2024-11-14 07:55:01.361 - Thread: 1 -> Log Started 2024-11-14 07:55:01.362 - Thread: 1 -> Timezone (local - UTC): -7h 2024-11-14 07:55:01.362 - Thread: 1 -> App Version: 01_205_026 2024-11-14 07:55:01.375 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-14 07:55:01.375 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-14 07:55:01.375 - Thread: 1 -> Client Build Number: 0 2024-11-14 07:55:01.375 - Thread: 1 -> Server Build Number: 0 2024-11-14 07:55:01.375 - Thread: 1 -> Environment.ProcessorCount: 16 2024-11-14 07:55:01.446 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2024-11-14 07:55:01.446 - Thread: 1 -> Environment.CommandLine: "D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-11-14 07:55:01.446 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-14 07:55:01.446 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-14 07:55:01.446 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-14 07:55:01.446 - Thread: 1 -> Environment.CurrentDirectory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 07:55:01.454 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 07:55:01.454 - Thread: 1 -> Default Culture: 2024-11-14 07:55:01.454 - Thread: 1 -> Default UI Culture: 2024-11-14 07:55:01.457 - Thread: 1 -> MyConfig.Load() - START 2024-11-14 07:55:01.460 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 07:55:01.578 - Thread: 1 -> EnableDamageEffects: True 2024-11-14 07:55:01.578 - Thread: 1 -> VegetationViewDistance: 1000 2024-11-14 07:55:01.578 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-11-14 07:55:01.578 - Thread: 1 -> EnableReverb: False 2024-11-14 07:55:01.578 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-11-14 07:55:01.578 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-11-14 07:55:01.578 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-11-14 07:55:01.579 - Thread: 1 -> FirstTimeRun: False 2024-11-14 07:55:01.579 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-11-14 07:55:01.579 - Thread: 1 -> VideoAdapter: 0 2024-11-14 07:55:01.579 - Thread: 1 -> ScreenWidth: 2560 2024-11-14 07:55:01.579 - Thread: 1 -> ScreenHeight: 1440 2024-11-14 07:55:01.579 - Thread: 1 -> RefreshRate: 143998 2024-11-14 07:55:01.579 - Thread: 1 -> WindowMode: 1 2024-11-14 07:55:01.579 - Thread: 1 -> VerticalSync: 0 2024-11-14 07:55:01.579 - Thread: 1 -> FieldOfView: 90.03422 2024-11-14 07:55:01.579 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 07:55:01.579 - Thread: 1 -> FlaresIntensity: 1 2024-11-14 07:55:01.579 - Thread: 1 -> GrassDensity: 3.029939 2024-11-14 07:55:01.579 - Thread: 1 -> GrassDrawDistance: 1007 2024-11-14 07:55:01.579 - Thread: 1 -> AntialiasingMode: 1 2024-11-14 07:55:01.579 - Thread: 1 -> ShadowMapResolution: 2 2024-11-14 07:55:01.579 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-11-14 07:55:01.579 - Thread: 1 -> TextureQuality: 2 2024-11-14 07:55:01.579 - Thread: 1 -> AnisotropicFiltering: 4 2024-11-14 07:55:01.579 - Thread: 1 -> ModelQuality: 2 2024-11-14 07:55:01.579 - Thread: 1 -> VoxelQuality: 2 2024-11-14 07:55:01.579 - Thread: 1 -> ShaderQuality: 2 2024-11-14 07:55:01.579 - Thread: 1 -> LowMemSwitchToLow: 0 2024-11-14 07:55:01.579 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-11-14 07:55:01.579 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-11-14 07:55:01.579 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-11-14 07:55:01.579 - Thread: 1 -> FirstVTTimeRun: False 2024-11-14 07:55:01.579 - Thread: 1 -> ShowCrosshair: True 2024-11-14 07:55:01.579 - Thread: 1 -> UiTransparency: 0.8899364 2024-11-14 07:55:01.579 - Thread: 1 -> UiBkTransparency: 0.5282314 2024-11-14 07:55:01.579 - Thread: 1 -> HUDBkTransparency: 0.5310051 2024-11-14 07:55:01.579 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-11-14 07:55:01.579 - Thread: 1 -> ControlsHints: True 2024-11-14 07:55:01.579 - Thread: 1 -> RotationHints: True 2024-11-14 07:55:01.579 - Thread: 1 -> GDPRConsent: True 2024-11-14 07:55:01.579 - Thread: 1 -> GDPRConsentSent: True 2024-11-14 07:55:01.579 - Thread: 1 -> ExperimentalMode: False 2024-11-14 07:55:01.579 - Thread: 1 -> EnableSteamCloud: True 2024-11-14 07:55:01.579 - Thread: 1 -> GoodBotHints: True 2024-11-14 07:55:01.579 - Thread: 1 -> FirstTimeTutorials: False 2024-11-14 07:55:01.579 - Thread: 1 -> HudState: 1 2024-11-14 07:55:01.579 - Thread: 1 -> TutorialsFinished: System.String[] 2024-11-14 07:55:01.579 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-11-14 07:55:01.579 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-11-14 07:55:01.579 - Thread: 1 -> LastCheckedVersion: 1189043 2024-11-14 07:55:01.579 - Thread: 1 -> DontSendVoicePlayers: 2024-11-14 07:55:01.579 - Thread: 1 -> TreeViewDistance: 1993 2024-11-14 07:55:01.579 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-11-14 07:55:01.579 - Thread: 1 -> EnableTrading: True 2024-11-14 07:55:01.579 - Thread: 1 -> GameVolume: 0.3846966 2024-11-14 07:55:01.579 - Thread: 1 -> Music_Volume: 0.07890547 2024-11-14 07:55:01.579 - Thread: 1 -> VoiceChatVolume: 1 2024-11-14 07:55:01.579 - Thread: 1 -> HudWarnings: True 2024-11-14 07:55:01.579 - Thread: 1 -> VoiceChat: False 2024-11-14 07:55:01.579 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-11-14 07:55:01.579 - Thread: 1 -> EnableDynamicMusic: True 2024-11-14 07:55:01.579 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-11-14 07:55:01.579 - Thread: 1 -> EnableDoppler: True 2024-11-14 07:55:01.579 - Thread: 1 -> ZoomMultiplier: 0.2 2024-11-14 07:55:01.579 - Thread: 1 -> GamepadScheme: 0 2024-11-14 07:55:01.579 - Thread: 1 -> ControllerDefaultOnStart: False 2024-11-14 07:55:01.579 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-11-14 07:55:01.579 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-11-14 07:55:01.579 - Thread: 1 -> VoxelTextureQuality: 2 2024-11-14 07:55:01.579 - Thread: 1 -> AreaInteraction: True 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-11-14 07:55:01.579 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 07:55:01.579 - Thread: 1 -> ShowCrosshair2: 1 2024-11-14 07:55:01.579 - Thread: 1 -> IronSightSwitchState: 0 2024-11-14 07:55:01.579 - Thread: 1 -> SpriteMainViewportScale: 1 2024-11-14 07:55:01.579 - Thread: 1 -> LightsQuality: 2 2024-11-14 07:55:01.579 - Thread: 1 -> GamepadSchemeName: Flight 2024-11-14 07:55:01.579 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-11-14 07:55:01.579 - Thread: 1 -> LastBannerId: 96 2024-11-14 07:55:01.579 - Thread: 1 -> SubscriptionReward: True 2024-11-14 07:55:01.579 - Thread: 1 -> OnlyPSGames: False 2024-11-14 07:55:01.579 - Thread: 1 -> Language: 0 2024-11-14 07:55:01.579 - Thread: 1 -> BlueprintSharing: True 2024-11-14 07:55:01.579 - Thread: 1 -> MuteBroadcastControllers: False 2024-11-14 07:55:01.579 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2024-11-14 07:55:01.579 - Thread: 1 -> SelectedScenarioCategory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-11-14 07:55:01.581 - Thread: 1 -> MyConfig.Load() - END 2024-11-14 07:55:02.552 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-14 07:55:02.596 - Thread: 1 -> Reporting Postponed Events 2024-11-14 07:55:02.609 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 07:55:02.726 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-14 07:55:02.726 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-11-14 07:55:02.727 - Thread: 1 -> Reporting Postponed Events 2024-11-14 07:55:02.727 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-14 07:55:02.729 - Thread: 1 -> Found processor count: 8 2024-11-14 07:55:02.729 - Thread: 1 -> Using processor count: 8 2024-11-14 07:55:02.904 - Thread: 1 -> All detected adapters: 2024-11-14 07:55:02.908 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-2003169213, DeviceID=9860 2024-11-14 07:55:02.908 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-14 07:55:03.494 - Thread: 1 -> AdapterInfo = { 2024-11-14 07:55:03.494 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 07:55:03.494 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 07:55:03.494 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 07:55:03.494 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 07:55:03.494 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 07:55:03.494 - Thread: 1 -> AftermathSupported = False 2024-11-14 07:55:03.494 - Thread: 1 -> Adapter id = 0 2024-11-14 07:55:03.494 - Thread: 1 -> Supported = True 2024-11-14 07:55:03.494 - Thread: 1 -> RAM = 23710400512 2024-11-14 07:55:03.494 - Thread: 1 -> Priority = 2 2024-11-14 07:55:03.494 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 07:55:03.494 - Thread: 1 -> Output is attached = True 2024-11-14 07:55:03.494 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 07:55:03.494 - Thread: 1 -> } 2024-11-14 07:55:03.494 - Thread: 1 -> AdapterInfo = { 2024-11-14 07:55:03.495 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 07:55:03.495 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 07:55:03.495 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 07:55:03.495 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 07:55:03.495 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 07:55:03.495 - Thread: 1 -> AftermathSupported = False 2024-11-14 07:55:03.495 - Thread: 1 -> Adapter id = 0 2024-11-14 07:55:03.495 - Thread: 1 -> Supported = True 2024-11-14 07:55:03.495 - Thread: 1 -> RAM = 23710400512 2024-11-14 07:55:03.495 - Thread: 1 -> Priority = 2 2024-11-14 07:55:03.495 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 07:55:03.495 - Thread: 1 -> Output is attached = True 2024-11-14 07:55:03.495 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 07:55:03.495 - Thread: 1 -> } 2024-11-14 07:55:03.495 - Thread: 1 -> AdapterInfo = { 2024-11-14 07:55:03.495 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 07:55:03.495 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 07:55:03.495 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 07:55:03.495 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 07:55:03.495 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 07:55:03.495 - Thread: 1 -> AftermathSupported = False 2024-11-14 07:55:03.495 - Thread: 1 -> Adapter id = 0 2024-11-14 07:55:03.495 - Thread: 1 -> Supported = True 2024-11-14 07:55:03.495 - Thread: 1 -> RAM = 23710400512 2024-11-14 07:55:03.495 - Thread: 1 -> Priority = 2 2024-11-14 07:55:03.495 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 07:55:03.495 - Thread: 1 -> Output is attached = True 2024-11-14 07:55:03.495 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 07:55:03.495 - Thread: 1 -> } 2024-11-14 07:55:03.495 - Thread: 1 -> AdapterInfo = { 2024-11-14 07:55:03.497 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 07:55:03.497 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 07:55:03.497 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 07:55:03.497 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 07:55:03.497 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 07:55:03.497 - Thread: 1 -> AftermathSupported = False 2024-11-14 07:55:03.497 - Thread: 1 -> Adapter id = 0 2024-11-14 07:55:03.497 - Thread: 1 -> Supported = True 2024-11-14 07:55:03.497 - Thread: 1 -> RAM = 23710400512 2024-11-14 07:55:03.497 - Thread: 1 -> Priority = 2 2024-11-14 07:55:03.497 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 07:55:03.497 - Thread: 1 -> Output is attached = True 2024-11-14 07:55:03.497 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 07:55:03.497 - Thread: 1 -> } 2024-11-14 07:55:03.497 - Thread: 1 -> AdapterInfo = { 2024-11-14 07:55:03.497 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 07:55:03.497 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58090, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 07:55:03.497 - Thread: 1 -> Driver version = 2024-11-14 07:55:03.497 - Thread: 1 -> Driver date = 2024-11-14 07:55:03.497 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 07:55:03.497 - Thread: 1 -> AftermathSupported = False 2024-11-14 07:55:03.497 - Thread: 1 -> Adapter id = 1 2024-11-14 07:55:03.497 - Thread: 1 -> Supported = True 2024-11-14 07:55:03.497 - Thread: 1 -> RAM = 0 2024-11-14 07:55:03.497 - Thread: 1 -> Priority = 0 2024-11-14 07:55:03.497 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 07:55:03.497 - Thread: 1 -> Output is attached = False 2024-11-14 07:55:03.497 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 07:55:03.497 - Thread: 1 -> } 2024-11-14 07:55:03.497 - Thread: 1 -> AdapterInfo = { 2024-11-14 07:55:03.498 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 07:55:03.498 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58090, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 07:55:03.498 - Thread: 1 -> Driver version = 2024-11-14 07:55:03.498 - Thread: 1 -> Driver date = 2024-11-14 07:55:03.498 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 07:55:03.498 - Thread: 1 -> AftermathSupported = False 2024-11-14 07:55:03.498 - Thread: 1 -> Adapter id = 1 2024-11-14 07:55:03.498 - Thread: 1 -> Supported = True 2024-11-14 07:55:03.498 - Thread: 1 -> RAM = 0 2024-11-14 07:55:03.498 - Thread: 1 -> Priority = 0 2024-11-14 07:55:03.498 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 07:55:03.498 - Thread: 1 -> Output is attached = False 2024-11-14 07:55:03.498 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 07:55:03.498 - Thread: 1 -> } 2024-11-14 07:55:03.502 - Thread: 1 -> Service.IsActive: True 2024-11-14 07:55:03.502 - Thread: 1 -> Service.IsOnline: True 2024-11-14 07:55:03.502 - Thread: 1 -> Service.OwnsGame: False 2024-11-14 07:55:03.502 - Thread: 1 -> Service.UserId: 76561198073835472 2024-11-14 07:55:03.502 - Thread: 1 -> Service.UserName: ETHREAL1 2024-11-14 07:55:03.502 - Thread: 1 -> Service.Branch: default 2024-11-14 07:55:03.502 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-14 07:55:03.502 - Thread: 1 -> Build version: 0.1.1.0 2024-11-14 07:55:03.513 - Thread: 1 -> MyScreenManager() 2024-11-14 07:55:03.578 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2024-11-14 07:55:03.578 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2024-11-14 07:55:03.581 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2024-11-14 07:55:03.582 - Thread: 26 -> CreateDeviceInternal - Create device 2024-11-14 07:55:03.792 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2024-11-14 07:55:03.902 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2024-11-14 07:55:03.903 - Thread: 26 -> CreateDeviceInternal create swapchain 2024-11-14 07:55:05.946 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-14 07:55:05.948 - Thread: 1 -> Game dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 07:55:05.948 - Thread: 1 -> Content dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content 2024-11-14 07:55:07.224 - Thread: 1 -> Preallocate - START 2024-11-14 07:55:07.229 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-14 07:55:07.234 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-14 07:55:07.234 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-14 07:55:07.234 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-14 07:55:07.234 - Thread: 1 -> MyEntities - START 2024-11-14 07:55:07.250 - Thread: 1 -> MyEntities - END 2024-11-14 07:55:07.250 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-14 07:55:07.250 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-14 07:55:07.250 - Thread: 1 -> MyTransparentGeometry - START 2024-11-14 07:55:07.250 - Thread: 1 -> MyTransparentGeometry - END 2024-11-14 07:55:07.250 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-14 07:55:07.258 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-14 07:55:07.258 - Thread: 1 -> MyMath - START 2024-11-14 07:55:07.258 - Thread: 1 -> MyMath - END 2024-11-14 07:55:07.258 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-14 07:55:07.258 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-14 07:55:07.273 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-14 07:55:07.273 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-14 07:55:07.273 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-14 07:55:07.311 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-14 07:55:07.311 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-14 07:55:07.311 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-14 07:55:07.311 - Thread: 1 -> MySyncDestructions - START 2024-11-14 07:55:07.311 - Thread: 1 -> MySyncDestructions - END 2024-11-14 07:55:07.311 - Thread: 1 -> MySyncEntity - START 2024-11-14 07:55:07.311 - Thread: 1 -> MySyncEntity - END 2024-11-14 07:55:07.311 - Thread: 1 -> MyCommandCharacter - START 2024-11-14 07:55:07.312 - Thread: 1 -> MyCommandCharacter - END 2024-11-14 07:55:07.313 - Thread: 1 -> MyCommandConsole - START 2024-11-14 07:55:07.313 - Thread: 1 -> MyCommandConsole - END 2024-11-14 07:55:07.313 - Thread: 1 -> MyCommandEntity - START 2024-11-14 07:55:07.314 - Thread: 1 -> MyCommandEntity - END 2024-11-14 07:55:07.314 - Thread: 1 -> MyAiTargetManager - START 2024-11-14 07:55:07.314 - Thread: 1 -> MyAiTargetManager - END 2024-11-14 07:55:07.314 - Thread: 1 -> MyClientDebugCommands - START 2024-11-14 07:55:07.314 - Thread: 1 -> MyClientDebugCommands - END 2024-11-14 07:55:07.314 - Thread: 1 -> MyDedicatedServer - START 2024-11-14 07:55:07.314 - Thread: 1 -> MyDedicatedServer - END 2024-11-14 07:55:07.314 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-14 07:55:07.314 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerBase - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerBase - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerClient - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerClient - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyServerDebugCommands - START 2024-11-14 07:55:07.315 - Thread: 1 -> MyServerDebugCommands - END 2024-11-14 07:55:07.315 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-14 07:55:07.360 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-14 07:55:07.360 - Thread: 1 -> MyDefinitionManager - START 2024-11-14 07:55:07.384 - Thread: 1 -> MyDefinitionManager - END 2024-11-14 07:55:07.384 - Thread: 1 -> Preallocate - END 2024-11-14 07:55:07.389 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-14 07:55:07.677 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-14 07:55:07.677 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-14 07:55:07.690 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-14 07:55:07.691 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:07.691 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:07.691 - Thread: 1 -> Assembly.Location: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-14 07:55:07.691 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-14 07:55:07.691 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-14 07:55:07.692 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-14 07:55:07.709 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-11-14 07:55:07.709 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-11-14 07:55:07.710 - Thread: 1 -> Virtualized: False 2024-11-14 07:55:07.715 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 07:55:07.717 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,268,561,408 bytes 2024-11-14 07:55:07.717 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-14 07:55:07.717 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,563,984,896 bytes 2024-11-14 07:55:07.717 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,161,747,456 bytes 2024-11-14 07:55:07.722 - Thread: 1 -> Drive C: | Capacity: 999,408,267,264 bytes | Free space: 767,409,852,416 bytes 2024-11-14 07:55:07.723 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 2,374,227,312,640 bytes 2024-11-14 07:55:07.723 - Thread: 1 -> Drive E: | Capacity: 3,000,574,668,800 bytes | Free space: 1,156,743,606,272 bytes 2024-11-14 07:55:07.723 - Thread: 1 -> Drive Z: | Capacity: 1,073,737,728 bytes | Free space: 1,042,882,560 bytes 2024-11-14 07:55:07.724 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-14 07:55:07.726 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-14 07:55:07.727 - Thread: 1 -> Installed DLCs: 2024-11-14 07:55:07.743 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-14 07:55:07.820 - Thread: 1 -> Havok: Physics.Init 2024-11-14 07:55:07.843 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-14 07:55:07.850 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-14 07:55:07.857 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-14 07:55:07.858 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 07:55:07.862 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 07:55:08.165 - Thread: 1 -> Loading scenarios 2024-11-14 07:55:08.203 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 07:55:08.203 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-14 07:55:08.516 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:08.518 - Thread: 1 -> Loading gamepad controls 2024-11-14 07:55:08.519 - Thread: 1 -> Loading DLC definitions 2024-11-14 07:55:08.737 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 07:55:08.737 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-14 07:55:08.738 - Thread: 1 -> Loading Quick starts 2024-11-14 07:55:08.739 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 07:55:08.740 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 07:55:08.740 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-14 07:55:08.743 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-14 07:55:08.749 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 07:55:08.804 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 07:55:09.231 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 07:55:09.244 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-11-14 07:55:09.244 - Thread: 1 -> MyGuiManager() 2024-11-14 07:55:09.249 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 07:55:09.331 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 07:55:09.453 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 07:55:09.453 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 07:55:09.453 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 07:55:09.454 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 07:55:09.475 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-14 07:55:09.476 - Thread: 14 -> ReloadVoxelMaterials 2024-11-14 07:55:09.531 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-14 07:55:09.532 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-14 07:55:09.532 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-14 07:55:09.532 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-14 07:55:09.573 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-14 07:55:09.573 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-14 07:55:09.582 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-14 07:55:09.584 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-14 07:55:09.591 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-14 07:55:09.597 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-14 07:55:09.605 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-14 07:55:09.606 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-14 07:55:09.609 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-14 07:55:09.610 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-14 07:55:09.616 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-14 07:55:09.617 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-14 07:55:09.619 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-14 07:55:09.634 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-14 07:55:09.654 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-14 07:55:09.988 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-14 07:55:10.024 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-14 07:55:10.043 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-14 07:55:10.045 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-14 07:55:10.049 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-14 07:55:10.049 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-14 07:55:10.050 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-14 07:55:10.098 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-14 07:55:10.109 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-14 07:55:10.138 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-14 07:55:10.171 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-14 07:55:10.188 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-14 07:55:10.255 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-14 07:55:10.296 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-14 07:55:10.299 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-14 07:55:10.312 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-14 07:55:10.339 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-14 07:55:10.342 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-14 07:55:10.343 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-14 07:55:10.352 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-14 07:55:10.353 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-14 07:55:10.353 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-14 07:55:10.363 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-14 07:55:10.367 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-14 07:55:10.371 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-14 07:55:10.377 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-14 07:55:10.418 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-14 07:55:10.426 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-14 07:55:10.430 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-14 07:55:10.436 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-14 07:55:10.485 - Thread: 1 -> Deluxe Edition (573160) 2024-11-14 07:55:10.485 - Thread: 1 -> Decorative Blocks (1049790) 2024-11-14 07:55:10.485 - Thread: 1 -> Economy Deluxe (1135960) 2024-11-14 07:55:10.485 - Thread: 1 -> Style Pack (1084680) 2024-11-14 07:55:10.485 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-11-14 07:55:10.485 - Thread: 1 -> Frostbite (1241550) 2024-11-14 07:55:10.486 - Thread: 1 -> Sparks Of The Future (1307680) 2024-11-14 07:55:10.486 - Thread: 1 -> Wasteland (1374610) 2024-11-14 07:55:10.486 - Thread: 1 -> Warfare I. (1475830) 2024-11-14 07:55:10.486 - Thread: 1 -> Heavy Industry (1676100) 2024-11-14 07:55:10.486 - Thread: 1 -> Warfare II. (1783760) 2024-11-14 07:55:10.486 - Thread: 1 -> Automatons (1958640) 2024-11-14 07:55:10.486 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-11-14 07:55:10.486 - Thread: 1 -> Signal Blocks (2914120) 2024-11-14 07:55:10.487 - Thread: 1 -> Contact (3066290) 2024-11-14 07:55:10.514 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-14 07:55:10.557 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-11-14 07:55:10.569 - Thread: 1 -> Timer Frequency: 10000000 2024-11-14 07:55:10.569 - Thread: 1 -> Ticks per frame: 166667 2024-11-14 07:55:11.277 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 07:55:11.283 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-14 07:55:11.318 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-14 07:55:11.399 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-14 07:55:11.400 - Thread: 1 -> Flares Intensity: 1 2024-11-14 07:55:11.400 - Thread: 1 -> Field of view: 1.571393 2024-11-14 07:55:11.400 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 07:55:11.400 - Thread: 1 -> Render.GrassDensityFactor: 3.029939 2024-11-14 07:55:11.400 - Thread: 1 -> Render.GrassDrawDistance: 1007 2024-11-14 07:55:11.400 - Thread: 1 -> Render.DistanceFade: 1993 2024-11-14 07:55:11.400 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-14 07:55:11.400 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-14 07:55:11.400 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-14 07:55:11.400 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-14 07:55:11.400 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-14 07:55:11.400 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-14 07:55:11.400 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-14 07:55:11.401 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-14 07:55:11.401 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-14 07:55:11.401 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-14 07:55:11.401 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-14 07:55:11.453 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-11-14 07:55:11.460 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-11-14 07:55:11.460 - Thread: 1 -> Analytics session started: UserID = (f2c55287-233d-f149-079f-ce998e5355de) SessionID = (81b8a7f5-58da-4bf9-8115-f9f8d13d556b) 2024-11-14 07:55:11.462 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:55:11.754 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-14 07:55:11.786 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-14 07:55:11.839 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-14 07:55:11.890 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-14 07:55:11.972 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-14 07:55:12.238 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-14 07:55:12.394 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-14 07:55:12.512 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-14 07:55:12.647 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-14 07:55:12.741 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-14 07:55:12.742 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-14 07:55:12.743 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-14 07:55:12.744 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-14 07:55:12.747 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-14 07:55:12.748 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-14 07:55:12.753 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-14 07:55:12.754 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-14 07:55:12.754 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-14 07:55:12.756 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-14 07:55:12.759 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-14 07:55:12.776 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-14 07:55:12.789 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-14 07:55:12.789 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-14 07:55:12.801 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-14 07:55:12.814 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-14 07:55:12.825 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-14 07:55:12.832 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-14 07:55:12.836 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-14 07:55:12.837 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-14 07:55:12.849 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-14 07:55:12.865 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-14 07:55:12.868 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-14 07:55:12.868 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-14 07:55:12.878 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-14 07:55:12.884 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-14 07:55:12.885 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-14 07:55:12.892 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-14 07:55:12.900 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-14 07:55:12.901 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-14 07:55:12.906 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-14 07:55:12.997 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-14 07:55:13.043 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-14 07:55:13.051 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-14 07:55:13.052 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-14 07:55:13.103 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-14 07:55:13.110 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-14 07:55:13.289 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-14 07:55:13.390 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-14 07:55:14.996 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 07:55:14.997 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 07:55:15.012 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 07:55:15.013 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 07:55:15.602 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 07:55:16.136 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 07:55:16.138 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 07:55:16.204 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 07:55:18.919 - Thread: 33 -> LoadSession() - Start 2024-11-14 07:55:18.919 - Thread: 33 -> C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 07:55:18.921 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 07:55:18.924 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 07:55:19.272 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 07:55:19.272 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-11-14 07:55:19.272 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-11-14 07:55:19.863 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 07:55:19.864 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 07:55:19.868 - Thread: 33 -> CheckPoint Experimental mode: No 2024-11-14 07:55:19.868 - Thread: 33 -> CheckPoint Experimental mode reason: 0 2024-11-14 07:55:19.869 - Thread: 33 -> LoadSession() - End 2024-11-14 07:55:19.874 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 07:55:19.875 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 07:55:19.875 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 07:55:19.876 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 07:55:19.876 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 07:55:19.877 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 07:55:19.901 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-14 07:55:19.902 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-14 07:55:19.902 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-14 07:55:20.096 - Thread: 1 -> RunLoadingAction - START 2024-11-14 07:55:20.101 - Thread: 1 -> Loading session: C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 07:55:20.234 - Thread: 1 -> GC Memory: 1,026,008,608 B 2024-11-14 07:55:20.240 - Thread: 1 -> Process Memory: 3,635,138,560 B 2024-11-14 07:55:20.241 - Thread: 1 -> Experimental mode: No 2024-11-14 07:55:20.241 - Thread: 1 -> Experimental mode reason: 0 2024-11-14 07:55:20.241 - Thread: 1 -> Console compatibility: No 2024-11-14 07:55:21.832 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-14 07:55:21.857 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-14 07:55:21.859 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-14 07:55:21.861 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 07:55:21.862 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 07:55:22.016 - Thread: 1 -> Loading scenarios 2024-11-14 07:55:22.017 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 07:55:22.017 - Thread: 1 -> List of used mods (0) - START 2024-11-14 07:55:22.018 - Thread: 1 -> List of used mods - END 2024-11-14 07:55:22.070 - Thread: 1 -> Loading behaviors 2024-11-14 07:55:22.071 - Thread: 1 -> Loading ammo magazines 2024-11-14 07:55:22.074 - Thread: 1 -> Loading ammo definitions 2024-11-14 07:55:22.076 - Thread: 1 -> Loading animations 2024-11-14 07:55:22.078 - Thread: 1 -> Loading animations 2024-11-14 07:55:22.079 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:22.080 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:22.080 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:22.080 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:22.080 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:22.080 - Thread: 1 -> Loading sound definitions 2024-11-14 07:55:22.080 - Thread: 1 -> Loading category classes 2024-11-14 07:55:22.081 - Thread: 1 -> Loading Block Tag definitions 2024-11-14 07:55:22.081 - Thread: 1 -> Loading blueprint classes 2024-11-14 07:55:22.082 - Thread: 1 -> Loading blueprint class entries 2024-11-14 07:55:22.083 - Thread: 1 -> Loading blueprint class entries 2024-11-14 07:55:22.083 - Thread: 1 -> Loading blueprints 2024-11-14 07:55:22.085 - Thread: 1 -> Loading blueprints 2024-11-14 07:55:22.085 - Thread: 1 -> Loading agent definitions 2024-11-14 07:55:22.086 - Thread: 1 -> Loading character definitions 2024-11-14 07:55:22.096 - Thread: 1 -> Loading character definitions 2024-11-14 07:55:22.096 - Thread: 1 -> Loading components 2024-11-14 07:55:22.097 - Thread: 1 -> Loading components 2024-11-14 07:55:22.097 - Thread: 1 -> Loading configuration 2024-11-14 07:55:22.098 - Thread: 1 -> Loading container types 2024-11-14 07:55:22.102 - Thread: 1 -> Loading Contract Types 2024-11-14 07:55:22.107 - Thread: 1 -> Loading gamepad controls 2024-11-14 07:55:22.107 - Thread: 1 -> Loading block positions 2024-11-14 07:55:22.109 - Thread: 1 -> Loading curve definitions 2024-11-14 07:55:22.112 - Thread: 1 -> Loading debris 2024-11-14 07:55:22.113 - Thread: 1 -> Loading environment items entries 2024-11-14 07:55:22.113 - Thread: 1 -> Loading decal global definitions 2024-11-14 07:55:22.113 - Thread: 1 -> Loading decal definitions 2024-11-14 07:55:22.114 - Thread: 1 -> Loading decal definitions 2024-11-14 07:55:22.114 - Thread: 1 -> Loading drone behaviors 2024-11-14 07:55:22.116 - Thread: 1 -> Loading edges 2024-11-14 07:55:22.117 - Thread: 1 -> Loading emissive color definitions 2024-11-14 07:55:22.120 - Thread: 1 -> Loading emissive color default states 2024-11-14 07:55:22.124 - Thread: 1 -> Loading animations 2024-11-14 07:55:22.124 - Thread: 1 -> Loading entity components 2024-11-14 07:55:22.144 - Thread: 1 -> Loading component containers 2024-11-14 07:55:22.154 - Thread: 1 -> Loading environment items entries 2024-11-14 07:55:22.156 - Thread: 1 -> Loading Faction Names 2024-11-14 07:55:22.157 - Thread: 1 -> Loading factions 2024-11-14 07:55:22.160 - Thread: 1 -> Loading flare definitions 2024-11-14 07:55:22.162 - Thread: 1 -> Loading DLC definitions 2024-11-14 07:55:22.170 - Thread: 1 -> Loading gas property definitions 2024-11-14 07:55:22.171 - Thread: 1 -> Loading event definitions 2024-11-14 07:55:22.172 - Thread: 1 -> Loading physical items 2024-11-14 07:55:22.207 - Thread: 1 -> Loading LCD texture categories 2024-11-14 07:55:22.208 - Thread: 1 -> Loading LCD texture categories 2024-11-14 07:55:22.208 - Thread: 1 -> Loading LCD texture categories 2024-11-14 07:55:22.208 - Thread: 1 -> Loading LCD texture categories 2024-11-14 07:55:22.208 - Thread: 1 -> Loading LCD texture categories 2024-11-14 07:55:22.208 - Thread: 1 -> Loading LCD texture categories 2024-11-14 07:55:22.208 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 07:55:22.208 - Thread: 1 -> Loading planet definition 2024-11-14 07:55:22.215 - Thread: 1 -> Loading physical items 2024-11-14 07:55:22.217 - Thread: 1 -> Loading physical items 2024-11-14 07:55:22.218 - Thread: 1 -> Loading physical material properties 2024-11-14 07:55:22.221 - Thread: 1 -> Loading pirate antennas 2024-11-14 07:55:22.222 - Thread: 1 -> Loading Quick starts 2024-11-14 07:55:22.222 - Thread: 1 -> Loading research blocks definitions 2024-11-14 07:55:22.223 - Thread: 1 -> Loading research groups definitions 2024-11-14 07:55:22.225 - Thread: 1 -> Loading resource distribution groups 2024-11-14 07:55:22.225 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 07:55:22.225 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 07:55:22.225 - Thread: 1 -> Loading ship sound groups 2024-11-14 07:55:22.237 - Thread: 1 -> Loading ship sound groups 2024-11-14 07:55:22.237 - Thread: 1 -> Loading sound categories 2024-11-14 07:55:22.239 - Thread: 1 -> Loading stat definitions 2024-11-14 07:55:22.240 - Thread: 1 -> Loading stories definition 2024-11-14 07:55:22.240 - Thread: 1 -> Loading Story Categories definition 2024-11-14 07:55:22.241 - Thread: 1 -> Loading gamepad controls 2024-11-14 07:55:22.241 - Thread: 1 -> Loading grid creators 2024-11-14 07:55:22.242 - Thread: 1 -> Loading transparent material properties 2024-11-14 07:55:22.243 - Thread: 1 -> Loading planet definition 2024-11-14 07:55:22.243 - Thread: 1 -> Loading voxel map storage definitions 2024-11-14 07:55:22.245 - Thread: 1 -> Loading voxel material definitions 2024-11-14 07:55:22.246 - Thread: 1 -> Loading voxel material definitions 2024-11-14 07:55:22.246 - Thread: 1 -> Loading voxel material definitions 2024-11-14 07:55:22.246 - Thread: 1 -> Loading voxel material definitions 2024-11-14 07:55:22.246 - Thread: 1 -> Loading Weather Effects 2024-11-14 07:55:22.250 - Thread: 1 -> Audio effects definitions 2024-11-14 07:55:22.253 - Thread: 1 -> Loading environment items definitions 2024-11-14 07:55:22.255 - Thread: 1 -> Loading environment items definitions 2024-11-14 07:55:22.255 - Thread: 1 -> Loading physical material properties 2024-11-14 07:55:22.259 - Thread: 1 -> Loading particle effect definitions 2024-11-14 07:55:22.389 - Thread: 1 -> Loading particle effect definitions 2024-11-14 07:55:22.391 - Thread: 1 -> Loading environment item definitions 2024-11-14 07:55:22.394 - Thread: 1 -> Loading weapon definitions 2024-11-14 07:55:22.411 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.464 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.472 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.472 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.472 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.473 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.473 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.474 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.476 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.493 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.494 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.496 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.497 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.501 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.502 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.503 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.504 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.505 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.506 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.507 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.510 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.512 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.513 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.514 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.515 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.515 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.516 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.521 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.522 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.522 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.523 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.523 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.525 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.526 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.527 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.529 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.531 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.534 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.537 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.537 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.539 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.539 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.541 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.542 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.544 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.546 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.549 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.558 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.560 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.560 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.561 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.564 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.566 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.567 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.569 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.570 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.574 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.574 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.576 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.577 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.579 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.579 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.581 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.581 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.586 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.587 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.589 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.590 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.592 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.592 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.595 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.597 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.610 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.610 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.613 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.613 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.616 - Thread: 1 -> Loading cube blocks 2024-11-14 07:55:22.616 - Thread: 1 -> Created block definitions 2024-11-14 07:55:22.622 - Thread: 1 -> Loading block variant groups 2024-11-14 07:55:22.637 - Thread: 1 -> Loading asteroid generators 2024-11-14 07:55:22.638 - Thread: 1 -> Loading drop containers 2024-11-14 07:55:22.639 - Thread: 1 -> Loading radial menu definitions 2024-11-14 07:55:22.654 - Thread: 1 -> Loading respawn ships 2024-11-14 07:55:22.655 - Thread: 1 -> Loading spawn groups 2024-11-14 07:55:22.661 - Thread: 1 -> Loading spawn groups 2024-11-14 07:55:22.661 - Thread: 1 -> Loading spawn groups 2024-11-14 07:55:22.661 - Thread: 1 -> Loading spawn groups 2024-11-14 07:55:22.662 - Thread: 1 -> Loading spawn groups 2024-11-14 07:55:22.662 - Thread: 1 -> Loading spawn groups 2024-11-14 07:55:22.662 - Thread: 1 -> Loading wheel speeds 2024-11-14 07:55:22.710 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 07:55:22.718 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 07:55:22.718 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 07:55:22.746 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 07:55:23.393 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 07:55:23.445 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-14 07:55:23.459 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:23.506 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:23.507 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:23.507 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:23.536 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 07:55:23.840 - Thread: 45 -> External debugger: listening... 2024-11-14 07:55:23.985 - Thread: 1 -> MyLights.LoadData() - START 2024-11-14 07:55:23.987 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-14 07:55:23.987 - Thread: 1 -> MyLights.LoadData() - END 2024-11-14 07:55:23.987 - Thread: 1 -> Info: MyLights initialized. 2024-11-14 07:55:23.988 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-14 07:55:23.993 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-14 07:55:24.045 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-14 07:55:24.046 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-14 07:55:24.067 - Thread: 1 -> Loading Procedural World Generator 2024-11-14 07:55:24.068 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-14 07:55:24.191 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-14 07:55:24.523 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-14 07:55:24.523 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-14 07:55:24.523 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-14 07:55:24.524 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Mars-2044023682d120000.vx2' 2024-11-14 07:55:24.524 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-14 07:55:24.524 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-14 07:55:24.524 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Alien-291759539d120000.vx2' 2024-11-14 07:55:24.524 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Titan-2124704365d19000.vx2' 2024-11-14 07:55:24.524 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\EarthLike-1779144428d120000.vx2' 2024-11-14 07:55:24.524 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Moon-1353915701d19000.vx2' 2024-11-14 07:55:28.079 - Thread: 1 -> Info: Planet generator name: Alien 2024-11-14 07:55:28.081 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-11-14 07:55:28.367 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-14 07:55:28.367 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Europa-595048092d19000.vx2' 2024-11-14 07:55:28.831 - Thread: 15 -> Info: Planet generator name: Moon 2024-11-14 07:55:28.831 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-14 07:55:28.831 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-14 07:55:28.831 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Pertam-12345d60133.vx2' 2024-11-14 07:55:29.127 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-11-14 07:55:29.127 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-14 07:55:29.127 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-14 07:55:29.128 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Triton-12345d80253.vx2' 2024-11-14 07:55:30.125 - Thread: 17 -> Info: Planet generator name: Mars 2024-11-14 07:55:30.125 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-14 07:55:30.891 - Thread: 16 -> Info: Planet generator name: Titan 2024-11-14 07:55:30.891 - Thread: 16 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-14 07:55:31.516 - Thread: 14 -> Info: Planet generator name: Triton 2024-11-14 07:55:31.516 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-11-14 07:55:31.829 - Thread: 1 -> Info: Planet generator name: Europa 2024-11-14 07:55:31.829 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-11-14 07:55:32.043 - Thread: 15 -> Info: Planet generator name: Pertam 2024-11-14 07:55:32.043 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2024-11-14 07:55:32.139 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\GE_Voxel_-1434633180_-1590600187_0.vx2' 2024-11-14 07:55:32.163 - Thread: 16 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 07:55:32.669 - Thread: 1 -> Entities loaded & initialized 2024-11-14 07:55:32.790 - Thread: 1 -> Checkpoint.CameraAttachedTo: 118549157950426552 2024-11-14 07:55:32.811 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-14 07:55:32.812 - Thread: 1 -> Name = Star System 2024-11-14 04:29 2024-11-14 07:55:32.812 - Thread: 1 -> Description = 2024-11-14 07:55:32.813 - Thread: 1 -> GameDateTime = 01/01/2081 02:53:48 2024-11-14 07:55:32.813 - Thread: 1 -> Password = 2024-11-14 07:55:32.813 - Thread: 1 -> CurrentPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 07:55:32.813 - Thread: 1 -> WorkshopId = 2024-11-14 07:55:32.813 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-11-14 07:55:32.813 - Thread: 1 -> ThumbPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\thumb.jpg 2024-11-14 07:55:32.822 - Thread: 1 -> Settings: 2024-11-14 07:55:32.823 - Thread: 1 -> GameMode = Survival 2024-11-14 07:55:32.823 - Thread: 1 -> MaxPlayers = 4 2024-11-14 07:55:32.823 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-14 07:55:32.823 - Thread: 1 -> TotalPCU = 100000 2024-11-14 07:55:32.823 - Thread: 1 -> PiratePCU = 25000 2024-11-14 07:55:32.823 - Thread: 1 -> AutoHealing = True 2024-11-14 07:55:32.823 - Thread: 1 -> WeaponsEnabled = True 2024-11-14 07:55:32.823 - Thread: 1 -> ThrusterDamage = True 2024-11-14 07:55:32.823 - Thread: 1 -> EnableSpectator = False 2024-11-14 07:55:32.823 - Thread: 1 -> EnableCopyPaste = False 2024-11-14 07:55:32.823 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-14 07:55:32.823 - Thread: 1 -> MaxGridSize = 0 2024-11-14 07:55:32.823 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-14 07:55:32.823 - Thread: 1 -> CargoShipsEnabled = True 2024-11-14 07:55:32.823 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-14 07:55:32.823 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-14 07:55:32.823 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-14 07:55:32.823 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-14 07:55:32.823 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-14 07:55:32.823 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-14 07:55:32.823 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-14 07:55:32.823 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-14 07:55:32.823 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-14 07:55:32.823 - Thread: 1 -> ClientCanSave = False 2024-11-14 07:55:32.823 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-14 07:55:32.823 - Thread: 1 -> PermanentDeath = False 2024-11-14 07:55:32.823 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 07:55:32.823 - Thread: 1 -> EnableScripts = False 2024-11-14 07:55:32.823 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-14 07:55:32.823 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-14 07:55:32.823 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-14 07:55:32.823 - Thread: 1 -> EncounterDensity = 0.35 2024-11-14 07:55:32.823 - Thread: 1 -> ProceduralSeed = 0 2024-11-14 07:55:32.823 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 07:55:32.823 - Thread: 1 -> EnableIngameScripts = False 2024-11-14 07:55:32.823 - Thread: 1 -> ViewDistance = 15000 2024-11-14 07:55:32.823 - Thread: 1 -> Voxel destruction = True 2024-11-14 07:55:32.823 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-14 07:55:32.823 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-14 07:55:32.823 - Thread: 1 -> EnableContainerDrops = True 2024-11-14 07:55:32.823 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-14 07:55:32.823 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-14 07:55:32.823 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-14 07:55:32.823 - Thread: 1 -> EnableSubgridDamage = False 2024-11-14 07:55:32.823 - Thread: 1 -> SyncDistance = 3000 2024-11-14 07:55:32.823 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-14 07:55:32.823 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-14 07:55:32.823 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-14 07:55:32.823 - Thread: 1 -> MaxPlanets = 99 2024-11-14 07:55:32.823 - Thread: 1 -> MaxBackupSaves = 5 2024-11-14 07:55:32.823 - Thread: 1 -> MaxFactionsCount = 0 2024-11-14 07:55:32.823 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-14 07:55:32.823 - Thread: 1 -> RespawnShipDelete = False 2024-11-14 07:55:32.823 - Thread: 1 -> WorldSizeKm = 0 2024-11-14 07:55:32.823 - Thread: 1 -> ResetOwnership = False 2024-11-14 07:55:32.823 - Thread: 1 -> RealisticSound = False 2024-11-14 07:55:32.823 - Thread: 1 -> EnableSaving = True 2024-11-14 07:55:32.823 - Thread: 1 -> InfiniteAmmo = False 2024-11-14 07:55:32.823 - Thread: 1 -> EnableToolShake = True 2024-11-14 07:55:32.824 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-14 07:55:32.824 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-14 07:55:32.824 - Thread: 1 -> UseConsolePCU = False 2024-11-14 07:55:32.824 - Thread: 1 -> PredefinedAsteroids = True 2024-11-14 07:55:32.824 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-14 07:55:32.824 - Thread: 1 -> FamilySharing = True 2024-11-14 07:55:32.824 - Thread: 1 -> EnablePcuTrading = True 2024-11-14 07:55:32.824 - Thread: 1 -> SuppressedWarnings = 2024-11-14 07:55:32.824 - Thread: 1 -> SimplifiedSimulation = False 2024-11-14 07:55:32.824 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-14 07:55:32.824 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-14 07:55:32.824 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-14 07:55:32.824 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-14 07:55:32.824 - Thread: 1 -> TradeFactionsCount = 10 2024-11-14 07:55:32.824 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-14 07:55:32.824 - Thread: 1 -> WeatherSystem = True 2024-11-14 07:55:32.824 - Thread: 1 -> WeatherLightingDamage = False 2024-11-14 07:55:32.824 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-14 07:55:32.824 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-14 07:55:32.824 - Thread: 1 -> EnableEconomy = True 2024-11-14 07:55:32.824 - Thread: 1 -> EnableBountyContracts = True 2024-11-14 07:55:32.824 - Thread: 1 -> EnableSupergridding = False 2024-11-14 07:55:32.824 - Thread: 1 -> EnableAutorespawn = True 2024-11-14 07:55:32.824 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-14 07:55:32.824 - Thread: 1 -> EnableGoodBotHints = True 2024-11-14 07:55:32.824 - Thread: 1 -> EnableResearch = True 2024-11-14 07:55:32.824 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-14 07:55:32.824 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-14 07:55:32.824 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-14 07:55:32.824 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-14 07:55:32.824 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-14 07:55:32.824 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-14 07:55:32.824 - Thread: 1 -> OptimalGridCount = 0 2024-11-14 07:55:32.824 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-14 07:55:32.824 - Thread: 1 -> BlockCountThreshold = 20 2024-11-14 07:55:32.824 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-14 07:55:32.824 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-14 07:55:32.824 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-14 07:55:32.824 - Thread: 1 -> EnableVoxelHand = True 2024-11-14 07:55:32.824 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-14 07:55:32.824 - Thread: 1 -> EnableScripterRole = False 2024-11-14 07:55:32.824 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-14 07:55:32.825 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-14 07:55:32.825 - Thread: 1 -> EnableSpiders = False 2024-11-14 07:55:32.825 - Thread: 1 -> EnableWolfs = False 2024-11-14 07:55:32.825 - Thread: 1 -> TotalBotLimit = 32 2024-11-14 07:55:32.825 - Thread: 1 -> EnableDrones = True 2024-11-14 07:55:32.825 - Thread: 1 -> MaxDrones = 5 2024-11-14 07:55:32.825 - Thread: 1 -> StartInRespawnScreen = False 2024-11-14 07:55:32.825 - Thread: 1 -> SpawnWithTools = True 2024-11-14 07:55:32.825 - Thread: 1 -> EnableJetpack = True 2024-11-14 07:55:32.825 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-14 07:55:32.825 - Thread: 1 -> PhysicsIterations = 8 2024-11-14 07:55:32.825 - Thread: 1 -> CanJoinRunning = False 2024-11-14 07:55:32.825 - Thread: 1 -> Scenario = False 2024-11-14 07:55:32.825 - Thread: 1 -> ScenarioEditMode = False 2024-11-14 07:55:32.825 - Thread: 1 -> EnableRespawnShips = True 2024-11-14 07:55:32.825 - Thread: 1 -> EnableSunRotation = True 2024-11-14 07:55:32.825 - Thread: 1 -> StationVoxelSupport = False 2024-11-14 07:55:32.825 - Thread: 1 -> EnableConvertToStation = True 2024-11-14 07:55:32.825 - Thread: 1 -> EnableEncounters = True 2024-11-14 07:55:32.825 - Thread: 1 -> Enable3rdPersonView = True 2024-11-14 07:55:32.825 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-14 07:55:32.825 - Thread: 1 -> EnableOxygen = True 2024-11-14 07:55:32.825 - Thread: 1 -> ExperimentalMode = False 2024-11-14 07:55:32.825 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-14 07:55:32.825 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-14 07:55:32.825 - Thread: 1 -> EnableRecoil = True 2024-11-14 07:55:32.825 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-14 07:55:32.825 - Thread: 1 -> MaxCargoBags = 100 2024-11-14 07:55:32.825 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-14 07:55:32.825 - Thread: 1 -> ScrapEnabled = True 2024-11-14 07:55:32.825 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-14 07:55:32.825 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-14 07:55:32.878 - Thread: 1 -> Analytics ids for user ([007...472]): User = (f2c55287-233d-f149-079f-ce998e5355de) Session = (81b8a7f5-58da-4bf9-8115-f9f8d13d556b). 2024-11-14 07:55:33.037 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 07:55:33.090 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 07:55:33.095 - Thread: 1 -> Session loaded 2024-11-14 07:55:33.095 - Thread: 1 -> RunLoadingAction - END 2024-11-14 07:55:33.096 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-14 07:55:33.097 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-14 07:55:33.099 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-14 07:55:33.099 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-14 07:55:33.100 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-14 07:55:33.106 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 07:55:33.110 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 07:55:33.115 - Thread: 1 -> Updating continues. 2024-11-14 07:55:33.126 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 07:55:33.165 - Thread: 1 -> GC Memory: 1529.017 / 1529.017 MB 2024-11-14 07:55:33.665 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.701 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.706 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.710 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.711 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.792 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.793 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.797 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:33.803 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:55:36.684 - Thread: 1 -> Loading duration: 16.7833798 2024-11-14 07:55:37.541 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-14 07:55:37.542 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-14 07:55:37.552 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-14 07:56:00.053 - Thread: 1 -> GUI Stats: Update 7.67047983333331, Draw 0.218484888888889 2024-11-14 07:56:03.170 - Thread: 1 -> GC Memory: 2267.757 / 2267.757 MB 2024-11-14 07:56:08.553 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 07:56:30.054 - Thread: 1 -> GUI Stats: Update 0.178864777777778, Draw 0.120171722222222 2024-11-14 07:56:30.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:56:30.084 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.922809,41.75771,1,0,2408.179,15225.84,7463,93875,13,15.35928,25.3135,0,17278,8.333252,0,16.66667,1.279928,2.109437,100,12571645962,2408.179,0,0,-1 2024-11-14 07:56:30.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:56:30.085 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1121,1404,70,849,11989,7967,0,0,199,9372,0,5738,28,0,73,28,384,50,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 07:56:33.171 - Thread: 1 -> GC Memory: 2407.996 / 2407.996 MB 2024-11-14 07:56:37.036 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 07:56:37.871 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 07:56:37.872 - Thread: 1 -> Steam TriggerItemDrop: 1 2024-11-14 07:56:38.102 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 07:56:38.103 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 07:56:38.752 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 07:56:39.969 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 07:56:39.970 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 07:56:43.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:56:46.552 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:56:46.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:56:59.554 - Thread: 1 -> Updating stopped. 2024-11-14 07:56:59.569 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 07:57:00.269 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 07:57:00.270 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 07:57:00.273 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 07:57:00.303 - Thread: 1 -> GUI Stats: Update 0.194300722222222, Draw 0.133271 2024-11-14 07:57:01.236 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-14 07:57:06.619 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-11-14 07:57:15.954 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 07:57:15.955 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 07:57:15.959 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 07:57:16.186 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-11-14 07:57:16.187 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-11-14 07:57:17.703 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-14 07:57:17.703 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-14 07:57:18.252 - Thread: 1 -> Updating continues. 2024-11-14 07:57:18.254 - Thread: 1 -> GC Memory: 2426.323 / 2426.323 MB 2024-11-14 07:57:18.486 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 07:57:18.487 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 07:57:25.822 - Thread: 1 -> DoDisconnects - 18 0 17 2024-11-14 07:57:30.306 - Thread: 1 -> GUI Stats: Update 0.191170888888889, Draw 0.0720051666666666 2024-11-14 07:57:30.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:57:30.336 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.750395,42.52103,1,0,2431.087,15202.72,7430,93908,13,14.66319,35.72912,0.149327,17033,8.333257,0,16.66667,1.221921,2.977399,100,12585511286,2431.087,0,0,-1 2024-11-14 07:57:30.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:57:30.336 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1134,1417,70,849,12002,7967,0,0,196,9384,0,5741,28,0,73,28,384,50,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 07:57:48.270 - Thread: 1 -> GC Memory: 1574.096 / 1574.096 MB 2024-11-14 07:58:00.304 - Thread: 1 -> GUI Stats: Update 0.183212111111111, Draw 0.131393722222222 2024-11-14 07:58:07.370 - Thread: 1 -> DoDisconnects - 2 0 1 2024-11-14 07:58:18.287 - Thread: 1 -> GC Memory: 1572.596 / 1572.596 MB 2024-11-14 07:58:30.304 - Thread: 1 -> GUI Stats: Update 0.183821888888888, Draw 0.104844166666667 2024-11-14 07:58:30.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:58:30.353 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,7.43131,106.8377,1,0,1622.785,15808.07,7341,93997,12,32.78767,39.22667,0.1603777,16798,8.386345,0,16.66667,2.749687,3.289684,100,12996806000,1622.785,0,0,-1 2024-11-14 07:58:30.353 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:58:30.353 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1457,1760,70,849,12394,8021,0,0,196,9782,0,5767,56,0,67,28,384,70,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 07:58:48.303 - Thread: 1 -> GC Memory: 1647.953 / 1647.953 MB 2024-11-14 07:59:00.304 - Thread: 1 -> GUI Stats: Update 0.183127666666666, Draw 0.110172222222222 2024-11-14 07:59:18.304 - Thread: 1 -> GC Memory: 1570.249 / 1570.249 MB 2024-11-14 07:59:30.304 - Thread: 1 -> GUI Stats: Update 0.233932222222223, Draw 0.084530222222222 2024-11-14 07:59:30.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:59:30.370 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,6.704547,45.92974,1,0,1579.897,15990.14,7341,93997,12,15.79412,36.33159,0.1724847,16781,8.333255,0,16.66667,1.316164,3.027604,100,13223180578,1579.897,0,0,-1 2024-11-14 07:59:30.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:59:30.370 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1691,1971,70,849,12610,8023,0,0,196,9994,0,5769,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 07:59:33.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:59:37.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:59:37.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:59:43.419 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:59:48.304 - Thread: 1 -> GC Memory: 1583.322 / 1583.322 MB 2024-11-14 08:00:00.304 - Thread: 1 -> GUI Stats: Update 0.366396388888888, Draw 0.166286444444444 2024-11-14 08:00:03.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:00:03.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:00:04.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:00:04.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:00:04.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:00:04.283 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:00:04.285 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:00:08.135 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:00:08.136 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:00:11.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:00:11.468 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:00:18.319 - Thread: 1 -> GC Memory: 1597.815 / 1597.815 MB 2024-11-14 08:00:20.102 - Thread: 1 -> Autosave initiated 2024-11-14 08:00:20.102 - Thread: 1 -> Character state: True 2024-11-14 08:00:20.102 - Thread: 1 -> IsServer: True 2024-11-14 08:00:20.102 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:00:20.102 - Thread: 1 -> Autosave 2024-11-14 08:00:20.105 - Thread: 1 -> Saving world - START 2024-11-14 08:00:20.106 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:00:20.107 - Thread: 1 -> Before snapshot.: GC Memory: 1,599 B 2024-11-14 08:00:20.269 - Thread: 1 -> After snapshot.: GC Memory: 1,601 B 2024-11-14 08:00:20.277 - Thread: 1 -> Directory cleanup: GC Memory: 1,602 B 2024-11-14 08:00:20.277 - Thread: 1 -> Saving world - END 2024-11-14 08:00:20.294 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:00:20.295 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:00:20.878 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:00:20.955 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:00:21.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:00:21.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:00:30.581 - Thread: 1 -> GUI Stats: Update 0.342627888888889, Draw 0.169242333333334 2024-11-14 08:00:30.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:00:30.664 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,7.623383,46.16516,1,0,1609.626,16013.14,7341,93997,12,15.63239,34.45389,0.1424292,16900,8.333259,0,16.66667,1.302687,2.871132,100,13238646050,1609.626,0,0,-1 2024-11-14 08:00:30.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:00:30.664 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1691,1971,70,849,12625,8037,0,0,196,10009,0,5783,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:00:48.331 - Thread: 1 -> GC Memory: 1606.856 / 1606.856 MB 2024-11-14 08:01:00.581 - Thread: 1 -> GUI Stats: Update 0.295480555555556, Draw 0.103395055555556 2024-11-14 08:01:06.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:01:10.430 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:01:10.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:01:12.864 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:01:18.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:01:18.298 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:01:18.331 - Thread: 1 -> GC Memory: 1610.276 / 1610.276 MB 2024-11-14 08:01:25.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:01:25.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:01:25.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:01:25.243 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:01:25.244 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:01:28.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:01:28.365 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:01:29.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:01:29.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:01:29.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:01:29.177 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:01:29.178 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:01:30.581 - Thread: 1 -> GUI Stats: Update 0.293447388888889, Draw 0.162036944444444 2024-11-14 08:01:30.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:01:30.681 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,6.612672,45.63441,1,0,1609.63,16017.83,7341,93997,12,15.42854,35.05909,0.15907,16914,8.333243,0,16.66667,1.285698,2.921559,100,13238652450,1609.63,0,0,-1 2024-11-14 08:01:30.681 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:01:30.681 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1691,1971,70,849,12625,8037,0,0,196,10009,0,5783,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:01:38.638 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:01:38.639 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:01:48.337 - Thread: 1 -> GC Memory: 1613.206 / 1613.206 MB 2024-11-14 08:02:00.704 - Thread: 1 -> GUI Stats: Update 0.211566222222222, Draw 0.3317675 2024-11-14 08:02:18.337 - Thread: 1 -> GC Memory: 1653.004 / 1653.004 MB 2024-11-14 08:02:30.704 - Thread: 1 -> GUI Stats: Update 0.176684333333334, Draw 0.235888388888889 2024-11-14 08:02:30.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:02:30.820 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,6.565368,46.21698,1,0,1690.413,15995.2,7341,93997,12,15.82483,33.46032,0.1524491,17041,8.333257,0,16.66667,1.318724,2.788334,100,13344319242,1690.413,0,0,-1 2024-11-14 08:02:30.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:02:30.820 - Thread: 1 -> MEMORY VALUES,2,1,0,1,71,863,140,1702,1985,72,849,12726,8122,0,0,196,10108,0,5868,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:02:35.254 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:02:35.254 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:02:35.254 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:02:35.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:02:35.291 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:02:43.420 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:02:43.421 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:02:48.338 - Thread: 1 -> GC Memory: 1715.996 / 1715.996 MB 2024-11-14 08:02:54.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:02:54.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:02:54.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:02:54.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:02:54.988 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:02:56.037 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:02:56.037 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:02:56.388 - Thread: 1 -> Updating stopped. 2024-11-14 08:02:56.403 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 08:02:57.337 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 08:02:57.338 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 08:02:57.342 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 08:02:57.553 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-14 08:02:59.016 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-11-14 08:03:00.704 - Thread: 1 -> GUI Stats: Update 0.223529111111111, Draw 0.221633 2024-11-14 08:03:30.704 - Thread: 1 -> GUI Stats: Update 0.221688, Draw 0.151564833333334 2024-11-14 08:03:30.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:03:30.837 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,2.6464,42.60417,1,0,1723.725,15998.66,7341,93997,12,15.30591,34.07581,0.1429461,17013,8.333268,0,16.66667,1.275482,2.839628,100,13347079676,1723.725,0,0,-1 2024-11-14 08:03:30.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:03:30.837 - Thread: 1 -> MEMORY VALUES,2,1,0,1,71,863,140,1704,1988,72,849,12728,8122,0,0,196,10111,0,5868,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:03:56.387 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 08:03:57.703 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 08:03:57.704 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 08:04:00.703 - Thread: 1 -> GUI Stats: Update 0.225792000000001, Draw 0.148010888888889 2024-11-14 08:04:30.704 - Thread: 1 -> GUI Stats: Update 0.288467888888889, Draw 0.153507444444445 2024-11-14 08:04:30.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:04:30.853 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,3.427267,42.57723,1,0,1592.993,15998.95,7341,93997,12,15.17859,34.42258,0.1244263,17043,8.333243,0,16.66667,1.264868,2.868518,100,13348128252,1592.993,0,0,-1 2024-11-14 08:04:30.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:04:30.854 - Thread: 1 -> MEMORY VALUES,2,1,0,1,71,863,140,1704,1988,72,849,12729,8123,0,0,196,10112,0,5869,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:05:00.704 - Thread: 1 -> GUI Stats: Update 0.537960944444444, Draw 0.163206055555556 2024-11-14 08:05:01.987 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-11-14 08:05:01.988 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-11-14 08:05:02.837 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-14 08:05:02.838 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-14 08:05:03.421 - Thread: 1 -> Updating continues. 2024-11-14 08:05:03.422 - Thread: 1 -> GC Memory: 1594.83 / 1594.83 MB 2024-11-14 08:05:03.653 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 08:05:03.654 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 08:05:11.472 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:05:20.105 - Thread: 1 -> Autosave initiated 2024-11-14 08:05:20.105 - Thread: 1 -> Character state: True 2024-11-14 08:05:20.105 - Thread: 1 -> IsServer: True 2024-11-14 08:05:20.105 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:05:20.105 - Thread: 1 -> Autosave 2024-11-14 08:05:20.106 - Thread: 1 -> Saving world - START 2024-11-14 08:05:20.106 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:05:20.106 - Thread: 1 -> Before snapshot.: GC Memory: 1,712 B 2024-11-14 08:05:20.110 - Thread: 1 -> After snapshot.: GC Memory: 1,714 B 2024-11-14 08:05:20.115 - Thread: 1 -> Directory cleanup: GC Memory: 1,714 B 2024-11-14 08:05:20.115 - Thread: 1 -> Saving world - END 2024-11-14 08:05:20.131 - Thread: 15 -> Session snapshot save - START 2024-11-14 08:05:20.132 - Thread: 15 -> Checking file access for files in target dir. 2024-11-14 08:05:20.246 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:05:20.320 - Thread: 15 -> Session snapshot save - END 2024-11-14 08:05:30.705 - Thread: 1 -> GUI Stats: Update 0.431009666666666, Draw 0.214068444444445 2024-11-14 08:05:30.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:05:30.871 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,8.699352,47.41536,1,0,1719.867,16063.27,7341,93997,12,16.10235,35.77325,0.1411011,17090,8.33325,0,16.66667,1.341849,2.981074,100,13405320512,1719.867,0,0,-1 2024-11-14 08:05:30.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:05:30.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,863,140,1714,1999,72,849,12784,8166,0,0,196,10166,0,5912,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:05:33.438 - Thread: 1 -> GC Memory: 1718.197 / 1718.197 MB 2024-11-14 08:05:59.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:05:59.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:05:59.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:06:00.021 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:06:00.023 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:06:00.705 - Thread: 1 -> GUI Stats: Update 0.396548333333332, Draw 0.139462388888889 2024-11-14 08:06:03.456 - Thread: 1 -> GC Memory: 1724.778 / 1724.778 MB 2024-11-14 08:06:08.637 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:06:08.638 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:06:30.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:06:30.705 - Thread: 1 -> GUI Stats: Update 0.309801388888889, Draw 0.2141755 2024-11-14 08:06:30.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:06:30.887 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,8.826828,44.4971,1,0,1601.023,16091.8,7335,94012,12,16.12319,36.12854,0.1424276,17087,8.333226,0,16.66667,1.343582,3.010673,100,13436698762,1601.023,0,0,-1 2024-11-14 08:06:30.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:06:30.887 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,864,140,1715,2000,72,849,12814,8194,0,0,224,10195,0,5912,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:06:32.871 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:06:32.871 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:06:33.471 - Thread: 1 -> GC Memory: 1601.182 / 1601.182 MB 2024-11-14 08:07:00.705 - Thread: 1 -> GUI Stats: Update 0.201305055555556, Draw 0.168467944444445 2024-11-14 08:07:03.488 - Thread: 1 -> GC Memory: 1624.165 / 1624.165 MB 2024-11-14 08:07:14.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:07:14.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:07:14.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:07:14.387 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:07:14.388 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:07:16.070 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:07:16.072 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:07:20.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:07:30.705 - Thread: 1 -> GUI Stats: Update 0.206211444444444, Draw 0.147167555555556 2024-11-14 08:07:30.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:07:30.904 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,6.570488,41.01897,1,0,1629.772,16111.66,7485,94002,12,15.00683,33.79193,0.1401006,17087,8.333259,0,16.66667,1.250558,2.815969,100,13444832184,1629.772,0,0,-1 2024-11-14 08:07:30.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:07:30.904 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,864,140,1718,2005,72,849,12821,8198,0,0,227,10203,0,5912,56,0,72,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:07:31.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:07:31.355 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:07:33.505 - Thread: 1 -> GC Memory: 1634.397 / 1634.397 MB 2024-11-14 08:07:35.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:07:39.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:07:39.622 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:07:50.221 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:07:50.221 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:07:50.221 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:07:50.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:07:50.256 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:07:51.520 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:07:51.522 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:08:00.705 - Thread: 1 -> GUI Stats: Update 0.211462555555555, Draw 0.165174833333333 2024-11-14 08:08:03.505 - Thread: 1 -> GC Memory: 1637.971 / 1637.971 MB 2024-11-14 08:08:25.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:08:25.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:08:25.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:08:25.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:08:25.520 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:08:26.738 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:08:26.738 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:08:30.705 - Thread: 1 -> GUI Stats: Update 0.220843, Draw 0.126644777777778 2024-11-14 08:08:30.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:08:30.921 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,6.123833,42.87262,1,0,1648.419,16069.75,7495,93992,12,14.81253,37.19839,0.1341147,17084,8.333247,0,16.66667,1.234364,3.099834,100,13409849406,1648.419,0,0,-1 2024-11-14 08:08:30.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:08:30.921 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2005,72,849,12788,8166,0,0,196,10171,0,5912,56,0,71,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:08:33.521 - Thread: 1 -> GC Memory: 1647.714 / 1647.714 MB 2024-11-14 08:08:34.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:08:46.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:08:46.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:09:00.705 - Thread: 1 -> GUI Stats: Update 0.214922055555556, Draw 0.168051444444444 2024-11-14 08:09:02.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:09:03.538 - Thread: 1 -> GC Memory: 1652.141 / 1652.141 MB 2024-11-14 08:09:03.788 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:09:03.788 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:09:06.438 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-11-14 08:09:07.288 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-11-14 08:09:07.288 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-11-14 08:09:08.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:09:14.387 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:09:14.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:09:23.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:09:30.705 - Thread: 1 -> GUI Stats: Update 0.196794611111111, Draw 0.170432833333334 2024-11-14 08:09:30.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:09:30.937 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,7.277522,42.30633,1,0,1599.353,16104.75,7495,93992,12,17.14245,36.23819,0.1523618,17096,8.333272,0,16.66667,1.428527,3.019827,100,13446716782,1599.353,0,0,-1 2024-11-14 08:09:30.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:09:30.937 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2005,72,849,12823,8202,0,0,227,10207,0,5916,56,0,71,28,384,47,0,0,1717,759,456,8,20,0,0,0,0 2024-11-14 08:09:33.555 - Thread: 1 -> GC Memory: 1603.417 / 1603.417 MB 2024-11-14 08:09:51.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:09:51.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:10:00.706 - Thread: 1 -> GUI Stats: Update 0.208775777777778, Draw 0.200359388888889 2024-11-14 08:10:03.555 - Thread: 1 -> GC Memory: 1631.057 / 1631.057 MB 2024-11-14 08:10:11.472 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:10:20.105 - Thread: 1 -> Autosave initiated 2024-11-14 08:10:20.105 - Thread: 1 -> Character state: True 2024-11-14 08:10:20.105 - Thread: 1 -> IsServer: True 2024-11-14 08:10:20.105 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:10:20.105 - Thread: 1 -> Autosave 2024-11-14 08:10:20.105 - Thread: 1 -> Saving world - START 2024-11-14 08:10:20.106 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:10:20.106 - Thread: 1 -> Before snapshot.: GC Memory: 1,635 B 2024-11-14 08:10:20.112 - Thread: 1 -> After snapshot.: GC Memory: 1,632 B 2024-11-14 08:10:20.118 - Thread: 1 -> Directory cleanup: GC Memory: 1,632 B 2024-11-14 08:10:20.118 - Thread: 1 -> Saving world - END 2024-11-14 08:10:20.134 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:10:20.135 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:10:20.256 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:10:20.318 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:10:30.705 - Thread: 1 -> GUI Stats: Update 0.279371111111112, Draw 0.118271055555556 2024-11-14 08:10:30.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:10:30.955 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,7.846811,44.40074,1,0,1640.228,16095.71,7495,93843,12,15.12588,36.17213,0.151817,17076,8.333243,0,16.66667,1.260476,3.014312,100,13428491882,1640.228,0,0,-1 2024-11-14 08:10:30.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:10:30.955 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2010,72,849,12806,8179,0,0,196,10190,0,5923,56,0,71,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:10:33.572 - Thread: 1 -> GC Memory: 1643.786 / 1643.786 MB 2024-11-14 08:10:51.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:10:51.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:10:51.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:10:51.274 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:10:51.275 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:10:54.071 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:10:54.072 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:10:59.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:10:59.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:10:59.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:10:59.185 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:10:59.186 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:11:00.705 - Thread: 1 -> GUI Stats: Update 0.287099722222223, Draw 0.138094833333333 2024-11-14 08:11:00.954 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:11:00.955 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:11:01.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:11:03.589 - Thread: 1 -> GC Memory: 1650.961 / 1650.961 MB 2024-11-14 08:11:04.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:11:04.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:11:16.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:11:30.705 - Thread: 1 -> GUI Stats: Update 0.214919777777778, Draw 0.172550666666667 2024-11-14 08:11:30.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:11:30.971 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,5.814407,45.66628,1,0,1654.674,16096.95,7495,93843,12,16.45634,36.04365,0.1538665,17079,8.33325,0,16.66667,1.371348,3.003608,100,13428984810,1654.674,0,0,-1 2024-11-14 08:11:30.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:11:30.971 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2010,72,849,12806,8179,0,0,196,10190,0,5923,56,0,71,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:11:32.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:11:32.272 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:11:33.589 - Thread: 1 -> GC Memory: 1658.408 / 1658.408 MB 2024-11-14 08:12:00.705 - Thread: 1 -> GUI Stats: Update 0.223353333333333, Draw 0.110450055555555 2024-11-14 08:12:03.605 - Thread: 1 -> GC Memory: 1609.893 / 1609.893 MB 2024-11-14 08:12:05.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:12:13.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:12:13.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:12:13.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:12:13.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:12:13.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:12:13.881 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:12:13.882 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:12:29.771 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:12:29.772 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:12:30.704 - Thread: 1 -> GUI Stats: Update 0.227178388888889, Draw 0.128658833333333 2024-11-14 08:12:30.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:12:30.988 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,5.348398,44.69112,1,0,1608.568,16093.05,7495,93843,12,15.75732,37.39244,0.1487896,17071,8.333245,0,16.66667,1.313096,3.116004,100,13428953538,1608.568,0,0,-1 2024-11-14 08:12:30.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:12:30.988 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2010,72,849,12806,8179,0,0,196,10190,0,5923,56,0,71,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:12:33.606 - Thread: 1 -> GC Memory: 1607.518 / 1607.518 MB 2024-11-14 08:13:00.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:13:00.706 - Thread: 1 -> GUI Stats: Update 0.243954333333334, Draw 0.131287166666667 2024-11-14 08:13:01.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:13:01.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:13:03.606 - Thread: 1 -> GC Memory: 1607.425 / 1607.425 MB 2024-11-14 08:13:11.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:13:26.890 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-11-14 08:13:30.355 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-11-14 08:13:30.356 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-11-14 08:13:30.706 - Thread: 1 -> GUI Stats: Update 0.206922222222222, Draw 0.179319944444444 2024-11-14 08:13:31.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:13:31.005 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,5.219478,42.08012,1,0,1605.764,16064.99,7460,93878,12,15.23612,31.42217,0.1408218,17073,8.333266,0,16.66667,1.269666,2.618493,100,13399469890,1605.764,0,0,-1 2024-11-14 08:13:31.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:13:31.005 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2010,72,849,12778,8151,0,0,196,10162,0,5923,28,0,71,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:13:32.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:13:32.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:13:33.622 - Thread: 1 -> GC Memory: 1609.85 / 1609.85 MB 2024-11-14 08:13:35.641 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 08:13:35.685 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 08:13:35.687 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 08:13:35.687 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 08:13:35.691 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 08:13:40.672 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 08:13:40.674 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 08:13:40.677 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 08:14:00.706 - Thread: 1 -> GUI Stats: Update 0.175515611111111, Draw 0.121606222222222 2024-11-14 08:14:03.623 - Thread: 1 -> GC Memory: 1619.74 / 1619.74 MB 2024-11-14 08:14:08.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:14:18.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:14:18.039 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:14:22.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:14:30.706 - Thread: 1 -> GUI Stats: Update 0.194378166666666, Draw 0.161289333333333 2024-11-14 08:14:31.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:14:31.021 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,8.302338,49.32919,1,0,1609.62,16126,7460,93878,12,16.4154,38.03004,0.14468,17066,8.333254,0,16.66667,1.367937,3.169139,100,13462248356,1609.62,0,0,-1 2024-11-14 08:14:31.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:14:31.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1718,2011,72,849,12838,8207,0,0,224,10218,0,5923,56,0,75,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:14:33.639 - Thread: 1 -> GC Memory: 1613.919 / 1613.919 MB 2024-11-14 08:14:38.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:14:38.372 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:14:39.888 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:14:39.889 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:14:39.889 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:14:39.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:14:39.939 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:15:00.706 - Thread: 1 -> GUI Stats: Update 0.220048722222222, Draw 0.391534666666666 2024-11-14 08:15:02.605 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:15:02.606 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:15:03.656 - Thread: 1 -> GC Memory: 1613.117 / 1613.117 MB 2024-11-14 08:15:03.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:15:03.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:15:03.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:15:03.767 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:15:03.769 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:15:11.473 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:15:20.106 - Thread: 1 -> Autosave initiated 2024-11-14 08:15:20.106 - Thread: 1 -> Character state: True 2024-11-14 08:15:20.106 - Thread: 1 -> IsServer: True 2024-11-14 08:15:20.106 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:15:20.106 - Thread: 1 -> Autosave 2024-11-14 08:15:20.106 - Thread: 1 -> Saving world - START 2024-11-14 08:15:20.106 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:15:20.106 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2024-11-14 08:15:20.113 - Thread: 1 -> After snapshot.: GC Memory: 1,615 B 2024-11-14 08:15:20.118 - Thread: 1 -> Directory cleanup: GC Memory: 1,615 B 2024-11-14 08:15:20.118 - Thread: 1 -> Saving world - END 2024-11-14 08:15:20.135 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:15:20.136 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:15:20.241 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:15:20.306 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:15:22.172 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:15:22.172 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:15:30.706 - Thread: 1 -> GUI Stats: Update 0.191999777777778, Draw 0.222055611111111 2024-11-14 08:15:31.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:15:31.039 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,8.255713,51.28695,1,0,1621.407,16095.34,7460,93878,12,16.99189,34.1115,0.1555302,17062,8.333248,0,16.66667,1.415977,2.842596,100,13403687766,1621.407,0,0,-1 2024-11-14 08:15:31.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:15:31.039 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1719,2011,72,849,12782,8151,0,0,196,10162,0,5923,28,0,75,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:15:33.656 - Thread: 1 -> GC Memory: 1625.875 / 1625.875 MB 2024-11-14 08:15:41.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:15:44.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:15:44.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:15:46.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:15:46.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:15:46.122 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:15:46.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:15:46.171 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:15:47.855 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:15:47.856 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:15:52.738 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:16:00.706 - Thread: 1 -> GUI Stats: Update 0.214582444444444, Draw 0.170863944444444 2024-11-14 08:16:03.673 - Thread: 1 -> GC Memory: 1631.688 / 1631.688 MB 2024-11-14 08:16:05.655 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:16:05.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:16:13.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:16:15.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:16:15.256 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:16:29.391 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 08:16:29.391 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 08:16:29.405 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 08:16:30.706 - Thread: 1 -> GUI Stats: Update 0.196779555555555, Draw 0.1302075 2024-11-14 08:16:31.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:16:31.055 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,5.714527,41.33431,1,0,1640.806,16127.91,7645,93742,13,14.73516,22.588,0.1462363,17066,8.333241,0,16.66667,1.227916,1.882312,100,13434155094,1640.806,0,0,-1 2024-11-14 08:16:31.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:16:31.056 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1719,2011,72,849,12811,8179,0,0,196,10191,0,5924,56,0,75,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:16:33.689 - Thread: 1 -> GC Memory: 1643.865 / 1643.865 MB 2024-11-14 08:16:34.938 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 08:16:34.939 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 08:17:00.706 - Thread: 1 -> GUI Stats: Update 0.187226333333333, Draw 0.119152277777778 2024-11-14 08:17:03.689 - Thread: 1 -> GC Memory: 1612.849 / 1612.849 MB 2024-11-14 08:17:12.638 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:17:12.638 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:17:12.638 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:17:12.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:17:12.667 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:17:18.072 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:17:18.072 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:17:19.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:17:27.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:17:27.806 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:17:30.706 - Thread: 1 -> GUI Stats: Update 0.186061, Draw 0.130850666666667 2024-11-14 08:17:31.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:17:31.072 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,7.424307,51.85772,1,0,1624.925,16085.88,7645,93742,13,17.77075,29.47935,0.1600216,17058,8.333237,0,16.66667,1.480878,2.456583,100,13408039648,1624.925,0,0,-1 2024-11-14 08:17:31.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:17:31.072 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1719,2015,72,849,12786,8151,0,0,196,10166,0,5924,28,0,75,28,384,56,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:17:33.690 - Thread: 1 -> GC Memory: 1625.406 / 1625.406 MB 2024-11-14 08:18:00.706 - Thread: 1 -> GUI Stats: Update 0.165988, Draw 0.111317944444444 2024-11-14 08:18:03.706 - Thread: 1 -> GC Memory: 1642.293 / 1642.293 MB 2024-11-14 08:18:10.012 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 08:18:10.012 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 08:18:10.029 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 08:18:30.796 - Thread: 1 -> GUI Stats: Update 0.198041722222222, Draw 0.1413975 2024-11-14 08:18:31.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:18:31.179 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,6.013603,49.28158,1,0,1614.555,16116.55,7645,93742,13,16.29972,33.39396,0.1594537,17057,8.333251,0,16.66667,1.358297,2.782802,100,13439660282,1614.555,0,0,-1 2024-11-14 08:18:31.179 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:18:31.179 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1719,2015,72,849,12817,8179,0,0,196,10195,0,5924,56,0,76,28,384,57,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:18:33.713 - Thread: 1 -> GC Memory: 1612.712 / 1612.712 MB 2024-11-14 08:18:38.346 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 08:18:38.346 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 08:18:52.246 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:18:58.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:18:58.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:18:59.579 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 08:18:59.579 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 08:18:59.596 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 08:19:00.796 - Thread: 1 -> GUI Stats: Update 0.197349833333334, Draw 0.136600611111111 2024-11-14 08:19:03.713 - Thread: 1 -> GC Memory: 1617.806 / 1617.806 MB 2024-11-14 08:19:09.796 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 08:19:09.797 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 08:19:30.797 - Thread: 1 -> GUI Stats: Update 0.175671722222223, Draw 0.120378944444445 2024-11-14 08:19:31.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:19:31.196 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,8.241039,53.18344,1,0,1627.176,16115.2,7645,93742,13,16.80618,36.27267,0.1533445,17053,8.333257,0,16.66667,1.400502,3.022695,100,13436554046,1627.176,0,0,-1 2024-11-14 08:19:31.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:19:31.196 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1719,2017,72,849,12814,8179,0,0,196,10197,0,5924,56,0,72,28,384,58,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:19:33.713 - Thread: 1 -> GC Memory: 1629.796 / 1629.796 MB 2024-11-14 08:20:00.797 - Thread: 1 -> GUI Stats: Update 0.184897611111111, Draw 0.109272555555556 2024-11-14 08:20:03.730 - Thread: 1 -> GC Memory: 1609.656 / 1609.656 MB 2024-11-14 08:20:11.480 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:20:20.114 - Thread: 1 -> Autosave initiated 2024-11-14 08:20:20.114 - Thread: 1 -> Character state: True 2024-11-14 08:20:20.114 - Thread: 1 -> IsServer: True 2024-11-14 08:20:20.114 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:20:20.114 - Thread: 1 -> Autosave 2024-11-14 08:20:20.114 - Thread: 1 -> Saving world - START 2024-11-14 08:20:20.114 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:20:20.114 - Thread: 1 -> Before snapshot.: GC Memory: 1,615 B 2024-11-14 08:20:20.121 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2024-11-14 08:20:20.127 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2024-11-14 08:20:20.127 - Thread: 1 -> Saving world - END 2024-11-14 08:20:20.143 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:20:20.144 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:20:20.262 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:20:20.324 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:20:25.629 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:20:26.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:20:26.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:20:27.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:20:30.796 - Thread: 1 -> GUI Stats: Update 0.192883666666667, Draw 0.123249888888889 2024-11-14 08:20:31.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:20:31.213 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,5.569464,46.62286,1,0,1627.846,16087.24,7645,93742,13,15.76007,24.91063,0.1597437,17053,8.333261,0,16.66667,1.313328,2.075867,100,13402240984,1627.846,0,0,-1 2024-11-14 08:20:31.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:20:31.213 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1719,2013,72,849,12781,8151,0,0,196,10165,0,5924,28,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:20:33.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:20:33.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:20:33.747 - Thread: 1 -> GC Memory: 1626.66 / 1626.66 MB 2024-11-14 08:20:59.065 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 08:20:59.067 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 08:21:00.797 - Thread: 1 -> GUI Stats: Update 0.205948222222222, Draw 0.125668111111111 2024-11-14 08:21:03.763 - Thread: 1 -> GC Memory: 1736.769 / 1736.769 MB 2024-11-14 08:21:14.513 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 08:21:15.697 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 08:21:15.697 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 08:21:15.929 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 08:21:15.930 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 08:21:16.229 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 08:21:17.329 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 08:21:17.330 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 08:21:18.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:21:21.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:21:21.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:21:30.797 - Thread: 1 -> GUI Stats: Update 0.191720666666667, Draw 0.122946333333334 2024-11-14 08:21:31.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:21:31.229 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,7.357131,49.44984,1,0,1747.869,16241.65,7625,93762,13,17.34069,29.76225,0.1833807,17024,8.333245,0,16.66667,1.445042,2.480161,100,13447589390,1747.869,0,0,-1 2024-11-14 08:21:31.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:21:31.229 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,862,140,1720,2019,72,849,12824,8181,0,0,196,10200,0,5954,28,0,79,28,384,59,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:21:33.780 - Thread: 1 -> GC Memory: 1746.418 / 1746.418 MB 2024-11-14 08:22:00.797 - Thread: 1 -> GUI Stats: Update 0.187969666666667, Draw 0.137533333333333 2024-11-14 08:22:03.797 - Thread: 1 -> GC Memory: 1620.192 / 1620.192 MB 2024-11-14 08:22:05.917 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P27_TradeRunnerWreck' at 'EarthLike' 2024-11-14 08:22:05.918 - Thread: 1 -> Debug: Planet type 'EarthLike' does not contain any of whitelisted tags: Moon, Titan, Europa 2024-11-14 08:22:05.919 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 7) 2024-11-14 08:22:05.919 - Thread: 1 -> Debug: Spawn group changed to 'P19_RustedShuttle' 2024-11-14 08:22:05.919 - Thread: 1 -> Debug: Spawn skipped due to area occupation (7) 2024-11-14 08:22:30.797 - Thread: 1 -> GUI Stats: Update 0.200705222222222, Draw 0.117505333333333 2024-11-14 08:22:31.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:22:31.247 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,7.609847,122.212,1,0,1624.508,16159.49,7510,93877,12,18.71007,27.82922,0.1456995,17013,8.333255,0,16.66667,1.559158,2.31908,100,13446430594,1624.508,0,0,-1 2024-11-14 08:22:31.247 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:22:31.247 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,140,1720,2023,72,849,12823,8181,0,0,196,10204,0,5954,28,0,73,28,384,63,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:22:33.798 - Thread: 1 -> GC Memory: 1636.601 / 1636.601 MB 2024-11-14 08:23:00.797 - Thread: 1 -> GUI Stats: Update 0.222936833333333, Draw 0.103709722222222 2024-11-14 08:23:03.814 - Thread: 1 -> GC Memory: 1672.895 / 1672.895 MB 2024-11-14 08:23:30.797 - Thread: 1 -> GUI Stats: Update 0.217610722222223, Draw 0.102919944444445 2024-11-14 08:23:31.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:23:31.263 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,8.397406,54.75328,1,0,1619.63,16186.85,7510,93877,12,16.66939,33.12486,0.174352,16998,8.333254,0,16.66667,1.389102,2.760379,100,13473412180,1619.63,0,0,-1 2024-11-14 08:23:31.263 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:23:31.263 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,140,1720,2019,72,849,12849,8209,0,0,196,10229,0,5954,56,0,74,28,384,60,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:23:33.817 - Thread: 1 -> GC Memory: 1618.502 / 1618.502 MB 2024-11-14 08:24:00.797 - Thread: 1 -> GUI Stats: Update 0.174107777777778, Draw 0.107437444444444 2024-11-14 08:24:03.831 - Thread: 1 -> GC Memory: 1635.147 / 1635.147 MB 2024-11-14 08:24:30.797 - Thread: 1 -> GUI Stats: Update 0.168503944444444, Draw 0.106832111111111 2024-11-14 08:24:31.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:24:31.279 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,6.46731,48.91159,1,0,1645.088,16192.92,7510,93877,12,17.01629,30.31075,0.1616867,17007,8.333257,0,16.66667,1.418011,2.525872,100,13464749418,1645.088,0,0,-1 2024-11-14 08:24:31.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:24:31.279 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,140,1720,2014,72,849,12840,8209,0,0,196,10223,0,5954,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:24:33.847 - Thread: 1 -> GC Memory: 1649.475 / 1649.475 MB 2024-11-14 08:24:45.179 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:24:58.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:24:58.897 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:25:00.797 - Thread: 1 -> GUI Stats: Update 0.194784944444445, Draw 0.165647166666667 2024-11-14 08:25:03.847 - Thread: 1 -> GC Memory: 1610.775 / 1610.775 MB 2024-11-14 08:25:05.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:25:11.481 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:25:20.114 - Thread: 1 -> Autosave initiated 2024-11-14 08:25:20.114 - Thread: 1 -> Character state: True 2024-11-14 08:25:20.114 - Thread: 1 -> IsServer: True 2024-11-14 08:25:20.114 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:25:20.114 - Thread: 1 -> Autosave 2024-11-14 08:25:20.114 - Thread: 1 -> Saving world - START 2024-11-14 08:25:20.115 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:25:20.115 - Thread: 1 -> Before snapshot.: GC Memory: 1,616 B 2024-11-14 08:25:20.120 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2024-11-14 08:25:20.126 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2024-11-14 08:25:20.126 - Thread: 1 -> Saving world - END 2024-11-14 08:25:20.142 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:25:20.143 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:25:20.248 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:25:20.321 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:25:21.246 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:25:21.247 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:25:29.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:25:30.797 - Thread: 1 -> GUI Stats: Update 0.212154166666667, Draw 0.173695611111111 2024-11-14 08:25:31.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:25:31.296 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,6.90667,42.01073,1,0,1618.956,16228.6,7510,93877,12,15.38875,29.53095,0.1528466,17054,8.333254,0,16.66667,1.282384,2.460889,100,13492047896,1618.956,0,0,-1 2024-11-14 08:25:31.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:25:31.296 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,140,1720,2013,72,849,12867,8237,0,0,224,10251,0,5954,56,0,70,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:25:32.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:25:32.383 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 08:25:33.864 - Thread: 1 -> GC Memory: 1622.347 / 1622.347 MB 2024-11-14 08:25:40.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:25:40.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:25:42.363 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:25:42.364 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 08:25:52.363 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:25:52.364 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 08:25:58.763 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:25:58.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:25:58.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:25:58.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:25:58.809 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:26:00.798 - Thread: 1 -> GUI Stats: Update 0.191689944444444, Draw 0.155297111111111 2024-11-14 08:26:02.363 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:26:02.365 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 08:26:02.365 - Thread: 1 -> Next activation in 00:30:54.8079154 2024-11-14 08:26:03.864 - Thread: 1 -> GC Memory: 1624.88 / 1624.88 MB 2024-11-14 08:26:07.780 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:26:07.781 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:26:14.346 - Thread: 1 -> Updating stopped. 2024-11-14 08:26:14.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 08:26:14.963 - Thread: 1 -> Updating continues. 2024-11-14 08:26:15.196 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 08:26:15.197 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 08:26:15.313 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 08:26:15.314 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 08:26:15.317 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 08:26:20.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:26:30.797 - Thread: 1 -> GUI Stats: Update 0.207456333333333, Draw 0.201513777777778 2024-11-14 08:26:31.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:26:31.324 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,6.208624,39.47277,1,0,1634.677,16235.39,7510,93877,12,14.62033,29.27807,0.148607,17034,8.333248,0,16.66667,1.218349,2.439815,100,13493620930,1634.677,0,0,-1 2024-11-14 08:26:31.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:26:31.324 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,140,1720,2013,72,849,12868,8237,0,0,224,10251,0,5954,56,0,71,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:26:33.881 - Thread: 1 -> GC Memory: 1628.218 / 1628.218 MB 2024-11-14 08:26:36.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:26:36.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:27:00.798 - Thread: 1 -> GUI Stats: Update 0.181930111111111, Draw 0.160456722222222 2024-11-14 08:27:03.881 - Thread: 1 -> GC Memory: 1634.807 / 1634.807 MB 2024-11-14 08:27:09.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:27:09.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:27:09.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:27:09.341 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:27:09.342 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:27:25.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:27:25.747 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:27:30.798 - Thread: 1 -> GUI Stats: Update 0.185177166666667, Draw 0.2382625 2024-11-14 08:27:31.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:27:31.330 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,8.336553,47.88355,1,0,1621.983,16210.46,7560,93778,12,17.52409,30.28804,0.146076,17037,8.333254,0,16.66667,1.460327,2.523979,100,13475590946,1621.983,0,0,-1 2024-11-14 08:27:31.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:27:31.330 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,863,140,1720,2015,72,849,12851,8219,0,0,204,10234,0,5955,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:27:33.881 - Thread: 1 -> GC Memory: 1620.857 / 1620.857 MB 2024-11-14 08:28:00.798 - Thread: 1 -> GUI Stats: Update 0.179144888888889, Draw 0.248963 2024-11-14 08:28:03.898 - Thread: 1 -> GC Memory: 1630.141 / 1630.141 MB 2024-11-14 08:28:30.798 - Thread: 1 -> GUI Stats: Update 0.178905888888889, Draw 0.218147666666667 2024-11-14 08:28:31.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:28:31.347 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,8.09286,40.47372,1,0,1638.895,16213.68,7560,93778,12,17.25038,30.37947,0.1576394,17034,8.333254,0,16.66667,1.437518,2.531598,100,13477350236,1638.895,0,0,-1 2024-11-14 08:28:31.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:28:31.347 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,864,140,1721,2016,72,849,12853,8219,0,0,204,10235,0,5955,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:28:33.914 - Thread: 1 -> GC Memory: 1637.663 / 1637.663 MB 2024-11-14 08:28:36.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:28:36.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:28:36.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:28:36.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:28:36.412 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:28:51.080 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:28:51.081 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:28:54.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:29:00.798 - Thread: 1 -> GUI Stats: Update 0.188398166666667, Draw 0.254449388888889 2024-11-14 08:29:03.931 - Thread: 1 -> GC Memory: 1645.619 / 1645.619 MB 2024-11-14 08:29:11.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:29:11.798 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:29:30.798 - Thread: 1 -> GUI Stats: Update 0.2025695, Draw 0.181200722222222 2024-11-14 08:29:31.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:29:31.363 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,8.59264,37.91163,1,0,1651.979,16221.61,7610,93752,12,17.44271,30.62232,0.1488864,17040,8.333268,0,16.66667,1.453548,2.55184,100,13478128780,1651.979,0,0,-1 2024-11-14 08:29:31.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:29:31.363 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,864,140,1722,2015,72,849,12853,8220,0,0,204,10236,0,5956,56,0,71,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:29:33.932 - Thread: 1 -> GC Memory: 1653.207 / 1653.207 MB 2024-11-14 08:29:50.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:30:00.798 - Thread: 1 -> GUI Stats: Update 0.226353611111112, Draw 0.138449111111111 2024-11-14 08:30:03.948 - Thread: 1 -> GC Memory: 1618.635 / 1618.635 MB 2024-11-14 08:30:11.481 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:30:18.113 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:30:18.114 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:30:20.115 - Thread: 1 -> Autosave initiated 2024-11-14 08:30:20.115 - Thread: 1 -> Character state: True 2024-11-14 08:30:20.115 - Thread: 1 -> IsServer: True 2024-11-14 08:30:20.115 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:30:20.115 - Thread: 1 -> Autosave 2024-11-14 08:30:20.115 - Thread: 1 -> Saving world - START 2024-11-14 08:30:20.116 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:30:20.116 - Thread: 1 -> Before snapshot.: GC Memory: 1,616 B 2024-11-14 08:30:20.119 - Thread: 1 -> After snapshot.: GC Memory: 1,618 B 2024-11-14 08:30:20.125 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2024-11-14 08:30:20.125 - Thread: 1 -> Saving world - END 2024-11-14 08:30:20.141 - Thread: 15 -> Session snapshot save - START 2024-11-14 08:30:20.142 - Thread: 15 -> Checking file access for files in target dir. 2024-11-14 08:30:20.242 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:30:20.316 - Thread: 15 -> Session snapshot save - END 2024-11-14 08:30:30.799 - Thread: 1 -> GUI Stats: Update 0.198610722222222, Draw 0.149829777777778 2024-11-14 08:30:31.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:30:31.381 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,9.389232,57.0465,1,0,1626.981,16256.84,7610,93728,12,18.91047,31.43865,0.1524233,17029,8.333255,0,16.66667,1.575857,2.619863,100,13483291858,1626.981,0,0,-1 2024-11-14 08:30:31.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:30:31.381 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,864,140,1722,2016,72,849,12858,8224,0,0,208,10241,0,5956,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:30:33.965 - Thread: 1 -> GC Memory: 1626.988 / 1626.988 MB 2024-11-14 08:31:00.798 - Thread: 1 -> GUI Stats: Update 0.185074444444444, Draw 0.154468777777777 2024-11-14 08:31:03.965 - Thread: 1 -> GC Memory: 1627.548 / 1627.548 MB 2024-11-14 08:31:30.798 - Thread: 1 -> GUI Stats: Update 0.186946166666667, Draw 0.1820145 2024-11-14 08:31:31.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:31:31.397 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,8.297635,50.951,1,0,1636.851,16220.69,7560,93778,12,17.49809,28.03724,0.1489361,17022,8.333261,0,16.66667,1.458161,2.336416,100,13481659496,1636.851,0,0,-1 2024-11-14 08:31:31.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:31:31.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,74,864,140,1722,2016,72,849,12857,8223,0,0,208,10239,0,5955,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:31:33.981 - Thread: 1 -> GC Memory: 1635.778 / 1635.778 MB 2024-11-14 08:32:00.798 - Thread: 1 -> GUI Stats: Update 0.194046111111111, Draw 0.153367833333333 2024-11-14 08:32:03.982 - Thread: 1 -> GC Memory: 1643.518 / 1643.518 MB 2024-11-14 08:32:30.798 - Thread: 1 -> GUI Stats: Update 0.186842333333333, Draw 0.161128166666667 2024-11-14 08:32:31.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:32:31.414 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,8.276974,52.66569,1,0,1624.753,16252.6,7585,93753,12,17.73323,31.58025,0.1551841,17026,8.333259,0,16.66667,1.477756,2.631664,100,13483514482,1624.753,0,0,-1 2024-11-14 08:32:31.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:32:31.414 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,864,140,1722,2017,72,849,12858,8224,0,0,208,10241,0,5956,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:32:33.998 - Thread: 1 -> GC Memory: 1629.734 / 1629.734 MB 2024-11-14 08:33:00.798 - Thread: 1 -> GUI Stats: Update 0.176079111111111, Draw 0.166868611111111 2024-11-14 08:33:03.999 - Thread: 1 -> GC Memory: 1632.964 / 1632.964 MB 2024-11-14 08:33:30.798 - Thread: 1 -> GUI Stats: Update 0.184356277777777, Draw 0.133443833333333 2024-11-14 08:33:31.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:33:31.431 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,6.362574,49.01966,1,0,1637.986,16249.81,7535,93803,12,16.3282,31.59317,0.1507906,17017,8.33325,0,16.66667,1.36067,2.632738,100,13483432305,1637.986,0,0,-1 2024-11-14 08:33:31.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:33:31.431 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,864,140,1722,2017,72,849,12858,8223,0,0,208,10240,0,5956,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:33:34.015 - Thread: 1 -> GC Memory: 1637.731 / 1637.731 MB 2024-11-14 08:33:43.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:33:43.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:33:43.198 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:33:43.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:33:43.242 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:33:44.397 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:33:44.398 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:34:00.799 - Thread: 1 -> GUI Stats: Update 0.186750222222222, Draw 0.165570166666667 2024-11-14 08:34:04.015 - Thread: 1 -> GC Memory: 1645.728 / 1645.728 MB 2024-11-14 08:34:30.799 - Thread: 1 -> GUI Stats: Update 0.186507666666667, Draw 0.137303333333333 2024-11-14 08:34:31.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:34:31.448 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,7.912574,52.2727,1,0,1649.766,16219.4,7560,93778,12,17.02401,28.61454,0.1467383,16987,8.333263,0,16.66667,1.418655,2.384525,100,13483432305,1649.766,0,0,-1 2024-11-14 08:34:31.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:34:31.448 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,864,140,1722,2017,72,849,12858,8223,0,0,208,10240,0,5956,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:34:34.032 - Thread: 1 -> GC Memory: 1648.772 / 1648.772 MB 2024-11-14 08:35:00.798 - Thread: 1 -> GUI Stats: Update 0.179695888888889, Draw 0.131985277777778 2024-11-14 08:35:04.048 - Thread: 1 -> GC Memory: 1618.414 / 1618.414 MB 2024-11-14 08:35:11.482 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:35:20.116 - Thread: 1 -> Autosave initiated 2024-11-14 08:35:20.116 - Thread: 1 -> Character state: True 2024-11-14 08:35:20.116 - Thread: 1 -> IsServer: True 2024-11-14 08:35:20.116 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:35:20.116 - Thread: 1 -> Autosave 2024-11-14 08:35:20.116 - Thread: 1 -> Saving world - START 2024-11-14 08:35:20.117 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:35:20.117 - Thread: 1 -> Before snapshot.: GC Memory: 1,621 B 2024-11-14 08:35:20.120 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2024-11-14 08:35:20.126 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2024-11-14 08:35:20.126 - Thread: 1 -> Saving world - END 2024-11-14 08:35:20.144 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:35:20.145 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:35:20.250 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:35:20.322 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:35:30.799 - Thread: 1 -> GUI Stats: Update 0.193502944444445, Draw 0.129192888888889 2024-11-14 08:35:31.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:35:31.464 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,7.628676,52.58823,1,0,1624.117,16223.48,7560,93778,12,17.61458,29.3635,0.1515239,16979,8.333243,0,16.66667,1.467866,2.446932,100,13483388185,1624.117,0,0,-1 2024-11-14 08:35:31.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:35:31.464 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,864,140,1722,2017,72,849,12858,8223,0,0,208,10240,0,5956,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:35:34.049 - Thread: 1 -> GC Memory: 1628.655 / 1628.655 MB 2024-11-14 08:35:57.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:35:57.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:35:57.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:35:57.692 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:35:57.693 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:35:59.064 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:35:59.065 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:36:00.799 - Thread: 1 -> GUI Stats: Update 0.297746444444445, Draw 0.176541944444445 2024-11-14 08:36:00.998 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:36:04.049 - Thread: 1 -> GC Memory: 1632.18 / 1632.18 MB 2024-11-14 08:36:16.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:36:16.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:36:30.799 - Thread: 1 -> GUI Stats: Update 0.389267055555556, Draw 0.178879222222222 2024-11-14 08:36:31.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:36:31.483 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,8.632228,54.54087,1,0,1640.714,16252.94,7610,93776,12,17.28693,29.21035,0.1616295,16989,8.333263,0,16.66667,1.440565,2.434175,100,13483388265,1640.714,0,0,-1 2024-11-14 08:36:31.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:36:31.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,864,140,1722,2017,72,849,12858,8223,0,0,208,10240,0,5956,56,0,71,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:36:34.065 - Thread: 1 -> GC Memory: 1641.051 / 1641.051 MB 2024-11-14 08:37:00.799 - Thread: 1 -> GUI Stats: Update 0.348118444444444, Draw 0.129234944444444 2024-11-14 08:37:04.082 - Thread: 1 -> GC Memory: 1641.771 / 1641.771 MB 2024-11-14 08:37:30.799 - Thread: 1 -> GUI Stats: Update 0.271043611111111, Draw 0.117991444444445 2024-11-14 08:37:31.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:37:31.498 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,6.15932,53.39537,1,0,1617.425,16219.43,7610,93728,12,17.52924,31.44613,0.1724782,16959,8.333261,0,16.66667,1.460757,2.620488,100,13482405141,1617.425,0,0,-1 2024-11-14 08:37:31.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:37:31.498 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1722,2017,72,849,12857,8223,0,0,208,10240,0,5956,56,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:37:34.099 - Thread: 1 -> GC Memory: 1622.477 / 1622.477 MB 2024-11-14 08:37:40.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:38:00.800 - Thread: 1 -> GUI Stats: Update 0.265429777777778, Draw 0.188222333333333 2024-11-14 08:38:04.099 - Thread: 1 -> GC Memory: 1618.987 / 1618.987 MB 2024-11-14 08:38:30.799 - Thread: 1 -> GUI Stats: Update 0.264617222222222, Draw 0.200426388888889 2024-11-14 08:38:31.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:38:31.515 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,8.100972,50.30195,1,0,1628.017,16230.21,7610,93728,12,16.99378,30.83118,0.1528736,16963,8.333257,0,16.66667,1.416136,2.569242,100,13482405141,1628.017,0,0,-1 2024-11-14 08:38:31.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:38:31.515 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1722,2017,72,849,12857,8223,0,0,208,10240,0,5956,56,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:38:34.116 - Thread: 1 -> GC Memory: 1629.821 / 1629.821 MB 2024-11-14 08:39:00.799 - Thread: 1 -> GUI Stats: Update 0.237494611111111, Draw 0.186122722222222 2024-11-14 08:39:04.116 - Thread: 1 -> GC Memory: 1635.145 / 1635.145 MB 2024-11-14 08:39:21.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:39:21.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:39:30.799 - Thread: 1 -> GUI Stats: Update 0.204919611111111, Draw 0.159464055555556 2024-11-14 08:39:31.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:39:31.532 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,8.230638,49.77379,1,0,1643.966,16256.36,7610,93728,12,16.76382,32.15567,0.1425586,16962,8.333251,0,16.66667,1.396971,2.679613,100,13511754213,1643.966,0,0,-1 2024-11-14 08:39:31.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:39:31.532 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1722,2017,72,849,12885,8251,0,0,236,10269,0,5956,56,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:39:34.116 - Thread: 1 -> GC Memory: 1640.526 / 1640.526 MB 2024-11-14 08:39:38.032 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:39:38.032 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:39:38.032 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:39:38.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:39:38.084 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:39:46.198 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:39:46.199 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:40:00.801 - Thread: 1 -> GUI Stats: Update 0.204419722222222, Draw 0.231036333333334 2024-11-14 08:40:04.132 - Thread: 1 -> GC Memory: 1635.265 / 1635.265 MB 2024-11-14 08:40:11.482 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:40:20.117 - Thread: 1 -> Autosave initiated 2024-11-14 08:40:20.117 - Thread: 1 -> Character state: True 2024-11-14 08:40:20.117 - Thread: 1 -> IsServer: True 2024-11-14 08:40:20.117 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:40:20.117 - Thread: 1 -> Autosave 2024-11-14 08:40:20.117 - Thread: 1 -> Saving world - START 2024-11-14 08:40:20.118 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:40:20.118 - Thread: 1 -> Before snapshot.: GC Memory: 1,636 B 2024-11-14 08:40:20.121 - Thread: 1 -> After snapshot.: GC Memory: 1,637 B 2024-11-14 08:40:20.127 - Thread: 1 -> Directory cleanup: GC Memory: 1,637 B 2024-11-14 08:40:20.127 - Thread: 1 -> Saving world - END 2024-11-14 08:40:20.143 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:40:20.144 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:40:20.254 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:40:20.327 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:40:30.799 - Thread: 1 -> GUI Stats: Update 0.193907666666667, Draw 0.159194777777778 2024-11-14 08:40:31.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:40:31.548 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,7.364528,43.75092,1,0,1643.128,16257.37,7610,93737,12,15.10626,23.1606,0.1486435,16950,8.333268,0,16.66667,1.258845,1.930035,100,13457161793,1643.128,0,0,-1 2024-11-14 08:40:31.548 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:40:31.548 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,1723,2018,72,849,12833,8199,0,0,211,10217,0,5956,28,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:40:34.149 - Thread: 1 -> GC Memory: 1641.768 / 1641.768 MB 2024-11-14 08:41:00.800 - Thread: 1 -> GUI Stats: Update 0.194838888888889, Draw 0.160462944444444 2024-11-14 08:41:01.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:41:01.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:41:01.549 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:41:01.595 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:41:01.596 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:41:02.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:41:02.599 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:41:02.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:41:04.149 - Thread: 1 -> GC Memory: 1650.92 / 1650.92 MB 2024-11-14 08:41:04.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:41:04.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:41:16.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:41:17.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:41:17.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:41:18.115 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:41:30.800 - Thread: 1 -> GUI Stats: Update 0.220408166666667, Draw 0.182519555555556 2024-11-14 08:41:31.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:41:31.565 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,8.620993,46.48253,1,0,1659.182,16264.36,7852,93490,13,15.91771,33.12471,0.1515519,16980,8.333261,0,16.66667,1.326464,2.760368,100,13515766513,1659.182,0,0,-1 2024-11-14 08:41:31.565 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:41:31.565 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,1724,2018,72,849,12889,8255,0,0,239,10273,0,5956,56,0,70,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:41:34.149 - Thread: 1 -> GC Memory: 1663.824 / 1663.824 MB 2024-11-14 08:41:34.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:41:34.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:41:45.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:41:45.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:41:45.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:41:45.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:41:45.843 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:41:53.115 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:41:53.116 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:41:56.115 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:42:00.800 - Thread: 1 -> GUI Stats: Update 0.191959888888889, Draw 0.164520055555555 2024-11-14 08:42:04.166 - Thread: 1 -> GC Memory: 1672.972 / 1672.972 MB 2024-11-14 08:42:16.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:42:16.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:42:30.799 - Thread: 1 -> GUI Stats: Update 0.209095166666666, Draw 0.162924888888889 2024-11-14 08:42:31.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:42:31.582 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,7.693267,45.62698,1,0,1622.913,16292.74,7852,93490,13,15.18245,29.20814,0.1507412,17013,8.333248,0,16.66667,1.265191,2.433987,100,13483341129,1622.913,0,0,-1 2024-11-14 08:42:31.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:42:31.582 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,1724,2018,72,849,12858,8223,0,0,208,10242,0,5956,56,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:42:34.166 - Thread: 1 -> GC Memory: 1625.603 / 1625.603 MB 2024-11-14 08:42:43.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:42:49.782 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 08:42:50.815 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 08:42:50.816 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 08:42:51.998 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:42:51.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:43:00.799 - Thread: 1 -> GUI Stats: Update 0.238090888888889, Draw 0.143706277777778 2024-11-14 08:43:04.183 - Thread: 1 -> GC Memory: 1631.484 / 1631.484 MB 2024-11-14 08:43:30.800 - Thread: 1 -> GUI Stats: Update 0.203899111111112, Draw 0.122977111111111 2024-11-14 08:43:31.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:43:31.599 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,6.037192,53.27887,1,0,1634.732,16213.75,7877,93489,13,17.01642,34.53106,0.1442059,17000,8.333261,0,16.66667,1.418023,2.877563,100,13454733045,1634.732,0,0,-1 2024-11-14 08:43:31.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:43:31.599 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1724,2019,72,849,12831,8195,0,0,208,10215,0,5956,28,0,70,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:43:34.200 - Thread: 1 -> GC Memory: 1633.532 / 1633.532 MB 2024-11-14 08:44:00.800 - Thread: 1 -> GUI Stats: Update 0.180329277777778, Draw 0.103836777777778 2024-11-14 08:44:04.216 - Thread: 1 -> GC Memory: 1621.109 / 1621.109 MB 2024-11-14 08:44:30.800 - Thread: 1 -> GUI Stats: Update 0.174734388888889, Draw 0.106865722222222 2024-11-14 08:44:31.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:44:31.615 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,7.551392,53.94727,1,0,1632.196,16190.84,7877,93489,13,17.42783,34.16024,0.1654159,17004,8.333257,0,16.66667,1.452306,2.84666,100,13443797531,1632.196,0,0,-1 2024-11-14 08:44:31.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:44:31.616 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1724,2016,72,849,12821,8195,0,0,208,10212,0,5956,28,0,63,28,384,52,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:44:34.233 - Thread: 1 -> GC Memory: 1633.62 / 1633.62 MB 2024-11-14 08:45:00.800 - Thread: 1 -> GUI Stats: Update 0.171562666666667, Draw 0.111831111111111 2024-11-14 08:45:04.233 - Thread: 1 -> GC Memory: 1647.483 / 1647.483 MB 2024-11-14 08:45:11.483 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:45:20.116 - Thread: 1 -> Autosave initiated 2024-11-14 08:45:20.116 - Thread: 1 -> Character state: True 2024-11-14 08:45:20.116 - Thread: 1 -> IsServer: True 2024-11-14 08:45:20.116 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:45:20.116 - Thread: 1 -> Autosave 2024-11-14 08:45:20.116 - Thread: 1 -> Saving world - START 2024-11-14 08:45:20.117 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:45:20.117 - Thread: 1 -> Before snapshot.: GC Memory: 1,653 B 2024-11-14 08:45:20.124 - Thread: 1 -> After snapshot.: GC Memory: 1,650 B 2024-11-14 08:45:20.129 - Thread: 1 -> Directory cleanup: GC Memory: 1,650 B 2024-11-14 08:45:20.129 - Thread: 1 -> Saving world - END 2024-11-14 08:45:20.146 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:45:20.147 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:45:20.260 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:45:20.333 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:45:30.800 - Thread: 1 -> GUI Stats: Update 0.170174833333333, Draw 0.116675944444444 2024-11-14 08:45:31.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:45:31.632 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,6.933673,55.33432,1,0,1660.17,16221.52,7877,93489,13,17.49634,35.70792,0.1594622,16962,8.333243,0,16.66667,1.458013,2.975627,100,13449408439,1660.17,0,0,-1 2024-11-14 08:45:31.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:45:31.632 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1724,2018,72,849,12826,8195,0,0,208,10213,0,5956,28,0,67,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:45:34.233 - Thread: 1 -> GC Memory: 1661.09 / 1661.09 MB 2024-11-14 08:45:34.632 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-11-14 08:45:34.632 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-11-14 08:45:34.649 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-11-14 08:45:38.699 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P27_TradeRunnerWreck' at 'EarthLike' 2024-11-14 08:45:38.699 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 08:45:42.432 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-11-14 08:45:42.433 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-11-14 08:46:00.800 - Thread: 1 -> GUI Stats: Update 0.167280777777778, Draw 0.121590777777778 2024-11-14 08:46:04.233 - Thread: 1 -> GC Memory: 1625.755 / 1625.755 MB 2024-11-14 08:46:30.800 - Thread: 1 -> GUI Stats: Update 0.170808555555556, Draw 0.1248715 2024-11-14 08:46:31.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:46:31.649 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,7.078415,113.4162,1,0,1646.925,16222.57,7877,93489,13,25.88376,38.87976,0.1585067,16958,8.333261,0,16.66667,2.156961,3.239951,100,13493597915,1646.925,0,0,-1 2024-11-14 08:46:31.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:46:31.649 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1724,2026,72,849,12868,8224,0,0,208,10250,0,5956,56,0,72,28,384,62,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:46:34.233 - Thread: 1 -> GC Memory: 1648.681 / 1648.681 MB 2024-11-14 08:47:00.800 - Thread: 1 -> GUI Stats: Update 0.215028222222222, Draw 0.121503166666666 2024-11-14 08:47:04.250 - Thread: 1 -> GC Memory: 1663.729 / 1663.729 MB 2024-11-14 08:47:30.800 - Thread: 1 -> GUI Stats: Update 0.256263055555556, Draw 0.108838722222222 2024-11-14 08:47:31.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:47:31.666 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,7.017041,55.75163,1,0,1622.355,16596.65,7877,93489,13,18.59165,25.85687,0.170738,16975,8.333255,0,16.66667,1.54929,2.154719,100,13755471035,1622.355,0,0,-1 2024-11-14 08:47:31.666 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:47:31.666 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1983,2277,72,849,13118,8224,0,0,208,10502,0,5956,56,0,70,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:47:34.250 - Thread: 1 -> GC Memory: 1628.243 / 1628.243 MB 2024-11-14 08:48:00.801 - Thread: 1 -> GUI Stats: Update 0.328907444444445, Draw 0.105222444444444 2024-11-14 08:48:04.250 - Thread: 1 -> GC Memory: 1631.922 / 1631.922 MB 2024-11-14 08:48:30.800 - Thread: 1 -> GUI Stats: Update 0.216138055555556, Draw 0.105085333333333 2024-11-14 08:48:31.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:48:31.683 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,8.603802,85.31119,1,0,1653.967,16577.73,7877,93489,13,22.47572,34.48824,0.1809413,16957,8.33327,0,16.66667,1.872962,2.873998,100,13742154281,1653.967,0,0,-1 2024-11-14 08:48:31.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:48:31.683 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,1983,2294,72,849,13105,8195,0,0,208,10490,0,5956,28,0,69,28,384,71,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:48:34.251 - Thread: 1 -> GC Memory: 1663.693 / 1663.693 MB 2024-11-14 08:49:00.800 - Thread: 1 -> GUI Stats: Update 0.212030166666667, Draw 0.125737 2024-11-14 08:49:04.267 - Thread: 1 -> GC Memory: 1720.583 / 1720.583 MB 2024-11-14 08:49:08.382 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:49:10.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:49:11.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:49:28.116 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 08:49:29.184 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 08:49:29.216 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 08:49:29.416 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 08:49:29.416 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 08:49:29.849 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 08:49:30.800 - Thread: 1 -> GUI Stats: Update 0.245843444444445, Draw 0.155197222222222 2024-11-14 08:49:30.899 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 08:49:30.900 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 08:49:31.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:49:31.699 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,8.583024,46.60582,1,0,1620.441,16666.99,7875,93491,13,15.86385,26.41514,0.1902207,17009,8.333232,0,16.66667,1.321972,2.201235,100,13762458729,1620.441,0,0,-1 2024-11-14 08:49:31.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:49:31.699 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,2015,2310,72,849,13124,8195,0,0,208,10506,0,5956,28,0,72,28,384,55,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:49:34.283 - Thread: 1 -> GC Memory: 1622.769 / 1622.769 MB 2024-11-14 08:50:00.800 - Thread: 1 -> GUI Stats: Update 0.230655722222223, Draw 0.142971388888889 2024-11-14 08:50:04.300 - Thread: 1 -> GC Memory: 1627.196 / 1627.196 MB 2024-11-14 08:50:10.350 - Thread: 1 -> DoDisconnects - 3 0 2 2024-11-14 08:50:11.483 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:50:20.117 - Thread: 1 -> Autosave initiated 2024-11-14 08:50:20.117 - Thread: 1 -> Character state: True 2024-11-14 08:50:20.117 - Thread: 1 -> IsServer: True 2024-11-14 08:50:20.117 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:50:20.117 - Thread: 1 -> Autosave 2024-11-14 08:50:20.117 - Thread: 1 -> Saving world - START 2024-11-14 08:50:20.118 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:50:20.118 - Thread: 1 -> Before snapshot.: GC Memory: 1,623 B 2024-11-14 08:50:20.122 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2024-11-14 08:50:20.127 - Thread: 1 -> Directory cleanup: GC Memory: 1,625 B 2024-11-14 08:50:20.127 - Thread: 1 -> Saving world - END 2024-11-14 08:50:20.150 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:50:20.151 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:50:20.252 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:50:20.324 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:50:30.801 - Thread: 1 -> GUI Stats: Update 0.196682388888889, Draw 0.131701388888889 2024-11-14 08:50:31.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:50:31.716 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,7.620851,72.82145,1,0,1639.337,16665.28,7635,93727,12,18.40779,29.20555,0.1484462,16999,8.333245,0,16.66667,1.533966,2.43377,100,13782901939,1639.337,0,0,-1 2024-11-14 08:50:31.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:50:31.716 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,2015,2316,72,849,13144,8224,0,0,208,10540,0,5956,56,0,58,28,384,60,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:50:34.317 - Thread: 1 -> GC Memory: 1646.898 / 1646.898 MB 2024-11-14 08:51:00.801 - Thread: 1 -> GUI Stats: Update 0.187539111111111, Draw 0.113508444444444 2024-11-14 08:51:04.317 - Thread: 1 -> GC Memory: 1645.92 / 1645.92 MB 2024-11-14 08:51:05.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:51:07.466 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:51:07.467 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:51:11.249 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:51:21.416 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:51:21.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:51:30.800 - Thread: 1 -> GUI Stats: Update 0.195294166666667, Draw 0.157344055555555 2024-11-14 08:51:31.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:51:31.733 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,4.85767,51.83951,1,0,1653.658,16631.03,7635,93727,12,17.03504,27.6016,0.1704657,17001,8.333261,0,16.66667,1.419574,2.300113,100,13753509929,1653.658,0,0,-1 2024-11-14 08:51:31.733 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:51:31.733 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,2015,2309,72,849,13116,8195,0,0,208,10504,0,5956,28,0,65,28,384,53,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:51:34.318 - Thread: 1 -> GC Memory: 1653.79 / 1653.79 MB 2024-11-14 08:52:00.801 - Thread: 1 -> GUI Stats: Update 0.194037277777778, Draw 0.108722 2024-11-14 08:52:04.320 - Thread: 1 -> GC Memory: 1664.447 / 1664.447 MB 2024-11-14 08:52:30.801 - Thread: 1 -> GUI Stats: Update 0.196293833333333, Draw 0.112047777777778 2024-11-14 08:52:31.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:52:31.750 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,8.399761,74.62817,1,0,1629.326,16597.43,7635,93727,12,21.69157,28.22854,0.1714862,17017,8.333251,0,16.66667,1.807613,2.352355,100,13760248109,1629.326,0,0,-1 2024-11-14 08:52:31.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:52:31.750 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2015,2312,73,849,13122,8195,0,0,208,10508,0,5956,28,0,68,28,384,57,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:52:34.334 - Thread: 1 -> GC Memory: 1627.431 / 1627.431 MB 2024-11-14 08:53:00.801 - Thread: 1 -> GUI Stats: Update 0.1756405, Draw 0.115685722222222 2024-11-14 08:53:04.351 - Thread: 1 -> GC Memory: 1638.513 / 1638.513 MB 2024-11-14 08:53:21.317 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:53:21.317 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:53:21.317 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:53:21.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:53:21.340 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:53:24.167 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:53:24.167 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:53:24.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:53:30.801 - Thread: 1 -> GUI Stats: Update 0.180491888888889, Draw 0.135559833333333 2024-11-14 08:53:31.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:53:31.767 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,6.603576,50.84978,1,0,1649.438,16636.46,7635,93727,12,16.96617,27.80344,0.1574259,17002,8.33325,0,16.66667,1.413834,2.31693,100,13787259133,1649.438,0,0,-1 2024-11-14 08:53:31.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:53:31.767 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2015,2309,73,849,13148,8224,0,0,208,10533,0,5956,56,0,68,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:53:34.367 - Thread: 1 -> GC Memory: 1653.441 / 1653.441 MB 2024-11-14 08:53:41.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:53:41.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:53:42.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:53:46.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:53:46.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:53:47.134 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:53:47.134 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:53:47.134 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:53:47.159 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:53:47.160 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:54:00.801 - Thread: 1 -> GUI Stats: Update 0.193807444444444, Draw 0.163263722222222 2024-11-14 08:54:04.367 - Thread: 1 -> GC Memory: 1657.882 / 1657.882 MB 2024-11-14 08:54:28.150 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:54:28.151 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:54:30.801 - Thread: 1 -> GUI Stats: Update 0.198376833333333, Draw 0.106303055555555 2024-11-14 08:54:31.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:54:31.784 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,6.026893,49.40523,1,0,1620.613,16630.89,7635,93727,12,16.91831,29.5625,0.1420397,17005,8.333254,0,16.66667,1.409846,2.463519,100,13787263309,1620.613,0,0,-1 2024-11-14 08:54:31.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:54:31.784 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2015,2309,73,849,13148,8224,0,0,208,10533,0,5956,56,0,68,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:54:34.367 - Thread: 1 -> GC Memory: 1625.565 / 1625.565 MB 2024-11-14 08:54:38.951 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 08:54:59.485 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 08:55:00.801 - Thread: 1 -> GUI Stats: Update 0.166220333333334, Draw 0.118410777777778 2024-11-14 08:55:04.384 - Thread: 1 -> GC Memory: 1634.497 / 1634.497 MB 2024-11-14 08:55:11.485 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 08:55:20.117 - Thread: 1 -> Autosave initiated 2024-11-14 08:55:20.117 - Thread: 1 -> Character state: True 2024-11-14 08:55:20.117 - Thread: 1 -> IsServer: True 2024-11-14 08:55:20.117 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 08:55:20.117 - Thread: 1 -> Autosave 2024-11-14 08:55:20.117 - Thread: 1 -> Saving world - START 2024-11-14 08:55:20.118 - Thread: 1 -> Making world state snapshot. 2024-11-14 08:55:20.118 - Thread: 1 -> Before snapshot.: GC Memory: 1,638 B 2024-11-14 08:55:20.122 - Thread: 1 -> After snapshot.: GC Memory: 1,639 B 2024-11-14 08:55:20.127 - Thread: 1 -> Directory cleanup: GC Memory: 1,639 B 2024-11-14 08:55:20.127 - Thread: 1 -> Saving world - END 2024-11-14 08:55:20.143 - Thread: 14 -> Session snapshot save - START 2024-11-14 08:55:20.144 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 08:55:20.255 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 08:55:20.327 - Thread: 14 -> Session snapshot save - END 2024-11-14 08:55:30.801 - Thread: 1 -> GUI Stats: Update 0.167364388888889, Draw 0.113397777777778 2024-11-14 08:55:31.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:55:31.800 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,6.427798,53.54691,1,0,1652.925,16634.52,7635,93727,12,17.06375,32.37557,0.1615935,16967,8.333263,0,16.66667,1.421967,2.697942,100,13788178997,1652.925,0,0,-1 2024-11-14 08:55:31.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:55:31.800 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2015,2309,73,849,13149,8224,0,0,208,10533,0,5956,56,0,69,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:55:34.384 - Thread: 1 -> GC Memory: 1652.363 / 1652.363 MB 2024-11-14 08:56:00.801 - Thread: 1 -> GUI Stats: Update 0.211972666666667, Draw 0.114529444444444 2024-11-14 08:56:04.384 - Thread: 1 -> GC Memory: 1624.856 / 1624.856 MB 2024-11-14 08:56:16.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:56:30.801 - Thread: 1 -> GUI Stats: Update 0.238406, Draw 0.151687944444444 2024-11-14 08:56:31.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:56:31.824 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,7.964942,47.48542,1,0,1633.149,16661.86,7635,93727,12,16.04563,34.72044,0.1645186,17011,8.333254,0,16.66667,1.337123,2.893342,100,13820948433,1633.149,0,0,-1 2024-11-14 08:56:31.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:56:31.824 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2015,2309,73,849,13180,8252,0,0,236,10561,0,5956,56,0,73,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:56:34.385 - Thread: 1 -> GC Memory: 1632.476 / 1632.476 MB 2024-11-14 08:56:53.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:56:53.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:56:59.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:56:59.175 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 08:57:00.801 - Thread: 1 -> GUI Stats: Update 0.212717333333333, Draw 0.175430555555556 2024-11-14 08:57:04.401 - Thread: 1 -> GC Memory: 1640.662 / 1640.662 MB 2024-11-14 08:57:06.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:57:09.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:57:09.167 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 08:57:16.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:57:16.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:57:19.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:57:19.167 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 08:57:29.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 08:57:29.167 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 08:57:29.167 - Thread: 1 -> Next activation in 00:17:19.6044445 2024-11-14 08:57:30.801 - Thread: 1 -> GUI Stats: Update 0.180666444444444, Draw 0.153426722222222 2024-11-14 08:57:31.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:57:31.834 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,7.459802,48.82281,1,0,1648.041,16651.79,7635,93727,12,16.00843,27.91703,0.1493795,17002,8.333259,0,16.66667,1.334024,2.326398,100,13761966033,1648.041,0,0,-1 2024-11-14 08:57:31.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:57:31.834 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2015,2309,73,849,13124,8195,0,0,208,10505,0,5956,28,0,73,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:57:34.401 - Thread: 1 -> GC Memory: 1646.641 / 1646.641 MB 2024-11-14 08:57:36.134 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:57:50.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:57:50.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:58:00.801 - Thread: 1 -> GUI Stats: Update 0.182640555555556, Draw 0.160485722222222 2024-11-14 08:58:04.418 - Thread: 1 -> GC Memory: 1652.925 / 1652.925 MB 2024-11-14 08:58:05.850 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 08:58:25.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 08:58:25.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 08:58:30.801 - Thread: 1 -> GUI Stats: Update 0.197563777777778, Draw 0.177629888888889 2024-11-14 08:58:31.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:58:31.851 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,8.063352,55.4516,1,0,1627.945,16642.61,7635,93727,12,17.34833,35.37204,0.1452799,16991,8.333245,0,16.66667,1.445679,2.947639,100,13791895713,1627.945,0,0,-1 2024-11-14 08:58:31.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:58:31.851 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,2015,2309,73,849,13152,8224,0,0,208,10533,0,5956,56,0,73,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:58:34.418 - Thread: 1 -> GC Memory: 1632.674 / 1632.674 MB 2024-11-14 08:59:00.802 - Thread: 1 -> GUI Stats: Update 0.176368888888889, Draw 0.124099111111111 2024-11-14 08:59:04.435 - Thread: 1 -> GC Memory: 1633.539 / 1633.539 MB 2024-11-14 08:59:04.634 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:59:04.634 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:59:04.634 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:59:04.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:59:04.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 08:59:12.117 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 08:59:12.118 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 08:59:30.802 - Thread: 1 -> GUI Stats: Update 0.189552388888889, Draw 0.196037555555556 2024-11-14 08:59:31.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 08:59:31.868 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,8.471708,50.68615,1,0,1648.966,16869.25,7635,93727,12,16.58252,36.14189,0.1448961,16996,8.333265,0,16.66667,1.381866,3.011799,100,13793243853,1648.966,0,0,-1 2024-11-14 08:59:31.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 08:59:31.868 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,863,140,2016,2310,73,849,13154,8224,0,0,208,10534,0,5956,56,0,73,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 08:59:34.435 - Thread: 1 -> GC Memory: 1648.567 / 1648.567 MB 2024-11-14 08:59:52.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:59:52.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:59:52.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 08:59:52.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 08:59:52.495 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 09:00:00.802 - Thread: 1 -> GUI Stats: Update 0.183087500000001, Draw 0.130147222222222 2024-11-14 09:00:02.167 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 09:00:02.168 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 09:00:04.451 - Thread: 1 -> GC Memory: 1658.123 / 1658.123 MB 2024-11-14 09:00:08.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 09:00:09.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 09:00:09.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 09:00:10.001 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 09:00:10.001 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 09:00:10.001 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 09:00:10.027 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 09:00:10.028 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 09:00:11.485 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 09:00:18.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 09:00:18.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 09:00:20.118 - Thread: 1 -> Autosave initiated 2024-11-14 09:00:20.118 - Thread: 1 -> Character state: True 2024-11-14 09:00:20.118 - Thread: 1 -> IsServer: True 2024-11-14 09:00:20.118 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 09:00:20.118 - Thread: 1 -> Autosave 2024-11-14 09:00:20.118 - Thread: 1 -> Saving world - START 2024-11-14 09:00:20.119 - Thread: 1 -> Making world state snapshot. 2024-11-14 09:00:20.119 - Thread: 1 -> Before snapshot.: GC Memory: 1,662 B 2024-11-14 09:00:20.124 - Thread: 1 -> After snapshot.: GC Memory: 1,663 B 2024-11-14 09:00:20.129 - Thread: 1 -> Directory cleanup: GC Memory: 1,663 B 2024-11-14 09:00:20.129 - Thread: 1 -> Saving world - END 2024-11-14 09:00:20.145 - Thread: 14 -> Session snapshot save - START 2024-11-14 09:00:20.146 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 09:00:20.244 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 09:00:20.317 - Thread: 14 -> Session snapshot save - END 2024-11-14 09:00:24.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 09:00:30.802 - Thread: 1 -> GUI Stats: Update 0.173312444444445, Draw 0.149839888888889 2024-11-14 09:00:31.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 09:00:31.884 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,8.069988,51.6877,1,0,1630.208,16731.39,7635,93727,12,17.39345,35.67051,0.1550367,16935,8.333261,0,16.66667,1.449441,2.972516,100,13762908959,1630.208,0,0,-1 2024-11-14 09:00:31.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 09:00:31.884 - Thread: 1 -> MEMORY VALUES,2,1,0,1,75,862,140,2016,2310,73,849,13125,8196,0,0,208,10506,0,5956,28,0,73,28,384,54,0,1,1717,759,456,8,20,0,0,0,0 2024-11-14 09:00:34.452 - Thread: 1 -> GC Memory: 1629.909 / 1629.909 MB 2024-11-14 09:01:00.802 - Thread: 1 -> GUI Stats: Update 0.204355555555556, Draw 0.211763944444445 2024-11-14 09:01:04.469 - Thread: 1 -> GC Memory: 1626.888 / 1626.888 MB 2024-11-14 09:01:09.820 - Thread: 1 -> Global Encounter - removed - 1196224643625970653 2024-11-14 09:01:09.852 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\GE_BioResearch.vx2' 2024-11-14 09:01:09.868 - Thread: 1 -> Global Encounter - spawning voxel - 1181181493097405523 GE_Voxel_1597143580_-2147483648_0 GE_BioResearch 2024-11-14 09:01:09.870 - Thread: 1 -> Global Encounter - spawning grids - 1181181493097405523 GE_BioResearchA 2024-11-14 09:01:10.740 - Thread: 14 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 09:01:31.065 - Thread: 1 -> GUI Stats: Update 0.213026611111111, Draw 0.248713555555556 2024-11-14 09:01:32.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 09:01:32.164 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,9.330125,43.8163,1,0,1994.909,19112.32,16534,85553,30,18.45128,29.93411,0.1807917,16716,8.333248,0,16.66667,1.537591,2.494483,100,16030032383,1994.909,0,0,-1 2024-11-14 09:01:32.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 09:01:32.164 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,862,140,2147,2473,76,849,15287,10188,0,0,208,12662,0,7948,28,0,73,28,384,58,0,1,1717,762,456,8,20,0,0,0,0 2024-11-14 09:01:34.482 - Thread: 1 -> GC Memory: 1993.924 / 1993.924 MB 2024-11-14 09:01:47.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 09:01:47.598 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 09:02:01.065 - Thread: 1 -> GUI Stats: Update 0.179658777777778, Draw 0.177090222222222 2024-11-14 09:02:03.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 09:02:03.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 09:02:03.831 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 09:02:03.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 09:02:03.858 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 09:02:04.498 - Thread: 1 -> GC Memory: 1994.572 / 1994.572 MB 2024-11-14 09:02:31.065 - Thread: 1 -> GUI Stats: Update 0.190445388888889, Draw 0.105462166666667 2024-11-14 09:02:32.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 09:02:32.181 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,9.127132,44.08575,1,0,1998.235,19094.03,16534,85553,30,18.12374,30.18436,0.1653365,16748,8.333335,0,16.66667,1.510312,2.515364,100,16029593903,1998.235,0,0,-1 2024-11-14 09:02:32.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 09:02:32.181 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,862,140,2147,2473,76,849,15287,10188,0,0,208,12662,0,7948,28,0,73,28,384,58,0,1,1717,762,456,8,20,0,0,0,0 2024-11-14 09:02:34.064 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 09:02:34.065 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 09:02:34.499 - Thread: 1 -> GC Memory: 1996.613 / 1996.613 MB 2024-11-14 09:02:47.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 09:02:52.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 09:02:52.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 09:03:01.065 - Thread: 1 -> GUI Stats: Update 0.186849444444444, Draw 0.118172611111111 2024-11-14 09:03:04.499 - Thread: 1 -> GC Memory: 1999.773 / 1999.773 MB 2024-11-14 09:03:31.066 - Thread: 1 -> GUI Stats: Update 0.177171388888889, Draw 0.107770055555556 2024-11-14 09:03:32.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 09:03:32.198 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,9.548603,50.45057,1,0,1764.332,18819.38,16534,85553,30,17.57597,28.20478,0.1689495,16975,8.333241,0,16.66667,1.464648,2.350373,100,16028289863,1764.332,0,0,-1 2024-11-14 09:03:32.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 09:03:32.198 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,862,140,2147,2474,76,849,15285,10188,0,0,208,12662,0,7948,28,0,70,28,384,59,0,1,1717,762,456,8,20,0,0,0,0 2024-11-14 09:03:34.500 - Thread: 1 -> GC Memory: 1764.265 / 1764.265 MB 2024-11-14 09:04:01.065 - Thread: 1 -> GUI Stats: Update 0.212076, Draw 0.111762777777778 2024-11-14 09:04:03.633 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:04:03.697 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:04:04.516 - Thread: 1 -> GC Memory: 1782.338 / 1782.338 MB 2024-11-14 09:04:26.919 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:04:26.920 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 09:04:26.920 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 09:04:26.924 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 09:04:31.066 - Thread: 1 -> GUI Stats: Update 0.216856888888889, Draw 0.131988055555556 2024-11-14 09:04:31.932 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 09:04:31.932 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 09:04:31.937 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 09:04:32.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 09:04:32.215 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,9.672981,55.16306,1,0,1797.324,18924.36,16534,85553,30,18.31566,30.62301,0.1650063,16977,8.333266,0,16.66667,1.526293,2.551897,100,16040243343,1797.324,0,0,-1 2024-11-14 09:04:32.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 09:04:32.215 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,862,140,2147,2479,76,849,15297,10188,0,0,208,12667,0,7948,28,0,77,28,384,64,0,1,1717,762,456,8,20,0,0,0,0 2024-11-14 09:04:34.532 - Thread: 1 -> GC Memory: 1801.899 / 1801.899 MB 2024-11-14 09:04:57.882 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:05:01.066 - Thread: 1 -> GUI Stats: Update 0.184268888888889, Draw 0.119915388888889 2024-11-14 09:05:02.316 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:05:04.132 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:05:04.216 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-11-14 09:05:04.216 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 09:05:04.217 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 09:05:04.220 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 09:05:04.532 - Thread: 1 -> GC Memory: 1771.311 / 1771.311 MB 2024-11-14 09:05:11.499 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 09:05:20.132 - Thread: 1 -> Autosave initiated 2024-11-14 09:05:20.132 - Thread: 1 -> Character state: True 2024-11-14 09:05:20.132 - Thread: 1 -> IsServer: True 2024-11-14 09:05:20.132 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 09:05:20.133 - Thread: 1 -> Autosave 2024-11-14 09:05:20.133 - Thread: 1 -> Saving world - START 2024-11-14 09:05:20.133 - Thread: 1 -> Making world state snapshot. 2024-11-14 09:05:20.133 - Thread: 1 -> Before snapshot.: GC Memory: 1,776 B 2024-11-14 09:05:20.155 - Thread: 1 -> After snapshot.: GC Memory: 1,779 B 2024-11-14 09:05:20.160 - Thread: 1 -> Directory cleanup: GC Memory: 1,779 B 2024-11-14 09:05:20.160 - Thread: 1 -> Saving world - END 2024-11-14 09:05:20.177 - Thread: 14 -> Session snapshot save - START 2024-11-14 09:05:20.178 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 09:05:20.446 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 09:05:20.510 - Thread: 14 -> Session snapshot save - END 2024-11-14 09:05:27.456 - Thread: 26 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MySrvBuffer Debug name: BufferDescription: [ 2024-11-14 09:05:27.457 - Thread: 26 -> Error: BindFlags = ShaderResource 2024-11-14 09:05:27.457 - Thread: 26 -> Error: CpuAccessFlags = Write 2024-11-14 09:05:27.457 - Thread: 26 -> Error: OptionFlags = BufferStructured 2024-11-14 09:05:27.457 - Thread: 26 -> Error: SizeInBytes = 98304 2024-11-14 09:05:27.457 - Thread: 26 -> Error: StructureByteStride = 48 2024-11-14 09:05:27.457 - Thread: 26 -> Error: SizeInBytes = 98304 2024-11-14 09:05:27.457 - Thread: 26 -> Error: Usage = Dynamic 2024-11-14 09:05:27.457 - Thread: 26 -> Error: ] 2024-11-14 09:05:30.182 - Thread: 26 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.LightingStage.MyLightsRendering.UpdateSettings() at VRageRender.MyRender11.UpdateRenderSettings(MyRenderSettings settings) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-11-14 09:05:30.309 - Thread: 26 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 3,998 InstanceBuffers: 362 GPUEmitters: 333 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 21 Actor Components MyLightComponent: 208 MyRenderVoxelActor: 21 MyInstanceComponent: 2,713 MyResourcePrioritizationComponent: 4,592 MyRenderableComponent: 1,034 MyThrustFlameAnimator: 21 MyRotationAnimator: 28 MyVoxelCellComponent: 792 MyFoliageComponent: 362 2024-11-14 09:05:32.021 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.LightingStage.MyLightsRendering.UpdateSettings() at VRageRender.MyRender11.UpdateRenderSettings(MyRenderSettings settings) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-11-14 09:05:32.022 - Thread: 26 -> Showing message 2024-11-14 09:05:32.024 - Thread: 26 -> MyInitializer.OnCrash 2024-11-14 09:05:32.024 - Thread: 26 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.LightingStage.MyLightsRendering.UpdateSettings() at VRageRender.MyRender11.UpdateRenderSettings(MyRenderSettings settings) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-11-14 09:05:34.408 - Thread: 26 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 4233 PCUCount: 16534 IsHang: False GCMemory: 1771 GCMemoryAllocated: 1771 HWAvailableMemory: 17396 ProcessPrivateMemory: 18797 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-11-14 09:05:34.408 - Thread: 26 -> Log Closed