2019-02-17 15:30:56.649 - Thread: 1 -> Log Started 2019-02-17 15:30:56.649 - Thread: 1 -> Timezone (local - UTC): 1h 2019-02-17 15:30:56.649 - Thread: 1 -> App Version: 01_189_033 2019-02-17 15:30:56.649 - Thread: 1 -> Steam build: Always true 2019-02-17 15:30:56.649 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-02-17 15:30:56.649 - Thread: 1 -> Environment.ProcessorCount: 12 2019-02-17 15:30:56.718 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17763.0) 2019-02-17 15:30:56.718 - Thread: 1 -> Environment.CommandLine: D:\Programme\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-02-17 15:30:56.718 - Thread: 1 -> Environment.Is64BitProcess: True 2019-02-17 15:30:56.718 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-02-17 15:30:56.718 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2019-02-17 15:30:56.718 - Thread: 1 -> Environment.CurrentDirectory: D:\Programme\steamapps\common\SpaceEngineers\Bin64 2019-02-17 15:30:58.052 - Thread: 1 -> CPU Info: AMD Ryzen 5 1600 Six-Core Processor 2019-02-17 15:30:58.052 - Thread: 1 -> IntPtr.Size: 8 2019-02-17 15:30:58.052 - Thread: 1 -> Default Culture: de-DE 2019-02-17 15:30:58.052 - Thread: 1 -> Default UI Culture: de-DE 2019-02-17 15:30:58.053 - Thread: 1 -> IsAdmin: False 2019-02-17 15:30:58.056 - Thread: 1 -> MyConfig.Load() - START 2019-02-17 15:30:58.059 - Thread: 1 -> Path: C:\Users\Max\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-02-17 15:30:58.124 - Thread: 1 -> EnableDamageEffects: True 2019-02-17 15:30:58.124 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-02-17 15:30:58.124 - Thread: 1 -> EnableReverb: False 2019-02-17 15:30:58.124 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-02-17 15:30:58.124 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-02-17 15:30:58.124 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-02-17 15:30:58.124 - Thread: 1 -> FirstTimeRun: False 2019-02-17 15:30:58.124 - Thread: 1 -> ExperimentalMode: False 2019-02-17 15:30:58.124 - Thread: 1 -> VideoAdapter: 0 2019-02-17 15:30:58.124 - Thread: 1 -> ScreenWidth: 1920 2019-02-17 15:30:58.124 - Thread: 1 -> ScreenHeight: 1080 2019-02-17 15:30:58.124 - Thread: 1 -> RefreshRate: 60000 2019-02-17 15:30:58.124 - Thread: 1 -> WindowMode: 2 2019-02-17 15:30:58.124 - Thread: 1 -> VerticalSync: False 2019-02-17 15:30:58.124 - Thread: 1 -> FieldOfView: 70 2019-02-17 15:30:58.124 - Thread: 1 -> PostProcessingEnabled: True 2019-02-17 15:30:58.124 - Thread: 1 -> FlaresIntensity: 1 2019-02-17 15:30:58.124 - Thread: 1 -> TreeViewDistance: 1000 2019-02-17 15:30:58.124 - Thread: 1 -> GrassDensity: 1 2019-02-17 15:30:58.124 - Thread: 1 -> GrassDrawDistance: 160 2019-02-17 15:30:58.124 - Thread: 1 -> AntialiasingMode: 1 2019-02-17 15:30:58.124 - Thread: 1 -> ShadowMapResolution: 1 2019-02-17 15:30:58.124 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-02-17 15:30:58.124 - Thread: 1 -> TextureQuality: 1 2019-02-17 15:30:58.124 - Thread: 1 -> AnisotropicFiltering: 0 2019-02-17 15:30:58.124 - Thread: 1 -> ModelQuality: 1 2019-02-17 15:30:58.124 - Thread: 1 -> VoxelQuality: 1 2019-02-17 15:30:58.124 - Thread: 1 -> ShaderQuality: 1 2019-02-17 15:30:58.124 - Thread: 1 -> LowMemSwitchToLow: 0 2019-02-17 15:30:58.124 - Thread: 1 -> FirstVTTimeRun: False 2019-02-17 15:30:58.124 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-02-17 15:30:58.124 - Thread: 1 -> GDPRConsent: True 2019-02-17 15:30:58.124 - Thread: 1 -> GDPRConsentSent: True 2019-02-17 15:30:58.124 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-02-17 15:30:58.124 - Thread: 1 -> FirstTimeTutorials: False 2019-02-17 15:30:58.125 - Thread: 1 -> MyConfig.Load() - END 2019-02-17 15:30:58.125 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-02-17 15:30:59.551 - Thread: 1 -> AdapterInfo = { 2019-02-17 15:30:59.551 - Thread: 1 -> Name = NVIDIA GeForce GTX 950 + DISPLAY1 2019-02-17 15:30:59.551 - Thread: 1 -> Description = dev id: 5122, mem: 2105147392, shared mem: 4270084096, Luid: 45882, rev: 161, subsys id: 839390306, vendor id: 4318 2019-02-17 15:30:59.551 - Thread: 1 -> Driver version = 25.21.14.1891 2019-02-17 15:30:59.551 - Thread: 1 -> Driver date = 20190206000000.000000-000 2019-02-17 15:30:59.551 - Thread: 1 -> DriverUpdateNecessary = False 2019-02-17 15:30:59.551 - Thread: 1 -> AftermathSupported = False 2019-02-17 15:30:59.551 - Thread: 1 -> Adapter id = 0 2019-02-17 15:30:59.551 - Thread: 1 -> Supported = True 2019-02-17 15:30:59.551 - Thread: 1 -> RAM = 2105147392 2019-02-17 15:30:59.551 - Thread: 1 -> Priority = 2 2019-02-17 15:30:59.551 - Thread: 1 -> Multithreaded rendering supported = True 2019-02-17 15:30:59.551 - Thread: 1 -> Output is attached = True 2019-02-17 15:30:59.551 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-02-17 15:30:59.551 - Thread: 1 -> Display modes = { 2019-02-17 15:30:59.551 - Thread: 1 -> DXGIOutput id = 0 2019-02-17 15:30:59.552 - Thread: 1 -> 640x480@60Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 640x480@75Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 640x480@72Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 720x480@60Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 720x480@59.94Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 720x576@50Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 800x600@75Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 800x600@56.25Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 800x600@60.317Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 800x600@72.188Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1024x768@60.004Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1024x768@70.069Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1024x768@75.029Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1152x864@75Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x720@60Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x720@50Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x720@59.94006Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x768@59.81Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x768@59.81Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x800@59.81Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x960@60Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x1024@60.02Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1280x1024@75.025Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1360x768@59.887Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1360x768@59.887Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1360x768@74.984Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1360x768@74.984Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1366x768@59.887Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1366x768@59.887Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1366x768@74.984Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1366x768@74.984Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1440x900@59.887Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1440x900@74.984Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1600x900@59.954Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1600x900@59.954Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1600x1024@59.954Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1600x1024@59.954Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1600x1200@60Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1680x1050@59.954Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1920x1080@60Hz 2019-02-17 15:30:59.552 - Thread: 1 -> 1920x1080@50Hz 2019-02-17 15:30:59.552 - Thread: 1 -> } 2019-02-17 15:30:59.552 - Thread: 1 -> } 2019-02-17 15:30:59.562 - Thread: 1 -> Steam.IsActive: True 2019-02-17 15:30:59.562 - Thread: 1 -> Steam.IsOnline: True 2019-02-17 15:30:59.562 - Thread: 1 -> Steam.OwnsGame: False 2019-02-17 15:30:59.562 - Thread: 1 -> Steam.UserId: 76561198139564584 2019-02-17 15:30:59.562 - Thread: 1 -> Steam.UserName: Zeys 2019-02-17 15:30:59.563 - Thread: 1 -> Steam.Branch: playtest 2019-02-17 15:30:59.563 - Thread: 1 -> Build date: 2019-02-14 01:02 2019-02-17 15:30:59.563 - Thread: 1 -> Build version: 0.1.6984.23489 2019-02-17 15:30:59.649 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-02-17 15:30:59.650 - Thread: 1 -> MyScreenManager() 2019-02-17 15:30:59.650 - Thread: 1 -> Game dir: D:\Programme\steamapps\common\SpaceEngineers\Bin64 2019-02-17 15:30:59.650 - Thread: 1 -> Content dir: D:\Programme\steamapps\common\SpaceEngineers\Content 2019-02-17 15:30:59.651 - Thread: 1 -> Found processor count: 12 2019-02-17 15:30:59.651 - Thread: 1 -> Using processor count: 12 2019-02-17 15:31:02.227 - Thread: 1 -> Preallocate - START 2019-02-17 15:31:02.229 - Thread: 1 -> MySpaceBuildComponent - START 2019-02-17 15:31:02.229 - Thread: 1 -> MySpaceBuildComponent - END 2019-02-17 15:31:02.229 - Thread: 1 -> MySpaceWorldGenerator - START 2019-02-17 15:31:02.240 - Thread: 1 -> MySpaceWorldGenerator - END 2019-02-17 15:31:02.241 - Thread: 1 -> MyEntities - START 2019-02-17 15:31:02.256 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2019-02-17 15:31:02.272 - Thread: 8 -> 7c65ada6295cd1a3b82ec2e19524c8d341f72203 2019-02-17 15:31:02.275 - Thread: 1 -> MyEntities - END 2019-02-17 15:31:02.275 - Thread: 1 -> MyObjectBuilder_Base - START 2019-02-17 15:31:02.275 - Thread: 1 -> MyObjectBuilder_Base - END 2019-02-17 15:31:02.275 - Thread: 1 -> MyTransparentGeometry - START 2019-02-17 15:31:02.286 - Thread: 1 -> MyTransparentGeometry - END 2019-02-17 15:31:02.286 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-02-17 15:31:02.305 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-02-17 15:31:02.305 - Thread: 1 -> MyMath - START 2019-02-17 15:31:02.305 - Thread: 1 -> MyMath - END 2019-02-17 15:31:02.305 - Thread: 1 -> MySimpleObjectDraw - START 2019-02-17 15:31:02.307 - Thread: 1 -> MySimpleObjectDraw - END 2019-02-17 15:31:02.325 - Thread: 1 -> MyDefinitionManager - START 2019-02-17 15:31:02.325 - Thread: 1 -> MyDefinitionManager - END 2019-02-17 15:31:02.325 - Thread: 1 -> MyCubeGridDefinitions - START 2019-02-17 15:31:02.390 - Thread: 1 -> MyCubeGridDefinitions - END 2019-02-17 15:31:02.390 - Thread: 1 -> MyAIActionsParser - START 2019-02-17 15:31:02.391 - Thread: 1 -> MyAIActionsParser - END 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerBase - START 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerBase - END 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerServerBase - START 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerServerBase - END 2019-02-17 15:31:02.391 - Thread: 1 -> MyDedicatedServerBase - START 2019-02-17 15:31:02.391 - Thread: 1 -> MyDedicatedServerBase - END 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerClientBase - START 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerClientBase - END 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-02-17 15:31:02.391 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-02-17 15:31:02.391 - Thread: 1 -> MyServerDebugCommands - START 2019-02-17 15:31:02.399 - Thread: 1 -> MyServerDebugCommands - END 2019-02-17 15:31:02.399 - Thread: 1 -> MyClientDebugCommands - START 2019-02-17 15:31:02.401 - Thread: 1 -> MyClientDebugCommands - END 2019-02-17 15:31:02.401 - Thread: 1 -> MyMultiplayerClient - START 2019-02-17 15:31:02.401 - Thread: 1 -> MyMultiplayerClient - END 2019-02-17 15:31:02.401 - Thread: 1 -> MyMultiplayerLobby - START 2019-02-17 15:31:02.401 - Thread: 1 -> MyMultiplayerLobby - END 2019-02-17 15:31:02.401 - Thread: 1 -> MyDedicatedServer - START 2019-02-17 15:31:02.401 - Thread: 1 -> MyDedicatedServer - END 2019-02-17 15:31:02.401 - Thread: 1 -> MyAiTargetManager - START 2019-02-17 15:31:02.401 - Thread: 1 -> MyAiTargetManager - END 2019-02-17 15:31:02.401 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-02-17 15:31:02.402 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-02-17 15:31:02.402 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-02-17 15:31:02.402 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-02-17 15:31:02.402 - Thread: 1 -> MySyncDestructions - START 2019-02-17 15:31:02.402 - Thread: 1 -> MySyncDestructions - END 2019-02-17 15:31:02.402 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-02-17 15:31:02.448 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-02-17 15:31:02.448 - Thread: 1 -> MyCommandCharacter - START 2019-02-17 15:31:02.451 - Thread: 1 -> MyCommandCharacter - END 2019-02-17 15:31:02.451 - Thread: 1 -> MyCommandConsole - START 2019-02-17 15:31:02.452 - Thread: 1 -> MyCommandConsole - END 2019-02-17 15:31:02.452 - Thread: 1 -> MyCommandEntity - START 2019-02-17 15:31:02.454 - Thread: 1 -> MyCommandEntity - END 2019-02-17 15:31:02.454 - Thread: 1 -> MySyncScenario - START 2019-02-17 15:31:02.454 - Thread: 1 -> MySyncScenario - END 2019-02-17 15:31:02.454 - Thread: 1 -> MySyncEntity - START 2019-02-17 15:31:02.454 - Thread: 1 -> MySyncEntity - END 2019-02-17 15:31:02.454 - Thread: 1 -> Preallocate - END 2019-02-17 15:31:02.477 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-02-17 15:31:02.732 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-02-17 15:31:02.732 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-02-17 15:31:02.734 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-02-17 15:31:02.734 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6984.23489, Culture=neutral, PublicKeyToken=null 2019-02-17 15:31:02.734 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6984.23489, Culture=neutral, PublicKeyToken=null 2019-02-17 15:31:02.734 - Thread: 1 -> Assembly.Location: D:\Programme\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-02-17 15:31:02.734 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-02-17 15:31:02.734 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-02-17 15:31:02.737 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-02-17 15:31:02.770 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2019-02-17 15:31:02.770 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A39 2019-02-17 15:31:02.770 - Thread: 1 -> Virtualized: False 2019-02-17 15:31:02.789 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 1600 Six-Core Processor 2019-02-17 15:31:02.791 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,540,168,192 bytes 2019-02-17 15:31:02.791 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-02-17 15:31:02.791 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,630,997,504 bytes 2019-02-17 15:31:02.791 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,710,482,034,688 bytes 2019-02-17 15:31:02.797 - Thread: 1 -> Drive C: | Capacity: 249,465,540,608 bytes | Free space: 81,090,990,080 bytes 2019-02-17 15:31:02.798 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 57,958,928,384 bytes 2019-02-17 15:31:02.798 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-02-17 15:31:02.798 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-02-17 15:31:02.874 - Thread: 8 -> Loading scenarios 2019-02-17 15:31:02.937 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2019-02-17 15:31:02.947 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-02-17 15:31:03.604 - Thread: 1 -> Havok: Physics.Init 2019-02-17 15:31:03.604 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-02-17 15:31:03.611 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-02-17 15:31:03.647 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-02-17 15:31:03.651 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-02-17 15:31:06.070 - Thread: 1 -> Loading sound definitions 2019-02-17 15:31:07.083 - Thread: 17 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-02-17 15:31:30.012 - Thread: 17 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-02-17 15:31:36.385 - Thread: 1 -> Loading shadow textures definitions 2019-02-17 15:31:36.385 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-02-17 15:31:36.388 - Thread: 1 -> Loading voxel map storage definitions 2019-02-17 15:31:36.392 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-02-17 15:31:36.400 - Thread: 1 -> MyAudio.LoadData - START 2019-02-17 15:31:36.455 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 192000 2019-02-17 15:32:01.803 - Thread: 1 -> MyAudio.LoadData - END 2019-02-17 15:32:01.816 - Thread: 1 -> MyGuiManager() 2019-02-17 15:32:02.041 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-02-17 15:32:02.939 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-02-17 15:32:02.940 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-02-17 15:32:02.940 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-02-17 15:32:02.950 - Thread: 1 -> Loading default controls 2019-02-17 15:32:03.041 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-02-17 15:32:04.573 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-02-17 15:32:04.587 - Thread: 1 -> Timer Frequency: 10000000 2019-02-17 15:32:04.587 - Thread: 1 -> Ticks per frame: 166667 2019-02-17 15:32:04.994 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-02-17 15:32:04.995 - Thread: 1 -> Flares Intensity: 1 2019-02-17 15:32:04.995 - Thread: 1 -> Field of view: 1.22173 2019-02-17 15:32:04.995 - Thread: 1 -> PostProcessingEnabled: True 2019-02-17 15:32:04.995 - Thread: 1 -> Render.GrassDensityFactor: 1 2019-02-17 15:32:04.995 - Thread: 1 -> Render.GrassDrawDistance: 160 2019-02-17 15:32:04.995 - Thread: 1 -> Render.DistanceFade: 1000 2019-02-17 15:32:04.995 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-02-17 15:32:04.995 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-02-17 15:32:04.995 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-02-17 15:32:04.995 - Thread: 1 -> Render.TextureQuality: MEDIUM 2019-02-17 15:32:04.995 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-02-17 15:32:04.995 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-02-17 15:32:04.995 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-02-17 15:32:04.995 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-02-17 15:32:05.103 - Thread: 1 -> Analytics helper process start reported 2019-02-17 15:32:12.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-02-17 15:32:12.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-02-17 15:32:30.630 - Thread: 18 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2019-02-17 15:32:30.947 - Thread: 1 -> Query successful. 2019-02-17 15:32:30.947 - Thread: 18 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2019-02-17 15:32:30.957 - Thread: 18 -> Mod download time: 0.00 seconds 2019-02-17 15:32:34.278 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-02-17 15:32:34.313 - Thread: 18 -> Loading available saves - START 2019-02-17 15:32:34.316 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2019-02-17 15:32:34.323 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-02-17 15:32:34.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-02-17 15:32:34.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-02-17 15:32:35.742 - Thread: 18 -> Loading available saves - END 2019-02-17 15:32:43.023 - Thread: 1 -> StartNewSandbox - Start 2019-02-17 15:32:43.042 - Thread: 1 -> LoadSession() - End 2019-02-17 15:32:43.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-02-17 15:32:43.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-02-17 15:32:43.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-02-17 15:32:43.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-02-17 15:32:43.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-02-17 15:32:43.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-02-17 15:32:43.068 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-02-17 15:32:43.069 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-02-17 15:32:43.288 - Thread: 1 -> RunLoadingAction - START 2019-02-17 15:32:43.292 - Thread: 1 -> Loading session: D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2019-02-17 15:32:45.283 - Thread: 1 -> GC Memory: 367,529,480 B 2019-02-17 15:32:45.291 - Thread: 1 -> Process Memory: 1,075,339,264 B 2019-02-17 15:32:45.292 - Thread: 1 -> Experimental mode: No 2019-02-17 15:32:45.292 - Thread: 1 -> Experimental mode reason: 0 2019-02-17 15:32:47.392 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-02-17 15:32:47.405 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-02-17 15:32:47.411 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-02-17 15:33:16.961 - Thread: 17 -> ReloadVoxelMaterials 2019-02-17 15:33:17.060 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-02-17 15:33:17.128 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:17.193 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-02-17 15:33:17.230 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:17.270 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-02-17 15:33:18.948 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:18.948 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-02-17 15:33:19.030 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.075 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-02-17 15:33:19.136 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.137 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-02-17 15:33:19.286 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.286 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-02-17 15:33:19.369 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.395 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-02-17 15:33:19.435 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.435 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-02-17 15:33:19.465 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.519 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-02-17 15:33:19.550 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.587 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-02-17 15:33:19.606 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.606 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-02-17 15:33:19.666 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.666 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-02-17 15:33:19.685 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.685 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-02-17 15:33:19.711 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:19.711 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-02-17 15:33:20.002 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:20.020 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-02-17 15:33:20.119 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:20.159 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-02-17 15:33:20.188 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:20.188 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-02-17 15:33:20.763 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:20.795 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-02-17 15:33:20.826 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:20.826 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-02-17 15:33:20.947 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:20.947 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-02-17 15:33:21.027 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.108 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-02-17 15:33:21.131 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.131 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-02-17 15:33:21.157 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.184 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-02-17 15:33:21.204 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.219 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-02-17 15:33:21.317 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.372 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-02-17 15:33:21.393 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.394 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-02-17 15:33:21.410 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.411 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-02-17 15:33:21.550 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:21.550 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-02-17 15:33:22.344 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:22.430 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-02-17 15:33:22.463 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:22.463 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-02-17 15:33:22.491 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:22.718 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-02-17 15:33:22.747 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:22.747 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-02-17 15:33:22.789 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:22.830 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-02-17 15:33:22.862 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.208 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-02-17 15:33:23.365 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.397 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-02-17 15:33:23.469 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.498 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-02-17 15:33:23.578 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.592 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-02-17 15:33:23.614 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.630 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-02-17 15:33:23.646 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.664 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-02-17 15:33:23.722 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.722 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-02-17 15:33:23.782 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.782 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-02-17 15:33:23.862 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.862 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-02-17 15:33:23.913 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.929 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-02-17 15:33:23.973 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:23.998 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-02-17 15:33:24.038 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-02-17 15:33:24.040 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-02-17 15:33:24.093 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-02-17 15:33:25.498 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-02-17 15:33:27.253 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-02-17 15:33:28.496 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-02-17 15:33:29.135 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-02-17 15:33:29.783 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-02-17 15:33:31.616 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-02-17 15:33:31.648 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-02-17 15:33:31.669 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-02-17 15:33:31.762 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-02-17 15:33:31.853 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-02-17 15:33:31.872 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-02-17 15:33:31.910 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-02-17 15:33:31.961 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-02-17 15:33:31.988 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-02-17 15:33:32.024 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-02-17 15:33:32.125 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-02-17 15:33:32.163 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-02-17 15:33:32.197 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-02-17 15:33:32.220 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-02-17 15:33:32.284 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-02-17 15:33:32.315 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-02-17 15:33:32.396 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-02-17 15:33:32.475 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-02-17 15:33:32.560 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-02-17 15:33:32.630 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-02-17 15:33:32.719 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-02-17 15:33:32.796 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-02-17 15:33:32.882 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-02-17 15:33:32.951 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-02-17 15:33:33.050 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-02-17 15:33:33.129 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-02-17 15:33:33.207 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-02-17 15:33:33.290 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-02-17 15:33:33.377 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-02-17 15:33:33.458 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-02-17 15:33:33.535 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-02-17 15:33:33.607 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-02-17 15:33:33.671 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-02-17 15:33:33.738 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-02-17 15:33:33.804 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-02-17 15:33:33.838 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-02-17 15:33:34.081 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-02-17 15:33:34.366 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-02-17 15:33:34.685 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-02-17 15:33:34.833 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-02-17 15:33:35.056 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-02-17 15:33:35.214 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-02-17 15:33:35.530 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-02-17 15:33:35.791 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-02-17 15:33:36.095 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-02-17 15:33:36.371 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-02-17 15:33:36.645 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-02-17 15:33:36.967 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-02-17 15:33:37.044 - Thread: 1 -> 7c65ada6295cd1a3b82ec2e19524c8d341f72203 2019-02-17 15:33:37.208 - Thread: 1 -> Loading scenarios 2019-02-17 15:33:37.208 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-02-17 15:33:37.210 - Thread: 1 -> List of used mods (0) - START 2019-02-17 15:33:37.210 - Thread: 1 -> List of used mods - END 2019-02-17 15:33:37.604 - Thread: 1 -> Loading behaviors 2019-02-17 15:33:37.605 - Thread: 1 -> Loading ammo magazines 2019-02-17 15:33:37.609 - Thread: 1 -> Loading ammo definitions 2019-02-17 15:33:37.612 - Thread: 1 -> Loading animations 2019-02-17 15:33:37.615 - Thread: 1 -> Loading animations 2019-02-17 15:33:37.616 - Thread: 1 -> Loading sound definitions 2019-02-17 15:33:37.617 - Thread: 1 -> Loading sound definitions 2019-02-17 15:33:37.617 - Thread: 1 -> Loading sound definitions 2019-02-17 15:33:37.617 - Thread: 1 -> Loading sound definitions 2019-02-17 15:33:37.618 - Thread: 1 -> Loading sound definitions 2019-02-17 15:33:37.618 - Thread: 1 -> Loading category classes 2019-02-17 15:33:37.620 - Thread: 1 -> Loading blueprint classes 2019-02-17 15:33:37.622 - Thread: 1 -> Loading blueprint class entries 2019-02-17 15:33:37.623 - Thread: 1 -> Loading blueprints 2019-02-17 15:33:37.626 - Thread: 1 -> Loading agent definitions 2019-02-17 15:33:37.628 - Thread: 1 -> Loading character definitions 2019-02-17 15:33:37.646 - Thread: 1 -> Loading character definitions 2019-02-17 15:33:37.646 - Thread: 1 -> Loading components 2019-02-17 15:33:37.648 - Thread: 1 -> Loading configuration 2019-02-17 15:33:37.650 - Thread: 1 -> Loading container types 2019-02-17 15:33:37.652 - Thread: 1 -> Loading block positions 2019-02-17 15:33:37.656 - Thread: 1 -> Loading curve definitions 2019-02-17 15:33:37.660 - Thread: 1 -> Loading debris 2019-02-17 15:33:37.661 - Thread: 1 -> Loading environment items entries 2019-02-17 15:33:37.662 - Thread: 1 -> Loading decal global definitions 2019-02-17 15:33:37.662 - Thread: 1 -> Loading decal definitions 2019-02-17 15:33:37.665 - Thread: 1 -> Loading drone behaviors 2019-02-17 15:33:37.669 - Thread: 1 -> Loading edges 2019-02-17 15:33:37.671 - Thread: 1 -> Loading emissive color definitions 2019-02-17 15:33:37.676 - 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Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-02-17 15:33:42.793 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-02-17 15:33:42.794 - Thread: 1 -> Loading prefab: D:\Programme\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-02-17 15:33:42.795 - Thread: 1 -> Loading asteroid generators 2019-02-17 15:33:42.797 - Thread: 1 -> Loading spawn groups 2019-02-17 15:33:42.801 - Thread: 1 -> Loading drop containers 2019-02-17 15:33:42.803 - Thread: 1 -> Loading spawn groups 2019-02-17 15:33:42.803 - Thread: 1 -> Loading spawn groups 2019-02-17 15:33:42.803 - Thread: 1 -> Loading respawn ships 2019-02-17 15:33:42.805 - Thread: 1 -> Loading spawn groups 2019-02-17 15:33:42.805 - Thread: 1 -> Loading wheel speeds 2019-02-17 15:33:42.850 - Thread: 1 -> MyAudio.UnloadData - START 2019-02-17 15:33:42.866 - Thread: 1 -> MyAudio.UnloadData - END 2019-02-17 15:33:42.866 - Thread: 1 -> MyAudio.LoadData - START 2019-02-17 15:33:42.886 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 192000 2019-02-17 15:33:43.223 - Thread: 1 -> MyAudio.LoadData - END 2019-02-17 15:33:43.289 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-02-17 15:33:43.298 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-17 15:33:43.334 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6984.23480, Culture=neutral, PublicKeyToken=null 2019-02-17 15:33:43.335 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-17 15:33:43.335 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-02-17 15:33:43.352 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6984.23489, Culture=neutral, PublicKeyToken=null 2019-02-17 15:33:44.986 - Thread: 34 -> External debugger: listening... 2019-02-17 15:33:44.987 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-02-17 15:33:46.147 - Thread: 1 -> MyLights.LoadData() - START 2019-02-17 15:33:46.149 - Thread: 1 -> MyLights.LoadData() - END 2019-02-17 15:33:46.339 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-02-17 15:34:47.723 - Thread: 1 -> MyExplosions.LoadData() - START 2019-02-17 15:34:47.763 - Thread: 1 -> MyExplosions.LoadData() - END 2019-02-17 15:34:47.767 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-02-17 15:34:47.768 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-02-17 15:34:47.822 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-02-17 15:34:48.058 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2019-02-17 15:34:48.058 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2019-02-17 15:34:48.058 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2019-02-17 15:34:48.058 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2019-02-17 15:34:48.058 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2019-02-17 15:34:48.119 - Thread: 20 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Titan-813248659d19000.vx2' 2019-02-17 15:34:48.119 - Thread: 19 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Mars-1323953731d120000.vx2' 2019-02-17 15:34:48.119 - Thread: 18 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Moon-1321135827d19000.vx2' 2019-02-17 15:34:48.119 - Thread: 22 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Alien-1494130250d120000.vx2' 2019-02-17 15:34:48.119 - Thread: 1 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\EarthLike-1490369077d120000.vx2' 2019-02-17 15:34:53.897 - Thread: 17 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-17 15:34:54.000 - Thread: 20 -> Info: Planet generator name: Titan 2019-02-17 15:34:54.000 - Thread: 18 -> Info: Planet generator name: Moon 2019-02-17 15:34:54.000 - Thread: 22 -> Info: Planet generator name: Alien 2019-02-17 15:34:54.000 - Thread: 19 -> Info: Planet generator name: Mars 2019-02-17 15:34:54.006 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-02-17 15:34:54.006 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-02-17 15:34:54.006 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-02-17 15:34:54.006 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-02-17 15:34:54.658 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-02-17 15:34:54.658 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-02-17 15:34:54.673 - Thread: 18 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-02-17 15:35:02.553 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2019-02-17 15:35:02.553 - Thread: 17 -> Loading voxel storage from file 'D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Europa-374791280d19000.vx2' 2019-02-17 15:35:04.931 - Thread: 17 -> Info: Planet generator name: Europa 2019-02-17 15:35:04.932 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-02-17 15:35:21.505 - Thread: 1 -> Clusters reordered 2019-02-17 15:35:23.123 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2019-02-17 15:35:23.947 - Thread: 1 -> MySession.Static.LogSettings - START 2019-02-17 15:35:23.949 - Thread: 1 -> Name = Earth Planet 2019-02-17 15:32 2019-02-17 15:35:23.949 - Thread: 1 -> Description = 2019-02-17 15:35:23.949 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2019-02-17 15:35:23.949 - Thread: 1 -> Password = 2019-02-17 15:35:23.949 - Thread: 1 -> CurrentPath = D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2019-02-17 15:35:23.949 - Thread: 1 -> WorkshopId = 2019-02-17 15:35:23.949 - Thread: 1 -> CameraController = Models\Characters\Astronaut\SE_astronaut.mwm 2019-02-17 15:35:23.949 - Thread: 1 -> ThumbPath = D:\Programme\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\thumb.jpg 2019-02-17 15:35:23.951 - Thread: 1 -> Settings: 2019-02-17 15:35:23.952 - Thread: 1 -> GameMode = Creative 2019-02-17 15:35:23.952 - Thread: 1 -> MaxPlayers = 4 2019-02-17 15:35:23.952 - Thread: 1 -> OnlineMode = OFFLINE 2019-02-17 15:35:23.952 - Thread: 1 -> AutoHealing = True 2019-02-17 15:35:23.952 - Thread: 1 -> WeaponsEnabled = True 2019-02-17 15:35:23.952 - Thread: 1 -> ThrusterDamage = True 2019-02-17 15:35:23.952 - Thread: 1 -> EnableSpectator = False 2019-02-17 15:35:23.952 - Thread: 1 -> EnableCopyPaste = True 2019-02-17 15:35:23.952 - Thread: 1 -> MaxFloatingObjects = 56 2019-02-17 15:35:23.952 - Thread: 1 -> MaxGridSize = 0 2019-02-17 15:35:23.952 - Thread: 1 -> MaxBlocksPerPlayer = 0 2019-02-17 15:35:23.952 - Thread: 1 -> CargoShipsEnabled = True 2019-02-17 15:35:23.952 - Thread: 1 -> EnvironmentHostility = SAFE 2019-02-17 15:35:23.952 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-02-17 15:35:23.952 - Thread: 1 -> InventorySizeMultiplier = 3 2019-02-17 15:35:23.952 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-02-17 15:35:23.952 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-02-17 15:35:23.952 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-02-17 15:35:23.952 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-02-17 15:35:23.952 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-02-17 15:35:23.952 - Thread: 1 -> ClientCanSave = False 2019-02-17 15:35:23.952 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-02-17 15:35:23.952 - Thread: 1 -> PermanentDeath = False 2019-02-17 15:35:23.952 - Thread: 1 -> DestructibleBlocks = True 2019-02-17 15:35:23.952 - Thread: 1 -> EnableScripts = False 2019-02-17 15:35:23.952 - Thread: 1 -> AutoSaveInMinutes = 5 2019-02-17 15:35:23.952 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-02-17 15:35:23.952 - Thread: 1 -> ProceduralDensity = 0.35 2019-02-17 15:35:23.952 - Thread: 1 -> ProceduralSeed = 0 2019-02-17 15:35:23.952 - Thread: 1 -> DestructibleBlocks = True 2019-02-17 15:35:23.952 - Thread: 1 -> EnableIngameScripts = False 2019-02-17 15:35:23.952 - Thread: 1 -> ViewDistance = 15000 2019-02-17 15:35:23.952 - Thread: 1 -> Voxel destruction = True 2019-02-17 15:35:23.952 - Thread: 1 -> EnableStructuralSimulation = False 2019-02-17 15:35:23.952 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-02-17 15:35:23.952 - Thread: 1 -> EnableContainerDrops = True 2019-02-17 15:35:23.952 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-02-17 15:35:23.952 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-02-17 15:35:23.952 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-02-17 15:35:23.952 - Thread: 1 -> EnableSubgridDamage = False 2019-02-17 15:35:23.952 - Thread: 1 -> SyncDistance = 3000 2019-02-17 15:35:23.952 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-02-17 15:35:23.952 - Thread: 1 -> ExperimentalMode = False 2019-02-17 15:35:23.952 - Thread: 1 -> ExperimentalModeReason = 0 2019-02-17 15:35:23.952 - Thread: 1 -> MySession.Static.LogSettings - END 2019-02-17 15:35:24.907 - Thread: 1 -> Session loaded 2019-02-17 15:35:24.910 - Thread: 1 -> Saving world - START 2019-02-17 15:35:24.911 - Thread: 1 -> Making world state snapshot. 2019-02-17 15:35:24.911 - Thread: 1 -> Before snapshot.: GC Memory: 2,901,905,672 B 2019-02-17 15:35:25.819 - Thread: 1 -> After snapshot.: GC Memory: 2,886,285,536 B 2019-02-17 15:35:25.893 - Thread: 1 -> Directory cleanup: GC Memory: 2,886,563,584 B 2019-02-17 15:35:25.894 - Thread: 1 -> Saving world - END 2019-02-17 15:35:25.896 - Thread: 1 -> RunLoadingAction - END 2019-02-17 15:35:25.896 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-02-17 15:35:25.900 - Thread: 17 -> Session snapshot save - START 2019-02-17 15:35:25.901 - Thread: 17 -> Checking file access for files in target dir. 2019-02-17 15:35:27.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-02-17 15:35:27.909 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-02-17 15:35:27.909 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-02-17 15:35:27.923 - Thread: 1 -> Updating continues. 2019-02-17 15:35:27.977 - Thread: 1 -> GC Memory: 2,889,433,912 B 2019-02-17 15:35:32.768 - Thread: 17 -> Session snapshot save - END