2018-07-29 03:34:08.034 - Thread: 1 -> Log Started 2018-07-29 03:34:08.034 - Thread: 1 -> Timezone (local - UTC): -5h 2018-07-29 03:34:08.034 - Thread: 1 -> App Version: 01_187_089 2018-07-29 03:34:08.034 - Thread: 1 -> Steam build: Always true 2018-07-29 03:34:08.034 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-07-29 03:34:08.034 - Thread: 1 -> Environment.ProcessorCount: 4 2018-07-29 03:34:08.074 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0) 2018-07-29 03:34:08.074 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2018-07-29 03:34:08.074 - Thread: 1 -> Environment.Is64BitProcess: True 2018-07-29 03:34:08.074 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-07-29 03:34:08.074 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808) 2018-07-29 03:34:08.074 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-29 03:34:09.105 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz 2018-07-29 03:34:09.105 - Thread: 1 -> IntPtr.Size: 8 2018-07-29 03:34:09.105 - Thread: 1 -> Default Culture: en-US 2018-07-29 03:34:09.105 - Thread: 1 -> Default UI Culture: en-US 2018-07-29 03:34:09.105 - Thread: 1 -> IsAdmin: False 2018-07-29 03:34:09.105 - Thread: 1 -> MyConfig.Load() - START 2018-07-29 03:34:09.107 - Thread: 1 -> Path: C:\Users\@@@\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-29 03:34:09.176 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-07-29 03:34:09.176 - Thread: 1 -> EnableDamageEffects: True 2018-07-29 03:34:09.176 - Thread: 1 -> VegetationViewDistance: 100 2018-07-29 03:34:09.176 - Thread: 1 -> EnableReverb: False 2018-07-29 03:34:09.176 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-07-29 03:34:09.176 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-29 03:34:09.176 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-29 03:34:09.176 - Thread: 1 -> FirstTimeRun: False 2018-07-29 03:34:09.176 - Thread: 1 -> ExperimentalMode: True 2018-07-29 03:34:09.176 - Thread: 1 -> VideoAdapter: 0 2018-07-29 03:34:09.176 - Thread: 1 -> ScreenWidth: 3840 2018-07-29 03:34:09.176 - Thread: 1 -> ScreenHeight: 2160 2018-07-29 03:34:09.176 - Thread: 1 -> RefreshRate: 30000 2018-07-29 03:34:09.176 - Thread: 1 -> WindowMode: 1 2018-07-29 03:34:09.176 - Thread: 1 -> VerticalSync: True 2018-07-29 03:34:09.176 - Thread: 1 -> FieldOfView: 70 2018-07-29 03:34:09.176 - Thread: 1 -> PostProcessingEnabled: True 2018-07-29 03:34:09.176 - Thread: 1 -> FlaresIntensity: 1 2018-07-29 03:34:09.176 - Thread: 1 -> GrassDensity: 1 2018-07-29 03:34:09.176 - Thread: 1 -> GrassDrawDistance: 159 2018-07-29 03:34:09.176 - Thread: 1 -> AntialiasingMode: 0 2018-07-29 03:34:09.176 - Thread: 1 -> ShadowMapResolution: 0 2018-07-29 03:34:09.176 - Thread: 1 -> AmbientOcclusionEnabled: True 2018-07-29 03:34:09.176 - Thread: 1 -> TextureQuality: 1 2018-07-29 03:34:09.176 - Thread: 1 -> AnisotropicFiltering: 0 2018-07-29 03:34:09.176 - Thread: 1 -> ModelQuality: 1 2018-07-29 03:34:09.176 - Thread: 1 -> VoxelQuality: 1 2018-07-29 03:34:09.176 - Thread: 1 -> ShaderQuality: 1 2018-07-29 03:34:09.176 - Thread: 1 -> LowMemSwitchToLow: 2 2018-07-29 03:34:09.176 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2018-07-29 03:34:09.176 - Thread: 1 -> GDPRConsent: True 2018-07-29 03:34:09.176 - Thread: 1 -> GDPRConsentSent: True 2018-07-29 03:34:09.176 - Thread: 1 -> ShowCrosshair: True 2018-07-29 03:34:09.176 - Thread: 1 -> EnableSteamCloud: True 2018-07-29 03:34:09.176 - Thread: 1 -> UiTransparency: 1 2018-07-29 03:34:09.176 - Thread: 1 -> UiBkTransparency: 1 2018-07-29 03:34:09.176 - Thread: 1 -> HUDBkTransparency: 0.6 2018-07-29 03:34:09.176 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-07-29 03:34:09.176 - Thread: 1 -> ControlsHints: False 2018-07-29 03:34:09.176 - Thread: 1 -> RotationHints: True 2018-07-29 03:34:09.176 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2018-07-29 03:34:09.176 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2018-07-29 03:34:09.177 - Thread: 1 -> MyConfig.Load() - END 2018-07-29 03:34:09.177 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-07-29 03:34:09.718 - Thread: 1 -> AdapterInfo = { 2018-07-29 03:34:09.719 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2018-07-29 03:34:09.719 - Thread: 1 -> Description = dev id: 26591, mem: 8532328448, shared mem: 6413051904, Luid: 37791, rev: 231, subsys id: 873993314, vendor id: 4098 2018-07-29 03:34:09.719 - Thread: 1 -> Driver version = 24.20.12019.1010 2018-07-29 03:34:09.719 - Thread: 1 -> Driver date = 20180711000000.000000-000 2018-07-29 03:34:09.719 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-29 03:34:09.719 - Thread: 1 -> AftermathSupported = False 2018-07-29 03:34:09.719 - Thread: 1 -> Adapter id = 0 2018-07-29 03:34:09.719 - Thread: 1 -> Supported = True 2018-07-29 03:34:09.719 - Thread: 1 -> RAM = 8532328448 2018-07-29 03:34:09.719 - Thread: 1 -> Priority = 2 2018-07-29 03:34:09.719 - Thread: 1 -> Multithreaded rendering supported = False 2018-07-29 03:34:09.719 - Thread: 1 -> Output is attached = True 2018-07-29 03:34:09.719 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2018-07-29 03:34:09.719 - Thread: 1 -> Display modes = { 2018-07-29 03:34:09.719 - Thread: 1 -> DXGIOutput id = 0 2018-07-29 03:34:09.719 - Thread: 1 -> 640x480@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 640x480@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 640x480@72Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 640x480@67Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 640x480@59.94006Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 720x400@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 720x400@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 720x400@70Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 720x480@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 720x480@59.94006Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@72Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@72Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@56Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x480@56Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x600@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x600@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x600@72Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 800x600@56Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 832x624@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 832x624@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 832x624@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x600@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x600@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x600@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x600@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x600@70Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x600@70Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x768@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x768@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1024x768@70Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1152x864@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1152x864@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1152x864@75Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1152x872@60Hz 2018-07-29 03:34:09.719 - Thread: 1 -> 1152x872@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1152x872@75Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x720@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x720@50Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x720@59.94006Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x768@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x800@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x960@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x1024@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1280x1024@75Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1360x768@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1360x768@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1366x768@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1366x768@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1400x1050@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1400x1050@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1440x900@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x900@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x900@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1600x1200@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1680x1050@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@50Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@50Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@59.94006Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1080@59.94006Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 1920x1200@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2048x1536@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 2560x1440@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3200x1800@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x1620@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x2160@60Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x2160@24Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x2160@30Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x2160@23.97602Hz 2018-07-29 03:34:09.720 - Thread: 1 -> 3840x2160@29.97003Hz 2018-07-29 03:34:09.720 - Thread: 1 -> } 2018-07-29 03:34:09.720 - Thread: 1 -> } 2018-07-29 03:34:09.721 - Thread: 1 -> AdapterInfo = { 2018-07-29 03:34:09.722 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY2 2018-07-29 03:34:09.722 - Thread: 1 -> Description = dev id: 26591, mem: 8532328448, shared mem: 6413051904, Luid: 37791, rev: 231, subsys id: 873993314, vendor id: 4098 2018-07-29 03:34:09.722 - Thread: 1 -> Driver version = 24.20.12019.1010 2018-07-29 03:34:09.722 - Thread: 1 -> Driver date = 20180711000000.000000-000 2018-07-29 03:34:09.722 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-29 03:34:09.722 - Thread: 1 -> AftermathSupported = False 2018-07-29 03:34:09.722 - Thread: 1 -> Adapter id = 0 2018-07-29 03:34:09.722 - Thread: 1 -> Supported = True 2018-07-29 03:34:09.722 - Thread: 1 -> RAM = 8532328448 2018-07-29 03:34:09.722 - Thread: 1 -> Priority = 2 2018-07-29 03:34:09.722 - Thread: 1 -> Multithreaded rendering supported = False 2018-07-29 03:34:09.722 - Thread: 1 -> Output is attached = True 2018-07-29 03:34:09.722 - Thread: 1 -> DesktopBounds = {X:3840 Y:600 Width:1920 Height:1080} 2018-07-29 03:34:09.722 - Thread: 1 -> Display modes = { 2018-07-29 03:34:09.722 - Thread: 1 -> DXGIOutput id = 1 2018-07-29 03:34:09.722 - Thread: 1 -> 640x480@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 640x480@67Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 720x400@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 720x400@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 720x400@70Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 800x480@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 800x480@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 800x480@56Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 800x480@56Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 800x600@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 800x600@56Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1024x600@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1024x600@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1024x600@70Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1024x600@70Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1024x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1024x768@70Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1152x864@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1152x864@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1152x864@75Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1280x720@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1280x720@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1280x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1280x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1280x800@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1280x1024@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1360x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1360x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1366x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1366x768@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1400x1050@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1400x1050@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1440x900@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1600x900@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1600x900@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1680x1050@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1680x1050@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> 1920x1080@60Hz 2018-07-29 03:34:09.722 - Thread: 1 -> } 2018-07-29 03:34:09.722 - Thread: 1 -> } 2018-07-29 03:34:09.728 - Thread: 1 -> Steam.IsActive: True 2018-07-29 03:34:09.728 - Thread: 1 -> Steam.IsOnline: True 2018-07-29 03:34:09.728 - Thread: 1 -> Steam.OwnsGame: False 2018-07-29 03:34:09.728 - Thread: 1 -> Steam.UserId: 76561198027894176 2018-07-29 03:34:09.728 - Thread: 1 -> Steam.UserName: Krombopulos Michael 2018-07-29 03:34:09.728 - Thread: 1 -> Steam.Branch: default 2018-07-29 03:34:09.728 - Thread: 1 -> Build date: 2018-07-24 01:34 2018-07-29 03:34:09.728 - Thread: 1 -> Build version: 0.1.6779.24440 2018-07-29 03:34:09.757 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-07-29 03:34:09.757 - Thread: 1 -> MyScreenManager() 2018-07-29 03:34:09.757 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-29 03:34:09.757 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2018-07-29 03:34:09.757 - Thread: 1 -> Found processor count: 4 2018-07-29 03:34:09.757 - Thread: 1 -> Using processor count: 4 2018-07-29 03:34:10.977 - Thread: 1 -> Preallocate - START 2018-07-29 03:34:10.978 - Thread: 1 -> MySpaceBuildComponent - START 2018-07-29 03:34:10.978 - Thread: 1 -> MySpaceBuildComponent - END 2018-07-29 03:34:10.978 - Thread: 1 -> MySpaceWorldGenerator - START 2018-07-29 03:34:10.980 - Thread: 1 -> MySpaceWorldGenerator - END 2018-07-29 03:34:10.980 - Thread: 1 -> MyEntities - START 2018-07-29 03:34:11.000 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2018-07-29 03:34:11.006 - Thread: 8 -> 35b633ee9fa9d67b72438da0e42315578bf423d6 2018-07-29 03:34:11.008 - Thread: 1 -> MyEntities - END 2018-07-29 03:34:11.008 - Thread: 1 -> MyObjectBuilder_Base - START 2018-07-29 03:34:11.008 - Thread: 1 -> MyObjectBuilder_Base - END 2018-07-29 03:34:11.008 - Thread: 1 -> MyTransparentGeometry - START 2018-07-29 03:34:11.013 - Thread: 1 -> MyTransparentGeometry - END 2018-07-29 03:34:11.013 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-07-29 03:34:11.026 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-07-29 03:34:11.026 - Thread: 1 -> MyMath - START 2018-07-29 03:34:11.026 - Thread: 1 -> MyMath - END 2018-07-29 03:34:11.026 - Thread: 1 -> MySimpleObjectDraw - START 2018-07-29 03:34:11.027 - Thread: 1 -> MySimpleObjectDraw - END 2018-07-29 03:34:11.034 - Thread: 1 -> MyDefinitionManager - START 2018-07-29 03:34:11.034 - Thread: 1 -> MyDefinitionManager - END 2018-07-29 03:34:11.034 - Thread: 1 -> MyCubeGridDefinitions - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyCubeGridDefinitions - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyAIActionsParser - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyAIActionsParser - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerBase - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerBase - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerServerBase - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerServerBase - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyDedicatedServerBase - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyDedicatedServerBase - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerClientBase - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerClientBase - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-07-29 03:34:11.085 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-07-29 03:34:11.085 - Thread: 1 -> MyServerDebugCommands - START 2018-07-29 03:34:11.090 - Thread: 1 -> MyServerDebugCommands - END 2018-07-29 03:34:11.090 - Thread: 1 -> MyClientDebugCommands - START 2018-07-29 03:34:11.090 - Thread: 1 -> MyClientDebugCommands - END 2018-07-29 03:34:11.090 - Thread: 1 -> MyMultiplayerClient - START 2018-07-29 03:34:11.090 - Thread: 1 -> MyMultiplayerClient - END 2018-07-29 03:34:11.090 - Thread: 1 -> MyMultiplayerLobby - START 2018-07-29 03:34:11.090 - Thread: 1 -> MyMultiplayerLobby - END 2018-07-29 03:34:11.090 - Thread: 1 -> MyDedicatedServer - START 2018-07-29 03:34:11.090 - Thread: 1 -> MyDedicatedServer - END 2018-07-29 03:34:11.091 - Thread: 1 -> MyAiTargetManager - START 2018-07-29 03:34:11.091 - Thread: 1 -> MyAiTargetManager - END 2018-07-29 03:34:11.091 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-07-29 03:34:11.091 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-07-29 03:34:11.091 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-07-29 03:34:11.091 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-07-29 03:34:11.091 - Thread: 1 -> MyChatHistory - START 2018-07-29 03:34:11.091 - Thread: 1 -> MyChatHistory - END 2018-07-29 03:34:11.091 - Thread: 1 -> MySyncDestructions - START 2018-07-29 03:34:11.091 - Thread: 1 -> MySyncDestructions - END 2018-07-29 03:34:11.091 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-07-29 03:34:11.135 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-07-29 03:34:11.135 - Thread: 1 -> MyCommandCharacter - START 2018-07-29 03:34:11.137 - Thread: 1 -> MyCommandCharacter - END 2018-07-29 03:34:11.137 - Thread: 1 -> MyCommandConsole - START 2018-07-29 03:34:11.138 - Thread: 1 -> MyCommandConsole - END 2018-07-29 03:34:11.138 - Thread: 1 -> MyCommandEntity - START 2018-07-29 03:34:11.140 - Thread: 1 -> MyCommandEntity - END 2018-07-29 03:34:11.140 - Thread: 1 -> MySyncScenario - START 2018-07-29 03:34:11.140 - Thread: 1 -> MySyncScenario - END 2018-07-29 03:34:11.140 - Thread: 1 -> MySyncEntity - START 2018-07-29 03:34:11.140 - Thread: 1 -> MySyncEntity - END 2018-07-29 03:34:11.140 - Thread: 1 -> Preallocate - END 2018-07-29 03:34:11.153 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-07-29 03:34:11.185 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-07-29 03:34:11.185 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-07-29 03:34:11.185 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-07-29 03:34:11.186 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6779.24440, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:11.186 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6779.24440, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:11.186 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-07-29 03:34:11.186 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-07-29 03:34:11.186 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-07-29 03:34:11.186 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-07-29 03:34:11.193 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2018-07-29 03:34:11.193 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7821 2018-07-29 03:34:11.193 - Thread: 1 -> Virtualized: False 2018-07-29 03:34:11.196 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz 2018-07-29 03:34:11.196 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,826,103,808 bytes 2018-07-29 03:34:11.196 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2018-07-29 03:34:11.196 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,649,770,496 bytes 2018-07-29 03:34:11.196 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,732,097,597,440 bytes 2018-07-29 03:34:11.200 - Thread: 1 -> Drive C: | Capacity: 239,582,834,688 bytes | Free space: 129,544,318,976 bytes 2018-07-29 03:34:11.200 - Thread: 1 -> Drive D: | Capacity: 511,957,807,104 bytes | Free space: 287,093,043,200 bytes 2018-07-29 03:34:11.200 - Thread: 1 -> Drive F: | Capacity: 1,000,067,821,568 bytes | Free space: 919,760,769,024 bytes 2018-07-29 03:34:11.201 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-07-29 03:34:11.201 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-07-29 03:34:11.247 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-07-29 03:34:11.351 - Thread: 1 -> Havok: Physics.Init 2018-07-29 03:34:11.351 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-07-29 03:34:11.357 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-07-29 03:34:11.367 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-07-29 03:34:11.368 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-29 03:34:11.500 - Thread: 8 -> Loading scenarios 2018-07-29 03:34:11.569 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2018-07-29 03:34:11.668 - Thread: 1 -> Loading sound definitions 2018-07-29 03:34:11.700 - Thread: 1 -> Loading shadow textures definitions 2018-07-29 03:34:11.700 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-29 03:34:11.701 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-29 03:34:11.705 - Thread: 1 -> MyAudio.LoadData - START 2018-07-29 03:34:11.793 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 96000 2018-07-29 03:34:11.869 - Thread: 1 -> MyAudio.LoadData - END 2018-07-29 03:34:11.874 - Thread: 1 -> MyGuiManager() 2018-07-29 03:34:11.983 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-29 03:34:14.011 - Thread: 13 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-07-29 03:34:14.457 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-29 03:34:14.457 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-29 03:34:14.457 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-29 03:34:14.460 - Thread: 1 -> Loading default controls 2018-07-29 03:34:14.538 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-07-29 03:34:16.092 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-07-29 03:34:16.119 - Thread: 1 -> Timer Frequency: 3320325 2018-07-29 03:34:16.120 - Thread: 1 -> Ticks per frame: 55339 2018-07-29 03:34:16.560 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-07-29 03:34:16.560 - Thread: 1 -> Flares Intensity: 1 2018-07-29 03:34:16.560 - Thread: 1 -> Field of view: 1.22173 2018-07-29 03:34:16.560 - Thread: 1 -> PostProcessingEnabled: True 2018-07-29 03:34:16.560 - Thread: 1 -> Render.GrassDensityFactor: 1 2018-07-29 03:34:16.560 - Thread: 1 -> Render.GrassDrawDistance: 159 2018-07-29 03:34:16.560 - Thread: 1 -> Render.AntialiasingMode: NONE 2018-07-29 03:34:16.560 - Thread: 1 -> Render.ShadowQuality: LOW 2018-07-29 03:34:16.560 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-07-29 03:34:16.560 - Thread: 1 -> Render.TextureQuality: MEDIUM 2018-07-29 03:34:16.560 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2018-07-29 03:34:16.560 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2018-07-29 03:34:16.560 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2018-07-29 03:34:16.560 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2018-07-29 03:34:16.602 - Thread: 1 -> Analytics helper process start reported 2018-07-29 03:34:16.847 - Thread: 13 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-07-29 03:34:19.487 - Thread: 14 -> Loading available saves - START 2018-07-29 03:34:19.488 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176' 2018-07-29 03:34:19.517 - Thread: 14 -> Loading available saves - END 2018-07-29 03:34:19.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-29 03:34:19.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-29 03:34:22.277 - Thread: 1 -> LoadSandbox() - Start 2018-07-29 03:34:22.278 - Thread: 1 -> LoadSession() - Start 2018-07-29 03:34:22.278 - Thread: 1 -> C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51 2018-07-29 03:34:22.417 - Thread: 1 -> LoadSession() - End 2018-07-29 03:34:22.417 - Thread: 1 -> LoadSandbox() - End 2018-07-29 03:34:22.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-29 03:34:22.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-29 03:34:22.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-29 03:34:22.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-29 03:34:22.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-29 03:34:22.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-29 03:34:22.421 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2018-07-29 03:34:22.422 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2018-07-29 03:34:22.635 - Thread: 1 -> RunLoadingAction - START 2018-07-29 03:34:22.638 - Thread: 1 -> Loading session: C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51 2018-07-29 03:34:23.305 - Thread: 1 -> GC Memory: 882,503,944 B 2018-07-29 03:34:23.308 - Thread: 1 -> Process Memory: 1,915,158,528 B 2018-07-29 03:34:23.308 - Thread: 1 -> Experimental mode: Yes 2018-07-29 03:34:23.308 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2018-07-29 03:34:23.510 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-07-29 03:34:23.514 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-07-29 03:34:23.519 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-07-29 03:34:23.520 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-07-29 03:34:23.522 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6 2018-07-29 03:34:23.662 - Thread: 1 -> Loading scenarios 2018-07-29 03:34:23.662 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-07-29 03:34:23.662 - Thread: 1 -> List of used mods (0) - START 2018-07-29 03:34:23.663 - Thread: 1 -> List of used mods - END 2018-07-29 03:34:23.672 - Thread: 1 -> Loading behaviors 2018-07-29 03:34:23.673 - Thread: 1 -> Loading ammo magazines 2018-07-29 03:34:23.676 - Thread: 1 -> Loading ammo definitions 2018-07-29 03:34:23.679 - Thread: 1 -> Loading animations 2018-07-29 03:34:23.682 - Thread: 1 -> Loading animations 2018-07-29 03:34:23.683 - Thread: 1 -> Loading sound definitions 2018-07-29 03:34:23.683 - Thread: 1 -> Loading sound definitions 2018-07-29 03:34:23.683 - Thread: 1 -> Loading sound definitions 2018-07-29 03:34:23.683 - Thread: 1 -> Loading sound definitions 2018-07-29 03:34:23.683 - Thread: 1 -> Loading sound definitions 2018-07-29 03:34:23.684 - Thread: 1 -> Loading category classes 2018-07-29 03:34:23.684 - Thread: 1 -> Loading blueprint classes 2018-07-29 03:34:23.686 - Thread: 1 -> Loading blueprint class entries 2018-07-29 03:34:23.687 - Thread: 1 -> Loading blueprints 2018-07-29 03:34:23.689 - Thread: 1 -> Loading agent definitions 2018-07-29 03:34:23.691 - Thread: 1 -> Loading character definitions 2018-07-29 03:34:23.706 - Thread: 1 -> Loading character definitions 2018-07-29 03:34:23.706 - Thread: 1 -> Loading components 2018-07-29 03:34:23.707 - Thread: 1 -> Loading configuration 2018-07-29 03:34:23.709 - Thread: 1 -> Loading container types 2018-07-29 03:34:23.711 - Thread: 1 -> Loading block positions 2018-07-29 03:34:23.714 - Thread: 1 -> Loading curve definitions 2018-07-29 03:34:23.717 - Thread: 1 -> Loading debris 2018-07-29 03:34:23.719 - Thread: 1 -> Loading environment items entries 2018-07-29 03:34:23.719 - Thread: 1 -> Loading decal global definitions 2018-07-29 03:34:23.720 - Thread: 1 -> Loading decal definitions 2018-07-29 03:34:23.723 - Thread: 1 -> Loading drone behaviors 2018-07-29 03:34:23.726 - Thread: 1 -> Loading edges 2018-07-29 03:34:23.727 - Thread: 1 -> Loading emissive color definitions 2018-07-29 03:34:23.731 - Thread: 1 -> Loading emissive color default states 2018-07-29 03:34:23.733 - Thread: 1 -> Loading entity components 2018-07-29 03:34:23.740 - Thread: 1 -> Loading component containers 2018-07-29 03:34:23.754 - Thread: 1 -> Loading environment items entries 2018-07-29 03:34:23.754 - Thread: 1 -> Loading factions 2018-07-29 03:34:23.755 - Thread: 1 -> Loading flare definitions 2018-07-29 03:34:23.765 - Thread: 1 -> Loading gas property definitions 2018-07-29 03:34:23.766 - Thread: 1 -> Loading event definitions 2018-07-29 03:34:23.768 - Thread: 1 -> Loading physical items 2018-07-29 03:34:23.804 - Thread: 1 -> Loading LCD texture categories 2018-07-29 03:34:23.805 - Thread: 1 -> Loading physical items 2018-07-29 03:34:23.806 - Thread: 1 -> Loading physical material properties 2018-07-29 03:34:23.810 - Thread: 1 -> Loading pirate antennas 2018-07-29 03:34:23.817 - Thread: 1 -> Loading resource distribution groups 2018-07-29 03:34:23.817 - Thread: 1 -> Loading shadow textures definitions 2018-07-29 03:34:23.817 - Thread: 1 -> Loading ship sound groups 2018-07-29 03:34:23.831 - Thread: 1 -> Loading ship sound groups 2018-07-29 03:34:23.832 - Thread: 1 -> Loading sound categories 2018-07-29 03:34:23.833 - Thread: 1 -> Loading stat definitions 2018-07-29 03:34:23.834 - Thread: 1 -> Loading grid creators 2018-07-29 03:34:23.836 - Thread: 1 -> Loading transparent material properties 2018-07-29 03:34:23.837 - Thread: 1 -> Loading voxel map storage definitions 2018-07-29 03:34:23.838 - Thread: 1 -> Loading voxel material definitions 2018-07-29 03:34:23.843 - Thread: 1 -> Loading voxel material definitions 2018-07-29 03:34:23.848 - Thread: 1 -> Audio effects definitions 2018-07-29 03:34:23.851 - Thread: 1 -> Loading environment items definitions 2018-07-29 03:34:23.853 - Thread: 1 -> Loading environment items definitions 2018-07-29 03:34:23.853 - Thread: 1 -> Loading physical material properties 2018-07-29 03:34:23.858 - Thread: 1 -> Loading particle effect definitions 2018-07-29 03:34:23.928 - Thread: 1 -> Loading particle effect definitions 2018-07-29 03:34:23.961 - Thread: 1 -> Loading environment item definitions 2018-07-29 03:34:23.965 - Thread: 1 -> Loading weapon definitions 2018-07-29 03:34:23.971 - Thread: 1 -> Loading cube blocks 2018-07-29 03:34:24.077 - Thread: 1 -> Created block definitions 2018-07-29 03:34:24.088 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2018-07-29 03:34:24.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2018-07-29 03:34:24.089 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-07-29 03:34:24.091 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2018-07-29 03:34:24.096 - Thread: 1 -> Loading drop containers 2018-07-29 03:34:24.097 - Thread: 1 -> Loading respawn ships 2018-07-29 03:34:24.098 - Thread: 1 -> Loading spawn groups 2018-07-29 03:34:24.102 - Thread: 1 -> Loading wheel speeds 2018-07-29 03:34:24.137 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-29 03:34:24.156 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-29 03:34:24.156 - Thread: 1 -> MyAudio.LoadData - START 2018-07-29 03:34:24.207 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 96000 2018-07-29 03:34:24.275 - Thread: 1 -> MyAudio.LoadData - END 2018-07-29 03:34:24.322 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-07-29 03:34:24.327 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:24.342 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6779.24432, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:24.343 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:24.343 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:24.353 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6779.24440, Culture=neutral, PublicKeyToken=null 2018-07-29 03:34:24.577 - Thread: 23 -> External debugger: listening... 2018-07-29 03:34:24.580 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2018-07-29 03:34:24.631 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2018-07-29 03:34:24.791 - Thread: 1 -> MyLights.LoadData() - START 2018-07-29 03:34:24.793 - Thread: 1 -> MyLights.LoadData() - END 2018-07-29 03:34:24.793 - Thread: 1 -> MyExplosions.LoadData() - START 2018-07-29 03:34:24.800 - Thread: 1 -> MyExplosions.LoadData() - END 2018-07-29 03:34:24.800 - Thread: 1 -> MyMissiles.LoadContent() - START 2018-07-29 03:34:24.801 - Thread: 1 -> MyMissiles.LoadContent() - END 2018-07-29 03:34:24.803 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-07-29 03:34:24.803 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-07-29 03:34:24.866 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-07-29 03:34:24.945 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2018-07-29 03:34:24.945 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2018-07-29 03:34:24.945 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2018-07-29 03:34:24.948 - Thread: 13 -> Loading voxel storage from file 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\Moon-1321135827d19000.vx2' 2018-07-29 03:34:24.948 - Thread: 14 -> Loading voxel storage from file 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\Alien-1494130250d120000.vx2' 2018-07-29 03:34:24.948 - Thread: 1 -> Loading voxel storage from file 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\EarthLike-1490369077d120000.vx2' 2018-07-29 03:34:25.791 - Thread: 13 -> Info: Planet generator name: Moon 2018-07-29 03:34:25.796 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-29 03:34:25.815 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2018-07-29 03:34:25.815 - Thread: 13 -> Loading voxel storage from file 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\Titan-813248659d19000.vx2' 2018-07-29 03:34:25.865 - Thread: 1 -> Info: Planet generator name: EarthLike 2018-07-29 03:34:25.866 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-29 03:34:25.866 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2018-07-29 03:34:25.866 - Thread: 1 -> Loading voxel storage from file 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\Mars-1323953731d120000.vx2' 2018-07-29 03:34:26.063 - Thread: 14 -> Info: Planet generator name: Alien 2018-07-29 03:34:26.063 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-29 03:34:26.555 - Thread: 1 -> Info: Planet generator name: Mars 2018-07-29 03:34:26.555 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-29 03:34:26.621 - Thread: 13 -> Info: Planet generator name: Titan 2018-07-29 03:34:26.622 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-29 03:34:26.651 - Thread: 1 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2018-07-29 03:34:26.651 - Thread: 13 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2018-07-29 03:34:27.805 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2018-07-29 03:34:27.805 - Thread: 1 -> Loading voxel storage from file 'C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\Europa-374791280d19000.vx2' 2018-07-29 03:34:28.713 - Thread: 1 -> Info: Planet generator name: Europa 2018-07-29 03:34:28.713 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-29 03:34:31.183 - Thread: 1 -> Clusters reordered 2018-07-29 03:34:31.512 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2018-07-29 03:34:31.545 - Thread: 1 -> MySession.Static.LogSettings - START 2018-07-29 03:34:31.546 - Thread: 1 -> Name = Easy Start Earth 2018-07-26 21-51 2018-07-29 03:34:31.546 - Thread: 1 -> Description = 2018-07-29 03:34:31.546 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2018-07-29 03:34:31.546 - Thread: 1 -> Password = 2018-07-29 03:34:31.546 - Thread: 1 -> CurrentPath = C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51 2018-07-29 03:34:31.546 - Thread: 1 -> WorkshopId = 2018-07-29 03:34:31.546 - Thread: 1 -> CameraController = Default_Astronaut_Female 2018-07-29 03:34:31.546 - Thread: 1 -> ThumbPath = C:\Users\@@@\AppData\Roaming\SpaceEngineers\Saves\76561198027894176\Easy Start Earth 2018-07-26 21-51\thumb.jpg 2018-07-29 03:34:31.548 - Thread: 1 -> Settings: 2018-07-29 03:34:31.548 - Thread: 1 -> GameMode = Survival 2018-07-29 03:34:31.548 - Thread: 1 -> MaxPlayers = 4 2018-07-29 03:34:31.548 - Thread: 1 -> OnlineMode = OFFLINE 2018-07-29 03:34:31.548 - Thread: 1 -> AutoHealing = True 2018-07-29 03:34:31.548 - Thread: 1 -> WeaponsEnabled = True 2018-07-29 03:34:31.548 - Thread: 1 -> ThrusterDamage = True 2018-07-29 03:34:31.548 - Thread: 1 -> EnableSpectator = False 2018-07-29 03:34:31.548 - Thread: 1 -> EnableCopyPaste = False 2018-07-29 03:34:31.548 - Thread: 1 -> MaxFloatingObjects = 56 2018-07-29 03:34:31.548 - Thread: 1 -> MaxGridSize = 0 2018-07-29 03:34:31.548 - Thread: 1 -> MaxBlocksPerPlayer = 0 2018-07-29 03:34:31.548 - Thread: 1 -> CargoShipsEnabled = False 2018-07-29 03:34:31.548 - Thread: 1 -> EnvironmentHostility = SAFE 2018-07-29 03:34:31.548 - Thread: 1 -> ShowPlayerNamesOnHud = True 2018-07-29 03:34:31.548 - Thread: 1 -> InventorySizeMultiplier = 10 2018-07-29 03:34:31.548 - Thread: 1 -> RefinerySpeedMultiplier = 3 2018-07-29 03:34:31.548 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2018-07-29 03:34:31.549 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2018-07-29 03:34:31.549 - Thread: 1 -> WelderSpeedMultiplier = 2 2018-07-29 03:34:31.549 - Thread: 1 -> GrinderSpeedMultiplier = 2 2018-07-29 03:34:31.549 - Thread: 1 -> ClientCanSave = False 2018-07-29 03:34:31.549 - Thread: 1 -> HackSpeedMultiplier = 0.33 2018-07-29 03:34:31.549 - Thread: 1 -> PermanentDeath = False 2018-07-29 03:34:31.549 - Thread: 1 -> DestructibleBlocks = True 2018-07-29 03:34:31.549 - Thread: 1 -> EnableScripts = False 2018-07-29 03:34:31.549 - Thread: 1 -> AutoSaveInMinutes = 5 2018-07-29 03:34:31.549 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2018-07-29 03:34:31.549 - Thread: 1 -> ProceduralDensity = 0.25 2018-07-29 03:34:31.549 - Thread: 1 -> ProceduralSeed = 0 2018-07-29 03:34:31.549 - Thread: 1 -> DestructibleBlocks = True 2018-07-29 03:34:31.549 - Thread: 1 -> EnableIngameScripts = False 2018-07-29 03:34:31.549 - Thread: 1 -> ViewDistance = 15000 2018-07-29 03:34:31.549 - Thread: 1 -> Voxel destruction = True 2018-07-29 03:34:31.549 - Thread: 1 -> EnableStructuralSimulation = False 2018-07-29 03:34:31.549 - Thread: 1 -> MaxActiveFracturePieces = 50 2018-07-29 03:34:31.549 - Thread: 1 -> EnableContainerDrops = True 2018-07-29 03:34:31.549 - Thread: 1 -> MinDropContainerRespawnTime = 5 2018-07-29 03:34:31.549 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2018-07-29 03:34:31.549 - Thread: 1 -> EnableTurretsFriendlyFire = False 2018-07-29 03:34:31.549 - Thread: 1 -> EnableSubgridDamage = False 2018-07-29 03:34:31.549 - Thread: 1 -> SyncDistance = 3000 2018-07-29 03:34:31.549 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2018-07-29 03:34:31.549 - Thread: 1 -> ExperimentalMode = True 2018-07-29 03:34:31.549 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2018-07-29 03:34:31.549 - Thread: 1 -> MySession.Static.LogSettings - END 2018-07-29 03:34:31.646 - Thread: 1 -> Session loaded 2018-07-29 03:34:31.646 - Thread: 1 -> RunLoadingAction - END 2018-07-29 03:34:31.646 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2018-07-29 03:34:31.734 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2018-07-29 03:34:31.735 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2018-07-29 03:34:31.735 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2018-07-29 03:34:31.744 - Thread: 1 -> Updating continues. 2018-07-29 03:34:31.786 - Thread: 1 -> GC Memory: 1,985,754,000 B 2018-07-29 03:34:37.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-29 03:34:37.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-29 03:34:39.449 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-07-29 03:34:39.510 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-07-29 03:35:01.796 - Thread: 1 -> GC Memory: 2,387,447,712 B 2018-07-29 03:35:35.079 - Thread: 1 -> GC Memory: 2,390,901,192 B 2018-07-29 03:35:35.187 - Thread: 18 -> Audio device removed 2018-07-29 03:35:35.357 - Thread: 17 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.Present(Int32 syncInterval, PresentFlags flags) at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Resources: Resources count Array textures: 12 DepthStencils: 2 Custom textures: 2 Blend states: 20 Depth stencil states: 32 Rasterizer states: 11 Sampler states: 10 Deferred RCs: 46 Hardware Buffers Srv TotalBuffers: 3 Srv TotalBytes: 2,027,520 Srv TotalBuffersPeak: 3 Srv TotalBytesPeak: 2,027,520 Uav TotalBuffers: 1 Uav TotalBytes: 1,638,400 Uav TotalBuffersPeak: 1 Uav TotalBytesPeak: 1,638,400 SrvUav TotalBuffers: 6 SrvUav TotalBytes: 62,798,660 SrvUav TotalBuffersPeak: 6 SrvUav TotalBytesPeak: 62,798,660 Indirect TotalBuffers: 2 Indirect TotalBytes: 36 Indirect TotalBuffersPeak: 2 Indirect TotalBytesPeak: 36 Read TotalBuffers: 3 Read TotalBytes: 48 Read TotalBuffersPeak: 3 Read TotalBytesPeak: 48 Index TotalBuffers: 1,718 Index TotalBytes: 30,585,894 Index TotalBuffersPeak: 2,121 Index TotalBytesPeak: 35,861,988 Vertex TotalBuffers: 3,813 Vertex TotalBytes: 133,832,888 Vertex TotalBuffersPeak: 4,619 Vertex TotalBytesPeak: 150,903,080 Constant TotalBuffers: 58 Constant TotalBytes: 75,056 Constant TotalBuffersPeak: 58 Constant TotalBytesPeak: 75,056 Total TotalBuffers: 5,604 Total TotalBytes: 230,958,502 Total TotalBuffersPeak: 0 Total TotalBytesPeak: 0 FoliagePool # used: 26 FoliagePool bytes used: 6,836,224 FoliagePool # allocated: 52 FoliagePool bytes allocated: 13,672,448 Mesh buffers MyMeshBufferPool # used: 2,068 MyMeshBufferPool bytes used: 47,564,664 MyMeshBufferPool # allocated: 3,277 MyMeshBufferPool bytes allocated: 79,525,064 File Textures Total: 1,587 Loaded: 1,334 Memory KB: 882,120 Total (peak): 1,587 Loaded (peak): 1,334 Memory (peak) KB: 882,120 Loaded File Textures: COLOR_METAL Compressed Count: 179 Compressed Memory KB: 172,615 Loaded File Textures: NORMALMAP_GLOSS Compressed Count: 160 Compressed Memory KB: 141,429 Loaded File Textures: EXTENSIONS Compressed Count: 145 Compressed Memory KB: 105,461 Loaded File Textures: ALPHAMASK Compressed Count: 23 Compressed Memory KB: 22,144 NonCompressed Count: 4 NonCompressed Memory KB: 6,826 Loaded File Textures: GUI Compressed Count: 397 Compressed Memory KB: 27,660 NonCompressed Count: 402 NonCompressed Memory KB: 50,174 Loaded File Textures: CUBEMAP Compressed Count: 2 Compressed Memory KB: 133,120 Loaded File Textures: SYSTEM Loaded File Textures: CUSTOM NonCompressed Count: 20 NonCompressed Memory KB: 47,924 Loaded File Textures: GPUPARTICLES Compressed Count: 2 Compressed Memory KB: 174,762 Texture Arrays Total: 22 Memory KB: 467,968 Total (peak): 22 Memory (peak) KB: 467,968 RW Textures Total: 34 Memory KB: 429,155 Total (peak): 38 Memory (peak) KB: 435,299 Generated Textures Total: 45 Memory KB: 86,016 Total (peak): 45 Memory (peak) KB: 86,016 2018-07-29 03:35:35.411 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 0 2018-07-29 03:35:36.158 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 0 2018-07-29 03:35:51.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-29 03:35:51.196 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.63015,0.133943,1,0,2314.239,3062.336,13499,86501,28