2025-01-01 10:43:28.473 - Thread: 1 -> Log Started 2025-01-01 10:43:28.473 - Thread: 1 -> Timezone (local - UTC): -5h 2025-01-01 10:43:28.473 - Thread: 1 -> App Version: 01_205_026 2025-01-01 10:43:28.479 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2025-01-01 10:43:28.479 - Thread: 1 -> Branch / Sandbox: SVN 2025-01-01 10:43:28.479 - Thread: 1 -> Client Build Number: 0 2025-01-01 10:43:28.479 - Thread: 1 -> Server Build Number: 0 2025-01-01 10:43:28.479 - Thread: 1 -> Environment.ProcessorCount: 32 2025-01-01 10:43:28.545 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2025-01-01 10:43:28.553 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2025-01-01 10:43:28.553 - Thread: 1 -> Environment.Is64BitProcess: True 2025-01-01 10:43:28.553 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2025-01-01 10:43:28.553 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2025-01-01 10:43:28.554 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-01-01 10:43:28.557 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-14900HX 2025-01-01 10:43:28.557 - Thread: 1 -> Default Culture: 2025-01-01 10:43:28.557 - Thread: 1 -> Default UI Culture: 2025-01-01 10:43:28.557 - Thread: 1 -> MyConfig.Load() - START 2025-01-01 10:43:28.558 - Thread: 1 -> Path: C:\Users\tferris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-01 10:43:28.647 - Thread: 1 -> NewNewGameScreen: False 2025-01-01 10:43:28.647 - Thread: 1 -> EnableDamageEffects: True 2025-01-01 10:43:28.647 - Thread: 1 -> GraphicsRenderer: DirectX 11 2025-01-01 10:43:28.647 - Thread: 1 -> EnableReverb: False 2025-01-01 10:43:28.647 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2025-01-01 10:43:28.647 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2025-01-01 10:43:28.647 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2025-01-01 10:43:28.647 - Thread: 1 -> FirstTimeRun: False 2025-01-01 10:43:28.647 - Thread: 1 -> ExperimentalMode: True 2025-01-01 10:43:28.647 - Thread: 1 -> VideoAdapter: 0 2025-01-01 10:43:28.647 - Thread: 1 -> ScreenWidth: 2560 2025-01-01 10:43:28.647 - Thread: 1 -> ScreenHeight: 1600 2025-01-01 10:43:28.647 - Thread: 1 -> RefreshRate: 60000 2025-01-01 10:43:28.647 - Thread: 1 -> WindowMode: 2 2025-01-01 10:43:28.647 - Thread: 1 -> VerticalSync: 0 2025-01-01 10:43:28.647 - Thread: 1 -> FieldOfView: 70 2025-01-01 10:43:28.647 - Thread: 1 -> PostProcessingEnabled: True 2025-01-01 10:43:28.647 - Thread: 1 -> FlaresIntensity: 1 2025-01-01 10:43:28.647 - Thread: 1 -> TreeViewDistance: 3000 2025-01-01 10:43:28.647 - Thread: 1 -> GrassDensity: 4 2025-01-01 10:43:28.647 - Thread: 1 -> GrassDrawDistance: 1000 2025-01-01 10:43:28.647 - Thread: 1 -> AntialiasingMode: 1 2025-01-01 10:43:28.647 - Thread: 1 -> ShadowMapResolution: 4 2025-01-01 10:43:28.647 - Thread: 1 -> AmbientOcclusionEnabled: True 2025-01-01 10:43:28.647 - Thread: 1 -> TextureQuality: 2 2025-01-01 10:43:28.647 - Thread: 1 -> VoxelTextureQuality: 2 2025-01-01 10:43:28.647 - Thread: 1 -> AnisotropicFiltering: 4 2025-01-01 10:43:28.647 - Thread: 1 -> ModelQuality: 3 2025-01-01 10:43:28.647 - Thread: 1 -> VoxelQuality: 2 2025-01-01 10:43:28.647 - Thread: 1 -> ShaderQuality: 2 2025-01-01 10:43:28.647 - Thread: 1 -> LightsQuality: 2 2025-01-01 10:43:28.647 - Thread: 1 -> LowMemSwitchToLow: 0 2025-01-01 10:43:28.647 - Thread: 1 -> FirstVTTimeRun: False 2025-01-01 10:43:28.647 - Thread: 1 -> LastBannerId: 96 2025-01-01 10:43:28.647 - Thread: 1 -> LastNewsPopupDate: 10/12/2024 00:00:00 2025-01-01 10:43:28.647 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2025-01-01 10:43:28.647 - Thread: 1 -> GDPRConsent: True 2025-01-01 10:43:28.647 - Thread: 1 -> GDPRConsentSentUpdated: True 2025-01-01 10:43:28.647 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2025-01-01 10:43:28.647 - Thread: 1 -> ModIoConsent: True 2025-01-01 10:43:28.647 - Thread: 1 -> OnlyPSGames: False 2025-01-01 10:43:28.647 - Thread: 1 -> EnableTrading: True 2025-01-01 10:43:28.647 - Thread: 1 -> EnableSteamCloud: False 2025-01-01 10:43:28.647 - Thread: 1 -> Language: 0 2025-01-01 10:43:28.647 - Thread: 1 -> CubeBuilderBuildingMode: 0 2025-01-01 10:43:28.647 - Thread: 1 -> ControlsHints: True 2025-01-01 10:43:28.647 - Thread: 1 -> GoodBotHints: False 2025-01-01 10:43:28.647 - Thread: 1 -> RotationHints: True 2025-01-01 10:43:28.647 - Thread: 1 -> AreaInteraction: True 2025-01-01 10:43:28.647 - Thread: 1 -> BlueprintSharing: True 2025-01-01 10:43:28.647 - Thread: 1 -> MuteBroadcastControllers: False 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2025-01-01 10:43:28.647 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2025-01-01 10:43:28.647 - Thread: 1 -> ShowCrosshair2: 0 2025-01-01 10:43:28.647 - Thread: 1 -> IronSightSwitchState: 1 2025-01-01 10:43:28.647 - Thread: 1 -> SpriteMainViewportScale: 1 2025-01-01 10:43:28.647 - Thread: 1 -> UiTransparency: 1 2025-01-01 10:43:28.647 - Thread: 1 -> UiBkTransparency: 0.4995005 2025-01-01 10:43:28.647 - Thread: 1 -> HUDBkTransparency: 0.6 2025-01-01 10:43:28.647 - Thread: 1 -> HudState: 1 2025-01-01 10:43:28.648 - Thread: 1 -> MutedPlayers: [REDACTED] 2025-01-01 10:43:28.648 - Thread: 1 -> ControllerDefaultOnStart: False 2025-01-01 10:43:28.648 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2025-01-01 10:43:28.648 - Thread: 1 -> SubscriptionReward: True 2025-01-01 10:43:28.648 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2025-01-01 10:43:28.648 - Thread: 1 -> CubeBuilderUseSymmetry: True 2025-01-01 10:43:28.648 - Thread: 1 -> MyConfig.Load() - END 2025-01-01 10:43:35.017 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2025-01-01 10:43:35.021 - Thread: 1 -> Reporting Postponed Events 2025-01-01 10:43:35.021 - Thread: 1 -> Reporting Postponed Events 2025-01-01 10:43:35.021 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2025-01-01 10:43:35.021 - Thread: 1 -> Found processor count: 24 2025-01-01 10:43:35.021 - Thread: 1 -> Using processor count: 16 2025-01-01 10:43:35.093 - Thread: 1 -> All detected adapters: 2025-01-01 10:43:35.096 - Thread: 1 -> NVIDIA GeForce RTX 4090 Laptop GPU - VendorID=4318, SubsystemID=886575171, DeviceID=10071 2025-01-01 10:43:35.096 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=886575171, DeviceID=42888 2025-01-01 10:43:35.096 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2025-01-01 10:43:35.669 - Thread: 1 -> AdapterInfo = { 2025-01-01 10:43:35.670 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 Laptop GPU + DISPLAY1 2025-01-01 10:43:35.670 - Thread: 1 -> Description = dev id: 10071, mem: 16829644800, shared mem: 34159579136, Luid: 76370, rev: 161, subsys id: 886575171, vendor id: 4318, feature_level 11.1: True 2025-01-01 10:43:35.670 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-01 10:43:35.670 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-01 10:43:35.670 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-01 10:43:35.670 - Thread: 1 -> AftermathSupported = False 2025-01-01 10:43:35.670 - Thread: 1 -> Adapter id = 0 2025-01-01 10:43:35.670 - Thread: 1 -> Supported = True 2025-01-01 10:43:35.670 - Thread: 1 -> RAM = 16829644800 2025-01-01 10:43:35.670 - Thread: 1 -> Priority = 2 2025-01-01 10:43:35.670 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-01 10:43:35.670 - Thread: 1 -> Output is attached = True 2025-01-01 10:43:35.670 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2025-01-01 10:43:35.670 - Thread: 1 -> } 2025-01-01 10:43:35.670 - Thread: 1 -> AdapterInfo = { 2025-01-01 10:43:35.670 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 Laptop GPU + DISPLAY1 2025-01-01 10:43:35.670 - Thread: 1 -> Description = dev id: 10071, mem: 16829644800, shared mem: 34159579136, Luid: 76370, rev: 161, subsys id: 886575171, vendor id: 4318, feature_level 11.1: True 2025-01-01 10:43:35.670 - Thread: 1 -> Driver version = 32.0.15.6636 2025-01-01 10:43:35.670 - Thread: 1 -> Driver date = 20241203000000.000000-000 2025-01-01 10:43:35.670 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-01 10:43:35.670 - Thread: 1 -> AftermathSupported = False 2025-01-01 10:43:35.670 - Thread: 1 -> Adapter id = 0 2025-01-01 10:43:35.670 - Thread: 1 -> Supported = True 2025-01-01 10:43:35.670 - Thread: 1 -> RAM = 16829644800 2025-01-01 10:43:35.670 - Thread: 1 -> Priority = 2 2025-01-01 10:43:35.670 - Thread: 1 -> Multithreaded rendering supported = True 2025-01-01 10:43:35.670 - Thread: 1 -> Output is attached = True 2025-01-01 10:43:35.670 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2025-01-01 10:43:35.670 - Thread: 1 -> } 2025-01-01 10:43:35.670 - Thread: 1 -> AdapterInfo = { 2025-01-01 10:43:35.671 - Thread: 1 -> Name = Intel(R) UHD Graphics 2025-01-01 10:43:35.671 - Thread: 1 -> Description = dev id: 42888, mem: 134217728, shared mem: 34159579136, Luid: 75261, rev: 4, subsys id: 886575171, vendor id: 32902, feature_level 11.1: True 2025-01-01 10:43:35.671 - Thread: 1 -> Driver version = 31.0.101.5186 2025-01-01 10:43:35.671 - Thread: 1 -> Driver date = 20240118000000.000000-000 2025-01-01 10:43:35.671 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-01 10:43:35.671 - Thread: 1 -> AftermathSupported = False 2025-01-01 10:43:35.671 - Thread: 1 -> Adapter id = 1 2025-01-01 10:43:35.671 - Thread: 1 -> Supported = True 2025-01-01 10:43:35.671 - Thread: 1 -> RAM = 134217728 2025-01-01 10:43:35.671 - Thread: 1 -> Priority = 1 2025-01-01 10:43:35.671 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-01 10:43:35.671 - Thread: 1 -> Output is attached = False 2025-01-01 10:43:35.671 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2025-01-01 10:43:35.671 - Thread: 1 -> } 2025-01-01 10:43:35.671 - Thread: 1 -> AdapterInfo = { 2025-01-01 10:43:35.671 - Thread: 1 -> Name = Intel(R) UHD Graphics 2025-01-01 10:43:35.671 - Thread: 1 -> Description = dev id: 42888, mem: 134217728, shared mem: 34159579136, Luid: 75261, rev: 4, subsys id: 886575171, vendor id: 32902, feature_level 11.1: True 2025-01-01 10:43:35.671 - Thread: 1 -> Driver version = 31.0.101.5186 2025-01-01 10:43:35.671 - Thread: 1 -> Driver date = 20240118000000.000000-000 2025-01-01 10:43:35.671 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-01 10:43:35.671 - Thread: 1 -> AftermathSupported = False 2025-01-01 10:43:35.671 - Thread: 1 -> Adapter id = 1 2025-01-01 10:43:35.671 - Thread: 1 -> Supported = True 2025-01-01 10:43:35.671 - Thread: 1 -> RAM = 134217728 2025-01-01 10:43:35.671 - Thread: 1 -> Priority = 1 2025-01-01 10:43:35.671 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-01 10:43:35.671 - Thread: 1 -> Output is attached = False 2025-01-01 10:43:35.671 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2025-01-01 10:43:35.671 - Thread: 1 -> } 2025-01-01 10:43:35.671 - Thread: 1 -> AdapterInfo = { 2025-01-01 10:43:35.672 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-01 10:43:35.672 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34159579136, Luid: 76226, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-01 10:43:35.672 - Thread: 1 -> Driver version = 2025-01-01 10:43:35.672 - Thread: 1 -> Driver date = 2025-01-01 10:43:35.672 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-01 10:43:35.672 - Thread: 1 -> AftermathSupported = False 2025-01-01 10:43:35.672 - Thread: 1 -> Adapter id = 2 2025-01-01 10:43:35.672 - Thread: 1 -> Supported = True 2025-01-01 10:43:35.672 - Thread: 1 -> RAM = 0 2025-01-01 10:43:35.672 - Thread: 1 -> Priority = 0 2025-01-01 10:43:35.672 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-01 10:43:35.672 - Thread: 1 -> Output is attached = False 2025-01-01 10:43:35.672 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2025-01-01 10:43:35.672 - Thread: 1 -> } 2025-01-01 10:43:35.672 - Thread: 1 -> AdapterInfo = { 2025-01-01 10:43:35.672 - Thread: 1 -> Name = Microsoft Basic Render Driver 2025-01-01 10:43:35.672 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34159579136, Luid: 76226, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2025-01-01 10:43:35.672 - Thread: 1 -> Driver version = 2025-01-01 10:43:35.672 - Thread: 1 -> Driver date = 2025-01-01 10:43:35.672 - Thread: 1 -> DriverUpdateNecessary = False 2025-01-01 10:43:35.672 - Thread: 1 -> AftermathSupported = False 2025-01-01 10:43:35.672 - Thread: 1 -> Adapter id = 2 2025-01-01 10:43:35.672 - Thread: 1 -> Supported = True 2025-01-01 10:43:35.672 - Thread: 1 -> RAM = 0 2025-01-01 10:43:35.672 - Thread: 1 -> Priority = 0 2025-01-01 10:43:35.672 - Thread: 1 -> Multithreaded rendering supported = False 2025-01-01 10:43:35.672 - Thread: 1 -> Output is attached = False 2025-01-01 10:43:35.672 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2025-01-01 10:43:35.672 - Thread: 1 -> } 2025-01-01 10:43:35.673 - Thread: 1 -> Service.IsActive: True 2025-01-01 10:43:35.673 - Thread: 1 -> Service.IsOnline: True 2025-01-01 10:43:35.673 - Thread: 1 -> Service.OwnsGame: False 2025-01-01 10:43:35.673 - Thread: 1 -> Service.UserId: 76561199093710957 2025-01-01 10:43:35.673 - Thread: 1 -> Service.UserName: tferris88 2025-01-01 10:43:35.673 - Thread: 1 -> Service.Branch: default 2025-01-01 10:43:35.673 - Thread: 1 -> Build date: 2000-01-02 12:00 2025-01-01 10:43:35.673 - Thread: 1 -> Build version: 0.1.1.0 2025-01-01 10:43:35.673 - Thread: 1 -> MyScreenManager() 2025-01-01 10:43:35.679 - Thread: 40 -> CreateDeviceInternal - CheckSettings() 2025-01-01 10:43:35.679 - Thread: 40 -> CreateDeviceInternal - GetAdapter() 2025-01-01 10:43:35.683 - Thread: 40 -> CreateDeviceInternal - FixSettings() 2025-01-01 10:43:35.683 - Thread: 40 -> CreateDeviceInternal - Create device 2025-01-01 10:43:35.844 - Thread: 40 -> CreateDeviceInternal Steam Overlay integration 2025-01-01 10:43:35.933 - Thread: 40 -> CreateDeviceInternal Steam Overlay OK 2025-01-01 10:43:35.933 - Thread: 40 -> CreateDeviceInternal create swapchain 2025-01-01 10:43:35.933 - Thread: 40 -> Mode not found: 2560x1600 @ 60000 2025-01-01 10:43:36.938 - Thread: 40 -> Mode not found: 2560x1600 @ 60000 2025-01-01 10:43:36.949 - Thread: 1 -> MySandboxGame.Constructor() - START 2025-01-01 10:43:36.950 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2025-01-01 10:43:36.950 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2025-01-01 10:43:37.260 - Thread: 1 -> Preallocate - START 2025-01-01 10:43:37.263 - Thread: 1 -> MySpaceWorldGenerator - START 2025-01-01 10:43:37.263 - Thread: 1 -> MySpaceWorldGenerator - END 2025-01-01 10:43:37.263 - Thread: 1 -> MySpaceBuildComponent - START 2025-01-01 10:43:37.263 - Thread: 1 -> MySpaceBuildComponent - END 2025-01-01 10:43:37.263 - Thread: 1 -> MyEntities - START 2025-01-01 10:43:37.270 - Thread: 1 -> MyEntities - END 2025-01-01 10:43:37.270 - Thread: 1 -> MyObjectBuilder_Base - START 2025-01-01 10:43:37.270 - Thread: 1 -> MyObjectBuilder_Base - END 2025-01-01 10:43:37.270 - Thread: 1 -> MyTransparentGeometry - START 2025-01-01 10:43:37.270 - Thread: 1 -> MyTransparentGeometry - END 2025-01-01 10:43:37.270 - Thread: 1 -> MyCubeGridDeformationTables - START 2025-01-01 10:43:37.270 - Thread: 1 -> MyCubeGridDeformationTables - END 2025-01-01 10:43:37.270 - Thread: 1 -> MyMath - START 2025-01-01 10:43:37.270 - Thread: 1 -> MyMath - END 2025-01-01 10:43:37.270 - Thread: 1 -> MySimpleObjectDraw - START 2025-01-01 10:43:37.270 - Thread: 1 -> MySimpleObjectDraw - END 2025-01-01 10:43:37.278 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2025-01-01 10:43:37.279 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2025-01-01 10:43:37.279 - Thread: 1 -> MyGuiIngameScriptsPage - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyGuiIngameScriptsPage - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyGuiScreenAdminMenu - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyGuiScreenAdminMenu - END 2025-01-01 10:43:37.282 - Thread: 1 -> MySyncDestructions - START 2025-01-01 10:43:37.282 - Thread: 1 -> MySyncDestructions - END 2025-01-01 10:43:37.282 - Thread: 1 -> MySyncEntity - START 2025-01-01 10:43:37.282 - Thread: 1 -> MySyncEntity - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyCommandCharacter - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyCommandCharacter - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyCommandConsole - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyCommandConsole - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyCommandEntity - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyCommandEntity - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyAiTargetManager - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyAiTargetManager - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyClientDebugCommands - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyClientDebugCommands - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyDedicatedServer - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyDedicatedServer - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyDedicatedServerBase - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyDedicatedServerBase - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerBase - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerBase - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerClient - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerClient - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerClientBase - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerClientBase - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerLobby - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerLobby - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerLobbyClient - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerLobbyClient - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerServerBase - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyMultiplayerServerBase - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyServerDebugCommands - START 2025-01-01 10:43:37.282 - Thread: 1 -> MyServerDebugCommands - END 2025-01-01 10:43:37.282 - Thread: 1 -> MyCubeGridDefinitions - START 2025-01-01 10:43:37.283 - Thread: 1 -> MyCubeGridDefinitions - END 2025-01-01 10:43:37.283 - Thread: 1 -> MyDefinitionManager - START 2025-01-01 10:43:37.284 - Thread: 1 -> MyDefinitionManager - END 2025-01-01 10:43:37.284 - Thread: 1 -> Preallocate - END 2025-01-01 10:43:37.285 - Thread: 1 -> MyCampaignManager.Constructor() - START 2025-01-01 10:43:37.442 - Thread: 1 -> MyCampaignManager.Constructor() - END 2025-01-01 10:43:37.442 - Thread: 1 -> MySandboxGame.Constructor() - END 2025-01-01 10:43:37.442 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2025-01-01 10:43:37.442 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:43:37.442 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:43:37.442 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2025-01-01 10:43:37.442 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2025-01-01 10:43:37.442 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2025-01-01 10:43:37.442 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2025-01-01 10:43:37.464 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2025-01-01 10:43:37.464 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix SCAR 18 G834JYR_G834JYR 2025-01-01 10:43:37.464 - Thread: 1 -> Virtualized: False 2025-01-01 10:43:37.468 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900HX 2025-01-01 10:43:37.468 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,319,158,272 bytes 2025-01-01 10:43:37.468 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-01-01 10:43:37.468 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 50,913,030,144 bytes 2025-01-01 10:43:37.468 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,757,095,424 bytes 2025-01-01 10:43:37.471 - Thread: 1 -> Drive C: | Capacity: 3,944,574,087,168 bytes | Free space: 3,008,198,348,800 bytes 2025-01-01 10:43:37.471 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 4,000,452,063,232 bytes 2025-01-01 10:43:37.471 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2025-01-01 10:43:37.471 - Thread: 1 -> MySandboxGame.Initialize() - START 2025-01-01 10:43:37.472 - Thread: 1 -> Installed DLCs: 2025-01-01 10:43:37.473 - Thread: 1 -> MyGuiGameControlsHelpers() 2025-01-01 10:43:38.677 - Thread: 1 -> Havok: Physics.Init 2025-01-01 10:43:38.689 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2025-01-01 10:43:38.693 - Thread: 1 -> HkGameName: SpaceEngineers 2025-01-01 10:43:38.694 - Thread: 1 -> MySandboxGame.LoadData() - START 2025-01-01 10:43:38.695 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-01 10:43:38.696 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2025-01-01 10:43:38.940 - Thread: 1 -> Loading scenarios 2025-01-01 10:43:38.949 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-01 10:43:38.949 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-01 10:43:39.066 - Thread: 1 -> Loading sound definitions 2025-01-01 10:43:39.066 - Thread: 1 -> Loading gamepad controls 2025-01-01 10:43:39.066 - Thread: 1 -> Loading DLC definitions 2025-01-01 10:43:39.089 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-01 10:43:39.089 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-01 10:43:39.089 - Thread: 1 -> Loading Quick starts 2025-01-01 10:43:39.089 - Thread: 1 -> Loading ScenarioCategories 2025-01-01 10:43:39.089 - Thread: 1 -> Loading shadow textures definitions 2025-01-01 10:43:39.089 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-01 10:43:39.089 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-01 10:43:39.091 - Thread: 1 -> MyAudio.LoadData - START 2025-01-01 10:43:39.964 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-01-01 10:43:39.997 - Thread: 1 -> MyAudio.LoadData - END 2025-01-01 10:43:39.998 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2025-01-01 10:43:39.998 - Thread: 1 -> MyGuiManager() 2025-01-01 10:43:40.000 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-01 10:43:40.038 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-01 10:43:40.166 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-01 10:43:40.180 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2025-01-01 10:43:40.180 - Thread: 14 -> ReloadVoxelMaterials 2025-01-01 10:43:40.199 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2025-01-01 10:43:40.199 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2025-01-01 10:43:40.199 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2025-01-01 10:43:40.199 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2025-01-01 10:43:40.200 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2025-01-01 10:43:40.200 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2025-01-01 10:43:40.200 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2025-01-01 10:43:40.200 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2025-01-01 10:43:40.200 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2025-01-01 10:43:40.200 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2025-01-01 10:43:40.200 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2025-01-01 10:43:40.200 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2025-01-01 10:43:40.200 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2025-01-01 10:43:40.200 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2025-01-01 10:43:40.200 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2025-01-01 10:43:40.200 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2025-01-01 10:43:40.211 - Thread: 40 -> DXGI SetFullscreenState succeded 2025-01-01 10:43:40.214 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2025-01-01 10:43:40.217 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2025-01-01 10:43:40.217 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2025-01-01 10:43:40.217 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2025-01-01 10:43:40.219 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2025-01-01 10:43:40.225 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2025-01-01 10:43:40.226 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2025-01-01 10:43:40.226 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2025-01-01 10:43:40.227 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2025-01-01 10:43:40.228 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2025-01-01 10:43:40.233 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2025-01-01 10:43:40.235 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2025-01-01 10:43:40.238 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2025-01-01 10:43:40.238 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2025-01-01 10:43:40.242 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2025-01-01 10:43:40.245 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2025-01-01 10:43:40.245 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2025-01-01 10:43:40.254 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2025-01-01 10:43:40.256 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2025-01-01 10:43:40.260 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2025-01-01 10:43:40.262 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2025-01-01 10:43:40.265 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2025-01-01 10:43:40.266 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2025-01-01 10:43:40.267 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2025-01-01 10:43:40.268 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2025-01-01 10:43:40.276 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2025-01-01 10:43:40.297 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2025-01-01 10:43:40.297 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2025-01-01 10:43:40.311 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2025-01-01 10:43:40.326 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2025-01-01 10:43:40.327 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2025-01-01 10:43:40.333 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2025-01-01 10:43:40.336 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2025-01-01 10:43:40.343 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2025-01-01 10:43:40.358 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2025-01-01 10:43:40.358 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2025-01-01 10:43:40.358 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2025-01-01 10:43:40.360 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2025-01-01 10:43:40.360 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2025-01-01 10:43:40.361 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2025-01-01 10:43:40.362 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2025-01-01 10:43:40.365 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2025-01-01 10:43:40.365 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2025-01-01 10:43:40.367 - Thread: 1 -> MyGuiManager.LoadContent() - START 2025-01-01 10:43:40.367 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-01 10:43:40.367 - Thread: 1 -> MyGuiManager.LoadContent() - END 2025-01-01 10:43:40.367 - Thread: 1 -> Loading default controls 2025-01-01 10:43:40.369 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2025-01-01 10:43:40.369 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2025-01-01 10:43:40.380 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2025-01-01 10:43:40.383 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2025-01-01 10:43:40.384 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2025-01-01 10:43:40.385 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2025-01-01 10:43:40.387 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2025-01-01 10:43:40.387 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2025-01-01 10:43:40.392 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2025-01-01 10:43:40.396 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2025-01-01 10:43:40.398 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2025-01-01 10:43:40.402 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2025-01-01 10:43:40.414 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2025-01-01 10:43:40.418 - Thread: 1 -> MySandboxGame.LoadData() - END 2025-01-01 10:43:40.422 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2025-01-01 10:43:40.448 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2025-01-01 10:43:40.459 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2025-01-01 10:43:40.464 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2025-01-01 10:43:40.464 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2025-01-01 10:43:40.469 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2025-01-01 10:43:40.503 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2025-01-01 10:43:40.514 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2025-01-01 10:43:40.527 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2025-01-01 10:43:40.538 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2025-01-01 10:43:40.548 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2025-01-01 10:43:40.550 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2025-01-01 10:43:40.550 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2025-01-01 10:43:40.571 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2025-01-01 10:43:40.581 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2025-01-01 10:43:40.586 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2025-01-01 10:43:40.587 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2025-01-01 10:43:40.602 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2025-01-01 10:43:40.604 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2025-01-01 10:43:40.605 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2025-01-01 10:43:40.611 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2025-01-01 10:43:40.612 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2025-01-01 10:43:40.622 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2025-01-01 10:43:40.624 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2025-01-01 10:43:40.627 - Thread: 1 -> Deluxe Edition (573160) 2025-01-01 10:43:40.627 - Thread: 1 -> Decorative Blocks (1049790) 2025-01-01 10:43:40.627 - Thread: 1 -> Economy Deluxe (1135960) 2025-01-01 10:43:40.627 - Thread: 1 -> Style Pack (1084680) 2025-01-01 10:43:40.628 - Thread: 1 -> Decorative Blocks 2 (1167910) 2025-01-01 10:43:40.628 - Thread: 1 -> Frostbite (1241550) 2025-01-01 10:43:40.628 - Thread: 1 -> Sparks Of The Future (1307680) 2025-01-01 10:43:40.628 - Thread: 1 -> Wasteland (1374610) 2025-01-01 10:43:40.628 - Thread: 1 -> Warfare I. (1475830) 2025-01-01 10:43:40.628 - Thread: 1 -> Heavy Industry (1676100) 2025-01-01 10:43:40.628 - Thread: 1 -> Warfare II. (1783760) 2025-01-01 10:43:40.628 - Thread: 1 -> Automatons (1958640) 2025-01-01 10:43:40.628 - Thread: 1 -> Decorative Blocks 3 (2504720) 2025-01-01 10:43:40.629 - Thread: 1 -> Signal Blocks (2914120) 2025-01-01 10:43:40.629 - Thread: 1 -> Contact (3066290) 2025-01-01 10:43:40.697 - Thread: 1 -> MySandboxGame.Initialize() - END 2025-01-01 10:43:40.738 - Thread: 1 -> Timer Frequency: 10000000 2025-01-01 10:43:40.738 - Thread: 1 -> Ticks per frame: 166667 2025-01-01 10:43:40.817 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2025-01-01 10:43:40.907 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2025-01-01 10:43:40.954 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2025-01-01 10:43:41.578 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-01 10:43:41.622 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2025-01-01 10:43:41.622 - Thread: 1 -> Flares Intensity: 1 2025-01-01 10:43:41.622 - Thread: 1 -> Field of view: 1.22173 2025-01-01 10:43:41.622 - Thread: 1 -> PostProcessingEnabled: True 2025-01-01 10:43:41.622 - Thread: 1 -> Render.GrassDensityFactor: 4 2025-01-01 10:43:41.622 - Thread: 1 -> Render.GrassDrawDistance: 1000 2025-01-01 10:43:41.622 - Thread: 1 -> Render.DistanceFade: 3000 2025-01-01 10:43:41.622 - Thread: 1 -> Render.AntialiasingMode: FXAA 2025-01-01 10:43:41.622 - Thread: 1 -> Render.ShadowQuality: EXTREME 2025-01-01 10:43:41.622 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2025-01-01 10:43:41.622 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2025-01-01 10:43:41.622 - Thread: 1 -> Render.TextureQuality: HIGH 2025-01-01 10:43:41.622 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2025-01-01 10:43:41.622 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2025-01-01 10:43:41.622 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2025-01-01 10:43:41.622 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2025-01-01 10:43:41.622 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2025-01-01 10:43:41.622 - Thread: 1 -> Render.ParticleQuality: HIGH 2025-01-01 10:43:41.644 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2025-01-01 10:43:41.732 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2025-01-01 10:43:41.733 - Thread: 1 -> Analytics session started: UserID = (75ba0029-e659-38a6-40b1-00ac85b5e21a) SessionID = (920477b9-0a4d-4acd-a75f-bd079f638146) 2025-01-01 10:43:41.738 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2025-01-01 10:43:41.984 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2025-01-01 10:43:43.717 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2025-01-01 10:43:43.717 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2025-01-01 10:43:43.803 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2025-01-01 10:43:44.138 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-01 10:43:44.138 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-01 10:43:44.155 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-01 10:43:44.155 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-01 10:43:44.925 - Thread: 42 -> Warning: Unable to deserialize and parse news 2025-01-01 10:43:50.083 - Thread: 43 -> Warning: Unable to deserialize and parse news 2025-01-01 10:43:51.204 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-01-01 10:43:51.204 - Thread: 15 -> Loading available saves - START 2025-01-01 10:43:51.204 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2025-01-01 10:43:51.204 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957' 2025-01-01 10:43:51.350 - Thread: 15 -> Loading available saves - END 2025-01-01 10:43:51.620 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-01-01 10:43:51.620 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-01-01 10:43:55.218 - Thread: 42 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:00.348 - Thread: 43 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:02.137 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2025-01-01 10:44:02.137 - Thread: 15 -> Loading available saves - START 2025-01-01 10:44:02.137 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Backup' 2025-01-01 10:44:02.215 - Thread: 15 -> Loading available saves - END 2025-01-01 10:44:02.553 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:02.553 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:05.498 - Thread: 70 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:10.648 - Thread: 70 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:11.971 - Thread: 1 -> GUI Stats: Update 0.3215365, Draw 0.0995288888888888 2025-01-01 10:44:15.799 - Thread: 70 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:20.934 - Thread: 43 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:26.066 - Thread: 43 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:27.237 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-01 10:44:27.729 - Thread: 64 -> Loading Sandbox world configuration file C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Backup\2025-01-01 102742\Sandbox_config.sbc 2025-01-01 10:44:27.732 - Thread: 64 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-01 10:44:27.732 - Thread: 64 -> LoadSandbox() - Start 2025-01-01 10:44:27.909 - Thread: 64 -> LoadSession() - Start 2025-01-01 10:44:27.909 - Thread: 64 -> C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37 2025-01-01 10:44:27.909 - Thread: 64 -> Loading Sandbox world configuration file C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Sandbox_config.sbc 2025-01-01 10:44:28.398 - Thread: 64 -> Loading Sandbox world configuration file C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Sandbox_config.sbc 2025-01-01 10:44:28.399 - Thread: 64 -> Sandbox world configuration file found, overriding checkpoint settings. 2025-01-01 10:44:28.399 - Thread: 64 -> CheckPoint Experimental mode: Yes 2025-01-01 10:44:28.399 - Thread: 64 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU, EnableSpectator, EnableIngameScripts 2025-01-01 10:44:28.399 - Thread: 64 -> LoadSession() - End 2025-01-01 10:44:28.399 - Thread: 64 -> LoadSandbox() - End 2025-01-01 10:44:28.403 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:28.403 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:28.403 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:28.403 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2025-01-01 10:44:28.404 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2025-01-01 10:44:28.620 - Thread: 1 -> RunLoadingAction - START 2025-01-01 10:44:28.620 - Thread: 1 -> Loading session: C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37 2025-01-01 10:44:28.715 - Thread: 1 -> GC Memory: 1,025,821,800 B 2025-01-01 10:44:28.725 - Thread: 1 -> Process Memory: 3,600,846,848 B 2025-01-01 10:44:28.725 - Thread: 1 -> Experimental mode: Yes 2025-01-01 10:44:28.725 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2025-01-01 10:44:28.725 - Thread: 1 -> Console compatibility: No 2025-01-01 10:44:29.283 - Thread: 1 -> MyScriptManager.LoadData() - START 2025-01-01 10:44:29.292 - Thread: 1 -> MyScriptManager.LoadData() - END 2025-01-01 10:44:29.292 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2025-01-01 10:44:29.292 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2025-01-01 10:44:29.293 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2025-01-01 10:44:29.442 - Thread: 1 -> Loading scenarios 2025-01-01 10:44:29.442 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2025-01-01 10:44:29.442 - Thread: 1 -> List of used mods (0) - START 2025-01-01 10:44:29.442 - Thread: 1 -> List of used mods - END 2025-01-01 10:44:29.478 - Thread: 1 -> Loading behaviors 2025-01-01 10:44:29.479 - Thread: 1 -> Loading ammo magazines 2025-01-01 10:44:29.479 - Thread: 1 -> Loading ammo definitions 2025-01-01 10:44:29.479 - Thread: 1 -> Loading animations 2025-01-01 10:44:29.479 - Thread: 1 -> Loading animations 2025-01-01 10:44:29.479 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:29.481 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:29.482 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:29.482 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:29.482 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:29.482 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:29.482 - Thread: 1 -> Loading category classes 2025-01-01 10:44:29.482 - Thread: 1 -> Loading Block Tag definitions 2025-01-01 10:44:29.482 - Thread: 1 -> Loading blueprint classes 2025-01-01 10:44:29.483 - Thread: 1 -> Loading blueprint class entries 2025-01-01 10:44:29.483 - Thread: 1 -> Loading blueprint class entries 2025-01-01 10:44:29.483 - Thread: 1 -> Loading blueprints 2025-01-01 10:44:29.483 - Thread: 1 -> Loading blueprints 2025-01-01 10:44:29.483 - Thread: 1 -> Loading agent definitions 2025-01-01 10:44:29.483 - Thread: 1 -> Loading character definitions 2025-01-01 10:44:29.485 - Thread: 1 -> Loading character definitions 2025-01-01 10:44:29.485 - Thread: 1 -> Loading components 2025-01-01 10:44:29.485 - Thread: 1 -> Loading components 2025-01-01 10:44:29.485 - Thread: 1 -> Loading configuration 2025-01-01 10:44:29.485 - Thread: 1 -> Loading container types 2025-01-01 10:44:29.486 - Thread: 1 -> Loading Contract Types 2025-01-01 10:44:29.486 - Thread: 1 -> Loading gamepad controls 2025-01-01 10:44:29.486 - Thread: 1 -> Loading block positions 2025-01-01 10:44:29.486 - Thread: 1 -> Loading curve definitions 2025-01-01 10:44:29.486 - Thread: 1 -> Loading debris 2025-01-01 10:44:29.486 - Thread: 1 -> Loading environment items entries 2025-01-01 10:44:29.486 - Thread: 1 -> Loading decal global definitions 2025-01-01 10:44:29.486 - Thread: 1 -> Loading decal definitions 2025-01-01 10:44:29.486 - Thread: 1 -> Loading decal definitions 2025-01-01 10:44:29.486 - Thread: 1 -> Loading drone behaviors 2025-01-01 10:44:29.487 - Thread: 1 -> Loading edges 2025-01-01 10:44:29.487 - Thread: 1 -> Loading emissive color definitions 2025-01-01 10:44:29.487 - Thread: 1 -> Loading emissive color default states 2025-01-01 10:44:29.487 - Thread: 1 -> Loading animations 2025-01-01 10:44:29.487 - Thread: 1 -> Loading entity components 2025-01-01 10:44:29.489 - Thread: 1 -> Loading component containers 2025-01-01 10:44:29.490 - Thread: 1 -> Loading environment items entries 2025-01-01 10:44:29.491 - Thread: 1 -> Loading Faction Names 2025-01-01 10:44:29.491 - Thread: 1 -> Loading factions 2025-01-01 10:44:29.491 - Thread: 1 -> Loading flare definitions 2025-01-01 10:44:29.491 - Thread: 1 -> Loading DLC definitions 2025-01-01 10:44:29.492 - Thread: 1 -> Loading gas property definitions 2025-01-01 10:44:29.492 - Thread: 1 -> Loading event definitions 2025-01-01 10:44:29.492 - Thread: 1 -> Loading physical items 2025-01-01 10:44:29.512 - Thread: 1 -> Loading LCD texture categories 2025-01-01 10:44:29.512 - Thread: 1 -> Loading LCD texture categories 2025-01-01 10:44:29.512 - Thread: 1 -> Loading LCD texture categories 2025-01-01 10:44:29.512 - Thread: 1 -> Loading LCD texture categories 2025-01-01 10:44:29.512 - Thread: 1 -> Loading LCD texture categories 2025-01-01 10:44:29.512 - Thread: 1 -> Loading LCD texture categories 2025-01-01 10:44:29.512 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-01 10:44:29.512 - Thread: 1 -> Loading planet definition 2025-01-01 10:44:29.513 - Thread: 1 -> Loading physical items 2025-01-01 10:44:29.513 - Thread: 1 -> Loading physical items 2025-01-01 10:44:29.513 - Thread: 1 -> Loading physical material properties 2025-01-01 10:44:29.513 - Thread: 1 -> Loading pirate antennas 2025-01-01 10:44:29.513 - Thread: 1 -> Loading Quick starts 2025-01-01 10:44:29.513 - Thread: 1 -> Loading research blocks definitions 2025-01-01 10:44:29.514 - Thread: 1 -> Loading research groups definitions 2025-01-01 10:44:29.514 - Thread: 1 -> Loading resource distribution groups 2025-01-01 10:44:29.514 - Thread: 1 -> Loading ScenarioCategories 2025-01-01 10:44:29.514 - Thread: 1 -> Loading shadow textures definitions 2025-01-01 10:44:29.514 - Thread: 1 -> Loading ship sound groups 2025-01-01 10:44:29.514 - Thread: 1 -> Loading ship sound groups 2025-01-01 10:44:29.514 - Thread: 1 -> Loading sound categories 2025-01-01 10:44:29.515 - Thread: 1 -> Loading stat definitions 2025-01-01 10:44:29.515 - Thread: 1 -> Loading stories definition 2025-01-01 10:44:29.515 - Thread: 1 -> Loading Story Categories definition 2025-01-01 10:44:29.515 - Thread: 1 -> Loading gamepad controls 2025-01-01 10:44:29.515 - Thread: 1 -> Loading grid creators 2025-01-01 10:44:29.515 - Thread: 1 -> Loading transparent material properties 2025-01-01 10:44:29.515 - Thread: 1 -> Loading planet definition 2025-01-01 10:44:29.515 - Thread: 1 -> Loading voxel map storage definitions 2025-01-01 10:44:29.515 - Thread: 1 -> Loading voxel material definitions 2025-01-01 10:44:29.516 - Thread: 1 -> Loading voxel material definitions 2025-01-01 10:44:29.516 - Thread: 1 -> Loading voxel material definitions 2025-01-01 10:44:29.516 - Thread: 1 -> Loading voxel material definitions 2025-01-01 10:44:29.516 - Thread: 1 -> Loading Weather Effects 2025-01-01 10:44:29.516 - Thread: 1 -> Audio effects definitions 2025-01-01 10:44:29.516 - Thread: 1 -> Loading environment items definitions 2025-01-01 10:44:29.517 - Thread: 1 -> Loading environment items definitions 2025-01-01 10:44:29.517 - Thread: 1 -> Loading physical material properties 2025-01-01 10:44:29.517 - Thread: 1 -> Loading particle effect definitions 2025-01-01 10:44:29.563 - Thread: 1 -> Loading particle effect definitions 2025-01-01 10:44:29.564 - Thread: 1 -> Loading environment item definitions 2025-01-01 10:44:29.564 - Thread: 1 -> Loading weapon definitions 2025-01-01 10:44:29.565 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.567 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.568 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.568 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.568 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.568 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.568 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.569 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.569 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.575 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.576 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.576 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.577 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.581 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.581 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.596 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.597 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.597 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.598 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.598 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.598 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.599 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.600 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.600 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.601 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.601 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.602 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.603 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.604 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.604 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.613 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.614 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.615 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.615 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.616 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.617 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.618 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.618 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.619 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.619 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.620 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.620 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.621 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.621 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.624 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.624 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.626 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.627 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.628 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.628 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.629 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.629 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.631 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.632 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.634 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.635 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.636 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.636 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.638 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.638 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.641 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.641 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.647 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.647 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.648 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.649 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.651 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.651 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.653 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.653 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.656 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.657 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.659 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.659 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.661 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.661 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.665 - Thread: 1 -> Loading cube blocks 2025-01-01 10:44:29.665 - Thread: 1 -> Created block definitions 2025-01-01 10:44:29.669 - Thread: 1 -> Loading block variant groups 2025-01-01 10:44:29.680 - Thread: 1 -> Loading asteroid generators 2025-01-01 10:44:29.680 - Thread: 1 -> Loading drop containers 2025-01-01 10:44:29.680 - Thread: 1 -> Loading radial menu definitions 2025-01-01 10:44:29.685 - Thread: 1 -> Loading respawn ships 2025-01-01 10:44:29.685 - Thread: 1 -> Loading spawn groups 2025-01-01 10:44:29.685 - Thread: 1 -> Loading spawn groups 2025-01-01 10:44:29.685 - Thread: 1 -> Loading spawn groups 2025-01-01 10:44:29.685 - Thread: 1 -> Loading spawn groups 2025-01-01 10:44:29.685 - Thread: 1 -> Loading spawn groups 2025-01-01 10:44:29.685 - Thread: 1 -> Loading spawn groups 2025-01-01 10:44:29.685 - Thread: 1 -> Loading wheel speeds 2025-01-01 10:44:29.695 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-01 10:44:29.732 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-01 10:44:29.732 - Thread: 1 -> MyAudio.LoadData - START 2025-01-01 10:44:29.977 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-01-01 10:44:30.105 - Thread: 1 -> MyAudio.LoadData - END 2025-01-01 10:44:30.109 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2025-01-01 10:44:30.113 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:44:30.157 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:44:30.160 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:44:30.160 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:44:30.170 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2025-01-01 10:44:30.311 - Thread: 80 -> External debugger: listening... 2025-01-01 10:44:30.411 - Thread: 1 -> MyLights.LoadData() - START 2025-01-01 10:44:30.412 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2025-01-01 10:44:30.412 - Thread: 1 -> MyLights.LoadData() - END 2025-01-01 10:44:30.412 - Thread: 1 -> Info: MyLights initialized. 2025-01-01 10:44:30.412 - Thread: 1 -> MyExplosions.LoadData() - START 2025-01-01 10:44:30.419 - Thread: 1 -> MyExplosions.LoadData() - END 2025-01-01 10:44:30.431 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2025-01-01 10:44:30.431 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2025-01-01 10:44:30.435 - Thread: 1 -> Loading Procedural World Generator 2025-01-01 10:44:30.435 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.5 EncounterDensity=0.35 2025-01-01 10:44:30.457 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2025-01-01 10:44:30.618 - Thread: 16 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-7_-13_2_38_638962091.vx2' 2025-01-01 10:44:30.618 - Thread: 15 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-8_2_5_583014801.vx2' 2025-01-01 10:44:30.618 - Thread: 21 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-12_1_13_1032457352.vx2' 2025-01-01 10:44:30.618 - Thread: 19 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-9_-12_1_21_762351239.vx2' 2025-01-01 10:44:30.618 - Thread: 17 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-7_-8_2_24_946252875.vx2' 2025-01-01 10:44:30.618 - Thread: 20 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\ChineseRefinery_Second_128x128x128.vx2' 2025-01-01 10:44:30.619 - Thread: 18 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-9_1_14_1452192880.vx2' 2025-01-01 10:44:30.622 - Thread: 20 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Small_Pirate_Base_3_1.vx2' 2025-01-01 10:44:30.624 - Thread: 17 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-8_1_51_1884225183.vx2' 2025-01-01 10:44:30.624 - Thread: 15 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-7_-12_2_58_1765880627.vx2' 2025-01-01 10:44:30.632 - Thread: 16 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-10_-11_2_1_19045651.vx2' 2025-01-01 10:44:30.632 - Thread: 15 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-8_2_23_1034238664.vx2' 2025-01-01 10:44:30.633 - Thread: 19 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-41_27_-25_18_781313758.vx2' 2025-01-01 10:44:30.645 - Thread: 1 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-8_1_34_1613102761.vx2' 2025-01-01 10:44:30.649 - Thread: 1 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-8_-8_1_41_633746433.vx2' 2025-01-01 10:44:30.651 - Thread: 17 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-9_-11_1_2_230896259.vx2' 2025-01-01 10:44:30.661 - Thread: 17 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-7_-10_1_0_1638974739.vx2' 2025-01-01 10:44:30.669 - Thread: 15 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Asteroid_-7_-10_1_32_1128870425.vx2' 2025-01-01 10:44:31.075 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2025-01-01 10:44:31.075 - Thread: 16 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Mars-2044023682d120000.vx2' 2025-01-01 10:44:31.104 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2025-01-01 10:44:31.104 - Thread: 1 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Triton-12345d80253.vx2' 2025-01-01 10:44:31.118 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2025-01-01 10:44:31.118 - Thread: 14 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Titan-2124704365d19000.vx2' 2025-01-01 10:44:31.157 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2025-01-01 10:44:31.157 - Thread: 17 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Moon-1353915701d19000.vx2' 2025-01-01 10:44:31.221 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2025-01-01 10:44:31.221 - Thread: 21 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\EarthLike-1779144428d120000.vx2' 2025-01-01 10:44:31.242 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2025-01-01 10:44:31.242 - Thread: 19 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Europa-595048092d19000.vx2' 2025-01-01 10:44:31.273 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2025-01-01 10:44:31.273 - Thread: 15 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Alien-291759539d120000.vx2' 2025-01-01 10:44:31.611 - Thread: 20 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-01 10:44:31.623 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2025-01-01 10:44:31.623 - Thread: 20 -> Loading voxel storage from file 'C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\Pertam-12345d60133.vx2' 2025-01-01 10:44:33.757 - Thread: 16 -> Info: Planet generator name: Mars 2025-01-01 10:44:33.757 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2025-01-01 10:44:34.246 - Thread: 1 -> Info: Planet generator name: Triton 2025-01-01 10:44:34.246 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2025-01-01 10:44:34.397 - Thread: 14 -> Info: Planet generator name: Titan 2025-01-01 10:44:34.398 - Thread: 14 -> Info: Planet storage name: Titan-2124704365d19000 2025-01-01 10:44:34.625 - Thread: 17 -> Info: Planet generator name: Moon 2025-01-01 10:44:34.625 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2025-01-01 10:44:35.041 - Thread: 21 -> Info: Planet generator name: EarthLike 2025-01-01 10:44:35.041 - Thread: 21 -> Info: Planet storage name: EarthLike-1779144428d120000 2025-01-01 10:44:35.223 - Thread: 19 -> Info: Planet generator name: Europa 2025-01-01 10:44:35.223 - Thread: 19 -> Info: Planet storage name: Europa-595048092d19000 2025-01-01 10:44:35.406 - Thread: 15 -> Info: Planet generator name: Alien 2025-01-01 10:44:35.406 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2025-01-01 10:44:36.172 - Thread: 20 -> Info: Planet generator name: Pertam 2025-01-01 10:44:36.172 - Thread: 20 -> Info: Planet storage name: Pertam-12345d60133 2025-01-01 10:44:36.173 - Thread: 1 -> Entities loaded & initialized 2025-01-01 10:44:36.223 - Thread: 1 -> Checkpoint.CameraAttachedTo: 141113663648148081 2025-01-01 10:44:36.227 - Thread: 1 -> MySession.Static.LogSettings - START 2025-01-01 10:44:36.227 - Thread: 1 -> Name = Space Start Star System 2024-12-18 19:37 2025-01-01 10:44:36.227 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2025-01-01 10:44:36.227 - Thread: 1 -> GameDateTime = 01/01/2081 13:01:02 2025-01-01 10:44:36.227 - Thread: 1 -> Password = 2025-01-01 10:44:36.227 - Thread: 1 -> CurrentPath = C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37 2025-01-01 10:44:36.227 - Thread: 1 -> WorkshopId = 2025-01-01 10:44:36.227 - Thread: 1 -> CameraController = Default_Astronaut 2025-01-01 10:44:36.227 - Thread: 1 -> ThumbPath = C:\Users\tferris\AppData\Roaming\SpaceEngineers\Saves\76561199093710957\Space Start Star System 2024-12-18 19-37\thumb.jpg 2025-01-01 10:44:36.227 - Thread: 1 -> Settings: 2025-01-01 10:44:36.227 - Thread: 1 -> GameMode = Survival 2025-01-01 10:44:36.227 - Thread: 1 -> MaxPlayers = 2 2025-01-01 10:44:36.227 - Thread: 1 -> OnlineMode = OFFLINE 2025-01-01 10:44:36.227 - Thread: 1 -> TotalPCU = 1000000 2025-01-01 10:44:36.227 - Thread: 1 -> PiratePCU = 25000 2025-01-01 10:44:36.227 - Thread: 1 -> AutoHealing = True 2025-01-01 10:44:36.227 - Thread: 1 -> WeaponsEnabled = True 2025-01-01 10:44:36.227 - Thread: 1 -> ThrusterDamage = True 2025-01-01 10:44:36.227 - Thread: 1 -> EnableSpectator = True 2025-01-01 10:44:36.227 - Thread: 1 -> EnableCopyPaste = False 2025-01-01 10:44:36.227 - Thread: 1 -> MaxFloatingObjects = 100 2025-01-01 10:44:36.227 - Thread: 1 -> MaxGridSize = 0 2025-01-01 10:44:36.227 - Thread: 1 -> MaxBlocksPerPlayer = 0 2025-01-01 10:44:36.227 - Thread: 1 -> CargoShipsEnabled = False 2025-01-01 10:44:36.227 - Thread: 1 -> EnvironmentHostility = NORMAL 2025-01-01 10:44:36.227 - Thread: 1 -> ShowPlayerNamesOnHud = True 2025-01-01 10:44:36.227 - Thread: 1 -> InventorySizeMultiplier = 10 2025-01-01 10:44:36.227 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2025-01-01 10:44:36.227 - Thread: 1 -> RefinerySpeedMultiplier = 10 2025-01-01 10:44:36.227 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2025-01-01 10:44:36.227 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2025-01-01 10:44:36.227 - Thread: 1 -> WelderSpeedMultiplier = 5 2025-01-01 10:44:36.227 - Thread: 1 -> GrinderSpeedMultiplier = 5 2025-01-01 10:44:36.227 - Thread: 1 -> ClientCanSave = False 2025-01-01 10:44:36.227 - Thread: 1 -> HackSpeedMultiplier = 0.33 2025-01-01 10:44:36.227 - Thread: 1 -> PermanentDeath = False 2025-01-01 10:44:36.227 - Thread: 1 -> DestructibleBlocks = True 2025-01-01 10:44:36.227 - Thread: 1 -> EnableScripts = True 2025-01-01 10:44:36.227 - Thread: 1 -> AutoSaveInMinutes = 5 2025-01-01 10:44:36.227 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2025-01-01 10:44:36.227 - Thread: 1 -> ProceduralDensity = 0.5 2025-01-01 10:44:36.227 - Thread: 1 -> EncounterDensity = 0.35 2025-01-01 10:44:36.227 - Thread: 1 -> ProceduralSeed = 0 2025-01-01 10:44:36.227 - Thread: 1 -> DestructibleBlocks = True 2025-01-01 10:44:36.227 - Thread: 1 -> EnableIngameScripts = True 2025-01-01 10:44:36.227 - Thread: 1 -> ViewDistance = 15000 2025-01-01 10:44:36.227 - Thread: 1 -> Voxel destruction = True 2025-01-01 10:44:36.227 - Thread: 1 -> EnableStructuralSimulation = False 2025-01-01 10:44:36.227 - Thread: 1 -> MaxActiveFracturePieces = 50 2025-01-01 10:44:36.227 - Thread: 1 -> EnableContainerDrops = True 2025-01-01 10:44:36.227 - Thread: 1 -> MinDropContainerRespawnTime = 5 2025-01-01 10:44:36.227 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2025-01-01 10:44:36.227 - Thread: 1 -> EnableTurretsFriendlyFire = False 2025-01-01 10:44:36.227 - Thread: 1 -> EnableSubgridDamage = False 2025-01-01 10:44:36.227 - Thread: 1 -> SyncDistance = 3000 2025-01-01 10:44:36.227 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2025-01-01 10:44:36.227 - Thread: 1 -> AFKTimeoutMin = 0 2025-01-01 10:44:36.227 - Thread: 1 -> StopGridsPeriodMin = 15 2025-01-01 10:44:36.227 - Thread: 1 -> MaxPlanets = 99 2025-01-01 10:44:36.227 - Thread: 1 -> MaxBackupSaves = 5 2025-01-01 10:44:36.227 - Thread: 1 -> MaxFactionsCount = 0 2025-01-01 10:44:36.227 - Thread: 1 -> EnableRemoteBlockRemoval = True 2025-01-01 10:44:36.227 - Thread: 1 -> RespawnShipDelete = False 2025-01-01 10:44:36.227 - Thread: 1 -> WorldSizeKm = 0 2025-01-01 10:44:36.227 - Thread: 1 -> ResetOwnership = False 2025-01-01 10:44:36.227 - Thread: 1 -> RealisticSound = False 2025-01-01 10:44:36.227 - Thread: 1 -> EnableSaving = True 2025-01-01 10:44:36.227 - Thread: 1 -> InfiniteAmmo = False 2025-01-01 10:44:36.227 - Thread: 1 -> EnableToolShake = True 2025-01-01 10:44:36.227 - Thread: 1 -> VoxelGeneratorVersion = 4 2025-01-01 10:44:36.227 - Thread: 1 -> OffensiveWordsFiltering = False 2025-01-01 10:44:36.227 - Thread: 1 -> UseConsolePCU = False 2025-01-01 10:44:36.227 - Thread: 1 -> PredefinedAsteroids = True 2025-01-01 10:44:36.227 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2025-01-01 10:44:36.227 - Thread: 1 -> FamilySharing = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnablePcuTrading = True 2025-01-01 10:44:36.228 - Thread: 1 -> SuppressedWarnings = 2025-01-01 10:44:36.228 - Thread: 1 -> SimplifiedSimulation = False 2025-01-01 10:44:36.228 - Thread: 1 -> EconomyTickInSeconds = 1200 2025-01-01 10:44:36.228 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2025-01-01 10:44:36.228 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2025-01-01 10:44:36.228 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2025-01-01 10:44:36.228 - Thread: 1 -> TradeFactionsCount = 10 2025-01-01 10:44:36.228 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2025-01-01 10:44:36.228 - Thread: 1 -> WeatherSystem = True 2025-01-01 10:44:36.228 - Thread: 1 -> WeatherLightingDamage = False 2025-01-01 10:44:36.228 - Thread: 1 -> DepositSizeDenominator = 60 2025-01-01 10:44:36.228 - Thread: 1 -> DepositsCountCoefficient = 1 2025-01-01 10:44:36.228 - Thread: 1 -> EnableEconomy = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableBountyContracts = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableSupergridding = False 2025-01-01 10:44:36.228 - Thread: 1 -> EnableAutorespawn = True 2025-01-01 10:44:36.228 - Thread: 1 -> OptimalSpawnDistance = 900 2025-01-01 10:44:36.228 - Thread: 1 -> EnableGoodBotHints = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableResearch = False 2025-01-01 10:44:36.228 - Thread: 1 -> VoxelAgeThreshold = 24 2025-01-01 10:44:36.228 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2025-01-01 10:44:36.228 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2025-01-01 10:44:36.228 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2025-01-01 10:44:36.228 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2025-01-01 10:44:36.228 - Thread: 1 -> PlayerInactivityThreshold = 0 2025-01-01 10:44:36.228 - Thread: 1 -> OptimalGridCount = 0 2025-01-01 10:44:36.228 - Thread: 1 -> PlayerDistanceThreshold = 500 2025-01-01 10:44:36.228 - Thread: 1 -> BlockCountThreshold = 20 2025-01-01 10:44:36.228 - Thread: 1 -> TrashFlagsValue = 7706 2025-01-01 10:44:36.228 - Thread: 1 -> TrashRemovalEnabled = True 2025-01-01 10:44:36.228 - Thread: 1 -> RemoveOldIdentitiesH = 0 2025-01-01 10:44:36.228 - Thread: 1 -> EnableVoxelHand = True 2025-01-01 10:44:36.228 - Thread: 1 -> AdaptiveSimulationQuality = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableScripterRole = False 2025-01-01 10:44:36.228 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2025-01-01 10:44:36.228 - Thread: 1 -> FloraDensityMultiplier = 1 2025-01-01 10:44:36.228 - Thread: 1 -> EnableSpiders = False 2025-01-01 10:44:36.228 - Thread: 1 -> EnableWolfs = False 2025-01-01 10:44:36.228 - Thread: 1 -> TotalBotLimit = 32 2025-01-01 10:44:36.228 - Thread: 1 -> EnableDrones = True 2025-01-01 10:44:36.228 - Thread: 1 -> MaxDrones = 5 2025-01-01 10:44:36.228 - Thread: 1 -> StartInRespawnScreen = False 2025-01-01 10:44:36.228 - Thread: 1 -> SpawnWithTools = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableJetpack = True 2025-01-01 10:44:36.228 - Thread: 1 -> SunRotationIntervalMinutes = 120 2025-01-01 10:44:36.228 - Thread: 1 -> PhysicsIterations = 8 2025-01-01 10:44:36.228 - Thread: 1 -> CanJoinRunning = False 2025-01-01 10:44:36.228 - Thread: 1 -> Scenario = False 2025-01-01 10:44:36.228 - Thread: 1 -> ScenarioEditMode = False 2025-01-01 10:44:36.228 - Thread: 1 -> EnableRespawnShips = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableSunRotation = True 2025-01-01 10:44:36.228 - Thread: 1 -> StationVoxelSupport = False 2025-01-01 10:44:36.228 - Thread: 1 -> EnableConvertToStation = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableEncounters = False 2025-01-01 10:44:36.228 - Thread: 1 -> Enable3rdPersonView = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableOxygenPressurization = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnableOxygen = True 2025-01-01 10:44:36.228 - Thread: 1 -> ExperimentalMode = True 2025-01-01 10:44:36.228 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, TotalPCU, EnableSpectator, EnableIngameScripts 2025-01-01 10:44:36.228 - Thread: 1 -> MovementSpeedMultiplier = 1 2025-01-01 10:44:36.228 - Thread: 1 -> EnableRecoil = True 2025-01-01 10:44:36.228 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2025-01-01 10:44:36.228 - Thread: 1 -> MaxCargoBags = 100 2025-01-01 10:44:36.228 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2025-01-01 10:44:36.228 - Thread: 1 -> ScrapEnabled = True 2025-01-01 10:44:36.228 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2025-01-01 10:44:36.228 - Thread: 1 -> MySession.Static.LogSettings - END 2025-01-01 10:44:36.231 - Thread: 1 -> Analytics ids for user ([007...957]): User = (75ba0029-e659-38a6-40b1-00ac85b5e21a) Session = (920477b9-0a4d-4acd-a75f-bd079f638146). 2025-01-01 10:44:36.231 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2025-01-01 10:44:36.278 - Thread: 1 -> Session loaded 2025-01-01 10:44:36.279 - Thread: 1 -> RunLoadingAction - END 2025-01-01 10:44:36.279 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2025-01-01 10:44:36.279 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2025-01-01 10:44:36.279 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2025-01-01 10:44:36.279 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2025-01-01 10:44:36.279 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2025-01-01 10:44:36.279 - Thread: 1 -> Updating continues. 2025-01-01 10:44:36.292 - Thread: 1 -> GC Memory: 1650.683 / 1650.683 MB 2025-01-01 10:44:36.543 - Thread: 28 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-01 10:44:36.564 - Thread: 28 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-01 10:44:36.567 - Thread: 28 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-01 10:44:36.585 - Thread: 28 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2025-01-01 10:44:37.010 - Thread: 1 -> Loading duration: 8.6058586 2025-01-01 10:44:37.230 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:37.231 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:37.231 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2025-01-01 10:44:45.505 - Thread: 1 -> Updating stopped. 2025-01-01 10:44:45.521 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-01 10:44:45.654 - Thread: 67 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:46.371 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-01 10:44:47.356 - Thread: 1 -> UnloadAndExitToMenu - Started 2025-01-01 10:44:47.356 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:47.358 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:47.625 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2025-01-01 10:44:47.625 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2025-01-01 10:44:47.626 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2025-01-01 10:44:47.631 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2025-01-01 10:44:47.631 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2025-01-01 10:44:47.632 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2025-01-01 10:44:47.632 - Thread: 1 -> MySession::Unload START 2025-01-01 10:44:47.632 - Thread: 1 -> AutoSaveInMinutes: 5 2025-01-01 10:44:47.632 - Thread: 1 -> MySandboxGame.IsDedicated: False 2025-01-01 10:44:47.632 - Thread: 1 -> IsServer: True 2025-01-01 10:44:47.633 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-01 10:44:47.672 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-01 10:44:47.672 - Thread: 1 -> MyAudio.LoadData - START 2025-01-01 10:44:47.909 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2025-01-01 10:44:48.047 - Thread: 1 -> MyAudio.LoadData - END 2025-01-01 10:44:48.047 - Thread: 1 -> MyConfig.Save() - START 2025-01-01 10:44:48.047 - Thread: 1 -> Path: C:\Users\tferris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-01 10:44:48.074 - Thread: 1 -> MyConfig.Save() - END 2025-01-01 10:44:48.082 - Thread: 1 -> Unloading Procedural World Generator 2025-01-01 10:44:48.293 - Thread: 1 -> Info: MyLights Unloading data. 2025-01-01 10:44:48.295 - Thread: 1 -> Network readers disposed 2025-01-01 10:44:48.295 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2025-01-01 10:44:48.432 - Thread: 1 -> Loading sound definitions 2025-01-01 10:44:48.432 - Thread: 1 -> Loading gamepad controls 2025-01-01 10:44:48.432 - Thread: 1 -> Loading DLC definitions 2025-01-01 10:44:48.452 - Thread: 1 -> Loading OffensiveWords definitions 2025-01-01 10:44:48.452 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2025-01-01 10:44:48.452 - Thread: 1 -> Loading Quick starts 2025-01-01 10:44:48.452 - Thread: 1 -> Loading ScenarioCategories 2025-01-01 10:44:48.452 - Thread: 1 -> Loading shadow textures definitions 2025-01-01 10:44:48.452 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2025-01-01 10:44:48.452 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2025-01-01 10:44:48.833 - Thread: 1 -> MySession::Unload END 2025-01-01 10:44:48.834 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2025-01-01 10:44:48.834 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2025-01-01 10:44:48.834 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2025-01-01 10:44:48.834 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2025-01-01 10:44:48.834 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2025-01-01 10:44:48.970 - Thread: 54 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:51.496 - Thread: 1 -> GUI Stats: Update 4.62515222222223, Draw 0.158517222222222 2025-01-01 10:44:54.125 - Thread: 42 -> Warning: Unable to deserialize and parse news 2025-01-01 10:44:59.260 - Thread: 73 -> Warning: Unable to deserialize and parse news 2025-01-01 10:45:04.404 - Thread: 3 -> Warning: Unable to deserialize and parse news 2025-01-01 10:45:09.541 - Thread: 54 -> Warning: Unable to deserialize and parse news 2025-01-01 10:45:13.313 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2025-01-01 10:45:14.130 - Thread: 1 -> MyConfig.Save() - START 2025-01-01 10:45:14.130 - Thread: 1 -> Path: C:\Users\tferris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2025-01-01 10:45:14.135 - Thread: 1 -> MyConfig.Save() - END 2025-01-01 10:45:14.135 - Thread: 1 -> Application closed by user 2025-01-01 10:45:14.135 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2025-01-01 10:45:14.135 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2025-01-01 10:45:14.135 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2025-01-01 10:45:14.171 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2025-01-01 10:45:14.171 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2025-01-01 10:45:14.171 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2025-01-01 10:45:14.171 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2025-01-01 10:45:14.171 - Thread: 1 -> Exiting.. 2025-01-01 10:45:14.171 - Thread: 1 -> MySandboxGame.UnloadData() - START 2025-01-01 10:45:14.171 - Thread: 1 -> MyAudio.UnloadData - START 2025-01-01 10:45:14.200 - Thread: 1 -> MyAudio.UnloadData - END 2025-01-01 10:45:14.200 - Thread: 1 -> MySandboxGame.UnloadData() - END 2025-01-01 10:45:14.394 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 51313080 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 68092408 computed total 68092408 reported total Heap usage: 1922128 ( 3%) unused in thread local freelists 48160488 (93%) unused in main heap 1230464 ( 2%) used in main heap ------- 51313080 allocated by heap Peak usage: 48151008 ( 2%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2025-01-01 10:45:15.201 - Thread: 80 -> External debugger: interrupted. 2025-01-01 10:45:15.210 - Thread: 1 -> Steam closed 2025-01-01 10:45:15.237 - Thread: 1 -> Log Closed