2024-11-15 08:10:48.411 - Thread: 1 -> Log Started 2024-11-15 08:10:48.411 - Thread: 1 -> Timezone (local - UTC): -5h 2024-11-15 08:10:48.411 - Thread: 1 -> App Version: 01_205_026 2024-11-15 08:10:48.449 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-15 08:10:48.450 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-15 08:10:48.451 - Thread: 1 -> Client Build Number: 0 2024-11-15 08:10:48.451 - Thread: 1 -> Server Build Number: 0 2024-11-15 08:10:48.451 - Thread: 1 -> Environment.ProcessorCount: 16 2024-11-15 08:10:48.525 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-11-15 08:10:48.526 - Thread: 1 -> Environment.CommandLine: L:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-11-15 08:10:48.526 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-15 08:10:48.526 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-15 08:10:48.526 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-15 08:10:48.526 - Thread: 1 -> Environment.CurrentDirectory: L:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-11-15 08:10:48.530 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 2024-11-15 08:10:48.530 - Thread: 1 -> Default Culture: 2024-11-15 08:10:48.530 - Thread: 1 -> Default UI Culture: 2024-11-15 08:10:48.535 - Thread: 1 -> MyConfig.Load() - START 2024-11-15 08:10:48.537 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:10:48.815 - Thread: 1 -> NewNewGameScreen: False 2024-11-15 08:10:48.815 - Thread: 1 -> EnableDamageEffects: True 2024-11-15 08:10:48.815 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-11-15 08:10:48.815 - Thread: 1 -> EnableReverb: False 2024-11-15 08:10:48.815 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-11-15 08:10:48.815 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-11-15 08:10:48.815 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-11-15 08:10:48.815 - Thread: 1 -> FirstTimeRun: False 2024-11-15 08:10:48.815 - Thread: 1 -> ExperimentalMode: True 2024-11-15 08:10:48.815 - Thread: 1 -> VideoAdapter: 0 2024-11-15 08:10:48.815 - Thread: 1 -> ScreenWidth: 3440 2024-11-15 08:10:48.815 - Thread: 1 -> ScreenHeight: 1440 2024-11-15 08:10:48.815 - Thread: 1 -> RefreshRate: 59973 2024-11-15 08:10:48.815 - Thread: 1 -> WindowMode: 1 2024-11-15 08:10:48.815 - Thread: 1 -> VerticalSync: 1 2024-11-15 08:10:48.815 - Thread: 1 -> FieldOfView: 70 2024-11-15 08:10:48.815 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:10:48.815 - Thread: 1 -> FlaresIntensity: 1 2024-11-15 08:10:48.815 - Thread: 1 -> TreeViewDistance: 1999 2024-11-15 08:10:48.815 - Thread: 1 -> GrassDensity: 3 2024-11-15 08:10:48.815 - Thread: 1 -> GrassDrawDistance: 1000 2024-11-15 08:10:48.815 - Thread: 1 -> AntialiasingMode: 1 2024-11-15 08:10:48.815 - Thread: 1 -> ShadowMapResolution: 1 2024-11-15 08:10:48.815 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-11-15 08:10:48.815 - Thread: 1 -> TextureQuality: 2 2024-11-15 08:10:48.815 - Thread: 1 -> VoxelTextureQuality: 2 2024-11-15 08:10:48.815 - Thread: 1 -> AnisotropicFiltering: 4 2024-11-15 08:10:48.815 - Thread: 1 -> ModelQuality: 2 2024-11-15 08:10:48.815 - Thread: 1 -> VoxelQuality: 1 2024-11-15 08:10:48.815 - Thread: 1 -> ShaderQuality: 2 2024-11-15 08:10:48.815 - Thread: 1 -> LightsQuality: 1 2024-11-15 08:10:48.815 - Thread: 1 -> LowMemSwitchToLow: 0 2024-11-15 08:10:48.815 - Thread: 1 -> FirstVTTimeRun: False 2024-11-15 08:10:48.816 - Thread: 1 -> LastBannerId: 96 2024-11-15 08:10:48.816 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-11-15 08:10:48.816 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-11-15 08:10:48.816 - Thread: 1 -> GDPRConsent: True 2024-11-15 08:10:48.816 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-11-15 08:10:48.816 - Thread: 1 -> SelectedScenarioCategory: L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:10:48.816 - Thread: 1 -> QuickStartNotification: False 2024-11-15 08:10:48.816 - Thread: 1 -> OnlyPSGames: False 2024-11-15 08:10:48.816 - Thread: 1 -> EnableTrading: True 2024-11-15 08:10:48.816 - Thread: 1 -> EnableSteamCloud: False 2024-11-15 08:10:48.816 - Thread: 1 -> Language: 0 2024-11-15 08:10:48.816 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-11-15 08:10:48.816 - Thread: 1 -> ControlsHints: True 2024-11-15 08:10:48.816 - Thread: 1 -> GoodBotHints: True 2024-11-15 08:10:48.816 - Thread: 1 -> RotationHints: True 2024-11-15 08:10:48.816 - Thread: 1 -> AreaInteraction: True 2024-11-15 08:10:48.816 - Thread: 1 -> BlueprintSharing: True 2024-11-15 08:10:48.816 - Thread: 1 -> MuteBroadcastControllers: False 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-11-15 08:10:48.816 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-11-15 08:10:48.816 - Thread: 1 -> ShowCrosshair2: 0 2024-11-15 08:10:48.816 - Thread: 1 -> IronSightSwitchState: 1 2024-11-15 08:10:48.816 - Thread: 1 -> SpriteMainViewportScale: 1 2024-11-15 08:10:48.816 - Thread: 1 -> UiTransparency: 1 2024-11-15 08:10:48.816 - Thread: 1 -> UiBkTransparency: 0.8 2024-11-15 08:10:48.816 - Thread: 1 -> HUDBkTransparency: 0.6 2024-11-15 08:10:48.816 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-11-15 08:10:48.816 - Thread: 1 -> HudState: 1 2024-11-15 08:10:48.816 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-11-15 08:10:48.816 - Thread: 1 -> ControllerDefaultOnStart: False 2024-11-15 08:10:48.816 - Thread: 1 -> MyConfig.Load() - END 2024-11-15 08:10:54.032 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-15 08:10:54.060 - Thread: 1 -> Reporting Postponed Events 2024-11-15 08:10:54.060 - Thread: 1 -> Reporting Postponed Events 2024-11-15 08:10:54.060 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-15 08:10:54.062 - Thread: 1 -> Found processor count: 8 2024-11-15 08:10:54.062 - Thread: 1 -> Using processor count: 8 2024-11-15 08:10:54.276 - Thread: 1 -> All detected adapters: 2024-11-15 08:10:54.277 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=922883160, DeviceID=7040 2024-11-15 08:10:54.277 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-15 08:10:56.119 - Thread: 1 -> AdapterInfo = { 2024-11-15 08:10:56.120 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2024-11-15 08:10:56.120 - Thread: 1 -> Description = dev id: 7040, mem: 8363442176, shared mem: 17020530688, Luid: 97753, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2024-11-15 08:10:56.120 - Thread: 1 -> Driver version = 32.0.15.6094 2024-11-15 08:10:56.120 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-11-15 08:10:56.120 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-15 08:10:56.120 - Thread: 1 -> AftermathSupported = False 2024-11-15 08:10:56.120 - Thread: 1 -> Adapter id = 0 2024-11-15 08:10:56.120 - Thread: 1 -> Supported = True 2024-11-15 08:10:56.120 - Thread: 1 -> RAM = 8363442176 2024-11-15 08:10:56.120 - Thread: 1 -> Priority = 2 2024-11-15 08:10:56.120 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-15 08:10:56.120 - Thread: 1 -> Output is attached = True 2024-11-15 08:10:56.120 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-11-15 08:10:56.120 - Thread: 1 -> } 2024-11-15 08:10:56.120 - Thread: 1 -> AdapterInfo = { 2024-11-15 08:10:56.121 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2024-11-15 08:10:56.121 - Thread: 1 -> Description = dev id: 7040, mem: 8363442176, shared mem: 17020530688, Luid: 97753, rev: 161, subsys id: 922883160, vendor id: 4318, feature_level 11.1: True 2024-11-15 08:10:56.121 - Thread: 1 -> Driver version = 32.0.15.6094 2024-11-15 08:10:56.121 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-11-15 08:10:56.121 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-15 08:10:56.121 - Thread: 1 -> AftermathSupported = False 2024-11-15 08:10:56.121 - Thread: 1 -> Adapter id = 0 2024-11-15 08:10:56.121 - Thread: 1 -> Supported = True 2024-11-15 08:10:56.121 - Thread: 1 -> RAM = 8363442176 2024-11-15 08:10:56.121 - Thread: 1 -> Priority = 2 2024-11-15 08:10:56.121 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-15 08:10:56.121 - Thread: 1 -> Output is attached = True 2024-11-15 08:10:56.121 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-11-15 08:10:56.121 - Thread: 1 -> } 2024-11-15 08:10:56.121 - Thread: 1 -> AdapterInfo = { 2024-11-15 08:10:56.121 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-15 08:10:56.121 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17020530688, Luid: 101861, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-15 08:10:56.121 - Thread: 1 -> Driver version = 2024-11-15 08:10:56.121 - Thread: 1 -> Driver date = 2024-11-15 08:10:56.121 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-15 08:10:56.121 - Thread: 1 -> AftermathSupported = False 2024-11-15 08:10:56.121 - Thread: 1 -> Adapter id = 1 2024-11-15 08:10:56.121 - Thread: 1 -> Supported = True 2024-11-15 08:10:56.121 - Thread: 1 -> RAM = 0 2024-11-15 08:10:56.121 - Thread: 1 -> Priority = 0 2024-11-15 08:10:56.121 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-15 08:10:56.121 - Thread: 1 -> Output is attached = False 2024-11-15 08:10:56.121 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-11-15 08:10:56.121 - Thread: 1 -> } 2024-11-15 08:10:56.121 - Thread: 1 -> AdapterInfo = { 2024-11-15 08:10:56.122 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-15 08:10:56.122 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17020530688, Luid: 101861, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-15 08:10:56.122 - Thread: 1 -> Driver version = 2024-11-15 08:10:56.122 - Thread: 1 -> Driver date = 2024-11-15 08:10:56.122 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-15 08:10:56.122 - Thread: 1 -> AftermathSupported = False 2024-11-15 08:10:56.122 - Thread: 1 -> Adapter id = 1 2024-11-15 08:10:56.122 - Thread: 1 -> Supported = True 2024-11-15 08:10:56.122 - Thread: 1 -> RAM = 0 2024-11-15 08:10:56.122 - Thread: 1 -> Priority = 0 2024-11-15 08:10:56.122 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-15 08:10:56.122 - Thread: 1 -> Output is attached = False 2024-11-15 08:10:56.122 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-11-15 08:10:56.122 - Thread: 1 -> } 2024-11-15 08:10:56.124 - Thread: 1 -> Service.IsActive: True 2024-11-15 08:10:56.124 - Thread: 1 -> Service.IsOnline: True 2024-11-15 08:10:56.124 - Thread: 1 -> Service.OwnsGame: False 2024-11-15 08:10:56.124 - Thread: 1 -> Service.UserId: 76561198011974541 2024-11-15 08:10:56.124 - Thread: 1 -> Service.UserName: Zaanzabar 2024-11-15 08:10:56.124 - Thread: 1 -> Service.Branch: default 2024-11-15 08:10:56.124 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-15 08:10:56.124 - Thread: 1 -> Build version: 0.1.1.0 2024-11-15 08:10:56.139 - Thread: 1 -> MyScreenManager() 2024-11-15 08:10:56.173 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2024-11-15 08:10:56.173 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2024-11-15 08:10:56.175 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2024-11-15 08:10:56.175 - Thread: 23 -> CreateDeviceInternal - Create device 2024-11-15 08:10:56.492 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2024-11-15 08:10:56.719 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2024-11-15 08:10:56.719 - Thread: 23 -> CreateDeviceInternal create swapchain 2024-11-15 08:10:58.265 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-15 08:10:58.266 - Thread: 1 -> Game dir: L:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-11-15 08:10:58.266 - Thread: 1 -> Content dir: L:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-11-15 08:10:59.182 - Thread: 1 -> Preallocate - START 2024-11-15 08:10:59.186 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-15 08:10:59.197 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-15 08:10:59.197 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-15 08:10:59.197 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-15 08:10:59.198 - Thread: 1 -> MyEntities - START 2024-11-15 08:10:59.215 - Thread: 1 -> MyEntities - END 2024-11-15 08:10:59.215 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-15 08:10:59.215 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-15 08:10:59.215 - Thread: 1 -> MyTransparentGeometry - START 2024-11-15 08:10:59.215 - Thread: 1 -> MyTransparentGeometry - END 2024-11-15 08:10:59.215 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-15 08:10:59.219 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-15 08:10:59.219 - Thread: 1 -> MyMath - START 2024-11-15 08:10:59.219 - Thread: 1 -> MyMath - END 2024-11-15 08:10:59.219 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-15 08:10:59.219 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-15 08:10:59.235 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-15 08:10:59.235 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-15 08:10:59.235 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-15 08:10:59.243 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-15 08:10:59.243 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-15 08:10:59.244 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-15 08:10:59.244 - Thread: 1 -> MySyncDestructions - START 2024-11-15 08:10:59.244 - Thread: 1 -> MySyncDestructions - END 2024-11-15 08:10:59.244 - Thread: 1 -> MySyncEntity - START 2024-11-15 08:10:59.244 - Thread: 1 -> MySyncEntity - END 2024-11-15 08:10:59.244 - Thread: 1 -> MyCommandCharacter - START 2024-11-15 08:10:59.245 - Thread: 1 -> MyCommandCharacter - END 2024-11-15 08:10:59.245 - Thread: 1 -> MyCommandConsole - START 2024-11-15 08:10:59.245 - Thread: 1 -> MyCommandConsole - END 2024-11-15 08:10:59.245 - Thread: 1 -> MyCommandEntity - START 2024-11-15 08:10:59.245 - Thread: 1 -> MyCommandEntity - END 2024-11-15 08:10:59.245 - Thread: 1 -> MyAiTargetManager - START 2024-11-15 08:10:59.245 - Thread: 1 -> MyAiTargetManager - END 2024-11-15 08:10:59.245 - Thread: 1 -> MyClientDebugCommands - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyClientDebugCommands - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyDedicatedServer - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyDedicatedServer - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerBase - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerBase - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerClient - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerClient - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyServerDebugCommands - START 2024-11-15 08:10:59.247 - Thread: 1 -> MyServerDebugCommands - END 2024-11-15 08:10:59.247 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-15 08:10:59.254 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-15 08:10:59.254 - Thread: 1 -> MyDefinitionManager - START 2024-11-15 08:10:59.263 - Thread: 1 -> MyDefinitionManager - END 2024-11-15 08:10:59.263 - Thread: 1 -> Preallocate - END 2024-11-15 08:10:59.266 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-15 08:10:59.582 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-15 08:10:59.582 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-15 08:10:59.583 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-15 08:10:59.584 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:10:59.584 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:10:59.584 - Thread: 1 -> Assembly.Location: L:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-15 08:10:59.584 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-15 08:10:59.584 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-15 08:10:59.584 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-15 08:10:59.591 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-11-15 08:10:59.591 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-11-15 08:10:59.591 - Thread: 1 -> Virtualized: False 2024-11-15 08:10:59.595 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 2024-11-15 08:10:59.595 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,041,061,376 bytes 2024-11-15 08:10:59.595 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-15 08:10:59.595 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,006,978,560 bytes 2024-11-15 08:10:59.595 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,565,464,064 bytes 2024-11-15 08:10:59.599 - Thread: 1 -> Drive C: | Capacity: 498,845,241,344 bytes | Free space: 220,539,260,928 bytes 2024-11-15 08:10:59.599 - Thread: 1 -> Drive E: | Capacity: 2,989,718,761,472 bytes | Free space: 2,457,257,693,184 bytes 2024-11-15 08:10:59.599 - Thread: 1 -> Drive F: | Capacity: 10,737,414,144 bytes | Free space: 4,145,557,504 bytes 2024-11-15 08:10:59.599 - Thread: 1 -> Drive G: | Capacity: 3,000,457,228,288 bytes | Free space: 1,321,290,022,912 bytes 2024-11-15 08:10:59.599 - Thread: 1 -> Drive H: | Capacity: 8,001,545,039,872 bytes | Free space: 4,272,591,482,880 bytes 2024-11-15 08:10:59.599 - Thread: 1 -> Drive L: | Capacity: 500,090,007,552 bytes | Free space: 55,819,317,248 bytes 2024-11-15 08:10:59.600 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-15 08:10:59.600 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-15 08:10:59.601 - Thread: 1 -> Installed DLCs: 2024-11-15 08:10:59.602 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-15 08:10:59.640 - Thread: 1 -> Havok: Physics.Init 2024-11-15 08:10:59.819 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-15 08:10:59.845 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-15 08:10:59.849 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-15 08:10:59.849 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-15 08:10:59.852 - Thread: 1 -> cdb2019d02eb8c08e51a2ec5b4bc6b85235e2a91 2024-11-15 08:11:00.218 - Thread: 1 -> Loading scenarios 2024-11-15 08:11:00.271 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-15 08:11:00.272 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-15 08:11:00.594 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:00.595 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:11:00.595 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:11:00.697 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:11:00.697 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-15 08:11:00.697 - Thread: 1 -> Loading Quick starts 2024-11-15 08:11:00.697 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:11:00.697 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:11:00.697 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-15 08:11:00.698 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-15 08:11:00.711 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:11:00.832 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:11:00.936 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:11:00.944 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-11-15 08:11:00.945 - Thread: 1 -> MyGuiManager() 2024-11-15 08:11:00.946 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-15 08:11:01.047 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-15 08:11:01.135 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-15 08:11:01.135 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-15 08:11:01.135 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-15 08:11:01.135 - Thread: 1 -> Loading default controls 2024-11-15 08:11:01.198 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-15 08:11:01.198 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-15 08:11:01.209 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-15 08:11:01.210 - Thread: 10 -> ReloadVoxelMaterials 2024-11-15 08:11:01.269 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-15 08:11:01.272 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-15 08:11:01.272 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-15 08:11:01.272 - Thread: 19 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-15 08:11:01.272 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-15 08:11:01.272 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-15 08:11:01.273 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-15 08:11:01.273 - Thread: 14 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-15 08:11:01.298 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-15 08:11:01.301 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-15 08:11:01.304 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-15 08:11:01.306 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-15 08:11:01.313 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-15 08:11:01.316 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-15 08:11:01.320 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-15 08:11:01.321 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-15 08:11:01.322 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-15 08:11:01.335 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-15 08:11:01.335 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-15 08:11:01.337 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-15 08:11:01.344 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-15 08:11:01.354 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-15 08:11:01.356 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-15 08:11:01.358 - Thread: 19 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-15 08:11:01.359 - Thread: 19 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-15 08:11:01.373 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-15 08:11:01.379 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-15 08:11:01.383 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-15 08:11:01.384 - Thread: 14 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-15 08:11:01.400 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-15 08:11:01.400 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-15 08:11:01.403 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-15 08:11:01.406 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-15 08:11:01.409 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-15 08:11:01.423 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-15 08:11:01.426 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-15 08:11:01.429 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-15 08:11:01.432 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-15 08:11:01.432 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-15 08:11:01.433 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-15 08:11:01.434 - Thread: 19 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-15 08:11:01.440 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-15 08:11:01.450 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-15 08:11:01.463 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-15 08:11:01.492 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-15 08:11:01.496 - Thread: 14 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-15 08:11:01.498 - Thread: 14 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-15 08:11:01.502 - Thread: 18 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-15 08:11:01.503 - Thread: 19 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-15 08:11:01.510 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-15 08:11:01.512 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-15 08:11:01.513 - Thread: 16 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-15 08:11:01.616 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-15 08:11:01.617 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-15 08:11:01.623 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-15 08:11:01.627 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-15 08:11:01.630 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-15 08:11:01.632 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-15 08:11:01.654 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-15 08:11:01.657 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-15 08:11:01.659 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-15 08:11:01.668 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-15 08:11:01.673 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-15 08:11:01.690 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-15 08:11:01.699 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-15 08:11:01.706 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-15 08:11:01.716 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-15 08:11:01.739 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-15 08:11:01.800 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-15 08:11:01.840 - Thread: 1 -> Deluxe Edition (573160) 2024-11-15 08:11:01.841 - Thread: 1 -> Decorative Blocks (1049790) 2024-11-15 08:11:01.841 - Thread: 1 -> Economy Deluxe (1135960) 2024-11-15 08:11:01.841 - Thread: 1 -> Style Pack (1084680) 2024-11-15 08:11:01.842 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-11-15 08:11:01.842 - Thread: 1 -> Frostbite (1241550) 2024-11-15 08:11:01.842 - Thread: 1 -> Sparks Of The Future (1307680) 2024-11-15 08:11:01.842 - Thread: 1 -> Wasteland (1374610) 2024-11-15 08:11:01.843 - Thread: 1 -> Warfare I. (1475830) 2024-11-15 08:11:01.843 - Thread: 1 -> Heavy Industry (1676100) 2024-11-15 08:11:01.843 - Thread: 1 -> Warfare II. (1783760) 2024-11-15 08:11:01.843 - Thread: 1 -> Automatons (1958640) 2024-11-15 08:11:01.843 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-11-15 08:11:01.844 - Thread: 1 -> Signal Blocks (2914120) 2024-11-15 08:11:01.844 - Thread: 1 -> Contact (3066290) 2024-11-15 08:11:01.874 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-15 08:11:01.894 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-11-15 08:11:01.926 - Thread: 1 -> Timer Frequency: 10000000 2024-11-15 08:11:01.926 - Thread: 1 -> Ticks per frame: 166667 2024-11-15 08:11:01.927 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-15 08:11:01.960 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-15 08:11:02.000 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-15 08:11:02.030 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-15 08:11:02.097 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-15 08:11:02.120 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-15 08:11:02.162 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-15 08:11:02.180 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-15 08:11:02.220 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-15 08:11:02.253 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-15 08:11:02.290 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-15 08:11:02.322 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-15 08:11:02.356 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-15 08:11:02.396 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-15 08:11:02.397 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-15 08:11:02.431 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-15 08:11:02.432 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-15 08:11:02.450 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-15 08:11:02.459 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-15 08:11:02.547 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-15 08:11:02.570 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-15 08:11:02.709 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-15 08:11:02.722 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-15 08:11:02.746 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-15 08:11:02.779 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-15 08:11:02.827 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:11:02.827 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:11:02.827 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:11:02.827 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:11:02.827 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-11-15 08:11:02.827 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-11-15 08:11:02.827 - Thread: 1 -> Render.DistanceFade: 1999 2024-11-15 08:11:02.827 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-15 08:11:02.827 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-11-15 08:11:02.827 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-15 08:11:02.827 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-15 08:11:02.827 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-15 08:11:02.827 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-15 08:11:02.827 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-15 08:11:02.827 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-15 08:11:02.827 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-15 08:11:02.827 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-15 08:11:02.827 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-15 08:11:02.880 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-11-15 08:11:02.885 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-15 08:11:02.916 - Thread: 17 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-15 08:11:02.969 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-15 08:11:03.056 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-11-15 08:11:03.057 - Thread: 1 -> Analytics session started: UserID = (b7d95c32-1ce3-a837-24d0-0f1eda56a106) SessionID = (8d8fc664-9543-4568-9739-b3be5418c2a6) 2024-11-15 08:11:03.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-15 08:11:03.081 - Thread: 20 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-15 08:11:03.194 - Thread: 15 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-15 08:11:04.199 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-15 08:11:05.385 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:05.385 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:05.401 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-15 08:11:05.401 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:11:06.344 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:11:06.344 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:11:06.459 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:11:07.594 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-15 08:11:07.594 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-11-15 08:11:07.594 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-11-15 08:11:08.572 - Thread: 38 -> LoadSession() - Start 2024-11-15 08:11:08.572 - Thread: 38 -> C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16 2024-11-15 08:11:08.573 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Sandbox_config.sbc 2024-11-15 08:11:08.580 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-15 08:11:09.632 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Sandbox_config.sbc 2024-11-15 08:11:09.633 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-15 08:11:09.634 - Thread: 38 -> CheckPoint Experimental mode: Yes 2024-11-15 08:11:09.634 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU 2024-11-15 08:11:09.635 - Thread: 38 -> LoadSession() - End 2024-11-15 08:11:09.646 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:09.646 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:09.647 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:09.647 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:09.647 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:09.647 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:09.654 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-15 08:11:09.654 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-15 08:11:09.654 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-15 08:11:09.872 - Thread: 1 -> RunLoadingAction - START 2024-11-15 08:11:09.872 - Thread: 1 -> Loading session: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16 2024-11-15 08:11:10.060 - Thread: 1 -> GC Memory: 1,024,742,800 B 2024-11-15 08:11:10.085 - Thread: 1 -> Process Memory: 4,686,807,040 B 2024-11-15 08:11:10.085 - Thread: 1 -> Experimental mode: Yes 2024-11-15 08:11:10.085 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-11-15 08:11:10.085 - Thread: 1 -> Console compatibility: No 2024-11-15 08:11:11.204 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-15 08:11:11.249 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-15 08:11:11.249 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-15 08:11:11.249 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-15 08:11:11.250 - Thread: 1 -> cdb2019d02eb8c08e51a2ec5b4bc6b85235e2a91 2024-11-15 08:11:11.437 - Thread: 1 -> Loading scenarios 2024-11-15 08:11:11.437 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-15 08:11:11.437 - Thread: 1 -> List of used mods (0) - START 2024-11-15 08:11:11.437 - Thread: 1 -> List of used mods - END 2024-11-15 08:11:11.480 - Thread: 1 -> Loading behaviors 2024-11-15 08:11:11.486 - Thread: 1 -> Loading ammo magazines 2024-11-15 08:11:11.487 - Thread: 1 -> Loading ammo definitions 2024-11-15 08:11:11.488 - Thread: 1 -> Loading animations 2024-11-15 08:11:11.488 - Thread: 1 -> Loading animations 2024-11-15 08:11:11.490 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:11.490 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:11.490 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:11.490 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:11.490 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:11.491 - Thread: 1 -> Loading sound definitions 2024-11-15 08:11:11.491 - Thread: 1 -> Loading category classes 2024-11-15 08:11:11.491 - Thread: 1 -> Loading Block Tag definitions 2024-11-15 08:11:11.492 - Thread: 1 -> Loading blueprint classes 2024-11-15 08:11:11.493 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:11:11.493 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:11:11.493 - Thread: 1 -> Loading blueprints 2024-11-15 08:11:11.493 - Thread: 1 -> Loading blueprints 2024-11-15 08:11:11.493 - Thread: 1 -> Loading agent definitions 2024-11-15 08:11:11.493 - Thread: 1 -> Loading character definitions 2024-11-15 08:11:11.499 - Thread: 1 -> Loading character definitions 2024-11-15 08:11:11.499 - Thread: 1 -> Loading components 2024-11-15 08:11:11.499 - Thread: 1 -> Loading components 2024-11-15 08:11:11.499 - Thread: 1 -> Loading configuration 2024-11-15 08:11:11.499 - Thread: 1 -> Loading container types 2024-11-15 08:11:11.501 - Thread: 1 -> Loading Contract Types 2024-11-15 08:11:11.505 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:11:11.505 - Thread: 1 -> Loading block positions 2024-11-15 08:11:11.505 - Thread: 1 -> Loading curve definitions 2024-11-15 08:11:11.506 - Thread: 1 -> Loading debris 2024-11-15 08:11:11.506 - Thread: 1 -> Loading environment items entries 2024-11-15 08:11:11.506 - Thread: 1 -> Loading decal global definitions 2024-11-15 08:11:11.506 - Thread: 1 -> Loading decal definitions 2024-11-15 08:11:11.507 - Thread: 1 -> Loading decal definitions 2024-11-15 08:11:11.507 - Thread: 1 -> Loading drone behaviors 2024-11-15 08:11:11.507 - Thread: 1 -> Loading edges 2024-11-15 08:11:11.508 - Thread: 1 -> Loading emissive color definitions 2024-11-15 08:11:11.509 - Thread: 1 -> Loading emissive color default states 2024-11-15 08:11:11.512 - Thread: 1 -> Loading animations 2024-11-15 08:11:11.512 - Thread: 1 -> Loading entity components 2024-11-15 08:11:11.521 - Thread: 1 -> Loading component containers 2024-11-15 08:11:11.527 - Thread: 1 -> Loading environment items entries 2024-11-15 08:11:11.528 - Thread: 1 -> Loading Faction Names 2024-11-15 08:11:11.528 - Thread: 1 -> Loading factions 2024-11-15 08:11:11.529 - Thread: 1 -> Loading flare definitions 2024-11-15 08:11:11.529 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:11:11.540 - Thread: 1 -> Loading gas property definitions 2024-11-15 08:11:11.540 - Thread: 1 -> Loading event definitions 2024-11-15 08:11:11.540 - Thread: 1 -> Loading physical items 2024-11-15 08:11:11.557 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:11:11.557 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:11:11.557 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:11:11.558 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:11:11.558 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:11:11.558 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:11:11.558 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:11:11.558 - Thread: 1 -> Loading planet definition 2024-11-15 08:11:11.558 - Thread: 1 -> Loading physical items 2024-11-15 08:11:11.559 - Thread: 1 -> Loading physical items 2024-11-15 08:11:11.559 - Thread: 1 -> Loading physical material properties 2024-11-15 08:11:11.560 - Thread: 1 -> Loading pirate antennas 2024-11-15 08:11:11.560 - Thread: 1 -> Loading Quick starts 2024-11-15 08:11:11.561 - Thread: 1 -> Loading research blocks definitions 2024-11-15 08:11:11.562 - Thread: 1 -> Loading research groups definitions 2024-11-15 08:11:11.562 - Thread: 1 -> Loading resource distribution groups 2024-11-15 08:11:11.562 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:11:11.562 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:11:11.562 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:11:11.566 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:11:11.566 - Thread: 1 -> Loading sound categories 2024-11-15 08:11:11.566 - Thread: 1 -> Loading stat definitions 2024-11-15 08:11:11.566 - Thread: 1 -> Loading stories definition 2024-11-15 08:11:11.567 - Thread: 1 -> Loading Story Categories definition 2024-11-15 08:11:11.567 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:11:11.567 - Thread: 1 -> Loading grid creators 2024-11-15 08:11:11.567 - Thread: 1 -> Loading transparent material properties 2024-11-15 08:11:11.567 - Thread: 1 -> Loading planet definition 2024-11-15 08:11:11.567 - Thread: 1 -> Loading voxel map storage definitions 2024-11-15 08:11:11.568 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:11:11.568 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:11:11.569 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:11:11.569 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:11:11.569 - Thread: 1 -> Loading Weather Effects 2024-11-15 08:11:11.571 - Thread: 1 -> Audio effects definitions 2024-11-15 08:11:11.572 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:11:11.575 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:11:11.576 - Thread: 1 -> Loading physical material properties 2024-11-15 08:11:11.578 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:11:11.680 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:11:11.695 - Thread: 1 -> Loading environment item definitions 2024-11-15 08:11:11.698 - Thread: 1 -> Loading weapon definitions 2024-11-15 08:11:11.703 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.715 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.718 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.719 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.719 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.720 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.720 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.721 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.722 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.734 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.735 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.736 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.737 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.740 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.741 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.742 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.743 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.744 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.749 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.750 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.751 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.752 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.754 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.754 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.756 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.757 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.759 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.760 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.762 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.762 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.764 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.764 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.766 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.767 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.768 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.772 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.774 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.776 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.778 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.778 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.780 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.780 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.783 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.783 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.785 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.787 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.803 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.804 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.806 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.807 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.809 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.810 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.813 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.814 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.817 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.818 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.824 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.825 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.828 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.829 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.832 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.832 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.836 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.836 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.845 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.846 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.849 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.849 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.853 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.853 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.856 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.858 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.864 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.865 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.869 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.870 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.874 - Thread: 1 -> Loading cube blocks 2024-11-15 08:11:11.875 - Thread: 1 -> Created block definitions 2024-11-15 08:11:11.883 - Thread: 1 -> Loading block variant groups 2024-11-15 08:11:11.901 - Thread: 1 -> Loading asteroid generators 2024-11-15 08:11:11.902 - Thread: 1 -> Loading drop containers 2024-11-15 08:11:11.902 - Thread: 1 -> Loading radial menu definitions 2024-11-15 08:11:11.912 - Thread: 1 -> Loading respawn ships 2024-11-15 08:11:11.913 - Thread: 1 -> Loading spawn groups 2024-11-15 08:11:11.915 - Thread: 1 -> Loading spawn groups 2024-11-15 08:11:11.915 - Thread: 1 -> Loading spawn groups 2024-11-15 08:11:11.915 - Thread: 1 -> Loading spawn groups 2024-11-15 08:11:11.915 - Thread: 1 -> Loading spawn groups 2024-11-15 08:11:11.915 - Thread: 1 -> Loading spawn groups 2024-11-15 08:11:11.915 - Thread: 1 -> Loading wheel speeds 2024-11-15 08:11:11.935 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:11:11.947 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:11:11.947 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:11:12.031 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:11:12.273 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:11:12.298 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-15 08:11:12.303 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:11:12.358 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:11:12.359 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:11:12.359 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:11:12.386 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:11:12.625 - Thread: 51 -> External debugger: listening... 2024-11-15 08:11:12.942 - Thread: 1 -> MyLights.LoadData() - START 2024-11-15 08:11:12.956 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-15 08:11:12.956 - Thread: 1 -> MyLights.LoadData() - END 2024-11-15 08:11:12.956 - Thread: 1 -> Info: MyLights initialized. 2024-11-15 08:11:12.956 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-15 08:11:12.962 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-15 08:11:12.995 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-15 08:11:12.995 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-15 08:11:13.006 - Thread: 1 -> Loading Procedural World Generator 2024-11-15 08:11:13.007 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.5 EncounterDensity=0.5 2024-11-15 08:11:13.070 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-15 08:11:13.392 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-15 08:11:13.392 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-15 08:11:13.392 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-15 08:11:13.392 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-15 08:11:13.392 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-15 08:11:13.392 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Titan-2124704365d19000.vx2' 2024-11-15 08:11:13.392 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Mars-2044023682d120000.vx2' 2024-11-15 08:11:13.392 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\EarthLike-1779144428d120000.vx2' 2024-11-15 08:11:13.392 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Moon-1353915701d19000.vx2' 2024-11-15 08:11:13.392 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Alien-291759539d120000.vx2' 2024-11-15 08:11:16.265 - Thread: 1 -> Info: Planet generator name: Mars 2024-11-15 08:11:16.265 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-15 08:11:16.443 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-11-15 08:11:16.443 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-15 08:11:16.443 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-15 08:11:16.443 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Triton-12345d80253.vx2' 2024-11-15 08:11:16.455 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-15 08:11:16.455 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Europa-595048092d19000.vx2' 2024-11-15 08:11:16.679 - Thread: 9 -> Info: Planet generator name: Alien 2024-11-15 08:11:16.679 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-11-15 08:11:16.679 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-15 08:11:16.679 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\Pertam-12345d60133.vx2' 2024-11-15 08:11:16.873 - Thread: 10 -> Info: Planet generator name: Titan 2024-11-15 08:11:16.874 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-15 08:11:17.055 - Thread: 12 -> Info: Planet generator name: Moon 2024-11-15 08:11:17.055 - Thread: 12 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-15 08:11:18.789 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-15 08:11:19.250 - Thread: 11 -> Info: Planet generator name: Triton 2024-11-15 08:11:19.250 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-11-15 08:11:19.928 - Thread: 1 -> Info: Planet generator name: Europa 2024-11-15 08:11:19.928 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-11-15 08:11:20.553 - Thread: 9 -> Info: Planet generator name: Pertam 2024-11-15 08:11:20.553 - Thread: 9 -> Info: Planet storage name: Pertam-12345d60133 2024-11-15 08:11:20.553 - Thread: 1 -> Entities loaded & initialized 2024-11-15 08:11:20.633 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-11-15 08:11:20.843 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-15 08:11:20.843 - Thread: 1 -> Name = Star System 2024-10-17 12-16 2024-11-15 08:11:20.843 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-11-15 08:11:20.843 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:43 2024-11-15 08:11:20.843 - Thread: 1 -> Password = 2024-11-15 08:11:20.843 - Thread: 1 -> CurrentPath = C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16 2024-11-15 08:11:20.843 - Thread: 1 -> WorkshopId = 2024-11-15 08:11:20.843 - Thread: 1 -> CameraController = MyCockpit {1F6B7F2D636CFBE} Passenger Seat 2024-11-15 08:11:20.843 - Thread: 1 -> ThumbPath = C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-10-17 12-16\thumb.jpg 2024-11-15 08:11:20.843 - Thread: 1 -> Settings: 2024-11-15 08:11:20.843 - Thread: 1 -> GameMode = Survival 2024-11-15 08:11:20.843 - Thread: 1 -> MaxPlayers = 1 2024-11-15 08:11:20.843 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-15 08:11:20.843 - Thread: 1 -> TotalPCU = 1000000 2024-11-15 08:11:20.843 - Thread: 1 -> PiratePCU = 25000 2024-11-15 08:11:20.843 - Thread: 1 -> AutoHealing = True 2024-11-15 08:11:20.843 - Thread: 1 -> WeaponsEnabled = True 2024-11-15 08:11:20.843 - Thread: 1 -> ThrusterDamage = True 2024-11-15 08:11:20.843 - Thread: 1 -> EnableSpectator = False 2024-11-15 08:11:20.843 - Thread: 1 -> EnableCopyPaste = False 2024-11-15 08:11:20.843 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-15 08:11:20.843 - Thread: 1 -> MaxGridSize = 0 2024-11-15 08:11:20.843 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-15 08:11:20.844 - Thread: 1 -> CargoShipsEnabled = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-15 08:11:20.844 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-15 08:11:20.844 - Thread: 1 -> InventorySizeMultiplier = 10 2024-11-15 08:11:20.844 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-11-15 08:11:20.844 - Thread: 1 -> RefinerySpeedMultiplier = 10 2024-11-15 08:11:20.844 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-15 08:11:20.844 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2024-11-15 08:11:20.844 - Thread: 1 -> WelderSpeedMultiplier = 5 2024-11-15 08:11:20.844 - Thread: 1 -> GrinderSpeedMultiplier = 5 2024-11-15 08:11:20.844 - Thread: 1 -> ClientCanSave = False 2024-11-15 08:11:20.844 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-15 08:11:20.844 - Thread: 1 -> PermanentDeath = False 2024-11-15 08:11:20.844 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnableScripts = False 2024-11-15 08:11:20.844 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-15 08:11:20.844 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-15 08:11:20.844 - Thread: 1 -> ProceduralDensity = 0.5 2024-11-15 08:11:20.844 - Thread: 1 -> EncounterDensity = 0.5 2024-11-15 08:11:20.844 - Thread: 1 -> ProceduralSeed = 0 2024-11-15 08:11:20.844 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnableIngameScripts = False 2024-11-15 08:11:20.844 - Thread: 1 -> ViewDistance = 15000 2024-11-15 08:11:20.844 - Thread: 1 -> Voxel destruction = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-15 08:11:20.844 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-15 08:11:20.844 - Thread: 1 -> EnableContainerDrops = True 2024-11-15 08:11:20.844 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-15 08:11:20.844 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-15 08:11:20.844 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-15 08:11:20.844 - Thread: 1 -> EnableSubgridDamage = False 2024-11-15 08:11:20.844 - Thread: 1 -> SyncDistance = 3000 2024-11-15 08:11:20.844 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-15 08:11:20.844 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-15 08:11:20.844 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-15 08:11:20.844 - Thread: 1 -> MaxPlanets = 99 2024-11-15 08:11:20.844 - Thread: 1 -> MaxBackupSaves = 10 2024-11-15 08:11:20.844 - Thread: 1 -> MaxFactionsCount = 0 2024-11-15 08:11:20.844 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-15 08:11:20.844 - Thread: 1 -> RespawnShipDelete = False 2024-11-15 08:11:20.844 - Thread: 1 -> WorldSizeKm = 0 2024-11-15 08:11:20.844 - Thread: 1 -> ResetOwnership = False 2024-11-15 08:11:20.844 - Thread: 1 -> RealisticSound = False 2024-11-15 08:11:20.844 - Thread: 1 -> EnableSaving = True 2024-11-15 08:11:20.844 - Thread: 1 -> InfiniteAmmo = False 2024-11-15 08:11:20.844 - Thread: 1 -> EnableToolShake = True 2024-11-15 08:11:20.844 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-15 08:11:20.844 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-15 08:11:20.844 - Thread: 1 -> UseConsolePCU = False 2024-11-15 08:11:20.844 - Thread: 1 -> PredefinedAsteroids = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-15 08:11:20.844 - Thread: 1 -> FamilySharing = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnablePcuTrading = True 2024-11-15 08:11:20.844 - Thread: 1 -> SuppressedWarnings = 2024-11-15 08:11:20.844 - Thread: 1 -> SimplifiedSimulation = False 2024-11-15 08:11:20.844 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-15 08:11:20.844 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-15 08:11:20.844 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-15 08:11:20.844 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-15 08:11:20.844 - Thread: 1 -> TradeFactionsCount = 10 2024-11-15 08:11:20.844 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-15 08:11:20.844 - Thread: 1 -> WeatherSystem = True 2024-11-15 08:11:20.844 - Thread: 1 -> WeatherLightingDamage = False 2024-11-15 08:11:20.844 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-15 08:11:20.844 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-15 08:11:20.844 - Thread: 1 -> EnableEconomy = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnableBountyContracts = True 2024-11-15 08:11:20.844 - Thread: 1 -> EnableSupergridding = False 2024-11-15 08:11:20.844 - Thread: 1 -> EnableAutorespawn = True 2024-11-15 08:11:20.844 - Thread: 1 -> OptimalSpawnDistance = 900 2024-11-15 08:11:20.845 - Thread: 1 -> EnableGoodBotHints = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableResearch = False 2024-11-15 08:11:20.845 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-15 08:11:20.845 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-15 08:11:20.845 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-15 08:11:20.845 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-15 08:11:20.845 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-15 08:11:20.845 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-15 08:11:20.845 - Thread: 1 -> OptimalGridCount = 0 2024-11-15 08:11:20.845 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-15 08:11:20.845 - Thread: 1 -> BlockCountThreshold = 20 2024-11-15 08:11:20.845 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-15 08:11:20.845 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-15 08:11:20.845 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-15 08:11:20.845 - Thread: 1 -> EnableVoxelHand = True 2024-11-15 08:11:20.845 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableScripterRole = False 2024-11-15 08:11:20.845 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-15 08:11:20.845 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-15 08:11:20.845 - Thread: 1 -> EnableSpiders = False 2024-11-15 08:11:20.845 - Thread: 1 -> EnableWolfs = False 2024-11-15 08:11:20.845 - Thread: 1 -> TotalBotLimit = 32 2024-11-15 08:11:20.845 - Thread: 1 -> EnableDrones = True 2024-11-15 08:11:20.845 - Thread: 1 -> MaxDrones = 5 2024-11-15 08:11:20.845 - Thread: 1 -> StartInRespawnScreen = False 2024-11-15 08:11:20.845 - Thread: 1 -> SpawnWithTools = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableJetpack = True 2024-11-15 08:11:20.845 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-15 08:11:20.845 - Thread: 1 -> PhysicsIterations = 8 2024-11-15 08:11:20.845 - Thread: 1 -> CanJoinRunning = False 2024-11-15 08:11:20.845 - Thread: 1 -> Scenario = False 2024-11-15 08:11:20.845 - Thread: 1 -> ScenarioEditMode = False 2024-11-15 08:11:20.845 - Thread: 1 -> EnableRespawnShips = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableSunRotation = True 2024-11-15 08:11:20.845 - Thread: 1 -> StationVoxelSupport = False 2024-11-15 08:11:20.845 - Thread: 1 -> EnableConvertToStation = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableEncounters = True 2024-11-15 08:11:20.845 - Thread: 1 -> Enable3rdPersonView = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnableOxygen = True 2024-11-15 08:11:20.845 - Thread: 1 -> ExperimentalMode = True 2024-11-15 08:11:20.845 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, TotalPCU 2024-11-15 08:11:20.845 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-15 08:11:20.845 - Thread: 1 -> EnableRecoil = True 2024-11-15 08:11:20.845 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-15 08:11:20.845 - Thread: 1 -> MaxCargoBags = 100 2024-11-15 08:11:20.845 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-15 08:11:20.845 - Thread: 1 -> ScrapEnabled = True 2024-11-15 08:11:20.845 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-15 08:11:20.845 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-15 08:11:20.856 - Thread: 1 -> Analytics ids for user ([007...541]): User = (b7d95c32-1ce3-a837-24d0-0f1eda56a106) Session = (8d8fc664-9543-4568-9739-b3be5418c2a6). 2024-11-15 08:11:20.857 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-15 08:11:20.901 - Thread: 1 -> Session loaded 2024-11-15 08:11:20.901 - Thread: 1 -> RunLoadingAction - END 2024-11-15 08:11:20.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-15 08:11:20.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-15 08:11:20.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-15 08:11:20.901 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-15 08:11:20.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-15 08:11:20.903 - Thread: 1 -> Updating continues. 2024-11-15 08:11:20.911 - Thread: 1 -> GC Memory: 1377.335 / 1377.335 MB 2024-11-15 08:11:21.111 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-15 08:11:21.135 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-15 08:11:21.140 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-15 08:11:21.191 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-15 08:11:21.275 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-15 08:11:21.317 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-15 08:11:21.320 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:11:21.438 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:11:21.440 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:11:22.807 - Thread: 1 -> Loading duration: 13.15195 2024-11-15 08:11:22.986 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:22.986 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:22.987 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-15 08:11:29.598 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2024-11-15 08:11:31.199 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:11:39.382 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-11-15 08:11:39.384 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-15 08:11:39.384 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:11:39.384 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:11:39.385 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:11:41.215 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:41.215 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:44.568 - Thread: 1 -> GUI Stats: Update 6.95788705555556, Draw 0.284585499999999 2024-11-15 08:11:50.917 - Thread: 1 -> GC Memory: 4465.333 / 4465.333 MB 2024-11-15 08:11:57.057 - Thread: 1 -> Updating stopped. 2024-11-15 08:11:57.065 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:11:57.232 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:11:57.232 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:11:57.232 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:11:57.566 - Thread: 1 -> Updating continues. 2024-11-15 08:11:57.798 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:11:57.798 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:11:57.966 - Thread: 1 -> Updating stopped. 2024-11-15 08:11:57.982 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:11:58.131 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:11:58.132 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:11:58.132 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:11:59.215 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:12:00.931 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:12:14.566 - Thread: 1 -> GUI Stats: Update 0.594493222222221, Draw 0.237385722222222 2024-11-15 08:12:14.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:12:14.617 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3.195456,38.37284,1,0,4516.532,17194.57,5466,994534,2,16.37788,1.478469,0,12583,16.69342,0,16.66667,2.734029,0.246807,100,7785518970,4516.532,0,0,-1 2024-11-15 08:12:14.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:12:14.617 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,862,65,720,868,65,849,7424,3970,0,0,230,4838,0,1686,37,0,49,37,384,35,0,0,1717,758,456,8,20,0,0,0,0 2024-11-15 08:12:44.566 - Thread: 1 -> GUI Stats: Update 0.313278222222222, Draw 0.135101166666667 2024-11-15 08:12:44.616 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2024-11-15 08:12:44.616 - Thread: 1 -> VideoAdapter: 0 2024-11-15 08:12:44.616 - Thread: 1 -> Width: 3440 2024-11-15 08:12:44.616 - Thread: 1 -> Height: 1440 2024-11-15 08:12:44.616 - Thread: 1 -> RefreshRate: 59973 2024-11-15 08:12:44.616 - Thread: 1 -> WindowMode: Fullscreen window 2024-11-15 08:12:44.617 - Thread: 1 -> VerticalSync: 0 2024-11-15 08:12:44.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-15 08:12:46.635 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:12:46.635 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:12:46.636 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:12:46.648 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:12:46.649 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:12:46.649 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-15 08:12:46.649 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-15 08:12:47.949 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:12:47.949 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:12:48.683 - Thread: 1 -> Updating continues. 2024-11-15 08:12:48.684 - Thread: 1 -> GC Memory: 4523.129 / 4523.129 MB 2024-11-15 08:12:48.916 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:12:48.916 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:13:01.116 - Thread: 1 -> Updating stopped. 2024-11-15 08:13:01.132 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:13:01.282 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:13:01.282 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:13:01.283 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:13:02.432 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:13:03.799 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-11-15 08:13:14.566 - Thread: 1 -> GUI Stats: Update 0.659286444444445, Draw 0.262077555555556 2024-11-15 08:13:14.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:13:14.599 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.73598,59.51522,1,0,1437.394,15815.38,5466,994534,2,21.7888,1.298132,0.09520094,14450,13.76485,0,16.66667,2.999195,0.1786858,100,7948256978,1437.394,0,0,-1 2024-11-15 08:13:14.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:13:14.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,862,65,828,978,65,849,7580,4012,0,0,230,4991,0,1691,75,0,51,37,384,38,0,0,1717,758,456,8,20,0,0,0,0 2024-11-15 08:13:21.922 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:13:21.922 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:13:21.923 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:13:22.115 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-11-15 08:13:22.115 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-11-15 08:13:24.865 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:13:24.865 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:13:25.933 - Thread: 1 -> Updating continues. 2024-11-15 08:13:25.934 - Thread: 1 -> GC Memory: 1438.223 / 1438.223 MB 2024-11-15 08:13:26.182 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:13:26.182 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:13:44.566 - Thread: 1 -> GUI Stats: Update 0.599631944444445, Draw 0.269682277777778 2024-11-15 08:13:55.934 - Thread: 1 -> GC Memory: 1441.004 / 1441.004 MB 2024-11-15 08:14:14.566 - Thread: 1 -> GUI Stats: Update 0.0498273333333335, Draw 0.337675333333333 2024-11-15 08:14:14.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:14:14.616 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,9.66326,20.88202,1,0,1439.389,15747.08,5466,994534,2,21.02181,2.536767,0.1054583,14350,24.39304,0,16.66667,5.127858,0.6187946,100,7908628178,1439.389,0,0,-1 2024-11-15 08:14:14.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:14:14.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,862,65,828,978,65,849,7542,3974,0,0,230,4953,0,1691,37,0,51,37,384,38,0,0,1717,758,456,8,20,0,0,0,0 2024-11-15 08:14:25.934 - Thread: 1 -> GC Memory: 1441.188 / 1441.188 MB 2024-11-15 08:14:26.166 - Thread: 1 -> Updating stopped. 2024-11-15 08:14:26.182 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:14:26.332 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:26.332 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:26.333 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:28.082 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-15 08:14:29.506 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-11-15 08:14:29.506 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:29.511 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-11-15 08:14:29.751 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-11-15 08:14:29.751 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-11-15 08:14:29.751 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-11-15 08:14:29.758 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-11-15 08:14:29.805 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-11-15 08:14:29.807 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-15 08:14:29.808 - Thread: 1 -> MySession::Unload START 2024-11-15 08:14:29.808 - Thread: 1 -> AutoSaveInMinutes: 5 2024-11-15 08:14:29.808 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-11-15 08:14:29.808 - Thread: 1 -> IsServer: True 2024-11-15 08:14:29.808 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:14:29.822 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:14:29.822 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:14:29.915 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:14:30.011 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:14:30.011 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:30.011 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:30.012 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:30.020 - Thread: 1 -> Unloading Procedural World Generator 2024-11-15 08:14:30.138 - Thread: 1 -> Info: MyLights Unloading data. 2024-11-15 08:14:30.144 - Thread: 1 -> Network readers disposed 2024-11-15 08:14:30.144 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-15 08:14:30.322 - Thread: 1 -> Loading sound definitions 2024-11-15 08:14:30.322 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:14:30.322 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:14:30.337 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:14:30.337 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-15 08:14:30.337 - Thread: 1 -> Loading Quick starts 2024-11-15 08:14:30.337 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:14:30.337 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:14:30.337 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-15 08:14:30.337 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-15 08:14:30.607 - Thread: 1 -> MySession::Unload END 2024-11-15 08:14:30.613 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-11-15 08:14:30.613 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:30.613 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-15 08:14:30.614 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-15 08:14:30.614 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:14:30.751 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:30.751 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:30.752 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.082 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-11-15 08:14:33.137 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-11-15 08:14:33.139 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-11-15 08:14:33.142 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-11-15 08:14:33.144 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-11-15 08:14:33.146 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-11-15 08:14:33.149 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-11-15 08:14:33.152 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-11-15 08:14:33.161 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-11-15 08:14:33.162 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-11-15 08:14:33.237 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:33.237 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:33.238 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.239 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:33.239 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:33.239 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.240 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:33.240 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:33.241 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.241 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:33.241 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:33.242 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.245 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:33.245 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:33.245 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.246 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:14:33.246 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:14:33.246 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:14:33.247 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-11-15 08:14:40.817 - Thread: 1 -> Loading Sandbox world configuration file L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-11-15 08:14:40.819 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-15 08:14:40.828 - Thread: 1 -> Loading Sandbox world configuration file L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-11-15 08:14:40.829 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-15 08:14:40.837 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-11-15 08:14:45.831 - Thread: 1 -> GUI Stats: Update 0.571384444444444, Draw 0.312089888888889 2024-11-15 08:14:52.913 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:52.913 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-11-15 08:14:55.863 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-11-15 08:14:55.863 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-11-15 08:15:15.830 - Thread: 1 -> GUI Stats: Update 0.29165311111111, Draw 0.227545666666667 2024-11-15 08:15:45.830 - Thread: 1 -> GUI Stats: Update 0.0700297222222223, Draw 0.193816888888889 2024-11-15 08:16:03.063 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-15 08:16:15.830 - Thread: 1 -> GUI Stats: Update 0.0775898888888889, Draw 0.195666888888889 2024-11-15 08:16:45.831 - Thread: 1 -> GUI Stats: Update 0.31806588888889, Draw 0.205286222222222 2024-11-15 08:17:15.831 - Thread: 1 -> GUI Stats: Update 0.0705582777777777, Draw 0.197988 2024-11-15 08:17:45.831 - Thread: 1 -> GUI Stats: Update 0.0707735000000001, Draw 0.199790222222222 2024-11-15 08:18:15.831 - Thread: 1 -> GUI Stats: Update 0.0712678888888889, Draw 0.199390611111111 2024-11-15 08:18:45.830 - Thread: 1 -> GUI Stats: Update 0.0685318333333333, Draw 0.193334111111111 2024-11-15 08:19:09.997 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-11-15 08:19:10.020 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-11-15 08:19:10.020 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-11-15 08:19:10.021 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-11-15 08:19:10.022 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-11-15 08:19:10.023 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-11-15 08:19:10.024 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-11-15 08:19:10.027 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-11-15 08:19:10.031 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-11-15 08:19:10.031 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-11-15 08:19:10.084 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:19:10.085 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:19:10.085 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:19:10.086 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:19:10.086 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:19:10.086 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:19:10.087 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:19:10.087 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:19:10.088 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:19:10.089 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:19:10.089 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:19:10.089 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:19:10.092 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:19:10.092 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:19:10.093 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:19:10.093 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:19:10.093 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:19:10.094 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:19:10.094 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-11-15 08:19:11.874 - Thread: 1 -> Loading Sandbox world configuration file L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-11-15 08:19:11.875 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-15 08:19:11.875 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-11-15 08:19:11.875 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2024-11-15 08:19:11.875 - Thread: 1 -> LoadSession() - End 2024-11-15 08:19:11.880 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:19:11.880 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:19:11.880 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-11-15 08:19:11.880 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-11-15 08:19:11.880 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:19:11.880 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:19:11.889 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-15 08:19:11.889 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-15 08:19:11.889 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-15 08:19:12.098 - Thread: 1 -> RunLoadingAction - START 2024-11-15 08:19:12.098 - Thread: 1 -> Loading session: L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:19:12.311 - Thread: 1 -> GC Memory: 1,425,104,568 B 2024-11-15 08:19:12.317 - Thread: 1 -> Process Memory: 12,972,802,048 B 2024-11-15 08:19:12.317 - Thread: 1 -> Experimental mode: Yes 2024-11-15 08:19:12.317 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2024-11-15 08:19:12.317 - Thread: 1 -> Console compatibility: No 2024-11-15 08:19:12.338 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-15 08:19:12.360 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-15 08:19:12.360 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-15 08:19:12.360 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-15 08:19:12.361 - Thread: 1 -> cdb2019d02eb8c08e51a2ec5b4bc6b85235e2a91 2024-11-15 08:19:12.533 - Thread: 1 -> Loading scenarios 2024-11-15 08:19:12.534 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-15 08:19:12.534 - Thread: 1 -> List of used mods (0) - START 2024-11-15 08:19:12.534 - Thread: 1 -> List of used mods - END 2024-11-15 08:19:12.579 - Thread: 1 -> Loading behaviors 2024-11-15 08:19:12.579 - Thread: 1 -> Loading ammo magazines 2024-11-15 08:19:12.579 - Thread: 1 -> Loading ammo definitions 2024-11-15 08:19:12.579 - Thread: 1 -> Loading animations 2024-11-15 08:19:12.579 - Thread: 1 -> Loading animations 2024-11-15 08:19:12.579 - Thread: 1 -> Loading sound definitions 2024-11-15 08:19:12.580 - Thread: 1 -> Loading sound definitions 2024-11-15 08:19:12.580 - Thread: 1 -> Loading sound definitions 2024-11-15 08:19:12.580 - Thread: 1 -> Loading sound definitions 2024-11-15 08:19:12.580 - Thread: 1 -> Loading sound definitions 2024-11-15 08:19:12.580 - Thread: 1 -> Loading sound definitions 2024-11-15 08:19:12.580 - Thread: 1 -> Loading category classes 2024-11-15 08:19:12.581 - Thread: 1 -> Loading Block Tag definitions 2024-11-15 08:19:12.581 - Thread: 1 -> Loading blueprint classes 2024-11-15 08:19:12.581 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:19:12.581 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:19:12.581 - Thread: 1 -> Loading blueprints 2024-11-15 08:19:12.581 - Thread: 1 -> Loading blueprints 2024-11-15 08:19:12.581 - Thread: 1 -> Loading agent definitions 2024-11-15 08:19:12.581 - Thread: 1 -> Loading character definitions 2024-11-15 08:19:12.581 - Thread: 1 -> Loading character definitions 2024-11-15 08:19:12.581 - Thread: 1 -> Loading components 2024-11-15 08:19:12.581 - Thread: 1 -> Loading components 2024-11-15 08:19:12.581 - Thread: 1 -> Loading configuration 2024-11-15 08:19:12.581 - Thread: 1 -> Loading container types 2024-11-15 08:19:12.582 - Thread: 1 -> Loading Contract Types 2024-11-15 08:19:12.582 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:19:12.582 - Thread: 1 -> Loading block positions 2024-11-15 08:19:12.582 - Thread: 1 -> Loading curve definitions 2024-11-15 08:19:12.582 - Thread: 1 -> Loading debris 2024-11-15 08:19:12.582 - Thread: 1 -> Loading environment items entries 2024-11-15 08:19:12.582 - Thread: 1 -> Loading decal global definitions 2024-11-15 08:19:12.582 - Thread: 1 -> Loading decal definitions 2024-11-15 08:19:12.582 - Thread: 1 -> Loading decal definitions 2024-11-15 08:19:12.582 - Thread: 1 -> Loading drone behaviors 2024-11-15 08:19:12.582 - Thread: 1 -> Loading edges 2024-11-15 08:19:12.582 - Thread: 1 -> Loading emissive color definitions 2024-11-15 08:19:12.582 - Thread: 1 -> Loading emissive color default states 2024-11-15 08:19:12.582 - Thread: 1 -> Loading animations 2024-11-15 08:19:12.582 - Thread: 1 -> Loading entity components 2024-11-15 08:19:12.583 - Thread: 1 -> Loading component containers 2024-11-15 08:19:12.583 - Thread: 1 -> Loading environment items entries 2024-11-15 08:19:12.583 - Thread: 1 -> Loading Faction Names 2024-11-15 08:19:12.583 - Thread: 1 -> Loading factions 2024-11-15 08:19:12.583 - Thread: 1 -> Loading flare definitions 2024-11-15 08:19:12.583 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:19:12.583 - Thread: 1 -> Loading gas property definitions 2024-11-15 08:19:12.583 - Thread: 1 -> Loading event definitions 2024-11-15 08:19:12.583 - Thread: 1 -> Loading physical items 2024-11-15 08:19:12.597 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:19:12.597 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:19:12.597 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:19:12.597 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:19:12.597 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:19:12.597 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:19:12.598 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:19:12.598 - Thread: 1 -> Loading planet definition 2024-11-15 08:19:12.598 - Thread: 1 -> Loading physical items 2024-11-15 08:19:12.598 - Thread: 1 -> Loading physical items 2024-11-15 08:19:12.598 - Thread: 1 -> Loading physical material properties 2024-11-15 08:19:12.598 - Thread: 1 -> Loading pirate antennas 2024-11-15 08:19:12.598 - Thread: 1 -> Loading Quick starts 2024-11-15 08:19:12.598 - Thread: 1 -> Loading research blocks definitions 2024-11-15 08:19:12.599 - Thread: 1 -> Loading research groups definitions 2024-11-15 08:19:12.599 - Thread: 1 -> Loading resource distribution groups 2024-11-15 08:19:12.599 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:19:12.599 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:19:12.599 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:19:12.599 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:19:12.599 - Thread: 1 -> Loading sound categories 2024-11-15 08:19:12.599 - Thread: 1 -> Loading stat definitions 2024-11-15 08:19:12.599 - Thread: 1 -> Loading stories definition 2024-11-15 08:19:12.599 - Thread: 1 -> Loading Story Categories definition 2024-11-15 08:19:12.599 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:19:12.599 - Thread: 1 -> Loading grid creators 2024-11-15 08:19:12.599 - Thread: 1 -> Loading transparent material properties 2024-11-15 08:19:12.599 - Thread: 1 -> Loading planet definition 2024-11-15 08:19:12.599 - Thread: 1 -> Loading voxel map storage definitions 2024-11-15 08:19:12.599 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:19:12.599 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:19:12.600 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:19:12.600 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:19:12.600 - Thread: 1 -> Loading Weather Effects 2024-11-15 08:19:12.611 - Thread: 1 -> Audio effects definitions 2024-11-15 08:19:12.611 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:19:12.611 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:19:12.612 - Thread: 1 -> Loading physical material properties 2024-11-15 08:19:12.613 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:19:12.710 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:19:12.711 - Thread: 1 -> Loading environment item definitions 2024-11-15 08:19:12.711 - Thread: 1 -> Loading weapon definitions 2024-11-15 08:19:12.712 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.718 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.718 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.719 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.719 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.720 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.720 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.721 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.722 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.722 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.729 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.729 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.730 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.732 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.733 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.733 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.735 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.735 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.737 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.737 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.739 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.740 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.742 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.742 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.744 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.744 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.745 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.746 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.751 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.751 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.753 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.753 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.755 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.755 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.757 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.757 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.759 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.760 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.762 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.763 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.765 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.765 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.769 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.769 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.772 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.773 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.776 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.776 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.778 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.779 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.781 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.781 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.784 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.788 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.791 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.792 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.795 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.796 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.799 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.800 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.803 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.804 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.825 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.826 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.830 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.830 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.833 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.834 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.840 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.840 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.844 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.845 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.848 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.849 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.853 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.855 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.862 - Thread: 1 -> Loading cube blocks 2024-11-15 08:19:12.863 - Thread: 1 -> Created block definitions 2024-11-15 08:19:12.869 - Thread: 1 -> Loading block variant groups 2024-11-15 08:19:12.887 - Thread: 1 -> Loading asteroid generators 2024-11-15 08:19:12.887 - Thread: 1 -> Loading drop containers 2024-11-15 08:19:12.887 - Thread: 1 -> Loading radial menu definitions 2024-11-15 08:19:12.888 - Thread: 1 -> Loading respawn ships 2024-11-15 08:19:12.888 - Thread: 1 -> Loading spawn groups 2024-11-15 08:19:12.888 - Thread: 1 -> Loading spawn groups 2024-11-15 08:19:12.888 - Thread: 1 -> Loading spawn groups 2024-11-15 08:19:12.888 - Thread: 1 -> Loading spawn groups 2024-11-15 08:19:12.888 - Thread: 1 -> Loading spawn groups 2024-11-15 08:19:12.888 - Thread: 1 -> Loading spawn groups 2024-11-15 08:19:12.888 - Thread: 1 -> Loading wheel speeds 2024-11-15 08:19:12.904 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:19:12.907 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:19:12.907 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:19:13.003 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:19:13.096 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:19:13.100 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-15 08:19:13.101 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:19:13.137 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:19:13.141 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:19:13.142 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:19:13.146 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:19:13.352 - Thread: 1 -> MyLights.LoadData() - START 2024-11-15 08:19:13.352 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-15 08:19:13.352 - Thread: 1 -> MyLights.LoadData() - END 2024-11-15 08:19:13.352 - Thread: 1 -> Info: MyLights initialized. 2024-11-15 08:19:13.352 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-15 08:19:13.352 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-15 08:19:13.355 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-15 08:19:13.355 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-15 08:19:13.356 - Thread: 1 -> Loading Procedural World Generator 2024-11-15 08:19:13.356 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-15 08:19:13.360 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-15 08:19:13.651 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-15 08:19:13.651 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-15 08:19:13.651 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-15 08:19:13.652 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-15 08:19:13.652 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-15 08:19:13.652 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-11-15 08:19:13.652 - Thread: 9 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-11-15 08:19:13.652 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-11-15 08:19:13.652 - Thread: 11 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-11-15 08:19:13.652 - Thread: 12 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-11-15 08:19:17.008 - Thread: 12 -> Info: Planet generator name: Mars 2024-11-15 08:19:17.008 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-15 08:19:17.009 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-15 08:19:17.009 - Thread: 12 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-11-15 08:19:17.303 - Thread: 11 -> Info: Planet generator name: Titan 2024-11-15 08:19:17.303 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-15 08:19:17.303 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-15 08:19:17.303 - Thread: 11 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-11-15 08:19:17.570 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-11-15 08:19:17.570 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-15 08:19:17.570 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-15 08:19:17.570 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-11-15 08:19:17.815 - Thread: 9 -> Info: Planet generator name: Moon 2024-11-15 08:19:17.815 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-15 08:19:18.103 - Thread: 10 -> Info: Planet generator name: Alien 2024-11-15 08:19:18.103 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-11-15 08:19:19.963 - Thread: 11 -> Info: Planet generator name: Triton 2024-11-15 08:19:19.963 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-11-15 08:19:20.712 - Thread: 12 -> Info: Planet generator name: Europa 2024-11-15 08:19:20.713 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-11-15 08:19:21.277 - Thread: 1 -> Info: Planet generator name: Pertam 2024-11-15 08:19:21.277 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-11-15 08:19:21.277 - Thread: 1 -> Entities loaded & initialized 2024-11-15 08:19:21.278 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-11-15 08:19:21.278 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-11-15 08:19:21.281 - Thread: 1 -> RequestRespawn 2024-11-15 08:19:21.292 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-15 08:19:21.292 - Thread: 1 -> Name = Star System 2024-11-15 08-19 2024-11-15 08:19:21.292 - Thread: 1 -> Description = 2024-11-15 08:19:21.292 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-11-15 08:19:21.292 - Thread: 1 -> Password = 2024-11-15 08:19:21.292 - Thread: 1 -> CurrentPath = L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:19:21.292 - Thread: 1 -> WorkshopId = 2024-11-15 08:19:21.292 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-11-15 08:19:21.292 - Thread: 1 -> ThumbPath = L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-11-15 08:19:21.292 - Thread: 1 -> Settings: 2024-11-15 08:19:21.292 - Thread: 1 -> GameMode = Survival 2024-11-15 08:19:21.292 - Thread: 1 -> MaxPlayers = 1 2024-11-15 08:19:21.292 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-15 08:19:21.292 - Thread: 1 -> TotalPCU = 100000 2024-11-15 08:19:21.292 - Thread: 1 -> PiratePCU = 25000 2024-11-15 08:19:21.292 - Thread: 1 -> AutoHealing = True 2024-11-15 08:19:21.292 - Thread: 1 -> WeaponsEnabled = True 2024-11-15 08:19:21.292 - Thread: 1 -> ThrusterDamage = True 2024-11-15 08:19:21.292 - Thread: 1 -> EnableSpectator = False 2024-11-15 08:19:21.292 - Thread: 1 -> EnableCopyPaste = False 2024-11-15 08:19:21.292 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-15 08:19:21.292 - Thread: 1 -> MaxGridSize = 0 2024-11-15 08:19:21.292 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-15 08:19:21.292 - Thread: 1 -> CargoShipsEnabled = True 2024-11-15 08:19:21.292 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-15 08:19:21.292 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-15 08:19:21.292 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-15 08:19:21.292 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-15 08:19:21.292 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-15 08:19:21.292 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-15 08:19:21.292 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-15 08:19:21.292 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-15 08:19:21.292 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-15 08:19:21.292 - Thread: 1 -> ClientCanSave = False 2024-11-15 08:19:21.292 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-15 08:19:21.292 - Thread: 1 -> PermanentDeath = False 2024-11-15 08:19:21.292 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:19:21.292 - Thread: 1 -> EnableScripts = False 2024-11-15 08:19:21.292 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-15 08:19:21.292 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-15 08:19:21.292 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-15 08:19:21.292 - Thread: 1 -> EncounterDensity = 0.35 2024-11-15 08:19:21.292 - Thread: 1 -> ProceduralSeed = 0 2024-11-15 08:19:21.292 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:19:21.292 - Thread: 1 -> EnableIngameScripts = False 2024-11-15 08:19:21.292 - Thread: 1 -> ViewDistance = 15000 2024-11-15 08:19:21.292 - Thread: 1 -> Voxel destruction = True 2024-11-15 08:19:21.292 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-15 08:19:21.292 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-15 08:19:21.292 - Thread: 1 -> EnableContainerDrops = True 2024-11-15 08:19:21.292 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-15 08:19:21.292 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-15 08:19:21.292 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-15 08:19:21.292 - Thread: 1 -> EnableSubgridDamage = False 2024-11-15 08:19:21.292 - Thread: 1 -> SyncDistance = 3000 2024-11-15 08:19:21.292 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-15 08:19:21.292 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-15 08:19:21.292 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-15 08:19:21.292 - Thread: 1 -> MaxPlanets = 99 2024-11-15 08:19:21.292 - Thread: 1 -> MaxBackupSaves = 5 2024-11-15 08:19:21.292 - Thread: 1 -> MaxFactionsCount = 0 2024-11-15 08:19:21.293 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-15 08:19:21.293 - Thread: 1 -> RespawnShipDelete = False 2024-11-15 08:19:21.293 - Thread: 1 -> WorldSizeKm = 0 2024-11-15 08:19:21.293 - Thread: 1 -> ResetOwnership = False 2024-11-15 08:19:21.293 - Thread: 1 -> RealisticSound = False 2024-11-15 08:19:21.293 - Thread: 1 -> EnableSaving = True 2024-11-15 08:19:21.293 - Thread: 1 -> InfiniteAmmo = False 2024-11-15 08:19:21.293 - Thread: 1 -> EnableToolShake = True 2024-11-15 08:19:21.293 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-15 08:19:21.293 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-15 08:19:21.293 - Thread: 1 -> UseConsolePCU = False 2024-11-15 08:19:21.293 - Thread: 1 -> PredefinedAsteroids = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-15 08:19:21.293 - Thread: 1 -> FamilySharing = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnablePcuTrading = True 2024-11-15 08:19:21.293 - Thread: 1 -> SuppressedWarnings = 2024-11-15 08:19:21.293 - Thread: 1 -> SimplifiedSimulation = False 2024-11-15 08:19:21.293 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-15 08:19:21.293 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-15 08:19:21.293 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-15 08:19:21.293 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-15 08:19:21.293 - Thread: 1 -> TradeFactionsCount = 10 2024-11-15 08:19:21.293 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-15 08:19:21.293 - Thread: 1 -> WeatherSystem = True 2024-11-15 08:19:21.293 - Thread: 1 -> WeatherLightingDamage = False 2024-11-15 08:19:21.293 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-15 08:19:21.293 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-15 08:19:21.293 - Thread: 1 -> EnableEconomy = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableBountyContracts = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableSupergridding = False 2024-11-15 08:19:21.293 - Thread: 1 -> EnableAutorespawn = True 2024-11-15 08:19:21.293 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-15 08:19:21.293 - Thread: 1 -> EnableGoodBotHints = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableResearch = True 2024-11-15 08:19:21.293 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-15 08:19:21.293 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-15 08:19:21.293 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-15 08:19:21.293 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-15 08:19:21.293 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-15 08:19:21.293 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-15 08:19:21.293 - Thread: 1 -> OptimalGridCount = 0 2024-11-15 08:19:21.293 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-15 08:19:21.293 - Thread: 1 -> BlockCountThreshold = 20 2024-11-15 08:19:21.293 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-15 08:19:21.293 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-15 08:19:21.293 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-15 08:19:21.293 - Thread: 1 -> EnableVoxelHand = True 2024-11-15 08:19:21.293 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableScripterRole = False 2024-11-15 08:19:21.293 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-15 08:19:21.293 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-15 08:19:21.293 - Thread: 1 -> EnableSpiders = False 2024-11-15 08:19:21.293 - Thread: 1 -> EnableWolfs = False 2024-11-15 08:19:21.293 - Thread: 1 -> TotalBotLimit = 32 2024-11-15 08:19:21.293 - Thread: 1 -> EnableDrones = True 2024-11-15 08:19:21.293 - Thread: 1 -> MaxDrones = 5 2024-11-15 08:19:21.293 - Thread: 1 -> StartInRespawnScreen = False 2024-11-15 08:19:21.293 - Thread: 1 -> SpawnWithTools = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableJetpack = True 2024-11-15 08:19:21.293 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-15 08:19:21.293 - Thread: 1 -> PhysicsIterations = 8 2024-11-15 08:19:21.293 - Thread: 1 -> CanJoinRunning = False 2024-11-15 08:19:21.293 - Thread: 1 -> Scenario = False 2024-11-15 08:19:21.293 - Thread: 1 -> ScenarioEditMode = False 2024-11-15 08:19:21.293 - Thread: 1 -> EnableRespawnShips = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableSunRotation = True 2024-11-15 08:19:21.293 - Thread: 1 -> StationVoxelSupport = False 2024-11-15 08:19:21.293 - Thread: 1 -> EnableConvertToStation = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableEncounters = True 2024-11-15 08:19:21.293 - Thread: 1 -> Enable3rdPersonView = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnableOxygen = True 2024-11-15 08:19:21.293 - Thread: 1 -> ExperimentalMode = True 2024-11-15 08:19:21.293 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2024-11-15 08:19:21.293 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-15 08:19:21.293 - Thread: 1 -> EnableRecoil = True 2024-11-15 08:19:21.293 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-15 08:19:21.293 - Thread: 1 -> MaxCargoBags = 100 2024-11-15 08:19:21.293 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-15 08:19:21.293 - Thread: 1 -> ScrapEnabled = True 2024-11-15 08:19:21.293 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-15 08:19:21.293 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-15 08:19:21.698 - Thread: 1 -> Analytics ids for user ([007...541]): User = (b7d95c32-1ce3-a837-24d0-0f1eda56a106) Session = (8d8fc664-9543-4568-9739-b3be5418c2a6). 2024-11-15 08:19:21.699 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-15 08:19:21.836 - Thread: 1 -> Session loaded 2024-11-15 08:19:21.836 - Thread: 1 -> RunLoadingAction - END 2024-11-15 08:19:21.836 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-15 08:19:21.836 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-15 08:19:21.836 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-15 08:19:21.836 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-15 08:19:21.836 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-15 08:19:21.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:19:21.854 - Thread: 1 -> STATISTICS,416.25,0,0,0,0,0,0,2932.981,7465.849,1,0,1596.113,13590.16,0,100000,0,7.11493,0.01831045,0.1525385,14344,15.64195,0,16.66667,1.112914,0.002864111,100,6846684498,1596.113,0,0,-1 2024-11-15 08:19:21.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:19:21.854 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,860,65,69,195,0,849,6529,3864,0,0,154,4059,0,1694,37,0,0,0,384,13,0,0,1717,758,456,8,20,0,0,0,0 2024-11-15 08:19:21.854 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-11-15 08:19:21.870 - Thread: 1 -> Saving world - START 2024-11-15 08:19:21.870 - Thread: 1 -> Making world state snapshot. 2024-11-15 08:19:21.870 - Thread: 1 -> Before snapshot.: GC Memory: 1,596 B 2024-11-15 08:19:21.939 - Thread: 1 -> After snapshot.: GC Memory: 1,597 B 2024-11-15 08:19:21.943 - Thread: 1 -> Directory cleanup: GC Memory: 1,597 B 2024-11-15 08:19:21.943 - Thread: 1 -> Saving world - END 2024-11-15 08:19:21.944 - Thread: 9 -> Session snapshot save - START 2024-11-15 08:19:21.944 - Thread: 9 -> Checking file access for files in target dir. 2024-11-15 08:19:22.175 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-11-15 08-19\.new\Sandbox_config.sbc 2024-11-15 08:19:23.971 - Thread: 1 -> Loading duration: 12.0814757 2024-11-15 08:19:23.986 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-15 08:19:23.986 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-15 08:19:23.986 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-15 08:19:24.147 - Thread: 9 -> Session snapshot save - END 2024-11-15 08:19:25.570 - Thread: 1 -> GUI Stats: Update 5.95753477777777, Draw 0.204497944444444 2024-11-15 08:19:33.453 - Thread: 1 -> Updating continues. 2024-11-15 08:19:33.461 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-11-15 08:19:33.462 - Thread: 1 -> GC Memory: 1632.988 / 1632.988 MB 2024-11-15 08:19:33.486 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-11-15 08:19:33.486 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-11-15 08:19:33.688 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:19:33.736 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-11-15 08:19:33.736 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-11-15 08:19:55.571 - Thread: 1 -> GUI Stats: Update 0.59381811111111, Draw 0.273388055555556 2024-11-15 08:20:03.471 - Thread: 1 -> GC Memory: 1653.491 / 1653.491 MB 2024-11-15 08:20:13.687 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-15 08:20:13.692 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-15 08:20:13.703 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-15 08:20:15.486 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-15 08:20:15.486 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-15 08:20:21.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:20:21.870 - Thread: 1 -> STATISTICS,476.2666667,0,0,0,0,0,0,15.94243,22.45007,1,0,1655.183,14358.29,997,99003,1,19.48844,3.487538,0.1655092,14386,27.66307,0,16.66667,5.3911,0.9647599,100,7334681538,1655.183,0,0,-1 2024-11-15 08:20:21.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:20:21.870 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,861,65,276,423,65,849,6994,3983,0,0,230,4406,0,1700,37,0,51,37,384,34,0,0,1717,758,456,8,20,0,0,0,0 2024-11-15 08:20:25.571 - Thread: 1 -> GUI Stats: Update 0.586580833333334, Draw 0.337316 2024-11-15 08:20:33.488 - Thread: 1 -> GC Memory: 1654.891 / 1654.891 MB 2024-11-15 08:20:34.820 - Thread: 1 -> Updating stopped. 2024-11-15 08:20:34.836 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:20:35.469 - Thread: 1 -> Updating continues. 2024-11-15 08:20:35.650 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:20:35.650 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:20:35.651 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:20:35.700 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:20:35.700 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:20:35.935 - Thread: 1 -> Updating stopped. 2024-11-15 08:20:35.951 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:20:36.100 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:20:36.100 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:20:36.101 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:20:38.117 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:20:39.417 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:20:47.567 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:20:47.567 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:20:47.567 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:20:47.567 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:20:47.567 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-11-15 08:20:47.567 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-11-15 08:20:47.567 - Thread: 1 -> Render.DistanceFade: 1000 2024-11-15 08:20:47.567 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-15 08:20:47.567 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-11-15 08:20:47.568 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-11-15 08:20:47.568 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-15 08:20:47.568 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-11-15 08:20:47.568 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-11-15 08:20:47.568 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-11-15 08:20:47.568 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-11-15 08:20:47.568 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-11-15 08:20:47.568 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-11-15 08:20:47.568 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-11-15 08:20:47.587 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:20:47.587 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:20:47.587 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:20:47.801 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:20:47.801 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:20:50.665 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:20:50.665 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:20:51.332 - Thread: 1 -> Updating continues. 2024-11-15 08:20:51.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:20:51.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:20:56.284 - Thread: 1 -> GUI Stats: Update 0.84126227777778, Draw 0.272111833333333 2024-11-15 08:21:03.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-15 08:21:03.499 - Thread: 1 -> GC Memory: 1432.142 / 1432.142 MB 2024-11-15 08:21:07.999 - Thread: 1 -> Updating stopped. 2024-11-15 08:21:08.014 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:21:08.164 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:08.165 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:08.165 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:10.281 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:21:11.581 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:21:15.432 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:21:15.432 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:21:15.432 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:21:15.432 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:21:15.432 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-11-15 08:21:15.432 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-11-15 08:21:15.432 - Thread: 1 -> Render.DistanceFade: 500 2024-11-15 08:21:15.432 - Thread: 1 -> Render.AntialiasingMode: NONE 2024-11-15 08:21:15.432 - Thread: 1 -> Render.ShadowQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2024-11-15 08:21:15.432 - Thread: 1 -> Render.TextureQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-11-15 08:21:15.432 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-11-15 08:21:15.432 - Thread: 1 -> Render.ParticleQuality: LOW 2024-11-15 08:21:15.433 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:15.433 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:15.434 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:15.664 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:15.664 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:21.261 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:21.261 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:22.313 - Thread: 1 -> Updating continues. 2024-11-15 08:21:22.545 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:22.545 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:23.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:21:23.728 - Thread: 1 -> STATISTICS,536.2833334,0,0,0,0,0,0,14.65431,65.60516,1,0,2249.119,8138.523,997,99003,1,28.87616,0.4326382,0.1222913,14322,8.323258,0,16.66667,2.403437,0.03600959,100,4034676906,2249.119,0,0,-1 2024-11-15 08:21:23.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:21:23.728 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,861,47,29,134,65,849,3847,1166,0,0,225,1301,0,407,37,0,9,18,384,20,0,0,397,758,456,8,20,0,0,0,0 2024-11-15 08:21:27.396 - Thread: 1 -> Updating stopped. 2024-11-15 08:21:27.412 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:21:27.418 - Thread: 1 -> GUI Stats: Update 0.653550388888887, Draw 0.275504166666667 2024-11-15 08:21:27.561 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:27.561 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:27.562 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:29.362 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-15 08:21:30.696 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-11-15 08:21:30.696 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:30.699 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:30.936 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-11-15 08:21:30.936 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-11-15 08:21:30.936 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-11-15 08:21:30.938 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-11-15 08:21:30.939 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-11-15 08:21:30.940 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-15 08:21:30.940 - Thread: 1 -> MySession::Unload START 2024-11-15 08:21:30.940 - Thread: 1 -> AutoSaveInMinutes: 5 2024-11-15 08:21:30.940 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-11-15 08:21:30.940 - Thread: 1 -> IsServer: True 2024-11-15 08:21:30.941 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:21:30.956 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:21:30.956 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:21:31.045 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:21:31.139 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:21:31.139 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:31.140 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:31.140 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:31.143 - Thread: 1 -> Unloading Procedural World Generator 2024-11-15 08:21:31.216 - Thread: 1 -> Info: MyLights Unloading data. 2024-11-15 08:21:31.216 - Thread: 1 -> Network readers disposed 2024-11-15 08:21:31.216 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-15 08:21:31.386 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:31.386 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:21:31.386 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:21:31.400 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:21:31.400 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-15 08:21:31.401 - Thread: 1 -> Loading Quick starts 2024-11-15 08:21:31.401 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:21:31.401 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:21:31.401 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-15 08:21:31.401 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-15 08:21:31.906 - Thread: 1 -> MySession::Unload END 2024-11-15 08:21:31.906 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-11-15 08:21:31.906 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:31.906 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:31.907 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-15 08:21:31.907 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:21:32.071 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:32.071 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:32.072 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.505 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-11-15 08:21:33.528 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-11-15 08:21:33.528 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-11-15 08:21:33.530 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-11-15 08:21:33.530 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-11-15 08:21:33.531 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-11-15 08:21:33.532 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-11-15 08:21:33.535 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-11-15 08:21:33.539 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-11-15 08:21:33.539 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-11-15 08:21:33.575 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:33.575 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:33.576 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.576 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:33.576 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:33.577 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.578 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:33.578 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:33.578 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.579 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:33.579 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:33.579 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.582 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:33.582 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:33.582 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.583 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:33.583 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:33.583 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:33.584 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-11-15 08:21:34.821 - Thread: 1 -> Loading Sandbox world configuration file L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-11-15 08:21:34.822 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-15 08:21:34.822 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-11-15 08:21:34.822 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2024-11-15 08:21:34.822 - Thread: 1 -> LoadSession() - End 2024-11-15 08:21:34.822 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:34.822 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:34.822 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:34.822 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:34.822 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:34.822 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:34.827 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-15 08:21:34.827 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-15 08:21:34.827 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-15 08:21:35.055 - Thread: 1 -> RunLoadingAction - START 2024-11-15 08:21:35.055 - Thread: 1 -> Loading session: L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:21:35.236 - Thread: 1 -> GC Memory: 1,424,778,576 B 2024-11-15 08:21:35.241 - Thread: 1 -> Process Memory: 7,244,963,840 B 2024-11-15 08:21:35.241 - Thread: 1 -> Experimental mode: Yes 2024-11-15 08:21:35.241 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2024-11-15 08:21:35.241 - Thread: 1 -> Console compatibility: No 2024-11-15 08:21:35.260 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-15 08:21:35.300 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-15 08:21:35.300 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-15 08:21:35.300 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-15 08:21:35.301 - Thread: 1 -> cdb2019d02eb8c08e51a2ec5b4bc6b85235e2a91 2024-11-15 08:21:35.477 - Thread: 1 -> Loading scenarios 2024-11-15 08:21:35.477 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-15 08:21:35.477 - Thread: 1 -> List of used mods (0) - START 2024-11-15 08:21:35.477 - Thread: 1 -> List of used mods - END 2024-11-15 08:21:35.520 - Thread: 1 -> Loading behaviors 2024-11-15 08:21:35.520 - Thread: 1 -> Loading ammo magazines 2024-11-15 08:21:35.520 - Thread: 1 -> Loading ammo definitions 2024-11-15 08:21:35.520 - Thread: 1 -> Loading animations 2024-11-15 08:21:35.523 - Thread: 1 -> Loading animations 2024-11-15 08:21:35.523 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:35.523 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:35.524 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:35.524 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:35.524 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:35.524 - Thread: 1 -> Loading sound definitions 2024-11-15 08:21:35.524 - Thread: 1 -> Loading category classes 2024-11-15 08:21:35.524 - Thread: 1 -> Loading Block Tag definitions 2024-11-15 08:21:35.524 - Thread: 1 -> Loading blueprint classes 2024-11-15 08:21:35.524 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:21:35.525 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:21:35.525 - Thread: 1 -> Loading blueprints 2024-11-15 08:21:35.525 - Thread: 1 -> Loading blueprints 2024-11-15 08:21:35.525 - Thread: 1 -> Loading agent definitions 2024-11-15 08:21:35.525 - Thread: 1 -> Loading character definitions 2024-11-15 08:21:35.525 - Thread: 1 -> Loading character definitions 2024-11-15 08:21:35.525 - Thread: 1 -> Loading components 2024-11-15 08:21:35.525 - Thread: 1 -> Loading components 2024-11-15 08:21:35.525 - Thread: 1 -> Loading configuration 2024-11-15 08:21:35.525 - Thread: 1 -> Loading container types 2024-11-15 08:21:35.526 - Thread: 1 -> Loading Contract Types 2024-11-15 08:21:35.526 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:21:35.526 - Thread: 1 -> Loading block positions 2024-11-15 08:21:35.526 - Thread: 1 -> Loading curve definitions 2024-11-15 08:21:35.526 - Thread: 1 -> Loading debris 2024-11-15 08:21:35.526 - Thread: 1 -> Loading environment items entries 2024-11-15 08:21:35.526 - Thread: 1 -> Loading decal global definitions 2024-11-15 08:21:35.526 - Thread: 1 -> Loading decal definitions 2024-11-15 08:21:35.526 - Thread: 1 -> Loading decal definitions 2024-11-15 08:21:35.526 - Thread: 1 -> Loading drone behaviors 2024-11-15 08:21:35.526 - Thread: 1 -> Loading edges 2024-11-15 08:21:35.526 - Thread: 1 -> Loading emissive color definitions 2024-11-15 08:21:35.526 - Thread: 1 -> Loading emissive color default states 2024-11-15 08:21:35.526 - Thread: 1 -> Loading animations 2024-11-15 08:21:35.526 - Thread: 1 -> Loading entity components 2024-11-15 08:21:35.526 - Thread: 1 -> Loading component containers 2024-11-15 08:21:35.526 - Thread: 1 -> Loading environment items entries 2024-11-15 08:21:35.527 - Thread: 1 -> Loading Faction Names 2024-11-15 08:21:35.527 - Thread: 1 -> Loading factions 2024-11-15 08:21:35.527 - Thread: 1 -> Loading flare definitions 2024-11-15 08:21:35.527 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:21:35.527 - Thread: 1 -> Loading gas property definitions 2024-11-15 08:21:35.527 - Thread: 1 -> Loading event definitions 2024-11-15 08:21:35.527 - Thread: 1 -> Loading physical items 2024-11-15 08:21:35.541 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:21:35.541 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:21:35.541 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:21:35.541 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:21:35.541 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:21:35.541 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:21:35.541 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:21:35.541 - Thread: 1 -> Loading planet definition 2024-11-15 08:21:35.541 - Thread: 1 -> Loading physical items 2024-11-15 08:21:35.541 - Thread: 1 -> Loading physical items 2024-11-15 08:21:35.541 - Thread: 1 -> Loading physical material properties 2024-11-15 08:21:35.541 - Thread: 1 -> Loading pirate antennas 2024-11-15 08:21:35.541 - Thread: 1 -> Loading Quick starts 2024-11-15 08:21:35.541 - Thread: 1 -> Loading research blocks definitions 2024-11-15 08:21:35.542 - Thread: 1 -> Loading research groups definitions 2024-11-15 08:21:35.542 - Thread: 1 -> Loading resource distribution groups 2024-11-15 08:21:35.542 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:21:35.542 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:21:35.542 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:21:35.542 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:21:35.542 - Thread: 1 -> Loading sound categories 2024-11-15 08:21:35.542 - Thread: 1 -> Loading stat definitions 2024-11-15 08:21:35.542 - Thread: 1 -> Loading stories definition 2024-11-15 08:21:35.542 - Thread: 1 -> Loading Story Categories definition 2024-11-15 08:21:35.542 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:21:35.542 - Thread: 1 -> Loading grid creators 2024-11-15 08:21:35.542 - Thread: 1 -> Loading transparent material properties 2024-11-15 08:21:35.542 - Thread: 1 -> Loading planet definition 2024-11-15 08:21:35.542 - Thread: 1 -> Loading voxel map storage definitions 2024-11-15 08:21:35.542 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:21:35.542 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:21:35.543 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:21:35.543 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:21:35.543 - Thread: 1 -> Loading Weather Effects 2024-11-15 08:21:35.544 - Thread: 1 -> Audio effects definitions 2024-11-15 08:21:35.544 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:21:35.544 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:21:35.544 - Thread: 1 -> Loading physical material properties 2024-11-15 08:21:35.545 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:21:35.650 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:21:35.651 - Thread: 1 -> Loading environment item definitions 2024-11-15 08:21:35.651 - Thread: 1 -> Loading weapon definitions 2024-11-15 08:21:35.653 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.654 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.654 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.654 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.655 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.655 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.656 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.656 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.657 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.658 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.658 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.659 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.659 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.679 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.680 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.680 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.681 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.682 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.683 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.683 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.685 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.686 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.687 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.687 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.689 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.689 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.690 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.691 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.692 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.693 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.699 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.699 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.701 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.701 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.702 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.703 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.705 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.706 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.708 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.708 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.710 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.710 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.713 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.713 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.717 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.719 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.721 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.721 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.724 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.724 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.726 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.727 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.729 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.730 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.735 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.736 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.739 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.740 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.743 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.744 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.747 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.747 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.753 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.754 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.758 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.758 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.762 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.762 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.766 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.766 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.774 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.775 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.778 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.779 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.783 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.784 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.791 - Thread: 1 -> Loading cube blocks 2024-11-15 08:21:35.792 - Thread: 1 -> Created block definitions 2024-11-15 08:21:35.798 - Thread: 1 -> Loading block variant groups 2024-11-15 08:21:35.816 - Thread: 1 -> Loading asteroid generators 2024-11-15 08:21:35.816 - Thread: 1 -> Loading drop containers 2024-11-15 08:21:35.816 - Thread: 1 -> Loading radial menu definitions 2024-11-15 08:21:35.816 - Thread: 1 -> Loading respawn ships 2024-11-15 08:21:35.816 - Thread: 1 -> Loading spawn groups 2024-11-15 08:21:35.816 - Thread: 1 -> Loading spawn groups 2024-11-15 08:21:35.816 - Thread: 1 -> Loading spawn groups 2024-11-15 08:21:35.817 - Thread: 1 -> Loading spawn groups 2024-11-15 08:21:35.817 - Thread: 1 -> Loading spawn groups 2024-11-15 08:21:35.817 - Thread: 1 -> Loading spawn groups 2024-11-15 08:21:35.817 - Thread: 1 -> Loading wheel speeds 2024-11-15 08:21:35.837 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:21:35.848 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:21:35.848 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:21:35.934 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:21:36.029 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:21:36.033 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-15 08:21:36.034 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:21:36.071 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:21:36.072 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:21:36.072 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:21:36.076 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:21:36.274 - Thread: 1 -> MyLights.LoadData() - START 2024-11-15 08:21:36.275 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-15 08:21:36.275 - Thread: 1 -> MyLights.LoadData() - END 2024-11-15 08:21:36.275 - Thread: 1 -> Info: MyLights initialized. 2024-11-15 08:21:36.275 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-15 08:21:36.275 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-15 08:21:36.278 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-15 08:21:36.278 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-15 08:21:36.279 - Thread: 1 -> Loading Procedural World Generator 2024-11-15 08:21:36.279 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-15 08:21:36.284 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-15 08:21:36.568 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-15 08:21:36.568 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-15 08:21:36.568 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-15 08:21:36.568 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-15 08:21:36.568 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-15 08:21:36.568 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-11-15 08:21:36.568 - Thread: 12 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-11-15 08:21:36.568 - Thread: 9 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-11-15 08:21:36.568 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-11-15 08:21:36.568 - Thread: 11 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-11-15 08:21:39.618 - Thread: 11 -> Info: Planet generator name: Mars 2024-11-15 08:21:39.618 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-15 08:21:39.619 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-15 08:21:39.619 - Thread: 11 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-11-15 08:21:39.916 - Thread: 10 -> Info: Planet generator name: Titan 2024-11-15 08:21:39.916 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-15 08:21:39.916 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-15 08:21:39.916 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-11-15 08:21:40.147 - Thread: 12 -> Info: Planet generator name: Moon 2024-11-15 08:21:40.147 - Thread: 12 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-15 08:21:40.148 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-15 08:21:40.148 - Thread: 12 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-11-15 08:21:40.365 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-11-15 08:21:40.365 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-15 08:21:40.639 - Thread: 9 -> Info: Planet generator name: Alien 2024-11-15 08:21:40.639 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-11-15 08:21:42.358 - Thread: 10 -> Info: Planet generator name: Triton 2024-11-15 08:21:42.359 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-11-15 08:21:42.599 - Thread: 11 -> Info: Planet generator name: Europa 2024-11-15 08:21:42.599 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-11-15 08:21:43.605 - Thread: 12 -> Info: Planet generator name: Pertam 2024-11-15 08:21:43.605 - Thread: 12 -> Info: Planet storage name: Pertam-12345d60133 2024-11-15 08:21:43.605 - Thread: 1 -> Entities loaded & initialized 2024-11-15 08:21:43.605 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-11-15 08:21:43.605 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-11-15 08:21:43.605 - Thread: 1 -> RequestRespawn 2024-11-15 08:21:43.608 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-15 08:21:43.608 - Thread: 1 -> Name = Star System 2024-11-15 08-21 2024-11-15 08:21:43.608 - Thread: 1 -> Description = 2024-11-15 08:21:43.608 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-11-15 08:21:43.608 - Thread: 1 -> Password = 2024-11-15 08:21:43.608 - Thread: 1 -> CurrentPath = L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:21:43.608 - Thread: 1 -> WorkshopId = 2024-11-15 08:21:43.608 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-11-15 08:21:43.608 - Thread: 1 -> ThumbPath = L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-11-15 08:21:43.608 - Thread: 1 -> Settings: 2024-11-15 08:21:43.608 - Thread: 1 -> GameMode = Survival 2024-11-15 08:21:43.608 - Thread: 1 -> MaxPlayers = 1 2024-11-15 08:21:43.608 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-15 08:21:43.608 - Thread: 1 -> TotalPCU = 100000 2024-11-15 08:21:43.608 - Thread: 1 -> PiratePCU = 25000 2024-11-15 08:21:43.608 - Thread: 1 -> AutoHealing = True 2024-11-15 08:21:43.608 - Thread: 1 -> WeaponsEnabled = True 2024-11-15 08:21:43.608 - Thread: 1 -> ThrusterDamage = True 2024-11-15 08:21:43.608 - Thread: 1 -> EnableSpectator = False 2024-11-15 08:21:43.608 - Thread: 1 -> EnableCopyPaste = False 2024-11-15 08:21:43.608 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-15 08:21:43.608 - Thread: 1 -> MaxGridSize = 0 2024-11-15 08:21:43.608 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-15 08:21:43.608 - Thread: 1 -> CargoShipsEnabled = True 2024-11-15 08:21:43.608 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-15 08:21:43.608 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-15 08:21:43.608 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-15 08:21:43.608 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-15 08:21:43.608 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-15 08:21:43.608 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-15 08:21:43.608 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-15 08:21:43.608 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-15 08:21:43.608 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-15 08:21:43.608 - Thread: 1 -> ClientCanSave = False 2024-11-15 08:21:43.608 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-15 08:21:43.608 - Thread: 1 -> PermanentDeath = False 2024-11-15 08:21:43.608 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:21:43.608 - Thread: 1 -> EnableScripts = False 2024-11-15 08:21:43.608 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-15 08:21:43.608 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-15 08:21:43.608 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-15 08:21:43.608 - Thread: 1 -> EncounterDensity = 0.35 2024-11-15 08:21:43.608 - Thread: 1 -> ProceduralSeed = 0 2024-11-15 08:21:43.608 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableIngameScripts = False 2024-11-15 08:21:43.609 - Thread: 1 -> ViewDistance = 15000 2024-11-15 08:21:43.609 - Thread: 1 -> Voxel destruction = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-15 08:21:43.609 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-15 08:21:43.609 - Thread: 1 -> EnableContainerDrops = True 2024-11-15 08:21:43.609 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-15 08:21:43.609 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-15 08:21:43.609 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableSubgridDamage = False 2024-11-15 08:21:43.609 - Thread: 1 -> SyncDistance = 3000 2024-11-15 08:21:43.609 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-15 08:21:43.609 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-15 08:21:43.609 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-15 08:21:43.609 - Thread: 1 -> MaxPlanets = 99 2024-11-15 08:21:43.609 - Thread: 1 -> MaxBackupSaves = 5 2024-11-15 08:21:43.609 - Thread: 1 -> MaxFactionsCount = 0 2024-11-15 08:21:43.609 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-15 08:21:43.609 - Thread: 1 -> RespawnShipDelete = False 2024-11-15 08:21:43.609 - Thread: 1 -> WorldSizeKm = 0 2024-11-15 08:21:43.609 - Thread: 1 -> ResetOwnership = False 2024-11-15 08:21:43.609 - Thread: 1 -> RealisticSound = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableSaving = True 2024-11-15 08:21:43.609 - Thread: 1 -> InfiniteAmmo = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableToolShake = True 2024-11-15 08:21:43.609 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-15 08:21:43.609 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-15 08:21:43.609 - Thread: 1 -> UseConsolePCU = False 2024-11-15 08:21:43.609 - Thread: 1 -> PredefinedAsteroids = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-15 08:21:43.609 - Thread: 1 -> FamilySharing = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnablePcuTrading = True 2024-11-15 08:21:43.609 - Thread: 1 -> SuppressedWarnings = 2024-11-15 08:21:43.609 - Thread: 1 -> SimplifiedSimulation = False 2024-11-15 08:21:43.609 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-15 08:21:43.609 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-15 08:21:43.609 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-15 08:21:43.609 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-15 08:21:43.609 - Thread: 1 -> TradeFactionsCount = 10 2024-11-15 08:21:43.609 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-15 08:21:43.609 - Thread: 1 -> WeatherSystem = True 2024-11-15 08:21:43.609 - Thread: 1 -> WeatherLightingDamage = False 2024-11-15 08:21:43.609 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-15 08:21:43.609 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-15 08:21:43.609 - Thread: 1 -> EnableEconomy = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableBountyContracts = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableSupergridding = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableAutorespawn = True 2024-11-15 08:21:43.609 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-15 08:21:43.609 - Thread: 1 -> EnableGoodBotHints = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableResearch = True 2024-11-15 08:21:43.609 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-15 08:21:43.609 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-15 08:21:43.609 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-15 08:21:43.609 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-15 08:21:43.609 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-15 08:21:43.609 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-15 08:21:43.609 - Thread: 1 -> OptimalGridCount = 0 2024-11-15 08:21:43.609 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-15 08:21:43.609 - Thread: 1 -> BlockCountThreshold = 20 2024-11-15 08:21:43.609 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-15 08:21:43.609 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-15 08:21:43.609 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-15 08:21:43.609 - Thread: 1 -> EnableVoxelHand = True 2024-11-15 08:21:43.609 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableScripterRole = False 2024-11-15 08:21:43.609 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-15 08:21:43.609 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-15 08:21:43.609 - Thread: 1 -> EnableSpiders = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableWolfs = False 2024-11-15 08:21:43.609 - Thread: 1 -> TotalBotLimit = 32 2024-11-15 08:21:43.609 - Thread: 1 -> EnableDrones = True 2024-11-15 08:21:43.609 - Thread: 1 -> MaxDrones = 5 2024-11-15 08:21:43.609 - Thread: 1 -> StartInRespawnScreen = False 2024-11-15 08:21:43.609 - Thread: 1 -> SpawnWithTools = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableJetpack = True 2024-11-15 08:21:43.609 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-15 08:21:43.609 - Thread: 1 -> PhysicsIterations = 8 2024-11-15 08:21:43.609 - Thread: 1 -> CanJoinRunning = False 2024-11-15 08:21:43.609 - Thread: 1 -> Scenario = False 2024-11-15 08:21:43.609 - Thread: 1 -> ScenarioEditMode = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableRespawnShips = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableSunRotation = True 2024-11-15 08:21:43.609 - Thread: 1 -> StationVoxelSupport = False 2024-11-15 08:21:43.609 - Thread: 1 -> EnableConvertToStation = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableEncounters = True 2024-11-15 08:21:43.609 - Thread: 1 -> Enable3rdPersonView = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnableOxygen = True 2024-11-15 08:21:43.609 - Thread: 1 -> ExperimentalMode = True 2024-11-15 08:21:43.609 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2024-11-15 08:21:43.609 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-15 08:21:43.609 - Thread: 1 -> EnableRecoil = True 2024-11-15 08:21:43.609 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-15 08:21:43.609 - Thread: 1 -> MaxCargoBags = 100 2024-11-15 08:21:43.609 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-15 08:21:43.609 - Thread: 1 -> ScrapEnabled = True 2024-11-15 08:21:43.609 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-15 08:21:43.609 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-15 08:21:43.952 - Thread: 1 -> Analytics ids for user ([007...541]): User = (b7d95c32-1ce3-a837-24d0-0f1eda56a106) Session = (8d8fc664-9543-4568-9739-b3be5418c2a6). 2024-11-15 08:21:43.953 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-15 08:21:43.958 - Thread: 1 -> Session loaded 2024-11-15 08:21:43.959 - Thread: 1 -> RunLoadingAction - END 2024-11-15 08:21:43.959 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-15 08:21:43.959 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-15 08:21:43.959 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-15 08:21:43.959 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-15 08:21:43.959 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-15 08:21:43.966 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-11-15 08:21:43.983 - Thread: 1 -> Saving world - START 2024-11-15 08:21:43.983 - Thread: 1 -> Making world state snapshot. 2024-11-15 08:21:43.983 - Thread: 1 -> Before snapshot.: GC Memory: 1,445 B 2024-11-15 08:21:43.984 - Thread: 1 -> After snapshot.: GC Memory: 1,445 B 2024-11-15 08:21:43.986 - Thread: 1 -> Directory cleanup: GC Memory: 1,445 B 2024-11-15 08:21:43.986 - Thread: 1 -> Saving world - END 2024-11-15 08:21:44.002 - Thread: 11 -> Session snapshot save - START 2024-11-15 08:21:44.002 - Thread: 11 -> Checking file access for files in target dir. 2024-11-15 08:21:44.064 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-11-15 08-21\.new\Sandbox_config.sbc 2024-11-15 08:21:44.350 - Thread: 1 -> Loading duration: 9.5231594 2024-11-15 08:21:44.439 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:44.439 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:44.439 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-15 08:21:44.468 - Thread: 11 -> Session snapshot save - END 2024-11-15 08:21:48.583 - Thread: 1 -> Updating continues. 2024-11-15 08:21:48.590 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-11-15 08:21:48.590 - Thread: 1 -> GC Memory: 1457.334 / 1457.334 MB 2024-11-15 08:21:48.616 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:48.616 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:48.865 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-11-15 08:21:48.865 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-11-15 08:21:57.566 - Thread: 1 -> Updating stopped. 2024-11-15 08:21:57.582 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:21:57.732 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:21:57.732 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:21:57.733 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:21:59.399 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:22:00.815 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:22:07.500 - Thread: 1 -> GUI Stats: Update 5.78180033333334, Draw 0.251123555555556 2024-11-15 08:22:22.216 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:22:22.216 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:22:22.216 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:22:22.216 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:22:22.216 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-11-15 08:22:22.216 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-11-15 08:22:22.216 - Thread: 1 -> Render.DistanceFade: 1000 2024-11-15 08:22:22.216 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-15 08:22:22.216 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-11-15 08:22:22.216 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-15 08:22:22.216 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-15 08:22:22.216 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-11-15 08:22:22.216 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-11-15 08:22:22.216 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-11-15 08:22:22.216 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-15 08:22:22.216 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-15 08:22:22.216 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-15 08:22:22.216 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-15 08:22:22.225 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:22:22.225 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:22:22.225 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:22:22.449 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:22:22.449 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:22:29.675 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:22:29.675 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:22:30.360 - Thread: 1 -> Updating continues. 2024-11-15 08:22:30.361 - Thread: 1 -> GC Memory: 3132.024 / 3132.024 MB 2024-11-15 08:22:30.592 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:22:30.592 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:22:37.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:22:37.442 - Thread: 1 -> STATISTICS,596.3,0,0,0,0,0,0,11.85442,18.46006,1,0,3151.985,10429.08,997,99003,1,21.09039,2.44647,0.1171647,13843,26.13,0,16.66667,5.510918,0.6392626,100,5021686870,3151.985,0,0,-1 2024-11-15 08:22:37.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:22:37.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,862,65,70,225,65,849,4789,1991,0,0,235,2216,0,758,37,0,35,37,384,33,0,0,661,758,456,8,30,0,0,0,0 2024-11-15 08:22:38.293 - Thread: 1 -> Updating stopped. 2024-11-15 08:22:38.309 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:22:38.459 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:22:38.459 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:22:38.459 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:22:39.975 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:22:41.026 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:22:41.093 - Thread: 1 -> GUI Stats: Update 0.716213555555556, Draw 0.225795833333333 2024-11-15 08:22:46.076 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:22:46.076 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:22:46.076 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:22:46.076 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:22:46.076 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-11-15 08:22:46.076 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-11-15 08:22:46.076 - Thread: 1 -> Render.DistanceFade: 1000 2024-11-15 08:22:46.076 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-15 08:22:46.076 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-11-15 08:22:46.076 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-11-15 08:22:46.076 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-15 08:22:46.076 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-11-15 08:22:46.076 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-11-15 08:22:46.076 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-11-15 08:22:46.077 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-11-15 08:22:46.077 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-11-15 08:22:46.077 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-11-15 08:22:46.077 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-11-15 08:22:46.084 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:22:46.084 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:22:46.084 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:22:46.309 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:22:46.309 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:22:48.609 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:22:48.609 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:22:49.776 - Thread: 1 -> Updating continues. 2024-11-15 08:22:50.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:22:50.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:00.378 - Thread: 1 -> GC Memory: 3156.743 / 3156.743 MB 2024-11-15 08:23:11.095 - Thread: 1 -> GUI Stats: Update 0.628618222222223, Draw 0.290736944444444 2024-11-15 08:23:18.293 - Thread: 1 -> Updating stopped. 2024-11-15 08:23:18.309 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:23:18.458 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:18.458 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:18.459 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:20.226 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:23:21.625 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:23:35.576 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:23:35.576 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:23:35.576 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:23:35.576 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:23:35.576 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-11-15 08:23:35.576 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-11-15 08:23:35.576 - Thread: 1 -> Render.DistanceFade: 1999 2024-11-15 08:23:35.576 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-15 08:23:35.576 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-15 08:23:35.576 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-15 08:23:35.576 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-15 08:23:35.576 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-15 08:23:35.577 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-15 08:23:35.577 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-15 08:23:35.577 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-15 08:23:35.577 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-15 08:23:35.577 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-15 08:23:35.577 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-15 08:23:35.578 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:35.578 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:35.579 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:35.809 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:35.810 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:37.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:23:37.459 - Thread: 1 -> STATISTICS,656.3166667,0,0,0,0,0,0,9.302713,301.6593,1,0,3566.994,20591.3,997,99003,1,30.07407,0.891513,0.1417958,10954,22.98015,0,16.66667,6.911067,0.2048711,100,8111268032,3566.994,0,0,-1 2024-11-15 08:23:37.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:23:37.459 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,862,179,302,574,65,849,7735,4612,0,0,235,5187,0,2324,37,0,11,37,384,36,0,0,1717,758,456,8,30,0,0,0,0 2024-11-15 08:23:39.519 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:39.519 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:40.252 - Thread: 1 -> Updating continues. 2024-11-15 08:23:40.252 - Thread: 1 -> GC Memory: 3569.494 / 3569.494 MB 2024-11-15 08:23:40.530 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:40.531 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:40.540 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:23:40.542 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-15 08:23:41.337 - Thread: 1 -> GUI Stats: Update 0.671007111111111, Draw 0.2670655 2024-11-15 08:23:42.636 - Thread: 1 -> Updating stopped. 2024-11-15 08:23:42.652 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:23:42.801 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:42.801 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:42.802 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:43.768 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-15 08:23:44.953 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-11-15 08:23:44.953 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:44.960 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:45.321 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-11-15 08:23:45.321 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-11-15 08:23:45.321 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-11-15 08:23:45.323 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-11-15 08:23:45.406 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-11-15 08:23:45.408 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-15 08:23:45.408 - Thread: 1 -> MySession::Unload START 2024-11-15 08:23:45.408 - Thread: 1 -> AutoSaveInMinutes: 5 2024-11-15 08:23:45.408 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-11-15 08:23:45.408 - Thread: 1 -> IsServer: True 2024-11-15 08:23:45.408 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:23:45.420 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:23:45.421 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:23:45.503 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:23:45.596 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:23:45.596 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:45.596 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:45.597 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:45.599 - Thread: 1 -> Unloading Procedural World Generator 2024-11-15 08:23:45.668 - Thread: 1 -> Info: MyLights Unloading data. 2024-11-15 08:23:45.668 - Thread: 1 -> Network readers disposed 2024-11-15 08:23:45.668 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-15 08:23:45.847 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:45.847 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:23:45.847 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:23:45.861 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:23:45.861 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-15 08:23:45.861 - Thread: 1 -> Loading Quick starts 2024-11-15 08:23:45.861 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:23:45.861 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:23:45.861 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-15 08:23:45.862 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-15 08:23:46.115 - Thread: 1 -> MySession::Unload END 2024-11-15 08:23:46.115 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2024-11-15 08:23:46.115 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-11-15 08:23:46.115 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:46.115 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:46.116 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-15 08:23:46.116 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:23:46.275 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:46.275 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:46.275 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.576 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-11-15 08:23:47.602 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-11-15 08:23:47.603 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-11-15 08:23:47.604 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-11-15 08:23:47.604 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-11-15 08:23:47.605 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-11-15 08:23:47.607 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-11-15 08:23:47.609 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-11-15 08:23:47.613 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-11-15 08:23:47.613 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-11-15 08:23:47.657 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:47.658 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:47.658 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.659 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:47.659 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:47.659 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.660 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:47.660 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:47.661 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.661 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:47.661 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:47.662 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.664 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:47.664 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:47.665 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.665 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:23:47.665 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:23:47.666 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:23:47.666 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-11-15 08:23:48.769 - Thread: 1 -> Loading Sandbox world configuration file L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-11-15 08:23:48.770 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-15 08:23:48.770 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-11-15 08:23:48.770 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2024-11-15 08:23:48.770 - Thread: 1 -> LoadSession() - End 2024-11-15 08:23:48.775 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:48.775 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:48.775 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:48.775 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:48.775 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:23:48.775 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:23:48.783 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-15 08:23:48.783 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-15 08:23:48.783 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-15 08:23:48.992 - Thread: 1 -> RunLoadingAction - START 2024-11-15 08:23:48.992 - Thread: 1 -> Loading session: L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:23:49.186 - Thread: 1 -> GC Memory: 1,432,468,624 B 2024-11-15 08:23:49.190 - Thread: 1 -> Process Memory: 13,524,643,840 B 2024-11-15 08:23:49.190 - Thread: 1 -> Experimental mode: Yes 2024-11-15 08:23:49.190 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2024-11-15 08:23:49.190 - Thread: 1 -> Console compatibility: No 2024-11-15 08:23:49.209 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-15 08:23:49.242 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-15 08:23:49.242 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-15 08:23:49.242 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-15 08:23:49.243 - Thread: 1 -> cdb2019d02eb8c08e51a2ec5b4bc6b85235e2a91 2024-11-15 08:23:49.415 - Thread: 1 -> Loading scenarios 2024-11-15 08:23:49.415 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-15 08:23:49.415 - Thread: 1 -> List of used mods (0) - START 2024-11-15 08:23:49.415 - Thread: 1 -> List of used mods - END 2024-11-15 08:23:49.459 - Thread: 1 -> Loading behaviors 2024-11-15 08:23:49.459 - Thread: 1 -> Loading ammo magazines 2024-11-15 08:23:49.459 - Thread: 1 -> Loading ammo definitions 2024-11-15 08:23:49.459 - Thread: 1 -> Loading animations 2024-11-15 08:23:49.459 - Thread: 1 -> Loading animations 2024-11-15 08:23:49.460 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:49.460 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:49.460 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:49.460 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:49.460 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:49.460 - Thread: 1 -> Loading sound definitions 2024-11-15 08:23:49.460 - Thread: 1 -> Loading category classes 2024-11-15 08:23:49.461 - Thread: 1 -> Loading Block Tag definitions 2024-11-15 08:23:49.461 - Thread: 1 -> Loading blueprint classes 2024-11-15 08:23:49.461 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:23:49.461 - Thread: 1 -> Loading blueprint class entries 2024-11-15 08:23:49.461 - Thread: 1 -> Loading blueprints 2024-11-15 08:23:49.461 - Thread: 1 -> Loading blueprints 2024-11-15 08:23:49.461 - Thread: 1 -> Loading agent definitions 2024-11-15 08:23:49.461 - Thread: 1 -> Loading character definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading character definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading components 2024-11-15 08:23:49.462 - Thread: 1 -> Loading components 2024-11-15 08:23:49.462 - Thread: 1 -> Loading configuration 2024-11-15 08:23:49.462 - Thread: 1 -> Loading container types 2024-11-15 08:23:49.462 - Thread: 1 -> Loading Contract Types 2024-11-15 08:23:49.462 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:23:49.462 - Thread: 1 -> Loading block positions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading curve definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading debris 2024-11-15 08:23:49.462 - Thread: 1 -> Loading environment items entries 2024-11-15 08:23:49.462 - Thread: 1 -> Loading decal global definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading decal definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading decal definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading drone behaviors 2024-11-15 08:23:49.462 - Thread: 1 -> Loading edges 2024-11-15 08:23:49.462 - Thread: 1 -> Loading emissive color definitions 2024-11-15 08:23:49.462 - Thread: 1 -> Loading emissive color default states 2024-11-15 08:23:49.462 - Thread: 1 -> Loading animations 2024-11-15 08:23:49.463 - Thread: 1 -> Loading entity components 2024-11-15 08:23:49.463 - Thread: 1 -> Loading component containers 2024-11-15 08:23:49.463 - Thread: 1 -> Loading environment items entries 2024-11-15 08:23:49.463 - Thread: 1 -> Loading Faction Names 2024-11-15 08:23:49.463 - Thread: 1 -> Loading factions 2024-11-15 08:23:49.463 - Thread: 1 -> Loading flare definitions 2024-11-15 08:23:49.463 - Thread: 1 -> Loading DLC definitions 2024-11-15 08:23:49.463 - Thread: 1 -> Loading gas property definitions 2024-11-15 08:23:49.463 - Thread: 1 -> Loading event definitions 2024-11-15 08:23:49.463 - Thread: 1 -> Loading physical items 2024-11-15 08:23:49.477 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:23:49.477 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:23:49.477 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:23:49.477 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:23:49.477 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:23:49.477 - Thread: 1 -> Loading LCD texture categories 2024-11-15 08:23:49.477 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-15 08:23:49.477 - Thread: 1 -> Loading planet definition 2024-11-15 08:23:49.477 - Thread: 1 -> Loading physical items 2024-11-15 08:23:49.477 - Thread: 1 -> Loading physical items 2024-11-15 08:23:49.478 - Thread: 1 -> Loading physical material properties 2024-11-15 08:23:49.478 - Thread: 1 -> Loading pirate antennas 2024-11-15 08:23:49.478 - Thread: 1 -> Loading Quick starts 2024-11-15 08:23:49.478 - Thread: 1 -> Loading research blocks definitions 2024-11-15 08:23:49.478 - Thread: 1 -> Loading research groups definitions 2024-11-15 08:23:49.478 - Thread: 1 -> Loading resource distribution groups 2024-11-15 08:23:49.478 - Thread: 1 -> Loading ScenarioCategories 2024-11-15 08:23:49.478 - Thread: 1 -> Loading shadow textures definitions 2024-11-15 08:23:49.478 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:23:49.479 - Thread: 1 -> Loading ship sound groups 2024-11-15 08:23:49.479 - Thread: 1 -> Loading sound categories 2024-11-15 08:23:49.479 - Thread: 1 -> Loading stat definitions 2024-11-15 08:23:49.479 - Thread: 1 -> Loading stories definition 2024-11-15 08:23:49.479 - Thread: 1 -> Loading Story Categories definition 2024-11-15 08:23:49.479 - Thread: 1 -> Loading gamepad controls 2024-11-15 08:23:49.479 - Thread: 1 -> Loading grid creators 2024-11-15 08:23:49.479 - Thread: 1 -> Loading transparent material properties 2024-11-15 08:23:49.479 - Thread: 1 -> Loading planet definition 2024-11-15 08:23:49.479 - Thread: 1 -> Loading voxel map storage definitions 2024-11-15 08:23:49.479 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:23:49.479 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:23:49.479 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:23:49.479 - Thread: 1 -> Loading voxel material definitions 2024-11-15 08:23:49.479 - Thread: 1 -> Loading Weather Effects 2024-11-15 08:23:49.480 - Thread: 1 -> Audio effects definitions 2024-11-15 08:23:49.480 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:23:49.481 - Thread: 1 -> Loading environment items definitions 2024-11-15 08:23:49.486 - Thread: 1 -> Loading physical material properties 2024-11-15 08:23:49.487 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:23:49.586 - Thread: 1 -> Loading particle effect definitions 2024-11-15 08:23:49.587 - Thread: 1 -> Loading environment item definitions 2024-11-15 08:23:49.587 - Thread: 1 -> Loading weapon definitions 2024-11-15 08:23:49.589 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.590 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.590 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.591 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.591 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.591 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.592 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.593 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.593 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.594 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.599 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.599 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.600 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.601 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.603 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.603 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.604 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.605 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.606 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.607 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.608 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.609 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.611 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.611 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.613 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.613 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.615 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.615 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.621 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.621 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.623 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.623 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.624 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.625 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.626 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.627 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.629 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.630 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.632 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.632 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.635 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.635 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.639 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.639 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.641 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.643 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.644 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.645 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.647 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.647 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.650 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.650 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.653 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.654 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.658 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.659 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.662 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.663 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.666 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.667 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.670 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.671 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.693 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.694 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.698 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.698 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.701 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.702 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.705 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.705 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.711 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.712 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.716 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.717 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.721 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.722 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.729 - Thread: 1 -> Loading cube blocks 2024-11-15 08:23:49.729 - Thread: 1 -> Created block definitions 2024-11-15 08:23:49.736 - Thread: 1 -> Loading block variant groups 2024-11-15 08:23:49.754 - Thread: 1 -> Loading asteroid generators 2024-11-15 08:23:49.754 - Thread: 1 -> Loading drop containers 2024-11-15 08:23:49.754 - Thread: 1 -> Loading radial menu definitions 2024-11-15 08:23:49.754 - Thread: 1 -> Loading respawn ships 2024-11-15 08:23:49.754 - Thread: 1 -> Loading spawn groups 2024-11-15 08:23:49.754 - Thread: 1 -> Loading spawn groups 2024-11-15 08:23:49.754 - Thread: 1 -> Loading spawn groups 2024-11-15 08:23:49.754 - Thread: 1 -> Loading spawn groups 2024-11-15 08:23:49.755 - Thread: 1 -> Loading spawn groups 2024-11-15 08:23:49.755 - Thread: 1 -> Loading spawn groups 2024-11-15 08:23:49.755 - Thread: 1 -> Loading wheel speeds 2024-11-15 08:23:49.770 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-15 08:23:49.783 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-15 08:23:49.783 - Thread: 1 -> MyAudio.LoadData - START 2024-11-15 08:23:49.866 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-15 08:23:49.962 - Thread: 1 -> MyAudio.LoadData - END 2024-11-15 08:23:49.966 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-15 08:23:49.967 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:23:50.029 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:23:50.030 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:23:50.030 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:23:50.034 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-15 08:23:50.237 - Thread: 1 -> MyLights.LoadData() - START 2024-11-15 08:23:50.237 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-15 08:23:50.237 - Thread: 1 -> MyLights.LoadData() - END 2024-11-15 08:23:50.237 - Thread: 1 -> Info: MyLights initialized. 2024-11-15 08:23:50.237 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-15 08:23:50.237 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-15 08:23:50.240 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-15 08:23:50.240 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-15 08:23:50.241 - Thread: 1 -> Loading Procedural World Generator 2024-11-15 08:23:50.241 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-15 08:23:50.245 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-15 08:23:50.541 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-15 08:23:50.541 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-15 08:23:50.541 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-15 08:23:50.541 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-15 08:23:50.541 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-15 08:23:50.541 - Thread: 1 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-11-15 08:23:50.541 - Thread: 12 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-11-15 08:23:50.541 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-11-15 08:23:50.541 - Thread: 9 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-11-15 08:23:50.541 - Thread: 11 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-11-15 08:23:53.629 - Thread: 11 -> Info: Planet generator name: Mars 2024-11-15 08:23:53.629 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-15 08:23:53.629 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-15 08:23:53.629 - Thread: 11 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-11-15 08:23:53.963 - Thread: 9 -> Info: Planet generator name: Titan 2024-11-15 08:23:53.963 - Thread: 9 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-15 08:23:53.963 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-15 08:23:53.963 - Thread: 9 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-11-15 08:23:54.209 - Thread: 10 -> Info: Planet generator name: Moon 2024-11-15 08:23:54.209 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-15 08:23:54.210 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-15 08:23:54.210 - Thread: 10 -> Loading voxel storage from file 'L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-11-15 08:23:54.465 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-11-15 08:23:54.465 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-15 08:23:54.717 - Thread: 12 -> Info: Planet generator name: Alien 2024-11-15 08:23:54.718 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-11-15 08:23:56.452 - Thread: 9 -> Info: Planet generator name: Triton 2024-11-15 08:23:56.452 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-11-15 08:23:56.674 - Thread: 11 -> Info: Planet generator name: Europa 2024-11-15 08:23:56.674 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-11-15 08:23:57.747 - Thread: 10 -> Info: Planet generator name: Pertam 2024-11-15 08:23:57.747 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-11-15 08:23:57.748 - Thread: 1 -> Entities loaded & initialized 2024-11-15 08:23:57.748 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-11-15 08:23:57.748 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-11-15 08:23:57.748 - Thread: 1 -> RequestRespawn 2024-11-15 08:23:57.752 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-15 08:23:57.752 - Thread: 1 -> Name = Star System 2024-11-15 08-23 2024-11-15 08:23:57.752 - Thread: 1 -> Description = 2024-11-15 08:23:57.752 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-11-15 08:23:57.752 - Thread: 1 -> Password = 2024-11-15 08:23:57.752 - Thread: 1 -> CurrentPath = L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-15 08:23:57.752 - Thread: 1 -> WorkshopId = 2024-11-15 08:23:57.752 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-11-15 08:23:57.752 - Thread: 1 -> ThumbPath = L:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-11-15 08:23:57.752 - Thread: 1 -> Settings: 2024-11-15 08:23:57.753 - Thread: 1 -> GameMode = Survival 2024-11-15 08:23:57.753 - Thread: 1 -> MaxPlayers = 1 2024-11-15 08:23:57.753 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-15 08:23:57.753 - Thread: 1 -> TotalPCU = 100000 2024-11-15 08:23:57.753 - Thread: 1 -> PiratePCU = 25000 2024-11-15 08:23:57.753 - Thread: 1 -> AutoHealing = True 2024-11-15 08:23:57.753 - Thread: 1 -> WeaponsEnabled = True 2024-11-15 08:23:57.753 - Thread: 1 -> ThrusterDamage = True 2024-11-15 08:23:57.753 - Thread: 1 -> EnableSpectator = False 2024-11-15 08:23:57.753 - Thread: 1 -> EnableCopyPaste = False 2024-11-15 08:23:57.753 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-15 08:23:57.753 - Thread: 1 -> MaxGridSize = 0 2024-11-15 08:23:57.753 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-15 08:23:57.753 - Thread: 1 -> CargoShipsEnabled = True 2024-11-15 08:23:57.753 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-15 08:23:57.753 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-15 08:23:57.753 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-15 08:23:57.753 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-15 08:23:57.753 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-15 08:23:57.753 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-15 08:23:57.753 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-15 08:23:57.753 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-15 08:23:57.753 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-15 08:23:57.753 - Thread: 1 -> ClientCanSave = False 2024-11-15 08:23:57.753 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-15 08:23:57.753 - Thread: 1 -> PermanentDeath = False 2024-11-15 08:23:57.753 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:23:57.753 - Thread: 1 -> EnableScripts = False 2024-11-15 08:23:57.753 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-15 08:23:57.753 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-15 08:23:57.753 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-15 08:23:57.753 - Thread: 1 -> EncounterDensity = 0.35 2024-11-15 08:23:57.753 - Thread: 1 -> ProceduralSeed = 0 2024-11-15 08:23:57.753 - Thread: 1 -> DestructibleBlocks = True 2024-11-15 08:23:57.753 - Thread: 1 -> EnableIngameScripts = False 2024-11-15 08:23:57.753 - Thread: 1 -> ViewDistance = 15000 2024-11-15 08:23:57.753 - Thread: 1 -> Voxel destruction = True 2024-11-15 08:23:57.753 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-15 08:23:57.753 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-15 08:23:57.753 - Thread: 1 -> EnableContainerDrops = True 2024-11-15 08:23:57.753 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-15 08:23:57.753 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-15 08:23:57.753 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-15 08:23:57.753 - Thread: 1 -> EnableSubgridDamage = False 2024-11-15 08:23:57.753 - Thread: 1 -> SyncDistance = 3000 2024-11-15 08:23:57.753 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-15 08:23:57.753 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-15 08:23:57.753 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-15 08:23:57.753 - Thread: 1 -> MaxPlanets = 99 2024-11-15 08:23:57.753 - Thread: 1 -> MaxBackupSaves = 5 2024-11-15 08:23:57.753 - Thread: 1 -> MaxFactionsCount = 0 2024-11-15 08:23:57.753 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-15 08:23:57.753 - Thread: 1 -> RespawnShipDelete = False 2024-11-15 08:23:57.753 - Thread: 1 -> WorldSizeKm = 0 2024-11-15 08:23:57.753 - Thread: 1 -> ResetOwnership = False 2024-11-15 08:23:57.753 - Thread: 1 -> RealisticSound = False 2024-11-15 08:23:57.753 - Thread: 1 -> EnableSaving = True 2024-11-15 08:23:57.754 - Thread: 1 -> InfiniteAmmo = False 2024-11-15 08:23:57.754 - Thread: 1 -> EnableToolShake = True 2024-11-15 08:23:57.754 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-15 08:23:57.754 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-15 08:23:57.754 - Thread: 1 -> UseConsolePCU = False 2024-11-15 08:23:57.754 - Thread: 1 -> PredefinedAsteroids = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-15 08:23:57.754 - Thread: 1 -> FamilySharing = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnablePcuTrading = True 2024-11-15 08:23:57.754 - Thread: 1 -> SuppressedWarnings = 2024-11-15 08:23:57.754 - Thread: 1 -> SimplifiedSimulation = False 2024-11-15 08:23:57.754 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-15 08:23:57.754 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-15 08:23:57.754 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-15 08:23:57.754 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-15 08:23:57.754 - Thread: 1 -> TradeFactionsCount = 10 2024-11-15 08:23:57.754 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-15 08:23:57.754 - Thread: 1 -> WeatherSystem = True 2024-11-15 08:23:57.754 - Thread: 1 -> WeatherLightingDamage = False 2024-11-15 08:23:57.754 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-15 08:23:57.754 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-15 08:23:57.754 - Thread: 1 -> EnableEconomy = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableBountyContracts = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableSupergridding = False 2024-11-15 08:23:57.754 - Thread: 1 -> EnableAutorespawn = True 2024-11-15 08:23:57.754 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-15 08:23:57.754 - Thread: 1 -> EnableGoodBotHints = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableResearch = True 2024-11-15 08:23:57.754 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-15 08:23:57.754 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-15 08:23:57.754 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-15 08:23:57.754 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-15 08:23:57.754 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-15 08:23:57.754 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-15 08:23:57.754 - Thread: 1 -> OptimalGridCount = 0 2024-11-15 08:23:57.754 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-15 08:23:57.754 - Thread: 1 -> BlockCountThreshold = 20 2024-11-15 08:23:57.754 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-15 08:23:57.754 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-15 08:23:57.754 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-15 08:23:57.754 - Thread: 1 -> EnableVoxelHand = True 2024-11-15 08:23:57.754 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableScripterRole = False 2024-11-15 08:23:57.754 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-15 08:23:57.754 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-15 08:23:57.754 - Thread: 1 -> EnableSpiders = False 2024-11-15 08:23:57.754 - Thread: 1 -> EnableWolfs = False 2024-11-15 08:23:57.754 - Thread: 1 -> TotalBotLimit = 32 2024-11-15 08:23:57.754 - Thread: 1 -> EnableDrones = True 2024-11-15 08:23:57.754 - Thread: 1 -> MaxDrones = 5 2024-11-15 08:23:57.754 - Thread: 1 -> StartInRespawnScreen = False 2024-11-15 08:23:57.754 - Thread: 1 -> SpawnWithTools = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableJetpack = True 2024-11-15 08:23:57.754 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-15 08:23:57.754 - Thread: 1 -> PhysicsIterations = 8 2024-11-15 08:23:57.754 - Thread: 1 -> CanJoinRunning = False 2024-11-15 08:23:57.754 - Thread: 1 -> Scenario = False 2024-11-15 08:23:57.754 - Thread: 1 -> ScenarioEditMode = False 2024-11-15 08:23:57.754 - Thread: 1 -> EnableRespawnShips = True 2024-11-15 08:23:57.754 - Thread: 1 -> EnableSunRotation = True 2024-11-15 08:23:57.754 - Thread: 1 -> StationVoxelSupport = False 2024-11-15 08:23:57.755 - Thread: 1 -> EnableConvertToStation = True 2024-11-15 08:23:57.755 - Thread: 1 -> EnableEncounters = True 2024-11-15 08:23:57.755 - Thread: 1 -> Enable3rdPersonView = True 2024-11-15 08:23:57.755 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-15 08:23:57.755 - Thread: 1 -> EnableOxygen = True 2024-11-15 08:23:57.755 - Thread: 1 -> ExperimentalMode = True 2024-11-15 08:23:57.755 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2024-11-15 08:23:57.755 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-15 08:23:57.755 - Thread: 1 -> EnableRecoil = True 2024-11-15 08:23:57.755 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-15 08:23:57.755 - Thread: 1 -> MaxCargoBags = 100 2024-11-15 08:23:57.755 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-15 08:23:57.755 - Thread: 1 -> ScrapEnabled = True 2024-11-15 08:23:57.755 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-15 08:23:57.755 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-15 08:23:58.133 - Thread: 1 -> Analytics ids for user ([007...541]): User = (b7d95c32-1ce3-a837-24d0-0f1eda56a106) Session = (8d8fc664-9543-4568-9739-b3be5418c2a6). 2024-11-15 08:23:58.133 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-15 08:23:58.139 - Thread: 1 -> Session loaded 2024-11-15 08:23:58.139 - Thread: 1 -> RunLoadingAction - END 2024-11-15 08:23:58.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-15 08:23:58.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-15 08:23:58.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-15 08:23:58.139 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-15 08:23:58.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-15 08:23:58.145 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-11-15 08:23:58.161 - Thread: 1 -> Saving world - START 2024-11-15 08:23:58.161 - Thread: 1 -> Making world state snapshot. 2024-11-15 08:23:58.161 - Thread: 1 -> Before snapshot.: GC Memory: 1,599 B 2024-11-15 08:23:58.162 - Thread: 1 -> After snapshot.: GC Memory: 1,599 B 2024-11-15 08:23:58.165 - Thread: 1 -> Directory cleanup: GC Memory: 1,599 B 2024-11-15 08:23:58.165 - Thread: 1 -> Saving world - END 2024-11-15 08:23:58.165 - Thread: 10 -> Session snapshot save - START 2024-11-15 08:23:58.166 - Thread: 10 -> Checking file access for files in target dir. 2024-11-15 08:23:58.225 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\Saves\76561198011974541\Star System 2024-11-15 08-23\.new\Sandbox_config.sbc 2024-11-15 08:24:00.996 - Thread: 1 -> Loading duration: 12.2127429 2024-11-15 08:24:01.011 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-15 08:24:01.012 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-15 08:24:01.012 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-15 08:24:01.121 - Thread: 10 -> Session snapshot save - END 2024-11-15 08:24:05.312 - Thread: 1 -> Updating continues. 2024-11-15 08:24:05.335 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-11-15 08:24:05.335 - Thread: 1 -> GC Memory: 1614.354 / 1614.354 MB 2024-11-15 08:24:05.345 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-11-15 08:24:05.345 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-11-15 08:24:05.607 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-11-15 08:24:05.607 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-11-15 08:24:18.813 - Thread: 1 -> Updating stopped. 2024-11-15 08:24:18.828 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:24:18.978 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:24:18.979 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:24:18.979 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:24:20.395 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-15 08:24:21.494 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-15 08:24:21.696 - Thread: 1 -> GUI Stats: Update 5.88434927777776, Draw 0.322643944444444 2024-11-15 08:24:26.096 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-15 08:24:26.096 - Thread: 1 -> Flares Intensity: 1 2024-11-15 08:24:26.096 - Thread: 1 -> Field of view: 1.22173 2024-11-15 08:24:26.096 - Thread: 1 -> PostProcessingEnabled: False 2024-11-15 08:24:26.096 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-11-15 08:24:26.096 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-11-15 08:24:26.096 - Thread: 1 -> Render.DistanceFade: 1998 2024-11-15 08:24:26.096 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-15 08:24:26.096 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-15 08:24:26.096 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-11-15 08:24:26.096 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-15 08:24:26.096 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-15 08:24:26.096 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-15 08:24:26.096 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-15 08:24:26.096 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-11-15 08:24:26.096 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-11-15 08:24:26.096 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-11-15 08:24:26.096 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-11-15 08:24:26.105 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:24:26.105 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:24:26.106 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:24:26.328 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-15 08:24:26.328 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-15 08:24:29.061 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-15 08:24:29.061 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-15 08:24:29.412 - Thread: 1 -> Updating continues. 2024-11-15 08:24:29.645 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-15 08:24:29.645 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-15 08:24:35.347 - Thread: 1 -> GC Memory: 2026.411 / 2026.411 MB 2024-11-15 08:24:48.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:24:48.095 - Thread: 1 -> STATISTICS,716.3333334,0,0,0,0,0,0,14.05533,67.43701,1,0,2025.844,16426.42,5194,94830,2,43.22839,0.8468767,0.1453075,13337,9.81629,0,16.66667,4.243424,0.08313188,100,8306844826,2025.844,0,0,-1 2024-11-15 08:24:48.095 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:24:48.095 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,860,179,821,1105,65,849,7922,4220,0,0,225,5325,0,2085,37,0,60,37,384,47,0,0,1717,758,456,8,30,0,0,0,0 2024-11-15 08:24:51.699 - Thread: 1 -> GUI Stats: Update 0.631671777777777, Draw 0.303300777777778 2024-11-15 08:24:57.695 - Thread: 1 -> Updating stopped. 2024-11-15 08:24:57.711 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-15 08:24:57.862 - Thread: 1 -> MyConfig.Save() - START 2024-11-15 08:24:57.862 - Thread: 1 -> Path: C:\Users\Zaanzabar\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-15 08:24:57.863 - Thread: 1 -> MyConfig.Save() - END 2024-11-15 08:25:21.696 - Thread: 1 -> GUI Stats: Update 0.232947611111111, Draw 0.245447444444445 2024-11-15 08:25:48.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:25:48.114 - Thread: 1 -> STATISTICS,776.35,0,0,0,0,0,0,3.399018,72.13388,1,0,1461.85,16421.57,5194,94830,2,32.19954,0.7408081,0.165466,13089,8.33261,0,16.66667,2.683062,0.06172865,100,8318992058,1461.85,0,0,-1 2024-11-15 08:25:48.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:25:48.114 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,861,179,833,1116,65,849,7933,4220,0,0,225,5336,0,2085,37,0,60,37,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-15 08:25:51.696 - Thread: 1 -> GUI Stats: Update 0.102587888888889, Draw 0.211862833333333 2024-11-15 08:26:03.079 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-15 08:26:21.695 - Thread: 1 -> GUI Stats: Update 0.102197055555555, Draw 0.206439722222222 2024-11-15 08:26:48.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-15 08:26:48.129 - Thread: 1 -> STATISTICS,836.3666667,0,0,0,0,0,0,3.358151,76.81538,1,0,1463.521,16430.93,5194,94830,2,32.42633,0.727972,0.1544296,13144,8.332811,0,16.66667,2.702025,0.06066053,100,8318992058,1463.521,0,0,-1 2024-11-15 08:26:48.129 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-15 08:26:48.129 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,861,179,833,1116,65,849,7933,4220,0,0,225,5336,0,2085,37,0,60,37,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-15 08:26:51.696 - Thread: 1 -> GUI Stats: Update 0.100635444444445, Draw 0.204996777777778