2025-01-03 04:11:45.095 - Thread: 1 -> Log Started 2025-01-03 04:11:45.095 - Thread: 1 -> Timezone (local - UTC): -8h 2025-01-03 04:11:45.095 - Thread: 1 -> App Version: 01_205_026 2025-01-03 04:11:45.111 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-01-03 04:11:45.111 - Thread: 1 -> Branch / Sandbox: SVN 2025-01-03 04:11:45.111 - Thread: 1 -> Client Build Number: 0 2025-01-03 04:11:45.111 - Thread: 1 -> Server Build Number: 0 2025-01-03 04:11:45.111 - Thread: 1 -> Environment.ProcessorCount: 12 2025-01-03 04:11:45.189 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2025-01-03 04:11:45.189 - Thread: 1 -> Environment.CommandLine: "D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-01-03 04:11:45.189 - Thread: 1 -> Environment.Is64BitProcess: True 2025-01-03 04:11:45.189 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-01-03 04:11:45.189 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2025-01-03 04:11:45.189 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-03 04:11:45.189 - Thread: 1 -> CPU Info: AMD Ryzen 5 5600G with Radeon Graphics 2025-01-03 04:11:45.189 - Thread: 1 -> Default Culture: 2025-01-03 04:11:45.189 - Thread: 1 -> Default UI Culture: 2025-01-03 04:11:45.189 - Thread: 1 -> MyConfig.Load() - START 2025-01-03 04:11:45.189 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:11:45.299 - Thread: 1 -> NewNewGameScreen: False 2025-01-03 04:11:45.299 - Thread: 1 -> EnableDamageEffects: True 2025-01-03 04:11:45.299 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-01-03 04:11:45.299 - Thread: 1 -> EnableReverb: False 2025-01-03 04:11:45.299 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-01-03 04:11:45.299 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-01-03 04:11:45.299 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-01-03 04:11:45.299 - Thread: 1 -> LastBannerId: 96 2025-01-03 04:11:45.299 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2025-01-03 04:11:45.299 - Thread: 1 -> FirstTimeRun: False 2025-01-03 04:11:45.299 - Thread: 1 -> ExperimentalMode: True 2025-01-03 04:11:45.299 - Thread: 1 -> VideoAdapter: 0 2025-01-03 04:11:45.299 - Thread: 1 -> ScreenWidth: 1920 2025-01-03 04:11:45.299 - Thread: 1 -> ScreenHeight: 1080 2025-01-03 04:11:45.299 - Thread: 1 -> RefreshRate: 60000 2025-01-03 04:11:45.299 - Thread: 1 -> WindowMode: 1 2025-01-03 04:11:45.299 - Thread: 1 -> VerticalSync: 0 2025-01-03 04:11:45.299 - Thread: 1 -> FieldOfView: 70 2025-01-03 04:11:45.299 - Thread: 1 -> PostProcessingEnabled: False 2025-01-03 04:11:45.299 - Thread: 1 -> FlaresIntensity: 0.6445996 2025-01-03 04:11:45.299 - Thread: 1 -> TreeViewDistance: 1000 2025-01-03 04:11:45.299 - Thread: 1 -> GrassDensity: 1 2025-01-03 04:11:45.299 - Thread: 1 -> GrassDrawDistance: 159 2025-01-03 04:11:45.299 - Thread: 1 -> AntialiasingMode: 1 2025-01-03 04:11:45.299 - Thread: 1 -> ShadowMapResolution: 1 2025-01-03 04:11:45.299 - Thread: 1 -> AmbientOcclusionEnabled: False 2025-01-03 04:11:45.299 - Thread: 1 -> TextureQuality: 1 2025-01-03 04:11:45.299 - Thread: 1 -> VoxelTextureQuality: 1 2025-01-03 04:11:45.299 - Thread: 1 -> AnisotropicFiltering: 0 2025-01-03 04:11:45.299 - Thread: 1 -> ModelQuality: 1 2025-01-03 04:11:45.299 - Thread: 1 -> VoxelQuality: 1 2025-01-03 04:11:45.299 - Thread: 1 -> ShaderQuality: 1 2025-01-03 04:11:45.299 - Thread: 1 -> LightsQuality: 1 2025-01-03 04:11:45.299 - Thread: 1 -> LowMemSwitchToLow: 0 2025-01-03 04:11:45.299 - Thread: 1 -> FirstVTTimeRun: False 2025-01-03 04:11:45.299 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-01-03 04:11:45.299 - Thread: 1 -> GDPRConsent: True 2025-01-03 04:11:45.299 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-01-03 04:11:45.299 - Thread: 1 -> GameVolume: 0.3007947 2025-01-03 04:11:45.299 - Thread: 1 -> Music_Volume: 0.01511214 2025-01-03 04:11:45.299 - Thread: 1 -> VoiceChatVolume: 5 2025-01-03 04:11:45.299 - Thread: 1 -> HudWarnings: True 2025-01-03 04:11:45.299 - Thread: 1 -> MicrophoneSensitivity: 0.5 2025-01-03 04:11:45.299 - Thread: 1 -> VoiceChat: True 2025-01-03 04:11:45.299 - Thread: 1 -> VoiceChatVoiceActivation: False 2025-01-03 04:11:45.299 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2025-01-03 04:11:45.299 - Thread: 1 -> EnableDynamicMusic: True 2025-01-03 04:11:45.299 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2025-01-03 04:11:45.299 - Thread: 1 -> EnableDoppler: True 2025-01-03 04:11:45.299 - Thread: 1 -> OnlyPSGames: False 2025-01-03 04:11:45.299 - Thread: 1 -> EnableTrading: True 2025-01-03 04:11:45.299 - Thread: 1 -> EnableSteamCloud: False 2025-01-03 04:11:45.299 - Thread: 1 -> Language: 0 2025-01-03 04:11:45.299 - Thread: 1 -> CubeBuilderBuildingMode: 1 2025-01-03 04:11:45.299 - Thread: 1 -> ControlsHints: False 2025-01-03 04:11:45.299 - Thread: 1 -> GoodBotHints: False 2025-01-03 04:11:45.299 - Thread: 1 -> RotationHints: False 2025-01-03 04:11:45.299 - Thread: 1 -> AreaInteraction: True 2025-01-03 04:11:45.299 - Thread: 1 -> BlueprintSharing: True 2025-01-03 04:11:45.299 - Thread: 1 -> MuteBroadcastControllers: False 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorColorCharacter: 4278190335 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-01-03 04:11:45.299 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-01-03 04:11:45.299 - Thread: 1 -> ShowCrosshair2: 0 2025-01-03 04:11:45.299 - Thread: 1 -> IronSightSwitchState: 1 2025-01-03 04:11:45.299 - Thread: 1 -> SpriteMainViewportScale: 1 2025-01-03 04:11:45.299 - Thread: 1 -> UiTransparency: 1 2025-01-03 04:11:45.299 - Thread: 1 -> UiBkTransparency: 0.8 2025-01-03 04:11:45.299 - Thread: 1 -> HUDBkTransparency: 0.6 2025-01-03 04:11:45.299 - Thread: 1 -> ControllerDefaultOnStart: False 2025-01-03 04:11:45.299 - Thread: 1 -> HudState: 2 2025-01-03 04:11:45.299 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-01-03 04:11:45.299 - Thread: 1 -> ZoomMultiplier: 0.2 2025-01-03 04:11:45.299 - Thread: 1 -> GamepadScheme: 0 2025-01-03 04:11:45.299 - Thread: 1 -> GamepadSchemeName: Flight 2025-01-03 04:11:45.299 - Thread: 1 -> CubeBuilderAlignToDefault: False 2025-01-03 04:11:45.299 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-01-03 04:11:45.299 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-01-03 04:11:45.299 - Thread: 1 -> QuickStartNotification: False 2025-01-03 04:11:45.299 - Thread: 1 -> SubscriptionReward: True 2025-01-03 04:11:45.299 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2025-01-03 04:11:45.299 - Thread: 1 -> SelectedScenarioCategory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-01-03 04:11:45.299 - Thread: 1 -> LastCheckedVersion: 1205023 2025-01-03 04:11:45.299 - Thread: 1 -> CubeBuilderUseSymmetry: False 2025-01-03 04:11:45.299 - Thread: 1 -> ModIoConsent: True 2025-01-03 04:11:45.299 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2025-01-03 04:11:45.299 - Thread: 1 -> DebugComponentsInfo: 2 2025-01-03 04:11:45.299 - Thread: 1 -> MyConfig.Load() - END 2025-01-03 04:11:49.947 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-01-03 04:11:49.955 - Thread: 1 -> Reporting Postponed Events 2025-01-03 04:11:49.955 - Thread: 1 -> Reporting Postponed Events 2025-01-03 04:11:49.955 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-01-03 04:11:49.956 - Thread: 1 -> Found processor count: 6 2025-01-03 04:11:49.956 - Thread: 1 -> Using processor count: 6 2025-01-03 04:11:50.045 - Thread: 1 -> All detected adapters: 2025-01-03 04:11:50.047 - Thread: 1 -> AMD Radeon RX 5500 - VendorID=4098, SubsystemID=-2032267204, DeviceID=29504 2025-01-03 04:11:50.047 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=-1996091332, DeviceID=5688 2025-01-03 04:11:50.047 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-01-03 04:11:50.463 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.464 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY1 2025-01-03 04:11:50.464 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:11:50.464 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:11:50.464 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:11:50.464 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.464 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.464 - Thread: 1 -> Adapter id = 0 2025-01-03 04:11:50.464 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.464 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:11:50.464 - Thread: 1 -> Priority = 2 2025-01-03 04:11:50.464 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.464 - Thread: 1 -> Output is attached = True 2025-01-03 04:11:50.464 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.464 - Thread: 1 -> } 2025-01-03 04:11:50.464 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.465 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY1 2025-01-03 04:11:50.465 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:11:50.465 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:11:50.465 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:11:50.465 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.465 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.465 - Thread: 1 -> Adapter id = 0 2025-01-03 04:11:50.465 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.465 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:11:50.465 - Thread: 1 -> Priority = 2 2025-01-03 04:11:50.465 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.465 - Thread: 1 -> Output is attached = True 2025-01-03 04:11:50.465 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.465 - Thread: 1 -> } 2025-01-03 04:11:50.465 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.465 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY2 2025-01-03 04:11:50.465 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:11:50.465 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:11:50.465 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:11:50.465 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.465 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.465 - Thread: 1 -> Adapter id = 0 2025-01-03 04:11:50.465 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.465 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:11:50.465 - Thread: 1 -> Priority = 2 2025-01-03 04:11:50.465 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.465 - Thread: 1 -> Output is attached = True 2025-01-03 04:11:50.465 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.465 - Thread: 1 -> } 2025-01-03 04:11:50.465 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.466 - Thread: 1 -> Name = AMD Radeon RX 5500 + DISPLAY2 2025-01-03 04:11:50.466 - Thread: 1 -> Description = dev id: 29504, mem: 4224241664, shared mem: 16827146240, Luid: 70238, rev: 199, subsys id: -2032267204, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:11:50.466 - Thread: 1 -> Driver version = 32.0.12019.1028 2025-01-03 04:11:50.466 - Thread: 1 -> Driver date = 20241011000000.000000-000 2025-01-03 04:11:50.466 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.466 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.466 - Thread: 1 -> Adapter id = 0 2025-01-03 04:11:50.466 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.466 - Thread: 1 -> RAM = 4224241664 2025-01-03 04:11:50.466 - Thread: 1 -> Priority = 2 2025-01-03 04:11:50.466 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.466 - Thread: 1 -> Output is attached = True 2025-01-03 04:11:50.466 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.466 - Thread: 1 -> } 2025-01-03 04:11:50.466 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.466 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-01-03 04:11:50.466 - Thread: 1 -> Description = dev id: 5688, mem: 519847936, shared mem: 16827146240, Luid: 79705, rev: 201, subsys id: -1996091332, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:11:50.466 - Thread: 1 -> Driver version = 31.0.21921.1000 2025-01-03 04:11:50.466 - Thread: 1 -> Driver date = 20240819000000.000000-000 2025-01-03 04:11:50.466 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.466 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.466 - Thread: 1 -> Adapter id = 1 2025-01-03 04:11:50.466 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.466 - Thread: 1 -> RAM = 519847936 2025-01-03 04:11:50.466 - Thread: 1 -> Priority = 2 2025-01-03 04:11:50.466 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.466 - Thread: 1 -> Output is attached = False 2025-01-03 04:11:50.466 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.466 - Thread: 1 -> } 2025-01-03 04:11:50.466 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.467 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2025-01-03 04:11:50.467 - Thread: 1 -> Description = dev id: 5688, mem: 519847936, shared mem: 16827146240, Luid: 79705, rev: 201, subsys id: -1996091332, vendor id: 4098, feature_level 11.1: True 2025-01-03 04:11:50.467 - Thread: 1 -> Driver version = 31.0.21921.1000 2025-01-03 04:11:50.467 - Thread: 1 -> Driver date = 20240819000000.000000-000 2025-01-03 04:11:50.467 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.467 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.467 - Thread: 1 -> Adapter id = 1 2025-01-03 04:11:50.467 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.467 - Thread: 1 -> RAM = 519847936 2025-01-03 04:11:50.467 - Thread: 1 -> Priority = 2 2025-01-03 04:11:50.467 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.467 - Thread: 1 -> Output is attached = False 2025-01-03 04:11:50.467 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.467 - Thread: 1 -> } 2025-01-03 04:11:50.467 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.467 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-03 04:11:50.467 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16827146240, Luid: 79593, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-03 04:11:50.467 - Thread: 1 -> Driver version = 2025-01-03 04:11:50.467 - Thread: 1 -> Driver date = 2025-01-03 04:11:50.467 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.467 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.467 - Thread: 1 -> Adapter id = 2 2025-01-03 04:11:50.467 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.467 - Thread: 1 -> RAM = 0 2025-01-03 04:11:50.467 - Thread: 1 -> Priority = 0 2025-01-03 04:11:50.467 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.467 - Thread: 1 -> Output is attached = False 2025-01-03 04:11:50.467 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.467 - Thread: 1 -> } 2025-01-03 04:11:50.467 - Thread: 1 -> AdapterInfo = { 2025-01-03 04:11:50.468 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-03 04:11:50.468 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 16827146240, Luid: 79593, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-03 04:11:50.468 - Thread: 1 -> Driver version = 2025-01-03 04:11:50.468 - Thread: 1 -> Driver date = 2025-01-03 04:11:50.468 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-03 04:11:50.468 - Thread: 1 -> AftermathSupported = False 2025-01-03 04:11:50.468 - Thread: 1 -> Adapter id = 2 2025-01-03 04:11:50.468 - Thread: 1 -> Supported = True 2025-01-03 04:11:50.468 - Thread: 1 -> RAM = 0 2025-01-03 04:11:50.468 - Thread: 1 -> Priority = 0 2025-01-03 04:11:50.468 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-03 04:11:50.468 - Thread: 1 -> Output is attached = False 2025-01-03 04:11:50.468 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2025-01-03 04:11:50.468 - Thread: 1 -> } 2025-01-03 04:11:50.468 - Thread: 1 -> Service.IsActive: True 2025-01-03 04:11:50.468 - Thread: 1 -> Service.IsOnline: True 2025-01-03 04:11:50.468 - Thread: 1 -> Service.OwnsGame: False 2025-01-03 04:11:50.468 - Thread: 1 -> Service.UserId: 76561198021883599 2025-01-03 04:11:50.468 - Thread: 1 -> Service.UserName: serogate 2025-01-03 04:11:50.468 - Thread: 1 -> Service.Branch: default 2025-01-03 04:11:50.468 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-01-03 04:11:50.468 - Thread: 1 -> Build version: 0.1.1.0 2025-01-03 04:11:50.471 - Thread: 1 -> MyScreenManager() 2025-01-03 04:11:50.504 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2025-01-03 04:11:50.504 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2025-01-03 04:11:50.509 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2025-01-03 04:11:50.509 - Thread: 16 -> CreateDeviceInternal - Create device 2025-01-03 04:11:50.585 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2025-01-03 04:11:50.671 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2025-01-03 04:11:50.671 - Thread: 16 -> CreateDeviceInternal create swapchain 2025-01-03 04:11:51.701 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-01-03 04:11:51.701 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2025-01-03 04:11:51.701 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2025-01-03 04:11:52.181 - Thread: 1 -> Preallocate - START 2025-01-03 04:11:52.184 - Thread: 1 -> MySpaceWorldGenerator - START 2025-01-03 04:11:52.185 - Thread: 1 -> MySpaceWorldGenerator - END 2025-01-03 04:11:52.185 - Thread: 1 -> MySpaceBuildComponent - START 2025-01-03 04:11:52.185 - Thread: 1 -> MySpaceBuildComponent - END 2025-01-03 04:11:52.185 - Thread: 1 -> MyEntities - START 2025-01-03 04:11:52.195 - Thread: 1 -> MyEntities - END 2025-01-03 04:11:52.195 - Thread: 1 -> MyObjectBuilder_Base - START 2025-01-03 04:11:52.195 - Thread: 1 -> MyObjectBuilder_Base - END 2025-01-03 04:11:52.195 - Thread: 1 -> MyTransparentGeometry - START 2025-01-03 04:11:52.195 - Thread: 1 -> MyTransparentGeometry - END 2025-01-03 04:11:52.195 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-01-03 04:11:52.195 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-01-03 04:11:52.195 - Thread: 1 -> MyMath - START 2025-01-03 04:11:52.195 - Thread: 1 -> MyMath - END 2025-01-03 04:11:52.195 - Thread: 1 -> MySimpleObjectDraw - START 2025-01-03 04:11:52.195 - Thread: 1 -> MySimpleObjectDraw - END 2025-01-03 04:11:52.207 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-01-03 04:11:52.207 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-01-03 04:11:52.207 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-01-03 04:11:52.211 - Thread: 1 -> MySyncDestructions - START 2025-01-03 04:11:52.211 - Thread: 1 -> MySyncDestructions - END 2025-01-03 04:11:52.211 - Thread: 1 -> MySyncEntity - START 2025-01-03 04:11:52.211 - Thread: 1 -> MySyncEntity - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyCommandCharacter - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyCommandCharacter - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyCommandConsole - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyCommandConsole - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyCommandEntity - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyCommandEntity - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyAiTargetManager - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyAiTargetManager - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyClientDebugCommands - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyClientDebugCommands - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyDedicatedServer - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyDedicatedServer - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyDedicatedServerBase - START 2025-01-03 04:11:52.211 - Thread: 1 -> MyDedicatedServerBase - END 2025-01-03 04:11:52.211 - Thread: 1 -> MyMultiplayerBase - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerBase - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerClient - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerClient - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerClientBase - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerClientBase - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerLobby - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerLobby - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerServerBase - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyMultiplayerServerBase - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyServerDebugCommands - START 2025-01-03 04:11:52.212 - Thread: 1 -> MyServerDebugCommands - END 2025-01-03 04:11:52.212 - Thread: 1 -> MyCubeGridDefinitions - START 2025-01-03 04:11:52.213 - Thread: 1 -> MyCubeGridDefinitions - END 2025-01-03 04:11:52.213 - Thread: 1 -> MyDefinitionManager - START 2025-01-03 04:11:52.216 - Thread: 1 -> MyDefinitionManager - END 2025-01-03 04:11:52.216 - Thread: 1 -> Preallocate - END 2025-01-03 04:11:52.217 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-01-03 04:11:52.512 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-01-03 04:11:52.512 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-01-03 04:11:52.512 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-01-03 04:11:52.514 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:11:52.514 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:11:52.514 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-01-03 04:11:52.514 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-01-03 04:11:52.514 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-01-03 04:11:52.514 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-01-03 04:11:52.524 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2025-01-03 04:11:52.524 - Thread: 1 -> Win32_ComputerSystem.Model: HP Pavilion Gaming Desktop TG01-2xxx 2025-01-03 04:11:52.524 - Thread: 1 -> Virtualized: False 2025-01-03 04:11:52.528 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 5600G with Radeon Graphics 2025-01-03 04:11:52.528 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,654,292,480 bytes 2025-01-03 04:11:52.528 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-03 04:11:52.528 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,570,908,672 bytes 2025-01-03 04:11:52.528 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,217,649,664 bytes 2025-01-03 04:11:52.531 - Thread: 1 -> Drive C: | Capacity: 255,158,382,592 bytes | Free space: 138,812,567,552 bytes 2025-01-03 04:11:52.532 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 1,387,525,816,320 bytes 2025-01-03 04:11:52.532 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-01-03 04:11:52.532 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-01-03 04:11:52.532 - Thread: 1 -> Installed DLCs: 2025-01-03 04:11:52.534 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-01-03 04:11:52.550 - Thread: 1 -> Havok: Physics.Init 2025-01-03 04:11:52.561 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-01-03 04:11:52.564 - Thread: 1 -> HkGameName: SpaceEngineers 2025-01-03 04:11:52.565 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-01-03 04:11:52.565 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-03 04:11:52.566 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-03 04:11:52.889 - Thread: 1 -> Loading scenarios 2025-01-03 04:11:52.908 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-03 04:11:52.908 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-03 04:11:53.144 - Thread: 1 -> Loading sound definitions 2025-01-03 04:11:53.145 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:11:53.145 - Thread: 1 -> Loading DLC definitions 2025-01-03 04:11:53.159 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-03 04:11:53.159 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-03 04:11:53.159 - Thread: 1 -> Loading Quick starts 2025-01-03 04:11:53.159 - Thread: 1 -> Loading ScenarioCategories 2025-01-03 04:11:53.160 - Thread: 1 -> Loading shadow textures definitions 2025-01-03 04:11:53.160 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-03 04:11:53.160 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-03 04:11:53.165 - Thread: 1 -> MyAudio.LoadData - START 2025-01-03 04:11:53.236 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 48000 2025-01-03 04:11:53.251 - Thread: 1 -> MyAudio.LoadData - END 2025-01-03 04:11:53.253 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2025-01-03 04:11:53.253 - Thread: 1 -> MyGuiManager() 2025-01-03 04:11:53.255 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-03 04:11:53.305 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-03 04:11:53.396 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-03 04:11:53.396 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-03 04:11:53.396 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-03 04:11:53.454 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-03 04:11:53.462 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-01-03 04:11:53.462 - Thread: 10 -> ReloadVoxelMaterials 2025-01-03 04:11:53.489 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-01-03 04:11:53.504 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-01-03 04:11:53.504 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-01-03 04:11:53.504 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-01-03 04:11:53.519 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-01-03 04:11:53.519 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-01-03 04:11:53.532 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-01-03 04:11:53.534 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-01-03 04:11:53.559 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-01-03 04:11:53.562 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-01-03 04:11:53.563 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-01-03 04:11:53.566 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-01-03 04:11:53.566 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-01-03 04:11:53.567 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-01-03 04:11:53.567 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-01-03 04:11:53.568 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-01-03 04:11:53.568 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-01-03 04:11:53.573 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-01-03 04:11:53.579 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-01-03 04:11:53.601 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-01-03 04:11:53.604 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-01-03 04:11:53.622 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-01-03 04:11:53.625 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-01-03 04:11:53.626 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-01-03 04:11:53.628 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-01-03 04:11:53.628 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-01-03 04:11:53.660 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-01-03 04:11:53.663 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-01-03 04:11:53.665 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-01-03 04:11:53.667 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-01-03 04:11:53.712 - Thread: 1 -> Deluxe Edition (573160) 2025-01-03 04:11:53.712 - Thread: 1 -> Decorative Blocks (1049790) 2025-01-03 04:11:53.712 - Thread: 1 -> Economy Deluxe (1135960) 2025-01-03 04:11:53.712 - Thread: 1 -> Style Pack (1084680) 2025-01-03 04:11:53.712 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-01-03 04:11:53.712 - Thread: 1 -> Frostbite (1241550) 2025-01-03 04:11:53.712 - Thread: 1 -> Sparks Of The Future (1307680) 2025-01-03 04:11:53.713 - Thread: 1 -> Wasteland (1374610) 2025-01-03 04:11:53.713 - Thread: 1 -> Warfare I. (1475830) 2025-01-03 04:11:53.713 - Thread: 1 -> Heavy Industry (1676100) 2025-01-03 04:11:53.713 - Thread: 1 -> Warfare II. (1783760) 2025-01-03 04:11:53.713 - Thread: 1 -> Automatons (1958640) 2025-01-03 04:11:53.713 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-01-03 04:11:53.713 - Thread: 1 -> Anniversary (2569770) 2025-01-03 04:11:53.713 - Thread: 1 -> Signal Blocks (2914120) 2025-01-03 04:11:53.713 - Thread: 1 -> Contact (3066290) 2025-01-03 04:11:53.718 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-01-03 04:11:53.722 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-01-03 04:11:53.724 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-01-03 04:11:53.724 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-01-03 04:11:53.726 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-01-03 04:11:53.734 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-01-03 04:11:53.735 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-01-03 04:11:53.736 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-01-03 04:11:53.736 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-01-03 04:11:53.738 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-01-03 04:11:53.739 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-01-03 04:11:53.739 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-01-03 04:11:53.741 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-01-03 04:11:53.748 - Thread: 1 -> Timer Frequency: 10000000 2025-01-03 04:11:53.748 - Thread: 1 -> Ticks per frame: 166667 2025-01-03 04:11:53.755 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-01-03 04:11:53.757 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-01-03 04:11:53.762 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-01-03 04:11:53.772 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-01-03 04:11:53.787 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-01-03 04:11:53.788 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-01-03 04:11:53.789 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-01-03 04:11:53.804 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-01-03 04:11:54.304 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-03 04:11:54.335 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-01-03 04:11:54.335 - Thread: 1 -> Flares Intensity: 0.6445996 2025-01-03 04:11:54.335 - Thread: 1 -> Field of view: 1.22173 2025-01-03 04:11:54.335 - Thread: 1 -> PostProcessingEnabled: False 2025-01-03 04:11:54.335 - Thread: 1 -> Render.GrassDensityFactor: 1 2025-01-03 04:11:54.335 - Thread: 1 -> Render.GrassDrawDistance: 159 2025-01-03 04:11:54.335 - Thread: 1 -> Render.DistanceFade: 1000 2025-01-03 04:11:54.335 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-01-03 04:11:54.335 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2025-01-03 04:11:54.335 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2025-01-03 04:11:54.335 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2025-01-03 04:11:54.335 - Thread: 1 -> Render.TextureQuality: MEDIUM 2025-01-03 04:11:54.335 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2025-01-03 04:11:54.335 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2025-01-03 04:11:54.335 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2025-01-03 04:11:54.335 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2025-01-03 04:11:54.335 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2025-01-03 04:11:54.335 - Thread: 1 -> Render.ParticleQuality: NORMAL 2025-01-03 04:11:54.378 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-01-03 04:11:54.525 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-01-03 04:11:54.608 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-01-03 04:11:54.610 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-01-03 04:11:54.611 - Thread: 1 -> Analytics session started: UserID = (67ff10ef-ce30-d201-6ef8-524fd9c48d7c) SessionID = (cae1a659-aa3b-464d-8c23-e05b121c4f3a) 2025-01-03 04:11:54.612 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-03 04:11:54.749 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-01-03 04:11:54.873 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-01-03 04:11:54.874 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-01-03 04:11:54.878 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-01-03 04:11:54.880 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-01-03 04:11:54.881 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-01-03 04:11:54.882 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-01-03 04:11:54.882 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-01-03 04:11:54.884 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-01-03 04:11:54.885 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-01-03 04:11:54.890 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-01-03 04:11:54.900 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-01-03 04:11:54.904 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-01-03 04:11:54.907 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-01-03 04:11:54.912 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-01-03 04:11:54.920 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-01-03 04:11:54.928 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-01-03 04:11:54.963 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-01-03 04:11:54.989 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-01-03 04:11:55.038 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-01-03 04:11:55.051 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-01-03 04:11:55.070 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-01-03 04:11:55.086 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-01-03 04:11:55.200 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-01-03 04:11:55.204 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-01-03 04:11:55.228 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-01-03 04:11:55.235 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-01-03 04:11:55.264 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-01-03 04:11:55.283 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-01-03 04:11:55.292 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-01-03 04:11:55.313 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-01-03 04:11:55.321 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-01-03 04:11:55.341 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-01-03 04:11:55.360 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-01-03 04:11:55.365 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-01-03 04:11:55.378 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-01-03 04:11:55.379 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-01-03 04:11:55.388 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-01-03 04:11:55.527 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-01-03 04:11:55.530 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-01-03 04:11:55.611 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-01-03 04:11:55.665 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-01-03 04:11:55.728 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-01-03 04:11:55.746 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-01-03 04:11:55.860 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-01-03 04:11:55.861 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-01-03 04:11:55.966 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-01-03 04:11:55.973 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-01-03 04:11:56.347 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-03 04:12:00.880 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-03 04:12:00.880 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-01-03 04:12:00.880 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2025-01-03 04:12:10.897 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:10.897 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:10.914 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-03 04:12:10.914 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-03 04:12:11.862 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:11.862 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:11.899 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.398 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2025-01-03 04:12:13.436 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2025-01-03 04:12:13.438 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2025-01-03 04:12:13.440 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2025-01-03 04:12:13.442 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2025-01-03 04:12:13.444 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2025-01-03 04:12:13.446 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2025-01-03 04:12:13.449 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2025-01-03 04:12:13.458 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2025-01-03 04:12:13.459 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2025-01-03 04:12:13.511 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:13.512 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:13.513 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.514 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:13.514 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:13.517 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.517 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:13.517 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:13.518 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.518 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:13.518 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:13.520 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.522 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:13.524 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:13.525 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.526 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:12:13.526 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:12:13.527 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:12:13.528 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2025-01-03 04:12:20.770 - Thread: 1 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-01-03 04:12:20.775 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-03 04:12:20.783 - Thread: 1 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2025-01-03 04:12:20.784 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-03 04:12:20.791 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2025-01-03 04:12:25.009 - Thread: 1 -> GUI Stats: Update 0.444254222222222, Draw 0.115007277777778 2025-01-03 04:12:40.392 - Thread: 1 -> CheckPoint Experimental mode: Yes 2025-01-03 04:12:40.392 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2025-01-03 04:12:40.392 - Thread: 1 -> LoadSession() - End 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:40.408 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:40.413 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-01-03 04:12:40.413 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-01-03 04:12:40.413 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-01-03 04:12:40.625 - Thread: 1 -> RunLoadingAction - START 2025-01-03 04:12:40.625 - Thread: 1 -> Loading session: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-01-03 04:12:40.758 - Thread: 1 -> GC Memory: 1,024,602,064 B 2025-01-03 04:12:40.769 - Thread: 1 -> Process Memory: 3,271,503,872 B 2025-01-03 04:12:40.769 - Thread: 1 -> Experimental mode: Yes 2025-01-03 04:12:40.769 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2025-01-03 04:12:40.769 - Thread: 1 -> Console compatibility: No 2025-01-03 04:12:41.575 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-01-03 04:12:41.594 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-01-03 04:12:41.594 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-01-03 04:12:41.594 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-03 04:12:41.595 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2025-01-03 04:12:41.754 - Thread: 1 -> Loading scenarios 2025-01-03 04:12:41.754 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-03 04:12:41.754 - Thread: 1 -> List of used mods (0) - START 2025-01-03 04:12:41.754 - Thread: 1 -> List of used mods - END 2025-01-03 04:12:41.787 - Thread: 1 -> Loading behaviors 2025-01-03 04:12:41.788 - Thread: 1 -> Loading ammo magazines 2025-01-03 04:12:41.788 - Thread: 1 -> Loading ammo definitions 2025-01-03 04:12:41.788 - Thread: 1 -> Loading animations 2025-01-03 04:12:41.789 - Thread: 1 -> Loading animations 2025-01-03 04:12:41.789 - Thread: 1 -> Loading sound definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading sound definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading sound definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading sound definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading sound definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading sound definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading category classes 2025-01-03 04:12:41.790 - Thread: 1 -> Loading Block Tag definitions 2025-01-03 04:12:41.790 - Thread: 1 -> Loading blueprint classes 2025-01-03 04:12:41.790 - Thread: 1 -> Loading blueprint class entries 2025-01-03 04:12:41.790 - Thread: 1 -> Loading blueprint class entries 2025-01-03 04:12:41.790 - Thread: 1 -> Loading blueprints 2025-01-03 04:12:41.792 - Thread: 1 -> Loading blueprints 2025-01-03 04:12:41.792 - Thread: 1 -> Loading agent definitions 2025-01-03 04:12:41.792 - Thread: 1 -> Loading character definitions 2025-01-03 04:12:41.795 - Thread: 1 -> Loading character definitions 2025-01-03 04:12:41.795 - Thread: 1 -> Loading components 2025-01-03 04:12:41.795 - Thread: 1 -> Loading components 2025-01-03 04:12:41.795 - Thread: 1 -> Loading configuration 2025-01-03 04:12:41.795 - Thread: 1 -> Loading container types 2025-01-03 04:12:41.795 - Thread: 1 -> Loading Contract Types 2025-01-03 04:12:41.796 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:12:41.796 - Thread: 1 -> Loading block positions 2025-01-03 04:12:41.796 - Thread: 1 -> Loading curve definitions 2025-01-03 04:12:41.796 - Thread: 1 -> Loading debris 2025-01-03 04:12:41.796 - Thread: 1 -> Loading environment items entries 2025-01-03 04:12:41.796 - Thread: 1 -> Loading decal global definitions 2025-01-03 04:12:41.796 - Thread: 1 -> Loading decal definitions 2025-01-03 04:12:41.796 - Thread: 1 -> Loading decal definitions 2025-01-03 04:12:41.796 - Thread: 1 -> Loading drone behaviors 2025-01-03 04:12:41.796 - Thread: 1 -> Loading edges 2025-01-03 04:12:41.797 - Thread: 1 -> Loading emissive color definitions 2025-01-03 04:12:41.797 - Thread: 1 -> Loading emissive color default states 2025-01-03 04:12:41.797 - Thread: 1 -> Loading animations 2025-01-03 04:12:41.800 - Thread: 1 -> Loading entity components 2025-01-03 04:12:41.806 - Thread: 1 -> Loading component containers 2025-01-03 04:12:41.808 - Thread: 1 -> Loading environment items entries 2025-01-03 04:12:41.808 - Thread: 1 -> Loading Faction Names 2025-01-03 04:12:41.808 - Thread: 1 -> Loading factions 2025-01-03 04:12:41.808 - Thread: 1 -> Loading flare definitions 2025-01-03 04:12:41.809 - Thread: 1 -> Loading DLC definitions 2025-01-03 04:12:41.810 - Thread: 1 -> Loading gas property definitions 2025-01-03 04:12:41.810 - Thread: 1 -> Loading event definitions 2025-01-03 04:12:41.810 - Thread: 1 -> Loading physical items 2025-01-03 04:12:41.823 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:12:41.823 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:12:41.823 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:12:41.823 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:12:41.823 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:12:41.823 - Thread: 1 -> Loading LCD texture categories 2025-01-03 04:12:41.823 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-03 04:12:41.823 - Thread: 1 -> Loading planet definition 2025-01-03 04:12:41.825 - Thread: 1 -> Loading physical items 2025-01-03 04:12:41.825 - Thread: 1 -> Loading physical items 2025-01-03 04:12:41.825 - Thread: 1 -> Loading physical material properties 2025-01-03 04:12:41.826 - Thread: 1 -> Loading pirate antennas 2025-01-03 04:12:41.826 - Thread: 1 -> Loading Quick starts 2025-01-03 04:12:41.826 - Thread: 1 -> Loading research blocks definitions 2025-01-03 04:12:41.827 - Thread: 1 -> Loading research groups definitions 2025-01-03 04:12:41.827 - Thread: 1 -> Loading resource distribution groups 2025-01-03 04:12:41.827 - Thread: 1 -> Loading ScenarioCategories 2025-01-03 04:12:41.827 - Thread: 1 -> Loading shadow textures definitions 2025-01-03 04:12:41.827 - Thread: 1 -> Loading ship sound groups 2025-01-03 04:12:41.828 - Thread: 1 -> Loading ship sound groups 2025-01-03 04:12:41.828 - Thread: 1 -> Loading sound categories 2025-01-03 04:12:41.828 - Thread: 1 -> Loading stat definitions 2025-01-03 04:12:41.828 - Thread: 1 -> Loading stories definition 2025-01-03 04:12:41.829 - Thread: 1 -> Loading Story Categories definition 2025-01-03 04:12:41.829 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:12:41.829 - Thread: 1 -> Loading grid creators 2025-01-03 04:12:41.829 - Thread: 1 -> Loading transparent material properties 2025-01-03 04:12:41.829 - Thread: 1 -> Loading planet definition 2025-01-03 04:12:41.829 - Thread: 1 -> Loading voxel map storage definitions 2025-01-03 04:12:41.830 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:12:41.830 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:12:41.830 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:12:41.830 - Thread: 1 -> Loading voxel material definitions 2025-01-03 04:12:41.830 - Thread: 1 -> Loading Weather Effects 2025-01-03 04:12:41.831 - Thread: 1 -> Audio effects definitions 2025-01-03 04:12:41.831 - Thread: 1 -> Loading environment items definitions 2025-01-03 04:12:41.831 - Thread: 1 -> Loading environment items definitions 2025-01-03 04:12:41.832 - Thread: 1 -> Loading physical material properties 2025-01-03 04:12:41.832 - Thread: 1 -> Loading particle effect definitions 2025-01-03 04:12:41.925 - Thread: 1 -> Loading particle effect definitions 2025-01-03 04:12:41.927 - Thread: 1 -> Loading environment item definitions 2025-01-03 04:12:41.927 - Thread: 1 -> Loading weapon definitions 2025-01-03 04:12:41.929 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.932 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.932 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.933 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.933 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.933 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.933 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.935 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.936 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.945 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.946 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.947 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.947 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.949 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.950 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.950 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.956 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.956 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.957 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.958 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.959 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.960 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.961 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.961 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.962 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.962 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.964 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.965 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.966 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.967 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.968 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.968 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.970 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.970 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.973 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.973 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.975 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.977 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.978 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.978 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.980 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.980 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.981 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.981 - Thread: 1 -> Created block definitions 2025-01-03 04:12:41.983 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:41.984 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.002 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.003 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.005 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.005 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.007 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.008 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.009 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.011 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.013 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.015 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.017 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.018 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.021 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.021 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.024 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.025 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.029 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.030 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.035 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.036 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.038 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.039 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.041 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.041 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.044 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.047 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.049 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.050 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.053 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.054 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.057 - Thread: 1 -> Loading cube blocks 2025-01-03 04:12:42.059 - Thread: 1 -> Created block definitions 2025-01-03 04:12:42.064 - Thread: 1 -> Loading block variant groups 2025-01-03 04:12:42.078 - Thread: 1 -> Loading asteroid generators 2025-01-03 04:12:42.078 - Thread: 1 -> Loading drop containers 2025-01-03 04:12:42.079 - Thread: 1 -> Loading radial menu definitions 2025-01-03 04:12:42.085 - Thread: 1 -> Loading respawn ships 2025-01-03 04:12:42.086 - Thread: 1 -> Loading spawn groups 2025-01-03 04:12:42.086 - Thread: 1 -> Loading spawn groups 2025-01-03 04:12:42.086 - Thread: 1 -> Loading spawn groups 2025-01-03 04:12:42.086 - Thread: 1 -> Loading spawn groups 2025-01-03 04:12:42.086 - Thread: 1 -> Loading spawn groups 2025-01-03 04:12:42.086 - Thread: 1 -> Loading spawn groups 2025-01-03 04:12:42.086 - Thread: 1 -> Loading wheel speeds 2025-01-03 04:12:42.102 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-03 04:12:42.113 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-03 04:12:42.113 - Thread: 1 -> MyAudio.LoadData - START 2025-01-03 04:12:42.174 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 48000 2025-01-03 04:12:42.235 - Thread: 1 -> MyAudio.LoadData - END 2025-01-03 04:12:42.242 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-01-03 04:12:42.245 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:12:42.277 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:12:42.277 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:12:42.277 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:12:42.284 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-03 04:12:42.413 - Thread: 34 -> External debugger: listening... 2025-01-03 04:12:42.670 - Thread: 1 -> MyLights.LoadData() - START 2025-01-03 04:12:42.671 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-01-03 04:12:42.671 - Thread: 1 -> MyLights.LoadData() - END 2025-01-03 04:12:42.671 - Thread: 1 -> Info: MyLights initialized. 2025-01-03 04:12:42.671 - Thread: 1 -> MyExplosions.LoadData() - START 2025-01-03 04:12:42.672 - Thread: 1 -> MyExplosions.LoadData() - END 2025-01-03 04:12:42.690 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-01-03 04:12:42.690 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-01-03 04:12:42.695 - Thread: 1 -> Loading Procedural World Generator 2025-01-03 04:12:42.695 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2025-01-03 04:12:42.702 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-01-03 04:12:42.942 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-01-03 04:12:42.942 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-01-03 04:12:42.942 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-01-03 04:12:42.942 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2025-01-03 04:12:42.942 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2025-01-03 04:12:42.942 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2025-01-03 04:12:42.943 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-01-03 04:12:42.943 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2025-01-03 04:12:45.162 - Thread: 1 -> Info: Planet generator name: EarthLike 2025-01-03 04:12:45.162 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-01-03 04:12:45.167 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-01-03 04:12:45.167 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2025-01-03 04:12:45.351 - Thread: 10 -> Info: Planet generator name: Moon 2025-01-03 04:12:45.351 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2025-01-03 04:12:45.351 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-01-03 04:12:45.351 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2025-01-03 04:12:45.553 - Thread: 11 -> Info: Planet generator name: Titan 2025-01-03 04:12:45.553 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2025-01-03 04:12:45.553 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-01-03 04:12:45.553 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2025-01-03 04:12:45.766 - Thread: 9 -> Info: Planet generator name: Alien 2025-01-03 04:12:45.766 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2025-01-03 04:12:45.766 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-01-03 04:12:45.766 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2025-01-03 04:12:47.408 - Thread: 1 -> Info: Planet generator name: Mars 2025-01-03 04:12:47.408 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2025-01-03 04:12:47.625 - Thread: 11 -> Info: Planet generator name: Triton 2025-01-03 04:12:47.625 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2025-01-03 04:12:48.203 - Thread: 10 -> Info: Planet generator name: Europa 2025-01-03 04:12:48.203 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2025-01-03 04:12:48.643 - Thread: 9 -> Info: Planet generator name: Pertam 2025-01-03 04:12:48.643 - Thread: 9 -> Info: Planet storage name: Pertam-12345d60133 2025-01-03 04:12:48.643 - Thread: 1 -> Entities loaded & initialized 2025-01-03 04:12:48.644 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2025-01-03 04:12:48.644 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2025-01-03 04:12:48.651 - Thread: 1 -> Can't find identity 0 2025-01-03 04:12:48.669 - Thread: 1 -> RequestRespawn 2025-01-03 04:12:48.841 - Thread: 1 -> MySession.Static.LogSettings - START 2025-01-03 04:12:48.841 - Thread: 1 -> Name = Star System 2025-01-03 04:12 2025-01-03 04:12:48.841 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2025-01-03 04:12:48.841 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2025-01-03 04:12:48.841 - Thread: 1 -> Password = 2025-01-03 04:12:48.841 - Thread: 1 -> CurrentPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-01-03 04:12:48.841 - Thread: 1 -> WorkshopId = 2025-01-03 04:12:48.841 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2025-01-03 04:12:48.841 - Thread: 1 -> ThumbPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2025-01-03 04:12:48.841 - Thread: 1 -> Settings: 2025-01-03 04:12:48.841 - Thread: 1 -> GameMode = Creative 2025-01-03 04:12:48.841 - Thread: 1 -> MaxPlayers = 16 2025-01-03 04:12:48.841 - Thread: 1 -> OnlineMode = FRIENDS 2025-01-03 04:12:48.841 - Thread: 1 -> TotalPCU = 1000000 2025-01-03 04:12:48.841 - Thread: 1 -> PiratePCU = 25000 2025-01-03 04:12:48.841 - Thread: 1 -> AutoHealing = True 2025-01-03 04:12:48.841 - Thread: 1 -> WeaponsEnabled = True 2025-01-03 04:12:48.841 - Thread: 1 -> ThrusterDamage = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSpectator = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableCopyPaste = True 2025-01-03 04:12:48.841 - Thread: 1 -> MaxFloatingObjects = 100 2025-01-03 04:12:48.841 - Thread: 1 -> MaxGridSize = 0 2025-01-03 04:12:48.841 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-01-03 04:12:48.841 - Thread: 1 -> CargoShipsEnabled = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnvironmentHostility = SAFE 2025-01-03 04:12:48.841 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-01-03 04:12:48.841 - Thread: 1 -> InventorySizeMultiplier = 3 2025-01-03 04:12:48.841 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2025-01-03 04:12:48.841 - Thread: 1 -> RefinerySpeedMultiplier = 3 2025-01-03 04:12:48.841 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2025-01-03 04:12:48.841 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2025-01-03 04:12:48.841 - Thread: 1 -> WelderSpeedMultiplier = 2 2025-01-03 04:12:48.841 - Thread: 1 -> GrinderSpeedMultiplier = 2 2025-01-03 04:12:48.841 - Thread: 1 -> ClientCanSave = False 2025-01-03 04:12:48.841 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-01-03 04:12:48.841 - Thread: 1 -> PermanentDeath = False 2025-01-03 04:12:48.841 - Thread: 1 -> DestructibleBlocks = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableScripts = True 2025-01-03 04:12:48.841 - Thread: 1 -> AutoSaveInMinutes = 5 2025-01-03 04:12:48.841 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-01-03 04:12:48.841 - Thread: 1 -> ProceduralDensity = 0.35 2025-01-03 04:12:48.841 - Thread: 1 -> EncounterDensity = 0.35 2025-01-03 04:12:48.841 - Thread: 1 -> ProceduralSeed = 0 2025-01-03 04:12:48.841 - Thread: 1 -> DestructibleBlocks = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableIngameScripts = True 2025-01-03 04:12:48.841 - Thread: 1 -> ViewDistance = 15000 2025-01-03 04:12:48.841 - Thread: 1 -> Voxel destruction = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableStructuralSimulation = False 2025-01-03 04:12:48.841 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-01-03 04:12:48.841 - Thread: 1 -> EnableContainerDrops = True 2025-01-03 04:12:48.841 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-01-03 04:12:48.841 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-01-03 04:12:48.841 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSubgridDamage = False 2025-01-03 04:12:48.841 - Thread: 1 -> SyncDistance = 3000 2025-01-03 04:12:48.841 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-01-03 04:12:48.841 - Thread: 1 -> AFKTimeoutMin = 0 2025-01-03 04:12:48.841 - Thread: 1 -> StopGridsPeriodMin = 15 2025-01-03 04:12:48.841 - Thread: 1 -> MaxPlanets = 99 2025-01-03 04:12:48.841 - Thread: 1 -> MaxBackupSaves = 5 2025-01-03 04:12:48.841 - Thread: 1 -> MaxFactionsCount = 0 2025-01-03 04:12:48.841 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-01-03 04:12:48.841 - Thread: 1 -> RespawnShipDelete = False 2025-01-03 04:12:48.841 - Thread: 1 -> WorldSizeKm = 0 2025-01-03 04:12:48.841 - Thread: 1 -> ResetOwnership = False 2025-01-03 04:12:48.841 - Thread: 1 -> RealisticSound = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSaving = True 2025-01-03 04:12:48.841 - Thread: 1 -> InfiniteAmmo = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableToolShake = True 2025-01-03 04:12:48.841 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-01-03 04:12:48.841 - Thread: 1 -> OffensiveWordsFiltering = False 2025-01-03 04:12:48.841 - Thread: 1 -> UseConsolePCU = False 2025-01-03 04:12:48.841 - Thread: 1 -> PredefinedAsteroids = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-01-03 04:12:48.841 - Thread: 1 -> FamilySharing = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnablePcuTrading = True 2025-01-03 04:12:48.841 - Thread: 1 -> SuppressedWarnings = 2025-01-03 04:12:48.841 - Thread: 1 -> SimplifiedSimulation = False 2025-01-03 04:12:48.841 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-01-03 04:12:48.841 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-01-03 04:12:48.841 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-01-03 04:12:48.841 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-01-03 04:12:48.841 - Thread: 1 -> TradeFactionsCount = 10 2025-01-03 04:12:48.841 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-01-03 04:12:48.841 - Thread: 1 -> WeatherSystem = True 2025-01-03 04:12:48.841 - Thread: 1 -> WeatherLightingDamage = False 2025-01-03 04:12:48.841 - Thread: 1 -> DepositSizeDenominator = 60 2025-01-03 04:12:48.841 - Thread: 1 -> DepositsCountCoefficient = 1 2025-01-03 04:12:48.841 - Thread: 1 -> EnableEconomy = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableBountyContracts = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSupergridding = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableAutorespawn = True 2025-01-03 04:12:48.841 - Thread: 1 -> OptimalSpawnDistance = 16000 2025-01-03 04:12:48.841 - Thread: 1 -> EnableGoodBotHints = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableResearch = True 2025-01-03 04:12:48.841 - Thread: 1 -> VoxelAgeThreshold = 24 2025-01-03 04:12:48.841 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-01-03 04:12:48.841 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-01-03 04:12:48.841 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-01-03 04:12:48.841 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-01-03 04:12:48.841 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-01-03 04:12:48.841 - Thread: 1 -> OptimalGridCount = 0 2025-01-03 04:12:48.841 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-01-03 04:12:48.841 - Thread: 1 -> BlockCountThreshold = 20 2025-01-03 04:12:48.841 - Thread: 1 -> TrashFlagsValue = 7706 2025-01-03 04:12:48.841 - Thread: 1 -> TrashRemovalEnabled = True 2025-01-03 04:12:48.841 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-01-03 04:12:48.841 - Thread: 1 -> EnableVoxelHand = True 2025-01-03 04:12:48.841 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableScripterRole = False 2025-01-03 04:12:48.841 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-01-03 04:12:48.841 - Thread: 1 -> FloraDensityMultiplier = 1 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSpiders = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableWolfs = False 2025-01-03 04:12:48.841 - Thread: 1 -> TotalBotLimit = 32 2025-01-03 04:12:48.841 - Thread: 1 -> EnableDrones = True 2025-01-03 04:12:48.841 - Thread: 1 -> MaxDrones = 5 2025-01-03 04:12:48.841 - Thread: 1 -> StartInRespawnScreen = False 2025-01-03 04:12:48.841 - Thread: 1 -> SpawnWithTools = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableJetpack = True 2025-01-03 04:12:48.841 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-01-03 04:12:48.841 - Thread: 1 -> PhysicsIterations = 8 2025-01-03 04:12:48.841 - Thread: 1 -> CanJoinRunning = False 2025-01-03 04:12:48.841 - Thread: 1 -> Scenario = False 2025-01-03 04:12:48.841 - Thread: 1 -> ScenarioEditMode = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableRespawnShips = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableSunRotation = True 2025-01-03 04:12:48.841 - Thread: 1 -> StationVoxelSupport = False 2025-01-03 04:12:48.841 - Thread: 1 -> EnableConvertToStation = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableEncounters = True 2025-01-03 04:12:48.841 - Thread: 1 -> Enable3rdPersonView = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableOxygenPressurization = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnableOxygen = True 2025-01-03 04:12:48.841 - Thread: 1 -> ExperimentalMode = True 2025-01-03 04:12:48.841 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2025-01-03 04:12:48.841 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-01-03 04:12:48.841 - Thread: 1 -> EnableRecoil = True 2025-01-03 04:12:48.841 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-01-03 04:12:48.841 - Thread: 1 -> MaxCargoBags = 100 2025-01-03 04:12:48.841 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-01-03 04:12:48.841 - Thread: 1 -> ScrapEnabled = True 2025-01-03 04:12:48.841 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-01-03 04:12:48.841 - Thread: 1 -> MySession.Static.LogSettings - END 2025-01-03 04:12:48.965 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:12:48.977 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:12:48.980 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:12:48.993 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:12:49.359 - Thread: 1 -> Analytics ids for user ([007...599]): User = (67ff10ef-ce30-d201-6ef8-524fd9c48d7c) Session = (cae1a659-aa3b-464d-8c23-e05b121c4f3a). 2025-01-03 04:12:49.360 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-01-03 04:12:49.378 - Thread: 1 -> Session loaded 2025-01-03 04:12:49.378 - Thread: 1 -> RunLoadingAction - END 2025-01-03 04:12:49.378 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-01-03 04:12:49.378 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-01-03 04:12:49.378 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-01-03 04:12:49.378 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-01-03 04:12:49.378 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-01-03 04:12:49.379 - Thread: 1 -> Updating continues. 2025-01-03 04:12:49.406 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2025-01-03 04:12:49.409 - Thread: 1 -> GC Memory: 1663.317 / 1663.317 MB 2025-01-03 04:12:49.427 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2025-01-03 04:12:49.442 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:49.443 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:49.730 - Thread: 1 -> Loading duration: 9.3167661 2025-01-03 04:12:49.742 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:49.742 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:49.743 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-01-03 04:12:53.052 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-03 04:12:53.447 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2025-01-03 04:12:53.447 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2025-01-03 04:12:55.128 - Thread: 1 -> Saving world - START 2025-01-03 04:12:55.129 - Thread: 1 -> Making world state snapshot. 2025-01-03 04:12:55.129 - Thread: 1 -> Before snapshot.: GC Memory: 2,130 B 2025-01-03 04:12:55.174 - Thread: 1 -> After snapshot.: GC Memory: 2,132 B 2025-01-03 04:12:55.181 - Thread: 1 -> Directory cleanup: GC Memory: 2,133 B 2025-01-03 04:12:55.181 - Thread: 1 -> Saving world - END 2025-01-03 04:12:55.202 - Thread: 9 -> Session snapshot save - START 2025-01-03 04:12:55.202 - Thread: 9 -> Checking file access for files in target dir. 2025-01-03 04:12:55.370 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\.new\Sandbox_config.sbc 2025-01-03 04:12:55.394 - Thread: 9 -> Session snapshot save - END 2025-01-03 04:13:04.194 - Thread: 1 -> GUI Stats: Update 5.51274483333334, Draw 0.264647722222222 2025-01-03 04:13:04.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:13:04.228 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.14357,29.31949,1,0,2133.888,5927.914,0,1000000,0,18.5289,63.90562,0,19312,8.332855,0,16.66667,1.543986,5.325163,100,4048932944,2133.888,0,0,-1 2025-01-03 04:13:04.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:13:04.229 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,862,44,5,108,53,849,3861,1192,0,0,98,1301,0,524,15,0,35,15,384,25,0,0,429,758,456,8,20,0,0,0,0 2025-01-03 04:13:19.410 - Thread: 1 -> GC Memory: 2151.601 / 2151.601 MB 2025-01-03 04:13:26.171 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:13:26.178 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:13:26.192 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-01-03 04:13:27.022 - Thread: 1 -> Query successful. 2025-01-03 04:13:27.259 - Thread: 1 -> ModIo: Authentication started 2025-01-03 04:13:27.561 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2025-01-03 04:13:27.792 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2025-01-03 04:13:27.792 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2025-01-03 04:13:28.092 - Thread: 1 -> Query successful. 2025-01-03 04:13:28.092 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:13:28.112 - Thread: 9 -> Downloading: Id = 4607081, title = 'G.I.Joe Sky Hawk Vtol v2' 2025-01-03 04:13:28.494 - Thread: 1 -> Workshop item with id 4607081 download finished. Result: OK 2025-01-03 04:13:28.494 - Thread: 1 -> Mod download successful. 2025-01-03 04:13:30.209 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2025-01-03 04:13:34.310 - Thread: 1 -> GUI Stats: Update 0.601112888888889, Draw 0.113040777777778 2025-01-03 04:13:41.125 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2025-01-03 04:13:41.125 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2025-01-03 04:13:49.411 - Thread: 1 -> GC Memory: 3399.176 / 3399.176 MB 2025-01-03 04:14:04.311 - Thread: 1 -> GUI Stats: Update 0.579595277777778, Draw 0.0965699444444446 2025-01-03 04:14:04.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:14:04.343 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.10544,32.71176,1,0,3408.649,7924.781,0,1000000,0,19.49518,63.87981,0.03201702,18028,8.332795,0,16.66667,1.624493,5.322974,100,4588416378,3408.649,0,0,-1 2025-01-03 04:14:04.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:14:04.343 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,862,44,5,103,53,849,4375,1718,0,0,98,1821,0,1050,15,0,29,15,384,19,0,0,429,758,456,8,20,0,0,0,0 2025-01-03 04:14:19.427 - Thread: 1 -> GC Memory: 3413.597 / 3413.597 MB 2025-01-03 04:14:31.154 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:14:31.182 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-01-03 04:14:31.353 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:14:33.451 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:14:33.895 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:14:34.610 - Thread: 1 -> GUI Stats: Update 0.642837833333334, Draw 0.142057611111111 2025-01-03 04:14:37.162 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:14:40.926 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:14:43.593 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2025-01-03 04:14:43.610 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2025-01-03 04:14:43.842 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2025-01-03 04:14:43.842 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2025-01-03 04:14:47.215 - Thread: 1 -> Pasting grid request by user: [007...599] 2025-01-03 04:14:47.219 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 134016435014754674 EntityID: 1EB4E3768CA398A 2025-01-03 04:14:48.053 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:14:48.053 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 86869716212373797 EntityID: 1B1A4309D369A40 2025-01-03 04:14:48.054 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:14:48.054 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 110786212066236671 EntityID: 1219FDF09A9DEED 2025-01-03 04:14:48.054 - Thread: 9 -> Status: Exists(True) InScene(True) 2025-01-03 04:14:49.430 - Thread: 1 -> GC Memory: 2953.802 / 2953.802 MB 2025-01-03 04:15:05.031 - Thread: 1 -> GUI Stats: Update 0.562962833333334, Draw 0.331575222222222 2025-01-03 04:15:05.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:15:05.079 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,15.212,48.74886,1,0,2967.765,8302.418,3247,996753,3,23.349,65.94016,0.02975043,18429,8.332624,0,16.66667,1.945584,5.494546,100,5415665856,2967.765,0,0,-1 2025-01-03 04:15:05.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:15:05.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,44,18,122,53,849,5164,2487,0,0,96,2609,0,1794,31,0,27,15,384,23,2,11,429,758,456,8,20,0,0,0,0 2025-01-03 04:15:07.046 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-03 04:15:19.430 - Thread: 1 -> GC Memory: 2983.777 / 2983.777 MB 2025-01-03 04:15:29.045 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-03 04:15:35.030 - Thread: 1 -> GUI Stats: Update 0.5692905, Draw 0.447080888888889 2025-01-03 04:15:38.029 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2025-01-03 04:15:49.430 - Thread: 1 -> GC Memory: 3019.184 / 3019.184 MB 2025-01-03 04:16:05.030 - Thread: 1 -> GUI Stats: Update 0.536246555555556, Draw 0.471548277777778 2025-01-03 04:16:05.095 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:16:05.095 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,15.58827,51.40297,1,0,3033.924,8440.504,3247,996753,3,27.14988,67.15161,0.02547549,18356,8.33264,0,16.66667,2.262302,5.595502,100,5470633180,3033.924,0,0,-1 2025-01-03 04:16:05.095 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:16:05.095 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,862,44,39,149,53,849,5217,2494,0,0,96,2644,0,1801,31,0,45,15,384,30,2,11,429,758,456,8,20,0,0,0,0 2025-01-03 04:16:19.446 - Thread: 1 -> GC Memory: 1420.103 / 1420.103 MB 2025-01-03 04:16:20.814 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:20.827 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-01-03 04:16:21.012 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:23.331 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:23.542 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:25.608 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:28.557 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:35.341 - Thread: 1 -> GUI Stats: Update 0.694958166666665, Draw 0.285380500000001 2025-01-03 04:16:40.790 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2025-01-03 04:16:41.023 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2025-01-03 04:16:41.023 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2025-01-03 04:16:47.672 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:47.699 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2025-01-03 04:16:48.004 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:48.021 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:48.035 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2025-01-03 04:16:48.036 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2025-01-03 04:16:48.209 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:48.227 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:49.457 - Thread: 1 -> GC Memory: 1480.294 / 1480.294 MB 2025-01-03 04:16:54.572 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Publish 2025-01-03 04:16:54.605 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:16:54.623 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-03 04:16:56.073 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:16:56.101 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-03 04:16:56.101 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-03 04:16:56.101 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.LoadContent 2025-01-03 04:16:56.151 - Thread: 1 -> Query successful. 2025-01-03 04:16:56.387 - Thread: 1 -> Query successful. 2025-01-03 04:16:56.387 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:16:56.584 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:56.600 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:16:58.941 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-01-03 04:16:58.941 - Thread: 10 -> PublishItemBlocking - START 2025-01-03 04:16:59.124 - Thread: 1 -> Info: New workshop item with id 3399464965 created successfully. 2025-01-03 04:16:59.157 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - START 2025-01-03 04:16:59.157 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:00.926 - Thread: 1 -> Error during publishing: LimitExceeded 2025-01-03 04:17:00.926 - Thread: 1 -> Info: Workshop item with id 3399464965 update finished. Result: k_EResultLimitExceeded 2025-01-03 04:17:00.929 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:17:00.949 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:00.949 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:00.949 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:17:01.001 - Thread: 1 -> Query successful. 2025-01-03 04:17:01.020 - Thread: 1 -> Info: Workshop item with id 3399464965 app dependency update finished. Result: k_EResultBusy 2025-01-03 04:17:01.252 - Thread: 1 -> Query successful. 2025-01-03 04:17:01.252 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:17:01.445 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:17:01.462 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:17:02.369 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:17:02.385 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:02.385 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:03.941 - Thread: 1 -> Query successful. 2025-01-03 04:17:04.093 - Thread: 1 -> Query successful. 2025-01-03 04:17:04.093 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:17:04.305 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:17:04.320 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:17:05.430 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Delete 2025-01-03 04:17:05.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:17:07.042 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:17:07.057 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2025-01-03 04:17:07.075 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:07.075 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:07.141 - Thread: 1 -> Query successful. 2025-01-03 04:17:07.180 - Thread: 1 -> GUI Stats: Update 1.3553665, Draw 0.188776666666667 2025-01-03 04:17:07.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2025-01-03 04:17:07.259 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,56.4054,59.05508,1,0,1537.547,8061.031,3247,996753,3,33.77842,68.70136,0.02499336,18830,8.332674,0,16.66667,2.814646,5.724661,100,5472791762,1537.547,0,0,-1 2025-01-03 04:17:07.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2025-01-03 04:17:07.259 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,863,44,39,148,53,849,5219,2496,0,0,96,2645,0,1803,31,0,46,15,384,29,2,11,429,758,456,8,20,0,0,0,0 2025-01-03 04:17:07.359 - Thread: 1 -> Query successful. 2025-01-03 04:17:07.359 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2025-01-03 04:17:07.546 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2025-01-03 04:17:08.939 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2025-01-03 04:17:09.171 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:09.171 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:09.403 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-03 04:17:10.312 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:17:10.312 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:17:10.314 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:17:12.496 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:17:13.566 - Thread: 1 -> Saving world - START 2025-01-03 04:17:13.566 - Thread: 1 -> Making world state snapshot. 2025-01-03 04:17:13.566 - Thread: 1 -> Before snapshot.: GC Memory: 1,553 B 2025-01-03 04:17:13.568 - Thread: 1 -> After snapshot.: GC Memory: 1,554 B 2025-01-03 04:17:13.575 - Thread: 1 -> Directory cleanup: GC Memory: 1,555 B 2025-01-03 04:17:13.575 - Thread: 1 -> Saving world - END 2025-01-03 04:17:13.591 - Thread: 9 -> Session snapshot save - START 2025-01-03 04:17:13.591 - Thread: 9 -> Checking file access for files in target dir. 2025-01-03 04:17:13.595 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:13.595 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:13.629 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-01-03 04:17:13.629 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-03 04:17:13.661 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\User\AppData\Roaming\SpaceEngineers\Saves\76561198021883599\Star System 2025-01-03 04-12\.new\Sandbox_config.sbc 2025-01-03 04:17:13.679 - Thread: 9 -> Session snapshot save - END 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:13.680 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:14.054 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-01-03 04:17:14.054 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-01-03 04:17:14.054 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-01-03 04:17:14.056 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-01-03 04:17:14.057 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-01-03 04:17:14.060 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-01-03 04:17:14.060 - Thread: 1 -> MySession::Unload START 2025-01-03 04:17:14.060 - Thread: 1 -> AutoSaveInMinutes: 5 2025-01-03 04:17:14.060 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-01-03 04:17:14.060 - Thread: 1 -> IsServer: True 2025-01-03 04:17:14.060 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-03 04:17:14.073 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-03 04:17:14.073 - Thread: 1 -> MyAudio.LoadData - START 2025-01-03 04:17:14.144 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 4 - Sample rate: 48000 2025-01-03 04:17:14.212 - Thread: 1 -> MyAudio.LoadData - END 2025-01-03 04:17:14.212 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:17:14.212 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:17:14.214 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:17:14.220 - Thread: 1 -> Unloading Procedural World Generator 2025-01-03 04:17:14.265 - Thread: 1 -> Info: MyLights Unloading data. 2025-01-03 04:17:14.267 - Thread: 1 -> Network readers disposed 2025-01-03 04:17:14.268 - Thread: 1 -> Network readers disposed 2025-01-03 04:17:14.268 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-03 04:17:14.394 - Thread: 1 -> Loading sound definitions 2025-01-03 04:17:14.394 - Thread: 1 -> Loading gamepad controls 2025-01-03 04:17:14.394 - Thread: 1 -> Loading DLC definitions 2025-01-03 04:17:14.408 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-03 04:17:14.408 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-03 04:17:14.408 - Thread: 1 -> Loading Quick starts 2025-01-03 04:17:14.408 - Thread: 1 -> Loading ScenarioCategories 2025-01-03 04:17:14.408 - Thread: 1 -> Loading shadow textures definitions 2025-01-03 04:17:14.408 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-03 04:17:14.408 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-03 04:17:14.621 - Thread: 1 -> MySession::Unload END 2025-01-03 04:17:14.622 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-01-03 04:17:14.622 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:14.622 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:14.622 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-03 04:17:14.622 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-03 04:17:14.801 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:17:14.801 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:17:14.802 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:17:16.668 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-03 04:17:17.535 - Thread: 1 -> MyConfig.Save() - START 2025-01-03 04:17:17.535 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-03 04:17:17.537 - Thread: 1 -> MyConfig.Save() - END 2025-01-03 04:17:17.537 - Thread: 1 -> Application closed by user 2025-01-03 04:17:17.538 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-01-03 04:17:17.538 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:17.538 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:17.562 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:17.562 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:17.562 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-03 04:17:17.562 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-03 04:17:17.562 - Thread: 1 -> Exiting.. 2025-01-03 04:17:17.562 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-01-03 04:17:17.562 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-03 04:17:17.575 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-03 04:17:17.575 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-01-03 04:17:17.641 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 11197792 allocated by heap 640 allocated by debug 16777216 allocated by solver ------- 27975648 computed total 27975648 reported total Heap usage: 833888 ( 7%) unused in thread local freelists 9035888 (80%) unused in main heap 1328016 (11%) used in main heap ------- 11197792 allocated by heap Peak usage: 6951568 (19%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2025-01-03 04:17:17.990 - Thread: 34 -> External debugger: interrupted. 2025-01-03 04:17:17.993 - Thread: 1 -> Steam closed 2025-01-03 04:17:18.019 - Thread: 1 -> Log Closed