11,15.73166,98.51762,0.001892006,35122,8.332976,0,16.66667,1.310915,8.20945,100,13678410702,1625.44,0,0,-1 2025-01-25 17:56:52.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:56:52.201 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1349,1802,64,849,13044,8643,0,0,439,10445,0,6089,63,0,62,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:56:56.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:56:58.667 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:56:58.667 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:57:09.502 - Thread: 1 -> GC Memory: 1630.641 / 1630.641 MB 2025-01-25 17:57:17.001 - Thread: 1 -> GUI Stats: Update 0.126019388888889, Draw 0.126539277777778 2025-01-25 17:57:28.634 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:57:38.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:57:38.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:57:39.518 - Thread: 1 -> GC Memory: 1641.072 / 1641.072 MB 2025-01-25 17:57:45.068 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-25 17:57:47.001 - Thread: 1 -> GUI Stats: Update 0.134372, Draw 0.143904888888889 2025-01-25 17:57:52.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:57:52.217 - Thread: 1 -> STATISTICS,665.1833334,0,0,0,0,0,0,8.425083,44.98064,1,0,1649.178,16703.49,14679,86164,12,11.96614,98.675,0.007356214,35874,8.910508,0,16.66667,1.066244,8.792444,100,13678442536,1649.178,0,0,-1 2025-01-25 17:57:52.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:57:52.217 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1349,1801,64,849,13044,8643,0,0,439,10444,0,6090,63,0,62,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:58:09.535 - Thread: 1 -> GC Memory: 1616.922 / 1616.922 MB 2025-01-25 17:58:17.002 - Thread: 1 -> GUI Stats: Update 0.148114333333333, Draw 0.122342388888889 2025-01-25 17:58:22.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:58:30.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:58:30.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:58:39.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 17:58:39.535 - Thread: 1 -> GC Memory: 1680.805 / 1680.805 MB 2025-01-25 17:58:47.002 - Thread: 1 -> GUI Stats: Update 0.139898777777778, Draw 0.162626777777778 2025-01-25 17:58:52.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:58:52.234 - Thread: 1 -> STATISTICS,725.2,0,0,0,0,0,0,6.985063,31.12275,1,0,1686.82,16659.89,14679,86164,12,11.45625,76.36598,0.002181252,35850,8.33301,0,16.66667,0.9546503,6.363585,100,13804093699,1686.82,0,0,-1 2025-01-25 17:58:52.234 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:58:52.234 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1447,1898,64,849,13164,8664,0,0,439,10563,0,6111,63,0,63,63,384,50,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 17:58:55.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 17:58:55.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 17:59:09.552 - Thread: 1 -> GC Memory: 1692.428 / 1692.428 MB 2025-01-25 17:59:17.002 - Thread: 1 -> GUI Stats: Update 0.141600444444445, Draw 0.142565722222222 2025-01-25 17:59:39.552 - Thread: 1 -> GC Memory: 1704.299 / 1704.299 MB 2025-01-25 17:59:47.002 - Thread: 1 -> GUI Stats: Update 0.117943555555556, Draw 0.128300944444444 2025-01-25 17:59:52.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 17:59:52.254 - Thread: 1 -> STATISTICS,785.2166667,0,0,0,0,0,0,7.372906,46.45315,1,0,1710.036,16759.49,14679,86164,12,12.91043,98.4548,0.007907161,35731,8.186742,0,16.66667,1.056943,8.06024,100,13898722521,1710.036,0,0,-1 2025-01-25 17:59:52.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 17:59:52.254 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1536,1988,64,849,13254,8664,0,0,439,10653,0,6111,63,0,63,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:00:09.552 - Thread: 1 -> GC Memory: 1594.603 / 1594.603 MB 2025-01-25 18:00:17.002 - Thread: 1 -> GUI Stats: Update 0.121725055555556, Draw 0.132868944444444 2025-01-25 18:00:19.901 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:00:25.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:00:25.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:00:30.235 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:00:37.149 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:00:39.566 - Thread: 1 -> GC Memory: 1601.404 / 1601.404 MB 2025-01-25 18:00:45.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:00:45.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:00:48.816 - Thread: 1 -> GUI Stats: Update 0.169633166666667, Draw 0.158733611111111 2025-01-25 18:00:54.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:00:54.082 - Thread: 1 -> STATISTICS,845.2333334,0,0,0,0,0,0,7.235263,46.37588,1,0,1605.446,16956.47,14679,86164,12,12.76356,91.69292,0.002415767,35502,8.33289,0,16.66667,1.063573,7.64067,100,13982348729,1605.446,0,0,-1 2025-01-25 18:00:54.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:00:54.082 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1552,2004,64,849,13334,8728,0,0,439,10732,0,6111,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:01:09.583 - Thread: 1 -> GC Memory: 1603.199 / 1603.199 MB 2025-01-25 18:01:18.816 - Thread: 1 -> GUI Stats: Update 0.112924277777778, Draw 0.124705111111111 2025-01-25 18:01:39.583 - Thread: 1 -> GC Memory: 1603.959 / 1603.959 MB 2025-01-25 18:01:45.733 - Thread: 1 -> Autosave initiated 2025-01-25 18:01:45.733 - Thread: 1 -> Character state: True 2025-01-25 18:01:45.733 - Thread: 1 -> IsServer: True 2025-01-25 18:01:45.733 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:01:45.733 - Thread: 1 -> Autosave 2025-01-25 18:01:45.733 - Thread: 1 -> Saving world - START 2025-01-25 18:01:45.733 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:01:45.733 - Thread: 1 -> Before snapshot.: GC Memory: 1,606 B 2025-01-25 18:01:45.741 - Thread: 1 -> After snapshot.: GC Memory: 1,604 B 2025-01-25 18:01:45.742 - Thread: 1 -> Directory cleanup: GC Memory: 1,604 B 2025-01-25 18:01:45.742 - Thread: 1 -> Saving world - END 2025-01-25 18:01:45.756 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:01:45.756 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:01:45.819 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:01:45.885 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:01:48.816 - Thread: 1 -> GUI Stats: Update 0.112559888888889, Draw 0.130637444444444 2025-01-25 18:01:54.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:01:54.099 - Thread: 1 -> STATISTICS,905.25,0,0,0,0,0,0,7.771784,36.25085,1,0,1617.762,17027.13,14679,86164,12,10.06752,99.07749,0.007542422,35107,13.17982,0,16.66667,1.32688,13.05823,100,13975032851,1617.762,0,0,-1 2025-01-25 18:01:54.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:01:54.099 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,861,281,1552,2004,64,849,13327,8720,0,0,432,10725,0,6111,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:02:08.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:02:09.600 - Thread: 1 -> GC Memory: 1624.046 / 1624.046 MB 2025-01-25 18:02:12.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:02:12.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:02:16.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:02:18.817 - Thread: 1 -> GUI Stats: Update 0.137080666666667, Draw 0.156006 2025-01-25 18:02:23.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:02:23.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:02:30.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:02:39.600 - Thread: 1 -> GC Memory: 1656.914 / 1656.914 MB 2025-01-25 18:02:46.499 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:02:46.499 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:02:48.817 - Thread: 1 -> GUI Stats: Update 0.156430444444445, Draw 0.2779775 2025-01-25 18:02:54.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:02:54.116 - Thread: 1 -> STATISTICS,965.2666667,0,0,0,0,0,0,9.322485,43.22289,1,0,1599.781,16805.21,14679,86353,12,13.92417,93.3708,0.00168005,35314,8.333032,0,16.66667,1.160306,7.780618,100,13893202246,1599.781,0,0,-1 2025-01-25 18:02:54.116 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:02:54.116 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1552,2004,64,849,13249,8642,0,0,439,10646,0,6088,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:02:59.482 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:03:07.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:03:07.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:03:09.600 - Thread: 1 -> GC Memory: 1604.08 / 1604.08 MB 2025-01-25 18:03:18.817 - Thread: 1 -> GUI Stats: Update 0.1376455, Draw 0.235126444444445 2025-01-25 18:03:19.665 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:03:32.316 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:03:32.316 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:03:39.617 - Thread: 1 -> GC Memory: 1606.512 / 1606.512 MB 2025-01-25 18:03:42.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:03:47.899 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:03:47.899 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:03:48.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:03:48.817 - Thread: 1 -> GUI Stats: Update 0.149046222222222, Draw 0.226736222222223 2025-01-25 18:03:54.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:03:54.132 - Thread: 1 -> STATISTICS,1025.2833334,0,0,0,0,0,0,10.49571,42.21389,1,0,1605.735,16874.42,14679,86353,12,12.76907,89.08446,0.008960892,35408,8.332998,0,16.66667,1.064047,7.423407,100,14025912646,1605.735,0,0,-1 2025-01-25 18:03:54.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:03:54.132 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1552,2004,64,849,13376,8768,0,0,503,10773,0,6088,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:03:54.582 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:03:54.582 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:04:07.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:04:09.633 - Thread: 1 -> GC Memory: 1605.451 / 1605.451 MB 2025-01-25 18:04:11.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:04:11.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:04:18.817 - Thread: 1 -> GUI Stats: Update 0.136866277777778, Draw 0.169369333333333 2025-01-25 18:04:39.633 - Thread: 1 -> GC Memory: 1614.285 / 1614.285 MB 2025-01-25 18:04:48.817 - Thread: 1 -> GUI Stats: Update 0.121228166666667, Draw 0.145253944444444 2025-01-25 18:04:54.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:04:54.149 - Thread: 1 -> STATISTICS,1085.3,0,0,0,0,0,0,7.564946,41.84957,1,0,1616.511,16771.26,14489,86354,12,12.30139,92.82762,0.00747882,35420,8.332994,0,16.66667,1.025074,7.73532,100,13893475678,1616.511,0,0,-1 2025-01-25 18:04:54.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:04:54.149 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1552,2004,64,849,13249,8642,0,0,439,10647,0,6089,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:05:09.650 - Thread: 1 -> GC Memory: 1617.25 / 1617.25 MB 2025-01-25 18:05:18.817 - Thread: 1 -> GUI Stats: Update 0.125551444444444, Draw 0.183851277777778 2025-01-25 18:05:28.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:05:30.250 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:05:32.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:05:32.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:05:39.652 - Thread: 1 -> GC Memory: 1602.83 / 1602.83 MB 2025-01-25 18:05:44.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:05:49.835 - Thread: 1 -> GUI Stats: Update 0.153248444444444, Draw 0.172318555555556 2025-01-25 18:05:55.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:05:55.184 - Thread: 1 -> STATISTICS,1145.3166667,0,0,0,0,0,0,8.726476,44.97611,1,0,1605.635,16891.45,14869,86352,12,12.32539,98.82733,0.007919798,35402,9.629049,0,16.66667,1.186818,9.516132,100,14032761354,1605.635,0,0,-1 2025-01-25 18:05:55.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:05:55.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1552,2005,64,849,13382,8774,0,0,503,10779,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:06:00.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:06:00.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:06:09.652 - Thread: 1 -> GC Memory: 1606.353 / 1606.353 MB 2025-01-25 18:06:18.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:06:19.836 - Thread: 1 -> GUI Stats: Update 0.145332, Draw 0.185241222222222 2025-01-25 18:06:23.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:06:23.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:06:34.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:06:39.669 - Thread: 1 -> GC Memory: 1605.702 / 1605.702 MB 2025-01-25 18:06:41.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:06:41.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:06:45.736 - Thread: 1 -> Autosave initiated 2025-01-25 18:06:45.736 - Thread: 1 -> Character state: True 2025-01-25 18:06:45.736 - Thread: 1 -> IsServer: True 2025-01-25 18:06:45.736 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:06:45.736 - Thread: 1 -> Autosave 2025-01-25 18:06:45.736 - Thread: 1 -> Saving world - START 2025-01-25 18:06:45.736 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:06:45.736 - Thread: 1 -> Before snapshot.: GC Memory: 1,607 B 2025-01-25 18:06:45.740 - Thread: 1 -> After snapshot.: GC Memory: 1,609 B 2025-01-25 18:06:45.741 - Thread: 1 -> Directory cleanup: GC Memory: 1,609 B 2025-01-25 18:06:45.741 - Thread: 1 -> Saving world - END 2025-01-25 18:06:45.755 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:06:45.755 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:06:45.818 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:06:45.884 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:06:49.835 - Thread: 1 -> GUI Stats: Update 0.146109444444445, Draw 0.172178722222222 2025-01-25 18:06:51.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:06:55.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:06:55.201 - Thread: 1 -> STATISTICS,1205.3333334,0,0,0,0,0,0,8.753438,42.90668,1,0,1621.049,16915.27,14869,86352,12,11.38745,98.80074,0.006084078,35415,9.722607,0,16.66667,1.107157,9.606008,100,14024466954,1621.049,0,0,-1 2025-01-25 18:06:55.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:06:55.201 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1552,2005,64,849,13374,8766,0,0,495,10771,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:06:59.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:06:59.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:07:09.686 - Thread: 1 -> GC Memory: 1624.639 / 1624.639 MB 2025-01-25 18:07:15.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:07:19.836 - Thread: 1 -> GUI Stats: Update 0.147104722222222, Draw 0.184254666666667 2025-01-25 18:07:35.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:07:35.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:07:38.585 - Thread: 1 -> Updating stopped. 2025-01-25 18:07:38.601 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:07:40.970 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:07:40.970 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:07:40.971 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:07:41.703 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 18:07:42.504 - Thread: 1 -> Saving world - START 2025-01-25 18:07:42.504 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:07:42.504 - Thread: 1 -> Before snapshot.: GC Memory: 1,634 B 2025-01-25 18:07:42.507 - Thread: 1 -> After snapshot.: GC Memory: 1,636 B 2025-01-25 18:07:42.512 - Thread: 1 -> Directory cleanup: GC Memory: 1,632 B 2025-01-25 18:07:42.512 - Thread: 1 -> Saving world - END 2025-01-25 18:07:42.525 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:07:42.525 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:07:42.537 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 18:07:42.537 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 18:07:42.587 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:07:42.676 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:07:50.854 - Thread: 1 -> GUI Stats: Update 0.720626111111111, Draw 0.1650825 2025-01-25 18:07:56.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:07:56.237 - Thread: 1 -> STATISTICS,1265.35,0,0,0,0,0,0,1.206294,0.3504374,1,0,1646.328,16481.16,14869,86352,12,0.4160645,0.0002781839,0.00703742,34888,8.333166,0,16.66667,0.03467135,2.318152E-05,100,13646072682,1646.328,0,0,-1 2025-01-25 18:07:56.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:07:56.237 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13013,8405,0,0,260,10410,0,6094,63,0,64,0,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:08:21.027 - Thread: 1 -> GUI Stats: Update 0.177897666666667, Draw 0.0988653888888891 2025-01-25 18:08:21.330 - Thread: 38 -> DXGI SetFullscreenState succeded 2025-01-25 18:08:24.746 - Thread: 1 -> Updating continues. 2025-01-25 18:08:24.748 - Thread: 1 -> GC Memory: 1647.132 / 1647.132 MB 2025-01-25 18:08:24.979 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:08:24.979 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:08:32.029 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:08:51.164 - Thread: 1 -> GUI Stats: Update 0.329185611111111, Draw 0.185974 2025-01-25 18:08:54.764 - Thread: 1 -> GC Memory: 1601.561 / 1601.561 MB 2025-01-25 18:08:56.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:08:56.563 - Thread: 1 -> STATISTICS,1325.3666667,0,0,0,0,0,0,8.522419,38.78826,1,0,1601.766,16893.56,14869,86352,12,11.23167,98.88152,0.002558034,34850,9.936769,0,16.66667,1.116065,9.825629,100,14033140362,1601.766,0,0,-1 2025-01-25 18:08:56.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:08:56.563 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13383,8774,0,0,503,10779,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:09:14.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:09:14.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:09:21.164 - Thread: 1 -> GUI Stats: Update 0.159515166666667, Draw 0.192794 2025-01-25 18:09:23.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:09:24.764 - Thread: 1 -> GC Memory: 1601.005 / 1601.005 MB 2025-01-25 18:09:35.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:09:35.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:09:46.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:09:51.164 - Thread: 1 -> GUI Stats: Update 0.150639611111111, Draw 0.186948222222223 2025-01-25 18:09:53.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:09:53.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:09:54.764 - Thread: 1 -> GC Memory: 1606.143 / 1606.143 MB 2025-01-25 18:09:56.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:09:56.579 - Thread: 1 -> STATISTICS,1385.3833334,0,0,0,0,0,0,8.20034,49.26936,1,0,1607.117,16937.6,14869,86352,12,12.32154,98.73355,0.007545974,34490,8.88791,0,16.66667,1.095127,8.775349,100,13892135562,1607.117,0,0,-1 2025-01-25 18:09:56.580 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:09:56.580 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13248,8639,0,0,432,10644,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:10:06.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:10:12.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:10:12.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:10:19.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:10:21.164 - Thread: 1 -> GUI Stats: Update 0.143876222222222, Draw 0.187428388888889 2025-01-25 18:10:21.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:10:21.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:10:23.097 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:10:23.097 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:10:23.101 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:10:23.101 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:10:23.101 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:10:23.101 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:10:24.764 - Thread: 1 -> GC Memory: 1611.873 / 1611.873 MB 2025-01-25 18:10:30.264 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:10:52.184 - Thread: 1 -> GUI Stats: Update 0.132511222222222, Draw 0.165474666666667 2025-01-25 18:10:54.766 - Thread: 1 -> GC Memory: 1623.778 / 1623.778 MB 2025-01-25 18:10:57.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:10:57.616 - Thread: 1 -> STATISTICS,1445.4,0,0,0,0,0,0,8.925715,48.01945,1,0,1623.535,16895.16,14869,86352,12,13.80289,95.23448,0.0119626,34395,8.333101,0,16.66667,1.150209,7.935986,100,13958491354,1623.535,0,0,-1 2025-01-25 18:10:57.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:10:57.616 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13311,8703,0,0,432,10708,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:11:22.183 - Thread: 1 -> GUI Stats: Update 0.143494444444445, Draw 0.172756555555556 2025-01-25 18:11:24.767 - Thread: 1 -> GC Memory: 1604.649 / 1604.649 MB 2025-01-25 18:11:45.750 - Thread: 1 -> Autosave initiated 2025-01-25 18:11:45.750 - Thread: 1 -> Character state: True 2025-01-25 18:11:45.750 - Thread: 1 -> IsServer: True 2025-01-25 18:11:45.750 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:11:45.750 - Thread: 1 -> Autosave 2025-01-25 18:11:45.750 - Thread: 1 -> Saving world - START 2025-01-25 18:11:45.750 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:11:45.750 - Thread: 1 -> Before snapshot.: GC Memory: 1,609 B 2025-01-25 18:11:45.754 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2025-01-25 18:11:45.755 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2025-01-25 18:11:45.755 - Thread: 1 -> Saving world - END 2025-01-25 18:11:45.769 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:11:45.769 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:11:45.836 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:11:45.904 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:11:52.184 - Thread: 1 -> GUI Stats: Update 0.123011611111111, Draw 0.166271166666667 2025-01-25 18:11:54.783 - Thread: 1 -> GC Memory: 1621.828 / 1621.828 MB 2025-01-25 18:11:57.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:11:57.632 - Thread: 1 -> STATISTICS,1505.4166667,0,0,0,0,0,0,8.691454,48.33377,1,0,1626.75,16930.67,14679,86164,12,14.18062,98.60814,0.008846163,34427,8.333128,0,16.66667,1.181689,8.217142,100,13966814976,1626.75,0,0,-1 2025-01-25 18:11:57.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:11:57.632 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13319,8711,0,0,439,10716,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:12:01.783 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P18_FrozenShuttle' at 'EarthLike' 2025-01-25 18:12:01.783 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2025-01-25 18:12:07.983 - Thread: 1 -> Updating stopped. 2025-01-25 18:12:07.999 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:12:08.866 - Thread: 1 -> Updating continues. 2025-01-25 18:12:09.099 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:12:09.099 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:12:10.366 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:12:10.366 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:12:10.367 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:12:22.184 - Thread: 1 -> GUI Stats: Update 0.140311, Draw 0.164114111111111 2025-01-25 18:12:24.783 - Thread: 1 -> GC Memory: 1634.979 / 1634.979 MB 2025-01-25 18:12:45.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:12:50.583 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:12:50.583 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:12:52.184 - Thread: 1 -> GUI Stats: Update 0.133033555555555, Draw 0.215602666666667 2025-01-25 18:12:54.784 - Thread: 1 -> GC Memory: 1645.717 / 1645.717 MB 2025-01-25 18:12:57.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:12:57.649 - Thread: 1 -> STATISTICS,1565.4333334,0,0,0,0,0,0,11.34516,47.1071,1,0,1645.926,16789.95,14689,86163,12,14.22798,80.42564,0.01220576,34614,8.332995,0,16.66667,1.185617,6.701865,100,13900253080,1645.926,0,0,-1 2025-01-25 18:12:57.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:12:57.649 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2004,64,849,13256,8647,0,0,439,10652,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:13:06.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:13:11.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:13:11.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:13:22.184 - Thread: 1 -> GUI Stats: Update 0.127093388888889, Draw 0.243316333333333 2025-01-25 18:13:24.800 - Thread: 1 -> GC Memory: 1660.701 / 1660.701 MB 2025-01-25 18:13:30.899 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:13:37.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:13:37.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:13:48.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:13:52.184 - Thread: 1 -> GUI Stats: Update 0.138203444444444, Draw 0.182008277777778 2025-01-25 18:13:54.800 - Thread: 1 -> GC Memory: 1601.628 / 1601.628 MB 2025-01-25 18:13:54.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:13:54.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:13:57.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:13:57.666 - Thread: 1 -> STATISTICS,1625.45,0,0,0,0,0,0,9.104297,53.38538,1,0,1606.417,16930.26,14476,86376,11,14.62004,87.68612,0.008194438,35362,8.332955,0,16.66667,1.218281,7.306845,100,13899427566,1606.417,0,0,-1 2025-01-25 18:13:57.666 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:13:57.666 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1552,2004,64,849,13255,8647,0,0,439,10652,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:14:06.949 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:14:12.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:14:12.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:14:22.184 - Thread: 1 -> GUI Stats: Update 0.159799666666667, Draw 0.169106722222222 2025-01-25 18:14:24.801 - Thread: 1 -> GC Memory: 1601.937 / 1601.937 MB 2025-01-25 18:14:25.133 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:14:28.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:14:28.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:14:52.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:14:52.184 - Thread: 1 -> GUI Stats: Update 0.125847111111111, Draw 0.208824055555556 2025-01-25 18:14:54.817 - Thread: 1 -> GC Memory: 1609.629 / 1609.629 MB 2025-01-25 18:14:56.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:14:56.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:14:57.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:14:57.683 - Thread: 1 -> STATISTICS,1685.4666667,0,0,0,0,0,0,8.778105,49.22282,1,0,1609.001,16928.17,14476,86367,11,14.54221,98.56432,0.01342899,35393,8.087487,0,16.66667,1.1761,7.971376,100,13900257126,1609.001,0,0,-1 2025-01-25 18:14:57.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:14:57.683 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2004,64,849,13256,8647,0,0,439,10652,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:15:22.184 - Thread: 1 -> GUI Stats: Update 0.133350166666667, Draw 0.193422277777778 2025-01-25 18:15:24.817 - Thread: 1 -> GC Memory: 1612.653 / 1612.653 MB 2025-01-25 18:15:30.267 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:15:53.211 - Thread: 1 -> GUI Stats: Update 0.123698944444445, Draw 0.212470777777778 2025-01-25 18:15:54.827 - Thread: 1 -> GC Memory: 1611.423 / 1611.423 MB 2025-01-25 18:15:58.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:15:58.726 - Thread: 1 -> STATISTICS,1745.4833334,0,0,0,0,0,0,9.150674,52.82975,1,0,1614.697,16759.72,14478,86365,11,14.42848,94.02921,0.01304134,35511,8.332967,0,16.66667,1.20232,7.835423,100,13900324950,1614.697,0,0,-1 2025-01-25 18:15:58.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:15:58.726 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2004,64,849,13256,8647,0,0,439,10652,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:16:07.460 - Thread: 1 -> Updating stopped. 2025-01-25 18:16:07.476 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:16:09.379 - Thread: 1 -> Updating continues. 2025-01-25 18:16:09.613 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:16:09.613 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:16:09.829 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:16:09.829 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:16:09.830 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:16:24.230 - Thread: 1 -> GUI Stats: Update 0.697866222222223, Draw 0.199886777777778 2025-01-25 18:16:24.831 - Thread: 1 -> GC Memory: 1600.841 / 1600.841 MB 2025-01-25 18:16:45.764 - Thread: 1 -> Autosave initiated 2025-01-25 18:16:45.764 - Thread: 1 -> Character state: True 2025-01-25 18:16:45.764 - Thread: 1 -> IsServer: True 2025-01-25 18:16:45.764 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:16:45.764 - Thread: 1 -> Autosave 2025-01-25 18:16:45.764 - Thread: 1 -> Saving world - START 2025-01-25 18:16:45.764 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:16:45.764 - Thread: 1 -> Before snapshot.: GC Memory: 1,602 B 2025-01-25 18:16:45.768 - Thread: 1 -> After snapshot.: GC Memory: 1,604 B 2025-01-25 18:16:45.770 - Thread: 1 -> Directory cleanup: GC Memory: 1,605 B 2025-01-25 18:16:45.770 - Thread: 1 -> Saving world - END 2025-01-25 18:16:45.783 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:16:45.784 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:16:45.846 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:16:45.914 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:16:51.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:16:54.231 - Thread: 1 -> GUI Stats: Update 0.134850388888889, Draw 0.156034333333333 2025-01-25 18:16:54.847 - Thread: 1 -> GC Memory: 1615.393 / 1615.393 MB 2025-01-25 18:16:59.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:16:59.766 - Thread: 1 -> STATISTICS,1805.5,0,0,0,0,0,0,9.854847,45.31873,1,0,1618.469,16894.63,14478,86365,11,13.89941,84.62117,0.01310042,35464,8.332978,0,16.66667,1.158235,7.051464,100,14033353958,1618.469,0,0,-1 2025-01-25 18:16:59.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:16:59.766 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2004,64,849,13383,8774,0,0,503,10779,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:17:13.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:17:13.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:17:24.231 - Thread: 1 -> GUI Stats: Update 0.215196055555556, Draw 0.202587944444444 2025-01-25 18:17:24.864 - Thread: 1 -> GC Memory: 1622.836 / 1622.836 MB 2025-01-25 18:17:36.713 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:17:40.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:17:40.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:17:54.230 - Thread: 1 -> GUI Stats: Update 0.141319722222222, Draw 0.194531444444444 2025-01-25 18:17:54.864 - Thread: 1 -> GC Memory: 1634.651 / 1634.651 MB 2025-01-25 18:17:59.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:17:59.780 - Thread: 1 -> STATISTICS,1865.5166667,0,0,0,0,0,0,8.66068,51.27709,1,0,1636.698,16833.05,14481,86362,11,13.41438,87.42461,0.01043466,35387,8.332998,0,16.66667,1.11782,7.285091,100,13900651014,1636.698,0,0,-1 2025-01-25 18:17:59.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:17:59.780 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2004,64,849,13256,8647,0,0,439,10652,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:18:14.580 - Thread: 1 -> Updating stopped. 2025-01-25 18:18:14.596 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:18:15.963 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:18:15.963 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:18:15.964 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:18:16.396 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 18:18:17.513 - Thread: 1 -> Saving world - START 2025-01-25 18:18:17.513 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:18:17.513 - Thread: 1 -> Before snapshot.: GC Memory: 1,640 B 2025-01-25 18:18:17.520 - Thread: 1 -> After snapshot.: GC Memory: 1,639 B 2025-01-25 18:18:17.522 - Thread: 1 -> Directory cleanup: GC Memory: 1,639 B 2025-01-25 18:18:17.522 - Thread: 1 -> Saving world - END 2025-01-25 18:18:17.536 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:18:17.536 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:18:17.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 18:18:17.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 18:18:17.598 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:18:17.643 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:18:20.080 - Thread: 1 -> Updating continues. 2025-01-25 18:18:20.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:18:20.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:18:24.231 - Thread: 1 -> GUI Stats: Update 0.123006055555556, Draw 0.154774555555556 2025-01-25 18:18:24.864 - Thread: 1 -> GC Memory: 1652.804 / 1652.804 MB 2025-01-25 18:18:48.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:18:54.231 - Thread: 1 -> GUI Stats: Update 0.148428888888889, Draw 0.180787333333334 2025-01-25 18:18:54.881 - Thread: 1 -> GC Memory: 1604.296 / 1604.296 MB 2025-01-25 18:18:57.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:18:57.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:18:59.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:18:59.796 - Thread: 1 -> STATISTICS,1925.5333334,0,0,0,0,0,0,9.413456,53.84613,1,0,1605.709,16919.97,14584,86358,12,12.87202,87.67293,0.001791937,35371,8.333007,0,16.66667,1.072626,7.305791,100,13900900522,1605.709,0,0,-1 2025-01-25 18:18:59.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:18:59.796 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13256,8647,0,0,439,10652,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:19:11.930 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:19:14.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:19:14.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:19:24.231 - Thread: 1 -> GUI Stats: Update 0.142691666666667, Draw 0.169939555555556 2025-01-25 18:19:24.898 - Thread: 1 -> GC Memory: 1609.692 / 1609.692 MB 2025-01-25 18:19:25.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:19:30.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:19:30.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:19:41.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:19:44.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:19:44.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:19:54.231 - Thread: 1 -> GUI Stats: Update 0.143276555555556, Draw 0.168842944444445 2025-01-25 18:19:54.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:19:54.898 - Thread: 1 -> GC Memory: 1620.482 / 1620.482 MB 2025-01-25 18:19:59.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:19:59.814 - Thread: 1 -> STATISTICS,1985.55,0,0,0,0,0,0,8.989818,42.15501,1,0,1620.169,16954.86,14584,86358,12,11.92155,98.81468,0.006799819,35376,9.884119,0,16.66667,1.17834,9.766961,100,14034048584,1620.169,0,0,-1 2025-01-25 18:19:59.814 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:19:59.814 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13383,8774,0,0,503,10779,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:20:02.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:20:02.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:20:18.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:20:20.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:20:20.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:20:24.231 - Thread: 1 -> GUI Stats: Update 0.144884166666667, Draw 0.205620944444445 2025-01-25 18:20:24.914 - Thread: 1 -> GC Memory: 1625.597 / 1625.597 MB 2025-01-25 18:20:30.281 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:20:42.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:20:44.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:20:44.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:20:54.929 - Thread: 1 -> GC Memory: 1635.44 / 1635.44 MB 2025-01-25 18:20:55.246 - Thread: 1 -> GUI Stats: Update 0.152469722222222, Draw 0.163356888888889 2025-01-25 18:21:00.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:21:00.845 - Thread: 1 -> STATISTICS,2045.5666667,0,0,0,0,0,0,9.364618,52.14911,1,0,1633.979,16861.83,14584,86259,12,13.78654,85.80267,0.001723503,35415,8.332995,0,16.66667,1.148831,7.149933,100,13967255464,1633.979,0,0,-1 2025-01-25 18:21:00.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:21:00.845 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13320,8711,0,0,439,10716,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:21:24.929 - Thread: 1 -> GC Memory: 1637.653 / 1637.653 MB 2025-01-25 18:21:25.246 - Thread: 1 -> GUI Stats: Update 0.185008, Draw 0.209019888888889 2025-01-25 18:21:45.779 - Thread: 1 -> Autosave initiated 2025-01-25 18:21:45.779 - Thread: 1 -> Character state: True 2025-01-25 18:21:45.779 - Thread: 1 -> IsServer: True 2025-01-25 18:21:45.779 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:21:45.779 - Thread: 1 -> Autosave 2025-01-25 18:21:45.779 - Thread: 1 -> Saving world - START 2025-01-25 18:21:45.779 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:21:45.779 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2025-01-25 18:21:45.783 - Thread: 1 -> After snapshot.: GC Memory: 1,610 B 2025-01-25 18:21:45.785 - Thread: 1 -> Directory cleanup: GC Memory: 1,610 B 2025-01-25 18:21:45.785 - Thread: 1 -> Saving world - END 2025-01-25 18:21:45.798 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:21:45.798 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:21:45.862 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:21:45.917 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:21:54.946 - Thread: 1 -> GC Memory: 1621.141 / 1621.141 MB 2025-01-25 18:21:55.248 - Thread: 1 -> GUI Stats: Update 0.127469222222222, Draw 0.146862611111111 2025-01-25 18:22:00.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:22:00.862 - Thread: 1 -> STATISTICS,2105.5833334,0,0,0,0,0,0,8.095106,45.1797,1,0,1620.281,16888.14,14774,86447,12,12.58508,83.1312,0.006884466,35400,8.33298,0,16.66667,1.048712,6.927306,100,13901251920,1620.281,0,0,-1 2025-01-25 18:22:00.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:22:00.862 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1552,2005,64,849,13257,8647,0,0,439,10653,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:22:24.946 - Thread: 1 -> GC Memory: 1633.547 / 1633.547 MB 2025-01-25 18:22:25.246 - Thread: 1 -> GUI Stats: Update 0.118254111111111, Draw 0.154436444444444 2025-01-25 18:22:54.963 - Thread: 1 -> GC Memory: 1641.25 / 1641.25 MB 2025-01-25 18:22:55.246 - Thread: 1 -> GUI Stats: Update 0.121312277777777, Draw 0.1637385 2025-01-25 18:23:00.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:23:00.878 - Thread: 1 -> STATISTICS,2165.6,0,0,0,0,0,0,8.271305,54.45412,1,0,1646.002,16840.01,14584,86259,12,14.09911,98.58983,0.001811346,35422,8.379695,0,16.66667,1.181462,8.261527,100,13962648366,1646.002,0,0,-1 2025-01-25 18:23:00.878 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:23:00.878 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1555,2008,64,849,13315,8703,0,0,432,10711,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:23:24.963 - Thread: 1 -> GC Memory: 1653.91 / 1653.91 MB 2025-01-25 18:23:25.247 - Thread: 1 -> GUI Stats: Update 0.127899166666667, Draw 0.177541166666666 2025-01-25 18:23:37.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:23:44.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:23:44.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:23:54.979 - Thread: 1 -> GC Memory: 1602.392 / 1602.392 MB 2025-01-25 18:23:55.246 - Thread: 1 -> GUI Stats: Update 0.156817444444444, Draw 0.226797444444444 2025-01-25 18:24:00.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:24:00.895 - Thread: 1 -> STATISTICS,2225.6166667,0,0,0,0,0,0,8.512626,45.86671,1,0,1602.744,16867.47,14774,86258,12,12.47346,98.62656,0.009893588,35394,8.742873,0,16.66667,1.090539,8.622795,100,13904593054,1602.744,0,0,-1 2025-01-25 18:24:00.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:24:00.895 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1555,2008,64,849,13260,8647,0,0,439,10656,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:24:24.980 - Thread: 1 -> GC Memory: 1606.469 / 1606.469 MB 2025-01-25 18:24:25.246 - Thread: 1 -> GUI Stats: Update 0.1246335, Draw 0.154366666666667 2025-01-25 18:24:54.996 - Thread: 1 -> GC Memory: 1613.606 / 1613.606 MB 2025-01-25 18:24:55.246 - Thread: 1 -> GUI Stats: Update 0.125819666666667, Draw 0.151524388888889 2025-01-25 18:25:00.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:25:00.912 - Thread: 1 -> STATISTICS,2285.6333334,0,0,0,0,0,0,8.963136,47.44642,1,0,1615.282,16956.57,14957,86264,13,12.75462,98.67316,0.007128306,35391,8.93628,0,16.66667,1.139788,8.817711,100,13970824724,1615.282,0,0,-1 2025-01-25 18:25:00.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:25:00.912 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1555,2008,64,849,13323,8711,0,0,439,10720,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:25:24.997 - Thread: 1 -> GC Memory: 1621.008 / 1621.008 MB 2025-01-25 18:25:25.247 - Thread: 1 -> GUI Stats: Update 0.129201833333333, Draw 0.163653555555555 2025-01-25 18:25:30.297 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:25:55.013 - Thread: 1 -> GC Memory: 1629.93 / 1629.93 MB 2025-01-25 18:25:56.263 - Thread: 1 -> GUI Stats: Update 0.122506111111111, Draw 0.184134833333333 2025-01-25 18:26:01.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:26:01.945 - Thread: 1 -> STATISTICS,2345.65,0,0,0,0,0,0,8.940754,49.044,1,0,1628.743,16789.59,14767,86076,13,13.38577,87.65914,0.009416482,35406,8.332953,0,16.66667,1.11543,7.304595,100,13904242622,1628.743,0,0,-1 2025-01-25 18:26:01.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:26:01.946 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1555,2008,64,849,13260,8647,0,0,439,10656,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:26:02.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:26:25.013 - Thread: 1 -> GC Memory: 1601.658 / 1601.658 MB 2025-01-25 18:26:26.263 - Thread: 1 -> GUI Stats: Update 0.153712777777778, Draw 0.185722944444445 2025-01-25 18:26:27.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:26:27.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:26:30.279 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:26:33.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:26:33.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:26:45.779 - Thread: 1 -> Autosave initiated 2025-01-25 18:26:45.779 - Thread: 1 -> Character state: True 2025-01-25 18:26:45.779 - Thread: 1 -> IsServer: True 2025-01-25 18:26:45.779 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:26:45.779 - Thread: 1 -> Autosave 2025-01-25 18:26:45.779 - Thread: 1 -> Saving world - START 2025-01-25 18:26:45.779 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:26:45.779 - Thread: 1 -> Before snapshot.: GC Memory: 1,607 B 2025-01-25 18:26:45.789 - Thread: 1 -> After snapshot.: GC Memory: 1,606 B 2025-01-25 18:26:45.791 - Thread: 1 -> Directory cleanup: GC Memory: 1,607 B 2025-01-25 18:26:45.791 - Thread: 1 -> Saving world - END 2025-01-25 18:26:45.800 - Thread: 15 -> Session snapshot save - START 2025-01-25 18:26:45.800 - Thread: 15 -> Checking file access for files in target dir. 2025-01-25 18:26:45.861 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:26:45.932 - Thread: 15 -> Session snapshot save - END 2025-01-25 18:26:54.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:26:55.030 - Thread: 1 -> GC Memory: 1622.767 / 1622.767 MB 2025-01-25 18:26:56.263 - Thread: 1 -> GUI Stats: Update 0.146375555555555, Draw 0.172219388888888 2025-01-25 18:27:01.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:27:01.962 - Thread: 1 -> STATISTICS,2405.6666667,0,0,0,0,0,0,9.237256,55.24396,1,0,1622.131,16893.7,14767,86076,13,14.50761,88.25262,0.004800177,35326,8.333147,0,16.66667,1.20894,7.35422,100,14036975902,1622.131,0,0,-1 2025-01-25 18:27:01.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:27:01.962 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1555,2008,64,849,13386,8774,0,0,503,10783,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:27:19.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:27:19.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:27:25.046 - Thread: 1 -> GC Memory: 1633.47 / 1633.47 MB 2025-01-25 18:27:26.263 - Thread: 1 -> GUI Stats: Update 0.21985, Draw 0.260084833333333 2025-01-25 18:27:55.046 - Thread: 1 -> GC Memory: 1640.738 / 1640.738 MB 2025-01-25 18:27:56.263 - Thread: 1 -> GUI Stats: Update 0.112712611111111, Draw 0.163872888888889 2025-01-25 18:27:57.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:28:01.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:28:01.979 - Thread: 1 -> STATISTICS,2465.6833334,0,0,0,0,0,0,10.39914,43.79131,1,0,1642.239,16934.05,14767,86076,13,11.9836,98.80159,0.009691155,35463,9.498798,0,16.66667,1.138298,9.384964,100,14036967062,1642.239,0,0,-1 2025-01-25 18:28:01.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:28:01.979 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1555,2008,64,849,13386,8774,0,0,503,10783,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:28:13.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:28:13.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:28:25.047 - Thread: 1 -> GC Memory: 1650.99 / 1650.99 MB 2025-01-25 18:28:26.264 - Thread: 1 -> GUI Stats: Update 0.209586, Draw 0.177225055555556 2025-01-25 18:28:55.047 - Thread: 1 -> GC Memory: 1606.403 / 1606.403 MB 2025-01-25 18:28:56.264 - Thread: 1 -> GUI Stats: Update 0.125531777777778, Draw 0.137880111111111 2025-01-25 18:29:01.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:29:01.996 - Thread: 1 -> STATISTICS,2525.7,0,0,0,0,0,0,9.531736,50.20098,1,0,1604.614,16928.32,14767,86076,13,13.32974,98.76675,0.01046712,35345,9.352408,0,16.66667,1.246652,9.23707,100,14036969206,1604.614,0,0,-1 2025-01-25 18:29:01.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:29:01.996 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1555,2008,64,849,13386,8774,0,0,503,10783,0,6094,126,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:29:02.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:29:06.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:29:06.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:29:16.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:29:23.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:29:23.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:29:25.047 - Thread: 1 -> GC Memory: 1608.239 / 1608.239 MB 2025-01-25 18:29:26.264 - Thread: 1 -> GUI Stats: Update 0.154722944444444, Draw 0.166027722222222 2025-01-25 18:29:55.063 - Thread: 1 -> GC Memory: 1610.864 / 1610.864 MB 2025-01-25 18:29:56.263 - Thread: 1 -> GUI Stats: Update 0.1335855, Draw 0.138330277777778 2025-01-25 18:30:02.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:30:02.013 - Thread: 1 -> STATISTICS,2585.7166667,0,0,0,0,0,0,9.30155,46.22457,1,0,1607.572,16835.83,14767,86076,13,11.96019,98.66524,0.009018872,35391,9.044786,0,16.66667,1.081774,8.92406,100,13904555206,1607.572,0,0,-1 2025-01-25 18:30:02.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:30:02.013 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1555,2008,64,849,13260,8647,0,0,439,10656,0,6094,63,0,64,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:30:11.929 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:30:15.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:30:15.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:30:25.064 - Thread: 1 -> GC Memory: 1610.811 / 1610.811 MB 2025-01-25 18:30:26.264 - Thread: 1 -> GUI Stats: Update 0.141230666666666, Draw 0.150179166666667 2025-01-25 18:30:30.297 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:30:36.623 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:30:36.626 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:30:36.626 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:30:36.626 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:30:54.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:30:55.078 - Thread: 1 -> GC Memory: 1627.009 / 1627.009 MB 2025-01-25 18:30:57.412 - Thread: 1 -> GUI Stats: Update 0.128944777777778, Draw 0.155122055555556 2025-01-25 18:31:03.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:31:03.178 - Thread: 1 -> STATISTICS,2645.7333334,0,0,0,0,0,0,9.133663,42.21187,1,0,1629.472,16964.96,14767,86076,13,11.29625,98.81297,0.005141277,35289,9.816387,0,16.66667,1.108883,9.699863,100,14071461436,1629.472,0,0,-1 2025-01-25 18:31:03.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:31:03.178 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1587,2040,64,849,13419,8774,0,0,503,10815,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:31:19.444 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:31:19.444 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:31:25.096 - Thread: 1 -> GC Memory: 1611.603 / 1611.603 MB 2025-01-25 18:31:25.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:31:27.412 - Thread: 1 -> GUI Stats: Update 0.1554025, Draw 0.210097722222223 2025-01-25 18:31:45.795 - Thread: 1 -> Autosave initiated 2025-01-25 18:31:45.795 - Thread: 1 -> Character state: True 2025-01-25 18:31:45.795 - Thread: 1 -> IsServer: True 2025-01-25 18:31:45.795 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:31:45.795 - Thread: 1 -> Autosave 2025-01-25 18:31:45.795 - Thread: 1 -> Saving world - START 2025-01-25 18:31:45.795 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:31:45.795 - Thread: 1 -> Before snapshot.: GC Memory: 1,609 B 2025-01-25 18:31:45.805 - Thread: 1 -> After snapshot.: GC Memory: 1,610 B 2025-01-25 18:31:45.807 - Thread: 1 -> Directory cleanup: GC Memory: 1,610 B 2025-01-25 18:31:45.807 - Thread: 1 -> Saving world - END 2025-01-25 18:31:45.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:31:45.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:31:45.818 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:31:45.818 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:31:45.879 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:31:45.961 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:31:53.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:31:55.112 - Thread: 1 -> GC Memory: 1625.867 / 1625.867 MB 2025-01-25 18:31:57.413 - Thread: 1 -> GUI Stats: Update 0.160166444444444, Draw 0.193381888888889 2025-01-25 18:32:03.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:32:03.194 - Thread: 1 -> STATISTICS,2705.75,0,0,0,0,0,0,10.0305,41.9081,1,0,1626.326,16980.39,14767,86076,13,11.65062,98.78645,0.008747413,35278,9.473627,0,16.66667,1.103736,9.35866,100,14071465484,1626.326,0,0,-1 2025-01-25 18:32:03.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:32:03.194 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1587,2040,64,849,13419,8774,0,0,503,10815,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:32:03.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:32:03.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:32:13.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:32:25.129 - Thread: 1 -> GC Memory: 1630.302 / 1630.302 MB 2025-01-25 18:32:25.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:32:25.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:32:27.412 - Thread: 1 -> GUI Stats: Update 0.2211315, Draw 0.176862888888889 2025-01-25 18:32:42.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:32:55.145 - Thread: 1 -> GC Memory: 1639.258 / 1639.258 MB 2025-01-25 18:32:57.412 - Thread: 1 -> GUI Stats: Update 0.234564111111111, Draw 0.169990944444444 2025-01-25 18:32:57.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:32:57.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:32:59.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:33:03.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:33:03.211 - Thread: 1 -> STATISTICS,2765.7666667,0,0,0,0,0,0,9.338696,53.63058,1,0,1640.743,17003.61,14767,86076,13,13.35685,98.65879,0.01236499,35355,8.5858,0,16.66667,1.146793,8.470646,100,14063174784,1640.743,0,0,-1 2025-01-25 18:33:03.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:33:03.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1587,2040,64,849,13411,8766,0,0,495,10807,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:33:07.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:33:07.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:33:25.145 - Thread: 1 -> GC Memory: 1650.557 / 1650.557 MB 2025-01-25 18:33:27.412 - Thread: 1 -> GUI Stats: Update 0.137937777777778, Draw 0.167317777777778 2025-01-25 18:33:37.578 - Thread: 1 -> Updating stopped. 2025-01-25 18:33:37.594 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:33:39.298 - Thread: 1 -> Updating continues. 2025-01-25 18:33:39.531 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:33:39.531 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:33:39.881 - Thread: 1 -> Updating stopped. 2025-01-25 18:33:39.898 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:33:40.464 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:33:40.464 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:33:40.465 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:33:41.264 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:33:41.265 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:33:41.266 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:33:41.381 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 18:33:42.298 - Thread: 1 -> Saving world - START 2025-01-25 18:33:42.298 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:33:42.298 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2025-01-25 18:33:42.307 - Thread: 1 -> After snapshot.: GC Memory: 1,609 B 2025-01-25 18:33:42.309 - Thread: 1 -> Directory cleanup: GC Memory: 1,609 B 2025-01-25 18:33:42.309 - Thread: 1 -> Saving world - END 2025-01-25 18:33:42.319 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:33:42.319 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:33:42.331 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 18:33:42.331 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 18:33:42.383 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:33:42.455 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:33:43.798 - Thread: 1 -> Updating continues. 2025-01-25 18:33:44.031 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:33:44.031 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:33:51.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:33:55.149 - Thread: 1 -> GC Memory: 1625.402 / 1625.402 MB 2025-01-25 18:33:58.433 - Thread: 1 -> GUI Stats: Update 0.713837833333334, Draw 0.163140888888889 2025-01-25 18:33:59.064 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:33:59.064 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:34:04.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:34:04.248 - Thread: 1 -> STATISTICS,2825.7833334,0,0,0,0,0,0,9.263831,50.4604,1,0,1626.65,16881.99,14767,86076,13,13.0373,98.51057,0.01126128,35261,8.0238,0,16.66667,1.046087,7.904291,100,13931074992,1626.65,0,0,-1 2025-01-25 18:34:04.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:34:04.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1587,2041,64,849,13285,8640,0,0,432,10681,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:34:25.185 - Thread: 1 -> GC Memory: 1632.682 / 1632.682 MB 2025-01-25 18:34:28.433 - Thread: 1 -> GUI Stats: Update 0.130116944444445, Draw 0.156337833333333 2025-01-25 18:34:36.265 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:34:49.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:34:49.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:34:50.165 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:34:55.199 - Thread: 1 -> GC Memory: 1641.395 / 1641.395 MB 2025-01-25 18:34:55.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:34:55.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:34:58.433 - Thread: 1 -> GUI Stats: Update 0.146789777777778, Draw 0.191608611111111 2025-01-25 18:35:04.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:35:04.265 - Thread: 1 -> STATISTICS,2885.8,0,0,0,0,0,0,10.76626,52.53669,1,0,1645.094,16949.35,14767,86076,13,13.40381,98.33832,0.001954664,35274,8.33306,0,16.66667,1.116948,8.194592,100,13949955032,1645.094,0,0,-1 2025-01-25 18:35:04.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:35:04.265 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2059,64,849,13303,8640,0,0,432,10699,0,6094,63,0,65,63,384,53,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:35:25.199 - Thread: 1 -> GC Memory: 1648.605 / 1648.605 MB 2025-01-25 18:35:28.433 - Thread: 1 -> GUI Stats: Update 0.121980222222222, Draw 0.156933944444445 2025-01-25 18:35:28.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:35:30.300 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:35:37.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:35:37.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:35:38.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:35:41.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:35:41.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:35:55.215 - Thread: 1 -> GC Memory: 1608.678 / 1608.678 MB 2025-01-25 18:35:59.449 - Thread: 1 -> GUI Stats: Update 0.1516195, Draw 0.189236444444444 2025-01-25 18:36:05.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:36:05.298 - Thread: 1 -> STATISTICS,2945.8166667,0,0,0,0,0,0,8.763065,46.45948,1,0,1609.832,16827.71,14767,86076,13,12.00419,73.23939,0.006878261,35251,8.333047,0,16.66667,1.000315,6.103073,100,13955737864,1609.832,0,0,-1 2025-01-25 18:36:05.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:36:05.298 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,64,849,13309,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:36:22.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:36:25.215 - Thread: 1 -> GC Memory: 1613.729 / 1613.729 MB 2025-01-25 18:36:27.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:36:27.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:36:29.449 - Thread: 1 -> GUI Stats: Update 0.158329222222222, Draw 0.160959611111111 2025-01-25 18:36:33.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:36:38.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:36:38.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:36:45.798 - Thread: 1 -> Autosave initiated 2025-01-25 18:36:45.798 - Thread: 1 -> Character state: True 2025-01-25 18:36:45.798 - Thread: 1 -> IsServer: True 2025-01-25 18:36:45.798 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:36:45.798 - Thread: 1 -> Autosave 2025-01-25 18:36:45.798 - Thread: 1 -> Saving world - START 2025-01-25 18:36:45.798 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:36:45.798 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2025-01-25 18:36:45.806 - Thread: 1 -> After snapshot.: GC Memory: 1,624 B 2025-01-25 18:36:45.807 - Thread: 1 -> Directory cleanup: GC Memory: 1,624 B 2025-01-25 18:36:45.807 - Thread: 1 -> Saving world - END 2025-01-25 18:36:45.817 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:36:45.817 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:36:45.882 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:36:45.931 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:36:55.215 - Thread: 1 -> GC Memory: 1639.717 / 1639.717 MB 2025-01-25 18:36:59.449 - Thread: 1 -> GUI Stats: Update 0.177002777777778, Draw 0.155517166666667 2025-01-25 18:37:05.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:37:05.315 - Thread: 1 -> STATISTICS,3005.8333334,0,0,0,0,0,0,8.901088,48.76881,1,0,1640.55,16918.92,14767,86076,13,13.00377,82.32017,0.001885183,35243,8.333094,0,16.66667,1.083616,6.859817,100,13955941744,1640.55,0,0,-1 2025-01-25 18:37:05.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:37:05.315 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,64,849,13309,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:37:09.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:37:11.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:37:11.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:37:19.031 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:37:25.232 - Thread: 1 -> GC Memory: 1647.486 / 1647.486 MB 2025-01-25 18:37:29.449 - Thread: 1 -> GUI Stats: Update 0.159459944444444, Draw 0.177027 2025-01-25 18:37:43.298 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:37:43.298 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:37:55.255 - Thread: 1 -> GC Memory: 1661.4 / 1661.4 MB 2025-01-25 18:37:59.450 - Thread: 1 -> GUI Stats: Update 0.142426055555555, Draw 0.166578055555556 2025-01-25 18:38:05.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:38:05.331 - Thread: 1 -> STATISTICS,3065.85,0,0,0,0,0,0,8.549541,47.09058,1,0,1604.921,16965.46,14767,86076,13,12.69769,98.61539,0.008952561,35300,8.661395,0,16.66667,1.099797,8.54147,100,14021986352,1604.921,0,0,-1 2025-01-25 18:38:05.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:38:05.331 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,64,849,13372,8711,0,0,439,10768,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:38:25.265 - Thread: 1 -> GC Memory: 1605.43 / 1605.43 MB 2025-01-25 18:38:29.449 - Thread: 1 -> GUI Stats: Update 0.116345055555556, Draw 0.143800333333333 2025-01-25 18:38:55.282 - Thread: 1 -> GC Memory: 1607.314 / 1607.314 MB 2025-01-25 18:38:59.449 - Thread: 1 -> GUI Stats: Update 0.114452444444444, Draw 0.139620333333333 2025-01-25 18:39:05.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:39:05.348 - Thread: 1 -> STATISTICS,3125.8666667,0,0,0,0,0,0,8.940314,65.74115,1,0,1605.529,16823.23,14767,86076,13,14.90138,95.09245,0.01050317,35254,8.332995,0,16.66667,1.241731,7.92405,100,13947336752,1605.529,0,0,-1 2025-01-25 18:39:05.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:39:05.348 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,64,849,13301,8640,0,0,432,10697,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:39:21.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:39:25.299 - Thread: 1 -> GC Memory: 1607.839 / 1607.839 MB 2025-01-25 18:39:29.449 - Thread: 1 -> GUI Stats: Update 0.131873166666667, Draw 0.161904444444444 2025-01-25 18:39:31.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:39:31.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:39:55.316 - Thread: 1 -> GC Memory: 1615.889 / 1615.889 MB 2025-01-25 18:39:59.449 - Thread: 1 -> GUI Stats: Update 0.127960833333333, Draw 0.2389885 2025-01-25 18:40:05.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:40:05.365 - Thread: 1 -> STATISTICS,3185.8833334,0,0,0,0,0,0,8.293849,42.32181,1,0,1617.448,16928.32,14774,86258,12,11.69489,98.71512,0.01006376,35214,9.401023,0,16.66667,1.099439,9.280231,100,13955621624,1617.448,0,0,-1 2025-01-25 18:40:05.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:40:05.365 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,64,849,13309,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:40:25.332 - Thread: 1 -> GC Memory: 1618.236 / 1618.236 MB 2025-01-25 18:40:29.449 - Thread: 1 -> GUI Stats: Update 0.115968166666667, Draw 0.140294555555556 2025-01-25 18:40:30.316 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:40:52.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:40:55.333 - Thread: 1 -> GC Memory: 1604.952 / 1604.952 MB 2025-01-25 18:41:00.467 - Thread: 1 -> GUI Stats: Update 0.125494611111111, Draw 0.164305 2025-01-25 18:41:06.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:41:06.399 - Thread: 1 -> STATISTICS,3245.9,0,0,0,0,0,0,9.293051,41.30317,1,0,1610.753,16985.44,14774,86258,12,11.94614,98.77422,0.005246296,35232,9.339292,0,16.66667,1.115685,9.224812,100,14088332024,1610.753,0,0,-1 2025-01-25 18:41:06.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:41:06.399 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,64,849,13435,8774,0,0,503,10831,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:41:18.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:41:18.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:41:25.350 - Thread: 1 -> GC Memory: 1610.6 / 1610.6 MB 2025-01-25 18:41:26.499 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P22_FrozenColonyShip' at 'EarthLike' 2025-01-25 18:41:26.499 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2025-01-25 18:41:29.465 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:41:30.467 - Thread: 1 -> GUI Stats: Update 0.158771111111111, Draw 0.182445833333333 2025-01-25 18:41:45.800 - Thread: 1 -> Autosave initiated 2025-01-25 18:41:45.800 - Thread: 1 -> Character state: True 2025-01-25 18:41:45.800 - Thread: 1 -> IsServer: True 2025-01-25 18:41:45.800 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:41:45.800 - Thread: 1 -> Autosave 2025-01-25 18:41:45.800 - Thread: 1 -> Saving world - START 2025-01-25 18:41:45.800 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:41:45.800 - Thread: 1 -> Before snapshot.: GC Memory: 1,612 B 2025-01-25 18:41:45.807 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2025-01-25 18:41:45.809 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2025-01-25 18:41:45.809 - Thread: 1 -> Saving world - END 2025-01-25 18:41:45.820 - Thread: 15 -> Session snapshot save - START 2025-01-25 18:41:45.820 - Thread: 15 -> Checking file access for files in target dir. 2025-01-25 18:41:45.884 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:41:45.965 - Thread: 15 -> Session snapshot save - END 2025-01-25 18:41:51.915 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:41:51.915 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:41:55.350 - Thread: 1 -> GC Memory: 1631.404 / 1631.404 MB 2025-01-25 18:41:58.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:42:00.467 - Thread: 1 -> GUI Stats: Update 0.1667975, Draw 0.188503222222222 2025-01-25 18:42:06.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:42:06.416 - Thread: 1 -> STATISTICS,3305.9166667,0,0,0,0,0,0,8.615759,40.67785,1,0,1634.344,17015.71,14774,86258,12,12.01208,98.7795,0.009028823,35208,9.159215,0,16.66667,1.100212,9.047426,100,14087967176,1634.344,0,0,-1 2025-01-25 18:42:06.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:42:06.416 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1603,2056,64,849,13435,8774,0,0,503,10831,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:42:07.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:42:07.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:42:25.367 - Thread: 1 -> GC Memory: 1640.755 / 1640.755 MB 2025-01-25 18:42:30.467 - Thread: 1 -> GUI Stats: Update 0.137118, Draw 0.150971388888889 2025-01-25 18:42:30.799 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:42:47.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:42:47.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:42:55.367 - Thread: 1 -> GC Memory: 1646.953 / 1646.953 MB 2025-01-25 18:43:00.467 - Thread: 1 -> GUI Stats: Update 0.144859833333333, Draw 0.174937333333333 2025-01-25 18:43:06.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:43:06.432 - Thread: 1 -> STATISTICS,3365.9333334,0,0,0,0,0,0,8.305729,51.42999,1,0,1649.729,17014.19,14774,86258,12,13.36248,98.65063,0.01188309,35211,8.969421,0,16.66667,1.198537,8.848392,100,14021611896,1649.729,0,0,-1 2025-01-25 18:43:06.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:43:06.432 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,862,281,1603,2056,64,849,13372,8711,0,0,439,10768,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:43:25.383 - Thread: 1 -> GC Memory: 1602.87 / 1602.87 MB 2025-01-25 18:43:30.467 - Thread: 1 -> GUI Stats: Update 0.130820944444444, Draw 0.135175111111111 2025-01-25 18:43:55.400 - Thread: 1 -> GC Memory: 1607.971 / 1607.971 MB 2025-01-25 18:44:00.467 - Thread: 1 -> GUI Stats: Update 0.139585277777778, Draw 0.129638777777778 2025-01-25 18:44:06.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:44:06.449 - Thread: 1 -> STATISTICS,3425.95,0,0,0,0,0,0,8.26028,52.68705,1,0,1605.644,16878.68,14774,86258,12,13.30043,93.14325,0.01317633,35458,8.332842,0,16.66667,1.108304,7.761479,100,13955695176,1605.644,0,0,-1 2025-01-25 18:44:06.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:44:06.449 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,64,849,13309,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:44:25.400 - Thread: 1 -> GC Memory: 1608.96 / 1608.96 MB 2025-01-25 18:44:30.467 - Thread: 1 -> GUI Stats: Update 0.154030888888889, Draw 0.132895 2025-01-25 18:44:55.417 - Thread: 1 -> GC Memory: 1606.242 / 1606.242 MB 2025-01-25 18:45:00.467 - Thread: 1 -> GUI Stats: Update 0.124160833333334, Draw 0.142807666666666 2025-01-25 18:45:06.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:45:06.466 - Thread: 1 -> STATISTICS,3485.9666667,0,0,0,0,0,0,8.944082,45.71856,1,0,1606.523,17003.49,14774,86258,12,11.7734,98.78805,0.004315584,35443,9.882588,0,16.66667,1.163517,9.762816,100,14022258904,1606.523,0,0,-1 2025-01-25 18:45:06.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:45:06.466 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,64,849,13372,8711,0,0,439,10768,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:45:17.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:45:20.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:45:20.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:45:25.417 - Thread: 1 -> GC Memory: 1613.938 / 1613.938 MB 2025-01-25 18:45:30.317 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:45:31.490 - Thread: 1 -> GUI Stats: Update 0.1403375, Draw 0.186276111111111 2025-01-25 18:45:55.424 - Thread: 1 -> GC Memory: 1624.01 / 1624.01 MB 2025-01-25 18:46:01.490 - Thread: 1 -> GUI Stats: Update 0.136308277777778, Draw 0.155660611111111 2025-01-25 18:46:07.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:46:07.506 - Thread: 1 -> STATISTICS,3545.9833334,0,0,0,0,0,0,9.378311,52.9421,1,0,1623.728,16899.99,14849,86257,12,13.13487,95.34512,0.01032041,35414,8.33288,0,16.66667,1.094513,7.944994,100,14033400824,1623.728,0,0,-1 2025-01-25 18:46:07.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:46:07.506 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2056,74,849,13383,8711,0,0,439,10768,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:46:25.441 - Thread: 1 -> GC Memory: 1612.578 / 1612.578 MB 2025-01-25 18:46:31.491 - Thread: 1 -> GUI Stats: Update 0.153424833333334, Draw 0.156398944444444 2025-01-25 18:46:32.623 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:46:38.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:46:38.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:46:40.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:46:45.807 - Thread: 1 -> Autosave initiated 2025-01-25 18:46:45.807 - Thread: 1 -> Character state: True 2025-01-25 18:46:45.807 - Thread: 1 -> IsServer: True 2025-01-25 18:46:45.807 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:46:45.807 - Thread: 1 -> Autosave 2025-01-25 18:46:45.807 - Thread: 1 -> Saving world - START 2025-01-25 18:46:45.807 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:46:45.807 - Thread: 1 -> Before snapshot.: GC Memory: 1,613 B 2025-01-25 18:46:45.815 - Thread: 1 -> After snapshot.: GC Memory: 1,619 B 2025-01-25 18:46:45.816 - Thread: 1 -> Directory cleanup: GC Memory: 1,619 B 2025-01-25 18:46:45.816 - Thread: 1 -> Saving world - END 2025-01-25 18:46:45.827 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:46:45.827 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:46:45.893 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:46:45.974 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:46:49.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:46:49.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:46:55.457 - Thread: 1 -> GC Memory: 1631.187 / 1631.187 MB 2025-01-25 18:47:01.491 - Thread: 1 -> GUI Stats: Update 0.166164055555556, Draw 0.185358388888889 2025-01-25 18:47:07.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:47:07.526 - Thread: 1 -> STATISTICS,3606,0,0,0,0,0,0,8.248796,46.4079,1,0,1630.821,16883.7,15030,86080,13,13.70371,97.83868,0.01228196,35431,8.333065,0,16.66667,1.141939,8.152962,100,13967084488,1630.821,0,0,-1 2025-01-25 18:47:07.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:47:07.526 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,74,849,13320,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:47:25.474 - Thread: 1 -> GC Memory: 1635.476 / 1635.476 MB 2025-01-25 18:47:31.491 - Thread: 1 -> GUI Stats: Update 0.106654944444444, Draw 0.135235055555555 2025-01-25 18:47:55.474 - Thread: 1 -> GC Memory: 1645.863 / 1645.863 MB 2025-01-25 18:48:01.491 - Thread: 1 -> GUI Stats: Update 0.106770166666667, Draw 0.1373655 2025-01-25 18:48:07.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:48:07.540 - Thread: 1 -> STATISTICS,3666.0166667,0,0,0,0,0,0,8.123448,50.35541,1,0,1652.153,16883.91,15030,86080,13,12.66517,98.4125,0.01398105,35407,8.333118,0,16.66667,1.055404,8.20083,100,13959028456,1652.153,0,0,-1 2025-01-25 18:48:07.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:48:07.540 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,74,849,13312,8640,0,0,432,10697,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:48:14.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:48:25.475 - Thread: 1 -> GC Memory: 1658.634 / 1658.634 MB 2025-01-25 18:48:28.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:48:28.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:48:30.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:48:31.491 - Thread: 1 -> GUI Stats: Update 0.138646166666667, Draw 0.1799475 2025-01-25 18:48:55.491 - Thread: 1 -> GC Memory: 1611.24 / 1611.24 MB 2025-01-25 18:49:01.491 - Thread: 1 -> GUI Stats: Update 0.153608888888889, Draw 0.203383944444445 2025-01-25 18:49:07.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:49:07.557 - Thread: 1 -> STATISTICS,3726.0333334,0,0,0,0,0,0,9.756345,44.29237,1,0,1610.905,16988.04,15030,86080,13,12.29005,98.77081,0.008950256,35451,9.367286,0,16.66667,1.151244,9.252144,100,14100050360,1610.905,0,0,-1 2025-01-25 18:49:07.557 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:49:07.557 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,74,849,13446,8774,0,0,503,10831,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:49:25.491 - Thread: 1 -> GC Memory: 1613.16 / 1613.16 MB 2025-01-25 18:49:31.491 - Thread: 1 -> GUI Stats: Update 0.152236888888889, Draw 0.212763 2025-01-25 18:49:32.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:49:32.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:49:39.423 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:49:55.508 - Thread: 1 -> GC Memory: 1620.128 / 1620.128 MB 2025-01-25 18:50:01.492 - Thread: 1 -> GUI Stats: Update 0.170874166666667, Draw 0.195568611111112 2025-01-25 18:50:07.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:50:07.573 - Thread: 1 -> STATISTICS,3786.05,0,0,0,0,0,0,9.56911,46.10981,1,0,1615.788,17020.49,15030,86080,13,12.70873,98.79567,0.009299507,35397,9.726583,0,16.66667,1.236126,9.609444,100,14100050488,1615.788,0,0,-1 2025-01-25 18:50:07.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:50:07.573 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,74,849,13446,8774,0,0,503,10831,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:50:08.257 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:50:08.257 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:50:25.508 - Thread: 1 -> GC Memory: 1622.828 / 1622.828 MB 2025-01-25 18:50:30.324 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:50:32.508 - Thread: 1 -> GUI Stats: Update 0.147643555555556, Draw 0.176347444444444 2025-01-25 18:50:46.346 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:50:46.347 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:50:46.347 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:50:46.348 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:50:46.348 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:50:46.348 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2025-01-25 18:50:55.524 - Thread: 1 -> GC Memory: 1630.105 / 1630.105 MB 2025-01-25 18:50:59.923 - Thread: 1 -> Updating stopped. 2025-01-25 18:50:59.939 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-25 18:51:02.113 - Thread: 1 -> MyConfig.Save() - START 2025-01-25 18:51:02.113 - Thread: 1 -> Path: C:\Users\lakha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-25 18:51:02.114 - Thread: 1 -> MyConfig.Save() - END 2025-01-25 18:51:02.846 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-25 18:51:03.563 - Thread: 1 -> GUI Stats: Update 0.732280333333333, Draw 0.142584222222222 2025-01-25 18:51:03.880 - Thread: 1 -> Saving world - START 2025-01-25 18:51:03.880 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:51:03.880 - Thread: 1 -> Before snapshot.: GC Memory: 1,634 B 2025-01-25 18:51:03.890 - Thread: 1 -> After snapshot.: GC Memory: 1,635 B 2025-01-25 18:51:03.891 - Thread: 1 -> Directory cleanup: GC Memory: 1,635 B 2025-01-25 18:51:03.891 - Thread: 1 -> Saving world - END 2025-01-25 18:51:03.901 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:51:03.901 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:51:03.913 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-25 18:51:03.913 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-25 18:51:03.966 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:51:04.047 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:51:07.046 - Thread: 1 -> Updating continues. 2025-01-25 18:51:07.279 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-25 18:51:07.279 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-25 18:51:09.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:51:09.663 - Thread: 1 -> STATISTICS,3846.0666667,0,0,0,0,0,0,10.00682,46.85763,1,0,1645.496,17020.42,15030,86080,13,13.06597,98.76095,0.01166958,35416,9.673502,0,16.66667,1.263937,9.553642,100,14027728944,1645.496,0,0,-1 2025-01-25 18:51:09.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:51:09.663 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,864,281,1603,2057,76,849,13377,8703,0,0,432,10760,0,6094,126,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:51:25.531 - Thread: 1 -> GC Memory: 1653.6 / 1653.6 MB 2025-01-25 18:51:33.564 - Thread: 1 -> GUI Stats: Update 0.129581555555555, Draw 0.135451444444445 2025-01-25 18:51:38.413 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 18:51:38.414 - Thread: 1 -> Could not spawn event. Try 1 of 3 2025-01-25 18:51:45.814 - Thread: 1 -> Autosave initiated 2025-01-25 18:51:45.814 - Thread: 1 -> Character state: True 2025-01-25 18:51:45.814 - Thread: 1 -> IsServer: True 2025-01-25 18:51:45.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:51:45.814 - Thread: 1 -> Autosave 2025-01-25 18:51:45.814 - Thread: 1 -> Saving world - START 2025-01-25 18:51:45.814 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:51:45.814 - Thread: 1 -> Before snapshot.: GC Memory: 1,617 B 2025-01-25 18:51:45.821 - Thread: 1 -> After snapshot.: GC Memory: 1,622 B 2025-01-25 18:51:45.822 - Thread: 1 -> Directory cleanup: GC Memory: 1,622 B 2025-01-25 18:51:45.822 - Thread: 1 -> Saving world - END 2025-01-25 18:51:45.833 - Thread: 14 -> Session snapshot save - START 2025-01-25 18:51:45.833 - Thread: 14 -> Checking file access for files in target dir. 2025-01-25 18:51:45.894 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:51:45.965 - Thread: 14 -> Session snapshot save - END 2025-01-25 18:51:48.413 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 18:51:48.416 - Thread: 1 -> Could not spawn event. Try 2 of 3 2025-01-25 18:51:55.547 - Thread: 1 -> GC Memory: 1635.41 / 1635.41 MB 2025-01-25 18:51:58.414 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 18:51:58.414 - Thread: 1 -> Could not spawn event. Try 3 of 3 2025-01-25 18:52:03.564 - Thread: 1 -> GUI Stats: Update 0.121289222222222, Draw 0.126835 2025-01-25 18:52:08.430 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2025-01-25 18:52:08.430 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2025-01-25 18:52:08.430 - Thread: 1 -> Next activation in 00:51:26.1434050 2025-01-25 18:52:09.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:52:09.680 - Thread: 1 -> STATISTICS,3906.0833334,0,0,0,0,0,0,6.582011,45.65772,1,0,1639.538,16828.95,15030,86080,13,12.65515,98.49767,0.01364436,35423,8.333078,0,16.66667,1.054564,8.207888,100,13969668144,1639.538,0,0,-1 2025-01-25 18:52:09.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:52:09.680 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,864,281,1603,2057,76,849,13322,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:52:25.564 - Thread: 1 -> GC Memory: 1644.227 / 1644.227 MB 2025-01-25 18:52:33.564 - Thread: 1 -> GUI Stats: Update 0.110551333333333, Draw 0.121344277777778 2025-01-25 18:52:55.564 - Thread: 1 -> GC Memory: 1653.424 / 1653.424 MB 2025-01-25 18:53:03.564 - Thread: 1 -> GUI Stats: Update 0.108114111111111, Draw 0.124484222222222 2025-01-25 18:53:09.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:53:09.697 - Thread: 1 -> STATISTICS,3966.1,0,0,0,0,0,0,6.489209,43.90411,1,0,1661.772,16829.21,15030,86080,13,12.02811,98.55548,0.003777846,35357,8.333094,0,16.66667,1.002314,8.21272,100,13961373792,1661.772,0,0,-1 2025-01-25 18:53:09.697 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:53:09.697 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,864,281,1603,2057,76,849,13314,8640,0,0,432,10697,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:53:25.581 - Thread: 1 -> GC Memory: 1666.226 / 1666.226 MB 2025-01-25 18:53:33.564 - Thread: 1 -> GUI Stats: Update 0.107390333333333, Draw 0.122878888888889 2025-01-25 18:53:55.581 - Thread: 1 -> GC Memory: 1677.068 / 1677.068 MB 2025-01-25 18:54:03.564 - Thread: 1 -> GUI Stats: Update 0.108724111111111, Draw 0.126334611111111 2025-01-25 18:54:09.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:54:09.714 - Thread: 1 -> STATISTICS,4026.1166667,0,0,0,0,0,0,6.916571,49.01216,1,0,1679.645,16840.93,15030,86080,13,13.64354,98.55998,0.01186159,35391,8.333038,0,16.66667,1.136922,8.213041,100,13969112784,1679.645,0,0,-1 2025-01-25 18:54:09.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:54:09.714 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,76,849,13321,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:54:25.597 - Thread: 1 -> GC Memory: 1682.631 / 1682.631 MB 2025-01-25 18:54:33.564 - Thread: 1 -> GUI Stats: Update 0.110967444444445, Draw 0.128268055555556 2025-01-25 18:54:55.614 - Thread: 1 -> GC Memory: 1616.772 / 1616.772 MB 2025-01-25 18:55:03.564 - Thread: 1 -> GUI Stats: Update 0.113451277777778, Draw 0.125326444444445 2025-01-25 18:55:09.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:55:09.730 - Thread: 1 -> STATISTICS,4086.1333334,0,0,0,0,0,0,6.784923,52.72568,1,0,1615.118,16839.55,15030,86080,13,13.87545,98.10648,0.003961125,35415,8.333036,0,16.66667,1.156246,8.175248,100,13969112784,1615.118,0,0,-1 2025-01-25 18:55:09.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:55:09.730 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,76,849,13321,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:55:25.614 - Thread: 1 -> GC Memory: 1620.387 / 1620.387 MB 2025-01-25 18:55:30.331 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-25 18:55:33.565 - Thread: 1 -> GUI Stats: Update 0.112211666666666, Draw 0.127806777777778 2025-01-25 18:55:55.614 - Thread: 1 -> GC Memory: 1616.86 / 1616.86 MB 2025-01-25 18:56:03.565 - Thread: 1 -> GUI Stats: Update 0.110747222222222, Draw 0.127708055555556 2025-01-25 18:56:09.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:56:09.747 - Thread: 1 -> STATISTICS,4146.15,0,0,0,0,0,0,6.871739,50.65805,1,0,1615.523,16839.52,15030,86080,13,13.44255,98.51302,0.003836846,35170,8.33304,0,16.66667,1.120173,8.209129,100,13969112784,1615.523,0,0,-1 2025-01-25 18:56:09.747 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:56:09.747 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,76,849,13321,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:56:25.631 - Thread: 1 -> GC Memory: 1620.327 / 1620.327 MB 2025-01-25 18:56:33.564 - Thread: 1 -> GUI Stats: Update 0.112033833333333, Draw 0.127583222222222 2025-01-25 18:56:45.814 - Thread: 1 -> Autosave initiated 2025-01-25 18:56:45.814 - Thread: 1 -> Character state: True 2025-01-25 18:56:45.814 - Thread: 1 -> IsServer: True 2025-01-25 18:56:45.815 - Thread: 1 -> MyAsyncSaving.InProgress: False 2025-01-25 18:56:45.815 - Thread: 1 -> Autosave 2025-01-25 18:56:45.815 - Thread: 1 -> Saving world - START 2025-01-25 18:56:45.815 - Thread: 1 -> Making world state snapshot. 2025-01-25 18:56:45.815 - Thread: 1 -> Before snapshot.: GC Memory: 1,621 B 2025-01-25 18:56:45.824 - Thread: 1 -> After snapshot.: GC Memory: 1,622 B 2025-01-25 18:56:45.826 - Thread: 1 -> Directory cleanup: GC Memory: 1,622 B 2025-01-25 18:56:45.826 - Thread: 1 -> Saving world - END 2025-01-25 18:56:45.837 - Thread: 15 -> Session snapshot save - START 2025-01-25 18:56:45.837 - Thread: 15 -> Checking file access for files in target dir. 2025-01-25 18:56:45.897 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\lakha\AppData\Roaming\SpaceEngineers\Saves\76561198259078504\Игра 25\.new\Sandbox_config.sbc 2025-01-25 18:56:45.968 - Thread: 15 -> Session snapshot save - END 2025-01-25 18:56:55.631 - Thread: 1 -> GC Memory: 1638.709 / 1638.709 MB 2025-01-25 18:57:03.565 - Thread: 1 -> GUI Stats: Update 0.130190333333333, Draw 0.128384388888889 2025-01-25 18:57:09.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-25 18:57:09.764 - Thread: 1 -> STATISTICS,4206.1666667,0,0,0,0,0,0,6.97793,45.92247,1,0,1639.75,16854.35,15030,86080,13,12.78629,98.56861,0.004898204,35149,8.333055,0,16.66667,1.065488,8.213777,100,13969289184,1639.75,0,0,-1 2025-01-25 18:57:09.764 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-25 18:57:09.764 - Thread: 1 -> MEMORY VALUES,2,1,0,1,85,863,281,1603,2057,76,849,13322,8647,0,0,439,10704,0,6094,63,0,65,63,384,51,0,0,1717,760,456,8,30,0,0,0,0 2025-01-25 18:57:25.648 - Thread: 1 -> GC Memory: 1640.691 / 1640.691 MB 2025-01-25 18:57:33.565 - Thread: 1 -> GUI Stats: Update 0.145520722222222, Draw 0.128643666666667 2025-01-25 18:57:44.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:57:50.080 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2025-01-25 18:57:50.080 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2025-01-25 18:57:51.864 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2025-01-25 18:57:55.648 - Thread: 1 -> GC Memory: 1623.386 / 1623.386 MB