2024-11-18 16:32:52.019 - Thread: 1 -> Log Started 2024-11-18 16:32:52.019 - Thread: 1 -> Timezone (local - UTC): 2h 2024-11-18 16:32:52.019 - Thread: 1 -> App Version: 01_205_026 2024-11-18 16:32:52.114 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-18 16:32:52.115 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-18 16:32:52.115 - Thread: 1 -> Client Build Number: 0 2024-11-18 16:32:52.116 - Thread: 1 -> Server Build Number: 0 2024-11-18 16:32:52.116 - Thread: 1 -> Environment.ProcessorCount: 6 2024-11-18 16:32:52.164 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-11-18 16:32:52.164 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-11-18 16:32:52.164 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-18 16:32:52.164 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-18 16:32:52.165 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-18 16:32:52.165 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-11-18 16:32:52.168 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2024-11-18 16:32:52.168 - Thread: 1 -> Default Culture: 2024-11-18 16:32:52.168 - Thread: 1 -> Default UI Culture: 2024-11-18 16:32:52.172 - Thread: 1 -> MyConfig.Load() - START 2024-11-18 16:32:52.176 - Thread: 1 -> Path: C:\Users\t4tus\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-18 16:32:53.254 - Thread: 1 -> NewNewGameScreen: False 2024-11-18 16:32:53.254 - Thread: 1 -> EnableDamageEffects: True 2024-11-18 16:32:53.254 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-11-18 16:32:53.254 - Thread: 1 -> EnableReverb: False 2024-11-18 16:32:53.254 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-11-18 16:32:53.254 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-11-18 16:32:53.254 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-11-18 16:32:53.254 - Thread: 1 -> FirstTimeRun: False 2024-11-18 16:32:53.254 - Thread: 1 -> ExperimentalMode: True 2024-11-18 16:32:53.254 - Thread: 1 -> VideoAdapter: 0 2024-11-18 16:32:53.254 - Thread: 1 -> ScreenWidth: 1920 2024-11-18 16:32:53.254 - Thread: 1 -> ScreenHeight: 1080 2024-11-18 16:32:53.254 - Thread: 1 -> RefreshRate: 60000 2024-11-18 16:32:53.254 - Thread: 1 -> WindowMode: 1 2024-11-18 16:32:53.254 - Thread: 1 -> VerticalSync: 0 2024-11-18 16:32:53.254 - Thread: 1 -> FieldOfView: 80.17853 2024-11-18 16:32:53.254 - Thread: 1 -> PostProcessingEnabled: True 2024-11-18 16:32:53.254 - Thread: 1 -> FlaresIntensity: 1 2024-11-18 16:32:53.254 - Thread: 1 -> TreeViewDistance: 1000 2024-11-18 16:32:53.254 - Thread: 1 -> GrassDensity: 1 2024-11-18 16:32:53.254 - Thread: 1 -> GrassDrawDistance: 159 2024-11-18 16:32:53.254 - Thread: 1 -> AntialiasingMode: 1 2024-11-18 16:32:53.254 - Thread: 1 -> ShadowMapResolution: 1 2024-11-18 16:32:53.254 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-11-18 16:32:53.254 - Thread: 1 -> TextureQuality: 1 2024-11-18 16:32:53.254 - Thread: 1 -> VoxelTextureQuality: 1 2024-11-18 16:32:53.254 - Thread: 1 -> AnisotropicFiltering: 0 2024-11-18 16:32:53.254 - Thread: 1 -> ModelQuality: 1 2024-11-18 16:32:53.254 - Thread: 1 -> VoxelQuality: 1 2024-11-18 16:32:53.254 - Thread: 1 -> ShaderQuality: 1 2024-11-18 16:32:53.254 - Thread: 1 -> LightsQuality: 1 2024-11-18 16:32:53.254 - Thread: 1 -> LowMemSwitchToLow: 0 2024-11-18 16:32:53.254 - Thread: 1 -> FirstVTTimeRun: False 2024-11-18 16:32:53.254 - Thread: 1 -> LastBannerId: 96 2024-11-18 16:32:53.254 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-11-18 16:32:53.254 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-11-18 16:32:53.254 - Thread: 1 -> GDPRConsent: True 2024-11-18 16:32:53.254 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-11-18 16:32:53.254 - Thread: 1 -> GameVolume: 0.07058451 2024-11-18 16:32:53.255 - Thread: 1 -> Music_Volume: 0.02898041 2024-11-18 16:32:53.255 - Thread: 1 -> VoiceChatVolume: 5 2024-11-18 16:32:53.255 - Thread: 1 -> HudWarnings: True 2024-11-18 16:32:53.255 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-11-18 16:32:53.255 - Thread: 1 -> VoiceChat: True 2024-11-18 16:32:53.255 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-11-18 16:32:53.255 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-11-18 16:32:53.255 - Thread: 1 -> EnableDynamicMusic: True 2024-11-18 16:32:53.255 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-11-18 16:32:53.255 - Thread: 1 -> EnableDoppler: True 2024-11-18 16:32:53.255 - Thread: 1 -> ModIoConsent: True 2024-11-18 16:32:53.255 - Thread: 1 -> OnlyPSGames: False 2024-11-18 16:32:53.255 - Thread: 1 -> EnableTrading: True 2024-11-18 16:32:53.255 - Thread: 1 -> EnableSteamCloud: False 2024-11-18 16:32:53.255 - Thread: 1 -> Language: 0 2024-11-18 16:32:53.255 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-11-18 16:32:53.255 - Thread: 1 -> ControlsHints: True 2024-11-18 16:32:53.255 - Thread: 1 -> GoodBotHints: False 2024-11-18 16:32:53.255 - Thread: 1 -> RotationHints: True 2024-11-18 16:32:53.255 - Thread: 1 -> AreaInteraction: True 2024-11-18 16:32:53.255 - Thread: 1 -> BlueprintSharing: True 2024-11-18 16:32:53.255 - Thread: 1 -> MuteBroadcastControllers: False 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-11-18 16:32:53.255 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-11-18 16:32:53.255 - Thread: 1 -> ShowCrosshair2: 0 2024-11-18 16:32:53.255 - Thread: 1 -> IronSightSwitchState: 1 2024-11-18 16:32:53.255 - Thread: 1 -> SpriteMainViewportScale: 1 2024-11-18 16:32:53.255 - Thread: 1 -> UiTransparency: 1 2024-11-18 16:32:53.255 - Thread: 1 -> UiBkTransparency: 0 2024-11-18 16:32:53.255 - Thread: 1 -> HUDBkTransparency: 0.6197609 2024-11-18 16:32:53.255 - Thread: 1 -> QuickStartNotification: False 2024-11-18 16:32:53.255 - Thread: 1 -> HudState: 1 2024-11-18 16:32:53.255 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-11-18 16:32:53.255 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-11-18 16:32:53.255 - Thread: 1 -> ControllerDefaultOnStart: False 2024-11-18 16:32:53.255 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-11-18 16:32:53.255 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-11-18 16:32:53.255 - Thread: 1 -> ZoomMultiplier: 0.2 2024-11-18 16:32:53.255 - Thread: 1 -> GamepadScheme: 0 2024-11-18 16:32:53.255 - Thread: 1 -> GamepadSchemeName: Flight 2024-11-18 16:32:53.255 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-11-18 16:32:53.255 - Thread: 1 -> SelectedScenarioCategory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-18 16:32:53.256 - Thread: 1 -> MyConfig.Load() - END 2024-11-18 16:33:00.598 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-18 16:33:00.794 - Thread: 1 -> Reporting Postponed Events 2024-11-18 16:33:00.794 - Thread: 1 -> Reporting Postponed Events 2024-11-18 16:33:00.795 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-18 16:33:00.815 - Thread: 1 -> Found processor count: 6 2024-11-18 16:33:00.815 - Thread: 1 -> Using processor count: 6 2024-11-18 16:33:02.172 - Thread: 1 -> All detected adapters: 2024-11-18 16:33:02.178 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=855708770, DeviceID=7041 2024-11-18 16:33:02.178 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-18 16:33:02.885 - Thread: 1 -> AdapterInfo = { 2024-11-18 16:33:02.886 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2024-11-18 16:33:02.886 - Thread: 1 -> Description = dev id: 7041, mem: 8458862592, shared mem: 8560484352, Luid: 84825, rev: 161, subsys id: 855708770, vendor id: 4318, feature_level 11.1: True 2024-11-18 16:33:02.886 - Thread: 1 -> Driver version = 31.0.15.5244 2024-11-18 16:33:02.886 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-11-18 16:33:02.886 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-18 16:33:02.886 - Thread: 1 -> AftermathSupported = False 2024-11-18 16:33:02.886 - Thread: 1 -> Adapter id = 0 2024-11-18 16:33:02.886 - Thread: 1 -> Supported = True 2024-11-18 16:33:02.886 - Thread: 1 -> RAM = 8458862592 2024-11-18 16:33:02.886 - Thread: 1 -> Priority = 2 2024-11-18 16:33:02.886 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-18 16:33:02.886 - Thread: 1 -> Output is attached = True 2024-11-18 16:33:02.886 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-18 16:33:02.886 - Thread: 1 -> } 2024-11-18 16:33:02.886 - Thread: 1 -> AdapterInfo = { 2024-11-18 16:33:02.886 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2024-11-18 16:33:02.886 - Thread: 1 -> Description = dev id: 7041, mem: 8458862592, shared mem: 8560484352, Luid: 84825, rev: 161, subsys id: 855708770, vendor id: 4318, feature_level 11.1: True 2024-11-18 16:33:02.886 - Thread: 1 -> Driver version = 31.0.15.5244 2024-11-18 16:33:02.886 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-11-18 16:33:02.886 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-18 16:33:02.886 - Thread: 1 -> AftermathSupported = False 2024-11-18 16:33:02.886 - Thread: 1 -> Adapter id = 0 2024-11-18 16:33:02.886 - Thread: 1 -> Supported = True 2024-11-18 16:33:02.886 - Thread: 1 -> RAM = 8458862592 2024-11-18 16:33:02.886 - Thread: 1 -> Priority = 2 2024-11-18 16:33:02.886 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-18 16:33:02.886 - Thread: 1 -> Output is attached = True 2024-11-18 16:33:02.886 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-18 16:33:02.886 - Thread: 1 -> } 2024-11-18 16:33:02.886 - Thread: 1 -> AdapterInfo = { 2024-11-18 16:33:02.887 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2024-11-18 16:33:02.887 - Thread: 1 -> Description = dev id: 7041, mem: 8458862592, shared mem: 8560484352, Luid: 84825, rev: 161, subsys id: 855708770, vendor id: 4318, feature_level 11.1: True 2024-11-18 16:33:02.887 - Thread: 1 -> Driver version = 31.0.15.5244 2024-11-18 16:33:02.887 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-11-18 16:33:02.887 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-18 16:33:02.887 - Thread: 1 -> AftermathSupported = False 2024-11-18 16:33:02.887 - Thread: 1 -> Adapter id = 0 2024-11-18 16:33:02.887 - Thread: 1 -> Supported = True 2024-11-18 16:33:02.887 - Thread: 1 -> RAM = 8458862592 2024-11-18 16:33:02.887 - Thread: 1 -> Priority = 2 2024-11-18 16:33:02.887 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-18 16:33:02.887 - Thread: 1 -> Output is attached = True 2024-11-18 16:33:02.887 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-11-18 16:33:02.887 - Thread: 1 -> } 2024-11-18 16:33:02.887 - Thread: 1 -> AdapterInfo = { 2024-11-18 16:33:02.887 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2024-11-18 16:33:02.887 - Thread: 1 -> Description = dev id: 7041, mem: 8458862592, shared mem: 8560484352, Luid: 84825, rev: 161, subsys id: 855708770, vendor id: 4318, feature_level 11.1: True 2024-11-18 16:33:02.887 - Thread: 1 -> Driver version = 31.0.15.5244 2024-11-18 16:33:02.887 - Thread: 1 -> Driver date = 20240507000000.000000-000 2024-11-18 16:33:02.887 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-18 16:33:02.887 - Thread: 1 -> AftermathSupported = False 2024-11-18 16:33:02.887 - Thread: 1 -> Adapter id = 0 2024-11-18 16:33:02.887 - Thread: 1 -> Supported = True 2024-11-18 16:33:02.887 - Thread: 1 -> RAM = 8458862592 2024-11-18 16:33:02.887 - Thread: 1 -> Priority = 2 2024-11-18 16:33:02.887 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-18 16:33:02.887 - Thread: 1 -> Output is attached = True 2024-11-18 16:33:02.887 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-11-18 16:33:02.887 - Thread: 1 -> } 2024-11-18 16:33:02.887 - Thread: 1 -> AdapterInfo = { 2024-11-18 16:33:02.888 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-18 16:33:02.888 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8560484352, Luid: 87996, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-18 16:33:02.888 - Thread: 1 -> Driver version = 2024-11-18 16:33:02.888 - Thread: 1 -> Driver date = 2024-11-18 16:33:02.888 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-18 16:33:02.888 - Thread: 1 -> AftermathSupported = False 2024-11-18 16:33:02.888 - Thread: 1 -> Adapter id = 1 2024-11-18 16:33:02.888 - Thread: 1 -> Supported = True 2024-11-18 16:33:02.888 - Thread: 1 -> RAM = 0 2024-11-18 16:33:02.888 - Thread: 1 -> Priority = 0 2024-11-18 16:33:02.888 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-18 16:33:02.888 - Thread: 1 -> Output is attached = False 2024-11-18 16:33:02.888 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-18 16:33:02.888 - Thread: 1 -> } 2024-11-18 16:33:02.888 - Thread: 1 -> AdapterInfo = { 2024-11-18 16:33:02.888 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-18 16:33:02.888 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8560484352, Luid: 87996, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-18 16:33:02.888 - Thread: 1 -> Driver version = 2024-11-18 16:33:02.888 - Thread: 1 -> Driver date = 2024-11-18 16:33:02.888 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-18 16:33:02.888 - Thread: 1 -> AftermathSupported = False 2024-11-18 16:33:02.888 - Thread: 1 -> Adapter id = 1 2024-11-18 16:33:02.888 - Thread: 1 -> Supported = True 2024-11-18 16:33:02.888 - Thread: 1 -> RAM = 0 2024-11-18 16:33:02.888 - Thread: 1 -> Priority = 0 2024-11-18 16:33:02.888 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-18 16:33:02.888 - Thread: 1 -> Output is attached = False 2024-11-18 16:33:02.888 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-11-18 16:33:02.888 - Thread: 1 -> } 2024-11-18 16:33:02.893 - Thread: 1 -> Service.IsActive: True 2024-11-18 16:33:02.893 - Thread: 1 -> Service.IsOnline: True 2024-11-18 16:33:02.893 - Thread: 1 -> Service.OwnsGame: False 2024-11-18 16:33:02.893 - Thread: 1 -> Service.UserId: 76561198374963020 2024-11-18 16:33:02.893 - Thread: 1 -> Service.UserName: tau 2024-11-18 16:33:02.893 - Thread: 1 -> Service.Branch: default 2024-11-18 16:33:02.893 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-18 16:33:02.893 - Thread: 1 -> Build version: 0.1.1.0 2024-11-18 16:33:03.031 - Thread: 1 -> MyScreenManager() 2024-11-18 16:33:03.212 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2024-11-18 16:33:03.212 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2024-11-18 16:33:03.215 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2024-11-18 16:33:03.216 - Thread: 20 -> CreateDeviceInternal - Create device 2024-11-18 16:33:03.414 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2024-11-18 16:33:03.545 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2024-11-18 16:33:03.546 - Thread: 20 -> CreateDeviceInternal create swapchain 2024-11-18 16:33:29.633 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-18 16:33:29.634 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-11-18 16:33:29.634 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-11-18 16:33:32.707 - Thread: 1 -> Preallocate - START 2024-11-18 16:33:32.712 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-18 16:33:32.844 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-18 16:33:32.845 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-18 16:33:32.845 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-18 16:33:32.845 - Thread: 1 -> MyEntities - START 2024-11-18 16:33:32.878 - Thread: 1 -> MyEntities - END 2024-11-18 16:33:32.878 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-18 16:33:32.878 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-18 16:33:32.878 - Thread: 1 -> MyTransparentGeometry - START 2024-11-18 16:33:32.878 - Thread: 1 -> MyTransparentGeometry - END 2024-11-18 16:33:32.878 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-18 16:33:32.889 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-18 16:33:32.889 - Thread: 1 -> MyMath - START 2024-11-18 16:33:32.889 - Thread: 1 -> MyMath - END 2024-11-18 16:33:32.889 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-18 16:33:32.912 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-18 16:33:32.927 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-18 16:33:32.927 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-18 16:33:32.927 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-18 16:33:33.169 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-18 16:33:33.169 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-18 16:33:33.170 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-18 16:33:33.170 - Thread: 1 -> MySyncDestructions - START 2024-11-18 16:33:33.170 - Thread: 1 -> MySyncDestructions - END 2024-11-18 16:33:33.170 - Thread: 1 -> MySyncEntity - START 2024-11-18 16:33:33.170 - Thread: 1 -> MySyncEntity - END 2024-11-18 16:33:33.170 - Thread: 1 -> MyCommandCharacter - START 2024-11-18 16:33:33.197 - Thread: 1 -> MyCommandCharacter - END 2024-11-18 16:33:33.198 - Thread: 1 -> MyCommandConsole - START 2024-11-18 16:33:33.198 - Thread: 1 -> MyCommandConsole - END 2024-11-18 16:33:33.198 - Thread: 1 -> MyCommandEntity - START 2024-11-18 16:33:33.199 - Thread: 1 -> MyCommandEntity - END 2024-11-18 16:33:33.199 - Thread: 1 -> MyAiTargetManager - START 2024-11-18 16:33:33.199 - Thread: 1 -> MyAiTargetManager - END 2024-11-18 16:33:33.199 - Thread: 1 -> MyClientDebugCommands - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyClientDebugCommands - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyDedicatedServer - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyDedicatedServer - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerBase - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerBase - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerClient - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerClient - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-18 16:33:33.214 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-18 16:33:33.219 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-18 16:33:33.219 - Thread: 1 -> MyServerDebugCommands - START 2024-11-18 16:33:33.220 - Thread: 1 -> MyServerDebugCommands - END 2024-11-18 16:33:33.220 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-18 16:33:33.308 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-18 16:33:33.308 - Thread: 1 -> MyDefinitionManager - START 2024-11-18 16:33:33.388 - Thread: 1 -> MyDefinitionManager - END 2024-11-18 16:33:33.388 - Thread: 1 -> Preallocate - END 2024-11-18 16:33:33.393 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-18 16:33:35.765 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-18 16:33:35.765 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-18 16:33:35.792 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-18 16:33:35.793 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-18 16:33:35.793 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-18 16:33:35.793 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-18 16:33:35.793 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-18 16:33:35.793 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-18 16:33:35.794 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-18 16:33:35.802 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-11-18 16:33:35.802 - Thread: 1 -> Win32_ComputerSystem.Model: Z370 Gaming Codex XE (MS-B913) 2024-11-18 16:33:35.803 - Thread: 1 -> Virtualized: False 2024-11-18 16:33:35.806 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2024-11-18 16:33:35.806 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,120,968,704 bytes 2024-11-18 16:33:35.806 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-18 16:33:35.806 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,505,899,520 bytes 2024-11-18 16:33:35.806 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,551,416,320 bytes 2024-11-18 16:33:35.810 - Thread: 1 -> Drive C: | Capacity: 254,981,173,248 bytes | Free space: 46,884,352,000 bytes 2024-11-18 16:33:35.810 - Thread: 1 -> Drive D: | Capacity: 982,813,503,488 bytes | Free space: 82,866,679,808 bytes 2024-11-18 16:33:35.810 - Thread: 1 -> Drive E: | Capacity: 1,000,168,484,864 bytes | Free space: 85,236,944,896 bytes 2024-11-18 16:33:35.810 - Thread: 1 -> Drive F: | Capacity: 128,028,377,088 bytes | Free space: 43,317,067,776 bytes 2024-11-18 16:33:35.810 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-18 16:33:35.829 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-18 16:33:35.830 - Thread: 1 -> Installed DLCs: 2024-11-18 16:33:35.853 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-18 16:33:36.352 - Thread: 1 -> Havok: Physics.Init 2024-11-18 16:33:38.424 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-18 16:33:39.380 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-18 16:33:39.410 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-18 16:33:39.430 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-18 16:33:39.483 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-11-18 16:33:40.287 - Thread: 1 -> Loading scenarios 2024-11-18 16:33:40.341 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-18 16:33:40.341 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-18 16:33:43.518 - Thread: 1 -> Loading sound definitions 2024-11-18 16:33:43.520 - Thread: 1 -> Loading gamepad controls 2024-11-18 16:33:43.521 - Thread: 1 -> Loading DLC definitions 2024-11-18 16:33:51.698 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-18 16:33:51.698 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-18 16:33:51.698 - Thread: 1 -> Loading Quick starts 2024-11-18 16:33:51.700 - Thread: 1 -> Loading ScenarioCategories 2024-11-18 16:33:51.700 - Thread: 1 -> Loading shadow textures definitions 2024-11-18 16:33:51.700 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-18 16:33:51.706 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-18 16:33:51.713 - Thread: 1 -> MyAudio.LoadData - START 2024-11-18 16:33:51.748 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-18 16:33:56.163 - Thread: 1 -> MyAudio.LoadData - END 2024-11-18 16:33:56.207 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-11-18 16:33:56.261 - Thread: 1 -> MyGuiManager() 2024-11-18 16:33:56.264 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-18 16:33:56.553 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-18 16:33:56.789 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-18 16:33:59.625 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-18 16:33:59.627 - Thread: 10 -> ReloadVoxelMaterials 2024-11-18 16:33:59.992 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-18 16:33:59.992 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-18 16:34:00.020 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-18 16:34:00.021 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-18 16:34:00.135 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-18 16:34:00.183 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-18 16:34:00.530 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-18 16:34:00.530 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-18 16:34:00.531 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-18 16:34:00.552 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-18 16:34:00.606 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-18 16:34:00.614 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-18 16:34:00.744 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-18 16:34:00.806 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-18 16:34:00.907 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-18 16:34:00.916 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-18 16:34:00.917 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-18 16:34:00.934 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-18 16:34:00.934 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-18 16:34:00.934 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-18 16:34:00.934 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-18 16:34:01.105 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-18 16:34:01.341 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-18 16:34:01.351 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-18 16:34:01.434 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-18 16:34:01.434 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-18 16:34:01.434 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-18 16:34:01.465 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-18 16:34:01.541 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-18 16:34:01.560 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-18 16:34:01.569 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-18 16:34:01.587 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-18 16:34:01.606 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-18 16:34:01.701 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-18 16:34:01.701 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-18 16:34:01.701 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-18 16:34:01.722 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-18 16:34:01.724 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-18 16:34:01.828 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-18 16:34:01.829 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-18 16:34:01.842 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-18 16:34:01.842 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-18 16:34:01.842 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-18 16:34:01.875 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-18 16:34:01.978 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-18 16:34:01.982 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-18 16:34:01.984 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-18 16:34:02.008 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-18 16:34:02.019 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-18 16:34:02.549 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-18 16:34:02.549 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-18 16:34:02.549 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-18 16:34:02.926 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-18 16:34:03.121 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-18 16:34:03.270 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-18 16:34:03.335 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-18 16:34:03.397 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-18 16:34:03.511 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-18 16:34:03.538 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-18 16:34:03.640 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-18 16:34:03.655 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-18 16:34:03.656 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-18 16:34:03.748 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-18 16:34:03.751 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-18 16:34:03.751 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-18 16:34:03.761 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-18 16:34:03.824 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-18 16:34:03.933 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-18 16:34:03.934 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-18 16:34:03.935 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-18 16:34:03.935 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-18 16:34:03.935 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-18 16:34:04.069 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-18 16:34:04.070 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-18 16:34:04.070 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-18 16:34:04.165 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-18 16:34:04.166 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-18 16:34:04.167 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-18 16:34:04.167 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-18 16:34:04.178 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-18 16:34:04.258 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-18 16:34:04.402 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-18 16:34:04.402 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-18 16:34:04.402 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-18 16:34:04.402 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-18 16:34:04.402 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-18 16:34:04.427 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-18 16:34:04.563 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-18 16:34:04.563 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-18 16:34:04.564 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-18 16:34:04.576 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-18 16:34:04.597 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-18 16:34:04.597 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-18 16:34:04.609 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-18 16:34:04.929 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-18 16:34:05.052 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-18 16:34:05.052 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-18 16:34:05.052 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-18 16:34:05.052 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-18 16:34:29.302 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-18 16:34:29.302 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-18 16:34:29.302 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-18 16:34:29.620 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-18 16:35:18.375 - Thread: 9 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean& loadFailed) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-11-18 16:35:18.375 - Thread: 8 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean& loadFailed) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-11-18 16:35:18.375 - Thread: 7 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean& loadFailed) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID)