2024-11-14 11:53:08.845 - Thread: 1 -> Log Started 2024-11-14 11:53:08.845 - Thread: 1 -> Timezone (local - UTC): -7h 2024-11-14 11:53:08.845 - Thread: 1 -> App Version: 01_205_026 2024-11-14 11:53:08.861 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-11-14 11:53:08.862 - Thread: 1 -> Branch / Sandbox: SVN 2024-11-14 11:53:08.862 - Thread: 1 -> Client Build Number: 0 2024-11-14 11:53:08.862 - Thread: 1 -> Server Build Number: 0 2024-11-14 11:53:08.862 - Thread: 1 -> Environment.ProcessorCount: 16 2024-11-14 11:53:08.991 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26100.0) 2024-11-14 11:53:08.991 - Thread: 1 -> Environment.CommandLine: "D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-11-14 11:53:08.992 - Thread: 1 -> Environment.Is64BitProcess: True 2024-11-14 11:53:08.992 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-11-14 11:53:08.992 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0 2024-11-14 11:53:08.992 - Thread: 1 -> Environment.CurrentDirectory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 11:53:09.002 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 11:53:09.002 - Thread: 1 -> Default Culture: 2024-11-14 11:53:09.002 - Thread: 1 -> Default UI Culture: 2024-11-14 11:53:09.006 - Thread: 1 -> MyConfig.Load() - START 2024-11-14 11:53:09.011 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:53:09.140 - Thread: 1 -> EnableDamageEffects: True 2024-11-14 11:53:09.140 - Thread: 1 -> VegetationViewDistance: 1000 2024-11-14 11:53:09.140 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-11-14 11:53:09.140 - Thread: 1 -> EnableReverb: False 2024-11-14 11:53:09.140 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-11-14 11:53:09.140 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-11-14 11:53:09.140 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-11-14 11:53:09.140 - Thread: 1 -> FirstTimeRun: False 2024-11-14 11:53:09.140 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-11-14 11:53:09.140 - Thread: 1 -> VideoAdapter: 0 2024-11-14 11:53:09.140 - Thread: 1 -> ScreenWidth: 2560 2024-11-14 11:53:09.140 - Thread: 1 -> ScreenHeight: 1440 2024-11-14 11:53:09.141 - Thread: 1 -> RefreshRate: 143998 2024-11-14 11:53:09.141 - Thread: 1 -> WindowMode: 1 2024-11-14 11:53:09.141 - Thread: 1 -> VerticalSync: 0 2024-11-14 11:53:09.141 - Thread: 1 -> FieldOfView: 90.03422 2024-11-14 11:53:09.141 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 11:53:09.141 - Thread: 1 -> FlaresIntensity: 1 2024-11-14 11:53:09.141 - Thread: 1 -> GrassDensity: 3.029939 2024-11-14 11:53:09.141 - Thread: 1 -> GrassDrawDistance: 1007 2024-11-14 11:53:09.141 - Thread: 1 -> AntialiasingMode: 1 2024-11-14 11:53:09.141 - Thread: 1 -> ShadowMapResolution: 2 2024-11-14 11:53:09.141 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-11-14 11:53:09.141 - Thread: 1 -> TextureQuality: 2 2024-11-14 11:53:09.141 - Thread: 1 -> AnisotropicFiltering: 4 2024-11-14 11:53:09.141 - Thread: 1 -> ModelQuality: 2 2024-11-14 11:53:09.141 - Thread: 1 -> VoxelQuality: 2 2024-11-14 11:53:09.141 - Thread: 1 -> ShaderQuality: 2 2024-11-14 11:53:09.141 - Thread: 1 -> LowMemSwitchToLow: 0 2024-11-14 11:53:09.141 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-11-14 11:53:09.141 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-11-14 11:53:09.141 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-11-14 11:53:09.141 - Thread: 1 -> FirstVTTimeRun: False 2024-11-14 11:53:09.141 - Thread: 1 -> ShowCrosshair: True 2024-11-14 11:53:09.141 - Thread: 1 -> UiTransparency: 0.8899364 2024-11-14 11:53:09.141 - Thread: 1 -> UiBkTransparency: 0.5282314 2024-11-14 11:53:09.141 - Thread: 1 -> HUDBkTransparency: 0.5310051 2024-11-14 11:53:09.141 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-11-14 11:53:09.141 - Thread: 1 -> ControlsHints: True 2024-11-14 11:53:09.141 - Thread: 1 -> RotationHints: True 2024-11-14 11:53:09.141 - Thread: 1 -> GDPRConsent: True 2024-11-14 11:53:09.141 - Thread: 1 -> GDPRConsentSent: True 2024-11-14 11:53:09.141 - Thread: 1 -> ExperimentalMode: False 2024-11-14 11:53:09.141 - Thread: 1 -> EnableSteamCloud: True 2024-11-14 11:53:09.141 - Thread: 1 -> GoodBotHints: True 2024-11-14 11:53:09.141 - Thread: 1 -> FirstTimeTutorials: False 2024-11-14 11:53:09.141 - Thread: 1 -> HudState: 1 2024-11-14 11:53:09.141 - Thread: 1 -> TutorialsFinished: System.String[] 2024-11-14 11:53:09.141 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-11-14 11:53:09.141 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-11-14 11:53:09.141 - Thread: 1 -> LastCheckedVersion: 1189043 2024-11-14 11:53:09.141 - Thread: 1 -> DontSendVoicePlayers: 2024-11-14 11:53:09.141 - Thread: 1 -> TreeViewDistance: 1993 2024-11-14 11:53:09.141 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-11-14 11:53:09.141 - Thread: 1 -> EnableTrading: True 2024-11-14 11:53:09.141 - Thread: 1 -> GameVolume: 0.2536433 2024-11-14 11:53:09.141 - Thread: 1 -> Music_Volume: 0.07890547 2024-11-14 11:53:09.141 - Thread: 1 -> VoiceChatVolume: 1 2024-11-14 11:53:09.141 - Thread: 1 -> HudWarnings: True 2024-11-14 11:53:09.141 - Thread: 1 -> VoiceChat: False 2024-11-14 11:53:09.141 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-11-14 11:53:09.141 - Thread: 1 -> EnableDynamicMusic: True 2024-11-14 11:53:09.141 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-11-14 11:53:09.141 - Thread: 1 -> EnableDoppler: True 2024-11-14 11:53:09.141 - Thread: 1 -> ZoomMultiplier: 0.2 2024-11-14 11:53:09.141 - Thread: 1 -> GamepadScheme: 0 2024-11-14 11:53:09.141 - Thread: 1 -> ControllerDefaultOnStart: False 2024-11-14 11:53:09.141 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-11-14 11:53:09.141 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-11-14 11:53:09.141 - Thread: 1 -> VoxelTextureQuality: 2 2024-11-14 11:53:09.141 - Thread: 1 -> AreaInteraction: True 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-11-14 11:53:09.141 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-11-14 11:53:09.141 - Thread: 1 -> ShowCrosshair2: 1 2024-11-14 11:53:09.141 - Thread: 1 -> IronSightSwitchState: 0 2024-11-14 11:53:09.141 - Thread: 1 -> SpriteMainViewportScale: 1 2024-11-14 11:53:09.141 - Thread: 1 -> LightsQuality: 2 2024-11-14 11:53:09.141 - Thread: 1 -> GamepadSchemeName: Flight 2024-11-14 11:53:09.141 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-11-14 11:53:09.141 - Thread: 1 -> LastBannerId: 96 2024-11-14 11:53:09.141 - Thread: 1 -> SubscriptionReward: True 2024-11-14 11:53:09.141 - Thread: 1 -> OnlyPSGames: False 2024-11-14 11:53:09.141 - Thread: 1 -> Language: 0 2024-11-14 11:53:09.141 - Thread: 1 -> BlueprintSharing: True 2024-11-14 11:53:09.141 - Thread: 1 -> MuteBroadcastControllers: False 2024-11-14 11:53:09.141 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/StarSystemSurvival 2024-11-14 11:53:09.141 - Thread: 1 -> SelectedScenarioCategory: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-11-14 11:53:09.143 - Thread: 1 -> MyConfig.Load() - END 2024-11-14 11:53:10.038 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-11-14 11:53:10.086 - Thread: 1 -> Reporting Postponed Events 2024-11-14 11:53:10.097 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 11:53:10.216 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-11-14 11:53:10.217 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-11-14 11:53:10.217 - Thread: 1 -> Reporting Postponed Events 2024-11-14 11:53:10.217 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-11-14 11:53:10.219 - Thread: 1 -> Found processor count: 8 2024-11-14 11:53:10.219 - Thread: 1 -> Using processor count: 8 2024-11-14 11:53:10.425 - Thread: 1 -> All detected adapters: 2024-11-14 11:53:10.432 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-2003169213, DeviceID=9860 2024-11-14 11:53:10.432 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-11-14 11:53:11.071 - Thread: 1 -> AdapterInfo = { 2024-11-14 11:53:11.071 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 11:53:11.071 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 11:53:11.071 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 11:53:11.071 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 11:53:11.071 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 11:53:11.071 - Thread: 1 -> AftermathSupported = False 2024-11-14 11:53:11.071 - Thread: 1 -> Adapter id = 0 2024-11-14 11:53:11.071 - Thread: 1 -> Supported = True 2024-11-14 11:53:11.071 - Thread: 1 -> RAM = 23710400512 2024-11-14 11:53:11.071 - Thread: 1 -> Priority = 2 2024-11-14 11:53:11.071 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 11:53:11.071 - Thread: 1 -> Output is attached = True 2024-11-14 11:53:11.072 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 11:53:11.072 - Thread: 1 -> } 2024-11-14 11:53:11.072 - Thread: 1 -> AdapterInfo = { 2024-11-14 11:53:11.073 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-11-14 11:53:11.073 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 11:53:11.073 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 11:53:11.073 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 11:53:11.073 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 11:53:11.073 - Thread: 1 -> AftermathSupported = False 2024-11-14 11:53:11.073 - Thread: 1 -> Adapter id = 0 2024-11-14 11:53:11.073 - Thread: 1 -> Supported = True 2024-11-14 11:53:11.073 - Thread: 1 -> RAM = 23710400512 2024-11-14 11:53:11.073 - Thread: 1 -> Priority = 2 2024-11-14 11:53:11.073 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 11:53:11.073 - Thread: 1 -> Output is attached = True 2024-11-14 11:53:11.073 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 11:53:11.073 - Thread: 1 -> } 2024-11-14 11:53:11.073 - Thread: 1 -> AdapterInfo = { 2024-11-14 11:53:11.073 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 11:53:11.073 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 11:53:11.073 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 11:53:11.073 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 11:53:11.073 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 11:53:11.073 - Thread: 1 -> AftermathSupported = False 2024-11-14 11:53:11.073 - Thread: 1 -> Adapter id = 0 2024-11-14 11:53:11.073 - Thread: 1 -> Supported = True 2024-11-14 11:53:11.073 - Thread: 1 -> RAM = 23710400512 2024-11-14 11:53:11.073 - Thread: 1 -> Priority = 2 2024-11-14 11:53:11.073 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 11:53:11.073 - Thread: 1 -> Output is attached = True 2024-11-14 11:53:11.073 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 11:53:11.073 - Thread: 1 -> } 2024-11-14 11:53:11.073 - Thread: 1 -> AdapterInfo = { 2024-11-14 11:53:11.074 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-11-14 11:53:11.074 - Thread: 1 -> Description = dev id: 9860, mem: 23710400512, shared mem: 17134280704, Luid: 54401, rev: 161, subsys id: -2003169213, vendor id: 4318, feature_level 11.1: True 2024-11-14 11:53:11.074 - Thread: 1 -> Driver version = 32.0.15.6614 2024-11-14 11:53:11.074 - Thread: 1 -> Driver date = 20241106000000.000000-000 2024-11-14 11:53:11.074 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 11:53:11.074 - Thread: 1 -> AftermathSupported = False 2024-11-14 11:53:11.074 - Thread: 1 -> Adapter id = 0 2024-11-14 11:53:11.074 - Thread: 1 -> Supported = True 2024-11-14 11:53:11.074 - Thread: 1 -> RAM = 23710400512 2024-11-14 11:53:11.074 - Thread: 1 -> Priority = 2 2024-11-14 11:53:11.074 - Thread: 1 -> Multithreaded rendering supported = True 2024-11-14 11:53:11.074 - Thread: 1 -> Output is attached = True 2024-11-14 11:53:11.074 - Thread: 1 -> DesktopBounds = {X:-1920 Y:861 Width:1920 Height:1080} 2024-11-14 11:53:11.074 - Thread: 1 -> } 2024-11-14 11:53:11.074 - Thread: 1 -> AdapterInfo = { 2024-11-14 11:53:11.075 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 11:53:11.075 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58799, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 11:53:11.075 - Thread: 1 -> Driver version = 2024-11-14 11:53:11.075 - Thread: 1 -> Driver date = 2024-11-14 11:53:11.075 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 11:53:11.075 - Thread: 1 -> AftermathSupported = False 2024-11-14 11:53:11.075 - Thread: 1 -> Adapter id = 1 2024-11-14 11:53:11.075 - Thread: 1 -> Supported = True 2024-11-14 11:53:11.075 - Thread: 1 -> RAM = 0 2024-11-14 11:53:11.075 - Thread: 1 -> Priority = 0 2024-11-14 11:53:11.075 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 11:53:11.075 - Thread: 1 -> Output is attached = False 2024-11-14 11:53:11.075 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 11:53:11.075 - Thread: 1 -> } 2024-11-14 11:53:11.075 - Thread: 1 -> AdapterInfo = { 2024-11-14 11:53:11.076 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-11-14 11:53:11.076 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17134280704, Luid: 58799, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-11-14 11:53:11.076 - Thread: 1 -> Driver version = 2024-11-14 11:53:11.076 - Thread: 1 -> Driver date = 2024-11-14 11:53:11.076 - Thread: 1 -> DriverUpdateNecessary = False 2024-11-14 11:53:11.076 - Thread: 1 -> AftermathSupported = False 2024-11-14 11:53:11.076 - Thread: 1 -> Adapter id = 1 2024-11-14 11:53:11.076 - Thread: 1 -> Supported = True 2024-11-14 11:53:11.076 - Thread: 1 -> RAM = 0 2024-11-14 11:53:11.076 - Thread: 1 -> Priority = 0 2024-11-14 11:53:11.076 - Thread: 1 -> Multithreaded rendering supported = False 2024-11-14 11:53:11.076 - Thread: 1 -> Output is attached = False 2024-11-14 11:53:11.076 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-11-14 11:53:11.076 - Thread: 1 -> } 2024-11-14 11:53:11.080 - Thread: 1 -> Service.IsActive: True 2024-11-14 11:53:11.080 - Thread: 1 -> Service.IsOnline: True 2024-11-14 11:53:11.080 - Thread: 1 -> Service.OwnsGame: False 2024-11-14 11:53:11.081 - Thread: 1 -> Service.UserId: 76561198073835472 2024-11-14 11:53:11.081 - Thread: 1 -> Service.UserName: ETHREAL1 2024-11-14 11:53:11.081 - Thread: 1 -> Service.Branch: default 2024-11-14 11:53:11.081 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-11-14 11:53:11.081 - Thread: 1 -> Build version: 0.1.1.0 2024-11-14 11:53:11.092 - Thread: 1 -> MyScreenManager() 2024-11-14 11:53:11.160 - Thread: 29 -> CreateDeviceInternal - CheckSettings() 2024-11-14 11:53:11.161 - Thread: 29 -> CreateDeviceInternal - GetAdapter() 2024-11-14 11:53:11.164 - Thread: 29 -> CreateDeviceInternal - FixSettings() 2024-11-14 11:53:11.165 - Thread: 29 -> CreateDeviceInternal - Create device 2024-11-14 11:53:11.395 - Thread: 29 -> CreateDeviceInternal Steam Overlay integration 2024-11-14 11:53:11.528 - Thread: 29 -> CreateDeviceInternal Steam Overlay OK 2024-11-14 11:53:11.529 - Thread: 29 -> CreateDeviceInternal create swapchain 2024-11-14 11:53:13.862 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-11-14 11:53:13.863 - Thread: 1 -> Game dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64 2024-11-14 11:53:13.863 - Thread: 1 -> Content dir: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content 2024-11-14 11:53:15.313 - Thread: 1 -> Preallocate - START 2024-11-14 11:53:15.319 - Thread: 1 -> MySpaceWorldGenerator - START 2024-11-14 11:53:15.325 - Thread: 1 -> MySpaceWorldGenerator - END 2024-11-14 11:53:15.325 - Thread: 1 -> MySpaceBuildComponent - START 2024-11-14 11:53:15.325 - Thread: 1 -> MySpaceBuildComponent - END 2024-11-14 11:53:15.328 - Thread: 1 -> MyEntities - START 2024-11-14 11:53:15.346 - Thread: 1 -> MyEntities - END 2024-11-14 11:53:15.347 - Thread: 1 -> MyObjectBuilder_Base - START 2024-11-14 11:53:15.347 - Thread: 1 -> MyObjectBuilder_Base - END 2024-11-14 11:53:15.347 - Thread: 1 -> MyTransparentGeometry - START 2024-11-14 11:53:15.347 - Thread: 1 -> MyTransparentGeometry - END 2024-11-14 11:53:15.347 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-11-14 11:53:15.356 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-11-14 11:53:15.356 - Thread: 1 -> MyMath - START 2024-11-14 11:53:15.356 - Thread: 1 -> MyMath - END 2024-11-14 11:53:15.356 - Thread: 1 -> MySimpleObjectDraw - START 2024-11-14 11:53:15.356 - Thread: 1 -> MySimpleObjectDraw - END 2024-11-14 11:53:15.371 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-11-14 11:53:15.371 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-11-14 11:53:15.371 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-11-14 11:53:15.417 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-11-14 11:53:15.417 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-11-14 11:53:15.418 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-11-14 11:53:15.418 - Thread: 1 -> MySyncDestructions - START 2024-11-14 11:53:15.418 - Thread: 1 -> MySyncDestructions - END 2024-11-14 11:53:15.418 - Thread: 1 -> MySyncEntity - START 2024-11-14 11:53:15.418 - Thread: 1 -> MySyncEntity - END 2024-11-14 11:53:15.418 - Thread: 1 -> MyCommandCharacter - START 2024-11-14 11:53:15.419 - Thread: 1 -> MyCommandCharacter - END 2024-11-14 11:53:15.419 - Thread: 1 -> MyCommandConsole - START 2024-11-14 11:53:15.420 - Thread: 1 -> MyCommandConsole - END 2024-11-14 11:53:15.420 - Thread: 1 -> MyCommandEntity - START 2024-11-14 11:53:15.421 - Thread: 1 -> MyCommandEntity - END 2024-11-14 11:53:15.421 - Thread: 1 -> MyAiTargetManager - START 2024-11-14 11:53:15.421 - Thread: 1 -> MyAiTargetManager - END 2024-11-14 11:53:15.421 - Thread: 1 -> MyClientDebugCommands - START 2024-11-14 11:53:15.422 - Thread: 1 -> MyClientDebugCommands - END 2024-11-14 11:53:15.422 - Thread: 1 -> MyDedicatedServer - START 2024-11-14 11:53:15.422 - Thread: 1 -> MyDedicatedServer - END 2024-11-14 11:53:15.422 - Thread: 1 -> MyDedicatedServerBase - START 2024-11-14 11:53:15.422 - Thread: 1 -> MyDedicatedServerBase - END 2024-11-14 11:53:15.422 - Thread: 1 -> MyMultiplayerBase - START 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerBase - END 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerClient - START 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerClient - END 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerClientBase - START 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerClientBase - END 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerLobby - START 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerLobby - END 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerServerBase - START 2024-11-14 11:53:15.423 - Thread: 1 -> MyMultiplayerServerBase - END 2024-11-14 11:53:15.423 - Thread: 1 -> MyServerDebugCommands - START 2024-11-14 11:53:15.424 - Thread: 1 -> MyServerDebugCommands - END 2024-11-14 11:53:15.424 - Thread: 1 -> MyCubeGridDefinitions - START 2024-11-14 11:53:15.482 - Thread: 1 -> MyCubeGridDefinitions - END 2024-11-14 11:53:15.482 - Thread: 1 -> MyDefinitionManager - START 2024-11-14 11:53:15.516 - Thread: 1 -> MyDefinitionManager - END 2024-11-14 11:53:15.516 - Thread: 1 -> Preallocate - END 2024-11-14 11:53:15.521 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-11-14 11:53:15.832 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-11-14 11:53:15.832 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-11-14 11:53:15.847 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-11-14 11:53:15.848 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:15.848 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:15.848 - Thread: 1 -> Assembly.Location: D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-11-14 11:53:15.848 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-11-14 11:53:15.848 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-11-14 11:53:15.851 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-11-14 11:53:15.869 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-11-14 11:53:15.869 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-11-14 11:53:15.870 - Thread: 1 -> Virtualized: False 2024-11-14 11:53:15.874 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800X3D 8-Core Processor 2024-11-14 11:53:15.875 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,268,561,408 bytes 2024-11-14 11:53:15.875 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-11-14 11:53:15.875 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,678,816,256 bytes 2024-11-14 11:53:15.875 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,164,561,408 bytes 2024-11-14 11:53:15.880 - Thread: 1 -> Drive C: | Capacity: 999,408,267,264 bytes | Free space: 765,815,083,008 bytes 2024-11-14 11:53:15.881 - Thread: 1 -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 2,374,227,509,248 bytes 2024-11-14 11:53:15.881 - Thread: 1 -> Drive E: | Capacity: 3,000,574,668,800 bytes | Free space: 1,156,600,881,152 bytes 2024-11-14 11:53:15.881 - Thread: 1 -> Drive Z: | Capacity: 1,073,737,728 bytes | Free space: 1,037,107,200 bytes 2024-11-14 11:53:15.882 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-11-14 11:53:15.884 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-11-14 11:53:15.884 - Thread: 1 -> Installed DLCs: 2024-11-14 11:53:15.903 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-11-14 11:53:16.009 - Thread: 1 -> Havok: Physics.Init 2024-11-14 11:53:16.045 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-11-14 11:53:16.055 - Thread: 1 -> HkGameName: SpaceEngineers 2024-11-14 11:53:16.064 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-11-14 11:53:16.065 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 11:53:16.069 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 11:53:16.392 - Thread: 1 -> Loading scenarios 2024-11-14 11:53:16.434 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 11:53:16.435 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-11-14 11:53:16.734 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:16.736 - Thread: 1 -> Loading gamepad controls 2024-11-14 11:53:16.737 - Thread: 1 -> Loading DLC definitions 2024-11-14 11:53:16.777 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 11:53:16.778 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-11-14 11:53:16.778 - Thread: 1 -> Loading Quick starts 2024-11-14 11:53:16.780 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 11:53:16.780 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 11:53:16.780 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-11-14 11:53:16.784 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-11-14 11:53:16.789 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 11:53:16.843 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 11:53:17.311 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 11:53:17.324 - Thread: 1 -> MyGuiManager() 2024-11-14 11:53:17.324 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-11-14 11:53:17.329 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 11:53:17.404 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 11:53:17.537 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-11-14 11:53:17.538 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 11:53:17.538 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-11-14 11:53:17.556 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 11:53:17.584 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-11-14 11:53:17.585 - Thread: 14 -> ReloadVoxelMaterials 2024-11-14 11:53:17.648 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-11-14 11:53:17.648 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-11-14 11:53:17.648 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-11-14 11:53:17.648 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-11-14 11:53:17.673 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-11-14 11:53:17.697 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-11-14 11:53:17.697 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-11-14 11:53:17.710 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-11-14 11:53:17.723 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-11-14 11:53:17.729 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-11-14 11:53:17.738 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-11-14 11:53:17.738 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-11-14 11:53:17.742 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-11-14 11:53:17.744 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-11-14 11:53:17.745 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-11-14 11:53:17.746 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-11-14 11:53:17.752 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-11-14 11:53:17.788 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-11-14 11:53:17.790 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-11-14 11:53:18.139 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-11-14 11:53:18.169 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-11-14 11:53:18.184 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-11-14 11:53:18.188 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-11-14 11:53:18.189 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-11-14 11:53:18.197 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-11-14 11:53:18.197 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-11-14 11:53:18.240 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-11-14 11:53:18.247 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-11-14 11:53:18.286 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-11-14 11:53:18.294 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-11-14 11:53:18.326 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-11-14 11:53:18.402 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-11-14 11:53:18.428 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-11-14 11:53:18.462 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-11-14 11:53:18.901 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-11-14 11:53:18.903 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-11-14 11:53:18.905 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-11-14 11:53:18.906 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-11-14 11:53:18.912 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-11-14 11:53:18.913 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-11-14 11:53:18.913 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-11-14 11:53:18.919 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-11-14 11:53:18.923 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-11-14 11:53:18.931 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-11-14 11:53:18.939 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-11-14 11:53:18.944 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-11-14 11:53:18.952 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-11-14 11:53:18.953 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-11-14 11:53:18.962 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-11-14 11:53:18.963 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-11-14 11:53:19.005 - Thread: 1 -> Deluxe Edition (573160) 2024-11-14 11:53:19.005 - Thread: 1 -> Decorative Blocks (1049790) 2024-11-14 11:53:19.005 - Thread: 1 -> Economy Deluxe (1135960) 2024-11-14 11:53:19.005 - Thread: 1 -> Style Pack (1084680) 2024-11-14 11:53:19.005 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-11-14 11:53:19.006 - Thread: 1 -> Frostbite (1241550) 2024-11-14 11:53:19.006 - Thread: 1 -> Sparks Of The Future (1307680) 2024-11-14 11:53:19.006 - Thread: 1 -> Wasteland (1374610) 2024-11-14 11:53:19.006 - Thread: 1 -> Warfare I. (1475830) 2024-11-14 11:53:19.006 - Thread: 1 -> Heavy Industry (1676100) 2024-11-14 11:53:19.006 - Thread: 1 -> Warfare II. (1783760) 2024-11-14 11:53:19.007 - Thread: 1 -> Automatons (1958640) 2024-11-14 11:53:19.007 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-11-14 11:53:19.008 - Thread: 1 -> Signal Blocks (2914120) 2024-11-14 11:53:19.008 - Thread: 1 -> Contact (3066290) 2024-11-14 11:53:19.066 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-11-14 11:53:19.078 - Thread: 1 -> Timer Frequency: 10000000 2024-11-14 11:53:19.078 - Thread: 1 -> Ticks per frame: 166667 2024-11-14 11:53:19.107 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-11-14 11:53:19.624 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-11-14 11:53:19.913 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 11:53:19.974 - Thread: 21 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-11-14 11:53:20.035 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-11-14 11:53:20.036 - Thread: 1 -> Flares Intensity: 1 2024-11-14 11:53:20.036 - Thread: 1 -> Field of view: 1.571393 2024-11-14 11:53:20.036 - Thread: 1 -> PostProcessingEnabled: True 2024-11-14 11:53:20.036 - Thread: 1 -> Render.GrassDensityFactor: 3.029939 2024-11-14 11:53:20.036 - Thread: 1 -> Render.GrassDrawDistance: 1007 2024-11-14 11:53:20.036 - Thread: 1 -> Render.DistanceFade: 1993 2024-11-14 11:53:20.036 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-11-14 11:53:20.036 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-11-14 11:53:20.036 - Thread: 1 -> Render.TextureQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-11-14 11:53:20.036 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-11-14 11:53:20.036 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-11-14 11:53:20.043 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-11-14 11:53:20.046 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-11-14 11:53:20.061 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-11-14 11:53:20.086 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-11-14 11:53:20.094 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-11-14 11:53:20.094 - Thread: 1 -> Analytics session started: UserID = (f2c55287-233d-f149-079f-ce998e5355de) SessionID = (24e0243f-5235-4843-8a91-8a536210a1d3) 2024-11-14 11:53:20.095 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:53:20.098 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-11-14 11:53:20.179 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-11-14 11:53:20.237 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-11-14 11:53:20.262 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-11-14 11:53:20.555 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-11-14 11:53:20.555 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-11-14 11:53:20.560 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-11-14 11:53:20.615 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-11-14 11:53:20.618 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-11-14 11:53:20.619 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-11-14 11:53:20.624 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-11-14 11:53:20.629 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-11-14 11:53:20.634 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-11-14 11:53:20.636 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-11-14 11:53:20.660 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-11-14 11:53:20.785 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-11-14 11:53:20.796 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-11-14 11:53:20.810 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-11-14 11:53:20.823 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-11-14 11:53:20.827 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-11-14 11:53:20.860 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-11-14 11:53:20.873 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-11-14 11:53:20.882 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-11-14 11:53:20.890 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-11-14 11:53:20.894 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-11-14 11:53:20.900 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-11-14 11:53:20.919 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-11-14 11:53:20.920 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-11-14 11:53:20.924 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-11-14 11:53:20.925 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-11-14 11:53:20.935 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-11-14 11:53:20.935 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-11-14 11:53:20.943 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-11-14 11:53:20.949 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-11-14 11:53:20.953 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-11-14 11:53:20.957 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-11-14 11:53:21.064 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-11-14 11:53:21.100 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-11-14 11:53:21.131 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-11-14 11:53:21.176 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-11-14 11:53:21.267 - Thread: 19 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-11-14 11:53:21.282 - Thread: 18 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-11-14 11:53:21.342 - Thread: 20 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-11-14 11:53:21.446 - Thread: 14 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-11-14 11:53:24.130 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-11-14 11:53:27.205 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-11-14 11:53:27.205 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-11-14 11:53:27.205 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-11-14 11:53:31.862 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 11:53:31.863 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 11:53:31.879 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-11-14 11:53:31.879 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 11:53:33.063 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 11:53:33.065 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 11:53:33.114 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 11:53:36.888 - Thread: 38 -> LoadSession() - Start 2024-11-14 11:53:36.888 - Thread: 38 -> C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 11:53:36.889 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 11:53:36.895 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-11-14 11:53:37.641 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Sandbox_config.sbc 2024-11-14 11:53:37.642 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-11-14 11:53:37.645 - Thread: 38 -> CheckPoint Experimental mode: No 2024-11-14 11:53:37.645 - Thread: 38 -> CheckPoint Experimental mode reason: 0 2024-11-14 11:53:37.646 - Thread: 38 -> LoadSession() - End 2024-11-14 11:53:37.663 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-11-14 11:53:37.664 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-11-14 11:53:37.664 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-11-14 11:53:37.665 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-11-14 11:53:37.665 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 11:53:37.666 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 11:53:37.683 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-11-14 11:53:37.684 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-11-14 11:53:37.684 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-11-14 11:53:37.894 - Thread: 1 -> RunLoadingAction - START 2024-11-14 11:53:37.900 - Thread: 1 -> Loading session: C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 11:53:38.034 - Thread: 1 -> GC Memory: 1,030,690,800 B 2024-11-14 11:53:38.041 - Thread: 1 -> Process Memory: 3,631,968,256 B 2024-11-14 11:53:38.042 - Thread: 1 -> Experimental mode: No 2024-11-14 11:53:38.042 - Thread: 1 -> Experimental mode reason: 0 2024-11-14 11:53:38.042 - Thread: 1 -> Console compatibility: No 2024-11-14 11:53:39.612 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-11-14 11:53:39.632 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-11-14 11:53:39.635 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-11-14 11:53:39.636 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-11-14 11:53:39.638 - Thread: 1 -> bb38072c56c8876cffc9cb8d223864d3a4a7c0e9 2024-11-14 11:53:39.804 - Thread: 1 -> Loading scenarios 2024-11-14 11:53:39.804 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-11-14 11:53:39.805 - Thread: 1 -> List of used mods (0) - START 2024-11-14 11:53:39.806 - Thread: 1 -> List of used mods - END 2024-11-14 11:53:39.861 - Thread: 1 -> Loading behaviors 2024-11-14 11:53:39.862 - Thread: 1 -> Loading ammo magazines 2024-11-14 11:53:39.865 - Thread: 1 -> Loading ammo definitions 2024-11-14 11:53:39.867 - Thread: 1 -> Loading animations 2024-11-14 11:53:39.870 - Thread: 1 -> Loading animations 2024-11-14 11:53:39.871 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:39.872 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:39.874 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:39.874 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:39.874 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:39.874 - Thread: 1 -> Loading sound definitions 2024-11-14 11:53:39.874 - Thread: 1 -> Loading category classes 2024-11-14 11:53:39.875 - Thread: 1 -> Loading Block Tag definitions 2024-11-14 11:53:39.875 - Thread: 1 -> Loading blueprint classes 2024-11-14 11:53:39.877 - Thread: 1 -> Loading blueprint class entries 2024-11-14 11:53:39.877 - Thread: 1 -> Loading blueprint class entries 2024-11-14 11:53:39.877 - Thread: 1 -> Loading blueprints 2024-11-14 11:53:39.880 - Thread: 1 -> Loading blueprints 2024-11-14 11:53:39.880 - Thread: 1 -> Loading agent definitions 2024-11-14 11:53:39.881 - Thread: 1 -> Loading character definitions 2024-11-14 11:53:39.892 - Thread: 1 -> Loading character definitions 2024-11-14 11:53:39.892 - Thread: 1 -> Loading components 2024-11-14 11:53:39.893 - Thread: 1 -> Loading components 2024-11-14 11:53:39.893 - Thread: 1 -> Loading configuration 2024-11-14 11:53:39.894 - Thread: 1 -> Loading container types 2024-11-14 11:53:39.899 - Thread: 1 -> Loading Contract Types 2024-11-14 11:53:39.905 - Thread: 1 -> Loading gamepad controls 2024-11-14 11:53:39.905 - Thread: 1 -> Loading block positions 2024-11-14 11:53:39.908 - Thread: 1 -> Loading curve definitions 2024-11-14 11:53:39.910 - Thread: 1 -> Loading debris 2024-11-14 11:53:39.911 - Thread: 1 -> Loading environment items entries 2024-11-14 11:53:39.912 - Thread: 1 -> Loading decal global definitions 2024-11-14 11:53:39.912 - Thread: 1 -> Loading decal definitions 2024-11-14 11:53:39.913 - Thread: 1 -> Loading decal definitions 2024-11-14 11:53:39.913 - Thread: 1 -> Loading drone behaviors 2024-11-14 11:53:39.915 - Thread: 1 -> Loading edges 2024-11-14 11:53:39.916 - Thread: 1 -> Loading emissive color definitions 2024-11-14 11:53:39.919 - Thread: 1 -> Loading emissive color default states 2024-11-14 11:53:39.924 - Thread: 1 -> Loading animations 2024-11-14 11:53:39.924 - Thread: 1 -> Loading entity components 2024-11-14 11:53:39.945 - Thread: 1 -> Loading component containers 2024-11-14 11:53:39.955 - Thread: 1 -> Loading environment items entries 2024-11-14 11:53:39.957 - Thread: 1 -> Loading Faction Names 2024-11-14 11:53:39.958 - Thread: 1 -> Loading factions 2024-11-14 11:53:39.961 - Thread: 1 -> Loading flare definitions 2024-11-14 11:53:39.963 - Thread: 1 -> Loading DLC definitions 2024-11-14 11:53:39.972 - Thread: 1 -> Loading gas property definitions 2024-11-14 11:53:39.973 - Thread: 1 -> Loading event definitions 2024-11-14 11:53:39.975 - Thread: 1 -> Loading physical items 2024-11-14 11:53:40.007 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:53:40.008 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:53:40.008 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:53:40.008 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:53:40.008 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:53:40.008 - Thread: 1 -> Loading LCD texture categories 2024-11-14 11:53:40.008 - Thread: 1 -> Loading OffensiveWords definitions 2024-11-14 11:53:40.008 - Thread: 1 -> Loading planet definition 2024-11-14 11:53:40.014 - Thread: 1 -> Loading physical items 2024-11-14 11:53:40.017 - Thread: 1 -> Loading physical items 2024-11-14 11:53:40.017 - Thread: 1 -> Loading physical material properties 2024-11-14 11:53:40.021 - Thread: 1 -> Loading pirate antennas 2024-11-14 11:53:40.021 - Thread: 1 -> Loading Quick starts 2024-11-14 11:53:40.022 - Thread: 1 -> Loading research blocks definitions 2024-11-14 11:53:40.023 - Thread: 1 -> Loading research groups definitions 2024-11-14 11:53:40.024 - Thread: 1 -> Loading resource distribution groups 2024-11-14 11:53:40.025 - Thread: 1 -> Loading ScenarioCategories 2024-11-14 11:53:40.025 - Thread: 1 -> Loading shadow textures definitions 2024-11-14 11:53:40.025 - Thread: 1 -> Loading ship sound groups 2024-11-14 11:53:40.036 - Thread: 1 -> Loading ship sound groups 2024-11-14 11:53:40.037 - Thread: 1 -> Loading sound categories 2024-11-14 11:53:40.040 - Thread: 1 -> Loading stat definitions 2024-11-14 11:53:40.040 - Thread: 1 -> Loading stories definition 2024-11-14 11:53:40.041 - Thread: 1 -> Loading Story Categories definition 2024-11-14 11:53:40.041 - Thread: 1 -> Loading gamepad controls 2024-11-14 11:53:40.041 - Thread: 1 -> Loading grid creators 2024-11-14 11:53:40.043 - Thread: 1 -> Loading transparent material properties 2024-11-14 11:53:40.044 - Thread: 1 -> Loading planet definition 2024-11-14 11:53:40.044 - Thread: 1 -> Loading voxel map storage definitions 2024-11-14 11:53:40.045 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:53:40.046 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:53:40.046 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:53:40.046 - Thread: 1 -> Loading voxel material definitions 2024-11-14 11:53:40.046 - Thread: 1 -> Loading Weather Effects 2024-11-14 11:53:40.051 - Thread: 1 -> Audio effects definitions 2024-11-14 11:53:40.054 - Thread: 1 -> Loading environment items definitions 2024-11-14 11:53:40.055 - Thread: 1 -> Loading environment items definitions 2024-11-14 11:53:40.055 - Thread: 1 -> Loading physical material properties 2024-11-14 11:53:40.060 - Thread: 1 -> Loading particle effect definitions 2024-11-14 11:53:40.189 - Thread: 1 -> Loading particle effect definitions 2024-11-14 11:53:40.191 - Thread: 1 -> Loading environment item definitions 2024-11-14 11:53:40.194 - Thread: 1 -> Loading weapon definitions 2024-11-14 11:53:40.203 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.255 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.262 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.262 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.263 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.263 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.263 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.264 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.266 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.282 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.283 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.285 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.285 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.293 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.294 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.295 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.295 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.296 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.296 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.298 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.299 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.301 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.302 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.302 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.304 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.304 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.306 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.310 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.311 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.311 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.321 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.322 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.323 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.324 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.325 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.326 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.327 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.331 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.332 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.332 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.334 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.334 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.335 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.335 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.339 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.340 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.342 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.343 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.344 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.344 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.345 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.349 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.351 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.352 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.355 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.356 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.358 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.359 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.361 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.362 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.364 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.365 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.371 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.371 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.374 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.375 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.376 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.378 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.381 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.381 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.384 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.387 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.390 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.391 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.393 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.394 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.399 - Thread: 1 -> Loading cube blocks 2024-11-14 11:53:40.399 - Thread: 1 -> Created block definitions 2024-11-14 11:53:40.403 - Thread: 1 -> Loading block variant groups 2024-11-14 11:53:40.418 - Thread: 1 -> Loading asteroid generators 2024-11-14 11:53:40.419 - Thread: 1 -> Loading drop containers 2024-11-14 11:53:40.420 - Thread: 1 -> Loading radial menu definitions 2024-11-14 11:53:40.436 - Thread: 1 -> Loading respawn ships 2024-11-14 11:53:40.438 - Thread: 1 -> Loading spawn groups 2024-11-14 11:53:40.444 - Thread: 1 -> Loading spawn groups 2024-11-14 11:53:40.444 - Thread: 1 -> Loading spawn groups 2024-11-14 11:53:40.444 - Thread: 1 -> Loading spawn groups 2024-11-14 11:53:40.445 - Thread: 1 -> Loading spawn groups 2024-11-14 11:53:40.445 - Thread: 1 -> Loading spawn groups 2024-11-14 11:53:40.445 - Thread: 1 -> Loading wheel speeds 2024-11-14 11:53:40.495 - Thread: 1 -> MyAudio.UnloadData - START 2024-11-14 11:53:40.503 - Thread: 1 -> MyAudio.UnloadData - END 2024-11-14 11:53:40.503 - Thread: 1 -> MyAudio.LoadData - START 2024-11-14 11:53:40.528 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-11-14 11:53:40.600 - Thread: 1 -> MyAudio.LoadData - END 2024-11-14 11:53:40.656 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-11-14 11:53:40.669 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:40.721 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:40.722 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:40.722 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:40.741 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-11-14 11:53:40.870 - Thread: 14 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 11:53:41.087 - Thread: 46 -> External debugger: listening... 2024-11-14 11:53:41.230 - Thread: 1 -> MyLights.LoadData() - START 2024-11-14 11:53:41.238 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-11-14 11:53:41.238 - Thread: 1 -> MyLights.LoadData() - END 2024-11-14 11:53:41.238 - Thread: 1 -> Info: MyLights initialized. 2024-11-14 11:53:41.238 - Thread: 1 -> MyExplosions.LoadData() - START 2024-11-14 11:53:41.244 - Thread: 1 -> MyExplosions.LoadData() - END 2024-11-14 11:53:41.298 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-11-14 11:53:41.299 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-11-14 11:53:41.325 - Thread: 1 -> Loading Procedural World Generator 2024-11-14 11:53:41.325 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-11-14 11:53:41.450 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-11-14 11:53:42.155 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\GE_Voxel_1597143580_-2147483648_0.vx2' 2024-11-14 11:53:42.310 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-11-14 11:53:42.310 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Mars-2044023682d120000.vx2' 2024-11-14 11:53:42.346 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-11-14 11:53:42.346 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\EarthLike-1779144428d120000.vx2' 2024-11-14 11:53:42.485 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-11-14 11:53:42.485 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-11-14 11:53:42.485 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Titan-2124704365d19000.vx2' 2024-11-14 11:53:42.485 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Moon-1353915701d19000.vx2' 2024-11-14 11:53:42.626 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-11-14 11:53:42.626 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Alien-291759539d120000.vx2' 2024-11-14 11:53:44.410 - Thread: 16 -> Info: Planet generator name: Mars 2024-11-14 11:53:44.412 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2024-11-14 11:53:44.424 - Thread: 16 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Boulder-40-840503132256599972.vx2' 2024-11-14 11:53:44.870 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-11-14 11:53:44.870 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-11-14 11:53:44.870 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-11-14 11:53:44.870 - Thread: 14 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Triton-12345d80253.vx2' 2024-11-14 11:53:45.129 - Thread: 15 -> Info: Planet generator name: Titan 2024-11-14 11:53:45.129 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2024-11-14 11:53:45.129 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-11-14 11:53:45.129 - Thread: 15 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Europa-595048092d19000.vx2' 2024-11-14 11:53:45.278 - Thread: 17 -> Info: Planet generator name: Moon 2024-11-14 11:53:45.278 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2024-11-14 11:53:45.279 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-11-14 11:53:45.279 - Thread: 17 -> Loading voxel storage from file 'C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\Pertam-12345d60133.vx2' 2024-11-14 11:53:45.635 - Thread: 1 -> Info: Planet generator name: Alien 2024-11-14 11:53:45.635 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-11-14 11:53:46.968 - Thread: 14 -> Info: Planet generator name: Triton 2024-11-14 11:53:46.968 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-11-14 11:53:47.105 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 11:53:47.708 - Thread: 15 -> Info: Planet generator name: Europa 2024-11-14 11:53:47.708 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-11-14 11:53:48.133 - Thread: 17 -> Info: Planet generator name: Pertam 2024-11-14 11:53:48.133 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2024-11-14 11:53:48.133 - Thread: 1 -> Entities loaded & initialized 2024-11-14 11:53:48.249 - Thread: 1 -> Checkpoint.CameraAttachedTo: 118549157950426552 2024-11-14 11:53:48.434 - Thread: 1 -> MySession.Static.LogSettings - START 2024-11-14 11:53:48.435 - Thread: 1 -> Name = Star System 2024-11-14 04:29 2024-11-14 11:53:48.435 - Thread: 1 -> Description = 2024-11-14 11:53:48.435 - Thread: 1 -> GameDateTime = 01/01/2081 05:12:38 2024-11-14 11:53:48.435 - Thread: 1 -> Password = 2024-11-14 11:53:48.435 - Thread: 1 -> CurrentPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29 2024-11-14 11:53:48.435 - Thread: 1 -> WorkshopId = 2024-11-14 11:53:48.435 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-11-14 11:53:48.435 - Thread: 1 -> ThumbPath = C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\thumb.jpg 2024-11-14 11:53:48.440 - Thread: 1 -> Settings: 2024-11-14 11:53:48.440 - Thread: 1 -> GameMode = Survival 2024-11-14 11:53:48.440 - Thread: 1 -> MaxPlayers = 4 2024-11-14 11:53:48.440 - Thread: 1 -> OnlineMode = OFFLINE 2024-11-14 11:53:48.441 - Thread: 1 -> TotalPCU = 100000 2024-11-14 11:53:48.441 - Thread: 1 -> PiratePCU = 25000 2024-11-14 11:53:48.441 - Thread: 1 -> AutoHealing = True 2024-11-14 11:53:48.441 - Thread: 1 -> WeaponsEnabled = True 2024-11-14 11:53:48.441 - Thread: 1 -> ThrusterDamage = True 2024-11-14 11:53:48.441 - Thread: 1 -> EnableSpectator = False 2024-11-14 11:53:48.441 - Thread: 1 -> EnableCopyPaste = False 2024-11-14 11:53:48.441 - Thread: 1 -> MaxFloatingObjects = 100 2024-11-14 11:53:48.441 - Thread: 1 -> MaxGridSize = 0 2024-11-14 11:53:48.441 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-11-14 11:53:48.441 - Thread: 1 -> CargoShipsEnabled = True 2024-11-14 11:53:48.441 - Thread: 1 -> EnvironmentHostility = SAFE 2024-11-14 11:53:48.441 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-11-14 11:53:48.441 - Thread: 1 -> InventorySizeMultiplier = 3 2024-11-14 11:53:48.441 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-11-14 11:53:48.441 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-11-14 11:53:48.441 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-11-14 11:53:48.441 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-11-14 11:53:48.441 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-11-14 11:53:48.441 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-11-14 11:53:48.441 - Thread: 1 -> ClientCanSave = False 2024-11-14 11:53:48.441 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-11-14 11:53:48.441 - Thread: 1 -> PermanentDeath = False 2024-11-14 11:53:48.441 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 11:53:48.441 - Thread: 1 -> EnableScripts = False 2024-11-14 11:53:48.441 - Thread: 1 -> AutoSaveInMinutes = 5 2024-11-14 11:53:48.441 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-11-14 11:53:48.441 - Thread: 1 -> ProceduralDensity = 0.35 2024-11-14 11:53:48.441 - Thread: 1 -> EncounterDensity = 0.35 2024-11-14 11:53:48.441 - Thread: 1 -> ProceduralSeed = 0 2024-11-14 11:53:48.441 - Thread: 1 -> DestructibleBlocks = True 2024-11-14 11:53:48.441 - Thread: 1 -> EnableIngameScripts = False 2024-11-14 11:53:48.441 - Thread: 1 -> ViewDistance = 15000 2024-11-14 11:53:48.441 - Thread: 1 -> Voxel destruction = True 2024-11-14 11:53:48.441 - Thread: 1 -> EnableStructuralSimulation = False 2024-11-14 11:53:48.441 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-11-14 11:53:48.441 - Thread: 1 -> EnableContainerDrops = True 2024-11-14 11:53:48.441 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-11-14 11:53:48.441 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-11-14 11:53:48.441 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-11-14 11:53:48.441 - Thread: 1 -> EnableSubgridDamage = False 2024-11-14 11:53:48.441 - Thread: 1 -> SyncDistance = 3000 2024-11-14 11:53:48.441 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-11-14 11:53:48.441 - Thread: 1 -> AFKTimeoutMin = 0 2024-11-14 11:53:48.441 - Thread: 1 -> StopGridsPeriodMin = 15 2024-11-14 11:53:48.441 - Thread: 1 -> MaxPlanets = 99 2024-11-14 11:53:48.441 - Thread: 1 -> MaxBackupSaves = 5 2024-11-14 11:53:48.441 - Thread: 1 -> MaxFactionsCount = 0 2024-11-14 11:53:48.441 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-11-14 11:53:48.441 - Thread: 1 -> RespawnShipDelete = False 2024-11-14 11:53:48.442 - Thread: 1 -> WorldSizeKm = 0 2024-11-14 11:53:48.442 - Thread: 1 -> ResetOwnership = False 2024-11-14 11:53:48.442 - Thread: 1 -> RealisticSound = False 2024-11-14 11:53:48.442 - Thread: 1 -> EnableSaving = True 2024-11-14 11:53:48.442 - Thread: 1 -> InfiniteAmmo = False 2024-11-14 11:53:48.442 - Thread: 1 -> EnableToolShake = True 2024-11-14 11:53:48.442 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-11-14 11:53:48.442 - Thread: 1 -> OffensiveWordsFiltering = False 2024-11-14 11:53:48.442 - Thread: 1 -> UseConsolePCU = False 2024-11-14 11:53:48.442 - Thread: 1 -> PredefinedAsteroids = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-11-14 11:53:48.442 - Thread: 1 -> FamilySharing = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnablePcuTrading = True 2024-11-14 11:53:48.442 - Thread: 1 -> SuppressedWarnings = 2024-11-14 11:53:48.442 - Thread: 1 -> SimplifiedSimulation = False 2024-11-14 11:53:48.442 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-11-14 11:53:48.442 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-11-14 11:53:48.442 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-11-14 11:53:48.442 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-11-14 11:53:48.442 - Thread: 1 -> TradeFactionsCount = 10 2024-11-14 11:53:48.442 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-11-14 11:53:48.442 - Thread: 1 -> WeatherSystem = True 2024-11-14 11:53:48.442 - Thread: 1 -> WeatherLightingDamage = False 2024-11-14 11:53:48.442 - Thread: 1 -> DepositSizeDenominator = 60 2024-11-14 11:53:48.442 - Thread: 1 -> DepositsCountCoefficient = 1 2024-11-14 11:53:48.442 - Thread: 1 -> EnableEconomy = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableBountyContracts = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableSupergridding = False 2024-11-14 11:53:48.442 - Thread: 1 -> EnableAutorespawn = True 2024-11-14 11:53:48.442 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-11-14 11:53:48.442 - Thread: 1 -> EnableGoodBotHints = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableResearch = True 2024-11-14 11:53:48.442 - Thread: 1 -> VoxelAgeThreshold = 24 2024-11-14 11:53:48.442 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-11-14 11:53:48.442 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-11-14 11:53:48.442 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-11-14 11:53:48.442 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-11-14 11:53:48.442 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-11-14 11:53:48.442 - Thread: 1 -> OptimalGridCount = 0 2024-11-14 11:53:48.442 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-11-14 11:53:48.442 - Thread: 1 -> BlockCountThreshold = 20 2024-11-14 11:53:48.442 - Thread: 1 -> TrashFlagsValue = 7706 2024-11-14 11:53:48.442 - Thread: 1 -> TrashRemovalEnabled = True 2024-11-14 11:53:48.442 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-11-14 11:53:48.442 - Thread: 1 -> EnableVoxelHand = True 2024-11-14 11:53:48.442 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableScripterRole = False 2024-11-14 11:53:48.442 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-11-14 11:53:48.442 - Thread: 1 -> FloraDensityMultiplier = 1 2024-11-14 11:53:48.442 - Thread: 1 -> EnableSpiders = False 2024-11-14 11:53:48.442 - Thread: 1 -> EnableWolfs = False 2024-11-14 11:53:48.442 - Thread: 1 -> TotalBotLimit = 32 2024-11-14 11:53:48.442 - Thread: 1 -> EnableDrones = True 2024-11-14 11:53:48.442 - Thread: 1 -> MaxDrones = 5 2024-11-14 11:53:48.442 - Thread: 1 -> StartInRespawnScreen = False 2024-11-14 11:53:48.442 - Thread: 1 -> SpawnWithTools = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableJetpack = True 2024-11-14 11:53:48.442 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-11-14 11:53:48.442 - Thread: 1 -> PhysicsIterations = 8 2024-11-14 11:53:48.442 - Thread: 1 -> CanJoinRunning = False 2024-11-14 11:53:48.442 - Thread: 1 -> Scenario = False 2024-11-14 11:53:48.442 - Thread: 1 -> ScenarioEditMode = False 2024-11-14 11:53:48.442 - Thread: 1 -> EnableRespawnShips = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableSunRotation = True 2024-11-14 11:53:48.442 - Thread: 1 -> StationVoxelSupport = False 2024-11-14 11:53:48.442 - Thread: 1 -> EnableConvertToStation = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableEncounters = True 2024-11-14 11:53:48.442 - Thread: 1 -> Enable3rdPersonView = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableOxygenPressurization = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnableOxygen = True 2024-11-14 11:53:48.442 - Thread: 1 -> ExperimentalMode = False 2024-11-14 11:53:48.442 - Thread: 1 -> ExperimentalModeReason = 0 2024-11-14 11:53:48.442 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-11-14 11:53:48.442 - Thread: 1 -> EnableRecoil = True 2024-11-14 11:53:48.442 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-11-14 11:53:48.442 - Thread: 1 -> MaxCargoBags = 100 2024-11-14 11:53:48.442 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-11-14 11:53:48.442 - Thread: 1 -> ScrapEnabled = True 2024-11-14 11:53:48.442 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-11-14 11:53:48.442 - Thread: 1 -> MySession.Static.LogSettings - END 2024-11-14 11:53:48.485 - Thread: 1 -> Analytics ids for user ([007...472]): User = (f2c55287-233d-f149-079f-ce998e5355de) Session = (24e0243f-5235-4843-8a91-8a536210a1d3). 2024-11-14 11:53:48.492 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-11-14 11:53:48.540 - Thread: 1 -> Session loaded 2024-11-14 11:53:48.540 - Thread: 1 -> RunLoadingAction - END 2024-11-14 11:53:48.541 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-11-14 11:53:48.542 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-11-14 11:53:48.542 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-11-14 11:53:48.543 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-11-14 11:53:48.543 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-11-14 11:53:48.555 - Thread: 1 -> Updating continues. 2024-11-14 11:53:48.588 - Thread: 1 -> GC Memory: 1534.464 / 1534.464 MB 2024-11-14 11:53:48.995 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 11:53:49.020 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 11:53:49.126 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 11:53:49.161 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-11-14 11:53:49.334 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:53:49.365 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:53:49.369 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:53:49.370 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 11:53:49.373 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-11-14 11:53:52.481 - Thread: 1 -> Loading duration: 14.7978067 2024-11-14 11:53:53.602 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-11-14 11:53:53.604 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-11-14 11:53:53.608 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-11-14 11:54:02.713 - Thread: 1 -> GUI Stats: Update 6.50000599999998, Draw 0.180441166666667 2024-11-14 11:54:18.595 - Thread: 1 -> GC Memory: 5824.22 / 5824.22 MB 2024-11-14 11:54:32.712 - Thread: 1 -> GUI Stats: Update 0.181127333333334, Draw 0.112888 2024-11-14 11:54:32.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:54:32.744 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.293319,42.41084,1,0,5826.166,20130.84,17160,84907,32,15.96959,34.27965,0,13996,8.333263,0,16.66667,1.330788,2.856614,100,14449597822,5826.166,0,0,-1 2024-11-14 11:54:32.744 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:54:32.744 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,841,1157,66,849,13780,10011,0,0,196,11168,0,7785,28,0,70,28,384,57,0,0,1717,761,456,8,30,0,0,0,0 2024-11-14 11:54:33.440 - Thread: 1 -> DoDisconnects - 72 0 66 2024-11-14 11:54:48.597 - Thread: 1 -> GC Memory: 5853.75 / 5853.75 MB 2024-11-14 11:54:56.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:54:58.243 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:54:58.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:55:03.078 - Thread: 1 -> GUI Stats: Update 0.218728833333333, Draw 0.124280833333333 2024-11-14 11:55:15.343 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-11-14 11:55:16.311 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-11-14 11:55:16.313 - Thread: 1 -> Steam TriggerItemDrop: 2 2024-11-14 11:55:16.543 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-11-14 11:55:16.544 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-11-14 11:55:17.143 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-11-14 11:55:18.260 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-11-14 11:55:18.261 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-11-14 11:55:18.612 - Thread: 1 -> GC Memory: 5894.387 / 5894.387 MB 2024-11-14 11:55:30.311 - Thread: 1 -> DoDisconnects - 55 0 54 2024-11-14 11:55:33.078 - Thread: 1 -> GUI Stats: Update 0.195269277777777, Draw 0.122176277777778 2024-11-14 11:55:33.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:55:33.111 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.546529,42.48107,1,0,5912.159,20359.27,17086,85080,33,15.79891,21.81844,0.1563954,14686,8.333261,0,16.66667,1.316564,1.818188,100,14618768396,5912.159,0,0,-1 2024-11-14 11:55:33.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:55:33.111 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,954,1273,81,849,13941,10037,0,0,196,11310,0,7811,28,0,73,28,384,60,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:55:39.661 - Thread: 1 -> DoDisconnects - 47 0 46 2024-11-14 11:55:44.911 - Thread: 1 -> DoDisconnects - 41 0 37 2024-11-14 11:55:47.411 - Thread: 1 -> DoDisconnects - 36 0 35 2024-11-14 11:55:48.628 - Thread: 1 -> GC Memory: 5924.525 / 5924.525 MB 2024-11-14 11:56:03.078 - Thread: 1 -> GUI Stats: Update 0.192859388888889, Draw 0.126645944444445 2024-11-14 11:56:04.278 - Thread: 1 -> DoDisconnects - 3 0 2 2024-11-14 11:56:09.278 - Thread: 1 -> DoDisconnects - 22 0 21 2024-11-14 11:56:11.528 - Thread: 1 -> DoDisconnects - 20 0 19 2024-11-14 11:56:18.628 - Thread: 1 -> GC Memory: 1702.14 / 1702.14 MB 2024-11-14 11:56:29.028 - Thread: 1 -> DoDisconnects - 9 0 8 2024-11-14 11:56:33.078 - Thread: 1 -> GUI Stats: Update 0.18812, Draw 0.130632 2024-11-14 11:56:33.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:56:33.127 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.281689,41.46485,1,0,1701.136,17213.76,16886,85177,37,15.99354,25.48416,0.1541947,17758,8.33325,0,16.66667,1.332781,2.123659,100,14619926012,1701.136,0,0,-1 2024-11-14 11:56:33.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:56:33.127 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,955,1274,81,849,13942,10037,0,0,196,11311,0,7811,28,0,73,28,384,60,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:56:33.778 - Thread: 1 -> DoDisconnects - 6 0 5 2024-11-14 11:56:37.028 - Thread: 1 -> DoDisconnects - 4 1 3 2024-11-14 11:56:48.645 - Thread: 1 -> GC Memory: 1699.533 / 1699.533 MB 2024-11-14 11:57:03.079 - Thread: 1 -> GUI Stats: Update 0.183959888888889, Draw 0.107279111111111 2024-11-14 11:57:06.645 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:57:06.647 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:57:06.648 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:57:06.650 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:57:07.963 - Thread: 1 -> Info: Trash collector removed grid '137576702956733041:Small Grid 3041' with entity id '137576702956733041' 2024-11-14 11:57:18.645 - Thread: 1 -> GC Memory: 1734.453 / 1734.453 MB 2024-11-14 11:57:33.078 - Thread: 1 -> GUI Stats: Update 0.178510333333333, Draw 0.100505 2024-11-14 11:57:33.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:57:33.144 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.683449,106.0566,1,0,1810.884,17682.26,16849,85214,31,24.15948,34.24524,0.1736045,17772,8.333258,0,16.66667,2.013272,2.853744,100,15053270356,1810.884,0,0,-1 2024-11-14 11:57:33.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:57:33.144 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1336,1667,81,849,14355,10065,0,0,196,11732,0,7811,56,0,65,28,384,72,0,0,1717,762,456,8,30,0,0,0,0 2024-11-14 11:57:38.910 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 11:57:48.662 - Thread: 1 -> GC Memory: 1715.819 / 1715.819 MB 2024-11-14 11:57:52.477 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:57:55.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:57:55.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:57:58.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:58:03.079 - Thread: 1 -> GUI Stats: Update 0.221966944444444, Draw 0.127133833333334 2024-11-14 11:58:18.662 - Thread: 1 -> GC Memory: 1725.304 / 1725.304 MB 2024-11-14 11:58:20.095 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 11:58:29.344 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:58:29.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:58:33.078 - Thread: 1 -> GUI Stats: Update 0.416493444444445, Draw 0.185268055555556 2024-11-14 11:58:33.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:58:33.161 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,10.14881,43.54408,1,0,1729.205,17992.23,16849,85214,31,16.36616,29.52079,0.157589,17813,8.333243,0,16.66667,1.363832,2.460039,100,15217941654,1729.205,0,0,-1 2024-11-14 11:58:33.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:58:33.161 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1500,1815,81,849,14512,10072,0,0,196,11888,0,7817,56,0,66,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:58:37.895 - Thread: 1 -> Autosave initiated 2024-11-14 11:58:37.895 - Thread: 1 -> Character state: True 2024-11-14 11:58:37.895 - Thread: 1 -> IsServer: True 2024-11-14 11:58:37.896 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 11:58:37.896 - Thread: 1 -> Autosave 2024-11-14 11:58:37.898 - Thread: 1 -> Saving world - START 2024-11-14 11:58:37.899 - Thread: 1 -> Making world state snapshot. 2024-11-14 11:58:37.899 - Thread: 1 -> Before snapshot.: GC Memory: 1,745 B 2024-11-14 11:58:38.097 - Thread: 1 -> After snapshot.: GC Memory: 1,745 B 2024-11-14 11:58:38.105 - Thread: 1 -> Directory cleanup: GC Memory: 1,745 B 2024-11-14 11:58:38.105 - Thread: 1 -> Saving world - END 2024-11-14 11:58:38.112 - Thread: 14 -> Session snapshot save - START 2024-11-14 11:58:38.113 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 11:58:38.824 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 11:58:38.919 - Thread: 14 -> Session snapshot save - END 2024-11-14 11:58:48.675 - Thread: 1 -> GC Memory: 1752.545 / 1752.545 MB 2024-11-14 11:59:03.276 - Thread: 1 -> GUI Stats: Update 0.250169444444444, Draw 0.120886055555556 2024-11-14 11:59:04.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:59:18.675 - Thread: 1 -> GC Memory: 1763.164 / 1763.164 MB 2024-11-14 11:59:33.276 - Thread: 1 -> GUI Stats: Update 0.218810333333333, Draw 0.165422555555556 2024-11-14 11:59:33.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 11:59:33.374 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,9.272737,42.96125,1,0,1767.007,17983.79,16849,85214,31,16.43406,37.13451,0.1529389,17839,8.333261,0,16.66667,1.369493,3.094516,100,15258742172,1767.007,0,0,-1 2024-11-14 11:59:33.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 11:59:33.375 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1500,1815,81,849,14551,10111,0,0,224,11927,0,7827,56,0,66,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 11:59:38.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:59:38.242 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 11:59:42.864 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 11:59:48.676 - Thread: 1 -> GC Memory: 1711.582 / 1711.582 MB 2024-11-14 11:59:51.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 11:59:51.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:00:03.276 - Thread: 1 -> GUI Stats: Update 0.231789944444445, Draw 0.152545222222223 2024-11-14 12:00:18.676 - Thread: 1 -> GC Memory: 1719.182 / 1719.182 MB 2024-11-14 12:00:29.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:00:31.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:00:31.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:00:33.276 - Thread: 1 -> GUI Stats: Update 0.247890166666666, Draw 0.121242666666667 2024-11-14 12:00:33.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:00:33.391 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.689003,42.77639,1,0,1719.086,17948.49,16849,85214,31,15.9284,36.64623,0.1604576,17826,8.333166,0,16.66667,1.32734,3.053792,100,15229509234,1719.086,0,0,-1 2024-11-14 12:00:33.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:00:33.391 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1500,1815,81,849,14523,10083,0,0,196,11899,0,7827,56,0,66,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:00:34.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:00:38.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:00:38.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:00:42.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:00:45.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:00:45.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:00:47.058 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:00:48.693 - Thread: 1 -> GC Memory: 1723.871 / 1723.871 MB 2024-11-14 12:00:54.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:00:54.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:00:58.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:01:03.276 - Thread: 1 -> GUI Stats: Update 0.232902722222222, Draw 0.163335666666667 2024-11-14 12:01:05.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:01:05.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:01:09.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:01:11.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:01:11.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:01:12.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:01:17.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:01:17.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:01:18.709 - Thread: 1 -> GC Memory: 1722.81 / 1722.81 MB 2024-11-14 12:01:22.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:01:27.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:01:27.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:01:33.276 - Thread: 1 -> GUI Stats: Update 0.219808222222222, Draw 0.149092777777778 2024-11-14 12:01:33.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:01:33.408 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,7.991381,48.00708,1,0,1728.345,17949.54,16849,85214,31,17.0233,36.69225,0.1605508,17855,8.333255,0,16.66667,1.418595,3.057659,100,15229811730,1728.345,0,0,-1 2024-11-14 12:01:33.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:01:33.408 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1500,1815,81,849,14524,10083,0,0,196,11899,0,7827,56,0,66,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:01:48.725 - Thread: 1 -> GC Memory: 1725.908 / 1725.908 MB 2024-11-14 12:01:49.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:01:52.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:01:52.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:01:54.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:02:00.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:02:00.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:02:03.276 - Thread: 1 -> GUI Stats: Update 0.202127222222222, Draw 0.122464944444444 2024-11-14 12:02:18.743 - Thread: 1 -> GC Memory: 1719.737 / 1719.737 MB 2024-11-14 12:02:32.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 12:02:32.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 12:02:32.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 12:02:32.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 12:02:32.239 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 12:02:33.390 - Thread: 1 -> GUI Stats: Update 0.206107611111111, Draw 0.126925722222222 2024-11-14 12:02:33.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:02:33.539 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,9.694097,45.84966,1,0,1726.186,17958.1,16713,85350,30,16.57855,36.16801,0.1430797,17831,8.333252,0,16.66667,1.381532,3.013972,100,15235741024,1726.186,0,0,-1 2024-11-14 12:02:33.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:02:33.539 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1500,1816,81,849,14529,10086,0,0,196,11903,0,7831,56,0,68,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:02:48.757 - Thread: 1 -> GC Memory: 1728.949 / 1728.949 MB 2024-11-14 12:02:53.283 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 12:02:53.284 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 12:03:03.518 - Thread: 1 -> GUI Stats: Update 0.224881277777778, Draw 0.279747222222223 2024-11-14 12:03:05.200 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:03:06.700 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:03:06.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:03:11.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:03:18.768 - Thread: 1 -> GC Memory: 1732.485 / 1732.485 MB 2024-11-14 12:03:20.101 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 12:03:26.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:03:26.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:03:28.218 - Thread: 1 -> Updating stopped. 2024-11-14 12:03:28.233 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-11-14 12:03:29.138 - Thread: 1 -> MyConfig.Save() - START 2024-11-14 12:03:29.138 - Thread: 1 -> Path: C:\Users\ethre\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-11-14 12:03:29.142 - Thread: 1 -> MyConfig.Save() - END 2024-11-14 12:03:29.372 - Thread: 1 -> Updating continues. 2024-11-14 12:03:29.605 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-11-14 12:03:29.605 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-11-14 12:03:29.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 12:03:29.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 12:03:29.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-11-14 12:03:29.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-11-14 12:03:29.984 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-11-14 12:03:31.954 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-11-14 12:03:31.955 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-11-14 12:03:33.672 - Thread: 1 -> GUI Stats: Update 0.337239611111111, Draw 0.1738685 2024-11-14 12:03:33.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:03:33.838 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,8.809585,44.38184,1,0,1733.278,17995.8,16838,85349,30,16.64655,33.95408,0.1465389,17829,8.333247,0,16.66667,1.387198,2.829477,100,15237078096,1733.278,0,0,-1 2024-11-14 12:03:33.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:03:33.838 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1501,1817,81,849,14531,10087,0,0,196,11905,0,7832,56,0,68,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:03:37.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:03:37.906 - Thread: 1 -> Autosave initiated 2024-11-14 12:03:37.906 - Thread: 1 -> Character state: True 2024-11-14 12:03:37.906 - Thread: 1 -> IsServer: True 2024-11-14 12:03:37.906 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 12:03:37.906 - Thread: 1 -> Autosave 2024-11-14 12:03:37.906 - Thread: 1 -> Saving world - START 2024-11-14 12:03:37.906 - Thread: 1 -> Making world state snapshot. 2024-11-14 12:03:37.906 - Thread: 1 -> Before snapshot.: GC Memory: 1,737 B 2024-11-14 12:03:37.918 - Thread: 1 -> After snapshot.: GC Memory: 1,736 B 2024-11-14 12:03:37.923 - Thread: 1 -> Directory cleanup: GC Memory: 1,736 B 2024-11-14 12:03:37.923 - Thread: 1 -> Saving world - END 2024-11-14 12:03:37.940 - Thread: 14 -> Session snapshot save - START 2024-11-14 12:03:37.941 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 12:03:38.129 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 12:03:38.213 - Thread: 14 -> Session snapshot save - END 2024-11-14 12:03:40.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:03:40.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:03:48.772 - Thread: 1 -> GC Memory: 1747.682 / 1747.682 MB 2024-11-14 12:03:53.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:04:03.672 - Thread: 1 -> GUI Stats: Update 0.278730333333334, Draw 0.172451277777778 2024-11-14 12:04:18.772 - Thread: 1 -> GC Memory: 1752.734 / 1752.734 MB 2024-11-14 12:04:22.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:04:22.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:04:25.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:04:26.792 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-11-14 12:04:27.855 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-11-14 12:04:27.857 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-11-14 12:04:29.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:04:29.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:04:33.673 - Thread: 1 -> GUI Stats: Update 0.240776333333334, Draw 0.177048333333333 2024-11-14 12:04:33.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:04:33.855 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,8.318261,47.91411,1,0,1721.007,17991.43,16838,85349,30,17.34594,34.60956,0.1550039,17843,8.333263,0,16.66667,1.445482,2.884106,100,15237335702,1721.007,0,0,-1 2024-11-14 12:04:33.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:04:33.855 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1501,1816,81,849,14531,10088,0,0,196,11905,0,7833,56,0,67,28,384,56,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:04:47.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:04:48.789 - Thread: 1 -> GC Memory: 1717.716 / 1717.716 MB 2024-11-14 12:04:55.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:04:55.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:05:03.673 - Thread: 1 -> GUI Stats: Update 0.22649, Draw 0.134785333333333 2024-11-14 12:05:18.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:05:18.790 - Thread: 1 -> GC Memory: 1719.965 / 1719.965 MB 2024-11-14 12:05:19.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:05:19.856 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:05:33.672 - Thread: 1 -> GUI Stats: Update 0.2073095, Draw 0.1219185 2024-11-14 12:05:33.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:05:33.871 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,8.693012,52.6199,1,0,1723.619,17945.77,16838,85349,30,17.42426,30.40888,0.149664,17828,8.333257,0,16.66667,1.452008,2.53405,100,15223457986,1723.619,0,0,-1 2024-11-14 12:05:33.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:05:33.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,863,140,1501,1817,81,849,14518,10074,0,0,208,11892,0,7835,28,0,67,28,384,57,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:05:39.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:05:48.806 - Thread: 1 -> GC Memory: 1726.97 / 1726.97 MB 2024-11-14 12:05:54.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:05:54.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:06:03.673 - Thread: 1 -> GUI Stats: Update 0.211865166666667, Draw 0.139991944444444 2024-11-14 12:06:18.806 - Thread: 1 -> GC Memory: 1724.607 / 1724.607 MB 2024-11-14 12:06:26.489 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 12:06:33.673 - Thread: 1 -> GUI Stats: Update 0.175452888888889, Draw 0.132468277777778 2024-11-14 12:06:33.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:06:33.888 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,9.30708,64.82217,1,0,1737.828,18013.22,16838,85349,30,21.09207,35.93214,0.1645149,17809,8.333254,0,16.66667,1.757656,2.994316,100,15275164094,1737.828,0,0,-1 2024-11-14 12:06:33.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:06:33.888 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1513,1832,81,849,14567,10103,0,0,208,11935,0,7835,56,0,74,28,384,60,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:06:48.806 - Thread: 1 -> GC Memory: 1744.495 / 1744.495 MB 2024-11-14 12:07:03.673 - Thread: 1 -> GUI Stats: Update 0.197327666666667, Draw 0.133531055555555 2024-11-14 12:07:18.823 - Thread: 1 -> GC Memory: 1761.566 / 1761.566 MB 2024-11-14 12:07:33.673 - Thread: 1 -> GUI Stats: Update 0.181867777777778, Draw 0.123714666666667 2024-11-14 12:07:33.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:07:33.905 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,10.00629,83.55186,1,0,1770.376,18044.52,16838,85349,30,21.31129,35.22063,0.1842275,17803,8.333243,0,16.66667,1.775922,2.93502,100,15293099464,1770.376,0,0,-1 2024-11-14 12:07:33.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:07:33.905 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1529,1850,81,849,14584,10103,0,0,208,11954,0,7835,56,0,72,28,384,62,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:07:48.840 - Thread: 1 -> GC Memory: 1778.397 / 1778.397 MB 2024-11-14 12:08:03.673 - Thread: 1 -> GUI Stats: Update 0.193692277777778, Draw 0.1199715 2024-11-14 12:08:18.840 - Thread: 1 -> GC Memory: 1734.002 / 1734.002 MB 2024-11-14 12:08:19.972 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 12:08:20.107 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-11-14 12:08:33.674 - Thread: 1 -> GUI Stats: Update 0.230332055555555, Draw 0.116482333333333 2024-11-14 12:08:33.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:08:33.922 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,11.08541,97.99543,1,0,1751.586,18066.8,16838,85349,30,26.8094,43.71031,0.1821454,17780,8.333261,0,16.66667,2.234097,3.642494,100,15316008854,1751.586,0,0,-1 2024-11-14 12:08:33.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:08:33.922 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1534,1868,81,849,14606,10103,0,0,208,11971,0,7835,56,0,77,28,384,75,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:08:37.907 - Thread: 1 -> Autosave initiated 2024-11-14 12:08:37.907 - Thread: 1 -> Character state: True 2024-11-14 12:08:37.907 - Thread: 1 -> IsServer: True 2024-11-14 12:08:37.907 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-11-14 12:08:37.907 - Thread: 1 -> Autosave 2024-11-14 12:08:37.907 - Thread: 1 -> Saving world - START 2024-11-14 12:08:37.908 - Thread: 1 -> Making world state snapshot. 2024-11-14 12:08:37.908 - Thread: 1 -> Before snapshot.: GC Memory: 1,781 B 2024-11-14 12:08:37.917 - Thread: 1 -> After snapshot.: GC Memory: 1,779 B 2024-11-14 12:08:37.924 - Thread: 1 -> Directory cleanup: GC Memory: 1,779 B 2024-11-14 12:08:37.924 - Thread: 1 -> Saving world - END 2024-11-14 12:08:37.942 - Thread: 14 -> Session snapshot save - START 2024-11-14 12:08:37.942 - Thread: 14 -> Checking file access for files in target dir. 2024-11-14 12:08:38.124 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\ethre\AppData\Roaming\SpaceEngineers\Saves\76561198073835472\Star System 2024-11-14 04-29\.new\Sandbox_config.sbc 2024-11-14 12:08:38.202 - Thread: 14 -> Session snapshot save - END 2024-11-14 12:08:48.856 - Thread: 1 -> GC Memory: 1795.815 / 1795.815 MB 2024-11-14 12:09:03.673 - Thread: 1 -> GUI Stats: Update 0.201110388888889, Draw 0.113263888888889 2024-11-14 12:09:15.339 - Thread: 1 -> Loading voxel storage from file 'D:\Game Storage\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-11-14 12:09:18.874 - Thread: 1 -> GC Memory: 1818.331 / 1818.331 MB 2024-11-14 12:09:33.673 - Thread: 1 -> GUI Stats: Update 0.199364277777778, Draw 0.113982166666667 2024-11-14 12:09:33.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:09:33.939 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,8.169065,49.64575,1,0,1722.579,18164.42,16838,85349,30,17.04478,25.54637,0.1777201,17796,8.333257,0,16.66667,1.420385,2.128844,100,15284943616,1722.579,0,0,-1 2024-11-14 12:09:33.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:09:33.939 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1546,1865,84,849,14576,10075,0,0,208,11940,0,7835,28,0,76,28,384,60,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:09:48.890 - Thread: 1 -> GC Memory: 1722.988 / 1722.988 MB 2024-11-14 12:10:03.673 - Thread: 1 -> GUI Stats: Update 0.1982255, Draw 0.1034025 2024-11-14 12:10:18.891 - Thread: 1 -> GC Memory: 1720.552 / 1720.552 MB 2024-11-14 12:10:33.673 - Thread: 1 -> GUI Stats: Update 0.208033055555556, Draw 0.103910555555556 2024-11-14 12:10:33.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:10:33.955 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,8.410037,49.56849,1,0,1724.279,18085.9,16838,85349,30,17.40461,31.5988,0.1543856,17772,8.333247,0,16.66667,1.450369,2.633206,100,15284979728,1724.279,0,0,-1 2024-11-14 12:10:33.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:10:33.955 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1546,1865,84,849,14576,10075,0,0,208,11940,0,7835,28,0,76,28,384,60,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:10:48.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:10:48.906 - Thread: 1 -> GC Memory: 1720.126 / 1720.126 MB 2024-11-14 12:10:51.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:10:51.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:10:52.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:11:00.622 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:11:00.623 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:11:03.673 - Thread: 1 -> GUI Stats: Update 0.1993325, Draw 0.133121 2024-11-14 12:11:18.907 - Thread: 1 -> GC Memory: 1721.859 / 1721.859 MB 2024-11-14 12:11:33.673 - Thread: 1 -> GUI Stats: Update 0.194320833333334, Draw 0.104233666666667 2024-11-14 12:11:33.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:11:33.972 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,8.556635,55.2947,1,0,1722.509,18131.92,16838,85349,30,18.31063,32.11573,0.1507165,17778,8.333248,0,16.66667,1.525871,2.676283,100,15315536176,1722.509,0,0,-1 2024-11-14 12:11:33.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:11:33.972 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1546,1865,85,849,14606,10103,0,0,208,11968,0,7835,56,0,76,28,384,60,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:11:36.205 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-11-14 12:11:48.923 - Thread: 1 -> GC Memory: 1723.82 / 1723.82 MB 2024-11-14 12:11:57.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-11-14 12:11:57.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-11-14 12:12:03.673 - Thread: 1 -> GUI Stats: Update 0.217987055555555, Draw 0.163702944444444 2024-11-14 12:12:18.923 - Thread: 1 -> GC Memory: 1727.92 / 1727.92 MB 2024-11-14 12:12:33.674 - Thread: 1 -> GUI Stats: Update 0.187236555555555, Draw 0.1192825 2024-11-14 12:12:33.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-11-14 12:12:33.989 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,11.09828,70.26466,1,0,1739.314,18089.06,16838,85349,30,19.63331,31.44231,0.1629282,17792,8.333245,0,16.66667,1.636092,2.620165,100,15315885420,1739.314,0,0,-1 2024-11-14 12:12:33.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-11-14 12:12:33.989 - Thread: 1 -> MEMORY VALUES,2,1,0,1,84,862,140,1547,1867,85,849,14606,10103,0,0,208,11970,0,7835,56,0,74,28,384,61,0,1,1717,762,456,8,30,0,0,0,0 2024-11-14 12:12:41.002 - Thread: 29 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:41.003 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:41.003 - Thread: 18 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget) at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-11-14 12:12:41.003 - Thread: 19 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget) at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-11-14 12:12:41.003 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) at VRageRender.MyRender11.<>c__DisplayClass148_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2024-11-14 12:12:41.003 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:41.003 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:41.004 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:50.894 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.161 - Thread: 1 -> GC Memory: 1744.527 / 1744.527 MB 2024-11-14 12:12:53.164 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.165 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.165 - Thread: 13 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.165 - Thread: 13 -> Error: OptionFlags = None 2024-11-14 12:12:53.165 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.165 - Thread: 13 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.165 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.165 - Thread: 13 -> Error: Usage = Dynamic 2024-11-14 12:12:53.165 - Thread: 13 -> Error: ] 2024-11-14 12:12:53.165 - Thread: 29 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.166 - Thread: 10 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.166 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.166 - Thread: 29 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.167 - Thread: 29 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.167 - Thread: 10 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.167 - Thread: 29 -> Error: OptionFlags = None 2024-11-14 12:12:53.167 - Thread: 10 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.167 - Thread: 29 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 10 -> Error: OptionFlags = None 2024-11-14 12:12:53.167 - Thread: 29 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.167 - Thread: 10 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 29 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 10 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.167 - Thread: 29 -> Error: Usage = Dynamic 2024-11-14 12:12:53.167 - Thread: 10 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 10 -> Error: Usage = Dynamic 2024-11-14 12:12:53.167 - Thread: 29 -> Error: ] 2024-11-14 12:12:53.166 - Thread: 29 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.167 - Thread: 29 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.167 - Thread: 10 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.167 - Thread: 29 -> Error: OptionFlags = None 2024-11-14 12:12:53.167 - Thread: 10 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.167 - Thread: 29 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 10 -> Error: OptionFlags = None 2024-11-14 12:12:53.167 - Thread: 29 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.167 - Thread: 10 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 29 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 10 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.167 - Thread: 29 -> Error: Usage = Dynamic 2024-11-14 12:12:53.167 - Thread: 10 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.167 - Thread: 10 -> Error: Usage = Dynamic 2024-11-14 12:12:53.167 - Thread: 29 -> Error: ] 2024-11-14 12:12:53.167 - Thread: 10 -> Error: ] 2024-11-14 12:12:53.175 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.176 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.176 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.177 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.178 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.178 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.178 - Thread: 29 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.178 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.178 - Thread: 11 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.180 - Thread: 11 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.180 - Thread: 29 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.180 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.180 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.180 - Thread: 11 -> Error: OptionFlags = None 2024-11-14 12:12:53.180 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.180 - Thread: 13 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.180 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 12 -> Error: OptionFlags = None 2024-11-14 12:12:53.180 - Thread: 13 -> Error: OptionFlags = None 2024-11-14 12:12:53.180 - Thread: 11 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.180 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 12 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.180 - Thread: 13 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.180 - Thread: 11 -> Error: Usage = Dynamic 2024-11-14 12:12:53.180 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 12 -> Error: Usage = Dynamic 2024-11-14 12:12:53.180 - Thread: 13 -> Error: Usage = Dynamic 2024-11-14 12:12:53.180 - Thread: 11 -> Error: ] 2024-11-14 12:12:53.180 - Thread: 12 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.180 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.180 - Thread: 11 -> Error: OptionFlags = None 2024-11-14 12:12:53.180 - Thread: 12 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.180 - Thread: 13 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.180 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 12 -> Error: OptionFlags = None 2024-11-14 12:12:53.180 - Thread: 13 -> Error: OptionFlags = None 2024-11-14 12:12:53.180 - Thread: 11 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.180 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 11 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 12 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.180 - Thread: 13 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.180 - Thread: 11 -> Error: Usage = Dynamic 2024-11-14 12:12:53.180 - Thread: 12 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 13 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.180 - Thread: 12 -> Error: Usage = Dynamic 2024-11-14 12:12:53.180 - Thread: 13 -> Error: Usage = Dynamic 2024-11-14 12:12:53.180 - Thread: 11 -> Error: ] 2024-11-14 12:12:53.180 - Thread: 12 -> Error: ] 2024-11-14 12:12:53.180 - Thread: 29 -> Error: Er2024-11-14 12:12:53.180 - Thread: 29 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-11-14 12:12:53.180 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.181 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.181 - Thread: 29 -> Error: BindFlags = ConstantBuffer 2024-11-14 12:12:53.183 - Thread: 29 -> Error: CpuAccessFlags = Write 2024-11-14 12:12:53.183 - Thread: 29 -> Error: OptionFlags = None 2024-11-14 12:12:53.184 - Thread: 29 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.184 - Thread: 29 -> Error: StructureByteStride = 0 2024-11-14 12:12:53.184 - Thread: 29 -> Error: SizeInBytes = 128 2024-11-14 12:12:53.184 - Thread: 29 -> Error: Usage = Dynamic 2024-11-14 12:12:53.184 - Thread: 29 -> Error: ] 2024-11-14 12:12:53.184 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.185 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.185 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.186 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.186 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.186 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.186 - Thread: 29 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.187 - Thread: 13 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.187 - Thread: 10 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.187 - Thread: 29 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.187 - Thread: 12 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.187 - Thread: 11 -> Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.189 - Thread: 29 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:53.322 - Thread: 29 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted MyOffscreenRenderer.RenderWork@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GbufferDecals@|FAIL_NotInitialized|Unknown|NotStarted MyOffscreenRenderer.RenderWork@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 4,010 InstanceBuffers: 337 GPUEmitters: 223 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 6 Actor Components MyLightComponent: 208 MyInstanceComponent: 2,742 MyResourcePrioritizationComponent: 4,654 MyRenderableComponent: 1,014 MyRotationAnimator: 34 MyRenderVoxelActor: 24 MyThrustFlameAnimator: 21 MyVoxelCellComponent: 845 MyFoliageComponent: 441 2024-11-14 12:12:55.896 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.897 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.898 - Thread: 29 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:55.900 - Thread: 29 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-11-14 12:12:55.900 - Thread: 29 -> Showing message 2024-11-14 12:12:55.902 - Thread: 29 -> MyInitializer.OnCrash 2024-11-14 12:12:55.902 - Thread: 29 -> var exception = ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2024-11-14 12:12:58.340 - Thread: 29 -> ================================== CRASH INFO ================================== AppVersion: 01_205_026 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: False ProcessRunTime: 1189 PCUCount: 16838 IsHang: False GCMemory: 1745 GCMemoryAllocated: 1745 HWAvailableMemory: 17705 ProcessPrivateMemory: 18133 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-11-14 12:12:58.340 - Thread: 29 -> Log Closed