2024-12-08 13:38:36.685 - Thread: 1 -> Log Started 2024-12-08 13:38:36.685 - Thread: 1 -> Timezone (local - UTC): 1h 2024-12-08 13:38:36.685 - Thread: 1 -> App Version: 01_205_026 2024-12-08 13:38:36.704 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-12-08 13:38:36.704 - Thread: 1 -> Branch / Sandbox: SVN 2024-12-08 13:38:36.704 - Thread: 1 -> Client Build Number: 0 2024-12-08 13:38:36.704 - Thread: 1 -> Server Build Number: 0 2024-12-08 13:38:36.704 - Thread: 1 -> Environment.ProcessorCount: 32 2024-12-08 13:38:36.724 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Professionnel (Microsoft Windows NT 10.0.19045.0) 2024-12-08 13:38:36.724 - Thread: 1 -> Environment.CommandLine: "D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineersLauncher.exe" 2024-12-08 13:38:36.724 - Thread: 1 -> Environment.Is64BitProcess: True 2024-12-08 13:38:36.724 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-12-08 13:38:36.724 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9290.0 2024-12-08 13:38:36.724 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-12-08 13:38:36.727 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900K 2024-12-08 13:38:36.727 - Thread: 1 -> Default Culture: 2024-12-08 13:38:36.727 - Thread: 1 -> Default UI Culture: 2024-12-08 13:38:36.727 - Thread: 1 -> MyConfig.Load() - START 2024-12-08 13:38:36.727 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 13:38:37.098 - Thread: 1 -> NewNewGameScreen: False 2024-12-08 13:38:37.098 - Thread: 1 -> EnableDamageEffects: True 2024-12-08 13:38:37.098 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-12-08 13:38:37.098 - Thread: 1 -> EnableReverb: False 2024-12-08 13:38:37.098 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-12-08 13:38:37.098 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-12-08 13:38:37.098 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-12-08 13:38:37.098 - Thread: 1 -> FirstTimeRun: False 2024-12-08 13:38:37.098 - Thread: 1 -> ExperimentalMode: True 2024-12-08 13:38:37.098 - Thread: 1 -> VideoAdapter: 0 2024-12-08 13:38:37.098 - Thread: 1 -> ScreenWidth: 3840 2024-12-08 13:38:37.098 - Thread: 1 -> ScreenHeight: 2160 2024-12-08 13:38:37.098 - Thread: 1 -> RefreshRate: 143988 2024-12-08 13:38:37.098 - Thread: 1 -> WindowMode: 2 2024-12-08 13:38:37.098 - Thread: 1 -> VerticalSync: 0 2024-12-08 13:38:37.098 - Thread: 1 -> FieldOfView: 70 2024-12-08 13:38:37.098 - Thread: 1 -> PostProcessingEnabled: True 2024-12-08 13:38:37.098 - Thread: 1 -> FlaresIntensity: 1 2024-12-08 13:38:37.098 - Thread: 1 -> TreeViewDistance: 2000 2024-12-08 13:38:37.098 - Thread: 1 -> GrassDensity: 3 2024-12-08 13:38:37.098 - Thread: 1 -> GrassDrawDistance: 1000 2024-12-08 13:38:37.098 - Thread: 1 -> AntialiasingMode: 1 2024-12-08 13:38:37.098 - Thread: 1 -> ShadowMapResolution: 2 2024-12-08 13:38:37.098 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-12-08 13:38:37.098 - Thread: 1 -> TextureQuality: 2 2024-12-08 13:38:37.098 - Thread: 1 -> VoxelTextureQuality: 2 2024-12-08 13:38:37.098 - Thread: 1 -> AnisotropicFiltering: 4 2024-12-08 13:38:37.098 - Thread: 1 -> ModelQuality: 2 2024-12-08 13:38:37.098 - Thread: 1 -> VoxelQuality: 2 2024-12-08 13:38:37.098 - Thread: 1 -> ShaderQuality: 2 2024-12-08 13:38:37.098 - Thread: 1 -> LightsQuality: 2 2024-12-08 13:38:37.098 - Thread: 1 -> LowMemSwitchToLow: 0 2024-12-08 13:38:37.098 - Thread: 1 -> FirstVTTimeRun: False 2024-12-08 13:38:37.098 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-12-08 13:38:37.098 - Thread: 1 -> LastBannerId: 96 2024-12-08 13:38:37.098 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-12-08 13:38:37.098 - Thread: 1 -> GDPRConsent: True 2024-12-08 13:38:37.098 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-12-08 13:38:37.098 - Thread: 1 -> ControllerDefaultOnStart: False 2024-12-08 13:38:37.098 - Thread: 1 -> ModIoConsent: True 2024-12-08 13:38:37.098 - Thread: 1 -> OnlyPSGames: False 2024-12-08 13:38:37.098 - Thread: 1 -> EnableTrading: True 2024-12-08 13:38:37.098 - Thread: 1 -> EnableSteamCloud: True 2024-12-08 13:38:37.098 - Thread: 1 -> Language: 6 2024-12-08 13:38:37.098 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-12-08 13:38:37.098 - Thread: 1 -> ControlsHints: False 2024-12-08 13:38:37.098 - Thread: 1 -> GoodBotHints: False 2024-12-08 13:38:37.098 - Thread: 1 -> RotationHints: True 2024-12-08 13:38:37.098 - Thread: 1 -> AreaInteraction: True 2024-12-08 13:38:37.098 - Thread: 1 -> BlueprintSharing: True 2024-12-08 13:38:37.098 - Thread: 1 -> MuteBroadcastControllers: False 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-12-08 13:38:37.098 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-12-08 13:38:37.098 - Thread: 1 -> ShowCrosshair2: 0 2024-12-08 13:38:37.098 - Thread: 1 -> IronSightSwitchState: 1 2024-12-08 13:38:37.098 - Thread: 1 -> SpriteMainViewportScale: 1 2024-12-08 13:38:37.098 - Thread: 1 -> UiTransparency: 1 2024-12-08 13:38:37.098 - Thread: 1 -> UiBkTransparency: 0.8 2024-12-08 13:38:37.098 - Thread: 1 -> HUDBkTransparency: 0.6 2024-12-08 13:38:37.098 - Thread: 1 -> GameVolume: 0.32021 2024-12-08 13:38:37.098 - Thread: 1 -> Music_Volume: 0.04284844 2024-12-08 13:38:37.098 - Thread: 1 -> VoiceChatVolume: 5 2024-12-08 13:38:37.098 - Thread: 1 -> HudWarnings: True 2024-12-08 13:38:37.098 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-12-08 13:38:37.098 - Thread: 1 -> VoiceChat: True 2024-12-08 13:38:37.098 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-12-08 13:38:37.098 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-12-08 13:38:37.098 - Thread: 1 -> EnableDynamicMusic: True 2024-12-08 13:38:37.098 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-12-08 13:38:37.098 - Thread: 1 -> EnableDoppler: True 2024-12-08 13:38:37.098 - Thread: 1 -> HudState: 1 2024-12-08 13:38:37.098 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-12-08 13:38:37.098 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-12-08 13:38:37.098 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-12-08 13:38:37.098 - Thread: 1 -> ZoomMultiplier: 0.2 2024-12-08 13:38:37.098 - Thread: 1 -> GamepadScheme: 0 2024-12-08 13:38:37.098 - Thread: 1 -> GamepadSchemeName: Flight 2024-12-08 13:38:37.098 - Thread: 1 -> MyConfig.Load() - END 2024-12-08 13:38:42.014 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-12-08 13:38:42.137 - Thread: 1 -> Reporting Postponed Events 2024-12-08 13:38:42.137 - Thread: 1 -> Reporting Postponed Events 2024-12-08 13:38:42.137 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-12-08 13:38:42.137 - Thread: 1 -> Found processor count: 24 2024-12-08 13:38:42.137 - Thread: 1 -> Using processor count: 16 2024-12-08 13:38:42.327 - Thread: 1 -> All detected adapters: 2024-12-08 13:38:42.328 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-2003038141, DeviceID=9860 2024-12-08 13:38:42.328 - Thread: 1 -> Intel(R) UHD Graphics 770 - VendorID=32902, SubsystemID=2106659938, DeviceID=42880 2024-12-08 13:38:42.328 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-12-08 13:38:42.795 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.795 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-12-08 13:38:42.795 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34237599744, Luid: 57892, rev: 161, subsys id: -2003038141, vendor id: 4318, feature_level 11.1: True 2024-12-08 13:38:42.795 - Thread: 1 -> Driver version = 32.0.15.6636 2024-12-08 13:38:42.795 - Thread: 1 -> Driver date = 20241203000000.000000-000 2024-12-08 13:38:42.795 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.795 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.795 - Thread: 1 -> Adapter id = 0 2024-12-08 13:38:42.795 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.795 - Thread: 1 -> RAM = 25314721792 2024-12-08 13:38:42.795 - Thread: 1 -> Priority = 2 2024-12-08 13:38:42.795 - Thread: 1 -> Multithreaded rendering supported = True 2024-12-08 13:38:42.795 - Thread: 1 -> Output is attached = True 2024-12-08 13:38:42.795 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-12-08 13:38:42.795 - Thread: 1 -> } 2024-12-08 13:38:42.795 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.795 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-12-08 13:38:42.795 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34237599744, Luid: 57892, rev: 161, subsys id: -2003038141, vendor id: 4318, feature_level 11.1: True 2024-12-08 13:38:42.795 - Thread: 1 -> Driver version = 32.0.15.6636 2024-12-08 13:38:42.795 - Thread: 1 -> Driver date = 20241203000000.000000-000 2024-12-08 13:38:42.795 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.795 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.795 - Thread: 1 -> Adapter id = 0 2024-12-08 13:38:42.795 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.795 - Thread: 1 -> RAM = 25314721792 2024-12-08 13:38:42.795 - Thread: 1 -> Priority = 2 2024-12-08 13:38:42.795 - Thread: 1 -> Multithreaded rendering supported = True 2024-12-08 13:38:42.795 - Thread: 1 -> Output is attached = True 2024-12-08 13:38:42.795 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-12-08 13:38:42.795 - Thread: 1 -> } 2024-12-08 13:38:42.795 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.796 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-12-08 13:38:42.796 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34237599744, Luid: 57892, rev: 161, subsys id: -2003038141, vendor id: 4318, feature_level 11.1: True 2024-12-08 13:38:42.796 - Thread: 1 -> Driver version = 32.0.15.6636 2024-12-08 13:38:42.796 - Thread: 1 -> Driver date = 20241203000000.000000-000 2024-12-08 13:38:42.796 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.796 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Adapter id = 0 2024-12-08 13:38:42.796 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> RAM = 25314721792 2024-12-08 13:38:42.796 - Thread: 1 -> Priority = 2 2024-12-08 13:38:42.796 - Thread: 1 -> Multithreaded rendering supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> Output is attached = True 2024-12-08 13:38:42.796 - Thread: 1 -> DesktopBounds = {X:5760 Y:1608 Width:2880 Height:1620} 2024-12-08 13:38:42.796 - Thread: 1 -> } 2024-12-08 13:38:42.796 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.796 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-12-08 13:38:42.796 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34237599744, Luid: 57892, rev: 161, subsys id: -2003038141, vendor id: 4318, feature_level 11.1: True 2024-12-08 13:38:42.796 - Thread: 1 -> Driver version = 32.0.15.6636 2024-12-08 13:38:42.796 - Thread: 1 -> Driver date = 20241203000000.000000-000 2024-12-08 13:38:42.796 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.796 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Adapter id = 0 2024-12-08 13:38:42.796 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> RAM = 25314721792 2024-12-08 13:38:42.796 - Thread: 1 -> Priority = 2 2024-12-08 13:38:42.796 - Thread: 1 -> Multithreaded rendering supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> Output is attached = True 2024-12-08 13:38:42.796 - Thread: 1 -> DesktopBounds = {X:5760 Y:1608 Width:2880 Height:1620} 2024-12-08 13:38:42.796 - Thread: 1 -> } 2024-12-08 13:38:42.796 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.796 - Thread: 1 -> Name = Intel(R) UHD Graphics 770 2024-12-08 13:38:42.796 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 34237599744, Luid: 61698, rev: 4, subsys id: 2106659938, vendor id: 32902, feature_level 11.1: True 2024-12-08 13:38:42.796 - Thread: 1 -> Driver version = 32.0.101.6129 2024-12-08 13:38:42.796 - Thread: 1 -> Driver date = 20241018000000.000000-000 2024-12-08 13:38:42.796 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.796 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Adapter id = 1 2024-12-08 13:38:42.796 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> RAM = 134217728 2024-12-08 13:38:42.796 - Thread: 1 -> Priority = 1 2024-12-08 13:38:42.796 - Thread: 1 -> Multithreaded rendering supported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Output is attached = False 2024-12-08 13:38:42.796 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-12-08 13:38:42.796 - Thread: 1 -> } 2024-12-08 13:38:42.796 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.796 - Thread: 1 -> Name = Intel(R) UHD Graphics 770 2024-12-08 13:38:42.796 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 34237599744, Luid: 61698, rev: 4, subsys id: 2106659938, vendor id: 32902, feature_level 11.1: True 2024-12-08 13:38:42.796 - Thread: 1 -> Driver version = 32.0.101.6129 2024-12-08 13:38:42.796 - Thread: 1 -> Driver date = 20241018000000.000000-000 2024-12-08 13:38:42.796 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.796 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Adapter id = 1 2024-12-08 13:38:42.796 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> RAM = 134217728 2024-12-08 13:38:42.796 - Thread: 1 -> Priority = 1 2024-12-08 13:38:42.796 - Thread: 1 -> Multithreaded rendering supported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Output is attached = False 2024-12-08 13:38:42.796 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-12-08 13:38:42.796 - Thread: 1 -> } 2024-12-08 13:38:42.796 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.796 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-12-08 13:38:42.796 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34237599744, Luid: 61590, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-12-08 13:38:42.796 - Thread: 1 -> Driver version = 2024-12-08 13:38:42.796 - Thread: 1 -> Driver date = 2024-12-08 13:38:42.796 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.796 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Adapter id = 2 2024-12-08 13:38:42.796 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> RAM = 0 2024-12-08 13:38:42.796 - Thread: 1 -> Priority = 0 2024-12-08 13:38:42.796 - Thread: 1 -> Multithreaded rendering supported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Output is attached = False 2024-12-08 13:38:42.796 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-12-08 13:38:42.796 - Thread: 1 -> } 2024-12-08 13:38:42.796 - Thread: 1 -> AdapterInfo = { 2024-12-08 13:38:42.796 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-12-08 13:38:42.796 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34237599744, Luid: 61590, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-12-08 13:38:42.796 - Thread: 1 -> Driver version = 2024-12-08 13:38:42.796 - Thread: 1 -> Driver date = 2024-12-08 13:38:42.796 - Thread: 1 -> DriverUpdateNecessary = False 2024-12-08 13:38:42.796 - Thread: 1 -> AftermathSupported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Adapter id = 2 2024-12-08 13:38:42.796 - Thread: 1 -> Supported = True 2024-12-08 13:38:42.796 - Thread: 1 -> RAM = 0 2024-12-08 13:38:42.796 - Thread: 1 -> Priority = 0 2024-12-08 13:38:42.796 - Thread: 1 -> Multithreaded rendering supported = False 2024-12-08 13:38:42.796 - Thread: 1 -> Output is attached = False 2024-12-08 13:38:42.796 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2024-12-08 13:38:42.796 - Thread: 1 -> } 2024-12-08 13:38:42.797 - Thread: 1 -> Service.IsActive: True 2024-12-08 13:38:42.797 - Thread: 1 -> Service.IsOnline: True 2024-12-08 13:38:42.797 - Thread: 1 -> Service.OwnsGame: False 2024-12-08 13:38:42.797 - Thread: 1 -> Service.UserId: 76561198155767421 2024-12-08 13:38:42.797 - Thread: 1 -> Service.UserName: Greed 2024-12-08 13:38:42.797 - Thread: 1 -> Service.Branch: default 2024-12-08 13:38:42.797 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-12-08 13:38:42.797 - Thread: 1 -> Build version: 0.1.1.0 2024-12-08 13:38:42.798 - Thread: 1 -> MyScreenManager() 2024-12-08 13:38:42.805 - Thread: 42 -> CreateDeviceInternal - CheckSettings() 2024-12-08 13:38:42.805 - Thread: 42 -> CreateDeviceInternal - GetAdapter() 2024-12-08 13:38:42.807 - Thread: 42 -> CreateDeviceInternal - FixSettings() 2024-12-08 13:38:42.807 - Thread: 42 -> CreateDeviceInternal - Create device 2024-12-08 13:38:42.939 - Thread: 42 -> CreateDeviceInternal Steam Overlay integration 2024-12-08 13:38:43.013 - Thread: 42 -> CreateDeviceInternal Steam Overlay OK 2024-12-08 13:38:43.013 - Thread: 42 -> CreateDeviceInternal create swapchain 2024-12-08 13:38:45.950 - Thread: 42 -> DXGI SetFullscreenState succeded 2024-12-08 13:38:46.278 - Thread: 1 -> [PluginLoader] [Info] Starting - v1.12.7 2024-12-08 13:38:47.099 - Thread: 1 -> [PluginLoader] [Info] Downloading https://raw.githubusercontent.com/sepluginloader/PluginHub/main/plugins.sha1 2024-12-08 13:38:47.460 - Thread: 1 -> [PluginLoader] [Info] Reading whitelist from cache 2024-12-08 13:38:47.476 - Thread: 1 -> [PluginLoader] [Info] Whitelist retrieved from disk 2024-12-08 13:38:47.494 - Thread: 1 -> [PluginLoader] [Info] Found 169 plugins 2024-12-08 13:38:47.494 - Thread: 1 -> [PluginLoader] [Info] Found 62 plugin groups 2024-12-08 13:38:47.498 - Thread: 1 -> [PluginLoader] [Info] Enabled plugins: viktor-ferenczi/multigrid-projector 2024-12-08 13:38:47.498 - Thread: 18 -> [PluginLoader] [Info] Downloading plugin statistics anonymously... 2024-12-08 13:38:47.502 - Thread: 1 -> [PluginLoader] [Info] Patching 2024-12-08 13:38:47.761 - Thread: 1 -> [PluginLoader] [Info] Instantiating plugins 2024-12-08 13:38:47.851 - Thread: 1 -> [PluginLoader] [Info] Finished startup. Took 1786ms 2024-12-08 13:38:47.887 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-12-08 13:38:47.887 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-12-08 13:38:47.887 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-12-08 13:38:48.383 - Thread: 1 -> Preallocate - START 2024-12-08 13:38:48.385 - Thread: 1 -> MySpaceWorldGenerator - START 2024-12-08 13:38:48.385 - Thread: 1 -> MySpaceWorldGenerator - END 2024-12-08 13:38:48.385 - Thread: 1 -> MySpaceBuildComponent - START 2024-12-08 13:38:48.385 - Thread: 1 -> MySpaceBuildComponent - END 2024-12-08 13:38:48.385 - Thread: 1 -> MyEntities - START 2024-12-08 13:38:48.391 - Thread: 1 -> MyEntities - END 2024-12-08 13:38:48.391 - Thread: 1 -> MyObjectBuilder_Base - START 2024-12-08 13:38:48.391 - Thread: 1 -> MyObjectBuilder_Base - END 2024-12-08 13:38:48.391 - Thread: 1 -> MyTransparentGeometry - START 2024-12-08 13:38:48.391 - Thread: 1 -> MyTransparentGeometry - END 2024-12-08 13:38:48.391 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-12-08 13:38:48.391 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-12-08 13:38:48.391 - Thread: 1 -> MyMath - START 2024-12-08 13:38:48.391 - Thread: 1 -> MyMath - END 2024-12-08 13:38:48.391 - Thread: 1 -> MySimpleObjectDraw - START 2024-12-08 13:38:48.391 - Thread: 1 -> MySimpleObjectDraw - END 2024-12-08 13:38:48.398 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-12-08 13:38:48.398 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-12-08 13:38:48.398 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-12-08 13:38:48.415 - Thread: 1 -> MySyncDestructions - START 2024-12-08 13:38:48.415 - Thread: 1 -> MySyncDestructions - END 2024-12-08 13:38:48.415 - Thread: 1 -> MySyncEntity - START 2024-12-08 13:38:48.415 - Thread: 1 -> MySyncEntity - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyCommandCharacter - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyCommandCharacter - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyCommandConsole - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyCommandConsole - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyCommandEntity - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyCommandEntity - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyAiTargetManager - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyAiTargetManager - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyClientDebugCommands - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyClientDebugCommands - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyDedicatedServer - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyDedicatedServer - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyDedicatedServerBase - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyDedicatedServerBase - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerBase - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerBase - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerClient - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerClient - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerClientBase - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerClientBase - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerLobby - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerLobby - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerServerBase - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyMultiplayerServerBase - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyServerDebugCommands - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyServerDebugCommands - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyCubeGridDefinitions - START 2024-12-08 13:38:48.415 - Thread: 1 -> MyCubeGridDefinitions - END 2024-12-08 13:38:48.415 - Thread: 1 -> MyDefinitionManager - START 2024-12-08 13:38:48.418 - Thread: 1 -> MyDefinitionManager - END 2024-12-08 13:38:48.418 - Thread: 1 -> Preallocate - END 2024-12-08 13:38:48.419 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-12-08 13:38:48.584 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-12-08 13:38:48.584 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-12-08 13:38:48.585 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-12-08 13:38:48.585 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:38:48.585 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:38:48.585 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-12-08 13:38:48.585 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-12-08 13:38:48.585 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-12-08 13:38:48.585 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-12-08 13:38:48.589 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-12-08 13:38:48.589 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7D91 2024-12-08 13:38:48.589 - Thread: 1 -> Virtualized: False 2024-12-08 13:38:48.591 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K 2024-12-08 13:38:48.591 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,475,199,488 bytes 2024-12-08 13:38:48.591 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-12-08 13:38:48.591 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 57,070,395,392 bytes 2024-12-08 13:38:48.591 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,403,336,192 bytes 2024-12-08 13:38:48.593 - Thread: 1 -> Drive C: | Capacity: 499,396,763,648 bytes | Free space: 357,963,403,264 bytes 2024-12-08 13:38:48.593 - Thread: 1 -> Drive D: | Capacity: 4,096,787,476,480 bytes | Free space: 978,301,054,976 bytes 2024-12-08 13:38:48.593 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-12-08 13:38:48.593 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-12-08 13:38:48.594 - Thread: 1 -> Installed DLCs: 2024-12-08 13:38:48.594 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-12-08 13:38:48.668 - Thread: 1 -> Havok: Physics.Init 2024-12-08 13:38:48.876 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-12-08 13:38:48.878 - Thread: 1 -> HkGameName: SpaceEngineers 2024-12-08 13:38:48.879 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-12-08 13:38:48.879 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-12-08 13:38:48.885 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-12-08 13:38:49.006 - Thread: 1 -> Loading scenarios 2024-12-08 13:38:49.016 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-12-08 13:38:49.016 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-12-08 13:38:49.139 - Thread: 1 -> Loading sound definitions 2024-12-08 13:38:49.139 - Thread: 1 -> Loading gamepad controls 2024-12-08 13:38:49.139 - Thread: 1 -> Loading DLC definitions 2024-12-08 13:38:49.654 - Thread: 1 -> Loading OffensiveWords definitions 2024-12-08 13:38:49.654 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-12-08 13:38:49.654 - Thread: 1 -> Loading Quick starts 2024-12-08 13:38:49.654 - Thread: 1 -> Loading ScenarioCategories 2024-12-08 13:38:49.654 - Thread: 1 -> Loading shadow textures definitions 2024-12-08 13:38:49.654 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-12-08 13:38:49.655 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-12-08 13:38:49.655 - Thread: 1 -> MyAudio.LoadData - START 2024-12-08 13:38:49.886 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-12-08 13:38:50.239 - Thread: 1 -> MyAudio.LoadData - END 2024-12-08 13:38:50.240 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2024-12-08 13:38:50.240 - Thread: 1 -> MyGuiManager() 2024-12-08 13:38:50.242 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-12-08 13:38:50.350 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-12-08 13:38:50.397 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-12-08 13:38:50.397 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-12-08 13:38:50.397 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-12-08 13:38:50.398 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-12-08 13:38:50.406 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-12-08 13:38:50.406 - Thread: 18 -> ReloadVoxelMaterials 2024-12-08 13:38:50.434 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-12-08 13:38:50.434 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-12-08 13:38:50.434 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-12-08 13:38:50.434 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-12-08 13:38:50.434 - Thread: 38 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-12-08 13:38:50.434 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-12-08 13:38:50.434 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-12-08 13:38:50.434 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-12-08 13:38:50.434 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-12-08 13:38:50.434 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-12-08 13:38:50.434 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-12-08 13:38:50.434 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-12-08 13:38:50.434 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-12-08 13:38:50.434 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-12-08 13:38:50.434 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-12-08 13:38:50.434 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-12-08 13:38:50.449 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-12-08 13:38:50.449 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-12-08 13:38:50.452 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-12-08 13:38:50.452 - Thread: 38 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-12-08 13:38:50.455 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-12-08 13:38:50.457 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-12-08 13:38:50.464 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-12-08 13:38:50.466 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-12-08 13:38:50.468 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-12-08 13:38:50.469 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-12-08 13:38:50.470 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-12-08 13:38:50.473 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-12-08 13:38:50.477 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-12-08 13:38:50.477 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-12-08 13:38:50.478 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-12-08 13:38:50.479 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-12-08 13:38:50.488 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-12-08 13:38:50.488 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-12-08 13:38:50.493 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-12-08 13:38:50.498 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-12-08 13:38:50.499 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-12-08 13:38:50.499 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-12-08 13:38:50.506 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-12-08 13:38:50.509 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-12-08 13:38:50.509 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-12-08 13:38:50.511 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-12-08 13:38:50.511 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-12-08 13:38:50.511 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-12-08 13:38:50.515 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-12-08 13:38:50.523 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-12-08 13:38:50.534 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-12-08 13:38:50.538 - Thread: 39 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-12-08 13:38:50.541 - Thread: 32 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-12-08 13:38:50.543 - Thread: 38 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-12-08 13:38:50.547 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-12-08 13:38:50.550 - Thread: 41 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-12-08 13:38:50.551 - Thread: 35 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-12-08 13:38:50.562 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-12-08 13:38:50.569 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-12-08 13:38:50.573 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-12-08 13:38:50.576 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-12-08 13:38:50.577 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-12-08 13:38:50.579 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-12-08 13:38:50.580 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-12-08 13:38:50.582 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-12-08 13:38:50.583 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-12-08 13:38:50.594 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-12-08 13:38:50.594 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-12-08 13:38:50.595 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-12-08 13:38:50.595 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-12-08 13:38:50.604 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-12-08 13:38:50.604 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-12-08 13:38:50.606 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-12-08 13:38:50.608 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-12-08 13:38:50.608 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-12-08 13:38:50.609 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-12-08 13:38:50.613 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-12-08 13:38:50.632 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-12-08 13:38:50.637 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-12-08 13:38:50.639 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-12-08 13:38:50.666 - Thread: 1 -> [PluginLoader] [Info] Loading 1 plugins 2024-12-08 13:38:50.666 - Thread: 1 -> Édition Deluxe (573160) 2024-12-08 13:38:50.666 - Thread: 1 -> Decorative Blocks (1049790) 2024-12-08 13:38:50.666 - Thread: 1 -> Economy Deluxe (1135960) 2024-12-08 13:38:50.666 - Thread: 1 -> Pack de style (1084680) 2024-12-08 13:38:50.666 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-12-08 13:38:50.666 - Thread: 1 -> Frostbite (1241550) 2024-12-08 13:38:50.667 - Thread: 1 -> Sparks Of the Future (1307680) 2024-12-08 13:38:50.667 - Thread: 1 -> Wasteland (1374610) 2024-12-08 13:38:50.667 - Thread: 1 -> Warfare I. (1475830) 2024-12-08 13:38:50.667 - Thread: 1 -> Heavy Industry (1676100) 2024-12-08 13:38:50.667 - Thread: 1 -> Warfare II. (1783760) 2024-12-08 13:38:50.667 - Thread: 1 -> Automates (1958640) 2024-12-08 13:38:50.667 - Thread: 1 -> Blocs décoratifs 3 (2504720) 2024-12-08 13:38:50.667 - Thread: 1 -> Blocs de signal (2914120) 2024-12-08 13:38:50.667 - Thread: 1 -> Contact (3066290) 2024-12-08 13:38:50.681 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-12-08 13:38:50.695 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-12-08 13:38:50.697 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-12-08 13:38:50.698 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-12-08 13:38:50.701 - Thread: 1 -> Plugin Init: avaness.PluginLoader.Main 2024-12-08 13:38:50.701 - Thread: 1 -> [PluginLoader] [Info] Initializing 1 plugins 2024-12-08 13:38:50.704 - Thread: 1 -> Info: Multigrid Projector: Loading client plugin 2024-12-08 13:38:50.724 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-12-08 13:38:50.725 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-12-08 13:38:50.729 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-12-08 13:38:50.747 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-12-08 13:38:50.766 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-12-08 13:38:50.788 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-12-08 13:38:50.789 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-12-08 13:38:50.813 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-12-08 13:38:50.814 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-12-08 13:38:50.832 - Thread: 33 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-12-08 13:38:50.832 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-12-08 13:38:50.832 - Thread: 34 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-12-08 13:38:50.835 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-12-08 13:38:50.838 - Thread: 30 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-12-08 13:38:50.847 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-12-08 13:38:50.849 - Thread: 36 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-12-08 13:38:50.863 - Thread: 37 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-12-08 13:38:50.878 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-12-08 13:38:50.886 - Thread: 42 -> DXGI SetFullscreenState succeded 2024-12-08 13:38:50.930 - Thread: 1 -> Info: Multigrid Projector: Loading config 2024-12-08 13:38:50.933 - Thread: 1 -> Warning: Multigrid Projector: Could not find config file 2024-12-08 13:38:50.933 - Thread: 1 -> Info: Multigrid Projector: Client plugin loaded 2024-12-08 13:38:50.933 - Thread: 1 -> Timer Frequency: 10000000 2024-12-08 13:38:50.933 - Thread: 1 -> Ticks per frame: 166667 2024-12-08 13:38:51.060 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-12-08 13:38:51.062 - Thread: 40 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-12-08 13:38:51.101 - Thread: 31 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-12-08 13:38:51.361 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-12-08 13:38:51.396 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-12-08 13:38:51.396 - Thread: 1 -> Flares Intensity: 1 2024-12-08 13:38:51.396 - Thread: 1 -> Field of view: 1.22173 2024-12-08 13:38:51.396 - Thread: 1 -> PostProcessingEnabled: True 2024-12-08 13:38:51.396 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-12-08 13:38:51.396 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-12-08 13:38:51.396 - Thread: 1 -> Render.DistanceFade: 2000 2024-12-08 13:38:51.396 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-12-08 13:38:51.396 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-12-08 13:38:51.396 - Thread: 1 -> Render.TextureQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-12-08 13:38:51.396 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-12-08 13:38:51.396 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-12-08 13:38:51.414 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-12-08 13:38:51.546 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-12-08 13:38:51.547 - Thread: 1 -> Analytics session started: UserID = (7c21c013-8726-8daa-4177-5b59b2d20b00) SessionID = (f45788d9-8f94-4c2d-85e0-29387e28901d) 2024-12-08 13:38:51.547 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 13:38:52.186 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-12-08 13:38:53.787 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-12-08 13:38:53.787 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-12-08 13:38:53.787 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2024-12-08 13:38:54.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-12-08 13:38:54.632 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-12-08 13:38:54.648 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-12-08 13:38:54.648 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-12-08 13:38:55.031 - Thread: 1 -> MyConfig.Save() - START 2024-12-08 13:38:55.032 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 13:38:55.034 - Thread: 1 -> MyConfig.Save() - END 2024-12-08 13:38:59.011 - Thread: 42 -> DXGI SetFullscreenState succeded 2024-12-08 13:39:06.614 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-12-08 13:39:06.614 - Thread: 18 -> Loading available saves - START 2024-12-08 13:39:06.615 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-12-08 13:39:06.615 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421' 2024-12-08 13:39:06.942 - Thread: 18 -> Loading available saves - END 2024-12-08 13:39:07.164 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-12-08 13:39:07.164 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-12-08 13:39:12.259 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Sandbox_config.sbc 2024-12-08 13:39:12.265 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-12-08 13:39:12.265 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-12-08 13:39:12.536 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-12-08 13:39:12.536 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-12-08 13:39:14.502 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-12-08 13:39:14.504 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-12-08 13:39:14.519 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-12-08 13:39:22.153 - Thread: 1 -> GUI Stats: Update 0.333735833333335, Draw 0.0949496666666666 2024-12-08 13:39:34.985 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-12-08 13:39:34.986 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-12-08 13:39:37.669 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-12-08 13:39:37.886 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-12-08 13:39:37.886 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-12-08 13:39:38.474 - Thread: 1 -> Query successful. 2024-12-08 13:39:38.824 - Thread: 1 -> ModIo: Authentication started 2024-12-08 13:39:39.758 - Thread: 1 -> Query successful. 2024-12-08 13:39:39.758 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-12-08 13:39:39.758 - Thread: 18 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-12-08 13:39:40.191 - Thread: 1 -> Mod query successful 2024-12-08 13:39:40.407 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-12-08 13:39:40.407 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-12-08 13:39:52.374 - Thread: 1 -> GUI Stats: Update 0.141142, Draw 0.0929860000000001 2024-12-08 13:40:10.824 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:10.825 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:12.730 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Sandbox_config.sbc 2024-12-08 13:40:12.765 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:12.765 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:12.765 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-12-08 13:40:12.765 - Thread: 18 -> Loading available saves - START 2024-12-08 13:40:12.765 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421' 2024-12-08 13:40:12.850 - Thread: 18 -> Loading available saves - END 2024-12-08 13:40:13.181 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:13.181 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:15.015 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-12-08 13:40:15.393 - Thread: 52 -> Loading Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Sandbox_config.sbc 2024-12-08 13:40:15.394 - Thread: 52 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-12-08 13:40:15.394 - Thread: 52 -> LoadSandbox() - Start 2024-12-08 13:40:15.394 - Thread: 52 -> LoadSession() - Start 2024-12-08 13:40:15.394 - Thread: 52 -> C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test 2024-12-08 13:40:15.394 - Thread: 52 -> Loading Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Sandbox_config.sbc 2024-12-08 13:40:15.793 - Thread: 52 -> Loading Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Sandbox_config.sbc 2024-12-08 13:40:15.794 - Thread: 52 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-12-08 13:40:15.794 - Thread: 52 -> CheckPoint Experimental mode: Yes 2024-12-08 13:40:15.794 - Thread: 52 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-12-08 13:40:15.794 - Thread: 52 -> LoadSandbox() - End 2024-12-08 13:40:15.798 - Thread: 18 -> Downloading world mods - START 2024-12-08 13:40:15.798 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 13:40:16.015 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:16.016 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:16.071 - Thread: 1 -> Mod dependencies query successful 2024-12-08 13:40:16.071 - Thread: 18 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-12-08 13:40:16.071 - Thread: 18 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-12-08 13:40:16.071 - Thread: 18 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-12-08 13:40:16.382 - Thread: 1 -> Mod dependencies query successful 2024-12-08 13:40:16.382 - Thread: 18 -> MyWorkshop.GetItemsBlocking: getting 14 items 2024-12-08 13:40:16.821 - Thread: 1 -> Mod query successful 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 3125150685, title = 'DetecteurLonguePortee' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 2626059962, title = 'HUD - Modern and Fancy' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 1135484957, title = 'Parallax Concepts' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 973526550, title = 'Imber Corporation' 2024-12-08 13:40:16.821 - Thread: 18 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-12-08 13:40:16.822 - Thread: 18 -> Up to date mod: Id = 531659576, title = '[EEM] Exploration Enhancement Mod' 2024-12-08 13:40:16.822 - Thread: 18 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-12-08 13:40:16.822 - Thread: 18 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-12-08 13:40:16.822 - Thread: 18 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-12-08 13:40:16.822 - Thread: 18 -> Mod download time: 0.00 seconds 2024-12-08 13:40:16.822 - Thread: 18 -> Downloading world mods - END 2024-12-08 13:40:16.832 - Thread: 1 -> LoadSession() - End 2024-12-08 13:40:16.848 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-12-08 13:40:16.849 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-12-08 13:40:16.850 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-12-08 13:40:16.851 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-12-08 13:40:16.851 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-12-08 13:40:17.065 - Thread: 1 -> RunLoadingAction - START 2024-12-08 13:40:17.065 - Thread: 1 -> Loading session: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test 2024-12-08 13:40:17.143 - Thread: 1 -> GC Memory: 1,051,724,648 B 2024-12-08 13:40:17.146 - Thread: 1 -> Process Memory: 4,327,632,896 B 2024-12-08 13:40:17.146 - Thread: 1 -> Experimental mode: Yes 2024-12-08 13:40:17.146 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-12-08 13:40:17.146 - Thread: 1 -> Console compatibility: No 2024-12-08 13:40:17.397 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-12-08 13:40:30.989 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2024-12-08 13:40:30.989 - Thread: 1 -> in file: Unknown 2024-12-08 13:40:30.989 - Thread: 1 -> Possible entity type script logic collision 2024-12-08 13:40:38.582 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.582 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.582 - Thread: 1 -> Script loaded: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.583 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.585 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.586 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.586 - Thread: 1 -> Script loaded: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.586 - Thread: 1 -> Script loaded: 1135484957.sbm_Parallax, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.586 - Thread: 1 -> Script loaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.588 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.588 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.588 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:38.597 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-12-08 13:40:38.600 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-12-08 13:40:38.600 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-12-08 13:40:38.601 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961 2024-12-08 13:40:38.725 - Thread: 1 -> Loading scenarios 2024-12-08 13:40:38.725 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-12-08 13:40:38.728 - Thread: 1 -> List of used mods (14) - START 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:3125150685, Filename = '3125150685.sbm', Name = 'DetecteurLonguePortee' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:1289485324, Filename = '1289485324.sbm', Name = 'Projections To Assembler' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:2626059962, Filename = '2626059962.sbm', Name = 'HUD - Modern and Fancy' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:973526550, Filename = '973526550.sbm', Name = 'Imber Corporation' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:1135484957, Filename = '1135484957.sbm', Name = 'Parallax Concepts' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:531659576, Filename = '531659576.sbm', Name = '[EEM] Exploration Enhancement Mod' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-12-08 13:40:38.728 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-12-08 13:40:38.728 - Thread: 1 -> List of used mods - END 2024-12-08 13:40:46.611 - Thread: 1 -> Loading behaviors 2024-12-08 13:40:46.611 - Thread: 1 -> Loading ammo magazines 2024-12-08 13:40:46.611 - Thread: 1 -> Loading ammo definitions 2024-12-08 13:40:46.611 - Thread: 1 -> Loading animations 2024-12-08 13:40:46.612 - Thread: 1 -> Loading animations 2024-12-08 13:40:46.612 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.612 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.612 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.612 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.612 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.612 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.612 - Thread: 1 -> Loading category classes 2024-12-08 13:40:46.613 - Thread: 1 -> Loading Block Tag definitions 2024-12-08 13:40:46.613 - Thread: 1 -> Loading blueprint classes 2024-12-08 13:40:46.613 - Thread: 1 -> Loading blueprint class entries 2024-12-08 13:40:46.613 - Thread: 1 -> Loading blueprint class entries 2024-12-08 13:40:46.613 - Thread: 1 -> Loading blueprints 2024-12-08 13:40:46.613 - Thread: 1 -> Loading blueprints 2024-12-08 13:40:46.613 - Thread: 1 -> Loading agent definitions 2024-12-08 13:40:46.613 - Thread: 1 -> Loading character definitions 2024-12-08 13:40:46.615 - Thread: 1 -> Loading character definitions 2024-12-08 13:40:46.615 - Thread: 1 -> Loading components 2024-12-08 13:40:46.615 - Thread: 1 -> Loading components 2024-12-08 13:40:46.615 - Thread: 1 -> Loading configuration 2024-12-08 13:40:46.615 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.616 - Thread: 1 -> Loading Contract Types 2024-12-08 13:40:46.616 - Thread: 1 -> Loading gamepad controls 2024-12-08 13:40:46.616 - Thread: 1 -> Loading block positions 2024-12-08 13:40:46.616 - Thread: 1 -> Loading curve definitions 2024-12-08 13:40:46.616 - Thread: 1 -> Loading debris 2024-12-08 13:40:46.616 - Thread: 1 -> Loading environment items entries 2024-12-08 13:40:46.617 - Thread: 1 -> Loading decal global definitions 2024-12-08 13:40:46.617 - Thread: 1 -> Loading decal definitions 2024-12-08 13:40:46.617 - Thread: 1 -> Loading decal definitions 2024-12-08 13:40:46.617 - Thread: 1 -> Loading drone behaviors 2024-12-08 13:40:46.617 - Thread: 1 -> Loading edges 2024-12-08 13:40:46.617 - Thread: 1 -> Loading emissive color definitions 2024-12-08 13:40:46.617 - Thread: 1 -> Loading emissive color default states 2024-12-08 13:40:46.617 - Thread: 1 -> Loading animations 2024-12-08 13:40:46.617 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.619 - Thread: 1 -> Loading component containers 2024-12-08 13:40:46.620 - Thread: 1 -> Loading environment items entries 2024-12-08 13:40:46.620 - Thread: 1 -> Loading Faction Names 2024-12-08 13:40:46.620 - Thread: 1 -> Loading factions 2024-12-08 13:40:46.620 - Thread: 1 -> Loading flare definitions 2024-12-08 13:40:46.621 - Thread: 1 -> Loading DLC definitions 2024-12-08 13:40:46.621 - Thread: 1 -> Loading gas property definitions 2024-12-08 13:40:46.621 - Thread: 1 -> Loading event definitions 2024-12-08 13:40:46.622 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.631 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.631 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.631 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.631 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.631 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.631 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.631 - Thread: 1 -> Loading OffensiveWords definitions 2024-12-08 13:40:46.631 - Thread: 1 -> Loading planet definition 2024-12-08 13:40:46.631 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.645 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.645 - Thread: 1 -> Loading physical material properties 2024-12-08 13:40:46.645 - Thread: 1 -> Loading pirate antennas 2024-12-08 13:40:46.646 - Thread: 1 -> Loading Quick starts 2024-12-08 13:40:46.646 - Thread: 1 -> Loading research blocks definitions 2024-12-08 13:40:46.646 - Thread: 1 -> Loading research groups definitions 2024-12-08 13:40:46.646 - Thread: 1 -> Loading resource distribution groups 2024-12-08 13:40:46.646 - Thread: 1 -> Loading ScenarioCategories 2024-12-08 13:40:46.646 - Thread: 1 -> Loading shadow textures definitions 2024-12-08 13:40:46.646 - Thread: 1 -> Loading ship sound groups 2024-12-08 13:40:46.647 - Thread: 1 -> Loading ship sound groups 2024-12-08 13:40:46.647 - Thread: 1 -> Loading sound categories 2024-12-08 13:40:46.647 - Thread: 1 -> Loading stat definitions 2024-12-08 13:40:46.647 - Thread: 1 -> Loading stories definition 2024-12-08 13:40:46.647 - Thread: 1 -> Loading Story Categories definition 2024-12-08 13:40:46.647 - Thread: 1 -> Loading gamepad controls 2024-12-08 13:40:46.647 - Thread: 1 -> Loading grid creators 2024-12-08 13:40:46.647 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.648 - Thread: 1 -> Loading planet definition 2024-12-08 13:40:46.648 - Thread: 1 -> Loading voxel map storage definitions 2024-12-08 13:40:46.648 - Thread: 1 -> Loading voxel material definitions 2024-12-08 13:40:46.648 - Thread: 1 -> Loading voxel material definitions 2024-12-08 13:40:46.648 - Thread: 1 -> Loading voxel material definitions 2024-12-08 13:40:46.648 - Thread: 1 -> Loading voxel material definitions 2024-12-08 13:40:46.648 - Thread: 1 -> Loading Weather Effects 2024-12-08 13:40:46.649 - Thread: 1 -> Loading category classes 2024-12-08 13:40:46.649 - Thread: 1 -> Loading blueprint class entries 2024-12-08 13:40:46.649 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.650 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.650 - Thread: 1 -> Loading component containers 2024-12-08 13:40:46.650 - Thread: 1 -> Loading research blocks definitions 2024-12-08 13:40:46.650 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.650 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.651 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.652 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.653 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.655 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.655 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.655 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.655 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.656 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.660 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.661 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.662 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.663 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading factions 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.664 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.665 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.665 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.665 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.665 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.666 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.667 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading factions 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.668 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.669 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.669 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.669 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.671 - Thread: 1 -> Loading blueprints 2024-12-08 13:40:46.671 - Thread: 1 -> Loading components 2024-12-08 13:40:46.671 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EEMPilotSoul 2024-12-08 13:40:46.671 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.671 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.673 - Thread: 1 -> Loading drone behaviors 2024-12-08 13:40:46.673 - Thread: 1 -> Loading LCD texture categories 2024-12-08 13:40:46.679 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.679 - Thread: 1 -> Loading component containers 2024-12-08 13:40:46.679 - Thread: 1 -> Loading factions 2024-12-08 13:40:46.680 - Thread: 1 -> Loading event definitions 2024-12-08 13:40:46.680 - Thread: 1 -> Loading pirate antennas 2024-12-08 13:40:46.680 - Thread: 1 -> Loading pirate antennas 2024-12-08 13:40:46.681 - Thread: 1 -> Loading pirate antennas 2024-12-08 13:40:46.681 - Thread: 1 -> Loading sound categories 2024-12-08 13:40:46.681 - Thread: 1 -> Loading voxel map storage definitions 2024-12-08 13:40:46.682 - Thread: 1 -> Loading sound definitions 2024-12-08 13:40:46.683 - Thread: 1 -> Loading blueprints 2024-12-08 13:40:46.683 - Thread: 1 -> Loading block positions 2024-12-08 13:40:46.683 - Thread: 1 -> Loading emissive color definitions 2024-12-08 13:40:46.683 - Thread: 1 -> Loading emissive color default states 2024-12-08 13:40:46.683 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.684 - Thread: 1 -> Loading Contract Types 2024-12-08 13:40:46.684 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.684 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.684 - Thread: 1 -> Loading component containers 2024-12-08 13:40:46.684 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.685 - Thread: 1 -> Loading blueprints 2024-12-08 13:40:46.685 - Thread: 1 -> Loading components 2024-12-08 13:40:46.685 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2024-12-08 13:40:46.685 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2024-12-08 13:40:46.685 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2024-12-08 13:40:46.685 - Thread: 1 -> Loading category classes 2024-12-08 13:40:46.685 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.685 - Thread: 1 -> Loading physical items 2024-12-08 13:40:46.685 - Thread: 1 -> Loading gamepad controls 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAI-Generic-Autopilot-Patrol' 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.686 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.686 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.687 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.688 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.689 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.689 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.689 - Thread: 1 -> Loading container types 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.689 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.690 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.691 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.691 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.691 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.692 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.693 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.698 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.698 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.698 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.698 - Thread: 1 -> Loading entity components 2024-12-08 13:40:46.699 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.700 - Thread: 1 -> Loading transparent material properties 2024-12-08 13:40:46.702 - Thread: 1 -> Audio effects definitions 2024-12-08 13:40:46.702 - Thread: 1 -> Loading environment items definitions 2024-12-08 13:40:46.702 - Thread: 1 -> Loading environment items definitions 2024-12-08 13:40:46.702 - Thread: 1 -> Loading physical material properties 2024-12-08 13:40:46.703 - Thread: 1 -> Loading particle effect definitions 2024-12-08 13:40:46.750 - Thread: 1 -> Loading particle effect definitions 2024-12-08 13:40:46.751 - Thread: 1 -> Loading environment item definitions 2024-12-08 13:40:46.751 - Thread: 1 -> Loading weapon definitions 2024-12-08 13:40:46.757 - Thread: 1 -> Loading particle effect definitions 2024-12-08 13:40:46.761 - Thread: 1 -> Loading particle effect definitions 2024-12-08 13:40:46.766 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.768 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.768 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.769 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.769 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.769 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.769 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.770 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.770 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.775 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.776 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.776 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.777 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.781 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.781 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.782 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.782 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.782 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.783 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.783 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.784 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.785 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.785 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.786 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.786 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.787 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.787 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.788 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.789 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.789 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.793 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.793 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.794 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.794 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.795 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.795 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.796 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.797 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.798 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.798 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.799 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.799 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.800 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.801 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.811 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.813 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.814 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.814 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.816 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.816 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.817 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.817 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.818 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.819 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.823 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.824 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.826 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.826 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.828 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.828 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.830 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.830 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.835 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.835 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.837 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.837 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.839 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.839 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.841 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.841 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.846 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.847 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.849 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.849 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.851 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.851 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.858 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.858 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.861 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.862 - Thread: 1 -> Created definition for: Détecteur de minerais 2024-12-08 13:40:46.862 - Thread: 1 -> Created definition for: Détecteur de minerais 2024-12-08 13:40:46.862 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2024-12-08 13:40:46.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2024-12-08 13:40:46.864 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.864 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-12-08 13:40:46.865 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-12-08 13:40:46.865 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-12-08 13:40:46.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-12-08 13:40:46.869 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.869 - Thread: 1 -> Created definition for: Multi Tool 2024-12-08 13:40:46.870 - Thread: 1 -> Created definition for: Multi Tool 2024-12-08 13:40:46.870 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiToolLG 2024-12-08 13:40:46.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BuildInfo_MultiToolSG 2024-12-08 13:40:46.875 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.876 - Thread: 1 -> Created definition for: Capteur 2024-12-08 13:40:46.876 - Thread: 1 -> Created definition for: Capteur 2024-12-08 13:40:46.876 - Thread: 1 -> Created definition for: Ogive 2024-12-08 13:40:46.877 - Thread: 1 -> Created definition for: Ogive 2024-12-08 13:40:46.877 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2024-12-08 13:40:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2024-12-08 13:40:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2024-12-08 13:40:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2024-12-08 13:40:46.877 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.877 - Thread: 1 -> Created definition for: Hidden Emergency Antenna 2024-12-08 13:40:46.878 - Thread: 1 -> Created definition for: Piloted Fighter Cockpit 2024-12-08 13:40:46.878 - Thread: 1 -> Created definition for: Piloted Flight Seat 2024-12-08 13:40:46.878 - Thread: 1 -> Created definition for: Piloted Cockpit 2024-12-08 13:40:46.879 - Thread: 1 -> Created definition for: Piloted Cockpit 2024-12-08 13:40:46.879 - Thread: 1 -> Created definition for: Piloted Passenger Seat 2024-12-08 13:40:46.879 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/EEMHiddenAntenna 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFlightSeat 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedLargeBlockCockpitSeat 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFighterCockpit 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedSmallBlockCockpit 2024-12-08 13:40:46.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedPassengerSeat 2024-12-08 13:40:46.880 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.880 - Thread: 1 -> Created definition for: Disposable Beacon 2024-12-08 13:40:46.881 - Thread: 1 -> Created definition for: Disposable Beacon 2024-12-08 13:40:46.881 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.881 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.881 - Thread: 1 -> Created definition for: Shipyard Terminal 2024-12-08 13:40:46.882 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-12-08 13:40:46.882 - Thread: 1 -> Created definition for: Research Terminal 2024-12-08 13:40:46.882 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.882 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.882 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2024-12-08 13:40:46.883 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2024-12-08 13:40:46.883 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2024-12-08 13:40:46.883 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2024-12-08 13:40:46.884 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2024-12-08 13:40:46.884 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.884 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-12-08 13:40:46.884 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.884 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.885 - Thread: 1 -> Created definition for: NPC Small Battery 2024-12-08 13:40:46.885 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.885 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.885 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-12-08 13:40:46.886 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-12-08 13:40:46.886 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-12-08 13:40:46.886 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-12-08 13:40:46.886 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.886 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.887 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-12-08 13:40:46.887 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-12-08 13:40:46.888 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-12-08 13:40:46.888 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-12-08 13:40:46.888 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.888 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.888 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-12-08 13:40:46.889 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-12-08 13:40:46.889 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-12-08 13:40:46.889 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-12-08 13:40:46.889 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.890 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.890 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-12-08 13:40:46.890 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-12-08 13:40:46.891 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-12-08 13:40:46.891 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-12-08 13:40:46.891 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.891 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.892 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-12-08 13:40:46.892 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-12-08 13:40:46.892 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-12-08 13:40:46.893 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-12-08 13:40:46.893 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-12-08 13:40:46.894 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-12-08 13:40:46.894 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-12-08 13:40:46.895 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-12-08 13:40:46.895 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.895 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.895 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-12-08 13:40:46.904 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-12-08 13:40:46.905 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-12-08 13:40:46.905 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-12-08 13:40:46.905 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-12-08 13:40:46.905 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.906 - Thread: 1 -> Created definition for: AI Control Module 2024-12-08 13:40:46.906 - Thread: 1 -> Created definition for: AI Control Module 2024-12-08 13:40:46.906 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-12-08 13:40:46.906 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.907 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-12-08 13:40:46.907 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-12-08 13:40:46.907 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-12-08 13:40:46.908 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-12-08 13:40:46.908 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-12-08 13:40:46.908 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-12-08 13:40:46.908 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-12-08 13:40:46.908 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-12-08 13:40:46.909 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-12-08 13:40:46.909 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-12-08 13:40:46.909 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-12-08 13:40:46.909 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-12-08 13:40:46.909 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-12-08 13:40:46.909 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.910 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-12-08 13:40:46.910 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-12-08 13:40:46.911 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-12-08 13:40:46.911 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-12-08 13:40:46.911 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2024-12-08 13:40:46.912 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2024-12-08 13:40:46.912 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-12-08 13:40:46.912 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-12-08 13:40:46.913 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-12-08 13:40:46.913 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-12-08 13:40:46.913 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-12-08 13:40:46.913 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-12-08 13:40:46.914 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-12-08 13:40:46.914 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-12-08 13:40:46.914 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-12-08 13:40:46.915 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-12-08 13:40:46.915 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2024-12-08 13:40:46.915 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-12-08 13:40:46.915 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.916 - Thread: 1 -> Created definition for: Npc Interior Turret 2024-12-08 13:40:46.916 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-12-08 13:40:46.916 - Thread: 1 -> Loading cube blocks 2024-12-08 13:40:46.916 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-12-08 13:40:46.917 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-12-08 13:40:46.917 - Thread: 1 -> Created block definitions 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcLargeTurretControlBlock 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-12-08 13:40:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcSmallTurretControlBlock 2024-12-08 13:40:46.920 - Thread: 1 -> Loading block variant groups 2024-12-08 13:40:46.940 - Thread: 1 -> Loading block variant groups 2024-12-08 13:40:46.963 - Thread: 1 -> Duplicate entry of 'Merc_Hover_Bike' 2024-12-08 13:40:46.977 - Thread: 1 -> Loading asteroid generators 2024-12-08 13:40:46.977 - Thread: 1 -> Loading drop containers 2024-12-08 13:40:46.978 - Thread: 1 -> Loading radial menu definitions 2024-12-08 13:40:46.982 - Thread: 1 -> Loading respawn ships 2024-12-08 13:40:46.982 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.982 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.982 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.982 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.982 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.982 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.982 - Thread: 1 -> Loading wheel speeds 2024-12-08 13:40:46.992 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.992 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.993 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.993 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.997 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.997 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.998 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:46.999 - Thread: 1 -> Loading respawn ships 2024-12-08 13:40:47.006 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.007 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.009 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.010 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.015 - Thread: 1 -> Spawn group initialization: Could not get prefab Military1 2024-12-08 13:40:47.015 - Thread: 1 -> Spawn group initialization: Could not get prefab Military1 2024-12-08 13:40:47.015 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.015 - Thread: 1 -> mod_warning: [EEM] Exploration Enhancement Mod 2024-12-08 13:40:47.015 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\531659576\Data\SpawnGroups_EEM_Drones.sbc 2024-12-08 13:40:47.015 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.015 - Thread: 1 -> Spawn group initialization: Could not get prefab Mining1 2024-12-08 13:40:47.015 - Thread: 1 -> Spawn group initialization: Could not get prefab Mining1 2024-12-08 13:40:47.015 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.015 - Thread: 1 -> mod_warning: [EEM] Exploration Enhancement Mod 2024-12-08 13:40:47.015 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\531659576\Data\SpawnGroups_EEM_Drones.sbc 2024-12-08 13:40:47.015 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.015 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.016 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.017 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.018 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.022 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.023 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.023 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.023 - Thread: 1 -> Spawn group initialization: Could not get prefab Military1 2024-12-08 13:40:47.023 - Thread: 1 -> Spawn group initialization: Could not get prefab Military1 2024-12-08 13:40:47.023 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.023 - Thread: 1 -> mod_warning: [EEM] Exploration Enhancement Mod 2024-12-08 13:40:47.023 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\531659576\Data\SpawnGroups_Vanilla_CargoShips.sbc 2024-12-08 13:40:47.023 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.023 - Thread: 1 -> Spawn group initialization: Could not get prefab Mining1 2024-12-08 13:40:47.023 - Thread: 1 -> Spawn group initialization: Could not get prefab Mining1 2024-12-08 13:40:47.023 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.023 - Thread: 1 -> mod_warning: [EEM] Exploration Enhancement Mod 2024-12-08 13:40:47.023 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\531659576\Data\SpawnGroups_Vanilla_CargoShips.sbc 2024-12-08 13:40:47.023 - Thread: 1 -> Error loading spawn group 2024-12-08 13:40:47.024 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.026 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.027 - Thread: 1 -> Loading spawn groups 2024-12-08 13:40:47.035 - Thread: 1 -> MOD_ERROR: Unknown 2024-12-08 13:40:47.035 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc 2024-12-08 13:40:47.035 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits, 2024-12-08 13:40:47.041 - Thread: 1 -> MyAudio.UnloadData - START 2024-12-08 13:40:47.048 - Thread: 1 -> MyAudio.UnloadData - END 2024-12-08 13:40:47.048 - Thread: 1 -> MyAudio.LoadData - START 2024-12-08 13:40:47.255 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-12-08 13:40:47.484 - Thread: 1 -> MyAudio.LoadData - END 2024-12-08 13:40:47.489 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-12-08 13:40:47.491 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.523 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.523 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.524 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.525 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.525 - Thread: 1 -> Registered modules from: 1289485324.sbm_ProjectionAssemblers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.526 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.539 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:47.546 - Thread: 1 -> ### Build Info :: CheckVSLP: Hooking MyVisualScriptLogicProvider events to detect overrides and leaks... 2024-12-08 13:40:47.585 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.030 - Thread: 1 -> Registered modules from: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.030 - Thread: 1 -> Registered modules from: 1135484957.sbm_Parallax, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.030 - Thread: 1 -> Registered modules from: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.031 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.031 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.031 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.032 - Thread: 1 -> Registered modules from: PluginLoader, Version=1.12.7.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.032 - Thread: 1 -> [PluginLoader] [Info] Registering 1 components 2024-12-08 13:40:48.034 - Thread: 1 -> [PluginLoader] [Info] Registered 1 session components from: multigrid_projector_3nayrklr.sdb, Version=0.7.8.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.034 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.038 - Thread: 1 -> Registered modules from: PluginLoader, Version=1.12.7.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.038 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-12-08 13:40:48.149 - Thread: 100 -> External debugger: listening... 2024-12-08 13:40:48.149 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-12-08 13:40:48.155 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-12-08 13:40:48.155 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-12-08 13:40:48.155 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-12-08 13:40:48.428 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2024-12-08 13:40:48.429 - Thread: 1 -> MES / Startup: Active Debug Not Found 2024-12-08 13:40:48.520 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallDefensiveCombat'. Maybe a mistake in XML? 2024-12-08 13:40:48.520 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallFlightMovement'. Maybe a mistake in XML? 2024-12-08 13:40:48.520 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeDefensiveCombat'. Maybe a mistake in XML? 2024-12-08 13:40:48.520 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeFlightMovement'. Maybe a mistake in XML? 2024-12-08 13:40:48.567 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-General.xml. Phase: LoadData 2024-12-08 13:40:48.580 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Grids.xml. Phase: LoadData 2024-12-08 13:40:48.598 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-SpaceCargoShips.xml. Phase: LoadData 2024-12-08 13:40:48.617 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryCargoShips.xml. Phase: LoadData 2024-12-08 13:40:48.633 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-RandomEncounters.xml. Phase: LoadData 2024-12-08 13:40:48.649 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryInstallations.xml. Phase: LoadData 2024-12-08 13:40:48.669 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-BossEncounters.xml. Phase: LoadData 2024-12-08 13:40:48.685 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-ConfigDroneEncounters.xml. Phase: LoadData 2024-12-08 13:40:48.699 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-OtherNPCs.xml. Phase: LoadData 2024-12-08 13:40:48.707 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-CustomBlocks.xml. Phase: LoadData 2024-12-08 13:40:48.718 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Creatures.xml. Phase: LoadData 2024-12-08 13:40:48.727 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Combat.xml. Phase: LoadData 2024-12-08 13:40:49.193 - Thread: 1 -> MyLights.LoadData() - START 2024-12-08 13:40:49.194 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-12-08 13:40:49.194 - Thread: 1 -> MyLights.LoadData() - END 2024-12-08 13:40:49.194 - Thread: 1 -> Info: MyLights initialized. 2024-12-08 13:40:49.194 - Thread: 1 -> MyExplosions.LoadData() - START 2024-12-08 13:40:49.195 - Thread: 1 -> MyExplosions.LoadData() - END 2024-12-08 13:40:49.219 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-12-08 13:40:49.219 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-12-08 13:40:49.225 - Thread: 1 -> Loading Procedural World Generator 2024-12-08 13:40:49.225 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-12-08 13:40:49.409 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-12-08 13:40:49.409 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-12-08 13:40:49.595 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-12-08 13:40:49.595 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-12-08 13:40:49.601 - Thread: 1 -> StaticLogger: Exception log loaded. 2024-12-08 13:40:49.602 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-12-08 13:40:49.826 - Thread: 22 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\GE_Voxel_1105347707_-16289962_0.vx2' 2024-12-08 13:40:49.884 - Thread: 18 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\GE_Voxel_1105347707_1514135322_0.vx2' 2024-12-08 13:40:49.890 - Thread: 1 -> Create Log instance Utils=True 2024-12-08 13:40:49.953 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-12-08 13:40:49.953 - Thread: 19 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Mars-2044023682d120000.vx2' 2024-12-08 13:40:50.112 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-12-08 13:40:50.112 - Thread: 22 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Alien-291759539d120000.vx2' 2024-12-08 13:40:50.129 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-12-08 13:40:50.129 - Thread: 23 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\EarthLike-1779144428d120000.vx2' 2024-12-08 13:40:50.129 - Thread: 24 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-12-08 13:40:50.129 - Thread: 24 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Titan-2124704365d19000.vx2' 2024-12-08 13:40:50.163 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-12-08 13:40:50.163 - Thread: 20 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Moon-1353915701d19000.vx2' 2024-12-08 13:40:50.219 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-12-08 13:40:50.219 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Europa-595048092d19000.vx2' 2024-12-08 13:40:50.397 - Thread: 25 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-12-08 13:40:50.397 - Thread: 25 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Triton-12345d80253.vx2' 2024-12-08 13:40:50.415 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-12-08 13:40:50.415 - Thread: 21 -> Loading voxel storage from file 'C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\Pertam-12345d60133.vx2' 2024-12-08 13:40:53.458 - Thread: 19 -> Info: Planet generator name: Mars 2024-12-08 13:40:53.458 - Thread: 19 -> Info: Planet storage name: Mars-2044023682d120000 2024-12-08 13:40:53.974 - Thread: 24 -> Info: Planet generator name: Titan 2024-12-08 13:40:53.974 - Thread: 24 -> Info: Planet storage name: Titan-2124704365d19000 2024-12-08 13:40:54.390 - Thread: 20 -> Info: Planet generator name: Moon 2024-12-08 13:40:54.390 - Thread: 20 -> Info: Planet storage name: Moon-1353915701d19000 2024-12-08 13:40:54.391 - Thread: 23 -> Info: Planet generator name: EarthLike 2024-12-08 13:40:54.391 - Thread: 23 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-12-08 13:40:54.649 - Thread: 22 -> Info: Planet generator name: Alien 2024-12-08 13:40:54.649 - Thread: 22 -> Info: Planet storage name: Alien-291759539d120000 2024-12-08 13:40:54.834 - Thread: 1 -> Info: Planet generator name: Europa 2024-12-08 13:40:54.834 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-12-08 13:40:55.012 - Thread: 25 -> Info: Planet generator name: Triton 2024-12-08 13:40:55.012 - Thread: 25 -> Info: Planet storage name: Triton-12345d80253 2024-12-08 13:40:55.728 - Thread: 18 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-12-08 13:40:55.993 - Thread: 21 -> Info: Planet generator name: Pertam 2024-12-08 13:40:55.993 - Thread: 21 -> Info: Planet storage name: Pertam-12345d60133 2024-12-08 13:40:55.994 - Thread: 1 -> Entities loaded & initialized 2024-12-08 13:40:56.048 - Thread: 1 -> Checkpoint.CameraAttachedTo: 126117519760518199 2024-12-08 13:40:56.049 - Thread: 1 -> MySession.Static.LogSettings - START 2024-12-08 13:40:56.049 - Thread: 1 -> Name = Système stellaire 2024-11-22 12-29 - v3 - test 2024-12-08 13:40:56.049 - Thread: 1 -> Description = 2024-12-08 13:40:56.049 - Thread: 1 -> GameDateTime = 01/02/2081 09:46:09 2024-12-08 13:40:56.049 - Thread: 1 -> Password = 2024-12-08 13:40:56.049 - Thread: 1 -> CurrentPath = C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test 2024-12-08 13:40:56.049 - Thread: 1 -> WorkshopId = 2024-12-08 13:40:56.049 - Thread: 1 -> CameraController = Default_Astronaut 2024-12-08 13:40:56.049 - Thread: 1 -> ThumbPath = C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\thumb.jpg 2024-12-08 13:40:56.049 - Thread: 1 -> Settings: 2024-12-08 13:40:56.050 - Thread: 1 -> GameMode = Survival 2024-12-08 13:40:56.050 - Thread: 1 -> MaxPlayers = 2 2024-12-08 13:40:56.050 - Thread: 1 -> OnlineMode = OFFLINE 2024-12-08 13:40:56.050 - Thread: 1 -> TotalPCU = 100000 2024-12-08 13:40:56.050 - Thread: 1 -> PiratePCU = 300000 2024-12-08 13:40:56.050 - Thread: 1 -> AutoHealing = True 2024-12-08 13:40:56.050 - Thread: 1 -> WeaponsEnabled = True 2024-12-08 13:40:56.050 - Thread: 1 -> ThrusterDamage = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSpectator = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableCopyPaste = False 2024-12-08 13:40:56.050 - Thread: 1 -> MaxFloatingObjects = 100 2024-12-08 13:40:56.050 - Thread: 1 -> MaxGridSize = 0 2024-12-08 13:40:56.050 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-12-08 13:40:56.050 - Thread: 1 -> CargoShipsEnabled = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnvironmentHostility = SAFE 2024-12-08 13:40:56.050 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-12-08 13:40:56.050 - Thread: 1 -> InventorySizeMultiplier = 3 2024-12-08 13:40:56.050 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-12-08 13:40:56.050 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-12-08 13:40:56.050 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-12-08 13:40:56.050 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-12-08 13:40:56.050 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-12-08 13:40:56.050 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-12-08 13:40:56.050 - Thread: 1 -> ClientCanSave = False 2024-12-08 13:40:56.050 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-12-08 13:40:56.050 - Thread: 1 -> PermanentDeath = False 2024-12-08 13:40:56.050 - Thread: 1 -> DestructibleBlocks = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableScripts = True 2024-12-08 13:40:56.050 - Thread: 1 -> AutoSaveInMinutes = 5 2024-12-08 13:40:56.050 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-12-08 13:40:56.050 - Thread: 1 -> ProceduralDensity = 0.35 2024-12-08 13:40:56.050 - Thread: 1 -> EncounterDensity = 0.35 2024-12-08 13:40:56.050 - Thread: 1 -> ProceduralSeed = 0 2024-12-08 13:40:56.050 - Thread: 1 -> DestructibleBlocks = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableIngameScripts = True 2024-12-08 13:40:56.050 - Thread: 1 -> ViewDistance = 15000 2024-12-08 13:40:56.050 - Thread: 1 -> Voxel destruction = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableStructuralSimulation = False 2024-12-08 13:40:56.050 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-12-08 13:40:56.050 - Thread: 1 -> EnableContainerDrops = True 2024-12-08 13:40:56.050 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-12-08 13:40:56.050 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-12-08 13:40:56.050 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSubgridDamage = False 2024-12-08 13:40:56.050 - Thread: 1 -> SyncDistance = 3000 2024-12-08 13:40:56.050 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-12-08 13:40:56.050 - Thread: 1 -> AFKTimeoutMin = 0 2024-12-08 13:40:56.050 - Thread: 1 -> StopGridsPeriodMin = 15 2024-12-08 13:40:56.050 - Thread: 1 -> MaxPlanets = 99 2024-12-08 13:40:56.050 - Thread: 1 -> MaxBackupSaves = 5 2024-12-08 13:40:56.050 - Thread: 1 -> MaxFactionsCount = 0 2024-12-08 13:40:56.050 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-12-08 13:40:56.050 - Thread: 1 -> RespawnShipDelete = False 2024-12-08 13:40:56.050 - Thread: 1 -> WorldSizeKm = 0 2024-12-08 13:40:56.050 - Thread: 1 -> ResetOwnership = False 2024-12-08 13:40:56.050 - Thread: 1 -> RealisticSound = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSaving = True 2024-12-08 13:40:56.050 - Thread: 1 -> InfiniteAmmo = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableToolShake = True 2024-12-08 13:40:56.050 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-12-08 13:40:56.050 - Thread: 1 -> OffensiveWordsFiltering = False 2024-12-08 13:40:56.050 - Thread: 1 -> UseConsolePCU = False 2024-12-08 13:40:56.050 - Thread: 1 -> PredefinedAsteroids = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-12-08 13:40:56.050 - Thread: 1 -> FamilySharing = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnablePcuTrading = True 2024-12-08 13:40:56.050 - Thread: 1 -> SuppressedWarnings = 2024-12-08 13:40:56.050 - Thread: 1 -> SimplifiedSimulation = False 2024-12-08 13:40:56.050 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-12-08 13:40:56.050 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-12-08 13:40:56.050 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-12-08 13:40:56.050 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-12-08 13:40:56.050 - Thread: 1 -> TradeFactionsCount = 10 2024-12-08 13:40:56.050 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-12-08 13:40:56.050 - Thread: 1 -> WeatherSystem = True 2024-12-08 13:40:56.050 - Thread: 1 -> WeatherLightingDamage = False 2024-12-08 13:40:56.050 - Thread: 1 -> DepositSizeDenominator = 60 2024-12-08 13:40:56.050 - Thread: 1 -> DepositsCountCoefficient = 1 2024-12-08 13:40:56.050 - Thread: 1 -> EnableEconomy = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableBountyContracts = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSupergridding = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableAutorespawn = True 2024-12-08 13:40:56.050 - Thread: 1 -> OptimalSpawnDistance = 900 2024-12-08 13:40:56.050 - Thread: 1 -> EnableGoodBotHints = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableResearch = True 2024-12-08 13:40:56.050 - Thread: 1 -> VoxelAgeThreshold = 24 2024-12-08 13:40:56.050 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-12-08 13:40:56.050 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-12-08 13:40:56.050 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-12-08 13:40:56.050 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-12-08 13:40:56.050 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-12-08 13:40:56.050 - Thread: 1 -> OptimalGridCount = 0 2024-12-08 13:40:56.050 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-12-08 13:40:56.050 - Thread: 1 -> BlockCountThreshold = 20 2024-12-08 13:40:56.050 - Thread: 1 -> TrashFlagsValue = 7706 2024-12-08 13:40:56.050 - Thread: 1 -> TrashRemovalEnabled = True 2024-12-08 13:40:56.050 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-12-08 13:40:56.050 - Thread: 1 -> EnableVoxelHand = True 2024-12-08 13:40:56.050 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableScripterRole = False 2024-12-08 13:40:56.050 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-12-08 13:40:56.050 - Thread: 1 -> FloraDensityMultiplier = 1 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSpiders = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableWolfs = False 2024-12-08 13:40:56.050 - Thread: 1 -> TotalBotLimit = 32 2024-12-08 13:40:56.050 - Thread: 1 -> EnableDrones = True 2024-12-08 13:40:56.050 - Thread: 1 -> MaxDrones = 5 2024-12-08 13:40:56.050 - Thread: 1 -> StartInRespawnScreen = False 2024-12-08 13:40:56.050 - Thread: 1 -> SpawnWithTools = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableJetpack = True 2024-12-08 13:40:56.050 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-12-08 13:40:56.050 - Thread: 1 -> PhysicsIterations = 8 2024-12-08 13:40:56.050 - Thread: 1 -> CanJoinRunning = False 2024-12-08 13:40:56.050 - Thread: 1 -> Scenario = False 2024-12-08 13:40:56.050 - Thread: 1 -> ScenarioEditMode = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableRespawnShips = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableSunRotation = True 2024-12-08 13:40:56.050 - Thread: 1 -> StationVoxelSupport = False 2024-12-08 13:40:56.050 - Thread: 1 -> EnableConvertToStation = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableEncounters = False 2024-12-08 13:40:56.050 - Thread: 1 -> Enable3rdPersonView = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableOxygenPressurization = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnableOxygen = True 2024-12-08 13:40:56.050 - Thread: 1 -> ExperimentalMode = True 2024-12-08 13:40:56.050 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2024-12-08 13:40:56.050 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-12-08 13:40:56.050 - Thread: 1 -> EnableRecoil = True 2024-12-08 13:40:56.050 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-12-08 13:40:56.050 - Thread: 1 -> MaxCargoBags = 100 2024-12-08 13:40:56.050 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-12-08 13:40:56.050 - Thread: 1 -> ScrapEnabled = True 2024-12-08 13:40:56.050 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-12-08 13:40:56.050 - Thread: 1 -> MySession.Static.LogSettings - END 2024-12-08 13:40:56.292 - Thread: 1 -> Build Info mod: Checking mods list for duplicates... found none! 2024-12-08 13:40:56.662 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From SavedInternalData.mes. Phase: BeforeStart 2024-12-08 13:40:57.034 - Thread: 1 -> Analytics ids for user ([007...421]): User = (7c21c013-8726-8daa-4177-5b59b2d20b00) Session = (f45788d9-8f94-4c2d-85e0-29387e28901d). 2024-12-08 13:40:57.038 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-12-08 13:40:57.122 - Thread: 1 -> Session loaded 2024-12-08 13:40:57.122 - Thread: 1 -> RunLoadingAction - END 2024-12-08 13:40:57.122 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-12-08 13:40:57.122 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-12-08 13:40:57.122 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-12-08 13:40:57.123 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-12-08 13:40:57.123 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-12-08 13:40:57.136 - Thread: 41 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-12-08 13:40:57.178 - Thread: 1 -> Updating continues. 2024-12-08 13:40:57.182 - Thread: 41 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-12-08 13:40:57.184 - Thread: 1 -> GC Memory: 2243.282 / 2243.282 MB 2024-12-08 13:40:57.184 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.197 - Thread: 41 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-12-08 13:40:57.231 - Thread: 41 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-12-08 13:40:57.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:40:57.900 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,12248.96,21852.58,1,0,2649.164,7075.031,29883,80072,30,37.4105,12.01753,0,49579,8.32131,0,16.66667,3.113043,1.000016,100,4400547476,2649.164,0,0,-1 2024-12-08 13:40:57.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:40:57.900 - Thread: 1 -> MEMORY VALUES,2,1,0,1,38,862,281,120,457,0,849,4196,1266,0,0,256,1723,0,678,63,0,0,0,384,3,0,0,53,759,456,8,10,0,0,0,0 2024-12-08 13:40:57.907 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.907 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:57.907 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.907 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:57.924 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.924 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:57.939 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.939 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:57.954 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.954 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:57.970 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.970 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:57.988 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:57.988 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.005 - Thread: 20 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.005 - Thread: 20 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.022 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.022 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.043 - Thread: 20 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.043 - Thread: 20 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.054 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.054 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.070 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.070 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.086 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.086 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.103 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.103 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.130 - Thread: 24 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.130 - Thread: 24 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.159 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:40:58.193 - Thread: 25 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.193 - Thread: 25 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.193 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.193 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.194 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.194 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.194 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.194 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.208 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.208 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.220 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.220 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.237 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.237 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.258 - Thread: 22 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.258 - Thread: 22 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.271 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.271 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.287 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.287 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.306 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.306 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.320 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.321 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.341 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.341 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.359 - Thread: 21 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.359 - Thread: 21 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.375 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.375 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.390 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.390 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.404 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.404 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.420 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.420 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.437 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.437 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.454 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.454 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.470 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.470 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.490 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.490 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.504 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.504 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.520 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.520 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.537 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.537 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.553 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.553 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.576 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.576 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.587 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.587 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.607 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.607 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.621 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.621 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.638 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.638 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.657 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.657 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.672 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.672 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.691 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.691 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.704 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.708 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.720 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.720 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.740 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.740 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.754 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.754 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.770 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.770 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.790 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.790 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.806 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.806 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.820 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.820 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.838 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.838 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.856 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.856 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.870 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.870 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.887 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.887 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.911 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.911 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.920 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.920 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.937 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.937 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.954 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.954 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.970 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.970 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:58.987 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:58.987 - Thread: 19 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.004 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.004 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.020 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.020 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.037 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.037 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.054 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.055 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.071 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.071 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.087 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.087 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.104 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.104 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.121 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.121 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.137 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.137 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.154 - Thread: 25 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.154 - Thread: 25 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.170 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.170 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.187 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.187 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.203 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.204 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.220 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.220 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.237 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.237 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.254 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.254 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.270 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.270 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.287 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.287 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.303 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.303 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.320 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.320 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.337 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.337 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.354 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.354 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.370 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.370 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.387 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.387 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.403 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.403 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.420 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.420 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.437 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.437 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.454 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.454 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.470 - Thread: 22 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.471 - Thread: 22 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.488 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.488 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.504 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.504 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.521 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.521 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.538 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.538 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.554 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.554 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.570 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.571 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.587 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.588 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.604 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.604 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.621 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.621 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.638 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.638 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.659 - Thread: 24 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.659 - Thread: 24 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.672 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.672 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.691 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.691 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.705 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.705 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.721 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.721 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.738 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.738 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.757 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.757 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.771 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.771 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.796 - Thread: 22 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.796 - Thread: 22 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.806 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.806 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.821 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.821 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.838 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.838 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.855 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.855 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.871 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.871 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.888 - Thread: 1 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.888 - Thread: 1 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.904 - Thread: 23 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.904 - Thread: 23 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.921 - Thread: 20 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.921 - Thread: 20 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.940 - Thread: 25 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.940 - Thread: 25 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.954 - Thread: 25 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.954 - Thread: 25 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.971 - Thread: 22 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.971 - Thread: 22 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:40:59.989 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:40:59.989 - Thread: 19 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.006 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:41:00.006 - Thread: 19 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.022 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:41:00.022 - Thread: 19 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.041 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:41:00.041 - Thread: 19 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.056 - Thread: 21 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:41:00.056 - Thread: 21 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.071 - Thread: 21 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:41:00.071 - Thread: 21 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.090 - Thread: 19 -> Entity Grid_D_Small_1 {17D3228B86EFAFC} is closed. 2024-12-08 13:41:00.090 - Thread: 19 -> Entity Grid_S_Large_1 {15329C2C56C0482} is closed. 2024-12-08 13:41:00.123 - Thread: 1 -> Loading duration: 43.272241 2024-12-08 13:41:00.569 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-12-08 13:41:00.675 - Thread: 1 -> Build Info mod: Finished generating 1267 tooltips in 106.32 ms 2024-12-08 13:41:00.749 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-12-08 13:41:00.749 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-12-08 13:41:00.756 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-12-08 13:41:01.839 - Thread: 1 -> ### Build Info :: CheckVSLP: CheckVSLP: Done checking VSLP events, all ok! (preAssigned=0; erased=0; total events=56) 2024-12-08 13:41:04.498 - Thread: 1 -> GUI Stats: Update 22.3941222777778, Draw 0.486863611111111 2024-12-08 13:41:12.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:41:27.198 - Thread: 1 -> GC Memory: 8771.878 / 8771.878 MB 2024-12-08 13:41:27.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:41:27.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:41:34.498 - Thread: 1 -> GUI Stats: Update 0.108274277777778, Draw 0.252135444444445 2024-12-08 13:41:47.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:41:47.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:41:47.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:41:47.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:41:47.397 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:41:49.346 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:41:49.347 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:41:57.198 - Thread: 1 -> GC Memory: 8813.925 / 8813.925 MB 2024-12-08 13:41:58.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:41:58.913 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,10.15926,88.4708,1,0,8817.851,23575.35,29738,80072,29,17.79653,44.28089,0.09966551,43372,8.332923,0,16.66667,1.482971,3.689893,100,14744434234,8817.851,0,0,-1 2024-12-08 13:41:58.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:41:58.913 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,867,281,996,1492,62,849,14061,9947,0,0,444,11439,0,7322,126,0,81,63,384,76,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:42:04.498 - Thread: 1 -> GUI Stats: Update 0.0951867777777777, Draw 0.243376722222222 2024-12-08 13:42:27.214 - Thread: 1 -> GC Memory: 8838.185 / 8838.185 MB 2024-12-08 13:42:34.498 - Thread: 1 -> GUI Stats: Update 0.0955252777777777, Draw 0.217865833333333 2024-12-08 13:42:57.231 - Thread: 1 -> GC Memory: 1716.762 / 1716.762 MB 2024-12-08 13:42:58.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:42:58.930 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,10.34302,79.35116,1,0,1713.36,18183.05,29738,80072,29,16.69895,33.91232,0.06496662,48681,8.332975,0,16.66667,1.39152,2.825905,100,14686322312,1713.36,0,0,-1 2024-12-08 13:42:58.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:42:58.930 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,867,281,996,1491,62,849,14005,9892,0,0,451,11384,0,7322,63,0,81,63,384,76,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:43:04.499 - Thread: 1 -> GUI Stats: Update 0.101889444444444, Draw 0.209624111111111 2024-12-08 13:43:27.248 - Thread: 1 -> GC Memory: 1722.204 / 1722.204 MB 2024-12-08 13:43:34.498 - Thread: 1 -> GUI Stats: Update 0.0995792222222223, Draw 0.211719222222222 2024-12-08 13:43:41.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:43:41.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:43:41.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:43:41.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:43:41.862 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:43:51.548 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 13:43:57.063 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:43:57.063 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:43:57.248 - Thread: 1 -> GC Memory: 1760.559 / 1760.559 MB 2024-12-08 13:43:58.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:43:58.947 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,12.57546,88.8746,1,0,1759.188,18331.72,29951,79859,30,18.53616,53.40813,0.06025272,48689,8.332992,0,16.66667,1.544617,4.450495,100,14763902838,1759.188,0,0,-1 2024-12-08 13:43:58.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:43:58.947 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,867,281,996,1492,62,849,14079,9965,0,0,444,11458,0,7341,126,0,81,63,384,76,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:44:04.499 - Thread: 1 -> GUI Stats: Update 0.11669, Draw 0.337788277777778 2024-12-08 13:44:06.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:44:26.097 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:44:26.097 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:44:27.248 - Thread: 1 -> GC Memory: 1777.767 / 1777.767 MB 2024-12-08 13:44:34.499 - Thread: 1 -> GUI Stats: Update 0.130636666666667, Draw 0.318267166666667 2024-12-08 13:44:35.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:44:35.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:44:35.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:44:35.924 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:44:35.926 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:44:36.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:44:36.747 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:44:49.630 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:44:57.265 - Thread: 1 -> GC Memory: 1726.034 / 1726.034 MB 2024-12-08 13:44:58.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:44:58.964 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,11.41593,84.77177,1,0,1729.592,18273.72,30001,79857,30,17.23326,46.97049,0.06166865,48752,8.33301,0,16.66667,1.436049,3.914055,100,14839015766,1729.592,0,0,-1 2024-12-08 13:44:58.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:44:58.964 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,868,281,996,1492,62,849,14151,10037,0,0,515,11529,0,7341,126,0,81,63,384,76,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:45:04.498 - Thread: 1 -> GUI Stats: Update 0.124075055555556, Draw 0.2697735 2024-12-08 13:45:12.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:45:12.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:45:17.081 - Thread: 1 -> Autosave initiated 2024-12-08 13:45:17.081 - Thread: 1 -> Character state: True 2024-12-08 13:45:17.081 - Thread: 1 -> IsServer: True 2024-12-08 13:45:17.081 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 13:45:17.081 - Thread: 1 -> Autosave 2024-12-08 13:45:17.082 - Thread: 1 -> Saving world - START 2024-12-08 13:45:17.082 - Thread: 1 -> Making world state snapshot. 2024-12-08 13:45:17.082 - Thread: 1 -> Before snapshot.: GC Memory: 1,729 B 2024-12-08 13:45:17.103 - Thread: 1 -> After snapshot.: GC Memory: 1,728 B 2024-12-08 13:45:17.105 - Thread: 1 -> Directory cleanup: GC Memory: 1,728 B 2024-12-08 13:45:17.105 - Thread: 1 -> Saving world - END 2024-12-08 13:45:17.120 - Thread: 18 -> Session snapshot save - START 2024-12-08 13:45:17.121 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 13:45:17.453 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 13:45:17.531 - Thread: 18 -> Session snapshot save - END 2024-12-08 13:45:27.282 - Thread: 1 -> GC Memory: 1745.623 / 1745.623 MB 2024-12-08 13:45:34.498 - Thread: 1 -> GUI Stats: Update 0.110108666666667, Draw 0.301330333333334 2024-12-08 13:45:38.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:45:43.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:45:43.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:45:43.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:45:43.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:45:43.199 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:45:55.147 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 13:45:55.147 - Thread: 1 -> Next activation in 00:06:10.7738331 2024-12-08 13:45:57.298 - Thread: 1 -> GC Memory: 1762.256 / 1762.256 MB 2024-12-08 13:45:58.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:45:58.981 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,10.32125,84.30299,1,0,1757.65,18155.07,30001,79809,30,19.35345,48.05894,0.06100262,48750,8.11212,0,16.66667,1.569975,3.898599,100,14709172134,1757.65,0,0,-1 2024-12-08 13:45:58.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:45:58.981 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,868,281,996,1492,62,849,14027,9913,0,0,451,11405,0,7344,63,0,81,63,384,76,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:46:04.585 - Thread: 1 -> GUI Stats: Update 0.130005166666667, Draw 0.293214555555555 2024-12-08 13:46:27.301 - Thread: 1 -> GC Memory: 1753.057 / 1753.057 MB 2024-12-08 13:46:34.585 - Thread: 1 -> GUI Stats: Update 0.135525444444445, Draw 0.294448833333333 2024-12-08 13:46:50.050 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:46:50.050 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:46:51.816 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:46:51.816 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:46:51.816 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:46:51.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:46:51.833 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:46:57.302 - Thread: 1 -> GC Memory: 1755.67 / 1755.67 MB 2024-12-08 13:46:59.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:46:59.084 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,13.26095,84.66956,1,0,1751.438,18223.25,37927,79809,31,17.67526,46.08836,0.0654863,48731,8.333052,0,16.66667,1.472888,3.840567,100,14775831330,1751.438,0,0,-1 2024-12-08 13:46:59.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:46:59.084 - Thread: 1 -> MEMORY VALUES,2,1,0,1,87,868,281,1015,1516,63,849,14091,9952,0,0,451,11468,0,7383,63,0,81,63,384,78,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:47:04.586 - Thread: 1 -> GUI Stats: Update 0.136716444444444, Draw 0.313606222222222 2024-12-08 13:47:08.350 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:47:08.351 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:47:11.133 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:47:27.318 - Thread: 1 -> GC Memory: 1757.072 / 1757.072 MB 2024-12-08 13:47:27.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:47:27.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:47:27.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:47:27.889 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:47:27.900 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:47:34.585 - Thread: 1 -> GUI Stats: Update 0.133014388888889, Draw 0.290116944444445 2024-12-08 13:47:48.300 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:47:48.300 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:47:55.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:47:55.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:47:57.319 - Thread: 1 -> GC Memory: 1748.26 / 1748.26 MB 2024-12-08 13:47:59.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:47:59.100 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,13.1105,88.21497,1,0,1752.748,18096.93,37927,79809,31,19.12417,45.41729,0.06173815,48865,8.333027,0,16.66667,1.593622,3.784635,100,14776639836,1752.748,0,0,-1 2024-12-08 13:47:59.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:47:59.100 - Thread: 1 -> MEMORY VALUES,2,1,0,1,87,868,281,1015,1516,63,849,14092,9952,0,0,451,11468,0,7383,63,0,81,63,384,78,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:48:02.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:48:02.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:48:02.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:48:02.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:48:02.730 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:48:04.585 - Thread: 1 -> GUI Stats: Update 0.126380222222222, Draw 0.301380222222222 2024-12-08 13:48:16.100 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:48:16.101 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:48:16.767 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:48:27.335 - Thread: 1 -> GC Memory: 1766.814 / 1766.814 MB 2024-12-08 13:48:31.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:48:31.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:48:31.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:48:31.376 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:48:31.379 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:48:34.585 - Thread: 1 -> GUI Stats: Update 0.109314055555556, Draw 0.353446444444445 2024-12-08 13:48:40.367 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:48:40.367 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:48:51.552 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 13:48:57.336 - Thread: 1 -> GC Memory: 1777.293 / 1777.293 MB 2024-12-08 13:48:59.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:48:59.117 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,13.88912,88.71463,1,0,1782.913,18193.21,37927,79809,31,19.39939,40.20796,0.06462751,48851,8.333018,0,16.66667,1.616554,3.350537,100,14847450386,1782.913,0,0,-1 2024-12-08 13:48:59.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:48:59.117 - Thread: 1 -> MEMORY VALUES,2,1,0,1,87,868,281,1023,1527,63,849,14159,10007,0,0,444,11535,0,7383,126,0,82,63,384,82,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 13:49:04.585 - Thread: 1 -> GUI Stats: Update 0.108845111111111, Draw 0.381552611111111 2024-12-08 13:49:10.484 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:49:27.352 - Thread: 1 -> GC Memory: 1843.665 / 1843.665 MB 2024-12-08 13:49:34.586 - Thread: 1 -> GUI Stats: Update 0.123646444444444, Draw 0.393225222222222 2024-12-08 13:49:44.584 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:49:47.517 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:49:57.352 - Thread: 1 -> GC Memory: 1861.325 / 1861.325 MB 2024-12-08 13:49:59.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:49:59.134 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,13.85686,69.97414,1,0,1862.843,18250.13,37927,79809,31,16.41999,35.54881,0.06785779,48832,8.333043,0,16.66667,1.368285,2.962297,100,14894413758,1862.843,0,0,-1 2024-12-08 13:49:59.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:49:59.134 - Thread: 1 -> MEMORY VALUES,2,1,0,1,87,868,281,1135,1632,68,849,14204,9950,0,0,451,11582,0,7383,63,0,74,63,384,74,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:50:04.586 - Thread: 1 -> GUI Stats: Update 0.0956865555555557, Draw 0.412164111111111 2024-12-08 13:50:06.585 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:50:11.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:50:14.101 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:50:14.104 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:50:17.085 - Thread: 1 -> Autosave initiated 2024-12-08 13:50:17.085 - Thread: 1 -> Character state: True 2024-12-08 13:50:17.085 - Thread: 1 -> IsServer: True 2024-12-08 13:50:17.085 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 13:50:17.085 - Thread: 1 -> Autosave 2024-12-08 13:50:17.085 - Thread: 1 -> Saving world - START 2024-12-08 13:50:17.086 - Thread: 1 -> Making world state snapshot. 2024-12-08 13:50:17.086 - Thread: 1 -> Before snapshot.: GC Memory: 1,893 B 2024-12-08 13:50:17.092 - Thread: 1 -> After snapshot.: GC Memory: 1,897 B 2024-12-08 13:50:17.093 - Thread: 1 -> Directory cleanup: GC Memory: 1,897 B 2024-12-08 13:50:17.093 - Thread: 1 -> Saving world - END 2024-12-08 13:50:17.110 - Thread: 21 -> Session snapshot save - START 2024-12-08 13:50:17.111 - Thread: 21 -> Checking file access for files in target dir. 2024-12-08 13:50:17.234 - Thread: 21 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 13:50:17.352 - Thread: 21 -> Session snapshot save - END 2024-12-08 13:50:17.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:50:17.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:50:27.352 - Thread: 1 -> GC Memory: 1935.938 / 1935.938 MB 2024-12-08 13:50:34.590 - Thread: 1 -> GUI Stats: Update 0.105436, Draw 0.387710833333333 2024-12-08 13:50:57.353 - Thread: 1 -> GC Memory: 1992.654 / 1992.654 MB 2024-12-08 13:50:59.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:50:59.150 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,15.04147,103.1417,1,0,1991.678,18391.49,37927,79809,31,20.74438,43.64674,0.08331848,48755,8.333009,0,16.66667,1.728631,3.637086,100,14964514124,1991.678,0,0,-1 2024-12-08 13:50:59.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:50:59.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,87,868,281,1183,1690,73,849,14271,9942,0,0,444,11633,0,7383,63,0,85,63,384,84,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:51:04.585 - Thread: 1 -> GUI Stats: Update 0.0980132777777779, Draw 0.430165666666668 2024-12-08 13:51:15.702 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:51:15.704 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-12-08 13:51:27.369 - Thread: 1 -> GC Memory: 1804.691 / 1804.691 MB 2024-12-08 13:51:34.586 - Thread: 1 -> GUI Stats: Update 0.0984252777777778, Draw 0.447691055555556 2024-12-08 13:51:57.385 - Thread: 1 -> GC Memory: 1841.965 / 1841.965 MB 2024-12-08 13:51:59.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:51:59.167 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,12.42237,82.67865,1,0,1841.028,18305.01,39924,79809,32,17.96848,36.79828,0.07824638,48849,8.333058,0,16.66667,1.497324,3.066422,100,14977649298,1841.028,0,0,-1 2024-12-08 13:51:59.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:51:59.167 - Thread: 1 -> MEMORY VALUES,2,1,0,1,88,868,281,1189,1685,77,849,14283,9963,0,0,451,11648,0,7395,63,0,79,63,384,72,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:52:04.586 - Thread: 1 -> GUI Stats: Update 0.0981409444444443, Draw 0.340718666666667 2024-12-08 13:52:07.268 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 13:52:07.268 - Thread: 1 -> Next activation in 00:07:26.6360269 2024-12-08 13:52:11.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:52:11.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:52:11.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:52:11.627 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:52:11.629 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:52:12.368 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:52:12.368 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:52:27.386 - Thread: 1 -> GC Memory: 1908.674 / 1908.674 MB 2024-12-08 13:52:34.586 - Thread: 1 -> GUI Stats: Update 0.104302944444445, Draw 0.246586611111111 2024-12-08 13:52:57.402 - Thread: 1 -> GC Memory: 1774.029 / 1774.029 MB 2024-12-08 13:52:59.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:52:59.184 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,13.51912,80.07349,1,0,1774.125,18366.19,39924,79809,32,17.62583,39.32845,0.05804723,48850,8.333042,0,16.66667,1.468768,3.277256,100,14987833144,1774.125,0,0,-1 2024-12-08 13:52:59.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:52:59.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,868,281,1197,1696,77,849,14293,9963,0,0,451,11659,0,7395,63,0,76,63,384,72,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:53:04.586 - Thread: 1 -> GUI Stats: Update 0.102111611111111, Draw 0.273192888888889 2024-12-08 13:53:14.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:53:16.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:53:16.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:53:27.419 - Thread: 1 -> GC Memory: 1793.631 / 1793.631 MB 2024-12-08 13:53:34.586 - Thread: 1 -> GUI Stats: Update 0.105462388888889, Draw 0.278145555555556 2024-12-08 13:53:51.553 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 13:53:57.436 - Thread: 1 -> GC Memory: 1805.406 / 1805.406 MB 2024-12-08 13:53:59.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:53:59.201 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,13.06703,84.14048,1,0,1807.339,18563.7,31998,79720,31,19.44433,46.55332,0.06232844,48863,8.33303,0,16.66667,1.620302,3.879302,100,14990301520,1807.339,0,0,-1 2024-12-08 13:53:59.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:53:59.201 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,868,281,1197,1699,77,849,14295,9963,0,0,451,11662,0,7395,63,0,76,63,384,75,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:54:04.586 - Thread: 1 -> GUI Stats: Update 0.0993370555555555, Draw 0.258624166666666 2024-12-08 13:54:27.452 - Thread: 1 -> GC Memory: 1828.495 / 1828.495 MB 2024-12-08 13:54:34.585 - Thread: 1 -> GUI Stats: Update 0.0971168888888887, Draw 0.240025555555556 2024-12-08 13:54:57.453 - Thread: 1 -> GC Memory: 1795.759 / 1795.759 MB 2024-12-08 13:54:59.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:54:59.218 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,12.181,78.7084,1,0,1797.403,18337.63,31998,79720,31,17.37407,39.74486,0.06378549,48860,8.333021,0,16.66667,1.447785,3.311948,100,14984196016,1797.403,0,0,-1 2024-12-08 13:54:59.218 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:54:59.218 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,865,281,1197,1696,77,849,14290,9963,0,0,451,11659,0,7395,63,0,76,63,384,72,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:55:04.585 - Thread: 1 -> GUI Stats: Update 0.113413611111111, Draw 0.278041388888889 2024-12-08 13:55:17.086 - Thread: 1 -> Autosave initiated 2024-12-08 13:55:17.086 - Thread: 1 -> Character state: True 2024-12-08 13:55:17.086 - Thread: 1 -> IsServer: True 2024-12-08 13:55:17.086 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 13:55:17.086 - Thread: 1 -> Autosave 2024-12-08 13:55:17.086 - Thread: 1 -> Saving world - START 2024-12-08 13:55:17.086 - Thread: 1 -> Making world state snapshot. 2024-12-08 13:55:17.086 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2024-12-08 13:55:17.091 - Thread: 1 -> After snapshot.: GC Memory: 1,811 B 2024-12-08 13:55:17.093 - Thread: 1 -> Directory cleanup: GC Memory: 1,811 B 2024-12-08 13:55:17.093 - Thread: 1 -> Saving world - END 2024-12-08 13:55:17.107 - Thread: 18 -> Session snapshot save - START 2024-12-08 13:55:17.107 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 13:55:17.196 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 13:55:17.295 - Thread: 18 -> Session snapshot save - END 2024-12-08 13:55:27.453 - Thread: 1 -> GC Memory: 1831.548 / 1831.548 MB 2024-12-08 13:55:34.586 - Thread: 1 -> GUI Stats: Update 0.102741166666667, Draw 0.276292444444444 2024-12-08 13:55:57.469 - Thread: 1 -> GC Memory: 1851.987 / 1851.987 MB 2024-12-08 13:55:59.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:55:59.234 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,12.10038,115.6873,1,0,1854.058,18319.11,31998,79720,31,20.0635,42.49776,0.06052982,48852,8.333027,0,16.66667,1.671897,3.54135,100,14987251016,1854.058,0,0,-1 2024-12-08 13:55:59.234 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:55:59.234 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,865,281,1197,1699,77,849,14292,9963,0,0,451,11662,0,7395,63,0,76,63,384,75,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:56:04.587 - Thread: 1 -> GUI Stats: Update 0.100161, Draw 0.273675611111111 2024-12-08 13:56:27.469 - Thread: 1 -> GC Memory: 1791.296 / 1791.296 MB 2024-12-08 13:56:34.586 - Thread: 1 -> GUI Stats: Update 0.105368222222222, Draw 0.392693555555556 2024-12-08 13:56:35.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:56:43.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:56:43.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:56:57.470 - Thread: 1 -> GC Memory: 1813.798 / 1813.798 MB 2024-12-08 13:56:59.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:56:59.251 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,13.11153,80.64464,1,0,1815.668,18319.24,32018,79629,31,18.02176,44.03439,0.0612242,48848,8.333054,0,16.66667,1.501763,3.66941,100,14984859908,1815.668,0,0,-1 2024-12-08 13:56:59.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:56:59.251 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,866,281,1197,1695,77,849,14290,9963,0,0,451,11658,0,7395,63,0,77,63,384,72,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:57:04.586 - Thread: 1 -> GUI Stats: Update 0.122753222222222, Draw 0.369453277777778 2024-12-08 13:57:27.485 - Thread: 1 -> GC Memory: 1856.771 / 1856.771 MB 2024-12-08 13:57:34.587 - Thread: 1 -> GUI Stats: Update 0.120628222222222, Draw 0.442253055555555 2024-12-08 13:57:41.768 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:57:41.768 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:57:41.768 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 13:57:41.816 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 13:57:41.818 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 13:57:48.035 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 13:57:48.035 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 13:57:57.486 - Thread: 1 -> GC Memory: 1784.14 / 1784.14 MB 2024-12-08 13:57:59.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:57:59.268 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,12.68427,81.01691,1,0,1787.739,18337.91,32203,79612,31,18.32003,39.99162,0.06166613,48844,8.333014,0,16.66667,1.526611,3.332507,100,15003298942,1787.739,0,0,-1 2024-12-08 13:57:59.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:57:59.268 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,866,281,1197,1696,77,849,14308,9979,0,0,451,11675,0,7411,63,0,78,63,384,72,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:58:04.587 - Thread: 1 -> GUI Stats: Update 0.113452611111111, Draw 0.413941166666666 2024-12-08 13:58:25.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 13:58:27.486 - Thread: 1 -> GC Memory: 1811.696 / 1811.696 MB 2024-12-08 13:58:29.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 13:58:29.618 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 13:58:34.587 - Thread: 1 -> GUI Stats: Update 0.111969166666667, Draw 0.46274761111111 2024-12-08 13:58:51.554 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 13:58:57.486 - Thread: 1 -> GC Memory: 1833.196 / 1833.196 MB 2024-12-08 13:58:59.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:58:59.285 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,11.85526,79.00437,1,0,1837.203,18598.38,32115,79824,30,17.3407,41.72552,0.06509677,48838,8.333042,0,16.66667,1.445008,3.477006,100,15003426830,1837.203,0,0,-1 2024-12-08 13:58:59.285 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:58:59.285 - Thread: 1 -> MEMORY VALUES,2,1,0,1,91,866,281,1197,1696,77,849,14308,9979,0,0,451,11675,0,7411,63,0,78,63,384,72,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 13:59:04.586 - Thread: 1 -> GUI Stats: Update 0.0979141111111112, Draw 0.28740461111111 2024-12-08 13:59:27.503 - Thread: 1 -> GC Memory: 1889.552 / 1889.552 MB 2024-12-08 13:59:34.587 - Thread: 1 -> GUI Stats: Update 0.103047833333334, Draw 0.4259685 2024-12-08 13:59:35.319 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 13:59:35.319 - Thread: 1 -> Next activation in 00:07:16.2933400 2024-12-08 13:59:57.503 - Thread: 1 -> GC Memory: 2422.033 / 2422.033 MB 2024-12-08 13:59:59.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 13:59:59.302 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,15.78327,116.0396,1,0,2424.249,19095.18,39666,79824,31,25.51551,55.10846,0.09369694,48813,8.333052,0,16.66667,2.126221,4.592216,100,15716714468,2424.249,0,0,-1 2024-12-08 13:59:59.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 13:59:59.302 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,865,281,1332,1856,84,849,14988,10491,0,0,444,12347,0,7868,126,0,80,63,384,85,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:00:04.587 - Thread: 1 -> GUI Stats: Update 0.0952177777777778, Draw 0.430412222222222 2024-12-08 14:00:17.087 - Thread: 1 -> Autosave initiated 2024-12-08 14:00:17.087 - Thread: 1 -> Character state: True 2024-12-08 14:00:17.087 - Thread: 1 -> IsServer: True 2024-12-08 14:00:17.087 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:00:17.087 - Thread: 1 -> Autosave 2024-12-08 14:00:17.087 - Thread: 1 -> Saving world - START 2024-12-08 14:00:17.087 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:00:17.087 - Thread: 1 -> Before snapshot.: GC Memory: 2,457 B 2024-12-08 14:00:17.093 - Thread: 1 -> After snapshot.: GC Memory: 2,461 B 2024-12-08 14:00:17.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,461 B 2024-12-08 14:00:17.095 - Thread: 1 -> Saving world - END 2024-12-08 14:00:17.108 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:00:17.108 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:00:17.211 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:00:17.334 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:00:27.503 - Thread: 1 -> GC Memory: 2489.528 / 2489.528 MB 2024-12-08 14:00:34.586 - Thread: 1 -> GUI Stats: Update 0.0959013888888889, Draw 0.418884388888888 2024-12-08 14:00:57.504 - Thread: 1 -> GC Memory: 2540.792 / 2540.792 MB 2024-12-08 14:00:59.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:00:59.318 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,21.91212,66.30254,1,0,2555.113,19361,39666,79824,31,17.75322,38.32058,0.08232597,48773,8.333025,0,16.66667,1.47938,3.193264,100,15886159980,2555.113,0,0,-1 2024-12-08 14:00:59.318 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:00:59.318 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,865,281,1568,2085,84,849,15150,10436,0,0,451,12521,0,7868,63,0,67,63,384,78,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:01:04.586 - Thread: 1 -> GUI Stats: Update 0.0991584444444444, Draw 0.396741500000001 2024-12-08 14:01:27.506 - Thread: 1 -> GC Memory: 1856.171 / 1856.171 MB 2024-12-08 14:01:34.587 - Thread: 1 -> GUI Stats: Update 0.0957739444444443, Draw 0.408922777777777 2024-12-08 14:01:57.520 - Thread: 1 -> GC Memory: 1910.39 / 1910.39 MB 2024-12-08 14:01:59.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:01:59.335 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,12.70961,81.04452,1,0,1915.477,19541.7,39666,79824,31,17.67499,37.16236,0.07237864,48780,8.333027,0,16.66667,1.472862,3.09675,100,16040769904,1915.477,0,0,-1 2024-12-08 14:01:59.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:01:59.336 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,865,281,1615,2138,84,849,15297,10511,0,0,451,12649,0,7879,126,0,87,63,384,84,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:02:04.587 - Thread: 1 -> GUI Stats: Update 0.0929187222222223, Draw 0.392913833333333 2024-12-08 14:02:13.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:02:23.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:02:23.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:02:27.520 - Thread: 1 -> GC Memory: 1936.196 / 1936.196 MB 2024-12-08 14:02:32.986 - Thread: 1 -> Updating stopped. 2024-12-08 14:02:33.002 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-12-08 14:02:33.368 - Thread: 1 -> MyConfig.Save() - START 2024-12-08 14:02:33.369 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 14:02:33.370 - Thread: 1 -> MyConfig.Save() - END 2024-12-08 14:02:34.518 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 14:02:34.586 - Thread: 1 -> GUI Stats: Update 0.1636475, Draw 0.241142111111111 2024-12-08 14:02:35.085 - Thread: 1 -> Saving world - START 2024-12-08 14:02:35.086 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:02:35.086 - Thread: 1 -> Before snapshot.: GC Memory: 1,942 B 2024-12-08 14:02:35.091 - Thread: 1 -> After snapshot.: GC Memory: 1,945 B 2024-12-08 14:02:35.093 - Thread: 1 -> Directory cleanup: GC Memory: 1,945 B 2024-12-08 14:02:35.093 - Thread: 1 -> Saving world - END 2024-12-08 14:02:35.105 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:02:35.105 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:02:35.119 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 14:02:35.119 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 14:02:35.198 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:02:35.321 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:02:35.402 - Thread: 1 -> Updating continues. 2024-12-08 14:02:35.635 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-12-08 14:02:35.636 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-12-08 14:02:57.521 - Thread: 1 -> GC Memory: 1818.632 / 1818.632 MB 2024-12-08 14:02:59.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:02:59.351 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,13.41851,93.61589,1,0,1817.176,19549.67,39666,79824,31,20.27981,39.53156,0.06824579,48780,8.33302,0,16.66667,1.689921,3.294173,100,16030687254,1817.176,0,0,-1 2024-12-08 14:02:59.351 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:02:59.352 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,865,281,1615,2138,84,849,15288,10503,0,0,444,12641,0,7879,126,0,85,63,384,84,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:03:04.587 - Thread: 1 -> GUI Stats: Update 0.0928345555555555, Draw 0.191684555555556 2024-12-08 14:03:18.185 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:03:27.521 - Thread: 1 -> GC Memory: 1822.798 / 1822.798 MB 2024-12-08 14:03:34.588 - Thread: 1 -> GUI Stats: Update 0.116257555555556, Draw 0.2530785 2024-12-08 14:03:51.554 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:03:57.537 - Thread: 1 -> GC Memory: 1826.921 / 1826.921 MB 2024-12-08 14:03:59.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:03:59.369 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,13.64507,90.68159,1,0,1827.021,19613.8,39666,79824,31,18.70024,43.71931,0.06189043,48773,8.333036,0,16.66667,1.558298,3.643146,100,16105336854,1827.021,0,0,-1 2024-12-08 14:03:59.369 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:03:59.369 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,865,281,1615,2138,84,849,15359,10574,0,0,515,12713,0,7879,126,0,85,63,384,84,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:04:04.587 - Thread: 1 -> GUI Stats: Update 0.119786444444444, Draw 0.292110888888889 2024-12-08 14:04:27.537 - Thread: 1 -> GC Memory: 1825.793 / 1825.793 MB 2024-12-08 14:04:34.587 - Thread: 1 -> GUI Stats: Update 0.121614611111111, Draw 0.289793944444444 2024-12-08 14:04:57.553 - Thread: 1 -> GC Memory: 1820.672 / 1820.672 MB 2024-12-08 14:04:59.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:04:59.385 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,13.47304,93.12848,1,0,1818.544,19607.16,39666,79824,31,20.15879,44.91566,0.06148236,48781,8.33301,0,16.66667,1.679834,3.742827,100,16097042454,1818.544,0,0,-1 2024-12-08 14:04:59.385 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:04:59.385 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,865,281,1615,2138,84,849,15351,10567,0,0,507,12705,0,7879,126,0,85,63,384,84,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:05:04.587 - Thread: 1 -> GUI Stats: Update 0.123263222222222, Draw 0.283728 2024-12-08 14:05:17.087 - Thread: 1 -> Autosave initiated 2024-12-08 14:05:17.087 - Thread: 1 -> Character state: True 2024-12-08 14:05:17.087 - Thread: 1 -> IsServer: True 2024-12-08 14:05:17.087 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:05:17.087 - Thread: 1 -> Autosave 2024-12-08 14:05:17.087 - Thread: 1 -> Saving world - START 2024-12-08 14:05:17.087 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:05:17.087 - Thread: 1 -> Before snapshot.: GC Memory: 1,820 B 2024-12-08 14:05:17.092 - Thread: 1 -> After snapshot.: GC Memory: 1,824 B 2024-12-08 14:05:17.098 - Thread: 1 -> Directory cleanup: GC Memory: 1,821 B 2024-12-08 14:05:17.098 - Thread: 1 -> Saving world - END 2024-12-08 14:05:17.113 - Thread: 19 -> Session snapshot save - START 2024-12-08 14:05:17.114 - Thread: 19 -> Checking file access for files in target dir. 2024-12-08 14:05:17.202 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:05:17.252 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P26_HaulerWreckFrozen' at 'EarthLike' 2024-12-08 14:05:17.252 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-12-08 14:05:17.328 - Thread: 19 -> Session snapshot save - END 2024-12-08 14:05:20.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:05:20.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:05:27.554 - Thread: 1 -> GC Memory: 1840.67 / 1840.67 MB 2024-12-08 14:05:34.587 - Thread: 1 -> GUI Stats: Update 0.108253555555555, Draw 0.271524055555556 2024-12-08 14:05:57.554 - Thread: 1 -> GC Memory: 1880.375 / 1880.375 MB 2024-12-08 14:05:59.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:05:59.403 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,14.29099,79.70436,1,0,1883.253,19539.3,39666,79824,31,20.0483,39.13246,0.06653795,48762,8.33306,0,16.66667,1.670637,3.260932,100,16025009438,1883.253,0,0,-1 2024-12-08 14:05:59.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:05:59.403 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,866,281,1615,2137,84,849,15282,10509,0,0,451,12647,0,7879,126,0,74,63,384,83,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:06:04.587 - Thread: 1 -> GUI Stats: Update 0.0921889999999998, Draw 0.404853000000001 2024-12-08 14:06:27.570 - Thread: 1 -> GC Memory: 1828.631 / 1828.631 MB 2024-12-08 14:06:34.587 - Thread: 1 -> GUI Stats: Update 0.0891798888888889, Draw 0.417066222222221 2024-12-08 14:06:55.786 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:06:55.786 - Thread: 1 -> Next activation in 00:05:51.7846515 2024-12-08 14:06:57.571 - Thread: 1 -> GC Memory: 1883.997 / 1883.997 MB 2024-12-08 14:06:59.419 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:06:59.419 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,15.07636,156.3701,1,0,1885.103,19717.34,32115,79824,30,26.61598,46.26077,0.07137482,48780,8.333063,0,16.66667,2.217927,3.854939,100,15958974932,1885.103,0,0,-1 2024-12-08 14:06:59.419 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:06:59.419 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,866,281,1615,2141,84,849,15219,10446,0,0,451,12587,0,7879,63,0,70,63,384,88,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:07:04.587 - Thread: 1 -> GUI Stats: Update 0.0919403333333331, Draw 0.439897111111111 2024-12-08 14:07:27.590 - Thread: 1 -> GC Memory: 1943.72 / 1943.72 MB 2024-12-08 14:07:34.588 - Thread: 1 -> GUI Stats: Update 0.0937016111111113, Draw 0.426884 2024-12-08 14:07:57.604 - Thread: 1 -> GC Memory: 1822.409 / 1822.409 MB 2024-12-08 14:07:59.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:07:59.436 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,13.10035,114.9637,1,0,1826.279,19543.48,32115,79824,30,22.94935,41.73491,0.08534005,48774,8.333049,0,16.66667,1.91238,3.47779,100,16017001360,1826.279,0,0,-1 2024-12-08 14:07:59.436 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:07:59.436 - Thread: 1 -> MEMORY VALUES,2,1,0,1,102,866,281,1615,2141,84,849,15275,10502,0,0,444,12644,0,7879,126,0,69,63,384,88,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:08:04.588 - Thread: 1 -> GUI Stats: Update 0.0948012222222224, Draw 0.434039388888888 2024-12-08 14:08:27.621 - Thread: 1 -> GC Memory: 1902.086 / 1902.086 MB 2024-12-08 14:08:34.588 - Thread: 1 -> GUI Stats: Update 0.0968836111111109, Draw 0.366615611111111 2024-12-08 14:08:51.554 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:08:57.637 - Thread: 1 -> GC Memory: 1924.866 / 1924.866 MB 2024-12-08 14:08:59.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:08:59.453 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,11.79363,67.36298,1,0,1929.587,19481.17,33719,79700,33,16.33782,36.28217,0.06419549,48761,8.333062,0,16.66667,1.361441,3.023416,100,15963766306,1929.587,0,0,-1 2024-12-08 14:08:59.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:08:59.453 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,866,281,1620,2136,84,849,15224,10448,0,0,451,12584,0,7880,63,0,78,63,384,78,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:09:04.587 - Thread: 1 -> GUI Stats: Update 0.093088888888889, Draw 0.330364388888888 2024-12-08 14:09:27.654 - Thread: 1 -> GC Memory: 1954.807 / 1954.807 MB 2024-12-08 14:09:34.588 - Thread: 1 -> GUI Stats: Update 0.0939445555555555, Draw 0.255597444444444 2024-12-08 14:09:57.654 - Thread: 1 -> GC Memory: 1833.912 / 1833.912 MB 2024-12-08 14:09:59.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:09:59.469 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,10.81108,70.59555,1,0,1832.415,19480.07,33719,79700,33,18.82872,40.98603,0.05573695,48754,8.333038,0,16.66667,1.569005,3.415382,100,15953371690,1832.415,0,0,-1 2024-12-08 14:09:59.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:09:59.469 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,866,281,1620,2136,84,849,15214,10440,0,0,444,12577,0,7880,63,0,75,63,384,78,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:10:04.588 - Thread: 1 -> GUI Stats: Update 0.101468, Draw 0.302801833333333 2024-12-08 14:10:17.088 - Thread: 1 -> Autosave initiated 2024-12-08 14:10:17.088 - Thread: 1 -> Character state: True 2024-12-08 14:10:17.088 - Thread: 1 -> IsServer: True 2024-12-08 14:10:17.088 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:10:17.088 - Thread: 1 -> Autosave 2024-12-08 14:10:17.088 - Thread: 1 -> Saving world - START 2024-12-08 14:10:17.089 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:10:17.089 - Thread: 1 -> Before snapshot.: GC Memory: 1,852 B 2024-12-08 14:10:17.100 - Thread: 1 -> After snapshot.: GC Memory: 1,853 B 2024-12-08 14:10:17.102 - Thread: 1 -> Directory cleanup: GC Memory: 1,854 B 2024-12-08 14:10:17.102 - Thread: 1 -> Saving world - END 2024-12-08 14:10:17.115 - Thread: 19 -> Session snapshot save - START 2024-12-08 14:10:17.115 - Thread: 19 -> Checking file access for files in target dir. 2024-12-08 14:10:17.213 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:10:17.315 - Thread: 19 -> Session snapshot save - END 2024-12-08 14:10:27.655 - Thread: 1 -> GC Memory: 1876.211 / 1876.211 MB 2024-12-08 14:10:34.588 - Thread: 1 -> GUI Stats: Update 0.100761888888889, Draw 0.3791505 2024-12-08 14:10:57.671 - Thread: 1 -> GC Memory: 1936.758 / 1936.758 MB 2024-12-08 14:10:59.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:10:59.490 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,13.08628,116.3844,1,0,1939.469,19551.83,33719,79700,33,23.27328,57.87598,0.07478189,48739,8.333024,0,16.66667,1.939368,4.82282,100,16035731642,1939.469,0,0,-1 2024-12-08 14:10:59.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:10:59.490 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,865,281,1620,2143,84,849,15292,10511,0,0,451,12654,0,7880,126,0,77,63,384,84,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:11:04.588 - Thread: 1 -> GUI Stats: Update 0.101737333333333, Draw 0.420363777777778 2024-12-08 14:11:27.672 - Thread: 1 -> GC Memory: 1842.787 / 1842.787 MB 2024-12-08 14:11:34.589 - Thread: 1 -> GUI Stats: Update 0.102675833333333, Draw 0.434217555555556 2024-12-08 14:11:57.687 - Thread: 1 -> GC Memory: 1903.248 / 1903.248 MB 2024-12-08 14:11:59.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:11:59.503 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,13.00745,85.45915,1,0,1902.542,19505.88,33719,79700,33,20.43685,41.66458,0.08691588,48759,8.333049,0,16.66667,1.703013,3.47193,100,15958756454,1902.542,0,0,-1 2024-12-08 14:11:59.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:11:59.503 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,865,281,1630,2153,84,849,15219,10440,0,0,444,12593,0,7880,63,0,65,63,384,83,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:12:04.588 - Thread: 1 -> GUI Stats: Update 0.105052777777778, Draw 0.406891166666668 2024-12-08 14:12:27.688 - Thread: 1 -> GC Memory: 1942.976 / 1942.976 MB 2024-12-08 14:12:34.589 - Thread: 1 -> GUI Stats: Update 0.0944503888888889, Draw 0.402272111111112 2024-12-08 14:12:47.821 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:12:47.821 - Thread: 1 -> Next activation in 00:07:25.6700438 2024-12-08 14:12:57.704 - Thread: 1 -> GC Memory: 1823.386 / 1823.386 MB 2024-12-08 14:12:59.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:12:59.520 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,11.81598,94.96188,1,0,1827.452,19584.91,33719,79700,33,19.62281,42.55851,0.07065556,48756,8.333009,0,16.66667,1.63517,3.546405,100,16082584962,1827.452,0,0,-1 2024-12-08 14:12:59.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:12:59.520 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,865,281,1647,2175,84,849,15337,10513,0,0,451,12688,0,7880,126,0,88,63,384,89,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:13:04.588 - Thread: 1 -> GUI Stats: Update 0.0954275000000002, Draw 0.411575499999999 2024-12-08 14:13:27.705 - Thread: 1 -> GC Memory: 1852.166 / 1852.166 MB 2024-12-08 14:13:34.588 - Thread: 1 -> GUI Stats: Update 0.0977643888888889, Draw 0.374090888888889 2024-12-08 14:13:50.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:13:51.554 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:13:57.706 - Thread: 1 -> GC Memory: 1895.922 / 1895.922 MB 2024-12-08 14:13:59.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:13:59.537 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,15.09283,81.50609,1,0,1900.002,19649.9,41645,79700,34,17.70022,44.1142,0.06179035,48751,8.333036,0,16.66667,1.474966,3.676052,100,16140308504,1900.002,0,0,-1 2024-12-08 14:13:59.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:13:59.537 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15392,10568,0,0,507,12740,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:14:04.589 - Thread: 1 -> GUI Stats: Update 0.118097277777778, Draw 0.279255666666667 2024-12-08 14:14:27.722 - Thread: 1 -> GC Memory: 1910.178 / 1910.178 MB 2024-12-08 14:14:34.589 - Thread: 1 -> GUI Stats: Update 0.149720111111111, Draw 0.272921666666667 2024-12-08 14:14:40.920 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:14:40.920 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:14:44.654 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:14:50.303 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:14:50.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:14:50.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:14:50.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:14:50.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:14:50.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:14:50.501 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:14:51.786 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:14:51.787 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:14:57.739 - Thread: 1 -> GC Memory: 1854.679 / 1854.679 MB 2024-12-08 14:14:59.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:14:59.553 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,13.75656,90.68891,1,0,1855.027,19482.96,41645,79700,34,19.3552,46.52691,0.0622689,48856,8.333034,0,16.66667,1.612876,3.877103,100,16074106536,1855.027,0,0,-1 2024-12-08 14:14:59.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:14:59.553 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15329,10505,0,0,444,12677,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:15:04.588 - Thread: 1 -> GUI Stats: Update 0.125986388888889, Draw 0.291273277777778 2024-12-08 14:15:05.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:15:08.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:15:08.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:15:17.088 - Thread: 1 -> Autosave initiated 2024-12-08 14:15:17.088 - Thread: 1 -> Character state: True 2024-12-08 14:15:17.088 - Thread: 1 -> IsServer: True 2024-12-08 14:15:17.088 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:15:17.088 - Thread: 1 -> Autosave 2024-12-08 14:15:17.088 - Thread: 1 -> Saving world - START 2024-12-08 14:15:17.089 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:15:17.089 - Thread: 1 -> Before snapshot.: GC Memory: 1,860 B 2024-12-08 14:15:17.095 - Thread: 1 -> After snapshot.: GC Memory: 1,864 B 2024-12-08 14:15:17.097 - Thread: 1 -> Directory cleanup: GC Memory: 1,864 B 2024-12-08 14:15:17.097 - Thread: 1 -> Saving world - END 2024-12-08 14:15:17.110 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:15:17.110 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:15:17.218 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:15:17.341 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:15:27.755 - Thread: 1 -> GC Memory: 1877.89 / 1877.89 MB 2024-12-08 14:15:34.588 - Thread: 1 -> GUI Stats: Update 0.104814111111111, Draw 0.216503888888889 2024-12-08 14:15:57.772 - Thread: 1 -> GC Memory: 1901.332 / 1901.332 MB 2024-12-08 14:15:59.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:15:59.570 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,14.45766,95.48325,1,0,1901.827,19556.77,41645,79700,34,20.85227,52.8652,0.06848225,48860,8.332971,0,16.66667,1.737614,4.405241,100,16140461736,1901.827,0,0,-1 2024-12-08 14:15:59.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:15:59.570 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15392,10568,0,0,507,12740,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:16:04.589 - Thread: 1 -> GUI Stats: Update 0.0939621111111112, Draw 0.207011222222222 2024-12-08 14:16:27.789 - Thread: 1 -> GC Memory: 1844.03 / 1844.03 MB 2024-12-08 14:16:34.588 - Thread: 1 -> GUI Stats: Update 0.0937720000000001, Draw 0.205205166666667 2024-12-08 14:16:42.103 - Thread: 1 -> Updating stopped. 2024-12-08 14:16:42.120 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-12-08 14:16:42.570 - Thread: 1 -> MyConfig.Save() - START 2024-12-08 14:16:42.570 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 14:16:42.571 - Thread: 1 -> MyConfig.Save() - END 2024-12-08 14:16:43.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 14:16:44.003 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 14:16:44.004 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 14:16:44.687 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 14:16:45.237 - Thread: 1 -> Saving world - START 2024-12-08 14:16:45.237 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:16:45.237 - Thread: 1 -> Before snapshot.: GC Memory: 1,844 B 2024-12-08 14:16:45.246 - Thread: 1 -> After snapshot.: GC Memory: 1,845 B 2024-12-08 14:16:45.248 - Thread: 1 -> Directory cleanup: GC Memory: 1,845 B 2024-12-08 14:16:45.248 - Thread: 1 -> Saving world - END 2024-12-08 14:16:45.261 - Thread: 19 -> Session snapshot save - START 2024-12-08 14:16:45.262 - Thread: 19 -> Checking file access for files in target dir. 2024-12-08 14:16:45.270 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 14:16:45.270 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 14:16:45.369 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:16:45.503 - Thread: 19 -> Session snapshot save - END 2024-12-08 14:16:45.554 - Thread: 1 -> Updating continues. 2024-12-08 14:16:45.787 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-12-08 14:16:45.787 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-12-08 14:16:57.805 - Thread: 1 -> GC Memory: 1865.324 / 1865.324 MB 2024-12-08 14:16:59.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:16:59.589 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,13.67538,94.87228,1,0,1870.844,19538.02,41645,79700,34,20.925,53.07603,0.06780478,48847,8.33298,0,16.66667,1.743676,4.422815,100,16140461736,1870.844,0,0,-1 2024-12-08 14:16:59.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:16:59.589 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15392,10568,0,0,507,12740,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:17:04.589 - Thread: 1 -> GUI Stats: Update 0.146399611111111, Draw 0.207463333333333 2024-12-08 14:17:27.805 - Thread: 1 -> GC Memory: 1891.135 / 1891.135 MB 2024-12-08 14:17:34.589 - Thread: 1 -> GUI Stats: Update 0.103745888888889, Draw 0.198035888888889 2024-12-08 14:17:57.806 - Thread: 1 -> GC Memory: 1913.587 / 1913.587 MB 2024-12-08 14:17:59.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:17:59.603 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,13.4513,99.19499,1,0,1843.424,19546.24,41858,79487,35,20.93291,53.02681,0.07016502,48861,8.332907,0,16.66667,1.744319,4.418674,100,16140466472,1843.424,0,0,-1 2024-12-08 14:17:59.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:17:59.603 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15392,10568,0,0,507,12740,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:18:04.589 - Thread: 1 -> GUI Stats: Update 0.121888, Draw 0.206479388888889 2024-12-08 14:18:27.822 - Thread: 1 -> GC Memory: 1846.716 / 1846.716 MB 2024-12-08 14:18:34.589 - Thread: 1 -> GUI Stats: Update 0.122167611111111, Draw 0.213045388888889 2024-12-08 14:18:44.404 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:18:51.556 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:18:57.825 - Thread: 1 -> GC Memory: 1850.124 / 1850.124 MB 2024-12-08 14:18:59.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:18:59.623 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,14.0023,93.45451,1,0,1856.604,19543.21,41858,79487,35,19.30085,50.83114,0.06643622,48864,8.333018,0,16.66667,1.608343,4.235768,100,16148760872,1856.604,0,0,-1 2024-12-08 14:18:59.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:18:59.623 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15400,10576,0,0,515,12748,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:19:01.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:19:01.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:19:04.589 - Thread: 1 -> GUI Stats: Update 0.120367944444444, Draw 0.272127111111111 2024-12-08 14:19:27.839 - Thread: 1 -> GC Memory: 1868.21 / 1868.21 MB 2024-12-08 14:19:34.592 - Thread: 1 -> GUI Stats: Update 0.0983676111111111, Draw 0.213645777777778 2024-12-08 14:19:57.856 - Thread: 1 -> GC Memory: 1849.922 / 1849.922 MB 2024-12-08 14:19:59.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:19:59.637 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,14.37904,98.35542,1,0,1847.916,19479.24,41858,79487,35,21.39601,39.47042,0.06577068,48865,8.332982,0,16.66667,1.782926,3.289063,100,16074111272,1847.916,0,0,-1 2024-12-08 14:19:59.637 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:19:59.637 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15329,10505,0,0,444,12677,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:20:04.590 - Thread: 1 -> GUI Stats: Update 0.0936053333333333, Draw 0.209828388888889 2024-12-08 14:20:17.089 - Thread: 1 -> Autosave initiated 2024-12-08 14:20:17.089 - Thread: 1 -> Character state: True 2024-12-08 14:20:17.089 - Thread: 1 -> IsServer: True 2024-12-08 14:20:17.089 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:20:17.089 - Thread: 1 -> Autosave 2024-12-08 14:20:17.089 - Thread: 1 -> Saving world - START 2024-12-08 14:20:17.090 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:20:17.090 - Thread: 1 -> Before snapshot.: GC Memory: 1,852 B 2024-12-08 14:20:17.099 - Thread: 1 -> After snapshot.: GC Memory: 1,851 B 2024-12-08 14:20:17.100 - Thread: 1 -> Directory cleanup: GC Memory: 1,851 B 2024-12-08 14:20:17.100 - Thread: 1 -> Saving world - END 2024-12-08 14:20:17.113 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:20:17.113 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:20:17.214 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:20:17.321 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:20:17.321 - Thread: 1 -> Next activation in 00:06:16.1602639 2024-12-08 14:20:17.348 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:20:27.873 - Thread: 1 -> GC Memory: 1873.536 / 1873.536 MB 2024-12-08 14:20:34.589 - Thread: 1 -> GUI Stats: Update 0.116368277777778, Draw 0.213343833333333 2024-12-08 14:20:57.873 - Thread: 1 -> GC Memory: 1898.563 / 1898.563 MB 2024-12-08 14:20:59.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:20:59.654 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,14.38748,94.34486,1,0,1899.16,19470.87,41858,79487,35,19.84468,38.83406,0.06796005,48855,8.333028,0,16.66667,1.653663,3.236053,100,16074111272,1899.16,0,0,-1 2024-12-08 14:20:59.654 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:20:59.654 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15329,10505,0,0,444,12677,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:21:04.590 - Thread: 1 -> GUI Stats: Update 0.1102535, Draw 0.204107888888888 2024-12-08 14:21:27.890 - Thread: 1 -> GC Memory: 1848.127 / 1848.127 MB 2024-12-08 14:21:34.589 - Thread: 1 -> GUI Stats: Update 0.0967818333333334, Draw 0.201585888888889 2024-12-08 14:21:57.906 - Thread: 1 -> GC Memory: 1851.469 / 1851.469 MB 2024-12-08 14:21:59.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:21:59.671 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,15.18545,99.007,1,0,1849.964,19533.17,41858,79487,35,20.72128,44.38165,0.06614153,48859,8.332942,0,16.66667,1.726692,3.698297,100,16082405672,1849.964,0,0,-1 2024-12-08 14:21:59.671 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:21:59.671 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15337,10513,0,0,451,12685,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:22:02.322 - Thread: 1 -> Updating stopped. 2024-12-08 14:22:02.337 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-12-08 14:22:02.737 - Thread: 1 -> MyConfig.Save() - START 2024-12-08 14:22:02.737 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 14:22:02.738 - Thread: 1 -> MyConfig.Save() - END 2024-12-08 14:22:04.454 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 14:22:04.588 - Thread: 1 -> GUI Stats: Update 0.140833222222222, Draw 0.207600222222223 2024-12-08 14:22:05.038 - Thread: 1 -> Saving world - START 2024-12-08 14:22:05.038 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:22:05.038 - Thread: 1 -> Before snapshot.: GC Memory: 1,855 B 2024-12-08 14:22:05.047 - Thread: 1 -> After snapshot.: GC Memory: 1,853 B 2024-12-08 14:22:05.049 - Thread: 1 -> Directory cleanup: GC Memory: 1,854 B 2024-12-08 14:22:05.049 - Thread: 1 -> Saving world - END 2024-12-08 14:22:05.061 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:22:05.062 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:22:05.071 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 14:22:05.072 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 14:22:05.164 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:22:05.296 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:22:05.337 - Thread: 1 -> Updating continues. 2024-12-08 14:22:05.571 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-12-08 14:22:05.571 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-12-08 14:22:06.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:22:10.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:22:10.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:22:27.906 - Thread: 1 -> GC Memory: 1879.977 / 1879.977 MB 2024-12-08 14:22:34.590 - Thread: 1 -> GUI Stats: Update 0.117559444444445, Draw 0.218896388888889 2024-12-08 14:22:57.907 - Thread: 1 -> GC Memory: 1908.2 / 1908.2 MB 2024-12-08 14:22:59.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:22:59.687 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,14.81591,92.39552,1,0,1908.56,19426.01,41858,79487,35,19.15739,38.82735,0.06353097,48862,8.333012,0,16.66667,1.596387,3.235488,100,16016130216,1908.56,0,0,-1 2024-12-08 14:22:59.687 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:22:59.687 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15274,10450,0,0,451,12622,0,7880,63,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:23:04.589 - Thread: 1 -> GUI Stats: Update 0.0941415555555555, Draw 0.201691222222222 2024-12-08 14:23:27.924 - Thread: 1 -> GC Memory: 1853.435 / 1853.435 MB 2024-12-08 14:23:34.589 - Thread: 1 -> GUI Stats: Update 0.0929575555555556, Draw 0.198819611111111 2024-12-08 14:23:51.556 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:23:57.939 - Thread: 1 -> GC Memory: 1857.043 / 1857.043 MB 2024-12-08 14:23:59.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:23:59.704 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,11.37788,93.28003,1,0,1854.09,19658.9,41858,79487,35,19.57021,38.715,0.06429917,48870,8.33302,0,16.66667,1.630789,3.226129,100,16008274296,1854.09,0,0,-1 2024-12-08 14:23:59.704 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:23:59.704 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15266,10442,0,0,444,12614,0,7880,63,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:24:04.589 - Thread: 1 -> GUI Stats: Update 0.0945167222222223, Draw 0.204302 2024-12-08 14:24:27.939 - Thread: 1 -> GC Memory: 1857.62 / 1857.62 MB 2024-12-08 14:24:34.590 - Thread: 1 -> GUI Stats: Update 0.0941349444444445, Draw 0.199134888888889 2024-12-08 14:24:53.055 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P15_PirateStronghold' at 'EarthLike' 2024-12-08 14:24:53.055 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-12-08 14:24:57.942 - Thread: 1 -> GC Memory: 1847.727 / 1847.727 MB 2024-12-08 14:24:59.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:24:59.721 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,13.56962,93.20459,1,0,1852,19422.97,41858,79487,35,19.01283,38.59046,0.06444619,48857,8.333034,0,16.66667,1.584345,3.215756,100,16016568696,1852,0,0,-1 2024-12-08 14:24:59.721 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:24:59.721 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15274,10450,0,0,451,12622,0,7880,63,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:25:04.590 - Thread: 1 -> GUI Stats: Update 0.0947582222222224, Draw 0.202750833333334 2024-12-08 14:25:17.090 - Thread: 1 -> Autosave initiated 2024-12-08 14:25:17.090 - Thread: 1 -> Character state: True 2024-12-08 14:25:17.090 - Thread: 1 -> IsServer: True 2024-12-08 14:25:17.090 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:25:17.090 - Thread: 1 -> Autosave 2024-12-08 14:25:17.090 - Thread: 1 -> Saving world - START 2024-12-08 14:25:17.091 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:25:17.091 - Thread: 1 -> Before snapshot.: GC Memory: 1,853 B 2024-12-08 14:25:17.100 - Thread: 1 -> After snapshot.: GC Memory: 1,852 B 2024-12-08 14:25:17.102 - Thread: 1 -> Directory cleanup: GC Memory: 1,852 B 2024-12-08 14:25:17.102 - Thread: 1 -> Saving world - END 2024-12-08 14:25:17.114 - Thread: 20 -> Session snapshot save - START 2024-12-08 14:25:17.114 - Thread: 20 -> Checking file access for files in target dir. 2024-12-08 14:25:17.214 - Thread: 20 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:25:17.346 - Thread: 20 -> Session snapshot save - END 2024-12-08 14:25:27.957 - Thread: 1 -> GC Memory: 1872.143 / 1872.143 MB 2024-12-08 14:25:34.590 - Thread: 1 -> GUI Stats: Update 0.0940981666666669, Draw 0.210927777777778 2024-12-08 14:25:42.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:25:44.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:25:44.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:25:45.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:25:57.974 - Thread: 1 -> GC Memory: 1887.035 / 1887.035 MB 2024-12-08 14:25:59.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:25:59.738 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,15.6886,90.52011,1,0,1886.272,19548.14,41858,79487,35,19.09741,53.85308,0.06462941,48866,8.333054,0,16.66667,1.591397,4.487606,100,16140984696,1886.272,0,0,-1 2024-12-08 14:25:59.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:25:59.738 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15393,10568,0,0,507,12740,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:26:01.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:26:01.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:26:04.590 - Thread: 1 -> GUI Stats: Update 0.125174388888889, Draw 0.279064444444444 2024-12-08 14:26:18.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:26:27.990 - Thread: 1 -> GC Memory: 1906.901 / 1906.901 MB 2024-12-08 14:26:32.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:26:32.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:26:34.590 - Thread: 1 -> GUI Stats: Update 0.107348222222222, Draw 0.277655333333333 2024-12-08 14:26:38.356 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:26:38.356 - Thread: 1 -> Next activation in 00:06:10.0130470 2024-12-08 14:26:41.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:26:47.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:26:47.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:26:54.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:26:57.990 - Thread: 1 -> GC Memory: 1864.674 / 1864.674 MB 2024-12-08 14:26:59.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:26:59.754 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,14.74092,86.62711,1,0,1863.856,19544.94,41858,79487,35,18.11691,45.21235,0.06735796,48868,8.333054,0,16.66667,1.509692,3.76757,100,16149279096,1863.856,0,0,-1 2024-12-08 14:26:59.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:26:59.754 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2172,84,849,15401,10576,0,0,515,12748,0,7880,126,0,88,63,384,85,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:27:04.590 - Thread: 1 -> GUI Stats: Update 0.110960555555555, Draw 0.271302611111111 2024-12-08 14:27:04.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:27:04.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:27:12.754 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:27:23.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:27:23.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:27:28.007 - Thread: 1 -> GC Memory: 1874.836 / 1874.836 MB 2024-12-08 14:27:29.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:27:34.590 - Thread: 1 -> GUI Stats: Update 0.114216277777778, Draw 0.251166166666666 2024-12-08 14:27:40.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:27:40.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:27:58.007 - Thread: 1 -> GC Memory: 1897.583 / 1897.583 MB 2024-12-08 14:27:59.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:27:59.772 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,16.07045,141.6494,1,0,1907.068,19495.46,41858,79487,35,27.92797,46.06087,0.07043919,48853,8.333,0,16.66667,2.327238,3.838252,100,16081084548,1907.068,0,0,-1 2024-12-08 14:27:59.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:27:59.772 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2185,84,849,15336,10503,0,0,444,12689,0,7880,126,0,82,63,384,99,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:28:04.590 - Thread: 1 -> GUI Stats: Update 0.108674888888889, Draw 0.354432555555556 2024-12-08 14:28:28.023 - Thread: 1 -> GC Memory: 1879.96 / 1879.96 MB 2024-12-08 14:28:34.590 - Thread: 1 -> GUI Stats: Update 0.0940358888888891, Draw 0.426573166666667 2024-12-08 14:28:51.557 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:28:58.025 - Thread: 1 -> GC Memory: 1928.178 / 1928.178 MB 2024-12-08 14:28:59.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:28:59.788 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,11.96628,83.60156,1,0,1932.983,19414.41,33932,79487,34,17.51534,35.24158,0.07122818,48878,8.333068,0,16.66667,1.459565,2.936704,100,15976196442,1932.983,0,0,-1 2024-12-08 14:28:59.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:28:59.788 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,868,281,1647,2163,84,849,15236,10448,0,0,451,12611,0,7880,63,0,61,63,384,77,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:29:04.590 - Thread: 1 -> GUI Stats: Update 0.0925568888888892, Draw 0.411564722222222 2024-12-08 14:29:28.040 - Thread: 1 -> GC Memory: 2132.111 / 2132.111 MB 2024-12-08 14:29:34.591 - Thread: 1 -> GUI Stats: Update 0.100027111111111, Draw 0.439951833333333 2024-12-08 14:29:58.057 - Thread: 1 -> GC Memory: 1877.238 / 1877.238 MB 2024-12-08 14:29:59.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:29:59.805 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,14.12323,124.339,1,0,1878.829,19553.05,40158,79487,35,24.64725,45.77375,0.08515229,48817,8.33305,0,16.66667,2.053868,3.81435,100,16090485304,1878.829,0,0,-1 2024-12-08 14:29:59.805 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:29:59.805 - Thread: 1 -> MEMORY VALUES,2,1,0,1,107,868,281,1666,2196,88,849,15345,10505,0,0,444,12701,0,7882,126,0,76,63,384,86,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:30:04.590 - Thread: 1 -> GUI Stats: Update 0.0965565555555559, Draw 0.427498999999999 2024-12-08 14:30:17.091 - Thread: 1 -> Autosave initiated 2024-12-08 14:30:17.091 - Thread: 1 -> Character state: True 2024-12-08 14:30:17.091 - Thread: 1 -> IsServer: True 2024-12-08 14:30:17.091 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:30:17.091 - Thread: 1 -> Autosave 2024-12-08 14:30:17.091 - Thread: 1 -> Saving world - START 2024-12-08 14:30:17.091 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:30:17.091 - Thread: 1 -> Before snapshot.: GC Memory: 1,906 B 2024-12-08 14:30:17.097 - Thread: 1 -> After snapshot.: GC Memory: 1,909 B 2024-12-08 14:30:17.099 - Thread: 1 -> Directory cleanup: GC Memory: 1,909 B 2024-12-08 14:30:17.099 - Thread: 1 -> Saving world - END 2024-12-08 14:30:17.111 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:30:17.112 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:30:17.208 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:30:17.330 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:30:28.057 - Thread: 1 -> GC Memory: 1931.806 / 1931.806 MB 2024-12-08 14:30:34.590 - Thread: 1 -> GUI Stats: Update 0.0970901666666669, Draw 0.404999277777777 2024-12-08 14:30:58.074 - Thread: 1 -> GC Memory: 1966.096 / 1966.096 MB 2024-12-08 14:30:59.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:30:59.822 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,12.9565,84.05928,1,0,1965.666,19479.38,40158,79487,35,18.64761,38.79997,0.06671191,48774,8.333042,0,16.66667,1.553913,3.233218,100,16018533844,1965.666,0,0,-1 2024-12-08 14:30:59.822 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:30:59.822 - Thread: 1 -> MEMORY VALUES,2,1,0,1,107,868,281,1666,2189,88,849,15276,10442,0,0,444,12631,0,7882,63,0,78,63,384,79,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:31:04.590 - Thread: 1 -> GUI Stats: Update 0.0914330555555558, Draw 0.377049222222223 2024-12-08 14:31:28.090 - Thread: 1 -> GC Memory: 2693.928 / 2693.928 MB 2024-12-08 14:31:34.591 - Thread: 1 -> GUI Stats: Update 0.0989268333333334, Draw 0.397323888888889 2024-12-08 14:31:58.090 - Thread: 1 -> GC Memory: 1893.137 / 1893.137 MB 2024-12-08 14:31:59.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:31:59.839 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,13.15391,84.14889,1,0,1898.295,20120.34,51777,79487,38,18.31768,39.02148,0.06336908,48787,8.333009,0,16.66667,1.526414,3.251664,100,16661288092,1898.295,0,0,-1 2024-12-08 14:31:59.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:31:59.839 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,868,281,1691,2220,88,849,15889,11023,0,0,444,13244,0,8400,126,0,78,63,384,79,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:32:04.591 - Thread: 1 -> GUI Stats: Update 0.0974013888888886, Draw 0.290006611111111 2024-12-08 14:32:28.090 - Thread: 1 -> GC Memory: 1894.783 / 1894.783 MB 2024-12-08 14:32:30.239 - Thread: 1 -> Updating stopped. 2024-12-08 14:32:30.255 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-12-08 14:32:30.653 - Thread: 1 -> MyConfig.Save() - START 2024-12-08 14:32:30.654 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 14:32:30.655 - Thread: 1 -> MyConfig.Save() - END 2024-12-08 14:32:32.036 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 14:32:32.737 - Thread: 1 -> Saving world - START 2024-12-08 14:32:32.737 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:32:32.737 - Thread: 1 -> Before snapshot.: GC Memory: 1,895 B 2024-12-08 14:32:32.744 - Thread: 1 -> After snapshot.: GC Memory: 1,899 B 2024-12-08 14:32:32.747 - Thread: 1 -> Directory cleanup: GC Memory: 1,899 B 2024-12-08 14:32:32.747 - Thread: 1 -> Saving world - END 2024-12-08 14:32:32.760 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:32:32.760 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:32:32.770 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 14:32:32.771 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 14:32:32.865 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:32:32.999 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:32:33.120 - Thread: 1 -> Updating continues. 2024-12-08 14:32:33.354 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-12-08 14:32:33.354 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-12-08 14:32:34.705 - Thread: 1 -> GUI Stats: Update 0.172865555555556, Draw 0.205117777777778 2024-12-08 14:32:51.271 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:32:51.271 - Thread: 1 -> Next activation in 00:06:05.1843695 2024-12-08 14:32:58.105 - Thread: 1 -> GC Memory: 1934.976 / 1934.976 MB 2024-12-08 14:32:59.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:32:59.970 - Thread: 1 -> STATISTICS,3120.8666666,0,0,0,0,0,0,12.11394,89.98825,1,0,1936.733,20124.25,51564,79700,37,19.22019,38.50003,0.06511553,48789,8.333038,0,16.66667,1.601626,3.208223,100,16661568796,1936.733,0,0,-1 2024-12-08 14:32:59.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:32:59.970 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,868,281,1691,2220,88,849,15889,11023,0,0,444,13244,0,8400,126,0,78,63,384,79,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:33:04.705 - Thread: 1 -> GUI Stats: Update 0.105374388888889, Draw 0.315360999999999 2024-12-08 14:33:28.105 - Thread: 1 -> GC Memory: 1894.403 / 1894.403 MB 2024-12-08 14:33:34.706 - Thread: 1 -> GUI Stats: Update 0.122522555555555, Draw 0.329215388888888 2024-12-08 14:33:36.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:33:36.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:33:36.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:33:37.032 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:33:37.034 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:33:38.570 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:33:38.570 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:33:41.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:33:41.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:33:41.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:33:41.815 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:33:41.817 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:33:43.737 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:33:43.738 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:33:51.572 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:33:58.122 - Thread: 1 -> GC Memory: 1910.871 / 1910.871 MB 2024-12-08 14:33:59.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:33:59.987 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,13.27426,80.40118,1,0,1913.881,20062.78,51564,79664,37,18.10685,38.25104,0.06316366,48799,8.332998,0,16.66667,1.508844,3.187458,100,16603507996,1913.881,0,0,-1 2024-12-08 14:33:59.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:33:59.987 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,868,281,1691,2220,88,849,15834,10967,0,0,451,13188,0,8400,63,0,78,63,384,79,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:34:04.706 - Thread: 1 -> GUI Stats: Update 0.141732777777778, Draw 0.314510833333333 2024-12-08 14:34:14.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:34:14.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:34:14.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:34:14.867 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:34:14.870 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:34:16.087 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:34:16.087 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:34:28.122 - Thread: 1 -> GC Memory: 1927.457 / 1927.457 MB 2024-12-08 14:34:34.708 - Thread: 1 -> GUI Stats: Update 0.11839, Draw 0.317569944444444 2024-12-08 14:34:58.138 - Thread: 1 -> GC Memory: 1895.985 / 1895.985 MB 2024-12-08 14:35:00.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:35:00.004 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,12.52316,81.605,1,0,1897.401,20060.81,51564,79619,37,17.86321,35.16971,0.0617313,48795,8.333025,0,16.66667,1.488546,2.930701,100,16603507996,1897.401,0,0,-1 2024-12-08 14:35:00.004 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:35:00.004 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,868,281,1691,2220,88,849,15834,10967,0,0,451,13188,0,8400,63,0,78,63,384,79,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:35:01.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:35:01.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:35:01.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:35:01.149 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:35:01.151 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:35:02.237 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:35:02.237 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:35:04.706 - Thread: 1 -> GUI Stats: Update 0.106818444444444, Draw 0.336512444444444 2024-12-08 14:35:17.106 - Thread: 1 -> Autosave initiated 2024-12-08 14:35:17.106 - Thread: 1 -> Character state: True 2024-12-08 14:35:17.106 - Thread: 1 -> IsServer: True 2024-12-08 14:35:17.106 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:35:17.106 - Thread: 1 -> Autosave 2024-12-08 14:35:17.106 - Thread: 1 -> Saving world - START 2024-12-08 14:35:17.106 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:35:17.106 - Thread: 1 -> Before snapshot.: GC Memory: 1,899 B 2024-12-08 14:35:17.113 - Thread: 1 -> After snapshot.: GC Memory: 1,903 B 2024-12-08 14:35:17.119 - Thread: 1 -> Directory cleanup: GC Memory: 1,900 B 2024-12-08 14:35:17.119 - Thread: 1 -> Saving world - END 2024-12-08 14:35:17.133 - Thread: 19 -> Session snapshot save - START 2024-12-08 14:35:17.133 - Thread: 19 -> Checking file access for files in target dir. 2024-12-08 14:35:17.234 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:35:17.366 - Thread: 19 -> Session snapshot save - END 2024-12-08 14:35:28.138 - Thread: 1 -> GC Memory: 1922.172 / 1922.172 MB 2024-12-08 14:35:34.706 - Thread: 1 -> GUI Stats: Update 0.104395555555555, Draw 0.306060666666667 2024-12-08 14:35:43.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:35:43.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:35:43.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:35:43.047 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:35:43.049 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:35:43.937 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:35:43.937 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:35:58.155 - Thread: 1 -> GC Memory: 1948.604 / 1948.604 MB 2024-12-08 14:36:00.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:36:00.021 - Thread: 1 -> STATISTICS,3300.9166666,0,0,0,0,0,0,13.45306,85.31835,1,0,1948.664,20055.79,51564,79592,37,18.68288,36.1994,0.06358292,48810,8.333076,0,16.66667,1.556858,3.016524,100,16604534604,1948.664,0,0,-1 2024-12-08 14:36:00.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:36:00.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,865,281,1691,2223,88,849,15835,10967,0,0,451,13191,0,8400,63,0,78,63,384,82,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:36:04.706 - Thread: 1 -> GUI Stats: Update 0.101833666666667, Draw 0.287332777777778 2024-12-08 14:36:28.156 - Thread: 1 -> GC Memory: 1973.072 / 1973.072 MB 2024-12-08 14:36:31.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:36:34.705 - Thread: 1 -> GUI Stats: Update 0.113817388888889, Draw 0.314899888888889 2024-12-08 14:36:38.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:36:38.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:36:46.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:36:46.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:36:46.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:36:46.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:36:46.249 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:36:49.921 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:36:49.921 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:36:58.156 - Thread: 1 -> GC Memory: 1904.444 / 1904.444 MB 2024-12-08 14:37:00.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:37:00.037 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,13.41755,83.23377,1,0,1905.26,20058.68,51564,79592,37,18.83908,38.87269,0.06383679,48808,8.333024,0,16.66667,1.569865,3.239271,100,16601021584,1905.26,0,0,-1 2024-12-08 14:37:00.037 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:37:00.037 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,865,281,1691,2220,88,849,15831,10967,0,0,451,13188,0,8400,63,0,78,63,384,79,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:37:04.706 - Thread: 1 -> GUI Stats: Update 0.108315, Draw 0.2402195 2024-12-08 14:37:28.172 - Thread: 1 -> GC Memory: 1936.15 / 1936.15 MB 2024-12-08 14:37:34.706 - Thread: 1 -> GUI Stats: Update 0.0993329444444443, Draw 0.411981166666667 2024-12-08 14:37:58.189 - Thread: 1 -> GC Memory: 1995.63 / 1995.63 MB 2024-12-08 14:38:00.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:38:00.055 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,14.47033,131.7831,1,0,1995.081,20132.33,45338,79592,36,25.74191,55.28473,0.08443454,48811,8.333014,0,16.66667,2.145077,4.606884,100,16671768232,1995.081,0,0,-1 2024-12-08 14:38:00.055 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:38:00.055 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,865,281,1691,2230,88,849,15899,11023,0,0,444,13253,0,8400,126,0,81,63,384,89,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:38:04.707 - Thread: 1 -> GUI Stats: Update 0.104003333333333, Draw 0.439199000000001 2024-12-08 14:38:28.189 - Thread: 1 -> GC Memory: 1927.797 / 1927.797 MB 2024-12-08 14:38:34.707 - Thread: 1 -> GUI Stats: Update 0.0983002777777779, Draw 0.42176338888889 2024-12-08 14:38:51.573 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:38:57.289 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:38:57.289 - Thread: 1 -> Next activation in 00:05:19.7282411 2024-12-08 14:38:58.206 - Thread: 1 -> GC Memory: 1976.138 / 1976.138 MB 2024-12-08 14:39:00.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:39:00.071 - Thread: 1 -> STATISTICS,3480.9666666,0,0,0,0,0,0,13.06687,135.7913,1,0,1982.433,20089.33,45338,79592,36,23.29309,41.35486,0.08861797,48812,8.333032,0,16.66667,1.941021,3.446114,100,16594534016,1982.433,0,0,-1 2024-12-08 14:39:00.071 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:39:00.071 - Thread: 1 -> MEMORY VALUES,2,1,0,1,113,865,281,1695,2234,88,849,15825,10959,0,0,444,13194,0,8400,63,0,67,63,384,89,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:39:04.706 - Thread: 1 -> GUI Stats: Update 0.095528, Draw 0.388293166666667 2024-12-08 14:39:28.223 - Thread: 1 -> GC Memory: 2151.464 / 2151.464 MB 2024-12-08 14:39:34.707 - Thread: 1 -> GUI Stats: Update 0.094929888888889, Draw 0.445355555555555 2024-12-08 14:39:58.239 - Thread: 1 -> GC Memory: 1924.579 / 1924.579 MB 2024-12-08 14:40:00.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:40:00.088 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,13.4775,72.4845,1,0,1925.247,20210.95,58614,79592,39,19.08231,36.2698,0.0793679,48737,8.333042,0,16.66667,1.590137,3.022378,100,16708060430,1925.247,0,0,-1 2024-12-08 14:40:00.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:40:00.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,115,865,281,1706,2245,88,849,15934,11037,0,0,451,13282,0,8404,126,0,86,63,384,87,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:40:04.706 - Thread: 1 -> GUI Stats: Update 0.0965795555555555, Draw 0.396725555555556 2024-12-08 14:40:17.106 - Thread: 1 -> Autosave initiated 2024-12-08 14:40:17.106 - Thread: 1 -> Character state: True 2024-12-08 14:40:17.106 - Thread: 1 -> IsServer: True 2024-12-08 14:40:17.106 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:40:17.106 - Thread: 1 -> Autosave 2024-12-08 14:40:17.106 - Thread: 1 -> Saving world - START 2024-12-08 14:40:17.107 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:40:17.107 - Thread: 1 -> Before snapshot.: GC Memory: 1,923 B 2024-12-08 14:40:17.119 - Thread: 1 -> After snapshot.: GC Memory: 1,925 B 2024-12-08 14:40:17.121 - Thread: 1 -> Directory cleanup: GC Memory: 1,925 B 2024-12-08 14:40:17.121 - Thread: 1 -> Saving world - END 2024-12-08 14:40:17.136 - Thread: 19 -> Session snapshot save - START 2024-12-08 14:40:17.136 - Thread: 19 -> Checking file access for files in target dir. 2024-12-08 14:40:17.251 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:40:17.385 - Thread: 19 -> Session snapshot save - END 2024-12-08 14:40:18.305 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:40:18.305 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:40:18.305 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:40:18.351 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:40:18.354 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:40:27.404 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:40:27.405 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:40:28.256 - Thread: 1 -> GC Memory: 1945.974 / 1945.974 MB 2024-12-08 14:40:34.707 - Thread: 1 -> GUI Stats: Update 0.122240055555556, Draw 0.320464111111111 2024-12-08 14:40:40.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:40:40.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:40:40.505 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-12-08 14:40:40.550 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-12-08 14:40:40.553 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-12-08 14:40:47.754 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-12-08 14:40:47.754 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-12-08 14:40:58.257 - Thread: 1 -> GC Memory: 1975.456 / 1975.456 MB 2024-12-08 14:41:00.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:41:00.108 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,13.98148,88.3399,1,0,1975.526,20303.88,58614,79592,39,20.16631,41.27782,0.06657838,48734,8.333018,0,16.66667,1.680462,3.439688,100,16765462692,1975.526,0,0,-1 2024-12-08 14:41:00.108 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:41:00.108 - Thread: 1 -> MEMORY VALUES,2,1,0,1,115,865,281,1706,2245,88,849,15988,11092,0,0,507,13338,0,8404,126,0,86,63,384,87,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:41:04.707 - Thread: 1 -> GUI Stats: Update 0.116814166666666, Draw 0.416463722222222 2024-12-08 14:41:15.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:41:20.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:41:20.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:41:28.257 - Thread: 1 -> GC Memory: 2016.53 / 2016.53 MB 2024-12-08 14:41:34.706 - Thread: 1 -> GUI Stats: Update 0.119268277777778, Draw 0.326934055555555 2024-12-08 14:41:58.273 - Thread: 1 -> GC Memory: 1927.581 / 1927.581 MB 2024-12-08 14:42:00.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:42:00.121 - Thread: 1 -> STATISTICS,3661.0166666,0,0,0,0,0,0,13.42258,88.46309,1,0,1926.947,20153.68,58614,79592,39,20.32129,42.87378,0.07294221,48732,8.332972,0,16.66667,1.693367,3.57266,100,16642464252,1926.947,0,0,-1 2024-12-08 14:42:00.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:42:00.121 - Thread: 1 -> MEMORY VALUES,2,1,0,1,116,866,281,1707,2246,88,849,15871,10973,0,0,451,13220,0,8404,63,0,86,63,384,87,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:42:04.706 - Thread: 1 -> GUI Stats: Update 0.0933827777777779, Draw 0.203502388888889 2024-12-08 14:42:15.288 - Thread: 1 -> Updating stopped. 2024-12-08 14:42:15.304 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-12-08 14:42:15.692 - Thread: 1 -> MyConfig.Save() - START 2024-12-08 14:42:15.693 - Thread: 1 -> Path: C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-12-08 14:42:15.694 - Thread: 1 -> MyConfig.Save() - END 2024-12-08 14:42:16.793 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-12-08 14:42:17.459 - Thread: 1 -> Saving world - START 2024-12-08 14:42:17.460 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:42:17.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,929 B 2024-12-08 14:42:17.470 - Thread: 1 -> After snapshot.: GC Memory: 1,931 B 2024-12-08 14:42:17.472 - Thread: 1 -> Directory cleanup: GC Memory: 1,931 B 2024-12-08 14:42:17.472 - Thread: 1 -> Saving world - END 2024-12-08 14:42:17.484 - Thread: 20 -> Session snapshot save - START 2024-12-08 14:42:17.484 - Thread: 20 -> Checking file access for files in target dir. 2024-12-08 14:42:17.493 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-12-08 14:42:17.493 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-12-08 14:42:17.596 - Thread: 20 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:42:17.730 - Thread: 20 -> Session snapshot save - END 2024-12-08 14:42:17.876 - Thread: 1 -> Updating continues. 2024-12-08 14:42:18.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-12-08 14:42:18.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-12-08 14:42:28.278 - Thread: 1 -> GC Memory: 1952.1 / 1952.1 MB 2024-12-08 14:42:34.812 - Thread: 1 -> GUI Stats: Update 0.163986944444444, Draw 0.200554888888889 2024-12-08 14:42:58.295 - Thread: 1 -> GC Memory: 1975.854 / 1975.854 MB 2024-12-08 14:43:00.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:43:00.243 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,12.6139,95.21159,1,0,1978.01,20157.77,58614,79592,39,23.85803,41.79706,0.0697666,48743,8.332998,0,16.66667,1.988089,3.482948,100,16634868940,1978.01,0,0,-1 2024-12-08 14:43:00.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:43:00.243 - Thread: 1 -> MEMORY VALUES,2,1,0,1,116,866,281,1707,2246,88,849,15864,10966,0,0,444,13213,0,8405,63,0,86,63,384,87,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:43:04.811 - Thread: 1 -> GUI Stats: Update 0.0937364444444446, Draw 0.207590666666667 2024-12-08 14:43:16.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:43:24.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:43:24.477 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:43:28.295 - Thread: 1 -> GC Memory: 1926.281 / 1926.281 MB 2024-12-08 14:43:34.811 - Thread: 1 -> GUI Stats: Update 0.106171888888889, Draw 0.252473055555555 2024-12-08 14:43:44.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-12-08 14:43:51.578 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-12-08 14:43:57.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-12-08 14:43:57.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-12-08 14:43:58.311 - Thread: 1 -> GC Memory: 1945.426 / 1945.426 MB 2024-12-08 14:44:00.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:44:00.259 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,12.8289,92.58755,1,0,1940.902,20155.32,58614,79592,39,20.71702,39.55014,0.06701788,48743,8.332994,0,16.66667,1.726348,3.295711,100,16634977276,1940.902,0,0,-1 2024-12-08 14:44:00.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:44:00.259 - Thread: 1 -> MEMORY VALUES,2,1,0,1,116,866,281,1707,2246,88,849,15864,10966,0,0,444,13213,0,8405,63,0,86,63,384,87,0,4,1717,759,456,8,50,0,0,0,0 2024-12-08 14:44:04.812 - Thread: 1 -> GUI Stats: Update 0.119408388888889, Draw 0.272814388888889 2024-12-08 14:44:19.911 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-12-08 14:44:19.911 - Thread: 1 -> Next activation in 00:06:20.8878910 2024-12-08 14:44:28.328 - Thread: 1 -> GC Memory: 1984.964 / 1984.964 MB 2024-12-08 14:44:34.811 - Thread: 1 -> GUI Stats: Update 0.0991538333333332, Draw 0.422234388888889 2024-12-08 14:44:58.344 - Thread: 1 -> GC Memory: 1936.61 / 1936.61 MB 2024-12-08 14:44:59.893 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P18_FrozenShuttle' at 'EarthLike' 2024-12-08 14:44:59.893 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-12-08 14:45:00.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-12-08 14:45:00.276 - Thread: 1 -> STATISTICS,3841.0666666,0,0,0,0,0,0,14.89262,85.95592,1,0,1939.63,20208.03,58614,79592,39,20.73939,37.64521,0.07273208,48742,8.333047,0,16.66667,1.728223,3.136993,100,16696034750,1939.63,0,0,-1 2024-12-08 14:45:00.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-12-08 14:45:00.276 - Thread: 1 -> MEMORY VALUES,2,1,0,1,116,866,281,1707,2246,88,849,15922,11036,0,0,451,13282,0,8405,126,0,75,63,384,87,0,2,1717,759,456,8,50,0,0,0,0 2024-12-08 14:45:04.812 - Thread: 1 -> GUI Stats: Update 0.0922468333333333, Draw 0.426171055555555 2024-12-08 14:45:17.112 - Thread: 1 -> Autosave initiated 2024-12-08 14:45:17.112 - Thread: 1 -> Character state: True 2024-12-08 14:45:17.112 - Thread: 1 -> IsServer: True 2024-12-08 14:45:17.112 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-12-08 14:45:17.112 - Thread: 1 -> Autosave 2024-12-08 14:45:17.112 - Thread: 1 -> Saving world - START 2024-12-08 14:45:17.112 - Thread: 1 -> Making world state snapshot. 2024-12-08 14:45:17.112 - Thread: 1 -> Before snapshot.: GC Memory: 1,967 B 2024-12-08 14:45:17.119 - Thread: 1 -> After snapshot.: GC Memory: 1,972 B 2024-12-08 14:45:17.121 - Thread: 1 -> Directory cleanup: GC Memory: 1,972 B 2024-12-08 14:45:17.121 - Thread: 1 -> Saving world - END 2024-12-08 14:45:17.133 - Thread: 18 -> Session snapshot save - START 2024-12-08 14:45:17.134 - Thread: 18 -> Checking file access for files in target dir. 2024-12-08 14:45:17.263 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\ElFamoso\AppData\Roaming\SpaceEngineers\Saves\76561198155767421\Système stellaire 2024-11-22 12-29 - v3 - test\.new\Sandbox_config.sbc 2024-12-08 14:45:17.391 - Thread: 18 -> Session snapshot save - END 2024-12-08 14:45:28.346 - Thread: 1 -> GC Memory: 2012.663 / 2012.663 MB 2024-12-08 14:45:34.812 - Thread: 1 -> GUI Stats: Update 0.102404611111111, Draw 0.435289444444444 2024-12-08 14:45:58.361 - Thread: 1 -> GC Memory: 2076.499 / 2076.499 MB 2024-12-08 14:46:00.185 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget) at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-12-08 14:46:00.185 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.185 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.185 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.185 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass148_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-12-08 14:46:00.185 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.186 - Thread: 16 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.186 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.186 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.186 - Thread: 17 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.186 - Thread: 11 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.186 - Thread: 11 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.186 - Thread: 11 -> Error: OptionFlags = None 2024-12-08 14:46:00.186 - Thread: 11 -> Error: SizeInBytes = 32 2024-12-08 14:46:00.186 - Thread: 11 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.186 - Thread: 11 -> Error: SizeInBytes = 32 2024-12-08 14:46:00.186 - Thread: 11 -> Error: Usage = Dynamic 2024-12-08 14:46:00.186 - Thread: 11 -> Error: ] 2024-12-08 14:46:00.187 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.196 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.800 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.801 - Thread: 42 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.802 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.802 - Thread: 42 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.803 - Thread: 42 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.803 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.803 - Thread: 42 -> Error: OptionFlags = None 2024-12-08 14:46:00.803 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.803 - Thread: 42 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 12 -> Error: OptionFlags = None 2024-12-08 14:46:00.803 - Thread: 42 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.803 - Thread: 12 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 42 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 12 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.803 - Thread: 42 -> Error: Usage = Dynamic 2024-12-08 14:46:00.803 - Thread: 12 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 12 -> Error: Usage = Dynamic 2024-12-08 14:46:00.803 - Thread: 42 -> Error: ] 2024-12-08 14:46:00.801 - Thread: 42 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.802 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.802 - Thread: 42 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.803 - Thread: 42 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.803 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.803 - Thread: 42 -> Error: OptionFlags = None 2024-12-08 14:46:00.803 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.803 - Thread: 42 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 12 -> Error: OptionFlags = None 2024-12-08 14:46:00.803 - Thread: 42 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.803 - Thread: 12 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 42 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 12 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.803 - Thread: 42 -> Error: Usage = Dynamic 2024-12-08 14:46:00.803 - Thread: 12 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.803 - Thread: 12 -> Error: Usage = Dynamic 2024-12-08 14:46:00.803 - Thread: 42 -> Error: ] 2024-12-08 14:46:00.803 - Thread: 12 -> Error: ] 2024-12-08 14:46:00.805 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.805 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.819 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.819 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.820 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.821 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.821 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.822 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.822 - Thread: 15 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.822 - Thread: 15 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.822 - Thread: 15 -> Error: OptionFlags = None 2024-12-08 14:46:00.822 - Thread: 15 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.822 - Thread: 15 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.822 - Thread: 15 -> Error: SizeInBytes = 128 2024-12-08 14:46:00.822 - Thread: 15 -> Error: Usage = Dynamic 2024-12-08 14:46:00.822 - Thread: 15 -> Error: ] 2024-12-08 14:46:00.822 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.826 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.829 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.829 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.829 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.836 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:00.836 - Thread: 10 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:00.836 - Thread: 10 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:00.836 - Thread: 10 -> Error: OptionFlags = None 2024-12-08 14:46:00.836 - Thread: 10 -> Error: SizeInBytes = 144 2024-12-08 14:46:00.836 - Thread: 10 -> Error: StructureByteStride = 0 2024-12-08 14:46:00.836 - Thread: 10 -> Error: SizeInBytes = 144 2024-12-08 14:46:00.836 - Thread: 10 -> Error: Usage = Dynamic 2024-12-08 14:46:00.836 - Thread: 10 -> Error: ] 2024-12-08 14:46:00.836 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.836 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.836 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:00.837 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:01.341 - Thread: 42 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:01.341 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:01.342 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.342 - Thread: 17 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:01.849 - Thread: 17 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:01.849 - Thread: 42 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:01.849 - Thread: 14 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:01.849 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:01.849 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-12-08 14:46:01.849 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:01.849 - Thread: 17 -> Error: OptionFlags = None 2024-12-08 14:46:01.849 - Thread: 42 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:01.850 - Thread: 16 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:01.850 - Thread: 17 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.850 - Thread: 42 -> Error: OptionFlags = None 2024-12-08 14:46:01.850 - Thread: 14 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:01.850 - Thread: 15 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:01.850 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2024-12-08 14:46:01.850 - Thread: 16 -> Error: OptionFlags = None 2024-12-08 14:46:01.850 - Thread: 17 -> Error: StructureByteStride = 0 2024-12-08 14:46:01.850 - Thread: 42 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.850 - Thread: 14 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:01.850 - Thread: 15 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:01.850 - Thread: 13 -> Error: CpuAccessFlags = Write 2024-12-08 14:46:01.850 - Thread: 16 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.850 - Thread: 17 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.850 - Thread: 42 -> Error: StructureByteStride = 0 2024-12-08 14:46:01.850 - Thread: 14 -> Error: OptionFlags = None 2024-12-08 14:46:01.850 - Thread: 15 -> Error: OptionFlags = None 2024-12-08 14:46:01.850 - Thread: 13 -> Error: OptionFlags = None 2024-12-08 14:46:01.850 - Thread: 16 -> Error: StructureByteStride = 0 2024-12-08 14:46:01.851 - Thread: 17 -> Error: Usage = Dynamic 2024-12-08 14:46:01.851 - Thread: 42 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 14 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 15 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 13 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 16 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 42 -> Error: Usage = Dynamic 2024-12-08 14:46:01.851 - Thread: 14 -> Error: StructureByteStride = 0 2024-12-08 14:46:01.851 - Thread: 15 -> Error: StructureByteStride = 0 2024-12-08 14:46:01.851 - Thread: 13 -> Error: StructureByteStride = 0 2024-12-08 14:46:01.851 - Thread: 16 -> Error: Usage = Dynamic 2024-12-08 14:46:01.851 - Thread: 14 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 15 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 13 -> Error: SizeInBytes = 128 2024-12-08 14:46:01.851 - Thread: 17 -> Error: ] 2024-12-08 14:46:01.851 - Thread: 14 -> Error: Usage = Dynamic 2024-12-08 14:46:01.851 - Thread: 15 -> Error: Usage = Dynamic 2024-12-08 14:46:01.851 - Thread: 13 -> Error: Usage = Dynamic 2024-12-08 14:46:01.851 - Thread: 42 -> Error: ] 2024-12-08 14:46:01.851 - Thread: 16 -> Error: ] 2024-12-08 14:46:01.851 - Thread: 15 -> Error: ] 2024-12-08 14:46:01.851 - Thread: 14 -> Error: ] 2024-12-08 14:46:01.851 - Thread: 13 -> Error: ] 2024-12-08 14:46:01.853 - Thread: 17 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.853 - Thread: 14 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.853 - Thread: 42 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.853 - Thread: 15 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.853 - Thread: 16 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.853 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.856 - Thread: 42 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 30: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 31: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-12-08 14:46:01.859 - Thread: 42 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth2@|FAIL_NotInitialized|Unknown|NotStarted MyOffscreenRenderer.RenderWork@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth3@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth3@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth2@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 6,154 InstanceBuffers: 340 GPUEmitters: 12 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 412 Actor Components MyLightComponent: 285 MyRenderableComponent: 2,009 MyResourcePrioritizationComponent: 6,769 MyInstanceComponent: 3,765 MyRenderVoxelActor: 19 MyRotationAnimator: 97 MyThrustFlameAnimator: 149 MyTranslationAnimator: 30 MyVoxelCellComponent: 918 MyFoliageComponent: 509