2024-11-14 04:28:10.821 - Thread: 1 -> Log Started 2024-11-14 04:28:10.822 - Thread: 1 -> Timezone (local - UTC): -7h 2024-11-14 04:28:10.822 - Thread: 1 -> App Version: 01_205_026 2024-11-14 04:28:10.911 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-14 04:28:10.912 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-14 04:28:10.912 - Thread: 1 -> Client Build Number: 0 2024-11-14 04:28:10.912 - Thread: 1 -> Server Build Number: 0 2024-11-14 04:28:10.912 - Thread: 1 -> Environment.ProcessorCount: 16 2024-11-14 04:28:11.022 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2024-11-14 04:28:11.022 - Thread: 1 -> Environment.CommandLine: "D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-11-14 04:28:11.022 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-14 04:28:11.022 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-14 04:28:11.023 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-14 04:28:11.023 - Thread: 1 -> Environment.CurrentDirectory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 04:28:11.030 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 04:28:11.030 - Thread: 1 -> Default Culture: 2024-11-14 04:28:11.030 - Thread: 1 -> Default UI Culture: 2024-11-14 04:28:11.034 - Thread: 1 -> MyConfig.Load() - START 2024-11-14 04:28:11.038 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:28:12.226 - Thread: 1 -> EnableDamageEffects: True 2024-11-14 04:28:12.226 - Thread: 1 -> VegetationViewDistance: 1000 2024-11-14 04:28:12.227 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-11-14 04:28:12.227 - Thread: 1 -> EnableReverb: False 2024-11-14 04:28:12.227 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-11-14 04:28:12.227 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-11-14 04:28:12.227 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-11-14 04:28:12.227 - Thread: 1 -> FirstTimeRun: False 2024-11-14 04:28:12.227 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-11-14 04:28:12.227 - Thread: 1 -> VideoAdapter: 0 2024-11-14 04:28:12.227 - Thread: 1 -> ScreenWidth: 2560 2024-11-14 04:28:12.227 - Thread: 1 -> ScreenHeight: 1440 2024-11-14 04:28:12.227 - Thread: 1 -> RefreshRate: 143998 2024-11-14 04:28:12.227 - Thread: 1 -> WindowMode: 1 2024-11-14 04:28:12.227 - Thread: 1 -> VerticalSync: 0 2024-11-14 04:28:12.227 - Thread: 1 -> FieldOfView: 90.03422 2024-11-14 04:28:12.227 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 04:28:12.227 - Thread: 1 -> FlaresIntensity: 1 2024-11-14 04:28:12.227 - Thread: 1 -> GrassDensity: 3.029939 2024-11-14 04:28:12.227 - Thread: 1 -> GrassDrawDistance: 1007 2024-11-14 04:28:12.227 - Thread: 1 -> AntialiasingMode: 1 2024-11-14 04:28:12.227 - Thread: 1 -> ShadowMapResolution: 2 2024-11-14 04:28:12.227 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-11-14 04:28:12.227 - Thread: 1 -> TextureQuality: 2 2024-11-14 04:28:12.227 - Thread: 1 -> AnisotropicFiltering: 4 2024-11-14 04:28:12.227 - Thread: 1 -> ModelQuality: 2 2024-11-14 04:28:12.227 - Thread: 1 -> VoxelQuality: 2 2024-11-14 04:28:12.227 - Thread: 1 -> ShaderQuality: 2 2024-11-14 04:28:12.227 - Thread: 1 -> LowMemSwitchToLow: 0 2024-11-14 04:28:12.227 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-11-14 04:28:12.227 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-11-14 04:28:12.227 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-11-14 04:28:12.227 - Thread: 1 -> FirstVTTimeRun: False 2024-11-14 04:28:12.227 - Thread: 1 -> ShowCrosshair: True 2024-11-14 04:28:12.227 - Thread: 1 -> UiTransparency: 0.8899364 2024-11-14 04:28:12.227 - Thread: 1 -> UiBkTransparency: 0.5282314 2024-11-14 04:28:12.227 - Thread: 1 -> HUDBkTransparency: 0.5310051 2024-11-14 04:28:12.227 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-11-14 04:28:12.227 - Thread: 1 -> ControlsHints: True 2024-11-14 04:28:12.227 - Thread: 1 -> RotationHints: True 2024-11-14 04:28:12.227 - Thread: 1 -> GDPRConsent: True 2024-11-14 04:28:12.227 - Thread: 1 -> GDPRConsentSent: True 2024-11-14 04:28:12.227 - Thread: 1 -> ExperimentalMode: False 2024-11-14 04:28:12.227 - Thread: 1 -> EnableSteamCloud: True 2024-11-14 04:28:12.227 - Thread: 1 -> GoodBotHints: True 2024-11-14 04:28:12.227 - Thread: 1 -> FirstTimeTutorials: False 2024-11-14 04:28:12.227 - Thread: 1 -> HudState: 1 2024-11-14 04:28:12.227 - Thread: 1 -> TutorialsFinished: System.String[] 2024-11-14 04:28:12.227 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-11-14 04:28:12.227 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-11-14 04:28:12.227 - Thread: 1 -> LastCheckedVersion: 1189043 2024-11-14 04:28:12.227 - Thread: 1 -> DontSendVoicePlayers: 2024-11-14 04:28:12.227 - Thread: 1 -> TreeViewDistance: 1993 2024-11-14 04:28:12.227 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-11-14 04:28:12.227 - Thread: 1 -> EnableTrading: True 2024-11-14 04:28:12.227 - Thread: 1 -> GameVolume: 0.3846966 2024-11-14 04:28:12.227 - Thread: 1 -> Music_Volume: 0.07890547 2024-11-14 04:28:12.227 - Thread: 1 -> VoiceChatVolume: 1 2024-11-14 04:28:12.227 - Thread: 1 -> HudWarnings: True 2024-11-14 04:28:12.227 - Thread: 1 -> VoiceChat: False 2024-11-14 04:28:12.227 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-11-14 04:28:12.227 - Thread: 1 -> EnableDynamicMusic: True 2024-11-14 04:28:12.227 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-11-14 04:28:12.227 - Thread: 1 -> EnableDoppler: True 2024-11-14 04:28:12.227 - Thread: 1 -> ZoomMultiplier: 0.2 2024-11-14 04:28:12.227 - Thread: 1 -> GamepadScheme: 0 2024-11-14 04:28:12.227 - Thread: 1 -> ControllerDefaultOnStart: False 2024-11-14 04:28:12.227 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-11-14 04:28:12.227 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-11-14 04:28:12.227 - Thread: 1 -> VoxelTextureQuality: 2 2024-11-14 04:28:12.227 - Thread: 1 -> AreaInteraction: True 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-11-14 04:28:12.227 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 04:28:12.227 - Thread: 1 -> ShowCrosshair2: 1 2024-11-14 04:28:12.227 - Thread: 1 -> IronSightSwitchState: 0 2024-11-14 04:28:12.227 - Thread: 1 -> SpriteMainViewportScale: 1 2024-11-14 04:28:12.227 - Thread: 1 -> LightsQuality: 2 2024-11-14 04:28:12.227 - Thread: 1 -> GamepadSchemeName: Flight 2024-11-14 04:28:12.227 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-11-14 04:28:12.227 - Thread: 1 -> LastBannerId: 96 2024-11-14 04:28:12.227 - Thread: 1 -> SubscriptionReward: True 2024-11-14 04:28:12.227 - Thread: 1 -> OnlyPSGames: False 2024-11-14 04:28:12.227 - Thread: 1 -> Language: 0 2024-11-14 04:28:12.227 - Thread: 1 -> BlueprintSharing: True 2024-11-14 04:28:12.227 - Thread: 1 -> MuteBroadcastControllers: False 2024-11-14 04:28:12.227 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2024-11-14 04:28:12.227 - Thread: 1 -> SelectedScenarioCategory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-11-14 04:28:12.228 - Thread: 1 -> MyConfig.Load() - END 2024-11-14 04:28:13.764 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-14 04:28:13.872 - Thread: 1 -> Reporting Postponed Events 2024-11-14 04:28:13.872 - Thread: 1 -> Reporting Postponed Events 2024-11-14 04:28:13.873 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-14 04:28:13.875 - Thread: 1 -> Found processor count: 8 2024-11-14 04:28:13.875 - Thread: 1 -> Using processor count: 8 2024-11-14 04:28:14.464 - Thread: 1 -> All detected adapters: 2024-11-14 04:28:14.469 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-2003169213, DeviceID=9860 2024-11-14 04:28:14.469 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-14 04:28:15.080 - Thread: 1 -> AdapterInfo = { 2024-11-14 04:28:15.080 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 04:28:15.080 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 04:28:15.080 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 04:28:15.080 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 04:28:15.080 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 04:28:15.080 - Thread: 1 -> AftermathSupported = False 2024-11-14 04:28:15.081 - Thread: 1 -> Adapter id = 0 2024-11-14 04:28:15.081 - Thread: 1 -> Supported = True 2024-11-14 04:28:15.081 - Thread: 1 -> RAM = 23710400512 2024-11-14 04:28:15.081 - Thread: 1 -> Priority = 2 2024-11-14 04:28:15.081 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 04:28:15.081 - Thread: 1 -> Output is attached = True 2024-11-14 04:28:15.081 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 04:28:15.081 - Thread: 1 -> } 2024-11-14 04:28:15.081 - Thread: 1 -> AdapterInfo = { 2024-11-14 04:28:15.081 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 04:28:15.081 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 04:28:15.081 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 04:28:15.081 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 04:28:15.081 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 04:28:15.081 - Thread: 1 -> AftermathSupported = False 2024-11-14 04:28:15.081 - Thread: 1 -> Adapter id = 0 2024-11-14 04:28:15.081 - Thread: 1 -> Supported = True 2024-11-14 04:28:15.081 - Thread: 1 -> RAM = 23710400512 2024-11-14 04:28:15.081 - Thread: 1 -> Priority = 2 2024-11-14 04:28:15.081 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 04:28:15.082 - Thread: 1 -> Output is attached = True 2024-11-14 04:28:15.082 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 04:28:15.082 - Thread: 1 -> } 2024-11-14 04:28:15.082 - Thread: 1 -> AdapterInfo = { 2024-11-14 04:28:15.082 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 04:28:15.082 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 04:28:15.082 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 04:28:15.082 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 04:28:15.082 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 04:28:15.082 - Thread: 1 -> AftermathSupported = False 2024-11-14 04:28:15.082 - Thread: 1 -> Adapter id = 0 2024-11-14 04:28:15.082 - Thread: 1 -> Supported = True 2024-11-14 04:28:15.082 - Thread: 1 -> RAM = 23710400512 2024-11-14 04:28:15.082 - Thread: 1 -> Priority = 2 2024-11-14 04:28:15.082 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 04:28:15.082 - Thread: 1 -> Output is attached = True 2024-11-14 04:28:15.082 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 04:28:15.082 - Thread: 1 -> } 2024-11-14 04:28:15.082 - Thread: 1 -> AdapterInfo = { 2024-11-14 04:28:15.083 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 04:28:15.083 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54340, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 04:28:15.083 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 04:28:15.083 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 04:28:15.083 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 04:28:15.083 - Thread: 1 -> AftermathSupported = False 2024-11-14 04:28:15.083 - Thread: 1 -> Adapter id = 0 2024-11-14 04:28:15.083 - Thread: 1 -> Supported = True 2024-11-14 04:28:15.083 - Thread: 1 -> RAM = 23710400512 2024-11-14 04:28:15.083 - Thread: 1 -> Priority = 2 2024-11-14 04:28:15.083 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 04:28:15.083 - Thread: 1 -> Output is attached = True 2024-11-14 04:28:15.083 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 04:28:15.083 - Thread: 1 -> } 2024-11-14 04:28:15.083 - Thread: 1 -> AdapterInfo = { 2024-11-14 04:28:15.083 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 04:28:15.083 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58090, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 04:28:15.083 - Thread: 1 -> Driver version = 2024-11-14 04:28:15.083 - Thread: 1 -> Driver date = 2024-11-14 04:28:15.083 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 04:28:15.083 - Thread: 1 -> AftermathSupported = False 2024-11-14 04:28:15.083 - Thread: 1 -> Adapter id = 1 2024-11-14 04:28:15.083 - Thread: 1 -> Supported = True 2024-11-14 04:28:15.083 - Thread: 1 -> RAM = 0 2024-11-14 04:28:15.083 - Thread: 1 -> Priority = 0 2024-11-14 04:28:15.084 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 04:28:15.084 - Thread: 1 -> Output is attached = False 2024-11-14 04:28:15.084 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 04:28:15.084 - Thread: 1 -> } 2024-11-14 04:28:15.084 - Thread: 1 -> AdapterInfo = { 2024-11-14 04:28:15.084 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 04:28:15.084 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58090, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 04:28:15.084 - Thread: 1 -> Driver version = 2024-11-14 04:28:15.084 - Thread: 1 -> Driver date = 2024-11-14 04:28:15.084 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 04:28:15.084 - Thread: 1 -> AftermathSupported = False 2024-11-14 04:28:15.084 - Thread: 1 -> Adapter id = 1 2024-11-14 04:28:15.084 - Thread: 1 -> Supported = True 2024-11-14 04:28:15.084 - Thread: 1 -> RAM = 0 2024-11-14 04:28:15.084 - Thread: 1 -> Priority = 0 2024-11-14 04:28:15.084 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 04:28:15.084 - Thread: 1 -> Output is attached = False 2024-11-14 04:28:15.084 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 04:28:15.084 - Thread: 1 -> } 2024-11-14 04:28:15.088 - Thread: 1 -> Service.IsActive: True 2024-11-14 04:28:15.088 - Thread: 1 -> Service.IsOnline: True 2024-11-14 04:28:15.088 - Thread: 1 -> Service.OwnsGame: False 2024-11-14 04:28:15.088 - Thread: 1 -> Service.UserId: 76561198073835472 2024-11-14 04:28:15.088 - Thread: 1 -> Service.UserName: ETHREAL1 2024-11-14 04:28:15.088 - Thread: 1 -> Service.Branch: default 2024-11-14 04:28:15.088 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-14 04:28:15.088 - Thread: 1 -> Build version: 0.1.1.0 2024-11-14 04:28:15.099 - Thread: 1 -> MyScreenManager() 2024-11-14 04:28:15.171 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2024-11-14 04:28:15.171 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2024-11-14 04:28:15.175 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2024-11-14 04:28:15.176 - Thread: 21 -> CreateDeviceInternal - Create device 2024-11-14 04:28:15.377 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2024-11-14 04:28:15.486 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2024-11-14 04:28:15.486 - Thread: 21 -> CreateDeviceInternal create swapchain 2024-11-14 04:28:19.045 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-14 04:28:19.045 - Thread: 1 -> Game dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 04:28:19.045 - Thread: 1 -> Content dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content 2024-11-14 04:28:25.273 - Thread: 1 -> Preallocate - START 2024-11-14 04:28:25.277 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-14 04:28:25.283 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-14 04:28:25.283 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-14 04:28:25.283 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-14 04:28:25.283 - Thread: 1 -> MyEntities - START 2024-11-14 04:28:25.303 - Thread: 1 -> MyEntities - END 2024-11-14 04:28:25.303 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-14 04:28:25.303 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-14 04:28:25.303 - Thread: 1 -> MyTransparentGeometry - START 2024-11-14 04:28:25.303 - Thread: 1 -> MyTransparentGeometry - END 2024-11-14 04:28:25.303 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-14 04:28:25.313 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-14 04:28:25.313 - Thread: 1 -> MyMath - START 2024-11-14 04:28:25.313 - Thread: 1 -> MyMath - END 2024-11-14 04:28:25.313 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-14 04:28:25.313 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-14 04:28:25.331 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-14 04:28:25.331 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-14 04:28:25.331 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-14 04:28:25.438 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-14 04:28:25.438 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-14 04:28:25.439 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-14 04:28:25.439 - Thread: 1 -> MySyncDestructions - START 2024-11-14 04:28:25.439 - Thread: 1 -> MySyncDestructions - END 2024-11-14 04:28:25.439 - Thread: 1 -> MySyncEntity - START 2024-11-14 04:28:25.439 - Thread: 1 -> MySyncEntity - END 2024-11-14 04:28:25.439 - Thread: 1 -> MyCommandCharacter - START 2024-11-14 04:28:25.440 - Thread: 1 -> MyCommandCharacter - END 2024-11-14 04:28:25.440 - Thread: 1 -> MyCommandConsole - START 2024-11-14 04:28:25.441 - Thread: 1 -> MyCommandConsole - END 2024-11-14 04:28:25.441 - Thread: 1 -> MyCommandEntity - START 2024-11-14 04:28:25.442 - Thread: 1 -> MyCommandEntity - END 2024-11-14 04:28:25.442 - Thread: 1 -> MyAiTargetManager - START 2024-11-14 04:28:25.442 - Thread: 1 -> MyAiTargetManager - END 2024-11-14 04:28:25.442 - Thread: 1 -> MyClientDebugCommands - START 2024-11-14 04:28:25.443 - Thread: 1 -> MyClientDebugCommands - END 2024-11-14 04:28:25.443 - Thread: 1 -> MyDedicatedServer - START 2024-11-14 04:28:25.443 - Thread: 1 -> MyDedicatedServer - END 2024-11-14 04:28:25.443 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-14 04:28:25.443 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-14 04:28:25.443 - Thread: 1 -> MyMultiplayerBase - START 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerBase - END 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerClient - START 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerClient - END 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-14 04:28:25.444 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-14 04:28:25.444 - Thread: 1 -> MyServerDebugCommands - START 2024-11-14 04:28:25.445 - Thread: 1 -> MyServerDebugCommands - END 2024-11-14 04:28:25.445 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-14 04:28:25.499 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-14 04:28:25.499 - Thread: 1 -> MyDefinitionManager - START 2024-11-14 04:28:25.534 - Thread: 1 -> MyDefinitionManager - END 2024-11-14 04:28:25.534 - Thread: 1 -> Preallocate - END 2024-11-14 04:28:25.540 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-14 04:28:25.820 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-14 04:28:25.820 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-14 04:28:25.833 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-14 04:28:25.834 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:28:25.834 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:28:25.834 - Thread: 1 -> Assembly.Location: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-14 04:28:25.834 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-14 04:28:25.834 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-14 04:28:25.836 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-14 04:28:25.853 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-11-14 04:28:25.853 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-11-14 04:28:25.853 - Thread: 1 -> Virtualized: False 2024-11-14 04:28:25.858 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 04:28:25.859 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,268,561,408 bytes 2024-11-14 04:28:25.859 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-14 04:28:25.859 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,271,069,184 bytes 2024-11-14 04:28:25.859 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,319,476,224 bytes 2024-11-14 04:28:25.864 - Thread: 1 -> Drive C: | Capacity: 999,408,267,264 bytes | Free space: 767,484,096,512 bytes 2024-11-14 04:28:25.864 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 2,374,227,836,928 bytes 2024-11-14 04:28:25.864 - Thread: 1 -> Drive E: | Capacity: 3,000,574,668,800 bytes | Free space: 1,156,744,130,560 bytes 2024-11-14 04:28:25.865 - Thread: 1 -> Drive Z: | Capacity: 1,073,737,728 bytes | Free space: 1,034,596,352 bytes 2024-11-14 04:28:25.865 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-14 04:28:25.867 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-14 04:28:25.867 - Thread: 1 -> Installed DLCs: 2024-11-14 04:28:25.883 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-14 04:28:27.062 - Thread: 1 -> Havok: Physics.Init 2024-11-14 04:28:27.621 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-14 04:28:27.628 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-14 04:28:27.645 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-14 04:28:27.647 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 04:28:27.653 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 04:28:27.941 - Thread: 1 -> Loading scenarios 2024-11-14 04:28:27.980 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 04:28:27.981 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-14 04:28:28.285 - Thread: 1 -> Loading sound definitions 2024-11-14 04:28:28.286 - Thread: 1 -> Loading gamepad controls 2024-11-14 04:28:28.287 - Thread: 1 -> Loading DLC definitions 2024-11-14 04:28:29.293 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 04:28:29.297 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-14 04:28:29.298 - Thread: 1 -> Loading Quick starts 2024-11-14 04:28:29.300 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 04:28:29.300 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 04:28:29.300 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-14 04:28:29.304 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-14 04:28:29.310 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 04:28:29.356 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-14 04:28:30.335 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 04:28:30.348 - Thread: 1 -> MyGuiManager() 2024-11-14 04:28:30.348 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-11-14 04:28:30.352 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 04:28:30.428 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 04:28:30.540 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 04:28:30.541 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 04:28:30.541 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 04:28:30.547 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 04:28:30.566 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-14 04:28:30.567 - Thread: 11 -> ReloadVoxelMaterials 2024-11-14 04:28:30.628 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-14 04:28:30.628 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-14 04:28:30.628 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-14 04:28:30.628 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-14 04:28:30.662 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-14 04:28:30.670 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-14 04:28:30.670 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-14 04:28:30.679 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-14 04:28:30.691 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-14 04:28:30.697 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-14 04:28:30.700 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-14 04:28:30.725 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-14 04:28:30.772 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-14 04:28:30.788 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-14 04:28:30.790 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-14 04:28:30.802 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-14 04:28:30.805 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-14 04:28:30.808 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-14 04:28:30.812 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-14 04:28:30.882 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-14 04:28:31.389 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-14 04:28:31.389 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-14 04:28:31.708 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-14 04:28:31.954 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-14 04:28:31.976 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-14 04:28:31.983 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-14 04:28:31.983 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-14 04:28:32.005 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-14 04:28:32.013 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-14 04:28:32.028 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-14 04:28:32.098 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-14 04:28:32.133 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-14 04:28:32.174 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-14 04:28:32.239 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-14 04:28:32.241 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-14 04:28:32.323 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-14 04:28:32.388 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-14 04:28:32.390 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-14 04:28:32.395 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-14 04:28:32.399 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-14 04:28:32.399 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-14 04:28:32.400 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-14 04:28:32.403 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-14 04:28:32.430 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-14 04:28:32.439 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-14 04:28:32.492 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-14 04:28:32.508 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-14 04:28:32.510 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-14 04:28:32.530 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-14 04:28:32.537 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-14 04:28:32.564 - Thread: 15 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-14 04:28:32.568 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-14 04:28:33.291 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-14 04:28:34.205 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-14 04:28:34.562 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-14 04:28:34.624 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-14 04:28:34.760 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-14 04:28:34.797 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-14 04:28:34.825 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-14 04:28:34.880 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-14 04:28:34.883 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-14 04:28:34.884 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-14 04:28:34.886 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-14 04:28:34.890 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-14 04:28:34.890 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-14 04:28:34.895 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-14 04:28:34.897 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-14 04:28:34.900 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-14 04:28:34.903 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-14 04:28:34.914 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-14 04:28:34.938 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-14 04:28:34.938 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-14 04:28:34.972 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-14 04:28:34.980 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-14 04:28:35.003 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-14 04:28:35.008 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-14 04:28:35.031 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-14 04:28:35.032 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-14 04:28:35.054 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-14 04:28:35.055 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-14 04:28:35.083 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-14 04:28:35.087 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-14 04:28:35.103 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-14 04:28:35.109 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-14 04:28:35.120 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-14 04:28:35.131 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-14 04:28:35.132 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-14 04:28:35.140 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-14 04:28:35.142 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-14 04:28:35.147 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-14 04:28:35.152 - Thread: 15 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-14 04:28:35.152 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-14 04:28:35.224 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-14 04:28:35.248 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-14 04:28:35.259 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-14 04:28:35.261 - Thread: 15 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-14 04:28:35.299 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-14 04:28:35.300 - Thread: 16 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-14 04:28:35.499 - Thread: 17 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-14 04:28:35.536 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-14 04:28:37.358 - Thread: 1 -> Deluxe Edition (573160) 2024-11-14 04:28:37.358 - Thread: 1 -> Decorative Blocks (1049790) 2024-11-14 04:28:37.359 - Thread: 1 -> Economy Deluxe (1135960) 2024-11-14 04:28:37.359 - Thread: 1 -> Style Pack (1084680) 2024-11-14 04:28:37.359 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-11-14 04:28:37.359 - Thread: 1 -> Frostbite (1241550) 2024-11-14 04:28:37.359 - Thread: 1 -> Sparks Of The Future (1307680) 2024-11-14 04:28:37.359 - Thread: 1 -> Wasteland (1374610) 2024-11-14 04:28:37.359 - Thread: 1 -> Warfare I. (1475830) 2024-11-14 04:28:37.359 - Thread: 1 -> Heavy Industry (1676100) 2024-11-14 04:28:37.359 - Thread: 1 -> Warfare II. (1783760) 2024-11-14 04:28:37.360 - Thread: 1 -> Automatons (1958640) 2024-11-14 04:28:37.360 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-11-14 04:28:37.360 - Thread: 1 -> Signal Blocks (2914120) 2024-11-14 04:28:37.360 - Thread: 1 -> Contact (3066290) 2024-11-14 04:28:37.411 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-11-14 04:28:37.442 - Thread: 1 -> Timer Frequency: 10000000 2024-11-14 04:28:37.442 - Thread: 1 -> Ticks per frame: 166667 2024-11-14 04:28:38.018 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 04:28:38.115 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-14 04:28:38.115 - Thread: 1 -> Flares Intensity: 1 2024-11-14 04:28:38.115 - Thread: 1 -> Field of view: 1.571393 2024-11-14 04:28:38.115 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 04:28:38.115 - Thread: 1 -> Render.GrassDensityFactor: 3.029939 2024-11-14 04:28:38.115 - Thread: 1 -> Render.GrassDrawDistance: 1007 2024-11-14 04:28:38.115 - Thread: 1 -> Render.DistanceFade: 1993 2024-11-14 04:28:38.115 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-14 04:28:38.115 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-14 04:28:38.116 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-14 04:28:38.116 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-14 04:28:38.116 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-14 04:28:38.178 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-11-14 04:28:38.271 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-11-14 04:28:38.272 - Thread: 1 -> Analytics session started: UserID = (f2c55287-233d-f149-079f-ce998e5355de) SessionID = (66ea653e-cad6-4ccd-9b6c-dbde18d461cf) 2024-11-14 04:28:38.274 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:28:43.768 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 04:28:47.013 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 04:28:47.013 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-11-14 04:28:47.013 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-11-14 04:28:49.714 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 04:28:49.715 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 04:28:49.730 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 04:28:49.730 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 04:28:50.881 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:28:50.882 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:28:50.922 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:29:09.463 - Thread: 1 -> GUI Stats: Update 0.321389166666666, Draw 0.0769951111111113 2024-11-14 04:29:34.477 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-11-14 04:29:34.477 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-11-14 04:29:34.478 - Thread: 11 -> Loading available saves - START 2024-11-14 04:29:34.480 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472' 2024-11-14 04:29:34.577 - Thread: 11 -> Loading available saves - END 2024-11-14 04:29:34.881 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-11-14 04:29:34.882 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-11-14 04:29:38.063 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 04:29:39.265 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 04:29:39.265 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 04:29:39.265 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-11-14 04:29:39.265 - Thread: 11 -> Loading available saves - START 2024-11-14 04:29:39.266 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472' 2024-11-14 04:29:39.315 - Thread: 11 -> Loading available saves - END 2024-11-14 04:29:39.463 - Thread: 1 -> GUI Stats: Update 0.254058666666667, Draw 0.0919359444444444 2024-11-14 04:29:39.679 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-11-14 04:29:39.680 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-11-14 04:29:42.696 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-11-14 04:29:42.697 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-11-14 04:29:49.925 - Thread: 1 -> Loading Sandbox world configuration file D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-11-14 04:29:49.932 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 04:29:49.936 - Thread: 1 -> CheckPoint Experimental mode: No 2024-11-14 04:29:49.936 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-11-14 04:29:49.937 - Thread: 1 -> LoadSession() - End 2024-11-14 04:29:49.938 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 04:29:49.939 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 04:29:49.939 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 04:29:49.940 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 04:29:49.962 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-14 04:29:49.963 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-14 04:29:49.963 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-14 04:29:50.170 - Thread: 1 -> RunLoadingAction - START 2024-11-14 04:29:50.176 - Thread: 1 -> Loading session: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-14 04:29:50.309 - Thread: 1 -> GC Memory: 1,025,684,424 B 2024-11-14 04:29:50.315 - Thread: 1 -> Process Memory: 3,838,918,656 B 2024-11-14 04:29:50.315 - Thread: 1 -> Experimental mode: No 2024-11-14 04:29:50.316 - Thread: 1 -> Experimental mode reason: 0 2024-11-14 04:29:50.316 - Thread: 1 -> Console compatibility: No 2024-11-14 04:29:51.777 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-14 04:29:51.799 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-14 04:29:51.801 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-14 04:29:51.803 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 04:29:51.804 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 04:29:51.957 - Thread: 1 -> Loading scenarios 2024-11-14 04:29:51.957 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 04:29:51.958 - Thread: 1 -> List of used mods (0) - START 2024-11-14 04:29:51.958 - Thread: 1 -> List of used mods - END 2024-11-14 04:29:52.015 - Thread: 1 -> Loading behaviors 2024-11-14 04:29:52.016 - Thread: 1 -> Loading ammo magazines 2024-11-14 04:29:52.019 - Thread: 1 -> Loading ammo definitions 2024-11-14 04:29:52.020 - Thread: 1 -> Loading animations 2024-11-14 04:29:52.023 - Thread: 1 -> Loading animations 2024-11-14 04:29:52.024 - Thread: 1 -> Loading sound definitions 2024-11-14 04:29:52.024 - Thread: 1 -> Loading sound definitions 2024-11-14 04:29:52.024 - Thread: 1 -> Loading sound definitions 2024-11-14 04:29:52.024 - Thread: 1 -> Loading sound definitions 2024-11-14 04:29:52.024 - Thread: 1 -> Loading sound definitions 2024-11-14 04:29:52.024 - Thread: 1 -> Loading sound definitions 2024-11-14 04:29:52.024 - Thread: 1 -> Loading category classes 2024-11-14 04:29:52.025 - Thread: 1 -> Loading Block Tag definitions 2024-11-14 04:29:52.026 - Thread: 1 -> Loading blueprint classes 2024-11-14 04:29:52.027 - Thread: 1 -> Loading blueprint class entries 2024-11-14 04:29:52.028 - Thread: 1 -> Loading blueprint class entries 2024-11-14 04:29:52.028 - Thread: 1 -> Loading blueprints 2024-11-14 04:29:52.030 - Thread: 1 -> Loading blueprints 2024-11-14 04:29:52.030 - Thread: 1 -> Loading agent definitions 2024-11-14 04:29:52.030 - Thread: 1 -> Loading character definitions 2024-11-14 04:29:52.040 - Thread: 1 -> Loading character definitions 2024-11-14 04:29:52.040 - Thread: 1 -> Loading components 2024-11-14 04:29:52.042 - Thread: 1 -> Loading components 2024-11-14 04:29:52.042 - Thread: 1 -> Loading configuration 2024-11-14 04:29:52.043 - Thread: 1 -> Loading container types 2024-11-14 04:29:52.045 - Thread: 1 -> Loading Contract Types 2024-11-14 04:29:52.050 - Thread: 1 -> Loading gamepad controls 2024-11-14 04:29:52.050 - Thread: 1 -> Loading block positions 2024-11-14 04:29:52.053 - Thread: 1 -> Loading curve definitions 2024-11-14 04:29:52.055 - Thread: 1 -> Loading debris 2024-11-14 04:29:52.056 - Thread: 1 -> Loading environment items entries 2024-11-14 04:29:52.057 - Thread: 1 -> Loading decal global definitions 2024-11-14 04:29:52.057 - Thread: 1 -> Loading decal definitions 2024-11-14 04:29:52.058 - Thread: 1 -> Loading decal definitions 2024-11-14 04:29:52.058 - Thread: 1 -> Loading drone behaviors 2024-11-14 04:29:52.060 - Thread: 1 -> Loading edges 2024-11-14 04:29:52.060 - Thread: 1 -> Loading emissive color definitions 2024-11-14 04:29:52.063 - Thread: 1 -> Loading emissive color default states 2024-11-14 04:29:52.067 - Thread: 1 -> Loading animations 2024-11-14 04:29:52.067 - Thread: 1 -> Loading entity components 2024-11-14 04:29:52.086 - Thread: 1 -> Loading component containers 2024-11-14 04:29:52.096 - Thread: 1 -> Loading environment items entries 2024-11-14 04:29:52.098 - Thread: 1 -> Loading Faction Names 2024-11-14 04:29:52.099 - Thread: 1 -> Loading factions 2024-11-14 04:29:52.102 - Thread: 1 -> Loading flare definitions 2024-11-14 04:29:52.103 - Thread: 1 -> Loading DLC definitions 2024-11-14 04:29:52.111 - Thread: 1 -> Loading gas property definitions 2024-11-14 04:29:52.112 - Thread: 1 -> Loading event definitions 2024-11-14 04:29:52.113 - Thread: 1 -> Loading physical items 2024-11-14 04:29:52.142 - Thread: 1 -> Loading LCD texture categories 2024-11-14 04:29:52.143 - Thread: 1 -> Loading LCD texture categories 2024-11-14 04:29:52.143 - Thread: 1 -> Loading LCD texture categories 2024-11-14 04:29:52.143 - Thread: 1 -> Loading LCD texture categories 2024-11-14 04:29:52.143 - Thread: 1 -> Loading LCD texture categories 2024-11-14 04:29:52.143 - Thread: 1 -> Loading LCD texture categories 2024-11-14 04:29:52.143 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 04:29:52.143 - Thread: 1 -> Loading planet definition 2024-11-14 04:29:52.149 - Thread: 1 -> Loading physical items 2024-11-14 04:29:52.151 - Thread: 1 -> Loading physical items 2024-11-14 04:29:52.152 - Thread: 1 -> Loading physical material properties 2024-11-14 04:29:52.154 - Thread: 1 -> Loading pirate antennas 2024-11-14 04:29:52.155 - Thread: 1 -> Loading Quick starts 2024-11-14 04:29:52.155 - Thread: 1 -> Loading research blocks definitions 2024-11-14 04:29:52.157 - Thread: 1 -> Loading research groups definitions 2024-11-14 04:29:52.157 - Thread: 1 -> Loading resource distribution groups 2024-11-14 04:29:52.158 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 04:29:52.158 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 04:29:52.158 - Thread: 1 -> Loading ship sound groups 2024-11-14 04:29:52.168 - Thread: 1 -> Loading ship sound groups 2024-11-14 04:29:52.168 - Thread: 1 -> Loading sound categories 2024-11-14 04:29:52.170 - Thread: 1 -> Loading stat definitions 2024-11-14 04:29:52.171 - Thread: 1 -> Loading stories definition 2024-11-14 04:29:52.172 - Thread: 1 -> Loading Story Categories definition 2024-11-14 04:29:52.172 - Thread: 1 -> Loading gamepad controls 2024-11-14 04:29:52.172 - Thread: 1 -> Loading grid creators 2024-11-14 04:29:52.174 - Thread: 1 -> Loading transparent material properties 2024-11-14 04:29:52.175 - Thread: 1 -> Loading planet definition 2024-11-14 04:29:52.175 - Thread: 1 -> Loading voxel map storage definitions 2024-11-14 04:29:52.176 - Thread: 1 -> Loading voxel material definitions 2024-11-14 04:29:52.177 - Thread: 1 -> Loading voxel material definitions 2024-11-14 04:29:52.177 - Thread: 1 -> Loading voxel material definitions 2024-11-14 04:29:52.177 - Thread: 1 -> Loading voxel material definitions 2024-11-14 04:29:52.177 - Thread: 1 -> Loading Weather Effects 2024-11-14 04:29:52.182 - Thread: 1 -> Audio effects definitions 2024-11-14 04:29:52.184 - Thread: 1 -> Loading environment items definitions 2024-11-14 04:29:52.186 - Thread: 1 -> Loading environment items definitions 2024-11-14 04:29:52.186 - Thread: 1 -> Loading physical material properties 2024-11-14 04:29:52.190 - Thread: 1 -> Loading particle effect definitions 2024-11-14 04:29:52.324 - Thread: 1 -> Loading particle effect definitions 2024-11-14 04:29:52.325 - Thread: 1 -> Loading environment item definitions 2024-11-14 04:29:52.328 - Thread: 1 -> Loading weapon definitions 2024-11-14 04:29:52.336 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.388 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.395 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.395 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.396 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.396 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.396 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.397 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.399 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.417 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.418 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.419 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.420 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.425 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.426 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.427 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.428 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.428 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.429 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.430 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.432 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.434 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.435 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.436 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.437 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.438 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.448 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.452 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.453 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.453 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.454 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.463 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.464 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.465 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.466 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.468 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.469 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.472 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.474 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.474 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.477 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.477 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.479 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.479 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.480 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.482 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.483 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.484 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.486 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.486 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.489 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.493 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.494 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.496 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.498 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.499 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.500 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.502 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.504 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.504 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.509 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.509 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.511 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.512 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.514 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.514 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.517 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.517 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.520 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.520 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.522 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.524 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.527 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.527 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.530 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.531 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.534 - Thread: 1 -> Loading cube blocks 2024-11-14 04:29:52.534 - Thread: 1 -> Created block definitions 2024-11-14 04:29:52.538 - Thread: 1 -> Loading block variant groups 2024-11-14 04:29:52.555 - Thread: 1 -> Loading asteroid generators 2024-11-14 04:29:52.556 - Thread: 1 -> Loading drop containers 2024-11-14 04:29:52.557 - Thread: 1 -> Loading radial menu definitions 2024-11-14 04:29:52.572 - Thread: 1 -> Loading respawn ships 2024-11-14 04:29:52.574 - Thread: 1 -> Loading spawn groups 2024-11-14 04:29:52.579 - Thread: 1 -> Loading spawn groups 2024-11-14 04:29:52.579 - Thread: 1 -> Loading spawn groups 2024-11-14 04:29:52.579 - Thread: 1 -> Loading spawn groups 2024-11-14 04:29:52.580 - Thread: 1 -> Loading spawn groups 2024-11-14 04:29:52.580 - Thread: 1 -> Loading spawn groups 2024-11-14 04:29:52.580 - Thread: 1 -> Loading wheel speeds 2024-11-14 04:29:52.626 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 04:29:52.634 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 04:29:52.634 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 04:29:52.656 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-11-14 04:29:54.180 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 04:29:54.236 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-14 04:29:54.249 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:29:54.280 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:29:54.280 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:29:54.280 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:29:54.300 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 04:29:54.541 - Thread: 41 -> External debugger: listening... 2024-11-14 04:29:54.874 - Thread: 1 -> MyLights.LoadData() - START 2024-11-14 04:29:54.881 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-14 04:29:54.881 - Thread: 1 -> MyLights.LoadData() - END 2024-11-14 04:29:54.881 - Thread: 1 -> Info: MyLights initialized. 2024-11-14 04:29:54.881 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-14 04:29:54.887 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-14 04:29:54.937 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-14 04:29:54.937 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-14 04:29:54.960 - Thread: 1 -> Loading Procedural World Generator 2024-11-14 04:29:54.962 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-14 04:29:55.012 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-14 04:29:55.347 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-14 04:29:55.348 - Thread: 12 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-11-14 04:29:55.348 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-14 04:29:55.348 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-14 04:29:55.348 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-11-14 04:29:55.348 - Thread: 13 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-11-14 04:29:55.348 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-14 04:29:55.348 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-14 04:29:55.348 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-11-14 04:29:55.348 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-11-14 04:30:05.992 - Thread: 12 -> Info: Planet generator name: Alien 2024-11-14 04:30:05.994 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-11-14 04:30:06.008 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-14 04:30:06.008 - Thread: 12 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-11-14 04:30:10.938 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-11-14 04:30:10.938 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-14 04:30:10.984 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-14 04:30:10.984 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-11-14 04:30:11.477 - Thread: 11 -> Info: Planet generator name: Moon 2024-11-14 04:30:11.477 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-14 04:30:11.477 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-14 04:30:11.477 - Thread: 11 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-11-14 04:30:11.600 - Thread: 13 -> Info: Planet generator name: Titan 2024-11-14 04:30:11.600 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-14 04:30:14.930 - Thread: 14 -> Info: Planet generator name: Mars 2024-11-14 04:30:14.930 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-14 04:30:20.451 - Thread: 12 -> Info: Planet generator name: Europa 2024-11-14 04:30:20.451 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-11-14 04:30:21.387 - Thread: 11 -> Info: Planet generator name: Pertam 2024-11-14 04:30:21.387 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2024-11-14 04:30:22.975 - Thread: 1 -> Info: Planet generator name: Triton 2024-11-14 04:30:22.975 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-11-14 04:30:22.976 - Thread: 1 -> Entities loaded & initialized 2024-11-14 04:30:22.987 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-11-14 04:30:22.988 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-11-14 04:30:23.016 - Thread: 1 -> RequestRespawn 2024-11-14 04:30:23.076 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-14 04:30:23.077 - Thread: 1 -> Name = Star System 2024-11-14 04:29 2024-11-14 04:30:23.077 - Thread: 1 -> Description = 2024-11-14 04:30:23.077 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-11-14 04:30:23.077 - Thread: 1 -> Password = 2024-11-14 04:30:23.077 - Thread: 1 -> CurrentPath = D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-11-14 04:30:23.077 - Thread: 1 -> WorkshopId = 2024-11-14 04:30:23.077 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-11-14 04:30:23.077 - Thread: 1 -> ThumbPath = D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-11-14 04:30:23.082 - Thread: 1 -> Settings: 2024-11-14 04:30:23.082 - Thread: 1 -> GameMode = Survival 2024-11-14 04:30:23.082 - Thread: 1 -> MaxPlayers = 4 2024-11-14 04:30:23.082 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-14 04:30:23.082 - Thread: 1 -> TotalPCU = 100000 2024-11-14 04:30:23.082 - Thread: 1 -> PiratePCU = 25000 2024-11-14 04:30:23.082 - Thread: 1 -> AutoHealing = True 2024-11-14 04:30:23.082 - Thread: 1 -> WeaponsEnabled = True 2024-11-14 04:30:23.082 - Thread: 1 -> ThrusterDamage = True 2024-11-14 04:30:23.082 - Thread: 1 -> EnableSpectator = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableCopyPaste = False 2024-11-14 04:30:23.083 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-14 04:30:23.083 - Thread: 1 -> MaxGridSize = 0 2024-11-14 04:30:23.083 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-14 04:30:23.083 - Thread: 1 -> CargoShipsEnabled = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-14 04:30:23.083 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-14 04:30:23.083 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-14 04:30:23.083 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-14 04:30:23.083 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-14 04:30:23.083 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-14 04:30:23.083 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-14 04:30:23.083 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-14 04:30:23.083 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-14 04:30:23.083 - Thread: 1 -> ClientCanSave = False 2024-11-14 04:30:23.083 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-14 04:30:23.083 - Thread: 1 -> PermanentDeath = False 2024-11-14 04:30:23.083 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableScripts = False 2024-11-14 04:30:23.083 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-14 04:30:23.083 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-14 04:30:23.083 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-14 04:30:23.083 - Thread: 1 -> EncounterDensity = 0.35 2024-11-14 04:30:23.083 - Thread: 1 -> ProceduralSeed = 0 2024-11-14 04:30:23.083 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableIngameScripts = False 2024-11-14 04:30:23.083 - Thread: 1 -> ViewDistance = 15000 2024-11-14 04:30:23.083 - Thread: 1 -> Voxel destruction = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-14 04:30:23.083 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-14 04:30:23.083 - Thread: 1 -> EnableContainerDrops = True 2024-11-14 04:30:23.083 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-14 04:30:23.083 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-14 04:30:23.083 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableSubgridDamage = False 2024-11-14 04:30:23.083 - Thread: 1 -> SyncDistance = 3000 2024-11-14 04:30:23.083 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-14 04:30:23.083 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-14 04:30:23.083 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-14 04:30:23.083 - Thread: 1 -> MaxPlanets = 99 2024-11-14 04:30:23.083 - Thread: 1 -> MaxBackupSaves = 5 2024-11-14 04:30:23.083 - Thread: 1 -> MaxFactionsCount = 0 2024-11-14 04:30:23.083 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-14 04:30:23.083 - Thread: 1 -> RespawnShipDelete = False 2024-11-14 04:30:23.083 - Thread: 1 -> WorldSizeKm = 0 2024-11-14 04:30:23.083 - Thread: 1 -> ResetOwnership = False 2024-11-14 04:30:23.083 - Thread: 1 -> RealisticSound = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableSaving = True 2024-11-14 04:30:23.083 - Thread: 1 -> InfiniteAmmo = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableToolShake = True 2024-11-14 04:30:23.083 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-14 04:30:23.083 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-14 04:30:23.083 - Thread: 1 -> UseConsolePCU = False 2024-11-14 04:30:23.083 - Thread: 1 -> PredefinedAsteroids = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-14 04:30:23.083 - Thread: 1 -> FamilySharing = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnablePcuTrading = True 2024-11-14 04:30:23.083 - Thread: 1 -> SuppressedWarnings = 2024-11-14 04:30:23.083 - Thread: 1 -> SimplifiedSimulation = False 2024-11-14 04:30:23.083 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-14 04:30:23.083 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-14 04:30:23.083 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-14 04:30:23.083 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-14 04:30:23.083 - Thread: 1 -> TradeFactionsCount = 10 2024-11-14 04:30:23.083 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-14 04:30:23.083 - Thread: 1 -> WeatherSystem = True 2024-11-14 04:30:23.083 - Thread: 1 -> WeatherLightingDamage = False 2024-11-14 04:30:23.083 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-14 04:30:23.083 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-14 04:30:23.083 - Thread: 1 -> EnableEconomy = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableBountyContracts = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableSupergridding = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableAutorespawn = True 2024-11-14 04:30:23.083 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-14 04:30:23.083 - Thread: 1 -> EnableGoodBotHints = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableResearch = True 2024-11-14 04:30:23.083 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-14 04:30:23.083 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-14 04:30:23.083 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-14 04:30:23.083 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-14 04:30:23.083 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-14 04:30:23.083 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-14 04:30:23.083 - Thread: 1 -> OptimalGridCount = 0 2024-11-14 04:30:23.083 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-14 04:30:23.083 - Thread: 1 -> BlockCountThreshold = 20 2024-11-14 04:30:23.083 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-14 04:30:23.083 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-14 04:30:23.083 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-14 04:30:23.083 - Thread: 1 -> EnableVoxelHand = True 2024-11-14 04:30:23.083 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableScripterRole = False 2024-11-14 04:30:23.083 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-14 04:30:23.083 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-14 04:30:23.083 - Thread: 1 -> EnableSpiders = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableWolfs = False 2024-11-14 04:30:23.083 - Thread: 1 -> TotalBotLimit = 32 2024-11-14 04:30:23.083 - Thread: 1 -> EnableDrones = True 2024-11-14 04:30:23.083 - Thread: 1 -> MaxDrones = 5 2024-11-14 04:30:23.083 - Thread: 1 -> StartInRespawnScreen = False 2024-11-14 04:30:23.083 - Thread: 1 -> SpawnWithTools = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableJetpack = True 2024-11-14 04:30:23.083 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-14 04:30:23.083 - Thread: 1 -> PhysicsIterations = 8 2024-11-14 04:30:23.083 - Thread: 1 -> CanJoinRunning = False 2024-11-14 04:30:23.083 - Thread: 1 -> Scenario = False 2024-11-14 04:30:23.083 - Thread: 1 -> ScenarioEditMode = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableRespawnShips = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableSunRotation = True 2024-11-14 04:30:23.083 - Thread: 1 -> StationVoxelSupport = False 2024-11-14 04:30:23.083 - Thread: 1 -> EnableConvertToStation = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableEncounters = True 2024-11-14 04:30:23.083 - Thread: 1 -> Enable3rdPersonView = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-14 04:30:23.083 - Thread: 1 -> EnableOxygen = True 2024-11-14 04:30:23.083 - Thread: 1 -> ExperimentalMode = False 2024-11-14 04:30:23.084 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-14 04:30:23.084 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-14 04:30:23.084 - Thread: 1 -> EnableRecoil = True 2024-11-14 04:30:23.084 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-14 04:30:23.084 - Thread: 1 -> MaxCargoBags = 100 2024-11-14 04:30:23.084 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-14 04:30:23.084 - Thread: 1 -> ScrapEnabled = True 2024-11-14 04:30:23.084 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-14 04:30:23.084 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-14 04:30:23.753 - Thread: 1 -> Analytics ids for user ([007...472]): User = (f2c55287-233d-f149-079f-ce998e5355de) Session = (66ea653e-cad6-4ccd-9b6c-dbde18d461cf). 2024-11-14 04:30:23.758 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 04:30:23.844 - Thread: 1 -> Session loaded 2024-11-14 04:30:23.845 - Thread: 1 -> RunLoadingAction - END 2024-11-14 04:30:23.846 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-14 04:30:23.847 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-14 04:30:23.847 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-14 04:30:23.848 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-14 04:30:23.848 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-14 04:30:23.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:30:23.997 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10174.27,27205.72,1,0,1328.323,4686.32,0,100000,0,5.662986,0.5106893,0,19750,8.61867,0,16.66667,0.4880741,0.04401463,100,3494539150,1328.323,0,0,-1 2024-11-14 04:30:23.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:30:23.998 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,860,140,5,169,0,849,3332,693,0,0,116,863,0,293,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2024-11-14 04:30:24.000 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-11-14 04:30:24.473 - Thread: 1 -> Loading duration: 34.5115837 2024-11-14 04:30:24.483 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-14 04:30:24.483 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-14 04:30:24.492 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-14 04:30:25.494 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 04:30:39.066 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 04:30:39.456 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 04:30:41.458 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 04:30:56.992 - Thread: 1 -> GUI Stats: Update 18.9859234999999, Draw 0.117412666666667 2024-11-14 04:31:26.992 - Thread: 1 -> GUI Stats: Update 0.339726055555556, Draw 0.100923111111111 2024-11-14 04:31:37.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:31:37.542 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,2.598656,10.80947,1,0,3205.323,8707.809,0,100000,0,10.95697,8.479816,0.08715186,18036,8.333261,0,16.66667,0.9130729,0.7066453,100,5969827558,3205.323,0,0,-1 2024-11-14 04:31:37.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:31:37.542 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,860,140,5,191,0,849,5693,3031,0,0,195,3222,0,805,28,0,1,28,384,11,0,0,1717,758,456,8,20,0,0,0,0 2024-11-14 04:31:52.894 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 04:31:53.811 - Thread: 1 -> Updating continues. 2024-11-14 04:31:55.105 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-11-14 04:31:55.130 - Thread: 1 -> GC Memory: 3473.361 / 3473.361 MB 2024-11-14 04:31:55.167 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-11-14 04:31:55.168 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-11-14 04:31:56.204 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-11-14 04:31:56.205 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-11-14 04:31:56.208 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:31:56.331 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:03.589 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:03.591 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:03.593 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:03.595 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:03.738 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:03.741 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:32:08.834 - Thread: 1 -> Updating stopped. 2024-11-14 04:32:08.848 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 04:32:09.749 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:32:09.749 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:32:09.753 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:32:09.865 - Thread: 1 -> GUI Stats: Update 0.279941333333333, Draw 0.545737777777778 2024-11-14 04:32:11.099 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-14 04:32:12.811 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-11-14 04:32:39.865 - Thread: 1 -> GUI Stats: Update 0.187729611111111, Draw 0.0999556111111113 2024-11-14 04:32:47.782 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 04:32:48.732 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 04:32:48.733 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 04:32:50.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:32:50.432 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,1.96053,23.51801,1,0,1794.491,8676.703,997,99003,1,11.5679,27.48573,0.1001805,18748,8.333259,0,16.66667,0.963983,2.290457,100,6835102130,1794.491,0,0,-1 2024-11-14 04:32:50.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:32:50.432 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,15,240,61,849,6518,3701,0,0,192,3941,0,1479,28,0,43,28,384,39,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:32:54.165 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 04:32:54.965 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 04:32:54.966 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 04:33:00.452 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:33:00.452 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:33:00.456 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:33:00.598 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-11-14 04:33:00.598 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-11-14 04:33:00.648 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:33:00.648 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:33:00.652 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:33:02.148 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-14 04:33:02.148 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-14 04:33:03.182 - Thread: 1 -> Updating continues. 2024-11-14 04:33:03.189 - Thread: 1 -> GC Memory: 1799.167 / 1799.167 MB 2024-11-14 04:33:03.414 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 04:33:03.415 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 04:33:04.567 - Thread: 1 -> Saving world - START 2024-11-14 04:33:04.568 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:33:04.568 - Thread: 1 -> Before snapshot.: GC Memory: 1,803 B 2024-11-14 04:33:04.707 - Thread: 1 -> After snapshot.: GC Memory: 1,800 B 2024-11-14 04:33:04.714 - Thread: 1 -> Directory cleanup: GC Memory: 1,800 B 2024-11-14 04:33:04.714 - Thread: 1 -> Saving world - END 2024-11-14 04:33:04.729 - Thread: 12 -> Session snapshot save - START 2024-11-14 04:33:04.730 - Thread: 12 -> Checking file access for files in target dir. 2024-11-14 04:33:05.026 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:33:05.082 - Thread: 12 -> Session snapshot save - END 2024-11-14 04:33:10.140 - Thread: 1 -> GUI Stats: Update 0.175341055555556, Draw 0.121020388888889 2024-11-14 04:33:12.940 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 04:33:33.191 - Thread: 1 -> GC Memory: 1839.679 / 1839.679 MB 2024-11-14 04:33:38.274 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:33:40.224 - Thread: 1 -> GUI Stats: Update 0.158996, Draw 0.0763189999999999 2024-11-14 04:33:41.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:33:51.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:33:51.043 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,4.412548,34.41465,1,0,1401.755,10108.46,997,99037,1,13.76875,23.76395,0.1201357,18614,8.333277,0,16.66667,1.147388,1.980316,100,8015886166,1401.755,0,0,-1 2024-11-14 04:33:51.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:33:51.043 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1093,1322,61,849,7644,3717,0,0,192,5039,0,1495,28,0,71,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:34:03.193 - Thread: 1 -> GC Memory: 1405.671 / 1405.671 MB 2024-11-14 04:34:10.460 - Thread: 1 -> GUI Stats: Update 0.223520722222222, Draw 0.173306388888889 2024-11-14 04:34:20.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:34:20.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:34:21.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:34:28.309 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2024-11-14 04:34:31.210 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - START 2024-11-14 04:34:31.210 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - END 2024-11-14 04:34:32.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:34:32.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:34:33.210 - Thread: 1 -> GC Memory: 1406.45 / 1406.45 MB 2024-11-14 04:34:33.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:34:34.859 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2024-11-14 04:34:37.109 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - START 2024-11-14 04:34:37.110 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - END 2024-11-14 04:34:40.460 - Thread: 1 -> GUI Stats: Update 0.210965277777778, Draw 0.134433222222222 2024-11-14 04:34:46.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:34:46.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:34:50.160 - Thread: 1 -> Autosave initiated 2024-11-14 04:34:50.160 - Thread: 1 -> Character state: True 2024-11-14 04:34:50.160 - Thread: 1 -> IsServer: True 2024-11-14 04:34:50.160 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 04:34:50.160 - Thread: 1 -> Autosave 2024-11-14 04:34:50.160 - Thread: 1 -> Saving world - START 2024-11-14 04:34:50.161 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:34:50.161 - Thread: 1 -> Before snapshot.: GC Memory: 1,406 B 2024-11-14 04:34:50.164 - Thread: 1 -> After snapshot.: GC Memory: 1,406 B 2024-11-14 04:34:50.169 - Thread: 1 -> Directory cleanup: GC Memory: 1,407 B 2024-11-14 04:34:50.169 - Thread: 1 -> Saving world - END 2024-11-14 04:34:50.186 - Thread: 11 -> Session snapshot save - START 2024-11-14 04:34:50.187 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 04:34:50.263 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:34:50.326 - Thread: 11 -> Session snapshot save - END 2024-11-14 04:34:51.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:34:51.060 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,5.770222,39.35818,1,0,1413.111,10113.62,997,99037,1,13.31034,33.56913,0.09613943,18654,8.333257,0,16.66667,1.109185,2.797402,100,8016780158,1413.111,0,0,-1 2024-11-14 04:34:51.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:34:51.060 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1094,1322,61,849,7645,3717,0,0,192,5040,0,1495,28,0,71,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:35:00.294 - Thread: 1 -> Updating stopped. 2024-11-14 04:35:00.310 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 04:35:01.143 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:35:01.144 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:35:01.147 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:35:02.060 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-14 04:35:04.035 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-11-14 04:35:10.460 - Thread: 1 -> GUI Stats: Update 0.210038388888889, Draw 0.0857300555555555 2024-11-14 04:35:13.326 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-11-14 04:35:13.327 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-11-14 04:35:14.376 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-14 04:35:20.726 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 04:35:20.727 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 04:35:21.876 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-11-14 04:35:27.678 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-14 04:35:27.678 - Thread: 1 -> Flares Intensity: 1 2024-11-14 04:35:27.679 - Thread: 1 -> Field of view: 1.571393 2024-11-14 04:35:27.679 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 04:35:27.679 - Thread: 1 -> Render.GrassDensityFactor: 3.029939 2024-11-14 04:35:27.679 - Thread: 1 -> Render.GrassDrawDistance: 1006 2024-11-14 04:35:27.679 - Thread: 1 -> Render.DistanceFade: 1993 2024-11-14 04:35:27.679 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-14 04:35:27.679 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-14 04:35:27.679 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-14 04:35:27.679 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-14 04:35:27.679 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-14 04:35:27.682 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:35:27.682 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:35:27.687 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:35:27.910 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 04:35:27.911 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 04:35:29.544 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-14 04:35:29.545 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-14 04:35:30.411 - Thread: 1 -> Updating continues. 2024-11-14 04:35:30.412 - Thread: 1 -> GC Memory: 1415.252 / 1415.252 MB 2024-11-14 04:35:30.644 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 04:35:30.645 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 04:35:32.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:35:40.545 - Thread: 1 -> GUI Stats: Update 0.212637833333333, Draw 0.0928326666666668 2024-11-14 04:35:51.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:35:51.161 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,6.451334,38.65907,1,0,1416.166,10212.83,997,99037,1,14.01368,27.02828,0.1205037,18759,8.333252,0,16.66667,1.167795,2.252334,100,8113269752,1416.166,0,0,-1 2024-11-14 04:35:51.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:35:51.161 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1131,1360,61,849,7737,3774,0,0,220,5134,0,1495,56,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:36:00.428 - Thread: 1 -> GC Memory: 1416.546 / 1416.546 MB 2024-11-14 04:36:10.545 - Thread: 1 -> GUI Stats: Update 0.208845666666667, Draw 0.183874111111111 2024-11-14 04:36:26.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:36:26.495 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:36:30.445 - Thread: 1 -> GC Memory: 1415.286 / 1415.286 MB 2024-11-14 04:36:36.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:36:36.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:36:36.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:36:36.963 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:36:36.964 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:36:40.681 - Thread: 1 -> GUI Stats: Update 0.209202611111111, Draw 0.170594 2024-11-14 04:36:51.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:36:51.314 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,6.625749,39.03806,1,0,1441.673,10184.82,997,99037,1,13.74283,35.56815,0.1308715,18770,8.33327,0,16.66667,1.145227,2.963989,100,8074851500,1441.673,0,0,-1 2024-11-14 04:36:51.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:36:51.315 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1131,1361,61,849,7700,3736,0,0,192,5097,0,1514,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:37:00.448 - Thread: 1 -> GC Memory: 1460.409 / 1460.409 MB 2024-11-14 04:37:10.682 - Thread: 1 -> GUI Stats: Update 0.192412500000001, Draw 0.149792111111111 2024-11-14 04:37:14.597 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:37:14.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:37:30.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:37:30.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:37:30.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:37:30.471 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:37:30.472 - Thread: 1 -> GC Memory: 1406.865 / 1406.865 MB 2024-11-14 04:37:30.472 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:37:32.781 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:37:32.781 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:37:37.914 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:37:37.914 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:37:37.914 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:37:37.955 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:37:37.955 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:37:40.681 - Thread: 1 -> GUI Stats: Update 0.169639722222223, Draw 0.114612555555556 2024-11-14 04:37:41.947 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:37:41.948 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:37:42.331 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-11-14 04:37:43.348 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-11-14 04:37:43.348 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-11-14 04:37:44.831 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:37:51.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:37:51.331 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,4.79601,37.23764,1,0,1417.612,10234.93,997,99037,1,13.56714,28.38116,0.1345698,18790,8.333252,0,16.66667,1.130584,2.365073,100,8129626790,1417.612,0,0,-1 2024-11-14 04:37:51.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:37:51.331 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1132,1361,61,849,7753,3788,0,0,192,5150,0,1566,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:37:52.284 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:37:52.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:37:52.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:37:52.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:37:52.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:37:52.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:37:52.471 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:38:00.482 - Thread: 1 -> GC Memory: 1422.169 / 1422.169 MB 2024-11-14 04:38:10.682 - Thread: 1 -> GUI Stats: Update 0.202794222222222, Draw 0.295838555555556 2024-11-14 04:38:11.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:38:11.298 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:38:30.498 - Thread: 1 -> GC Memory: 1418.007 / 1418.007 MB 2024-11-14 04:38:36.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:38:36.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:38:36.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:38:36.804 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:38:36.805 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:38:38.282 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:38:40.682 - Thread: 1 -> GUI Stats: Update 0.1719465, Draw 0.145973277777778 2024-11-14 04:38:51.164 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:38:51.165 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:38:51.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:38:51.348 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,8.619267,38.90381,1,0,1432.45,10237.29,962,99038,1,14.62507,30.19425,0.1222643,18777,8.333261,0,16.66667,1.218746,2.516165,100,8130854758,1432.45,0,0,-1 2024-11-14 04:38:51.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:38:51.348 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1132,1361,61,849,7754,3789,0,0,192,5151,0,1567,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:39:00.515 - Thread: 1 -> GC Memory: 1439.086 / 1439.086 MB 2024-11-14 04:39:05.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:39:05.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:39:05.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:39:06.039 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:39:06.040 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:39:07.748 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:39:07.748 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:39:10.682 - Thread: 1 -> GUI Stats: Update 0.223477444444444, Draw 0.213272277777777 2024-11-14 04:39:16.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:39:16.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:39:16.247 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:39:16.286 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:39:16.287 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:39:30.515 - Thread: 1 -> GC Memory: 1456.576 / 1456.576 MB 2024-11-14 04:39:40.348 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:39:40.349 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:39:40.564 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:39:40.564 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:39:40.564 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:39:40.603 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:39:40.604 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:39:40.682 - Thread: 1 -> GUI Stats: Update 0.277300111111111, Draw 0.355022555555555 2024-11-14 04:39:50.165 - Thread: 1 -> Autosave initiated 2024-11-14 04:39:50.165 - Thread: 1 -> Character state: True 2024-11-14 04:39:50.165 - Thread: 1 -> IsServer: True 2024-11-14 04:39:50.165 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 04:39:50.165 - Thread: 1 -> Autosave 2024-11-14 04:39:50.165 - Thread: 1 -> Saving world - START 2024-11-14 04:39:50.166 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:39:50.166 - Thread: 1 -> Before snapshot.: GC Memory: 1,416 B 2024-11-14 04:39:50.169 - Thread: 1 -> After snapshot.: GC Memory: 1,417 B 2024-11-14 04:39:50.174 - Thread: 1 -> Directory cleanup: GC Memory: 1,417 B 2024-11-14 04:39:50.174 - Thread: 1 -> Saving world - END 2024-11-14 04:39:50.191 - Thread: 11 -> Session snapshot save - START 2024-11-14 04:39:50.192 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 04:39:50.261 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:39:50.322 - Thread: 11 -> Session snapshot save - END 2024-11-14 04:39:51.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:39:51.364 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,6.080154,40.36766,1,0,1418.745,10270.55,962,99038,1,14.06684,34.56637,0.1113089,18764,8.333255,0,16.66667,1.172226,2.880504,100,8131091638,1418.745,0,0,-1 2024-11-14 04:39:51.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:39:51.365 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,862,140,1132,1361,61,849,7754,3789,0,0,192,5151,0,1567,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:39:53.514 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:39:53.515 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:40:00.516 - Thread: 1 -> GC Memory: 1463.297 / 1463.297 MB 2024-11-14 04:40:10.683 - Thread: 1 -> GUI Stats: Update 0.277138555555555, Draw 0.260166111111111 2024-11-14 04:40:30.532 - Thread: 1 -> GC Memory: 1463.426 / 1463.426 MB 2024-11-14 04:40:40.682 - Thread: 1 -> GUI Stats: Update 0.185212388888889, Draw 0.120266555555556 2024-11-14 04:40:51.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:40:51.566 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,51.23555,193.4678,1,0,1528.344,10319.47,961,99039,1,14.659,30.15251,0.1320658,19071,8.333251,0,16.66667,1.221571,2.512684,100,8178135460,1528.344,0,0,-1 2024-11-14 04:40:51.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:40:51.566 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,862,140,1137,1368,61,849,7799,3827,0,0,192,5196,0,1605,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:41:00.534 - Thread: 1 -> GC Memory: 1620.57 / 1620.57 MB 2024-11-14 04:41:06.900 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:41:06.900 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:41:06.900 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:41:06.941 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:41:06.942 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:41:10.868 - Thread: 1 -> GUI Stats: Update 0.164084888888889, Draw 0.276798777777778 2024-11-14 04:41:15.767 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:41:15.768 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:41:30.551 - Thread: 1 -> GC Memory: 1628.204 / 1628.204 MB 2024-11-14 04:41:40.868 - Thread: 1 -> GUI Stats: Update 0.157048555555555, Draw 0.162394055555555 2024-11-14 04:41:51.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:41:51.584 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,6.125542,40.85951,1,0,1632.644,10400.56,961,99039,1,14.13058,31.37899,0.1251088,19089,8.333266,0,16.66667,1.177539,2.614895,100,8268572098,1632.644,0,0,-1 2024-11-14 04:41:51.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:41:51.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,862,140,1141,1373,61,849,7885,3909,0,0,192,5282,0,1687,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:42:00.551 - Thread: 1 -> GC Memory: 1634.101 / 1634.101 MB 2024-11-14 04:42:08.250 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:42:08.251 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:42:08.251 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:42:08.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:42:08.290 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:42:10.868 - Thread: 1 -> GUI Stats: Update 0.157785722222222, Draw 0.191618333333333 2024-11-14 04:42:30.567 - Thread: 1 -> GC Memory: 1420.375 / 1420.375 MB 2024-11-14 04:42:40.550 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:42:40.551 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:42:40.867 - Thread: 1 -> GUI Stats: Update 0.186602166666667, Draw 0.208960833333333 2024-11-14 04:42:51.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:42:51.688 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,5.572949,38.29039,1,0,1439.407,10405.46,1011,99038,1,13.60985,34.5914,0.1251864,19089,8.333263,0,16.66667,1.134144,2.882592,100,8271547390,1439.407,0,0,-1 2024-11-14 04:42:51.688 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:42:51.688 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,862,140,1143,1375,61,849,7888,3909,0,0,192,5285,0,1687,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:42:53.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:43:00.572 - Thread: 1 -> GC Memory: 1442.696 / 1442.696 MB 2024-11-14 04:43:02.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:43:02.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:43:10.956 - Thread: 1 -> GUI Stats: Update 0.192089722222222, Draw 0.125531611111111 2024-11-14 04:43:30.573 - Thread: 1 -> GC Memory: 1449.445 / 1449.445 MB 2024-11-14 04:43:38.290 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:43:40.956 - Thread: 1 -> GUI Stats: Update 0.291497888888889, Draw 0.0972196666666664 2024-11-14 04:43:51.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:43:51.706 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,6.435044,39.63322,1,0,1449.158,10409.13,961,99039,1,13.90403,36.64725,0.1086648,19085,8.333261,0,16.66667,1.158659,3.05391,100,8270925784,1449.158,0,0,-1 2024-11-14 04:43:51.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:43:51.706 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,861,140,1143,1376,61,849,7887,3909,0,0,192,5285,0,1687,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:43:55.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:43:55.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:43:55.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:43:55.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:43:55.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:44:00.589 - Thread: 1 -> GC Memory: 1454.988 / 1454.988 MB 2024-11-14 04:44:01.655 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:44:01.656 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:44:10.956 - Thread: 1 -> GUI Stats: Update 0.326326944444445, Draw 0.163872833333333 2024-11-14 04:44:29.455 - Thread: 1 -> Updating stopped. 2024-11-14 04:44:29.472 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 04:44:29.989 - Thread: 1 -> Updating continues. 2024-11-14 04:44:30.221 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 04:44:30.223 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 04:44:30.355 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:44:30.356 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:44:30.360 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:44:30.606 - Thread: 1 -> GC Memory: 1483.787 / 1483.787 MB 2024-11-14 04:44:30.872 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:44:33.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:44:33.489 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:44:40.956 - Thread: 1 -> GUI Stats: Update 0.208205222222222, Draw 0.195 2024-11-14 04:44:50.173 - Thread: 1 -> Autosave initiated 2024-11-14 04:44:50.173 - Thread: 1 -> Character state: True 2024-11-14 04:44:50.173 - Thread: 1 -> IsServer: True 2024-11-14 04:44:50.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 04:44:50.173 - Thread: 1 -> Autosave 2024-11-14 04:44:50.173 - Thread: 1 -> Saving world - START 2024-11-14 04:44:50.174 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:44:50.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,486 B 2024-11-14 04:44:50.175 - Thread: 1 -> After snapshot.: GC Memory: 1,487 B 2024-11-14 04:44:50.180 - Thread: 1 -> Directory cleanup: GC Memory: 1,487 B 2024-11-14 04:44:50.180 - Thread: 1 -> Saving world - END 2024-11-14 04:44:50.199 - Thread: 11 -> Session snapshot save - START 2024-11-14 04:44:50.199 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 04:44:50.269 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:44:50.330 - Thread: 11 -> Session snapshot save - END 2024-11-14 04:44:51.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:44:51.722 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,5.89003,41.83323,1,0,1490.396,10429.74,961,99039,1,13.94401,39.7809,0.118327,19080,8.333263,0,16.66667,1.161991,3.315047,100,8284047286,1490.396,0,0,-1 2024-11-14 04:44:51.722 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:44:51.722 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,861,140,1146,1378,61,849,7900,3918,0,0,192,5297,0,1697,28,0,69,28,384,42,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:45:00.606 - Thread: 1 -> GC Memory: 1419.382 / 1419.382 MB 2024-11-14 04:45:10.956 - Thread: 1 -> GUI Stats: Update 0.166177611111111, Draw 0.139588333333333 2024-11-14 04:45:30.623 - Thread: 1 -> GC Memory: 1429.563 / 1429.563 MB 2024-11-14 04:45:40.956 - Thread: 1 -> GUI Stats: Update 0.194630166666667, Draw 0.113759777777778 2024-11-14 04:45:51.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:45:51.739 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,6.000838,39.24119,1,0,1431.798,10434.03,903,99097,1,13.88136,32.56899,0.118364,19089,8.333268,0,16.66667,1.156771,2.714061,100,8285151012,1431.798,0,0,-1 2024-11-14 04:45:51.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:45:51.739 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,862,140,1146,1379,61,849,7901,3918,0,0,192,5298,0,1697,28,0,69,28,384,43,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:46:00.623 - Thread: 1 -> GC Memory: 1426.401 / 1426.401 MB 2024-11-14 04:46:10.956 - Thread: 1 -> GUI Stats: Update 0.180472444444445, Draw 0.105256666666667 2024-11-14 04:46:23.874 - Thread: 1 -> DoDisconnects - 156 0 155 2024-11-14 04:46:30.640 - Thread: 1 -> GC Memory: 1431.561 / 1431.561 MB 2024-11-14 04:46:40.956 - Thread: 1 -> GUI Stats: Update 0.167115277777777, Draw 0.113129 2024-11-14 04:46:51.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:46:51.756 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,5.385119,39.46344,1,0,1433.696,10435.61,861,99139,1,13.29478,34.11597,0.1163787,19094,8.33327,0,16.66667,1.10789,2.842976,100,8285151012,1433.696,0,0,-1 2024-11-14 04:46:51.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:46:51.756 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,862,140,1146,1379,61,849,7901,3918,0,0,192,5298,0,1697,28,0,69,28,384,43,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:47:00.656 - Thread: 1 -> GC Memory: 1435.646 / 1435.646 MB 2024-11-14 04:47:10.956 - Thread: 1 -> GUI Stats: Update 0.158149, Draw 0.135092555555556 2024-11-14 04:47:30.656 - Thread: 1 -> GC Memory: 1442.911 / 1442.911 MB 2024-11-14 04:47:40.956 - Thread: 1 -> GUI Stats: Update 0.162991944444444, Draw 0.143716722222222 2024-11-14 04:47:51.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:47:51.772 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,5.589741,39.96256,1,0,1461.12,10421.42,871,99138,1,13.9775,34.36664,0.1287273,19091,8.333275,0,16.66667,1.164784,2.863866,100,8290741330,1461.12,0,0,-1 2024-11-14 04:47:51.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:47:51.772 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,863,140,1150,1383,61,849,7906,3918,0,0,192,5302,0,1697,28,0,69,28,384,43,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:48:00.673 - Thread: 1 -> GC Memory: 1425.682 / 1425.682 MB 2024-11-14 04:48:05.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:48:10.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:48:10.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:48:10.958 - Thread: 1 -> GUI Stats: Update 0.188233333333334, Draw 0.134072666666667 2024-11-14 04:48:30.689 - Thread: 1 -> GC Memory: 1424.67 / 1424.67 MB 2024-11-14 04:48:31.177 - Thread: 1 -> Global Encounter - spawning voxel - 1178262063985766013 GE_Voxel_-798316185_-648682834_0 many_small_asteroids 2024-11-14 04:48:31.180 - Thread: 1 -> Global Encounter - spawning voxel - 1178262063985766013 GE_Voxel_-798316185_1630185697_1 many2_small_asteroids 2024-11-14 04:48:31.180 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\GE_StorageFacility.vx2' 2024-11-14 04:48:31.183 - Thread: 1 -> Global Encounter - spawning voxel - 1178262063985766013 GE_Voxel_-798316185_-235040843_2 GE_StorageFacility 2024-11-14 04:48:31.186 - Thread: 1 -> Global Encounter - spawning grids - 1178262063985766013 GE_StorageFacilityB 2024-11-14 04:48:31.206 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 04:48:31.224 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 04:48:31.889 - Thread: 1 -> Global Encounter - spawning grids - 1178262063985766013 HighProfileEscort 2024-11-14 04:48:32.906 - Thread: 1 -> Global Encounter - spawning grids - 1178262063985766013 GE_FreightPlateB 2024-11-14 04:48:34.296 - Thread: 1 -> Global Encounter - spawning grids - 1178262063985766013 GE_Debris_Ambush 2024-11-14 04:48:35.313 - Thread: 1 -> Global Encounter - spawning grids - 1178262063985766013 GE_FreightPlateA 2024-11-14 04:48:38.297 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:48:41.331 - Thread: 1 -> GUI Stats: Update 0.159456944444444, Draw 0.116014166666666 2024-11-14 04:48:41.580 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 04:48:41.582 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 04:48:48.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:48:51.580 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 04:48:51.580 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 04:48:52.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:48:52.163 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,8.028914,73.66927,1,0,2755.213,18387.24,12569,88806,39,15.30408,35.25699,0.1659275,17870,8.33325,0,16.66667,1.275327,2.938053,100,15216564213,2755.213,0,0,-1 2024-11-14 04:48:52.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:48:52.164 - Thread: 1 -> MEMORY VALUES,2,1,0,1,66,863,140,1399,1685,64,849,14511,10218,0,0,220,11904,0,7940,56,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:48:56.996 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:48:56.997 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:49:00.697 - Thread: 1 -> GC Memory: 2704.071 / 2704.071 MB 2024-11-14 04:49:01.596 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 04:49:01.599 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 04:49:01.599 - Thread: 1 -> Next activation in 00:34:55.5535197 2024-11-14 04:49:11.331 - Thread: 1 -> GUI Stats: Update 0.234259444444445, Draw 0.127185055555556 2024-11-14 04:49:30.697 - Thread: 1 -> GC Memory: 2708.185 / 2708.185 MB 2024-11-14 04:49:37.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:49:41.331 - Thread: 1 -> GUI Stats: Update 0.365254833333333, Draw 0.118965666666667 2024-11-14 04:49:41.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:49:41.497 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:49:50.181 - Thread: 1 -> Autosave initiated 2024-11-14 04:49:50.181 - Thread: 1 -> Character state: True 2024-11-14 04:49:50.181 - Thread: 1 -> IsServer: True 2024-11-14 04:49:50.181 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 04:49:50.181 - Thread: 1 -> Autosave 2024-11-14 04:49:50.181 - Thread: 1 -> Saving world - START 2024-11-14 04:49:50.182 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:49:50.182 - Thread: 1 -> Before snapshot.: GC Memory: 2,714 B 2024-11-14 04:49:50.222 - Thread: 1 -> After snapshot.: GC Memory: 2,717 B 2024-11-14 04:49:50.226 - Thread: 1 -> Directory cleanup: GC Memory: 2,717 B 2024-11-14 04:49:50.226 - Thread: 1 -> Saving world - END 2024-11-14 04:49:50.244 - Thread: 11 -> Session snapshot save - START 2024-11-14 04:49:50.245 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 04:49:50.622 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:49:50.692 - Thread: 11 -> Session snapshot save - END 2024-11-14 04:49:52.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:49:52.180 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,7.179382,40.19507,1,0,2721.255,19138.02,12594,88805,40,14.03584,33.59246,0.136295,18424,8.333266,0,16.66667,1.169644,2.799349,100,16457995796,2721.255,0,0,-1 2024-11-14 04:49:52.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:49:52.180 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1405,1694,64,849,15695,11393,0,0,220,13088,0,9115,56,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:50:00.714 - Thread: 1 -> GC Memory: 2725.85 / 2725.85 MB 2024-11-14 04:50:11.330 - Thread: 1 -> GUI Stats: Update 0.2519505, Draw 0.117804388888889 2024-11-14 04:50:20.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:50:20.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:50:20.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:50:20.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:50:20.689 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:50:30.731 - Thread: 1 -> GC Memory: 2741.712 / 2741.712 MB 2024-11-14 04:50:41.331 - Thread: 1 -> GUI Stats: Update 0.239562277777777, Draw 0.336105777777777 2024-11-14 04:50:52.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:50:52.197 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,8.694575,44.7819,1,0,1598.84,18613.02,12722,88677,41,16.42877,34.95524,0.1342044,18872,8.333275,0,16.66667,1.369055,2.912916,100,16399700790,1598.84,0,0,-1 2024-11-14 04:50:52.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:50:52.197 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1406,1694,65,849,15639,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:50:56.313 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:50:56.314 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:51:00.731 - Thread: 1 -> GC Memory: 1602.423 / 1602.423 MB 2024-11-14 04:51:06.164 - Thread: 1 -> DoDisconnects - 144 1 143 2024-11-14 04:51:11.331 - Thread: 1 -> GUI Stats: Update 0.210714777777778, Draw 0.287420555555555 2024-11-14 04:51:27.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:51:27.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:51:27.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:51:27.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:51:27.190 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:51:30.731 - Thread: 1 -> GC Memory: 1608.439 / 1608.439 MB 2024-11-14 04:51:37.562 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:51:37.564 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:51:41.331 - Thread: 1 -> GUI Stats: Update 0.1843515, Draw 0.238357222222222 2024-11-14 04:51:44.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:51:44.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:51:44.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:51:44.337 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:51:44.338 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:51:46.097 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:51:46.098 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:51:46.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:51:46.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:51:46.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:51:46.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:51:46.732 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:51:52.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:51:52.213 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,9.614259,42.64991,1,0,1614.906,18611.64,12707,88692,42,16.39821,35.35585,0.1176662,18875,8.333261,0,16.66667,1.366506,2.946295,100,16399367246,1614.906,0,0,-1 2024-11-14 04:51:52.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:51:52.213 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,862,140,1406,1694,65,849,15639,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:52:00.747 - Thread: 1 -> GC Memory: 1627.749 / 1627.749 MB 2024-11-14 04:52:11.331 - Thread: 1 -> GUI Stats: Update 0.216825888888889, Draw 0.395632000000001 2024-11-14 04:52:14.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:52:14.748 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:52:30.764 - Thread: 1 -> GC Memory: 1649.993 / 1649.993 MB 2024-11-14 04:52:41.331 - Thread: 1 -> GUI Stats: Update 0.167923333333333, Draw 0.168064666666667 2024-11-14 04:52:52.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:52:52.230 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,5.827529,41.2627,1,0,1656.454,18613.14,12707,88692,42,14.19114,35.04985,0.1197629,18870,8.333261,0,16.66667,1.182585,2.920795,100,16399367246,1656.454,0,0,-1 2024-11-14 04:52:52.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:52:52.230 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,862,140,1406,1694,65,849,15639,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:53:00.781 - Thread: 1 -> GC Memory: 1653.129 / 1653.129 MB 2024-11-14 04:53:05.666 - Thread: 1 -> GUI Stats: Update 0.165994388888889, Draw 0.123133333333333 2024-11-14 04:53:16.465 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:53:24.015 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:53:24.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:53:30.782 - Thread: 1 -> GC Memory: 1615.263 / 1615.263 MB 2024-11-14 04:53:34.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:53:34.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:53:34.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:53:34.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:53:34.094 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:53:35.666 - Thread: 1 -> GUI Stats: Update 0.189275055555555, Draw 0.145734722222222 2024-11-14 04:53:38.300 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:53:46.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:53:46.582 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,7.155529,42.39382,1,0,1616.298,18617.78,12637,88762,41,14.83196,37.67765,0.04346907,18872,8.333266,0,16.66667,1.235987,3.139779,100,16400211132,1616.298,0,0,-1 2024-11-14 04:53:46.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:53:46.582 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1406,1694,65,849,15640,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:54:00.783 - Thread: 1 -> GC Memory: 1624.423 / 1624.423 MB 2024-11-14 04:54:05.667 - Thread: 1 -> GUI Stats: Update 0.221781555555555, Draw 0.258248222222222 2024-11-14 04:54:30.800 - Thread: 1 -> GC Memory: 1633.214 / 1633.214 MB 2024-11-14 04:54:30.982 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:54:30.983 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:54:35.666 - Thread: 1 -> GUI Stats: Update 0.184840111111111, Draw 0.240148388888889 2024-11-14 04:54:44.516 - Thread: 1 -> Autosave initiated 2024-11-14 04:54:44.516 - Thread: 1 -> Character state: True 2024-11-14 04:54:44.516 - Thread: 1 -> IsServer: True 2024-11-14 04:54:44.516 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 04:54:44.516 - Thread: 1 -> Autosave 2024-11-14 04:54:44.516 - Thread: 1 -> Saving world - START 2024-11-14 04:54:44.517 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:54:44.517 - Thread: 1 -> Before snapshot.: GC Memory: 1,641 B 2024-11-14 04:54:44.532 - Thread: 1 -> After snapshot.: GC Memory: 1,640 B 2024-11-14 04:54:44.538 - Thread: 1 -> Directory cleanup: GC Memory: 1,641 B 2024-11-14 04:54:44.538 - Thread: 1 -> Saving world - END 2024-11-14 04:54:44.554 - Thread: 11 -> Session snapshot save - START 2024-11-14 04:54:44.555 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 04:54:44.747 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:54:44.827 - Thread: 11 -> Session snapshot save - END 2024-11-14 04:54:46.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:54:46.599 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,6.314207,39.70948,1,0,1650.771,18627.55,12637,88762,41,13.82573,27.56375,0.1361955,18862,8.333268,0,16.66667,1.152135,2.296961,100,16400780064,1650.771,0,0,-1 2024-11-14 04:54:46.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:54:46.599 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1406,1695,65,849,15641,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:55:00.816 - Thread: 1 -> GC Memory: 1652.636 / 1652.636 MB 2024-11-14 04:55:05.667 - Thread: 1 -> GUI Stats: Update 0.167154166666667, Draw 0.138210111111111 2024-11-14 04:55:10.983 - Thread: 1 -> Updating stopped. 2024-11-14 04:55:10.999 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 04:55:11.664 - Thread: 1 -> Updating continues. 2024-11-14 04:55:11.897 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 04:55:11.898 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 04:55:12.214 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:55:12.214 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:55:12.218 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:55:27.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:55:27.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:55:27.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:55:27.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:55:27.267 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:55:30.831 - Thread: 1 -> GC Memory: 1666.625 / 1666.625 MB 2024-11-14 04:55:35.998 - Thread: 1 -> GUI Stats: Update 0.370735888888889, Draw 0.152102722222222 2024-11-14 04:55:46.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:55:46.947 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,6.479002,40.96925,1,0,1602.239,18620.64,12637,88762,41,14.53445,30.47504,0.122898,18875,8.333173,0,16.66667,1.211181,2.539538,100,16400816352,1602.239,0,0,-1 2024-11-14 04:55:46.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:55:46.947 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1406,1695,65,849,15641,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:55:52.381 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:55:52.381 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:55:53.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:55:53.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:55:53.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:55:53.923 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:55:53.924 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:56:00.832 - Thread: 1 -> GC Memory: 1614.929 / 1614.929 MB 2024-11-14 04:56:05.999 - Thread: 1 -> GUI Stats: Update 0.217298944444445, Draw 0.330036833333333 2024-11-14 04:56:10.581 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:56:10.582 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:56:14.714 - Thread: 1 -> Updating stopped. 2024-11-14 04:56:14.731 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 04:56:14.914 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 04:56:14.915 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 04:56:14.918 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 04:56:15.681 - Thread: 1 -> Updating continues. 2024-11-14 04:56:15.914 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 04:56:15.915 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 04:56:30.848 - Thread: 1 -> GC Memory: 1634.716 / 1634.716 MB 2024-11-14 04:56:35.998 - Thread: 1 -> GUI Stats: Update 0.185478444444445, Draw 0.168392333333333 2024-11-14 04:56:46.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:56:46.964 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,6.393593,40.66124,1,0,1634.297,18712.03,12637,88762,41,14.35066,33.88449,0.1271944,18872,8.333263,0,16.66667,1.195878,2.823684,100,16401697290,1634.297,0,0,-1 2024-11-14 04:56:46.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:56:46.964 - Thread: 1 -> MEMORY VALUES,2,1,0,1,68,863,140,1406,1695,66,849,15641,11337,0,0,192,13032,0,9115,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:57:00.848 - Thread: 1 -> GC Memory: 1658.756 / 1658.756 MB 2024-11-14 04:57:05.998 - Thread: 1 -> GUI Stats: Update 0.157658611111111, Draw 0.0954877777777779 2024-11-14 04:57:22.501 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P8_ShippingPlatform' at 'EarthLike' 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Voxel material 'Rock' is not allowed 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 7) 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Spawn group changed to 'P6_OreProcessingFacility_IcePlanet' 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Planet type 'EarthLike' does not contain any of whitelisted tags: Europa, Triton 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Voxel material 'GrassDry' is not allowed 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Constraints failed for the current prefab, resampling (attempts left: 6) 2024-11-14 04:57:22.503 - Thread: 1 -> Debug: Spawn group changed to 'P18_FrozenShuttle' 2024-11-14 04:57:22.512 - Thread: 1 -> Info: Prefab spawn scheduled for spawn group 'P18_FrozenShuttle' at position: X:52081.265625 Y:-26583.8515625 Z:22915.279296875 2024-11-14 04:57:22.902 - Thread: 1 -> Debug: Installation 'P18_FrozenShuttle' got the grid 'Abandoned Shuttle (MyCubeGrid, 112212443638626670)' 2024-11-14 04:57:22.902 - Thread: 1 -> Info: Installation 'P18_FrozenShuttle' has spawned 1 grid(s), remaining PCU: 24264 2024-11-14 04:57:30.865 - Thread: 1 -> GC Memory: 1938.253 / 1938.253 MB 2024-11-14 04:57:35.999 - Thread: 1 -> GUI Stats: Update 0.222548611111111, Draw 0.094207388888889 2024-11-14 04:57:46.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:57:46.981 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,7.175714,46.5591,1,0,1939.199,19790.93,13977,88157,42,15.61212,35.66595,0.1264532,18665,8.333268,0,16.66667,1.301,2.97214,100,17352351258,1939.199,0,0,-1 2024-11-14 04:57:46.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:57:46.981 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,862,140,1446,1743,71,849,16548,12191,0,0,224,13935,0,9909,56,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:57:47.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:58:00.865 - Thread: 1 -> GC Memory: 1946.096 / 1946.096 MB 2024-11-14 04:58:05.998 - Thread: 1 -> GUI Stats: Update 0.296333277777778, Draw 0.136171111111111 2024-11-14 04:58:08.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:58:08.382 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:58:09.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:58:09.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:58:09.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 04:58:09.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 04:58:09.182 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 04:58:16.614 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 04:58:16.615 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 04:58:18.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:58:30.882 - Thread: 1 -> GC Memory: 1953.383 / 1953.383 MB 2024-11-14 04:58:35.998 - Thread: 1 -> GUI Stats: Update 0.241994222222222, Draw 0.193717888888889 2024-11-14 04:58:38.247 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:58:38.248 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:58:38.315 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 04:58:46.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:58:46.997 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,6.3332,43.67051,1,0,1960.61,19737.81,13977,88157,42,14.55297,40.36378,0.1290266,18655,8.333273,0,16.66667,1.212739,3.363624,100,17293625626,1960.61,0,0,-1 2024-11-14 04:58:46.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:58:46.998 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,862,140,1446,1743,71,849,16492,12135,0,0,196,13879,0,9909,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 04:59:00.882 - Thread: 1 -> GC Memory: 1965.62 / 1965.62 MB 2024-11-14 04:59:05.998 - Thread: 1 -> GUI Stats: Update 0.169614944444445, Draw 0.101393833333333 2024-11-14 04:59:12.614 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:59:18.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:59:18.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:59:22.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:59:23.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:59:23.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:59:23.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 04:59:30.899 - Thread: 1 -> GC Memory: 1969.897 / 1969.897 MB 2024-11-14 04:59:35.831 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 04:59:35.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 04:59:35.999 - Thread: 1 -> GUI Stats: Update 0.186931055555556, Draw 0.168220111111111 2024-11-14 04:59:44.532 - Thread: 1 -> Autosave initiated 2024-11-14 04:59:44.532 - Thread: 1 -> Character state: True 2024-11-14 04:59:44.532 - Thread: 1 -> IsServer: True 2024-11-14 04:59:44.532 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 04:59:44.532 - Thread: 1 -> Autosave 2024-11-14 04:59:44.532 - Thread: 1 -> Saving world - START 2024-11-14 04:59:44.533 - Thread: 1 -> Making world state snapshot. 2024-11-14 04:59:44.533 - Thread: 1 -> Before snapshot.: GC Memory: 1,970 B 2024-11-14 04:59:44.556 - Thread: 1 -> After snapshot.: GC Memory: 1,973 B 2024-11-14 04:59:44.562 - Thread: 1 -> Directory cleanup: GC Memory: 1,973 B 2024-11-14 04:59:44.562 - Thread: 1 -> Saving world - END 2024-11-14 04:59:44.577 - Thread: 11 -> Session snapshot save - START 2024-11-14 04:59:44.578 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 04:59:44.783 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 04:59:44.871 - Thread: 11 -> Session snapshot save - END 2024-11-14 04:59:47.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 04:59:47.015 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,6.467586,30.74152,1,0,1979.493,19768.84,13977,88157,42,13.96965,31.93727,0.1284557,18645,8.333254,0,16.66667,1.164127,2.661413,100,17323116906,1979.493,0,0,-1 2024-11-14 04:59:47.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 04:59:47.015 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,862,140,1446,1743,71,849,16520,12163,0,0,196,13907,0,9909,56,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:00:00.915 - Thread: 1 -> GC Memory: 1982.92 / 1982.92 MB 2024-11-14 05:00:01.864 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:00:05.998 - Thread: 1 -> GUI Stats: Update 0.165159833333334, Draw 0.115690111111111 2024-11-14 05:00:09.731 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:00:13.348 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:00:13.348 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:00:22.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:00:22.982 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:00:28.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:00:30.915 - Thread: 1 -> GC Memory: 1630.479 / 1630.479 MB 2024-11-14 05:00:35.398 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:00:35.399 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:00:35.999 - Thread: 1 -> GUI Stats: Update 0.210794444444444, Draw 0.153656555555556 2024-11-14 05:00:37.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:00:39.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:00:39.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:00:39.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:00:45.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:00:45.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:00:47.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:00:47.041 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,6.355329,43.38368,1,0,1631.614,19586.96,13977,88157,42,14.79373,31.74299,0.1348567,18867,8.333261,0,16.66667,1.2328,2.645227,100,17293713370,1631.614,0,0,-1 2024-11-14 05:00:47.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:00:47.041 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,862,140,1446,1743,71,849,16492,12135,0,0,196,13879,0,9909,28,0,69,28,384,45,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:01:00.915 - Thread: 1 -> GC Memory: 1635.156 / 1635.156 MB 2024-11-14 05:01:05.999 - Thread: 1 -> GUI Stats: Update 0.177751777777778, Draw 0.162957111111111 2024-11-14 05:01:16.448 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:01:24.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:01:24.565 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:01:24.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:01:24.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:01:24.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:01:24.840 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:01:24.841 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:01:30.916 - Thread: 1 -> GC Memory: 1646.086 / 1646.086 MB 2024-11-14 05:01:35.999 - Thread: 1 -> GUI Stats: Update 0.186767611111111, Draw 0.279410222222222 2024-11-14 05:01:38.165 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:01:38.165 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:01:46.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:01:46.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:01:46.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:01:46.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:01:46.093 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:01:47.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:01:47.048 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,8.866849,43.61979,1,0,1661.289,19509.56,13977,88157,42,15.34061,37.7419,0.1260512,18868,8.333268,0,16.66667,1.278374,3.145134,100,17294693264,1661.289,0,0,-1 2024-11-14 05:01:47.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:01:47.048 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,863,140,1446,1743,71,849,16493,12135,0,0,196,13879,0,9909,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:02:00.932 - Thread: 1 -> GC Memory: 1669.41 / 1669.41 MB 2024-11-14 05:02:05.999 - Thread: 1 -> GUI Stats: Update 0.200173666666667, Draw 0.274140388888889 2024-11-14 05:02:30.949 - Thread: 1 -> GC Memory: 1680.745 / 1680.745 MB 2024-11-14 05:02:35.999 - Thread: 1 -> GUI Stats: Update 0.210017333333334, Draw 0.301435444444445 2024-11-14 05:02:47.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:02:47.065 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,7.332613,43.44884,1,0,1630.632,19523.66,13977,88157,42,15.36357,30.78162,0.1274387,18858,8.333263,0,16.66667,1.280287,2.565114,100,17298379664,1630.632,0,0,-1 2024-11-14 05:02:47.065 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:02:47.065 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,863,140,1446,1743,71,849,16497,12139,0,0,199,13883,0,9909,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:03:00.949 - Thread: 1 -> GC Memory: 1626.743 / 1626.743 MB 2024-11-14 05:03:05.999 - Thread: 1 -> GUI Stats: Update 0.2148155, Draw 0.298840666666667 2024-11-14 05:03:27.332 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:03:27.333 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:03:30.949 - Thread: 1 -> GC Memory: 1627.963 / 1627.963 MB 2024-11-14 05:03:35.999 - Thread: 1 -> GUI Stats: Update 0.215397722222222, Draw 0.232574 2024-11-14 05:03:38.316 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:03:47.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:03:47.082 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,6.966561,43.17223,1,0,1628.287,19524.16,13980,88154,43,14.42262,30.77419,0.1297166,18855,8.333261,0,16.66667,1.201875,2.564493,100,17294729552,1628.287,0,0,-1 2024-11-14 05:03:47.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:03:47.082 - Thread: 1 -> MEMORY VALUES,2,1,0,1,76,863,140,1446,1743,71,849,16493,12135,0,0,196,13879,0,9909,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:03:48.893 - Thread: 4 -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.153.238:18757/se-heartbeat/_doc\": net/http: TLS handshake timeout"} 2024-11-14 05:04:00.949 - Thread: 1 -> GC Memory: 1631.633 / 1631.633 MB 2024-11-14 05:04:05.999 - Thread: 1 -> GUI Stats: Update 0.156135722222222, Draw 0.134288722222222 2024-11-14 05:04:09.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:04:09.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:04:09.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:04:09.875 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:04:09.876 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:04:15.882 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:04:15.882 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:04:30.949 - Thread: 1 -> GC Memory: 1701.188 / 1701.188 MB 2024-11-14 05:04:36.000 - Thread: 1 -> GUI Stats: Update 0.1776725, Draw 0.242252833333333 2024-11-14 05:04:44.533 - Thread: 1 -> Autosave initiated 2024-11-14 05:04:44.533 - Thread: 1 -> Character state: True 2024-11-14 05:04:44.533 - Thread: 1 -> IsServer: True 2024-11-14 05:04:44.533 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:04:44.533 - Thread: 1 -> Autosave 2024-11-14 05:04:44.533 - Thread: 1 -> Saving world - START 2024-11-14 05:04:44.534 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:04:44.534 - Thread: 1 -> Before snapshot.: GC Memory: 1,706 B 2024-11-14 05:04:44.547 - Thread: 1 -> After snapshot.: GC Memory: 1,705 B 2024-11-14 05:04:44.552 - Thread: 1 -> Directory cleanup: GC Memory: 1,705 B 2024-11-14 05:04:44.552 - Thread: 1 -> Saving world - END 2024-11-14 05:04:44.569 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:04:44.570 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:04:44.770 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:04:44.853 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:04:47.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:04:47.098 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,6.43485,41.18071,1,0,1711.215,19569.3,13979,88155,43,13.90327,27.31112,0.1318525,18861,8.333265,0,16.66667,1.158597,2.275908,100,17333316570,1711.215,0,0,-1 2024-11-14 05:04:47.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:04:47.099 - Thread: 1 -> MEMORY VALUES,2,1,0,1,77,863,140,1451,1749,71,849,16530,12165,0,0,199,13915,0,9936,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:05:00.966 - Thread: 1 -> GC Memory: 1713.924 / 1713.924 MB 2024-11-14 05:05:05.999 - Thread: 1 -> GUI Stats: Update 0.170481888888888, Draw 0.143690944444445 2024-11-14 05:05:30.982 - Thread: 1 -> GC Memory: 1646.33 / 1646.33 MB 2024-11-14 05:05:35.999 - Thread: 1 -> GUI Stats: Update 0.168119611111111, Draw 0.178324611111111 2024-11-14 05:05:47.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:05:47.118 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,6.758844,41.48307,1,0,1650.688,19565.09,13841,88293,42,14.22188,27.28767,0.1160673,18857,8.333255,0,16.66667,1.185145,2.273951,100,17331999966,1650.688,0,0,-1 2024-11-14 05:05:47.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:05:47.118 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1453,1752,71,849,16529,12162,0,0,196,13914,0,9936,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:06:00.982 - Thread: 1 -> GC Memory: 1649.731 / 1649.731 MB 2024-11-14 05:06:06.000 - Thread: 1 -> GUI Stats: Update 0.160465666666667, Draw 0.124245388888889 2024-11-14 05:06:30.999 - Thread: 1 -> GC Memory: 1660.639 / 1660.639 MB 2024-11-14 05:06:35.999 - Thread: 1 -> GUI Stats: Update 0.159846166666667, Draw 0.199511333333333 2024-11-14 05:06:47.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:06:47.132 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,6.326544,43.93088,1,0,1660.297,19564.79,13894,88294,42,14.46391,34.72163,0.1215062,18862,8.333279,0,16.66667,1.205318,2.89345,100,17331882032,1660.297,0,0,-1 2024-11-14 05:06:47.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:06:47.132 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1453,1752,71,849,16528,12162,0,0,196,13914,0,9936,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:06:55.415 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:06:59.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:06:59.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:07:00.999 - Thread: 1 -> GC Memory: 1663.447 / 1663.447 MB 2024-11-14 05:07:06.000 - Thread: 1 -> GUI Stats: Update 0.184272611111111, Draw 0.128724111111111 2024-11-14 05:07:19.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:07:23.349 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:07:25.415 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:07:25.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:07:31.000 - Thread: 1 -> GC Memory: 1674.662 / 1674.662 MB 2024-11-14 05:07:36.000 - Thread: 1 -> GUI Stats: Update 0.191573, Draw 0.167065833333334 2024-11-14 05:07:38.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:07:38.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:07:47.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:07:47.149 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,6.180614,44.46293,1,0,1676.203,19558.76,13894,88294,42,14.62209,32.6767,0.1279108,18857,8.333283,0,16.66667,1.2185,2.723042,100,17332420224,1676.203,0,0,-1 2024-11-14 05:07:47.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:07:47.149 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1453,1752,71,849,16529,12162,0,0,196,13914,0,9936,28,0,69,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:07:54.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:08:01.016 - Thread: 1 -> GC Memory: 1681.783 / 1681.783 MB 2024-11-14 05:08:03.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:08:03.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:08:05.999 - Thread: 1 -> GUI Stats: Update 0.164222277777778, Draw 0.150665277777778 2024-11-14 05:08:22.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:08:31.016 - Thread: 1 -> GC Memory: 1633.456 / 1633.456 MB 2024-11-14 05:08:32.165 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:08:33.348 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:08:33.350 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:08:34.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:08:34.284 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:08:36.000 - Thread: 1 -> GUI Stats: Update 0.206038277777778, Draw 0.138242333333333 2024-11-14 05:08:38.316 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:08:47.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:08:47.166 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,6.768612,47.38284,1,0,1636.334,19593.07,13894,88240,42,15.3329,27.75673,0.1308617,18854,8.333254,0,16.66667,1.27773,2.313039,100,17364684356,1636.334,0,0,-1 2024-11-14 05:08:47.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:08:47.166 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1479,1779,71,849,16560,12166,0,0,199,13945,0,9936,28,0,70,28,384,47,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:08:56.848 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:09:01.033 - Thread: 1 -> GC Memory: 1637.483 / 1637.483 MB 2024-11-14 05:09:06.000 - Thread: 1 -> GUI Stats: Update 0.1791005, Draw 0.141352722222222 2024-11-14 05:09:28.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:09:28.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:09:31.050 - Thread: 1 -> GC Memory: 1641.146 / 1641.146 MB 2024-11-14 05:09:36.000 - Thread: 1 -> GUI Stats: Update 0.191865277777778, Draw 0.177911111111111 2024-11-14 05:09:44.533 - Thread: 1 -> Autosave initiated 2024-11-14 05:09:44.533 - Thread: 1 -> Character state: True 2024-11-14 05:09:44.533 - Thread: 1 -> IsServer: True 2024-11-14 05:09:44.533 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:09:44.533 - Thread: 1 -> Autosave 2024-11-14 05:09:44.533 - Thread: 1 -> Saving world - START 2024-11-14 05:09:44.534 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:09:44.534 - Thread: 1 -> Before snapshot.: GC Memory: 1,640 B 2024-11-14 05:09:44.544 - Thread: 1 -> After snapshot.: GC Memory: 1,643 B 2024-11-14 05:09:44.549 - Thread: 1 -> Directory cleanup: GC Memory: 1,644 B 2024-11-14 05:09:44.549 - Thread: 1 -> Saving world - END 2024-11-14 05:09:44.565 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:09:44.566 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:09:44.755 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:09:44.835 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:09:47.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:09:47.183 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,6.806506,44.71789,1,0,1652.44,19594.34,13894,88240,42,14.44279,30.43132,0.1273206,18855,8.333261,0,16.66667,1.203555,2.535921,100,17359293956,1652.44,0,0,-1 2024-11-14 05:09:47.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:09:47.183 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1479,1777,71,849,16555,12162,0,0,196,13940,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:10:01.067 - Thread: 1 -> GC Memory: 1659.982 / 1659.982 MB 2024-11-14 05:10:06.000 - Thread: 1 -> GUI Stats: Update 0.160525833333334, Draw 0.181291055555556 2024-11-14 05:10:31.083 - Thread: 1 -> GC Memory: 1674.162 / 1674.162 MB 2024-11-14 05:10:36.000 - Thread: 1 -> GUI Stats: Update 0.167833777777778, Draw 0.129229555555555 2024-11-14 05:10:37.516 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:10:37.516 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:10:37.516 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:10:37.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:10:37.597 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:10:40.366 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:10:40.366 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:10:47.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:10:47.199 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,6.589165,41.70449,1,0,1632.541,19651.26,14004,88238,42,14.38468,26.91519,0.1198132,18852,8.333247,0,16.66667,1.198711,2.242909,100,17421670936,1632.541,0,0,-1 2024-11-14 05:10:47.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:10:47.200 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,864,140,1481,1780,71,849,16614,12218,0,0,224,13999,0,9936,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:10:58.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:11:01.084 - Thread: 1 -> GC Memory: 1640.08 / 1640.08 MB 2024-11-14 05:11:02.249 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:11:03.716 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:11:03.716 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:11:06.000 - Thread: 1 -> GUI Stats: Update 0.175459111111111, Draw 0.158581055555556 2024-11-14 05:11:12.532 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:11:12.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:11:31.099 - Thread: 1 -> GC Memory: 1636.091 / 1636.091 MB 2024-11-14 05:11:36.000 - Thread: 1 -> GUI Stats: Update 0.157596166666667, Draw 0.106138944444444 2024-11-14 05:11:47.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:11:47.216 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,5.945654,29.44222,1,0,1636.069,19648.12,14004,88238,42,12.65488,22.43425,0.1278461,18855,8.333257,0,16.66667,1.054563,1.869504,100,17362689448,1636.069,0,0,-1 2024-11-14 05:11:47.216 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:11:47.216 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,864,140,1481,1780,71,849,16558,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:12:00.833 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-11-14 05:12:01.100 - Thread: 1 -> GC Memory: 1639.939 / 1639.939 MB 2024-11-14 05:12:02.349 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-11-14 05:12:02.350 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-11-14 05:12:06.000 - Thread: 1 -> GUI Stats: Update 0.162860444444445, Draw 0.0913080555555554 2024-11-14 05:12:10.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:12:31.100 - Thread: 1 -> GC Memory: 1641.167 / 1641.167 MB 2024-11-14 05:12:34.399 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:12:34.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:12:36.000 - Thread: 1 -> GUI Stats: Update 0.210497833333333, Draw 0.173573444444445 2024-11-14 05:12:47.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:12:47.233 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,6.601065,31.95431,1,0,1648.176,19654.11,14004,88238,42,14.26337,29.96096,0.1342818,18788,8.333261,0,16.66667,1.188604,2.496725,100,17361470112,1648.176,0,0,-1 2024-11-14 05:12:47.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:12:47.233 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16557,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:13:01.117 - Thread: 1 -> GC Memory: 1652.907 / 1652.907 MB 2024-11-14 05:13:06.000 - Thread: 1 -> GUI Stats: Update 0.190431, Draw 0.090777722222222 2024-11-14 05:13:10.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:13:14.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:13:14.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:13:18.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:13:31.117 - Thread: 1 -> GC Memory: 1670.417 / 1670.417 MB 2024-11-14 05:13:36.000 - Thread: 1 -> GUI Stats: Update 0.202154333333333, Draw 0.152361666666667 2024-11-14 05:13:38.317 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:13:38.433 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:13:42.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:13:42.633 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:13:43.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:13:43.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:13:47.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:13:47.250 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,7.892111,38.10448,1,0,1630.968,19650.92,14004,88184,42,14.37144,22.83158,0.1324346,18915,8.333257,0,16.66667,1.197609,1.902614,100,17365156592,1630.968,0,0,-1 2024-11-14 05:13:47.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:13:47.250 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16560,12166,0,0,199,13946,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:13:58.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:14:01.117 - Thread: 1 -> GC Memory: 1636.136 / 1636.136 MB 2024-11-14 05:14:06.001 - Thread: 1 -> GUI Stats: Update 0.204707166666666, Draw 0.144063166666667 2024-11-14 05:14:19.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:14:19.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:14:31.134 - Thread: 1 -> GC Memory: 1641.117 / 1641.117 MB 2024-11-14 05:14:36.001 - Thread: 1 -> GUI Stats: Update 0.193769888888889, Draw 0.139703722222222 2024-11-14 05:14:44.534 - Thread: 1 -> Autosave initiated 2024-11-14 05:14:44.534 - Thread: 1 -> Character state: True 2024-11-14 05:14:44.534 - Thread: 1 -> IsServer: True 2024-11-14 05:14:44.534 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:14:44.534 - Thread: 1 -> Autosave 2024-11-14 05:14:44.534 - Thread: 1 -> Saving world - START 2024-11-14 05:14:44.535 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:14:44.535 - Thread: 1 -> Before snapshot.: GC Memory: 1,641 B 2024-11-14 05:14:44.544 - Thread: 1 -> After snapshot.: GC Memory: 1,645 B 2024-11-14 05:14:44.554 - Thread: 1 -> Directory cleanup: GC Memory: 1,641 B 2024-11-14 05:14:44.554 - Thread: 1 -> Saving world - END 2024-11-14 05:14:44.569 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:14:44.570 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:14:44.752 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:14:44.837 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:14:47.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:14:47.266 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,6.831362,31.26357,1,0,1646.614,19622.93,14004,88130,42,14.66026,22.85771,0.1310384,18918,8.333265,0,16.66667,1.221678,1.904793,100,17365156592,1646.614,0,0,-1 2024-11-14 05:14:47.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:14:47.266 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16560,12166,0,0,199,13946,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:15:01.134 - Thread: 1 -> GC Memory: 1655.866 / 1655.866 MB 2024-11-14 05:15:06.001 - Thread: 1 -> GUI Stats: Update 0.178478611111111, Draw 0.122271388888889 2024-11-14 05:15:31.134 - Thread: 1 -> GC Memory: 1656.405 / 1656.405 MB 2024-11-14 05:15:36.000 - Thread: 1 -> GUI Stats: Update 0.184593666666667, Draw 0.126736 2024-11-14 05:15:47.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:15:47.283 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,6.951903,43.89251,1,0,1662.204,19624.34,14049,88139,42,14.39729,24.19131,0.1301422,18923,8.333261,0,16.66667,1.199764,2.015925,100,17361422358,1662.204,0,0,-1 2024-11-14 05:15:47.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:15:47.283 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,862,140,1481,1780,71,849,16557,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:16:01.134 - Thread: 1 -> GC Memory: 1664.346 / 1664.346 MB 2024-11-14 05:16:06.001 - Thread: 1 -> GUI Stats: Update 0.176628222222222, Draw 0.181973944444444 2024-11-14 05:16:31.150 - Thread: 1 -> GC Memory: 1633.582 / 1633.582 MB 2024-11-14 05:16:34.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:16:36.001 - Thread: 1 -> GUI Stats: Update 0.182402166666667, Draw 0.111643555555556 2024-11-14 05:16:47.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:16:47.300 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,7.326456,45.18608,1,0,1633.435,19667.54,14104,88138,42,15.14176,32.54036,0.131278,18921,8.333263,0,16.66667,1.261802,2.711674,100,17420404758,1633.435,0,0,-1 2024-11-14 05:16:47.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:16:47.300 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,862,140,1481,1780,71,849,16613,12218,0,0,224,13999,0,9936,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:16:50.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:16:50.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:17:01.151 - Thread: 1 -> GC Memory: 1636.679 / 1636.679 MB 2024-11-14 05:17:06.001 - Thread: 1 -> GUI Stats: Update 0.205985277777778, Draw 0.151316944444444 2024-11-14 05:17:31.168 - Thread: 1 -> GC Memory: 1641.132 / 1641.132 MB 2024-11-14 05:17:36.001 - Thread: 1 -> GUI Stats: Update 0.179204944444445, Draw 0.0931270000000001 2024-11-14 05:17:47.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:17:47.317 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,6.96895,41.85484,1,0,1645.422,19596.07,14104,88138,42,14.41386,28.86545,0.136117,18920,8.333255,0,16.66667,1.201144,2.405432,100,17361775274,1645.422,0,0,-1 2024-11-14 05:17:47.317 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:17:47.317 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16557,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:17:49.967 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:17:49.967 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:17:49.967 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:17:50.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:17:50.045 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:17:52.283 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:17:52.284 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:17:59.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:18:01.168 - Thread: 1 -> GC Memory: 1648.441 / 1648.441 MB 2024-11-14 05:18:04.283 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:18:05.467 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:18:05.467 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:18:06.001 - Thread: 1 -> GUI Stats: Update 0.207207944444445, Draw 0.1420885 2024-11-14 05:18:15.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:18:15.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:18:31.185 - Thread: 1 -> GC Memory: 1655.553 / 1655.553 MB 2024-11-14 05:18:31.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:18:36.001 - Thread: 1 -> GUI Stats: Update 0.205823722222222, Draw 0.172099722222222 2024-11-14 05:18:38.317 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:18:39.850 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:18:39.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:18:47.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:18:47.333 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,6.515284,30.26333,1,0,1657.866,19673.62,14104,88138,42,12.75727,22.48369,0.1312799,18926,8.333261,0,16.66667,1.063096,1.873625,100,17365467162,1657.866,0,0,-1 2024-11-14 05:18:47.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:18:47.333 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16561,12166,0,0,199,13946,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:19:01.201 - Thread: 1 -> GC Memory: 1660.472 / 1660.472 MB 2024-11-14 05:19:06.001 - Thread: 1 -> GUI Stats: Update 0.187166944444445, Draw 0.102933222222222 2024-11-14 05:19:17.150 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:19:31.218 - Thread: 1 -> GC Memory: 1638.109 / 1638.109 MB 2024-11-14 05:19:36.001 - Thread: 1 -> GUI Stats: Update 0.177375333333333, Draw 0.154500888888889 2024-11-14 05:19:44.534 - Thread: 1 -> Autosave initiated 2024-11-14 05:19:44.534 - Thread: 1 -> Character state: True 2024-11-14 05:19:44.534 - Thread: 1 -> IsServer: True 2024-11-14 05:19:44.534 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:19:44.534 - Thread: 1 -> Autosave 2024-11-14 05:19:44.534 - Thread: 1 -> Saving world - START 2024-11-14 05:19:44.535 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:19:44.535 - Thread: 1 -> Before snapshot.: GC Memory: 1,637 B 2024-11-14 05:19:44.549 - Thread: 1 -> After snapshot.: GC Memory: 1,635 B 2024-11-14 05:19:44.554 - Thread: 1 -> Directory cleanup: GC Memory: 1,636 B 2024-11-14 05:19:44.554 - Thread: 1 -> Saving world - END 2024-11-14 05:19:44.571 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:19:44.572 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:19:44.761 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:19:44.844 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:19:47.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:19:47.350 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,7.028268,46.43873,1,0,1645.261,19839.02,14104,88138,42,15.83614,32.93753,0.1291174,18926,8.333273,0,16.66667,1.319669,2.744774,100,17424888666,1645.261,0,0,-1 2024-11-14 05:19:47.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:19:47.350 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16617,12222,0,0,227,14002,0,9936,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:19:55.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:19:55.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:20:01.218 - Thread: 1 -> GC Memory: 1646.358 / 1646.358 MB 2024-11-14 05:20:06.001 - Thread: 1 -> GUI Stats: Update 0.246951833333333, Draw 0.1481475 2024-11-14 05:20:31.219 - Thread: 1 -> GC Memory: 1655.78 / 1655.78 MB 2024-11-14 05:20:36.001 - Thread: 1 -> GUI Stats: Update 0.369018055555554, Draw 0.0920586666666666 2024-11-14 05:20:41.283 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:20:47.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:20:47.367 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,11.23853,46.20884,1,0,1656.797,19775.14,14104,88138,42,15.53037,26.8165,0.1322594,18928,8.333277,0,16.66667,1.294189,2.234693,100,17421202762,1656.797,0,0,-1 2024-11-14 05:20:47.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:20:47.367 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16614,12218,0,0,224,13999,0,9936,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:20:50.684 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:20:52.100 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:20:52.101 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:20:53.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:20:53.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:01.235 - Thread: 1 -> GC Memory: 1659.958 / 1659.958 MB 2024-11-14 05:21:05.450 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P29_WreckedHopper' at 'EarthLike' 2024-11-14 05:21:05.451 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 05:21:06.002 - Thread: 1 -> GUI Stats: Update 0.361324666666667, Draw 0.149577888888889 2024-11-14 05:21:10.100 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:21:14.967 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:21:16.417 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:16.418 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:18.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:18.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:18.402 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:21:18.402 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:21:18.402 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:21:18.478 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:21:18.479 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:21:22.450 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:22.451 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:27.133 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:21:30.434 - Thread: 1 -> Invalid queue index in the remove item message! 2024-11-14 05:21:31.235 - Thread: 1 -> GC Memory: 1674.47 / 1674.47 MB 2024-11-14 05:21:32.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:32.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:33.067 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:21:33.067 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:21:33.067 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:21:33.139 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:21:33.140 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:21:34.333 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:34.334 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:36.001 - Thread: 1 -> GUI Stats: Update 0.35171561111111, Draw 0.1924375 2024-11-14 05:21:36.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:21:42.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:42.568 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:45.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:21:47.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:47.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:47.217 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:21:47.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:21:47.388 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,9.653924,42.97862,1,0,1679.384,19777.14,14104,88021,42,14.98834,30.82262,0.1338496,18928,8.333259,0,16.66667,1.249017,2.568529,100,17421202762,1679.384,0,0,-1 2024-11-14 05:21:47.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:21:47.388 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16614,12218,0,0,224,13999,0,9936,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:21:53.117 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:21:53.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:21:58.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:22:01.251 - Thread: 1 -> GC Memory: 1643.096 / 1643.096 MB 2024-11-14 05:22:06.001 - Thread: 1 -> GUI Stats: Update 0.296531500000001, Draw 0.195990111111111 2024-11-14 05:22:14.900 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:22:14.901 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:22:21.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:22:24.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:22:24.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:22:25.067 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:22:28.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:22:28.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:22:31.252 - Thread: 1 -> GC Memory: 1638.659 / 1638.659 MB 2024-11-14 05:22:36.001 - Thread: 1 -> GUI Stats: Update 0.249653666666667, Draw 0.158299222222222 2024-11-14 05:22:39.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:22:39.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:22:39.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:22:39.176 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:22:39.177 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:22:47.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:22:47.401 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,9.836106,55.39103,1,0,1654.994,19596.78,14104,88021,42,19.15994,31.2624,0.1420774,18928,8.333265,0,16.66667,1.596649,2.605179,100,17362220362,1654.994,0,0,-1 2024-11-14 05:22:47.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:22:47.401 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16557,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:23:01.269 - Thread: 1 -> GC Memory: 1678.604 / 1678.604 MB 2024-11-14 05:23:06.001 - Thread: 1 -> GUI Stats: Update 0.270838499999999, Draw 0.490228722222223 2024-11-14 05:23:31.292 - Thread: 1 -> GC Memory: 1730.493 / 1730.493 MB 2024-11-14 05:23:36.002 - Thread: 1 -> GUI Stats: Update 0.259726277777777, Draw 0.549014222222223 2024-11-14 05:23:38.318 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:23:47.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:23:47.417 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,12.69729,53.72269,1,0,1639.168,19666.64,14346,87783,43,19.84047,26.61745,0.1455297,18847,8.333277,0,16.66667,1.653361,2.218106,100,17362084826,1639.168,0,0,-1 2024-11-14 05:23:47.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:23:47.418 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1481,1780,71,849,16557,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:23:49.334 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:23:49.335 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:23:53.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 05:23:53.801 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 05:24:01.302 - Thread: 1 -> GC Memory: 1643.483 / 1643.483 MB 2024-11-14 05:24:03.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 05:24:03.811 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 05:24:06.001 - Thread: 1 -> GUI Stats: Update 0.202383166666666, Draw 0.356212833333333 2024-11-14 05:24:12.718 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:24:12.718 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:24:12.718 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:24:12.797 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:24:12.798 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:24:13.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 05:24:13.801 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 05:24:23.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 05:24:23.811 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 05:24:23.811 - Thread: 1 -> Next activation in 00:58:39.3115790 2024-11-14 05:24:31.302 - Thread: 1 -> GC Memory: 1672.864 / 1672.864 MB 2024-11-14 05:24:36.002 - Thread: 1 -> GUI Stats: Update 0.224095722222222, Draw 0.464167222222222 2024-11-14 05:24:40.317 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:24:40.318 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:24:44.535 - Thread: 1 -> Autosave initiated 2024-11-14 05:24:44.535 - Thread: 1 -> Character state: True 2024-11-14 05:24:44.535 - Thread: 1 -> IsServer: True 2024-11-14 05:24:44.535 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:24:44.535 - Thread: 1 -> Autosave 2024-11-14 05:24:44.535 - Thread: 1 -> Saving world - START 2024-11-14 05:24:44.536 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:24:44.536 - Thread: 1 -> Before snapshot.: GC Memory: 1,691 B 2024-11-14 05:24:44.550 - Thread: 1 -> After snapshot.: GC Memory: 1,691 B 2024-11-14 05:24:44.555 - Thread: 1 -> Directory cleanup: GC Memory: 1,691 B 2024-11-14 05:24:44.555 - Thread: 1 -> Saving world - END 2024-11-14 05:24:44.571 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:24:44.572 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:24:44.765 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:24:44.850 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:24:47.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:24:47.434 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,6.551614,44.76288,1,0,1698.386,19732.19,14346,87783,43,14.71298,34.8502,0.134515,18838,8.333157,0,16.66667,1.226056,2.904122,100,17364992956,1698.386,0,0,-1 2024-11-14 05:24:47.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:24:47.434 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,862,140,1481,1780,71,849,16560,12166,0,0,199,13946,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:25:01.318 - Thread: 1 -> GC Memory: 1701.059 / 1701.059 MB 2024-11-14 05:25:06.002 - Thread: 1 -> GUI Stats: Update 0.181566, Draw 0.190587222222222 2024-11-14 05:25:15.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:25:15.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:25:15.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:25:15.958 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:25:15.960 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:25:31.319 - Thread: 1 -> GC Memory: 1728.892 / 1728.892 MB 2024-11-14 05:25:36.003 - Thread: 1 -> GUI Stats: Update 0.240374222222222, Draw 0.403866555555555 2024-11-14 05:25:47.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:25:47.451 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,11.25508,49.95969,1,0,1645.131,19690.79,14346,87783,43,18.62114,31.34127,0.1413778,18846,8.333266,0,16.66667,1.551749,2.611751,100,17361306556,1645.131,0,0,-1 2024-11-14 05:25:47.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:25:47.451 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,862,140,1481,1780,71,849,16557,12162,0,0,196,13943,0,9936,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:26:01.335 - Thread: 1 -> GC Memory: 1645.757 / 1645.757 MB 2024-11-14 05:26:06.002 - Thread: 1 -> GUI Stats: Update 0.216195277777778, Draw 0.556884666666666 2024-11-14 05:26:06.984 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:26:06.985 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:26:09.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:26:09.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:26:09.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:26:09.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:26:09.379 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:26:18.167 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:26:18.168 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:26:18.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:26:18.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:26:18.584 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:26:18.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:26:18.662 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:26:26.568 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:26:26.569 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:26:28.451 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:26:28.451 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:26:28.451 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:26:28.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:26:28.532 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:26:31.335 - Thread: 1 -> GC Memory: 1655.181 / 1655.181 MB 2024-11-14 05:26:36.002 - Thread: 1 -> GUI Stats: Update 0.228791444444444, Draw 0.302736944444445 2024-11-14 05:26:47.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:26:47.552 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,6.247686,45.38219,1,0,1680.192,19712.51,14346,87783,43,15.19871,36.35022,0.1372476,18879,8.333248,0,16.66667,1.266546,3.029154,100,17410001880,1680.192,0,0,-1 2024-11-14 05:26:47.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:26:47.552 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,862,140,1483,1782,85,849,16603,12192,0,0,196,13975,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:27:01.335 - Thread: 1 -> GC Memory: 1684.881 / 1684.881 MB 2024-11-14 05:27:06.086 - Thread: 1 -> GUI Stats: Update 0.213750833333333, Draw 0.268135055555555 2024-11-14 05:27:09.102 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:27:09.102 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:27:31.336 - Thread: 1 -> GC Memory: 1690.134 / 1690.134 MB 2024-11-14 05:27:36.086 - Thread: 1 -> GUI Stats: Update 0.166753222222222, Draw 0.149053611111111 2024-11-14 05:27:47.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:27:47.568 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,6.467125,43.17005,1,0,1655.583,19741.6,14481,87780,43,14.45304,33.75591,0.1197459,18877,8.333261,0,16.66667,1.204409,2.812968,100,17412616370,1655.583,0,0,-1 2024-11-14 05:27:47.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:27:47.568 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1483,1783,86,849,16605,12192,0,0,196,13976,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:28:01.352 - Thread: 1 -> GC Memory: 1657.657 / 1657.657 MB 2024-11-14 05:28:06.086 - Thread: 1 -> GUI Stats: Update 0.153775555555556, Draw 0.116741666666667 2024-11-14 05:28:31.352 - Thread: 1 -> GC Memory: 1658.904 / 1658.904 MB 2024-11-14 05:28:36.086 - Thread: 1 -> GUI Stats: Update 0.151904166666667, Draw 0.107040166666667 2024-11-14 05:28:38.336 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:28:47.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:28:47.585 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,6.161641,42.48404,1,0,1663.46,19794.9,14521,87779,43,14.28561,34.19017,0.1228528,18870,8.333266,0,16.66667,1.190458,2.849158,100,17383304594,1663.46,0,0,-1 2024-11-14 05:28:47.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:28:47.585 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1484,1783,86,849,16578,12164,0,0,196,13948,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:28:58.035 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:28:58.035 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:28:58.035 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:28:58.117 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:28:58.118 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:29:01.352 - Thread: 1 -> GC Memory: 1663.085 / 1663.085 MB 2024-11-14 05:29:06.086 - Thread: 1 -> GUI Stats: Update 0.158940888888889, Draw 0.128322777777778 2024-11-14 05:29:31.369 - Thread: 1 -> GC Memory: 1671.198 / 1671.198 MB 2024-11-14 05:29:36.086 - Thread: 1 -> GUI Stats: Update 0.159839111111111, Draw 0.227758388888889 2024-11-14 05:29:44.536 - Thread: 1 -> Autosave initiated 2024-11-14 05:29:44.536 - Thread: 1 -> Character state: True 2024-11-14 05:29:44.536 - Thread: 1 -> IsServer: True 2024-11-14 05:29:44.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:29:44.536 - Thread: 1 -> Autosave 2024-11-14 05:29:44.536 - Thread: 1 -> Saving world - START 2024-11-14 05:29:44.536 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:29:44.536 - Thread: 1 -> Before snapshot.: GC Memory: 1,671 B 2024-11-14 05:29:44.552 - Thread: 1 -> After snapshot.: GC Memory: 1,671 B 2024-11-14 05:29:44.558 - Thread: 1 -> Directory cleanup: GC Memory: 1,672 B 2024-11-14 05:29:44.558 - Thread: 1 -> Saving world - END 2024-11-14 05:29:44.573 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:29:44.574 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:29:44.770 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:29:44.851 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:29:47.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:29:47.602 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,7.533422,45.59547,1,0,1684.176,19907.45,14521,87779,43,15.06868,39.44263,0.1280434,18852,8.333261,0,16.66667,1.255713,3.286858,100,17384161244,1684.176,0,0,-1 2024-11-14 05:29:47.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:29:47.602 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1484,1784,86,849,16578,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:30:01.386 - Thread: 1 -> GC Memory: 1691.13 / 1691.13 MB 2024-11-14 05:30:06.086 - Thread: 1 -> GUI Stats: Update 0.211836555555556, Draw 0.266474 2024-11-14 05:30:31.386 - Thread: 1 -> GC Memory: 1653.893 / 1653.893 MB 2024-11-14 05:30:36.087 - Thread: 1 -> GUI Stats: Update 0.186113722222222, Draw 0.3094805 2024-11-14 05:30:47.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:30:47.627 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,6.987295,45.79496,1,0,1652.712,19900.7,14521,87779,43,15.12882,34.91654,0.1324265,18862,8.333248,0,16.66667,1.260722,2.909682,100,17384303372,1652.712,0,0,-1 2024-11-14 05:30:47.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:30:47.627 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1484,1784,86,849,16578,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:31:01.402 - Thread: 1 -> GC Memory: 1654.57 / 1654.57 MB 2024-11-14 05:31:06.086 - Thread: 1 -> GUI Stats: Update 0.192360833333334, Draw 0.304236277777778 2024-11-14 05:31:31.403 - Thread: 1 -> GC Memory: 1655.597 / 1655.597 MB 2024-11-14 05:31:36.087 - Thread: 1 -> GUI Stats: Update 0.189425111111111, Draw 0.314268 2024-11-14 05:31:47.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:31:47.635 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,7.293193,43.87047,1,0,1654.188,19901.38,14521,87779,43,15.17894,36.58766,0.1276596,18876,8.333254,0,16.66667,1.2649,3.048943,100,17387989772,1654.188,0,0,-1 2024-11-14 05:31:47.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:31:47.636 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,863,140,1484,1784,86,849,16582,12168,0,0,199,13952,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:32:01.403 - Thread: 1 -> GC Memory: 1655.365 / 1655.365 MB 2024-11-14 05:32:06.086 - Thread: 1 -> GUI Stats: Update 0.1831385, Draw 0.312199333333334 2024-11-14 05:32:07.435 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:32:07.436 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:32:16.302 - Thread: 1 -> Updating stopped. 2024-11-14 05:32:16.319 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 05:32:17.431 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 05:32:17.431 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 05:32:17.435 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 05:32:17.565 - Thread: 1 -> Updating continues. 2024-11-14 05:32:17.798 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 05:32:17.798 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 05:32:18.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:32:19.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:32:19.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:32:31.415 - Thread: 1 -> GC Memory: 1657.923 / 1657.923 MB 2024-11-14 05:32:32.015 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:32:33.248 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:32:33.248 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:32:36.282 - Thread: 1 -> GUI Stats: Update 0.286125833333333, Draw 0.166781166666667 2024-11-14 05:32:47.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:32:47.848 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,7.740313,43.46562,1,0,1662.537,19711.03,14519,87781,43,14.46799,29.48026,0.119305,18868,8.333272,0,16.66667,1.205657,2.45667,100,17384876076,1662.537,0,0,-1 2024-11-14 05:32:47.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:32:47.848 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:33:01.416 - Thread: 1 -> GC Memory: 1663.714 / 1663.714 MB 2024-11-14 05:33:06.282 - Thread: 1 -> GUI Stats: Update 0.155997833333333, Draw 0.108636388888889 2024-11-14 05:33:31.432 - Thread: 1 -> GC Memory: 1670.243 / 1670.243 MB 2024-11-14 05:33:36.283 - Thread: 1 -> GUI Stats: Update 0.158221888888889, Draw 0.114815333333333 2024-11-14 05:33:38.349 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:33:47.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:33:47.865 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,6.961512,44.7318,1,0,1663.69,19712.14,14518,87782,43,15.16904,26.07122,0.1261211,18863,8.333265,0,16.66667,1.264076,2.172584,100,17384885292,1663.69,0,0,-1 2024-11-14 05:33:47.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:33:47.865 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:34:01.432 - Thread: 1 -> GC Memory: 1672.64 / 1672.64 MB 2024-11-14 05:34:06.282 - Thread: 1 -> GUI Stats: Update 0.159570055555556, Draw 0.143102888888889 2024-11-14 05:34:31.433 - Thread: 1 -> GC Memory: 1680.25 / 1680.25 MB 2024-11-14 05:34:36.282 - Thread: 1 -> GUI Stats: Update 0.1520315, Draw 0.141840555555555 2024-11-14 05:34:44.549 - Thread: 1 -> Autosave initiated 2024-11-14 05:34:44.549 - Thread: 1 -> Character state: True 2024-11-14 05:34:44.549 - Thread: 1 -> IsServer: True 2024-11-14 05:34:44.549 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:34:44.549 - Thread: 1 -> Autosave 2024-11-14 05:34:44.549 - Thread: 1 -> Saving world - START 2024-11-14 05:34:44.550 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:34:44.550 - Thread: 1 -> Before snapshot.: GC Memory: 1,680 B 2024-11-14 05:34:44.559 - Thread: 1 -> After snapshot.: GC Memory: 1,683 B 2024-11-14 05:34:44.564 - Thread: 1 -> Directory cleanup: GC Memory: 1,684 B 2024-11-14 05:34:44.564 - Thread: 1 -> Saving world - END 2024-11-14 05:34:44.582 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:34:44.582 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:34:44.774 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:34:44.847 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:34:46.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:34:47.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:34:47.882 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,6.767815,43.3023,1,0,1690.668,19774.3,14521,87779,43,15.00588,33.86723,0.1302747,18861,8.333261,0,16.66667,1.250479,2.822245,100,17443280254,1690.668,0,0,-1 2024-11-14 05:34:47.882 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:34:47.882 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16635,12221,0,0,224,14005,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:35:01.449 - Thread: 1 -> GC Memory: 1693.858 / 1693.858 MB 2024-11-14 05:35:05.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:35:05.199 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:35:06.282 - Thread: 1 -> GUI Stats: Update 0.205254777777777, Draw 0.158479555555555 2024-11-14 05:35:31.466 - Thread: 1 -> GC Memory: 1703.578 / 1703.578 MB 2024-11-14 05:35:36.282 - Thread: 1 -> GUI Stats: Update 0.158054055555555, Draw 0.125472111111111 2024-11-14 05:35:47.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:35:47.898 - Thread: 1 -> STATISTICS,3901.0833333,0,0,0,0,0,0,6.518061,44.73594,1,0,1655.953,19682.71,14525,87775,43,14.82853,23.65333,0.1297501,18875,8.333261,0,16.66667,1.2357,1.971094,100,17384949014,1655.953,0,0,-1 2024-11-14 05:35:47.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:35:47.898 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:36:01.466 - Thread: 1 -> GC Memory: 1654.261 / 1654.261 MB 2024-11-14 05:36:06.283 - Thread: 1 -> GUI Stats: Update 0.159714555555556, Draw 0.144125277777778 2024-11-14 05:36:31.483 - Thread: 1 -> GC Memory: 1658.857 / 1658.857 MB 2024-11-14 05:36:36.283 - Thread: 1 -> GUI Stats: Update 0.162336333333333, Draw 0.111881166666667 2024-11-14 05:36:47.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:36:47.916 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,6.559855,43.55273,1,0,1656.624,19738.5,14527,87773,43,14.34508,24.77048,0.1135126,18876,8.333266,0,16.66667,1.195414,2.064191,100,17384949014,1656.624,0,0,-1 2024-11-14 05:36:47.916 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:36:47.916 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:37:01.499 - Thread: 1 -> GC Memory: 1661.188 / 1661.188 MB 2024-11-14 05:37:06.283 - Thread: 1 -> GUI Stats: Update 0.158532111111111, Draw 0.112557055555556 2024-11-14 05:37:31.516 - Thread: 1 -> GC Memory: 1660.042 / 1660.042 MB 2024-11-14 05:37:36.283 - Thread: 1 -> GUI Stats: Update 0.149738611111111, Draw 0.149287777777778 2024-11-14 05:37:47.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:37:47.932 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,6.667647,45.74118,1,0,1659.954,19707.82,14528,87772,43,15.98853,26.49254,0.1166842,18855,8.33327,0,16.66667,1.332367,2.207695,100,17384949014,1659.954,0,0,-1 2024-11-14 05:37:47.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:37:47.932 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:38:01.532 - Thread: 1 -> GC Memory: 1664.076 / 1664.076 MB 2024-11-14 05:38:06.282 - Thread: 1 -> GUI Stats: Update 0.155638222222222, Draw 0.1224045 2024-11-14 05:38:31.532 - Thread: 1 -> GC Memory: 1664.108 / 1664.108 MB 2024-11-14 05:38:36.283 - Thread: 1 -> GUI Stats: Update 0.1587875, Draw 0.110045055555556 2024-11-14 05:38:38.349 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:38:47.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:38:47.949 - Thread: 1 -> STATISTICS,4081.1333333,0,0,0,0,0,0,6.251392,47.2802,1,0,1650.374,19683.91,14288,88008,42,15.41767,24.20929,0.1295738,18858,8.333266,0,16.66667,1.284796,2.017424,100,17388349846,1650.374,0,0,-1 2024-11-14 05:38:47.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:38:47.949 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16582,12168,0,0,199,13952,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:38:57.266 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P6_OreProcessingFacility_Moon' at 'EarthLike' 2024-11-14 05:38:57.266 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 05:38:59.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:38:59.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:38:59.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:38:59.658 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:38:59.659 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:39:01.533 - Thread: 1 -> GC Memory: 1655.816 / 1655.816 MB 2024-11-14 05:39:02.615 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:39:02.616 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:39:06.284 - Thread: 1 -> GUI Stats: Update 0.161228222222222, Draw 0.166550166666667 2024-11-14 05:39:09.765 - Thread: 1 -> Updating stopped. 2024-11-14 05:39:09.782 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 05:39:10.298 - Thread: 1 -> Updating continues. 2024-11-14 05:39:10.532 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 05:39:10.533 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 05:39:10.682 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 05:39:10.683 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 05:39:10.686 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 05:39:31.533 - Thread: 1 -> GC Memory: 1661.107 / 1661.107 MB 2024-11-14 05:39:32.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:39:36.284 - Thread: 1 -> GUI Stats: Update 0.185534388888889, Draw 0.128209944444444 2024-11-14 05:39:36.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:39:36.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:39:44.550 - Thread: 1 -> Autosave initiated 2024-11-14 05:39:44.550 - Thread: 1 -> Character state: True 2024-11-14 05:39:44.550 - Thread: 1 -> IsServer: True 2024-11-14 05:39:44.550 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:39:44.550 - Thread: 1 -> Autosave 2024-11-14 05:39:44.550 - Thread: 1 -> Saving world - START 2024-11-14 05:39:44.551 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:39:44.551 - Thread: 1 -> Before snapshot.: GC Memory: 1,661 B 2024-11-14 05:39:44.561 - Thread: 1 -> After snapshot.: GC Memory: 1,664 B 2024-11-14 05:39:44.566 - Thread: 1 -> Directory cleanup: GC Memory: 1,665 B 2024-11-14 05:39:44.566 - Thread: 1 -> Saving world - END 2024-11-14 05:39:44.581 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:39:44.583 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:39:44.782 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:39:44.864 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:39:47.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:39:47.966 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,6.675821,43.14362,1,0,1670.298,19722.31,14269,88046,42,14.48029,25.59988,0.1293134,18857,8.33327,0,16.66667,1.206681,2.133307,100,17384664182,1670.298,0,0,-1 2024-11-14 05:39:47.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:39:47.966 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:39:57.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:40:01.550 - Thread: 1 -> GC Memory: 1673.287 / 1673.287 MB 2024-11-14 05:40:06.283 - Thread: 1 -> GUI Stats: Update 0.178140444444444, Draw 0.130405666666667 2024-11-14 05:40:31.566 - Thread: 1 -> GC Memory: 1682.639 / 1682.639 MB 2024-11-14 05:40:36.283 - Thread: 1 -> GUI Stats: Update 0.184385166666667, Draw 0.1816825 2024-11-14 05:40:47.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:40:47.983 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,6.563923,45.66879,1,0,1682.213,19760.31,14249,88047,42,15.70772,32.61457,0.1142266,18859,8.333263,0,16.66667,1.308966,2.717858,100,17447332982,1682.213,0,0,-1 2024-11-14 05:40:47.983 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:40:47.983 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16639,12224,0,0,227,14009,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:41:01.583 - Thread: 1 -> GC Memory: 1687.374 / 1687.374 MB 2024-11-14 05:41:06.283 - Thread: 1 -> GUI Stats: Update 0.218947166666667, Draw 0.1818005 2024-11-14 05:41:31.583 - Thread: 1 -> GC Memory: 1654.811 / 1654.811 MB 2024-11-14 05:41:36.283 - Thread: 1 -> GUI Stats: Update 0.184406555555556, Draw 0.203591166666667 2024-11-14 05:41:37.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:41:37.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:41:42.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:41:47.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:41:47.999 - Thread: 1 -> STATISTICS,4261.1833333,0,0,0,0,0,0,6.301857,41.59328,1,0,1656.626,19769.54,14249,88047,42,14.30565,29.29532,0.1272317,18863,8.333268,0,16.66667,1.192128,2.441258,100,17443646582,1656.626,0,0,-1 2024-11-14 05:41:47.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:41:47.999 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1484,1784,86,849,16635,12221,0,0,224,14005,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:41:49.949 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:41:49.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:42:01.584 - Thread: 1 -> GC Memory: 1662.625 / 1662.625 MB 2024-11-14 05:42:06.284 - Thread: 1 -> GUI Stats: Update 0.176590166666667, Draw 0.130231611111111 2024-11-14 05:42:31.600 - Thread: 1 -> GC Memory: 1670.845 / 1670.845 MB 2024-11-14 05:42:36.284 - Thread: 1 -> GUI Stats: Update 0.156858444444444, Draw 0.128830277777778 2024-11-14 05:42:48.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:42:48.016 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,5.779749,40.73179,1,0,1669.112,19906.75,14243,88053,42,14.08391,25.34415,0.1329222,18860,8.333254,0,16.66667,1.173648,2.111992,100,17388710674,1669.112,0,0,-1 2024-11-14 05:42:48.016 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:42:48.016 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1485,1784,86,849,16583,12168,0,0,199,13952,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:43:01.600 - Thread: 1 -> GC Memory: 1670.551 / 1670.551 MB 2024-11-14 05:43:06.284 - Thread: 1 -> GUI Stats: Update 0.1856225, Draw 0.115551333333333 2024-11-14 05:43:31.617 - Thread: 1 -> GC Memory: 1677.067 / 1677.067 MB 2024-11-14 05:43:36.283 - Thread: 1 -> GUI Stats: Update 0.171450444444445, Draw 0.1354705 2024-11-14 05:43:38.350 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:43:48.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:43:48.033 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,6.111022,43.12049,1,0,1682.821,19905.23,14245,88051,42,14.37575,28.26739,0.1307791,18857,8.333268,0,16.66667,1.19797,2.355597,100,17385024274,1682.821,0,0,-1 2024-11-14 05:43:48.033 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:43:48.033 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1485,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:44:01.633 - Thread: 1 -> GC Memory: 1681.942 / 1681.942 MB 2024-11-14 05:44:06.284 - Thread: 1 -> GUI Stats: Update 0.167216444444444, Draw 0.136538166666667 2024-11-14 05:44:18.784 - Thread: 1 -> DoDisconnects - 28 0 25 2024-11-14 05:44:31.634 - Thread: 1 -> GC Memory: 1655.035 / 1655.035 MB 2024-11-14 05:44:36.284 - Thread: 1 -> GUI Stats: Update 0.165715888888889, Draw 0.0989402222222222 2024-11-14 05:44:44.551 - Thread: 1 -> Autosave initiated 2024-11-14 05:44:44.551 - Thread: 1 -> Character state: True 2024-11-14 05:44:44.551 - Thread: 1 -> IsServer: True 2024-11-14 05:44:44.551 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:44:44.551 - Thread: 1 -> Autosave 2024-11-14 05:44:44.551 - Thread: 1 -> Saving world - START 2024-11-14 05:44:44.551 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:44:44.551 - Thread: 1 -> Before snapshot.: GC Memory: 1,655 B 2024-11-14 05:44:44.564 - Thread: 1 -> After snapshot.: GC Memory: 1,654 B 2024-11-14 05:44:44.570 - Thread: 1 -> Directory cleanup: GC Memory: 1,654 B 2024-11-14 05:44:44.570 - Thread: 1 -> Saving world - END 2024-11-14 05:44:44.586 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:44:44.587 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:44:44.770 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:44:44.853 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:44:48.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:44:48.050 - Thread: 1 -> STATISTICS,4441.2333333,0,0,0,0,0,0,6.671747,43.11311,1,0,1664.119,19904.02,14243,88053,42,14.78177,31.78007,0.1200908,18855,8.33327,0,16.66667,1.231805,2.648319,100,17384730898,1664.119,0,0,-1 2024-11-14 05:44:48.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:44:48.050 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1485,1784,86,849,16579,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:44:56.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:44:56.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:44:56.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:44:56.811 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:44:56.812 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:45:01.634 - Thread: 1 -> GC Memory: 1667.243 / 1667.243 MB 2024-11-14 05:45:05.816 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:45:05.817 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:45:06.284 - Thread: 1 -> GUI Stats: Update 0.161539666666667, Draw 0.1402905 2024-11-14 05:45:09.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:45:16.883 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:45:16.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:45:31.635 - Thread: 1 -> GC Memory: 1677.488 / 1677.488 MB 2024-11-14 05:45:36.284 - Thread: 1 -> GUI Stats: Update 0.180099777777777, Draw 0.146340944444444 2024-11-14 05:45:48.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:45:48.066 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,8.063919,35.90678,1,0,1683.753,19907.05,14244,88052,42,13.15897,22.92106,0.1215324,18857,8.333263,0,16.66667,1.096571,1.910072,100,17388735770,1683.753,0,0,-1 2024-11-14 05:45:48.066 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:45:48.066 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1485,1784,86,849,16583,12168,0,0,199,13953,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:46:01.651 - Thread: 1 -> GC Memory: 1685.513 / 1685.513 MB 2024-11-14 05:46:06.284 - Thread: 1 -> GUI Stats: Update 0.1706085, Draw 0.142947222222222 2024-11-14 05:46:24.783 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:46:31.667 - Thread: 1 -> GC Memory: 1694.622 / 1694.622 MB 2024-11-14 05:46:32.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:46:32.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:46:36.284 - Thread: 1 -> GUI Stats: Update 0.159525388888889, Draw 0.138916722222222 2024-11-14 05:46:48.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:46:48.083 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,8.076764,36.88823,1,0,1695.333,19759.68,14247,88049,42,15.13362,30.57583,0.1303346,18857,8.333261,0,16.66667,1.261124,2.547964,100,17444031770,1695.333,0,0,-1 2024-11-14 05:46:48.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:46:48.083 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,863,140,1485,1784,86,849,16635,12221,0,0,224,14006,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:46:48.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:46:50.183 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:46:51.616 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:46:51.617 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:46:52.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:46:52.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:47:01.684 - Thread: 1 -> GC Memory: 1655.466 / 1655.466 MB 2024-11-14 05:47:06.283 - Thread: 1 -> GUI Stats: Update 0.177941555555555, Draw 0.115635833333334 2024-11-14 05:47:31.684 - Thread: 1 -> GC Memory: 1661.534 / 1661.534 MB 2024-11-14 05:47:36.285 - Thread: 1 -> GUI Stats: Update 0.159935444444445, Draw 0.117748166666667 2024-11-14 05:47:47.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:47:47.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:47:47.166 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:47:47.245 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:47:47.246 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:47:48.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:47:48.100 - Thread: 1 -> STATISTICS,4621.2833333,0,0,0,0,0,0,10.16598,40.31324,1,0,1666.247,19714.96,14251,88045,42,15.94103,31.76762,0.133334,18861,8.333261,0,16.66667,1.328407,2.647279,100,17386597758,1666.247,0,0,-1 2024-11-14 05:47:48.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:47:48.100 - Thread: 1 -> MEMORY VALUES,2,1,0,1,79,864,140,1485,1784,86,849,16581,12164,0,0,196,13949,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:47:49.716 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:47:49.717 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:48:01.684 - Thread: 1 -> GC Memory: 1684.076 / 1684.076 MB 2024-11-14 05:48:04.534 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 05:48:06.284 - Thread: 1 -> GUI Stats: Update 0.161294277777778, Draw 0.197530055555556 2024-11-14 05:48:31.701 - Thread: 1 -> GC Memory: 1722.964 / 1722.964 MB 2024-11-14 05:48:36.284 - Thread: 1 -> GUI Stats: Update 0.156462277777778, Draw 0.112802388888889 2024-11-14 05:48:38.351 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:48:48.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:48:48.117 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,8.419737,44.33026,1,0,1724.4,19700.19,14490,87914,43,15.12471,26.68381,0.1323942,18857,8.333268,0,16.66667,1.260382,2.223634,100,17398144138,1724.4,0,0,-1 2024-11-14 05:48:48.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:48:48.117 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1491,1792,86,849,16592,12168,0,0,199,13960,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:49:01.701 - Thread: 1 -> GC Memory: 1724.956 / 1724.956 MB 2024-11-14 05:49:06.285 - Thread: 1 -> GUI Stats: Update 0.166477722222222, Draw 0.122730055555556 2024-11-14 05:49:31.718 - Thread: 1 -> GC Memory: 1736.869 / 1736.869 MB 2024-11-14 05:49:33.850 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:49:35.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:49:35.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:49:36.285 - Thread: 1 -> GUI Stats: Update 0.160702611111111, Draw 0.118357166666667 2024-11-14 05:49:44.551 - Thread: 1 -> Autosave initiated 2024-11-14 05:49:44.551 - Thread: 1 -> Character state: True 2024-11-14 05:49:44.551 - Thread: 1 -> IsServer: True 2024-11-14 05:49:44.551 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:49:44.551 - Thread: 1 -> Autosave 2024-11-14 05:49:44.551 - Thread: 1 -> Saving world - START 2024-11-14 05:49:44.552 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:49:44.552 - Thread: 1 -> Before snapshot.: GC Memory: 1,664 B 2024-11-14 05:49:44.561 - Thread: 1 -> After snapshot.: GC Memory: 1,667 B 2024-11-14 05:49:44.567 - Thread: 1 -> Directory cleanup: GC Memory: 1,668 B 2024-11-14 05:49:44.567 - Thread: 1 -> Saving world - END 2024-11-14 05:49:44.584 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:49:44.584 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:49:44.784 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:49:44.866 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:49:48.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:49:48.134 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,7.507977,40.66213,1,0,1672.415,19921.84,14492,87912,43,13.8547,25.13701,0.1241321,18853,8.333261,0,16.66667,1.154549,2.094733,100,17394457738,1672.415,0,0,-1 2024-11-14 05:49:48.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:49:48.134 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1491,1792,86,849,16588,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:49:59.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:49:59.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:49:59.017 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:49:59.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:49:59.093 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:50:01.719 - Thread: 1 -> GC Memory: 1675.777 / 1675.777 MB 2024-11-14 05:50:02.867 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:50:02.868 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:50:06.284 - Thread: 1 -> GUI Stats: Update 0.180862833333333, Draw 0.124261833333333 2024-11-14 05:50:31.735 - Thread: 1 -> GC Memory: 1682.497 / 1682.497 MB 2024-11-14 05:50:36.284 - Thread: 1 -> GUI Stats: Update 0.160778055555556, Draw 0.090675111111111 2024-11-14 05:50:48.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:50:48.150 - Thread: 1 -> STATISTICS,4801.3333333,0,0,0,0,0,0,7.644175,33.96886,1,0,1689.419,19918.18,14492,87912,43,13.19389,18.63079,0.1322287,18858,8.333259,0,16.66667,1.099481,1.552552,100,17396943360,1689.419,0,0,-1 2024-11-14 05:50:48.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:50:48.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16591,12168,0,0,199,13960,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:51:01.752 - Thread: 1 -> GC Memory: 1687.944 / 1687.944 MB 2024-11-14 05:51:06.284 - Thread: 1 -> GUI Stats: Update 0.166858277777778, Draw 0.0923949444444445 2024-11-14 05:51:31.767 - Thread: 1 -> GC Memory: 1697.854 / 1697.854 MB 2024-11-14 05:51:35.133 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:51:36.284 - Thread: 1 -> GUI Stats: Update 0.173048777777778, Draw 0.0988232222222222 2024-11-14 05:51:36.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:51:36.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:51:38.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:51:48.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:51:48.167 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,6.882106,43.4636,1,0,1704.61,19871.66,14492,87912,43,14.77369,33.61594,0.1318973,18912,8.333258,0,16.66667,1.23113,2.801303,100,17451684832,1704.61,0,0,-1 2024-11-14 05:51:48.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:51:48.167 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:52:01.768 - Thread: 1 -> GC Memory: 1704.228 / 1704.228 MB 2024-11-14 05:52:02.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:52:02.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:52:06.285 - Thread: 1 -> GUI Stats: Update 0.17472, Draw 0.168814444444444 2024-11-14 05:52:31.785 - Thread: 1 -> GC Memory: 1664.035 / 1664.035 MB 2024-11-14 05:52:36.285 - Thread: 1 -> GUI Stats: Update 0.152159055555556, Draw 0.0875693333333332 2024-11-14 05:52:40.883 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:52:48.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:52:48.184 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,6.628081,42.68731,1,0,1667.98,19808.2,14492,87912,43,14.83759,28.5089,0.1299091,18912,8.333259,0,16.66667,1.236454,2.375721,100,17451690848,1667.98,0,0,-1 2024-11-14 05:52:48.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:52:48.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:53:01.801 - Thread: 1 -> GC Memory: 1668.878 / 1668.878 MB 2024-11-14 05:53:06.285 - Thread: 1 -> GUI Stats: Update 0.175633777777778, Draw 0.180056611111111 2024-11-14 05:53:31.801 - Thread: 1 -> GC Memory: 1690.21 / 1690.21 MB 2024-11-14 05:53:36.285 - Thread: 1 -> GUI Stats: Update 0.224509388888889, Draw 0.191604944444444 2024-11-14 05:53:38.351 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:53:44.315 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:53:47.265 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:53:47.266 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:53:48.032 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:53:48.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:53:48.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:53:48.299 - Thread: 1 -> STATISTICS,4981.3833333,0,0,0,0,0,0,7.009355,33.94417,1,0,1688.988,19765.02,14492,87912,43,14.93629,27.36535,0.1122211,18902,8.333257,0,16.66667,1.244679,2.280425,100,17451690848,1688.988,0,0,-1 2024-11-14 05:53:48.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:53:48.299 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:54:01.817 - Thread: 1 -> GC Memory: 1693.177 / 1693.177 MB 2024-11-14 05:54:06.383 - Thread: 1 -> GUI Stats: Update 0.172539166666667, Draw 0.136118888888889 2024-11-14 05:54:25.315 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:54:26.799 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:54:26.799 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:54:31.833 - Thread: 1 -> GC Memory: 1699.357 / 1699.357 MB 2024-11-14 05:54:33.549 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:54:36.383 - Thread: 1 -> GUI Stats: Update 0.166225611111111, Draw 0.143033722222222 2024-11-14 05:54:43.216 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:54:43.217 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:54:44.115 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:54:44.566 - Thread: 1 -> Autosave initiated 2024-11-14 05:54:44.566 - Thread: 1 -> Character state: True 2024-11-14 05:54:44.566 - Thread: 1 -> IsServer: True 2024-11-14 05:54:44.566 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:54:44.566 - Thread: 1 -> Autosave 2024-11-14 05:54:44.566 - Thread: 1 -> Saving world - START 2024-11-14 05:54:44.567 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:54:44.567 - Thread: 1 -> Before snapshot.: GC Memory: 1,702 B 2024-11-14 05:54:44.581 - Thread: 1 -> After snapshot.: GC Memory: 1,702 B 2024-11-14 05:54:44.587 - Thread: 1 -> Directory cleanup: GC Memory: 1,702 B 2024-11-14 05:54:44.587 - Thread: 1 -> Saving world - END 2024-11-14 05:54:44.604 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:54:44.605 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:54:44.832 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:54:44.919 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:54:46.949 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:54:46.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:54:48.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:54:48.316 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,7.217168,44.95827,1,0,1664.674,19772.9,14492,87912,43,14.97332,24.66209,0.1265313,18907,8.333259,0,16.66667,1.247765,2.055156,100,17392657158,1664.674,0,0,-1 2024-11-14 05:54:48.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:54:48.316 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:54:57.199 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:54:57.199 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:54:57.199 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 05:54:57.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 05:54:57.281 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 05:54:58.615 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 05:54:58.616 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 05:55:01.833 - Thread: 1 -> GC Memory: 1669.64 / 1669.64 MB 2024-11-14 05:55:02.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:55:06.383 - Thread: 1 -> GUI Stats: Update 0.188509333333334, Draw 0.144469055555556 2024-11-14 05:55:13.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:55:13.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:55:31.849 - Thread: 1 -> GC Memory: 1677.057 / 1677.057 MB 2024-11-14 05:55:36.384 - Thread: 1 -> GUI Stats: Update 0.169142944444445, Draw 0.119521611111111 2024-11-14 05:55:48.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:55:48.332 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,6.450228,35.77933,1,0,1682.701,19789.39,14492,87912,43,13.88093,29.72028,0.1350558,18911,8.333259,0,16.66667,1.156734,2.476668,100,17396345590,1682.701,0,0,-1 2024-11-14 05:55:48.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:55:48.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16590,12168,0,0,199,13960,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:55:53.250 - Thread: 1 -> Updating stopped. 2024-11-14 05:55:53.266 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 05:55:54.165 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 05:55:54.166 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 05:55:54.170 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 05:55:54.515 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-11-14 05:55:56.916 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-11-14 05:56:06.383 - Thread: 1 -> GUI Stats: Update 0.198241, Draw 0.0911155555555557 2024-11-14 05:56:24.082 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 05:56:25.082 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 05:56:25.083 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 05:56:29.240 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 05:56:29.241 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 05:56:29.244 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 05:56:29.366 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-11-14 05:56:29.367 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-11-14 05:56:29.433 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 05:56:29.434 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 05:56:29.437 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 05:56:31.266 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-11-14 05:56:31.267 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-11-14 05:56:32.167 - Thread: 1 -> Updating continues. 2024-11-14 05:56:32.168 - Thread: 1 -> GC Memory: 1690.016 / 1690.016 MB 2024-11-14 05:56:32.400 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 05:56:32.400 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 05:56:36.484 - Thread: 1 -> GUI Stats: Update 0.228760666666667, Draw 0.116803666666667 2024-11-14 05:56:48.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:56:48.450 - Thread: 1 -> STATISTICS,5161.4333333,0,0,0,0,0,0,8.683157,33.21194,1,0,1694.071,19727.39,14492,87912,43,13.41204,21.84072,0.1199803,18911,8.333273,0,16.66667,1.117662,1.820047,100,17392539526,1694.071,0,0,-1 2024-11-14 05:56:48.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:56:48.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:57:02.184 - Thread: 1 -> GC Memory: 1692.396 / 1692.396 MB 2024-11-14 05:57:06.484 - Thread: 1 -> GUI Stats: Update 0.324739611111111, Draw 0.101787388888889 2024-11-14 05:57:29.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:57:32.200 - Thread: 1 -> GC Memory: 1699.474 / 1699.474 MB 2024-11-14 05:57:36.485 - Thread: 1 -> GUI Stats: Update 0.284693666666667, Draw 0.125348277777778 2024-11-14 05:57:44.234 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P8_ShippingPlatform_Moon' at 'EarthLike' 2024-11-14 05:57:44.234 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 05:57:48.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:57:48.467 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,6.886444,49.94498,1,0,1659.095,19755.96,14492,87912,43,16.54952,30.57617,0.1218486,18904,8.333257,0,16.66667,1.379114,2.54799,100,17451522438,1659.095,0,0,-1 2024-11-14 05:57:48.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:57:48.467 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:57:56.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:57:56.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:58:02.201 - Thread: 1 -> GC Memory: 1663.478 / 1663.478 MB 2024-11-14 05:58:06.484 - Thread: 1 -> GUI Stats: Update 0.252694388888889, Draw 0.161702 2024-11-14 05:58:32.218 - Thread: 1 -> GC Memory: 1669.736 / 1669.736 MB 2024-11-14 05:58:36.484 - Thread: 1 -> GUI Stats: Update 0.202566666666667, Draw 0.0989078333333332 2024-11-14 05:58:38.368 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 05:58:48.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:58:48.483 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,5.979566,44.02331,1,0,1668.108,19763.92,14492,87912,43,14.8983,32.06736,0.1264942,18905,8.333261,0,16.66667,1.241514,2.672256,100,17455208838,1668.108,0,0,-1 2024-11-14 05:58:48.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:58:48.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16646,12224,0,0,227,14017,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 05:58:48.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:59:02.234 - Thread: 1 -> GC Memory: 1672.026 / 1672.026 MB 2024-11-14 05:59:03.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 05:59:03.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 05:59:06.484 - Thread: 1 -> GUI Stats: Update 0.165976666666667, Draw 0.154448111111111 2024-11-14 05:59:32.251 - Thread: 1 -> GC Memory: 1676.021 / 1676.021 MB 2024-11-14 05:59:35.100 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 05:59:36.485 - Thread: 1 -> GUI Stats: Update 0.162487833333334, Draw 0.103918722222222 2024-11-14 05:59:44.567 - Thread: 1 -> Autosave initiated 2024-11-14 05:59:44.567 - Thread: 1 -> Character state: True 2024-11-14 05:59:44.567 - Thread: 1 -> IsServer: True 2024-11-14 05:59:44.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 05:59:44.568 - Thread: 1 -> Autosave 2024-11-14 05:59:44.568 - Thread: 1 -> Saving world - START 2024-11-14 05:59:44.568 - Thread: 1 -> Making world state snapshot. 2024-11-14 05:59:44.568 - Thread: 1 -> Before snapshot.: GC Memory: 1,679 B 2024-11-14 05:59:44.582 - Thread: 1 -> After snapshot.: GC Memory: 1,679 B 2024-11-14 05:59:44.587 - Thread: 1 -> Directory cleanup: GC Memory: 1,679 B 2024-11-14 05:59:44.587 - Thread: 1 -> Saving world - END 2024-11-14 05:59:44.603 - Thread: 11 -> Session snapshot save - START 2024-11-14 05:59:44.603 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 05:59:44.783 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 05:59:44.868 - Thread: 11 -> Session snapshot save - END 2024-11-14 05:59:48.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 05:59:48.500 - Thread: 1 -> STATISTICS,5341.4833333,0,0,0,0,0,0,6.67428,44.68666,1,0,1687.748,19770.49,14492,87912,43,15.42199,29.62718,0.1370781,18900,8.333261,0,16.66667,1.285155,2.468911,100,17451642390,1687.748,0,0,-1 2024-11-14 05:59:48.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 05:59:48.500 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:00:02.267 - Thread: 1 -> GC Memory: 1695.595 / 1695.595 MB 2024-11-14 06:00:06.484 - Thread: 1 -> GUI Stats: Update 0.161118444444445, Draw 0.190217277777778 2024-11-14 06:00:32.268 - Thread: 1 -> GC Memory: 1659.027 / 1659.027 MB 2024-11-14 06:00:36.484 - Thread: 1 -> GUI Stats: Update 0.160211777777778, Draw 0.201423333333334 2024-11-14 06:00:48.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:00:48.525 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,6.752234,45.31863,1,0,1662.64,19761.02,14492,87912,43,15.37313,32.11803,0.1245458,18901,8.333352,0,16.66667,1.281097,2.676508,100,17455328790,1662.64,0,0,-1 2024-11-14 06:00:48.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:00:48.525 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16646,12224,0,0,227,14017,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:01:02.285 - Thread: 1 -> GC Memory: 1662.09 / 1662.09 MB 2024-11-14 06:01:06.484 - Thread: 1 -> GUI Stats: Update 0.167356166666667, Draw 0.193548722222223 2024-11-14 06:01:32.301 - Thread: 1 -> GC Memory: 1662.32 / 1662.32 MB 2024-11-14 06:01:36.485 - Thread: 1 -> GUI Stats: Update 0.167412611111111, Draw 0.183366666666667 2024-11-14 06:01:40.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:01:40.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:01:48.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:01:48.534 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,6.757052,47.52175,1,0,1664.265,19786.52,14492,87912,43,15.60193,35.58761,0.1268234,18909,8.33325,0,16.66667,1.300148,2.965604,100,17451642390,1664.265,0,0,-1 2024-11-14 06:01:48.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:01:48.534 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:01:48.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:01:52.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:01:52.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:02:02.318 - Thread: 1 -> GC Memory: 1669.267 / 1669.267 MB 2024-11-14 06:02:06.485 - Thread: 1 -> GUI Stats: Update 0.180576166666666, Draw 0.153416777777778 2024-11-14 06:02:32.334 - Thread: 1 -> GC Memory: 1685.857 / 1685.857 MB 2024-11-14 06:02:32.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:02:36.485 - Thread: 1 -> GUI Stats: Update 0.168319055555556, Draw 0.135578 2024-11-14 06:02:45.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:02:45.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:02:48.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:02:48.551 - Thread: 1 -> STATISTICS,5521.5333333,0,0,0,0,0,0,7.030953,45.88581,1,0,1684.761,19703.31,14492,87804,43,14.51399,29.60394,0.1174159,18905,8.333272,0,16.66667,1.209491,2.466977,100,17392639920,1684.761,0,0,-1 2024-11-14 06:02:48.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:02:48.551 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:03:01.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:03:02.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:03:02.268 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:03:02.335 - Thread: 1 -> GC Memory: 1663.801 / 1663.801 MB 2024-11-14 06:03:06.485 - Thread: 1 -> GUI Stats: Update 0.178873833333333, Draw 0.134790333333333 2024-11-14 06:03:32.335 - Thread: 1 -> GC Memory: 1669.95 / 1669.95 MB 2024-11-14 06:03:36.484 - Thread: 1 -> GUI Stats: Update 0.163278944444445, Draw 0.115593666666667 2024-11-14 06:03:38.368 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:03:48.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:03:48.568 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,6.530817,46.71939,1,0,1671.536,19727.31,14349,87947,42,14.98872,38.34314,0.1233772,18904,8.333265,0,16.66667,1.24905,3.195236,100,17392625520,1671.536,0,0,-1 2024-11-14 06:03:48.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:03:48.568 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:04:02.352 - Thread: 1 -> GC Memory: 1673.933 / 1673.933 MB 2024-11-14 06:04:06.485 - Thread: 1 -> GUI Stats: Update 0.177153111111111, Draw 0.118661833333333 2024-11-14 06:04:32.368 - Thread: 1 -> GC Memory: 1673.176 / 1673.176 MB 2024-11-14 06:04:36.485 - Thread: 1 -> GUI Stats: Update 0.164596333333333, Draw 0.112925222222222 2024-11-14 06:04:44.568 - Thread: 1 -> Autosave initiated 2024-11-14 06:04:44.568 - Thread: 1 -> Character state: True 2024-11-14 06:04:44.568 - Thread: 1 -> IsServer: True 2024-11-14 06:04:44.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:04:44.568 - Thread: 1 -> Autosave 2024-11-14 06:04:44.568 - Thread: 1 -> Saving world - START 2024-11-14 06:04:44.569 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:04:44.569 - Thread: 1 -> Before snapshot.: GC Memory: 1,674 B 2024-11-14 06:04:44.578 - Thread: 1 -> After snapshot.: GC Memory: 1,677 B 2024-11-14 06:04:44.583 - Thread: 1 -> Directory cleanup: GC Memory: 1,677 B 2024-11-14 06:04:44.584 - Thread: 1 -> Saving world - END 2024-11-14 06:04:44.602 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:04:44.603 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:04:44.790 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:04:44.872 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:04:48.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:04:48.584 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,6.354795,47.53474,1,0,1684.154,19698.27,14330,87966,42,15.39388,36.71047,0.1301543,18900,8.333255,0,16.66667,1.282811,3.059177,100,17392743710,1684.154,0,0,-1 2024-11-14 06:04:48.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:04:48.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16587,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:05:02.368 - Thread: 1 -> GC Memory: 1683.01 / 1683.01 MB 2024-11-14 06:05:06.485 - Thread: 1 -> GUI Stats: Update 0.158363388888889, Draw 0.112857055555556 2024-11-14 06:05:09.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:05:12.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:05:12.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:05:24.318 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:05:25.451 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:05:25.452 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:05:31.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:05:31.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:05:31.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:05:31.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:05:31.579 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:05:32.385 - Thread: 1 -> GC Memory: 1674.736 / 1674.736 MB 2024-11-14 06:05:34.734 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:05:34.735 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:05:36.485 - Thread: 1 -> GUI Stats: Update 0.194653111111111, Draw 0.155585166666667 2024-11-14 06:05:42.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:05:43.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:05:43.802 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:05:43.934 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:05:43.934 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:05:43.934 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:05:44.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:05:44.007 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:05:45.601 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:05:45.602 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:05:48.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:05:48.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:05:48.601 - Thread: 1 -> STATISTICS,5701.5833333,0,0,0,0,0,0,8.263947,47.75133,1,0,1674.926,19756.3,14328,87968,42,16.77464,38.86452,0.1306762,18902,8.333261,0,16.66667,1.397875,3.238682,100,17451726110,1674.926,0,0,-1 2024-11-14 06:05:48.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:05:48.601 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:05:50.584 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 06:05:53.684 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 06:05:53.685 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 06:06:02.403 - Thread: 1 -> GC Memory: 1679.844 / 1679.844 MB 2024-11-14 06:06:06.485 - Thread: 1 -> GUI Stats: Update 0.192018, Draw 0.178672222222222 2024-11-14 06:06:10.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:06:10.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:06:32.419 - Thread: 1 -> GC Memory: 1689.355 / 1689.355 MB 2024-11-14 06:06:36.485 - Thread: 1 -> GUI Stats: Update 0.160524166666667, Draw 0.119522611111111 2024-11-14 06:06:48.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:06:48.618 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,6.05315,47.88742,1,0,1691.639,19784.02,14328,87968,42,15.68354,35.24871,0.1203045,18905,8.333255,0,16.66667,1.30695,2.937365,100,17452282030,1691.639,0,0,-1 2024-11-14 06:06:48.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:06:48.618 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:06:55.234 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:06:58.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:06:58.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:07:02.434 - Thread: 1 -> GC Memory: 1693.218 / 1693.218 MB 2024-11-14 06:07:06.485 - Thread: 1 -> GUI Stats: Update 0.157218722222223, Draw 0.101196388888889 2024-11-14 06:07:32.452 - Thread: 1 -> GC Memory: 1700.328 / 1700.328 MB 2024-11-14 06:07:36.486 - Thread: 1 -> GUI Stats: Update 0.162670611111111, Draw 0.0940577777777779 2024-11-14 06:07:48.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:07:48.635 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,6.838347,36.75135,1,0,1701.535,19699.54,14328,87968,42,13.94587,25.50109,0.1327105,18897,8.333277,0,16.66667,1.162148,2.125077,100,17392549870,1701.535,0,0,-1 2024-11-14 06:07:48.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:07:48.635 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:07:59.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:08:02.469 - Thread: 1 -> GC Memory: 1672.6 / 1672.6 MB 2024-11-14 06:08:06.486 - Thread: 1 -> GUI Stats: Update 0.175110944444444, Draw 0.116930666666667 2024-11-14 06:08:28.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:08:28.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:08:32.485 - Thread: 1 -> GC Memory: 1670.47 / 1670.47 MB 2024-11-14 06:08:36.486 - Thread: 1 -> GUI Stats: Update 0.169652944444444, Draw 0.166717277777778 2024-11-14 06:08:38.368 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:08:48.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:08:48.651 - Thread: 1 -> STATISTICS,5881.6333333,0,0,0,0,0,0,7.391479,40.08682,1,0,1672.796,19763.82,14328,87968,42,14.69443,31.36411,0.1330647,18899,8.333263,0,16.66667,1.224525,2.613654,100,17455219310,1672.796,0,0,-1 2024-11-14 06:08:48.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:08:48.651 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16646,12224,0,0,227,14017,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:09:02.486 - Thread: 1 -> GC Memory: 1678.119 / 1678.119 MB 2024-11-14 06:09:06.486 - Thread: 1 -> GUI Stats: Update 0.167594555555556, Draw 0.0926507777777777 2024-11-14 06:09:25.901 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:09:32.502 - Thread: 1 -> GC Memory: 1681.396 / 1681.396 MB 2024-11-14 06:09:36.486 - Thread: 1 -> GUI Stats: Update 0.179505722222223, Draw 0.135057888888889 2024-11-14 06:09:44.569 - Thread: 1 -> Autosave initiated 2024-11-14 06:09:44.569 - Thread: 1 -> Character state: True 2024-11-14 06:09:44.569 - Thread: 1 -> IsServer: True 2024-11-14 06:09:44.569 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:09:44.569 - Thread: 1 -> Autosave 2024-11-14 06:09:44.569 - Thread: 1 -> Saving world - START 2024-11-14 06:09:44.570 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:09:44.570 - Thread: 1 -> Before snapshot.: GC Memory: 1,685 B 2024-11-14 06:09:44.583 - Thread: 1 -> After snapshot.: GC Memory: 1,685 B 2024-11-14 06:09:44.589 - Thread: 1 -> Directory cleanup: GC Memory: 1,685 B 2024-11-14 06:09:44.589 - Thread: 1 -> Saving world - END 2024-11-14 06:09:44.604 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:09:44.605 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:09:44.789 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:09:44.873 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:09:48.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:09:48.668 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,6.808177,49.17149,1,0,1693.811,19761.33,14328,87968,42,16.16361,32.81832,0.1369198,18903,8.333266,0,16.66667,1.346957,2.734838,100,17451533342,1693.811,0,0,-1 2024-11-14 06:09:48.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:09:48.668 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:09:54.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:09:54.802 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:09:58.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:09:59.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:09:59.402 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:10:02.505 - Thread: 1 -> GC Memory: 1695.28 / 1695.28 MB 2024-11-14 06:10:06.486 - Thread: 1 -> GUI Stats: Update 0.183555277777778, Draw 0.182844944444444 2024-11-14 06:10:15.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:10:18.034 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 06:10:19.335 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 06:10:19.336 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 06:10:20.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:10:20.352 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:10:32.519 - Thread: 1 -> GC Memory: 1672.679 / 1672.679 MB 2024-11-14 06:10:36.486 - Thread: 1 -> GUI Stats: Update 0.160226722222222, Draw 0.116609555555556 2024-11-14 06:10:48.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:10:48.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:10:48.685 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,7.803661,45.29694,1,0,1669.972,19757.07,14328,87968,42,16.63434,32.87487,0.1265801,18899,8.333255,0,16.66667,1.386182,2.739547,100,17451526652,1669.972,0,0,-1 2024-11-14 06:10:48.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:10:48.685 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16643,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:11:02.535 - Thread: 1 -> GC Memory: 1679.917 / 1679.917 MB 2024-11-14 06:11:06.486 - Thread: 1 -> GUI Stats: Update 0.169599, Draw 0.156033666666667 2024-11-14 06:11:32.552 - Thread: 1 -> GC Memory: 1679.232 / 1679.232 MB 2024-11-14 06:11:36.486 - Thread: 1 -> GUI Stats: Update 0.158307666666667, Draw 0.208766111111111 2024-11-14 06:11:48.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:11:48.701 - Thread: 1 -> STATISTICS,6061.6833333,0,0,0,0,0,0,6.82945,48.63446,1,0,1684.476,19762.52,14328,87968,42,17.14826,32.45376,0.1267648,18899,8.333255,0,16.66667,1.429008,2.704455,100,17455213052,1684.476,0,0,-1 2024-11-14 06:11:48.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:11:48.701 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16646,12224,0,0,227,14017,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:12:02.552 - Thread: 1 -> GC Memory: 1691.18 / 1691.18 MB 2024-11-14 06:12:06.486 - Thread: 1 -> GUI Stats: Update 0.184017944444445, Draw 0.199970111111111 2024-11-14 06:12:32.553 - Thread: 1 -> GC Memory: 1696.641 / 1696.641 MB 2024-11-14 06:12:36.486 - Thread: 1 -> GUI Stats: Update 0.170828722222222, Draw 0.188544055555556 2024-11-14 06:12:48.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:12:48.719 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,7.015397,44.78815,1,0,1698.221,19758.6,14328,87968,42,17.23294,39.50642,0.1218533,18898,8.333265,0,16.66667,1.436067,3.292175,100,17451007532,1698.221,0,0,-1 2024-11-14 06:12:48.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:12:48.719 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1491,1792,86,849,16642,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:13:02.569 - Thread: 1 -> GC Memory: 1671.204 / 1671.204 MB 2024-11-14 06:13:06.486 - Thread: 1 -> GUI Stats: Update 0.163385555555556, Draw 0.198124722222223 2024-11-14 06:13:32.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:13:32.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:13:32.586 - Thread: 1 -> GC Memory: 1673.843 / 1673.843 MB 2024-11-14 06:13:36.486 - Thread: 1 -> GUI Stats: Update 0.160745333333334, Draw 0.189309388888888 2024-11-14 06:13:38.369 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:13:48.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:13:48.736 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,5.944478,42.49879,1,0,1671.657,19758.98,14328,87968,42,16.07014,34.59888,0.1232061,18896,8.333265,0,16.66667,1.339167,2.883217,100,17451007532,1671.657,0,0,-1 2024-11-14 06:13:48.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:13:48.736 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1491,1792,86,849,16642,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:14:02.603 - Thread: 1 -> GC Memory: 1676.103 / 1676.103 MB 2024-11-14 06:14:06.486 - Thread: 1 -> GUI Stats: Update 0.156762444444445, Draw 0.0819642777777778 2024-11-14 06:14:32.620 - Thread: 1 -> GC Memory: 1685.552 / 1685.552 MB 2024-11-14 06:14:36.486 - Thread: 1 -> GUI Stats: Update 0.147846222222222, Draw 0.0888078333333336 2024-11-14 06:14:44.569 - Thread: 1 -> Autosave initiated 2024-11-14 06:14:44.569 - Thread: 1 -> Character state: True 2024-11-14 06:14:44.569 - Thread: 1 -> IsServer: True 2024-11-14 06:14:44.569 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:14:44.569 - Thread: 1 -> Autosave 2024-11-14 06:14:44.570 - Thread: 1 -> Saving world - START 2024-11-14 06:14:44.570 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:14:44.570 - Thread: 1 -> Before snapshot.: GC Memory: 1,693 B 2024-11-14 06:14:44.583 - Thread: 1 -> After snapshot.: GC Memory: 1,691 B 2024-11-14 06:14:44.589 - Thread: 1 -> Directory cleanup: GC Memory: 1,692 B 2024-11-14 06:14:44.589 - Thread: 1 -> Saving world - END 2024-11-14 06:14:44.604 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:14:44.605 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:14:44.791 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:14:44.875 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:14:48.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:14:48.752 - Thread: 1 -> STATISTICS,6241.7333333,0,0,0,0,0,0,6.156769,31.54891,1,0,1698.114,19713.55,14328,87968,42,15.24791,29.29931,0.1340483,18893,8.333266,0,16.66667,1.270649,2.441589,100,17392031020,1698.114,0,0,-1 2024-11-14 06:14:48.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:14:48.752 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:14:54.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:14:59.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:14:59.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:15:02.637 - Thread: 1 -> GC Memory: 1700.039 / 1700.039 MB 2024-11-14 06:15:03.702 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:15:05.185 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 06:15:06.486 - Thread: 1 -> GUI Stats: Update 0.172708111111111, Draw 0.1173935 2024-11-14 06:15:07.569 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 06:15:07.569 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 06:15:09.402 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:15:09.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:15:32.653 - Thread: 1 -> GC Memory: 1669.195 / 1669.195 MB 2024-11-14 06:15:36.486 - Thread: 1 -> GUI Stats: Update 0.178195944444444, Draw 0.116350222222222 2024-11-14 06:15:48.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:15:48.768 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,7.156076,50.57223,1,0,1673.059,19786.55,14328,87968,42,16.90284,34.45594,0.13354,18901,8.333259,0,16.66667,1.408557,2.871303,100,17451013644,1673.059,0,0,-1 2024-11-14 06:15:48.768 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:15:48.768 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1491,1792,86,849,16642,12221,0,0,224,14013,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:16:02.670 - Thread: 1 -> GC Memory: 1673.354 / 1673.354 MB 2024-11-14 06:16:06.486 - Thread: 1 -> GUI Stats: Update 0.156002166666667, Draw 0.0926148888888889 2024-11-14 06:16:32.670 - Thread: 1 -> GC Memory: 1675.216 / 1675.216 MB 2024-11-14 06:16:36.486 - Thread: 1 -> GUI Stats: Update 0.157209666666667, Draw 0.087311 2024-11-14 06:16:48.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:16:48.786 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,6.795383,43.80287,1,0,1678.294,19825.14,14328,87968,42,15.43318,21.73921,0.1318092,18898,8.333272,0,16.66667,1.286088,1.811587,100,17392171708,1678.294,0,0,-1 2024-11-14 06:16:48.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:16:48.786 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1491,1792,86,849,16586,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:17:02.687 - Thread: 1 -> GC Memory: 1677.996 / 1677.996 MB 2024-11-14 06:17:06.487 - Thread: 1 -> GUI Stats: Update 0.156278555555556, Draw 0.093869 2024-11-14 06:17:12.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:17:22.202 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:17:22.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:17:24.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:17:26.402 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:17:26.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:17:32.703 - Thread: 1 -> GC Memory: 1682.287 / 1682.287 MB 2024-11-14 06:17:34.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:17:36.486 - Thread: 1 -> GUI Stats: Update 0.1694, Draw 0.145388388888889 2024-11-14 06:17:38.286 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 06:17:39.536 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 06:17:39.537 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 06:17:40.419 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:17:40.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:17:48.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:17:48.803 - Thread: 1 -> STATISTICS,6421.7833333,0,0,0,0,0,0,7.372128,50.84884,1,0,1683.725,19700.15,14509,87791,43,16.85282,24.7291,0.1323396,18900,8.33325,0,16.66667,1.404387,2.060737,100,17393023060,1683.725,0,0,-1 2024-11-14 06:17:48.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:17:48.803 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1491,1793,86,849,16587,12164,0,0,196,13958,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:18:00.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:18:01.202 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:18:01.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:18:02.703 - Thread: 1 -> GC Memory: 1672.001 / 1672.001 MB 2024-11-14 06:18:06.487 - Thread: 1 -> GUI Stats: Update 0.175516833333333, Draw 0.131695388888889 2024-11-14 06:18:07.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:18:09.702 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:18:09.703 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:18:11.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:18:27.402 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:18:27.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:18:32.720 - Thread: 1 -> GC Memory: 1679.306 / 1679.306 MB 2024-11-14 06:18:32.969 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P14_FrozenSalvageYard' at 'EarthLike' 2024-11-14 06:18:32.969 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 06:18:36.487 - Thread: 1 -> GUI Stats: Update 0.193963388888889, Draw 0.184668444444444 2024-11-14 06:18:38.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:18:48.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:18:48.819 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,6.095507,45.891,1,0,1680.196,19762.68,14509,87791,43,15.52606,32.901,0.1349712,18894,8.333241,0,16.66667,1.293824,2.74172,100,17393022612,1680.196,0,0,-1 2024-11-14 06:18:48.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:18:48.819 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1491,1792,86,849,16587,12164,0,0,196,13957,0,9938,28,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:19:02.737 - Thread: 1 -> GC Memory: 1682.112 / 1682.112 MB 2024-11-14 06:19:06.487 - Thread: 1 -> GUI Stats: Update 0.158222166666667, Draw 0.129551444444444 2024-11-14 06:19:11.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:19:13.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:19:13.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:19:16.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:19:24.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:19:24.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:19:32.753 - Thread: 1 -> GC Memory: 1687.11 / 1687.11 MB 2024-11-14 06:19:36.487 - Thread: 1 -> GUI Stats: Update 0.160572833333333, Draw 0.1496315 2024-11-14 06:19:44.570 - Thread: 1 -> Autosave initiated 2024-11-14 06:19:44.570 - Thread: 1 -> Character state: True 2024-11-14 06:19:44.570 - Thread: 1 -> IsServer: True 2024-11-14 06:19:44.570 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:19:44.570 - Thread: 1 -> Autosave 2024-11-14 06:19:44.570 - Thread: 1 -> Saving world - START 2024-11-14 06:19:44.571 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:19:44.571 - Thread: 1 -> Before snapshot.: GC Memory: 1,686 B 2024-11-14 06:19:44.584 - Thread: 1 -> After snapshot.: GC Memory: 1,684 B 2024-11-14 06:19:44.590 - Thread: 1 -> Directory cleanup: GC Memory: 1,685 B 2024-11-14 06:19:44.590 - Thread: 1 -> Saving world - END 2024-11-14 06:19:44.606 - Thread: 12 -> Session snapshot save - START 2024-11-14 06:19:44.606 - Thread: 12 -> Checking file access for files in target dir. 2024-11-14 06:19:44.800 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:19:44.888 - Thread: 12 -> Session snapshot save - END 2024-11-14 06:19:48.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:19:48.836 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,7.738435,68.76062,1,0,1697.859,20217.16,14509,87791,43,17.36873,29.78468,0.1462463,18875,8.333254,0,16.66667,1.44738,2.482033,100,17767621894,1697.859,0,0,-1 2024-11-14 06:19:48.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:19:48.836 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1840,2155,86,849,16944,12164,0,0,196,14320,0,9938,28,0,64,28,384,59,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:20:02.754 - Thread: 1 -> GC Memory: 1719.36 / 1719.36 MB 2024-11-14 06:20:06.487 - Thread: 1 -> GUI Stats: Update 0.198488, Draw 0.111811388888889 2024-11-14 06:20:07.669 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 06:20:09.255 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 06:20:09.256 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 06:20:09.486 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 06:20:09.486 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 06:20:10.403 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-11-14 06:20:11.736 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-11-14 06:20:11.736 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-11-14 06:20:13.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:20:22.786 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 06:20:24.608 - Thread: 1 -> Warning: Removing non-existing block transaction, 144115188075855897 2024-11-14 06:20:24.619 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 06:20:24.620 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 06:20:25.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:20:25.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:20:32.770 - Thread: 1 -> GC Memory: 1724.547 / 1724.547 MB 2024-11-14 06:20:36.487 - Thread: 1 -> GUI Stats: Update 0.298713333333333, Draw 0.141374055555556 2024-11-14 06:20:38.921 - Thread: 1 -> DoDisconnects - 19 0 18 2024-11-14 06:20:48.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:20:48.853 - Thread: 1 -> STATISTICS,6601.8333333,0,0,0,0,0,0,7.675242,44.22643,1,0,1732.331,20331.66,14438,87862,43,14.79364,22.77555,0.1334033,18846,8.333265,0,16.66667,1.232793,1.897947,100,17777259568,1732.331,0,0,-1 2024-11-14 06:20:48.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:20:48.853 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1840,2147,86,849,16953,12164,0,0,196,14312,0,9938,28,0,81,28,384,51,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:20:50.321 - Thread: 1 -> DoDisconnects - 13 0 12 2024-11-14 06:20:58.521 - Thread: 1 -> DoDisconnects - 7 0 5 2024-11-14 06:21:02.771 - Thread: 1 -> GC Memory: 1734.026 / 1734.026 MB 2024-11-14 06:21:05.273 - Thread: 1 -> DoDisconnects - 3 0 1 2024-11-14 06:21:06.487 - Thread: 1 -> GUI Stats: Update 0.244753555555555, Draw 0.133807944444445 2024-11-14 06:21:32.787 - Thread: 1 -> GC Memory: 1696.037 / 1696.037 MB 2024-11-14 06:21:36.487 - Thread: 1 -> GUI Stats: Update 0.197299166666667, Draw 0.0967889999999999 2024-11-14 06:21:48.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:21:48.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:21:48.870 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,8.363901,43.7785,1,0,1711.895,20303.37,14328,87968,42,14.67726,27.30415,0.141012,18848,8.333263,0,16.66667,1.223095,2.275327,100,17827638934,1711.895,0,0,-1 2024-11-14 06:21:48.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:21:48.870 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17001,12164,0,0,196,14370,0,9938,28,0,71,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:21:50.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:21:50.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:21:52.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:21:56.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:21:56.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:21:59.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:22:02.804 - Thread: 1 -> GC Memory: 1717.083 / 1717.083 MB 2024-11-14 06:22:03.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:22:03.170 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:22:06.487 - Thread: 1 -> GUI Stats: Update 0.196112611111111, Draw 0.137498222222222 2024-11-14 06:22:25.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:22:28.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:22:28.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:22:32.821 - Thread: 1 -> GC Memory: 1729.257 / 1729.257 MB 2024-11-14 06:22:36.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:22:36.487 - Thread: 1 -> GUI Stats: Update 0.165826055555555, Draw 0.139487722222222 2024-11-14 06:22:44.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:22:44.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:22:48.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:22:48.886 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,7.783852,42.2213,1,0,1733.053,20333.93,14328,87929,42,14.64525,27.05107,0.1312589,18837,8.333261,0,16.66667,1.220427,2.254236,100,17856675504,1733.053,0,0,-1 2024-11-14 06:22:48.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:22:48.886 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1904,2205,86,849,17029,12192,0,0,196,14398,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:22:53.603 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:22:55.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:22:55.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:22:57.520 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:23:01.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:23:01.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:23:02.837 - Thread: 1 -> GC Memory: 1681.528 / 1681.528 MB 2024-11-14 06:23:06.487 - Thread: 1 -> GUI Stats: Update 0.221611111111111, Draw 0.1961755 2024-11-14 06:23:13.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:23:32.854 - Thread: 1 -> GC Memory: 1687.18 / 1687.18 MB 2024-11-14 06:23:36.487 - Thread: 1 -> GUI Stats: Update 0.193762444444445, Draw 0.173913166666667 2024-11-14 06:23:38.371 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:23:45.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 06:23:45.070 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 06:23:48.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:23:48.903 - Thread: 1 -> STATISTICS,6781.8833333,0,0,0,0,0,0,7.614996,39.27542,1,0,1689.309,20380.34,14328,87929,42,14.10692,26.1557,0.1218461,18838,8.333266,0,16.66667,1.175567,2.179624,100,17889864688,1689.309,0,0,-1 2024-11-14 06:23:48.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:23:48.903 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1904,2205,86,849,17061,12224,0,0,227,14430,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:23:49.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:23:49.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:23:50.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:23:52.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:23:52.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:23:55.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:23:55.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 06:23:55.080 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 06:24:02.870 - Thread: 1 -> GC Memory: 1696.343 / 1696.343 MB 2024-11-14 06:24:05.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 06:24:05.070 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 06:24:06.487 - Thread: 1 -> GUI Stats: Update 0.217886055555556, Draw 0.184530055555556 2024-11-14 06:24:15.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 06:24:15.070 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 06:24:15.070 - Thread: 1 -> Next activation in 00:41:26.7273424 2024-11-14 06:24:21.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:24:21.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:24:25.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:24:31.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:24:31.971 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:24:32.871 - Thread: 1 -> GC Memory: 1697.868 / 1697.868 MB 2024-11-14 06:24:33.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:24:33.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:24:33.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:24:33.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:24:33.096 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:24:35.420 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:24:35.420 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:24:36.488 - Thread: 1 -> GUI Stats: Update 0.207091666666667, Draw 0.189221777777778 2024-11-14 06:24:44.570 - Thread: 1 -> Autosave initiated 2024-11-14 06:24:44.570 - Thread: 1 -> Character state: True 2024-11-14 06:24:44.570 - Thread: 1 -> IsServer: True 2024-11-14 06:24:44.570 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:24:44.570 - Thread: 1 -> Autosave 2024-11-14 06:24:44.570 - Thread: 1 -> Saving world - START 2024-11-14 06:24:44.571 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:24:44.571 - Thread: 1 -> Before snapshot.: GC Memory: 1,702 B 2024-11-14 06:24:44.580 - Thread: 1 -> After snapshot.: GC Memory: 1,705 B 2024-11-14 06:24:44.586 - Thread: 1 -> Directory cleanup: GC Memory: 1,706 B 2024-11-14 06:24:44.586 - Thread: 1 -> Saving world - END 2024-11-14 06:24:44.604 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:24:44.604 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:24:44.795 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:24:44.868 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:24:48.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:24:48.920 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,7.047837,41.24558,1,0,1715.65,20346.66,14328,87929,42,14.20502,24.75483,0.1276108,18830,8.333254,0,16.66667,1.18374,2.062883,100,17856368560,1715.65,0,0,-1 2024-11-14 06:24:48.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:24:48.920 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17029,12193,0,0,196,14398,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:24:50.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:25:02.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:25:02.404 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:25:02.888 - Thread: 1 -> GC Memory: 1719.024 / 1719.024 MB 2024-11-14 06:25:06.488 - Thread: 1 -> GUI Stats: Update 0.181607944444444, Draw 0.147346277777778 2024-11-14 06:25:32.888 - Thread: 1 -> GC Memory: 1687.692 / 1687.692 MB 2024-11-14 06:25:36.487 - Thread: 1 -> GUI Stats: Update 0.155213555555556, Draw 0.0973050555555554 2024-11-14 06:25:39.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:25:48.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:25:48.537 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:25:48.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:25:48.937 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,7.726841,43.49215,1,0,1683.223,20365.78,14328,87929,42,16.65208,35.00624,0.1287591,18840,8.33324,0,16.66667,1.387658,2.917154,100,17855927484,1683.223,0,0,-1 2024-11-14 06:25:48.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:25:48.937 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17028,12193,0,0,196,14398,0,9938,56,0,70,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:25:57.370 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:25:57.370 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:25:57.370 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:25:57.448 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:25:57.449 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:26:02.888 - Thread: 1 -> GC Memory: 1689.759 / 1689.759 MB 2024-11-14 06:26:03.603 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:26:03.604 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:26:06.488 - Thread: 1 -> GUI Stats: Update 0.168349944444445, Draw 0.166385 2024-11-14 06:26:21.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:26:23.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:26:23.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:26:32.904 - Thread: 1 -> GC Memory: 1694.499 / 1694.499 MB 2024-11-14 06:26:34.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:26:36.488 - Thread: 1 -> GUI Stats: Update 0.171879722222222, Draw 0.117436222222222 2024-11-14 06:26:39.703 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:26:39.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:26:44.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:26:48.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:26:48.953 - Thread: 1 -> STATISTICS,6961.9333333,0,0,0,0,0,0,6.714486,41.78159,1,0,1694.842,20366.11,14328,87929,42,14.61948,26.59394,0.1324014,18852,8.333245,0,16.66667,1.218277,2.216138,100,17888200436,1694.842,0,0,-1 2024-11-14 06:26:48.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:26:48.953 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2206,86,849,17059,12221,0,0,224,14427,0,9938,56,0,71,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:26:54.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:26:54.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:27:01.170 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:27:02.537 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:27:02.537 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:27:02.904 - Thread: 1 -> GC Memory: 1703.52 / 1703.52 MB 2024-11-14 06:27:06.488 - Thread: 1 -> GUI Stats: Update 0.204655888888889, Draw 0.152267055555555 2024-11-14 06:27:07.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:27:12.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:27:12.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:27:32.904 - Thread: 1 -> GC Memory: 1710.596 / 1710.596 MB 2024-11-14 06:27:36.488 - Thread: 1 -> GUI Stats: Update 0.168361166666667, Draw 0.110097444444444 2024-11-14 06:27:38.803 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:27:40.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:27:40.571 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:27:41.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:27:45.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:27:45.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:27:48.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:27:48.970 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,7.430901,34.51853,1,0,1712.988,20398.54,14328,87929,42,15.32997,22.18172,0.124249,18845,8.333257,0,16.66667,1.277486,1.848459,100,17891055414,1712.988,0,0,-1 2024-11-14 06:27:48.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:27:48.970 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17062,12224,0,0,227,14430,0,9938,56,0,72,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:28:02.921 - Thread: 1 -> GC Memory: 1691.408 / 1691.408 MB 2024-11-14 06:28:06.488 - Thread: 1 -> GUI Stats: Update 0.193381611111111, Draw 0.117009888888889 2024-11-14 06:28:32.921 - Thread: 1 -> GC Memory: 1693.732 / 1693.732 MB 2024-11-14 06:28:35.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:28:36.488 - Thread: 1 -> GUI Stats: Update 0.153103666666667, Draw 0.0943721111111112 2024-11-14 06:28:38.371 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:28:48.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:28:48.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:28:48.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:28:48.987 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,6.97871,48.9274,1,0,1696.52,20369.16,14328,87929,42,16.06939,36.50024,0.1111264,18850,8.333259,0,16.66667,1.339104,3.04166,100,17887376166,1696.52,0,0,-1 2024-11-14 06:28:48.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:28:48.987 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17058,12221,0,0,224,14427,0,9938,56,0,72,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:28:54.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:29:02.921 - Thread: 1 -> GC Memory: 1700.602 / 1700.602 MB 2024-11-14 06:29:05.487 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:29:05.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:29:06.488 - Thread: 1 -> GUI Stats: Update 0.170034555555556, Draw 0.154921611111111 2024-11-14 06:29:09.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:29:17.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:29:17.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:29:21.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:29:24.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:29:24.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:29:31.654 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:29:32.938 - Thread: 1 -> GC Memory: 1705.478 / 1705.478 MB 2024-11-14 06:29:36.488 - Thread: 1 -> GUI Stats: Update 0.170361888888889, Draw 0.140056833333333 2024-11-14 06:29:40.387 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:29:40.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:29:44.571 - Thread: 1 -> Autosave initiated 2024-11-14 06:29:44.571 - Thread: 1 -> Character state: True 2024-11-14 06:29:44.571 - Thread: 1 -> IsServer: True 2024-11-14 06:29:44.571 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:29:44.571 - Thread: 1 -> Autosave 2024-11-14 06:29:44.571 - Thread: 1 -> Saving world - START 2024-11-14 06:29:44.572 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:29:44.572 - Thread: 1 -> Before snapshot.: GC Memory: 1,706 B 2024-11-14 06:29:44.585 - Thread: 1 -> After snapshot.: GC Memory: 1,705 B 2024-11-14 06:29:44.590 - Thread: 1 -> Directory cleanup: GC Memory: 1,706 B 2024-11-14 06:29:44.590 - Thread: 1 -> Saving world - END 2024-11-14 06:29:44.607 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:29:44.607 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:29:44.802 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:29:44.877 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:29:49.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:29:49.004 - Thread: 1 -> STATISTICS,7141.9833333,0,0,0,0,0,0,6.910114,45.88086,1,0,1716.216,20352.9,14328,87855,42,15.42433,33.93697,0.1282026,18849,8.333261,0,16.66667,1.285349,2.828057,100,17861571366,1716.216,0,0,-1 2024-11-14 06:29:49.004 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:29:49.004 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17034,12196,0,0,199,14402,0,9938,56,0,72,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:29:55.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:30:02.955 - Thread: 1 -> GC Memory: 1715.767 / 1715.767 MB 2024-11-14 06:30:06.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:30:06.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:30:06.488 - Thread: 1 -> GUI Stats: Update 0.168494222222222, Draw 0.156711611111111 2024-11-14 06:30:11.804 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:30:24.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:30:24.121 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:30:25.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:30:32.955 - Thread: 1 -> GC Memory: 1690.245 / 1690.245 MB 2024-11-14 06:30:35.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:30:35.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:30:36.487 - Thread: 1 -> GUI Stats: Update 0.184940888888889, Draw 0.182718222222222 2024-11-14 06:30:41.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:30:44.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:30:44.421 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:30:49.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:30:49.028 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,7.668221,46.33669,1,0,1695.986,20350.45,14451,87732,43,15.09346,27.70926,0.1373179,18849,8.333259,0,16.66667,1.257777,2.309085,100,17857825510,1695.986,0,0,-1 2024-11-14 06:30:49.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:30:49.028 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1904,2205,86,849,17030,12193,0,0,196,14398,0,9938,56,0,72,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:30:53.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:30:55.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:30:55.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:30:58.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:30:59.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:30:59.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:31:02.972 - Thread: 1 -> GC Memory: 1693.441 / 1693.441 MB 2024-11-14 06:31:04.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:31:06.488 - Thread: 1 -> GUI Stats: Update 0.166601055555555, Draw 0.147289555555555 2024-11-14 06:31:06.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:31:06.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:31:32.972 - Thread: 1 -> GC Memory: 1722.356 / 1722.356 MB 2024-11-14 06:31:36.488 - Thread: 1 -> GUI Stats: Update 0.160178333333333, Draw 0.109728944444444 2024-11-14 06:31:49.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:31:49.038 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,6.288873,47.31709,1,0,1757.181,20401.45,14451,87732,43,16.61677,28.90973,0.1591296,18840,8.333257,0,16.66667,1.384718,2.409122,100,17908034344,1757.181,0,0,-1 2024-11-14 06:31:49.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:31:49.038 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1963,2269,86,849,17078,12165,0,0,196,14435,0,9939,28,0,83,28,384,50,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:32:01.737 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 06:32:02.972 - Thread: 1 -> GC Memory: 1765.294 / 1765.294 MB 2024-11-14 06:32:03.538 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 06:32:03.573 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 06:32:03.770 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 06:32:03.772 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 06:32:04.404 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-11-14 06:32:05.654 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-11-14 06:32:05.655 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-11-14 06:32:06.488 - Thread: 1 -> GUI Stats: Update 0.162670333333333, Draw 0.113592166666667 2024-11-14 06:32:14.072 - Thread: 3 -> Elastic http response error GatewayTimeout: {"ok":false,"message":"Post \"https://10.11.153.238:18757/events-se-prod.ds/_doc\": net/http: TLS handshake timeout"} 2024-11-14 06:32:32.988 - Thread: 1 -> GC Memory: 1698.883 / 1698.883 MB 2024-11-14 06:32:35.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:32:36.488 - Thread: 1 -> GUI Stats: Update 0.157327166666667, Draw 0.144181555555556 2024-11-14 06:32:38.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:32:38.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:32:49.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:32:49.054 - Thread: 1 -> STATISTICS,7322.0333333,0,0,0,0,0,0,7.670912,46.2083,1,0,1698.651,20400.49,14436,87747,43,15.8347,28.66446,0.1234314,18829,8.333257,0,16.66667,1.319546,2.388683,100,17911738892,1698.651,0,0,-1 2024-11-14 06:32:49.054 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:32:49.054 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1963,2269,86,849,17081,12165,0,0,196,14435,0,9939,28,0,85,28,384,50,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:33:03.005 - Thread: 1 -> GC Memory: 1700.911 / 1700.911 MB 2024-11-14 06:33:06.488 - Thread: 1 -> GUI Stats: Update 0.162205388888889, Draw 0.140285222222222 2024-11-14 06:33:33.022 - Thread: 1 -> GC Memory: 1715.339 / 1715.339 MB 2024-11-14 06:33:36.488 - Thread: 1 -> GUI Stats: Update 0.1579765, Draw 0.121063222222222 2024-11-14 06:33:38.372 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:33:49.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:33:49.071 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,6.581848,46.68091,1,0,1698.539,20455.16,14328,87855,42,14.43133,29.31408,0.1442726,18828,8.333266,0,16.66667,1.202602,2.442821,100,17893721778,1698.539,0,0,-1 2024-11-14 06:33:49.071 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:33:49.071 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1963,2268,86,849,17064,12165,0,0,196,14434,0,9939,28,0,69,28,384,49,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:34:03.022 - Thread: 1 -> GC Memory: 1703.769 / 1703.769 MB 2024-11-14 06:34:06.489 - Thread: 1 -> GUI Stats: Update 0.156997333333334, Draw 0.117680444444445 2024-11-14 06:34:08.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:34:28.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:34:28.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:34:33.022 - Thread: 1 -> GC Memory: 1716.825 / 1716.825 MB 2024-11-14 06:34:36.489 - Thread: 1 -> GUI Stats: Update 0.176264666666667, Draw 0.170433111111111 2024-11-14 06:34:44.572 - Thread: 1 -> Autosave initiated 2024-11-14 06:34:44.572 - Thread: 1 -> Character state: True 2024-11-14 06:34:44.572 - Thread: 1 -> IsServer: True 2024-11-14 06:34:44.572 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:34:44.572 - Thread: 1 -> Autosave 2024-11-14 06:34:44.572 - Thread: 1 -> Saving world - START 2024-11-14 06:34:44.572 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:34:44.573 - Thread: 1 -> Before snapshot.: GC Memory: 1,721 B 2024-11-14 06:34:44.585 - Thread: 1 -> After snapshot.: GC Memory: 1,720 B 2024-11-14 06:34:44.591 - Thread: 1 -> Directory cleanup: GC Memory: 1,720 B 2024-11-14 06:34:44.591 - Thread: 1 -> Saving world - END 2024-11-14 06:34:44.608 - Thread: 12 -> Session snapshot save - START 2024-11-14 06:34:44.608 - Thread: 12 -> Checking file access for files in target dir. 2024-11-14 06:34:44.801 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:34:44.883 - Thread: 12 -> Session snapshot save - END 2024-11-14 06:34:49.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:34:49.088 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,6.427797,40.349,1,0,1731.193,20433.74,14328,87855,42,14.07065,29.08526,0.1291982,18826,8.333275,0,16.66667,1.172546,2.423755,100,17918165208,1731.193,0,0,-1 2024-11-14 06:34:49.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:34:49.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1963,2264,86,849,17088,12194,0,0,196,14458,0,9939,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:35:02.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:35:03.022 - Thread: 1 -> GC Memory: 1733.406 / 1733.406 MB 2024-11-14 06:35:04.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:35:04.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:35:06.492 - Thread: 1 -> GUI Stats: Update 0.160712777777778, Draw 0.135699555555556 2024-11-14 06:35:06.504 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:35:11.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:35:11.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:35:12.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:35:33.039 - Thread: 1 -> GC Memory: 1692.026 / 1692.026 MB 2024-11-14 06:35:36.489 - Thread: 1 -> GUI Stats: Update 0.178993944444444, Draw 0.190778722222222 2024-11-14 06:35:49.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:35:49.105 - Thread: 1 -> STATISTICS,7502.0833333,0,0,0,0,0,0,7.253058,37.84776,1,0,1691.026,20466.82,14328,87855,42,14.70602,29.40066,0.1321556,18832,8.333263,0,16.66667,1.225492,2.450034,100,17951561608,1691.026,0,0,-1 2024-11-14 06:35:49.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:35:49.105 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1963,2264,86,849,17119,12225,0,0,227,14490,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:36:03.039 - Thread: 1 -> GC Memory: 1692.298 / 1692.298 MB 2024-11-14 06:36:06.489 - Thread: 1 -> GUI Stats: Update 0.166646277777778, Draw 0.182709333333333 2024-11-14 06:36:07.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:36:07.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:36:22.171 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:36:23.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:36:23.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:36:26.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:36:33.039 - Thread: 1 -> GC Memory: 1695.216 / 1695.216 MB 2024-11-14 06:36:36.490 - Thread: 1 -> GUI Stats: Update 0.164494611111111, Draw 0.154898666666667 2024-11-14 06:36:39.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:36:39.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:36:43.438 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:36:47.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:36:47.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:36:49.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:36:49.121 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,6.174808,36.14595,1,0,1698.967,20459.59,14328,87855,42,14.63481,37.50027,0.120595,18837,8.333251,0,16.66667,1.219556,3.124992,100,17918427736,1698.967,0,0,-1 2024-11-14 06:36:49.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:36:49.121 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,864,140,1963,2264,86,849,17088,12194,0,0,196,14458,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:37:03.055 - Thread: 1 -> GC Memory: 1704.74 / 1704.74 MB 2024-11-14 06:37:06.490 - Thread: 1 -> GUI Stats: Update 0.173106111111112, Draw 0.108305722222222 2024-11-14 06:37:33.055 - Thread: 1 -> GC Memory: 1703.518 / 1703.518 MB 2024-11-14 06:37:36.489 - Thread: 1 -> GUI Stats: Update 0.155955, Draw 0.0969286666666667 2024-11-14 06:37:43.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:37:49.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:37:49.138 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,7.49459,39.7874,1,0,1707.076,20459.87,14328,87855,42,15.89991,37.46313,0.1278642,18819,8.333275,0,16.66667,1.324983,3.121906,100,17946313704,1707.076,0,0,-1 2024-11-14 06:37:49.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:37:49.138 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1963,2264,86,849,17114,12222,0,0,224,14486,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:38:03.056 - Thread: 1 -> GC Memory: 1715.445 / 1715.445 MB 2024-11-14 06:38:03.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:38:03.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:38:04.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:38:06.489 - Thread: 1 -> GUI Stats: Update 0.171771944444445, Draw 0.180348555555556 2024-11-14 06:38:17.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:38:17.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:38:25.571 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:38:32.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:38:32.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:38:33.072 - Thread: 1 -> GC Memory: 1696.019 / 1696.019 MB 2024-11-14 06:38:36.489 - Thread: 1 -> GUI Stats: Update 0.170215444444445, Draw 0.172943944444444 2024-11-14 06:38:37.888 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:38:37.888 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:38:37.888 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:38:37.974 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:38:37.976 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:38:38.373 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:38:42.354 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:38:42.355 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:38:43.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:38:49.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:38:49.155 - Thread: 1 -> STATISTICS,7682.1333333,0,0,0,0,0,0,6.880827,43.29731,1,0,1701.999,20469.74,14328,87846,42,15.27008,33.71598,0.1287174,18819,8.333255,0,16.66667,1.272494,2.809639,100,17946173592,1701.999,0,0,-1 2024-11-14 06:38:49.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:38:49.155 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1963,2264,86,849,17114,12222,0,0,224,14486,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:38:53.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:38:53.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:38:56.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:39:03.073 - Thread: 1 -> GC Memory: 1703.36 / 1703.36 MB 2024-11-14 06:39:04.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:39:04.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:39:06.489 - Thread: 1 -> GUI Stats: Update 0.190829277777778, Draw 0.174818888888889 2024-11-14 06:39:33.089 - Thread: 1 -> GC Memory: 1711.544 / 1711.544 MB 2024-11-14 06:39:36.489 - Thread: 1 -> GUI Stats: Update 0.167722388888889, Draw 0.0960906111111111 2024-11-14 06:39:44.573 - Thread: 1 -> Autosave initiated 2024-11-14 06:39:44.573 - Thread: 1 -> Character state: True 2024-11-14 06:39:44.573 - Thread: 1 -> IsServer: True 2024-11-14 06:39:44.573 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:39:44.573 - Thread: 1 -> Autosave 2024-11-14 06:39:44.573 - Thread: 1 -> Saving world - START 2024-11-14 06:39:44.573 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:39:44.573 - Thread: 1 -> Before snapshot.: GC Memory: 1,711 B 2024-11-14 06:39:44.586 - Thread: 1 -> After snapshot.: GC Memory: 1,709 B 2024-11-14 06:39:44.591 - Thread: 1 -> Directory cleanup: GC Memory: 1,709 B 2024-11-14 06:39:44.591 - Thread: 1 -> Saving world - END 2024-11-14 06:39:44.607 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:39:44.608 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:39:44.803 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:39:44.886 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:39:49.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:39:49.172 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,6.544838,30.58504,1,0,1719.397,20432.62,14328,87846,42,15.61334,31.20238,0.1312928,18813,8.333272,0,16.66667,1.301102,2.600179,100,17887191832,1719.397,0,0,-1 2024-11-14 06:39:49.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:39:49.172 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1963,2264,86,849,17058,12166,0,0,196,14430,0,9940,28,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:40:03.106 - Thread: 1 -> GC Memory: 1719.936 / 1719.936 MB 2024-11-14 06:40:06.489 - Thread: 1 -> GUI Stats: Update 0.153919, Draw 0.0883640555555555 2024-11-14 06:40:24.655 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:40:33.123 - Thread: 1 -> GC Memory: 1729.023 / 1729.023 MB 2024-11-14 06:40:36.489 - Thread: 1 -> GUI Stats: Update 0.166556666666667, Draw 0.124592333333333 2024-11-14 06:40:46.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:40:46.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:40:49.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:40:49.189 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,6.882102,48.14368,1,0,1688.47,20463.21,14328,87846,42,16.30845,37.05099,0.1226737,18821,8.333275,0,16.66667,1.359028,3.087561,100,17916683576,1688.47,0,0,-1 2024-11-14 06:40:49.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:40:49.189 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1963,2264,86,849,17086,12194,0,0,196,14458,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:41:03.139 - Thread: 1 -> GC Memory: 1693.954 / 1693.954 MB 2024-11-14 06:41:06.490 - Thread: 1 -> GUI Stats: Update 0.165412277777778, Draw 0.125334055555555 2024-11-14 06:41:33.139 - Thread: 1 -> GC Memory: 1701.097 / 1701.097 MB 2024-11-14 06:41:36.489 - Thread: 1 -> GUI Stats: Update 0.165777388888889, Draw 0.0938778888888888 2024-11-14 06:41:44.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:41:45.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:41:45.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:41:49.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:41:49.205 - Thread: 1 -> STATISTICS,7862.1833333,0,0,0,0,0,0,5.398962,45.59003,1,0,1703.995,20492.3,14328,87846,42,15.74165,38.0733,0.1216289,18820,8.333255,0,16.66667,1.311792,3.172745,100,17916965816,1703.995,0,0,-1 2024-11-14 06:41:49.206 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:41:49.206 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1963,2264,86,849,17086,12194,0,0,196,14458,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:42:03.156 - Thread: 1 -> GC Memory: 1705.896 / 1705.896 MB 2024-11-14 06:42:06.489 - Thread: 1 -> GUI Stats: Update 0.1516625, Draw 0.0969921666666666 2024-11-14 06:42:15.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:42:15.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:42:15.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:42:15.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:42:15.904 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:42:27.289 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:42:27.290 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:42:33.156 - Thread: 1 -> GC Memory: 1730.852 / 1730.852 MB 2024-11-14 06:42:36.490 - Thread: 1 -> GUI Stats: Update 0.168657, Draw 0.194062222222223 2024-11-14 06:42:49.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:42:49.222 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,6.963108,48.62275,1,0,1733.254,20432.36,14328,87846,42,15.97719,41.09664,0.1372821,18821,8.333261,0,16.66667,1.331421,3.42469,100,17919821174,1733.254,0,0,-1 2024-11-14 06:42:49.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:42:49.222 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1965,2267,86,849,17089,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:43:03.157 - Thread: 1 -> GC Memory: 1737.194 / 1737.194 MB 2024-11-14 06:43:06.490 - Thread: 1 -> GUI Stats: Update 0.171323444444444, Draw 0.163713611111111 2024-11-14 06:43:19.522 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P1_SupplyPost' at 'EarthLike' 2024-11-14 06:43:19.522 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 06:43:33.173 - Thread: 1 -> GC Memory: 1692.854 / 1692.854 MB 2024-11-14 06:43:36.490 - Thread: 1 -> GUI Stats: Update 0.288110833333333, Draw 0.143843444444445 2024-11-14 06:43:38.373 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:43:49.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:43:49.239 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,7.66491,45.75723,1,0,1693.034,20430.86,14328,87846,42,16.21003,43.12877,0.13319,18817,8.333248,0,16.66667,1.350822,3.594028,100,17920266810,1693.034,0,0,-1 2024-11-14 06:43:49.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:43:49.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17090,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:43:50.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:43:52.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:43:52.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:44:03.190 - Thread: 1 -> GC Memory: 1697.137 / 1697.137 MB 2024-11-14 06:44:06.490 - Thread: 1 -> GUI Stats: Update 0.253825666666666, Draw 0.135522944444444 2024-11-14 06:44:33.190 - Thread: 1 -> GC Memory: 1699.106 / 1699.106 MB 2024-11-14 06:44:36.490 - Thread: 1 -> GUI Stats: Update 0.170626611111111, Draw 0.0925926666666668 2024-11-14 06:44:44.573 - Thread: 1 -> Autosave initiated 2024-11-14 06:44:44.573 - Thread: 1 -> Character state: True 2024-11-14 06:44:44.573 - Thread: 1 -> IsServer: True 2024-11-14 06:44:44.573 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:44:44.573 - Thread: 1 -> Autosave 2024-11-14 06:44:44.573 - Thread: 1 -> Saving world - START 2024-11-14 06:44:44.574 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:44:44.574 - Thread: 1 -> Before snapshot.: GC Memory: 1,704 B 2024-11-14 06:44:44.590 - Thread: 1 -> After snapshot.: GC Memory: 1,700 B 2024-11-14 06:44:44.595 - Thread: 1 -> Directory cleanup: GC Memory: 1,700 B 2024-11-14 06:44:44.595 - Thread: 1 -> Saving world - END 2024-11-14 06:44:44.611 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:44:44.612 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:44:44.800 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:44:44.873 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:44:49.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:44:49.256 - Thread: 1 -> STATISTICS,8042.2333333,0,0,0,0,0,0,6.19313,31.28968,1,0,1709.782,20494.91,14527,87647,43,13.5951,24.17908,0.1262008,18817,8.333266,0,16.66667,1.132916,2.014908,100,17920332894,1709.782,0,0,-1 2024-11-14 06:44:49.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:44:49.256 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17090,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:45:03.206 - Thread: 1 -> GC Memory: 1711.213 / 1711.213 MB 2024-11-14 06:45:06.490 - Thread: 1 -> GUI Stats: Update 0.167494888888889, Draw 0.0911583888888891 2024-11-14 06:45:21.256 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:45:33.223 - Thread: 1 -> GC Memory: 1717.759 / 1717.759 MB 2024-11-14 06:45:36.490 - Thread: 1 -> GUI Stats: Update 0.177741611111111, Draw 0.1457085 2024-11-14 06:45:41.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:45:41.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:45:47.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:45:49.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:45:49.272 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,6.849723,44.76924,1,0,1694.773,20469.68,14527,87647,43,15.39547,35.8381,0.1148013,18822,8.333261,0,16.66667,1.282944,2.986483,100,17949824398,1694.773,0,0,-1 2024-11-14 06:45:49.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:45:49.272 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17118,12222,0,0,224,14489,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:46:00.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:46:00.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:46:02.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:46:03.223 - Thread: 1 -> GC Memory: 1700.146 / 1700.146 MB 2024-11-14 06:46:06.490 - Thread: 1 -> GUI Stats: Update 0.178582111111111, Draw 0.157644666666667 2024-11-14 06:46:11.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:46:11.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:46:33.239 - Thread: 1 -> GC Memory: 1699.678 / 1699.678 MB 2024-11-14 06:46:36.489 - Thread: 1 -> GUI Stats: Update 0.165780944444445, Draw 0.111015 2024-11-14 06:46:49.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:46:49.289 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,6.30752,46.93561,1,0,1698.878,20521.5,14527,87647,43,15.66195,36.03928,0.1307134,18822,8.333261,0,16.66667,1.305151,3.003247,100,17920333198,1698.878,0,0,-1 2024-11-14 06:46:49.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:46:49.289 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17090,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:47:03.256 - Thread: 1 -> GC Memory: 1706.724 / 1706.724 MB 2024-11-14 06:47:06.490 - Thread: 1 -> GUI Stats: Update 0.164364611111111, Draw 0.0960547777777777 2024-11-14 06:47:07.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:47:10.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:47:10.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:47:33.257 - Thread: 1 -> GC Memory: 1708.384 / 1708.384 MB 2024-11-14 06:47:36.490 - Thread: 1 -> GUI Stats: Update 0.168481777777778, Draw 0.172959444444444 2024-11-14 06:47:49.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:47:49.306 - Thread: 1 -> STATISTICS,8222.2833333,0,0,0,0,0,0,6.441123,51.11696,1,0,1709.135,20431.17,14677,87643,45,16.18641,32.24794,0.1340301,18829,8.333275,0,16.66667,1.348858,2.68731,100,17920333198,1709.135,0,0,-1 2024-11-14 06:47:49.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:47:49.306 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17090,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:48:03.257 - Thread: 1 -> GC Memory: 1713.996 / 1713.996 MB 2024-11-14 06:48:06.490 - Thread: 1 -> GUI Stats: Update 0.154159222222223, Draw 0.165271111111111 2024-11-14 06:48:33.257 - Thread: 1 -> GC Memory: 1697.458 / 1697.458 MB 2024-11-14 06:48:36.490 - Thread: 1 -> GUI Stats: Update 0.159943388888889, Draw 0.125738111111111 2024-11-14 06:48:37.706 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:48:38.374 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:48:49.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:48:49.323 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,7.618992,45.47317,1,0,1697.024,20468.55,14827,87639,47,15.37152,30.86408,0.1272842,18826,8.333263,0,16.66667,1.280949,2.571985,100,17952973368,1697.024,0,0,-1 2024-11-14 06:48:49.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:48:49.323 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1965,2267,86,849,17121,12225,0,0,227,14493,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:49:03.273 - Thread: 1 -> GC Memory: 1701.626 / 1701.626 MB 2024-11-14 06:49:06.490 - Thread: 1 -> GUI Stats: Update 0.195887833333333, Draw 0.178075611111111 2024-11-14 06:49:33.290 - Thread: 1 -> GC Memory: 1705.502 / 1705.502 MB 2024-11-14 06:49:36.490 - Thread: 1 -> GUI Stats: Update 0.188902722222222, Draw 0.186427111111112 2024-11-14 06:49:44.574 - Thread: 1 -> Autosave initiated 2024-11-14 06:49:44.574 - Thread: 1 -> Character state: True 2024-11-14 06:49:44.574 - Thread: 1 -> IsServer: True 2024-11-14 06:49:44.574 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:49:44.574 - Thread: 1 -> Autosave 2024-11-14 06:49:44.574 - Thread: 1 -> Saving world - START 2024-11-14 06:49:44.574 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:49:44.574 - Thread: 1 -> Before snapshot.: GC Memory: 1,710 B 2024-11-14 06:49:44.587 - Thread: 1 -> After snapshot.: GC Memory: 1,709 B 2024-11-14 06:49:44.593 - Thread: 1 -> Directory cleanup: GC Memory: 1,709 B 2024-11-14 06:49:44.593 - Thread: 1 -> Saving world - END 2024-11-14 06:49:44.608 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:49:44.609 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:49:44.797 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:49:44.871 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:49:49.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:49:49.340 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,6.98989,46.49413,1,0,1712.077,20469.21,14827,87639,47,15.97575,31.00256,0.1290935,18827,8.333259,0,16.66667,1.331301,2.583524,100,17949523848,1712.077,0,0,-1 2024-11-14 06:49:49.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:49:49.340 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17118,12222,0,0,224,14489,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:49:57.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:49:57.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:50:00.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:50:00.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:50:00.457 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:50:00.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:50:00.532 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:50:03.290 - Thread: 1 -> GC Memory: 1719.043 / 1719.043 MB 2024-11-14 06:50:04.990 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:50:04.990 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:50:06.491 - Thread: 1 -> GUI Stats: Update 0.192101444444444, Draw 0.182467222222222 2024-11-14 06:50:33.291 - Thread: 1 -> GC Memory: 1720.885 / 1720.885 MB 2024-11-14 06:50:36.491 - Thread: 1 -> GUI Stats: Update 0.1556275, Draw 0.0930072222222222 2024-11-14 06:50:44.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:50:44.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:50:44.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:50:45.041 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:50:45.042 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:50:49.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:50:49.356 - Thread: 1 -> STATISTICS,8402.3333333,0,0,0,0,0,0,10.53662,50.41237,1,0,1733.118,20437.57,14827,87639,47,18.49109,31.42281,0.1298529,18831,8.333261,0,16.66667,1.540911,2.618545,100,17920032648,1733.118,0,0,-1 2024-11-14 06:50:49.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:50:49.356 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17089,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:51:03.291 - Thread: 1 -> GC Memory: 1698.591 / 1698.591 MB 2024-11-14 06:51:06.491 - Thread: 1 -> GUI Stats: Update 0.198854666666667, Draw 0.409729388888889 2024-11-14 06:51:20.023 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:51:20.024 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:51:20.273 - Thread: 1 -> Updating stopped. 2024-11-14 06:51:20.289 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 06:51:21.404 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 06:51:21.405 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 06:51:21.409 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 06:51:36.671 - Thread: 1 -> GUI Stats: Update 0.305280222222222, Draw 0.286029055555556 2024-11-14 06:51:49.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:51:49.554 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,1.83948,40.8993,1,0,1703.15,20430.77,14827,87639,47,14.52891,30.74328,0.1296616,18834,8.333272,0,16.66667,1.210734,2.561921,100,17920032648,1703.15,0,0,-1 2024-11-14 06:51:49.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:51:49.554 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17089,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:52:06.671 - Thread: 1 -> GUI Stats: Update 0.170092777777778, Draw 0.075667388888889 2024-11-14 06:52:36.671 - Thread: 1 -> GUI Stats: Update 0.165358611111111, Draw 0.0697075 2024-11-14 06:52:49.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:52:49.571 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,1.874273,41.1271,1,0,1707.987,20433.65,14827,87639,47,14.61588,28.05843,0.1202821,18828,8.33328,0,16.66667,1.217982,2.338187,100,17920032648,1707.987,0,0,-1 2024-11-14 06:52:49.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:52:49.571 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,863,140,1965,2267,86,849,17089,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:53:06.671 - Thread: 1 -> GUI Stats: Update 0.158025166666667, Draw 0.0687900000000001 2024-11-14 06:53:36.671 - Thread: 1 -> GUI Stats: Update 0.158081388888888, Draw 0.0661629444444445 2024-11-14 06:53:38.388 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:53:49.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:53:49.588 - Thread: 1 -> STATISTICS,8582.3833333,0,0,0,0,0,0,1.802218,41.0134,1,0,1714.822,20431.24,14827,87639,47,14.7371,31.29088,0.1197587,18826,8.333265,0,16.66667,1.228082,2.607552,100,17919513528,1714.822,0,0,-1 2024-11-14 06:53:49.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:53:49.588 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1965,2267,86,849,17089,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:54:06.672 - Thread: 1 -> GUI Stats: Update 0.158528055555555, Draw 0.0709252777777779 2024-11-14 06:54:36.671 - Thread: 1 -> GUI Stats: Update 0.158459444444445, Draw 0.0680255555555555 2024-11-14 06:54:41.621 - Thread: 1 -> Updating continues. 2024-11-14 06:54:41.622 - Thread: 1 -> GC Memory: 1694.558 / 1694.558 MB 2024-11-14 06:54:41.854 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 06:54:41.855 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 06:54:43.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:54:43.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:54:43.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:54:44.016 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:54:44.017 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:54:44.588 - Thread: 1 -> Autosave initiated 2024-11-14 06:54:44.588 - Thread: 1 -> Character state: True 2024-11-14 06:54:44.588 - Thread: 1 -> IsServer: True 2024-11-14 06:54:44.588 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:54:44.588 - Thread: 1 -> Autosave 2024-11-14 06:54:44.588 - Thread: 1 -> Saving world - START 2024-11-14 06:54:44.589 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:54:44.589 - Thread: 1 -> Before snapshot.: GC Memory: 1,698 B 2024-11-14 06:54:44.604 - Thread: 1 -> After snapshot.: GC Memory: 1,696 B 2024-11-14 06:54:44.610 - Thread: 1 -> Directory cleanup: GC Memory: 1,697 B 2024-11-14 06:54:44.610 - Thread: 1 -> Saving world - END 2024-11-14 06:54:44.625 - Thread: 11 -> Session snapshot save - START 2024-11-14 06:54:44.626 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 06:54:44.810 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:54:44.883 - Thread: 11 -> Session snapshot save - END 2024-11-14 06:54:49.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:54:49.604 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,9.788874,48.03041,1,0,1707.871,20435.15,14827,87639,47,20.86964,32.46745,0.1067267,18829,8.333261,0,16.66667,1.739122,2.705598,100,17919513528,1707.871,0,0,-1 2024-11-14 06:54:49.604 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:54:49.604 - Thread: 1 -> MEMORY VALUES,2,1,0,1,80,862,140,1965,2267,86,849,17089,12194,0,0,196,14461,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:54:52.254 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:54:52.256 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:54:57.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:54:57.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:54:57.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:54:57.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:54:57.221 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:55:04.221 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:55:04.222 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:55:06.673 - Thread: 1 -> GUI Stats: Update 0.172675777777778, Draw 0.261296555555556 2024-11-14 06:55:11.622 - Thread: 1 -> GC Memory: 1727.874 / 1727.874 MB 2024-11-14 06:55:36.672 - Thread: 1 -> GUI Stats: Update 0.162667111111111, Draw 0.201985444444444 2024-11-14 06:55:41.639 - Thread: 1 -> GC Memory: 1734.161 / 1734.161 MB 2024-11-14 06:55:49.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:55:49.622 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,6.645749,45.60812,1,0,1737.102,20467.7,14827,87639,47,14.85097,30.25325,0.1298708,18828,8.333255,0,16.66667,1.237569,2.52108,100,17920489710,1737.102,0,0,-1 2024-11-14 06:55:49.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:55:49.622 - Thread: 1 -> MEMORY VALUES,2,1,0,1,81,862,140,1966,2268,86,849,17090,12194,0,0,196,14462,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:55:57.272 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:56:06.672 - Thread: 1 -> GUI Stats: Update 0.174789055555555, Draw 0.160671555555555 2024-11-14 06:56:07.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:56:07.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:56:11.639 - Thread: 1 -> GC Memory: 1742.116 / 1742.116 MB 2024-11-14 06:56:33.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:56:36.672 - Thread: 1 -> GUI Stats: Update 0.161386333333334, Draw 0.109407388888889 2024-11-14 06:56:41.639 - Thread: 1 -> GC Memory: 1750.569 / 1750.569 MB 2024-11-14 06:56:47.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:56:47.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:56:49.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:56:49.638 - Thread: 1 -> STATISTICS,8762.4333333,0,0,0,0,0,0,6.176033,49.27452,1,0,1697.054,20507,14827,87639,47,15.98893,33.93413,0.1266434,18829,8.333261,0,16.66667,1.332399,2.827819,100,17920490078,1697.054,0,0,-1 2024-11-14 06:56:49.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:56:49.638 - Thread: 1 -> MEMORY VALUES,2,1,0,1,81,862,140,1966,2268,86,849,17090,12194,0,0,196,14462,0,9940,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:57:04.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:57:06.673 - Thread: 1 -> GUI Stats: Update 0.195848611111111, Draw 0.142961388888889 2024-11-14 06:57:11.656 - Thread: 1 -> GC Memory: 1709.214 / 1709.214 MB 2024-11-14 06:57:17.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:57:17.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:57:20.421 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:57:36.673 - Thread: 1 -> GUI Stats: Update 0.191057222222222, Draw 0.160362944444444 2024-11-14 06:57:37.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:57:37.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:57:41.673 - Thread: 1 -> GC Memory: 1712.895 / 1712.895 MB 2024-11-14 06:57:49.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:57:49.655 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,6.415332,48.73217,1,0,1714.813,20472.27,14867,87599,47,16.53477,33.59658,0.1292631,18822,8.333272,0,16.66667,1.377887,2.799694,100,17952810076,1714.813,0,0,-1 2024-11-14 06:57:49.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:57:49.655 - Thread: 1 -> MEMORY VALUES,2,1,0,1,81,863,140,1966,2268,86,849,17121,12223,0,0,224,14492,0,9941,56,0,68,28,384,46,0,0,1717,758,456,8,30,0,0,0,0 2024-11-14 06:57:50.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:57:50.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:57:50.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 06:57:50.401 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 06:57:50.402 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 06:58:06.674 - Thread: 1 -> GUI Stats: Update 0.173508333333334, Draw 0.322242333333333 2024-11-14 06:58:09.405 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 06:58:09.406 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 06:58:11.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:58:11.689 - Thread: 1 -> GC Memory: 1744.964 / 1744.964 MB 2024-11-14 06:58:16.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:58:16.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:58:29.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:58:32.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:58:32.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:58:36.672 - Thread: 1 -> GUI Stats: Update 0.159761944444445, Draw 0.169548666666666 2024-11-14 06:58:38.389 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 06:58:41.706 - Thread: 1 -> GC Memory: 1751.804 / 1751.804 MB 2024-11-14 06:58:48.724 - Thread: 1 -> Global Encounter - removed - 1178262063985766013 2024-11-14 06:58:48.740 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ProcAsteroid-0r0-78256247588857223.vx2' 2024-11-14 06:58:48.744 - Thread: 1 -> Global Encounter - spawning voxel - 1196224643625970653 GE_Voxel_-1434633180_-1590600187_0 ProcAsteroid-0r0-78256247588857223 2024-11-14 06:58:48.744 - Thread: 1 -> Global Encounter - spawning grids - 1196224643625970653 GE_AmbushA 2024-11-14 06:58:48.795 - Thread: 1 -> Global encounter timer not found - 1178262063985766013 2024-11-14 06:58:48.795 - Thread: 1 -> Global encounter timer not found - 1178262063985766013 2024-11-14 06:58:49.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:58:49.772 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,19.00145,135.5956,1,0,1867.354,20483.11,7681,94144,13,26.97399,36.60647,0.1271852,18779,10.98577,0,16.66667,2.963301,4.021503,100,17946316129,1867.354,0,0,-1 2024-11-14 06:58:49.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:58:49.772 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1983,2289,86,849,17114,12195,0,0,196,14485,0,9941,56,0,68,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 06:58:51.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:58:54.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:58:54.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:59:06.772 - Thread: 1 -> GUI Stats: Update 0.162251222222223, Draw 0.112043222222222 2024-11-14 06:59:11.723 - Thread: 1 -> GC Memory: 2187.522 / 2187.522 MB 2024-11-14 06:59:36.772 - Thread: 1 -> GUI Stats: Update 0.164258444444445, Draw 0.109412277777778 2024-11-14 06:59:38.488 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 06:59:40.289 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 06:59:40.289 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 06:59:40.521 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 06:59:40.522 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 06:59:40.855 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 06:59:41.729 - Thread: 1 -> GC Memory: 2236.028 / 2236.028 MB 2024-11-14 06:59:42.238 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 06:59:42.238 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 06:59:44.589 - Thread: 1 -> Autosave initiated 2024-11-14 06:59:44.589 - Thread: 1 -> Character state: True 2024-11-14 06:59:44.589 - Thread: 1 -> IsServer: True 2024-11-14 06:59:44.589 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 06:59:44.589 - Thread: 1 -> Autosave 2024-11-14 06:59:44.589 - Thread: 1 -> Saving world - START 2024-11-14 06:59:44.590 - Thread: 1 -> Making world state snapshot. 2024-11-14 06:59:44.590 - Thread: 1 -> Before snapshot.: GC Memory: 2,238 B 2024-11-14 06:59:44.611 - Thread: 1 -> After snapshot.: GC Memory: 2,240 B 2024-11-14 06:59:44.617 - Thread: 1 -> Directory cleanup: GC Memory: 2,240 B 2024-11-14 06:59:44.617 - Thread: 1 -> Saving world - END 2024-11-14 06:59:44.633 - Thread: 12 -> Session snapshot save - START 2024-11-14 06:59:44.634 - Thread: 12 -> Checking file access for files in target dir. 2024-11-14 06:59:44.765 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 06:59:44.828 - Thread: 12 -> Session snapshot save - END 2024-11-14 06:59:45.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 06:59:47.171 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 06:59:47.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 06:59:49.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 06:59:49.788 - Thread: 1 -> STATISTICS,8942.4833333,0,0,0,0,0,0,7.446453,44.05844,1,0,2243.748,20600.24,7681,94144,13,15.13081,30.16828,0.1739883,18820,8.333261,0,16.66667,1.26089,2.514001,100,18010203722,2243.748,0,0,-1 2024-11-14 06:59:49.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 06:59:49.788 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2360,86,849,17175,12179,0,0,196,14539,0,9953,28,0,75,28,384,51,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 06:59:58.822 - Thread: 1 -> DoDisconnects - 43 0 38 2024-11-14 07:00:01.322 - Thread: 1 -> DoDisconnects - 3 0 2 2024-11-14 07:00:06.773 - Thread: 1 -> GUI Stats: Update 0.184278055555556, Draw 0.132542555555556 2024-11-14 07:00:11.739 - Thread: 1 -> GC Memory: 2253.221 / 2253.221 MB 2024-11-14 07:00:16.072 - Thread: 1 -> DoDisconnects - 36 0 30 2024-11-14 07:00:17.572 - Thread: 1 -> DoDisconnects - 5 0 4 2024-11-14 07:00:19.822 - Thread: 1 -> DoDisconnects - 3 1 2 2024-11-14 07:00:25.572 - Thread: 1 -> DoDisconnects - 25 0 23 2024-11-14 07:00:32.322 - Thread: 1 -> DoDisconnects - 20 0 17 2024-11-14 07:00:34.573 - Thread: 1 -> DoDisconnects - 13 0 12 2024-11-14 07:00:36.772 - Thread: 1 -> GUI Stats: Update 0.1651565, Draw 0.126291111111111 2024-11-14 07:00:38.022 - Thread: 1 -> DoDisconnects - 11 0 10 2024-11-14 07:00:41.739 - Thread: 1 -> GC Memory: 1707.79 / 1707.79 MB 2024-11-14 07:00:44.023 - Thread: 1 -> DoDisconnects - 8 2 6 2024-11-14 07:00:48.073 - Thread: 1 -> DoDisconnects - 4 0 2 2024-11-14 07:00:49.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:00:49.812 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,7.006708,43.20397,1,0,1704.253,20593.79,7516,94309,19,15.41886,24.83427,0.138254,18797,8.33328,0,16.66667,1.284897,2.06951,100,18009922954,1704.253,0,0,-1 2024-11-14 07:00:49.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:00:49.812 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2360,86,849,17175,12179,0,0,196,14539,0,9953,28,0,75,28,384,51,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:01:06.773 - Thread: 1 -> GUI Stats: Update 0.160573944444445, Draw 0.121453722222222 2024-11-14 07:01:11.755 - Thread: 1 -> GC Memory: 1710.679 / 1710.679 MB 2024-11-14 07:01:18.357 - Thread: 1 -> Info: Trash collector removed grid '94138789352124305:Small Grid 4305' with entity id '94138789352124305' 2024-11-14 07:01:36.772 - Thread: 1 -> GUI Stats: Update 0.159782388888889, Draw 0.0946263888888887 2024-11-14 07:01:41.756 - Thread: 1 -> GC Memory: 1744.151 / 1744.151 MB 2024-11-14 07:01:49.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:01:49.822 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,7.471818,41.85227,1,0,1751.555,20593.67,7482,94294,12,14.94072,33.3159,0.1375994,18798,8.33327,0,16.66667,1.245051,2.776304,100,18059927182,1751.555,0,0,-1 2024-11-14 07:01:49.822 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:01:49.822 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2356,86,849,17223,12235,0,0,224,14592,0,9953,56,0,70,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:01:49.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:01:52.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:01:52.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:02:06.772 - Thread: 1 -> GUI Stats: Update 0.165377611111111, Draw 0.139800666666667 2024-11-14 07:02:11.756 - Thread: 1 -> GC Memory: 1702.327 / 1702.327 MB 2024-11-14 07:02:33.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:02:35.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:02:35.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:02:35.688 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:02:35.688 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:02:35.688 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:02:35.763 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:02:35.772 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:02:36.773 - Thread: 1 -> GUI Stats: Update 0.172049611111111, Draw 0.142929888888889 2024-11-14 07:02:36.855 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:02:36.855 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:02:41.773 - Thread: 1 -> GC Memory: 1707.994 / 1707.994 MB 2024-11-14 07:02:49.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:02:49.839 - Thread: 1 -> STATISTICS,9122.5333333,0,0,0,0,0,0,6.684172,42.42833,1,0,1707.389,20559.48,7482,94294,12,14.91814,28.88769,0.1335164,18797,8.333263,0,16.66667,1.243168,2.407288,100,18030393612,1707.389,0,0,-1 2024-11-14 07:02:49.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:02:49.839 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2356,86,849,17195,12207,0,0,196,14564,0,9953,56,0,70,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:03:00.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:03:00.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:03:00.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:03:00.133 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:03:00.134 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:03:03.555 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:03:03.556 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:03:06.773 - Thread: 1 -> GUI Stats: Update 0.167664833333333, Draw 0.149500166666667 2024-11-14 07:03:11.789 - Thread: 1 -> GC Memory: 1714.483 / 1714.483 MB 2024-11-14 07:03:19.372 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:03:20.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:03:20.706 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:03:20.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:03:20.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:03:20.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:03:20.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:03:20.957 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:03:22.138 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:03:22.139 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:03:24.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:03:36.773 - Thread: 1 -> GUI Stats: Update 0.188737666666666, Draw 0.166888611111111 2024-11-14 07:03:38.406 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:03:41.806 - Thread: 1 -> GC Memory: 1722.828 / 1722.828 MB 2024-11-14 07:03:49.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:03:49.855 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,7.209117,39.00392,1,0,1728.285,20601.41,7482,94294,12,14.62811,30.71117,0.1327602,18794,8.333259,0,16.66667,1.218998,2.559241,100,18059884812,1728.285,0,0,-1 2024-11-14 07:03:49.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:03:49.855 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2356,86,849,17223,12235,0,0,224,14592,0,9953,56,0,70,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:04:00.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:04:00.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:04:06.773 - Thread: 1 -> GUI Stats: Update 0.205065611111111, Draw 0.157932777777778 2024-11-14 07:04:06.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:04:11.823 - Thread: 1 -> GC Memory: 1733.173 / 1733.173 MB 2024-11-14 07:04:22.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:04:22.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:04:36.773 - Thread: 1 -> GUI Stats: Update 0.181702722222222, Draw 0.172410666666666 2024-11-14 07:04:41.839 - Thread: 1 -> GC Memory: 1742.24 / 1742.24 MB 2024-11-14 07:04:44.589 - Thread: 1 -> Autosave initiated 2024-11-14 07:04:44.589 - Thread: 1 -> Character state: True 2024-11-14 07:04:44.589 - Thread: 1 -> IsServer: True 2024-11-14 07:04:44.589 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:04:44.589 - Thread: 1 -> Autosave 2024-11-14 07:04:44.589 - Thread: 1 -> Saving world - START 2024-11-14 07:04:44.590 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:04:44.590 - Thread: 1 -> Before snapshot.: GC Memory: 1,737 B 2024-11-14 07:04:44.594 - Thread: 1 -> After snapshot.: GC Memory: 1,739 B 2024-11-14 07:04:44.600 - Thread: 1 -> Directory cleanup: GC Memory: 1,739 B 2024-11-14 07:04:44.600 - Thread: 1 -> Saving world - END 2024-11-14 07:04:44.616 - Thread: 11 -> Session snapshot save - START 2024-11-14 07:04:44.617 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 07:04:44.726 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:04:44.802 - Thread: 11 -> Session snapshot save - END 2024-11-14 07:04:47.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:04:49.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:04:49.872 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,7.324266,39.61631,1,0,1705.257,20610.17,7482,94294,12,14.69578,33.62074,0.1292948,18785,8.333257,0,16.66667,1.224637,2.801702,100,18060370722,1705.257,0,0,-1 2024-11-14 07:04:49.872 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:04:49.872 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2356,86,849,17223,12235,0,0,224,14592,0,9953,56,0,70,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:04:56.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:04:56.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:05:03.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:05:06.772 - Thread: 1 -> GUI Stats: Update 0.168826611111111, Draw 0.154023722222222 2024-11-14 07:05:11.840 - Thread: 1 -> GC Memory: 1713.989 / 1713.989 MB 2024-11-14 07:05:16.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:05:16.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:05:18.989 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:05:35.922 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:05:35.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:05:36.773 - Thread: 1 -> GUI Stats: Update 0.180205777777777, Draw 0.181480555555556 2024-11-14 07:05:41.856 - Thread: 1 -> GC Memory: 1718.309 / 1718.309 MB 2024-11-14 07:05:49.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:05:49.889 - Thread: 1 -> STATISTICS,9302.5833333,0,0,0,0,0,0,6.095239,33.18168,1,0,1719.39,20535.56,7482,94294,12,13.50788,26.49171,0.1225146,18793,8.333261,0,16.66667,1.125647,2.207623,100,18001432130,1719.39,0,0,-1 2024-11-14 07:05:49.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:05:49.889 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2356,86,849,17167,12179,0,0,196,14536,0,9953,28,0,70,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:06:06.773 - Thread: 1 -> GUI Stats: Update 0.155719833333334, Draw 0.0979005555555554 2024-11-14 07:06:11.856 - Thread: 1 -> GC Memory: 1721.554 / 1721.554 MB 2024-11-14 07:06:36.773 - Thread: 1 -> GUI Stats: Update 0.159621166666667, Draw 0.102285055555555 2024-11-14 07:06:41.689 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:06:41.856 - Thread: 1 -> GC Memory: 1728.726 / 1728.726 MB 2024-11-14 07:06:49.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:06:49.906 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,8.013798,39.56977,1,0,1726.705,20596.57,7585,94191,13,14.32197,32.31826,0.1223304,18795,8.333259,0,16.66667,1.193487,2.693165,100,18059766346,1726.705,0,0,-1 2024-11-14 07:06:49.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:06:49.906 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2038,2356,86,849,17223,12235,0,0,224,14592,0,9953,56,0,70,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:07:06.773 - Thread: 1 -> GUI Stats: Update 0.166520166666666, Draw 0.144812944444445 2024-11-14 07:07:11.857 - Thread: 1 -> GC Memory: 1734.856 / 1734.856 MB 2024-11-14 07:07:26.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:07:26.790 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:07:31.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:07:35.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:07:35.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:07:36.773 - Thread: 1 -> GUI Stats: Update 0.178966444444444, Draw 0.146808722222222 2024-11-14 07:07:41.873 - Thread: 1 -> GC Memory: 1704.434 / 1704.434 MB 2024-11-14 07:07:49.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:07:49.923 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,6.62111,72.71775,1,0,1719.347,20594.96,7585,94191,13,21.64242,34.418,0.1403797,18788,8.333252,0,16.66667,1.803517,2.868139,100,18034669316,1719.347,0,0,-1 2024-11-14 07:07:49.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:07:49.923 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2063,2391,86,849,17199,12179,0,0,196,14571,0,9953,28,0,68,28,384,57,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:08:06.773 - Thread: 1 -> GUI Stats: Update 0.153635944444445, Draw 0.114385444444445 2024-11-14 07:08:11.873 - Thread: 1 -> GC Memory: 1753.871 / 1753.871 MB 2024-11-14 07:08:26.373 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 07:08:28.273 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 07:08:28.318 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 07:08:28.506 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 07:08:28.506 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 07:08:28.856 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 07:08:30.255 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 07:08:30.256 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 07:08:32.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:08:36.039 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:08:36.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:08:36.774 - Thread: 1 -> GUI Stats: Update 0.1646395, Draw 0.119054722222222 2024-11-14 07:08:38.407 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:08:41.874 - Thread: 1 -> GC Memory: 1770.242 / 1770.242 MB 2024-11-14 07:08:49.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:08:49.939 - Thread: 1 -> STATISTICS,9482.6333333,0,0,0,0,0,0,7.515629,42.72098,1,0,1768.884,20611.01,7578,94198,13,14.42876,24.7789,0.1444099,18780,8.333268,0,16.66667,1.202387,2.064893,100,18041405368,1768.884,0,0,-1 2024-11-14 07:08:49.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:08:49.940 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2063,2387,86,849,17205,12179,0,0,196,14566,0,9953,28,0,78,28,384,52,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:09:04.772 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:09:04.772 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 07:09:06.774 - Thread: 1 -> GUI Stats: Update 0.175724166666667, Draw 0.1312255 2024-11-14 07:09:11.874 - Thread: 1 -> GC Memory: 1705.344 / 1705.344 MB 2024-11-14 07:09:14.773 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:09:14.773 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 07:09:24.773 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:09:24.773 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 07:09:34.773 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:09:34.773 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 07:09:34.773 - Thread: 1 -> Next activation in 00:13:31.7218086 2024-11-14 07:09:36.776 - Thread: 1 -> GUI Stats: Update 0.154309944444444, Draw 0.129513 2024-11-14 07:09:41.890 - Thread: 1 -> GC Memory: 1720.923 / 1720.923 MB 2024-11-14 07:09:44.590 - Thread: 1 -> Autosave initiated 2024-11-14 07:09:44.590 - Thread: 1 -> Character state: True 2024-11-14 07:09:44.590 - Thread: 1 -> IsServer: True 2024-11-14 07:09:44.590 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:09:44.590 - Thread: 1 -> Autosave 2024-11-14 07:09:44.590 - Thread: 1 -> Saving world - START 2024-11-14 07:09:44.591 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:09:44.591 - Thread: 1 -> Before snapshot.: GC Memory: 1,719 B 2024-11-14 07:09:44.595 - Thread: 1 -> After snapshot.: GC Memory: 1,721 B 2024-11-14 07:09:44.600 - Thread: 1 -> Directory cleanup: GC Memory: 1,721 B 2024-11-14 07:09:44.600 - Thread: 1 -> Saving world - END 2024-11-14 07:09:44.617 - Thread: 11 -> Session snapshot save - START 2024-11-14 07:09:44.618 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 07:09:44.726 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:09:44.798 - Thread: 11 -> Session snapshot save - END 2024-11-14 07:09:49.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:09:49.956 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,7.22258,46.94139,1,0,1726.956,20612.38,7482,94294,12,15.59067,29.08028,0.1290991,18785,8.333263,0,16.66667,1.299212,2.423336,100,18052683678,1726.956,0,0,-1 2024-11-14 07:09:49.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:09:49.956 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2063,2385,86,849,17216,12207,0,0,196,14593,0,9953,56,0,63,28,384,51,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:10:06.773 - Thread: 1 -> GUI Stats: Update 0.164989722222222, Draw 0.0999666111111111 2024-11-14 07:10:11.907 - Thread: 1 -> GC Memory: 1745.751 / 1745.751 MB 2024-11-14 07:10:36.774 - Thread: 1 -> GUI Stats: Update 0.156659277777778, Draw 0.146047888888889 2024-11-14 07:10:38.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:10:39.773 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 07:10:41.022 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 07:10:41.023 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 07:10:41.923 - Thread: 1 -> GC Memory: 1753.588 / 1753.588 MB 2024-11-14 07:10:42.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:10:42.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:10:49.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:10:49.973 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,7.901427,45.58882,1,0,1701.53,20639.23,7482,94245,12,16.28177,31.74803,0.1326486,18787,8.333275,0,16.66667,1.356805,2.645651,100,18058149306,1701.53,0,0,-1 2024-11-14 07:10:49.973 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:10:49.973 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2063,2382,86,849,17221,12207,0,0,196,14590,0,9953,56,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:11:06.774 - Thread: 1 -> GUI Stats: Update 0.172557, Draw 0.150778111111111 2024-11-14 07:11:11.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:11:11.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:11:11.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:11:11.420 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:11:11.421 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:11:11.924 - Thread: 1 -> GC Memory: 1710.188 / 1710.188 MB 2024-11-14 07:11:14.089 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:11:14.090 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:11:36.774 - Thread: 1 -> GUI Stats: Update 0.155700611111111, Draw 0.148631444444445 2024-11-14 07:11:38.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:11:41.940 - Thread: 1 -> GC Memory: 1715.708 / 1715.708 MB 2024-11-14 07:11:43.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:11:43.274 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:11:44.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:11:44.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:11:44.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:11:45.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:11:45.067 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:11:46.506 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:11:46.507 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:11:48.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:11:49.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:11:49.990 - Thread: 1 -> STATISTICS,9662.6833333,0,0,0,0,0,0,7.243689,37.06215,1,0,1718.399,20646.98,7482,94000,12,15.18581,30.36776,0.1312015,18783,8.333036,0,16.66667,1.265439,2.530556,100,18088184626,1718.399,0,0,-1 2024-11-14 07:11:49.990 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:11:49.990 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2063,2382,86,849,17250,12235,0,0,224,14618,0,9953,56,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:11:51.856 - Thread: 1 -> Invalid queue index in the remove item message! 2024-11-14 07:12:06.773 - Thread: 1 -> GUI Stats: Update 0.194078444444444, Draw 0.181788333333334 2024-11-14 07:12:11.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:12:11.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:12:11.957 - Thread: 1 -> GC Memory: 1723.427 / 1723.427 MB 2024-11-14 07:12:27.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:12:29.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:12:29.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:12:29.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:12:29.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:12:29.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:12:29.603 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:12:29.604 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:12:34.023 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:12:34.024 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:12:34.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:12:36.773 - Thread: 1 -> GUI Stats: Update 0.1952485, Draw 0.192803666666667 2024-11-14 07:12:41.973 - Thread: 1 -> GC Memory: 1734.311 / 1734.311 MB 2024-11-14 07:12:50.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:12:50.007 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,7.675791,37.75522,1,0,1731.139,20647.49,7482,94000,12,15.66454,28.63227,0.1333446,18782,8.333265,0,16.66667,1.305367,2.386003,100,18088480978,1731.139,0,0,-1 2024-11-14 07:12:50.007 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:12:50.007 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,864,140,2063,2382,86,849,17250,12235,0,0,224,14618,0,9953,56,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:13:01.940 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:13:01.941 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:13:06.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:13:06.774 - Thread: 1 -> GUI Stats: Update 0.180284111111111, Draw 0.185046166666666 2024-11-14 07:13:10.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:13:10.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:13:11.974 - Thread: 1 -> GC Memory: 1740.637 / 1740.637 MB 2024-11-14 07:13:36.774 - Thread: 1 -> GUI Stats: Update 0.178756555555556, Draw 0.110712944444444 2024-11-14 07:13:38.407 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:13:41.974 - Thread: 1 -> GC Memory: 1709.257 / 1709.257 MB 2024-11-14 07:13:50.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:13:50.023 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,7.045548,35.10767,1,0,1708.218,20640.87,7482,94000,12,15.27136,24.07451,0.1234884,18765,8.333259,0,16.66667,1.272602,2.006191,100,18032522892,1708.218,0,0,-1 2024-11-14 07:13:50.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:13:50.023 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,863,140,2063,2382,86,849,17197,12183,0,0,199,14565,0,9953,28,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:14:06.774 - Thread: 1 -> GUI Stats: Update 0.168996722222223, Draw 0.102720833333333 2024-11-14 07:14:11.974 - Thread: 1 -> GC Memory: 1713.575 / 1713.575 MB 2024-11-14 07:14:35.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:14:36.774 - Thread: 1 -> GUI Stats: Update 0.165456666666667, Draw 0.100361555555555 2024-11-14 07:14:41.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:14:41.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:14:41.991 - Thread: 1 -> GC Memory: 1718.193 / 1718.193 MB 2024-11-14 07:14:44.591 - Thread: 1 -> Autosave initiated 2024-11-14 07:14:44.591 - Thread: 1 -> Character state: True 2024-11-14 07:14:44.591 - Thread: 1 -> IsServer: True 2024-11-14 07:14:44.591 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:14:44.591 - Thread: 1 -> Autosave 2024-11-14 07:14:44.591 - Thread: 1 -> Saving world - START 2024-11-14 07:14:44.591 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:14:44.591 - Thread: 1 -> Before snapshot.: GC Memory: 1,716 B 2024-11-14 07:14:44.597 - Thread: 1 -> After snapshot.: GC Memory: 1,718 B 2024-11-14 07:14:44.602 - Thread: 1 -> Directory cleanup: GC Memory: 1,718 B 2024-11-14 07:14:44.602 - Thread: 1 -> Saving world - END 2024-11-14 07:14:44.618 - Thread: 13 -> Session snapshot save - START 2024-11-14 07:14:44.619 - Thread: 13 -> Checking file access for files in target dir. 2024-11-14 07:14:44.736 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:14:44.809 - Thread: 13 -> Session snapshot save - END 2024-11-14 07:14:50.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:14:50.040 - Thread: 1 -> STATISTICS,9842.7333333,0,0,0,0,0,0,5.989952,36.32122,1,0,1723.843,20670.96,7482,94000,12,14.70766,24.3274,0.1224481,18767,8.333266,0,16.66667,1.225629,2.027267,100,18028058462,1723.843,0,0,-1 2024-11-14 07:14:50.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:14:50.040 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,140,2063,2382,86,849,17192,12179,0,0,196,14561,0,9953,28,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:15:06.774 - Thread: 1 -> GUI Stats: Update 0.163831, Draw 0.101575277777778 2024-11-14 07:15:12.007 - Thread: 1 -> GC Memory: 1727.447 / 1727.447 MB 2024-11-14 07:15:36.774 - Thread: 1 -> GUI Stats: Update 0.171294888888889, Draw 0.0894625555555557 2024-11-14 07:15:42.024 - Thread: 1 -> GC Memory: 1729.237 / 1729.237 MB 2024-11-14 07:15:47.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:15:50.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:15:50.057 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,7.194709,47.93129,1,0,1730.41,20643.32,7482,94000,12,16.2615,31.40425,0.1305148,18768,8.333257,0,16.66667,1.355113,2.616997,100,18087041806,1730.41,0,0,-1 2024-11-14 07:15:50.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:15:50.057 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,140,2063,2382,86,849,17249,12235,0,0,224,14618,0,9953,56,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:16:06.774 - Thread: 1 -> GUI Stats: Update 0.188083111111112, Draw 0.145512444444444 2024-11-14 07:16:12.041 - Thread: 1 -> GC Memory: 1712.13 / 1712.13 MB 2024-11-14 07:16:17.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:16:17.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:16:31.790 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P4_ProcessingPlant_Moon' at 'EarthLike' 2024-11-14 07:16:31.790 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 07:16:36.774 - Thread: 1 -> GUI Stats: Update 0.174108222222222, Draw 0.119846722222222 2024-11-14 07:16:42.058 - Thread: 1 -> GC Memory: 1712.814 / 1712.814 MB 2024-11-14 07:16:50.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:16:50.074 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,6.427837,41.84073,1,0,1712.595,20717.14,7482,94000,12,15.11904,27.36048,0.135332,18769,8.333252,0,16.66667,1.259908,2.280018,100,18027919582,1712.595,0,0,-1 2024-11-14 07:16:50.074 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:16:50.074 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,140,2063,2382,86,849,17192,12179,0,0,196,14561,0,9953,28,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:17:06.774 - Thread: 1 -> GUI Stats: Update 0.174314111111111, Draw 0.0912268333333333 2024-11-14 07:17:12.058 - Thread: 1 -> GC Memory: 1717.548 / 1717.548 MB 2024-11-14 07:17:36.774 - Thread: 1 -> GUI Stats: Update 0.155914166666667, Draw 0.0894189444444446 2024-11-14 07:17:38.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:17:42.075 - Thread: 1 -> GC Memory: 1725.479 / 1725.479 MB 2024-11-14 07:17:44.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:17:44.958 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:17:50.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:17:50.090 - Thread: 1 -> STATISTICS,10022.7833333,0,0,0,0,0,0,6.762344,49.91292,1,0,1729.292,20611.6,7482,94000,12,15.76556,43.52578,0.1324217,18770,8.333273,0,16.66667,1.313787,3.627122,100,18057416810,1729.292,0,0,-1 2024-11-14 07:17:50.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:17:50.090 - Thread: 1 -> MEMORY VALUES,2,1,0,1,95,862,140,2063,2382,86,849,17220,12207,0,0,196,14590,0,9953,56,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:18:06.775 - Thread: 1 -> GUI Stats: Update 0.162896277777778, Draw 0.148057833333333 2024-11-14 07:18:12.091 - Thread: 1 -> GC Memory: 1802.469 / 1802.469 MB 2024-11-14 07:18:36.774 - Thread: 1 -> GUI Stats: Update 0.190615222222222, Draw 0.126186333333333 2024-11-14 07:18:38.408 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:18:42.108 - Thread: 1 -> GC Memory: 1711.597 / 1711.597 MB 2024-11-14 07:18:42.840 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:18:42.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:18:42.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:18:42.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:18:42.921 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:18:50.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:18:50.107 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,10.17086,54.79766,1,0,1723.465,20671.74,7482,93856,12,19.5314,40.13811,0.1315295,18778,8.333261,0,16.66667,1.627602,3.344814,100,18109308376,1723.465,0,0,-1 2024-11-14 07:18:50.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:18:50.107 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2069,2388,86,849,17270,12250,0,0,196,14638,0,9996,56,0,71,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:19:06.776 - Thread: 1 -> GUI Stats: Update 0.203491222222222, Draw 0.461795055555556 2024-11-14 07:19:12.108 - Thread: 1 -> GC Memory: 1760.357 / 1760.357 MB 2024-11-14 07:19:25.224 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:19:25.224 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:19:36.775 - Thread: 1 -> GUI Stats: Update 0.263073444444445, Draw 0.425249 2024-11-14 07:19:42.124 - Thread: 1 -> GC Memory: 1787.36 / 1787.36 MB 2024-11-14 07:19:44.591 - Thread: 1 -> Autosave initiated 2024-11-14 07:19:44.591 - Thread: 1 -> Character state: True 2024-11-14 07:19:44.591 - Thread: 1 -> IsServer: True 2024-11-14 07:19:44.591 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:19:44.591 - Thread: 1 -> Autosave 2024-11-14 07:19:44.591 - Thread: 1 -> Saving world - START 2024-11-14 07:19:44.592 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:19:44.592 - Thread: 1 -> Before snapshot.: GC Memory: 1,782 B 2024-11-14 07:19:44.596 - Thread: 1 -> After snapshot.: GC Memory: 1,783 B 2024-11-14 07:19:44.601 - Thread: 1 -> Directory cleanup: GC Memory: 1,784 B 2024-11-14 07:19:44.601 - Thread: 1 -> Saving world - END 2024-11-14 07:19:44.617 - Thread: 11 -> Session snapshot save - START 2024-11-14 07:19:44.618 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 07:19:44.724 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:19:44.797 - Thread: 11 -> Session snapshot save - END 2024-11-14 07:19:46.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:19:49.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:19:49.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:19:50.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:19:50.124 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,6.626669,49.26027,1,0,1790.58,20732.31,7482,93856,12,16.02937,46.02286,0.1341072,18770,8.333263,0,16.66667,1.335769,3.835206,100,18111075034,1790.58,0,0,-1 2024-11-14 07:19:50.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:19:50.124 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,862,140,2069,2389,86,849,17272,12250,0,0,196,14639,0,9996,56,0,72,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:19:50.441 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:19:50.441 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:19:50.441 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:19:50.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:19:50.528 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:19:56.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:19:56.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:20:06.775 - Thread: 1 -> GUI Stats: Update 0.212146222222222, Draw 0.165319333333333 2024-11-14 07:20:12.125 - Thread: 1 -> GC Memory: 1794.505 / 1794.505 MB 2024-11-14 07:20:36.774 - Thread: 1 -> GUI Stats: Update 0.165822388888889, Draw 0.128895777777778 2024-11-14 07:20:42.125 - Thread: 1 -> GC Memory: 1716.385 / 1716.385 MB 2024-11-14 07:20:42.607 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:20:42.607 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:20:42.607 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:20:42.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:20:42.686 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:20:46.807 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:20:46.808 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:20:50.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:20:50.140 - Thread: 1 -> STATISTICS,10202.8333333,0,0,0,0,0,0,6.342338,50.28659,1,0,1718.488,20672.7,7496,93856,12,16.28069,41.88352,0.1319335,18761,8.333268,0,16.66667,1.356713,3.490266,100,18110985802,1718.488,0,0,-1 2024-11-14 07:20:50.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:20:50.140 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2069,2388,86,849,17271,12250,0,0,196,14638,0,9996,56,0,72,28,384,48,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:20:52.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:21:06.775 - Thread: 1 -> GUI Stats: Update 0.175522722222222, Draw 0.202609055555555 2024-11-14 07:21:07.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:21:07.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:21:12.141 - Thread: 1 -> GC Memory: 1719.42 / 1719.42 MB 2024-11-14 07:21:30.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:21:33.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:21:33.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:21:34.558 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:21:34.558 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:21:34.558 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:21:34.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:21:34.637 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:21:35.474 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:21:35.475 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:21:35.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:21:36.779 - Thread: 1 -> GUI Stats: Update 0.181188166666667, Draw 0.150264111111111 2024-11-14 07:21:37.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:21:37.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:21:42.141 - Thread: 1 -> GC Memory: 1725.77 / 1725.77 MB 2024-11-14 07:21:50.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:21:50.158 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,6.649872,88.87947,1,0,1735.427,20693.12,7695,93657,13,19.79191,48.0763,0.1435875,18761,8.333268,0,16.66667,1.649313,4.006327,100,18116757146,1735.427,0,0,-1 2024-11-14 07:21:50.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:21:50.158 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2085,2421,86,849,17277,12222,0,0,196,14644,0,9996,28,0,72,28,384,64,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:22:06.775 - Thread: 1 -> GUI Stats: Update 0.158615222222222, Draw 0.106662777777778 2024-11-14 07:22:10.093 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 07:22:10.096 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 07:22:12.142 - Thread: 1 -> GC Memory: 1742.673 / 1742.673 MB 2024-11-14 07:22:36.775 - Thread: 1 -> GUI Stats: Update 0.154498388888889, Draw 0.106341444444445 2024-11-14 07:22:38.391 - Thread: 1 -> DoDisconnects - 46 0 45 2024-11-14 07:22:38.892 - Thread: 1 -> DoDisconnects - 44 1 41 2024-11-14 07:22:42.159 - Thread: 1 -> GC Memory: 1771.676 / 1771.676 MB 2024-11-14 07:22:50.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:22:50.174 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,7.405388,45.29403,1,0,1777.523,20782.87,7669,93683,14,15.41605,28.00644,0.1660866,18739,8.333268,0,16.66667,1.284661,2.333852,100,18148705154,1777.523,0,0,-1 2024-11-14 07:22:50.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:22:50.174 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2085,2412,86,849,17307,12252,0,0,196,14664,0,10026,28,0,82,28,384,55,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:23:00.474 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 07:23:01.658 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 07:23:01.718 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 07:23:01.891 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 07:23:01.891 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 07:23:02.858 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 07:23:03.974 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 07:23:03.975 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 07:23:06.775 - Thread: 1 -> GUI Stats: Update 0.169676111111111, Draw 0.109176666666667 2024-11-14 07:23:06.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:23:06.858 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-11-14 07:23:09.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:23:12.176 - Thread: 1 -> GC Memory: 1780.701 / 1780.701 MB 2024-11-14 07:23:14.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:23:14.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:23:16.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:23:16.858 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-11-14 07:23:17.992 - Thread: 1 -> DoDisconnects - 38 0 37 2024-11-14 07:23:19.242 - Thread: 1 -> DoDisconnects - 36 0 33 2024-11-14 07:23:21.659 - Thread: 1 -> DoDisconnects - 30 0 29 2024-11-14 07:23:26.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:23:26.858 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-11-14 07:23:36.776 - Thread: 1 -> GUI Stats: Update 0.170467944444444, Draw 0.130982333333333 2024-11-14 07:23:36.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-11-14 07:23:36.858 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-11-14 07:23:36.858 - Thread: 1 -> Next activation in 00:38:33.0708223 2024-11-14 07:23:38.409 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:23:42.192 - Thread: 1 -> GC Memory: 1790.201 / 1790.201 MB 2024-11-14 07:23:46.509 - Thread: 1 -> DoDisconnects - 19 0 18 2024-11-14 07:23:47.509 - Thread: 1 -> DoDisconnects - 17 0 14 2024-11-14 07:23:50.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:23:50.191 - Thread: 1 -> STATISTICS,10382.8833333,0,0,0,0,0,0,8.094412,42.49177,1,0,1790.813,20725.18,7557,93795,17,14.78343,24.90187,0.1208326,18737,8.333261,0,16.66667,1.231941,2.075138,100,18149072850,1790.813,0,0,-1 2024-11-14 07:23:50.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:23:50.191 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2085,2412,86,849,17308,12252,0,0,196,14664,0,10026,28,0,82,28,384,55,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:23:57.509 - Thread: 1 -> DoDisconnects - 9 0 7 2024-11-14 07:23:59.009 - Thread: 1 -> DoDisconnects - 6 0 5 2024-11-14 07:24:00.008 - Thread: 1 -> DoDisconnects - 3 1 2 2024-11-14 07:24:06.775 - Thread: 1 -> GUI Stats: Update 0.1670535, Draw 0.131480333333333 2024-11-14 07:24:12.192 - Thread: 1 -> GC Memory: 1717.868 / 1717.868 MB 2024-11-14 07:24:36.775 - Thread: 1 -> GUI Stats: Update 0.152735111111111, Draw 0.0973312222222224 2024-11-14 07:24:42.209 - Thread: 1 -> GC Memory: 1779.575 / 1779.575 MB 2024-11-14 07:24:44.592 - Thread: 1 -> Autosave initiated 2024-11-14 07:24:44.592 - Thread: 1 -> Character state: True 2024-11-14 07:24:44.592 - Thread: 1 -> IsServer: True 2024-11-14 07:24:44.592 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:24:44.592 - Thread: 1 -> Autosave 2024-11-14 07:24:44.592 - Thread: 1 -> Saving world - START 2024-11-14 07:24:44.593 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:24:44.593 - Thread: 1 -> Before snapshot.: GC Memory: 1,783 B 2024-11-14 07:24:44.608 - Thread: 1 -> After snapshot.: GC Memory: 1,779 B 2024-11-14 07:24:44.613 - Thread: 1 -> Directory cleanup: GC Memory: 1,779 B 2024-11-14 07:24:44.613 - Thread: 1 -> Saving world - END 2024-11-14 07:24:44.630 - Thread: 11 -> Session snapshot save - START 2024-11-14 07:24:44.631 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 07:24:44.749 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:24:44.814 - Thread: 11 -> Session snapshot save - END 2024-11-14 07:24:50.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:24:50.208 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,6.914494,108.8056,1,0,1794.354,20754.3,7496,93856,12,18.8942,38.57508,0.1504783,18742,8.333257,0,16.66667,1.574502,3.21456,100,18158410632,1794.354,0,0,-1 2024-11-14 07:24:50.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:24:50.208 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2085,2414,86,849,17317,12280,0,0,196,14694,0,10026,56,0,61,28,384,57,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:25:05.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:25:06.775 - Thread: 1 -> GUI Stats: Update 0.154288277777778, Draw 0.117612666666667 2024-11-14 07:25:12.225 - Thread: 1 -> GC Memory: 1803.919 / 1803.919 MB 2024-11-14 07:25:13.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:25:13.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:25:16.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:25:19.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:25:19.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:25:22.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:25:36.775 - Thread: 1 -> GUI Stats: Update 0.176892888888889, Draw 0.199657888888889 2024-11-14 07:25:37.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:25:37.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:25:42.225 - Thread: 1 -> GC Memory: 1716.307 / 1716.307 MB 2024-11-14 07:25:42.624 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:25:45.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:25:45.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:25:47.391 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:25:50.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:25:50.225 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,6.750773,44.49771,1,0,1715.044,20777.75,7496,93856,12,15.95956,29.66252,0.1340665,18747,8.333252,0,16.66667,1.32995,2.471853,100,18186600586,1715.044,0,0,-1 2024-11-14 07:25:50.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:25:50.225 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2085,2406,86,849,17344,12308,0,0,224,14714,0,10026,56,0,68,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:26:06.776 - Thread: 1 -> GUI Stats: Update 0.201722055555556, Draw 0.183790833333333 2024-11-14 07:26:12.242 - Thread: 1 -> GC Memory: 1713.425 / 1713.425 MB 2024-11-14 07:26:24.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:26:24.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:26:27.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:26:29.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:26:29.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:26:29.491 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:26:29.491 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:26:29.491 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:26:29.567 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:26:29.569 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:26:34.991 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:26:34.992 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:26:36.777 - Thread: 1 -> GUI Stats: Update 0.216861388888889, Draw 0.193950388888889 2024-11-14 07:26:42.259 - Thread: 1 -> GC Memory: 1735.934 / 1735.934 MB 2024-11-14 07:26:43.941 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:26:47.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:26:47.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:26:50.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:26:50.244 - Thread: 1 -> STATISTICS,10562.9333333,0,0,0,0,0,0,6.573621,45.17115,1,0,1739.145,20782.12,7496,93856,12,15.39964,33.16779,0.1319682,18723,8.333261,0,16.66667,1.283292,2.763958,100,18167694736,1739.145,0,0,-1 2024-11-14 07:26:50.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:26:50.244 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2085,2406,86,849,17326,12290,0,0,196,14696,0,10036,56,0,68,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:27:06.775 - Thread: 1 -> GUI Stats: Update 0.161298888888889, Draw 0.118245333333334 2024-11-14 07:27:12.275 - Thread: 1 -> GC Memory: 1740.6 / 1740.6 MB 2024-11-14 07:27:36.776 - Thread: 1 -> GUI Stats: Update 0.168377722222222, Draw 0.100458777777778 2024-11-14 07:27:42.292 - Thread: 1 -> GC Memory: 1772.28 / 1772.28 MB 2024-11-14 07:27:50.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:27:50.258 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,6.365457,34.91121,1,0,1772.796,21568.56,7496,93856,12,13.68386,25.55356,0.1677455,18723,8.333263,0,16.66667,1.140312,2.129445,100,18754865514,1772.796,0,0,-1 2024-11-14 07:27:50.258 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:27:50.258 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2668,2988,86,849,17886,12265,0,0,199,15254,0,10036,28,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:28:03.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:28:04.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:28:04.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:28:06.775 - Thread: 1 -> GUI Stats: Update 0.175724, Draw 0.117646611111111 2024-11-14 07:28:08.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:28:12.309 - Thread: 1 -> GC Memory: 1785.538 / 1785.538 MB 2024-11-14 07:28:13.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:28:13.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:28:16.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:28:18.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:28:18.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:28:18.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:28:23.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:28:23.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:28:36.776 - Thread: 1 -> GUI Stats: Update 0.173812722222222, Draw 0.146387833333333 2024-11-14 07:28:38.409 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:28:42.309 - Thread: 1 -> GC Memory: 1790.53 / 1790.53 MB 2024-11-14 07:28:50.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:28:50.275 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,7.286306,31.96378,1,0,1794.768,21610.16,7496,93856,12,14.06049,31.23041,0.1255739,18726,8.33327,0,16.66667,1.171699,2.602514,100,18780908138,1794.768,0,0,-1 2024-11-14 07:28:50.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:28:50.275 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,140,2668,2988,86,849,17910,12290,0,0,196,15279,0,10036,56,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:29:06.776 - Thread: 1 -> GUI Stats: Update 0.159117388888889, Draw 0.0924579444444443 2024-11-14 07:29:12.309 - Thread: 1 -> GC Memory: 1714.013 / 1714.013 MB 2024-11-14 07:29:36.776 - Thread: 1 -> GUI Stats: Update 0.155636888888889, Draw 0.0974337222222222 2024-11-14 07:29:37.441 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:29:42.326 - Thread: 1 -> GC Memory: 1719.95 / 1719.95 MB 2024-11-14 07:29:44.592 - Thread: 1 -> Autosave initiated 2024-11-14 07:29:44.592 - Thread: 1 -> Character state: True 2024-11-14 07:29:44.592 - Thread: 1 -> IsServer: True 2024-11-14 07:29:44.592 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:29:44.592 - Thread: 1 -> Autosave 2024-11-14 07:29:44.592 - Thread: 1 -> Saving world - START 2024-11-14 07:29:44.594 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:29:44.594 - Thread: 1 -> Before snapshot.: GC Memory: 1,718 B 2024-11-14 07:29:44.598 - Thread: 1 -> After snapshot.: GC Memory: 1,720 B 2024-11-14 07:29:44.602 - Thread: 1 -> Directory cleanup: GC Memory: 1,720 B 2024-11-14 07:29:44.602 - Thread: 1 -> Saving world - END 2024-11-14 07:29:44.618 - Thread: 11 -> Session snapshot save - START 2024-11-14 07:29:44.619 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 07:29:44.718 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:29:44.792 - Thread: 11 -> Session snapshot save - END 2024-11-14 07:29:50.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:29:50.292 - Thread: 1 -> STATISTICS,10742.9833333,0,0,0,0,0,0,8.004145,47.45649,1,0,1723.891,21604.75,7496,93856,12,16.28029,37.24512,0.1306386,18736,8.333252,0,16.66667,1.356678,3.103729,100,18810400058,1723.891,0,0,-1 2024-11-14 07:29:50.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:29:50.292 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,140,2668,2988,86,849,17938,12318,0,0,224,15307,0,10036,56,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:29:56.891 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:29:56.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:29:59.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:30:01.208 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 07:30:02.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:02.359 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:03.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:03.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:06.776 - Thread: 1 -> GUI Stats: Update 0.174209, Draw 0.178779277777778 2024-11-14 07:30:08.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:30:10.042 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 07:30:10.825 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:10.826 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:11.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:11.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:12.326 - Thread: 1 -> GC Memory: 1727.659 / 1727.659 MB 2024-11-14 07:30:14.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:30:17.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:17.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:20.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:30:26.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:26.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:33.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:30:36.776 - Thread: 1 -> GUI Stats: Update 0.213192444444444, Draw 0.175484722222222 2024-11-14 07:30:42.343 - Thread: 1 -> GC Memory: 1736.59 / 1736.59 MB 2024-11-14 07:30:48.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:30:48.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:30:50.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:30:50.319 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,8.027242,44.95213,1,0,1739.572,21625.86,7496,93842,12,15.28237,34.21113,0.1255165,18716,8.333272,0,16.66667,1.273521,2.850906,100,18780908858,1739.572,0,0,-1 2024-11-14 07:30:50.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:30:50.319 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,140,2668,2988,86,849,17910,12290,0,0,196,15279,0,10036,56,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:31:02.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:31:02.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:31:02.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:31:02.357 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:31:02.358 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:31:06.777 - Thread: 1 -> GUI Stats: Update 0.185227333333334, Draw 0.190508444444444 2024-11-14 07:31:12.360 - Thread: 1 -> GC Memory: 1753.376 / 1753.376 MB 2024-11-14 07:31:22.375 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:31:22.376 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:31:26.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:31:32.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:31:32.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:31:36.776 - Thread: 1 -> GUI Stats: Update 0.192457833333333, Draw 0.320117111111111 2024-11-14 07:31:41.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:31:42.360 - Thread: 1 -> GC Memory: 1723.596 / 1723.596 MB 2024-11-14 07:31:44.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:31:44.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:31:50.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:31:50.328 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,7.391727,45.24049,1,0,1723.459,21576.99,7496,93842,12,15.50064,36.04955,0.1307704,18728,8.333263,0,16.66667,1.291709,3.004104,100,18780645718,1723.459,0,0,-1 2024-11-14 07:31:50.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:31:50.328 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2668,2988,86,849,17910,12290,0,0,196,15279,0,10036,56,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:32:06.776 - Thread: 1 -> GUI Stats: Update 0.172252111111112, Draw 0.104485611111111 2024-11-14 07:32:07.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:32:12.376 - Thread: 1 -> GC Memory: 1723.26 / 1723.26 MB 2024-11-14 07:32:21.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:32:21.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:32:22.025 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P1_SupplyPost' at 'EarthLike' 2024-11-14 07:32:22.025 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-11-14 07:32:32.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:32:32.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:32:32.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 07:32:32.672 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 07:32:32.673 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 07:32:36.777 - Thread: 1 -> GUI Stats: Update 0.169068722222222, Draw 0.177649833333333 2024-11-14 07:32:42.376 - Thread: 1 -> GC Memory: 1740.139 / 1740.139 MB 2024-11-14 07:32:50.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:32:50.342 - Thread: 1 -> STATISTICS,10923.0333333,0,0,0,0,0,0,11.43214,50.93117,1,0,1752.902,21567.68,7496,93842,12,18.28236,36.13664,0.1334761,18724,8.33327,0,16.66667,1.523518,3.011364,100,18780667590,1752.902,0,0,-1 2024-11-14 07:32:50.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:32:50.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2668,2988,86,849,17910,12290,0,0,196,15279,0,10036,56,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:33:06.778 - Thread: 1 -> GUI Stats: Update 0.203608888888889, Draw 0.527064 2024-11-14 07:33:12.377 - Thread: 1 -> GC Memory: 1779.317 / 1779.317 MB 2024-11-14 07:33:32.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 07:33:32.593 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 07:33:36.777 - Thread: 1 -> GUI Stats: Update 0.198168166666667, Draw 0.451224333333333 2024-11-14 07:33:38.410 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 07:33:42.393 - Thread: 1 -> GC Memory: 1720.97 / 1720.97 MB 2024-11-14 07:33:50.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:33:50.359 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,8.085131,44.97777,1,0,1724.405,21565.61,7493,93845,13,15.29597,29.20133,0.134601,18727,8.333261,0,16.66667,1.274654,2.433423,100,18781332948,1724.405,0,0,-1 2024-11-14 07:33:50.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:33:50.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,140,2668,2988,86,849,17911,12290,0,0,196,15279,0,10036,56,0,70,28,384,49,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:33:58.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:34:01.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:34:01.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:34:06.777 - Thread: 1 -> GUI Stats: Update 0.174886777777778, Draw 0.149671833333333 2024-11-14 07:34:12.411 - Thread: 1 -> GC Memory: 1729.093 / 1729.093 MB 2024-11-14 07:34:21.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:34:23.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:34:23.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:34:25.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:34:31.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:34:31.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:34:35.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:34:36.777 - Thread: 1 -> GUI Stats: Update 0.173325444444444, Draw 0.144567777777778 2024-11-14 07:34:39.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:34:39.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:34:42.427 - Thread: 1 -> GC Memory: 1731.624 / 1731.624 MB 2024-11-14 07:34:44.593 - Thread: 1 -> Autosave initiated 2024-11-14 07:34:44.593 - Thread: 1 -> Character state: True 2024-11-14 07:34:44.593 - Thread: 1 -> IsServer: True 2024-11-14 07:34:44.593 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 07:34:44.593 - Thread: 1 -> Autosave 2024-11-14 07:34:44.594 - Thread: 1 -> Saving world - START 2024-11-14 07:34:44.594 - Thread: 1 -> Making world state snapshot. 2024-11-14 07:34:44.594 - Thread: 1 -> Before snapshot.: GC Memory: 1,734 B 2024-11-14 07:34:44.597 - Thread: 1 -> After snapshot.: GC Memory: 1,735 B 2024-11-14 07:34:44.603 - Thread: 1 -> Directory cleanup: GC Memory: 1,736 B 2024-11-14 07:34:44.603 - Thread: 1 -> Saving world - END 2024-11-14 07:34:44.621 - Thread: 11 -> Session snapshot save - START 2024-11-14 07:34:44.622 - Thread: 11 -> Checking file access for files in target dir. 2024-11-14 07:34:44.724 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 07:34:44.796 - Thread: 11 -> Session snapshot save - END 2024-11-14 07:34:50.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:34:50.376 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,7.985659,75.40936,1,0,1745.909,21567.97,7463,93875,13,23.97124,33.74869,0.1381123,18728,8.33327,0,16.66667,1.997588,2.812369,100,18768501262,1745.909,0,0,-1 2024-11-14 07:34:50.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:34:50.376 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,140,2668,3005,86,849,17899,12262,0,0,196,15267,0,10036,28,0,69,28,384,65,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:35:06.777 - Thread: 1 -> GUI Stats: Update 0.161226277777778, Draw 0.106577777777778 2024-11-14 07:35:12.443 - Thread: 1 -> GC Memory: 1823.512 / 1823.512 MB 2024-11-14 07:35:36.776 - Thread: 1 -> GUI Stats: Update 0.155203444444445, Draw 0.118980111111111 2024-11-14 07:35:38.426 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 07:35:39.660 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 07:35:39.729 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 07:35:39.892 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 07:35:39.893 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 07:35:40.859 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-11-14 07:35:42.444 - Thread: 1 -> GC Memory: 1862.536 / 1862.536 MB 2024-11-14 07:35:42.492 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-11-14 07:35:42.493 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-11-14 07:35:45.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:35:47.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:35:47.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:35:48.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 07:35:50.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:35:50.392 - Thread: 1 -> STATISTICS,11103.0833333,0,0,0,0,0,0,7.243446,46.28289,1,0,1865.266,21600.13,7463,93875,13,16.09922,40.1449,0.1480283,18731,8.333272,0,16.66667,1.341592,3.345384,100,18815473976,1865.266,0,0,-1 2024-11-14 07:35:50.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:35:50.392 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,864,140,2668,2991,86,849,17943,12318,0,0,224,15310,0,10036,56,0,72,28,384,52,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:35:52.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 07:35:52.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 07:36:06.777 - Thread: 1 -> GUI Stats: Update 0.173922555555556, Draw 0.136957333333333 2024-11-14 07:36:12.460 - Thread: 1 -> GC Memory: 1868.807 / 1868.807 MB 2024-11-14 07:36:36.777 - Thread: 1 -> GUI Stats: Update 0.154200611111111, Draw 0.132416944444444 2024-11-14 07:36:42.460 - Thread: 1 -> GC Memory: 1717.412 / 1717.412 MB 2024-11-14 07:36:50.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 07:36:50.409 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,5.983893,37.6964,1,0,1720.123,21542.26,7342,93996,13,13.51483,21.30623,0.1186257,18727,8.333268,0,16.66667,1.126227,1.775505,100,18755662016,1720.123,0,0,-1 2024-11-14 07:36:50.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 07:36:50.409 - Thread: 1 -> MEMORY VALUES,2,1,0,1,96,863,140,2668,2991,86,849,17886,12262,0,0,196,15254,0,10036,28,0,72,28,384,52,0,0,1717,759,456,8,30,0,0,0,0 2024-11-14 07:37:06.777 - Thread: 1 -> GUI Stats: Update 0.155984055555556, Draw 0.106911555555555 2024-11-14 07:37:10.112 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MySrvBuffer Debug name: BufferDescription: [ 2024-11-14 07:37:10.112 - Thread: 21 -> Error: BindFlags = ShaderResource 2024-11-14 07:37:10.112 - Thread: 21 -> Error: CpuAccessFlags = Write 2024-11-14 07:37:10.112 - Thread: 21 -> Error: OptionFlags = BufferStructured 2024-11-14 07:37:10.112 - Thread: 21 -> Error: SizeInBytes = 98304 2024-11-14 07:37:10.112 - Thread: 21 -> Error: StructureByteStride = 48 2024-11-14 07:37:10.112 - Thread: 21 -> Error: SizeInBytes = 98304 2024-11-14 07:37:10.112 - Thread: 21 -> Error: Usage = Dynamic 2024-11-14 07:37:10.112 - Thread: 21 -> Error: ] 2024-11-14 07:37:12.896 - Thread: 21 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.LightingStage.MyLightsRendering.UpdateSettings() at VRageRender.MyRender11.UpdateRenderSettings(MyRenderSettings settings) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-11-14 07:37:13.039 - Thread: 21 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 1,884 InstanceBuffers: 322 GPUEmitters: 65 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 71 MyRenderVoxelActor: 24 MyInstanceComponent: 1,183 MyResourcePrioritizationComponent: 2,814 MyRenderableComponent: 599 MyVoxelCellComponent: 1,013 MyRotationAnimator: 18 MyThrustFlameAnimator: 7 MyFoliageComponent: 639 2024-11-14 07:37:47.321 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.LightingStage.MyLightsRendering.UpdateSettings() at VRageRender.MyRender11.UpdateRenderSettings(MyRenderSettings settings) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-11-14 07:37:47.322 - Thread: 21 -> Showing message 2024-11-14 07:37:47.323 - Thread: 21 -> MyInitializer.OnCrash 2024-11-14 07:37:47.323 - Thread: 21 -> var exception = SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.LightingStage.MyLightsRendering.UpdateSettings() at VRageRender.MyRender11.UpdateRenderSettings(MyRenderSettings settings) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-11-14 07:37:49.748 - Thread: 21 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 11378 PCUCount: 7341 IsHang: False GCMemory: 1742 GCMemoryAllocated: 1742 HWAvailableMemory: 19407 ProcessPrivateMemory: 21583 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-11-14 07:37:49.749 - Thread: 21 -> Log Closed