2025-01-03 04:20:39.382 - Thread: 1 -> Log Started 2025-01-03 04:20:39.382 - Thread: 1 -> Timezone (local - UTC): -8h 2025-01-03 04:20:39.382 - Thread: 1 -> App Version: 01_205_026 2025-01-03 04:20:39.382 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-01-03 04:20:39.382 - Thread: 1 -> Branch / Sandbox: SVN 2025-01-03 04:20:39.382 - Thread: 1 -> Client Build Number: 0 2025-01-03 04:20:39.382 - Thread: 1 -> Server Build Number: 0 2025-01-03 04:20:39.382 - Thread: 1 -> Environment.ProcessorCount: 12 2025-01-03 04:20:39.460 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2025-01-03 04:20:39.460 - Thread: 1 -> Environment.CommandLine: "D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-01-03 04:20:39.460 - Thread: 1 -> Environment.Is64BitProcess: True 2025-01-03 04:20:39.460 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-01-03 04:20:39.460 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2025-01-03 04:20:39.460 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-03 04:20:39.460 - Thread: 1 -> CPU Info: AMD Ryzen 5 5600G with Radeon Graphics 2025-01-03 04:20:39.460 - Thread: 1 -> Default Culture: 2025-01-03 04:20:39.460 - Thread: 1 -> Default UI Culture: 2025-01-03 04:20:39.460 - Thread: 1 -> MyConfig.Load() - START 2025-01-03 04:20:39.460 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:20:39.575 - Thread: 1 -> NewNewGameScreen: False 2025-01-03 04:20:39.575 - Thread: 1 -> EnableDamageEffects: True 2025-01-03 04:20:39.575 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-01-03 04:20:39.575 - Thread: 1 -> EnableReverb: False 2025-01-03 04:20:39.575 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-01-03 04:20:39.575 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-01-03 04:20:39.575 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-01-03 04:20:39.575 - Thread: 1 -> LastBannerId: 96 2025-01-03 04:20:39.575 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-01-03 04:20:39.575 - Thread: 1 -> FirstTimeRun: False 2025-01-03 04:20:39.575 - Thread: 1 -> ExperimentalMode: True 2025-01-03 04:20:39.575 - Thread: 1 -> VideoAdapter: 0 2025-01-03 04:20:39.575 - Thread: 1 -> ScreenWidth: 1920 2025-01-03 04:20:39.575 - Thread: 1 -> ScreenHeight: 1080 2025-01-03 04:20:39.575 - Thread: 1 -> RefreshRate: 60000 2025-01-03 04:20:39.575 - Thread: 1 -> WindowMode: 1 2025-01-03 04:20:39.575 - Thread: 1 -> VerticalSync: 0 2025-01-03 04:20:39.575 - Thread: 1 -> FieldOfView: 70 2025-01-03 04:20:39.575 - Thread: 1 -> PostProcessingEnabled: False 2025-01-03 04:20:39.575 - Thread: 1 -> FlaresIntensity: 0.6445996 2025-01-03 04:20:39.575 - Thread: 1 -> TreeViewDistance: 1000 2025-01-03 04:20:39.575 - Thread: 1 -> GrassDensity: 1 2025-01-03 04:20:39.575 - Thread: 1 -> GrassDrawDistance: 159 2025-01-03 04:20:39.575 - Thread: 1 -> AntialiasingMode: 1 2025-01-03 04:20:39.575 - Thread: 1 -> ShadowMapResolution: 1 2025-01-03 04:20:39.575 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-01-03 04:20:39.575 - Thread: 1 -> TextureQuality: 1 2025-01-03 04:20:39.575 - Thread: 1 -> VoxelTextureQuality: 1 2025-01-03 04:20:39.575 - Thread: 1 -> AnisotropicFiltering: 0 2025-01-03 04:20:39.575 - Thread: 1 -> ModelQuality: 1 2025-01-03 04:20:39.575 - Thread: 1 -> VoxelQuality: 1 2025-01-03 04:20:39.575 - Thread: 1 -> ShaderQuality: 1 2025-01-03 04:20:39.575 - Thread: 1 -> LightsQuality: 1 2025-01-03 04:20:39.575 - Thread: 1 -> LowMemSwitchToLow: 0 2025-01-03 04:20:39.575 - Thread: 1 -> FirstVTTimeRun: False 2025-01-03 04:20:39.575 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-01-03 04:20:39.575 - Thread: 1 -> GDPRConsent: True 2025-01-03 04:20:39.575 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-01-03 04:20:39.575 - Thread: 1 -> GameVolume: 0.3007947 2025-01-03 04:20:39.575 - Thread: 1 -> Music_Volume: 0.01511214 2025-01-03 04:20:39.575 - Thread: 1 -> VoiceChatVolume: 5 2025-01-03 04:20:39.575 - Thread: 1 -> HudWarnings: True 2025-01-03 04:20:39.575 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-01-03 04:20:39.575 - Thread: 1 -> VoiceChat: True 2025-01-03 04:20:39.575 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-01-03 04:20:39.575 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-01-03 04:20:39.575 - Thread: 1 -> EnableDynamicMusic: True 2025-01-03 04:20:39.575 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-01-03 04:20:39.575 - Thread: 1 -> EnableDoppler: True 2025-01-03 04:20:39.575 - Thread: 1 -> OnlyPSGames: False 2025-01-03 04:20:39.575 - Thread: 1 -> EnableTrading: True 2025-01-03 04:20:39.575 - Thread: 1 -> EnableSteamCloud: False 2025-01-03 04:20:39.575 - Thread: 1 -> Language: 0 2025-01-03 04:20:39.575 - Thread: 1 -> CubeBuilderBuildingMode: 1 2025-01-03 04:20:39.575 - Thread: 1 -> ControlsHints: False 2025-01-03 04:20:39.575 - Thread: 1 -> GoodBotHints: False 2025-01-03 04:20:39.575 - Thread: 1 -> RotationHints: False 2025-01-03 04:20:39.575 - Thread: 1 -> AreaInteraction: True 2025-01-03 04:20:39.575 - Thread: 1 -> BlueprintSharing: True 2025-01-03 04:20:39.575 - Thread: 1 -> MuteBroadcastControllers: False 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorColorCharacter: 4278190335 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-01-03 04:20:39.575 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:20:39.575 - Thread: 1 -> ShowCrosshair2: 0 2025-01-03 04:20:39.575 - Thread: 1 -> IronSightSwitchState: 1 2025-01-03 04:20:39.575 - Thread: 1 -> SpriteMainViewportScale: 1 2025-01-03 04:20:39.575 - Thread: 1 -> UiTransparency: 1 2025-01-03 04:20:39.575 - Thread: 1 -> UiBkTransparency: 0.8 2025-01-03 04:20:39.575 - Thread: 1 -> HUDBkTransparency: 0.6 2025-01-03 04:20:39.575 - Thread: 1 -> ControllerDefaultOnStart: False 2025-01-03 04:20:39.575 - Thread: 1 -> HudState: 1 2025-01-03 04:20:39.575 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-01-03 04:20:39.575 - Thread: 1 -> ZoomMultiplier: 0.2 2025-01-03 04:20:39.575 - Thread: 1 -> GamepadScheme: 0 2025-01-03 04:20:39.575 - Thread: 1 -> GamepadSchemeName: Flight 2025-01-03 04:20:39.575 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-01-03 04:20:39.575 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-01-03 04:20:39.575 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-01-03 04:20:39.575 - Thread: 1 -> QuickStartNotification: False 2025-01-03 04:20:39.575 - Thread: 1 -> SubscriptionReward: True 2025-01-03 04:20:39.575 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2025-01-03 04:20:39.575 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-01-03 04:20:39.575 - Thread: 1 -> LastCheckedVersion: 1205023 2025-01-03 04:20:39.575 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-01-03 04:20:39.575 - Thread: 1 -> ModIoConsent: True 2025-01-03 04:20:39.575 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-01-03 04:20:39.575 - Thread: 1 -> DebugComponentsInfo: 2 2025-01-03 04:20:39.575 - Thread: 1 -> MyConfig.Load() - END 2025-01-03 04:20:44.168 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-01-03 04:20:44.174 - Thread: 1 -> Reporting Postponed Events 2025-01-03 04:20:44.174 - Thread: 1 -> Reporting Postponed Events 2025-01-03 04:20:44.174 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-01-03 04:20:44.175 - Thread: 1 -> Found processor count: 6 2025-01-03 04:20:44.175 - Thread: 1 -> Using processor count: 6 2025-01-03 04:20:44.269 - Thread: 1 -> All detected adapters: 2025-01-03 04:20:44.271 - Thread: 1 -> AMD Radeon RX 5500 - VendorID=4098, SubsystemID=-2032267204, DeviceID=29504 2025-01-03 04:20:44.271 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=-1996091332, DeviceID=5688 2025-01-03 04:20:44.271 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-01-03 04:20:44.668 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.668 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY1 2025-01-03 04:20:44.668 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:20:44.668 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:20:44.668 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:20:44.668 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.668 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.668 - Thread: 1 -> Adapter id = 0 2025-01-03 04:20:44.668 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.668 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:20:44.668 - Thread: 1 -> Priority = 2 2025-01-03 04:20:44.668 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.668 - Thread: 1 -> Output is attached = True 2025-01-03 04:20:44.668 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.669 - Thread: 1 -> } 2025-01-03 04:20:44.669 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.669 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY1 2025-01-03 04:20:44.669 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:20:44.669 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:20:44.669 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:20:44.669 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.669 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.669 - Thread: 1 -> Adapter id = 0 2025-01-03 04:20:44.669 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.669 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:20:44.669 - Thread: 1 -> Priority = 2 2025-01-03 04:20:44.669 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.669 - Thread: 1 -> Output is attached = True 2025-01-03 04:20:44.669 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.669 - Thread: 1 -> } 2025-01-03 04:20:44.669 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.669 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY2 2025-01-03 04:20:44.669 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:20:44.669 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:20:44.669 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:20:44.669 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.669 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.669 - Thread: 1 -> Adapter id = 0 2025-01-03 04:20:44.670 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.670 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:20:44.670 - Thread: 1 -> Priority = 2 2025-01-03 04:20:44.670 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.670 - Thread: 1 -> Output is attached = True 2025-01-03 04:20:44.670 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.670 - Thread: 1 -> } 2025-01-03 04:20:44.670 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.670 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY2 2025-01-03 04:20:44.670 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:20:44.670 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:20:44.670 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:20:44.670 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.670 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.670 - Thread: 1 -> Adapter id = 0 2025-01-03 04:20:44.670 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.670 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:20:44.670 - Thread: 1 -> Priority = 2 2025-01-03 04:20:44.670 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.670 - Thread: 1 -> Output is attached = True 2025-01-03 04:20:44.670 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.670 - Thread: 1 -> } 2025-01-03 04:20:44.670 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.671 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-01-03 04:20:44.671 - Thread: 1 -> Description = dev id: 5688, mem: 519847936, shared mem: 16827146240, Luid: 79705, rev: 201, subsys id: -1996091332, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:20:44.671 - Thread: 1 -> Driver version = 31.0.21921.1000 2025-01-03 04:20:44.671 - Thread: 1 -> Driver date = 20240819000000.000000-000 2025-01-03 04:20:44.671 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.671 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.671 - Thread: 1 -> Adapter id = 1 2025-01-03 04:20:44.671 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.671 - Thread: 1 -> RAM = 519847936 2025-01-03 04:20:44.671 - Thread: 1 -> Priority = 2 2025-01-03 04:20:44.671 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.671 - Thread: 1 -> Output is attached = False 2025-01-03 04:20:44.671 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.671 - Thread: 1 -> } 2025-01-03 04:20:44.671 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.671 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-01-03 04:20:44.671 - Thread: 1 -> Description = dev id: 5688, mem: 519847936, shared mem: 16827146240, Luid: 79705, rev: 201, subsys id: -1996091332, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:20:44.671 - Thread: 1 -> Driver version = 31.0.21921.1000 2025-01-03 04:20:44.671 - Thread: 1 -> Driver date = 20240819000000.000000-000 2025-01-03 04:20:44.671 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.671 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.671 - Thread: 1 -> Adapter id = 1 2025-01-03 04:20:44.671 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.671 - Thread: 1 -> RAM = 519847936 2025-01-03 04:20:44.671 - Thread: 1 -> Priority = 2 2025-01-03 04:20:44.671 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.671 - Thread: 1 -> Output is attached = False 2025-01-03 04:20:44.671 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.671 - Thread: 1 -> } 2025-01-03 04:20:44.671 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.672 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-03 04:20:44.672 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16827146240, Luid: 79593, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-03 04:20:44.672 - Thread: 1 -> Driver version = 2025-01-03 04:20:44.672 - Thread: 1 -> Driver date = 2025-01-03 04:20:44.672 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.672 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.672 - Thread: 1 -> Adapter id = 2 2025-01-03 04:20:44.672 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.672 - Thread: 1 -> RAM = 0 2025-01-03 04:20:44.672 - Thread: 1 -> Priority = 0 2025-01-03 04:20:44.672 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.672 - Thread: 1 -> Output is attached = False 2025-01-03 04:20:44.672 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.672 - Thread: 1 -> } 2025-01-03 04:20:44.672 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:20:44.672 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-03 04:20:44.672 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16827146240, Luid: 79593, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-03 04:20:44.672 - Thread: 1 -> Driver version = 2025-01-03 04:20:44.672 - Thread: 1 -> Driver date = 2025-01-03 04:20:44.672 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:20:44.672 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:20:44.672 - Thread: 1 -> Adapter id = 2 2025-01-03 04:20:44.672 - Thread: 1 -> Supported = True 2025-01-03 04:20:44.672 - Thread: 1 -> RAM = 0 2025-01-03 04:20:44.672 - Thread: 1 -> Priority = 0 2025-01-03 04:20:44.672 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:20:44.672 - Thread: 1 -> Output is attached = False 2025-01-03 04:20:44.672 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:20:44.672 - Thread: 1 -> } 2025-01-03 04:20:44.673 - Thread: 1 -> Service.IsActive: True 2025-01-03 04:20:44.673 - Thread: 1 -> Service.IsOnline: True 2025-01-03 04:20:44.673 - Thread: 1 -> Service.OwnsGame: False 2025-01-03 04:20:44.673 - Thread: 1 -> Service.UserId: 76561198021883599 2025-01-03 04:20:44.673 - Thread: 1 -> Service.UserName: serogate 2025-01-03 04:20:44.673 - Thread: 1 -> Service.Branch: default 2025-01-03 04:20:44.673 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-01-03 04:20:44.673 - Thread: 1 -> Build version: 0.1.1.0 2025-01-03 04:20:44.676 - Thread: 1 -> MyScreenManager() 2025-01-03 04:20:44.712 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2025-01-03 04:20:44.712 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2025-01-03 04:20:44.716 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2025-01-03 04:20:44.717 - Thread: 16 -> CreateDeviceInternal - Create device 2025-01-03 04:20:44.788 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2025-01-03 04:20:44.836 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2025-01-03 04:20:44.836 - Thread: 16 -> CreateDeviceInternal create swapchain 2025-01-03 04:20:45.861 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-01-03 04:20:45.862 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-03 04:20:45.862 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-01-03 04:20:46.290 - Thread: 1 -> Preallocate - START 2025-01-03 04:20:46.294 - Thread: 1 -> MySpaceWorldGenerator - START 2025-01-03 04:20:46.294 - Thread: 1 -> MySpaceWorldGenerator - END 2025-01-03 04:20:46.294 - Thread: 1 -> MySpaceBuildComponent - START 2025-01-03 04:20:46.294 - Thread: 1 -> MySpaceBuildComponent - END 2025-01-03 04:20:46.294 - Thread: 1 -> MyEntities - START 2025-01-03 04:20:46.304 - Thread: 1 -> MyEntities - END 2025-01-03 04:20:46.304 - Thread: 1 -> MyObjectBuilder_Base - START 2025-01-03 04:20:46.304 - Thread: 1 -> MyObjectBuilder_Base - END 2025-01-03 04:20:46.304 - Thread: 1 -> MyTransparentGeometry - START 2025-01-03 04:20:46.304 - Thread: 1 -> MyTransparentGeometry - END 2025-01-03 04:20:46.304 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-01-03 04:20:46.304 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-01-03 04:20:46.304 - Thread: 1 -> MyMath - START 2025-01-03 04:20:46.304 - Thread: 1 -> MyMath - END 2025-01-03 04:20:46.304 - Thread: 1 -> MySimpleObjectDraw - START 2025-01-03 04:20:46.304 - Thread: 1 -> MySimpleObjectDraw - END 2025-01-03 04:20:46.316 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-01-03 04:20:46.316 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-01-03 04:20:46.316 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-01-03 04:20:46.318 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-01-03 04:20:46.318 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-01-03 04:20:46.318 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-01-03 04:20:46.318 - Thread: 1 -> MySyncDestructions - START 2025-01-03 04:20:46.318 - Thread: 1 -> MySyncDestructions - END 2025-01-03 04:20:46.318 - Thread: 1 -> MySyncEntity - START 2025-01-03 04:20:46.318 - Thread: 1 -> MySyncEntity - END 2025-01-03 04:20:46.318 - Thread: 1 -> MyCommandCharacter - START 2025-01-03 04:20:46.318 - Thread: 1 -> MyCommandCharacter - END 2025-01-03 04:20:46.318 - Thread: 1 -> MyCommandConsole - START 2025-01-03 04:20:46.318 - Thread: 1 -> MyCommandConsole - END 2025-01-03 04:20:46.318 - Thread: 1 -> MyCommandEntity - START 2025-01-03 04:20:46.318 - Thread: 1 -> MyCommandEntity - END 2025-01-03 04:20:46.318 - Thread: 1 -> MyAiTargetManager - START 2025-01-03 04:20:46.318 - Thread: 1 -> MyAiTargetManager - END 2025-01-03 04:20:46.318 - Thread: 1 -> MyClientDebugCommands - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyClientDebugCommands - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyDedicatedServer - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyDedicatedServer - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyDedicatedServerBase - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyDedicatedServerBase - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerBase - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerBase - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerClient - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerClient - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerClientBase - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerClientBase - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerLobby - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerLobby - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerServerBase - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyMultiplayerServerBase - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyServerDebugCommands - START 2025-01-03 04:20:46.319 - Thread: 1 -> MyServerDebugCommands - END 2025-01-03 04:20:46.319 - Thread: 1 -> MyCubeGridDefinitions - START 2025-01-03 04:20:46.320 - Thread: 1 -> MyCubeGridDefinitions - END 2025-01-03 04:20:46.320 - Thread: 1 -> MyDefinitionManager - START 2025-01-03 04:20:46.323 - Thread: 1 -> MyDefinitionManager - END 2025-01-03 04:20:46.323 - Thread: 1 -> Preallocate - END 2025-01-03 04:20:46.324 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-01-03 04:20:46.553 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-01-03 04:20:46.553 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-01-03 04:20:46.553 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-01-03 04:20:46.554 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:46.554 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:46.554 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-01-03 04:20:46.554 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-01-03 04:20:46.554 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-01-03 04:20:46.554 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-01-03 04:20:46.564 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2025-01-03 04:20:46.564 - Thread: 1 -> Win32_ComputerSystem.Model: HP Pavilion Gaming Desktop TG01-2xxx 2025-01-03 04:20:46.564 - Thread: 1 -> Virtualized: False 2025-01-03 04:20:46.568 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 5600G with Radeon Graphics 2025-01-03 04:20:46.568 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,654,292,480 bytes 2025-01-03 04:20:46.568 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-03 04:20:46.568 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,577,101,824 bytes 2025-01-03 04:20:46.568 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,206,713,344 bytes 2025-01-03 04:20:46.571 - Thread: 1 -> Drive C: | Capacity: 255,158,382,592 bytes | Free space: 138,795,376,640 bytes 2025-01-03 04:20:46.571 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 1,387,224,104,960 bytes 2025-01-03 04:20:46.572 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-01-03 04:20:46.572 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-01-03 04:20:46.572 - Thread: 1 -> Installed DLCs: 2025-01-03 04:20:46.573 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-01-03 04:20:46.591 - Thread: 1 -> Havok: Physics.Init 2025-01-03 04:20:46.602 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-01-03 04:20:46.605 - Thread: 1 -> HkGameName: SpaceEngineers 2025-01-03 04:20:46.606 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-01-03 04:20:46.607 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-03 04:20:46.608 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-03 04:20:46.908 - Thread: 1 -> Loading scenarios 2025-01-03 04:20:46.925 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-03 04:20:46.925 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-03 04:20:47.044 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:47.044 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:20:47.045 - Thread: 1 -> Loading DLC definitions 2025-01-03 04:20:47.060 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-03 04:20:47.060 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-03 04:20:47.060 - Thread: 1 -> Loading Quick starts 2025-01-03 04:20:47.060 - Thread: 1 -> Loading ScenarioCategories 2025-01-03 04:20:47.060 - Thread: 1 -> Loading shadow textures definitions 2025-01-03 04:20:47.060 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-03 04:20:47.061 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-03 04:20:47.066 - Thread: 1 -> MyAudio.LoadData - START 2025-01-03 04:20:47.147 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 48000 2025-01-03 04:20:47.165 - Thread: 1 -> MyAudio.LoadData - END 2025-01-03 04:20:47.167 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2025-01-03 04:20:47.167 - Thread: 1 -> MyGuiManager() 2025-01-03 04:20:47.170 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-03 04:20:47.221 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-03 04:20:47.304 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-03 04:20:47.304 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-03 04:20:47.304 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-03 04:20:47.358 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-03 04:20:47.367 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-01-03 04:20:47.367 - Thread: 9 -> ReloadVoxelMaterials 2025-01-03 04:20:47.387 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-01-03 04:20:47.387 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-01-03 04:20:47.387 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-01-03 04:20:47.396 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-01-03 04:20:47.401 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-01-03 04:20:47.401 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-01-03 04:20:47.418 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-01-03 04:20:47.419 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-01-03 04:20:47.442 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-01-03 04:20:47.444 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-01-03 04:20:47.446 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-01-03 04:20:47.448 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-01-03 04:20:47.449 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-01-03 04:20:47.450 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-01-03 04:20:47.451 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-01-03 04:20:47.452 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-01-03 04:20:47.452 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-01-03 04:20:47.452 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-01-03 04:20:47.457 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-01-03 04:20:47.487 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-01-03 04:20:47.491 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-01-03 04:20:47.509 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-01-03 04:20:47.517 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-01-03 04:20:47.518 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-01-03 04:20:47.520 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-01-03 04:20:47.520 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-01-03 04:20:47.536 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-01-03 04:20:47.538 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-01-03 04:20:47.539 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-01-03 04:20:47.560 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-01-03 04:20:47.578 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-01-03 04:20:47.581 - Thread: 1 -> Deluxe Edition (573160) 2025-01-03 04:20:47.581 - Thread: 1 -> Decorative Blocks (1049790) 2025-01-03 04:20:47.581 - Thread: 1 -> Economy Deluxe (1135960) 2025-01-03 04:20:47.581 - Thread: 1 -> Style Pack (1084680) 2025-01-03 04:20:47.581 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-01-03 04:20:47.581 - Thread: 1 -> Frostbite (1241550) 2025-01-03 04:20:47.582 - Thread: 1 -> Sparks Of The Future (1307680) 2025-01-03 04:20:47.582 - Thread: 1 -> Wasteland (1374610) 2025-01-03 04:20:47.582 - Thread: 1 -> Warfare I. (1475830) 2025-01-03 04:20:47.582 - Thread: 1 -> Heavy Industry (1676100) 2025-01-03 04:20:47.582 - Thread: 1 -> Warfare II. (1783760) 2025-01-03 04:20:47.582 - Thread: 1 -> Automatons (1958640) 2025-01-03 04:20:47.582 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-01-03 04:20:47.582 - Thread: 1 -> Anniversary (2569770) 2025-01-03 04:20:47.582 - Thread: 1 -> Signal Blocks (2914120) 2025-01-03 04:20:47.583 - Thread: 1 -> Contact (3066290) 2025-01-03 04:20:47.583 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-01-03 04:20:47.584 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-01-03 04:20:47.586 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-01-03 04:20:47.603 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-01-03 04:20:47.605 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-01-03 04:20:47.606 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-01-03 04:20:47.607 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-01-03 04:20:47.608 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-01-03 04:20:47.608 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-01-03 04:20:47.608 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-01-03 04:20:47.612 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-01-03 04:20:47.617 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-01-03 04:20:47.624 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-01-03 04:20:47.628 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-01-03 04:20:47.633 - Thread: 1 -> Timer Frequency: 10000000 2025-01-03 04:20:47.633 - Thread: 1 -> Ticks per frame: 166667 2025-01-03 04:20:47.634 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-01-03 04:20:47.642 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-01-03 04:20:47.659 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-01-03 04:20:47.659 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-01-03 04:20:47.660 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-01-03 04:20:47.682 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-01-03 04:20:48.163 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-03 04:20:48.192 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-01-03 04:20:48.192 - Thread: 1 -> Flares Intensity: 0.6445996 2025-01-03 04:20:48.192 - Thread: 1 -> Field of view: 1.22173 2025-01-03 04:20:48.192 - Thread: 1 -> PostProcessingEnabled: False 2025-01-03 04:20:48.192 - Thread: 1 -> Render.GrassDensityFactor: 1 2025-01-03 04:20:48.192 - Thread: 1 -> Render.GrassDrawDistance: 159 2025-01-03 04:20:48.192 - Thread: 1 -> Render.DistanceFade: 1000 2025-01-03 04:20:48.192 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-01-03 04:20:48.192 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2025-01-03 04:20:48.192 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2025-01-03 04:20:48.192 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2025-01-03 04:20:48.192 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-01-03 04:20:48.192 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-01-03 04:20:48.192 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-01-03 04:20:48.192 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2025-01-03 04:20:48.192 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2025-01-03 04:20:48.192 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2025-01-03 04:20:48.192 - Thread: 1 -> Render.ParticleQuality: NORMAL 2025-01-03 04:20:48.228 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-01-03 04:20:48.284 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-01-03 04:20:48.284 - Thread: 1 -> Analytics session started: UserID = (67ff10ef-ce30-d201-6ef8-524fd9c48d7c) SessionID = (f19a946d-9cb2-4aa1-861d-8dceab1845aa) 2025-01-03 04:20:48.285 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-03 04:20:48.438 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-01-03 04:20:48.515 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-01-03 04:20:48.733 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-01-03 04:20:48.891 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-01-03 04:20:48.892 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-01-03 04:20:48.899 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-01-03 04:20:48.900 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-01-03 04:20:48.901 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-01-03 04:20:48.902 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-01-03 04:20:48.903 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-01-03 04:20:48.904 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-01-03 04:20:48.905 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-01-03 04:20:48.933 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-01-03 04:20:48.937 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-01-03 04:20:48.941 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-01-03 04:20:48.954 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-01-03 04:20:48.958 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-01-03 04:20:48.962 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-01-03 04:20:48.968 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-01-03 04:20:48.993 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-01-03 04:20:49.028 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-01-03 04:20:49.064 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-01-03 04:20:49.086 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-01-03 04:20:49.123 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-01-03 04:20:49.164 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-01-03 04:20:49.166 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-01-03 04:20:49.189 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-01-03 04:20:49.190 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-01-03 04:20:49.216 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-01-03 04:20:49.217 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-01-03 04:20:49.244 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-01-03 04:20:49.247 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-01-03 04:20:49.269 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-01-03 04:20:49.272 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-01-03 04:20:49.295 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-01-03 04:20:49.300 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-01-03 04:20:49.307 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-01-03 04:20:49.308 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-01-03 04:20:49.316 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-01-03 04:20:49.320 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-01-03 04:20:49.417 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-01-03 04:20:49.443 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-01-03 04:20:49.529 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-01-03 04:20:49.536 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-01-03 04:20:49.588 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-01-03 04:20:49.612 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-01-03 04:20:49.692 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-01-03 04:20:49.713 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-01-03 04:20:49.808 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-01-03 04:20:49.834 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-01-03 04:20:50.303 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-03 04:20:50.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-03 04:20:50.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-03 04:20:50.773 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-03 04:20:50.773 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-03 04:20:51.915 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:20:51.916 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:20:51.984 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:20:53.844 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-03 04:20:53.844 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-01-03 04:20:53.844 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2025-01-03 04:20:55.018 - Thread: 32 -> LoadSession() - Start 2025-01-03 04:20:55.018 - Thread: 32 -> C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12 2025-01-03 04:20:55.018 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Sandbox_config.sbc 2025-01-03 04:20:55.031 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-03 04:20:55.697 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Sandbox_config.sbc 2025-01-03 04:20:55.699 - Thread: 32 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-03 04:20:55.715 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-01-03 04:20:55.715 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2025-01-03 04:20:55.715 - Thread: 1 -> LoadSession() - End 2025-01-03 04:20:55.731 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-03 04:20:55.732 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-03 04:20:55.732 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-03 04:20:55.732 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-03 04:20:55.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-03 04:20:55.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-03 04:20:55.733 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-01-03 04:20:55.733 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-01-03 04:20:55.733 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-01-03 04:20:55.949 - Thread: 1 -> RunLoadingAction - START 2025-01-03 04:20:55.949 - Thread: 1 -> Loading session: C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12 2025-01-03 04:20:56.077 - Thread: 1 -> GC Memory: 1,024,826,472 B 2025-01-03 04:20:56.090 - Thread: 1 -> Process Memory: 2,980,188,160 B 2025-01-03 04:20:56.090 - Thread: 1 -> Experimental mode: Yes 2025-01-03 04:20:56.090 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2025-01-03 04:20:56.090 - Thread: 1 -> Console compatibility: No 2025-01-03 04:20:56.924 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-01-03 04:20:56.937 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-01-03 04:20:56.937 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-01-03 04:20:56.937 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-03 04:20:56.938 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-03 04:20:57.095 - Thread: 1 -> Loading scenarios 2025-01-03 04:20:57.095 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-03 04:20:57.095 - Thread: 1 -> List of used mods (0) - START 2025-01-03 04:20:57.095 - Thread: 1 -> List of used mods - END 2025-01-03 04:20:57.132 - Thread: 1 -> Loading behaviors 2025-01-03 04:20:57.132 - Thread: 1 -> Loading ammo magazines 2025-01-03 04:20:57.132 - Thread: 1 -> Loading ammo definitions 2025-01-03 04:20:57.133 - Thread: 1 -> Loading animations 2025-01-03 04:20:57.134 - Thread: 1 -> Loading animations 2025-01-03 04:20:57.134 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:57.135 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:57.135 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:57.135 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:57.135 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:57.135 - Thread: 1 -> Loading sound definitions 2025-01-03 04:20:57.135 - Thread: 1 -> Loading category classes 2025-01-03 04:20:57.135 - Thread: 1 -> Loading Block Tag definitions 2025-01-03 04:20:57.136 - Thread: 1 -> Loading blueprint classes 2025-01-03 04:20:57.136 - Thread: 1 -> Loading blueprint class entries 2025-01-03 04:20:57.136 - Thread: 1 -> Loading blueprint class entries 2025-01-03 04:20:57.136 - Thread: 1 -> Loading blueprints 2025-01-03 04:20:57.136 - Thread: 1 -> Loading blueprints 2025-01-03 04:20:57.136 - Thread: 1 -> Loading agent definitions 2025-01-03 04:20:57.136 - Thread: 1 -> Loading character definitions 2025-01-03 04:20:57.139 - Thread: 1 -> Loading character definitions 2025-01-03 04:20:57.139 - Thread: 1 -> Loading components 2025-01-03 04:20:57.139 - Thread: 1 -> Loading components 2025-01-03 04:20:57.139 - Thread: 1 -> Loading configuration 2025-01-03 04:20:57.139 - Thread: 1 -> Loading container types 2025-01-03 04:20:57.140 - Thread: 1 -> Loading Contract Types 2025-01-03 04:20:57.140 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:20:57.140 - Thread: 1 -> Loading block positions 2025-01-03 04:20:57.140 - Thread: 1 -> Loading curve definitions 2025-01-03 04:20:57.141 - Thread: 1 -> Loading debris 2025-01-03 04:20:57.141 - Thread: 1 -> Loading environment items entries 2025-01-03 04:20:57.141 - Thread: 1 -> Loading decal global definitions 2025-01-03 04:20:57.141 - Thread: 1 -> Loading decal definitions 2025-01-03 04:20:57.141 - Thread: 1 -> Loading decal definitions 2025-01-03 04:20:57.141 - Thread: 1 -> Loading drone behaviors 2025-01-03 04:20:57.141 - Thread: 1 -> Loading edges 2025-01-03 04:20:57.141 - Thread: 1 -> Loading emissive color definitions 2025-01-03 04:20:57.141 - Thread: 1 -> Loading emissive color default states 2025-01-03 04:20:57.142 - Thread: 1 -> Loading animations 2025-01-03 04:20:57.142 - Thread: 1 -> Loading entity components 2025-01-03 04:20:57.148 - Thread: 1 -> Loading component containers 2025-01-03 04:20:57.149 - Thread: 1 -> Loading environment items entries 2025-01-03 04:20:57.149 - Thread: 1 -> Loading Faction Names 2025-01-03 04:20:57.149 - Thread: 1 -> Loading factions 2025-01-03 04:20:57.150 - Thread: 1 -> Loading flare definitions 2025-01-03 04:20:57.150 - Thread: 1 -> Loading DLC definitions 2025-01-03 04:20:57.151 - Thread: 1 -> Loading gas property definitions 2025-01-03 04:20:57.151 - Thread: 1 -> Loading event definitions 2025-01-03 04:20:57.151 - Thread: 1 -> Loading physical items 2025-01-03 04:20:57.164 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:20:57.165 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:20:57.165 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:20:57.165 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:20:57.165 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:20:57.165 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:20:57.165 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-03 04:20:57.165 - Thread: 1 -> Loading planet definition 2025-01-03 04:20:57.165 - Thread: 1 -> Loading physical items 2025-01-03 04:20:57.165 - Thread: 1 -> Loading physical items 2025-01-03 04:20:57.166 - Thread: 1 -> Loading physical material properties 2025-01-03 04:20:57.166 - Thread: 1 -> Loading pirate antennas 2025-01-03 04:20:57.166 - Thread: 1 -> Loading Quick starts 2025-01-03 04:20:57.166 - Thread: 1 -> Loading research blocks definitions 2025-01-03 04:20:57.166 - Thread: 1 -> Loading research groups definitions 2025-01-03 04:20:57.166 - Thread: 1 -> Loading resource distribution groups 2025-01-03 04:20:57.167 - Thread: 1 -> Loading ScenarioCategories 2025-01-03 04:20:57.167 - Thread: 1 -> Loading shadow textures definitions 2025-01-03 04:20:57.167 - Thread: 1 -> Loading ship sound groups 2025-01-03 04:20:57.168 - Thread: 1 -> Loading ship sound groups 2025-01-03 04:20:57.168 - Thread: 1 -> Loading sound categories 2025-01-03 04:20:57.168 - Thread: 1 -> Loading stat definitions 2025-01-03 04:20:57.168 - Thread: 1 -> Loading stories definition 2025-01-03 04:20:57.168 - Thread: 1 -> Loading Story Categories definition 2025-01-03 04:20:57.168 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:20:57.169 - Thread: 1 -> Loading grid creators 2025-01-03 04:20:57.169 - Thread: 1 -> Loading transparent material properties 2025-01-03 04:20:57.169 - Thread: 1 -> Loading planet definition 2025-01-03 04:20:57.169 - Thread: 1 -> Loading voxel map storage definitions 2025-01-03 04:20:57.169 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:20:57.169 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:20:57.170 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:20:57.170 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:20:57.170 - Thread: 1 -> Loading Weather Effects 2025-01-03 04:20:57.170 - Thread: 1 -> Audio effects definitions 2025-01-03 04:20:57.171 - Thread: 1 -> Loading environment items definitions 2025-01-03 04:20:57.171 - Thread: 1 -> Loading environment items definitions 2025-01-03 04:20:57.171 - Thread: 1 -> Loading physical material properties 2025-01-03 04:20:57.172 - Thread: 1 -> Loading particle effect definitions 2025-01-03 04:20:57.270 - Thread: 1 -> Loading particle effect definitions 2025-01-03 04:20:57.271 - Thread: 1 -> Loading environment item definitions 2025-01-03 04:20:57.272 - Thread: 1 -> Loading weapon definitions 2025-01-03 04:20:57.273 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.276 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.277 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.277 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.277 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.278 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.278 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.279 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.279 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.288 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.289 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.290 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.299 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.301 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.302 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.302 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.303 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.303 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.304 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.305 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.306 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.307 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.308 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.308 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.310 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.310 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.311 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.312 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.313 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.314 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.317 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.317 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.319 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.319 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.320 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.321 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.322 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.324 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.325 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.325 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.327 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.327 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.328 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.328 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.331 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.333 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.334 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.334 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.337 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.337 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.339 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.340 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.342 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.343 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.351 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.352 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.354 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.356 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.358 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.359 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.361 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.361 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.365 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.366 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.368 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.369 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.372 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.372 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.376 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.376 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.380 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.381 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.384 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.384 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.387 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.388 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.393 - Thread: 1 -> Loading cube blocks 2025-01-03 04:20:57.394 - Thread: 1 -> Created block definitions 2025-01-03 04:20:57.399 - Thread: 1 -> Loading block variant groups 2025-01-03 04:20:57.414 - Thread: 1 -> Loading asteroid generators 2025-01-03 04:20:57.414 - Thread: 1 -> Loading drop containers 2025-01-03 04:20:57.414 - Thread: 1 -> Loading radial menu definitions 2025-01-03 04:20:57.423 - Thread: 1 -> Loading respawn ships 2025-01-03 04:20:57.423 - Thread: 1 -> Loading spawn groups 2025-01-03 04:20:57.428 - Thread: 1 -> Loading spawn groups 2025-01-03 04:20:57.428 - Thread: 1 -> Loading spawn groups 2025-01-03 04:20:57.428 - Thread: 1 -> Loading spawn groups 2025-01-03 04:20:57.429 - Thread: 1 -> Loading spawn groups 2025-01-03 04:20:57.429 - Thread: 1 -> Loading spawn groups 2025-01-03 04:20:57.429 - Thread: 1 -> Loading wheel speeds 2025-01-03 04:20:57.442 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-03 04:20:57.453 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-03 04:20:57.453 - Thread: 1 -> MyAudio.LoadData - START 2025-01-03 04:20:57.517 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 48000 2025-01-03 04:20:57.600 - Thread: 1 -> MyAudio.LoadData - END 2025-01-03 04:20:57.607 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-01-03 04:20:57.614 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:57.650 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:57.651 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:57.651 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:57.660 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:20:57.794 - Thread: 41 -> External debugger: listening... 2025-01-03 04:20:57.977 - Thread: 1 -> MyLights.LoadData() - START 2025-01-03 04:20:57.978 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-01-03 04:20:57.978 - Thread: 1 -> MyLights.LoadData() - END 2025-01-03 04:20:57.978 - Thread: 1 -> Info: MyLights initialized. 2025-01-03 04:20:57.978 - Thread: 1 -> MyExplosions.LoadData() - START 2025-01-03 04:20:57.980 - Thread: 1 -> MyExplosions.LoadData() - END 2025-01-03 04:20:57.994 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-01-03 04:20:57.994 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-01-03 04:20:58.000 - Thread: 1 -> Loading Procedural World Generator 2025-01-03 04:20:58.000 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-01-03 04:20:58.034 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-01-03 04:20:58.272 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-01-03 04:20:58.272 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-01-03 04:20:58.272 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-01-03 04:20:58.272 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-01-03 04:20:58.272 - Thread: 10 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Moon-1353915701d19000.vx2' 2025-01-03 04:20:58.272 - Thread: 11 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Alien-291759539d120000.vx2' 2025-01-03 04:20:58.272 - Thread: 9 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Titan-2124704365d19000.vx2' 2025-01-03 04:20:58.273 - Thread: 1 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\EarthLike-1779144428d120000.vx2' 2025-01-03 04:21:00.568 - Thread: 1 -> Info: Planet generator name: EarthLike 2025-01-03 04:21:00.568 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-01-03 04:21:00.571 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-01-03 04:21:00.572 - Thread: 1 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Mars-2044023682d120000.vx2' 2025-01-03 04:21:00.750 - Thread: 9 -> Info: Planet generator name: Titan 2025-01-03 04:21:00.750 - Thread: 9 -> Info: Planet storage name: Titan-2124704365d19000 2025-01-03 04:21:00.750 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-01-03 04:21:00.750 - Thread: 9 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Triton-12345d80253.vx2' 2025-01-03 04:21:00.951 - Thread: 10 -> Info: Planet generator name: Moon 2025-01-03 04:21:00.951 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2025-01-03 04:21:00.952 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-01-03 04:21:00.952 - Thread: 10 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Europa-595048092d19000.vx2' 2025-01-03 04:21:01.124 - Thread: 11 -> Info: Planet generator name: Alien 2025-01-03 04:21:01.124 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2025-01-03 04:21:01.124 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-01-03 04:21:01.125 - Thread: 11 -> Loading voxel storage from file 'C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\Pertam-12345d60133.vx2' 2025-01-03 04:21:02.828 - Thread: 9 -> Info: Planet generator name: Triton 2025-01-03 04:21:02.828 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2025-01-03 04:21:03.003 - Thread: 1 -> Info: Planet generator name: Mars 2025-01-03 04:21:03.003 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2025-01-03 04:21:03.800 - Thread: 10 -> Info: Planet generator name: Europa 2025-01-03 04:21:03.800 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2025-01-03 04:21:04.001 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:21:04.302 - Thread: 11 -> Info: Planet generator name: Pertam 2025-01-03 04:21:04.302 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2025-01-03 04:21:04.806 - Thread: 1 -> Entities loaded & initialized 2025-01-03 04:21:04.877 - Thread: 1 -> Checkpoint.CameraAttachedTo: 102207981428433237 2025-01-03 04:21:04.883 - Thread: 1 -> MySession.Static.LogSettings - START 2025-01-03 04:21:04.883 - Thread: 1 -> Name = Star System 2025-01-03 04:12 2025-01-03 04:21:04.883 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2025-01-03 04:21:04.883 - Thread: 1 -> GameDateTime = 01/01/2081 00:07:48 2025-01-03 04:21:04.883 - Thread: 1 -> Password = 2025-01-03 04:21:04.883 - Thread: 1 -> CurrentPath = C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12 2025-01-03 04:21:04.883 - Thread: 1 -> WorkshopId = 2025-01-03 04:21:04.883 - Thread: 1 -> CameraController = Default_Astronaut 2025-01-03 04:21:04.883 - Thread: 1 -> ThumbPath = C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\thumb.jpg 2025-01-03 04:21:04.883 - Thread: 1 -> Settings: 2025-01-03 04:21:04.883 - Thread: 1 -> GameMode = Creative 2025-01-03 04:21:04.883 - Thread: 1 -> MaxPlayers = 16 2025-01-03 04:21:04.883 - Thread: 1 -> OnlineMode = FRIENDS 2025-01-03 04:21:04.883 - Thread: 1 -> TotalPCU = 1000000 2025-01-03 04:21:04.883 - Thread: 1 -> PiratePCU = 25000 2025-01-03 04:21:04.883 - Thread: 1 -> AutoHealing = True 2025-01-03 04:21:04.883 - Thread: 1 -> WeaponsEnabled = True 2025-01-03 04:21:04.883 - Thread: 1 -> ThrusterDamage = True 2025-01-03 04:21:04.883 - Thread: 1 -> EnableSpectator = False 2025-01-03 04:21:04.883 - Thread: 1 -> EnableCopyPaste = True 2025-01-03 04:21:04.883 - Thread: 1 -> MaxFloatingObjects = 100 2025-01-03 04:21:04.883 - Thread: 1 -> MaxGridSize = 0 2025-01-03 04:21:04.883 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-01-03 04:21:04.883 - Thread: 1 -> CargoShipsEnabled = True 2025-01-03 04:21:04.883 - Thread: 1 -> EnvironmentHostility = SAFE 2025-01-03 04:21:04.883 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-01-03 04:21:04.883 - Thread: 1 -> InventorySizeMultiplier = 3 2025-01-03 04:21:04.883 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-01-03 04:21:04.883 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-01-03 04:21:04.883 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-01-03 04:21:04.883 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-01-03 04:21:04.883 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-01-03 04:21:04.883 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-01-03 04:21:04.883 - Thread: 1 -> ClientCanSave = False 2025-01-03 04:21:04.883 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-01-03 04:21:04.883 - Thread: 1 -> PermanentDeath = False 2025-01-03 04:21:04.883 - Thread: 1 -> DestructibleBlocks = True 2025-01-03 04:21:04.883 - Thread: 1 -> EnableScripts = True 2025-01-03 04:21:04.883 - Thread: 1 -> AutoSaveInMinutes = 5 2025-01-03 04:21:04.883 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-01-03 04:21:04.883 - Thread: 1 -> ProceduralDensity = 0.35 2025-01-03 04:21:04.883 - Thread: 1 -> EncounterDensity = 0.35 2025-01-03 04:21:04.883 - Thread: 1 -> ProceduralSeed = 0 2025-01-03 04:21:04.883 - Thread: 1 -> DestructibleBlocks = True 2025-01-03 04:21:04.883 - Thread: 1 -> EnableIngameScripts = True 2025-01-03 04:21:04.883 - Thread: 1 -> ViewDistance = 15000 2025-01-03 04:21:04.883 - Thread: 1 -> Voxel destruction = True 2025-01-03 04:21:04.883 - Thread: 1 -> EnableStructuralSimulation = False 2025-01-03 04:21:04.883 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-01-03 04:21:04.883 - Thread: 1 -> EnableContainerDrops = True 2025-01-03 04:21:04.883 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-01-03 04:21:04.883 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-01-03 04:21:04.883 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-01-03 04:21:04.883 - Thread: 1 -> EnableSubgridDamage = False 2025-01-03 04:21:04.883 - Thread: 1 -> SyncDistance = 3000 2025-01-03 04:21:04.883 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-01-03 04:21:04.883 - Thread: 1 -> AFKTimeoutMin = 0 2025-01-03 04:21:04.883 - Thread: 1 -> StopGridsPeriodMin = 15 2025-01-03 04:21:04.883 - Thread: 1 -> MaxPlanets = 99 2025-01-03 04:21:04.883 - Thread: 1 -> MaxBackupSaves = 5 2025-01-03 04:21:04.883 - Thread: 1 -> MaxFactionsCount = 0 2025-01-03 04:21:04.883 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-01-03 04:21:04.883 - Thread: 1 -> RespawnShipDelete = False 2025-01-03 04:21:04.883 - Thread: 1 -> WorldSizeKm = 0 2025-01-03 04:21:04.883 - Thread: 1 -> ResetOwnership = False 2025-01-03 04:21:04.883 - Thread: 1 -> RealisticSound = False 2025-01-03 04:21:04.883 - Thread: 1 -> EnableSaving = True 2025-01-03 04:21:04.883 - Thread: 1 -> InfiniteAmmo = False 2025-01-03 04:21:04.883 - Thread: 1 -> EnableToolShake = True 2025-01-03 04:21:04.883 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-01-03 04:21:04.884 - Thread: 1 -> OffensiveWordsFiltering = False 2025-01-03 04:21:04.884 - Thread: 1 -> UseConsolePCU = False 2025-01-03 04:21:04.884 - Thread: 1 -> PredefinedAsteroids = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-01-03 04:21:04.884 - Thread: 1 -> FamilySharing = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnablePcuTrading = True 2025-01-03 04:21:04.884 - Thread: 1 -> SuppressedWarnings = 2025-01-03 04:21:04.884 - Thread: 1 -> SimplifiedSimulation = False 2025-01-03 04:21:04.884 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-01-03 04:21:04.884 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-01-03 04:21:04.884 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-01-03 04:21:04.884 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-01-03 04:21:04.884 - Thread: 1 -> TradeFactionsCount = 10 2025-01-03 04:21:04.884 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-01-03 04:21:04.884 - Thread: 1 -> WeatherSystem = True 2025-01-03 04:21:04.884 - Thread: 1 -> WeatherLightingDamage = False 2025-01-03 04:21:04.884 - Thread: 1 -> DepositSizeDenominator = 60 2025-01-03 04:21:04.884 - Thread: 1 -> DepositsCountCoefficient = 1 2025-01-03 04:21:04.884 - Thread: 1 -> EnableEconomy = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableBountyContracts = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableSupergridding = False 2025-01-03 04:21:04.884 - Thread: 1 -> EnableAutorespawn = True 2025-01-03 04:21:04.884 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-01-03 04:21:04.884 - Thread: 1 -> EnableGoodBotHints = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableResearch = True 2025-01-03 04:21:04.884 - Thread: 1 -> VoxelAgeThreshold = 24 2025-01-03 04:21:04.884 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-01-03 04:21:04.884 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-01-03 04:21:04.884 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-01-03 04:21:04.884 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-01-03 04:21:04.884 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-01-03 04:21:04.884 - Thread: 1 -> OptimalGridCount = 0 2025-01-03 04:21:04.884 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-01-03 04:21:04.884 - Thread: 1 -> BlockCountThreshold = 20 2025-01-03 04:21:04.884 - Thread: 1 -> TrashFlagsValue = 7706 2025-01-03 04:21:04.884 - Thread: 1 -> TrashRemovalEnabled = True 2025-01-03 04:21:04.884 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-01-03 04:21:04.884 - Thread: 1 -> EnableVoxelHand = True 2025-01-03 04:21:04.884 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableScripterRole = False 2025-01-03 04:21:04.884 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-01-03 04:21:04.884 - Thread: 1 -> FloraDensityMultiplier = 1 2025-01-03 04:21:04.884 - Thread: 1 -> EnableSpiders = False 2025-01-03 04:21:04.884 - Thread: 1 -> EnableWolfs = False 2025-01-03 04:21:04.884 - Thread: 1 -> TotalBotLimit = 32 2025-01-03 04:21:04.884 - Thread: 1 -> EnableDrones = True 2025-01-03 04:21:04.884 - Thread: 1 -> MaxDrones = 5 2025-01-03 04:21:04.884 - Thread: 1 -> StartInRespawnScreen = False 2025-01-03 04:21:04.884 - Thread: 1 -> SpawnWithTools = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableJetpack = True 2025-01-03 04:21:04.884 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-01-03 04:21:04.884 - Thread: 1 -> PhysicsIterations = 8 2025-01-03 04:21:04.884 - Thread: 1 -> CanJoinRunning = False 2025-01-03 04:21:04.884 - Thread: 1 -> Scenario = False 2025-01-03 04:21:04.884 - Thread: 1 -> ScenarioEditMode = False 2025-01-03 04:21:04.884 - Thread: 1 -> EnableRespawnShips = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableSunRotation = True 2025-01-03 04:21:04.884 - Thread: 1 -> StationVoxelSupport = False 2025-01-03 04:21:04.884 - Thread: 1 -> EnableConvertToStation = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableEncounters = True 2025-01-03 04:21:04.884 - Thread: 1 -> Enable3rdPersonView = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableOxygenPressurization = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnableOxygen = True 2025-01-03 04:21:04.884 - Thread: 1 -> ExperimentalMode = True 2025-01-03 04:21:04.884 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2025-01-03 04:21:04.884 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-01-03 04:21:04.884 - Thread: 1 -> EnableRecoil = True 2025-01-03 04:21:04.884 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-01-03 04:21:04.884 - Thread: 1 -> MaxCargoBags = 100 2025-01-03 04:21:04.884 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-01-03 04:21:04.884 - Thread: 1 -> ScrapEnabled = True 2025-01-03 04:21:04.884 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-01-03 04:21:04.884 - Thread: 1 -> MySession.Static.LogSettings - END 2025-01-03 04:21:04.886 - Thread: 1 -> Analytics ids for user ([007...599]): User = (67ff10ef-ce30-d201-6ef8-524fd9c48d7c) Session = (f19a946d-9cb2-4aa1-861d-8dceab1845aa). 2025-01-03 04:21:04.888 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-01-03 04:21:05.116 - Thread: 1 -> Session loaded 2025-01-03 04:21:05.116 - Thread: 1 -> RunLoadingAction - END 2025-01-03 04:21:05.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-01-03 04:21:05.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-01-03 04:21:05.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-01-03 04:21:05.116 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-01-03 04:21:05.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-01-03 04:21:05.116 - Thread: 1 -> Updating continues. 2025-01-03 04:21:05.193 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:21:05.211 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:21:05.214 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:21:05.230 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:21:05.504 - Thread: 1 -> GC Memory: 1672.806 / 1672.806 MB 2025-01-03 04:21:07.357 - Thread: 1 -> Loading duration: 11.6241716 2025-01-03 04:21:07.372 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-01-03 04:21:07.372 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-01-03 04:21:07.372 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-01-03 04:21:24.416 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:21:24.423 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:24.475 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-01-03 04:21:24.532 - Thread: 1 -> Query successful. 2025-01-03 04:21:24.731 - Thread: 1 -> ModIo: Authentication started 2025-01-03 04:21:25.431 - Thread: 1 -> Query successful. 2025-01-03 04:21:25.431 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:21:25.686 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:26.943 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:28.093 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2025-01-03 04:21:28.143 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2025-01-03 04:21:28.311 - Thread: 1 -> GUI Stats: Update 6.03020677777778, Draw 0.205751555555556 2025-01-03 04:21:28.374 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2025-01-03 04:21:28.374 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2025-01-03 04:21:28.915 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Large_193 {14B507E77A1BB42} 2025-01-03 04:21:29.910 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Large_193 {14B507E77A1BB42} 2025-01-03 04:21:30.909 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Large_193 {14B507E77A1BB42} 2025-01-03 04:21:31.909 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Large_193 {14B507E77A1BB42} 2025-01-03 04:21:32.848 - Thread: 1 -> Pasting grid request by user: [007...599] 2025-01-03 04:21:32.849 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 90934917441105298 EntityID: 16AB33519BBE7D8 2025-01-03 04:21:32.870 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:21:32.870 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 93197460548920812 EntityID: 1F1693DA05D5E88 2025-01-03 04:21:32.871 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:21:32.871 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 113150640297477831 EntityID: 1C69E647FF33C1C 2025-01-03 04:21:32.871 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:21:32.871 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 124412106586751070 EntityID: 11EB3CF0E82FD0C 2025-01-03 04:21:32.871 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:21:32.871 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 109091128713113461 EntityID: 1A5FAF7DD3C2BDA 2025-01-03 04:21:32.878 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:21:35.509 - Thread: 1 -> GC Memory: 2225.746 / 2225.746 MB 2025-01-03 04:21:51.248 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:51.265 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2025-01-03 04:21:51.575 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:51.595 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:51.604 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2025-01-03 04:21:51.606 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-01-03 04:21:51.784 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:51.807 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:53.767 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Publish 2025-01-03 04:21:53.799 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:21:55.501 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:21:55.548 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-03 04:21:55.548 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-03 04:21:55.548 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.LoadContent 2025-01-03 04:21:55.582 - Thread: 1 -> Query successful. 2025-01-03 04:21:55.799 - Thread: 1 -> Query successful. 2025-01-03 04:21:55.799 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:21:55.985 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:56.004 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:21:59.405 - Thread: 1 -> GUI Stats: Update 0.937908333333334, Draw 0.203331777777778 2025-01-03 04:21:59.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:21:59.442 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,15.1576,35.02105,1,0,2281.918,7980.445,5045,994974,8,29.12841,62.69633,0,18592,8.332751,0,16.66667,2.427198,5.224329,100,5614310946,2281.918,0,0,-1 2025-01-03 04:21:59.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:21:59.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,861,44,53,177,55,849,5354,2613,0,0,98,2791,0,1915,31,0,37,15,384,37,0,14,429,758,456,8,20,0,0,0,0 2025-01-03 04:22:01.603 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-01-03 04:22:01.603 - Thread: 9 -> PublishItemBlocking - START 2025-01-03 04:22:01.787 - Thread: 1 -> Info: New workshop item with id 3399467577 created successfully. 2025-01-03 04:22:01.820 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - START 2025-01-03 04:22:01.820 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - END 2025-01-03 04:22:03.649 - Thread: 1 -> Error during publishing: LimitExceeded 2025-01-03 04:22:03.649 - Thread: 1 -> Info: Workshop item with id 3399467577 update finished. Result: k_EResultLimitExceeded 2025-01-03 04:22:03.651 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:22:03.672 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-01-03 04:22:03.672 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-01-03 04:22:03.672 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:22:03.718 - Thread: 1 -> Query successful. 2025-01-03 04:22:03.741 - Thread: 1 -> Info: Workshop item with id 3399467577 app dependency update finished. Result: k_EResultBusy 2025-01-03 04:22:03.907 - Thread: 1 -> Query successful. 2025-01-03 04:22:03.907 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:22:04.093 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:22:04.111 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:22:05.879 - Thread: 1 -> GC Memory: 2295.752 / 2295.752 MB 2025-01-03 04:22:30.104 - Thread: 1 -> GUI Stats: Update 0.905543222222223, Draw 0.0808422777777778 2025-01-03 04:22:35.886 - Thread: 1 -> GC Memory: 2297.199 / 2297.199 MB 2025-01-03 04:23:00.105 - Thread: 1 -> GUI Stats: Update 0.696719, Draw 0.0772161666666667 2025-01-03 04:23:00.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:23:00.136 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.20543,43.15334,1,0,2299.798,8000.496,5045,994974,8,25.54322,60.66783,0.02251628,18404,8.332579,0,16.66667,2.128409,5.055194,100,5616384546,2299.798,0,0,-1 2025-01-03 04:23:00.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:23:00.136 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,861,44,53,177,55,849,5356,2615,0,0,100,2793,0,1915,31,0,37,15,384,37,0,14,429,758,456,8,20,0,0,0,0 2025-01-03 04:23:05.887 - Thread: 1 -> GC Memory: 2298.26 / 2298.26 MB 2025-01-03 04:23:30.105 - Thread: 1 -> GUI Stats: Update 0.702972111111111, Draw 0.0759438333333334 2025-01-03 04:23:35.887 - Thread: 1 -> GC Memory: 1451.072 / 1451.072 MB