2024-11-14 10:11:21.477 - Thread: 1 -> Log Started 2024-11-14 10:11:21.478 - Thread: 1 -> Timezone (local - UTC): -7h 2024-11-14 10:11:21.478 - Thread: 1 -> App Version: 01_205_026 2024-11-14 10:11:21.548 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-14 10:11:21.549 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-14 10:11:21.549 - Thread: 1 -> Client Build Number: 0 2024-11-14 10:11:21.549 - Thread: 1 -> Server Build Number: 0 2024-11-14 10:11:21.549 - Thread: 1 -> Environment.ProcessorCount: 16 2024-11-14 10:11:21.678 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2024-11-14 10:11:21.678 - Thread: 1 -> Environment.CommandLine: "D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-11-14 10:11:21.678 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-14 10:11:21.678 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-14 10:11:21.679 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-14 10:11:21.679 - Thread: 1 -> Environment.CurrentDirectory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 10:11:21.688 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 10:11:21.688 - Thread: 1 -> Default Culture: 2024-11-14 10:11:21.688 - Thread: 1 -> Default UI Culture: 2024-11-14 10:11:21.692 - Thread: 1 -> MyConfig.Load() - START 2024-11-14 10:11:21.696 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:11:22.495 - Thread: 1 -> EnableDamageEffects: True 2024-11-14 10:11:22.495 - Thread: 1 -> VegetationViewDistance: 1000 2024-11-14 10:11:22.495 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-11-14 10:11:22.495 - Thread: 1 -> EnableReverb: False 2024-11-14 10:11:22.495 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-11-14 10:11:22.495 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-11-14 10:11:22.495 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-11-14 10:11:22.495 - Thread: 1 -> FirstTimeRun: False 2024-11-14 10:11:22.495 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-11-14 10:11:22.495 - Thread: 1 -> VideoAdapter: 0 2024-11-14 10:11:22.495 - Thread: 1 -> ScreenWidth: 2560 2024-11-14 10:11:22.495 - Thread: 1 -> ScreenHeight: 1440 2024-11-14 10:11:22.495 - Thread: 1 -> RefreshRate: 143998 2024-11-14 10:11:22.495 - Thread: 1 -> WindowMode: 1 2024-11-14 10:11:22.495 - Thread: 1 -> VerticalSync: 0 2024-11-14 10:11:22.495 - Thread: 1 -> FieldOfView: 90.03422 2024-11-14 10:11:22.495 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 10:11:22.495 - Thread: 1 -> FlaresIntensity: 1 2024-11-14 10:11:22.495 - Thread: 1 -> GrassDensity: 3.029939 2024-11-14 10:11:22.495 - Thread: 1 -> GrassDrawDistance: 1007 2024-11-14 10:11:22.495 - Thread: 1 -> AntialiasingMode: 1 2024-11-14 10:11:22.495 - Thread: 1 -> ShadowMapResolution: 2 2024-11-14 10:11:22.495 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-11-14 10:11:22.495 - Thread: 1 -> TextureQuality: 2 2024-11-14 10:11:22.495 - Thread: 1 -> AnisotropicFiltering: 4 2024-11-14 10:11:22.495 - Thread: 1 -> ModelQuality: 2 2024-11-14 10:11:22.495 - Thread: 1 -> VoxelQuality: 2 2024-11-14 10:11:22.495 - Thread: 1 -> ShaderQuality: 2 2024-11-14 10:11:22.495 - Thread: 1 -> LowMemSwitchToLow: 0 2024-11-14 10:11:22.495 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-11-14 10:11:22.495 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-11-14 10:11:22.495 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-11-14 10:11:22.495 - Thread: 1 -> FirstVTTimeRun: False 2024-11-14 10:11:22.495 - Thread: 1 -> ShowCrosshair: True 2024-11-14 10:11:22.495 - Thread: 1 -> UiTransparency: 0.8899364 2024-11-14 10:11:22.495 - Thread: 1 -> UiBkTransparency: 0.5282314 2024-11-14 10:11:22.495 - Thread: 1 -> HUDBkTransparency: 0.5310051 2024-11-14 10:11:22.495 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-11-14 10:11:22.495 - Thread: 1 -> ControlsHints: True 2024-11-14 10:11:22.495 - Thread: 1 -> RotationHints: True 2024-11-14 10:11:22.496 - Thread: 1 -> GDPRConsent: True 2024-11-14 10:11:22.496 - Thread: 1 -> GDPRConsentSent: True 2024-11-14 10:11:22.496 - Thread: 1 -> ExperimentalMode: False 2024-11-14 10:11:22.496 - Thread: 1 -> EnableSteamCloud: True 2024-11-14 10:11:22.496 - Thread: 1 -> GoodBotHints: True 2024-11-14 10:11:22.496 - Thread: 1 -> FirstTimeTutorials: False 2024-11-14 10:11:22.496 - Thread: 1 -> HudState: 1 2024-11-14 10:11:22.496 - Thread: 1 -> TutorialsFinished: System.String[] 2024-11-14 10:11:22.496 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-11-14 10:11:22.496 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-11-14 10:11:22.496 - Thread: 1 -> LastCheckedVersion: 1189043 2024-11-14 10:11:22.496 - Thread: 1 -> DontSendVoicePlayers: 2024-11-14 10:11:22.496 - Thread: 1 -> TreeViewDistance: 1993 2024-11-14 10:11:22.496 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-11-14 10:11:22.496 - Thread: 1 -> EnableTrading: True 2024-11-14 10:11:22.496 - Thread: 1 -> GameVolume: 0.2536433 2024-11-14 10:11:22.496 - Thread: 1 -> Music_Volume: 0.07890547 2024-11-14 10:11:22.496 - Thread: 1 -> VoiceChatVolume: 1 2024-11-14 10:11:22.496 - Thread: 1 -> HudWarnings: True 2024-11-14 10:11:22.496 - Thread: 1 -> VoiceChat: False 2024-11-14 10:11:22.496 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-11-14 10:11:22.496 - Thread: 1 -> EnableDynamicMusic: True 2024-11-14 10:11:22.496 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-11-14 10:11:22.496 - Thread: 1 -> EnableDoppler: True 2024-11-14 10:11:22.496 - Thread: 1 -> ZoomMultiplier: 0.2 2024-11-14 10:11:22.496 - Thread: 1 -> GamepadScheme: 0 2024-11-14 10:11:22.496 - Thread: 1 -> ControllerDefaultOnStart: False 2024-11-14 10:11:22.496 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-11-14 10:11:22.496 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-11-14 10:11:22.496 - Thread: 1 -> VoxelTextureQuality: 2 2024-11-14 10:11:22.496 - Thread: 1 -> AreaInteraction: True 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-11-14 10:11:22.496 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 10:11:22.496 - Thread: 1 -> ShowCrosshair2: 1 2024-11-14 10:11:22.496 - Thread: 1 -> IronSightSwitchState: 0 2024-11-14 10:11:22.496 - Thread: 1 -> SpriteMainViewportScale: 1 2024-11-14 10:11:22.496 - Thread: 1 -> LightsQuality: 2 2024-11-14 10:11:22.496 - Thread: 1 -> GamepadSchemeName: Flight 2024-11-14 10:11:22.496 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-11-14 10:11:22.496 - Thread: 1 -> LastBannerId: 96 2024-11-14 10:11:22.496 - Thread: 1 -> SubscriptionReward: True 2024-11-14 10:11:22.496 - Thread: 1 -> OnlyPSGames: False 2024-11-14 10:11:22.496 - Thread: 1 -> Language: 0 2024-11-14 10:11:22.496 - Thread: 1 -> BlueprintSharing: True 2024-11-14 10:11:22.496 - Thread: 1 -> MuteBroadcastControllers: False 2024-11-14 10:11:22.496 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2024-11-14 10:11:22.496 - Thread: 1 -> SelectedScenarioCategory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-11-14 10:11:22.498 - Thread: 1 -> MyConfig.Load() - END 2024-11-14 10:11:24.048 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-14 10:11:24.207 - Thread: 1 -> Reporting Postponed Events 2024-11-14 10:11:24.222 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-14 10:11:24.385 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-11-14 10:11:24.385 - Thread: 1 -> Reporting Postponed Events 2024-11-14 10:11:24.386 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-14 10:11:24.388 - Thread: 1 -> Found processor count: 8 2024-11-14 10:11:24.388 - Thread: 1 -> Using processor count: 8 2024-11-14 10:11:25.007 - Thread: 1 -> All detected adapters: 2024-11-14 10:11:25.012 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-2003169213, DeviceID=9860 2024-11-14 10:11:25.012 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-14 10:11:25.783 - Thread: 1 -> AdapterInfo = { 2024-11-14 10:11:25.785 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 10:11:25.785 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 10:11:25.785 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 10:11:25.785 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 10:11:25.785 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 10:11:25.785 - Thread: 1 -> AftermathSupported = False 2024-11-14 10:11:25.785 - Thread: 1 -> Adapter id = 0 2024-11-14 10:11:25.785 - Thread: 1 -> Supported = True 2024-11-14 10:11:25.785 - Thread: 1 -> RAM = 23710400512 2024-11-14 10:11:25.785 - Thread: 1 -> Priority = 2 2024-11-14 10:11:25.785 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 10:11:25.785 - Thread: 1 -> Output is attached = True 2024-11-14 10:11:25.785 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 10:11:25.785 - Thread: 1 -> } 2024-11-14 10:11:25.785 - Thread: 1 -> AdapterInfo = { 2024-11-14 10:11:25.785 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 10:11:25.785 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 10:11:25.785 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 10:11:25.785 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 10:11:25.785 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 10:11:25.785 - Thread: 1 -> AftermathSupported = False 2024-11-14 10:11:25.785 - Thread: 1 -> Adapter id = 0 2024-11-14 10:11:25.785 - Thread: 1 -> Supported = True 2024-11-14 10:11:25.785 - Thread: 1 -> RAM = 23710400512 2024-11-14 10:11:25.786 - Thread: 1 -> Priority = 2 2024-11-14 10:11:25.786 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 10:11:25.786 - Thread: 1 -> Output is attached = True 2024-11-14 10:11:25.786 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 10:11:25.786 - Thread: 1 -> } 2024-11-14 10:11:25.786 - Thread: 1 -> AdapterInfo = { 2024-11-14 10:11:25.787 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 10:11:25.787 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 10:11:25.787 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 10:11:25.787 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 10:11:25.787 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 10:11:25.787 - Thread: 1 -> AftermathSupported = False 2024-11-14 10:11:25.787 - Thread: 1 -> Adapter id = 0 2024-11-14 10:11:25.787 - Thread: 1 -> Supported = True 2024-11-14 10:11:25.787 - Thread: 1 -> RAM = 23710400512 2024-11-14 10:11:25.787 - Thread: 1 -> Priority = 2 2024-11-14 10:11:25.787 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 10:11:25.787 - Thread: 1 -> Output is attached = True 2024-11-14 10:11:25.787 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 10:11:25.787 - Thread: 1 -> } 2024-11-14 10:11:25.787 - Thread: 1 -> AdapterInfo = { 2024-11-14 10:11:25.788 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 10:11:25.788 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 10:11:25.788 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 10:11:25.788 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 10:11:25.788 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 10:11:25.788 - Thread: 1 -> AftermathSupported = False 2024-11-14 10:11:25.788 - Thread: 1 -> Adapter id = 0 2024-11-14 10:11:25.788 - Thread: 1 -> Supported = True 2024-11-14 10:11:25.788 - Thread: 1 -> RAM = 23710400512 2024-11-14 10:11:25.788 - Thread: 1 -> Priority = 2 2024-11-14 10:11:25.788 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 10:11:25.788 - Thread: 1 -> Output is attached = True 2024-11-14 10:11:25.788 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 10:11:25.788 - Thread: 1 -> } 2024-11-14 10:11:25.788 - Thread: 1 -> AdapterInfo = { 2024-11-14 10:11:25.788 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 10:11:25.788 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58799, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 10:11:25.788 - Thread: 1 -> Driver version = 2024-11-14 10:11:25.788 - Thread: 1 -> Driver date = 2024-11-14 10:11:25.788 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 10:11:25.788 - Thread: 1 -> AftermathSupported = False 2024-11-14 10:11:25.788 - Thread: 1 -> Adapter id = 1 2024-11-14 10:11:25.788 - Thread: 1 -> Supported = True 2024-11-14 10:11:25.789 - Thread: 1 -> RAM = 0 2024-11-14 10:11:25.789 - Thread: 1 -> Priority = 0 2024-11-14 10:11:25.789 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 10:11:25.789 - Thread: 1 -> Output is attached = False 2024-11-14 10:11:25.789 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 10:11:25.789 - Thread: 1 -> } 2024-11-14 10:11:25.789 - Thread: 1 -> AdapterInfo = { 2024-11-14 10:11:25.789 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 10:11:25.789 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58799, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 10:11:25.789 - Thread: 1 -> Driver version = 2024-11-14 10:11:25.789 - Thread: 1 -> Driver date = 2024-11-14 10:11:25.789 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 10:11:25.789 - Thread: 1 -> AftermathSupported = False 2024-11-14 10:11:25.789 - Thread: 1 -> Adapter id = 1 2024-11-14 10:11:25.789 - Thread: 1 -> Supported = True 2024-11-14 10:11:25.789 - Thread: 1 -> RAM = 0 2024-11-14 10:11:25.789 - Thread: 1 -> Priority = 0 2024-11-14 10:11:25.789 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 10:11:25.789 - Thread: 1 -> Output is attached = False 2024-11-14 10:11:25.789 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 10:11:25.789 - Thread: 1 -> } 2024-11-14 10:11:25.794 - Thread: 1 -> Service.IsActive: True 2024-11-14 10:11:25.794 - Thread: 1 -> Service.IsOnline: True 2024-11-14 10:11:25.794 - Thread: 1 -> Service.OwnsGame: False 2024-11-14 10:11:25.794 - Thread: 1 -> Service.UserId: 76561198073835472 2024-11-14 10:11:25.795 - Thread: 1 -> Service.UserName: ETHREAL1 2024-11-14 10:11:25.795 - Thread: 1 -> Service.Branch: default 2024-11-14 10:11:25.795 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-14 10:11:25.795 - Thread: 1 -> Build version: 0.1.1.0 2024-11-14 10:11:25.807 - Thread: 1 -> MyScreenManager() 2024-11-14 10:11:25.891 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2024-11-14 10:11:25.891 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2024-11-14 10:11:25.895 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2024-11-14 10:11:25.896 - Thread: 26 -> CreateDeviceInternal - Create device 2024-11-14 10:11:26.122 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2024-11-14 10:11:26.238 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2024-11-14 10:11:26.239 - Thread: 26 -> CreateDeviceInternal create swapchain 2024-11-14 10:11:43.782 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-14 10:11:43.784 - Thread: 1 -> Game dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 10:11:43.784 - Thread: 1 -> Content dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content 2024-11-14 10:11:45.772 - Thread: 1 -> Preallocate - START 2024-11-14 10:11:45.778 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-14 10:11:45.785 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-14 10:11:45.785 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-14 10:11:45.785 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-14 10:11:45.786 - Thread: 1 -> MyEntities - START 2024-11-14 10:11:45.809 - Thread: 1 -> MyEntities - END 2024-11-14 10:11:45.809 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-14 10:11:45.809 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-14 10:11:45.809 - Thread: 1 -> MyTransparentGeometry - START 2024-11-14 10:11:45.809 - Thread: 1 -> MyTransparentGeometry - END 2024-11-14 10:11:45.809 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-14 10:11:45.821 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-14 10:11:45.821 - Thread: 1 -> MyMath - START 2024-11-14 10:11:45.821 - Thread: 1 -> MyMath - END 2024-11-14 10:11:45.821 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-14 10:11:45.821 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-14 10:11:45.840 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-14 10:11:45.840 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-14 10:11:45.840 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-14 10:11:45.894 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-14 10:11:45.894 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-14 10:11:45.894 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-14 10:11:45.894 - Thread: 1 -> MySyncDestructions - START 2024-11-14 10:11:45.894 - Thread: 1 -> MySyncDestructions - END 2024-11-14 10:11:45.894 - Thread: 1 -> MySyncEntity - START 2024-11-14 10:11:45.894 - Thread: 1 -> MySyncEntity - END 2024-11-14 10:11:45.894 - Thread: 1 -> MyCommandCharacter - START 2024-11-14 10:11:45.897 - Thread: 1 -> MyCommandCharacter - END 2024-11-14 10:11:45.897 - Thread: 1 -> MyCommandConsole - START 2024-11-14 10:11:45.898 - Thread: 1 -> MyCommandConsole - END 2024-11-14 10:11:45.898 - Thread: 1 -> MyCommandEntity - START 2024-11-14 10:11:45.899 - Thread: 1 -> MyCommandEntity - END 2024-11-14 10:11:45.899 - Thread: 1 -> MyAiTargetManager - START 2024-11-14 10:11:45.899 - Thread: 1 -> MyAiTargetManager - END 2024-11-14 10:11:45.899 - Thread: 1 -> MyClientDebugCommands - START 2024-11-14 10:11:45.900 - Thread: 1 -> MyClientDebugCommands - END 2024-11-14 10:11:45.900 - Thread: 1 -> MyDedicatedServer - START 2024-11-14 10:11:45.900 - Thread: 1 -> MyDedicatedServer - END 2024-11-14 10:11:45.900 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-14 10:11:45.900 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-14 10:11:45.900 - Thread: 1 -> MyMultiplayerBase - START 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerBase - END 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerClient - START 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerClient - END 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-14 10:11:45.901 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-14 10:11:45.901 - Thread: 1 -> MyServerDebugCommands - START 2024-11-14 10:11:45.902 - Thread: 1 -> MyServerDebugCommands - END 2024-11-14 10:11:45.902 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-14 10:11:45.974 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-14 10:11:45.974 - Thread: 1 -> MyDefinitionManager - START 2024-11-14 10:11:46.010 - Thread: 1 -> MyDefinitionManager - END 2024-11-14 10:11:46.010 - Thread: 1 -> Preallocate - END 2024-11-14 10:11:46.016 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-14 10:11:46.335 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-14 10:11:46.335 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-14 10:11:46.351 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-14 10:11:46.352 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:11:46.352 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:11:46.352 - Thread: 1 -> Assembly.Location: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-14 10:11:46.352 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-14 10:11:46.352 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-14 10:11:46.354 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-14 10:11:46.372 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-11-14 10:11:46.372 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-11-14 10:11:46.372 - Thread: 1 -> Virtualized: False 2024-11-14 10:11:46.377 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 10:11:46.378 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,268,561,408 bytes 2024-11-14 10:11:46.378 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-14 10:11:46.378 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,727,902,720 bytes 2024-11-14 10:11:46.378 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,166,191,616 bytes 2024-11-14 10:11:46.382 - Thread: 1 -> Drive C: | Capacity: 999,408,267,264 bytes | Free space: 766,406,959,104 bytes 2024-11-14 10:11:46.383 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 2,374,228,033,536 bytes 2024-11-14 10:11:46.384 - Thread: 1 -> Drive E: | Capacity: 3,000,574,668,800 bytes | Free space: 1,156,600,881,152 bytes 2024-11-14 10:11:46.384 - Thread: 1 -> Drive Z: | Capacity: 1,073,737,728 bytes | Free space: 981,495,808 bytes 2024-11-14 10:11:46.385 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-14 10:11:46.386 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-14 10:11:46.387 - Thread: 1 -> Installed DLCs: 2024-11-14 10:11:46.404 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-14 10:11:46.700 - Thread: 1 -> Havok: Physics.Init 2024-11-14 10:11:47.234 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-14 10:11:47.241 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-14 10:11:47.248 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-14 10:11:47.250 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 10:11:47.253 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 10:11:47.557 - Thread: 1 -> Loading scenarios 2024-11-14 10:11:47.597 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 10:11:47.598 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-14 10:11:47.921 - Thread: 1 -> Loading sound definitions 2024-11-14 10:11:47.923 - Thread: 1 -> Loading gamepad controls 2024-11-14 10:11:47.924 - Thread: 1 -> Loading DLC definitions 2024-11-14 10:11:48.173 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 10:11:48.174 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-14 10:11:48.174 - Thread: 1 -> Loading Quick starts 2024-11-14 10:11:48.176 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 10:11:48.176 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 10:11:48.176 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-14 10:11:48.190 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-14 10:11:48.196 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 10:11:48.244 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 10:11:48.656 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 10:11:48.671 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-11-14 10:11:48.671 - Thread: 1 -> MyGuiManager() 2024-11-14 10:11:48.676 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 10:11:48.740 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 10:11:48.859 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 10:11:48.860 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 10:11:48.860 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 10:11:48.866 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 10:11:48.889 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-14 10:11:48.891 - Thread: 14 -> ReloadVoxelMaterials 2024-11-14 10:11:48.944 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-14 10:11:48.944 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-14 10:11:48.944 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-14 10:11:48.944 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-14 10:11:48.984 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-14 10:11:48.989 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-14 10:11:48.989 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-14 10:11:48.999 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-14 10:11:49.008 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-14 10:11:49.013 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-14 10:11:49.018 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-14 10:11:49.023 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-14 10:11:49.023 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-14 10:11:49.027 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-14 10:11:49.029 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-14 10:11:49.029 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-14 10:11:49.032 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-14 10:11:49.100 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-14 10:11:49.127 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-14 10:11:49.408 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-14 10:11:49.747 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-14 10:11:49.773 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-14 10:11:49.992 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-14 10:11:50.000 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-14 10:11:50.004 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-14 10:11:50.004 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-14 10:11:50.007 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-14 10:11:50.010 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-14 10:11:50.022 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-14 10:11:50.036 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-14 10:11:50.060 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-14 10:11:50.076 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-14 10:11:50.077 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-14 10:11:50.080 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-14 10:11:50.081 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-14 10:11:50.091 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-14 10:11:50.095 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-14 10:11:50.096 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-14 10:11:50.097 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-14 10:11:50.098 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-14 10:11:50.098 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-14 10:11:50.102 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-14 10:11:50.104 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-14 10:11:50.114 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-14 10:11:50.118 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-14 10:11:50.126 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-14 10:11:50.134 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-14 10:11:50.135 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-14 10:11:50.141 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-14 10:11:50.147 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-14 10:11:50.168 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-14 10:11:50.868 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-14 10:11:51.163 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-14 10:11:51.454 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-14 10:11:51.454 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-14 10:11:51.472 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-14 10:11:51.474 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-14 10:11:51.475 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-14 10:11:51.636 - Thread: 1 -> Deluxe Edition (573160) 2024-11-14 10:11:51.636 - Thread: 1 -> Decorative Blocks (1049790) 2024-11-14 10:11:51.636 - Thread: 1 -> Economy Deluxe (1135960) 2024-11-14 10:11:51.636 - Thread: 1 -> Style Pack (1084680) 2024-11-14 10:11:51.636 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-11-14 10:11:51.637 - Thread: 1 -> Frostbite (1241550) 2024-11-14 10:11:51.637 - Thread: 1 -> Sparks Of The Future (1307680) 2024-11-14 10:11:51.637 - Thread: 1 -> Wasteland (1374610) 2024-11-14 10:11:51.637 - Thread: 1 -> Warfare I. (1475830) 2024-11-14 10:11:51.637 - Thread: 1 -> Heavy Industry (1676100) 2024-11-14 10:11:51.637 - Thread: 1 -> Warfare II. (1783760) 2024-11-14 10:11:51.637 - Thread: 1 -> Automatons (1958640) 2024-11-14 10:11:51.637 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-11-14 10:11:51.637 - Thread: 1 -> Signal Blocks (2914120) 2024-11-14 10:11:51.638 - Thread: 1 -> Contact (3066290) 2024-11-14 10:11:51.703 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-14 10:11:51.714 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-11-14 10:11:51.716 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-14 10:11:51.728 - Thread: 1 -> Timer Frequency: 10000000 2024-11-14 10:11:51.728 - Thread: 1 -> Ticks per frame: 166667 2024-11-14 10:11:51.738 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-14 10:11:51.743 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-14 10:11:51.744 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-14 10:11:51.746 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-14 10:11:51.747 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-14 10:11:51.749 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-14 10:11:51.752 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-14 10:11:51.756 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-14 10:11:51.757 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-14 10:11:51.762 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-14 10:11:51.787 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-14 10:11:51.815 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-14 10:11:51.832 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-14 10:11:51.857 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-14 10:11:51.857 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-14 10:11:51.860 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-14 10:11:52.014 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-14 10:11:52.037 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-14 10:11:52.038 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-14 10:11:52.043 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-14 10:11:52.069 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-14 10:11:52.069 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-14 10:11:52.073 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-14 10:11:52.075 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-14 10:11:52.087 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-14 10:11:52.093 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-14 10:11:52.098 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-14 10:11:52.099 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-14 10:11:52.100 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-14 10:11:52.110 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-14 10:11:52.111 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-14 10:11:52.116 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-14 10:11:52.193 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-14 10:11:52.215 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-14 10:11:52.223 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-14 10:11:52.236 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-14 10:11:52.258 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-14 10:11:52.276 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-14 10:11:52.394 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-14 10:11:52.441 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-14 10:11:52.499 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 10:11:52.637 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-14 10:11:52.638 - Thread: 1 -> Flares Intensity: 1 2024-11-14 10:11:52.638 - Thread: 1 -> Field of view: 1.571393 2024-11-14 10:11:52.638 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 10:11:52.638 - Thread: 1 -> Render.GrassDensityFactor: 3.029939 2024-11-14 10:11:52.638 - Thread: 1 -> Render.GrassDrawDistance: 1007 2024-11-14 10:11:52.638 - Thread: 1 -> Render.DistanceFade: 1993 2024-11-14 10:11:52.638 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-14 10:11:52.638 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-14 10:11:52.638 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-14 10:11:52.638 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-14 10:11:52.638 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-14 10:11:52.687 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-11-14 10:11:52.694 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-11-14 10:11:52.694 - Thread: 1 -> Analytics session started: UserID = (f2c55287-233d-f149-079f-ce998e5355de) SessionID = (6faf6c31-b72f-4137-9f39-7cf2c5d8115f) 2024-11-14 10:11:52.695 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:11:55.157 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 10:11:58.521 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 10:11:58.521 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-11-14 10:11:58.521 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-11-14 10:11:59.297 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 10:11:59.297 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 10:11:59.313 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 10:11:59.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 10:12:00.415 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:12:00.417 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:12:00.467 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:12:02.507 - Thread: 34 -> LoadSession() - Start 2024-11-14 10:12:02.507 - Thread: 34 -> C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 10:12:02.514 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 10:12:02.518 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 10:12:03.318 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 10:12:03.319 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 10:12:03.323 - Thread: 34 -> CheckPoint Experimental mode: No 2024-11-14 10:12:03.323 - Thread: 34 -> CheckPoint Experimental mode reason: 0 2024-11-14 10:12:03.323 - Thread: 34 -> LoadSession() - End 2024-11-14 10:12:03.332 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 10:12:03.333 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 10:12:03.333 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 10:12:03.334 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 10:12:03.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 10:12:03.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 10:12:03.353 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-14 10:12:03.354 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-14 10:12:03.354 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-14 10:12:03.554 - Thread: 1 -> RunLoadingAction - START 2024-11-14 10:12:03.560 - Thread: 1 -> Loading session: C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 10:12:03.691 - Thread: 1 -> GC Memory: 1,030,551,944 B 2024-11-14 10:12:03.697 - Thread: 1 -> Process Memory: 3,897,278,464 B 2024-11-14 10:12:03.698 - Thread: 1 -> Experimental mode: No 2024-11-14 10:12:03.698 - Thread: 1 -> Experimental mode reason: 0 2024-11-14 10:12:03.698 - Thread: 1 -> Console compatibility: No 2024-11-14 10:12:05.339 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-14 10:12:05.359 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-14 10:12:05.362 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-14 10:12:05.363 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 10:12:05.364 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 10:12:05.519 - Thread: 1 -> Loading scenarios 2024-11-14 10:12:05.519 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 10:12:05.520 - Thread: 1 -> List of used mods (0) - START 2024-11-14 10:12:05.520 - Thread: 1 -> List of used mods - END 2024-11-14 10:12:05.577 - Thread: 1 -> Loading behaviors 2024-11-14 10:12:05.578 - Thread: 1 -> Loading ammo magazines 2024-11-14 10:12:05.581 - Thread: 1 -> Loading ammo definitions 2024-11-14 10:12:05.583 - Thread: 1 -> Loading animations 2024-11-14 10:12:05.586 - Thread: 1 -> Loading animations 2024-11-14 10:12:05.587 - Thread: 1 -> Loading sound definitions 2024-11-14 10:12:05.587 - Thread: 1 -> Loading sound definitions 2024-11-14 10:12:05.588 - Thread: 1 -> Loading sound definitions 2024-11-14 10:12:05.589 - Thread: 1 -> Loading sound definitions 2024-11-14 10:12:05.589 - Thread: 1 -> Loading sound definitions 2024-11-14 10:12:05.589 - Thread: 1 -> Loading sound definitions 2024-11-14 10:12:05.589 - Thread: 1 -> Loading category classes 2024-11-14 10:12:05.590 - Thread: 1 -> Loading Block Tag definitions 2024-11-14 10:12:05.591 - Thread: 1 -> Loading blueprint classes 2024-11-14 10:12:05.592 - Thread: 1 -> Loading blueprint class entries 2024-11-14 10:12:05.593 - Thread: 1 -> Loading blueprint class entries 2024-11-14 10:12:05.593 - Thread: 1 -> Loading blueprints 2024-11-14 10:12:05.594 - Thread: 1 -> Loading blueprints 2024-11-14 10:12:05.594 - Thread: 1 -> Loading agent definitions 2024-11-14 10:12:05.595 - Thread: 1 -> Loading character definitions 2024-11-14 10:12:05.605 - Thread: 1 -> Loading character definitions 2024-11-14 10:12:05.605 - Thread: 1 -> Loading components 2024-11-14 10:12:05.606 - Thread: 1 -> Loading components 2024-11-14 10:12:05.606 - Thread: 1 -> Loading configuration 2024-11-14 10:12:05.607 - Thread: 1 -> Loading container types 2024-11-14 10:12:05.611 - Thread: 1 -> Loading Contract Types 2024-11-14 10:12:05.617 - Thread: 1 -> Loading gamepad controls 2024-11-14 10:12:05.617 - Thread: 1 -> Loading block positions 2024-11-14 10:12:05.619 - Thread: 1 -> Loading curve definitions 2024-11-14 10:12:05.622 - Thread: 1 -> Loading debris 2024-11-14 10:12:05.622 - Thread: 1 -> Loading environment items entries 2024-11-14 10:12:05.623 - Thread: 1 -> Loading decal global definitions 2024-11-14 10:12:05.623 - Thread: 1 -> Loading decal definitions 2024-11-14 10:12:05.624 - Thread: 1 -> Loading decal definitions 2024-11-14 10:12:05.624 - Thread: 1 -> Loading drone behaviors 2024-11-14 10:12:05.626 - Thread: 1 -> Loading edges 2024-11-14 10:12:05.627 - Thread: 1 -> Loading emissive color definitions 2024-11-14 10:12:05.630 - Thread: 1 -> Loading emissive color default states 2024-11-14 10:12:05.633 - Thread: 1 -> Loading animations 2024-11-14 10:12:05.634 - Thread: 1 -> Loading entity components 2024-11-14 10:12:05.653 - Thread: 1 -> Loading component containers 2024-11-14 10:12:05.664 - Thread: 1 -> Loading environment items entries 2024-11-14 10:12:05.666 - Thread: 1 -> Loading Faction Names 2024-11-14 10:12:05.667 - Thread: 1 -> Loading factions 2024-11-14 10:12:05.671 - Thread: 1 -> Loading flare definitions 2024-11-14 10:12:05.673 - Thread: 1 -> Loading DLC definitions 2024-11-14 10:12:05.682 - Thread: 1 -> Loading gas property definitions 2024-11-14 10:12:05.683 - Thread: 1 -> Loading event definitions 2024-11-14 10:12:05.684 - Thread: 1 -> Loading physical items 2024-11-14 10:12:05.717 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:12:05.718 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:12:05.718 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:12:05.718 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:12:05.718 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:12:05.718 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:12:05.718 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 10:12:05.718 - Thread: 1 -> Loading planet definition 2024-11-14 10:12:05.724 - Thread: 1 -> Loading physical items 2024-11-14 10:12:05.727 - Thread: 1 -> Loading physical items 2024-11-14 10:12:05.728 - Thread: 1 -> Loading physical material properties 2024-11-14 10:12:05.731 - Thread: 1 -> Loading pirate antennas 2024-11-14 10:12:05.732 - Thread: 1 -> Loading Quick starts 2024-11-14 10:12:05.732 - Thread: 1 -> Loading research blocks definitions 2024-11-14 10:12:05.733 - Thread: 1 -> Loading research groups definitions 2024-11-14 10:12:05.734 - Thread: 1 -> Loading resource distribution groups 2024-11-14 10:12:05.734 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 10:12:05.734 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 10:12:05.734 - Thread: 1 -> Loading ship sound groups 2024-11-14 10:12:05.745 - Thread: 1 -> Loading ship sound groups 2024-11-14 10:12:05.745 - Thread: 1 -> Loading sound categories 2024-11-14 10:12:05.748 - Thread: 1 -> Loading stat definitions 2024-11-14 10:12:05.748 - Thread: 1 -> Loading stories definition 2024-11-14 10:12:05.749 - Thread: 1 -> Loading Story Categories definition 2024-11-14 10:12:05.749 - Thread: 1 -> Loading gamepad controls 2024-11-14 10:12:05.750 - Thread: 1 -> Loading grid creators 2024-11-14 10:12:05.751 - Thread: 1 -> Loading transparent material properties 2024-11-14 10:12:05.752 - Thread: 1 -> Loading planet definition 2024-11-14 10:12:05.752 - Thread: 1 -> Loading voxel map storage definitions 2024-11-14 10:12:05.753 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:12:05.754 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:12:05.754 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:12:05.754 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:12:05.754 - Thread: 1 -> Loading Weather Effects 2024-11-14 10:12:05.759 - Thread: 1 -> Audio effects definitions 2024-11-14 10:12:05.762 - Thread: 1 -> Loading environment items definitions 2024-11-14 10:12:05.764 - Thread: 1 -> Loading environment items definitions 2024-11-14 10:12:05.764 - Thread: 1 -> Loading physical material properties 2024-11-14 10:12:05.768 - Thread: 1 -> Loading particle effect definitions 2024-11-14 10:12:05.898 - Thread: 1 -> Loading particle effect definitions 2024-11-14 10:12:05.899 - Thread: 1 -> Loading environment item definitions 2024-11-14 10:12:05.903 - Thread: 1 -> Loading weapon definitions 2024-11-14 10:12:05.913 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:05.971 - Thread: 1 -> Created block definitions 2024-11-14 10:12:05.978 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:05.979 - Thread: 1 -> Created block definitions 2024-11-14 10:12:05.979 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:05.979 - Thread: 1 -> Created block definitions 2024-11-14 10:12:05.980 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:05.980 - Thread: 1 -> Created block definitions 2024-11-14 10:12:05.982 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:05.998 - Thread: 1 -> Created block definitions 2024-11-14 10:12:05.999 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.001 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.002 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.009 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.010 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.011 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.011 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.012 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.013 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.014 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.014 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.017 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.018 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.019 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.020 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.021 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.022 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.026 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.027 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.028 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.030 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.031 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.032 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.033 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.034 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.035 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.036 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.039 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.041 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.041 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.042 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.043 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.044 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.044 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.047 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.049 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.050 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.051 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.053 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.053 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.054 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.058 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.060 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.062 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.072 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.073 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.075 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.076 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.078 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.079 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.081 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.081 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.085 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.086 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.089 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.089 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.092 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.093 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.096 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.096 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.100 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.103 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.104 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.106 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.109 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.110 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.114 - Thread: 1 -> Loading cube blocks 2024-11-14 10:12:06.115 - Thread: 1 -> Created block definitions 2024-11-14 10:12:06.119 - Thread: 1 -> Loading block variant groups 2024-11-14 10:12:06.135 - Thread: 1 -> Loading asteroid generators 2024-11-14 10:12:06.137 - Thread: 1 -> Loading drop containers 2024-11-14 10:12:06.137 - Thread: 1 -> Loading radial menu definitions 2024-11-14 10:12:06.155 - Thread: 1 -> Loading respawn ships 2024-11-14 10:12:06.157 - Thread: 1 -> Loading spawn groups 2024-11-14 10:12:06.163 - Thread: 1 -> Loading spawn groups 2024-11-14 10:12:06.163 - Thread: 1 -> Loading spawn groups 2024-11-14 10:12:06.163 - Thread: 1 -> Loading spawn groups 2024-11-14 10:12:06.164 - Thread: 1 -> Loading spawn groups 2024-11-14 10:12:06.164 - Thread: 1 -> Loading spawn groups 2024-11-14 10:12:06.164 - Thread: 1 -> Loading wheel speeds 2024-11-14 10:12:06.229 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 10:12:06.237 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 10:12:06.237 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 10:12:06.261 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 10:12:06.914 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 10:12:06.964 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-14 10:12:06.982 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:12:07.026 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:12:07.026 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:12:07.026 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:12:07.043 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:12:07.234 - Thread: 17 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 10:12:07.391 - Thread: 47 -> External debugger: listening... 2024-11-14 10:12:07.551 - Thread: 1 -> MyLights.LoadData() - START 2024-11-14 10:12:07.554 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-14 10:12:07.554 - Thread: 1 -> MyLights.LoadData() - END 2024-11-14 10:12:07.554 - Thread: 1 -> Info: MyLights initialized. 2024-11-14 10:12:07.554 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-14 10:12:07.560 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-14 10:12:07.629 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-14 10:12:07.629 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-14 10:12:07.652 - Thread: 1 -> Loading Procedural World Generator 2024-11-14 10:12:07.653 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-14 10:12:07.763 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-14 10:12:08.110 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-14 10:12:08.110 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-14 10:12:08.111 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-14 10:12:08.111 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Titan-2124704365d19000.vx2' 2024-11-14 10:12:08.111 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-14 10:12:08.111 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-14 10:12:08.111 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\EarthLike-1779144428d120000.vx2' 2024-11-14 10:12:08.111 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Mars-2044023682d120000.vx2' 2024-11-14 10:12:08.111 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Alien-291759539d120000.vx2' 2024-11-14 10:12:08.112 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Moon-1353915701d19000.vx2' 2024-11-14 10:12:12.548 - Thread: 14 -> Info: Planet generator name: Alien 2024-11-14 10:12:12.550 - Thread: 14 -> Info: Planet storage name: Alien-291759539d120000 2024-11-14 10:12:12.983 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-14 10:12:12.984 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Triton-12345d80253.vx2' 2024-11-14 10:12:14.130 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-11-14 10:12:14.130 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-14 10:12:14.133 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-14 10:12:14.133 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Europa-595048092d19000.vx2' 2024-11-14 10:12:14.656 - Thread: 17 -> Info: Planet generator name: Titan 2024-11-14 10:12:14.656 - Thread: 17 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-14 10:12:15.090 - Thread: 1 -> Info: Planet generator name: Moon 2024-11-14 10:12:15.090 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-14 10:12:15.307 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-14 10:12:15.307 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Pertam-12345d60133.vx2' 2024-11-14 10:12:15.983 - Thread: 17 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 10:12:16.849 - Thread: 15 -> Info: Planet generator name: Mars 2024-11-14 10:12:16.849 - Thread: 15 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-14 10:12:16.853 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\GE_Voxel_1597143580_-2147483648_0.vx2' 2024-11-14 10:12:18.859 - Thread: 16 -> Info: Planet generator name: Europa 2024-11-14 10:12:18.859 - Thread: 16 -> Info: Planet storage name: Europa-595048092d19000 2024-11-14 10:12:21.419 - Thread: 14 -> Info: Planet generator name: Triton 2024-11-14 10:12:21.419 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-11-14 10:12:21.978 - Thread: 1 -> Info: Planet generator name: Pertam 2024-11-14 10:12:21.978 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-11-14 10:12:22.088 - Thread: 1 -> Entities loaded & initialized 2024-11-14 10:12:22.208 - Thread: 1 -> Checkpoint.CameraAttachedTo: 118207744066904772 2024-11-14 10:12:22.226 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-14 10:12:22.227 - Thread: 1 -> Name = Star System 2024-11-14 04:29 2024-11-14 10:12:22.227 - Thread: 1 -> Description = 2024-11-14 10:12:22.227 - Thread: 1 -> GameDateTime = 01/01/2081 03:58:21 2024-11-14 10:12:22.227 - Thread: 1 -> Password = 2024-11-14 10:12:22.227 - Thread: 1 -> CurrentPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 10:12:22.227 - Thread: 1 -> WorkshopId = 2024-11-14 10:12:22.227 - Thread: 1 -> CameraController = MyCockpit {1A3F55122CEE2C4} Cab Cockpit 2024-11-14 10:12:22.227 - Thread: 1 -> ThumbPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\thumb.jpg 2024-11-14 10:12:22.236 - Thread: 1 -> Settings: 2024-11-14 10:12:22.237 - Thread: 1 -> GameMode = Survival 2024-11-14 10:12:22.237 - Thread: 1 -> MaxPlayers = 4 2024-11-14 10:12:22.237 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-14 10:12:22.237 - Thread: 1 -> TotalPCU = 100000 2024-11-14 10:12:22.237 - Thread: 1 -> PiratePCU = 25000 2024-11-14 10:12:22.237 - Thread: 1 -> AutoHealing = True 2024-11-14 10:12:22.237 - Thread: 1 -> WeaponsEnabled = True 2024-11-14 10:12:22.237 - Thread: 1 -> ThrusterDamage = True 2024-11-14 10:12:22.237 - Thread: 1 -> EnableSpectator = False 2024-11-14 10:12:22.237 - Thread: 1 -> EnableCopyPaste = False 2024-11-14 10:12:22.237 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-14 10:12:22.237 - Thread: 1 -> MaxGridSize = 0 2024-11-14 10:12:22.237 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-14 10:12:22.237 - Thread: 1 -> CargoShipsEnabled = True 2024-11-14 10:12:22.237 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-14 10:12:22.237 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-14 10:12:22.237 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-14 10:12:22.237 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-14 10:12:22.237 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-14 10:12:22.237 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-14 10:12:22.237 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-14 10:12:22.237 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-14 10:12:22.237 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-14 10:12:22.237 - Thread: 1 -> ClientCanSave = False 2024-11-14 10:12:22.237 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-14 10:12:22.237 - Thread: 1 -> PermanentDeath = False 2024-11-14 10:12:22.237 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 10:12:22.237 - Thread: 1 -> EnableScripts = False 2024-11-14 10:12:22.237 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-14 10:12:22.237 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-14 10:12:22.237 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-14 10:12:22.237 - Thread: 1 -> EncounterDensity = 0.35 2024-11-14 10:12:22.237 - Thread: 1 -> ProceduralSeed = 0 2024-11-14 10:12:22.237 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 10:12:22.237 - Thread: 1 -> EnableIngameScripts = False 2024-11-14 10:12:22.237 - Thread: 1 -> ViewDistance = 15000 2024-11-14 10:12:22.237 - Thread: 1 -> Voxel destruction = True 2024-11-14 10:12:22.237 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-14 10:12:22.237 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-14 10:12:22.237 - Thread: 1 -> EnableContainerDrops = True 2024-11-14 10:12:22.237 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-14 10:12:22.237 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-14 10:12:22.237 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-14 10:12:22.237 - Thread: 1 -> EnableSubgridDamage = False 2024-11-14 10:12:22.237 - Thread: 1 -> SyncDistance = 3000 2024-11-14 10:12:22.237 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-14 10:12:22.237 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-14 10:12:22.237 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-14 10:12:22.237 - Thread: 1 -> MaxPlanets = 99 2024-11-14 10:12:22.237 - Thread: 1 -> MaxBackupSaves = 5 2024-11-14 10:12:22.237 - Thread: 1 -> MaxFactionsCount = 0 2024-11-14 10:12:22.237 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-14 10:12:22.237 - Thread: 1 -> RespawnShipDelete = False 2024-11-14 10:12:22.237 - Thread: 1 -> WorldSizeKm = 0 2024-11-14 10:12:22.237 - Thread: 1 -> ResetOwnership = False 2024-11-14 10:12:22.237 - Thread: 1 -> RealisticSound = False 2024-11-14 10:12:22.237 - Thread: 1 -> EnableSaving = True 2024-11-14 10:12:22.238 - Thread: 1 -> InfiniteAmmo = False 2024-11-14 10:12:22.238 - Thread: 1 -> EnableToolShake = True 2024-11-14 10:12:22.238 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-14 10:12:22.238 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-14 10:12:22.238 - Thread: 1 -> UseConsolePCU = False 2024-11-14 10:12:22.238 - Thread: 1 -> PredefinedAsteroids = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-14 10:12:22.238 - Thread: 1 -> FamilySharing = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnablePcuTrading = True 2024-11-14 10:12:22.238 - Thread: 1 -> SuppressedWarnings = 2024-11-14 10:12:22.238 - Thread: 1 -> SimplifiedSimulation = False 2024-11-14 10:12:22.238 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-14 10:12:22.238 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-14 10:12:22.238 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-14 10:12:22.238 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-14 10:12:22.238 - Thread: 1 -> TradeFactionsCount = 10 2024-11-14 10:12:22.238 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-14 10:12:22.238 - Thread: 1 -> WeatherSystem = True 2024-11-14 10:12:22.238 - Thread: 1 -> WeatherLightingDamage = False 2024-11-14 10:12:22.238 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-14 10:12:22.238 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-14 10:12:22.238 - Thread: 1 -> EnableEconomy = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableBountyContracts = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableSupergridding = False 2024-11-14 10:12:22.238 - Thread: 1 -> EnableAutorespawn = True 2024-11-14 10:12:22.238 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-14 10:12:22.238 - Thread: 1 -> EnableGoodBotHints = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableResearch = True 2024-11-14 10:12:22.238 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-14 10:12:22.238 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-14 10:12:22.238 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-14 10:12:22.238 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-14 10:12:22.238 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-14 10:12:22.238 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-14 10:12:22.238 - Thread: 1 -> OptimalGridCount = 0 2024-11-14 10:12:22.238 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-14 10:12:22.238 - Thread: 1 -> BlockCountThreshold = 20 2024-11-14 10:12:22.238 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-14 10:12:22.238 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-14 10:12:22.238 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-14 10:12:22.238 - Thread: 1 -> EnableVoxelHand = True 2024-11-14 10:12:22.238 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableScripterRole = False 2024-11-14 10:12:22.238 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-14 10:12:22.238 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-14 10:12:22.238 - Thread: 1 -> EnableSpiders = False 2024-11-14 10:12:22.238 - Thread: 1 -> EnableWolfs = False 2024-11-14 10:12:22.238 - Thread: 1 -> TotalBotLimit = 32 2024-11-14 10:12:22.238 - Thread: 1 -> EnableDrones = True 2024-11-14 10:12:22.238 - Thread: 1 -> MaxDrones = 5 2024-11-14 10:12:22.238 - Thread: 1 -> StartInRespawnScreen = False 2024-11-14 10:12:22.238 - Thread: 1 -> SpawnWithTools = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableJetpack = True 2024-11-14 10:12:22.238 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-14 10:12:22.238 - Thread: 1 -> PhysicsIterations = 8 2024-11-14 10:12:22.238 - Thread: 1 -> CanJoinRunning = False 2024-11-14 10:12:22.238 - Thread: 1 -> Scenario = False 2024-11-14 10:12:22.238 - Thread: 1 -> ScenarioEditMode = False 2024-11-14 10:12:22.238 - Thread: 1 -> EnableRespawnShips = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableSunRotation = True 2024-11-14 10:12:22.238 - Thread: 1 -> StationVoxelSupport = False 2024-11-14 10:12:22.238 - Thread: 1 -> EnableConvertToStation = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableEncounters = True 2024-11-14 10:12:22.238 - Thread: 1 -> Enable3rdPersonView = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnableOxygen = True 2024-11-14 10:12:22.238 - Thread: 1 -> ExperimentalMode = False 2024-11-14 10:12:22.238 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-14 10:12:22.238 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-14 10:12:22.238 - Thread: 1 -> EnableRecoil = True 2024-11-14 10:12:22.238 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-14 10:12:22.238 - Thread: 1 -> MaxCargoBags = 100 2024-11-14 10:12:22.238 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-14 10:12:22.238 - Thread: 1 -> ScrapEnabled = True 2024-11-14 10:12:22.238 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-14 10:12:22.238 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-14 10:12:22.280 - Thread: 1 -> Analytics ids for user ([007...472]): User = (f2c55287-233d-f149-079f-ce998e5355de) Session = (6faf6c31-b72f-4137-9f39-7cf2c5d8115f). 2024-11-14 10:12:22.286 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 10:12:22.339 - Thread: 1 -> Session loaded 2024-11-14 10:12:22.339 - Thread: 1 -> RunLoadingAction - END 2024-11-14 10:12:22.340 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-14 10:12:22.341 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-14 10:12:22.341 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-14 10:12:22.342 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-14 10:12:22.342 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-14 10:12:22.359 - Thread: 1 -> Updating continues. 2024-11-14 10:12:22.419 - Thread: 1 -> GC Memory: 1531.782 / 1531.782 MB 2024-11-14 10:12:23.173 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 10:12:23.224 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 10:12:23.228 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 10:12:23.243 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 10:12:23.281 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.313 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.425 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.428 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.432 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.435 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.436 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:23.440 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:12:26.248 - Thread: 1 -> Loading duration: 22.8944027 2024-11-14 10:12:27.093 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-14 10:12:27.093 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-14 10:12:27.103 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-14 10:12:54.169 - Thread: 1 -> GC Memory: 1966.807 / 1966.807 MB 2024-11-14 10:13:08.335 - Thread: 1 -> GUI Stats: Update 11.0244775, Draw 0.184624055555556 2024-11-14 10:13:24.185 - Thread: 1 -> GC Memory: 1914.795 / 1914.795 MB 2024-11-14 10:13:38.335 - Thread: 1 -> GUI Stats: Update 0.280629722222222, Draw 0.122504611111111 2024-11-14 10:13:38.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:13:38.365 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.370213,57.89292,1,0,1922.839,19400.98,16534,85553,30,19.80763,31.52839,0,16448,8.333248,0,16.66667,1.650619,2.627339,100,15843850094,1922.839,0,0,-1 2024-11-14 10:13:38.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:13:38.366 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2105,2422,70,849,15109,10060,0,0,196,12483,0,7833,28,0,80,28,384,59,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:13:54.185 - Thread: 1 -> GC Memory: 1935.022 / 1935.022 MB 2024-11-14 10:14:08.336 - Thread: 1 -> GUI Stats: Update 0.226297333333333, Draw 0.125333888888889 2024-11-14 10:14:24.185 - Thread: 1 -> GC Memory: 1951.856 / 1951.856 MB 2024-11-14 10:14:38.335 - Thread: 1 -> GUI Stats: Update 0.220140722222222, Draw 0.116184388888889 2024-11-14 10:14:38.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:14:38.367 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,10.04423,58.31767,1,0,1955.09,19312.78,16534,85553,30,18.37318,35.8938,0.1541749,16306,8.333254,0,16.66667,1.531084,2.991122,100,15834052170,1955.09,0,0,-1 2024-11-14 10:14:38.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:14:38.367 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2105,2420,70,849,15100,10060,0,0,196,12481,0,7833,28,0,73,28,384,56,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:14:54.185 - Thread: 1 -> GC Memory: 1683.293 / 1683.293 MB 2024-11-14 10:15:08.335 - Thread: 1 -> GUI Stats: Update 0.237673, Draw 0.119327722222222 2024-11-14 10:15:24.202 - Thread: 1 -> GC Memory: 1701.514 / 1701.514 MB 2024-11-14 10:15:38.335 - Thread: 1 -> GUI Stats: Update 0.184405833333333, Draw 0.1150245 2024-11-14 10:15:38.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:15:38.384 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.395401,59.95284,1,0,1704.925,19076.32,16534,85553,30,19.52222,35.70182,0.1540588,16473,8.33325,0,16.66667,1.626836,2.975122,100,15861734010,1704.925,0,0,-1 2024-11-14 10:15:38.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:15:38.384 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2106,2421,72,849,15126,10089,0,0,196,12510,0,7833,56,0,68,28,384,57,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:15:54.218 - Thread: 1 -> GC Memory: 1722.958 / 1722.958 MB 2024-11-14 10:16:03.169 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:16:03.176 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:16:03.184 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:16:08.335 - Thread: 1 -> GUI Stats: Update 0.189605444444444, Draw 0.131056222222222 2024-11-14 10:16:12.534 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:16:12.535 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:16:24.218 - Thread: 1 -> GC Memory: 1750.627 / 1750.627 MB 2024-11-14 10:16:38.336 - Thread: 1 -> GUI Stats: Update 0.182114722222222, Draw 0.127340944444445 2024-11-14 10:16:38.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:16:38.401 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.278889,59.07221,1,0,1686.653,19076.1,16637,85450,31,17.98558,33.12817,0.1655817,16546,8.333261,0,16.66667,1.498785,2.760657,100,15847634818,1686.653,0,0,-1 2024-11-14 10:16:38.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:16:38.401 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2107,2420,72,849,15113,10077,0,0,196,12497,0,7849,28,0,67,28,384,55,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:16:52.702 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:16:54.218 - Thread: 1 -> GC Memory: 1700.225 / 1700.225 MB 2024-11-14 10:17:03.552 - Thread: 1 -> Autosave initiated 2024-11-14 10:17:03.552 - Thread: 1 -> Character state: True 2024-11-14 10:17:03.552 - Thread: 1 -> IsServer: True 2024-11-14 10:17:03.552 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:17:03.552 - Thread: 1 -> Autosave 2024-11-14 10:17:03.554 - Thread: 1 -> Saving world - START 2024-11-14 10:17:03.555 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:17:03.556 - Thread: 1 -> Before snapshot.: GC Memory: 1,703 B 2024-11-14 10:17:03.740 - Thread: 1 -> After snapshot.: GC Memory: 1,702 B 2024-11-14 10:17:03.746 - Thread: 1 -> Directory cleanup: GC Memory: 1,702 B 2024-11-14 10:17:03.746 - Thread: 1 -> Saving world - END 2024-11-14 10:17:03.766 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:17:03.767 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:17:04.507 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:17:04.579 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:17:08.517 - Thread: 1 -> GUI Stats: Update 0.200006388888889, Draw 0.117519833333333 2024-11-14 10:17:24.234 - Thread: 1 -> GC Memory: 1724.195 / 1724.195 MB 2024-11-14 10:17:38.517 - Thread: 1 -> GUI Stats: Update 0.183384444444445, Draw 0.119069111111111 2024-11-14 10:17:38.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:17:38.599 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.623062,54.53985,1,0,1728.525,19091.41,16637,85450,31,18.8088,27.82586,0.1614768,16595,8.333248,0,16.66667,1.567384,2.318798,100,15853890314,1728.525,0,0,-1 2024-11-14 10:17:38.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:17:38.599 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2107,2421,74,849,15119,10077,0,0,196,12498,0,7849,28,0,70,28,384,55,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:17:54.250 - Thread: 1 -> GC Memory: 1741.601 / 1741.601 MB 2024-11-14 10:18:08.517 - Thread: 1 -> GUI Stats: Update 0.180040277777778, Draw 0.115227944444444 2024-11-14 10:18:24.251 - Thread: 1 -> GC Memory: 1685.692 / 1685.692 MB 2024-11-14 10:18:26.816 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:18:26.816 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:18:26.833 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:18:34.249 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:18:34.250 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:18:38.517 - Thread: 1 -> GUI Stats: Update 0.183025055555555, Draw 0.112205722222222 2024-11-14 10:18:38.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:18:38.616 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,7.572694,54.64871,1,0,1689.726,19129.18,16637,85450,31,17.7077,28.7751,0.1521115,16613,8.333247,0,16.66667,1.475627,2.397901,100,15859826728,1689.726,0,0,-1 2024-11-14 10:18:38.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:18:38.616 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2107,2422,74,849,15125,10077,0,0,196,12499,0,7849,28,0,75,28,384,56,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:18:54.267 - Thread: 1 -> GC Memory: 1691.921 / 1691.921 MB 2024-11-14 10:18:58.369 - Thread: 1 -> Updating stopped. 2024-11-14 10:18:58.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 10:18:59.279 - Thread: 1 -> Updating continues. 2024-11-14 10:18:59.511 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 10:18:59.512 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 10:18:59.711 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:18:59.712 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:18:59.715 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:19:00.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:19:09.267 - Thread: 1 -> GUI Stats: Update 0.470566555555556, Draw 0.148269111111111 2024-11-14 10:19:11.783 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:19:11.783 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:19:12.733 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:19:12.733 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:19:12.750 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:19:20.816 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:19:20.817 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:19:23.233 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:19:24.267 - Thread: 1 -> GC Memory: 1702.898 / 1702.898 MB 2024-11-14 10:19:39.267 - Thread: 1 -> GUI Stats: Update 0.247678166666666, Draw 0.141922111111111 2024-11-14 10:19:39.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:19:39.383 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.265442,39.19583,1,0,1710.54,19105.89,16637,85450,31,17.27382,29.59777,0.1483079,16607,8.333248,0,16.66667,1.439471,2.466455,100,15861899220,1710.54,0,0,-1 2024-11-14 10:19:39.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:19:39.383 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2108,2423,74,849,15127,10080,0,0,199,12504,0,7849,28,0,72,28,384,57,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:19:45.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:19:45.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:19:54.267 - Thread: 1 -> GC Memory: 1716.597 / 1716.597 MB 2024-11-14 10:20:09.268 - Thread: 1 -> GUI Stats: Update 0.215934722222223, Draw 0.130931555555556 2024-11-14 10:20:24.268 - Thread: 1 -> GC Memory: 1699.741 / 1699.741 MB 2024-11-14 10:20:39.268 - Thread: 1 -> GUI Stats: Update 0.1828305, Draw 0.121369444444444 2024-11-14 10:20:39.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:20:39.400 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,9.368711,50.57948,1,0,1716.324,19113.93,16637,85450,31,21.13788,30.56835,0.1638416,16627,8.333248,0,16.66667,1.761472,2.547337,100,15891317640,1716.324,0,0,-1 2024-11-14 10:20:39.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:20:39.400 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2108,2422,74,849,15155,10105,0,0,196,12527,0,7849,56,0,77,28,384,56,0,1,1717,761,456,8,30,0,0,0,0 2024-11-14 10:20:40.387 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 10:20:40.433 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:20:40.434 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:20:40.437 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:20:45.402 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:20:45.403 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:20:45.407 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:20:54.285 - Thread: 1 -> GC Memory: 1730.808 / 1730.808 MB 2024-11-14 10:20:54.950 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:20:54.952 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:21:09.268 - Thread: 1 -> GUI Stats: Update 0.186301166666666, Draw 0.121209777777778 2024-11-14 10:21:24.301 - Thread: 1 -> GC Memory: 1759.051 / 1759.051 MB 2024-11-14 10:21:29.750 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:21:29.750 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:21:29.766 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:21:35.600 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:21:35.601 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:21:39.268 - Thread: 1 -> GUI Stats: Update 0.188308777777778, Draw 0.122892833333333 2024-11-14 10:21:39.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:21:39.417 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,9.488216,57.32077,1,0,1766.002,19100.51,16637,85450,31,18.57237,28.99627,0.1547733,16596,8.333245,0,16.66667,1.547681,2.41633,100,15874331884,1766.002,0,0,-1 2024-11-14 10:21:39.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:21:39.417 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2124,2437,75,849,15138,10077,0,0,196,12514,0,7849,28,0,73,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:21:52.717 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:21:54.318 - Thread: 1 -> GC Memory: 1721.68 / 1721.68 MB 2024-11-14 10:22:02.717 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:22:03.568 - Thread: 1 -> Autosave initiated 2024-11-14 10:22:03.568 - Thread: 1 -> Character state: True 2024-11-14 10:22:03.568 - Thread: 1 -> IsServer: True 2024-11-14 10:22:03.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:22:03.568 - Thread: 1 -> Autosave 2024-11-14 10:22:03.568 - Thread: 1 -> Saving world - START 2024-11-14 10:22:03.569 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:22:03.569 - Thread: 1 -> Before snapshot.: GC Memory: 1,731 B 2024-11-14 10:22:03.582 - Thread: 1 -> After snapshot.: GC Memory: 1,729 B 2024-11-14 10:22:03.588 - Thread: 1 -> Directory cleanup: GC Memory: 1,730 B 2024-11-14 10:22:03.588 - Thread: 1 -> Saving world - END 2024-11-14 10:22:03.606 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:22:03.607 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:22:03.799 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:22:03.863 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:22:07.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:22:07.617 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:22:08.650 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:22:08.650 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:22:08.666 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:22:09.267 - Thread: 1 -> GUI Stats: Update 0.230515888888889, Draw 0.131621111111111 2024-11-14 10:22:15.516 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:22:15.517 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:22:21.851 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:22:21.879 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 10:22:24.318 - Thread: 1 -> GC Memory: 1747.263 / 1747.263 MB 2024-11-14 10:22:31.851 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:22:31.858 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 10:22:39.268 - Thread: 1 -> GUI Stats: Update 0.197907833333333, Draw 0.117897166666666 2024-11-14 10:22:39.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:22:39.434 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,9.24176,54.75539,1,0,1760.501,19683.12,16637,85450,31,18.27149,33.29944,0.1566013,16614,8.333252,0,16.66667,1.522609,2.774926,100,16445513776,1760.501,0,0,-1 2024-11-14 10:22:39.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:22:39.434 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2636,2948,75,849,15683,10105,0,0,196,13054,0,7849,56,0,78,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:22:41.850 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:22:41.859 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 10:22:51.850 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:22:51.860 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 10:22:51.860 - Thread: 1 -> Next activation in 00:47:58.7158058 2024-11-14 10:22:54.334 - Thread: 1 -> GC Memory: 1768.312 / 1768.312 MB 2024-11-14 10:23:05.667 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:23:05.667 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:23:05.683 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:23:09.268 - Thread: 1 -> GUI Stats: Update 0.191051222222223, Draw 0.113192944444445 2024-11-14 10:23:12.733 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:23:12.734 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:23:24.334 - Thread: 1 -> GC Memory: 1692.139 / 1692.139 MB 2024-11-14 10:23:39.268 - Thread: 1 -> GUI Stats: Update 0.190223111111111, Draw 0.118513611111111 2024-11-14 10:23:39.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:23:39.450 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,8.530348,62.94089,1,0,1708.631,19656.43,16637,85450,31,20.49578,29.80333,0.1525026,16544,8.333257,0,16.66667,1.707966,2.483588,100,16417013162,1708.631,0,0,-1 2024-11-14 10:23:39.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:23:39.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2636,2951,77,849,15656,10077,0,0,196,13028,0,7849,28,0,75,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:23:54.351 - Thread: 1 -> GC Memory: 1719.796 / 1719.796 MB 2024-11-14 10:24:09.268 - Thread: 1 -> GUI Stats: Update 0.179586666666667, Draw 0.112253055555555 2024-11-14 10:24:17.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:24:21.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:24:21.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:24:24.368 - Thread: 1 -> GC Memory: 1733.126 / 1733.126 MB 2024-11-14 10:24:39.268 - Thread: 1 -> GUI Stats: Update 0.188562055555555, Draw 0.125142166666667 2024-11-14 10:24:39.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:24:39.467 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,8.410238,39.51219,1,0,1762.937,19673.53,16637,85450,31,17.01573,30.59604,0.149795,16600,8.333234,0,16.66667,1.417961,2.54964,100,16432936014,1762.937,0,0,-1 2024-11-14 10:24:39.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:24:39.467 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2636,2948,77,849,15671,10093,0,0,196,13041,0,7865,28,0,76,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:24:44.634 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:24:49.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:24:49.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:24:54.368 - Thread: 1 -> GC Memory: 1767.746 / 1767.746 MB 2024-11-14 10:25:03.001 - Thread: 1 -> Updating stopped. 2024-11-14 10:25:03.017 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 10:25:03.928 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:25:03.929 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:25:03.932 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:25:08.145 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 10:25:09.267 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-11-14 10:25:09.270 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 10:25:09.278 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:09.279 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:09.279 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:09.280 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:09.280 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:09.281 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:09.284 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-11-14 10:25:09.284 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:09.285 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:09.515 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-11-14 10:25:09.515 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-11-14 10:25:09.516 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-11-14 10:25:09.522 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-11-14 10:25:09.565 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-11-14 10:25:09.567 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-11-14 10:25:09.575 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-14 10:25:09.575 - Thread: 1 -> MySession::Unload START 2024-11-14 10:25:09.575 - Thread: 1 -> AutoSaveInMinutes: 5 2024-11-14 10:25:09.575 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-11-14 10:25:09.575 - Thread: 1 -> IsServer: True 2024-11-14 10:25:09.576 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 10:25:09.579 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 10:25:09.579 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 10:25:09.604 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 10:25:09.681 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 10:25:09.683 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:25:09.684 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:25:09.687 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:25:09.698 - Thread: 1 -> Unloading Procedural World Generator 2024-11-14 10:25:09.842 - Thread: 1 -> Debug: Installation 'P18_FrozenShuttle' grid 112212443638626670 was closed 2024-11-14 10:25:09.842 - Thread: 1 -> Debug: No grids left, removing Installation 'P18_FrozenShuttle' 2024-11-14 10:25:09.967 - Thread: 1 -> Info: MyLights Unloading data. 2024-11-14 10:25:09.981 - Thread: 1 -> Network readers disposed 2024-11-14 10:25:09.981 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-14 10:25:10.129 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:10.129 - Thread: 1 -> Loading gamepad controls 2024-11-14 10:25:10.129 - Thread: 1 -> Loading DLC definitions 2024-11-14 10:25:10.151 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 10:25:10.151 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-14 10:25:10.151 - Thread: 1 -> Loading Quick starts 2024-11-14 10:25:10.151 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 10:25:10.152 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 10:25:10.152 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-14 10:25:10.152 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-14 10:25:10.572 - Thread: 1 -> MySession::Unload END 2024-11-14 10:25:10.575 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-11-14 10:25:10.575 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:10.576 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:10.576 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 10:25:10.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 10:25:10.719 - Thread: 1 -> GUI Stats: Update 0.435605222222222, Draw 0.122091333333333 2024-11-14 10:25:10.768 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:25:10.769 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:25:10.772 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:25:12.319 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-11-14 10:25:12.319 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-11-14 10:25:12.321 - Thread: 14 -> Loading available saves - START 2024-11-14 10:25:12.322 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472' 2024-11-14 10:25:12.440 - Thread: 14 -> Loading available saves - END 2024-11-14 10:25:12.735 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:12.736 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:16.652 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-11-14 10:25:16.652 - Thread: 14 -> Loading available saves - START 2024-11-14 10:25:16.653 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Backup' 2024-11-14 10:25:16.741 - Thread: 14 -> Loading available saves - END 2024-11-14 10:25:17.068 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:17.069 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:22.168 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:22.169 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:23.402 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-11-14 10:25:23.402 - Thread: 14 -> Loading available saves - START 2024-11-14 10:25:23.402 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-11-14 10:25:23.403 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472' 2024-11-14 10:25:23.474 - Thread: 14 -> Loading available saves - END 2024-11-14 10:25:23.818 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:23.818 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:28.387 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 10:25:28.819 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 10:25:28.821 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 10:25:28.821 - Thread: 34 -> LoadSandbox() - Start 2024-11-14 10:25:28.821 - Thread: 34 -> LoadSession() - Start 2024-11-14 10:25:28.821 - Thread: 34 -> C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 10:25:28.821 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 10:25:29.265 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 10:25:29.266 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 10:25:29.266 - Thread: 34 -> CheckPoint Experimental mode: No 2024-11-14 10:25:29.266 - Thread: 34 -> CheckPoint Experimental mode reason: 0 2024-11-14 10:25:29.267 - Thread: 34 -> LoadSession() - End 2024-11-14 10:25:29.267 - Thread: 34 -> LoadSandbox() - End 2024-11-14 10:25:29.268 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:29.268 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:29.268 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:29.269 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:29.269 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:29.271 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:29.271 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:29.271 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:29.272 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-14 10:25:29.273 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-14 10:25:29.273 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-14 10:25:29.485 - Thread: 1 -> RunLoadingAction - START 2024-11-14 10:25:29.485 - Thread: 1 -> Loading session: C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 10:25:29.665 - Thread: 1 -> GC Memory: 1,649,378,560 B 2024-11-14 10:25:29.669 - Thread: 1 -> Process Memory: 16,438,824,960 B 2024-11-14 10:25:29.669 - Thread: 1 -> Experimental mode: No 2024-11-14 10:25:29.669 - Thread: 1 -> Experimental mode reason: 0 2024-11-14 10:25:29.669 - Thread: 1 -> Console compatibility: No 2024-11-14 10:25:29.689 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-14 10:25:29.714 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-14 10:25:29.714 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-14 10:25:29.714 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 10:25:29.715 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 10:25:29.863 - Thread: 1 -> Loading scenarios 2024-11-14 10:25:29.863 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 10:25:29.863 - Thread: 1 -> List of used mods (0) - START 2024-11-14 10:25:29.864 - Thread: 1 -> List of used mods - END 2024-11-14 10:25:29.920 - Thread: 1 -> Loading behaviors 2024-11-14 10:25:29.920 - Thread: 1 -> Loading ammo magazines 2024-11-14 10:25:29.920 - Thread: 1 -> Loading ammo definitions 2024-11-14 10:25:29.920 - Thread: 1 -> Loading animations 2024-11-14 10:25:29.920 - Thread: 1 -> Loading animations 2024-11-14 10:25:29.920 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading sound definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading category classes 2024-11-14 10:25:29.921 - Thread: 1 -> Loading Block Tag definitions 2024-11-14 10:25:29.921 - Thread: 1 -> Loading blueprint classes 2024-11-14 10:25:29.921 - Thread: 1 -> Loading blueprint class entries 2024-11-14 10:25:29.922 - Thread: 1 -> Loading blueprint class entries 2024-11-14 10:25:29.922 - Thread: 1 -> Loading blueprints 2024-11-14 10:25:29.922 - Thread: 1 -> Loading blueprints 2024-11-14 10:25:29.922 - Thread: 1 -> Loading agent definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading character definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading character definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading components 2024-11-14 10:25:29.922 - Thread: 1 -> Loading components 2024-11-14 10:25:29.922 - Thread: 1 -> Loading configuration 2024-11-14 10:25:29.922 - Thread: 1 -> Loading container types 2024-11-14 10:25:29.922 - Thread: 1 -> Loading Contract Types 2024-11-14 10:25:29.922 - Thread: 1 -> Loading gamepad controls 2024-11-14 10:25:29.922 - Thread: 1 -> Loading block positions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading curve definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading debris 2024-11-14 10:25:29.922 - Thread: 1 -> Loading environment items entries 2024-11-14 10:25:29.922 - Thread: 1 -> Loading decal global definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading decal definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading decal definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading drone behaviors 2024-11-14 10:25:29.922 - Thread: 1 -> Loading edges 2024-11-14 10:25:29.922 - Thread: 1 -> Loading emissive color definitions 2024-11-14 10:25:29.922 - Thread: 1 -> Loading emissive color default states 2024-11-14 10:25:29.922 - Thread: 1 -> Loading animations 2024-11-14 10:25:29.923 - Thread: 1 -> Loading entity components 2024-11-14 10:25:29.923 - Thread: 1 -> Loading component containers 2024-11-14 10:25:29.923 - Thread: 1 -> Loading environment items entries 2024-11-14 10:25:29.923 - Thread: 1 -> Loading Faction Names 2024-11-14 10:25:29.923 - Thread: 1 -> Loading factions 2024-11-14 10:25:29.923 - Thread: 1 -> Loading flare definitions 2024-11-14 10:25:29.923 - Thread: 1 -> Loading DLC definitions 2024-11-14 10:25:29.923 - Thread: 1 -> Loading gas property definitions 2024-11-14 10:25:29.923 - Thread: 1 -> Loading event definitions 2024-11-14 10:25:29.923 - Thread: 1 -> Loading physical items 2024-11-14 10:25:29.947 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:25:29.947 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:25:29.947 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:25:29.947 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:25:29.947 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:25:29.947 - Thread: 1 -> Loading LCD texture categories 2024-11-14 10:25:29.947 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 10:25:29.947 - Thread: 1 -> Loading planet definition 2024-11-14 10:25:29.947 - Thread: 1 -> Loading physical items 2024-11-14 10:25:29.947 - Thread: 1 -> Loading physical items 2024-11-14 10:25:29.947 - Thread: 1 -> Loading physical material properties 2024-11-14 10:25:29.947 - Thread: 1 -> Loading pirate antennas 2024-11-14 10:25:29.947 - Thread: 1 -> Loading Quick starts 2024-11-14 10:25:29.947 - Thread: 1 -> Loading research blocks definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading research groups definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading resource distribution groups 2024-11-14 10:25:29.948 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 10:25:29.948 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading ship sound groups 2024-11-14 10:25:29.948 - Thread: 1 -> Loading ship sound groups 2024-11-14 10:25:29.948 - Thread: 1 -> Loading sound categories 2024-11-14 10:25:29.948 - Thread: 1 -> Loading stat definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading stories definition 2024-11-14 10:25:29.948 - Thread: 1 -> Loading Story Categories definition 2024-11-14 10:25:29.948 - Thread: 1 -> Loading gamepad controls 2024-11-14 10:25:29.948 - Thread: 1 -> Loading grid creators 2024-11-14 10:25:29.948 - Thread: 1 -> Loading transparent material properties 2024-11-14 10:25:29.948 - Thread: 1 -> Loading planet definition 2024-11-14 10:25:29.948 - Thread: 1 -> Loading voxel map storage definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading voxel material definitions 2024-11-14 10:25:29.948 - Thread: 1 -> Loading Weather Effects 2024-11-14 10:25:29.949 - Thread: 1 -> Audio effects definitions 2024-11-14 10:25:29.949 - Thread: 1 -> Loading environment items definitions 2024-11-14 10:25:29.949 - Thread: 1 -> Loading environment items definitions 2024-11-14 10:25:29.949 - Thread: 1 -> Loading physical material properties 2024-11-14 10:25:29.950 - Thread: 1 -> Loading particle effect definitions 2024-11-14 10:25:30.033 - Thread: 1 -> Loading particle effect definitions 2024-11-14 10:25:30.035 - Thread: 1 -> Loading environment item definitions 2024-11-14 10:25:30.035 - Thread: 1 -> Loading weapon definitions 2024-11-14 10:25:30.035 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.042 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.042 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.042 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.043 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.043 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.043 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.044 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.044 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.044 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.045 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.045 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.046 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.046 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.047 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.047 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.048 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.048 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.048 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.049 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.050 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.051 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.051 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.052 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.055 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.055 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.056 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.056 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.057 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.057 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.058 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.058 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.059 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.059 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.061 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.061 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.062 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.063 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.064 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.065 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.067 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.067 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.068 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.068 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.070 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.071 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.073 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.073 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.074 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.074 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.084 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.084 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.086 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.087 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.088 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.090 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.091 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.092 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.094 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.096 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.098 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.098 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.101 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.102 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.104 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.104 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.107 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.107 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.110 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.110 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.112 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.113 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.115 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.115 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.118 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.120 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.122 - Thread: 1 -> Loading cube blocks 2024-11-14 10:25:30.123 - Thread: 1 -> Created block definitions 2024-11-14 10:25:30.127 - Thread: 1 -> Loading block variant groups 2024-11-14 10:25:30.143 - Thread: 1 -> Loading asteroid generators 2024-11-14 10:25:30.143 - Thread: 1 -> Loading drop containers 2024-11-14 10:25:30.143 - Thread: 1 -> Loading radial menu definitions 2024-11-14 10:25:30.143 - Thread: 1 -> Loading respawn ships 2024-11-14 10:25:30.143 - Thread: 1 -> Loading spawn groups 2024-11-14 10:25:30.143 - Thread: 1 -> Loading spawn groups 2024-11-14 10:25:30.143 - Thread: 1 -> Loading spawn groups 2024-11-14 10:25:30.143 - Thread: 1 -> Loading spawn groups 2024-11-14 10:25:30.143 - Thread: 1 -> Loading spawn groups 2024-11-14 10:25:30.144 - Thread: 1 -> Loading spawn groups 2024-11-14 10:25:30.144 - Thread: 1 -> Loading wheel speeds 2024-11-14 10:25:30.150 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 10:25:30.153 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 10:25:30.153 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 10:25:30.177 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 10:25:30.243 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 10:25:30.246 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-14 10:25:30.259 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:25:30.281 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:25:30.281 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:25:30.281 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:25:30.284 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 10:25:30.436 - Thread: 1 -> MyLights.LoadData() - START 2024-11-14 10:25:30.437 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-14 10:25:30.437 - Thread: 1 -> MyLights.LoadData() - END 2024-11-14 10:25:30.437 - Thread: 1 -> Info: MyLights initialized. 2024-11-14 10:25:30.437 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-14 10:25:30.437 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-14 10:25:30.439 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-14 10:25:30.439 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-14 10:25:30.439 - Thread: 1 -> Loading Procedural World Generator 2024-11-14 10:25:30.439 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-14 10:25:30.451 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-14 10:25:30.664 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-14 10:25:30.664 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-14 10:25:30.664 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Alien-291759539d120000.vx2' 2024-11-14 10:25:30.664 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\EarthLike-1779144428d120000.vx2' 2024-11-14 10:25:30.673 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-14 10:25:30.673 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-14 10:25:30.673 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Titan-2124704365d19000.vx2' 2024-11-14 10:25:30.674 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Moon-1353915701d19000.vx2' 2024-11-14 10:25:30.707 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-14 10:25:30.707 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Mars-2044023682d120000.vx2' 2024-11-14 10:25:33.501 - Thread: 15 -> Info: Planet generator name: Mars 2024-11-14 10:25:33.501 - Thread: 15 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-14 10:25:33.503 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\GE_Voxel_1597143580_-2147483648_0.vx2' 2024-11-14 10:25:33.812 - Thread: 17 -> Info: Planet generator name: EarthLike 2024-11-14 10:25:33.812 - Thread: 17 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-14 10:25:33.812 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-14 10:25:33.812 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Europa-595048092d19000.vx2' 2024-11-14 10:25:34.230 - Thread: 14 -> Info: Planet generator name: Titan 2024-11-14 10:25:34.230 - Thread: 14 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-14 10:25:34.231 - Thread: 1 -> Info: Planet generator name: Alien 2024-11-14 10:25:34.231 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-11-14 10:25:34.231 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-14 10:25:34.231 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Triton-12345d80253.vx2' 2024-11-14 10:25:34.432 - Thread: 16 -> Info: Planet generator name: Moon 2024-11-14 10:25:34.432 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-14 10:25:34.432 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-14 10:25:34.432 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Pertam-12345d60133.vx2' 2024-11-14 10:25:36.205 - Thread: 14 -> Info: Planet generator name: Triton 2024-11-14 10:25:36.205 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-11-14 10:25:36.943 - Thread: 17 -> Info: Planet generator name: Europa 2024-11-14 10:25:36.944 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-11-14 10:25:37.401 - Thread: 16 -> Info: Planet generator name: Pertam 2024-11-14 10:25:37.401 - Thread: 16 -> Info: Planet storage name: Pertam-12345d60133 2024-11-14 10:25:37.417 - Thread: 1 -> Entities loaded & initialized 2024-11-14 10:25:37.418 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-11-14 10:25:37.421 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-14 10:25:37.422 - Thread: 1 -> Name = Star System 2024-11-14 04:29 2024-11-14 10:25:37.422 - Thread: 1 -> Description = 2024-11-14 10:25:37.422 - Thread: 1 -> GameDateTime = 01/01/2081 04:07:12 2024-11-14 10:25:37.422 - Thread: 1 -> Password = 2024-11-14 10:25:37.423 - Thread: 1 -> CurrentPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 10:25:37.423 - Thread: 1 -> WorkshopId = 2024-11-14 10:25:37.423 - Thread: 1 -> CameraController = MyCockpit {1A3F55122CEE2C4} Cab Cockpit 2024-11-14 10:25:37.423 - Thread: 1 -> ThumbPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\thumb.jpg 2024-11-14 10:25:37.423 - Thread: 1 -> Settings: 2024-11-14 10:25:37.423 - Thread: 1 -> GameMode = Survival 2024-11-14 10:25:37.423 - Thread: 1 -> MaxPlayers = 4 2024-11-14 10:25:37.424 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-14 10:25:37.424 - Thread: 1 -> TotalPCU = 100000 2024-11-14 10:25:37.424 - Thread: 1 -> PiratePCU = 25000 2024-11-14 10:25:37.424 - Thread: 1 -> AutoHealing = True 2024-11-14 10:25:37.424 - Thread: 1 -> WeaponsEnabled = True 2024-11-14 10:25:37.424 - Thread: 1 -> ThrusterDamage = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableSpectator = False 2024-11-14 10:25:37.424 - Thread: 1 -> EnableCopyPaste = False 2024-11-14 10:25:37.424 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-14 10:25:37.424 - Thread: 1 -> MaxGridSize = 0 2024-11-14 10:25:37.424 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-14 10:25:37.424 - Thread: 1 -> CargoShipsEnabled = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-14 10:25:37.424 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-14 10:25:37.424 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-14 10:25:37.424 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-14 10:25:37.424 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-14 10:25:37.424 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-14 10:25:37.424 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-14 10:25:37.424 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-14 10:25:37.424 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-14 10:25:37.424 - Thread: 1 -> ClientCanSave = False 2024-11-14 10:25:37.424 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-14 10:25:37.424 - Thread: 1 -> PermanentDeath = False 2024-11-14 10:25:37.424 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableScripts = False 2024-11-14 10:25:37.424 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-14 10:25:37.424 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-14 10:25:37.424 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-14 10:25:37.424 - Thread: 1 -> EncounterDensity = 0.35 2024-11-14 10:25:37.424 - Thread: 1 -> ProceduralSeed = 0 2024-11-14 10:25:37.424 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableIngameScripts = False 2024-11-14 10:25:37.424 - Thread: 1 -> ViewDistance = 15000 2024-11-14 10:25:37.424 - Thread: 1 -> Voxel destruction = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-14 10:25:37.424 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-14 10:25:37.424 - Thread: 1 -> EnableContainerDrops = True 2024-11-14 10:25:37.424 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-14 10:25:37.424 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-14 10:25:37.424 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-14 10:25:37.424 - Thread: 1 -> EnableSubgridDamage = False 2024-11-14 10:25:37.424 - Thread: 1 -> SyncDistance = 3000 2024-11-14 10:25:37.424 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-14 10:25:37.424 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-14 10:25:37.424 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-14 10:25:37.424 - Thread: 1 -> MaxPlanets = 99 2024-11-14 10:25:37.424 - Thread: 1 -> MaxBackupSaves = 5 2024-11-14 10:25:37.424 - Thread: 1 -> MaxFactionsCount = 0 2024-11-14 10:25:37.424 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-14 10:25:37.424 - Thread: 1 -> RespawnShipDelete = False 2024-11-14 10:25:37.424 - Thread: 1 -> WorldSizeKm = 0 2024-11-14 10:25:37.424 - Thread: 1 -> ResetOwnership = False 2024-11-14 10:25:37.424 - Thread: 1 -> RealisticSound = False 2024-11-14 10:25:37.424 - Thread: 1 -> EnableSaving = True 2024-11-14 10:25:37.424 - Thread: 1 -> InfiniteAmmo = False 2024-11-14 10:25:37.424 - Thread: 1 -> EnableToolShake = True 2024-11-14 10:25:37.424 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-14 10:25:37.424 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-14 10:25:37.424 - Thread: 1 -> UseConsolePCU = False 2024-11-14 10:25:37.424 - Thread: 1 -> PredefinedAsteroids = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-14 10:25:37.424 - Thread: 1 -> FamilySharing = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnablePcuTrading = True 2024-11-14 10:25:37.424 - Thread: 1 -> SuppressedWarnings = 2024-11-14 10:25:37.424 - Thread: 1 -> SimplifiedSimulation = False 2024-11-14 10:25:37.424 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-14 10:25:37.424 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-14 10:25:37.424 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-14 10:25:37.424 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-14 10:25:37.424 - Thread: 1 -> TradeFactionsCount = 10 2024-11-14 10:25:37.424 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-14 10:25:37.424 - Thread: 1 -> WeatherSystem = True 2024-11-14 10:25:37.424 - Thread: 1 -> WeatherLightingDamage = False 2024-11-14 10:25:37.424 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-14 10:25:37.424 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-14 10:25:37.424 - Thread: 1 -> EnableEconomy = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableBountyContracts = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableSupergridding = False 2024-11-14 10:25:37.424 - Thread: 1 -> EnableAutorespawn = True 2024-11-14 10:25:37.424 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-14 10:25:37.424 - Thread: 1 -> EnableGoodBotHints = True 2024-11-14 10:25:37.424 - Thread: 1 -> EnableResearch = True 2024-11-14 10:25:37.424 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-14 10:25:37.424 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-14 10:25:37.424 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-14 10:25:37.424 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-14 10:25:37.424 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-14 10:25:37.425 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-14 10:25:37.425 - Thread: 1 -> OptimalGridCount = 0 2024-11-14 10:25:37.425 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-14 10:25:37.425 - Thread: 1 -> BlockCountThreshold = 20 2024-11-14 10:25:37.425 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-14 10:25:37.425 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-14 10:25:37.425 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-14 10:25:37.425 - Thread: 1 -> EnableVoxelHand = True 2024-11-14 10:25:37.425 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnableScripterRole = False 2024-11-14 10:25:37.425 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-14 10:25:37.425 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-14 10:25:37.425 - Thread: 1 -> EnableSpiders = False 2024-11-14 10:25:37.425 - Thread: 1 -> EnableWolfs = False 2024-11-14 10:25:37.425 - Thread: 1 -> TotalBotLimit = 32 2024-11-14 10:25:37.425 - Thread: 1 -> EnableDrones = True 2024-11-14 10:25:37.425 - Thread: 1 -> MaxDrones = 5 2024-11-14 10:25:37.425 - Thread: 1 -> StartInRespawnScreen = False 2024-11-14 10:25:37.425 - Thread: 1 -> SpawnWithTools = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnableJetpack = True 2024-11-14 10:25:37.425 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-14 10:25:37.425 - Thread: 1 -> PhysicsIterations = 8 2024-11-14 10:25:37.425 - Thread: 1 -> CanJoinRunning = False 2024-11-14 10:25:37.425 - Thread: 1 -> Scenario = False 2024-11-14 10:25:37.425 - Thread: 1 -> ScenarioEditMode = False 2024-11-14 10:25:37.425 - Thread: 1 -> EnableRespawnShips = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnableSunRotation = True 2024-11-14 10:25:37.425 - Thread: 1 -> StationVoxelSupport = False 2024-11-14 10:25:37.425 - Thread: 1 -> EnableConvertToStation = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnableEncounters = True 2024-11-14 10:25:37.425 - Thread: 1 -> Enable3rdPersonView = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnableOxygen = True 2024-11-14 10:25:37.425 - Thread: 1 -> ExperimentalMode = False 2024-11-14 10:25:37.425 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-14 10:25:37.425 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-14 10:25:37.425 - Thread: 1 -> EnableRecoil = True 2024-11-14 10:25:37.425 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-14 10:25:37.425 - Thread: 1 -> MaxCargoBags = 100 2024-11-14 10:25:37.425 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-14 10:25:37.425 - Thread: 1 -> ScrapEnabled = True 2024-11-14 10:25:37.425 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-14 10:25:37.425 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-14 10:25:37.426 - Thread: 1 -> Analytics ids for user ([007...472]): User = (f2c55287-233d-f149-079f-ce998e5355de) Session = (6faf6c31-b72f-4137-9f39-7cf2c5d8115f). 2024-11-14 10:25:37.426 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 10:25:37.453 - Thread: 1 -> Session loaded 2024-11-14 10:25:37.453 - Thread: 1 -> RunLoadingAction - END 2024-11-14 10:25:37.453 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-14 10:25:37.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-14 10:25:37.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-14 10:25:37.455 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-14 10:25:37.455 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-14 10:25:37.455 - Thread: 1 -> Updating continues. 2024-11-14 10:25:37.455 - Thread: 1 -> GC Memory: 1799.718 / 1799.718 MB 2024-11-14 10:25:40.766 - Thread: 1 -> Loading duration: 11.4944751 2024-11-14 10:25:40.826 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:40.827 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:40.827 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-14 10:25:49.016 - Thread: 1 -> GUI Stats: Update 4.679271, Draw 0.0838054444444444 2024-11-14 10:25:49.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:25:49.248 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,8.266418,43.14537,1,0,1812.376,17427.31,16637,85450,31,15.54558,36.30209,0.1591234,16645,8.333254,0,16.66667,1.295453,3.025145,100,14470708526,1812.376,0,0,-1 2024-11-14 10:25:49.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:25:49.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,739,1052,77,849,13800,10131,0,0,199,11183,0,7872,56,0,64,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:25:51.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:25:56.015 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:25:56.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:25:56.783 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:25:56.784 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 10:25:59.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:26:05.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:26:05.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:26:06.399 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:26:06.399 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:26:06.415 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:26:06.782 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:26:06.791 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 10:26:07.466 - Thread: 1 -> GC Memory: 1828.16 / 1828.16 MB 2024-11-14 10:26:13.832 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:26:13.833 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:26:16.783 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:26:16.791 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 10:26:19.016 - Thread: 1 -> GUI Stats: Update 0.46195061111111, Draw 0.145266611111111 2024-11-14 10:26:26.783 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 10:26:26.783 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 10:26:26.783 - Thread: 1 -> Next activation in 00:34:31.3151927 2024-11-14 10:26:37.467 - Thread: 1 -> GC Memory: 1854.526 / 1854.526 MB 2024-11-14 10:26:49.017 - Thread: 1 -> GUI Stats: Update 0.4400335, Draw 0.115470888888889 2024-11-14 10:26:49.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:26:49.266 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,10.71935,66.58288,1,0,1898.313,19171.71,16637,85450,31,17.89202,36.9284,0.1519308,16575,8.333248,0,16.66667,1.490986,3.077336,100,15872801012,1898.313,0,0,-1 2024-11-14 10:26:49.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:26:49.266 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2097,2414,77,849,15137,10099,0,0,196,12513,0,7872,28,0,71,28,384,58,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:26:52.734 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:26:54.449 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:26:54.449 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:26:54.465 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:27:00.232 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:27:00.233 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:27:07.467 - Thread: 1 -> GC Memory: 1909.463 / 1909.463 MB 2024-11-14 10:27:19.017 - Thread: 1 -> GUI Stats: Update 0.415972333333332, Draw 0.116629444444444 2024-11-14 10:27:37.467 - Thread: 1 -> GC Memory: 1761.697 / 1761.697 MB 2024-11-14 10:27:49.016 - Thread: 1 -> GUI Stats: Update 0.2447555, Draw 0.115828722222222 2024-11-14 10:27:49.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:27:49.282 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,7.845863,50.25762,1,0,1765.405,19177.5,16637,85450,31,17.0955,36.3658,0.1436848,16570,8.333261,0,16.66667,1.424613,3.030457,100,15900384412,1765.405,0,0,-1 2024-11-14 10:27:49.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:27:49.282 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2097,2410,77,849,15163,10127,0,0,196,12537,0,7872,56,0,74,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:28:07.483 - Thread: 1 -> GC Memory: 1771.981 / 1771.981 MB 2024-11-14 10:28:19.017 - Thread: 1 -> GUI Stats: Update 0.234266611111111, Draw 0.104840944444444 2024-11-14 10:28:37.483 - Thread: 1 -> GC Memory: 1793.476 / 1793.476 MB 2024-11-14 10:28:39.149 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:28:41.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:28:41.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:28:45.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:28:47.565 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:28:47.566 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:28:49.017 - Thread: 1 -> GUI Stats: Update 0.228511888888889, Draw 0.121789388888889 2024-11-14 10:28:49.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:28:49.299 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,8.970925,45.80728,1,0,1794.41,19263.77,16637,85450,31,16.00714,33.7489,0.1341624,16558,8.333254,0,16.66667,1.333916,2.812381,100,15910080284,1794.41,0,0,-1 2024-11-14 10:28:49.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:28:49.299 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2097,2410,77,849,15173,10133,0,0,196,12543,0,7877,56,0,77,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:28:57.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:29:00.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:29:00.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:29:03.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:29:05.882 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:29:05.883 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:29:07.484 - Thread: 1 -> GC Memory: 1803.271 / 1803.271 MB 2024-11-14 10:29:19.017 - Thread: 1 -> GUI Stats: Update 0.251232111111111, Draw 0.129935555555555 2024-11-14 10:29:37.500 - Thread: 1 -> GC Memory: 1741.577 / 1741.577 MB 2024-11-14 10:29:43.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:29:46.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:29:46.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:29:49.018 - Thread: 1 -> GUI Stats: Update 0.226516388888888, Draw 0.117839166666667 2024-11-14 10:29:49.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:29:49.316 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,9.237721,47.27002,1,0,1740.532,19274.57,16637,85450,31,16.49665,36.62899,0.1443263,16552,8.333247,0,16.66667,1.374707,3.052384,100,15910002784,1740.532,0,0,-1 2024-11-14 10:29:49.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:29:49.316 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2097,2410,77,849,15172,10133,0,0,196,12543,0,7877,56,0,77,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:29:50.216 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:29:52.816 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:29:52.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:29:56.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:29:58.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:29:59.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:30:03.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:30:06.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:30:06.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:30:07.500 - Thread: 1 -> GC Memory: 1743.413 / 1743.413 MB 2024-11-14 10:30:19.017 - Thread: 1 -> GUI Stats: Update 0.203231555555556, Draw 0.136897944444444 2024-11-14 10:30:29.502 - Thread: 1 -> Autosave initiated 2024-11-14 10:30:29.502 - Thread: 1 -> Character state: True 2024-11-14 10:30:29.502 - Thread: 1 -> IsServer: True 2024-11-14 10:30:29.502 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:30:29.502 - Thread: 1 -> Autosave 2024-11-14 10:30:29.502 - Thread: 1 -> Saving world - START 2024-11-14 10:30:29.503 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:30:29.503 - Thread: 1 -> Before snapshot.: GC Memory: 1,741 B 2024-11-14 10:30:29.511 - Thread: 1 -> After snapshot.: GC Memory: 1,744 B 2024-11-14 10:30:29.517 - Thread: 1 -> Directory cleanup: GC Memory: 1,745 B 2024-11-14 10:30:29.517 - Thread: 1 -> Saving world - END 2024-11-14 10:30:29.532 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:30:29.533 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:30:29.732 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:30:29.808 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:30:36.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:30:37.517 - Thread: 1 -> GC Memory: 1755.038 / 1755.038 MB 2024-11-14 10:30:41.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:30:41.067 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:30:48.316 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:30:49.017 - Thread: 1 -> GUI Stats: Update 0.1972575, Draw 0.117873055555556 2024-11-14 10:30:49.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:30:49.332 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,8.388279,46.63116,1,0,1758.156,19234.02,16637,85450,31,16.25724,39.13662,0.1581128,16566,8.333255,0,16.66667,1.354758,3.261354,100,15939495136,1758.156,0,0,-1 2024-11-14 10:30:49.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:30:49.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2097,2410,77,849,15201,10161,0,0,224,12571,0,7877,56,0,77,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:30:51.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:30:51.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:31:07.533 - Thread: 1 -> GC Memory: 1758.034 / 1758.034 MB 2024-11-14 10:31:08.166 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:31:12.966 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:31:12.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:31:19.017 - Thread: 1 -> GUI Stats: Update 0.209013444444445, Draw 0.132104388888889 2024-11-14 10:31:19.416 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:31:24.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:31:24.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:31:31.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:31:35.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:31:35.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:31:37.533 - Thread: 1 -> GC Memory: 1764.005 / 1764.005 MB 2024-11-14 10:31:44.966 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:31:49.017 - Thread: 1 -> GUI Stats: Update 0.219906777777778, Draw 0.135738111111111 2024-11-14 10:31:49.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:31:49.349 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,8.79352,46.02812,1,0,1768.771,19217.37,16637,85450,31,16.21687,37.1457,0.1434063,16576,8.333255,0,16.66667,1.351393,3.095446,100,15939797040,1768.771,0,0,-1 2024-11-14 10:31:49.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:31:49.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2097,2410,77,849,15201,10161,0,0,224,12571,0,7877,56,0,77,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:31:52.750 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:32:06.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:32:06.784 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:32:07.534 - Thread: 1 -> GC Memory: 1748.459 / 1748.459 MB 2024-11-14 10:32:11.134 - Thread: 1 -> Updating stopped. 2024-11-14 10:32:11.149 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 10:32:12.490 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:32:12.490 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:32:12.494 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:32:19.306 - Thread: 1 -> GUI Stats: Update 0.358309444444444, Draw 0.163271 2024-11-14 10:32:42.923 - Thread: 1 -> Updating continues. 2024-11-14 10:32:42.925 - Thread: 1 -> GC Memory: 1748.311 / 1748.311 MB 2024-11-14 10:32:43.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 10:32:43.157 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 10:32:49.307 - Thread: 1 -> GUI Stats: Update 0.0681302777777778, Draw 0.0837668888888888 2024-11-14 10:32:49.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:32:49.657 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,5.381809,45.85015,1,0,1744.213,19156.15,16637,85450,31,16.15391,35.50657,0.14746,16559,8.333248,0,16.66667,1.346145,2.958851,100,15881140608,1744.213,0,0,-1 2024-11-14 10:32:49.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:32:49.657 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2097,2410,77,849,15145,10105,0,0,196,12515,0,7877,28,0,77,28,384,54,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:33:12.941 - Thread: 1 -> GC Memory: 1768.692 / 1768.692 MB 2024-11-14 10:33:19.308 - Thread: 1 -> GUI Stats: Update 0.183741166666666, Draw 0.117690444444444 2024-11-14 10:33:42.941 - Thread: 1 -> GC Memory: 1756.93 / 1756.93 MB 2024-11-14 10:33:49.308 - Thread: 1 -> GUI Stats: Update 0.169676944444444, Draw 0.117175777777778 2024-11-14 10:33:49.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:33:49.674 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,8.779836,60.43497,1,0,1762.442,19202.01,16637,85450,31,17.45389,41.3128,0.1542576,16565,8.333243,0,16.66667,1.454475,3.442696,100,15916801736,1762.442,0,0,-1 2024-11-14 10:33:49.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:33:49.674 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2097,2414,78,849,15179,10133,0,0,196,12548,0,7877,56,0,77,28,384,59,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:33:57.323 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:33:57.323 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:33:57.340 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:34:05.973 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:34:05.974 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:34:12.958 - Thread: 1 -> GC Memory: 1777.324 / 1777.324 MB 2024-11-14 10:34:17.241 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:34:19.308 - Thread: 1 -> GUI Stats: Update 0.167173277777778, Draw 0.114145222222222 2024-11-14 10:34:42.975 - Thread: 1 -> GC Memory: 1829.632 / 1829.632 MB 2024-11-14 10:34:49.308 - Thread: 1 -> GUI Stats: Update 0.192461055555555, Draw 0.120080722222222 2024-11-14 10:34:49.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:34:49.690 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,8.754872,51.94192,1,0,1837.504,19185,16637,85450,31,16.79081,33.17975,0.1538882,16544,8.333255,0,16.66667,1.399221,2.764953,100,15900016366,1837.504,0,0,-1 2024-11-14 10:34:49.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:34:49.690 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2119,2433,79,849,15163,10105,0,0,196,12539,0,7877,28,0,69,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:34:56.274 - Thread: 1 -> Updating stopped. 2024-11-14 10:34:56.290 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 10:34:57.173 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 10:34:57.174 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 10:34:57.178 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 10:34:59.041 - Thread: 1 -> Updating continues. 2024-11-14 10:34:59.274 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 10:34:59.274 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 10:35:12.991 - Thread: 1 -> GC Memory: 1744.544 / 1744.544 MB 2024-11-14 10:35:19.308 - Thread: 1 -> GUI Stats: Update 0.202310888888889, Draw 0.120715111111111 2024-11-14 10:35:29.508 - Thread: 1 -> Autosave initiated 2024-11-14 10:35:29.508 - Thread: 1 -> Character state: True 2024-11-14 10:35:29.508 - Thread: 1 -> IsServer: True 2024-11-14 10:35:29.508 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:35:29.508 - Thread: 1 -> Autosave 2024-11-14 10:35:29.508 - Thread: 1 -> Saving world - START 2024-11-14 10:35:29.509 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:35:29.509 - Thread: 1 -> Before snapshot.: GC Memory: 1,755 B 2024-11-14 10:35:29.519 - Thread: 1 -> After snapshot.: GC Memory: 1,754 B 2024-11-14 10:35:29.524 - Thread: 1 -> Directory cleanup: GC Memory: 1,754 B 2024-11-14 10:35:29.524 - Thread: 1 -> Saving world - END 2024-11-14 10:35:29.541 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:35:29.542 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:35:29.716 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:35:29.790 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:35:43.007 - Thread: 1 -> GC Memory: 1770.889 / 1770.889 MB 2024-11-14 10:35:49.308 - Thread: 1 -> GUI Stats: Update 0.195639666666667, Draw 0.126201444444445 2024-11-14 10:35:49.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:35:49.706 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,8.717565,57.04044,1,0,1771.594,19231.47,16534,85553,30,17.86,34.46342,0.1498861,16685,8.333241,0,16.66667,1.488317,2.87192,100,15911457716,1771.594,0,0,-1 2024-11-14 10:35:49.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:35:49.706 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2129,2444,82,849,15174,10105,0,0,196,12550,0,7877,28,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:35:58.040 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 10:35:58.040 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 10:35:58.056 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 10:36:03.856 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 10:36:03.858 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 10:36:13.008 - Thread: 1 -> GC Memory: 1782.612 / 1782.612 MB 2024-11-14 10:36:19.308 - Thread: 1 -> GUI Stats: Update 0.187881444444444, Draw 0.135268555555555 2024-11-14 10:36:43.025 - Thread: 1 -> GC Memory: 1796.327 / 1796.327 MB 2024-11-14 10:36:49.308 - Thread: 1 -> GUI Stats: Update 0.190880611111111, Draw 0.131896444444445 2024-11-14 10:36:49.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:36:49.724 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,7.556047,103.5543,1,0,1796.791,19231.67,16534,85553,30,19.88098,37.88693,0.1472868,16674,8.333241,0,16.66667,1.65673,3.157209,100,15951469880,1796.791,0,0,-1 2024-11-14 10:36:49.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:36:49.724 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2130,2447,82,849,15212,10133,0,0,196,12580,0,7877,56,0,74,28,384,59,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:36:52.758 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:37:13.025 - Thread: 1 -> GC Memory: 1750.363 / 1750.363 MB 2024-11-14 10:37:19.309 - Thread: 1 -> GUI Stats: Update 0.237046888888889, Draw 0.130708222222222 2024-11-14 10:37:43.042 - Thread: 1 -> GC Memory: 1766.658 / 1766.658 MB 2024-11-14 10:37:49.308 - Thread: 1 -> GUI Stats: Update 0.201965722222222, Draw 0.123775833333333 2024-11-14 10:37:49.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:37:49.741 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,8.688303,68.21551,1,0,1768.848,19262.22,16534,85553,30,18.7822,32.55413,0.1559097,16680,8.333259,0,16.66667,1.565169,2.71282,100,15952339282,1768.848,0,0,-1 2024-11-14 10:37:49.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:37:49.741 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2154,2473,82,849,15213,10105,0,0,196,12579,0,7877,28,0,76,28,384,61,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:38:13.042 - Thread: 1 -> GC Memory: 1781.854 / 1781.854 MB 2024-11-14 10:38:19.309 - Thread: 1 -> GUI Stats: Update 0.179342333333334, Draw 0.146308944444445 2024-11-14 10:38:23.841 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 10:38:43.058 - Thread: 1 -> GC Memory: 1748.794 / 1748.794 MB 2024-11-14 10:38:49.309 - Thread: 1 -> GUI Stats: Update 0.180109388888889, Draw 0.121680611111112 2024-11-14 10:38:49.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:38:49.757 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,8.22461,53.37498,1,0,1748.43,19269.95,16534,85553,30,17.16194,33.28082,0.1575801,16686,8.333237,0,16.66667,1.430145,2.77337,100,15970453088,1748.43,0,0,-1 2024-11-14 10:38:49.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:38:49.757 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2156,2469,82,849,15230,10133,0,0,196,12602,0,7877,56,0,70,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:39:01.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:39:07.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:39:07.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:39:13.075 - Thread: 1 -> GC Memory: 1750.258 / 1750.258 MB 2024-11-14 10:39:13.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:39:18.423 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:39:18.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:39:19.308 - Thread: 1 -> GUI Stats: Update 0.215662611111111, Draw 0.153422166666667 2024-11-14 10:39:23.157 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:39:26.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:39:26.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:39:31.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:39:38.224 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:39:38.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:39:41.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:39:43.092 - Thread: 1 -> GC Memory: 1757.236 / 1757.236 MB 2024-11-14 10:39:49.309 - Thread: 1 -> GUI Stats: Update 0.268209277777778, Draw 0.180351833333334 2024-11-14 10:39:49.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:39:49.774 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,9.281591,50.59913,1,0,1759.49,19302.39,16534,85553,30,17.04369,31.66189,0.1493475,16695,8.333254,0,16.66667,1.420294,2.638466,100,16001738266,1759.49,0,0,-1 2024-11-14 10:39:49.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:39:49.775 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2156,2469,82,849,15260,10161,0,0,224,12631,0,7877,56,0,71,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:40:13.108 - Thread: 1 -> GC Memory: 1753.736 / 1753.736 MB 2024-11-14 10:40:15.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:40:15.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:40:19.308 - Thread: 1 -> GUI Stats: Update 0.224006388888889, Draw 0.170808944444444 2024-11-14 10:40:28.824 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:40:29.509 - Thread: 1 -> Autosave initiated 2024-11-14 10:40:29.509 - Thread: 1 -> Character state: True 2024-11-14 10:40:29.509 - Thread: 1 -> IsServer: True 2024-11-14 10:40:29.509 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:40:29.509 - Thread: 1 -> Autosave 2024-11-14 10:40:29.509 - Thread: 1 -> Saving world - START 2024-11-14 10:40:29.510 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:40:29.510 - Thread: 1 -> Before snapshot.: GC Memory: 1,754 B 2024-11-14 10:40:29.521 - Thread: 1 -> After snapshot.: GC Memory: 1,754 B 2024-11-14 10:40:29.527 - Thread: 1 -> Directory cleanup: GC Memory: 1,754 B 2024-11-14 10:40:29.527 - Thread: 1 -> Saving world - END 2024-11-14 10:40:29.544 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:40:29.545 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:40:29.715 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:40:29.789 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:40:43.109 - Thread: 1 -> GC Memory: 1761.734 / 1761.734 MB 2024-11-14 10:40:49.309 - Thread: 1 -> GUI Stats: Update 0.210564833333333, Draw 0.122873666666667 2024-11-14 10:40:49.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:40:49.791 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,8.533886,52.99521,1,0,1761.508,19491.39,16534,85553,30,17.3876,30.88119,0.1484401,16662,8.333251,0,16.66667,1.448952,2.573407,100,15972252554,1761.508,0,0,-1 2024-11-14 10:40:49.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:40:49.791 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2156,2469,82,849,15232,10133,0,0,196,12603,0,7877,56,0,71,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:41:13.125 - Thread: 1 -> GC Memory: 1747.946 / 1747.946 MB 2024-11-14 10:41:19.309 - Thread: 1 -> GUI Stats: Update 0.206663388888889, Draw 0.128672388888889 2024-11-14 10:41:43.142 - Thread: 1 -> GC Memory: 1749.172 / 1749.172 MB 2024-11-14 10:41:49.308 - Thread: 1 -> GUI Stats: Update 0.215804944444444, Draw 0.127424722222222 2024-11-14 10:41:49.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:41:49.808 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,7.074659,49.76733,1,0,1748.368,19378.81,16534,85553,30,15.97843,30.33477,0.1458318,16664,8.333248,0,16.66667,1.331522,2.527872,100,15972252554,1748.368,0,0,-1 2024-11-14 10:41:49.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:41:49.808 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2156,2469,82,849,15232,10133,0,0,196,12603,0,7877,56,0,71,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:41:52.758 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:42:13.142 - Thread: 1 -> GC Memory: 1749.709 / 1749.709 MB 2024-11-14 10:42:19.309 - Thread: 1 -> GUI Stats: Update 0.227615944444445, Draw 0.126408055555556 2024-11-14 10:42:43.158 - Thread: 1 -> GC Memory: 1752.474 / 1752.474 MB 2024-11-14 10:42:49.308 - Thread: 1 -> GUI Stats: Update 0.203451333333333, Draw 0.127425555555555 2024-11-14 10:42:49.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:42:49.824 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,8.440039,49.62079,1,0,1751.485,19379.36,16534,85553,30,16.33753,30.09671,0.1444446,16677,8.33327,0,16.66667,1.361451,2.50804,100,15972807962,1751.485,0,0,-1 2024-11-14 10:42:49.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:42:49.824 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2156,2469,82,849,15232,10133,0,0,196,12603,0,7877,56,0,71,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:43:13.175 - Thread: 1 -> GC Memory: 1756.695 / 1756.695 MB 2024-11-14 10:43:19.309 - Thread: 1 -> GUI Stats: Update 0.208887611111111, Draw 0.1307855 2024-11-14 10:43:43.192 - Thread: 1 -> GC Memory: 1764.009 / 1764.009 MB 2024-11-14 10:43:49.310 - Thread: 1 -> GUI Stats: Update 0.231531666666667, Draw 0.133812722222222 2024-11-14 10:43:49.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:43:49.850 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,7.502094,49.56105,1,0,1763.475,19267.24,16733,85354,31,17.3407,31.11878,0.1460397,16637,8.333266,0,16.66667,1.445047,2.593211,100,15972987536,1763.475,0,0,-1 2024-11-14 10:43:49.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:43:49.850 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2156,2470,82,849,15233,10133,0,0,196,12603,0,7877,56,0,71,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:44:13.209 - Thread: 1 -> GC Memory: 1751.909 / 1751.909 MB 2024-11-14 10:44:19.309 - Thread: 1 -> GUI Stats: Update 0.237111055555556, Draw 0.127324666666667 2024-11-14 10:44:43.226 - Thread: 1 -> GC Memory: 1750.304 / 1750.304 MB 2024-11-14 10:44:45.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:44:45.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:44:49.309 - Thread: 1 -> GUI Stats: Update 0.206463722222222, Draw 0.127296944444445 2024-11-14 10:44:49.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:44:49.858 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,7.608519,49.7802,1,0,1751.964,19378.8,16733,85354,31,16.7536,31.11994,0.136306,16642,8.333251,0,16.66667,1.39612,2.593303,100,16002478736,1751.964,0,0,-1 2024-11-14 10:44:49.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:44:49.858 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2156,2470,82,849,15261,10161,0,0,224,12631,0,7877,56,0,71,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:45:13.242 - Thread: 1 -> GC Memory: 1799.467 / 1799.467 MB 2024-11-14 10:45:19.309 - Thread: 1 -> GUI Stats: Update 0.196844777777777, Draw 0.104464166666667 2024-11-14 10:45:27.025 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 10:45:27.028 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 10:45:29.509 - Thread: 1 -> Autosave initiated 2024-11-14 10:45:29.509 - Thread: 1 -> Character state: True 2024-11-14 10:45:29.509 - Thread: 1 -> IsServer: True 2024-11-14 10:45:29.509 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:45:29.509 - Thread: 1 -> Autosave 2024-11-14 10:45:29.509 - Thread: 1 -> Saving world - START 2024-11-14 10:45:29.510 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:45:29.510 - Thread: 1 -> Before snapshot.: GC Memory: 1,868 B 2024-11-14 10:45:29.522 - Thread: 1 -> After snapshot.: GC Memory: 1,866 B 2024-11-14 10:45:29.528 - Thread: 1 -> Directory cleanup: GC Memory: 1,866 B 2024-11-14 10:45:29.528 - Thread: 1 -> Saving world - END 2024-11-14 10:45:29.544 - Thread: 16 -> Session snapshot save - START 2024-11-14 10:45:29.545 - Thread: 16 -> Checking file access for files in target dir. 2024-11-14 10:45:29.732 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:45:29.808 - Thread: 16 -> Session snapshot save - END 2024-11-14 10:45:43.246 - Thread: 1 -> GC Memory: 1922.098 / 1922.098 MB 2024-11-14 10:45:49.309 - Thread: 1 -> GUI Stats: Update 0.187464722222222, Draw 0.113880611111111 2024-11-14 10:45:49.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:45:49.875 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,8.165402,50.78896,1,0,1777.865,19608.57,16733,85354,31,16.77986,32.07428,0.1793169,16639,8.333245,0,16.66667,1.398307,2.672829,100,16067047614,1777.865,0,0,-1 2024-11-14 10:45:49.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:45:49.875 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2208,2530,82,849,15322,10151,0,0,196,12681,0,7923,28,0,82,28,384,63,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:45:53.258 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 10:45:54.576 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 10:45:54.641 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-11-14 10:45:54.808 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 10:45:54.808 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 10:45:55.341 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-11-14 10:45:57.308 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-11-14 10:45:57.309 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-11-14 10:46:02.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:46:04.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:46:04.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:46:13.259 - Thread: 1 -> GC Memory: 1787.148 / 1787.148 MB 2024-11-14 10:46:19.310 - Thread: 1 -> GUI Stats: Update 0.205024944444445, Draw 0.156161888888889 2024-11-14 10:46:26.877 - Thread: 1 -> DoDisconnects - 33 0 27 2024-11-14 10:46:39.209 - Thread: 1 -> DoDisconnects - 24 0 23 2024-11-14 10:46:39.459 - Thread: 1 -> DoDisconnects - 22 1 20 2024-11-14 10:46:43.276 - Thread: 1 -> GC Memory: 1796.084 / 1796.084 MB 2024-11-14 10:46:46.809 - Thread: 1 -> DoDisconnects - 15 0 11 2024-11-14 10:46:49.309 - Thread: 1 -> GUI Stats: Update 0.205982611111111, Draw 0.137942 2024-11-14 10:46:49.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:46:49.891 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,7.703001,41.85795,1,0,1798.084,19515.89,16588,85499,32,16.44296,32.34061,0.1427511,16636,8.333255,0,16.66667,1.370234,2.695026,100,16068497744,1798.084,0,0,-1 2024-11-14 10:46:49.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:46:49.891 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,863,140,2208,2530,82,849,15324,10151,0,0,196,12682,0,7924,28,0,83,28,384,63,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:46:52.759 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:46:53.959 - Thread: 1 -> DoDisconnects - 9 0 8 2024-11-14 10:46:57.676 - Thread: 1 -> DoDisconnects - 7 1 4 2024-11-14 10:47:13.276 - Thread: 1 -> GC Memory: 1803.961 / 1803.961 MB 2024-11-14 10:47:19.309 - Thread: 1 -> GUI Stats: Update 0.180548833333334, Draw 0.109966333333333 2024-11-14 10:47:43.293 - Thread: 1 -> GC Memory: 1805.643 / 1805.643 MB 2024-11-14 10:47:49.309 - Thread: 1 -> GUI Stats: Update 0.188927277777778, Draw 0.104006 2024-11-14 10:47:49.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:47:49.908 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,7.625476,46.31656,1,0,1811.06,19657.11,16534,85553,30,19.93762,33.17134,0.1578553,16614,8.333241,0,16.66667,1.66145,2.764248,100,16075975196,1811.06,0,0,-1 2024-11-14 10:47:49.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:47:49.908 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,863,140,2208,2527,82,849,15331,10179,0,0,196,12707,0,7924,56,0,65,28,384,60,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:48:11.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:48:13.310 - Thread: 1 -> GC Memory: 1843.63 / 1843.63 MB 2024-11-14 10:48:14.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:48:14.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:48:19.310 - Thread: 1 -> GUI Stats: Update 0.189936555555556, Draw 0.122211277777778 2024-11-14 10:48:25.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:48:31.508 - Thread: 1 -> Invalid queue index in the remove item message! 2024-11-14 10:48:32.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:48:32.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:48:32.695 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:48:32.695 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:48:32.695 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:48:32.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:48:32.834 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:48:34.100 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:48:34.101 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:48:35.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:48:38.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:48:38.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:48:39.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:48:39.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:48:39.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:48:39.704 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:48:39.706 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:48:43.318 - Thread: 1 -> GC Memory: 1858.744 / 1858.744 MB 2024-11-14 10:48:46.975 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:48:46.976 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:48:49.526 - Thread: 1 -> GUI Stats: Update 0.211400388888889, Draw 0.259923777777778 2024-11-14 10:48:50.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:48:50.141 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,10.56432,47.62745,1,0,1868.905,19457.31,16534,85553,30,16.48768,30.70019,0.1452269,16632,8.33325,0,16.66667,1.37396,2.558324,100,16089336874,1868.905,0,0,-1 2024-11-14 10:48:50.141 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:48:50.141 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2209,2524,82,849,15343,10194,0,0,196,12719,0,7939,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:49:08.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:49:10.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:49:10.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:49:13.326 - Thread: 1 -> GC Memory: 1761.363 / 1761.363 MB 2024-11-14 10:49:19.526 - Thread: 1 -> GUI Stats: Update 0.1851745, Draw 0.1389815 2024-11-14 10:49:22.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:49:37.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:49:37.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:49:43.326 - Thread: 1 -> GC Memory: 1761.094 / 1761.094 MB 2024-11-14 10:49:49.526 - Thread: 1 -> GUI Stats: Update 0.217856611111111, Draw 0.154286666666667 2024-11-14 10:49:50.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:49:50.158 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,9.31263,40.73809,1,0,1763.438,19456.08,16584,85552,30,15.03875,19.17465,0.1523738,16634,8.333248,0,16.66667,1.253217,1.597872,100,16093028762,1763.438,0,0,-1 2024-11-14 10:49:50.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:49:50.158 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2209,2524,82,849,15347,10198,0,0,199,12722,0,7939,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:50:06.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:50:13.343 - Thread: 1 -> GC Memory: 1764.691 / 1764.691 MB 2024-11-14 10:50:19.527 - Thread: 1 -> GUI Stats: Update 0.239286444444444, Draw 0.131962 2024-11-14 10:50:23.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:50:23.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:50:29.509 - Thread: 1 -> Autosave initiated 2024-11-14 10:50:29.509 - Thread: 1 -> Character state: True 2024-11-14 10:50:29.509 - Thread: 1 -> IsServer: True 2024-11-14 10:50:29.509 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:50:29.509 - Thread: 1 -> Autosave 2024-11-14 10:50:29.509 - Thread: 1 -> Saving world - START 2024-11-14 10:50:29.510 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:50:29.510 - Thread: 1 -> Before snapshot.: GC Memory: 1,761 B 2024-11-14 10:50:29.518 - Thread: 1 -> After snapshot.: GC Memory: 1,764 B 2024-11-14 10:50:29.523 - Thread: 1 -> Directory cleanup: GC Memory: 1,764 B 2024-11-14 10:50:29.523 - Thread: 1 -> Saving world - END 2024-11-14 10:50:29.542 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:50:29.543 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:50:29.718 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:50:29.818 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:50:41.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:50:43.360 - Thread: 1 -> GC Memory: 1783.386 / 1783.386 MB 2024-11-14 10:50:44.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:50:44.809 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:50:45.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:50:45.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:50:45.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:50:45.107 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:50:45.109 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:50:49.527 - Thread: 1 -> GUI Stats: Update 0.253398888888889, Draw 0.1368735 2024-11-14 10:50:50.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:50:50.175 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,9.01687,49.85147,1,0,1783.502,19451.89,16584,85479,30,17.88771,31.11594,0.1472762,16637,8.333273,0,16.66667,1.490632,2.592976,100,16090970534,1783.502,0,0,-1 2024-11-14 10:50:50.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:50:50.176 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2210,2525,82,849,15345,10195,0,0,196,12720,0,7939,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:51:02.792 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:51:02.792 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:51:10.925 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:51:10.925 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:51:10.925 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:51:10.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:51:10.972 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:51:13.025 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:51:13.026 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:51:13.376 - Thread: 1 -> GC Memory: 1789.623 / 1789.623 MB 2024-11-14 10:51:17.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:51:19.527 - Thread: 1 -> GUI Stats: Update 0.207089111111111, Draw 0.122062555555556 2024-11-14 10:51:29.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:51:29.443 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:51:36.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:51:36.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:51:36.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:51:36.587 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:51:36.588 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:51:42.929 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P19_RustedShuttle' at 'EarthLike' 2024-11-14 10:51:42.930 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 10:51:43.376 - Thread: 1 -> GC Memory: 1761.702 / 1761.702 MB 2024-11-14 10:51:49.526 - Thread: 1 -> GUI Stats: Update 0.206770444444444, Draw 0.196390888888889 2024-11-14 10:51:50.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:51:50.192 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,9.951736,48.90903,1,0,1767.401,19469.79,16584,85479,30,16.90377,32.02303,0.1389451,16635,8.333247,0,16.66667,1.408633,2.668558,100,16091233374,1767.401,0,0,-1 2024-11-14 10:51:50.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:51:50.192 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2210,2525,82,849,15345,10196,0,0,196,12722,0,7940,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:51:52.760 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:51:52.958 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:51:52.959 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:52:08.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:52:10.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:52:10.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:52:11.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:52:13.393 - Thread: 1 -> GC Memory: 1773.987 / 1773.987 MB 2024-11-14 10:52:19.527 - Thread: 1 -> GUI Stats: Update 0.204149277777777, Draw 0.189033722222223 2024-11-14 10:52:20.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:52:20.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:52:43.393 - Thread: 1 -> GC Memory: 1773.688 / 1773.688 MB 2024-11-14 10:52:49.527 - Thread: 1 -> GUI Stats: Update 0.208682, Draw 0.0991418333333332 2024-11-14 10:52:50.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:52:50.211 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,9.467389,50.72192,1,0,1775.967,19462.67,16586,85477,30,16.85098,33.55165,0.1445101,16626,8.333241,0,16.66667,1.404233,2.79594,100,16091596398,1775.967,0,0,-1 2024-11-14 10:52:50.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:52:50.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2210,2526,82,849,15346,10196,0,0,196,12722,0,7940,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:52:57.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:52:59.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:52:59.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:53:01.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:53:03.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:53:03.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:53:13.394 - Thread: 1 -> GC Memory: 1772.482 / 1772.482 MB 2024-11-14 10:53:19.526 - Thread: 1 -> GUI Stats: Update 0.220657611111111, Draw 0.113906888888889 2024-11-14 10:53:24.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:53:25.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:53:25.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:53:43.410 - Thread: 1 -> GC Memory: 1774.023 / 1774.023 MB 2024-11-14 10:53:49.527 - Thread: 1 -> GUI Stats: Update 0.184326111111111, Draw 0.102621833333333 2024-11-14 10:53:50.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:53:50.225 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,10.14253,54.08281,1,0,1773.253,19599.41,16586,85526,30,17.6525,34.88423,0.1606492,16622,8.333241,0,16.66667,1.471025,2.906987,100,16091596398,1773.253,0,0,-1 2024-11-14 10:53:50.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:53:50.225 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,861,140,2210,2526,82,849,15346,10196,0,0,196,12722,0,7940,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:53:59.109 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:53:59.109 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:53:59.109 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:53:59.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:53:59.210 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:54:09.460 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:54:09.462 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:54:13.412 - Thread: 1 -> GC Memory: 1764.713 / 1764.713 MB 2024-11-14 10:54:19.612 - Thread: 1 -> GUI Stats: Update 0.212337111111111, Draw 0.178150444444445 2024-11-14 10:54:24.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:54:24.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:54:24.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:54:24.638 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:54:24.640 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:54:28.760 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:54:28.761 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:54:43.429 - Thread: 1 -> GC Memory: 1773.942 / 1773.942 MB 2024-11-14 10:54:49.612 - Thread: 1 -> GUI Stats: Update 0.198566777777778, Draw 0.218242722222222 2024-11-14 10:54:50.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:54:50.327 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,9.106267,49.03207,1,0,1772.142,19577.06,16526,85537,30,16.40137,28.33208,0.1510349,16620,8.333248,0,16.66667,1.366767,2.360982,100,16096178450,1772.142,0,0,-1 2024-11-14 10:54:50.327 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:54:50.327 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2210,2526,82,849,15350,10199,0,0,199,12726,0,7940,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:54:58.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:54:58.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:54:58.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:54:58.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:54:58.472 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:55:13.445 - Thread: 1 -> GC Memory: 1777.939 / 1777.939 MB 2024-11-14 10:55:19.612 - Thread: 1 -> GUI Stats: Update 0.20666, Draw 0.215982555555555 2024-11-14 10:55:29.511 - Thread: 1 -> Autosave initiated 2024-11-14 10:55:29.511 - Thread: 1 -> Character state: True 2024-11-14 10:55:29.511 - Thread: 1 -> IsServer: True 2024-11-14 10:55:29.512 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 10:55:29.512 - Thread: 1 -> Autosave 2024-11-14 10:55:29.512 - Thread: 1 -> Saving world - START 2024-11-14 10:55:29.512 - Thread: 1 -> Making world state snapshot. 2024-11-14 10:55:29.512 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2024-11-14 10:55:29.521 - Thread: 1 -> After snapshot.: GC Memory: 1,783 B 2024-11-14 10:55:29.526 - Thread: 1 -> Directory cleanup: GC Memory: 1,784 B 2024-11-14 10:55:29.526 - Thread: 1 -> Saving world - END 2024-11-14 10:55:29.543 - Thread: 14 -> Session snapshot save - START 2024-11-14 10:55:29.544 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 10:55:29.728 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 10:55:29.801 - Thread: 14 -> Session snapshot save - END 2024-11-14 10:55:29.977 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:55:29.978 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:55:36.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:55:43.461 - Thread: 1 -> GC Memory: 1796.549 / 1796.549 MB 2024-11-14 10:55:49.611 - Thread: 1 -> GUI Stats: Update 0.192381388888889, Draw 0.168974611111111 2024-11-14 10:55:50.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:55:50.344 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,8.517626,47.88224,1,0,1796.314,19602.11,16526,85537,30,17.08054,30.69926,0.1390761,16637,8.333259,0,16.66667,1.423365,2.558249,100,16121946962,1796.314,0,0,-1 2024-11-14 10:55:50.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:55:50.344 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2210,2526,82,849,15375,10224,0,0,224,12750,0,7940,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:56:13.462 - Thread: 1 -> GC Memory: 1804.592 / 1804.592 MB 2024-11-14 10:56:19.612 - Thread: 1 -> GUI Stats: Update 0.227768666666666, Draw 0.162604777777778 2024-11-14 10:56:43.479 - Thread: 1 -> GC Memory: 1761.32 / 1761.32 MB 2024-11-14 10:56:49.612 - Thread: 1 -> GUI Stats: Update 0.259349222222222, Draw 0.152514888888889 2024-11-14 10:56:50.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:56:50.361 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,7.730954,46.80437,1,0,1761.131,19601.92,16526,85537,30,17.21021,32.8706,0.1350741,16633,8.333337,0,16.66667,1.434184,2.739218,100,16122171298,1761.131,0,0,-1 2024-11-14 10:56:50.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:56:50.361 - Thread: 1 -> MEMORY VALUES,2,1,0,1,83,862,140,2210,2526,82,849,15375,10224,0,0,224,12751,0,7940,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:56:52.762 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 10:56:52.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:56:52.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:57:08.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:57:13.479 - Thread: 1 -> GC Memory: 1767.967 / 1767.967 MB 2024-11-14 10:57:18.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:57:18.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:57:19.612 - Thread: 1 -> GUI Stats: Update 0.208339611111111, Draw 0.123539777777778 2024-11-14 10:57:29.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:57:29.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:57:29.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:57:29.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:57:29.754 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:57:31.861 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:57:31.861 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:57:43.495 - Thread: 1 -> GC Memory: 1778.15 / 1778.15 MB 2024-11-14 10:57:49.613 - Thread: 1 -> GUI Stats: Update 0.200125055555555, Draw 0.159004666666666 2024-11-14 10:57:50.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:57:50.377 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,9.456318,53.60511,1,0,1779.878,19577.99,16526,85537,30,17.45416,36.06349,0.1417405,16616,8.333254,0,16.66667,1.4545,3.005262,100,16094033726,1779.878,0,0,-1 2024-11-14 10:57:50.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:57:50.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,2211,2527,82,849,15348,10196,0,0,196,12724,0,7941,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:58:13.495 - Thread: 1 -> GC Memory: 1793.487 / 1793.487 MB 2024-11-14 10:58:15.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:58:15.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:58:15.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:58:15.980 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:58:15.983 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:58:19.612 - Thread: 1 -> GUI Stats: Update 0.191559388888889, Draw 0.135647611111111 2024-11-14 10:58:20.110 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:58:20.112 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:58:32.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:58:32.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:58:32.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 10:58:32.293 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 10:58:32.295 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 10:58:34.744 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 10:58:34.745 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 10:58:39.944 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:58:43.512 - Thread: 1 -> GC Memory: 1803.129 / 1803.129 MB 2024-11-14 10:58:49.612 - Thread: 1 -> GUI Stats: Update 0.224565222222223, Draw 0.182149611111111 2024-11-14 10:58:49.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:58:49.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:58:50.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:58:50.395 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,7.631758,49.81437,1,0,1802.963,19615.07,16676,85532,30,16.47539,36.87177,0.1488365,16597,8.333243,0,16.66667,1.372934,3.072614,100,16095221398,1802.963,0,0,-1 2024-11-14 10:58:50.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:58:50.395 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,2212,2528,82,849,15349,10196,0,0,196,12725,0,7941,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:59:13.528 - Thread: 1 -> GC Memory: 1760.027 / 1760.027 MB 2024-11-14 10:59:19.612 - Thread: 1 -> GUI Stats: Update 0.2123695, Draw 0.0980228333333334 2024-11-14 10:59:24.294 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 10:59:37.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 10:59:37.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 10:59:43.528 - Thread: 1 -> GC Memory: 1768.338 / 1768.338 MB 2024-11-14 10:59:49.612 - Thread: 1 -> GUI Stats: Update 0.222975333333334, Draw 0.155358833333333 2024-11-14 10:59:50.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 10:59:50.411 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,7.935788,51.69767,1,0,1767.418,19688.77,16811,85348,31,16.82386,35.53655,0.1457199,16581,8.333263,0,16.66667,1.401977,2.961354,100,16096008628,1767.418,0,0,-1 2024-11-14 10:59:50.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 10:59:50.411 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,2212,2528,82,849,15350,10196,0,0,196,12725,0,7941,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 10:59:55.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:00:13.545 - Thread: 1 -> GC Memory: 1770.211 / 1770.211 MB 2024-11-14 11:00:19.612 - Thread: 1 -> GUI Stats: Update 0.196281, Draw 0.1762765 2024-11-14 11:00:22.178 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 11:00:25.627 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 11:00:25.628 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 11:00:26.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:00:26.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:00:29.512 - Thread: 1 -> Autosave initiated 2024-11-14 11:00:29.512 - Thread: 1 -> Character state: True 2024-11-14 11:00:29.512 - Thread: 1 -> IsServer: True 2024-11-14 11:00:29.512 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:00:29.512 - Thread: 1 -> Autosave 2024-11-14 11:00:29.512 - Thread: 1 -> Saving world - START 2024-11-14 11:00:29.513 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:00:29.513 - Thread: 1 -> Before snapshot.: GC Memory: 1,772 B 2024-11-14 11:00:29.523 - Thread: 1 -> After snapshot.: GC Memory: 1,770 B 2024-11-14 11:00:29.528 - Thread: 1 -> Directory cleanup: GC Memory: 1,770 B 2024-11-14 11:00:29.528 - Thread: 1 -> Saving world - END 2024-11-14 11:00:29.544 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:00:29.545 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:00:29.724 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:00:29.799 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:00:43.545 - Thread: 1 -> GC Memory: 1782.575 / 1782.575 MB 2024-11-14 11:00:49.612 - Thread: 1 -> GUI Stats: Update 0.188132, Draw 0.149452555555556 2024-11-14 11:00:50.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:00:50.428 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,8.465814,53.39378,1,0,1784.949,19578.39,16811,85276,31,17.95207,38.57574,0.1380833,16583,8.333241,0,16.66667,1.495989,3.214609,100,16125543556,1784.949,0,0,-1 2024-11-14 11:00:50.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:00:50.428 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,2212,2528,82,849,15378,10224,0,0,224,12753,0,7941,56,0,66,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:00:54.727 - Thread: 1 -> Updating stopped. 2024-11-14 11:00:54.744 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 11:00:55.342 - Thread: 1 -> Updating continues. 2024-11-14 11:00:55.575 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 11:00:55.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 11:00:55.642 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 11:00:55.643 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:00:55.646 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 11:01:13.560 - Thread: 1 -> GC Memory: 1853.052 / 1853.052 MB 2024-11-14 11:01:19.777 - Thread: 1 -> GUI Stats: Update 0.288539, Draw 0.1535265 2024-11-14 11:01:34.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:01:34.476 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 11:01:43.577 - Thread: 1 -> GC Memory: 1782.629 / 1782.629 MB 2024-11-14 11:01:44.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:01:44.485 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 11:01:49.777 - Thread: 1 -> GUI Stats: Update 0.177379222222222, Draw 0.122841333333333 2024-11-14 11:01:50.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:01:50.609 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,9.956224,72.91685,1,0,1784.639,19467.59,16811,85276,31,26.71677,36.52455,0.1578278,16574,8.386819,0,16.66667,2.240687,3.063248,100,16102496550,1784.639,0,0,-1 2024-11-14 11:01:50.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:01:50.609 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,2212,2532,82,849,15356,10196,0,0,196,12728,0,7941,56,0,68,28,384,60,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:01:52.777 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:01:54.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:01:54.476 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 11:02:04.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:02:04.476 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 11:02:04.476 - Thread: 1 -> Next activation in 00:18:11.3407448 2024-11-14 11:02:13.577 - Thread: 1 -> GC Memory: 1807.688 / 1807.688 MB 2024-11-14 11:02:19.777 - Thread: 1 -> GUI Stats: Update 0.188652833333333, Draw 0.130084555555555 2024-11-14 11:02:38.543 - Thread: 1 -> Updating stopped. 2024-11-14 11:02:38.559 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 11:02:39.325 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 11:02:39.326 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:02:39.330 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 11:02:40.559 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 11:02:41.476 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-11-14 11:02:41.476 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 11:02:41.481 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:41.482 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:41.482 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:41.482 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:41.482 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:41.483 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:41.483 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-11-14 11:02:41.484 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:41.484 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:41.735 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-11-14 11:02:41.735 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-11-14 11:02:41.736 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-11-14 11:02:41.737 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-11-14 11:02:41.739 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-11-14 11:02:41.739 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-11-14 11:02:41.740 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-14 11:02:41.740 - Thread: 1 -> MySession::Unload START 2024-11-14 11:02:41.740 - Thread: 1 -> AutoSaveInMinutes: 5 2024-11-14 11:02:41.740 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-11-14 11:02:41.740 - Thread: 1 -> IsServer: True 2024-11-14 11:02:41.740 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 11:02:41.745 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 11:02:41.745 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 11:02:41.780 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 11:02:41.853 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 11:02:41.854 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 11:02:41.855 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:02:41.858 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 11:02:41.864 - Thread: 1 -> Unloading Procedural World Generator 2024-11-14 11:02:41.913 - Thread: 1 -> Debug: Installation 'P18_FrozenShuttle' grid 112212443638626670 was closed 2024-11-14 11:02:41.913 - Thread: 1 -> Debug: No grids left, removing Installation 'P18_FrozenShuttle' 2024-11-14 11:02:41.985 - Thread: 1 -> Info: MyLights Unloading data. 2024-11-14 11:02:41.986 - Thread: 1 -> Network readers disposed 2024-11-14 11:02:41.986 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-14 11:02:42.134 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:42.134 - Thread: 1 -> Loading gamepad controls 2024-11-14 11:02:42.134 - Thread: 1 -> Loading DLC definitions 2024-11-14 11:02:42.159 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 11:02:42.159 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-14 11:02:42.159 - Thread: 1 -> Loading Quick starts 2024-11-14 11:02:42.159 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 11:02:42.159 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 11:02:42.159 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-14 11:02:42.159 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-14 11:02:42.414 - Thread: 1 -> MySession::Unload END 2024-11-14 11:02:42.414 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-11-14 11:02:42.414 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:42.415 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:42.415 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 11:02:42.415 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 11:02:42.608 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 11:02:42.608 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:02:42.612 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 11:02:45.161 - Thread: 34 -> LoadSession() - Start 2024-11-14 11:02:45.161 - Thread: 34 -> C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 11:02:45.161 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 11:02:45.179 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 11:02:45.621 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 11:02:45.623 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 11:02:45.623 - Thread: 34 -> CheckPoint Experimental mode: No 2024-11-14 11:02:45.623 - Thread: 34 -> CheckPoint Experimental mode reason: 0 2024-11-14 11:02:45.623 - Thread: 34 -> LoadSession() - End 2024-11-14 11:02:45.624 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:45.625 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:45.625 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:45.625 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:45.625 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:45.627 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:45.627 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-14 11:02:45.628 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-14 11:02:45.628 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-14 11:02:45.841 - Thread: 1 -> RunLoadingAction - START 2024-11-14 11:02:45.841 - Thread: 1 -> Loading session: C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 11:02:46.046 - Thread: 1 -> GC Memory: 1,719,178,216 B 2024-11-14 11:02:46.050 - Thread: 1 -> Process Memory: 16,653,901,824 B 2024-11-14 11:02:46.050 - Thread: 1 -> Experimental mode: No 2024-11-14 11:02:46.050 - Thread: 1 -> Experimental mode reason: 0 2024-11-14 11:02:46.050 - Thread: 1 -> Console compatibility: No 2024-11-14 11:02:46.087 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-14 11:02:46.097 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-14 11:02:46.097 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-14 11:02:46.097 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 11:02:46.098 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 11:02:46.245 - Thread: 1 -> Loading scenarios 2024-11-14 11:02:46.245 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 11:02:46.246 - Thread: 1 -> List of used mods (0) - START 2024-11-14 11:02:46.246 - Thread: 1 -> List of used mods - END 2024-11-14 11:02:46.309 - Thread: 1 -> Loading behaviors 2024-11-14 11:02:46.309 - Thread: 1 -> Loading ammo magazines 2024-11-14 11:02:46.309 - Thread: 1 -> Loading ammo definitions 2024-11-14 11:02:46.309 - Thread: 1 -> Loading animations 2024-11-14 11:02:46.309 - Thread: 1 -> Loading animations 2024-11-14 11:02:46.309 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:46.309 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:46.309 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:46.309 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:46.309 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:46.310 - Thread: 1 -> Loading sound definitions 2024-11-14 11:02:46.310 - Thread: 1 -> Loading category classes 2024-11-14 11:02:46.310 - Thread: 1 -> Loading Block Tag definitions 2024-11-14 11:02:46.310 - Thread: 1 -> Loading blueprint classes 2024-11-14 11:02:46.310 - Thread: 1 -> Loading blueprint class entries 2024-11-14 11:02:46.310 - Thread: 1 -> Loading blueprint class entries 2024-11-14 11:02:46.310 - Thread: 1 -> Loading blueprints 2024-11-14 11:02:46.310 - Thread: 1 -> Loading blueprints 2024-11-14 11:02:46.310 - Thread: 1 -> Loading agent definitions 2024-11-14 11:02:46.310 - Thread: 1 -> Loading character definitions 2024-11-14 11:02:46.310 - Thread: 1 -> Loading character definitions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading components 2024-11-14 11:02:46.311 - Thread: 1 -> Loading components 2024-11-14 11:02:46.311 - Thread: 1 -> Loading configuration 2024-11-14 11:02:46.311 - Thread: 1 -> Loading container types 2024-11-14 11:02:46.311 - Thread: 1 -> Loading Contract Types 2024-11-14 11:02:46.311 - Thread: 1 -> Loading gamepad controls 2024-11-14 11:02:46.311 - Thread: 1 -> Loading block positions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading curve definitions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading debris 2024-11-14 11:02:46.311 - Thread: 1 -> Loading environment items entries 2024-11-14 11:02:46.311 - Thread: 1 -> Loading decal global definitions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading decal definitions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading decal definitions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading drone behaviors 2024-11-14 11:02:46.311 - Thread: 1 -> Loading edges 2024-11-14 11:02:46.311 - Thread: 1 -> Loading emissive color definitions 2024-11-14 11:02:46.311 - Thread: 1 -> Loading emissive color default states 2024-11-14 11:02:46.311 - Thread: 1 -> Loading animations 2024-11-14 11:02:46.311 - Thread: 1 -> Loading entity components 2024-11-14 11:02:46.312 - Thread: 1 -> Loading component containers 2024-11-14 11:02:46.312 - Thread: 1 -> Loading environment items entries 2024-11-14 11:02:46.312 - Thread: 1 -> Loading Faction Names 2024-11-14 11:02:46.312 - Thread: 1 -> Loading factions 2024-11-14 11:02:46.312 - Thread: 1 -> Loading flare definitions 2024-11-14 11:02:46.312 - Thread: 1 -> Loading DLC definitions 2024-11-14 11:02:46.312 - Thread: 1 -> Loading gas property definitions 2024-11-14 11:02:46.312 - Thread: 1 -> Loading event definitions 2024-11-14 11:02:46.312 - Thread: 1 -> Loading physical items 2024-11-14 11:02:46.338 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:02:46.338 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:02:46.338 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:02:46.338 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:02:46.338 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:02:46.338 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:02:46.338 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 11:02:46.338 - Thread: 1 -> Loading planet definition 2024-11-14 11:02:46.338 - Thread: 1 -> Loading physical items 2024-11-14 11:02:46.338 - Thread: 1 -> Loading physical items 2024-11-14 11:02:46.338 - Thread: 1 -> Loading physical material properties 2024-11-14 11:02:46.338 - Thread: 1 -> Loading pirate antennas 2024-11-14 11:02:46.338 - Thread: 1 -> Loading Quick starts 2024-11-14 11:02:46.338 - Thread: 1 -> Loading research blocks definitions 2024-11-14 11:02:46.338 - Thread: 1 -> Loading research groups definitions 2024-11-14 11:02:46.338 - Thread: 1 -> Loading resource distribution groups 2024-11-14 11:02:46.339 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 11:02:46.339 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading ship sound groups 2024-11-14 11:02:46.339 - Thread: 1 -> Loading ship sound groups 2024-11-14 11:02:46.339 - Thread: 1 -> Loading sound categories 2024-11-14 11:02:46.339 - Thread: 1 -> Loading stat definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading stories definition 2024-11-14 11:02:46.339 - Thread: 1 -> Loading Story Categories definition 2024-11-14 11:02:46.339 - Thread: 1 -> Loading gamepad controls 2024-11-14 11:02:46.339 - Thread: 1 -> Loading grid creators 2024-11-14 11:02:46.339 - Thread: 1 -> Loading transparent material properties 2024-11-14 11:02:46.339 - Thread: 1 -> Loading planet definition 2024-11-14 11:02:46.339 - Thread: 1 -> Loading voxel map storage definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:02:46.339 - Thread: 1 -> Loading Weather Effects 2024-11-14 11:02:46.340 - Thread: 1 -> Audio effects definitions 2024-11-14 11:02:46.340 - Thread: 1 -> Loading environment items definitions 2024-11-14 11:02:46.340 - Thread: 1 -> Loading environment items definitions 2024-11-14 11:02:46.340 - Thread: 1 -> Loading physical material properties 2024-11-14 11:02:46.340 - Thread: 1 -> Loading particle effect definitions 2024-11-14 11:02:46.430 - Thread: 1 -> Loading particle effect definitions 2024-11-14 11:02:46.434 - Thread: 1 -> Loading environment item definitions 2024-11-14 11:02:46.434 - Thread: 1 -> Loading weapon definitions 2024-11-14 11:02:46.435 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.435 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.436 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.436 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.436 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.437 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.438 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.438 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.439 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.439 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.440 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.440 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.441 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.442 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.443 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.443 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.444 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.445 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.445 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.446 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.447 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.448 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.461 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.462 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.463 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.463 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.464 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.464 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.465 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.466 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.467 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.467 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.468 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.468 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.470 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.470 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.472 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.472 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.475 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.475 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.477 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.477 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.479 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.479 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.480 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.481 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.483 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.484 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.486 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.487 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.488 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.488 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.490 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.491 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.492 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.493 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.495 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.496 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.499 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.499 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.501 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.502 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.504 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.505 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.507 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.507 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.511 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.511 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.513 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.514 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.516 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.517 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.519 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.521 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.523 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.524 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.527 - Thread: 1 -> Loading cube blocks 2024-11-14 11:02:46.527 - Thread: 1 -> Created block definitions 2024-11-14 11:02:46.533 - Thread: 1 -> Loading block variant groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading asteroid generators 2024-11-14 11:02:46.546 - Thread: 1 -> Loading drop containers 2024-11-14 11:02:46.546 - Thread: 1 -> Loading radial menu definitions 2024-11-14 11:02:46.546 - Thread: 1 -> Loading respawn ships 2024-11-14 11:02:46.546 - Thread: 1 -> Loading spawn groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading spawn groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading spawn groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading spawn groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading spawn groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading spawn groups 2024-11-14 11:02:46.546 - Thread: 1 -> Loading wheel speeds 2024-11-14 11:02:46.553 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 11:02:46.556 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 11:02:46.556 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 11:02:46.581 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 11:02:46.653 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 11:02:46.665 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-14 11:02:46.667 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:02:46.691 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:02:46.692 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:02:46.692 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:02:46.695 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:02:46.874 - Thread: 1 -> MyLights.LoadData() - START 2024-11-14 11:02:46.874 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-14 11:02:46.874 - Thread: 1 -> MyLights.LoadData() - END 2024-11-14 11:02:46.875 - Thread: 1 -> Info: MyLights initialized. 2024-11-14 11:02:46.875 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-14 11:02:46.875 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-14 11:02:46.878 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-14 11:02:46.878 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-14 11:02:46.878 - Thread: 1 -> Loading Procedural World Generator 2024-11-14 11:02:46.878 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-14 11:02:46.889 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-14 11:02:47.125 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-14 11:02:47.125 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Mars-2044023682d120000.vx2' 2024-11-14 11:02:47.128 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\GE_Voxel_1597143580_-2147483648_0.vx2' 2024-11-14 11:02:47.156 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-14 11:02:47.156 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\EarthLike-1779144428d120000.vx2' 2024-11-14 11:02:47.173 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-14 11:02:47.173 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Titan-2124704365d19000.vx2' 2024-11-14 11:02:47.175 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-14 11:02:47.175 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Alien-291759539d120000.vx2' 2024-11-14 11:02:47.176 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-14 11:02:47.177 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Moon-1353915701d19000.vx2' 2024-11-14 11:02:50.288 - Thread: 16 -> Info: Planet generator name: Mars 2024-11-14 11:02:50.288 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-14 11:02:50.698 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-11-14 11:02:50.698 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-14 11:02:50.698 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-14 11:02:50.698 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Triton-12345d80253.vx2' 2024-11-14 11:02:50.929 - Thread: 14 -> Info: Planet generator name: Titan 2024-11-14 11:02:50.929 - Thread: 14 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-14 11:02:50.930 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-14 11:02:50.930 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Europa-595048092d19000.vx2' 2024-11-14 11:02:51.162 - Thread: 1 -> Info: Planet generator name: Moon 2024-11-14 11:02:51.162 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-14 11:02:51.163 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-14 11:02:51.163 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Pertam-12345d60133.vx2' 2024-11-14 11:02:51.415 - Thread: 17 -> Info: Planet generator name: Alien 2024-11-14 11:02:51.415 - Thread: 17 -> Info: Planet storage name: Alien-291759539d120000 2024-11-14 11:02:51.425 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Boulder-40-840503132256599972.vx2' 2024-11-14 11:02:53.274 - Thread: 15 -> Info: Planet generator name: Triton 2024-11-14 11:02:53.274 - Thread: 15 -> Info: Planet storage name: Triton-12345d80253 2024-11-14 11:02:54.159 - Thread: 14 -> Info: Planet generator name: Europa 2024-11-14 11:02:54.159 - Thread: 14 -> Info: Planet storage name: Europa-595048092d19000 2024-11-14 11:02:54.608 - Thread: 1 -> Info: Planet generator name: Pertam 2024-11-14 11:02:54.608 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-11-14 11:02:54.625 - Thread: 1 -> Entities loaded & initialized 2024-11-14 11:02:54.625 - Thread: 1 -> Checkpoint.CameraAttachedTo: 118549157950426552 2024-11-14 11:02:54.628 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-14 11:02:54.630 - Thread: 1 -> Name = Star System 2024-11-14 04:29 2024-11-14 11:02:54.630 - Thread: 1 -> Description = 2024-11-14 11:02:54.630 - Thread: 1 -> GameDateTime = 01/01/2081 04:40:06 2024-11-14 11:02:54.630 - Thread: 1 -> Password = 2024-11-14 11:02:54.630 - Thread: 1 -> CurrentPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 11:02:54.630 - Thread: 1 -> WorkshopId = 2024-11-14 11:02:54.630 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-11-14 11:02:54.630 - Thread: 1 -> ThumbPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\thumb.jpg 2024-11-14 11:02:54.630 - Thread: 1 -> Settings: 2024-11-14 11:02:54.631 - Thread: 1 -> GameMode = Survival 2024-11-14 11:02:54.631 - Thread: 1 -> MaxPlayers = 4 2024-11-14 11:02:54.631 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-14 11:02:54.631 - Thread: 1 -> TotalPCU = 100000 2024-11-14 11:02:54.631 - Thread: 1 -> PiratePCU = 25000 2024-11-14 11:02:54.631 - Thread: 1 -> AutoHealing = True 2024-11-14 11:02:54.631 - Thread: 1 -> WeaponsEnabled = True 2024-11-14 11:02:54.631 - Thread: 1 -> ThrusterDamage = True 2024-11-14 11:02:54.631 - Thread: 1 -> EnableSpectator = False 2024-11-14 11:02:54.631 - Thread: 1 -> EnableCopyPaste = False 2024-11-14 11:02:54.631 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-14 11:02:54.631 - Thread: 1 -> MaxGridSize = 0 2024-11-14 11:02:54.631 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-14 11:02:54.631 - Thread: 1 -> CargoShipsEnabled = True 2024-11-14 11:02:54.631 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-14 11:02:54.631 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-14 11:02:54.631 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-14 11:02:54.631 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-14 11:02:54.631 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-14 11:02:54.631 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-14 11:02:54.631 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-14 11:02:54.631 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-14 11:02:54.631 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-14 11:02:54.631 - Thread: 1 -> ClientCanSave = False 2024-11-14 11:02:54.631 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-14 11:02:54.631 - Thread: 1 -> PermanentDeath = False 2024-11-14 11:02:54.631 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 11:02:54.631 - Thread: 1 -> EnableScripts = False 2024-11-14 11:02:54.631 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-14 11:02:54.631 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-14 11:02:54.631 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-14 11:02:54.631 - Thread: 1 -> EncounterDensity = 0.35 2024-11-14 11:02:54.631 - Thread: 1 -> ProceduralSeed = 0 2024-11-14 11:02:54.631 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 11:02:54.631 - Thread: 1 -> EnableIngameScripts = False 2024-11-14 11:02:54.631 - Thread: 1 -> ViewDistance = 15000 2024-11-14 11:02:54.631 - Thread: 1 -> Voxel destruction = True 2024-11-14 11:02:54.631 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-14 11:02:54.631 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-14 11:02:54.631 - Thread: 1 -> EnableContainerDrops = True 2024-11-14 11:02:54.631 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-14 11:02:54.631 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-14 11:02:54.631 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-14 11:02:54.631 - Thread: 1 -> EnableSubgridDamage = False 2024-11-14 11:02:54.631 - Thread: 1 -> SyncDistance = 3000 2024-11-14 11:02:54.631 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-14 11:02:54.631 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-14 11:02:54.631 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-14 11:02:54.631 - Thread: 1 -> MaxPlanets = 99 2024-11-14 11:02:54.631 - Thread: 1 -> MaxBackupSaves = 5 2024-11-14 11:02:54.631 - Thread: 1 -> MaxFactionsCount = 0 2024-11-14 11:02:54.631 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-14 11:02:54.631 - Thread: 1 -> RespawnShipDelete = False 2024-11-14 11:02:54.631 - Thread: 1 -> WorldSizeKm = 0 2024-11-14 11:02:54.631 - Thread: 1 -> ResetOwnership = False 2024-11-14 11:02:54.632 - Thread: 1 -> RealisticSound = False 2024-11-14 11:02:54.632 - Thread: 1 -> EnableSaving = True 2024-11-14 11:02:54.632 - Thread: 1 -> InfiniteAmmo = False 2024-11-14 11:02:54.632 - Thread: 1 -> EnableToolShake = True 2024-11-14 11:02:54.632 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-14 11:02:54.632 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-14 11:02:54.632 - Thread: 1 -> UseConsolePCU = False 2024-11-14 11:02:54.632 - Thread: 1 -> PredefinedAsteroids = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-14 11:02:54.632 - Thread: 1 -> FamilySharing = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnablePcuTrading = True 2024-11-14 11:02:54.632 - Thread: 1 -> SuppressedWarnings = 2024-11-14 11:02:54.632 - Thread: 1 -> SimplifiedSimulation = False 2024-11-14 11:02:54.632 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-14 11:02:54.632 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-14 11:02:54.632 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-14 11:02:54.632 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-14 11:02:54.632 - Thread: 1 -> TradeFactionsCount = 10 2024-11-14 11:02:54.632 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-14 11:02:54.632 - Thread: 1 -> WeatherSystem = True 2024-11-14 11:02:54.632 - Thread: 1 -> WeatherLightingDamage = False 2024-11-14 11:02:54.632 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-14 11:02:54.632 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-14 11:02:54.632 - Thread: 1 -> EnableEconomy = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableBountyContracts = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableSupergridding = False 2024-11-14 11:02:54.632 - Thread: 1 -> EnableAutorespawn = True 2024-11-14 11:02:54.632 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-14 11:02:54.632 - Thread: 1 -> EnableGoodBotHints = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableResearch = True 2024-11-14 11:02:54.632 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-14 11:02:54.632 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-14 11:02:54.632 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-14 11:02:54.632 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-14 11:02:54.632 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-14 11:02:54.632 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-14 11:02:54.632 - Thread: 1 -> OptimalGridCount = 0 2024-11-14 11:02:54.632 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-14 11:02:54.632 - Thread: 1 -> BlockCountThreshold = 20 2024-11-14 11:02:54.632 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-14 11:02:54.632 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-14 11:02:54.632 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-14 11:02:54.632 - Thread: 1 -> EnableVoxelHand = True 2024-11-14 11:02:54.632 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableScripterRole = False 2024-11-14 11:02:54.632 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-14 11:02:54.632 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-14 11:02:54.632 - Thread: 1 -> EnableSpiders = False 2024-11-14 11:02:54.632 - Thread: 1 -> EnableWolfs = False 2024-11-14 11:02:54.632 - Thread: 1 -> TotalBotLimit = 32 2024-11-14 11:02:54.632 - Thread: 1 -> EnableDrones = True 2024-11-14 11:02:54.632 - Thread: 1 -> MaxDrones = 5 2024-11-14 11:02:54.632 - Thread: 1 -> StartInRespawnScreen = False 2024-11-14 11:02:54.632 - Thread: 1 -> SpawnWithTools = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableJetpack = True 2024-11-14 11:02:54.632 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-14 11:02:54.632 - Thread: 1 -> PhysicsIterations = 8 2024-11-14 11:02:54.632 - Thread: 1 -> CanJoinRunning = False 2024-11-14 11:02:54.632 - Thread: 1 -> Scenario = False 2024-11-14 11:02:54.632 - Thread: 1 -> ScenarioEditMode = False 2024-11-14 11:02:54.632 - Thread: 1 -> EnableRespawnShips = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableSunRotation = True 2024-11-14 11:02:54.632 - Thread: 1 -> StationVoxelSupport = False 2024-11-14 11:02:54.632 - Thread: 1 -> EnableConvertToStation = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableEncounters = True 2024-11-14 11:02:54.632 - Thread: 1 -> Enable3rdPersonView = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnableOxygen = True 2024-11-14 11:02:54.632 - Thread: 1 -> ExperimentalMode = False 2024-11-14 11:02:54.632 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-14 11:02:54.632 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-14 11:02:54.632 - Thread: 1 -> EnableRecoil = True 2024-11-14 11:02:54.632 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-14 11:02:54.632 - Thread: 1 -> MaxCargoBags = 100 2024-11-14 11:02:54.632 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-14 11:02:54.632 - Thread: 1 -> ScrapEnabled = True 2024-11-14 11:02:54.632 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-14 11:02:54.632 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-14 11:02:54.633 - Thread: 1 -> Analytics ids for user ([007...472]): User = (f2c55287-233d-f149-079f-ce998e5355de) Session = (6faf6c31-b72f-4137-9f39-7cf2c5d8115f). 2024-11-14 11:02:54.634 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 11:02:54.659 - Thread: 1 -> Session loaded 2024-11-14 11:02:54.659 - Thread: 1 -> RunLoadingAction - END 2024-11-14 11:02:54.659 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-14 11:02:54.660 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-14 11:02:54.660 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-14 11:02:54.661 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-14 11:02:54.661 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-14 11:02:54.661 - Thread: 1 -> Updating continues. 2024-11-14 11:02:54.661 - Thread: 1 -> GC Memory: 1866.414 / 1866.414 MB 2024-11-14 11:02:58.523 - Thread: 1 -> Loading duration: 12.8955503 2024-11-14 11:02:58.645 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-14 11:02:58.645 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-14 11:02:58.646 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-14 11:02:59.976 - Thread: 1 -> GUI Stats: Update 5.22616233333333, Draw 0.102734555555556 2024-11-14 11:03:00.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:03:00.842 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,8.414766,48.57848,1,0,1870.902,17721.49,16811,85348,31,16.22396,31.39024,0.1742223,16503,8.333257,0,16.66667,1.351984,2.615829,100,14411261098,1870.902,0,0,-1 2024-11-14 11:03:00.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:03:00.842 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,861,140,602,917,85,849,13743,10203,0,0,208,11121,0,7937,56,0,63,28,384,56,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:03:24.676 - Thread: 1 -> GC Memory: 1880.81 / 1880.81 MB 2024-11-14 11:03:29.976 - Thread: 1 -> GUI Stats: Update 0.190375333333333, Draw 0.130711666666667 2024-11-14 11:03:54.676 - Thread: 1 -> GC Memory: 1945.878 / 1945.878 MB 2024-11-14 11:03:59.976 - Thread: 1 -> GUI Stats: Update 0.196142444444445, Draw 0.112313277777778 2024-11-14 11:04:00.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:04:00.644 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 11:04:00.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:04:00.859 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,11.18119,90.25864,1,0,1961.932,18907.36,16811,85276,31,29.35166,39.6321,0.1731787,16511,8.33325,0,16.66667,2.445947,3.302642,100,15513862202,1961.932,0,0,-1 2024-11-14 11:04:00.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:04:00.859 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1646,1984,85,849,14795,10175,0,0,208,12160,0,7937,28,0,74,28,384,80,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:04:09.992 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 11:04:10.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:04:10.643 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 11:04:11.410 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 11:04:11.410 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-11-14 11:04:11.642 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 11:04:11.643 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 11:04:11.643 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 11:04:12.675 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 11:04:12.676 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 11:04:20.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:04:20.643 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 11:04:21.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:04:23.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:04:23.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:04:24.693 - Thread: 1 -> GC Memory: 1971.736 / 1971.736 MB 2024-11-14 11:04:29.977 - Thread: 1 -> GUI Stats: Update 0.240387, Draw 0.127804277777778 2024-11-14 11:04:30.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:04:30.642 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 11:04:30.643 - Thread: 1 -> Next activation in 00:29:36.2337172 2024-11-14 11:04:36.938 - Thread: 38 -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.163.254:18298/events-se-prod.ds/_doc\": net/http: TLS handshake timeout"} 2024-11-14 11:04:54.710 - Thread: 1 -> GC Memory: 1806.152 / 1806.152 MB 2024-11-14 11:04:59.977 - Thread: 1 -> GUI Stats: Update 0.197293833333333, Draw 0.131380777777778 2024-11-14 11:05:00.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:05:00.875 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,7.952254,113.0029,1,0,1808.865,18956.49,16676,85411,30,28.46198,27.805,0.1489837,16482,8.333248,0,16.66667,2.371808,2.31706,100,15542415094,1808.865,0,0,-1 2024-11-14 11:05:00.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:05:00.875 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1655,1992,85,849,14822,10203,0,0,208,12196,0,7937,56,0,65,28,384,78,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:05:24.710 - Thread: 1 -> GC Memory: 1843.487 / 1843.487 MB 2024-11-14 11:05:29.976 - Thread: 1 -> GUI Stats: Update 0.190276166666666, Draw 0.114080222222222 2024-11-14 11:05:39.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:05:44.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:05:44.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:05:54.727 - Thread: 1 -> GC Memory: 1856.546 / 1856.546 MB 2024-11-14 11:05:59.977 - Thread: 1 -> GUI Stats: Update 0.193233166666667, Draw 0.141013555555555 2024-11-14 11:06:00.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:06:00.893 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,8.615327,47.78741,1,0,1856.584,19031.12,16696,85400,30,16.67057,32.5781,0.1816785,16540,8.333201,0,16.66667,1.389192,2.714799,100,15599984880,1856.584,0,0,-1 2024-11-14 11:06:00.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:06:00.893 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1699,2014,85,849,14877,10233,0,0,236,12248,0,7937,56,0,68,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:06:24.727 - Thread: 1 -> GC Memory: 1806.6 / 1806.6 MB 2024-11-14 11:06:29.977 - Thread: 1 -> GUI Stats: Update 0.189905, Draw 0.0948851666666667 2024-11-14 11:06:32.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:06:41.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:06:41.627 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:06:52.793 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:06:53.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:06:53.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:06:53.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:06:53.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:06:53.105 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 11:06:54.727 - Thread: 1 -> GC Memory: 1808.578 / 1808.578 MB 2024-11-14 11:06:57.059 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 11:06:57.060 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 11:06:59.977 - Thread: 1 -> GUI Stats: Update 0.226850166666667, Draw 0.173844833333334 2024-11-14 11:07:00.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:07:00.909 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,9.283842,52.45837,1,0,1808.922,19087.27,16696,85367,30,17.81182,33.19906,0.1465043,16512,8.333255,0,16.66667,1.484304,2.766562,100,15649217828,1808.922,0,0,-1 2024-11-14 11:07:00.909 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:07:00.909 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1743,2059,85,849,14924,10233,0,0,236,12292,0,7937,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:07:17.026 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:07:19.242 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:07:19.243 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:07:21.709 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:07:21.709 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:07:21.709 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:07:21.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:07:21.757 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 11:07:24.744 - Thread: 1 -> GC Memory: 1816.083 / 1816.083 MB 2024-11-14 11:07:28.709 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 11:07:28.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 11:07:29.977 - Thread: 1 -> GUI Stats: Update 0.189742888888888, Draw 0.189823611111111 2024-11-14 11:07:45.844 - Thread: 1 -> Autosave initiated 2024-11-14 11:07:45.844 - Thread: 1 -> Character state: True 2024-11-14 11:07:45.844 - Thread: 1 -> IsServer: True 2024-11-14 11:07:45.844 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:07:45.844 - Thread: 1 -> Autosave 2024-11-14 11:07:45.844 - Thread: 1 -> Saving world - START 2024-11-14 11:07:45.845 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:07:45.845 - Thread: 1 -> Before snapshot.: GC Memory: 1,821 B 2024-11-14 11:07:45.856 - Thread: 1 -> After snapshot.: GC Memory: 1,820 B 2024-11-14 11:07:45.862 - Thread: 1 -> Directory cleanup: GC Memory: 1,820 B 2024-11-14 11:07:45.862 - Thread: 1 -> Saving world - END 2024-11-14 11:07:45.878 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:07:45.878 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:07:46.048 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:07:46.122 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:07:54.760 - Thread: 1 -> GC Memory: 1829.066 / 1829.066 MB 2024-11-14 11:07:59.977 - Thread: 1 -> GUI Stats: Update 0.183007888888889, Draw 0.167992722222222 2024-11-14 11:08:00.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:08:00.926 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,8.466531,49.32832,1,0,1831.725,19053.95,16832,85330,31,16.86238,29.86354,0.1342484,16530,8.333268,0,16.66667,1.405187,2.488609,100,15619785896,1831.725,0,0,-1 2024-11-14 11:08:00.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:08:00.926 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,861,140,1743,2060,85,849,14896,10205,0,0,208,12265,0,7937,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:08:04.243 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:08:04.243 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:08:04.243 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:08:04.293 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:08:04.294 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 11:08:05.942 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 11:08:05.943 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 11:08:12.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:08:24.777 - Thread: 1 -> GC Memory: 1838.704 / 1838.704 MB 2024-11-14 11:08:24.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:08:24.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:08:29.977 - Thread: 1 -> GUI Stats: Update 0.207267111111111, Draw 0.170292111111111 2024-11-14 11:08:33.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:08:54.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:08:54.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:08:54.794 - Thread: 1 -> GC Memory: 1805.546 / 1805.546 MB 2024-11-14 11:08:59.977 - Thread: 1 -> GUI Stats: Update 0.196736277777778, Draw 0.176810666666666 2024-11-14 11:09:00.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:09:00.943 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,8.725726,44.22137,1,0,1810.062,19052.95,17013,85054,32,17.15321,28.0249,0.1367805,16535,8.333255,0,16.66667,1.42942,2.335386,100,15619719454,1810.062,0,0,-1 2024-11-14 11:09:00.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:09:00.943 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,861,140,1744,2060,85,849,14896,10205,0,0,208,12265,0,7937,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:09:08.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:09:20.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:09:20.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:09:24.794 - Thread: 1 -> GC Memory: 1813.993 / 1813.993 MB 2024-11-14 11:09:28.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:09:28.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:09:28.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:09:28.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:09:28.698 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 11:09:29.977 - Thread: 1 -> GUI Stats: Update 0.237520833333333, Draw 0.172282833333334 2024-11-14 11:09:54.794 - Thread: 1 -> GC Memory: 1812.95 / 1812.95 MB 2024-11-14 11:09:59.978 - Thread: 1 -> GUI Stats: Update 0.204339277777778, Draw 0.319887277777779 2024-11-14 11:10:00.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:10:00.959 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,10.2608,41.42,1,0,1810.151,19051.54,17013,85054,32,18.46325,31.66859,0.1568904,16533,8.333243,0,16.66667,1.538587,2.639021,100,15619719966,1810.151,0,0,-1 2024-11-14 11:10:00.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:10:00.960 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,861,140,1744,2060,85,849,14896,10205,0,0,208,12265,0,7937,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:10:15.476 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 11:10:15.476 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 11:10:24.810 - Thread: 1 -> GC Memory: 1815.92 / 1815.92 MB 2024-11-14 11:10:26.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:10:29.977 - Thread: 1 -> GUI Stats: Update 0.201056666666667, Draw 0.257188611111111 2024-11-14 11:10:36.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:10:36.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:10:54.810 - Thread: 1 -> GC Memory: 1834.37 / 1834.37 MB 2024-11-14 11:10:59.977 - Thread: 1 -> GUI Stats: Update 0.222623944444445, Draw 0.144688166666667 2024-11-14 11:11:00.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:11:00.977 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,9.050161,42.25982,1,0,1833.956,19070.42,17013,85054,32,17.19961,31.37245,0.1437043,16522,8.33325,0,16.66667,1.433287,2.614345,100,15629608766,1833.956,0,0,-1 2024-11-14 11:11:00.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:11:00.977 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1744,2060,85,849,14905,10213,0,0,208,12273,0,7945,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:11:24.811 - Thread: 1 -> GC Memory: 1810.44 / 1810.44 MB 2024-11-14 11:11:29.977 - Thread: 1 -> GUI Stats: Update 0.212019833333333, Draw 0.154979444444444 2024-11-14 11:11:30.393 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:11:31.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:11:31.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:11:31.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:11:37.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:11:37.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:11:38.293 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:11:38.293 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:11:38.293 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 11:11:38.392 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 11:11:38.394 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 11:11:52.795 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:11:54.812 - Thread: 1 -> GC Memory: 1812.959 / 1812.959 MB 2024-11-14 11:12:00.062 - Thread: 1 -> GUI Stats: Update 0.203844944444445, Draw 0.250353055555556 2024-11-14 11:12:01.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:12:01.077 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,7.915981,51.03671,1,0,1812.122,19073.09,17013,85054,32,17.39821,30.41304,0.1361992,16556,8.333259,0,16.66667,1.449838,2.534397,100,15629608766,1812.122,0,0,-1 2024-11-14 11:12:01.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:12:01.078 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1744,2060,85,849,14905,10213,0,0,208,12273,0,7945,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:12:04.827 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 11:12:04.828 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 11:12:06.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:12:15.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:12:15.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:12:20.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:12:24.828 - Thread: 1 -> GC Memory: 1820.154 / 1820.154 MB 2024-11-14 11:12:29.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:12:29.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:12:30.062 - Thread: 1 -> GUI Stats: Update 0.188023888888889, Draw 0.194503611111111 2024-11-14 11:12:35.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:12:45.845 - Thread: 1 -> Autosave initiated 2024-11-14 11:12:45.845 - Thread: 1 -> Character state: True 2024-11-14 11:12:45.845 - Thread: 1 -> IsServer: True 2024-11-14 11:12:45.845 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:12:45.845 - Thread: 1 -> Autosave 2024-11-14 11:12:45.845 - Thread: 1 -> Saving world - START 2024-11-14 11:12:45.846 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:12:45.846 - Thread: 1 -> Before snapshot.: GC Memory: 1,816 B 2024-11-14 11:12:45.853 - Thread: 1 -> After snapshot.: GC Memory: 1,819 B 2024-11-14 11:12:45.859 - Thread: 1 -> Directory cleanup: GC Memory: 1,820 B 2024-11-14 11:12:45.859 - Thread: 1 -> Saving world - END 2024-11-14 11:12:45.876 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:12:45.877 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:12:46.071 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:12:46.147 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:12:54.846 - Thread: 1 -> GC Memory: 1824.111 / 1824.111 MB 2024-11-14 11:13:00.062 - Thread: 1 -> GUI Stats: Update 0.223709722222223, Draw 0.288492833333333 2024-11-14 11:13:01.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:13:01.094 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,8.235209,48.27887,1,0,1827.848,19102.17,17013,85054,32,17.94458,29.2954,0.1388976,16543,8.333248,0,16.66667,1.495366,2.441259,100,15659099966,1827.848,0,0,-1 2024-11-14 11:13:01.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:13:01.094 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1744,2060,85,849,14933,10241,0,0,236,12301,0,7945,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:13:24.862 - Thread: 1 -> GC Memory: 1835.616 / 1835.616 MB 2024-11-14 11:13:30.062 - Thread: 1 -> GUI Stats: Update 0.225279277777778, Draw 0.224731222222223 2024-11-14 11:13:37.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:13:37.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:13:41.994 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:13:54.862 - Thread: 1 -> GC Memory: 1814.469 / 1814.469 MB 2024-11-14 11:14:00.062 - Thread: 1 -> GUI Stats: Update 0.266319666666667, Draw 0.169411277777778 2024-11-14 11:14:01.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:14:01.119 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,8.326963,48.70225,1,0,1810.582,19107.3,17013,85054,32,17.30478,30.75213,0.1545092,16523,8.333247,0,16.66667,1.44205,2.562651,100,15659024146,1810.582,0,0,-1 2024-11-14 11:14:01.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:14:01.119 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1744,2060,85,849,14933,10241,0,0,236,12301,0,7945,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:14:11.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:14:11.928 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:14:24.862 - Thread: 1 -> GC Memory: 1812.494 / 1812.494 MB 2024-11-14 11:14:30.062 - Thread: 1 -> GUI Stats: Update 0.270333166666667, Draw 0.123038722222222 2024-11-14 11:14:34.995 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:14:54.879 - Thread: 1 -> GC Memory: 1843.77 / 1843.77 MB 2024-11-14 11:15:00.062 - Thread: 1 -> GUI Stats: Update 0.250892555555555, Draw 0.127010166666667 2024-11-14 11:15:01.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:15:01.128 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,9.77557,43.33782,1,0,1843.626,19034.35,17013,85054,32,16.44385,25.13223,0.1584163,16512,8.333254,0,16.66667,1.370308,2.094333,100,15602246124,1843.626,0,0,-1 2024-11-14 11:15:01.128 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:15:01.128 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1744,2060,85,849,14879,10185,0,0,208,12246,0,7945,28,0,72,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:15:24.711 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 11:15:24.879 - Thread: 1 -> GC Memory: 1818.77 / 1818.77 MB 2024-11-14 11:15:25.645 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 11:15:25.706 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-11-14 11:15:25.878 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 11:15:25.879 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 11:15:26.728 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 11:15:27.728 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 11:15:27.728 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 11:15:29.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:15:30.062 - Thread: 1 -> GUI Stats: Update 0.323249333333333, Draw 0.127352722222222 2024-11-14 11:15:31.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:15:31.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:15:41.013 - Thread: 1 -> DoDisconnects - 17 0 14 2024-11-14 11:15:43.196 - Thread: 1 -> DoDisconnects - 2 0 1 2024-11-14 11:15:54.896 - Thread: 1 -> GC Memory: 1822.631 / 1822.631 MB 2024-11-14 11:16:00.062 - Thread: 1 -> GUI Stats: Update 0.2482665, Draw 0.1252515 2024-11-14 11:16:01.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:16:01.145 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,8.401091,40.57307,1,0,1826.318,19064.82,16895,85172,32,15.92511,21.12129,0.1430279,16509,8.333247,0,16.66667,1.327079,1.760089,100,15614454944,1826.318,0,0,-1 2024-11-14 11:16:01.145 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:16:01.145 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1744,2064,85,849,14891,10188,0,0,211,12253,0,7945,28,0,76,28,384,61,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:16:05.146 - Thread: 1 -> DoDisconnects - 11 0 10 2024-11-14 11:16:12.646 - Thread: 1 -> DoDisconnects - 4 0 3 2024-11-14 11:16:13.146 - Thread: 1 -> DoDisconnects - 2 0 1 2024-11-14 11:16:24.913 - Thread: 1 -> GC Memory: 1836.019 / 1836.019 MB 2024-11-14 11:16:30.063 - Thread: 1 -> GUI Stats: Update 0.209868388888889, Draw 0.125595944444444 2024-11-14 11:16:52.796 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:16:54.914 - Thread: 1 -> GC Memory: 1812.301 / 1812.301 MB 2024-11-14 11:17:00.063 - Thread: 1 -> GUI Stats: Update 0.216776388888889, Draw 0.120517666666667 2024-11-14 11:17:01.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:17:01.162 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,8.715894,53.34752,1,0,1814.153,19177.41,16832,85231,31,18.68451,31.5715,0.1415015,16500,8.333241,0,16.66667,1.557025,2.630929,100,15720127556,1814.153,0,0,-1 2024-11-14 11:17:01.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:17:01.162 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,14991,10213,0,0,208,12362,0,7945,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:17:03.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:17:24.929 - Thread: 1 -> GC Memory: 1827.056 / 1827.056 MB 2024-11-14 11:17:30.065 - Thread: 1 -> GUI Stats: Update 0.266732888888889, Draw 0.192985444444444 2024-11-14 11:17:45.846 - Thread: 1 -> Autosave initiated 2024-11-14 11:17:45.846 - Thread: 1 -> Character state: True 2024-11-14 11:17:45.846 - Thread: 1 -> IsServer: True 2024-11-14 11:17:45.846 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:17:45.846 - Thread: 1 -> Autosave 2024-11-14 11:17:45.846 - Thread: 1 -> Saving world - START 2024-11-14 11:17:45.847 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:17:45.847 - Thread: 1 -> Before snapshot.: GC Memory: 1,835 B 2024-11-14 11:17:45.856 - Thread: 1 -> After snapshot.: GC Memory: 1,832 B 2024-11-14 11:17:45.862 - Thread: 1 -> Directory cleanup: GC Memory: 1,833 B 2024-11-14 11:17:45.862 - Thread: 1 -> Saving world - END 2024-11-14 11:17:45.881 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:17:45.882 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:17:46.061 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:17:46.145 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:17:52.880 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:17:54.946 - Thread: 1 -> GC Memory: 1842.104 / 1842.104 MB 2024-11-14 11:17:55.461 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:17:55.462 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:18:00.063 - Thread: 1 -> GUI Stats: Update 0.245708055555556, Draw 0.207489833333333 2024-11-14 11:18:01.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:18:01.179 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,7.784827,46.77921,1,0,1849.123,19206.24,16832,85231,31,17.23394,29.92115,0.1465396,16512,8.33325,0,16.66667,1.436147,2.493405,100,15749942772,1849.123,0,0,-1 2024-11-14 11:18:01.179 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:18:01.179 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,15020,10241,0,0,236,12390,0,7945,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:18:03.645 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:18:06.478 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:18:06.479 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:18:24.963 - Thread: 1 -> GC Memory: 1855.549 / 1855.549 MB 2024-11-14 11:18:26.711 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:18:29.811 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:18:29.812 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:18:30.063 - Thread: 1 -> GUI Stats: Update 0.211118555555556, Draw 0.236873388888889 2024-11-14 11:18:42.262 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:18:45.095 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:18:45.096 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:18:53.478 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:18:53.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:18:53.728 - Thread: 1 -> Updating stopped. 2024-11-14 11:18:53.745 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 11:18:54.595 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 11:18:54.595 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:18:54.599 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 11:18:54.828 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-14 11:18:57.409 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-11-14 11:19:00.062 - Thread: 1 -> GUI Stats: Update 0.227335333333333, Draw 0.178543833333333 2024-11-14 11:19:01.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:19:01.195 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,1.983342,43.54205,1,0,1811.702,19202.94,16832,85231,31,16.85276,29.40528,0.1519507,16511,8.333243,0,16.66667,1.404382,2.450413,100,15749971412,1811.702,0,0,-1 2024-11-14 11:19:01.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:19:01.195 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,15020,10241,0,0,236,12391,0,7945,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:19:30.062 - Thread: 1 -> GUI Stats: Update 0.227546722222222, Draw 0.117954555555555 2024-11-14 11:19:47.945 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-11-14 11:19:47.945 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-11-14 11:19:50.228 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-14 11:19:50.229 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-14 11:19:50.962 - Thread: 1 -> Updating continues. 2024-11-14 11:19:50.963 - Thread: 1 -> GC Memory: 1811.584 / 1811.584 MB 2024-11-14 11:19:51.195 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 11:19:51.195 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 11:19:51.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:19:57.828 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:20:00.063 - Thread: 1 -> GUI Stats: Update 0.228566777777778, Draw 0.107113055555556 2024-11-14 11:20:00.078 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:20:00.079 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:20:01.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:20:01.218 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,7.300262,48.00177,1,0,1811.519,19178.93,16832,85231,31,17.09118,28.18108,0.1339465,16489,8.333252,0,16.66667,1.424251,2.3484,100,15721188084,1811.519,0,0,-1 2024-11-14 11:20:01.218 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:20:01.218 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,14992,10214,0,0,208,12363,0,7946,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:20:03.878 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:20:05.912 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:20:05.913 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:20:07.428 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:20:07.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:20:08.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:20:20.979 - Thread: 1 -> GC Memory: 1817.701 / 1817.701 MB 2024-11-14 11:20:30.063 - Thread: 1 -> GUI Stats: Update 0.223530222222222, Draw 0.176668444444444 2024-11-14 11:20:50.980 - Thread: 1 -> GC Memory: 1813.476 / 1813.476 MB 2024-11-14 11:20:55.412 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:20:55.412 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:20:58.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:21:00.063 - Thread: 1 -> GUI Stats: Update 0.2029185, Draw 0.174151833333333 2024-11-14 11:21:01.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:21:01.229 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,8.280831,49.97883,1,0,1814.748,19205.08,16832,85231,31,17.9312,30.7703,0.1366344,16520,8.333241,0,16.66667,1.49425,2.564164,100,15750679284,1814.748,0,0,-1 2024-11-14 11:21:01.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:21:01.229 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,15021,10242,0,0,236,12391,0,7946,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:21:04.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:21:04.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:21:06.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:21:19.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:21:19.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:21:20.996 - Thread: 1 -> GC Memory: 1817.522 / 1817.522 MB 2024-11-14 11:21:30.063 - Thread: 1 -> GUI Stats: Update 0.237460055555556, Draw 0.1635495 2024-11-14 11:21:50.996 - Thread: 1 -> GC Memory: 1811.047 / 1811.047 MB 2024-11-14 11:21:52.797 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:22:00.063 - Thread: 1 -> GUI Stats: Update 0.199312888888889, Draw 0.170738611111111 2024-11-14 11:22:01.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:22:01.245 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,7.587279,49.73627,1,0,1807.302,19173.73,16849,85214,31,17.56189,32.75281,0.1406411,16522,8.333257,0,16.66667,1.463477,2.729376,100,15720856842,1807.302,0,0,-1 2024-11-14 11:22:01.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:22:01.245 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,14992,10214,0,0,208,12363,0,7946,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:22:21.012 - Thread: 1 -> GC Memory: 1810.89 / 1810.89 MB 2024-11-14 11:22:21.528 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:22:28.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:22:28.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:22:30.062 - Thread: 1 -> GUI Stats: Update 0.200962666666667, Draw 0.116140666666667 2024-11-14 11:22:45.846 - Thread: 1 -> Autosave initiated 2024-11-14 11:22:45.846 - Thread: 1 -> Character state: True 2024-11-14 11:22:45.846 - Thread: 1 -> IsServer: True 2024-11-14 11:22:45.846 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:22:45.846 - Thread: 1 -> Autosave 2024-11-14 11:22:45.846 - Thread: 1 -> Saving world - START 2024-11-14 11:22:45.847 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:22:45.847 - Thread: 1 -> Before snapshot.: GC Memory: 1,813 B 2024-11-14 11:22:45.857 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2024-11-14 11:22:45.863 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2024-11-14 11:22:45.863 - Thread: 1 -> Saving world - END 2024-11-14 11:22:45.880 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:22:45.881 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:22:46.055 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:22:46.139 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:22:51.013 - Thread: 1 -> GC Memory: 1819.773 / 1819.773 MB 2024-11-14 11:23:00.064 - Thread: 1 -> GUI Stats: Update 0.179612555555556, Draw 0.127945444444445 2024-11-14 11:23:01.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:23:01.262 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,8.72688,51.40381,1,0,1819.348,19190.18,16849,85214,31,17.52658,30.20412,0.1455431,16504,8.333252,0,16.66667,1.460535,2.516985,100,15720856842,1819.348,0,0,-1 2024-11-14 11:23:01.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:23:01.262 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2149,85,849,14992,10214,0,0,208,12363,0,7946,56,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:23:07.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:23:11.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:23:11.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:23:21.030 - Thread: 1 -> GC Memory: 1823.982 / 1823.982 MB 2024-11-14 11:23:26.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:23:30.063 - Thread: 1 -> GUI Stats: Update 0.211580555555555, Draw 0.144936611111111 2024-11-14 11:23:30.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:23:30.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:23:34.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:23:43.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:23:43.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:23:47.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:23:51.030 - Thread: 1 -> GC Memory: 1835.072 / 1835.072 MB 2024-11-14 11:23:59.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:23:59.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:24:00.063 - Thread: 1 -> GUI Stats: Update 0.252471666666667, Draw 0.164707833333333 2024-11-14 11:24:01.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:24:01.279 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,7.046407,47.25695,1,0,1820.783,19289.91,16849,85214,31,17.44313,28.88732,0.1448572,16502,8.333247,0,16.66667,1.453579,2.407252,100,15720185634,1820.783,0,0,-1 2024-11-14 11:24:01.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:24:01.279 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1833,2148,85,849,14991,10214,0,0,208,12362,0,7946,56,0,67,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:24:11.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:24:16.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:24:16.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:24:21.030 - Thread: 1 -> GC Memory: 1825.695 / 1825.695 MB 2024-11-14 11:24:30.063 - Thread: 1 -> GUI Stats: Update 0.194128777777778, Draw 0.122953611111111 2024-11-14 11:24:51.030 - Thread: 1 -> GC Memory: 1845.49 / 1845.49 MB 2024-11-14 11:25:00.064 - Thread: 1 -> GUI Stats: Update 0.171528944444444, Draw 0.117388722222222 2024-11-14 11:25:01.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:25:01.296 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,9.085915,58.91015,1,0,1851.295,19186.96,16849,85214,31,19.69235,27.59592,0.1478153,16504,8.333247,0,16.66667,1.641012,2.299636,100,15707496382,1851.295,0,0,-1 2024-11-14 11:25:01.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:25:01.296 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1850,2166,85,849,14979,10187,0,0,208,12353,0,7947,28,0,64,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:25:21.047 - Thread: 1 -> GC Memory: 1856.769 / 1856.769 MB 2024-11-14 11:25:30.064 - Thread: 1 -> GUI Stats: Update 0.171778166666667, Draw 0.110889611111111 2024-11-14 11:25:51.063 - Thread: 1 -> GC Memory: 1813.558 / 1813.558 MB 2024-11-14 11:25:54.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:25:59.329 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 11:26:00.064 - Thread: 1 -> GUI Stats: Update 0.196922, Draw 0.128639111111111 2024-11-14 11:26:01.246 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 11:26:01.247 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 11:26:01.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:26:01.313 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,9.04071,52.21216,1,0,1813.064,19231.43,16849,85214,31,17.68547,35.39608,0.1555103,16470,8.333257,0,16.66667,1.473776,2.949646,100,15768292750,1813.064,0,0,-1 2024-11-14 11:26:01.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:26:01.313 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1852,2166,85,849,15037,10243,0,0,236,12409,0,7947,56,0,66,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:26:14.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:26:14.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:26:21.064 - Thread: 1 -> GC Memory: 1814.21 / 1814.21 MB 2024-11-14 11:26:30.064 - Thread: 1 -> GUI Stats: Update 0.220106833333333, Draw 0.145366 2024-11-14 11:26:51.064 - Thread: 1 -> GC Memory: 1813.047 / 1813.047 MB 2024-11-14 11:26:52.797 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:27:00.064 - Thread: 1 -> GUI Stats: Update 0.181742222222222, Draw 0.0988016111111114 2024-11-14 11:27:01.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:27:01.329 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,8.18141,34.09898,1,0,1814.78,19391.27,16849,85214,31,14.86221,20.80292,0.140165,16467,8.333254,0,16.66667,1.238506,1.73356,100,15715532830,1814.78,0,0,-1 2024-11-14 11:27:01.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:27:01.329 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1852,2167,85,849,14987,10190,0,0,211,12357,0,7947,28,0,68,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:27:21.081 - Thread: 1 -> GC Memory: 1819.587 / 1819.587 MB 2024-11-14 11:27:30.064 - Thread: 1 -> GUI Stats: Update 0.174117444444444, Draw 0.0991887777777777 2024-11-14 11:27:45.847 - Thread: 1 -> Autosave initiated 2024-11-14 11:27:45.847 - Thread: 1 -> Character state: True 2024-11-14 11:27:45.847 - Thread: 1 -> IsServer: True 2024-11-14 11:27:45.847 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:27:45.847 - Thread: 1 -> Autosave 2024-11-14 11:27:45.847 - Thread: 1 -> Saving world - START 2024-11-14 11:27:45.848 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:27:45.848 - Thread: 1 -> Before snapshot.: GC Memory: 1,817 B 2024-11-14 11:27:45.856 - Thread: 1 -> After snapshot.: GC Memory: 1,821 B 2024-11-14 11:27:45.862 - Thread: 1 -> Directory cleanup: GC Memory: 1,821 B 2024-11-14 11:27:45.862 - Thread: 1 -> Saving world - END 2024-11-14 11:27:45.879 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:27:45.880 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:27:46.061 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:27:46.192 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:27:51.097 - Thread: 1 -> GC Memory: 1828.706 / 1828.706 MB 2024-11-14 11:28:00.064 - Thread: 1 -> GUI Stats: Update 0.171498444444445, Draw 0.101826611111111 2024-11-14 11:28:01.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:28:01.346 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,8.943271,36.02997,1,0,1805.758,19286.99,16849,85214,31,14.85683,23.64976,0.1408742,16488,8.333255,0,16.66667,1.238057,1.970794,100,15704510700,1805.758,0,0,-1 2024-11-14 11:28:01.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:28:01.346 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1852,2164,85,849,14976,10187,0,0,208,12351,0,7947,28,0,63,28,384,53,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:28:21.097 - Thread: 1 -> GC Memory: 1811.584 / 1811.584 MB 2024-11-14 11:28:30.064 - Thread: 1 -> GUI Stats: Update 0.179118777777778, Draw 0.102046444444444 2024-11-14 11:28:51.097 - Thread: 1 -> GC Memory: 1809.957 / 1809.957 MB 2024-11-14 11:29:00.064 - Thread: 1 -> GUI Stats: Update 0.182021055555555, Draw 0.101498888888889 2024-11-14 11:29:01.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:29:01.363 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,8.216258,42.59619,1,0,1813.999,19224.04,16849,85214,31,16.44314,28.96402,0.1306204,16462,8.333237,0,16.66667,1.370246,2.41364,100,15744418700,1813.999,0,0,-1 2024-11-14 11:29:01.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:29:01.363 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2167,85,849,15015,10219,0,0,211,12386,0,7947,56,0,67,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:29:06.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:29:08.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:29:08.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:29:09.596 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:29:15.029 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:29:15.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:29:21.114 - Thread: 1 -> GC Memory: 1814.269 / 1814.269 MB 2024-11-14 11:29:30.064 - Thread: 1 -> GUI Stats: Update 0.214049888888889, Draw 0.123818333333333 2024-11-14 11:29:51.131 - Thread: 1 -> GC Memory: 1814.615 / 1814.615 MB 2024-11-14 11:29:56.713 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:29:57.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:29:57.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:30:00.064 - Thread: 1 -> GUI Stats: Update 0.193000166666667, Draw 0.104075388888889 2024-11-14 11:30:01.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:30:01.380 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,8.970182,32.35943,1,0,1815.302,19228.05,16849,85214,31,16.39262,26.86903,0.132305,16494,8.333247,0,16.66667,1.366038,2.239062,100,15707987864,1815.302,0,0,-1 2024-11-14 11:30:01.380 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:30:01.380 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2164,85,849,14980,10187,0,0,208,12351,0,7947,28,0,67,28,384,53,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:30:18.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:30:21.131 - Thread: 1 -> GC Memory: 1821.601 / 1821.601 MB 2024-11-14 11:30:28.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:30:28.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:30:30.064 - Thread: 1 -> GUI Stats: Update 0.228157611111111, Draw 0.1389215 2024-11-14 11:30:33.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:30:42.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:30:42.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:30:45.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:30:51.147 - Thread: 1 -> GC Memory: 1808.884 / 1808.884 MB 2024-11-14 11:31:00.064 - Thread: 1 -> GUI Stats: Update 0.214212111111111, Draw 0.122600611111111 2024-11-14 11:31:01.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:31:01.397 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,7.245217,32.41678,1,0,1809.81,19224.11,16849,85214,31,15.91373,30.40951,0.1451664,16496,8.333255,0,16.66667,1.326131,2.534102,100,15740569464,1809.81,0,0,-1 2024-11-14 11:31:01.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:31:01.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2167,85,849,15011,10215,0,0,208,12382,0,7948,56,0,67,28,384,55,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:31:06.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:31:06.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:31:07.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:31:18.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:31:18.897 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:31:21.149 - Thread: 1 -> GC Memory: 1809.016 / 1809.016 MB 2024-11-14 11:31:30.064 - Thread: 1 -> GUI Stats: Update 0.200926888888889, Draw 0.127120388888889 2024-11-14 11:31:51.164 - Thread: 1 -> GC Memory: 1812.156 / 1812.156 MB 2024-11-14 11:31:52.797 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:32:00.013 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:32:00.064 - Thread: 1 -> GUI Stats: Update 0.203462222222222, Draw 0.102552388888889 2024-11-14 11:32:01.080 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:32:01.081 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:32:01.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:32:01.414 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,7.398125,29.36924,1,0,1813.362,19248.44,16849,85214,31,15.34045,22.04342,0.1406014,16513,8.33325,0,16.66667,1.278358,1.836933,100,15767387168,1813.362,0,0,-1 2024-11-14 11:32:01.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:32:01.414 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2164,85,849,15036,10244,0,0,236,12408,0,7948,56,0,67,28,384,53,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:32:19.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:32:21.164 - Thread: 1 -> GC Memory: 1811.441 / 1811.441 MB 2024-11-14 11:32:29.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:32:29.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:32:30.065 - Thread: 1 -> GUI Stats: Update 0.201977611111112, Draw 0.130794777777778 2024-11-14 11:32:45.848 - Thread: 1 -> Autosave initiated 2024-11-14 11:32:45.848 - Thread: 1 -> Character state: True 2024-11-14 11:32:45.848 - Thread: 1 -> IsServer: True 2024-11-14 11:32:45.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:32:45.848 - Thread: 1 -> Autosave 2024-11-14 11:32:45.848 - Thread: 1 -> Saving world - START 2024-11-14 11:32:45.849 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:32:45.849 - Thread: 1 -> Before snapshot.: GC Memory: 1,816 B 2024-11-14 11:32:45.858 - Thread: 1 -> After snapshot.: GC Memory: 1,815 B 2024-11-14 11:32:45.864 - Thread: 1 -> Directory cleanup: GC Memory: 1,815 B 2024-11-14 11:32:45.864 - Thread: 1 -> Saving world - END 2024-11-14 11:32:45.878 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:32:45.879 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:32:46.044 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:32:46.140 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:32:51.180 - Thread: 1 -> GC Memory: 1822.195 / 1822.195 MB 2024-11-14 11:33:00.064 - Thread: 1 -> GUI Stats: Update 0.223381111111111, Draw 0.0985670555555555 2024-11-14 11:33:01.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:33:01.430 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,6.686042,33.97644,1,0,1827.141,19167.89,16849,85214,31,15.93708,32.23814,0.1270518,16485,8.333248,0,16.66667,1.328076,2.686484,100,15707908384,1827.141,0,0,-1 2024-11-14 11:33:01.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:33:01.430 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2164,85,849,14980,10187,0,0,208,12352,0,7948,28,0,67,28,384,53,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:33:21.180 - Thread: 1 -> GC Memory: 1808.748 / 1808.748 MB 2024-11-14 11:33:30.064 - Thread: 1 -> GUI Stats: Update 0.194718777777777, Draw 0.100608444444445 2024-11-14 11:33:37.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:33:43.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:33:43.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:33:51.181 - Thread: 1 -> GC Memory: 1813.213 / 1813.213 MB 2024-11-14 11:33:55.480 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P4_ProcessingPlant' at 'EarthLike' 2024-11-14 11:33:55.480 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 11:34:00.066 - Thread: 1 -> GUI Stats: Update 0.197898, Draw 0.119517888888889 2024-11-14 11:34:01.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:34:01.447 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,10.95664,75.83118,1,0,1811.87,19195.97,16849,85214,31,25.74658,39.40819,0.1262534,16489,8.333243,0,16.66667,2.145525,3.28398,100,15717303036,1811.87,0,0,-1 2024-11-14 11:34:01.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:34:01.447 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2173,85,849,14989,10187,0,0,208,12361,0,7948,28,0,67,28,384,62,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:34:21.182 - Thread: 1 -> GC Memory: 1819.392 / 1819.392 MB 2024-11-14 11:34:30.065 - Thread: 1 -> GUI Stats: Update 0.188698444444444, Draw 0.109484611111111 2024-11-14 11:34:51.198 - Thread: 1 -> GC Memory: 1810.948 / 1810.948 MB 2024-11-14 11:35:00.065 - Thread: 1 -> GUI Stats: Update 0.181638777777778, Draw 0.117364555555556 2024-11-14 11:35:01.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:35:01.464 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,7.884195,60.52763,1,0,1814.488,19197.7,17160,84907,32,20.11579,37.66824,0.1661204,16483,8.333241,0,16.66667,1.676297,3.138985,100,15745356608,1814.488,0,0,-1 2024-11-14 11:35:01.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:35:01.464 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2168,85,849,15015,10216,0,0,208,12384,0,7948,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:35:06.164 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:35:06.165 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 11:35:09.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:35:11.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:35:11.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:35:16.164 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:35:16.164 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 11:35:21.215 - Thread: 1 -> GC Memory: 1810.823 / 1810.823 MB 2024-11-14 11:35:21.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:35:23.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:35:23.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:35:26.164 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:35:26.164 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 11:35:27.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:35:29.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:35:29.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:35:30.065 - Thread: 1 -> GUI Stats: Update 0.192913166666667, Draw 0.135744666666667 2024-11-14 11:35:33.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:35:35.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:35:35.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:35:36.164 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 11:35:36.164 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 11:35:36.164 - Thread: 1 -> Next activation in 00:42:59.4403351 2024-11-14 11:35:39.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:35:41.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:35:41.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:35:44.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:35:51.231 - Thread: 1 -> GC Memory: 1817.511 / 1817.511 MB 2024-11-14 11:36:00.065 - Thread: 1 -> GUI Stats: Update 0.2016455, Draw 0.177635333333333 2024-11-14 11:36:01.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:36:01.480 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,9.167153,50.43031,1,0,1818.153,19245.04,17160,84907,32,17.8904,35.53014,0.1522553,16450,8.333261,0,16.66667,1.490854,2.960819,100,15778576426,1818.153,0,0,-1 2024-11-14 11:36:01.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:36:01.480 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1852,2168,85,849,15047,10247,0,0,239,12416,0,7948,56,0,70,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:36:21.232 - Thread: 1 -> GC Memory: 1818.607 / 1818.607 MB 2024-11-14 11:36:30.065 - Thread: 1 -> GUI Stats: Update 0.213719055555555, Draw 0.190007222222222 2024-11-14 11:36:51.232 - Thread: 1 -> GC Memory: 1821.956 / 1821.956 MB 2024-11-14 11:36:52.080 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:36:52.081 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:36:52.800 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:37:00.065 - Thread: 1 -> GUI Stats: Update 0.251695888888889, Draw 0.175842722222222 2024-11-14 11:37:01.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:37:01.497 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,9.410349,128.1656,1,0,1809.724,19407.01,17160,84907,32,24.47662,44.79241,0.1502881,16453,8.333254,0,16.66667,2.039699,3.732665,100,15860703582,1809.724,0,0,-1 2024-11-14 11:37:01.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:37:01.497 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1984,2312,85,849,15125,10186,0,0,208,12498,0,7948,28,0,66,28,384,68,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:37:21.248 - Thread: 1 -> GC Memory: 1845.505 / 1845.505 MB 2024-11-14 11:37:30.066 - Thread: 1 -> GUI Stats: Update 0.223129555555556, Draw 0.117934888888889 2024-11-14 11:37:45.848 - Thread: 1 -> Autosave initiated 2024-11-14 11:37:45.848 - Thread: 1 -> Character state: True 2024-11-14 11:37:45.848 - Thread: 1 -> IsServer: True 2024-11-14 11:37:45.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:37:45.848 - Thread: 1 -> Autosave 2024-11-14 11:37:45.848 - Thread: 1 -> Saving world - START 2024-11-14 11:37:45.849 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:37:45.849 - Thread: 1 -> Before snapshot.: GC Memory: 1,906 B 2024-11-14 11:37:45.863 - Thread: 1 -> After snapshot.: GC Memory: 1,906 B 2024-11-14 11:37:45.869 - Thread: 1 -> Directory cleanup: GC Memory: 1,906 B 2024-11-14 11:37:45.869 - Thread: 1 -> Saving world - END 2024-11-14 11:37:45.883 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:37:45.884 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:37:46.060 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:37:46.209 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:37:51.249 - Thread: 1 -> GC Memory: 1917.459 / 1917.459 MB 2024-11-14 11:37:56.897 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 11:37:58.148 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 11:37:58.148 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-11-14 11:37:58.380 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 11:37:58.381 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 11:37:58.964 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-11-14 11:38:00.065 - Thread: 1 -> GUI Stats: Update 0.230442, Draw 0.119824611111111 2024-11-14 11:38:00.347 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-11-14 11:38:00.348 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-11-14 11:38:01.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:38:01.514 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,9.266054,51.48642,1,0,1921.973,19590.2,17160,84907,32,18.47527,32.91016,0.2028868,16432,8.333254,0,16.66667,1.539591,2.742487,100,16012221334,1921.973,0,0,-1 2024-11-14 11:38:01.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:38:01.514 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,2120,2438,85,849,15270,10186,0,0,208,12624,0,7948,28,0,85,28,384,58,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:38:13.252 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:13.252 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:13.252 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:13.252 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:13.252 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass148_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-11-14 11:38:13.253 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:23.457 - Thread: 1 -> GC Memory: 1810.605 / 1810.605 MB 2024-11-14 11:38:25.800 - Thread: 26 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.800 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.800 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.800 - Thread: 26 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.802 - Thread: 26 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.802 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.802 - Thread: 11 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.802 - Thread: 26 -> Error: OptionFlags = None 2024-11-14 11:38:25.802 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.802 - Thread: 11 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.802 - Thread: 26 -> Error: SizeInBytes = 144 2024-11-14 11:38:25.802 - Thread: 12 -> Error: OptionFlags = None 2024-11-14 11:38:25.802 - Thread: 11 -> Error: OptionFlags = None 2024-11-14 11:38:25.802 - Thread: 26 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.802 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 26 -> Error: SizeInBytes = 144 2024-11-14 11:38:25.802 - Thread: 12 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.802 - Thread: 11 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.802 - Thread: 26 -> Error: Usage = Dynamic 2024-11-14 11:38:25.802 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 12 -> Error: Usage = Dynamic 2024-11-14 11:38:25.802 - Thread: 11 -> Error: Usage = Dynamic 2024-11-14 11:38:25.802 - Thread: 26 -> Error: ] 2024-11-14 11:38:25.802 - Thread: 12 -> Error: ] 2024-11-14 11:38:25.802 - Thread: 11 -> Error: ] Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.800 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.800 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.800 - Thread: 26 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.802 - Thread: 26 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.802 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.802 - Thread: 11 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.802 - Thread: 26 -> Error: OptionFlags = None 2024-11-14 11:38:25.802 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.802 - Thread: 11 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.802 - Thread: 26 -> Error: SizeInBytes = 144 2024-11-14 11:38:25.802 - Thread: 12 -> Error: OptionFlags = None 2024-11-14 11:38:25.802 - Thread: 11 -> Error: OptionFlags = None 2024-11-14 11:38:25.802 - Thread: 26 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.802 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 26 -> Error: SizeInBytes = 144 2024-11-14 11:38:25.802 - Thread: 12 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.802 - Thread: 11 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.802 - Thread: 26 -> Error: Usage = Dynamic 2024-11-14 11:38:25.802 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.802 - Thread: 12 -> Error: Usage = Dynamic 2024-11-14 11:38:25.802 - Thread: 11 -> Error: Usage = Dynamic 2024-11-14 11:38:25.802 - Thread: 26 -> Error: ] 2024-11-14 11:38:25.802 - Thread: 12 -> Error: ] 2024-11-14 11:38:25.802 - Thread: 11 -> Error: ] 11:38:25.802 - Thread: 11 -> Error: ] 2024-11-14 11:38:25.805 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.805 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.805 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.808 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.808 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.808 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.808 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.808 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.808 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.809 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.810 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.810 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.810 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.810 - Thread: 26 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 11:38:25.810 - Thread: 11 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.812 - Thread: 11 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.812 - Thread: 10 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.812 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.812 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.812 - Thread: 26 -> Error: BindFlags = ConstantBuffer 2024-11-14 11:38:25.812 - Thread: 11 -> Error: OptionFlags = None 2024-11-14 11:38:25.812 - Thread: 10 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.812 - Thread: 13 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.812 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.812 - Thread: 26 -> Error: CpuAccessFlags = Write 2024-11-14 11:38:25.812 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.812 - Thread: 10 -> Error: OptionFlags = None 2024-11-14 11:38:25.812 - Thread: 13 -> Error: OptionFlags = None 2024-11-14 11:38:25.812 - Thread: 12 -> Error: OptionFlags = None 2024-11-14 11:38:25.812 - Thread: 26 -> Error: OptionFlags = None 2024-11-14 11:38:25.812 - Thread: 11 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.812 - Thread: 10 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.812 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.812 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.812 - Thread: 26 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.813 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.813 - Thread: 10 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.813 - Thread: 13 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.813 - Thread: 12 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.813 - Thread: 26 -> Error: StructureByteStride = 0 2024-11-14 11:38:25.813 - Thread: 11 -> Error: Usage = Dynamic 2024-11-14 11:38:25.813 - Thread: 10 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.813 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.813 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.813 - Thread: 26 -> Error: SizeInBytes = 128 2024-11-14 11:38:25.813 - Thread: 10 -> Error: Usage = Dynamic 2024-11-14 11:38:25.813 - Thread: 13 -> Error: Usage = Dynamic 2024-11-14 11:38:25.813 - Thread: 12 -> Error: Usage = Dynamic 2024-11-14 11:38:25.813 - Thread: 26 -> Error: Usage = Dynamic 2024-11-14 11:38:25.813 - Thread: 11 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 10 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 10 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 13 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 12 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 10 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 13 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 12 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 26 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 10 -> Error: ] 2024-11-14 11:38:25.813 - Thread: 13 -> Error: ] 2024-11-14 11:38:25.817 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.817 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.818 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.819 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.819 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.819 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.819 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.819 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.819 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.820 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.820 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.820 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.820 - Thread: 26 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.820 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.820 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.821 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.823 - Thread: 26 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 30: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 31: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 32: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 33: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 34: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 35: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 36: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:25.959 - Thread: 26 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted GbufferDecals@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted Forward0@|FAIL_NotInitialized|Unknown|NotStarted NForward0@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted Forward0@|FAIL_NotInitialized|Unknown|NotStarted* ) Statistics: Scene: Entities Actors: 4,316 InstanceBuffers: 596 GPUEmitters: 286 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 210 MyRenderVoxelActor: 25 MyInstanceComponent: 2,769 MyResourcePrioritizationComponent: 4,902 MyRenderableComponent: 1,288 MyRotationAnimator: 35 MyThrustFlameAnimator: 22 MyVoxelCellComponent: 790 MyFoliageComponent: 364 2024-11-14 11:38:35.240 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.240 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.240 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.240 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.240 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.240 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.241 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.245 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:35.247 - Thread: 26 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-11-14 11:38:35.247 - Thread: 26 -> Showing message 2024-11-14 11:38:35.249 - Thread: 26 -> MyInitializer.OnCrash 2024-11-14 11:38:35.249 - Thread: 26 -> var exception = ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 30: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 31: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 32: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 33: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 34: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 35: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 36: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 11:38:37.835 - Thread: 26 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: False ProcessRunTime: 5236 PCUCount: 17160 IsHang: False GCMemory: 1810 GCMemoryAllocated: 1810 HWAvailableMemory: 17070 ProcessPrivateMemory: 19597 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-11-14 11:38:37.836 - Thread: 26 -> Log Closed