2024-11-26 17:33:21.572 - Thread: 1 -> Log Started 2024-11-26 17:33:21.572 - Thread: 1 -> Timezone (local - UTC): 4h 2024-11-26 17:33:21.572 - Thread: 1 -> App Version: 01_205_026 2024-11-26 17:33:21.581 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-26 17:33:21.581 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-26 17:33:21.581 - Thread: 1 -> Client Build Number: 0 2024-11-26 17:33:21.581 - Thread: 1 -> Server Build Number: 0 2024-11-26 17:33:21.581 - Thread: 1 -> Environment.ProcessorCount: 16 2024-11-26 17:33:21.627 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-11-26 17:33:21.627 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-11-26 17:33:21.627 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-26 17:33:21.627 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-26 17:33:21.627 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-26 17:33:21.627 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-26 17:33:21.634 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12500H 2024-11-26 17:33:21.634 - Thread: 1 -> Default Culture: 2024-11-26 17:33:21.634 - Thread: 1 -> Default UI Culture: 2024-11-26 17:33:21.635 - Thread: 1 -> MyConfig.Load() - START 2024-11-26 17:33:21.636 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:21.636 - Thread: 1 -> Config file not found! C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:21.636 - Thread: 1 -> NewNewGameScreen: False 2024-11-26 17:33:21.637 - Thread: 1 -> MyConfig.Load() - END 2024-11-26 17:33:27.139 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-26 17:33:27.176 - Thread: 1 -> Reporting Postponed Events 2024-11-26 17:33:27.176 - Thread: 1 -> Reporting Postponed Events 2024-11-26 17:33:27.177 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-26 17:33:27.183 - Thread: 1 -> Found processor count: 12 2024-11-26 17:33:27.183 - Thread: 1 -> Using processor count: 12 2024-11-26 17:33:27.585 - Thread: 1 -> All detected adapters: 2024-11-26 17:33:27.599 - Thread: 1 -> NVIDIA GeForce RTX 4050 Laptop GPU - VendorID=4318, SubsystemID=-1521478312, DeviceID=10401 2024-11-26 17:33:27.599 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=-1521478312, DeviceID=18086 2024-11-26 17:33:27.599 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-26 17:33:28.180 - Thread: 1 -> AdapterInfo = { 2024-11-26 17:33:28.181 - Thread: 1 -> Name = NVIDIA GeForce RTX 4050 Laptop GPU + DISPLAY1 2024-11-26 17:33:28.181 - Thread: 1 -> Description = dev id: 10401, mem: 6208618496, shared mem: 8443392000, Luid: 57157, rev: 161, subsys id: -1521478312, vendor id: 4318, feature_level 11.1: True 2024-11-26 17:33:28.181 - Thread: 1 -> Driver version = 32.0.15.6603 2024-11-26 17:33:28.181 - Thread: 1 -> Driver date = 20241015000000.000000-000 2024-11-26 17:33:28.181 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-26 17:33:28.181 - Thread: 1 -> AftermathSupported = False 2024-11-26 17:33:28.181 - Thread: 1 -> Adapter id = 0 2024-11-26 17:33:28.181 - Thread: 1 -> Supported = True 2024-11-26 17:33:28.181 - Thread: 1 -> RAM = 6208618496 2024-11-26 17:33:28.181 - Thread: 1 -> Priority = 2 2024-11-26 17:33:28.181 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-26 17:33:28.181 - Thread: 1 -> Output is attached = True 2024-11-26 17:33:28.181 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-26 17:33:28.181 - Thread: 1 -> } 2024-11-26 17:33:28.181 - Thread: 1 -> AdapterInfo = { 2024-11-26 17:33:28.182 - Thread: 1 -> Name = NVIDIA GeForce RTX 4050 Laptop GPU + DISPLAY1 2024-11-26 17:33:28.182 - Thread: 1 -> Description = dev id: 10401, mem: 6208618496, shared mem: 8443392000, Luid: 57157, rev: 161, subsys id: -1521478312, vendor id: 4318, feature_level 11.1: True 2024-11-26 17:33:28.182 - Thread: 1 -> Driver version = 32.0.15.6603 2024-11-26 17:33:28.182 - Thread: 1 -> Driver date = 20241015000000.000000-000 2024-11-26 17:33:28.182 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-26 17:33:28.182 - Thread: 1 -> AftermathSupported = False 2024-11-26 17:33:28.182 - Thread: 1 -> Adapter id = 0 2024-11-26 17:33:28.182 - Thread: 1 -> Supported = True 2024-11-26 17:33:28.182 - Thread: 1 -> RAM = 6208618496 2024-11-26 17:33:28.182 - Thread: 1 -> Priority = 2 2024-11-26 17:33:28.182 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-26 17:33:28.182 - Thread: 1 -> Output is attached = True 2024-11-26 17:33:28.182 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-26 17:33:28.182 - Thread: 1 -> } 2024-11-26 17:33:28.182 - Thread: 1 -> AdapterInfo = { 2024-11-26 17:33:28.183 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-11-26 17:33:28.183 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8443392000, Luid: 56260, rev: 12, subsys id: -1521478312, vendor id: 32902, feature_level 11.1: True 2024-11-26 17:33:28.183 - Thread: 1 -> Driver version = 31.0.101.5333 2024-11-26 17:33:28.183 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-11-26 17:33:28.183 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-26 17:33:28.183 - Thread: 1 -> AftermathSupported = False 2024-11-26 17:33:28.183 - Thread: 1 -> Adapter id = 1 2024-11-26 17:33:28.183 - Thread: 1 -> Supported = True 2024-11-26 17:33:28.183 - Thread: 1 -> RAM = 134217728 2024-11-26 17:33:28.183 - Thread: 1 -> Priority = 1 2024-11-26 17:33:28.183 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-26 17:33:28.183 - Thread: 1 -> Output is attached = False 2024-11-26 17:33:28.183 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-26 17:33:28.183 - Thread: 1 -> } 2024-11-26 17:33:28.183 - Thread: 1 -> AdapterInfo = { 2024-11-26 17:33:28.184 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-11-26 17:33:28.184 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8443392000, Luid: 56260, rev: 12, subsys id: -1521478312, vendor id: 32902, feature_level 11.1: True 2024-11-26 17:33:28.184 - Thread: 1 -> Driver version = 31.0.101.5333 2024-11-26 17:33:28.184 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-11-26 17:33:28.184 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-26 17:33:28.184 - Thread: 1 -> AftermathSupported = False 2024-11-26 17:33:28.184 - Thread: 1 -> Adapter id = 1 2024-11-26 17:33:28.184 - Thread: 1 -> Supported = True 2024-11-26 17:33:28.184 - Thread: 1 -> RAM = 134217728 2024-11-26 17:33:28.184 - Thread: 1 -> Priority = 1 2024-11-26 17:33:28.184 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-26 17:33:28.184 - Thread: 1 -> Output is attached = False 2024-11-26 17:33:28.184 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-26 17:33:28.184 - Thread: 1 -> } 2024-11-26 17:33:28.184 - Thread: 1 -> AdapterInfo = { 2024-11-26 17:33:28.185 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-26 17:33:28.185 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8443392000, Luid: 57107, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-26 17:33:28.185 - Thread: 1 -> Driver version = 2024-11-26 17:33:28.185 - Thread: 1 -> Driver date = 2024-11-26 17:33:28.185 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-26 17:33:28.185 - Thread: 1 -> AftermathSupported = False 2024-11-26 17:33:28.185 - Thread: 1 -> Adapter id = 2 2024-11-26 17:33:28.185 - Thread: 1 -> Supported = True 2024-11-26 17:33:28.185 - Thread: 1 -> RAM = 0 2024-11-26 17:33:28.185 - Thread: 1 -> Priority = 0 2024-11-26 17:33:28.185 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-26 17:33:28.185 - Thread: 1 -> Output is attached = False 2024-11-26 17:33:28.185 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-26 17:33:28.185 - Thread: 1 -> } 2024-11-26 17:33:28.185 - Thread: 1 -> AdapterInfo = { 2024-11-26 17:33:28.186 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-26 17:33:28.186 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8443392000, Luid: 57107, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-26 17:33:28.186 - Thread: 1 -> Driver version = 2024-11-26 17:33:28.186 - Thread: 1 -> Driver date = 2024-11-26 17:33:28.186 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-26 17:33:28.186 - Thread: 1 -> AftermathSupported = False 2024-11-26 17:33:28.186 - Thread: 1 -> Adapter id = 2 2024-11-26 17:33:28.186 - Thread: 1 -> Supported = True 2024-11-26 17:33:28.186 - Thread: 1 -> RAM = 0 2024-11-26 17:33:28.186 - Thread: 1 -> Priority = 0 2024-11-26 17:33:28.186 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-26 17:33:28.186 - Thread: 1 -> Output is attached = False 2024-11-26 17:33:28.186 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-26 17:33:28.186 - Thread: 1 -> } 2024-11-26 17:33:28.189 - Thread: 1 -> Service.IsActive: True 2024-11-26 17:33:28.189 - Thread: 1 -> Service.IsOnline: True 2024-11-26 17:33:28.189 - Thread: 1 -> Service.OwnsGame: False 2024-11-26 17:33:28.189 - Thread: 1 -> Service.UserId: 76561198310602039 2024-11-26 17:33:28.189 - Thread: 1 -> Service.UserName: Ivan_Protivogazovich 2024-11-26 17:33:28.189 - Thread: 1 -> Service.Branch: default 2024-11-26 17:33:28.189 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-26 17:33:28.189 - Thread: 1 -> Build version: 0.1.1.0 2024-11-26 17:33:28.204 - Thread: 1 -> MyScreenManager() 2024-11-26 17:33:28.250 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2024-11-26 17:33:28.250 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2024-11-26 17:33:28.256 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2024-11-26 17:33:28.256 - Thread: 32 -> CreateDeviceInternal - Create device 2024-11-26 17:33:28.515 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2024-11-26 17:33:28.603 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2024-11-26 17:33:28.603 - Thread: 32 -> CreateDeviceInternal create swapchain 2024-11-26 17:33:28.603 - Thread: 32 -> Mode not found: 1920x1080 @ 144001 2024-11-26 17:33:31.524 - Thread: 32 -> Mode not found: 1920x1080 @ 144001 2024-11-26 17:33:31.742 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-26 17:33:31.742 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-26 17:33:31.743 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-11-26 17:33:32.668 - Thread: 1 -> Preallocate - START 2024-11-26 17:33:32.670 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-26 17:33:32.672 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-26 17:33:32.672 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-26 17:33:32.672 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-26 17:33:32.674 - Thread: 1 -> MyEntities - START 2024-11-26 17:33:32.681 - Thread: 1 -> MyEntities - END 2024-11-26 17:33:32.681 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-26 17:33:32.681 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-26 17:33:32.681 - Thread: 1 -> MyTransparentGeometry - START 2024-11-26 17:33:32.681 - Thread: 1 -> MyTransparentGeometry - END 2024-11-26 17:33:32.681 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-26 17:33:32.685 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-26 17:33:32.685 - Thread: 1 -> MyMath - START 2024-11-26 17:33:32.685 - Thread: 1 -> MyMath - END 2024-11-26 17:33:32.685 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-26 17:33:32.685 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-26 17:33:32.695 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-26 17:33:32.695 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-26 17:33:32.695 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-26 17:33:32.697 - Thread: 1 -> MySyncDestructions - START 2024-11-26 17:33:32.697 - Thread: 1 -> MySyncDestructions - END 2024-11-26 17:33:32.697 - Thread: 1 -> MySyncEntity - START 2024-11-26 17:33:32.697 - Thread: 1 -> MySyncEntity - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyCommandCharacter - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyCommandCharacter - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyCommandConsole - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyCommandConsole - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyCommandEntity - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyCommandEntity - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyAiTargetManager - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyAiTargetManager - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyClientDebugCommands - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyClientDebugCommands - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyDedicatedServer - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyDedicatedServer - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerBase - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerBase - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerClient - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerClient - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyServerDebugCommands - START 2024-11-26 17:33:32.697 - Thread: 1 -> MyServerDebugCommands - END 2024-11-26 17:33:32.697 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-26 17:33:32.701 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-26 17:33:32.701 - Thread: 1 -> MyDefinitionManager - START 2024-11-26 17:33:32.705 - Thread: 1 -> MyDefinitionManager - END 2024-11-26 17:33:32.705 - Thread: 1 -> Preallocate - END 2024-11-26 17:33:32.706 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-26 17:33:32.925 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-26 17:33:32.925 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-26 17:33:32.935 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-26 17:33:32.935 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:33:32.935 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:33:32.935 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-26 17:33:32.935 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-26 17:33:32.935 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-26 17:33:32.937 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-26 17:33:32.949 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: GIGABYTE 2024-11-26 17:33:32.949 - Thread: 1 -> Win32_ComputerSystem.Model: G5 MF 2024-11-26 17:33:32.949 - Thread: 1 -> Virtualized: False 2024-11-26 17:33:32.963 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i5-12500H 2024-11-26 17:33:32.963 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,886,784,000 bytes 2024-11-26 17:33:32.963 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-26 17:33:32.963 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,774,514,176 bytes 2024-11-26 17:33:32.963 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,474,116,608 bytes 2024-11-26 17:33:32.966 - Thread: 1 -> Drive C: | Capacity: 511,987,150,848 bytes | Free space: 35,316,994,048 bytes 2024-11-26 17:33:32.967 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-26 17:33:32.967 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-26 17:33:32.967 - Thread: 1 -> Installed DLCs: 2024-11-26 17:33:32.977 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-26 17:33:33.016 - Thread: 1 -> Havok: Physics.Init 2024-11-26 17:33:33.024 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-26 17:33:33.028 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-26 17:33:33.038 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-26 17:33:33.040 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-26 17:33:33.043 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-11-26 17:33:33.279 - Thread: 1 -> Loading scenarios 2024-11-26 17:33:33.294 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-26 17:33:33.294 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-26 17:33:33.429 - Thread: 1 -> Loading sound definitions 2024-11-26 17:33:33.429 - Thread: 1 -> Loading gamepad controls 2024-11-26 17:33:33.430 - Thread: 1 -> Loading DLC definitions 2024-11-26 17:33:33.438 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-26 17:33:33.438 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-26 17:33:33.438 - Thread: 1 -> Loading Quick starts 2024-11-26 17:33:33.438 - Thread: 1 -> Loading ScenarioCategories 2024-11-26 17:33:33.438 - Thread: 1 -> Loading shadow textures definitions 2024-11-26 17:33:33.438 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-26 17:33:33.438 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-26 17:33:33.441 - Thread: 1 -> MyAudio.LoadData - START 2024-11-26 17:33:33.501 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-26 17:33:33.522 - Thread: 1 -> MyAudio.LoadData - END 2024-11-26 17:33:33.528 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-11-26 17:33:33.528 - Thread: 1 -> MyGuiManager() 2024-11-26 17:33:33.530 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-26 17:33:33.663 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-26 17:33:33.720 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-26 17:33:33.720 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-26 17:33:33.720 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-26 17:33:33.722 - Thread: 1 -> Loading default controls 2024-11-26 17:33:33.734 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-26 17:33:33.764 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-26 17:33:33.778 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-26 17:33:33.778 - Thread: 13 -> ReloadVoxelMaterials 2024-11-26 17:33:33.809 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-26 17:33:33.809 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-26 17:33:33.810 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-26 17:33:33.810 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-26 17:33:33.810 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-26 17:33:33.810 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-26 17:33:33.810 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-26 17:33:33.810 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-26 17:33:33.810 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-26 17:33:33.810 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-26 17:33:33.810 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-26 17:33:33.810 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-26 17:33:33.852 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-26 17:33:33.853 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-26 17:33:33.853 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-26 17:33:33.860 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-26 17:33:33.861 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-26 17:33:33.861 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-26 17:33:33.863 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-26 17:33:33.864 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-26 17:33:33.870 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-26 17:33:33.871 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-26 17:33:33.872 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-26 17:33:33.874 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-26 17:33:33.874 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-26 17:33:33.879 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-26 17:33:33.884 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-26 17:33:33.884 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-26 17:33:33.887 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-26 17:33:33.891 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-26 17:33:33.892 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-26 17:33:33.898 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-26 17:33:33.908 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-26 17:33:33.913 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-26 17:33:33.918 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-26 17:33:33.921 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-26 17:33:33.922 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-26 17:33:33.929 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-26 17:33:33.938 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-26 17:33:33.938 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-26 17:33:33.939 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-26 17:33:33.943 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-26 17:33:33.950 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-26 17:33:33.954 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-26 17:33:33.957 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-26 17:33:33.957 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-26 17:33:33.959 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-26 17:33:33.964 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-26 17:33:33.979 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-26 17:33:33.979 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-26 17:33:33.984 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-26 17:33:33.985 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-26 17:33:33.993 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-26 17:33:33.994 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-26 17:33:34.008 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-26 17:33:34.009 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-26 17:33:34.010 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-26 17:33:34.012 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-26 17:33:34.012 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-26 17:33:34.013 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-26 17:33:34.014 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-26 17:33:34.014 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-26 17:33:34.016 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-26 17:33:34.019 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-26 17:33:34.021 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-26 17:33:34.024 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-26 17:33:34.027 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-26 17:33:34.030 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-26 17:33:34.035 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-26 17:33:34.040 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-26 17:33:34.047 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-26 17:33:34.095 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-26 17:33:34.095 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-26 17:33:34.096 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-26 17:33:34.148 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-26 17:33:34.174 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-26 17:33:34.181 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-26 17:33:34.185 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-26 17:33:34.214 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-26 17:33:34.234 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-26 17:33:34.238 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-26 17:33:34.247 - Thread: 1 -> Издание Делюкс (573160) 2024-11-26 17:33:34.248 - Thread: 1 -> Декоративные блоки (1049790) 2024-11-26 17:33:34.248 - Thread: 1 -> Экономика Делюкс (1135960) 2024-11-26 17:33:34.248 - Thread: 1 -> Стильный набор (1084680) 2024-11-26 17:33:34.248 - Thread: 1 -> Декоративные блоки 2 (1167910) 2024-11-26 17:33:34.248 - Thread: 1 -> Обморожение (1241550) 2024-11-26 17:33:34.248 - Thread: 1 -> Проблески будущего (1307680) 2024-11-26 17:33:34.249 - Thread: 1 -> Пустошь (1374610) 2024-11-26 17:33:34.249 - Thread: 1 -> Война I. (1475830) 2024-11-26 17:33:34.249 - Thread: 1 -> Heavy Industry (1676100) 2024-11-26 17:33:34.249 - Thread: 1 -> Война II. (1783760) 2024-11-26 17:33:34.249 - Thread: 1 -> Автоматоны (1958640) 2024-11-26 17:33:34.249 - Thread: 1 -> Декоративные блоки 3 (2504720) 2024-11-26 17:33:34.249 - Thread: 1 -> Юбилей (2569770) 2024-11-26 17:33:34.249 - Thread: 1 -> Сигнальные блоки (2914120) 2024-11-26 17:33:34.250 - Thread: 1 -> Контакт (3066290) 2024-11-26 17:33:34.251 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-26 17:33:34.269 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-26 17:33:34.289 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-26 17:33:34.305 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-11-26 17:33:34.305 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-26 17:33:34.314 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-26 17:33:34.314 - Thread: 1 -> Timer Frequency: 10000000 2024-11-26 17:33:34.314 - Thread: 1 -> Ticks per frame: 166667 2024-11-26 17:33:34.317 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-26 17:33:34.332 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-26 17:33:34.334 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-26 17:33:34.337 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-26 17:33:34.339 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-26 17:33:34.350 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-26 17:33:34.460 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-26 17:33:34.528 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-26 17:33:34.595 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-26 17:33:34.608 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-26 17:33:34.613 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-26 17:33:34.649 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-26 17:33:34.657 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-26 17:33:35.043 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-26 17:33:35.110 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-26 17:33:35.110 - Thread: 1 -> Flares Intensity: 1 2024-11-26 17:33:35.110 - Thread: 1 -> Field of view: 1.22173 2024-11-26 17:33:35.110 - Thread: 1 -> PostProcessingEnabled: True 2024-11-26 17:33:35.110 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-11-26 17:33:35.110 - Thread: 1 -> Render.GrassDrawDistance: 160 2024-11-26 17:33:35.110 - Thread: 1 -> Render.DistanceFade: 1000 2024-11-26 17:33:35.110 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-26 17:33:35.110 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-11-26 17:33:35.110 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-11-26 17:33:35.110 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-26 17:33:35.110 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-11-26 17:33:35.110 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-11-26 17:33:35.111 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-11-26 17:33:35.111 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-11-26 17:33:35.111 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-11-26 17:33:35.111 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-11-26 17:33:35.111 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-11-26 17:33:35.172 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:33:35.172 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:35.318 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:33:35.318 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:33:35.318 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:35.319 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:33:35.438 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-11-26 17:33:35.526 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-11-26 17:33:35.527 - Thread: 1 -> Analytics session started: UserID = (6db9ad05-c2ea-2cd0-c312-e3904636a686) SessionID = (5046853a-8969-4f9b-b9f9-41304ae45e1d) 2024-11-26 17:33:35.527 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-26 17:33:36.521 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-26 17:33:39.116 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-26 17:33:39.116 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-11-26 17:33:39.538 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-11-26 17:33:56.461 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-26 17:33:56.462 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-26 17:33:56.478 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-11-26 17:33:57.095 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2024-11-26 17:33:57.095 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-11-26 17:33:57.111 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-11-26 17:33:57.111 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-11-26 17:33:57.112 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-26 17:33:57.112 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-26 17:33:57.128 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2024-11-26 17:33:57.129 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2024-11-26 17:33:57.578 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:33:57.578 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:57.578 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:33:57.761 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:33:57.761 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:57.762 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:33:59.395 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:33:59.395 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:33:59.396 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:33:59.627 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2024-11-26 17:33:59.628 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:01.628 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:01.629 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:01.630 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:01.861 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:01.861 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:02.328 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:02.329 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:02.329 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:03.012 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-26 17:34:04.930 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:04.930 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:04.935 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:04.942 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-11-26 17:34:04.963 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-11-26 17:34:04.964 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-11-26 17:34:04.965 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-11-26 17:34:04.967 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-11-26 17:34:04.967 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-11-26 17:34:04.968 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-11-26 17:34:04.970 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-11-26 17:34:04.972 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-11-26 17:34:04.972 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-11-26 17:34:05.051 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:05.052 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:05.052 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:05.062 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:05.062 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:05.062 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:05.067 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:05.067 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:05.068 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:05.069 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:05.069 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:05.070 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:05.074 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:05.074 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:05.074 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-11-26 17:34:05.592 - Thread: 1 -> GUI Stats: Update 0.120490333333333, Draw 0.0389218888888889 2024-11-26 17:34:06.524 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:06.524 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:06.525 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:12.495 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2024-11-26 17:34:12.502 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-26 17:34:12.515 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\Sandbox_config.sbc 2024-11-26 17:34:12.517 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-26 17:34:12.601 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-11-26 17:34:16.855 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-11-26 17:34:16.855 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-11-26 17:34:16.855 - Thread: 1 -> Сохранение в Экспериментальном режиме. Если Вы хотите его загрузить, включите его в настройках игры. 2024-11-26 17:34:16.868 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-26 17:34:20.133 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:20.133 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:21.851 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:21.851 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:35.851 - Thread: 1 -> GUI Stats: Update 0.182417388888889, Draw 0.128246777777778 2024-11-26 17:34:43.601 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:34:43.601 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:34:43.602 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:34:46.962 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2024-11-26 17:34:46.964 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-26 17:34:46.983 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc 2024-11-26 17:34:46.985 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-26 17:34:46.989 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-11-26 17:34:51.706 - Thread: 1 -> CheckPoint Experimental mode: No 2024-11-26 17:34:51.706 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-11-26 17:34:51.707 - Thread: 1 -> LoadSession() - End 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:34:51.724 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:34:51.751 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-26 17:34:51.752 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-26 17:34:51.752 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-26 17:34:51.945 - Thread: 1 -> RunLoadingAction - START 2024-11-26 17:34:51.951 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-11-26 17:34:52.055 - Thread: 1 -> GC Memory: 1,024,799,768 B 2024-11-26 17:34:52.064 - Thread: 1 -> Process Memory: 3,105,685,504 B 2024-11-26 17:34:52.064 - Thread: 1 -> Experimental mode: No 2024-11-26 17:34:52.064 - Thread: 1 -> Experimental mode reason: 0 2024-11-26 17:34:52.064 - Thread: 1 -> Console compatibility: No 2024-11-26 17:34:53.505 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-26 17:34:53.521 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-26 17:34:53.523 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-26 17:34:53.525 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-26 17:34:53.526 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-11-26 17:34:53.702 - Thread: 1 -> Loading scenarios 2024-11-26 17:34:53.702 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-26 17:34:53.702 - Thread: 1 -> List of used mods (0) - START 2024-11-26 17:34:53.702 - Thread: 1 -> List of used mods - END 2024-11-26 17:34:53.743 - Thread: 1 -> Loading behaviors 2024-11-26 17:34:53.745 - Thread: 1 -> Loading ammo magazines 2024-11-26 17:34:53.747 - Thread: 1 -> Loading ammo definitions 2024-11-26 17:34:53.749 - Thread: 1 -> Loading animations 2024-11-26 17:34:53.751 - Thread: 1 -> Loading animations 2024-11-26 17:34:53.752 - Thread: 1 -> Loading sound definitions 2024-11-26 17:34:53.755 - Thread: 1 -> Loading sound definitions 2024-11-26 17:34:53.755 - Thread: 1 -> Loading sound definitions 2024-11-26 17:34:53.755 - Thread: 1 -> Loading sound definitions 2024-11-26 17:34:53.755 - Thread: 1 -> Loading sound definitions 2024-11-26 17:34:53.755 - Thread: 1 -> Loading sound definitions 2024-11-26 17:34:53.755 - Thread: 1 -> Loading category classes 2024-11-26 17:34:53.755 - Thread: 1 -> Loading Block Tag definitions 2024-11-26 17:34:53.757 - Thread: 1 -> Loading blueprint classes 2024-11-26 17:34:53.758 - Thread: 1 -> Loading blueprint class entries 2024-11-26 17:34:53.759 - Thread: 1 -> Loading blueprint class entries 2024-11-26 17:34:53.759 - Thread: 1 -> Loading blueprints 2024-11-26 17:34:53.761 - Thread: 1 -> Loading blueprints 2024-11-26 17:34:53.761 - Thread: 1 -> Loading agent definitions 2024-11-26 17:34:53.762 - Thread: 1 -> Loading character definitions 2024-11-26 17:34:53.771 - Thread: 1 -> Loading character definitions 2024-11-26 17:34:53.771 - Thread: 1 -> Loading components 2024-11-26 17:34:53.773 - Thread: 1 -> Loading components 2024-11-26 17:34:53.773 - Thread: 1 -> Loading configuration 2024-11-26 17:34:53.774 - Thread: 1 -> Loading container types 2024-11-26 17:34:53.776 - Thread: 1 -> Loading Contract Types 2024-11-26 17:34:53.782 - Thread: 1 -> Loading gamepad controls 2024-11-26 17:34:53.782 - Thread: 1 -> Loading block positions 2024-11-26 17:34:53.785 - Thread: 1 -> Loading curve definitions 2024-11-26 17:34:53.787 - Thread: 1 -> Loading debris 2024-11-26 17:34:53.787 - Thread: 1 -> Loading environment items entries 2024-11-26 17:34:53.789 - Thread: 1 -> Loading decal global definitions 2024-11-26 17:34:53.789 - Thread: 1 -> Loading decal definitions 2024-11-26 17:34:53.790 - Thread: 1 -> Loading decal definitions 2024-11-26 17:34:53.790 - Thread: 1 -> Loading drone behaviors 2024-11-26 17:34:53.792 - Thread: 1 -> Loading edges 2024-11-26 17:34:53.792 - Thread: 1 -> Loading emissive color definitions 2024-11-26 17:34:53.795 - Thread: 1 -> Loading emissive color default states 2024-11-26 17:34:53.799 - Thread: 1 -> Loading animations 2024-11-26 17:34:53.800 - Thread: 1 -> Loading entity components 2024-11-26 17:34:53.817 - Thread: 1 -> Loading component containers 2024-11-26 17:34:53.828 - Thread: 1 -> Loading environment items entries 2024-11-26 17:34:53.830 - Thread: 1 -> Loading Faction Names 2024-11-26 17:34:53.831 - Thread: 1 -> Loading factions 2024-11-26 17:34:53.835 - Thread: 1 -> Loading flare definitions 2024-11-26 17:34:53.837 - Thread: 1 -> Loading DLC definitions 2024-11-26 17:34:53.845 - Thread: 1 -> Loading gas property definitions 2024-11-26 17:34:53.846 - Thread: 1 -> Loading event definitions 2024-11-26 17:34:53.846 - Thread: 1 -> Loading physical items 2024-11-26 17:34:53.862 - Thread: 1 -> Loading LCD texture categories 2024-11-26 17:34:53.863 - Thread: 1 -> Loading LCD texture categories 2024-11-26 17:34:53.863 - Thread: 1 -> Loading LCD texture categories 2024-11-26 17:34:53.863 - Thread: 1 -> Loading LCD texture categories 2024-11-26 17:34:53.863 - Thread: 1 -> Loading LCD texture categories 2024-11-26 17:34:53.863 - Thread: 1 -> Loading LCD texture categories 2024-11-26 17:34:53.863 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-26 17:34:53.863 - Thread: 1 -> Loading planet definition 2024-11-26 17:34:53.868 - Thread: 1 -> Loading physical items 2024-11-26 17:34:53.871 - Thread: 1 -> Loading physical items 2024-11-26 17:34:53.871 - Thread: 1 -> Loading physical material properties 2024-11-26 17:34:53.874 - Thread: 1 -> Loading pirate antennas 2024-11-26 17:34:53.875 - Thread: 1 -> Loading Quick starts 2024-11-26 17:34:53.875 - Thread: 1 -> Loading research blocks definitions 2024-11-26 17:34:53.877 - Thread: 1 -> Loading research groups definitions 2024-11-26 17:34:53.878 - Thread: 1 -> Loading resource distribution groups 2024-11-26 17:34:53.879 - Thread: 1 -> Loading ScenarioCategories 2024-11-26 17:34:53.879 - Thread: 1 -> Loading shadow textures definitions 2024-11-26 17:34:53.879 - Thread: 1 -> Loading ship sound groups 2024-11-26 17:34:53.889 - Thread: 1 -> Loading ship sound groups 2024-11-26 17:34:53.889 - Thread: 1 -> Loading sound categories 2024-11-26 17:34:53.892 - Thread: 1 -> Loading stat definitions 2024-11-26 17:34:53.892 - Thread: 1 -> Loading stories definition 2024-11-26 17:34:53.893 - Thread: 1 -> Loading Story Categories definition 2024-11-26 17:34:53.893 - Thread: 1 -> Loading gamepad controls 2024-11-26 17:34:53.894 - Thread: 1 -> Loading grid creators 2024-11-26 17:34:53.895 - Thread: 1 -> Loading transparent material properties 2024-11-26 17:34:53.895 - Thread: 1 -> Loading planet definition 2024-11-26 17:34:53.895 - Thread: 1 -> Loading voxel map storage definitions 2024-11-26 17:34:53.898 - Thread: 1 -> Loading voxel material definitions 2024-11-26 17:34:53.899 - Thread: 1 -> Loading voxel material definitions 2024-11-26 17:34:53.899 - Thread: 1 -> Loading voxel material definitions 2024-11-26 17:34:53.899 - Thread: 1 -> Loading voxel material definitions 2024-11-26 17:34:53.899 - Thread: 1 -> Loading Weather Effects 2024-11-26 17:34:53.903 - Thread: 1 -> Audio effects definitions 2024-11-26 17:34:53.906 - Thread: 1 -> Loading environment items definitions 2024-11-26 17:34:53.907 - Thread: 1 -> Loading environment items definitions 2024-11-26 17:34:53.907 - Thread: 1 -> Loading physical material properties 2024-11-26 17:34:53.911 - Thread: 1 -> Loading particle effect definitions 2024-11-26 17:34:54.008 - Thread: 1 -> Loading particle effect definitions 2024-11-26 17:34:54.009 - Thread: 1 -> Loading environment item definitions 2024-11-26 17:34:54.012 - Thread: 1 -> Loading weapon definitions 2024-11-26 17:34:54.021 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.075 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.082 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.084 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.084 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.085 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.085 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.085 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.088 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.102 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.104 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.105 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.106 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.114 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.115 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.115 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.116 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.116 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.118 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.119 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.120 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.122 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.123 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.123 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.124 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.125 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.126 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.130 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.131 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.132 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.145 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.145 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.146 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.147 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.148 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.150 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.151 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.154 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.155 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.155 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.157 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.158 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.159 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.159 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.163 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.165 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.167 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.167 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.169 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.169 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.171 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.175 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.177 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.179 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.183 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.184 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.186 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.187 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.189 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.189 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.191 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.192 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.199 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.199 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.202 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.203 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.205 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.206 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.209 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.209 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.213 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.216 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.218 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.219 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.222 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.222 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.227 - Thread: 1 -> Loading cube blocks 2024-11-26 17:34:54.227 - Thread: 1 -> Created block definitions 2024-11-26 17:34:54.232 - Thread: 1 -> Loading block variant groups 2024-11-26 17:34:54.249 - Thread: 1 -> Loading asteroid generators 2024-11-26 17:34:54.250 - Thread: 1 -> Loading drop containers 2024-11-26 17:34:54.251 - Thread: 1 -> Loading radial menu definitions 2024-11-26 17:34:54.266 - Thread: 1 -> Loading respawn ships 2024-11-26 17:34:54.268 - Thread: 1 -> Loading spawn groups 2024-11-26 17:34:54.273 - Thread: 1 -> Loading spawn groups 2024-11-26 17:34:54.273 - Thread: 1 -> Loading spawn groups 2024-11-26 17:34:54.273 - Thread: 1 -> Loading spawn groups 2024-11-26 17:34:54.274 - Thread: 1 -> Loading spawn groups 2024-11-26 17:34:54.275 - Thread: 1 -> Loading spawn groups 2024-11-26 17:34:54.275 - Thread: 1 -> Loading wheel speeds 2024-11-26 17:34:54.327 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-26 17:34:54.347 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-26 17:34:54.347 - Thread: 1 -> MyAudio.LoadData - START 2024-11-26 17:34:54.389 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-26 17:34:54.479 - Thread: 1 -> MyAudio.LoadData - END 2024-11-26 17:34:54.520 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-26 17:34:54.532 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:34:54.592 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:34:54.593 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:34:54.593 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:34:54.627 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-26 17:34:55.121 - Thread: 53 -> External debugger: listening... 2024-11-26 17:34:55.318 - Thread: 1 -> MyLights.LoadData() - START 2024-11-26 17:34:55.320 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-26 17:34:55.320 - Thread: 1 -> MyLights.LoadData() - END 2024-11-26 17:34:55.320 - Thread: 1 -> Info: MyLights initialized. 2024-11-26 17:34:55.320 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-26 17:34:55.325 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-26 17:34:55.389 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-26 17:34:55.389 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-26 17:34:55.411 - Thread: 1 -> Loading Procedural World Generator 2024-11-26 17:34:55.412 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-26 17:34:55.504 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-26 17:34:55.836 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\BaseAsteroid.vx2' 2024-11-26 17:34:56.725 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-26 17:34:57.305 - Thread: 1 -> Entities loaded & initialized 2024-11-26 17:34:57.420 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547 2024-11-26 17:34:57.450 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-26 17:34:57.450 - Thread: 1 -> Name = Красный корабль v2 2024-11-26 17:34 2024-11-26 17:34:57.450 - Thread: 1 -> Description = Модернизированная версия классического мира «Красный корабль». Этот мир может служить отправной точкой для игр в режиме «Выживание» и «Творческий» и подойдет в том числе для новичков. Здесь вы найдете различные обучающие примеры и сможете изучить возможности Space Engineers. 2024-11-26 17:34:57.450 - Thread: 1 -> GameDateTime = 01/01/2081 06:45:09 2024-11-26 17:34:57.450 - Thread: 1 -> Password = 2024-11-26 17:34:57.450 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-11-26 17:34:57.450 - Thread: 1 -> WorkshopId = 2024-11-26 17:34:57.450 - Thread: 1 -> CameraController = Default_Astronaut 2024-11-26 17:34:57.450 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\thumb.jpg 2024-11-26 17:34:57.456 - Thread: 1 -> Settings: 2024-11-26 17:34:57.456 - Thread: 1 -> GameMode = Survival 2024-11-26 17:34:57.456 - Thread: 1 -> MaxPlayers = 1 2024-11-26 17:34:57.456 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-26 17:34:57.456 - Thread: 1 -> TotalPCU = 100000 2024-11-26 17:34:57.456 - Thread: 1 -> PiratePCU = 50000 2024-11-26 17:34:57.456 - Thread: 1 -> AutoHealing = True 2024-11-26 17:34:57.456 - Thread: 1 -> WeaponsEnabled = True 2024-11-26 17:34:57.456 - Thread: 1 -> ThrusterDamage = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableSpectator = False 2024-11-26 17:34:57.456 - Thread: 1 -> EnableCopyPaste = False 2024-11-26 17:34:57.456 - Thread: 1 -> MaxFloatingObjects = 56 2024-11-26 17:34:57.456 - Thread: 1 -> MaxGridSize = 0 2024-11-26 17:34:57.456 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-26 17:34:57.456 - Thread: 1 -> CargoShipsEnabled = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-26 17:34:57.456 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-26 17:34:57.456 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-26 17:34:57.456 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-26 17:34:57.456 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-26 17:34:57.456 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-26 17:34:57.456 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-26 17:34:57.456 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-26 17:34:57.456 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-26 17:34:57.456 - Thread: 1 -> ClientCanSave = False 2024-11-26 17:34:57.456 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-26 17:34:57.456 - Thread: 1 -> PermanentDeath = False 2024-11-26 17:34:57.456 - Thread: 1 -> DestructibleBlocks = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableScripts = False 2024-11-26 17:34:57.456 - Thread: 1 -> AutoSaveInMinutes = 0 2024-11-26 17:34:57.456 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-26 17:34:57.456 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-26 17:34:57.456 - Thread: 1 -> EncounterDensity = 0.35 2024-11-26 17:34:57.456 - Thread: 1 -> ProceduralSeed = 843101749 2024-11-26 17:34:57.456 - Thread: 1 -> DestructibleBlocks = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableIngameScripts = False 2024-11-26 17:34:57.456 - Thread: 1 -> ViewDistance = 15000 2024-11-26 17:34:57.456 - Thread: 1 -> Voxel destruction = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-26 17:34:57.456 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-26 17:34:57.456 - Thread: 1 -> EnableContainerDrops = True 2024-11-26 17:34:57.456 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-26 17:34:57.456 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-26 17:34:57.456 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-26 17:34:57.456 - Thread: 1 -> EnableSubgridDamage = False 2024-11-26 17:34:57.456 - Thread: 1 -> SyncDistance = 3000 2024-11-26 17:34:57.456 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-26 17:34:57.456 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-26 17:34:57.456 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-26 17:34:57.456 - Thread: 1 -> MaxPlanets = 99 2024-11-26 17:34:57.456 - Thread: 1 -> MaxBackupSaves = 5 2024-11-26 17:34:57.456 - Thread: 1 -> MaxFactionsCount = 0 2024-11-26 17:34:57.456 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-26 17:34:57.456 - Thread: 1 -> RespawnShipDelete = False 2024-11-26 17:34:57.456 - Thread: 1 -> WorldSizeKm = 0 2024-11-26 17:34:57.456 - Thread: 1 -> ResetOwnership = False 2024-11-26 17:34:57.456 - Thread: 1 -> RealisticSound = False 2024-11-26 17:34:57.456 - Thread: 1 -> EnableSaving = True 2024-11-26 17:34:57.456 - Thread: 1 -> InfiniteAmmo = False 2024-11-26 17:34:57.456 - Thread: 1 -> EnableToolShake = True 2024-11-26 17:34:57.456 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-26 17:34:57.456 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-26 17:34:57.456 - Thread: 1 -> UseConsolePCU = False 2024-11-26 17:34:57.456 - Thread: 1 -> PredefinedAsteroids = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-26 17:34:57.456 - Thread: 1 -> FamilySharing = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnablePcuTrading = True 2024-11-26 17:34:57.456 - Thread: 1 -> SuppressedWarnings = 2024-11-26 17:34:57.456 - Thread: 1 -> SimplifiedSimulation = False 2024-11-26 17:34:57.456 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-26 17:34:57.456 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-11-26 17:34:57.456 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-11-26 17:34:57.456 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-11-26 17:34:57.456 - Thread: 1 -> TradeFactionsCount = 15 2024-11-26 17:34:57.456 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-11-26 17:34:57.456 - Thread: 1 -> WeatherSystem = True 2024-11-26 17:34:57.456 - Thread: 1 -> WeatherLightingDamage = False 2024-11-26 17:34:57.456 - Thread: 1 -> DepositSizeDenominator = 30 2024-11-26 17:34:57.456 - Thread: 1 -> DepositsCountCoefficient = 2 2024-11-26 17:34:57.456 - Thread: 1 -> EnableEconomy = False 2024-11-26 17:34:57.456 - Thread: 1 -> EnableBountyContracts = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableSupergridding = False 2024-11-26 17:34:57.456 - Thread: 1 -> EnableAutorespawn = True 2024-11-26 17:34:57.456 - Thread: 1 -> OptimalSpawnDistance = 900 2024-11-26 17:34:57.456 - Thread: 1 -> EnableGoodBotHints = True 2024-11-26 17:34:57.456 - Thread: 1 -> EnableResearch = False 2024-11-26 17:34:57.456 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-26 17:34:57.456 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-26 17:34:57.456 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-26 17:34:57.456 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-26 17:34:57.456 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-26 17:34:57.456 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-26 17:34:57.456 - Thread: 1 -> OptimalGridCount = 0 2024-11-26 17:34:57.456 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-26 17:34:57.457 - Thread: 1 -> BlockCountThreshold = 20 2024-11-26 17:34:57.457 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-26 17:34:57.457 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-26 17:34:57.457 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-26 17:34:57.457 - Thread: 1 -> EnableVoxelHand = True 2024-11-26 17:34:57.457 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnableScripterRole = False 2024-11-26 17:34:57.457 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-26 17:34:57.457 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-26 17:34:57.457 - Thread: 1 -> EnableSpiders = False 2024-11-26 17:34:57.457 - Thread: 1 -> EnableWolfs = False 2024-11-26 17:34:57.457 - Thread: 1 -> TotalBotLimit = 32 2024-11-26 17:34:57.457 - Thread: 1 -> EnableDrones = True 2024-11-26 17:34:57.457 - Thread: 1 -> MaxDrones = 5 2024-11-26 17:34:57.457 - Thread: 1 -> StartInRespawnScreen = False 2024-11-26 17:34:57.457 - Thread: 1 -> SpawnWithTools = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnableJetpack = True 2024-11-26 17:34:57.457 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-26 17:34:57.457 - Thread: 1 -> PhysicsIterations = 8 2024-11-26 17:34:57.457 - Thread: 1 -> CanJoinRunning = False 2024-11-26 17:34:57.457 - Thread: 1 -> Scenario = False 2024-11-26 17:34:57.457 - Thread: 1 -> ScenarioEditMode = False 2024-11-26 17:34:57.457 - Thread: 1 -> EnableRespawnShips = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnableSunRotation = True 2024-11-26 17:34:57.457 - Thread: 1 -> StationVoxelSupport = False 2024-11-26 17:34:57.457 - Thread: 1 -> EnableConvertToStation = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnableEncounters = False 2024-11-26 17:34:57.457 - Thread: 1 -> Enable3rdPersonView = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnableOxygen = True 2024-11-26 17:34:57.457 - Thread: 1 -> ExperimentalMode = False 2024-11-26 17:34:57.457 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-26 17:34:57.457 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-26 17:34:57.457 - Thread: 1 -> EnableRecoil = True 2024-11-26 17:34:57.457 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-26 17:34:57.457 - Thread: 1 -> MaxCargoBags = 100 2024-11-26 17:34:57.457 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-26 17:34:57.457 - Thread: 1 -> ScrapEnabled = True 2024-11-26 17:34:57.457 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-26 17:34:57.457 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-26 17:34:57.562 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-26 17:34:57.576 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-26 17:34:57.579 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-26 17:34:57.603 - Thread: 19 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-26 17:34:57.995 - Thread: 1 -> Analytics ids for user ([007...039]): User = (6db9ad05-c2ea-2cd0-c312-e3904636a686) Session = (5046853a-8969-4f9b-b9f9-41304ae45e1d). 2024-11-26 17:34:58.003 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-26 17:34:58.051 - Thread: 1 -> Session loaded 2024-11-26 17:34:58.052 - Thread: 1 -> RunLoadingAction - END 2024-11-26 17:34:58.057 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-26 17:34:58.057 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-26 17:34:58.057 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-26 17:34:58.057 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-26 17:34:58.057 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-26 17:34:58.077 - Thread: 1 -> Updating continues. 2024-11-26 17:34:58.126 - Thread: 1 -> GC Memory: 1731.135 / 1731.135 MB 2024-11-26 17:35:01.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-26 17:35:01.356 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2819.697,14564.55,1,0,1509.431,4324.613,30138,70295,10,12.82574,3.558625,0,6203,10.775,0,16.66667,1.381974,0.3834419,100,2476255041,1509.431,0,0,-1 2024-11-26 17:35:01.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-26 17:35:01.358 - Thread: 1 -> MEMORY VALUES,1,1,0,1,36,860,44,132,229,0,0,2361,511,0,0,63,740,0,364,15,0,0,0,0,2,0,0,13,759,0,0,10,0,0,0,0 2024-11-26 17:35:01.915 - Thread: 1 -> Loading duration: 10.1632119 2024-11-26 17:35:02.886 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-26 17:35:02.886 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-26 17:35:02.890 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-26 17:35:08.193 - Thread: 1 -> Saving world - START 2024-11-26 17:35:08.193 - Thread: 1 -> Making world state snapshot. 2024-11-26 17:35:08.193 - Thread: 1 -> Before snapshot.: GC Memory: 3,327 B 2024-11-26 17:35:08.365 - Thread: 1 -> After snapshot.: GC Memory: 3,326 B 2024-11-26 17:35:08.369 - Thread: 1 -> Directory cleanup: GC Memory: 3,326 B 2024-11-26 17:35:08.369 - Thread: 1 -> Saving world - END 2024-11-26 17:35:08.374 - Thread: 13 -> Session snapshot save - START 2024-11-26 17:35:08.380 - Thread: 13 -> Checking file access for files in target dir. 2024-11-26 17:35:08.567 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:35:08.567 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:35:08.568 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:35:09.051 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198310602039\Красный корабль v2 2024-11-26 17-34\.new\Sandbox_config.sbc 2024-11-26 17:35:09.073 - Thread: 13 -> Session snapshot save - END 2024-11-26 17:35:11.723 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-11-26 17:35:13.946 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:35:13.946 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:35:16.932 - Thread: 1 -> GUI Stats: Update 3.70312366666666, Draw 0.299994388888889 2024-11-26 17:35:28.135 - Thread: 1 -> GC Memory: 3345.447 / 3345.447 MB 2024-11-26 17:35:47.035 - Thread: 1 -> GUI Stats: Update 0.228397222222222, Draw 0.470377944444444 2024-11-26 17:35:52.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-26 17:35:53.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-26 17:35:53.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-26 17:35:55.950 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2024-11-26 17:35:57.183 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2024-11-26 17:35:57.183 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2024-11-26 17:35:57.467 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-11-26 17:35:58.135 - Thread: 1 -> GC Memory: 3364.181 / 3364.181 MB 2024-11-26 17:35:58.533 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:35:58.533 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:35:59.233 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-11-26 17:36:00.433 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:00.433 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:01.651 - Thread: 1 -> Updating stopped. 2024-11-26 17:36:01.666 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-26 17:36:02.150 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:36:02.150 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:36:02.150 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:36:02.152 - Thread: 1 -> Updating continues. 2024-11-26 17:36:02.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:02.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:03.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-26 17:36:03.300 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.88357,131.3408,1,0,3370.076,7652.043,30138,70295,10,43.37529,52.87511,0.02739051,4875,8.333187,0,16.66667,3.614544,4.406182,100,4491197589,3370.076,0,0,-1 2024-11-26 17:36:03.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-26 17:36:03.300 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,861,44,153,299,73,0,4283,2280,0,0,121,2579,0,1572,31,0,7,15,0,29,0,1,429,759,0,0,30,0,0,0,0 2024-11-26 17:36:06.083 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-11-26 17:36:17.302 - Thread: 1 -> GUI Stats: Update 0.214046722222222, Draw 0.342763166666667 2024-11-26 17:36:19.283 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:19.283 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:19.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-26 17:36:20.900 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:20.900 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:24.454 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:36:24.454 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:36:24.455 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:36:28.140 - Thread: 1 -> GC Memory: 3385.725 / 3385.725 MB 2024-11-26 17:36:34.087 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-11-26 17:36:35.987 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:35.987 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:47.423 - Thread: 1 -> GUI Stats: Update 0.219108888888889, Draw 0.421468111111111 2024-11-26 17:36:52.589 - Thread: 1 -> Updating stopped. 2024-11-26 17:36:52.603 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-26 17:36:52.771 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:36:52.771 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:36:52.771 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:36:53.971 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-26 17:36:55.022 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-11-26 17:36:55.028 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-26 17:36:55.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:55.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:55.032 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:55.032 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:55.032 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:55.032 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:55.034 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-11-26 17:36:55.034 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:55.034 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:55.182 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-11-26 17:36:55.184 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-11-26 17:36:55.184 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-11-26 17:36:55.188 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-11-26 17:36:55.198 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-11-26 17:36:55.205 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-26 17:36:55.205 - Thread: 1 -> MySession::Unload START 2024-11-26 17:36:55.205 - Thread: 1 -> AutoSaveInMinutes: 0 2024-11-26 17:36:55.205 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-11-26 17:36:55.205 - Thread: 1 -> IsServer: True 2024-11-26 17:36:55.206 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-26 17:36:55.221 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-26 17:36:55.221 - Thread: 1 -> MyAudio.LoadData - START 2024-11-26 17:36:55.263 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-26 17:36:55.345 - Thread: 1 -> MyAudio.LoadData - END 2024-11-26 17:36:55.346 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:36:55.346 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:36:55.347 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:36:55.354 - Thread: 1 -> Unloading Procedural World Generator 2024-11-26 17:36:55.535 - Thread: 1 -> Info: MyLights Unloading data. 2024-11-26 17:36:55.547 - Thread: 1 -> Network readers disposed 2024-11-26 17:36:55.547 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-26 17:36:55.702 - Thread: 1 -> Loading sound definitions 2024-11-26 17:36:55.702 - Thread: 1 -> Loading gamepad controls 2024-11-26 17:36:55.702 - Thread: 1 -> Loading DLC definitions 2024-11-26 17:36:55.710 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-26 17:36:55.710 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-26 17:36:55.710 - Thread: 1 -> Loading Quick starts 2024-11-26 17:36:55.710 - Thread: 1 -> Loading ScenarioCategories 2024-11-26 17:36:55.710 - Thread: 1 -> Loading shadow textures definitions 2024-11-26 17:36:55.710 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-26 17:36:55.710 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-26 17:36:56.101 - Thread: 1 -> MySession::Unload END 2024-11-26 17:36:56.104 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-11-26 17:36:56.104 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-26 17:36:56.104 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-26 17:36:56.104 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-26 17:36:56.104 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-26 17:36:56.327 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:36:56.327 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:36:56.327 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:36:59.243 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-26 17:37:00.194 - Thread: 1 -> MyConfig.Save() - START 2024-11-26 17:37:00.194 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-26 17:37:00.195 - Thread: 1 -> MyConfig.Save() - END 2024-11-26 17:37:00.195 - Thread: 1 -> Application closed by user 2024-11-26 17:37:00.198 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-11-26 17:37:00.199 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-26 17:37:00.199 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-26 17:37:00.219 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-26 17:37:00.219 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-26 17:37:00.219 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-26 17:37:00.219 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-26 17:37:00.220 - Thread: 1 -> Exiting.. 2024-11-26 17:37:00.220 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-11-26 17:37:00.221 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-26 17:37:00.236 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-26 17:37:00.238 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-11-26 17:37:00.331 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 21725184 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 38504000 computed total 38504000 reported total Heap usage: 1476864 ( 6%) unused in thread local freelists 19106576 (87%) unused in main heap 1141744 ( 5%) used in main heap ------- 21725184 allocated by heap Peak usage: 17642272 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-11-26 17:37:00.628 - Thread: 53 -> External debugger: interrupted. 2024-11-26 17:37:00.632 - Thread: 1 -> Steam closed 2024-11-26 17:37:00.639 - Thread: 1 -> Log Closed