2024-10-30 14:24:35.506 - Thread: 1 -> Log Started 2024-10-30 14:24:35.506 - Thread: 1 -> Timezone (local - UTC): 1h 2024-10-30 14:24:35.506 - Thread: 1 -> App Version: 01_205_026 2024-10-30 14:24:35.548 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-30 14:24:35.548 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-30 14:24:35.548 - Thread: 1 -> Client Build Number: 0 2024-10-30 14:24:35.549 - Thread: 1 -> Server Build Number: 0 2024-10-30 14:24:35.549 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-30 14:24:35.614 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-10-30 14:24:35.621 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-30 14:24:35.621 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-30 14:24:35.621 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-30 14:24:35.621 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-30 14:24:35.621 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-30 14:24:35.627 - Thread: 1 -> CPU Info: AMD Ryzen 7 4800H with Radeon Graphics 2024-10-30 14:24:35.627 - Thread: 1 -> Default Culture: 2024-10-30 14:24:35.627 - Thread: 1 -> Default UI Culture: 2024-10-30 14:24:35.628 - Thread: 1 -> MyConfig.Load() - START 2024-10-30 14:24:35.628 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:24:36.583 - Thread: 1 -> NewNewGameScreen: False 2024-10-30 14:24:36.583 - Thread: 1 -> EnableDamageEffects: True 2024-10-30 14:24:36.583 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-30 14:24:36.583 - Thread: 1 -> EnableReverb: False 2024-10-30 14:24:36.584 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-30 14:24:36.584 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-30 14:24:36.584 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-30 14:24:36.584 - Thread: 1 -> FirstTimeRun: False 2024-10-30 14:24:36.584 - Thread: 1 -> ExperimentalMode: False 2024-10-30 14:24:36.584 - Thread: 1 -> VideoAdapter: 0 2024-10-30 14:24:36.584 - Thread: 1 -> ScreenWidth: 1920 2024-10-30 14:24:36.584 - Thread: 1 -> ScreenHeight: 1080 2024-10-30 14:24:36.584 - Thread: 1 -> RefreshRate: 60000 2024-10-30 14:24:36.584 - Thread: 1 -> WindowMode: 1 2024-10-30 14:24:36.584 - Thread: 1 -> VerticalSync: 0 2024-10-30 14:24:36.584 - Thread: 1 -> FieldOfView: 70 2024-10-30 14:24:36.584 - Thread: 1 -> PostProcessingEnabled: True 2024-10-30 14:24:36.584 - Thread: 1 -> FlaresIntensity: 1 2024-10-30 14:24:36.584 - Thread: 1 -> TreeViewDistance: 1000 2024-10-30 14:24:36.584 - Thread: 1 -> GrassDensity: 1 2024-10-30 14:24:36.584 - Thread: 1 -> GrassDrawDistance: 160 2024-10-30 14:24:36.584 - Thread: 1 -> AntialiasingMode: 1 2024-10-30 14:24:36.584 - Thread: 1 -> ShadowMapResolution: 1 2024-10-30 14:24:36.584 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-30 14:24:36.584 - Thread: 1 -> TextureQuality: 1 2024-10-30 14:24:36.584 - Thread: 1 -> VoxelTextureQuality: 1 2024-10-30 14:24:36.584 - Thread: 1 -> AnisotropicFiltering: 0 2024-10-30 14:24:36.584 - Thread: 1 -> ModelQuality: 1 2024-10-30 14:24:36.584 - Thread: 1 -> VoxelQuality: 1 2024-10-30 14:24:36.584 - Thread: 1 -> ShaderQuality: 1 2024-10-30 14:24:36.584 - Thread: 1 -> LightsQuality: 1 2024-10-30 14:24:36.584 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-30 14:24:36.584 - Thread: 1 -> FirstVTTimeRun: False 2024-10-30 14:24:36.584 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-30 14:24:36.584 - Thread: 1 -> LastBannerId: 96 2024-10-30 14:24:36.584 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-30 14:24:36.584 - Thread: 1 -> GDPRConsent: True 2024-10-30 14:24:36.584 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-30 14:24:36.584 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC\Worlds 2024-10-30 14:24:36.584 - Thread: 1 -> CampaignsStarted: System.String[] 2024-10-30 14:24:36.584 - Thread: 1 -> HudState: 2 2024-10-30 14:24:36.584 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-30 14:24:36.584 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-30 14:24:36.584 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-30 14:24:36.584 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-30 14:24:36.584 - Thread: 1 -> GamepadScheme: 0 2024-10-30 14:24:36.584 - Thread: 1 -> GamepadSchemeName: Flight 2024-10-30 14:24:36.584 - Thread: 1 -> GameVolume: 0.2203599 2024-10-30 14:24:36.584 - Thread: 1 -> Music_Volume: 0.05949013 2024-10-30 14:24:36.584 - Thread: 1 -> VoiceChatVolume: 5 2024-10-30 14:24:36.584 - Thread: 1 -> HudWarnings: True 2024-10-30 14:24:36.584 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-30 14:24:36.584 - Thread: 1 -> VoiceChat: True 2024-10-30 14:24:36.584 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-30 14:24:36.584 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-30 14:24:36.584 - Thread: 1 -> EnableDynamicMusic: True 2024-10-30 14:24:36.584 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-10-30 14:24:36.584 - Thread: 1 -> EnableDoppler: True 2024-10-30 14:24:36.584 - Thread: 1 -> OnlyPSGames: False 2024-10-30 14:24:36.584 - Thread: 1 -> EnableTrading: True 2024-10-30 14:24:36.584 - Thread: 1 -> EnableSteamCloud: True 2024-10-30 14:24:36.584 - Thread: 1 -> Language: 0 2024-10-30 14:24:36.584 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-10-30 14:24:36.584 - Thread: 1 -> ControlsHints: True 2024-10-30 14:24:36.584 - Thread: 1 -> GoodBotHints: False 2024-10-30 14:24:36.584 - Thread: 1 -> RotationHints: True 2024-10-30 14:24:36.584 - Thread: 1 -> AreaInteraction: True 2024-10-30 14:24:36.584 - Thread: 1 -> BlueprintSharing: True 2024-10-30 14:24:36.584 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-30 14:24:36.584 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 14:24:36.584 - Thread: 1 -> ShowCrosshair2: 0 2024-10-30 14:24:36.584 - Thread: 1 -> IronSightSwitchState: 1 2024-10-30 14:24:36.584 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-30 14:24:36.584 - Thread: 1 -> UiTransparency: 1 2024-10-30 14:24:36.584 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-30 14:24:36.584 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-30 14:24:36.584 - Thread: 1 -> MyConfig.Load() - END 2024-10-30 14:24:38.687 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-30 14:24:39.336 - Thread: 1 -> Reporting Postponed Events 2024-10-30 14:24:39.337 - Thread: 1 -> Reporting Postponed Events 2024-10-30 14:24:39.337 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-30 14:24:39.337 - Thread: 1 -> Found processor count: 8 2024-10-30 14:24:39.337 - Thread: 1 -> Using processor count: 8 2024-10-30 14:24:40.193 - Thread: 1 -> All detected adapters: 2024-10-30 14:24:40.194 - Thread: 1 -> NVIDIA GeForce RTX 3050 Laptop GPU - VendorID=4318, SubsystemID=536809539, DeviceID=9637 2024-10-30 14:24:40.194 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=536809539, DeviceID=5686 2024-10-30 14:24:40.194 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-30 14:24:42.198 - Thread: 1 -> AdapterInfo = { 2024-10-30 14:24:42.198 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2024-10-30 14:24:42.198 - Thread: 1 -> Description = dev id: 9637, mem: 4156555264, shared mem: 8279089152, Luid: 74225, rev: 161, subsys id: 536809539, vendor id: 4318, feature_level 11.1: True 2024-10-30 14:24:42.198 - Thread: 1 -> Driver version = 32.0.15.5612 2024-10-30 14:24:42.198 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-10-30 14:24:42.199 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 14:24:42.199 - Thread: 1 -> AftermathSupported = False 2024-10-30 14:24:42.199 - Thread: 1 -> Adapter id = 0 2024-10-30 14:24:42.199 - Thread: 1 -> Supported = True 2024-10-30 14:24:42.199 - Thread: 1 -> RAM = 4156555264 2024-10-30 14:24:42.199 - Thread: 1 -> Priority = 2 2024-10-30 14:24:42.199 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-30 14:24:42.199 - Thread: 1 -> Output is attached = True 2024-10-30 14:24:42.199 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-30 14:24:42.199 - Thread: 1 -> } 2024-10-30 14:24:42.199 - Thread: 1 -> AdapterInfo = { 2024-10-30 14:24:42.199 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2024-10-30 14:24:42.199 - Thread: 1 -> Description = dev id: 9637, mem: 4156555264, shared mem: 8279089152, Luid: 74225, rev: 161, subsys id: 536809539, vendor id: 4318, feature_level 11.1: True 2024-10-30 14:24:42.199 - Thread: 1 -> Driver version = 32.0.15.5612 2024-10-30 14:24:42.199 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-10-30 14:24:42.199 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 14:24:42.199 - Thread: 1 -> AftermathSupported = False 2024-10-30 14:24:42.199 - Thread: 1 -> Adapter id = 0 2024-10-30 14:24:42.199 - Thread: 1 -> Supported = True 2024-10-30 14:24:42.199 - Thread: 1 -> RAM = 4156555264 2024-10-30 14:24:42.199 - Thread: 1 -> Priority = 2 2024-10-30 14:24:42.199 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-30 14:24:42.199 - Thread: 1 -> Output is attached = True 2024-10-30 14:24:42.199 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-30 14:24:42.199 - Thread: 1 -> } 2024-10-30 14:24:42.199 - Thread: 1 -> AdapterInfo = { 2024-10-30 14:24:42.200 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2024-10-30 14:24:42.200 - Thread: 1 -> Description = dev id: 5686, mem: 519634944, shared mem: 8279089152, Luid: 67435, rev: 198, subsys id: 536809539, vendor id: 4098, feature_level 11.1: True 2024-10-30 14:24:42.200 - Thread: 1 -> Driver version = 31.0.21912.14 2024-10-30 14:24:42.200 - Thread: 1 -> Driver date = 20240220000000.000000-000 2024-10-30 14:24:42.200 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 14:24:42.200 - Thread: 1 -> AftermathSupported = False 2024-10-30 14:24:42.200 - Thread: 1 -> Adapter id = 1 2024-10-30 14:24:42.200 - Thread: 1 -> Supported = True 2024-10-30 14:24:42.200 - Thread: 1 -> RAM = 519634944 2024-10-30 14:24:42.200 - Thread: 1 -> Priority = 2 2024-10-30 14:24:42.200 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-30 14:24:42.200 - Thread: 1 -> Output is attached = False 2024-10-30 14:24:42.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-30 14:24:42.200 - Thread: 1 -> } 2024-10-30 14:24:42.200 - Thread: 1 -> AdapterInfo = { 2024-10-30 14:24:42.200 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2024-10-30 14:24:42.200 - Thread: 1 -> Description = dev id: 5686, mem: 519634944, shared mem: 8279089152, Luid: 67435, rev: 198, subsys id: 536809539, vendor id: 4098, feature_level 11.1: True 2024-10-30 14:24:42.200 - Thread: 1 -> Driver version = 31.0.21912.14 2024-10-30 14:24:42.200 - Thread: 1 -> Driver date = 20240220000000.000000-000 2024-10-30 14:24:42.200 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 14:24:42.200 - Thread: 1 -> AftermathSupported = False 2024-10-30 14:24:42.200 - Thread: 1 -> Adapter id = 1 2024-10-30 14:24:42.200 - Thread: 1 -> Supported = True 2024-10-30 14:24:42.200 - Thread: 1 -> RAM = 519634944 2024-10-30 14:24:42.200 - Thread: 1 -> Priority = 2 2024-10-30 14:24:42.200 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-30 14:24:42.200 - Thread: 1 -> Output is attached = False 2024-10-30 14:24:42.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-30 14:24:42.200 - Thread: 1 -> } 2024-10-30 14:24:42.200 - Thread: 1 -> AdapterInfo = { 2024-10-30 14:24:42.200 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-30 14:24:42.200 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8279089152, Luid: 74119, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-30 14:24:42.200 - Thread: 1 -> Driver version = 2024-10-30 14:24:42.200 - Thread: 1 -> Driver date = 2024-10-30 14:24:42.200 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 14:24:42.200 - Thread: 1 -> AftermathSupported = False 2024-10-30 14:24:42.200 - Thread: 1 -> Adapter id = 2 2024-10-30 14:24:42.200 - Thread: 1 -> Supported = True 2024-10-30 14:24:42.200 - Thread: 1 -> RAM = 0 2024-10-30 14:24:42.200 - Thread: 1 -> Priority = 0 2024-10-30 14:24:42.200 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-30 14:24:42.200 - Thread: 1 -> Output is attached = False 2024-10-30 14:24:42.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-30 14:24:42.200 - Thread: 1 -> } 2024-10-30 14:24:42.200 - Thread: 1 -> AdapterInfo = { 2024-10-30 14:24:42.201 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-30 14:24:42.201 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8279089152, Luid: 74119, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-30 14:24:42.201 - Thread: 1 -> Driver version = 2024-10-30 14:24:42.201 - Thread: 1 -> Driver date = 2024-10-30 14:24:42.201 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 14:24:42.201 - Thread: 1 -> AftermathSupported = False 2024-10-30 14:24:42.201 - Thread: 1 -> Adapter id = 2 2024-10-30 14:24:42.201 - Thread: 1 -> Supported = True 2024-10-30 14:24:42.201 - Thread: 1 -> RAM = 0 2024-10-30 14:24:42.201 - Thread: 1 -> Priority = 0 2024-10-30 14:24:42.201 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-30 14:24:42.201 - Thread: 1 -> Output is attached = False 2024-10-30 14:24:42.201 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-30 14:24:42.201 - Thread: 1 -> } 2024-10-30 14:24:42.201 - Thread: 1 -> Service.IsActive: True 2024-10-30 14:24:42.201 - Thread: 1 -> Service.IsOnline: True 2024-10-30 14:24:42.201 - Thread: 1 -> Service.OwnsGame: False 2024-10-30 14:24:42.201 - Thread: 1 -> Service.UserId: 76561198036788924 2024-10-30 14:24:42.201 - Thread: 1 -> Service.UserName: ξ€°The Meanie 2024-10-30 14:24:42.201 - Thread: 1 -> Service.Branch: default 2024-10-30 14:24:42.201 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-30 14:24:42.201 - Thread: 1 -> Build version: 0.1.1.0 2024-10-30 14:24:42.569 - Thread: 1 -> MyScreenManager() 2024-10-30 14:24:42.593 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2024-10-30 14:24:42.593 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2024-10-30 14:24:42.595 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2024-10-30 14:24:42.596 - Thread: 20 -> CreateDeviceInternal - Create device 2024-10-30 14:24:43.422 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2024-10-30 14:24:43.560 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2024-10-30 14:24:43.560 - Thread: 20 -> CreateDeviceInternal create swapchain 2024-10-30 14:24:43.560 - Thread: 20 -> Mode not found: 1920x1080 @ 60000 2024-10-30 14:24:52.167 - Thread: 20 -> Mode not found: 1920x1080 @ 60000 2024-10-30 14:24:52.275 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-30 14:24:52.276 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-30 14:24:52.276 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-10-30 14:24:53.762 - Thread: 1 -> Preallocate - START 2024-10-30 14:24:53.766 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-30 14:24:53.766 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-30 14:24:53.766 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-30 14:24:53.767 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-30 14:24:53.767 - Thread: 1 -> MyEntities - START 2024-10-30 14:24:53.779 - Thread: 1 -> MyEntities - END 2024-10-30 14:24:53.779 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-30 14:24:53.779 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-30 14:24:53.779 - Thread: 1 -> MyTransparentGeometry - START 2024-10-30 14:24:53.779 - Thread: 1 -> MyTransparentGeometry - END 2024-10-30 14:24:53.779 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-30 14:24:53.779 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-30 14:24:53.779 - Thread: 1 -> MyMath - START 2024-10-30 14:24:53.779 - Thread: 1 -> MyMath - END 2024-10-30 14:24:53.779 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-30 14:24:53.779 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-30 14:24:53.795 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-30 14:24:53.795 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-30 14:24:53.795 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-30 14:24:53.825 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-30 14:24:53.825 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-30 14:24:53.825 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-30 14:24:53.825 - Thread: 1 -> MySyncDestructions - START 2024-10-30 14:24:53.825 - Thread: 1 -> MySyncDestructions - END 2024-10-30 14:24:53.825 - Thread: 1 -> MySyncEntity - START 2024-10-30 14:24:53.825 - Thread: 1 -> MySyncEntity - END 2024-10-30 14:24:53.825 - Thread: 1 -> MyCommandCharacter - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyCommandCharacter - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyCommandConsole - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyCommandConsole - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyCommandEntity - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyCommandEntity - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyAiTargetManager - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyAiTargetManager - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyClientDebugCommands - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyClientDebugCommands - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyDedicatedServer - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyDedicatedServer - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerBase - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerBase - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerClient - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerClient - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-30 14:24:53.826 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-30 14:24:53.826 - Thread: 1 -> MyServerDebugCommands - START 2024-10-30 14:24:53.827 - Thread: 1 -> MyServerDebugCommands - END 2024-10-30 14:24:53.827 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-30 14:24:53.827 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-30 14:24:53.827 - Thread: 1 -> MyDefinitionManager - START 2024-10-30 14:24:53.832 - Thread: 1 -> MyDefinitionManager - END 2024-10-30 14:24:53.832 - Thread: 1 -> Preallocate - END 2024-10-30 14:24:53.833 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-30 14:24:54.281 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-30 14:24:54.281 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-30 14:24:54.282 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-30 14:24:54.282 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:24:54.282 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:24:54.282 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-30 14:24:54.282 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-30 14:24:54.282 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-30 14:24:54.282 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-30 14:24:54.290 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2024-10-30 14:24:54.290 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix G513IC_G513IC 2024-10-30 14:24:54.290 - Thread: 1 -> Virtualized: False 2024-10-30 14:24:54.294 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 4800H with Radeon Graphics 2024-10-30 14:24:54.294 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,558,178,304 bytes 2024-10-30 14:24:54.294 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-30 14:24:54.294 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,493,253,632 bytes 2024-10-30 14:24:54.294 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,127,073,792 bytes 2024-10-30 14:24:54.306 - Thread: 1 -> Drive C: | Capacity: 487,176,081,408 bytes | Free space: 9,837,826,048 bytes 2024-10-30 14:24:54.307 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-30 14:24:54.307 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-30 14:24:54.307 - Thread: 1 -> Installed DLCs: 2024-10-30 14:24:54.309 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-30 14:24:54.552 - Thread: 1 -> Havok: Physics.Init 2024-10-30 14:24:55.196 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-30 14:24:55.212 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-30 14:24:55.213 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-30 14:24:55.214 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 14:24:55.235 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-30 14:24:55.715 - Thread: 1 -> Loading scenarios 2024-10-30 14:24:55.749 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 14:24:55.749 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 14:24:56.181 - Thread: 1 -> Loading sound definitions 2024-10-30 14:24:56.181 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:24:56.181 - Thread: 1 -> Loading DLC definitions 2024-10-30 14:24:57.294 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 14:24:57.294 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 14:24:57.294 - Thread: 1 -> Loading Quick starts 2024-10-30 14:24:57.294 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 14:24:57.294 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 14:24:57.294 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 14:24:57.295 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 14:24:57.324 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 14:24:57.620 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-30 14:24:58.866 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 14:24:58.868 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2024-10-30 14:24:58.868 - Thread: 1 -> MyGuiManager() 2024-10-30 14:24:58.870 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-30 14:24:58.922 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-30 14:24:59.152 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-30 14:24:59.157 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-30 14:24:59.157 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-30 14:24:59.157 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-30 14:24:59.172 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-30 14:24:59.172 - Thread: 12 -> ReloadVoxelMaterials 2024-10-30 14:24:59.260 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-30 14:24:59.260 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-30 14:24:59.260 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-30 14:24:59.260 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-30 14:24:59.290 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-30 14:24:59.290 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-30 14:24:59.298 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-30 14:24:59.302 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-30 14:24:59.321 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-30 14:24:59.336 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-30 14:24:59.346 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-30 14:24:59.350 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-30 14:24:59.401 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-30 14:24:59.401 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-30 14:24:59.410 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-30 14:24:59.455 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-30 14:24:59.457 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-30 14:24:59.458 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-30 14:24:59.458 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-30 14:24:59.485 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-30 14:24:59.499 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-30 14:24:59.521 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-30 14:24:59.535 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-30 14:24:59.536 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-30 14:24:59.543 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-30 14:24:59.545 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-30 14:24:59.567 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-30 14:24:59.577 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-30 14:24:59.592 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-30 14:24:59.594 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-30 14:24:59.631 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-30 14:24:59.654 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-30 14:24:59.664 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-30 14:24:59.665 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-30 14:24:59.668 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-30 14:24:59.676 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-30 14:24:59.680 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-30 14:24:59.686 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-30 14:24:59.689 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-30 14:24:59.689 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-30 14:24:59.697 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-30 14:24:59.697 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-30 14:24:59.700 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-30 14:24:59.729 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-30 14:24:59.734 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-30 14:24:59.746 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-30 14:24:59.751 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-30 14:24:59.752 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-30 14:24:59.758 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-30 14:24:59.768 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-30 14:24:59.774 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-30 14:25:00.169 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-30 14:25:00.185 - Thread: 1 -> Timer Frequency: 10000000 2024-10-30 14:25:00.185 - Thread: 1 -> Ticks per frame: 166667 2024-10-30 14:25:00.411 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-30 14:25:01.031 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 14:25:01.130 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-30 14:25:01.131 - Thread: 1 -> Flares Intensity: 1 2024-10-30 14:25:01.131 - Thread: 1 -> Field of view: 1.22173 2024-10-30 14:25:01.131 - Thread: 1 -> PostProcessingEnabled: True 2024-10-30 14:25:01.131 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-10-30 14:25:01.131 - Thread: 1 -> Render.GrassDrawDistance: 160 2024-10-30 14:25:01.131 - Thread: 1 -> Render.DistanceFade: 1000 2024-10-30 14:25:01.131 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-30 14:25:01.131 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-10-30 14:25:01.131 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-10-30 14:25:01.131 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-30 14:25:01.131 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-10-30 14:25:01.131 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-10-30 14:25:01.131 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-10-30 14:25:01.131 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-10-30 14:25:01.131 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-10-30 14:25:01.131 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-10-30 14:25:01.131 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-10-30 14:25:01.177 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-30 14:25:01.196 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-30 14:25:01.202 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-30 14:25:01.209 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-30 14:25:01.227 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-30 14:25:01.240 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-30 14:25:01.254 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-30 14:25:01.274 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-30 14:25:01.290 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-30 14:25:01.291 - Thread: 1 -> Analytics session started: UserID = (7a259365-1e9c-cab3-8f63-4f41695974d6) SessionID = (4e800c51-36d7-474d-8116-ba155c2a07ce) 2024-10-30 14:25:01.292 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:25:01.307 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-30 14:25:01.317 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-30 14:25:01.347 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-30 14:25:01.380 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-30 14:25:01.405 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-30 14:25:01.419 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-30 14:25:01.426 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-30 14:25:01.434 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-30 14:25:01.454 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-30 14:25:01.457 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-30 14:25:01.474 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-30 14:25:01.516 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-30 14:25:01.536 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-30 14:25:01.572 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-30 14:25:01.587 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-30 14:25:01.632 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-30 14:25:01.637 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-30 14:25:01.638 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-30 14:25:01.680 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-30 14:25:01.681 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-30 14:25:01.683 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-30 14:25:01.726 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-30 14:25:01.726 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-30 14:25:01.734 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-30 14:25:01.765 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-30 14:25:01.766 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-30 14:25:01.782 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-30 14:25:01.797 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-30 14:25:01.804 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-30 14:25:01.809 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-30 14:25:01.826 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-30 14:25:01.855 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-30 14:25:02.046 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-30 14:25:02.069 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-30 14:25:02.069 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-30 14:25:02.252 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-30 14:25:02.427 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-30 14:25:02.598 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-30 14:25:02.623 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-30 14:25:02.681 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-30 14:25:02.946 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-30 14:25:07.753 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 14:25:07.754 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 14:25:07.770 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 14:25:07.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:25:08.503 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:25:08.503 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:25:08.659 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:25:12.708 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-30 14:25:23.617 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-30 14:25:23.617 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-30 14:25:23.617 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2024-10-30 14:25:31.980 - Thread: 1 -> GUI Stats: Update 0.604428277777778, Draw 0.307868888888889 2024-10-30 14:26:01.980 - Thread: 1 -> GUI Stats: Update 0.0873897777777778, Draw 0.250930388888889 2024-10-30 14:26:31.979 - Thread: 1 -> GUI Stats: Update 0.0874503888888889, Draw 0.251971888888889 2024-10-30 14:27:01.980 - Thread: 1 -> GUI Stats: Update 0.0903707777777777, Draw 0.2679795 2024-10-30 14:27:31.980 - Thread: 1 -> GUI Stats: Update 0.0838338333333331, Draw 0.255588111111111 2024-10-30 14:28:01.980 - Thread: 1 -> GUI Stats: Update 0.0707656666666665, Draw 0.213229944444445 2024-10-30 14:28:32.127 - Thread: 1 -> GUI Stats: Update 0.0827309444444444, Draw 0.235337166666667 2024-10-30 14:29:02.128 - Thread: 1 -> GUI Stats: Update 0.0980039444444442, Draw 0.252738388888889 2024-10-30 14:29:32.560 - Thread: 1 -> GUI Stats: Update 0.107313666666667, Draw 0.295493833333334 2024-10-30 14:30:01.294 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:30:02.561 - Thread: 1 -> GUI Stats: Update 0.0944518888888888, Draw 0.270632611111111 2024-10-30 14:30:32.560 - Thread: 1 -> GUI Stats: Update 0.0913201666666667, Draw 0.274211333333333 2024-10-30 14:31:02.560 - Thread: 1 -> GUI Stats: Update 0.0850075, Draw 0.254308055555555 2024-10-30 14:31:32.560 - Thread: 1 -> GUI Stats: Update 0.0748466666666666, Draw 0.211285222222223 2024-10-30 14:32:02.560 - Thread: 1 -> GUI Stats: Update 0.0849370555555557, Draw 0.233704277777778 2024-10-30 14:32:32.707 - Thread: 1 -> GUI Stats: Update 0.0997426666666667, Draw 0.280974111111111 2024-10-30 14:33:02.707 - Thread: 1 -> GUI Stats: Update 0.103971277777778, Draw 0.311669833333334 2024-10-30 14:33:32.707 - Thread: 1 -> GUI Stats: Update 0.0647344444444444, Draw 0.21415 2024-10-30 14:34:02.707 - Thread: 1 -> GUI Stats: Update 0.0549991111111111, Draw 0.174225444444444 2024-10-30 14:34:32.797 - Thread: 1 -> GUI Stats: Update 0.0564393333333333, Draw 0.167402111111111 2024-10-30 14:35:01.297 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:35:02.796 - Thread: 1 -> GUI Stats: Update 0.0648197777777778, Draw 0.192801333333333 2024-10-30 14:35:32.797 - Thread: 1 -> GUI Stats: Update 0.1018235, Draw 0.272839944444445 2024-10-30 14:36:02.797 - Thread: 1 -> GUI Stats: Update 0.099520777777778, Draw 0.265702666666667 2024-10-30 14:36:32.797 - Thread: 1 -> GUI Stats: Update 0.0760256666666667, Draw 0.238167944444445 2024-10-30 14:37:02.797 - Thread: 1 -> GUI Stats: Update 0.0885754444444444, Draw 0.274947944444445 2024-10-30 14:37:32.797 - Thread: 1 -> GUI Stats: Update 0.0657192777777779, Draw 0.188760722222223 2024-10-30 14:38:02.796 - Thread: 1 -> GUI Stats: Update 0.0626292222222223, Draw 0.191315111111111 2024-10-30 14:38:33.181 - Thread: 1 -> GUI Stats: Update 0.0636589444444444, Draw 0.211435833333333 2024-10-30 14:39:03.181 - Thread: 1 -> GUI Stats: Update 0.107804166666667, Draw 0.264025388888889 2024-10-30 14:39:33.181 - Thread: 1 -> GUI Stats: Update 0.0759826111111111, Draw 0.210821111111111 2024-10-30 14:40:01.299 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:40:03.181 - Thread: 1 -> GUI Stats: Update 0.0621531666666665, Draw 0.201817111111111 2024-10-30 14:40:33.181 - Thread: 1 -> GUI Stats: Update 0.0769286666666667, Draw 0.233574833333333 2024-10-30 14:41:03.182 - Thread: 1 -> GUI Stats: Update 0.078862, Draw 0.226283277777778 2024-10-30 14:41:05.865 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 14:41:05.871 - Thread: 21 -> LoadSession() - Start 2024-10-30 14:41:05.872 - Thread: 21 -> C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry 2024-10-30 14:41:05.873 - Thread: 21 -> Loading Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Sandbox_config.sbc 2024-10-30 14:41:07.708 - Thread: 21 -> Loading Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Sandbox_config.sbc 2024-10-30 14:41:07.710 - Thread: 21 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 14:41:07.713 - Thread: 21 -> CheckPoint Experimental mode: Yes 2024-10-30 14:41:07.713 - Thread: 21 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-30 14:41:07.715 - Thread: 21 -> LoadSession() - End 2024-10-30 14:41:07.731 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 14:41:07.731 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 14:41:07.731 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 14:41:07.731 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 14:41:07.731 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:41:07.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:41:07.741 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 14:41:07.741 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 14:41:07.741 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 14:41:07.952 - Thread: 1 -> RunLoadingAction - START 2024-10-30 14:41:07.952 - Thread: 1 -> Loading session: C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry 2024-10-30 14:41:08.096 - Thread: 1 -> GC Memory: 1,025,303,240 B 2024-10-30 14:41:08.112 - Thread: 1 -> Process Memory: 3,248,791,552 B 2024-10-30 14:41:08.113 - Thread: 1 -> Experimental mode: No 2024-10-30 14:41:08.113 - Thread: 1 -> Experimental mode reason: 0 2024-10-30 14:41:08.113 - Thread: 1 -> Console compatibility: No 2024-10-30 14:41:09.497 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 14:41:09.549 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 14:41:09.550 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 14:41:09.551 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 14:41:09.566 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-30 14:41:09.792 - Thread: 1 -> Loading scenarios 2024-10-30 14:41:09.792 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 14:41:09.792 - Thread: 1 -> List of used mods (0) - START 2024-10-30 14:41:09.792 - Thread: 1 -> List of used mods - END 2024-10-30 14:41:09.901 - Thread: 1 -> Loading behaviors 2024-10-30 14:41:09.902 - Thread: 1 -> Loading ammo magazines 2024-10-30 14:41:09.903 - Thread: 1 -> Loading ammo definitions 2024-10-30 14:41:09.904 - Thread: 1 -> Loading animations 2024-10-30 14:41:09.904 - Thread: 1 -> Loading animations 2024-10-30 14:41:09.905 - Thread: 1 -> Loading sound definitions 2024-10-30 14:41:09.906 - Thread: 1 -> Loading sound definitions 2024-10-30 14:41:09.906 - Thread: 1 -> Loading sound definitions 2024-10-30 14:41:09.906 - Thread: 1 -> Loading sound definitions 2024-10-30 14:41:09.906 - Thread: 1 -> Loading sound definitions 2024-10-30 14:41:09.906 - Thread: 1 -> Loading sound definitions 2024-10-30 14:41:09.906 - Thread: 1 -> Loading category classes 2024-10-30 14:41:09.907 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 14:41:09.907 - Thread: 1 -> Loading blueprint classes 2024-10-30 14:41:09.908 - Thread: 1 -> Loading blueprint class entries 2024-10-30 14:41:09.909 - Thread: 1 -> Loading blueprint class entries 2024-10-30 14:41:09.909 - Thread: 1 -> Loading blueprints 2024-10-30 14:41:09.909 - Thread: 1 -> Loading blueprints 2024-10-30 14:41:09.909 - Thread: 1 -> Loading agent definitions 2024-10-30 14:41:09.909 - Thread: 1 -> Loading character definitions 2024-10-30 14:41:09.916 - Thread: 1 -> Loading character definitions 2024-10-30 14:41:09.916 - Thread: 1 -> Loading components 2024-10-30 14:41:09.917 - Thread: 1 -> Loading components 2024-10-30 14:41:09.917 - Thread: 1 -> Loading configuration 2024-10-30 14:41:09.917 - Thread: 1 -> Loading container types 2024-10-30 14:41:09.918 - Thread: 1 -> Loading Contract Types 2024-10-30 14:41:09.922 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:41:09.922 - Thread: 1 -> Loading block positions 2024-10-30 14:41:09.922 - Thread: 1 -> Loading curve definitions 2024-10-30 14:41:09.923 - Thread: 1 -> Loading debris 2024-10-30 14:41:09.925 - Thread: 1 -> Loading environment items entries 2024-10-30 14:41:09.925 - Thread: 1 -> Loading decal global definitions 2024-10-30 14:41:09.925 - Thread: 1 -> Loading decal definitions 2024-10-30 14:41:09.925 - Thread: 1 -> Loading decal definitions 2024-10-30 14:41:09.925 - Thread: 1 -> Loading drone behaviors 2024-10-30 14:41:09.926 - Thread: 1 -> Loading edges 2024-10-30 14:41:09.926 - Thread: 1 -> Loading emissive color definitions 2024-10-30 14:41:09.928 - Thread: 1 -> Loading emissive color default states 2024-10-30 14:41:09.930 - Thread: 1 -> Loading animations 2024-10-30 14:41:09.930 - Thread: 1 -> Loading entity components 2024-10-30 14:41:09.948 - Thread: 1 -> Loading component containers 2024-10-30 14:41:09.954 - Thread: 1 -> Loading environment items entries 2024-10-30 14:41:09.955 - Thread: 1 -> Loading Faction Names 2024-10-30 14:41:09.956 - Thread: 1 -> Loading factions 2024-10-30 14:41:09.956 - Thread: 1 -> Loading flare definitions 2024-10-30 14:41:09.957 - Thread: 1 -> Loading DLC definitions 2024-10-30 14:41:09.960 - Thread: 1 -> Loading gas property definitions 2024-10-30 14:41:09.960 - Thread: 1 -> Loading event definitions 2024-10-30 14:41:09.960 - Thread: 1 -> Loading physical items 2024-10-30 14:41:10.616 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:41:10.616 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:41:10.616 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:41:10.616 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:41:10.616 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:41:10.616 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:41:10.616 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 14:41:10.616 - Thread: 1 -> Loading planet definition 2024-10-30 14:41:10.617 - Thread: 1 -> Loading physical items 2024-10-30 14:41:10.618 - Thread: 1 -> Loading physical items 2024-10-30 14:41:10.618 - Thread: 1 -> Loading physical material properties 2024-10-30 14:41:10.619 - Thread: 1 -> Loading pirate antennas 2024-10-30 14:41:10.619 - Thread: 1 -> Loading Quick starts 2024-10-30 14:41:10.619 - Thread: 1 -> Loading research blocks definitions 2024-10-30 14:41:10.620 - Thread: 1 -> Loading research groups definitions 2024-10-30 14:41:10.620 - Thread: 1 -> Loading resource distribution groups 2024-10-30 14:41:10.620 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 14:41:10.620 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 14:41:10.620 - Thread: 1 -> Loading ship sound groups 2024-10-30 14:41:10.624 - Thread: 1 -> Loading ship sound groups 2024-10-30 14:41:10.624 - Thread: 1 -> Loading sound categories 2024-10-30 14:41:10.624 - Thread: 1 -> Loading stat definitions 2024-10-30 14:41:10.624 - Thread: 1 -> Loading stories definition 2024-10-30 14:41:10.624 - Thread: 1 -> Loading Story Categories definition 2024-10-30 14:41:10.624 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:41:10.624 - Thread: 1 -> Loading grid creators 2024-10-30 14:41:10.626 - Thread: 1 -> Loading transparent material properties 2024-10-30 14:41:10.626 - Thread: 1 -> Loading planet definition 2024-10-30 14:41:10.626 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 14:41:10.626 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:41:10.626 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:41:10.626 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:41:10.626 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:41:10.626 - Thread: 1 -> Loading Weather Effects 2024-10-30 14:41:10.628 - Thread: 1 -> Audio effects definitions 2024-10-30 14:41:10.630 - Thread: 1 -> Loading environment items definitions 2024-10-30 14:41:10.632 - Thread: 1 -> Loading environment items definitions 2024-10-30 14:41:10.633 - Thread: 1 -> Loading physical material properties 2024-10-30 14:41:10.635 - Thread: 1 -> Loading particle effect definitions 2024-10-30 14:41:10.753 - Thread: 1 -> Loading particle effect definitions 2024-10-30 14:41:10.755 - Thread: 1 -> Loading environment item definitions 2024-10-30 14:41:10.758 - Thread: 1 -> Loading weapon definitions 2024-10-30 14:41:10.763 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.774 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.778 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.779 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.779 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.780 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.780 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.781 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.781 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.795 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.796 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.797 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.798 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.802 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.803 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.818 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.819 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.820 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.821 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.822 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.824 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.826 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.828 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.828 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.830 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.831 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.834 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.835 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.837 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.838 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.840 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.840 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.849 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.850 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.851 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.852 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.855 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.857 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.859 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.860 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.862 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.862 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.864 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.864 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.867 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.881 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.884 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.885 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.888 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.888 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.891 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.893 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.897 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.898 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.906 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.907 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.911 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.912 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.915 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.916 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.919 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.920 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.925 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.926 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.930 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.931 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.935 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.936 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.940 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.940 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.948 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.949 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.953 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.954 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.958 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.960 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.967 - Thread: 1 -> Loading cube blocks 2024-10-30 14:41:10.968 - Thread: 1 -> Created block definitions 2024-10-30 14:41:10.975 - Thread: 1 -> Loading block variant groups 2024-10-30 14:41:10.989 - Thread: 1 -> Loading asteroid generators 2024-10-30 14:41:10.989 - Thread: 1 -> Loading drop containers 2024-10-30 14:41:10.990 - Thread: 1 -> Loading radial menu definitions 2024-10-30 14:41:11.001 - Thread: 1 -> Loading respawn ships 2024-10-30 14:41:11.001 - Thread: 1 -> Loading spawn groups 2024-10-30 14:41:11.003 - Thread: 1 -> Loading spawn groups 2024-10-30 14:41:11.003 - Thread: 1 -> Loading spawn groups 2024-10-30 14:41:11.003 - Thread: 1 -> Loading spawn groups 2024-10-30 14:41:11.003 - Thread: 1 -> Loading spawn groups 2024-10-30 14:41:11.004 - Thread: 1 -> Loading spawn groups 2024-10-30 14:41:11.004 - Thread: 1 -> Loading wheel speeds 2024-10-30 14:41:11.030 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 14:41:11.035 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 14:41:11.035 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 14:41:11.058 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 14:41:11.578 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.578 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.578 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 14:41:11.578 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.578 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.578 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 14:41:11.578 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.578 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.578 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 14:41:11.579 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.579 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.579 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 14:41:11.579 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.579 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.579 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 14:41:11.580 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.580 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.580 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 14:41:11.580 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.580 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.580 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 14:41:11.580 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.580 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.580 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 14:41:11.581 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:41:11.581 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:41:11.581 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 14:41:11.895 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 14:41:11.914 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 14:41:11.931 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:41:11.986 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:41:11.987 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:41:11.988 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:41:12.019 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:41:12.381 - Thread: 43 -> External debugger: listening... 2024-10-30 14:41:13.224 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 14:41:13.226 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 14:41:13.226 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 14:41:13.226 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 14:41:13.226 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 14:41:13.233 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 14:41:13.275 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 14:41:13.275 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 14:41:13.294 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 14:41:13.294 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-30 14:41:13.313 - Thread: 1 -> Switching active campaign: Lost Colony 2024-10-30 14:41:13.313 - Thread: 1 -> Loading campaign state machine: Lost Colony;Mission_1 2024-10-30 14:41:13.365 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 14:41:14.473 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 14:41:14.473 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 14:41:14.473 - Thread: 10 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Alien-291759539d120000.vx2' 2024-10-30 14:41:14.473 - Thread: 13 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Mars-2044023682d120000.vx2' 2024-10-30 14:41:14.742 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 14:41:14.743 - Thread: 11 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Titan-2124704365d19000.vx2' 2024-10-30 14:41:14.845 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 14:41:14.845 - Thread: 12 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Moon-1353915701d19000.vx2' 2024-10-30 14:41:17.741 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-30 14:41:17.741 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 14:41:18.050 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-30 14:41:18.050 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 14:41:18.457 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-30 14:41:18.457 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 14:41:18.819 - Thread: 12 -> Info: Planet generator name: Moon 2024-10-30 14:41:18.819 - Thread: 12 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 14:41:19.073 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 14:41:19.073 - Thread: 11 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Europa-595048092d19000.vx2' 2024-10-30 14:41:19.095 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 14:41:19.096 - Thread: 1 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\EarthLike-1779144428d120000.vx2' 2024-10-30 14:41:21.026 - Thread: 10 -> Initialized large grid Static Grid 8458 20032 PCU 2024-10-30 14:41:22.613 - Thread: 11 -> Info: Planet generator name: Europa 2024-10-30 14:41:22.613 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 14:41:22.896 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-30 14:41:22.896 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 14:41:24.398 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 14:41:24.457 - Thread: 12 -> Initialized large grid Sunset Valley 61881 PCU 2024-10-30 14:41:24.585 - Thread: 1 -> Entities loaded & initialized 2024-10-30 14:41:24.737 - Thread: 1 -> Checkpoint.CameraAttachedTo: 96902759942711953 2024-10-30 14:41:24.747 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 14:41:24.747 - Thread: 1 -> Name = Lost Colony Henry 2024-10-30 14:41:24.747 - Thread: 1 -> Description = Contact has been lost with a remote colony and it's your job to find out what happened. With up to four players, embark on an exciting journey through caves and mysterious underground bunkers while exploring the valley and its history via data pads left behind by the colonists. 2024-10-30 14:41:24.747 - Thread: 1 -> GameDateTime = 01/14/2081 12:19:52 2024-10-30 14:41:24.747 - Thread: 1 -> Password = 2024-10-30 14:41:24.747 - Thread: 1 -> CurrentPath = C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry 2024-10-30 14:41:24.747 - Thread: 1 -> WorkshopId = 2024-10-30 14:41:24.747 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-30 14:41:24.747 - Thread: 1 -> ThumbPath = C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\thumb.jpg 2024-10-30 14:41:24.747 - Thread: 1 -> Settings: 2024-10-30 14:41:24.747 - Thread: 1 -> GameMode = Survival 2024-10-30 14:41:24.747 - Thread: 1 -> MaxPlayers = 8 2024-10-30 14:41:24.747 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 14:41:24.747 - Thread: 1 -> TotalPCU = 600000 2024-10-30 14:41:24.747 - Thread: 1 -> PiratePCU = 50000 2024-10-30 14:41:24.747 - Thread: 1 -> AutoHealing = False 2024-10-30 14:41:24.747 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 14:41:24.747 - Thread: 1 -> ThrusterDamage = True 2024-10-30 14:41:24.747 - Thread: 1 -> EnableSpectator = False 2024-10-30 14:41:24.747 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 14:41:24.747 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 14:41:24.747 - Thread: 1 -> MaxGridSize = 0 2024-10-30 14:41:24.747 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 14:41:24.747 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 14:41:24.748 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 14:41:24.748 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 14:41:24.748 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 14:41:24.748 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 14:41:24.748 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 14:41:24.748 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 14:41:24.748 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 14:41:24.748 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 14:41:24.748 - Thread: 1 -> ClientCanSave = False 2024-10-30 14:41:24.748 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 14:41:24.748 - Thread: 1 -> PermanentDeath = False 2024-10-30 14:41:24.748 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableScripts = False 2024-10-30 14:41:24.748 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 14:41:24.748 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 14:41:24.748 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 14:41:24.748 - Thread: 1 -> EncounterDensity = 0.35 2024-10-30 14:41:24.748 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 14:41:24.748 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableIngameScripts = False 2024-10-30 14:41:24.748 - Thread: 1 -> ViewDistance = 15000 2024-10-30 14:41:24.748 - Thread: 1 -> Voxel destruction = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 14:41:24.748 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 14:41:24.748 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 14:41:24.748 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 14:41:24.748 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 14:41:24.748 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 14:41:24.748 - Thread: 1 -> SyncDistance = 3000 2024-10-30 14:41:24.748 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 14:41:24.748 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 14:41:24.748 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 14:41:24.748 - Thread: 1 -> MaxPlanets = 99 2024-10-30 14:41:24.748 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 14:41:24.748 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 14:41:24.748 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 14:41:24.748 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 14:41:24.748 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 14:41:24.748 - Thread: 1 -> ResetOwnership = False 2024-10-30 14:41:24.748 - Thread: 1 -> RealisticSound = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableSaving = True 2024-10-30 14:41:24.748 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableToolShake = True 2024-10-30 14:41:24.748 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 14:41:24.748 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 14:41:24.748 - Thread: 1 -> UseConsolePCU = False 2024-10-30 14:41:24.748 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 14:41:24.748 - Thread: 1 -> FamilySharing = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 14:41:24.748 - Thread: 1 -> SuppressedWarnings = 2024-10-30 14:41:24.748 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 14:41:24.748 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 14:41:24.748 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-30 14:41:24.748 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-30 14:41:24.748 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-30 14:41:24.748 - Thread: 1 -> TradeFactionsCount = 15 2024-10-30 14:41:24.748 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 14:41:24.748 - Thread: 1 -> WeatherSystem = True 2024-10-30 14:41:24.748 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 14:41:24.748 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 14:41:24.748 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 14:41:24.748 - Thread: 1 -> EnableEconomy = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableBountyContracts = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableSupergridding = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableAutorespawn = False 2024-10-30 14:41:24.748 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 14:41:24.748 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableResearch = False 2024-10-30 14:41:24.748 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 14:41:24.748 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 14:41:24.748 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 14:41:24.748 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 14:41:24.748 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 14:41:24.748 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 14:41:24.748 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 14:41:24.748 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 14:41:24.748 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 14:41:24.748 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 14:41:24.748 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 14:41:24.748 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 14:41:24.748 - Thread: 1 -> EnableVoxelHand = False 2024-10-30 14:41:24.748 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableScripterRole = False 2024-10-30 14:41:24.748 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 14:41:24.748 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 14:41:24.748 - Thread: 1 -> EnableSpiders = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableWolfs = False 2024-10-30 14:41:24.748 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 14:41:24.748 - Thread: 1 -> EnableDrones = True 2024-10-30 14:41:24.748 - Thread: 1 -> MaxDrones = 5 2024-10-30 14:41:24.748 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 14:41:24.748 - Thread: 1 -> SpawnWithTools = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableJetpack = False 2024-10-30 14:41:24.748 - Thread: 1 -> SunRotationIntervalMinutes = 39.61495 2024-10-30 14:41:24.748 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 14:41:24.748 - Thread: 1 -> CanJoinRunning = False 2024-10-30 14:41:24.748 - Thread: 1 -> Scenario = False 2024-10-30 14:41:24.748 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableRespawnShips = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableSunRotation = True 2024-10-30 14:41:24.748 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 14:41:24.748 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableEncounters = True 2024-10-30 14:41:24.748 - Thread: 1 -> Enable3rdPersonView = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnableOxygen = True 2024-10-30 14:41:24.748 - Thread: 1 -> ExperimentalMode = True 2024-10-30 14:41:24.748 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-30 14:41:24.748 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 14:41:24.748 - Thread: 1 -> EnableRecoil = True 2024-10-30 14:41:24.748 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 14:41:24.748 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 14:41:24.748 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 14:41:24.748 - Thread: 1 -> ScrapEnabled = True 2024-10-30 14:41:24.748 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 14:41:24.748 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 14:41:24.772 - Thread: 1 -> Analytics ids for user ([007...924]): User = (7a259365-1e9c-cab3-8f63-4f41695974d6) Session = (4e800c51-36d7-474d-8116-ba155c2a07ce). 2024-10-30 14:41:24.773 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 14:41:24.821 - Thread: 1 -> Session loaded 2024-10-30 14:41:24.821 - Thread: 1 -> RunLoadingAction - END 2024-10-30 14:41:24.821 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 14:41:24.821 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 14:41:24.821 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 14:41:24.821 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 14:41:24.821 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 14:41:24.823 - Thread: 1 -> Updating continues. 2024-10-30 14:41:24.833 - Thread: 1 -> GC Memory: 1821.154 / 1821.154 MB 2024-10-30 14:41:25.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:41:25.514 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,5265.341,17674.65,1,0,1750.932,4854.012,177721,434038,240,46.15163,8.267983,0,2811,15.47872,0,16.66667,7.143682,1.279778,100,2979542896,1750.932,0,0,-1 2024-10-30 14:41:25.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:41:25.514 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,860,44,22,95,0,655,2841,421,0,0,65,517,0,272,15,0,0,0,288,3,0,0,13,807,360,6,10,0,0,0,0 2024-10-30 14:41:25.700 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 14:41:26.078 - Thread: 10 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 14:41:26.288 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-30 14:41:26.346 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-30 14:41:26.813 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 14:41:26.879 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 14:41:28.674 - Thread: 1 -> Loading duration: 20.9334585 2024-10-30 14:41:29.503 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 14:41:29.503 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 14:41:29.539 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 14:41:36.580 - Thread: 1 -> Updating stopped. 2024-10-30 14:41:36.595 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:41:36.930 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:41:36.930 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:41:36.932 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:41:54.246 - Thread: 1 -> GUI Stats: Update 9.92923472222219, Draw 0.319953888888889 2024-10-30 14:42:00.345 - Thread: 1 -> Updating continues. 2024-10-30 14:42:00.348 - Thread: 1 -> GC Memory: 1985.26 / 1985.26 MB 2024-10-30 14:42:00.578 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:42:00.578 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:42:10.112 - Thread: 1 -> Updating stopped. 2024-10-30 14:42:10.128 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:42:10.178 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:42:10.178 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:42:10.180 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:42:24.245 - Thread: 1 -> GUI Stats: Update 0.429285666666667, Draw 0.364550333333333 2024-10-30 14:42:29.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:42:29.046 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.226553,129.305,1,0,1994.324,9003.145,177721,434038,240,64.37206,74.24648,0.02342953,1487,9.836111,0,16.66667,6.331708,7.302966,100,5567895165,1994.324,0,0,-1 2024-10-30 14:42:29.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:42:29.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,862,44,90,242,108,655,5309,2590,0,0,110,2832,0,1891,31,0,43,15,288,53,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:42:29.397 - Thread: 1 -> Updating continues. 2024-10-30 14:42:29.628 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:42:29.628 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:42:30.348 - Thread: 1 -> GC Memory: 1994.483 / 1994.483 MB 2024-10-30 14:42:54.251 - Thread: 1 -> GUI Stats: Update 0.476638777777778, Draw 0.452376111111111 2024-10-30 14:43:00.366 - Thread: 1 -> GC Memory: 2022.101 / 2022.101 MB 2024-10-30 14:43:04.946 - Thread: 1 -> Updating stopped. 2024-10-30 14:43:04.962 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:43:05.012 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:43:05.012 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:43:05.014 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:43:08.846 - Thread: 1 -> Updating continues. 2024-10-30 14:43:09.080 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:43:09.080 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:43:10.596 - Thread: 1 -> Updating stopped. 2024-10-30 14:43:10.613 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:43:10.662 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:43:10.662 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:43:10.664 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:43:12.713 - Thread: 1 -> Updating continues. 2024-10-30 14:43:12.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:43:12.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:43:24.251 - Thread: 1 -> GUI Stats: Update 0.439372388888889, Draw 0.458875722222222 2024-10-30 14:43:29.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:43:29.063 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,26.01506,127.0682,1,0,2009.169,9008.195,177711,434048,240,60.08312,76.6414,0.0200965,1549,10.01797,0,16.66667,6.019106,7.677909,100,5585068183,2009.169,0,0,-1 2024-10-30 14:43:29.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:43:29.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,862,44,94,241,108,655,5326,2602,0,0,112,2844,0,1902,31,0,47,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:43:30.383 - Thread: 1 -> GC Memory: 2011.449 / 2011.449 MB 2024-10-30 14:43:54.249 - Thread: 1 -> GUI Stats: Update 0.393551333333333, Draw 0.583454999999999 2024-10-30 14:44:00.400 - Thread: 1 -> GC Memory: 2022.444 / 2022.444 MB 2024-10-30 14:44:05.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 14:44:10.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 14:44:10.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 14:44:24.251 - Thread: 1 -> GUI Stats: Update 0.468153055555555, Draw 0.525367666666667 2024-10-30 14:44:25.330 - Thread: 1 -> Updating stopped. 2024-10-30 14:44:25.345 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:44:25.395 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:44:25.395 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:44:25.397 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:44:25.812 - Thread: 1 -> Updating continues. 2024-10-30 14:44:26.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:44:26.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:44:29.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:44:29.079 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,32.26442,124.7546,1,0,2037.401,9007.664,177724,434035,240,59.68672,63.98841,0.01806798,1551,10.25264,0,16.66667,6.119465,6.560503,100,5586605229,2037.401,0,0,-1 2024-10-30 14:44:29.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:44:29.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,862,44,94,241,108,655,5327,2603,0,0,112,2845,0,1902,31,0,47,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:44:30.400 - Thread: 1 -> GC Memory: 2041.485 / 2041.485 MB 2024-10-30 14:44:34.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:44:34.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:44:34.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:44:34.451 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:44:34.456 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 14:44:39.985 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 14:44:39.985 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 14:44:54.250 - Thread: 1 -> GUI Stats: Update 0.485271888888888, Draw 0.552250388888889 2024-10-30 14:45:00.400 - Thread: 1 -> GC Memory: 1998.071 / 1998.071 MB 2024-10-30 14:45:01.299 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:45:24.249 - Thread: 1 -> GUI Stats: Update 0.424231222222222, Draw 0.571757333333334 2024-10-30 14:45:27.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 14:45:29.095 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:45:29.096 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,26.97588,112.3969,1,0,2005.502,9017.84,178124,434027,240,63.2808,74.24519,0.02086593,1623,11.05679,0,16.66667,6.996827,8.209137,100,5608277581,2005.502,0,0,-1 2024-10-30 14:45:29.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:45:29.096 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,862,44,94,241,108,655,5348,2623,0,0,126,2865,0,1909,31,0,47,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:45:30.401 - Thread: 1 -> GC Memory: 2007.545 / 2007.545 MB 2024-10-30 14:45:32.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 14:45:32.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 14:45:34.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 14:45:37.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 14:45:37.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 14:45:54.250 - Thread: 1 -> GUI Stats: Update 0.477864722222222, Draw 0.497847777777778 2024-10-30 14:46:00.416 - Thread: 1 -> GC Memory: 2013.051 / 2013.051 MB 2024-10-30 14:46:07.965 - Thread: 1 -> Autosave initiated 2024-10-30 14:46:07.966 - Thread: 1 -> Character state: True 2024-10-30 14:46:07.966 - Thread: 1 -> IsServer: True 2024-10-30 14:46:07.966 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 14:46:07.966 - Thread: 1 -> Autosave 2024-10-30 14:46:07.969 - Thread: 1 -> Saving world - START 2024-10-30 14:46:07.969 - Thread: 1 -> Making world state snapshot. 2024-10-30 14:46:07.969 - Thread: 1 -> Before snapshot.: GC Memory: 2,017 B 2024-10-30 14:46:08.148 - Thread: 1 -> After snapshot.: GC Memory: 2,028 B 2024-10-30 14:46:08.152 - Thread: 1 -> Directory cleanup: GC Memory: 2,028 B 2024-10-30 14:46:08.152 - Thread: 1 -> Saving world - END 2024-10-30 14:46:08.172 - Thread: 11 -> Session snapshot save - START 2024-10-30 14:46:08.172 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 14:46:10.202 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 14:46:10.328 - Thread: 11 -> Session snapshot save - END 2024-10-30 14:46:24.426 - Thread: 1 -> GUI Stats: Update 0.432883, Draw 0.526391888888889 2024-10-30 14:46:29.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:46:29.299 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,29.62692,146.7996,1,0,2078.976,9012.234,178124,433880,240,64.63608,75.75062,0.02035492,1624,10.54792,0,16.66667,6.817765,7.990119,100,5596710503,2078.976,0,0,-1 2024-10-30 14:46:29.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:46:29.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,862,44,94,247,108,655,5337,2608,0,0,110,2855,0,1909,31,0,46,15,288,53,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:46:30.426 - Thread: 1 -> GC Memory: 2074.199 / 2074.199 MB 2024-10-30 14:46:54.428 - Thread: 1 -> GUI Stats: Update 0.404360333333335, Draw 0.558506444444444 2024-10-30 14:46:54.721 - Thread: 1 -> Updating stopped. 2024-10-30 14:46:54.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:46:55.023 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:46:55.023 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:46:55.025 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:46:58.574 - Thread: 1 -> Updating continues. 2024-10-30 14:46:58.806 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:46:58.807 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:47:00.428 - Thread: 1 -> GC Memory: 2009.562 / 2009.562 MB 2024-10-30 14:47:21.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:47:21.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:47:21.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:47:21.412 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:47:21.417 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 14:47:22.490 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 14:47:22.490 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 14:47:24.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:47:24.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:47:24.207 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:47:24.224 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:47:24.227 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 14:47:24.595 - Thread: 1 -> GUI Stats: Update 0.542402444444444, Draw 0.596204055555556 2024-10-30 14:47:26.457 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 14:47:26.457 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 14:47:29.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:47:29.474 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,29.81067,131.673,1,0,2024.749,9013.422,178124,433684,240,62.69625,74.95168,0.0201945,1644,10.46421,0,16.66667,6.560666,7.843099,100,5592990079,2024.749,0,0,-1 2024-10-30 14:47:29.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:47:29.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,863,44,94,241,108,655,5333,2608,0,0,110,2850,0,1909,31,0,47,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:47:30.444 - Thread: 1 -> GC Memory: 2025.744 / 2025.744 MB 2024-10-30 14:47:33.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:47:33.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:47:33.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 14:47:33.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 14:47:33.932 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 14:47:34.840 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 14:47:34.840 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 14:47:54.594 - Thread: 1 -> GUI Stats: Update 0.458366277777777, Draw 0.595417666666668 2024-10-30 14:48:00.445 - Thread: 1 -> GC Memory: 2044.084 / 2044.084 MB 2024-10-30 14:48:23.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 14:48:24.593 - Thread: 1 -> GUI Stats: Update 0.439899333333334, Draw 0.568069833333334 2024-10-30 14:48:28.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 14:48:28.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 14:48:29.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:48:29.490 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,29.33984,147.8817,1,0,2011.26,9029.656,178124,433635,240,77.10085,60.71049,0.02085055,1617,12.30319,0,16.66667,9.485863,7.469326,100,5593382991,2011.26,0,0,-1 2024-10-30 14:48:29.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:48:29.490 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,863,44,95,242,108,655,5334,2608,0,0,110,2850,0,1909,31,0,47,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:48:30.461 - Thread: 1 -> GC Memory: 2009.618 / 2009.618 MB 2024-10-30 14:48:54.594 - Thread: 1 -> GUI Stats: Update 0.467072222222223, Draw 0.492770777777778 2024-10-30 14:49:00.461 - Thread: 1 -> GC Memory: 2023.03 / 2023.03 MB 2024-10-30 14:49:05.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 14:49:06.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 14:49:06.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 14:49:24.594 - Thread: 1 -> GUI Stats: Update 0.418473277777778, Draw 0.502647277777777 2024-10-30 14:49:29.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:49:29.507 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,29.51082,121.0631,1,0,2028.046,9027.27,178124,433635,240,61.17717,68.34357,0.02208702,1615,9.936215,0,16.66667,6.078695,6.790765,100,5595835599,2028.046,0,0,-1 2024-10-30 14:49:29.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:49:29.507 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,863,44,95,242,108,655,5336,2610,0,0,112,2852,0,1909,31,0,47,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:49:30.476 - Thread: 1 -> GC Memory: 2028.855 / 2028.855 MB 2024-10-30 14:49:54.595 - Thread: 1 -> GUI Stats: Update 0.447974166666667, Draw 0.499090055555556 2024-10-30 14:50:00.484 - Thread: 1 -> GC Memory: 3545.035 / 3545.035 MB 2024-10-30 14:50:01.300 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:50:24.685 - Thread: 1 -> GUI Stats: Update 0.523664277777778, Draw 0.618019444444445 2024-10-30 14:50:29.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:50:29.614 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,29.59034,147.2709,1,0,2016.277,9030.359,178149,433610,241,69.95797,61.21851,0.02172552,1728,11.45288,0,16.66667,8.012203,7.011283,100,5597293317,2016.277,0,0,-1 2024-10-30 14:50:29.614 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:50:29.614 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,864,44,95,242,108,655,5337,2608,0,0,110,2851,0,1909,31,0,50,15,288,48,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 14:50:30.484 - Thread: 1 -> GC Memory: 2015.396 / 2015.396 MB 2024-10-30 14:50:45.965 - Thread: 1 -> Updating stopped. 2024-10-30 14:50:45.980 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:50:46.113 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:50:46.113 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:50:46.121 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:50:47.663 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:50:48.414 - Thread: 1 -> Saving world - START 2024-10-30 14:50:48.414 - Thread: 1 -> Making world state snapshot. 2024-10-30 14:50:48.414 - Thread: 1 -> Before snapshot.: GC Memory: 2,023 B 2024-10-30 14:50:48.489 - Thread: 1 -> After snapshot.: GC Memory: 2,034 B 2024-10-30 14:50:48.493 - Thread: 1 -> Directory cleanup: GC Memory: 2,034 B 2024-10-30 14:50:48.493 - Thread: 1 -> Saving world - END 2024-10-30 14:50:48.495 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:48.495 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:48.511 - Thread: 12 -> Session snapshot save - START 2024-10-30 14:50:48.511 - Thread: 12 -> Checking file access for files in target dir. 2024-10-30 14:50:49.480 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:50:49.697 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 14:50:49.834 - Thread: 12 -> Session snapshot save - END 2024-10-30 14:50:50.314 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 14:50:50.314 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:50.323 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:50.779 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 14:50:50.779 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 14:50:50.779 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 14:50:50.784 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 14:50:50.785 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 14:50:50.787 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 14:50:50.787 - Thread: 1 -> MySession::Unload START 2024-10-30 14:50:50.787 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 14:50:50.787 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 14:50:50.787 - Thread: 1 -> IsServer: True 2024-10-30 14:50:50.787 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 14:50:50.801 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 14:50:50.801 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 14:50:50.829 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 14:50:51.227 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.227 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.227 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 14:50:51.227 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.227 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.227 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 14:50:51.228 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.228 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.228 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 14:50:51.228 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.228 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.228 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 14:50:51.229 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.229 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.229 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 14:50:51.229 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.229 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.229 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 14:50:51.229 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.229 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.229 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 14:50:51.230 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.230 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.230 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 14:50:51.230 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:50:51.230 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:50:51.230 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 14:50:51.500 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 14:50:51.506 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:50:51.506 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:50:51.507 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:50:51.513 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 14:50:52.621 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-30 14:50:52.621 - Thread: 1 -> CONTRACT,FAIL,949280775936002757,Sandbox.Game.Contracts.MyContractObtainAndDeliver,True,0,10000,,0,[007...924],MyObjectBuilder_Component_Medical,6 2024-10-30 14:50:52.649 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 14:50:52.654 - Thread: 1 -> Network readers disposed 2024-10-30 14:50:52.654 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 14:50:52.932 - Thread: 1 -> Loading sound definitions 2024-10-30 14:50:52.932 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:50:52.932 - Thread: 1 -> Loading DLC definitions 2024-10-30 14:50:53.100 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 14:50:53.100 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 14:50:53.100 - Thread: 1 -> Loading Quick starts 2024-10-30 14:50:53.100 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 14:50:53.100 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 14:50:53.100 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 14:50:53.100 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 14:50:53.930 - Thread: 1 -> MySession::Unload END 2024-10-30 14:50:53.931 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 14:50:53.931 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:53.931 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:53.931 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 14:50:53.931 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:50:53.984 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:50:53.984 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:50:53.986 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:50:57.285 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 14:50:57.285 - Thread: 11 -> Loading available saves - START 2024-10-30 14:50:57.285 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 14:50:57.285 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924' 2024-10-30 14:50:57.294 - Thread: 11 -> Loading available saves - END 2024-10-30 14:50:57.718 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:57.718 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 14:50:58.285 - Thread: 1 -> GUI Stats: Update 0.782084444444445, Draw 0.476826777777778 2024-10-30 14:50:59.384 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:50:59.384 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:51:00.367 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:51:02.455 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-30 14:51:02.863 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-30 14:51:02.881 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-30 14:51:02.930 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-30 14:51:02.949 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-30 14:51:02.985 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-30 14:51:03.024 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-30 14:51:03.074 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-30 14:51:03.217 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-30 14:51:03.233 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-30 14:51:03.920 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:03.920 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:03.923 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:03.927 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:03.927 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:03.949 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:03.950 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:03.951 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:03.973 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:03.974 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:03.974 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:03.997 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:04.003 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:04.003 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:04.026 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:04.028 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:04.028 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:04.054 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:04.056 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:51:04.056 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:51:04.057 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-30 14:51:07.949 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:07.949 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:07.951 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:07.951 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:07.951 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:07.972 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:12.273 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:12.273 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:12.275 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:22.506 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:22.506 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:22.508 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:27.339 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:27.339 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:27.349 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:29.173 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:29.173 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:29.177 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:29.873 - Thread: 1 -> GUI Stats: Update 0.545232555555556, Draw 0.209163666666667 2024-10-30 14:51:31.106 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:31.106 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:31.109 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:35.539 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:35.540 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:35.543 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:44.756 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:44.756 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:44.758 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:49.956 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:49.956 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:49.958 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:51.072 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:51.073 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:51.075 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:51.656 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:51.656 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:51.658 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:52.156 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:52.156 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:52.158 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:52.556 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:52.556 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:52.558 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:53.041 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:53.041 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:53.043 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:53.606 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:53.606 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:53.608 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:54.440 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:54.440 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:54.441 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:55.356 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:55.356 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:55.360 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:58.973 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:58.973 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:58.974 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:59.523 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:51:59.523 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:51:59.525 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:51:59.873 - Thread: 1 -> GUI Stats: Update 0.491623222222222, Draw 0.170098055555556 2024-10-30 14:52:00.222 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:00.222 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:00.225 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:00.956 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:00.956 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:00.958 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:01.423 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:01.423 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:01.427 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:01.956 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:01.956 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:01.958 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:03.689 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:03.689 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:03.691 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:05.205 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-30 14:52:05.207 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 14:52:05.208 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-30 14:52:05.208 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-10-30 14:52:05.208 - Thread: 1 -> LoadSession() - End 2024-10-30 14:52:05.208 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:05.208 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:05.208 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:05.208 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:05.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:05.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:05.211 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 14:52:05.211 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 14:52:05.211 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 14:52:05.439 - Thread: 1 -> RunLoadingAction - START 2024-10-30 14:52:05.439 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-30 14:52:05.956 - Thread: 1 -> GC Memory: 1,756,271,672 B 2024-10-30 14:52:05.961 - Thread: 1 -> Process Memory: 7,998,693,376 B 2024-10-30 14:52:05.961 - Thread: 1 -> Experimental mode: No 2024-10-30 14:52:05.961 - Thread: 1 -> Experimental mode reason: 0 2024-10-30 14:52:05.961 - Thread: 1 -> Console compatibility: No 2024-10-30 14:52:06.150 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 14:52:06.196 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 14:52:06.196 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 14:52:06.196 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 14:52:06.198 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-30 14:52:06.374 - Thread: 1 -> Loading scenarios 2024-10-30 14:52:06.375 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 14:52:06.375 - Thread: 1 -> List of used mods (0) - START 2024-10-30 14:52:06.375 - Thread: 1 -> List of used mods - END 2024-10-30 14:52:06.451 - Thread: 1 -> Loading behaviors 2024-10-30 14:52:06.451 - Thread: 1 -> Loading ammo magazines 2024-10-30 14:52:06.451 - Thread: 1 -> Loading ammo definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading animations 2024-10-30 14:52:06.452 - Thread: 1 -> Loading animations 2024-10-30 14:52:06.452 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:06.452 - Thread: 1 -> Loading category classes 2024-10-30 14:52:06.453 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 14:52:06.453 - Thread: 1 -> Loading blueprint classes 2024-10-30 14:52:06.453 - Thread: 1 -> Loading blueprint class entries 2024-10-30 14:52:06.453 - Thread: 1 -> Loading blueprint class entries 2024-10-30 14:52:06.453 - Thread: 1 -> Loading blueprints 2024-10-30 14:52:06.456 - Thread: 1 -> Loading blueprints 2024-10-30 14:52:06.456 - Thread: 1 -> Loading agent definitions 2024-10-30 14:52:06.456 - Thread: 1 -> Loading character definitions 2024-10-30 14:52:06.456 - Thread: 1 -> Loading character definitions 2024-10-30 14:52:06.456 - Thread: 1 -> Loading components 2024-10-30 14:52:06.456 - Thread: 1 -> Loading components 2024-10-30 14:52:06.456 - Thread: 1 -> Loading configuration 2024-10-30 14:52:06.456 - Thread: 1 -> Loading container types 2024-10-30 14:52:06.457 - Thread: 1 -> Loading Contract Types 2024-10-30 14:52:06.457 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:52:06.457 - Thread: 1 -> Loading block positions 2024-10-30 14:52:06.457 - Thread: 1 -> Loading curve definitions 2024-10-30 14:52:06.457 - Thread: 1 -> Loading debris 2024-10-30 14:52:06.457 - Thread: 1 -> Loading environment items entries 2024-10-30 14:52:06.457 - Thread: 1 -> Loading decal global definitions 2024-10-30 14:52:06.457 - Thread: 1 -> Loading decal definitions 2024-10-30 14:52:06.457 - Thread: 1 -> Loading decal definitions 2024-10-30 14:52:06.457 - Thread: 1 -> Loading drone behaviors 2024-10-30 14:52:06.457 - Thread: 1 -> Loading edges 2024-10-30 14:52:06.457 - Thread: 1 -> Loading emissive color definitions 2024-10-30 14:52:06.457 - Thread: 1 -> Loading emissive color default states 2024-10-30 14:52:06.457 - Thread: 1 -> Loading animations 2024-10-30 14:52:06.457 - Thread: 1 -> Loading entity components 2024-10-30 14:52:06.457 - Thread: 1 -> Loading component containers 2024-10-30 14:52:06.458 - Thread: 1 -> Loading environment items entries 2024-10-30 14:52:06.458 - Thread: 1 -> Loading Faction Names 2024-10-30 14:52:06.458 - Thread: 1 -> Loading factions 2024-10-30 14:52:06.458 - Thread: 1 -> Loading flare definitions 2024-10-30 14:52:06.458 - Thread: 1 -> Loading DLC definitions 2024-10-30 14:52:06.458 - Thread: 1 -> Loading gas property definitions 2024-10-30 14:52:06.458 - Thread: 1 -> Loading event definitions 2024-10-30 14:52:06.458 - Thread: 1 -> Loading physical items 2024-10-30 14:52:06.479 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:52:06.479 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:52:06.479 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:52:06.479 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:52:06.479 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:52:06.479 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:52:06.479 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 14:52:06.479 - Thread: 1 -> Loading planet definition 2024-10-30 14:52:06.479 - Thread: 1 -> Loading physical items 2024-10-30 14:52:06.479 - Thread: 1 -> Loading physical items 2024-10-30 14:52:06.479 - Thread: 1 -> Loading physical material properties 2024-10-30 14:52:06.479 - Thread: 1 -> Loading pirate antennas 2024-10-30 14:52:06.479 - Thread: 1 -> Loading Quick starts 2024-10-30 14:52:06.479 - Thread: 1 -> Loading research blocks definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading research groups definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading resource distribution groups 2024-10-30 14:52:06.480 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 14:52:06.480 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading ship sound groups 2024-10-30 14:52:06.480 - Thread: 1 -> Loading ship sound groups 2024-10-30 14:52:06.480 - Thread: 1 -> Loading sound categories 2024-10-30 14:52:06.480 - Thread: 1 -> Loading stat definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading stories definition 2024-10-30 14:52:06.480 - Thread: 1 -> Loading Story Categories definition 2024-10-30 14:52:06.480 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:52:06.480 - Thread: 1 -> Loading grid creators 2024-10-30 14:52:06.480 - Thread: 1 -> Loading transparent material properties 2024-10-30 14:52:06.480 - Thread: 1 -> Loading planet definition 2024-10-30 14:52:06.480 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:52:06.480 - Thread: 1 -> Loading Weather Effects 2024-10-30 14:52:06.481 - Thread: 1 -> Audio effects definitions 2024-10-30 14:52:06.481 - Thread: 1 -> Loading environment items definitions 2024-10-30 14:52:06.481 - Thread: 1 -> Loading environment items definitions 2024-10-30 14:52:06.481 - Thread: 1 -> Loading physical material properties 2024-10-30 14:52:06.483 - Thread: 1 -> Loading particle effect definitions 2024-10-30 14:52:06.584 - Thread: 1 -> Loading particle effect definitions 2024-10-30 14:52:06.586 - Thread: 1 -> Loading environment item definitions 2024-10-30 14:52:06.586 - Thread: 1 -> Loading weapon definitions 2024-10-30 14:52:06.588 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.589 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.589 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.592 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.592 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.593 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.593 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.594 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.595 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.596 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.597 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.597 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.598 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.602 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.603 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.604 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.605 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.606 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.607 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.608 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.611 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.613 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.614 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.615 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.618 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.618 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.620 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.620 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.621 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.622 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.625 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.625 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.628 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.628 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.630 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.630 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.635 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.636 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.637 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.639 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.644 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.644 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.646 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.646 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.650 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.651 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.654 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.666 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.669 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.669 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.674 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.675 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.678 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.679 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.684 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.685 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.690 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.691 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.695 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.695 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.701 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.701 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.707 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.708 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.713 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.714 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.719 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.719 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.723 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.723 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.728 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.729 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.740 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.741 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.746 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.747 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.755 - Thread: 1 -> Loading cube blocks 2024-10-30 14:52:06.755 - Thread: 1 -> Created block definitions 2024-10-30 14:52:06.763 - Thread: 1 -> Loading block variant groups 2024-10-30 14:52:06.777 - Thread: 1 -> Loading asteroid generators 2024-10-30 14:52:06.777 - Thread: 1 -> Loading drop containers 2024-10-30 14:52:06.777 - Thread: 1 -> Loading radial menu definitions 2024-10-30 14:52:06.778 - Thread: 1 -> Loading respawn ships 2024-10-30 14:52:06.778 - Thread: 1 -> Loading spawn groups 2024-10-30 14:52:06.778 - Thread: 1 -> Loading spawn groups 2024-10-30 14:52:06.778 - Thread: 1 -> Loading spawn groups 2024-10-30 14:52:06.778 - Thread: 1 -> Loading spawn groups 2024-10-30 14:52:06.778 - Thread: 1 -> Loading spawn groups 2024-10-30 14:52:06.778 - Thread: 1 -> Loading spawn groups 2024-10-30 14:52:06.778 - Thread: 1 -> Loading wheel speeds 2024-10-30 14:52:06.791 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 14:52:06.794 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 14:52:06.794 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 14:52:06.818 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 14:52:06.909 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.909 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.909 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 14:52:06.910 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.910 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.910 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 14:52:06.910 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.910 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.910 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 14:52:06.910 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.911 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.911 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 14:52:06.911 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.911 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.911 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 14:52:06.911 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.911 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.911 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 14:52:06.912 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.912 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.912 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 14:52:06.912 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.912 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.912 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 14:52:06.913 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:06.913 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:06.913 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 14:52:06.997 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 14:52:07.005 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 14:52:07.012 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:52:07.020 - Thread: 11 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-10-30 14:52:07.020 - Thread: 13 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-10-30 14:52:07.052 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:52:07.054 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:52:07.054 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:52:07.059 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:52:07.369 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 14:52:07.371 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 14:52:07.371 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 14:52:07.371 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 14:52:07.371 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 14:52:07.371 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 14:52:07.375 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 14:52:07.375 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 14:52:07.376 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 14:52:07.376 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-30 14:52:07.379 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 14:52:07.705 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-10-30 14:52:07.705 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-10-30 14:52:07.705 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-10-30 14:52:07.705 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-10-30 14:52:07.705 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-10-30 14:52:07.705 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2024-10-30 14:52:07.705 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2024-10-30 14:52:07.705 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2024-10-30 14:52:07.705 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2024-10-30 14:52:07.705 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2024-10-30 14:52:12.153 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-30 14:52:12.153 - Thread: 12 -> Info: Planet storage name: Mars-1323953731d120000 2024-10-30 14:52:12.445 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-30 14:52:12.445 - Thread: 1 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-10-30 14:52:12.733 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-30 14:52:12.733 - Thread: 10 -> Info: Planet storage name: Alien-1494130250d120000 2024-10-30 14:52:13.265 - Thread: 11 -> Info: Planet generator name: Moon 2024-10-30 14:52:13.265 - Thread: 11 -> Info: Planet storage name: Moon-1321135827d19000 2024-10-30 14:52:13.568 - Thread: 13 -> Info: Planet generator name: Titan 2024-10-30 14:52:13.568 - Thread: 13 -> Info: Planet storage name: Titan-813248659d19000 2024-10-30 14:52:13.832 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-10-30 14:52:13.832 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2024-10-30 14:52:14.253 - Thread: 10 -> Initialized large grid EarthEasyStation 13739 PCU 2024-10-30 14:52:17.409 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-30 14:52:17.409 - Thread: 12 -> Info: Planet storage name: Europa-374791280d19000 2024-10-30 14:52:17.813 - Thread: 13 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-30 14:52:17.821 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-30 14:52:18.231 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-30 14:52:18.439 - Thread: 1 -> Entities loaded & initialized 2024-10-30 14:52:18.440 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-10-30 14:52:18.455 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 14:52:18.455 - Thread: 1 -> Name = Earth Planet 2024-10-30 14-52 2024-10-30 14:52:18.455 - Thread: 1 -> Description = 2024-10-30 14:52:18.455 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2024-10-30 14:52:18.455 - Thread: 1 -> Password = 2024-10-30 14:52:18.455 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-30 14:52:18.455 - Thread: 1 -> WorkshopId = 2024-10-30 14:52:18.455 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-30 14:52:18.455 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2024-10-30 14:52:18.455 - Thread: 1 -> Settings: 2024-10-30 14:52:18.455 - Thread: 1 -> GameMode = Survival 2024-10-30 14:52:18.455 - Thread: 1 -> MaxPlayers = 1 2024-10-30 14:52:18.455 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 14:52:18.455 - Thread: 1 -> TotalPCU = 100000 2024-10-30 14:52:18.455 - Thread: 1 -> PiratePCU = 25000 2024-10-30 14:52:18.455 - Thread: 1 -> AutoHealing = True 2024-10-30 14:52:18.455 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 14:52:18.455 - Thread: 1 -> ThrusterDamage = True 2024-10-30 14:52:18.455 - Thread: 1 -> EnableSpectator = False 2024-10-30 14:52:18.455 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 14:52:18.455 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-30 14:52:18.455 - Thread: 1 -> MaxGridSize = 0 2024-10-30 14:52:18.455 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 14:52:18.455 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 14:52:18.455 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 14:52:18.455 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 14:52:18.455 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 14:52:18.455 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 14:52:18.455 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 14:52:18.455 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 14:52:18.455 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 14:52:18.455 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 14:52:18.455 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 14:52:18.455 - Thread: 1 -> ClientCanSave = False 2024-10-30 14:52:18.455 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 14:52:18.455 - Thread: 1 -> PermanentDeath = False 2024-10-30 14:52:18.455 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 14:52:18.455 - Thread: 1 -> EnableScripts = False 2024-10-30 14:52:18.455 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 14:52:18.455 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 14:52:18.455 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 14:52:18.455 - Thread: 1 -> EncounterDensity = 0.35 2024-10-30 14:52:18.455 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 14:52:18.455 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 14:52:18.455 - Thread: 1 -> EnableIngameScripts = False 2024-10-30 14:52:18.455 - Thread: 1 -> ViewDistance = 15000 2024-10-30 14:52:18.455 - Thread: 1 -> Voxel destruction = True 2024-10-30 14:52:18.455 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 14:52:18.455 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 14:52:18.455 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 14:52:18.455 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 14:52:18.455 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 14:52:18.455 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 14:52:18.455 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 14:52:18.455 - Thread: 1 -> SyncDistance = 3000 2024-10-30 14:52:18.455 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 14:52:18.455 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 14:52:18.455 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 14:52:18.455 - Thread: 1 -> MaxPlanets = 99 2024-10-30 14:52:18.455 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 14:52:18.455 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 14:52:18.455 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 14:52:18.455 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 14:52:18.455 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 14:52:18.455 - Thread: 1 -> ResetOwnership = False 2024-10-30 14:52:18.455 - Thread: 1 -> RealisticSound = False 2024-10-30 14:52:18.455 - Thread: 1 -> EnableSaving = True 2024-10-30 14:52:18.455 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 14:52:18.455 - Thread: 1 -> EnableToolShake = True 2024-10-30 14:52:18.455 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 14:52:18.455 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 14:52:18.455 - Thread: 1 -> UseConsolePCU = False 2024-10-30 14:52:18.456 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 14:52:18.456 - Thread: 1 -> FamilySharing = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 14:52:18.456 - Thread: 1 -> SuppressedWarnings = 2024-10-30 14:52:18.456 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 14:52:18.456 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 14:52:18.456 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 14:52:18.456 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 14:52:18.456 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 14:52:18.456 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 14:52:18.456 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-30 14:52:18.456 - Thread: 1 -> WeatherSystem = True 2024-10-30 14:52:18.456 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 14:52:18.456 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-30 14:52:18.456 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-30 14:52:18.456 - Thread: 1 -> EnableEconomy = False 2024-10-30 14:52:18.456 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableSupergridding = False 2024-10-30 14:52:18.456 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 14:52:18.456 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-30 14:52:18.456 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableResearch = True 2024-10-30 14:52:18.456 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 14:52:18.456 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 14:52:18.456 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 14:52:18.456 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 14:52:18.456 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 14:52:18.456 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 14:52:18.456 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 14:52:18.456 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 14:52:18.456 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 14:52:18.456 - Thread: 1 -> TrashFlagsValue = 1562 2024-10-30 14:52:18.456 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 14:52:18.456 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 14:52:18.456 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 14:52:18.456 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableScripterRole = False 2024-10-30 14:52:18.456 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 14:52:18.456 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 14:52:18.456 - Thread: 1 -> EnableSpiders = False 2024-10-30 14:52:18.456 - Thread: 1 -> EnableWolfs = False 2024-10-30 14:52:18.456 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 14:52:18.456 - Thread: 1 -> EnableDrones = True 2024-10-30 14:52:18.456 - Thread: 1 -> MaxDrones = 5 2024-10-30 14:52:18.456 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 14:52:18.456 - Thread: 1 -> SpawnWithTools = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableJetpack = True 2024-10-30 14:52:18.456 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 14:52:18.456 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 14:52:18.456 - Thread: 1 -> CanJoinRunning = False 2024-10-30 14:52:18.456 - Thread: 1 -> Scenario = False 2024-10-30 14:52:18.456 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 14:52:18.456 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableSunRotation = True 2024-10-30 14:52:18.456 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 14:52:18.456 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableEncounters = True 2024-10-30 14:52:18.456 - Thread: 1 -> Enable3rdPersonView = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnableOxygen = True 2024-10-30 14:52:18.456 - Thread: 1 -> ExperimentalMode = False 2024-10-30 14:52:18.456 - Thread: 1 -> ExperimentalModeReason = 0 2024-10-30 14:52:18.456 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 14:52:18.456 - Thread: 1 -> EnableRecoil = True 2024-10-30 14:52:18.456 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 14:52:18.456 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 14:52:18.456 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 14:52:18.456 - Thread: 1 -> ScrapEnabled = True 2024-10-30 14:52:18.456 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 14:52:18.456 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 14:52:19.075 - Thread: 1 -> Analytics ids for user ([007...924]): User = (7a259365-1e9c-cab3-8f63-4f41695974d6) Session = (4e800c51-36d7-474d-8116-ba155c2a07ce). 2024-10-30 14:52:19.084 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 14:52:19.118 - Thread: 1 -> Session loaded 2024-10-30 14:52:19.118 - Thread: 1 -> RunLoadingAction - END 2024-10-30 14:52:19.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 14:52:19.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 14:52:19.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 14:52:19.118 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 14:52:19.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 14:52:19.118 - Thread: 1 -> Updating continues. 2024-10-30 14:52:19.121 - Thread: 1 -> GC Memory: 2104.648 / 2104.648 MB 2024-10-30 14:52:19.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:52:19.620 - Thread: 1 -> STATISTICS,630.7833333,0,0,0,0,0,0,4261.343,14150.06,1,0,2066.351,8514.645,230670,86251,28,8.840883,9.616776,0.03321441,2028,15.92893,0,16.66667,1.408258,1.531849,100,5225390785,2066.351,0,0,-1 2024-10-30 14:52:19.620 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:52:19.620 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,860,44,74,200,0,655,4983,2507,0,0,69,2707,0,1884,15,0,0,0,288,26,0,0,429,758,360,6,30,0,0,0,0 2024-10-30 14:52:19.629 - Thread: 1 -> Saving world - START 2024-10-30 14:52:19.629 - Thread: 1 -> Making world state snapshot. 2024-10-30 14:52:19.629 - Thread: 1 -> Before snapshot.: GC Memory: 2,068 B 2024-10-30 14:52:19.881 - Thread: 1 -> After snapshot.: GC Memory: 2,084 B 2024-10-30 14:52:19.885 - Thread: 1 -> Directory cleanup: GC Memory: 2,087 B 2024-10-30 14:52:19.885 - Thread: 1 -> Saving world - END 2024-10-30 14:52:19.947 - Thread: 10 -> Session snapshot save - START 2024-10-30 14:52:19.947 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 14:52:21.444 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Earth Planet 2024-10-30 14-52\.new\Sandbox_config.sbc 2024-10-30 14:52:23.205 - Thread: 1 -> Loading duration: 17.9933307 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2024-10-30 14:52:23.455 - Thread: 1 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2024-10-30 14:52:23.458 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:23.458 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:23.458 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 14:52:24.273 - Thread: 10 -> Session snapshot save - END 2024-10-30 14:52:28.256 - Thread: 1 -> Updating stopped. 2024-10-30 14:52:28.271 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:52:28.321 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:28.321 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:28.324 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:29.438 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 14:52:30.637 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-30 14:52:36.838 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:36.838 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:39.471 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:39.471 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:39.838 - Thread: 1 -> Updating continues. 2024-10-30 14:52:40.072 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:40.072 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:40.422 - Thread: 1 -> Updating stopped. 2024-10-30 14:52:40.437 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:52:40.488 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:40.488 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:40.490 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:41.905 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 14:52:44.622 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:44.622 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:45.239 - Thread: 1 -> GUI Stats: Update 7.97165677777777, Draw 0.199254722222222 2024-10-30 14:52:45.404 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:52:46.388 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:46.388 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:46.821 - Thread: 1 -> Updating continues. 2024-10-30 14:52:47.054 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:47.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:48.188 - Thread: 1 -> Updating stopped. 2024-10-30 14:52:48.204 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:52:48.255 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:48.255 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:48.257 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:48.971 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:52:49.771 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 14:52:49.771 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:49.775 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:50.251 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 14:52:50.251 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 14:52:50.251 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 14:52:50.254 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 14:52:50.255 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 14:52:50.265 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 14:52:50.265 - Thread: 1 -> MySession::Unload START 2024-10-30 14:52:50.265 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 14:52:50.265 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 14:52:50.265 - Thread: 1 -> IsServer: True 2024-10-30 14:52:50.266 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 14:52:50.269 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 14:52:50.269 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 14:52:50.294 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 14:52:50.400 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 14:52:50.400 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.400 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 14:52:50.401 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 14:52:50.401 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 14:52:50.401 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 14:52:50.401 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.401 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 14:52:50.402 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.402 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.402 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 14:52:50.403 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.403 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.403 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 14:52:50.403 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:52:50.403 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:52:50.403 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 14:52:50.491 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 14:52:50.491 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:50.491 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:50.494 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:50.497 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 14:52:50.593 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 14:52:50.593 - Thread: 1 -> Network readers disposed 2024-10-30 14:52:50.594 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 14:52:50.844 - Thread: 1 -> Loading sound definitions 2024-10-30 14:52:50.844 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:52:50.844 - Thread: 1 -> Loading DLC definitions 2024-10-30 14:52:50.867 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 14:52:50.867 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 14:52:50.867 - Thread: 1 -> Loading Quick starts 2024-10-30 14:52:50.867 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 14:52:50.867 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 14:52:50.867 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 14:52:50.868 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 14:52:51.527 - Thread: 1 -> MySession::Unload END 2024-10-30 14:52:51.527 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 14:52:51.527 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:51.527 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:51.527 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 14:52:51.527 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:52:51.578 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:51.579 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:51.580 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:53.111 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:52:54.113 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-30 14:52:54.170 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-30 14:52:54.173 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-30 14:52:54.178 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-30 14:52:54.180 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-30 14:52:54.183 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-30 14:52:54.186 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-30 14:52:54.189 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-30 14:52:54.198 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-30 14:52:54.200 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-30 14:52:54.314 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:54.314 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:54.318 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:54.319 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:54.320 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:54.345 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:54.346 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:54.346 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:54.376 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:54.377 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:54.377 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:54.396 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:54.397 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:54.398 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:54.420 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:54.421 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:52:54.421 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:52:54.446 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:52:54.447 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:52:54.447 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:52:54.456 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-30 14:52:58.005 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-30 14:52:58.007 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 14:52:58.035 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-30 14:52:58.037 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 14:52:58.042 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-10-30 14:53:17.298 - Thread: 1 -> GUI Stats: Update 0.778051388888888, Draw 0.43403238888889 2024-10-30 14:53:47.297 - Thread: 1 -> GUI Stats: Update 0.544208722222224, Draw 0.409145777777777 2024-10-30 14:54:17.297 - Thread: 1 -> GUI Stats: Update 0.535691, Draw 0.390214611111111 2024-10-30 14:54:47.662 - Thread: 1 -> GUI Stats: Update 0.559875722222222, Draw 0.425291055555556 2024-10-30 14:55:01.313 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 14:55:17.661 - Thread: 1 -> GUI Stats: Update 0.574427055555555, Draw 0.288272111111111 2024-10-30 14:55:47.661 - Thread: 1 -> GUI Stats: Update 0.34112811111111, Draw 0.353388722222222 2024-10-30 14:56:17.661 - Thread: 1 -> GUI Stats: Update 0.207159666666667, Draw 0.374323722222222 2024-10-30 14:56:23.997 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-30 14:56:23.997 - Thread: 1 -> CheckPoint Experimental mode reason: EnableSpectator 2024-10-30 14:56:23.997 - Thread: 1 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2024-10-30 14:56:24.011 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:56:33.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:56:33.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:56:43.445 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-30 14:56:43.445 - Thread: 1 -> CheckPoint Experimental mode reason: EnableSpectator 2024-10-30 14:56:43.445 - Thread: 1 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2024-10-30 14:56:43.461 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:56:46.477 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:56:46.478 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:56:47.661 - Thread: 1 -> GUI Stats: Update 0.474406111111111, Draw 0.255564555555556 2024-10-30 14:57:11.312 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-30 14:57:11.312 - Thread: 1 -> CheckPoint Experimental mode reason: EnableSpectator 2024-10-30 14:57:11.312 - Thread: 1 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2024-10-30 14:57:11.328 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:57:12.411 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:12.411 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:15.511 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:15.511 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:17.094 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:17.095 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:17.662 - Thread: 1 -> GUI Stats: Update 0.482671222222222, Draw 0.342598944444444 2024-10-30 14:57:18.461 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 14:57:19.578 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-30 14:57:28.194 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:57:33.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:33.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:35.749 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:35.749 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:35.751 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:35.869 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:35.869 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:37.136 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:37.136 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:40.069 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 14:57:41.270 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-30 14:57:41.309 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-30 14:57:41.310 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-30 14:57:41.313 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-30 14:57:41.314 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-30 14:57:41.316 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-30 14:57:41.317 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-30 14:57:41.320 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-30 14:57:41.329 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-30 14:57:41.329 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-30 14:57:41.390 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:41.390 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:41.393 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:41.393 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:41.393 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:41.414 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:41.415 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:41.415 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:41.429 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:41.430 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:41.430 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:41.452 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:41.454 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:41.454 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:41.474 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:41.474 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:57:41.474 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:57:41.499 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:57:41.499 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 14:57:41.500 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 14:57:41.501 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-30 14:57:43.896 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-30 14:57:43.898 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 14:57:43.912 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-30 14:57:43.913 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 14:57:43.917 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-10-30 14:57:47.984 - Thread: 1 -> GUI Stats: Update 0.415249333333333, Draw 0.209643333333333 2024-10-30 14:58:14.168 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 14:58:14.168 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 14:58:14.168 - Thread: 1 -> LoadSession() - End 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:58:14.183 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:58:14.191 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 14:58:14.191 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 14:58:14.192 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 14:58:14.400 - Thread: 1 -> RunLoadingAction - START 2024-10-30 14:58:14.400 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-30 14:58:14.691 - Thread: 1 -> GC Memory: 1,821,900,464 B 2024-10-30 14:58:14.696 - Thread: 1 -> Process Memory: 7,988,023,296 B 2024-10-30 14:58:14.696 - Thread: 1 -> Experimental mode: Yes 2024-10-30 14:58:14.697 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, ExperimentalTurnedOnInConfiguration 2024-10-30 14:58:14.697 - Thread: 1 -> Console compatibility: No 2024-10-30 14:58:14.845 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 14:58:14.884 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 14:58:14.884 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 14:58:14.884 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 14:58:14.884 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-30 14:58:15.058 - Thread: 1 -> Loading scenarios 2024-10-30 14:58:15.059 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 14:58:15.059 - Thread: 1 -> List of used mods (0) - START 2024-10-30 14:58:15.059 - Thread: 1 -> List of used mods - END 2024-10-30 14:58:15.128 - Thread: 1 -> Loading behaviors 2024-10-30 14:58:15.128 - Thread: 1 -> Loading ammo magazines 2024-10-30 14:58:15.128 - Thread: 1 -> Loading ammo definitions 2024-10-30 14:58:15.128 - Thread: 1 -> Loading animations 2024-10-30 14:58:15.128 - Thread: 1 -> Loading animations 2024-10-30 14:58:15.129 - Thread: 1 -> Loading sound definitions 2024-10-30 14:58:15.129 - Thread: 1 -> Loading sound definitions 2024-10-30 14:58:15.129 - Thread: 1 -> Loading sound definitions 2024-10-30 14:58:15.129 - Thread: 1 -> Loading sound definitions 2024-10-30 14:58:15.129 - Thread: 1 -> Loading sound definitions 2024-10-30 14:58:15.129 - Thread: 1 -> Loading sound definitions 2024-10-30 14:58:15.129 - Thread: 1 -> Loading category classes 2024-10-30 14:58:15.130 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 14:58:15.130 - Thread: 1 -> Loading blueprint classes 2024-10-30 14:58:15.130 - Thread: 1 -> Loading blueprint class entries 2024-10-30 14:58:15.130 - Thread: 1 -> Loading blueprint class entries 2024-10-30 14:58:15.130 - Thread: 1 -> Loading blueprints 2024-10-30 14:58:15.130 - Thread: 1 -> Loading blueprints 2024-10-30 14:58:15.130 - Thread: 1 -> Loading agent definitions 2024-10-30 14:58:15.130 - Thread: 1 -> Loading character definitions 2024-10-30 14:58:15.130 - Thread: 1 -> Loading character definitions 2024-10-30 14:58:15.130 - Thread: 1 -> Loading components 2024-10-30 14:58:15.130 - Thread: 1 -> Loading components 2024-10-30 14:58:15.130 - Thread: 1 -> Loading configuration 2024-10-30 14:58:15.130 - Thread: 1 -> Loading container types 2024-10-30 14:58:15.131 - Thread: 1 -> Loading Contract Types 2024-10-30 14:58:15.131 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:58:15.131 - Thread: 1 -> Loading block positions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading curve definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading debris 2024-10-30 14:58:15.131 - Thread: 1 -> Loading environment items entries 2024-10-30 14:58:15.131 - Thread: 1 -> Loading decal global definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading decal definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading decal definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading drone behaviors 2024-10-30 14:58:15.131 - Thread: 1 -> Loading edges 2024-10-30 14:58:15.131 - Thread: 1 -> Loading emissive color definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading emissive color default states 2024-10-30 14:58:15.131 - Thread: 1 -> Loading animations 2024-10-30 14:58:15.131 - Thread: 1 -> Loading entity components 2024-10-30 14:58:15.131 - Thread: 1 -> Loading component containers 2024-10-30 14:58:15.131 - Thread: 1 -> Loading environment items entries 2024-10-30 14:58:15.131 - Thread: 1 -> Loading Faction Names 2024-10-30 14:58:15.131 - Thread: 1 -> Loading factions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading flare definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading DLC definitions 2024-10-30 14:58:15.131 - Thread: 1 -> Loading gas property definitions 2024-10-30 14:58:15.133 - Thread: 1 -> Loading event definitions 2024-10-30 14:58:15.133 - Thread: 1 -> Loading physical items 2024-10-30 14:58:15.151 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:58:15.151 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:58:15.151 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:58:15.151 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:58:15.151 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:58:15.151 - Thread: 1 -> Loading LCD texture categories 2024-10-30 14:58:15.151 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 14:58:15.151 - Thread: 1 -> Loading planet definition 2024-10-30 14:58:15.151 - Thread: 1 -> Loading physical items 2024-10-30 14:58:15.151 - Thread: 1 -> Loading physical items 2024-10-30 14:58:15.151 - Thread: 1 -> Loading physical material properties 2024-10-30 14:58:15.151 - Thread: 1 -> Loading pirate antennas 2024-10-30 14:58:15.152 - Thread: 1 -> Loading Quick starts 2024-10-30 14:58:15.152 - Thread: 1 -> Loading research blocks definitions 2024-10-30 14:58:15.155 - Thread: 1 -> Loading research groups definitions 2024-10-30 14:58:15.155 - Thread: 1 -> Loading resource distribution groups 2024-10-30 14:58:15.156 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 14:58:15.156 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 14:58:15.156 - Thread: 1 -> Loading ship sound groups 2024-10-30 14:58:15.156 - Thread: 1 -> Loading ship sound groups 2024-10-30 14:58:15.156 - Thread: 1 -> Loading sound categories 2024-10-30 14:58:15.156 - Thread: 1 -> Loading stat definitions 2024-10-30 14:58:15.156 - Thread: 1 -> Loading stories definition 2024-10-30 14:58:15.156 - Thread: 1 -> Loading Story Categories definition 2024-10-30 14:58:15.156 - Thread: 1 -> Loading gamepad controls 2024-10-30 14:58:15.156 - Thread: 1 -> Loading grid creators 2024-10-30 14:58:15.156 - Thread: 1 -> Loading transparent material properties 2024-10-30 14:58:15.156 - Thread: 1 -> Loading planet definition 2024-10-30 14:58:15.157 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 14:58:15.157 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:58:15.157 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:58:15.157 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:58:15.157 - Thread: 1 -> Loading voxel material definitions 2024-10-30 14:58:15.157 - Thread: 1 -> Loading Weather Effects 2024-10-30 14:58:15.158 - Thread: 1 -> Audio effects definitions 2024-10-30 14:58:15.158 - Thread: 1 -> Loading environment items definitions 2024-10-30 14:58:15.158 - Thread: 1 -> Loading environment items definitions 2024-10-30 14:58:15.158 - Thread: 1 -> Loading physical material properties 2024-10-30 14:58:15.159 - Thread: 1 -> Loading particle effect definitions 2024-10-30 14:58:15.247 - Thread: 1 -> Loading particle effect definitions 2024-10-30 14:58:15.249 - Thread: 1 -> Loading environment item definitions 2024-10-30 14:58:15.249 - Thread: 1 -> Loading weapon definitions 2024-10-30 14:58:15.251 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.252 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.252 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.252 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.253 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.254 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.260 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.261 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.262 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.262 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.263 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.264 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.264 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.266 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.267 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.267 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.268 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.269 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.270 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.270 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.271 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.272 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.275 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.275 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.277 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.277 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.301 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.301 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.302 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.303 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.305 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.305 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.307 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.307 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.309 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.310 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.311 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.312 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.314 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.315 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.319 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.320 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.321 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.321 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.324 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.325 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.328 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.328 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.331 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.331 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.334 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.334 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.338 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.340 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.343 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.344 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.346 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.347 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.350 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.351 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.357 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.358 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.361 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.362 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.367 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.367 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.371 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.371 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.378 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.378 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.382 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.383 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.388 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.389 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.394 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.395 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.400 - Thread: 1 -> Loading cube blocks 2024-10-30 14:58:15.401 - Thread: 1 -> Created block definitions 2024-10-30 14:58:15.407 - Thread: 1 -> Loading block variant groups 2024-10-30 14:58:15.422 - Thread: 1 -> Loading asteroid generators 2024-10-30 14:58:15.422 - Thread: 1 -> Loading drop containers 2024-10-30 14:58:15.422 - Thread: 1 -> Loading radial menu definitions 2024-10-30 14:58:15.422 - Thread: 1 -> Loading respawn ships 2024-10-30 14:58:15.422 - Thread: 1 -> Loading spawn groups 2024-10-30 14:58:15.422 - Thread: 1 -> Loading spawn groups 2024-10-30 14:58:15.424 - Thread: 1 -> Loading spawn groups 2024-10-30 14:58:15.424 - Thread: 1 -> Loading spawn groups 2024-10-30 14:58:15.424 - Thread: 1 -> Loading spawn groups 2024-10-30 14:58:15.424 - Thread: 1 -> Loading spawn groups 2024-10-30 14:58:15.424 - Thread: 1 -> Loading wheel speeds 2024-10-30 14:58:15.434 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 14:58:15.438 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 14:58:15.438 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 14:58:15.462 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 14:58:15.541 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.541 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.541 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 14:58:15.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.542 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 14:58:15.542 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.542 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.542 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 14:58:15.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.543 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 14:58:15.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.543 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 14:58:15.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.543 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 14:58:15.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.543 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 14:58:15.543 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.543 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.543 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 14:58:15.545 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 14:58:15.545 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 14:58:15.545 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 14:58:15.603 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 14:58:15.607 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 14:58:15.615 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:58:15.660 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:58:15.661 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:58:15.661 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:58:15.665 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 14:58:15.876 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 14:58:15.876 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 14:58:15.876 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 14:58:15.876 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 14:58:15.876 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 14:58:15.876 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 14:58:15.884 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 14:58:15.884 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 14:58:15.884 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 14:58:15.884 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-30 14:58:15.888 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 14:58:16.206 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-10-30 14:58:16.206 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-10-30 14:58:16.206 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-10-30 14:58:16.206 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-10-30 14:58:16.207 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-10-30 14:58:16.207 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2024-10-30 14:58:16.207 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2024-10-30 14:58:16.207 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2024-10-30 14:58:16.207 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2024-10-30 14:58:16.207 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2024-10-30 14:58:20.503 - Thread: 10 -> Info: Planet generator name: Mars 2024-10-30 14:58:20.503 - Thread: 10 -> Info: Planet storage name: Mars-1323953731d120000 2024-10-30 14:58:21.325 - Thread: 13 -> Info: Planet generator name: Titan 2024-10-30 14:58:21.325 - Thread: 13 -> Info: Planet storage name: Titan-813248659d19000 2024-10-30 14:58:21.325 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-30 14:58:21.325 - Thread: 1 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-10-30 14:58:21.686 - Thread: 11 -> Info: Planet generator name: Moon 2024-10-30 14:58:21.686 - Thread: 11 -> Info: Planet storage name: Moon-1321135827d19000 2024-10-30 14:58:22.063 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-30 14:58:22.063 - Thread: 12 -> Info: Planet storage name: Alien-1494130250d120000 2024-10-30 14:58:22.104 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-10-30 14:58:22.105 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2024-10-30 14:58:22.762 - Thread: 13 -> Initialized large grid EarthEasyStation 13739 PCU 2024-10-30 14:58:25.485 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-30 14:58:25.485 - Thread: 10 -> Info: Planet storage name: Europa-374791280d19000 2024-10-30 14:58:25.947 - Thread: 11 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-30 14:58:26.135 - Thread: 12 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-30 14:58:26.510 - Thread: 13 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-30 14:58:26.690 - Thread: 1 -> Entities loaded & initialized 2024-10-30 14:58:26.691 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-10-30 14:58:26.691 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 14:58:26.691 - Thread: 1 -> Name = Earth Planet 2024-10-30 14:57 2024-10-30 14:58:26.691 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-10-30 14:58:26.691 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2024-10-30 14:58:26.691 - Thread: 1 -> Password = 2024-10-30 14:58:26.691 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-30 14:58:26.691 - Thread: 1 -> WorkshopId = 2024-10-30 14:58:26.691 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-30 14:58:26.691 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2024-10-30 14:58:26.691 - Thread: 1 -> Settings: 2024-10-30 14:58:26.691 - Thread: 1 -> GameMode = Creative 2024-10-30 14:58:26.691 - Thread: 1 -> MaxPlayers = 1 2024-10-30 14:58:26.691 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 14:58:26.691 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 14:58:26.691 - Thread: 1 -> PiratePCU = 25000 2024-10-30 14:58:26.691 - Thread: 1 -> AutoHealing = True 2024-10-30 14:58:26.691 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 14:58:26.691 - Thread: 1 -> ThrusterDamage = True 2024-10-30 14:58:26.691 - Thread: 1 -> EnableSpectator = True 2024-10-30 14:58:26.691 - Thread: 1 -> EnableCopyPaste = True 2024-10-30 14:58:26.691 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-30 14:58:26.691 - Thread: 1 -> MaxGridSize = 0 2024-10-30 14:58:26.691 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 14:58:26.691 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 14:58:26.691 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 14:58:26.691 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 14:58:26.691 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 14:58:26.691 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 14:58:26.691 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 14:58:26.691 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 14:58:26.691 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 14:58:26.691 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 14:58:26.691 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 14:58:26.691 - Thread: 1 -> ClientCanSave = False 2024-10-30 14:58:26.691 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 14:58:26.693 - Thread: 1 -> PermanentDeath = False 2024-10-30 14:58:26.693 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableScripts = False 2024-10-30 14:58:26.693 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 14:58:26.693 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 14:58:26.693 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 14:58:26.693 - Thread: 1 -> EncounterDensity = 0.35 2024-10-30 14:58:26.693 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 14:58:26.693 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableIngameScripts = False 2024-10-30 14:58:26.693 - Thread: 1 -> ViewDistance = 15000 2024-10-30 14:58:26.693 - Thread: 1 -> Voxel destruction = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 14:58:26.693 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 14:58:26.693 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 14:58:26.693 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 14:58:26.693 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 14:58:26.693 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 14:58:26.693 - Thread: 1 -> SyncDistance = 3000 2024-10-30 14:58:26.693 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 14:58:26.693 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 14:58:26.693 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 14:58:26.693 - Thread: 1 -> MaxPlanets = 99 2024-10-30 14:58:26.693 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 14:58:26.693 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 14:58:26.693 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 14:58:26.693 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 14:58:26.693 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 14:58:26.693 - Thread: 1 -> ResetOwnership = False 2024-10-30 14:58:26.693 - Thread: 1 -> RealisticSound = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableSaving = True 2024-10-30 14:58:26.693 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableToolShake = True 2024-10-30 14:58:26.693 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 14:58:26.693 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 14:58:26.693 - Thread: 1 -> UseConsolePCU = False 2024-10-30 14:58:26.693 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 14:58:26.693 - Thread: 1 -> FamilySharing = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 14:58:26.693 - Thread: 1 -> SuppressedWarnings = 2024-10-30 14:58:26.693 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 14:58:26.693 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 14:58:26.693 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 14:58:26.693 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 14:58:26.693 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 14:58:26.693 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 14:58:26.693 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-30 14:58:26.693 - Thread: 1 -> WeatherSystem = True 2024-10-30 14:58:26.693 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 14:58:26.693 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-30 14:58:26.693 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-30 14:58:26.693 - Thread: 1 -> EnableEconomy = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableSupergridding = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 14:58:26.693 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 14:58:26.693 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableResearch = True 2024-10-30 14:58:26.693 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 14:58:26.693 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 14:58:26.693 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 14:58:26.693 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 14:58:26.693 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 14:58:26.693 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 14:58:26.693 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 14:58:26.693 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 14:58:26.693 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 14:58:26.693 - Thread: 1 -> TrashFlagsValue = 1562 2024-10-30 14:58:26.693 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 14:58:26.693 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 14:58:26.693 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 14:58:26.693 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableScripterRole = False 2024-10-30 14:58:26.693 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 14:58:26.693 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 14:58:26.693 - Thread: 1 -> EnableSpiders = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableWolfs = False 2024-10-30 14:58:26.693 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 14:58:26.693 - Thread: 1 -> EnableDrones = True 2024-10-30 14:58:26.693 - Thread: 1 -> MaxDrones = 5 2024-10-30 14:58:26.693 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 14:58:26.693 - Thread: 1 -> SpawnWithTools = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableJetpack = True 2024-10-30 14:58:26.693 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 14:58:26.693 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 14:58:26.693 - Thread: 1 -> CanJoinRunning = False 2024-10-30 14:58:26.693 - Thread: 1 -> Scenario = False 2024-10-30 14:58:26.693 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableSunRotation = True 2024-10-30 14:58:26.693 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 14:58:26.693 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableEncounters = True 2024-10-30 14:58:26.693 - Thread: 1 -> Enable3rdPersonView = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnableOxygen = True 2024-10-30 14:58:26.693 - Thread: 1 -> ExperimentalMode = True 2024-10-30 14:58:26.693 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 14:58:26.693 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 14:58:26.693 - Thread: 1 -> EnableRecoil = True 2024-10-30 14:58:26.693 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 14:58:26.693 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 14:58:26.693 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 14:58:26.693 - Thread: 1 -> ScrapEnabled = True 2024-10-30 14:58:26.693 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 14:58:26.693 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 14:58:26.880 - Thread: 1 -> Analytics ids for user ([007...924]): User = (7a259365-1e9c-cab3-8f63-4f41695974d6) Session = (4e800c51-36d7-474d-8116-ba155c2a07ce). 2024-10-30 14:58:26.881 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 14:58:26.979 - Thread: 1 -> Session loaded 2024-10-30 14:58:26.980 - Thread: 1 -> RunLoadingAction - END 2024-10-30 14:58:26.980 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 14:58:26.980 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 14:58:26.980 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 14:58:26.980 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 14:58:26.980 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 14:58:26.980 - Thread: 1 -> Updating continues. 2024-10-30 14:58:26.985 - Thread: 1 -> GC Memory: 2161 / 2161 MB 2024-10-30 14:58:27.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:58:27.584 - Thread: 1 -> STATISTICS,981.6166667,0,0,0,0,0,0,3963.396,12917.61,1,0,2082.599,8624.418,232165,984756,29,43.26004,13.48882,0.02944039,2055,17.76521,0,16.66667,7.685235,2.396316,100,5284690373,2082.599,0,0,-1 2024-10-30 14:58:27.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:58:27.584 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,860,44,78,208,0,655,5039,2556,0,0,69,2764,0,1933,15,0,0,0,288,29,0,0,429,758,360,6,30,0,0,0,0 2024-10-30 14:58:27.594 - Thread: 1 -> Saving world - START 2024-10-30 14:58:27.594 - Thread: 1 -> Making world state snapshot. 2024-10-30 14:58:27.594 - Thread: 1 -> Before snapshot.: GC Memory: 2,083 B 2024-10-30 14:58:27.772 - Thread: 1 -> After snapshot.: GC Memory: 2,102 B 2024-10-30 14:58:27.778 - Thread: 1 -> Directory cleanup: GC Memory: 2,103 B 2024-10-30 14:58:27.778 - Thread: 1 -> Saving world - END 2024-10-30 14:58:27.804 - Thread: 11 -> Session snapshot save - START 2024-10-30 14:58:27.805 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 14:58:29.268 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Earth Planet 2024-10-30 14-57\.new\Sandbox_config.sbc 2024-10-30 14:58:29.396 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.396 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.413 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.413 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.428 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.428 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.445 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.445 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.462 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.462 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.478 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.478 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.496 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.496 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.512 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.512 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.528 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.528 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.545 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.545 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.561 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.561 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.579 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.579 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.595 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.595 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.612 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.612 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.632 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.632 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.645 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.646 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.663 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.664 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.679 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.679 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.695 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.695 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.713 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.713 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.728 - Thread: 1 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.728 - Thread: 1 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.746 - Thread: 12 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.746 - Thread: 12 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.761 - Thread: 10 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.761 - Thread: 10 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.778 - Thread: 13 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.778 - Thread: 13 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.795 - Thread: 12 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.795 - Thread: 12 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.812 - Thread: 13 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.812 - Thread: 13 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.829 - Thread: 12 -> Entity Grid_S_Large_2354 {1BA7D6B60E1CDDB} is closed. 2024-10-30 14:58:29.829 - Thread: 12 -> Entity Grid_S_Large_1334 {1BBABDE8452B63E} is closed. 2024-10-30 14:58:29.846 - Thread: 1 -> Loading duration: 15.6543028 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2024-10-30 14:58:30.163 - Thread: 1 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2024-10-30 14:58:30.165 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 14:58:30.165 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 14:58:30.165 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 14:58:30.952 - Thread: 11 -> Session snapshot save - END 2024-10-30 14:58:32.389 - Thread: 1 -> GUI Stats: Update 7.52276905555556, Draw 0.322824722222221 2024-10-30 14:58:32.472 - Thread: 1 -> Updating stopped. 2024-10-30 14:58:32.487 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 14:58:32.604 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 14:58:32.604 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 14:58:32.606 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 14:58:49.420 - Thread: 1 -> Updating continues. 2024-10-30 14:58:49.654 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 14:58:49.654 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 14:58:56.991 - Thread: 1 -> GC Memory: 2314.393 / 2314.393 MB 2024-10-30 14:59:02.389 - Thread: 1 -> GUI Stats: Update 0.402170333333334, Draw 0.304137277777778 2024-10-30 14:59:27.006 - Thread: 1 -> GC Memory: 2329.398 / 2329.398 MB 2024-10-30 14:59:28.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 14:59:28.838 - Thread: 1 -> STATISTICS,1041.6333333,0,0,0,0,0,0,18.50283,108.2027,1,0,2327.795,8933.613,24495,986251,10,35.77792,96.4305,0.02278809,1916,8.33276,0,16.66667,2.981288,8.035322,100,5600051904,2327.795,0,0,-1 2024-10-30 14:59:28.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 14:59:28.838 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,862,44,117,274,120,655,5340,2622,0,0,112,2897,0,1931,15,0,46,15,288,56,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 14:59:32.390 - Thread: 1 -> GUI Stats: Update 0.445374277777778, Draw 0.439088444444444 2024-10-30 14:59:48.977 - Thread: 1 -> Pasting grid request by user: [007...924] 2024-10-30 14:59:48.978 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 137677745022519094 EntityID: 1B038C9EA4ECFA1 2024-10-30 14:59:49.010 - Thread: 10 -> Status: Exists(True) InScene(True) 2024-10-30 14:59:49.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 14:59:49.880 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 14:59:57.022 - Thread: 1 -> GC Memory: 2347.141 / 2347.141 MB 2024-10-30 14:59:59.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 14:59:59.881 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 15:00:01.322 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:00:02.390 - Thread: 1 -> GUI Stats: Update 0.547282166666667, Draw 0.429148888888889 2024-10-30 15:00:09.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 15:00:09.879 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 15:00:13.843 - Thread: 1 -> DoDisconnects - 150 0 148 2024-10-30 15:00:17.808 - Thread: 1 -> DoDisconnects - 146 0 144 2024-10-30 15:00:19.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 15:00:19.881 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 15:00:19.881 - Thread: 1 -> Next activation in 00:24:52.3497994 2024-10-30 15:00:25.022 - Thread: 1 -> DoDisconnects - 142 0 140 2024-10-30 15:00:27.023 - Thread: 1 -> GC Memory: 2078.147 / 2078.147 MB 2024-10-30 15:00:28.758 - Thread: 1 -> DoDisconnects - 138 0 136 2024-10-30 15:00:28.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:00:28.854 - Thread: 1 -> STATISTICS,1101.65,0,0,0,0,0,0,18.83808,134.2605,1,0,2081.472,8977.359,26047,984699,13,43.95337,93.37119,0.02374326,2338,8.332837,0,16.66667,3.662563,7.780469,100,5625520820,2081.472,0,0,-1 2024-10-30 15:00:28.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:00:28.854 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,862,44,124,282,120,655,5364,2638,0,0,112,2921,0,1932,31,0,46,15,288,56,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:00:32.390 - Thread: 1 -> GUI Stats: Update 0.489980055555556, Draw 0.600007 2024-10-30 15:00:48.804 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:00:48.804 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:00:48.804 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:00:48.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:00:48.823 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:00:57.039 - Thread: 1 -> GC Memory: 2090.158 / 2090.158 MB 2024-10-30 15:01:02.389 - Thread: 1 -> GUI Stats: Update 0.488148388888889, Draw 0.483477055555556 2024-10-30 15:01:04.621 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:01:04.621 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:01:04.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:01:06.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:01:06.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:01:09.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:01:09.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:01:09.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:01:09.502 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:01:09.504 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:01:27.039 - Thread: 1 -> GC Memory: 2095.627 / 2095.627 MB 2024-10-30 15:01:28.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:01:28.871 - Thread: 1 -> STATISTICS,1161.6666667,0,0,0,0,0,0,16.34006,120.8035,1,0,2098.858,8940.188,25887,984859,11,43.53571,67.86623,0.01942975,2433,8.332871,0,16.66667,3.627775,5.655206,100,5616968294,2098.858,0,0,-1 2024-10-30 15:01:28.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:01:28.871 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,862,44,125,283,120,655,5356,2629,0,0,112,2912,0,1937,15,0,46,15,288,56,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:01:32.392 - Thread: 1 -> GUI Stats: Update 0.463648611111111, Draw 0.563009111111111 2024-10-30 15:01:57.055 - Thread: 1 -> GC Memory: 1904.551 / 1904.551 MB 2024-10-30 15:02:02.389 - Thread: 1 -> GUI Stats: Update 0.413304944444445, Draw 0.631885333333333 2024-10-30 15:02:25.121 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:02:25.121 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:02:27.055 - Thread: 1 -> GC Memory: 1908.601 / 1908.601 MB 2024-10-30 15:02:28.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:02:28.887 - Thread: 1 -> STATISTICS,1221.6833333,0,0,0,0,0,0,16.4615,112.958,1,0,1906.991,8938.395,25862,984884,11,43.40028,67.79131,0.01908137,2430,8.356974,0,16.66667,3.62695,5.665302,100,5617110422,1906.991,0,0,-1 2024-10-30 15:02:28.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:02:28.887 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,862,44,125,283,120,655,5356,2629,0,0,112,2912,0,1937,15,0,46,15,288,56,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:02:32.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:02:32.390 - Thread: 1 -> GUI Stats: Update 0.397882388888889, Draw 0.646687611111111 2024-10-30 15:02:43.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:02:43.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:02:43.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:02:43.734 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:02:43.738 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:02:46.554 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:02:46.554 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:02:57.056 - Thread: 1 -> GC Memory: 1916.633 / 1916.633 MB 2024-10-30 15:03:02.393 - Thread: 1 -> GUI Stats: Update 0.660038555555556, Draw 0.415302611111112 2024-10-30 15:03:07.971 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:03:07.971 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:03:11.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:03:13.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:03:13.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:03:14.406 - Thread: 1 -> Autosave initiated 2024-10-30 15:03:14.406 - Thread: 1 -> Character state: True 2024-10-30 15:03:14.406 - Thread: 1 -> IsServer: True 2024-10-30 15:03:14.406 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:03:14.406 - Thread: 1 -> Autosave 2024-10-30 15:03:14.406 - Thread: 1 -> Saving world - START 2024-10-30 15:03:14.406 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:03:14.406 - Thread: 1 -> Before snapshot.: GC Memory: 1,916 B 2024-10-30 15:03:14.425 - Thread: 1 -> After snapshot.: GC Memory: 1,912 B 2024-10-30 15:03:14.430 - Thread: 1 -> Directory cleanup: GC Memory: 1,913 B 2024-10-30 15:03:14.430 - Thread: 1 -> Saving world - END 2024-10-30 15:03:14.456 - Thread: 10 -> Session snapshot save - START 2024-10-30 15:03:14.456 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 15:03:14.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:03:15.753 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Earth Planet 2024-10-30 14-57\.new\Sandbox_config.sbc 2024-10-30 15:03:15.886 - Thread: 10 -> Session snapshot save - END 2024-10-30 15:03:15.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:03:15.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:03:24.607 - Thread: 1 -> DoDisconnects - 128 0 127 2024-10-30 15:03:27.057 - Thread: 1 -> GC Memory: 1936.768 / 1936.768 MB 2024-10-30 15:03:28.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:03:28.906 - Thread: 1 -> STATISTICS,1281.7,0,0,0,0,0,0,20.83454,133.2719,1,0,1935.933,8981.914,25787,984959,11,41.85398,82.88329,0.02431518,2344,8.332838,0,16.66667,3.487625,6.90653,100,5630235262,1935.933,0,0,-1 2024-10-30 15:03:28.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:03:28.906 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,862,44,125,283,120,655,5369,2642,0,0,110,2925,0,1937,31,0,46,15,288,56,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:03:31.221 - Thread: 1 -> Updating stopped. 2024-10-30 15:03:31.238 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:03:31.354 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:03:31.355 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:03:31.357 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:03:31.688 - Thread: 1 -> Updating continues. 2024-10-30 15:03:31.920 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 15:03:31.920 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 15:03:32.391 - Thread: 1 -> GUI Stats: Update 0.519501777777777, Draw 0.547203388888889 2024-10-30 15:03:44.174 - Thread: 1 -> DoDisconnects - 125 0 124 2024-10-30 15:03:57.074 - Thread: 1 -> GC Memory: 1909.05 / 1909.05 MB 2024-10-30 15:04:01.674 - Thread: 1 -> DoDisconnects - 118 0 117 2024-10-30 15:04:02.390 - Thread: 1 -> GUI Stats: Update 0.373342055555556, Draw 0.592735222222222 2024-10-30 15:04:06.290 - Thread: 1 -> DoDisconnects - 114 0 113 2024-10-30 15:04:11.857 - Thread: 1 -> DoDisconnects - 111 0 110 2024-10-30 15:04:16.040 - Thread: 1 -> DoDisconnects - 107 0 106 2024-10-30 15:04:22.823 - Thread: 1 -> DoDisconnects - 103 0 102 2024-10-30 15:04:27.074 - Thread: 1 -> GC Memory: 1908.937 / 1908.937 MB 2024-10-30 15:04:28.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:04:28.921 - Thread: 1 -> STATISTICS,1341.7166667,0,0,0,0,0,0,18.55284,97.87286,1,0,1907.651,8936.984,25646,985100,11,43.53818,72.81713,0.02188597,2390,8.33279,0,16.66667,3.627945,6.067699,100,5615044566,1907.651,0,0,-1 2024-10-30 15:04:28.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:04:28.921 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,862,44,125,283,120,655,5354,2627,0,0,110,2910,0,1937,15,0,46,15,288,56,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:04:32.391 - Thread: 1 -> GUI Stats: Update 0.386311555555556, Draw 0.747920166666666 2024-10-30 15:04:57.090 - Thread: 1 -> GC Memory: 1911.694 / 1911.694 MB 2024-10-30 15:05:01.324 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:05:02.391 - Thread: 1 -> GUI Stats: Update 0.357421555555555, Draw 0.719075666666667 2024-10-30 15:05:12.925 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ListeningPostA 2024-10-30 15:05:13.655 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ZoneSubStationA 2024-10-30 15:05:14.671 - Thread: 1 -> Global Encounter - spawning voxel - 1179524709492498713 GE_Voxel_1095115360_-330509989_0 Small_Pirate_Base_3_2 2024-10-30 15:05:14.673 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ZoneSubStationC 2024-10-30 15:05:15.688 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ZoneSubStationB 2024-10-30 15:05:16.705 - Thread: 1 -> Global Encounter - spawning voxel - 1179524709492498713 GE_Voxel_1095115360_-1582932053_0 Small_Pirate_Base_3_2 2024-10-30 15:05:16.706 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ZoneSubStationC 2024-10-30 15:05:17.723 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ZoneSubStationA 2024-10-30 15:05:18.738 - Thread: 1 -> Global Encounter - spawning grids - 1179524709492498713 GE_ZoneSubStationA 2024-10-30 15:05:26.855 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:05:26.855 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:05:26.855 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:05:26.870 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:05:26.874 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:05:27.091 - Thread: 1 -> GC Memory: 3472.034 / 3472.034 MB 2024-10-30 15:05:28.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:05:28.940 - Thread: 1 -> STATISTICS,1401.7333333,0,0,0,0,0,0,57.64894,399.8746,1,0,4221.556,10529.98,36619,974515,19,56.07209,45.95637,0.02036073,1408,15.72515,0,16.66667,8.817417,7.226706,100,6031981308,4221.556,0,0,-1 2024-10-30 15:05:28.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:05:28.940 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5752,2924,0,0,112,3308,0,2217,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:05:32.392 - Thread: 1 -> GUI Stats: Update 0.455538166666667, Draw 0.878649055555555 2024-10-30 15:05:34.204 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:05:34.204 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:05:42.155 - Thread: 1 -> Updating stopped. 2024-10-30 15:05:42.171 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:05:42.288 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:05:42.288 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:05:42.290 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:05:42.505 - Thread: 1 -> Updating continues. 2024-10-30 15:05:42.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 15:05:42.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 15:05:42.822 - Thread: 1 -> Updating stopped. 2024-10-30 15:05:42.838 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:05:42.888 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:05:42.888 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:05:42.890 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:06:02.391 - Thread: 1 -> GUI Stats: Update 0.462948944444445, Draw 0.726805499999999 2024-10-30 15:06:30.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:06:30.551 - Thread: 1 -> STATISTICS,1461.75,0,0,0,0,0,0,8.404907,150.117,1,0,2014.452,9206.695,36619,974515,19,51.04993,90.47185,0.04675688,1377,8.378282,0,16.66667,4.277107,7.579986,100,6150409132,2014.452,0,0,-1 2024-10-30 15:06:30.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:06:30.551 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,861,44,205,384,120,655,5865,3037,0,0,110,3421,0,2333,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:06:33.986 - Thread: 1 -> GUI Stats: Update 0.224552388888889, Draw 0.955945777777778 2024-10-30 15:07:03.986 - Thread: 1 -> GUI Stats: Update 0.165526611111111, Draw 0.730382166666667 2024-10-30 15:07:30.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:07:30.568 - Thread: 1 -> STATISTICS,1521.7666667,0,0,0,0,0,0,8.285126,136.6086,1,0,2021.723,9122.59,36619,974515,19,53.57408,90.1869,0.04810503,1523,8.429864,0,16.66667,4.516222,7.602633,100,6151807308,2021.723,0,0,-1 2024-10-30 15:07:30.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:07:30.568 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,861,44,205,384,120,655,5866,3038,0,0,110,3423,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:07:33.985 - Thread: 1 -> GUI Stats: Update 0.172483055555555, Draw 0.752366833333334 2024-10-30 15:08:03.985 - Thread: 1 -> GUI Stats: Update 0.140361333333333, Draw 0.676551444444443 2024-10-30 15:08:30.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:08:30.585 - Thread: 1 -> STATISTICS,1581.7833333,0,0,0,0,0,0,9.163344,165.173,1,0,2005.111,9123.828,36619,974515,19,57.91777,76.42581,0.03256224,988,9.397607,0,16.66667,5.442884,7.182197,100,6151807308,2005.111,0,0,-1 2024-10-30 15:08:30.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:08:30.585 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,861,44,205,384,120,655,5866,3038,0,0,110,3423,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:08:33.986 - Thread: 1 -> GUI Stats: Update 0.156331055555556, Draw 0.730536388888888 2024-10-30 15:09:03.986 - Thread: 1 -> GUI Stats: Update 0.175286944444444, Draw 0.755548 2024-10-30 15:09:30.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:09:30.602 - Thread: 1 -> STATISTICS,1641.8,0,0,0,0,0,0,8.211952,147.7572,1,0,2009.626,9122.012,36619,974515,19,55.744,86.28673,0.03681825,548,9.574427,0,16.66667,5.337169,8.261459,100,6154436316,2009.626,0,0,-1 2024-10-30 15:09:30.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:09:30.602 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5869,3040,0,0,112,3425,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:09:33.985 - Thread: 1 -> GUI Stats: Update 0.153101166666667, Draw 0.707755555555554 2024-10-30 15:10:01.336 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:10:03.986 - Thread: 1 -> GUI Stats: Update 0.1223255, Draw 0.664167888888889 2024-10-30 15:10:30.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:10:30.619 - Thread: 1 -> STATISTICS,1701.8166667,0,0,0,0,0,0,6.293541,134.3159,1,0,2007.908,9123.754,36619,974515,19,42.56145,85.04628,0.02777285,908,8.332706,0,16.66667,3.54652,7.086657,100,6152362716,2007.908,0,0,-1 2024-10-30 15:10:30.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:10:30.619 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5867,3038,0,0,110,3423,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:10:33.985 - Thread: 1 -> GUI Stats: Update 0.123780833333333, Draw 0.6068185 2024-10-30 15:11:03.986 - Thread: 1 -> GUI Stats: Update 0.132887, Draw 0.639640388888888 2024-10-30 15:11:30.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:11:30.642 - Thread: 1 -> STATISTICS,1761.8333333,0,0,0,0,0,0,7.590816,137.7037,1,0,2015.13,9125.07,36619,974515,19,43.76777,87.64806,0.02574209,947,8.332797,0,16.66667,3.647079,7.303535,100,6154436316,2015.13,0,0,-1 2024-10-30 15:11:30.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:11:30.642 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5869,3040,0,0,112,3425,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:11:33.986 - Thread: 1 -> GUI Stats: Update 0.136414, Draw 0.642500333333333 2024-10-30 15:11:53.652 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-30 15:12:03.986 - Thread: 1 -> GUI Stats: Update 0.261158333333333, Draw 0.606720611111111 2024-10-30 15:12:09.086 - Thread: 1 -> Saving world - START 2024-10-30 15:12:09.086 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:12:09.086 - Thread: 1 -> Before snapshot.: GC Memory: 2,015 B 2024-10-30 15:12:09.124 - Thread: 1 -> After snapshot.: GC Memory: 2,016 B 2024-10-30 15:12:09.129 - Thread: 1 -> Directory cleanup: GC Memory: 2,016 B 2024-10-30 15:12:09.129 - Thread: 1 -> Saving world - END 2024-10-30 15:12:09.152 - Thread: 10 -> Session snapshot save - START 2024-10-30 15:12:09.153 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 15:12:09.321 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-30 15:12:09.321 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-30 15:12:10.727 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:12:10.831 - Thread: 10 -> Session snapshot save - END 2024-10-30 15:12:30.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:12:30.652 - Thread: 1 -> STATISTICS,1821.85,0,0,0,0,0,0,8.48322,91.96442,1,0,2027.555,9126.98,36619,974515,19,41.55997,84.79013,0.02376392,1681,8.33278,0,16.66667,3.463101,7.065375,100,6152384028,2027.555,0,0,-1 2024-10-30 15:12:30.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:12:30.652 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5867,3039,0,0,110,3423,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:12:33.987 - Thread: 1 -> GUI Stats: Update 0.437767, Draw 0.683487055555556 2024-10-30 15:13:03.986 - Thread: 1 -> GUI Stats: Update 0.429919277777777, Draw 0.692662777777778 2024-10-30 15:13:30.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:13:30.669 - Thread: 1 -> STATISTICS,1881.8666667,0,0,0,0,0,0,9.381763,91.5229,1,0,2034.192,9129.254,36619,974515,19,42.41814,86.13005,0.02332344,1684,8.3329,0,16.66667,3.534662,7.177131,100,6152384028,2034.192,0,0,-1 2024-10-30 15:13:30.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:13:30.669 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5867,3039,0,0,110,3423,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:13:33.986 - Thread: 1 -> GUI Stats: Update 0.443085055555555, Draw 0.692003444444445 2024-10-30 15:14:03.986 - Thread: 1 -> GUI Stats: Update 0.434121555555555, Draw 0.699878666666667 2024-10-30 15:14:30.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:14:30.685 - Thread: 1 -> STATISTICS,1941.8833333,0,0,0,0,0,0,9.420848,109.4626,1,0,2002.147,9131.18,36619,974515,19,42.31901,84.203,0.02197542,1692,8.332755,0,16.66667,3.52634,7.016429,100,6153938508,2002.147,0,0,-1 2024-10-30 15:14:30.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:14:30.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,861,44,205,384,120,655,5868,3040,0,0,112,3425,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:14:33.987 - Thread: 1 -> GUI Stats: Update 0.454899277777778, Draw 0.717275888888888 2024-10-30 15:15:01.336 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:15:03.987 - Thread: 1 -> GUI Stats: Update 0.45876288888889, Draw 0.732845444444445 2024-10-30 15:15:30.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:15:30.702 - Thread: 1 -> STATISTICS,2001.9,0,0,0,0,0,0,9.139602,120.935,1,0,2010.994,9132.426,36619,974515,19,42.33177,83.95399,0.0228007,1889,8.332883,0,16.66667,3.527457,6.995788,100,6153938508,2010.994,0,0,-1 2024-10-30 15:15:30.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:15:30.702 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,861,44,205,384,120,655,5868,3040,0,0,112,3425,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:15:33.987 - Thread: 1 -> GUI Stats: Update 0.455838444444444, Draw 0.706822611111112 2024-10-30 15:16:03.988 - Thread: 1 -> GUI Stats: Update 0.471433666666666, Draw 0.687778277777777 2024-10-30 15:16:30.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:16:30.720 - Thread: 1 -> STATISTICS,2061.9166667,0,0,0,0,0,0,8.980078,129.6763,1,0,2003.844,9132.473,36619,974515,19,41.43707,83.08268,0.02333784,2040,8.332885,0,16.66667,3.452904,6.923184,100,6153938508,2003.844,0,0,-1 2024-10-30 15:16:30.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:16:30.720 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,861,44,205,384,120,655,5868,3040,0,0,112,3425,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:16:33.987 - Thread: 1 -> GUI Stats: Update 0.499883444444444, Draw 0.698306222222222 2024-10-30 15:16:50.888 - Thread: 1 -> Updating continues. 2024-10-30 15:16:50.893 - Thread: 1 -> GC Memory: 2069.107 / 2069.107 MB 2024-10-30 15:16:50.893 - Thread: 1 -> Autosave initiated 2024-10-30 15:16:50.893 - Thread: 1 -> Character state: True 2024-10-30 15:16:50.893 - Thread: 1 -> IsServer: True 2024-10-30 15:16:50.893 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:16:50.893 - Thread: 1 -> Autosave 2024-10-30 15:16:50.893 - Thread: 1 -> Saving world - START 2024-10-30 15:16:50.893 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:16:50.893 - Thread: 1 -> Before snapshot.: GC Memory: 2,069 B 2024-10-30 15:16:50.953 - Thread: 1 -> After snapshot.: GC Memory: 2,103 B 2024-10-30 15:16:50.959 - Thread: 1 -> Directory cleanup: GC Memory: 2,114 B 2024-10-30 15:16:50.959 - Thread: 1 -> Saving world - END 2024-10-30 15:16:51.119 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 15:16:51.119 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 15:16:51.391 - Thread: 10 -> Session snapshot save - START 2024-10-30 15:16:51.391 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 15:16:53.241 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:16:53.357 - Thread: 10 -> Session snapshot save - END 2024-10-30 15:17:03.989 - Thread: 1 -> GUI Stats: Update 0.531683611111111, Draw 0.741950722222223 2024-10-30 15:17:13.672 - Thread: 1 -> DoDisconnects - 95 0 94 2024-10-30 15:17:20.904 - Thread: 1 -> GC Memory: 3497.865 / 3497.865 MB 2024-10-30 15:17:30.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:17:30.736 - Thread: 1 -> STATISTICS,2121.9333333,0,0,0,0,0,0,24.83869,127.238,1,0,3502.516,9615.027,36607,974527,19,44.7818,67.76862,0.0240648,1634,8.332853,0,16.66667,3.731602,5.64706,100,6134375500,3502.516,0,0,-1 2024-10-30 15:17:30.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:17:30.736 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,205,384,120,655,5850,3021,0,0,112,3405,0,2329,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:17:33.989 - Thread: 1 -> GUI Stats: Update 0.404868499999999, Draw 0.793668722222221 2024-10-30 15:17:50.905 - Thread: 1 -> GC Memory: 3516.147 / 3516.147 MB 2024-10-30 15:18:03.989 - Thread: 1 -> GUI Stats: Update 0.358276111111111, Draw 0.944154166666667 2024-10-30 15:18:20.905 - Thread: 1 -> GC Memory: 2074.835 / 2074.835 MB 2024-10-30 15:18:30.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:18:30.753 - Thread: 1 -> STATISTICS,2181.95,0,0,0,0,0,0,25.92974,135.8876,1,0,2075.994,9211.672,36607,974527,19,44.83661,72.66662,0.02470676,1975,8.332878,0,16.66667,3.73618,6.055221,100,6140057806,2075.994,0,0,-1 2024-10-30 15:18:30.753 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:18:30.753 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,209,389,120,655,5855,3021,0,0,112,3411,0,2329,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:18:33.989 - Thread: 1 -> GUI Stats: Update 0.344137944444445, Draw 1.00064688888889 2024-10-30 15:18:50.922 - Thread: 1 -> GC Memory: 2089.763 / 2089.763 MB 2024-10-30 15:19:03.989 - Thread: 1 -> GUI Stats: Update 0.392341277777778, Draw 0.810761111111111 2024-10-30 15:19:20.923 - Thread: 1 -> GC Memory: 2098.943 / 2098.943 MB 2024-10-30 15:19:30.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:19:30.769 - Thread: 1 -> STATISTICS,2241.9666667,0,0,0,0,0,0,27.39689,126.2797,1,0,2102.164,9191.672,36640,974494,19,42.98601,65.13706,0.02235487,1971,8.332878,0,16.66667,3.581972,5.427792,100,6140482182,2102.164,0,0,-1 2024-10-30 15:19:30.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:19:30.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,209,389,120,655,5856,3022,0,0,112,3411,0,2330,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:19:33.989 - Thread: 1 -> GUI Stats: Update 0.377861333333333, Draw 0.751773666666666 2024-10-30 15:19:50.939 - Thread: 1 -> GC Memory: 2013.597 / 2013.597 MB 2024-10-30 15:20:01.340 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:20:03.990 - Thread: 1 -> GUI Stats: Update 0.379481888888889, Draw 0.651164666666667 2024-10-30 15:20:20.955 - Thread: 1 -> GC Memory: 2014.568 / 2014.568 MB 2024-10-30 15:20:30.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:20:30.787 - Thread: 1 -> STATISTICS,2301.9833333,0,0,0,0,0,0,23.04638,139.6357,1,0,2014.349,9218.695,36784,974350,19,44.20352,89.89275,0.02360265,1945,8.358038,0,16.66667,3.694547,7.51327,100,6156451148,2014.349,0,0,-1 2024-10-30 15:20:30.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:20:30.787 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,209,389,120,655,5871,3036,0,0,112,3426,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:20:33.989 - Thread: 1 -> GUI Stats: Update 0.458084666666667, Draw 0.573143666666667 2024-10-30 15:20:50.955 - Thread: 1 -> GC Memory: 2017.067 / 2017.067 MB 2024-10-30 15:21:03.988 - Thread: 1 -> GUI Stats: Update 0.420428555555555, Draw 0.620660944444445 2024-10-30 15:21:20.958 - Thread: 1 -> GC Memory: 2027.255 / 2027.255 MB 2024-10-30 15:21:30.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:21:30.890 - Thread: 1 -> STATISTICS,2362,0,0,0,0,0,0,19.64742,129.5558,1,0,2012.554,9189.813,36803,974331,19,40.64259,67.32043,0.02347889,1890,8.332922,0,16.66667,3.386715,5.609759,100,6141263524,2012.554,0,0,-1 2024-10-30 15:21:30.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:21:30.890 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,209,389,120,655,5856,3022,0,0,112,3411,0,2330,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:21:34.079 - Thread: 1 -> GUI Stats: Update 0.481315611111111, Draw 0.533211666666665 2024-10-30 15:21:50.893 - Thread: 1 -> Autosave initiated 2024-10-30 15:21:50.893 - Thread: 1 -> Character state: True 2024-10-30 15:21:50.893 - Thread: 1 -> IsServer: True 2024-10-30 15:21:50.893 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:21:50.894 - Thread: 1 -> Autosave 2024-10-30 15:21:50.894 - Thread: 1 -> Saving world - START 2024-10-30 15:21:50.894 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:21:50.894 - Thread: 1 -> Before snapshot.: GC Memory: 2,018 B 2024-10-30 15:21:50.918 - Thread: 1 -> After snapshot.: GC Memory: 2,019 B 2024-10-30 15:21:50.922 - Thread: 1 -> Directory cleanup: GC Memory: 2,019 B 2024-10-30 15:21:50.922 - Thread: 1 -> Saving world - END 2024-10-30 15:21:50.948 - Thread: 10 -> Session snapshot save - START 2024-10-30 15:21:50.948 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 15:21:50.975 - Thread: 1 -> GC Memory: 2021.922 / 2021.922 MB 2024-10-30 15:21:52.290 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:21:52.418 - Thread: 10 -> Session snapshot save - END 2024-10-30 15:22:04.076 - Thread: 1 -> GUI Stats: Update 0.411938777777777, Draw 0.611915166666668 2024-10-30 15:22:20.976 - Thread: 1 -> GC Memory: 2046.902 / 2046.902 MB 2024-10-30 15:22:30.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:22:30.907 - Thread: 1 -> STATISTICS,2422.0166667,0,0,0,0,0,0,21.88964,150.964,1,0,2048.654,9222.371,36824,974310,19,46.49012,92.74281,0.02523408,1846,8.332232,0,16.66667,3.873664,7.727545,100,6156279616,2048.654,0,0,-1 2024-10-30 15:22:30.907 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:22:30.907 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,209,389,120,655,5871,3036,0,0,112,3426,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:22:34.076 - Thread: 1 -> GUI Stats: Update 0.401781555555555, Draw 0.586413277777778 2024-10-30 15:22:50.977 - Thread: 1 -> GC Memory: 2055.365 / 2055.365 MB 2024-10-30 15:23:04.077 - Thread: 1 -> GUI Stats: Update 0.400973555555555, Draw 0.556486222222223 2024-10-30 15:23:20.992 - Thread: 1 -> GC Memory: 2017.135 / 2017.135 MB 2024-10-30 15:23:30.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:23:30.924 - Thread: 1 -> STATISTICS,2482.0333333,0,0,0,0,0,0,22.11487,144.0635,1,0,2012.992,9216.617,36830,974304,19,44.88873,78.67945,0.02524287,1776,8.353808,0,16.66667,3.749918,6.572731,100,6154370662,2012.992,0,0,-1 2024-10-30 15:23:30.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:23:30.924 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,209,389,120,655,5869,3034,0,0,110,3424,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:23:34.077 - Thread: 1 -> GUI Stats: Update 0.417331055555557, Draw 0.526218111111112 2024-10-30 15:23:50.993 - Thread: 1 -> GC Memory: 2016.88 / 2016.88 MB 2024-10-30 15:24:04.078 - Thread: 1 -> GUI Stats: Update 0.404037833333333, Draw 0.592121944444445 2024-10-30 15:24:20.994 - Thread: 1 -> GC Memory: 2019.018 / 2019.018 MB 2024-10-30 15:24:30.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:24:30.940 - Thread: 1 -> STATISTICS,2542.05,0,0,0,0,0,0,26.41874,140.7134,1,0,2020.245,9222.496,36841,974293,19,45.1604,76.04325,0.02636962,1726,8.332838,0,16.66667,3.763143,6.336561,100,6156447462,2020.245,0,0,-1 2024-10-30 15:24:30.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:24:30.940 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,209,389,120,655,5871,3036,0,0,112,3426,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:24:34.077 - Thread: 1 -> GUI Stats: Update 0.426953166666667, Draw 0.588318666666667 2024-10-30 15:24:51.011 - Thread: 1 -> GC Memory: 2021.091 / 2021.091 MB 2024-10-30 15:25:01.345 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:25:04.078 - Thread: 1 -> GUI Stats: Update 0.414128111111111, Draw 0.600831277777777 2024-10-30 15:25:21.027 - Thread: 1 -> GC Memory: 2013.713 / 2013.713 MB 2024-10-30 15:25:30.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:25:30.958 - Thread: 1 -> STATISTICS,2602.0666667,0,0,0,0,0,0,22.18906,126.7878,1,0,2017.738,9187.875,36841,974293,19,42.2935,58.04077,0.02469657,1773,8.332844,0,16.66667,3.524251,4.836447,100,6140499856,2017.738,0,0,-1 2024-10-30 15:25:30.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:25:30.958 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5856,3020,0,0,112,3410,0,2330,15,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:25:34.077 - Thread: 1 -> GUI Stats: Update 0.3734235, Draw 0.527198000000001 2024-10-30 15:25:51.027 - Thread: 1 -> GC Memory: 2016.681 / 2016.681 MB 2024-10-30 15:26:04.078 - Thread: 1 -> GUI Stats: Update 0.378042611111111, Draw 0.705722333333334 2024-10-30 15:26:21.044 - Thread: 1 -> GC Memory: 2020.503 / 2020.503 MB 2024-10-30 15:26:30.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:26:30.974 - Thread: 1 -> STATISTICS,2662.0833333,0,0,0,0,0,0,24.15775,134.9435,1,0,2021.813,9236.609,36855,974279,19,44.9794,95.988,0.02355578,1724,8.33261,0,16.66667,3.747958,7.998306,100,6157094160,2021.813,0,0,-1 2024-10-30 15:26:30.974 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:26:30.974 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5871,3036,0,0,112,3426,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:26:34.077 - Thread: 1 -> GUI Stats: Update 0.364065722222222, Draw 0.749568833333332 2024-10-30 15:26:50.894 - Thread: 1 -> Autosave initiated 2024-10-30 15:26:50.894 - Thread: 1 -> Character state: True 2024-10-30 15:26:50.894 - Thread: 1 -> IsServer: True 2024-10-30 15:26:50.894 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:26:50.894 - Thread: 1 -> Autosave 2024-10-30 15:26:50.894 - Thread: 1 -> Saving world - START 2024-10-30 15:26:50.894 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:26:50.894 - Thread: 1 -> Before snapshot.: GC Memory: 2,014 B 2024-10-30 15:26:50.918 - Thread: 1 -> After snapshot.: GC Memory: 2,015 B 2024-10-30 15:26:50.923 - Thread: 1 -> Directory cleanup: GC Memory: 2,015 B 2024-10-30 15:26:50.923 - Thread: 1 -> Saving world - END 2024-10-30 15:26:50.948 - Thread: 11 -> Session snapshot save - START 2024-10-30 15:26:50.948 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 15:26:51.045 - Thread: 1 -> GC Memory: 2016.82 / 2016.82 MB 2024-10-30 15:26:52.317 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:26:52.425 - Thread: 11 -> Session snapshot save - END 2024-10-30 15:27:04.077 - Thread: 1 -> GUI Stats: Update 0.370574555555556, Draw 0.72811388888889 2024-10-30 15:27:21.060 - Thread: 1 -> GC Memory: 2046.576 / 2046.576 MB 2024-10-30 15:27:30.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:27:30.991 - Thread: 1 -> STATISTICS,2722.1,0,0,0,0,0,0,20.86531,113.3198,1,0,2049.951,9225.781,36871,974263,19,43.69194,93.64478,0.0252074,1666,8.332927,0,16.66667,3.640817,7.803351,100,6173593278,2049.951,0,0,-1 2024-10-30 15:27:30.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:27:30.991 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5887,3052,0,0,128,3442,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:27:34.081 - Thread: 1 -> GUI Stats: Update 0.419353833333333, Draw 0.653271722222221 2024-10-30 15:27:51.076 - Thread: 1 -> GC Memory: 2056.55 / 2056.55 MB 2024-10-30 15:27:55.960 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P21_RustedExplorer' at 'EarthLike' 2024-10-30 15:27:55.960 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 15:28:04.077 - Thread: 1 -> GUI Stats: Update 0.379027277777779, Draw 0.686252555555555 2024-10-30 15:28:07.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:28:07.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:28:07.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:28:07.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:28:07.147 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:28:20.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:28:20.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:28:21.094 - Thread: 1 -> GC Memory: 2069.058 / 2069.058 MB 2024-10-30 15:28:31.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:28:31.008 - Thread: 1 -> STATISTICS,2782.1166667,0,0,0,0,0,0,22.07192,116.4401,1,0,2015.01,9245.719,36873,974261,19,45.67054,87.75907,0.02423273,1623,8.332725,0,16.66667,3.8056,7.312722,100,6154954654,2015.01,0,0,-1 2024-10-30 15:28:31.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:28:31.008 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5869,3034,0,0,110,3424,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:28:34.077 - Thread: 1 -> GUI Stats: Update 0.469693333333333, Draw 0.767344666666667 2024-10-30 15:28:51.110 - Thread: 1 -> GC Memory: 2017.168 / 2017.168 MB 2024-10-30 15:29:04.078 - Thread: 1 -> GUI Stats: Update 0.3673795, Draw 0.713081888888889 2024-10-30 15:29:21.110 - Thread: 1 -> GC Memory: 2022.845 / 2022.845 MB 2024-10-30 15:29:31.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:29:31.024 - Thread: 1 -> STATISTICS,2842.1333333,0,0,0,0,0,0,25.25632,132.9014,1,0,2019.503,9202.152,36875,974259,19,44.61311,72.84883,0.02274483,1545,8.332845,0,16.66667,3.717541,6.07038,100,6142516854,2019.503,0,0,-1 2024-10-30 15:29:31.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:29:31.024 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5857,3022,0,0,112,3412,0,2330,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:29:34.078 - Thread: 1 -> GUI Stats: Update 0.333886388888889, Draw 0.816989111111108 2024-10-30 15:29:35.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:29:35.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:29:35.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:29:35.368 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:29:35.371 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:29:51.127 - Thread: 1 -> GC Memory: 2024.414 / 2024.414 MB 2024-10-30 15:29:52.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:29:52.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:30:01.358 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:30:04.174 - Thread: 1 -> GUI Stats: Update 0.657765944444445, Draw 0.616765500000001 2024-10-30 15:30:21.140 - Thread: 1 -> GC Memory: 2016.65 / 2016.65 MB 2024-10-30 15:30:31.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:30:31.138 - Thread: 1 -> STATISTICS,2902.15,0,0,0,0,0,0,17.88411,131.2206,1,0,2014.781,9203.691,36877,974257,19,43.18208,69.35374,0.02439203,1892,8.332871,0,16.66667,3.598307,5.779158,100,6142519494,2014.781,0,0,-1 2024-10-30 15:30:31.139 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:30:31.139 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5857,3022,0,0,112,3412,0,2330,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:30:34.174 - Thread: 1 -> GUI Stats: Update 0.580198944444444, Draw 0.526721666666667 2024-10-30 15:30:51.142 - Thread: 1 -> GC Memory: 2015.907 / 2015.907 MB 2024-10-30 15:31:04.174 - Thread: 1 -> GUI Stats: Update 0.566201777777778, Draw 0.492074055555556 2024-10-30 15:31:21.157 - Thread: 1 -> GC Memory: 2023.836 / 2023.836 MB 2024-10-30 15:31:31.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:31:31.155 - Thread: 1 -> STATISTICS,2962.1666667,0,0,0,0,0,0,18.98397,129.109,1,0,2022.492,9218.758,36881,974253,19,43.08568,89.34283,0.0240635,1847,8.332829,0,16.66667,3.590256,7.444785,100,6155302100,2022.492,0,0,-1 2024-10-30 15:31:31.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:31:31.155 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5870,3034,0,0,110,3424,0,2330,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:31:34.174 - Thread: 1 -> GUI Stats: Update 0.557291555555556, Draw 0.544421277777779 2024-10-30 15:31:50.909 - Thread: 1 -> Autosave initiated 2024-10-30 15:31:50.909 - Thread: 1 -> Character state: True 2024-10-30 15:31:50.909 - Thread: 1 -> IsServer: True 2024-10-30 15:31:50.909 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:31:50.909 - Thread: 1 -> Autosave 2024-10-30 15:31:50.909 - Thread: 1 -> Saving world - START 2024-10-30 15:31:50.909 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:31:50.909 - Thread: 1 -> Before snapshot.: GC Memory: 2,023 B 2024-10-30 15:31:50.934 - Thread: 1 -> After snapshot.: GC Memory: 2,024 B 2024-10-30 15:31:50.937 - Thread: 1 -> Directory cleanup: GC Memory: 2,024 B 2024-10-30 15:31:50.937 - Thread: 1 -> Saving world - END 2024-10-30 15:31:50.962 - Thread: 11 -> Session snapshot save - START 2024-10-30 15:31:50.962 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 15:31:51.177 - Thread: 1 -> GC Memory: 2025.49 / 2025.49 MB 2024-10-30 15:31:52.397 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:31:52.505 - Thread: 11 -> Session snapshot save - END 2024-10-30 15:32:04.175 - Thread: 1 -> GUI Stats: Update 0.599736555555555, Draw 0.519354499999999 2024-10-30 15:32:21.191 - Thread: 1 -> GC Memory: 2015.624 / 2015.624 MB 2024-10-30 15:32:31.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:32:31.175 - Thread: 1 -> STATISTICS,3022.1833333,0,0,0,0,0,0,21.75146,120.4316,1,0,2017.275,9221.453,36881,974253,19,39.96582,87.28858,0.02525643,2372,8.332782,0,16.66667,3.330265,7.273567,100,6141980508,2017.275,0,0,-1 2024-10-30 15:32:31.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:32:31.175 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,210,390,120,655,5857,3022,0,0,112,3412,0,2330,15,0,46,15,288,60,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:32:34.175 - Thread: 1 -> GUI Stats: Update 0.506310833333333, Draw 0.458478388888888 2024-10-30 15:32:38.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:32:43.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:32:43.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:32:49.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:32:49.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:32:49.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:32:49.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:32:49.546 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:32:51.198 - Thread: 1 -> GC Memory: 2023.537 / 2023.537 MB 2024-10-30 15:32:53.096 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:32:53.096 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:33:04.265 - Thread: 1 -> GUI Stats: Update 0.580337333333333, Draw 0.497354 2024-10-30 15:33:11.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:33:18.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:33:18.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:33:18.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:33:18.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:33:18.279 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:33:21.198 - Thread: 1 -> GC Memory: 2029.631 / 2029.631 MB 2024-10-30 15:33:31.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:33:31.279 - Thread: 1 -> STATISTICS,3082.2,0,0,0,0,0,0,18.06153,114.9951,1,0,2035.832,9243.578,36906,974228,19,40.57805,83.12786,0.02122967,2332,8.333128,0,16.66667,3.381421,6.927151,100,6175347364,2035.832,0,0,-1 2024-10-30 15:33:31.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:33:31.279 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,210,390,120,655,5889,3054,0,0,128,3444,0,2330,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:33:31.929 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:33:31.929 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:33:34.265 - Thread: 1 -> GUI Stats: Update 0.72101838888889, Draw 0.329017555555556 2024-10-30 15:33:47.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:33:47.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:33:51.214 - Thread: 1 -> GC Memory: 2015.842 / 2015.842 MB 2024-10-30 15:33:57.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:34:00.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:00.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:04.266 - Thread: 1 -> GUI Stats: Update 0.635419055555554, Draw 0.448897166666666 2024-10-30 15:34:05.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:34:10.100 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:34:11.746 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:11.746 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:12.313 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:34:13.563 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:13.563 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:14.263 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:34:15.562 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:15.563 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:15.996 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:15.996 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:21.215 - Thread: 1 -> GC Memory: 2021.989 / 2021.989 MB 2024-10-30 15:34:21.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:34:22.197 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:22.197 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:22.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:34:26.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:26.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:31.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:34:31.297 - Thread: 1 -> STATISTICS,3142.2166667,0,0,0,0,0,0,17.06301,112.6095,1,0,2766.373,9260.145,36906,974228,19,44.54857,70.89556,0.02241667,2333,8.332837,0,16.66667,3.71216,5.907612,100,6180649242,2766.373,0,0,-1 2024-10-30 15:34:31.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:34:31.297 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,210,390,120,655,5894,3059,0,0,128,3449,0,2335,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:34:32.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:34:34.266 - Thread: 1 -> GUI Stats: Update 0.489678222222223, Draw 0.500838055555555 2024-10-30 15:34:36.580 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:34:37.696 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:37.697 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:38.929 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:34:40.029 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:40.029 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:42.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:34:42.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:34:51.232 - Thread: 1 -> GC Memory: 2770.383 / 2770.383 MB 2024-10-30 15:35:01.366 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:35:04.265 - Thread: 1 -> GUI Stats: Update 0.399273555555555, Draw 0.5621855 2024-10-30 15:35:21.232 - Thread: 1 -> GC Memory: 2779.363 / 2779.363 MB 2024-10-30 15:35:31.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:35:31.313 - Thread: 1 -> STATISTICS,3202.2333333,0,0,0,0,0,0,17.84213,111.026,1,0,2015.521,9283.211,36906,974228,19,43.3877,83.06577,0.02309263,2597,8.332833,0,16.66667,3.615425,6.921732,100,6182048050,2015.521,0,0,-1 2024-10-30 15:35:31.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:35:31.313 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,211,391,120,655,5895,3059,0,0,128,3451,0,2336,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:35:34.265 - Thread: 1 -> GUI Stats: Update 0.422747722222222, Draw 0.597895722222224 2024-10-30 15:35:44.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:35:51.248 - Thread: 1 -> GC Memory: 2023.032 / 2023.032 MB 2024-10-30 15:35:56.031 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:35:56.031 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:35:56.031 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:35:56.040 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:35:56.046 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:36:04.268 - Thread: 1 -> GUI Stats: Update 0.523038666666667, Draw 0.529076166666668 2024-10-30 15:36:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:36:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:36:13.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:36:13.613 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:36:15.413 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:36:15.413 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:36:15.413 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:36:15.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:36:15.437 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:36:21.250 - Thread: 1 -> GC Memory: 4273.886 / 4273.886 MB 2024-10-30 15:36:23.197 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 15:36:23.198 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 15:36:31.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:36:31.330 - Thread: 1 -> STATISTICS,3262.25,0,0,0,0,0,0,21.09916,133.5257,1,0,4280.898,10409.22,36906,974228,19,42.83186,76.35091,0.02262736,1543,8.332955,0,16.66667,3.56916,6.362288,100,6147008666,4280.898,0,0,-1 2024-10-30 15:36:31.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:36:31.330 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,211,391,120,655,5862,3026,0,0,110,3417,0,2336,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:36:33.197 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 15:36:33.198 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 15:36:34.266 - Thread: 1 -> GUI Stats: Update 0.537755388888889, Draw 0.547897166666667 2024-10-30 15:36:34.946 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:36:34.946 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:36:43.198 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 15:36:43.210 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 15:36:47.348 - Thread: 1 -> Updating stopped. 2024-10-30 15:36:47.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:36:47.742 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:36:47.742 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:36:47.745 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:36:47.826 - Thread: 1 -> Updating continues. 2024-10-30 15:36:48.058 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 15:36:48.059 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 15:36:50.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:36:50.912 - Thread: 1 -> Autosave initiated 2024-10-30 15:36:50.912 - Thread: 1 -> Character state: True 2024-10-30 15:36:50.912 - Thread: 1 -> IsServer: True 2024-10-30 15:36:50.912 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:36:50.912 - Thread: 1 -> Autosave 2024-10-30 15:36:50.912 - Thread: 1 -> Saving world - START 2024-10-30 15:36:50.912 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:36:50.912 - Thread: 1 -> Before snapshot.: GC Memory: 4,288 B 2024-10-30 15:36:50.940 - Thread: 1 -> After snapshot.: GC Memory: 4,290 B 2024-10-30 15:36:50.945 - Thread: 1 -> Directory cleanup: GC Memory: 4,290 B 2024-10-30 15:36:50.945 - Thread: 1 -> Saving world - END 2024-10-30 15:36:50.970 - Thread: 11 -> Session snapshot save - START 2024-10-30 15:36:50.971 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 15:36:51.262 - Thread: 1 -> GC Memory: 4293.677 / 4293.677 MB 2024-10-30 15:36:52.367 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:36:52.474 - Thread: 11 -> Session snapshot save - END 2024-10-30 15:36:53.676 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 15:36:53.686 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 15:36:53.686 - Thread: 1 -> Next activation in 00:42:47.1322297 2024-10-30 15:37:02.208 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:37:03.776 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:37:03.776 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:37:04.394 - Thread: 1 -> GUI Stats: Update 0.648223888888888, Draw 0.455929222222222 2024-10-30 15:37:05.475 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:37:06.659 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:37:06.659 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:37:09.092 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:37:10.975 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:37:10.975 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:37:21.281 - Thread: 1 -> GC Memory: 2018.023 / 2018.023 MB 2024-10-30 15:37:23.575 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:37:23.575 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:37:25.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:37:31.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:37:31.475 - Thread: 1 -> STATISTICS,3322.2666667,0,0,0,0,0,0,16.51843,120.2958,1,0,2020.483,9297.242,36926,974208,19,39.57928,84.71297,0.02123862,2656,8.332831,0,16.66667,3.298075,7.058989,100,6182742674,2020.483,0,0,-1 2024-10-30 15:37:31.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:37:31.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5896,3060,0,0,128,3451,0,2336,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:37:33.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:37:33.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:37:34.394 - Thread: 1 -> GUI Stats: Update 0.592394555555555, Draw 0.335977833333334 2024-10-30 15:37:34.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:37:36.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:37:36.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:37:36.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:37:36.104 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:37:36.109 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:37:51.295 - Thread: 1 -> GC Memory: 2030.23 / 2030.23 MB 2024-10-30 15:37:56.308 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:37:56.308 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:04.394 - Thread: 1 -> GUI Stats: Update 0.720305500000001, Draw 0.327326666666666 2024-10-30 15:38:08.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:08.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:21.311 - Thread: 1 -> GC Memory: 2034.234 / 2034.234 MB 2024-10-30 15:38:28.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:38:30.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:30.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:31.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:38:31.493 - Thread: 1 -> STATISTICS,3382.2833333,0,0,0,0,0,0,18.96888,130.5719,1,0,2037.781,9292.906,36926,974208,19,43.02701,71.28337,0.02064468,2635,8.26048,0,16.66667,3.554237,5.888349,100,6148959826,2037.781,0,0,-1 2024-10-30 15:38:31.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:38:31.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,390,120,655,5864,3028,0,0,112,3419,0,2336,15,0,46,15,288,60,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:38:34.394 - Thread: 1 -> GUI Stats: Update 0.536382944444445, Draw 0.457625555555556 2024-10-30 15:38:36.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:38:38.559 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:38:40.276 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:40.276 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:40.759 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:38:42.176 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:42.176 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:43.726 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:38:45.126 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:45.126 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:45.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:45.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:47.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:38:49.809 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:38:50.925 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:50.925 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:51.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:38:51.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:38:51.312 - Thread: 1 -> GC Memory: 2020.349 / 2020.349 MB 2024-10-30 15:38:57.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:39:01.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:39:01.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:39:04.394 - Thread: 1 -> GUI Stats: Update 0.647697277777778, Draw 0.493337611111111 2024-10-30 15:39:07.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:39:08.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:39:08.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:39:08.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:39:11.243 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 15:39:12.459 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 15:39:12.459 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 15:39:20.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:39:20.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:39:21.312 - Thread: 1 -> GC Memory: 2031.229 / 2031.229 MB 2024-10-30 15:39:22.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:39:28.809 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:39:28.809 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:39:31.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:39:31.510 - Thread: 1 -> STATISTICS,3442.3,0,0,0,0,0,0,21.35122,133.5774,1,0,2030.306,9310.313,36926,974208,19,43.0161,75.41298,0.02169657,2519,8.332842,0,16.66667,3.584464,6.284044,100,6182928762,2030.306,0,0,-1 2024-10-30 15:39:31.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:39:31.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5896,3060,0,0,128,3451,0,2336,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:39:32.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:39:34.396 - Thread: 1 -> GUI Stats: Update 0.511945666666667, Draw 0.508302444444445 2024-10-30 15:39:38.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:39:38.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:39:46.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:39:51.328 - Thread: 1 -> GC Memory: 2033.356 / 2033.356 MB 2024-10-30 15:40:01.378 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:40:04.397 - Thread: 1 -> GUI Stats: Update 0.459819388888889, Draw 0.602151111111111 2024-10-30 15:40:21.329 - Thread: 1 -> GC Memory: 2036.078 / 2036.078 MB 2024-10-30 15:40:31.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:40:31.526 - Thread: 1 -> STATISTICS,3502.3166667,0,0,0,0,0,0,20.32593,127.2487,1,0,2016.837,9288.023,36926,974208,19,40.6581,88.61315,0.02218176,2966,8.332855,0,16.66667,3.387981,7.384006,100,6182950634,2016.837,0,0,-1 2024-10-30 15:40:31.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:40:31.526 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5896,3060,0,0,128,3451,0,2336,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:40:34.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:40:34.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:40:34.396 - Thread: 1 -> GUI Stats: Update 0.463957555555556, Draw 0.570015777777778 2024-10-30 15:40:51.329 - Thread: 1 -> GC Memory: 2022.17 / 2022.17 MB 2024-10-30 15:41:04.396 - Thread: 1 -> GUI Stats: Update 0.394690944444444, Draw 0.594927166666665 2024-10-30 15:41:13.560 - Thread: 1 -> Updating stopped. 2024-10-30 15:41:13.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:41:13.709 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:41:13.709 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:41:13.711 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:41:31.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:41:31.554 - Thread: 1 -> STATISTICS,3562.3333333,0,0,0,0,0,0,5.142785,124.64,1,0,2020.549,9252.754,36926,974208,19,43.3543,76.71861,0.0210642,2791,8.332733,0,16.66667,3.612598,6.392757,100,6149778890,2020.549,0,0,-1 2024-10-30 15:41:31.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:41:31.554 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5864,3028,0,0,112,3419,0,2336,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:41:34.393 - Thread: 1 -> GUI Stats: Update 0.214486222222223, Draw 0.640560111111112 2024-10-30 15:41:46.043 - Thread: 1 -> Updating continues. 2024-10-30 15:41:46.046 - Thread: 1 -> GC Memory: 2023.608 / 2023.608 MB 2024-10-30 15:41:46.276 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 15:41:46.276 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 15:41:46.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:41:50.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:41:50.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:41:50.913 - Thread: 1 -> Autosave initiated 2024-10-30 15:41:50.913 - Thread: 1 -> Character state: True 2024-10-30 15:41:50.913 - Thread: 1 -> IsServer: True 2024-10-30 15:41:50.913 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 15:41:50.913 - Thread: 1 -> Autosave 2024-10-30 15:41:50.913 - Thread: 1 -> Saving world - START 2024-10-30 15:41:50.913 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:41:50.913 - Thread: 1 -> Before snapshot.: GC Memory: 2,025 B 2024-10-30 15:41:50.948 - Thread: 1 -> After snapshot.: GC Memory: 2,025 B 2024-10-30 15:41:50.959 - Thread: 1 -> Directory cleanup: GC Memory: 2,025 B 2024-10-30 15:41:50.959 - Thread: 1 -> Saving world - END 2024-10-30 15:41:50.984 - Thread: 11 -> Session snapshot save - START 2024-10-30 15:41:50.984 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 15:41:52.486 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:41:52.599 - Thread: 11 -> Session snapshot save - END 2024-10-30 15:41:59.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:42:02.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:42:02.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:42:04.509 - Thread: 1 -> GUI Stats: Update 0.470250388888889, Draw 0.665277944444444 2024-10-30 15:42:08.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:42:12.556 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:42:12.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:42:12.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 15:42:12.570 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 15:42:12.573 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 15:42:16.058 - Thread: 1 -> GC Memory: 2017.368 / 2017.368 MB 2024-10-30 15:42:17.106 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 15:42:17.106 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 15:42:18.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:42:18.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:42:21.540 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 15:42:31.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:42:31.674 - Thread: 1 -> STATISTICS,3622.35,0,0,0,0,0,0,21.07961,135.6528,1,0,2021.411,9257.117,36906,974228,19,43.2571,75.67854,0.0263252,2544,8.3328,0,16.66667,3.604528,6.306141,100,6149713498,2021.411,0,0,-1 2024-10-30 15:42:31.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:42:31.674 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5864,3028,0,0,112,3419,0,2336,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:42:34.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 15:42:34.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 15:42:34.509 - Thread: 1 -> GUI Stats: Update 0.553872333333334, Draw 0.549522944444445 2024-10-30 15:42:46.058 - Thread: 1 -> GC Memory: 2024.049 / 2024.049 MB 2024-10-30 15:42:54.440 - Thread: 1 -> Updating stopped. 2024-10-30 15:42:54.456 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:42:54.739 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:42:54.739 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:42:54.743 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:42:55.773 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 15:42:57.856 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-10-30 15:43:04.507 - Thread: 1 -> GUI Stats: Update 0.485401555555555, Draw 0.746330833333334 2024-10-30 15:43:24.723 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-10-30 15:43:24.723 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-10-30 15:43:26.273 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-10-30 15:43:31.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:43:31.690 - Thread: 1 -> STATISTICS,3682.3666667,0,0,0,0,0,0,9.482934,136.9702,1,0,2031.398,9271.816,36906,974228,19,45.04532,68.38197,0.0236069,2582,8.33475,0,16.66667,3.754415,5.699466,100,6164246698,2031.398,0,0,-1 2024-10-30 15:43:31.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:43:31.690 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5878,3042,0,0,110,3433,0,2336,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:43:33.873 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-10-30 15:43:33.873 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-10-30 15:43:34.473 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 15:43:34.473 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 15:43:34.507 - Thread: 1 -> GUI Stats: Update 0.477082777777778, Draw 0.784576222222223 2024-10-30 15:43:35.240 - Thread: 1 -> Updating continues. 2024-10-30 15:43:35.242 - Thread: 1 -> GC Memory: 2032.38 / 2032.38 MB 2024-10-30 15:43:35.473 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 15:43:35.473 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 15:43:36.006 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 15:43:40.690 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 15:43:40.690 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 15:44:04.512 - Thread: 1 -> GUI Stats: Update 0.531308, Draw 0.818688777777779 2024-10-30 15:44:05.258 - Thread: 1 -> GC Memory: 2016.402 / 2016.402 MB 2024-10-30 15:44:31.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:44:31.800 - Thread: 1 -> STATISTICS,3742.3833333,0,0,0,0,0,0,23.82599,149.5963,1,0,2019.663,9256.707,36906,974228,19,45.63559,95.76836,0.02402549,2638,8.332816,0,16.66667,3.80273,7.980201,100,6162912422,2019.663,0,0,-1 2024-10-30 15:44:31.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:44:31.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5877,3041,0,0,110,3432,0,2336,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:44:34.602 - Thread: 1 -> GUI Stats: Update 0.497298277777777, Draw 0.972118777777776 2024-10-30 15:44:35.269 - Thread: 1 -> GC Memory: 2021.034 / 2021.034 MB 2024-10-30 15:45:01.391 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:45:04.692 - Thread: 1 -> GUI Stats: Update 0.459883777777778, Draw 0.925187388888887 2024-10-30 15:45:05.274 - Thread: 1 -> GC Memory: 2024.196 / 2024.196 MB 2024-10-30 15:45:09.072 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 15:45:11.854 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 15:45:11.854 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 15:45:31.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:45:31.905 - Thread: 1 -> STATISTICS,3802.4,0,0,0,0,0,0,37.80784,155.9287,1,0,2029.408,9242.453,36906,974228,19,54.48021,71.97204,0.02183687,2944,9.844578,0,16.66667,5.363347,7.085343,100,6166397966,2029.408,0,0,-1 2024-10-30 15:45:31.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:45:31.906 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5880,3044,0,0,112,3435,0,2336,31,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 15:45:34.693 - Thread: 1 -> GUI Stats: Update 0.445715666666666, Draw 0.852698444444443 2024-10-30 15:45:35.275 - Thread: 1 -> GC Memory: 2015.335 / 2015.335 MB 2024-10-30 15:45:50.406 - Thread: 1 -> Updating stopped. 2024-10-30 15:45:50.421 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 15:45:50.640 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 15:45:50.640 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 15:45:50.641 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 15:45:57.840 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 15:45:59.440 - Thread: 1 -> Saving world - START 2024-10-30 15:45:59.440 - Thread: 1 -> Making world state snapshot. 2024-10-30 15:45:59.440 - Thread: 1 -> Before snapshot.: GC Memory: 2,019 B 2024-10-30 15:45:59.466 - Thread: 1 -> After snapshot.: GC Memory: 2,022 B 2024-10-30 15:45:59.470 - Thread: 1 -> Directory cleanup: GC Memory: 2,022 B 2024-10-30 15:45:59.470 - Thread: 1 -> Saving world - END 2024-10-30 15:45:59.473 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 15:45:59.473 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 15:45:59.495 - Thread: 10 -> Session snapshot save - START 2024-10-30 15:45:59.495 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 15:46:00.818 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 15:46:00.931 - Thread: 10 -> Session snapshot save - END 2024-10-30 15:46:04.891 - Thread: 1 -> GUI Stats: Update 0.549526666666667, Draw 1.40050794444444 2024-10-30 15:46:32.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:46:32.123 - Thread: 1 -> STATISTICS,3862.4166667,0,0,0,0,0,0,13.98589,139.9709,1,0,2043.633,9232.402,36906,974228,19,44.5483,76.10229,0.02718339,2901,8.33281,0,16.66667,3.712126,6.341459,100,6160262359,2043.633,0,0,-1 2024-10-30 15:46:32.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:46:32.123 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5874,3038,0,0,110,3430,0,2334,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:46:34.892 - Thread: 1 -> GUI Stats: Update 0.464654333333333, Draw 1.48178927777778 2024-10-30 15:47:04.893 - Thread: 1 -> GUI Stats: Update 0.485690222222222, Draw 1.45590422222222 2024-10-30 15:47:32.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:47:32.141 - Thread: 1 -> STATISTICS,3922.4333333,0,0,0,0,0,0,13.98982,139.8786,1,0,2016.962,9225.387,36906,974228,19,43.68635,75.47769,0.02545951,2919,8.332826,0,16.66667,3.640307,6.289424,100,6152227886,2016.962,0,0,-1 2024-10-30 15:47:32.141 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:47:32.141 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5867,3031,0,0,110,3422,0,2326,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:47:34.892 - Thread: 1 -> GUI Stats: Update 0.470921833333333, Draw 1.45861105555555 2024-10-30 15:48:04.892 - Thread: 1 -> GUI Stats: Update 0.473679999999999, Draw 1.43526483333334 2024-10-30 15:48:32.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:48:32.157 - Thread: 1 -> STATISTICS,3982.45,0,0,0,0,0,0,13.33532,142.5711,1,0,2023.084,9226.934,36906,974228,19,45.06796,75.87546,0.02584936,2908,8.332905,0,16.66667,3.75547,6.322629,100,6154620014,2023.084,0,0,-1 2024-10-30 15:48:32.157 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:48:32.157 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5869,3033,0,0,112,3424,0,2326,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:48:34.892 - Thread: 1 -> GUI Stats: Update 0.442003777777778, Draw 1.39532116666667 2024-10-30 15:49:04.892 - Thread: 1 -> GUI Stats: Update 0.458007444444444, Draw 1.35369672222222 2024-10-30 15:49:33.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:49:33.022 - Thread: 1 -> STATISTICS,4042.4666667,0,0,0,0,0,0,9.185372,105.5417,1,0,2016.724,9226.961,36906,974228,19,34.92647,99.70335,0.02651054,2662,11.49597,0,16.66667,4.015137,11.46187,100,6152546414,2016.724,0,0,-1 2024-10-30 15:49:33.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:49:33.022 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5867,3031,0,0,110,3422,0,2326,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:49:35.740 - Thread: 1 -> GUI Stats: Update 0.231373444444445, Draw 1.08097722222222 2024-10-30 15:50:01.392 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:50:06.542 - Thread: 1 -> GUI Stats: Update 0.114031166666667, Draw 1.01889616666667 2024-10-30 15:50:34.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:50:34.229 - Thread: 1 -> STATISTICS,4102.4833333,0,0,0,0,0,0,11.45057,136.3723,1,0,2017.77,9231.902,36906,974228,19,46.16401,74.03754,0.02922931,3523,8.332802,0,16.66667,3.846755,6.169401,100,6152546414,2017.77,0,0,-1 2024-10-30 15:50:34.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:50:34.229 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5867,3031,0,0,110,3422,0,2326,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:50:36.930 - Thread: 1 -> GUI Stats: Update 0.1925865, Draw 1.16987244444444 2024-10-30 15:51:06.930 - Thread: 1 -> GUI Stats: Update 0.471837, Draw 0.952615333333334 2024-10-30 15:51:34.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:51:34.245 - Thread: 1 -> STATISTICS,4162.5,0,0,0,0,0,0,10.0708,135.9034,1,0,2021.668,9233.238,36906,974228,19,42.3529,74.32914,0.02454337,3550,8.332913,0,16.66667,3.529231,6.193783,100,6153944590,2021.668,0,0,-1 2024-10-30 15:51:34.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:51:34.245 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:51:36.930 - Thread: 1 -> GUI Stats: Update 0.472552222222221, Draw 0.919646277777778 2024-10-30 15:52:06.931 - Thread: 1 -> GUI Stats: Update 0.521446888888889, Draw 1.03374994444445 2024-10-30 15:52:34.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:52:34.262 - Thread: 1 -> STATISTICS,4222.5166667,0,0,0,0,0,0,13.0555,136.1288,1,0,2013.938,9229.926,36906,974228,19,44.21421,75.24723,0.02496756,3556,8.3328,0,16.66667,3.684282,6.270201,100,6153802462,2013.938,0,0,-1 2024-10-30 15:52:34.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:52:34.262 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:52:36.930 - Thread: 1 -> GUI Stats: Update 0.495068222222222, Draw 1.29339072222222 2024-10-30 15:53:06.931 - Thread: 1 -> GUI Stats: Update 0.508039777777777, Draw 1.21683644444444 2024-10-30 15:53:34.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:53:34.280 - Thread: 1 -> STATISTICS,4282.5333333,0,0,0,0,0,0,11.87323,137.5642,1,0,2016.504,9230.648,36906,974228,19,43.08978,75.58743,0.02518491,3545,8.332759,0,16.66667,3.590568,6.298519,100,6153802462,2016.504,0,0,-1 2024-10-30 15:53:34.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:53:34.280 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:53:36.931 - Thread: 1 -> GUI Stats: Update 0.494602222222222, Draw 1.12529494444444 2024-10-30 15:54:06.931 - Thread: 1 -> GUI Stats: Update 0.52049588888889, Draw 1.06956938888889 2024-10-30 15:54:34.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:54:34.296 - Thread: 1 -> STATISTICS,4342.55,0,0,0,0,0,0,11.21702,137.6107,1,0,2022.931,9235.203,36906,974228,19,43.02624,74.10918,0.0263384,3583,8.332975,0,16.66667,3.585366,6.1755,100,6153802462,2022.931,0,0,-1 2024-10-30 15:54:34.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:54:34.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:54:36.931 - Thread: 1 -> GUI Stats: Update 0.508403333333333, Draw 1.03383494444444 2024-10-30 15:55:01.396 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 15:55:06.930 - Thread: 1 -> GUI Stats: Update 0.474549111111111, Draw 1.00675566666667 2024-10-30 15:55:34.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:55:34.313 - Thread: 1 -> STATISTICS,4402.5666667,0,0,0,0,0,0,10.30543,134.9962,1,0,2017.447,9235.211,36906,974228,19,42.93319,75.08671,0.02491917,3607,8.332853,0,16.66667,3.57756,6.256865,100,6153802462,2017.447,0,0,-1 2024-10-30 15:55:34.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:55:34.313 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:55:36.931 - Thread: 1 -> GUI Stats: Update 0.466807611111111, Draw 0.988768055555554 2024-10-30 15:56:06.931 - Thread: 1 -> GUI Stats: Update 0.450695888888889, Draw 0.962047111111111 2024-10-30 15:56:34.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:56:34.329 - Thread: 1 -> STATISTICS,4462.5833333,0,0,0,0,0,0,11.46225,140.7587,1,0,2020.875,9232.117,36906,974228,19,43.04698,75.89981,0.02343781,3618,8.328745,0,16.66667,3.585273,6.321501,100,6153802462,2020.875,0,0,-1 2024-10-30 15:56:34.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:56:34.329 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:56:36.930 - Thread: 1 -> GUI Stats: Update 0.439583722222222, Draw 0.93872872222222 2024-10-30 15:57:06.931 - Thread: 1 -> GUI Stats: Update 0.409798000000001, Draw 0.915682333333333 2024-10-30 15:57:34.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:57:34.346 - Thread: 1 -> STATISTICS,4522.6,0,0,0,0,0,0,9.788601,136.2176,1,0,2018.208,9236.207,36906,974228,19,44.1025,75.69924,0.02331306,3576,8.332887,0,16.66667,3.675011,6.307932,100,6153802462,2018.208,0,0,-1 2024-10-30 15:57:34.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:57:34.346 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:57:36.931 - Thread: 1 -> GUI Stats: Update 0.400756333333334, Draw 0.907590666666668 2024-10-30 15:58:06.931 - Thread: 1 -> GUI Stats: Update 0.416184777777778, Draw 0.918574333333332 2024-10-30 15:58:34.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:58:34.363 - Thread: 1 -> STATISTICS,4582.6166667,0,0,0,0,0,0,9.48991,137.5481,1,0,2016.308,9232.586,36906,974228,19,43.53966,74.88158,0.02452455,3584,8.332876,0,16.66667,3.628106,6.239789,100,6153802462,2016.308,0,0,-1 2024-10-30 15:58:34.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:58:34.363 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:58:37.080 - Thread: 1 -> GUI Stats: Update 0.425857055555555, Draw 0.914637 2024-10-30 15:59:07.081 - Thread: 1 -> GUI Stats: Update 0.401605555555556, Draw 0.899209888888888 2024-10-30 15:59:34.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 15:59:34.530 - Thread: 1 -> STATISTICS,4642.6333333,0,0,0,0,0,0,9.499894,138.6574,1,0,2016.533,9236.508,36906,974228,19,43.47143,75.18597,0.02667587,3559,8.332811,0,16.66667,3.622392,6.265106,100,6156018190,2016.533,0,0,-1 2024-10-30 15:59:34.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 15:59:34.530 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5870,3034,0,0,112,3425,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 15:59:37.080 - Thread: 1 -> GUI Stats: Update 0.405393055555555, Draw 0.885746499999999 2024-10-30 16:00:01.396 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:00:07.080 - Thread: 1 -> GUI Stats: Update 0.415792444444444, Draw 0.897012111111112 2024-10-30 16:00:34.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:00:34.547 - Thread: 1 -> STATISTICS,4702.65,0,0,0,0,0,0,9.836276,136.3216,1,0,2021.142,9236.906,36906,974228,19,42.76882,74.77078,0.02304419,3655,8.332488,0,16.66667,3.563707,6.230267,100,6153944590,2021.142,0,0,-1 2024-10-30 16:00:34.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:00:34.547 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 16:00:37.080 - Thread: 1 -> GUI Stats: Update 0.455747611111112, Draw 0.9396075 2024-10-30 16:01:07.081 - Thread: 1 -> GUI Stats: Update 0.503597222222222, Draw 0.883935555555557 2024-10-30 16:01:34.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:01:34.563 - Thread: 1 -> STATISTICS,4762.6666667,0,0,0,0,0,0,9.930549,137.5043,1,0,2020.46,9236.531,36906,974228,19,42.53318,75.88829,0.02460119,3649,8.332945,0,16.66667,3.544267,6.323729,100,6153944590,2020.46,0,0,-1 2024-10-30 16:01:34.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:01:34.563 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 16:01:37.081 - Thread: 1 -> GUI Stats: Update 0.525891722222222, Draw 0.863803388888888 2024-10-30 16:02:07.081 - Thread: 1 -> GUI Stats: Update 0.4725615, Draw 1.04679338888889 2024-10-30 16:02:34.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:02:34.848 - Thread: 1 -> STATISTICS,4822.6833333,0,0,0,0,0,0,11.72715,156.5138,1,0,2023.77,9236.445,36906,974228,19,48.74466,75.95773,0.02081564,3248,8.332837,0,16.66667,4.061813,6.329434,100,6153944590,2023.77,0,0,-1 2024-10-30 16:02:34.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:02:34.848 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,120,655,5868,3032,0,0,110,3423,0,2327,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 16:02:37.349 - Thread: 1 -> GUI Stats: Update 0.143603722222222, Draw 1.12595338888889 2024-10-30 16:03:07.349 - Thread: 1 -> GUI Stats: Update 0.159069666666667, Draw 1.1898005 2024-10-30 16:03:30.081 - Thread: 1 -> Updating continues. 2024-10-30 16:03:30.084 - Thread: 1 -> GC Memory: 2015.644 / 2015.644 MB 2024-10-30 16:03:30.084 - Thread: 1 -> Autosave initiated 2024-10-30 16:03:30.084 - Thread: 1 -> Character state: True 2024-10-30 16:03:30.084 - Thread: 1 -> IsServer: True 2024-10-30 16:03:30.084 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 16:03:30.084 - Thread: 1 -> Autosave 2024-10-30 16:03:30.084 - Thread: 1 -> Saving world - START 2024-10-30 16:03:30.084 - Thread: 1 -> Making world state snapshot. 2024-10-30 16:03:30.084 - Thread: 1 -> Before snapshot.: GC Memory: 2,015 B 2024-10-30 16:03:30.103 - Thread: 1 -> After snapshot.: GC Memory: 2,019 B 2024-10-30 16:03:30.108 - Thread: 1 -> Directory cleanup: GC Memory: 2,019 B 2024-10-30 16:03:30.108 - Thread: 1 -> Saving world - END 2024-10-30 16:03:30.133 - Thread: 10 -> Session snapshot save - START 2024-10-30 16:03:30.133 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 16:03:30.314 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 16:03:30.315 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 16:03:31.483 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 16:03:31.595 - Thread: 10 -> Session snapshot save - END 2024-10-30 16:03:34.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:03:34.868 - Thread: 1 -> STATISTICS,4882.7,0,0,0,0,0,0,24.81558,148.7105,1,0,2040.878,9260.871,36906,974228,19,45.38978,72.55002,0.02371159,3374,8.332753,0,16.66667,3.782219,6.045414,100,6191402998,2040.878,0,0,-1 2024-10-30 16:03:34.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:03:34.869 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,211,391,155,655,5904,3032,0,0,110,3423,0,2328,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 16:03:36.048 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 16:03:37.352 - Thread: 1 -> GUI Stats: Update 0.243374333333333, Draw 1.11966388888889 2024-10-30 16:03:48.465 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 16:03:48.465 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 16:04:00.084 - Thread: 1 -> GC Memory: 2050.015 / 2050.015 MB 2024-10-30 16:04:07.353 - Thread: 1 -> GUI Stats: Update 0.484991999999999, Draw 0.903151611111113 2024-10-30 16:04:30.101 - Thread: 1 -> GC Memory: 2058.027 / 2058.027 MB 2024-10-30 16:04:34.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:04:34.881 - Thread: 1 -> STATISTICS,4942.7166667,0,0,0,0,0,0,27.86626,139.9153,1,0,2060.363,9241.758,36906,974228,19,50.85795,67.83858,0.02511117,3459,8.264515,0,16.66667,4.203163,5.60653,100,6198193606,2060.363,0,0,-1 2024-10-30 16:04:34.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:04:34.881 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,157,655,5911,3034,0,0,112,3428,0,2328,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 16:04:37.352 - Thread: 1 -> GUI Stats: Update 0.430385444444444, Draw 1.31684494444444 2024-10-30 16:05:00.101 - Thread: 1 -> GC Memory: 2016.031 / 2016.031 MB 2024-10-30 16:05:01.401 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:05:07.351 - Thread: 1 -> GUI Stats: Update 0.451203666666667, Draw 1.15858111111111 2024-10-30 16:05:30.118 - Thread: 1 -> GC Memory: 2018.141 / 2018.141 MB 2024-10-30 16:05:34.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:05:34.898 - Thread: 1 -> STATISTICS,5002.7333333,0,0,0,0,0,0,18.72775,110.6173,1,0,2020.812,9224.992,36906,974228,19,39.10827,99.67691,0.02269391,3511,8.313758,0,16.66667,3.251367,8.286897,100,6184792258,2020.812,0,0,-1 2024-10-30 16:05:34.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:05:34.898 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,60,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:05:37.352 - Thread: 1 -> GUI Stats: Update 0.375363611111111, Draw 0.547416333333334 2024-10-30 16:06:00.134 - Thread: 1 -> GC Memory: 2022.515 / 2022.515 MB 2024-10-30 16:06:07.351 - Thread: 1 -> GUI Stats: Update 0.358119333333334, Draw 0.501552333333334 2024-10-30 16:06:25.449 - Thread: 1 -> Updating stopped. 2024-10-30 16:06:25.465 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 16:06:26.685 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 16:06:26.685 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 16:06:26.687 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 16:06:27.735 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 16:06:28.951 - Thread: 1 -> Saving world - START 2024-10-30 16:06:28.951 - Thread: 1 -> Making world state snapshot. 2024-10-30 16:06:28.951 - Thread: 1 -> Before snapshot.: GC Memory: 2,016 B 2024-10-30 16:06:28.981 - Thread: 1 -> After snapshot.: GC Memory: 2,019 B 2024-10-30 16:06:28.985 - Thread: 1 -> Directory cleanup: GC Memory: 2,020 B 2024-10-30 16:06:28.985 - Thread: 1 -> Saving world - END 2024-10-30 16:06:28.987 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 16:06:28.987 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 16:06:29.011 - Thread: 10 -> Session snapshot save - START 2024-10-30 16:06:29.011 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 16:06:30.293 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 16:06:30.403 - Thread: 10 -> Session snapshot save - END 2024-10-30 16:06:35.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:06:35.119 - Thread: 1 -> STATISTICS,5062.75,0,0,0,0,0,0,8.958768,129.3481,1,0,2039.151,9226.844,36906,974228,19,41.85247,67.57275,0.02341601,3414,8.332441,0,16.66667,3.487332,5.63046,100,6184998930,2039.151,0,0,-1 2024-10-30 16:06:35.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:06:35.119 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:06:37.553 - Thread: 1 -> GUI Stats: Update 0.56877611111111, Draw 0.544042222222222 2024-10-30 16:07:07.553 - Thread: 1 -> GUI Stats: Update 0.244772166666666, Draw 0.639387666666668 2024-10-30 16:07:35.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:07:35.135 - Thread: 1 -> STATISTICS,5122.7666667,0,0,0,0,0,0,6.773898,91.60927,1,0,2046.025,9226.086,36906,974228,19,40.72041,66.55383,0.02412952,3313,8.33292,0,16.66667,3.393199,5.545877,100,6184479810,2046.025,0,0,-1 2024-10-30 16:07:35.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:07:35.135 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:07:37.553 - Thread: 1 -> GUI Stats: Update 0.104419166666667, Draw 0.69187111111111 2024-10-30 16:08:07.553 - Thread: 1 -> GUI Stats: Update 0.105554944444445, Draw 0.693340055555556 2024-10-30 16:08:35.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:08:35.152 - Thread: 1 -> STATISTICS,5182.7833333,0,0,0,0,0,0,4.036061,125.642,1,0,2017.797,9223.984,36906,974228,19,40.70292,66.41345,0.02164986,3277,8.332887,0,16.66667,3.391728,5.534158,100,6184479810,2017.797,0,0,-1 2024-10-30 16:08:35.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:08:35.152 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:08:37.552 - Thread: 1 -> GUI Stats: Update 0.0730221666666667, Draw 0.404557222222222 2024-10-30 16:09:07.552 - Thread: 1 -> GUI Stats: Update 0.0715885, Draw 0.389839666666667 2024-10-30 16:09:35.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:09:35.554 - Thread: 1 -> STATISTICS,5242.8,0,0,0,0,0,0,4.856828,125.404,1,0,2017.55,9223.031,36906,974228,19,41.03182,66.42842,0.02250911,3372,8.332864,0,16.66667,3.419126,5.53539,100,6184479810,2017.55,0,0,-1 2024-10-30 16:09:35.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:09:35.554 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:09:37.935 - Thread: 1 -> GUI Stats: Update 0.0971241111111111, Draw 0.567129777777778 2024-10-30 16:10:01.419 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:10:07.935 - Thread: 1 -> GUI Stats: Update 0.079732111111111, Draw 0.458003 2024-10-30 16:10:35.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:10:35.568 - Thread: 1 -> STATISTICS,5302.8166667,0,0,0,0,0,0,4.879242,94.16041,1,0,2023.076,9224.527,36906,974228,19,30.17145,99.67398,0.02770135,3929,10.22647,0,16.66667,3.085474,10.19313,100,6184892360,2023.076,0,0,-1 2024-10-30 16:10:35.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:10:35.568 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:10:37.935 - Thread: 1 -> GUI Stats: Update 0.0814901111111112, Draw 0.464373 2024-10-30 16:11:07.936 - Thread: 1 -> GUI Stats: Update 0.0847857777777778, Draw 0.481212722222223 2024-10-30 16:11:35.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:11:35.597 - Thread: 1 -> STATISTICS,5362.8333333,0,0,0,0,0,0,7.69769,123.7952,1,0,2026.898,9224.52,36906,974228,19,44.07096,64.55914,0.03634485,3865,8.33278,0,16.66667,3.672336,5.379571,100,6184892360,2026.898,0,0,-1 2024-10-30 16:11:35.597 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:11:35.597 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:11:37.935 - Thread: 1 -> GUI Stats: Update 0.0912642777777779, Draw 0.526104055555557 2024-10-30 16:12:07.936 - Thread: 1 -> GUI Stats: Update 0.121476277777778, Draw 0.71995072222222 2024-10-30 16:12:35.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:12:35.602 - Thread: 1 -> STATISTICS,5422.85,0,0,0,0,0,0,7.494405,137.2979,1,0,2021.262,9224.098,36906,974228,19,44.6735,66.59666,0.02522046,3978,8.332793,0,16.66667,3.72255,5.549362,100,6184892360,2021.262,0,0,-1 2024-10-30 16:12:35.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:12:35.602 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:12:37.936 - Thread: 1 -> GUI Stats: Update 0.1217015, Draw 0.703322388888887 2024-10-30 16:13:07.936 - Thread: 1 -> GUI Stats: Update 0.128181888888889, Draw 0.781797833333334 2024-10-30 16:13:35.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:13:35.619 - Thread: 1 -> STATISTICS,5482.8666667,0,0,0,0,0,0,8.836699,98.6234,1,0,2023.26,9224.078,36906,974228,19,44.12906,67.01661,0.02364939,4008,8.332882,0,16.66667,3.677222,5.584414,100,6184892360,2023.26,0,0,-1 2024-10-30 16:13:35.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:13:35.619 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:13:37.937 - Thread: 1 -> GUI Stats: Update 0.129133388888889, Draw 0.866841444444441 2024-10-30 16:14:07.936 - Thread: 1 -> GUI Stats: Update 0.144340611111111, Draw 0.837178444444443 2024-10-30 16:14:35.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:14:35.636 - Thread: 1 -> STATISTICS,5542.8833333,0,0,0,0,0,0,9.156723,112.7675,1,0,2020.016,9224.988,36906,974228,19,43.1949,67.53989,0.02545473,3741,8.363606,0,16.66667,3.612652,5.589189,100,6184856072,2020.016,0,0,-1 2024-10-30 16:14:35.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:14:35.636 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:14:37.936 - Thread: 1 -> GUI Stats: Update 0.154458555555556, Draw 0.818943166666666 2024-10-30 16:15:01.420 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:15:07.936 - Thread: 1 -> GUI Stats: Update 0.171796777777778, Draw 0.754333055555556 2024-10-30 16:15:35.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:15:35.652 - Thread: 1 -> STATISTICS,5602.9,0,0,0,0,0,0,8.342468,133.5049,1,0,2018.052,9223.664,36906,974228,19,43.55153,67.90882,0.02599329,4217,8.332837,0,16.66667,3.629078,5.658731,100,6184856072,2018.052,0,0,-1 2024-10-30 16:15:35.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:15:35.652 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:15:37.936 - Thread: 1 -> GUI Stats: Update 0.169349, Draw 0.729959611111112 2024-10-30 16:16:07.936 - Thread: 1 -> GUI Stats: Update 0.165322, Draw 0.681260000000001 2024-10-30 16:16:35.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:16:35.670 - Thread: 1 -> STATISTICS,5662.9166667,0,0,0,0,0,0,8.152947,131.7254,1,0,2015.961,9225.023,36906,974228,19,43.17239,66.93237,0.02502199,4260,8.332829,0,16.66667,3.597482,5.57736,100,6184856072,2015.961,0,0,-1 2024-10-30 16:16:35.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:16:35.670 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:16:37.937 - Thread: 1 -> GUI Stats: Update 0.157395333333333, Draw 0.64112227777778 2024-10-30 16:17:07.937 - Thread: 1 -> GUI Stats: Update 0.150042444444445, Draw 0.592852888888889 2024-10-30 16:17:35.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:17:35.686 - Thread: 1 -> STATISTICS,5722.9333333,0,0,0,0,0,0,4.770005,131.9108,1,0,2019.145,9222.977,36906,974228,19,42.82766,67.75343,0.02564803,4282,8.33284,0,16.66667,3.56876,5.645785,100,6184736120,2019.145,0,0,-1 2024-10-30 16:17:35.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:17:35.686 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:17:37.936 - Thread: 1 -> GUI Stats: Update 0.0968837777777777, Draw 0.529864888888888 2024-10-30 16:18:07.936 - Thread: 1 -> GUI Stats: Update 0.0814670000000001, Draw 0.442595 2024-10-30 16:18:35.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:18:35.702 - Thread: 1 -> STATISTICS,5782.95,0,0,0,0,0,0,5.006362,87.80945,1,0,2020.343,9222.977,36906,974228,19,29.75619,99.69021,0.01604848,4281,9.935057,0,16.66667,2.956294,9.904279,100,6184736120,2020.343,0,0,-1 2024-10-30 16:18:35.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:18:35.702 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:18:37.936 - Thread: 1 -> GUI Stats: Update 0.0802091111111111, Draw 0.457405944444444 2024-10-30 16:19:07.936 - Thread: 1 -> GUI Stats: Update 0.0779480555555555, Draw 0.398624277777777 2024-10-30 16:19:35.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:19:35.719 - Thread: 1 -> STATISTICS,5842.9666667,0,0,0,0,0,0,4.558158,129.8514,1,0,2018.663,9223.605,36906,974228,19,42.03996,65.81879,0.02334798,4207,8.332911,0,16.66667,3.503152,5.484621,100,6184736120,2018.663,0,0,-1 2024-10-30 16:19:35.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:19:35.719 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:19:37.936 - Thread: 1 -> GUI Stats: Update 0.0742419999999999, Draw 0.414130555555555 2024-10-30 16:20:01.419 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:20:07.937 - Thread: 1 -> GUI Stats: Update 0.0956629999999999, Draw 0.472636333333334 2024-10-30 16:20:35.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:20:35.736 - Thread: 1 -> STATISTICS,5902.9833333,0,0,0,0,0,0,5.574185,132.6162,1,0,2023.154,9224.059,36906,974228,19,42.53011,67.16639,0.02627241,4490,8.332915,0,16.66667,3.543998,5.596918,100,6185032472,2023.154,0,0,-1 2024-10-30 16:20:35.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:20:35.736 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:20:37.936 - Thread: 1 -> GUI Stats: Update 0.099762111111111, Draw 0.495333888888888 2024-10-30 16:21:07.937 - Thread: 1 -> GUI Stats: Update 0.0937940555555555, Draw 0.483926388888888 2024-10-30 16:21:35.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:21:35.754 - Thread: 1 -> STATISTICS,5963,0,0,0,0,0,0,5.209195,118.3125,1,0,2018.781,9224.746,36906,974228,19,38.23692,64.95042,0.0248115,4442,8.332923,0,16.66667,3.186253,5.412269,100,6182958872,2018.781,0,0,-1 2024-10-30 16:21:35.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:21:35.754 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5896,3018,0,0,110,3412,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:21:37.936 - Thread: 1 -> GUI Stats: Update 0.114488888888889, Draw 0.554678777777777 2024-10-30 16:22:07.936 - Thread: 1 -> GUI Stats: Update 0.0784732222222223, Draw 0.461678388888889 2024-10-30 16:22:35.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:22:35.769 - Thread: 1 -> STATISTICS,6023.0166667,0,0,0,0,0,0,5.229216,92.32532,1,0,2023.704,9224.492,36906,974228,19,30.62781,99.69279,0.01739832,4400,10.07184,0,16.66667,3.084783,10.04089,100,6185032472,2023.704,0,0,-1 2024-10-30 16:22:35.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:22:35.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:22:37.937 - Thread: 1 -> GUI Stats: Update 0.0810320555555556, Draw 0.476932055555555 2024-10-30 16:23:07.936 - Thread: 1 -> GUI Stats: Update 0.0797694999999999, Draw 0.470705166666667 2024-10-30 16:23:35.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:23:35.786 - Thread: 1 -> STATISTICS,6083.0333333,0,0,0,0,0,0,4.831678,91.9368,1,0,2015.714,9224.434,36906,974228,19,30.5582,99.68283,0.01211409,4377,9.682058,0,16.66667,2.958663,9.65135,100,6185032472,2015.714,0,0,-1 2024-10-30 16:23:35.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:23:35.786 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:23:37.936 - Thread: 1 -> GUI Stats: Update 0.0806160555555556, Draw 0.465861722222223 2024-10-30 16:24:07.937 - Thread: 1 -> GUI Stats: Update 0.080758777777778, Draw 0.462819833333334 2024-10-30 16:24:35.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:24:35.803 - Thread: 1 -> STATISTICS,6143.05,0,0,0,0,0,0,4.938945,92.74083,1,0,2019.271,9224.234,36906,974228,19,30.46374,99.67967,0.01199337,4386,9.697839,0,16.66667,2.954324,9.666774,100,6184736120,2019.271,0,0,-1 2024-10-30 16:24:35.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:24:35.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:24:37.937 - Thread: 1 -> GUI Stats: Update 0.0809549444444444, Draw 0.467163388888889 2024-10-30 16:25:01.420 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:25:07.937 - Thread: 1 -> GUI Stats: Update 0.082669, Draw 0.467766 2024-10-30 16:25:35.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:25:35.820 - Thread: 1 -> STATISTICS,6203.0666667,0,0,0,0,0,0,5.003076,94.00413,1,0,2023.485,9224.863,36906,974228,19,30.8247,99.67966,0.01387801,4577,9.581182,0,16.66667,2.953371,9.550489,100,6184736120,2023.485,0,0,-1 2024-10-30 16:25:35.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:25:35.820 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:25:37.937 - Thread: 1 -> GUI Stats: Update 0.0818235555555556, Draw 0.4655935 2024-10-30 16:26:07.937 - Thread: 1 -> GUI Stats: Update 0.0810131666666666, Draw 0.460189666666667 2024-10-30 16:26:35.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:26:35.837 - Thread: 1 -> STATISTICS,6263.0833333,0,0,0,0,0,0,5.085676,97.0004,1,0,2017.407,9224.762,36906,974228,19,30.54284,99.67314,0.009670187,4511,9.468747,0,16.66667,2.892024,9.437798,100,6184736120,2017.407,0,0,-1 2024-10-30 16:26:35.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:26:35.837 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:26:37.937 - Thread: 1 -> GUI Stats: Update 0.0811992222222222, Draw 0.462638222222222 2024-10-30 16:27:07.937 - Thread: 1 -> GUI Stats: Update 0.0807216666666666, Draw 0.453893277777777 2024-10-30 16:27:35.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:27:35.853 - Thread: 1 -> STATISTICS,6323.1,0,0,0,0,0,0,5.033175,94.4063,1,0,2024.979,9225.254,36906,974228,19,31.22861,99.67066,0.008385054,4563,9.546917,0,16.66667,2.98137,9.515475,100,6185174600,2024.979,0,0,-1 2024-10-30 16:27:35.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:27:35.853 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:27:37.937 - Thread: 1 -> GUI Stats: Update 0.0794342777777778, Draw 0.459708333333333 2024-10-30 16:28:07.937 - Thread: 1 -> GUI Stats: Update 0.0820231111111111, Draw 0.452959388888889 2024-10-30 16:28:35.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:28:35.870 - Thread: 1 -> STATISTICS,6383.1166667,0,0,0,0,0,0,4.910459,95.7626,1,0,2015.778,9224.508,36906,974228,19,31.36857,99.66466,0.009008357,4566,9.381025,0,16.66667,2.942694,9.349566,100,6185174600,2015.778,0,0,-1 2024-10-30 16:28:35.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:28:35.870 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:28:37.937 - Thread: 1 -> GUI Stats: Update 0.0807843333333333, Draw 0.456065444444444 2024-10-30 16:29:07.937 - Thread: 1 -> GUI Stats: Update 0.0790945, Draw 0.452487333333333 2024-10-30 16:29:35.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:29:35.887 - Thread: 1 -> STATISTICS,6443.1333333,0,0,0,0,0,0,4.781335,92.34168,1,0,2019.374,9224.438,36906,974228,19,31.15802,99.66563,0.00922637,4553,9.405746,0,16.66667,2.930644,9.374295,100,6185174600,2019.374,0,0,-1 2024-10-30 16:29:35.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:29:35.887 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:29:37.937 - Thread: 1 -> GUI Stats: Update 0.079461888888889, Draw 0.449252833333334 2024-10-30 16:30:01.420 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:30:07.937 - Thread: 1 -> GUI Stats: Update 0.0809979999999998, Draw 0.46236961111111 2024-10-30 16:30:35.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:30:35.904 - Thread: 1 -> STATISTICS,6503.15,0,0,0,0,0,0,4.286221,129.0464,1,0,2018.346,9223.434,36906,974228,19,42.00532,63.40511,0.01690511,4427,8.33258,0,16.66667,3.500127,5.283281,100,6184418630,2018.346,0,0,-1 2024-10-30 16:30:35.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:30:35.904 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:30:37.937 - Thread: 1 -> GUI Stats: Update 0.0737825000000001, Draw 0.42567 2024-10-30 16:31:07.938 - Thread: 1 -> GUI Stats: Update 0.0722462222222223, Draw 0.453959499999999 2024-10-30 16:31:35.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:31:35.921 - Thread: 1 -> STATISTICS,6563.1666667,0,0,0,0,0,0,6.70693,135.4169,1,0,2016.839,9224.438,36906,974228,19,46.67916,73.77802,0.0218279,4414,8.332757,0,16.66667,3.889661,6.147743,100,6184418630,2016.839,0,0,-1 2024-10-30 16:31:35.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:31:35.921 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:31:37.938 - Thread: 1 -> GUI Stats: Update 0.0728217222222223, Draw 0.502573444444444 2024-10-30 16:32:07.938 - Thread: 1 -> GUI Stats: Update 0.0882782222222225, Draw 0.520685333333333 2024-10-30 16:32:35.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:32:35.938 - Thread: 1 -> STATISTICS,6623.1833333,0,0,0,0,0,0,8.510249,120.1199,1,0,2020.969,9225.367,36906,974228,19,45.70798,68.57317,0.03693519,3582,8.380762,0,16.66667,3.830677,5.746954,100,6184100102,2020.969,0,0,-1 2024-10-30 16:32:35.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:32:35.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:32:37.939 - Thread: 1 -> GUI Stats: Update 0.0952646666666665, Draw 0.541712222222222 2024-10-30 16:33:08.694 - Thread: 1 -> GUI Stats: Update 0.129087, Draw 0.780691833333334 2024-10-30 16:33:40.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:33:40.661 - Thread: 1 -> STATISTICS,6683.2,0,0,0,0,0,0,12.10669,166.059,1,0,2014.577,9225.605,36906,974228,19,58.97741,50.9096,0.05193976,3439,12.17216,0,16.66667,7.178824,6.196798,100,6184100102,2014.577,0,0,-1 2024-10-30 16:33:40.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:33:40.661 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:33:42.645 - Thread: 1 -> GUI Stats: Update 0.251599611111111, Draw 1.2025765 2024-10-30 16:34:13.774 - Thread: 1 -> GUI Stats: Update 0.239394888888889, Draw 1.1751235 2024-10-30 16:34:43.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:34:43.469 - Thread: 1 -> STATISTICS,6743.2166667,0,0,0,0,0,0,14.1157,146.7811,1,0,2014.071,9231.09,36906,974228,19,58.33893,43.80743,0.05217372,3900,14.33124,0,16.66667,8.360695,6.27815,100,6184100102,2014.071,0,0,-1 2024-10-30 16:34:43.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:34:43.470 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:34:45.436 - Thread: 1 -> GUI Stats: Update 0.266852611111111, Draw 1.29364688888889 2024-10-30 16:35:01.436 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:35:16.670 - Thread: 1 -> GUI Stats: Update 0.263169944444444, Draw 1.28517355555556 2024-10-30 16:35:44.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:35:44.721 - Thread: 1 -> STATISTICS,6803.2333333,0,0,0,0,0,0,14.86579,152.0948,1,0,2020.344,9232.348,36906,974228,19,56.97823,44.131,0.06093762,4002,14.33604,0,16.66667,8.168424,6.326639,100,6184655510,2020.344,0,0,-1 2024-10-30 16:35:44.721 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:35:44.721 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:35:46.670 - Thread: 1 -> GUI Stats: Update 0.230520333333334, Draw 1.14940233333334 2024-10-30 16:36:18.306 - Thread: 1 -> GUI Stats: Update 0.237648888888889, Draw 1.16388427777778 2024-10-30 16:36:46.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:36:46.371 - Thread: 1 -> STATISTICS,6863.25,0,0,0,0,0,0,13.06882,160.9498,1,0,2021.837,9232.918,36906,974228,19,58.06626,47.70041,0.0541469,4130,12.53501,0,16.66667,7.278611,5.97925,100,6184655510,2021.837,0,0,-1 2024-10-30 16:36:46.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:36:46.371 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:36:48.306 - Thread: 1 -> GUI Stats: Update 0.241228055555556, Draw 1.17152227777778 2024-10-30 16:37:18.305 - Thread: 1 -> GUI Stats: Update 0.218014944444444, Draw 1.07698883333333 2024-10-30 16:37:46.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:37:46.389 - Thread: 1 -> STATISTICS,6923.2666667,0,0,0,0,0,0,11.41481,157.7112,1,0,2025.357,9233.051,36906,974228,19,57.21755,58.06671,0.04165267,4232,10.06437,0,16.66667,5.758588,5.844051,100,6184655510,2025.357,0,0,-1 2024-10-30 16:37:46.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:37:46.389 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:37:48.306 - Thread: 1 -> GUI Stats: Update 0.216877611111111, Draw 1.06409927777778 2024-10-30 16:38:18.306 - Thread: 1 -> GUI Stats: Update 0.203648388888889, Draw 1.03226488888889 2024-10-30 16:38:46.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:38:46.405 - Thread: 1 -> STATISTICS,6983.2833333,0,0,0,0,0,0,12.29883,159.3181,1,0,2014.55,9232.844,36906,974228,19,59.83084,54.47917,0.03362671,4246,10.50559,0,16.66667,6.285581,5.723356,100,6184655510,2014.55,0,0,-1 2024-10-30 16:38:46.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:38:46.405 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:38:48.306 - Thread: 1 -> GUI Stats: Update 0.209988833333334, Draw 1.0571085 2024-10-30 16:39:18.306 - Thread: 1 -> GUI Stats: Update 0.212412111111111, Draw 1.06792833333333 2024-10-30 16:39:46.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:39:46.529 - Thread: 1 -> STATISTICS,7043.3,0,0,0,0,0,0,16.57557,142.3643,1,0,2018.261,9231.285,36906,974228,19,58.25406,45.33029,0.03668392,4411,13.5857,0,16.66667,7.914221,6.158436,100,6184136390,2018.261,0,0,-1 2024-10-30 16:39:46.529 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:39:46.529 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:39:48.412 - Thread: 1 -> GUI Stats: Update 0.245867277777778, Draw 1.1976515 2024-10-30 16:40:01.445 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:40:18.413 - Thread: 1 -> GUI Stats: Update 0.267946, Draw 1.23291738888889 2024-10-30 16:40:46.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:40:46.544 - Thread: 1 -> STATISTICS,7103.3166667,0,0,0,0,0,0,8.674709,138.9782,1,0,2014.729,9231.539,36906,974228,19,53.11401,79.20523,0.03561149,4321,8.369081,0,16.66667,4.445155,6.628749,100,6184136390,2014.729,0,0,-1 2024-10-30 16:40:46.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:40:46.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:40:48.411 - Thread: 1 -> GUI Stats: Update 0.144639444444444, Draw 0.741609222222222 2024-10-30 16:41:18.410 - Thread: 1 -> GUI Stats: Update 0.112738333333333, Draw 0.558981666666666 2024-10-30 16:41:46.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:41:46.572 - Thread: 1 -> STATISTICS,7163.3333333,0,0,0,0,0,0,5.248914,138.8292,1,0,2018.447,9232.875,36906,974228,19,45.22095,70.37383,0.02894363,4499,8.333464,0,16.66667,3.768472,5.864577,100,6184136390,2018.447,0,0,-1 2024-10-30 16:41:46.572 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:41:46.572 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:41:48.411 - Thread: 1 -> GUI Stats: Update 0.0978577777777779, Draw 0.448702777777778 2024-10-30 16:42:18.411 - Thread: 1 -> GUI Stats: Update 0.100125777777778, Draw 0.493706166666666 2024-10-30 16:42:46.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:42:46.581 - Thread: 1 -> STATISTICS,7223.35,0,0,0,0,0,0,6.448376,140.0358,1,0,2027.324,9233.695,36906,974228,19,44.77878,69.93673,0.02786422,4562,8.34918,0,16.66667,3.738661,5.839144,100,6184136390,2027.324,0,0,-1 2024-10-30 16:42:46.581 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:42:46.581 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:42:48.411 - Thread: 1 -> GUI Stats: Update 0.109970722222222, Draw 0.544715166666667 2024-10-30 16:43:18.411 - Thread: 1 -> GUI Stats: Update 0.129947388888889, Draw 0.666488166666666 2024-10-30 16:43:46.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:43:46.594 - Thread: 1 -> STATISTICS,7283.3666667,0,0,0,0,0,0,5.284503,139.1339,1,0,2015.531,9232.449,36906,974228,19,45.47722,69.72668,0.02797763,4561,8.332664,0,16.66667,3.789464,5.81009,100,6183980150,2015.531,0,0,-1 2024-10-30 16:43:46.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:43:46.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:43:48.411 - Thread: 1 -> GUI Stats: Update 0.109125722222222, Draw 0.609578222222222 2024-10-30 16:44:18.566 - Thread: 1 -> GUI Stats: Update 0.130332555555556, Draw 0.636119333333334 2024-10-30 16:44:46.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:44:46.766 - Thread: 1 -> STATISTICS,7343.3833333,0,0,0,0,0,0,7.546898,137.4179,1,0,2015.082,9232.32,36906,974228,19,44.38414,70.68789,0.02768908,4597,8.33251,0,16.66667,3.698313,5.890076,100,6183980150,2015.082,0,0,-1 2024-10-30 16:44:46.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:44:46.766 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:44:48.566 - Thread: 1 -> GUI Stats: Update 0.135304333333333, Draw 0.647173555555554 2024-10-30 16:45:01.449 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:45:18.567 - Thread: 1 -> GUI Stats: Update 0.135700888888889, Draw 0.634260888888889 2024-10-30 16:45:46.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:45:46.783 - Thread: 1 -> STATISTICS,7403.4,0,0,0,0,0,0,6.36164,140.3536,1,0,2015.23,9233.207,36906,974228,19,44.83524,69.54271,0.02994561,4859,8.332733,0,16.66667,3.736001,5.794808,100,6183980150,2015.23,0,0,-1 2024-10-30 16:45:46.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:45:46.783 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:45:48.567 - Thread: 1 -> GUI Stats: Update 0.128660444444445, Draw 0.594692166666667 2024-10-30 16:46:18.567 - Thread: 1 -> GUI Stats: Update 0.0975285, Draw 0.493282999999999 2024-10-30 16:46:46.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:46:46.800 - Thread: 1 -> STATISTICS,7463.4166667,0,0,0,0,0,0,9.312086,112.9331,1,0,2022.844,9233.648,36906,974228,19,45.50166,70.27965,0.02876925,4828,8.332735,0,16.66667,3.791533,5.856217,100,6184229910,2022.844,0,0,-1 2024-10-30 16:46:46.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:46:46.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:46:48.567 - Thread: 1 -> GUI Stats: Update 0.109223555555556, Draw 0.633190944444445 2024-10-30 16:47:18.567 - Thread: 1 -> GUI Stats: Update 0.152501333333334, Draw 0.860391333333333 2024-10-30 16:47:46.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:47:46.817 - Thread: 1 -> STATISTICS,7523.4333333,0,0,0,0,0,0,9.191597,129.6978,1,0,2017.006,9232.852,36906,974228,19,46.66753,69.77267,0.03027178,4812,8.33284,0,16.66667,3.888731,5.814045,100,6184229910,2017.006,0,0,-1 2024-10-30 16:47:46.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:47:46.817 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:47:48.567 - Thread: 1 -> GUI Stats: Update 0.157369222222223, Draw 0.865883055555556 2024-10-30 16:48:18.567 - Thread: 1 -> GUI Stats: Update 0.167289777777778, Draw 0.833550611111114 2024-10-30 16:48:46.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:48:46.834 - Thread: 1 -> STATISTICS,7583.45,0,0,0,0,0,0,9.374191,135.9703,1,0,2019.893,9231.379,36906,974228,19,45.65809,70.23324,0.02806959,4794,8.333102,0,16.66667,3.804735,5.852607,100,6184905270,2019.893,0,0,-1 2024-10-30 16:48:46.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:48:46.835 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:48:48.568 - Thread: 1 -> GUI Stats: Update 0.179279611111111, Draw 0.785164944444444 2024-10-30 16:49:18.568 - Thread: 1 -> GUI Stats: Update 0.184410833333333, Draw 0.746297555555553 2024-10-30 16:49:46.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:49:46.849 - Thread: 1 -> STATISTICS,7643.4666667,0,0,0,0,0,0,5.812109,135.1538,1,0,2019.051,9231.379,36906,974228,19,46.98374,69.57919,0.03088632,4469,8.332416,0,16.66667,3.91488,5.797627,100,6184905270,2019.051,0,0,-1 2024-10-30 16:49:46.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:49:46.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:49:48.567 - Thread: 1 -> GUI Stats: Update 0.1278385, Draw 0.613450722222222 2024-10-30 16:50:01.450 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:50:18.567 - Thread: 1 -> GUI Stats: Update 0.0960281111111112, Draw 0.591502777777778 2024-10-30 16:50:46.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:50:46.867 - Thread: 1 -> STATISTICS,7703.4833333,0,0,0,0,0,0,6.069107,142.9966,1,0,2016.25,9231.426,36906,974228,19,48.09551,73.0173,0.02927747,4830,8.33274,0,16.66667,4.007674,6.084342,100,6184905270,2016.25,0,0,-1 2024-10-30 16:50:46.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:50:46.867 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:50:48.567 - Thread: 1 -> GUI Stats: Update 0.0941520555555556, Draw 0.526047 2024-10-30 16:51:18.568 - Thread: 1 -> GUI Stats: Update 0.0932421666666668, Draw 0.496331777777777 2024-10-30 16:51:46.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:51:46.884 - Thread: 1 -> STATISTICS,7763.5,0,0,0,0,0,0,5.54446,135.0169,1,0,2018.088,9231.434,36906,974228,19,45.54625,69.30939,0.02845721,4796,8.332791,0,16.66667,3.795274,5.775406,100,6184905270,2018.088,0,0,-1 2024-10-30 16:51:46.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:51:46.884 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:51:48.568 - Thread: 1 -> GUI Stats: Update 0.0961829444444444, Draw 0.531206499999999 2024-10-30 16:52:18.568 - Thread: 1 -> GUI Stats: Update 0.0952883888888891, Draw 0.548153611111111 2024-10-30 16:52:46.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:52:46.900 - Thread: 1 -> STATISTICS,7823.5166667,0,0,0,0,0,0,6.056007,124.5158,1,0,2016.618,9231.629,36906,974228,19,47.34851,69.03416,0.02964615,4744,8.335386,0,16.66667,3.946681,5.754264,100,6184526262,2016.618,0,0,-1 2024-10-30 16:52:46.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:52:46.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:52:48.568 - Thread: 1 -> GUI Stats: Update 0.0979130555555555, Draw 0.598738722222222 2024-10-30 16:53:18.568 - Thread: 1 -> GUI Stats: Update 0.119479277777778, Draw 0.68145111111111 2024-10-30 16:53:46.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:53:46.917 - Thread: 1 -> STATISTICS,7883.5333333,0,0,0,0,0,0,7.625716,138.0094,1,0,2019.747,9231.629,36906,974228,19,43.86724,68.95025,0.03180991,4751,8.332455,0,16.66667,3.655218,5.745248,100,6184526262,2019.747,0,0,-1 2024-10-30 16:53:46.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:53:46.918 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:53:48.568 - Thread: 1 -> GUI Stats: Update 0.113966666666667, Draw 0.525446833333333 2024-10-30 16:54:18.568 - Thread: 1 -> GUI Stats: Update 0.135383444444444, Draw 0.608872499999999 2024-10-30 16:54:46.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:54:46.934 - Thread: 1 -> STATISTICS,7943.55,0,0,0,0,0,0,6.678357,139.3506,1,0,2016.367,9232.66,36906,974228,19,45.10851,68.65431,0.02562323,4696,8.332708,0,16.66667,3.75876,5.720764,100,6184526262,2016.367,0,0,-1 2024-10-30 16:54:46.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:54:46.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:54:48.567 - Thread: 1 -> GUI Stats: Update 0.129689833333333, Draw 0.599629666666668 2024-10-30 16:55:01.451 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 16:55:18.567 - Thread: 1 -> GUI Stats: Update 0.127585666666667, Draw 0.571117444444444 2024-10-30 16:55:46.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:55:46.950 - Thread: 1 -> STATISTICS,8003.5666667,0,0,0,0,0,0,6.92136,140.59,1,0,2015.925,9232.605,36906,974228,19,45.30525,69.97668,0.02874542,4759,8.332671,0,16.66667,3.775138,5.830926,100,6184526262,2015.925,0,0,-1 2024-10-30 16:55:46.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:55:46.950 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:55:48.568 - Thread: 1 -> GUI Stats: Update 0.132264555555556, Draw 0.622454333333333 2024-10-30 16:56:18.567 - Thread: 1 -> GUI Stats: Update 0.116967722222223, Draw 0.551026333333334 2024-10-30 16:56:46.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:56:46.968 - Thread: 1 -> STATISTICS,8063.5833333,0,0,0,0,0,0,6.141899,142.3846,1,0,2020.397,9232.328,36906,974228,19,45.4883,71.43272,0.02949573,4704,8.332777,0,16.66667,3.790438,5.95233,100,6184668390,2020.397,0,0,-1 2024-10-30 16:56:46.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:56:46.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:56:48.568 - Thread: 1 -> GUI Stats: Update 0.116532777777778, Draw 0.567563999999999 2024-10-30 16:57:18.963 - Thread: 1 -> GUI Stats: Update 0.109340944444444, Draw 0.539113333333333 2024-10-30 16:57:47.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:57:47.381 - Thread: 1 -> STATISTICS,8123.6,0,0,0,0,0,0,4.455939,133.3168,1,0,2018.39,9232.441,36906,974228,19,43.26643,67.44364,0.02740093,4373,8.362917,0,16.66667,3.618336,5.640256,100,6184668390,2018.39,0,0,-1 2024-10-30 16:57:47.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:57:47.381 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:57:48.963 - Thread: 1 -> GUI Stats: Update 0.0881820555555557, Draw 0.454332666666667 2024-10-30 16:58:18.963 - Thread: 1 -> GUI Stats: Update 0.0723657222222223, Draw 0.442626055555556 2024-10-30 16:58:47.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:58:47.395 - Thread: 1 -> STATISTICS,8183.6166667,0,0,0,0,0,0,4.973587,133.102,1,0,2016.17,9231.004,36906,974228,19,43.87415,66.8349,0.02216109,4614,8.332778,0,16.66667,3.655936,5.569204,100,6184668390,2016.17,0,0,-1 2024-10-30 16:58:47.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:58:47.395 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:58:48.963 - Thread: 1 -> GUI Stats: Update 0.0753982777777779, Draw 0.490120722222223 2024-10-30 16:59:18.963 - Thread: 1 -> GUI Stats: Update 0.0785386666666667, Draw 0.520723111111112 2024-10-30 16:59:47.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 16:59:47.412 - Thread: 1 -> STATISTICS,8243.6333333,0,0,0,0,0,0,6.02703,128.198,1,0,2017.223,9231.816,36906,974228,19,42.99524,66.96064,0.02421441,4601,8.332911,0,16.66667,3.582755,5.579771,100,6184668390,2017.223,0,0,-1 2024-10-30 16:59:47.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 16:59:47.413 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,158,655,5898,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 16:59:48.963 - Thread: 1 -> GUI Stats: Update 0.0858695, Draw 0.593133111111112 2024-10-30 17:00:01.463 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:00:18.963 - Thread: 1 -> GUI Stats: Update 0.0901453888888888, Draw 0.659462222222223 2024-10-30 17:00:47.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:00:47.429 - Thread: 1 -> STATISTICS,8303.65,0,0,0,0,0,0,6.888207,113.7728,1,0,2020.947,9232.191,36906,974228,19,42.80143,67.07528,0.02622301,4801,8.332819,0,16.66667,3.566566,5.589262,100,6184349862,2020.947,0,0,-1 2024-10-30 17:00:47.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:00:47.429 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5897,3020,0,0,112,3414,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 17:00:48.963 - Thread: 1 -> GUI Stats: Update 0.0946486111111113, Draw 0.684126500000001 2024-10-30 17:01:18.964 - Thread: 1 -> GUI Stats: Update 0.118185388888889, Draw 0.569906833333334 2024-10-30 17:01:41.530 - Thread: 1 -> Updating continues. 2024-10-30 17:01:41.548 - Thread: 1 -> GC Memory: 2016.214 / 2016.214 MB 2024-10-30 17:01:41.549 - Thread: 1 -> Autosave initiated 2024-10-30 17:01:41.549 - Thread: 1 -> Character state: True 2024-10-30 17:01:41.549 - Thread: 1 -> IsServer: True 2024-10-30 17:01:41.549 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:01:41.549 - Thread: 1 -> Autosave 2024-10-30 17:01:41.549 - Thread: 1 -> Saving world - START 2024-10-30 17:01:41.549 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:01:41.549 - Thread: 1 -> Before snapshot.: GC Memory: 2,016 B 2024-10-30 17:01:41.596 - Thread: 1 -> After snapshot.: GC Memory: 2,018 B 2024-10-30 17:01:41.603 - Thread: 1 -> Directory cleanup: GC Memory: 2,018 B 2024-10-30 17:01:41.603 - Thread: 1 -> Saving world - END 2024-10-30 17:01:41.629 - Thread: 10 -> Session snapshot save - START 2024-10-30 17:01:41.630 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 17:01:41.762 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:01:41.763 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:01:43.024 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:01:43.187 - Thread: 10 -> Session snapshot save - END 2024-10-30 17:01:47.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:01:47.446 - Thread: 1 -> STATISTICS,8363.6666667,0,0,0,0,0,0,23.64536,141.3906,1,0,2040.142,9269.461,36906,974228,19,45.82242,77.18283,0.02900926,4646,8.332854,0,16.66667,3.818316,6.431532,100,6182276262,2040.142,0,0,-1 2024-10-30 17:01:47.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:01:47.446 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,158,655,5895,3018,0,0,110,3412,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 17:01:48.966 - Thread: 1 -> GUI Stats: Update 0.220643833333334, Draw 0.607394277777777 2024-10-30 17:02:11.550 - Thread: 1 -> GC Memory: 2047.169 / 2047.169 MB 2024-10-30 17:02:18.967 - Thread: 1 -> GUI Stats: Update 0.387364555555556, Draw 1.15153138888889 2024-10-30 17:02:41.565 - Thread: 1 -> GC Memory: 2057.136 / 2057.136 MB 2024-10-30 17:02:47.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:02:47.467 - Thread: 1 -> STATISTICS,8423.6833333,0,0,0,0,0,0,27.80218,135.7839,1,0,2018.658,9251.391,36898,974236,19,41.44579,85.48373,0.02582018,4871,8.33283,0,16.66667,3.453608,7.123215,100,6183754662,2018.658,0,0,-1 2024-10-30 17:02:47.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:02:47.467 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,862,44,214,394,160,655,5897,3018,0,0,110,3412,0,2328,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 17:02:48.967 - Thread: 1 -> GUI Stats: Update 0.345766722222222, Draw 1.26597244444444 2024-10-30 17:03:11.566 - Thread: 1 -> GC Memory: 2018.677 / 2018.677 MB 2024-10-30 17:03:18.966 - Thread: 1 -> GUI Stats: Update 0.368143277777779, Draw 1.17289211111111 2024-10-30 17:03:41.583 - Thread: 1 -> GC Memory: 2022.866 / 2022.866 MB 2024-10-30 17:03:47.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:03:47.480 - Thread: 1 -> STATISTICS,8483.7,0,0,0,0,0,0,27.5895,154.8286,1,0,2019.518,9281.586,36886,974248,19,47.65154,96.75153,0.02382826,4857,8.386478,0,16.66667,3.996286,8.114047,100,6203284206,2019.518,0,0,-1 2024-10-30 17:03:47.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:03:47.480 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,162,655,5915,3034,0,0,112,3429,0,2328,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:03:48.968 - Thread: 1 -> GUI Stats: Update 0.367532833333333, Draw 1.19770827777778 2024-10-30 17:04:11.599 - Thread: 1 -> GC Memory: 2023.877 / 2023.877 MB 2024-10-30 17:04:18.966 - Thread: 1 -> GUI Stats: Update 0.365523555555555, Draw 1.09547444444445 2024-10-30 17:04:29.947 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 17:04:32.796 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 17:04:32.796 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 17:04:41.615 - Thread: 1 -> GC Memory: 2018.661 / 2018.661 MB 2024-10-30 17:04:47.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:04:47.496 - Thread: 1 -> STATISTICS,8543.7166667,0,0,0,0,0,0,23.48083,122.1417,1,0,2015.698,9269.285,36886,974248,19,44.99487,90.92123,0.02473596,4841,8.332911,0,16.66667,3.749382,7.576385,100,6205775438,2015.698,0,0,-1 2024-10-30 17:04:47.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:04:47.497 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,164,655,5918,3034,0,0,112,3429,0,2328,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:04:48.968 - Thread: 1 -> GUI Stats: Update 0.443654, Draw 1.18681127777778 2024-10-30 17:04:52.463 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 17:04:54.880 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 17:04:54.880 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 17:05:01.467 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:05:11.616 - Thread: 1 -> GC Memory: 2017.932 / 2017.932 MB 2024-10-30 17:05:18.966 - Thread: 1 -> GUI Stats: Update 0.394607388888889, Draw 1.20399355555556 2024-10-30 17:05:41.617 - Thread: 1 -> GC Memory: 2022.017 / 2022.017 MB 2024-10-30 17:05:47.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:05:47.597 - Thread: 1 -> STATISTICS,8603.7333333,0,0,0,0,0,0,23.44258,114.1765,1,0,2023.643,9282.578,36886,974248,19,45.08185,67.89006,0.02636809,5182,8.332826,0,16.66667,3.756592,5.657161,100,6194185134,2023.643,0,0,-1 2024-10-30 17:05:47.597 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:05:47.597 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,166,655,5907,3021,0,0,112,3416,0,2328,15,0,46,15,288,61,0,11,429,758,360,6,30,0,0,0,0 2024-10-30 17:05:49.050 - Thread: 1 -> GUI Stats: Update 0.483181333333334, Draw 0.890401388888888 2024-10-30 17:06:08.848 - Thread: 1 -> Updating stopped. 2024-10-30 17:06:08.863 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:06:09.080 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:06:09.080 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:06:09.083 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:06:09.532 - Thread: 1 -> Updating continues. 2024-10-30 17:06:09.764 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:06:09.764 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:06:11.130 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P2_StorageDepot_Moon' at 'EarthLike' 2024-10-30 17:06:11.132 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 17:06:11.633 - Thread: 1 -> GC Memory: 2030.422 / 2030.422 MB 2024-10-30 17:06:19.050 - Thread: 1 -> GUI Stats: Update 0.397197777777778, Draw 1.081363 2024-10-30 17:06:23.898 - Thread: 1 -> Updating stopped. 2024-10-30 17:06:23.914 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:06:23.963 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:06:23.964 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:06:23.965 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:06:25.697 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 17:06:26.348 - Thread: 1 -> Saving world - START 2024-10-30 17:06:26.348 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:06:26.348 - Thread: 1 -> Before snapshot.: GC Memory: 2,017 B 2024-10-30 17:06:26.376 - Thread: 1 -> After snapshot.: GC Memory: 2,020 B 2024-10-30 17:06:26.380 - Thread: 1 -> Directory cleanup: GC Memory: 2,020 B 2024-10-30 17:06:26.380 - Thread: 1 -> Saving world - END 2024-10-30 17:06:26.382 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 17:06:26.382 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 17:06:26.404 - Thread: 10 -> Session snapshot save - START 2024-10-30 17:06:26.404 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 17:06:26.831 - Thread: 1 -> Updating continues. 2024-10-30 17:06:27.064 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:06:27.064 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:06:27.673 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:06:27.792 - Thread: 10 -> Session snapshot save - END 2024-10-30 17:06:30.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:06:34.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:06:34.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:06:37.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:06:41.532 - Thread: 1 -> Autosave initiated 2024-10-30 17:06:41.532 - Thread: 1 -> Character state: True 2024-10-30 17:06:41.532 - Thread: 1 -> IsServer: True 2024-10-30 17:06:41.532 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:06:41.532 - Thread: 1 -> Autosave 2024-10-30 17:06:41.532 - Thread: 1 -> Saving world - START 2024-10-30 17:06:41.532 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:06:41.532 - Thread: 1 -> Before snapshot.: GC Memory: 2,046 B 2024-10-30 17:06:41.567 - Thread: 1 -> After snapshot.: GC Memory: 2,047 B 2024-10-30 17:06:41.571 - Thread: 1 -> Directory cleanup: GC Memory: 2,047 B 2024-10-30 17:06:41.571 - Thread: 1 -> Saving world - END 2024-10-30 17:06:41.596 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:06:41.596 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:06:41.651 - Thread: 1 -> GC Memory: 2049.251 / 2049.251 MB 2024-10-30 17:06:42.993 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:06:43.119 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:06:47.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:06:47.614 - Thread: 1 -> STATISTICS,8663.75,0,0,0,0,0,0,23.05355,142.4637,1,0,2052.799,9265.805,36886,974248,19,48.25626,94.26431,0.02803211,5063,8.832372,0,16.66667,4.262172,8.325774,100,6209704862,2052.799,0,0,-1 2024-10-30 17:06:47.614 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:06:47.614 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,167,655,5922,3035,0,0,112,3429,0,2329,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:06:49.051 - Thread: 1 -> GUI Stats: Update 0.491434555555555, Draw 0.783109944444444 2024-10-30 17:07:11.667 - Thread: 1 -> GC Memory: 2060.9 / 2060.9 MB 2024-10-30 17:07:19.052 - Thread: 1 -> GUI Stats: Update 0.509837222222222, Draw 0.671378500000001 2024-10-30 17:07:41.674 - Thread: 1 -> GC Memory: 2071.096 / 2071.096 MB 2024-10-30 17:07:47.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:07:47.723 - Thread: 1 -> STATISTICS,8723.7666667,0,0,0,0,0,0,21.9503,132.0563,1,0,2072.908,9265.73,36886,974248,19,43.85073,97.21333,0.02109351,5173,8.611876,0,16.66667,3.776371,8.371892,100,6207631262,2072.908,0,0,-1 2024-10-30 17:07:47.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:07:47.723 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,167,655,5920,3033,0,0,110,3427,0,2329,31,0,46,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:07:49.141 - Thread: 1 -> GUI Stats: Update 0.575226611111111, Draw 0.655198 2024-10-30 17:07:50.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:07:50.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:08:11.675 - Thread: 1 -> GC Memory: 2024 / 2024 MB 2024-10-30 17:08:19.141 - Thread: 1 -> GUI Stats: Update 0.435500055555556, Draw 0.6613785 2024-10-30 17:08:41.693 - Thread: 1 -> GC Memory: 2027.906 / 2027.906 MB 2024-10-30 17:08:43.106 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 17:08:44.805 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 17:08:44.805 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 17:08:47.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:08:47.739 - Thread: 1 -> STATISTICS,8783.7833333,0,0,0,0,0,0,19.93945,111.2529,1,0,2028.446,9238.457,36936,974198,19,44.80555,70.01326,0.02515956,5176,8.332098,0,16.66667,3.733242,5.833574,100,6194536038,2028.446,0,0,-1 2024-10-30 17:08:47.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:08:47.739 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,167,655,5907,3021,0,0,112,3415,0,2329,15,0,46,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 17:08:49.142 - Thread: 1 -> GUI Stats: Update 0.389300055555556, Draw 0.779809888888889 2024-10-30 17:09:11.708 - Thread: 1 -> GC Memory: 2035.553 / 2035.553 MB 2024-10-30 17:09:15.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:09:19.143 - Thread: 1 -> GUI Stats: Update 0.381727833333333, Draw 0.800986666666666 2024-10-30 17:09:20.273 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:09:29.856 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:09:29.856 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:09:30.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:09:30.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:09:41.726 - Thread: 1 -> GC Memory: 2017.623 / 2017.623 MB 2024-10-30 17:09:47.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:09:47.756 - Thread: 1 -> STATISTICS,8843.8,0,0,0,0,0,0,23.94845,113.6277,1,0,2021.106,9270.961,36986,974148,19,39.2686,56.8783,0.02400856,5070,8.332855,0,16.66667,3.272196,4.739586,100,6196852238,2021.106,0,0,-1 2024-10-30 17:09:47.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:09:47.756 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,168,655,5909,3022,0,0,112,3416,0,2329,15,0,46,15,288,61,0,11,429,758,360,6,30,0,0,0,0 2024-10-30 17:09:49.143 - Thread: 1 -> GUI Stats: Update 0.41589538888889, Draw 0.645479666666668 2024-10-30 17:10:01.476 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:10:11.726 - Thread: 1 -> GC Memory: 2019.004 / 2019.004 MB 2024-10-30 17:10:19.142 - Thread: 1 -> GUI Stats: Update 0.409633777777778, Draw 0.667173333333333 2024-10-30 17:10:41.742 - Thread: 1 -> GC Memory: 2028.029 / 2028.029 MB 2024-10-30 17:10:47.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:10:47.773 - Thread: 1 -> STATISTICS,8903.8166667,0,0,0,0,0,0,22.75235,112.0852,1,0,2030.939,9277.621,36986,974148,19,37.42513,69.09229,0.02405199,5120,8.332837,0,16.66667,3.118575,5.757348,100,6211113628,2030.939,0,0,-1 2024-10-30 17:10:47.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:10:47.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,168,655,5923,3033,0,0,110,3428,0,2329,31,0,48,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:10:49.143 - Thread: 1 -> GUI Stats: Update 0.394057222222222, Draw 0.685953666666666 2024-10-30 17:10:52.456 - Thread: 1 -> Updating stopped. 2024-10-30 17:10:52.472 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:10:52.696 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:10:52.696 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:10:52.698 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:11:13.579 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 17:11:14.829 - Thread: 1 -> Saving world - START 2024-10-30 17:11:14.829 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:11:14.829 - Thread: 1 -> Before snapshot.: GC Memory: 2,038 B 2024-10-30 17:11:14.851 - Thread: 1 -> After snapshot.: GC Memory: 2,038 B 2024-10-30 17:11:14.854 - Thread: 1 -> Directory cleanup: GC Memory: 2,039 B 2024-10-30 17:11:14.854 - Thread: 1 -> Saving world - END 2024-10-30 17:11:14.862 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 17:11:14.862 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 17:11:14.878 - Thread: 12 -> Session snapshot save - START 2024-10-30 17:11:14.878 - Thread: 12 -> Checking file access for files in target dir. 2024-10-30 17:11:16.116 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:11:16.236 - Thread: 12 -> Session snapshot save - END 2024-10-30 17:11:19.347 - Thread: 1 -> GUI Stats: Update 0.48459211111111, Draw 0.502593111111111 2024-10-30 17:11:47.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:11:48.003 - Thread: 1 -> STATISTICS,8963.8333333,0,0,0,0,0,0,7.786662,109.1496,1,0,2018.93,9256.41,36986,974148,19,36.94787,69.5057,0.02734622,4937,8.332952,0,16.66667,3.078848,5.791876,100,6212511804,2018.93,0,0,-1 2024-10-30 17:11:48.003 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:11:48.003 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,168,655,5924,3034,0,0,110,3429,0,2330,31,0,48,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:11:49.347 - Thread: 1 -> GUI Stats: Update 0.531085888888888, Draw 0.509157 2024-10-30 17:11:56.812 - Thread: 1 -> Updating continues. 2024-10-30 17:11:56.814 - Thread: 1 -> GC Memory: 2015.919 / 2015.919 MB 2024-10-30 17:11:56.814 - Thread: 1 -> Autosave initiated 2024-10-30 17:11:56.814 - Thread: 1 -> Character state: True 2024-10-30 17:11:56.814 - Thread: 1 -> IsServer: True 2024-10-30 17:11:56.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:11:56.814 - Thread: 1 -> Autosave 2024-10-30 17:11:56.814 - Thread: 1 -> Saving world - START 2024-10-30 17:11:56.814 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:11:56.814 - Thread: 1 -> Before snapshot.: GC Memory: 2,015 B 2024-10-30 17:11:56.832 - Thread: 1 -> After snapshot.: GC Memory: 2,019 B 2024-10-30 17:11:56.836 - Thread: 1 -> Directory cleanup: GC Memory: 2,020 B 2024-10-30 17:11:56.836 - Thread: 1 -> Saving world - END 2024-10-30 17:11:56.859 - Thread: 10 -> Session snapshot save - START 2024-10-30 17:11:56.859 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 17:11:57.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:11:57.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:11:58.191 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:11:58.308 - Thread: 10 -> Session snapshot save - END 2024-10-30 17:12:19.348 - Thread: 1 -> GUI Stats: Update 0.415797111111111, Draw 0.654052055555555 2024-10-30 17:12:21.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:12:26.815 - Thread: 1 -> GC Memory: 2772.761 / 2772.761 MB 2024-10-30 17:12:48.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:12:48.013 - Thread: 1 -> STATISTICS,9023.85,0,0,0,0,0,0,20.93171,116.5139,1,0,3461.321,9639.871,36986,974148,19,42.39897,74.03036,0.02797809,4115,8.381968,0,16.66667,3.553868,6.205202,100,6213821894,3461.321,0,0,-1 2024-10-30 17:12:48.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:12:48.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,168,655,5925,3036,0,0,110,3430,0,2331,31,0,48,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:12:49.348 - Thread: 1 -> GUI Stats: Update 0.80776872222222, Draw 0.949181055555557 2024-10-30 17:12:56.816 - Thread: 1 -> GC Memory: 3465.334 / 3465.334 MB 2024-10-30 17:12:57.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:12:57.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:13:19.348 - Thread: 1 -> GUI Stats: Update 0.568227055555556, Draw 0.620286166666668 2024-10-30 17:13:26.831 - Thread: 1 -> GC Memory: 2017.117 / 2017.117 MB 2024-10-30 17:13:48.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:13:48.029 - Thread: 1 -> STATISTICS,9083.8666667,0,0,0,0,0,0,16.72927,100.7345,1,0,2023.41,9312.117,36986,974148,19,36.60664,63.01819,0.02205406,4431,8.333299,0,16.66667,3.050541,5.251494,100,6216902430,2023.41,0,0,-1 2024-10-30 17:13:48.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:13:48.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,863,44,214,394,168,655,5928,3039,0,0,112,3433,0,2331,31,0,48,15,288,61,0,10,429,758,360,6,30,0,0,0,0 2024-10-30 17:13:49.348 - Thread: 1 -> GUI Stats: Update 0.421694555555555, Draw 0.608168166666666 2024-10-30 17:13:56.848 - Thread: 1 -> GC Memory: 2022.518 / 2022.518 MB 2024-10-30 17:14:19.348 - Thread: 1 -> GUI Stats: Update 0.373221833333333, Draw 0.588940111111112 2024-10-30 17:14:26.864 - Thread: 1 -> GC Memory: 2044.085 / 2044.085 MB 2024-10-30 17:14:48.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:14:48.046 - Thread: 1 -> STATISTICS,9143.8833333,0,0,0,0,0,0,16.74232,93.66669,1,0,2023.951,9310.434,38537,974148,20,35.63438,70.6214,0.02494926,4367,8.332808,0,16.66667,2.969345,5.884746,100,6209082850,2023.951,0,0,-1 2024-10-30 17:14:48.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:14:48.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,214,394,175,655,5921,3024,0,0,110,3419,0,2331,15,0,48,15,288,60,0,13,429,758,360,6,30,0,0,0,0 2024-10-30 17:14:49.351 - Thread: 1 -> GUI Stats: Update 0.370623388888889, Draw 0.657194833333333 2024-10-30 17:14:56.864 - Thread: 1 -> GC Memory: 2020.601 / 2020.601 MB 2024-10-30 17:15:01.482 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:15:05.330 - Thread: 1 -> Updating stopped. 2024-10-30 17:15:05.345 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:15:05.580 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:15:05.580 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:15:05.581 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:15:08.463 - Thread: 1 -> Updating continues. 2024-10-30 17:15:08.696 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:15:08.696 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:15:19.348 - Thread: 1 -> GUI Stats: Update 0.437926055555556, Draw 0.727091555555555 2024-10-30 17:15:26.864 - Thread: 1 -> GC Memory: 2023.189 / 2023.189 MB 2024-10-30 17:15:48.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:15:48.063 - Thread: 1 -> STATISTICS,9203.9,0,0,0,0,0,0,18.38859,92.68496,1,0,2026.561,9280.34,36986,974148,19,37.7634,53.57877,0.02385989,4319,8.332813,0,16.66667,3.146754,4.464619,100,6209857674,2026.561,0,0,-1 2024-10-30 17:15:48.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:15:48.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,214,394,175,655,5922,3025,0,0,112,3420,0,2331,15,0,48,15,288,61,0,11,429,758,360,6,30,0,0,0,0 2024-10-30 17:15:49.349 - Thread: 1 -> GUI Stats: Update 0.314625666666667, Draw 0.77869261111111 2024-10-30 17:15:56.881 - Thread: 1 -> GC Memory: 2028.047 / 2028.047 MB 2024-10-30 17:16:04.629 - Thread: 1 -> Updating stopped. 2024-10-30 17:16:04.646 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:16:04.696 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:16:04.696 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:16:04.698 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:16:19.347 - Thread: 1 -> GUI Stats: Update 0.310465277777778, Draw 0.669092000000001 2024-10-30 17:16:19.996 - Thread: 1 -> Updating continues. 2024-10-30 17:16:20.229 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:16:20.229 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:16:26.883 - Thread: 1 -> GC Memory: 2022.943 / 2022.943 MB 2024-10-30 17:16:32.706 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 17:16:32.730 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-10-30 17:16:32.815 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 17:16:32.821 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-30 17:16:33.067 - Thread: 1 -> Query successful. 2024-10-30 17:16:33.068 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 17:16:33.069 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 17:16:33.270 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 17:16:48.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:16:48.594 - Thread: 1 -> STATISTICS,9263.9166667,0,0,0,0,0,0,27.73838,124.1364,1,0,2811.053,9276.609,36986,974148,19,41.5893,70.96574,0.02356545,4326,8.332802,0,16.66667,3.465554,5.913435,100,6223939421,2811.053,0,0,-1 2024-10-30 17:16:48.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:16:48.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,214,394,175,655,5935,3038,0,0,110,3433,0,2334,31,0,48,15,288,61,0,9,429,758,360,6,30,0,0,0,0 2024-10-30 17:16:49.865 - Thread: 1 -> GUI Stats: Update 0.490425333333334, Draw 1.329167 2024-10-30 17:16:56.831 - Thread: 1 -> Autosave initiated 2024-10-30 17:16:56.831 - Thread: 1 -> Character state: True 2024-10-30 17:16:56.831 - Thread: 1 -> IsServer: True 2024-10-30 17:16:56.831 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:16:56.831 - Thread: 1 -> Autosave 2024-10-30 17:16:56.831 - Thread: 1 -> Saving world - START 2024-10-30 17:16:56.831 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:16:56.831 - Thread: 1 -> Before snapshot.: GC Memory: 2,812 B 2024-10-30 17:16:56.853 - Thread: 1 -> After snapshot.: GC Memory: 2,813 B 2024-10-30 17:16:56.857 - Thread: 1 -> Directory cleanup: GC Memory: 2,813 B 2024-10-30 17:16:56.857 - Thread: 1 -> Saving world - END 2024-10-30 17:16:56.884 - Thread: 13 -> Session snapshot save - START 2024-10-30 17:16:56.885 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 17:16:56.896 - Thread: 1 -> GC Memory: 2817.964 / 2817.964 MB 2024-10-30 17:16:58.169 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:16:58.278 - Thread: 13 -> Session snapshot save - END 2024-10-30 17:17:20.002 - Thread: 1 -> GUI Stats: Update 0.425465055555555, Draw 0.910430277777779 2024-10-30 17:17:23.633 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-30 17:17:23.917 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-30 17:17:24.151 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-30 17:17:24.151 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-30 17:17:26.901 - Thread: 1 -> GC Memory: 3541.431 / 3541.431 MB 2024-10-30 17:17:32.884 - Thread: 1 -> Updating stopped. 2024-10-30 17:17:32.899 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:17:32.948 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:17:32.948 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:17:32.951 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:17:35.016 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 17:17:36.482 - Thread: 1 -> Saving world - START 2024-10-30 17:17:36.482 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:17:36.482 - Thread: 1 -> Before snapshot.: GC Memory: 3,546 B 2024-10-30 17:17:36.514 - Thread: 1 -> After snapshot.: GC Memory: 3,546 B 2024-10-30 17:17:36.518 - Thread: 1 -> Directory cleanup: GC Memory: 3,546 B 2024-10-30 17:17:36.518 - Thread: 1 -> Saving world - END 2024-10-30 17:17:36.522 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 17:17:36.522 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 17:17:36.542 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:17:36.542 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:17:36.590 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 17:17:36.590 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 17:17:37.830 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Creative Earth Planet 2024-10-30 1457\.new\Sandbox_config.sbc 2024-10-30 17:17:37.933 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 17:17:37.934 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 17:17:38.347 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 17:17:38.347 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 17:17:38.347 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 17:17:38.352 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 17:17:38.365 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 17:17:38.367 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 17:17:38.367 - Thread: 1 -> MySession::Unload START 2024-10-30 17:17:38.367 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 17:17:38.367 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 17:17:38.367 - Thread: 1 -> IsServer: True 2024-10-30 17:17:38.368 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 17:17:38.382 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 17:17:38.382 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 17:17:38.425 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 17:17:39.143 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.143 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.143 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 17:17:39.143 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.144 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.144 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 17:17:39.144 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.144 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.144 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 17:17:39.144 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.144 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.144 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 17:17:39.145 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.145 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.145 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 17:17:39.145 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.145 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.145 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 17:17:39.146 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.146 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.146 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 17:17:39.146 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.146 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.146 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 17:17:39.146 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:17:39.146 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:17:39.146 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 17:17:39.515 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 17:17:39.536 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:17:39.536 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:17:39.538 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:17:39.542 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 17:17:39.902 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 17:17:39.902 - Thread: 1 -> Network readers disposed 2024-10-30 17:17:39.902 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 17:17:40.236 - Thread: 1 -> Loading sound definitions 2024-10-30 17:17:40.236 - Thread: 1 -> Loading gamepad controls 2024-10-30 17:17:40.236 - Thread: 1 -> Loading DLC definitions 2024-10-30 17:17:40.437 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 17:17:40.437 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 17:17:40.437 - Thread: 1 -> Loading Quick starts 2024-10-30 17:17:40.437 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 17:17:40.437 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 17:17:40.437 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 17:17:40.438 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 17:17:40.853 - Thread: 1 -> MySession::Unload END 2024-10-30 17:17:40.853 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 17:17:40.853 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 17:17:40.853 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 17:17:40.853 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 17:17:40.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:17:40.906 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:17:40.906 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:17:40.907 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:17:54.256 - Thread: 1 -> GUI Stats: Update 0.641292222222222, Draw 0.652152444444446 2024-10-30 17:18:24.256 - Thread: 1 -> GUI Stats: Update 0.466674888888888, Draw 0.325605 2024-10-30 17:18:35.106 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 17:18:35.106 - Thread: 12 -> Loading available saves - START 2024-10-30 17:18:35.106 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 17:18:35.106 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924' 2024-10-30 17:18:35.412 - Thread: 12 -> Loading available saves - END 2024-10-30 17:18:35.638 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 17:18:35.639 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 17:18:46.689 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 17:18:46.690 - Thread: 11 -> Loading available saves - START 2024-10-30 17:18:46.690 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14' 2024-10-30 17:18:46.916 - Thread: 11 -> Loading available saves - END 2024-10-30 17:18:47.139 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 17:18:47.139 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 17:18:50.139 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 17:18:51.246 - Thread: 21 -> Loading Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Sandbox_config.sbc 2024-10-30 17:18:51.259 - Thread: 21 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 17:18:51.259 - Thread: 21 -> LoadSandbox() - Start 2024-10-30 17:18:51.259 - Thread: 21 -> LoadSession() - Start 2024-10-30 17:18:51.259 - Thread: 21 -> C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry 2024-10-30 17:18:51.260 - Thread: 21 -> Loading Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Sandbox_config.sbc 2024-10-30 17:18:52.336 - Thread: 21 -> Loading Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Sandbox_config.sbc 2024-10-30 17:18:52.338 - Thread: 21 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 17:18:52.338 - Thread: 21 -> CheckPoint Experimental mode: Yes 2024-10-30 17:18:52.338 - Thread: 21 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-30 17:18:52.338 - Thread: 21 -> LoadSession() - End 2024-10-30 17:18:52.338 - Thread: 21 -> LoadSandbox() - End 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:18:52.340 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:18:52.343 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 17:18:52.343 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 17:18:52.343 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 17:18:52.556 - Thread: 1 -> RunLoadingAction - START 2024-10-30 17:18:52.556 - Thread: 1 -> Loading session: C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry 2024-10-30 17:18:52.890 - Thread: 1 -> GC Memory: 1,968,345,160 B 2024-10-30 17:18:52.899 - Thread: 1 -> Process Memory: 8,849,264,640 B 2024-10-30 17:18:52.899 - Thread: 1 -> Experimental mode: No 2024-10-30 17:18:52.899 - Thread: 1 -> Experimental mode reason: 0 2024-10-30 17:18:52.899 - Thread: 1 -> Console compatibility: No 2024-10-30 17:18:53.095 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 17:18:53.153 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 17:18:53.154 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 17:18:53.154 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 17:18:53.167 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-30 17:18:53.348 - Thread: 1 -> Loading scenarios 2024-10-30 17:18:53.348 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 17:18:53.348 - Thread: 1 -> List of used mods (0) - START 2024-10-30 17:18:53.348 - Thread: 1 -> List of used mods - END 2024-10-30 17:18:53.412 - Thread: 1 -> Loading behaviors 2024-10-30 17:18:53.413 - Thread: 1 -> Loading ammo magazines 2024-10-30 17:18:53.413 - Thread: 1 -> Loading ammo definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading animations 2024-10-30 17:18:53.413 - Thread: 1 -> Loading animations 2024-10-30 17:18:53.413 - Thread: 1 -> Loading sound definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading sound definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading sound definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading sound definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading sound definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading sound definitions 2024-10-30 17:18:53.413 - Thread: 1 -> Loading category classes 2024-10-30 17:18:53.413 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 17:18:53.414 - Thread: 1 -> Loading blueprint classes 2024-10-30 17:18:53.414 - Thread: 1 -> Loading blueprint class entries 2024-10-30 17:18:53.414 - Thread: 1 -> Loading blueprint class entries 2024-10-30 17:18:53.414 - Thread: 1 -> Loading blueprints 2024-10-30 17:18:53.414 - Thread: 1 -> Loading blueprints 2024-10-30 17:18:53.414 - Thread: 1 -> Loading agent definitions 2024-10-30 17:18:53.414 - Thread: 1 -> Loading character definitions 2024-10-30 17:18:53.414 - Thread: 1 -> Loading character definitions 2024-10-30 17:18:53.414 - Thread: 1 -> Loading components 2024-10-30 17:18:53.415 - Thread: 1 -> Loading components 2024-10-30 17:18:53.415 - Thread: 1 -> Loading configuration 2024-10-30 17:18:53.415 - Thread: 1 -> Loading container types 2024-10-30 17:18:53.415 - Thread: 1 -> Loading Contract Types 2024-10-30 17:18:53.415 - Thread: 1 -> Loading gamepad controls 2024-10-30 17:18:53.415 - Thread: 1 -> Loading block positions 2024-10-30 17:18:53.415 - Thread: 1 -> Loading curve definitions 2024-10-30 17:18:53.415 - Thread: 1 -> Loading debris 2024-10-30 17:18:53.415 - Thread: 1 -> Loading environment items entries 2024-10-30 17:18:53.415 - Thread: 1 -> Loading decal global definitions 2024-10-30 17:18:53.415 - Thread: 1 -> Loading decal definitions 2024-10-30 17:18:53.415 - Thread: 1 -> Loading decal definitions 2024-10-30 17:18:53.415 - Thread: 1 -> Loading drone behaviors 2024-10-30 17:18:53.415 - Thread: 1 -> Loading edges 2024-10-30 17:18:53.415 - Thread: 1 -> Loading emissive color definitions 2024-10-30 17:18:53.415 - Thread: 1 -> Loading emissive color default states 2024-10-30 17:18:53.415 - Thread: 1 -> Loading animations 2024-10-30 17:18:53.415 - Thread: 1 -> Loading entity components 2024-10-30 17:18:53.417 - Thread: 1 -> Loading component containers 2024-10-30 17:18:53.417 - Thread: 1 -> Loading environment items entries 2024-10-30 17:18:53.417 - Thread: 1 -> Loading Faction Names 2024-10-30 17:18:53.417 - Thread: 1 -> Loading factions 2024-10-30 17:18:53.417 - Thread: 1 -> Loading flare definitions 2024-10-30 17:18:53.417 - Thread: 1 -> Loading DLC definitions 2024-10-30 17:18:53.421 - Thread: 1 -> Loading gas property definitions 2024-10-30 17:18:53.421 - Thread: 1 -> Loading event definitions 2024-10-30 17:18:53.421 - Thread: 1 -> Loading physical items 2024-10-30 17:18:53.437 - Thread: 1 -> Loading LCD texture categories 2024-10-30 17:18:53.437 - Thread: 1 -> Loading LCD texture categories 2024-10-30 17:18:53.437 - Thread: 1 -> Loading LCD texture categories 2024-10-30 17:18:53.437 - Thread: 1 -> Loading LCD texture categories 2024-10-30 17:18:53.437 - Thread: 1 -> Loading LCD texture categories 2024-10-30 17:18:53.437 - Thread: 1 -> Loading LCD texture categories 2024-10-30 17:18:53.437 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 17:18:53.437 - Thread: 1 -> Loading planet definition 2024-10-30 17:18:53.437 - Thread: 1 -> Loading physical items 2024-10-30 17:18:53.437 - Thread: 1 -> Loading physical items 2024-10-30 17:18:53.437 - Thread: 1 -> Loading physical material properties 2024-10-30 17:18:53.437 - Thread: 1 -> Loading pirate antennas 2024-10-30 17:18:53.438 - Thread: 1 -> Loading Quick starts 2024-10-30 17:18:53.438 - Thread: 1 -> Loading research blocks definitions 2024-10-30 17:18:53.438 - Thread: 1 -> Loading research groups definitions 2024-10-30 17:18:53.438 - Thread: 1 -> Loading resource distribution groups 2024-10-30 17:18:53.438 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 17:18:53.438 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 17:18:53.438 - Thread: 1 -> Loading ship sound groups 2024-10-30 17:18:53.438 - Thread: 1 -> Loading ship sound groups 2024-10-30 17:18:53.438 - Thread: 1 -> Loading sound categories 2024-10-30 17:18:53.438 - Thread: 1 -> Loading stat definitions 2024-10-30 17:18:53.438 - Thread: 1 -> Loading stories definition 2024-10-30 17:18:53.438 - Thread: 1 -> Loading Story Categories definition 2024-10-30 17:18:53.438 - Thread: 1 -> Loading gamepad controls 2024-10-30 17:18:53.438 - Thread: 1 -> Loading grid creators 2024-10-30 17:18:53.438 - Thread: 1 -> Loading transparent material properties 2024-10-30 17:18:53.438 - Thread: 1 -> Loading planet definition 2024-10-30 17:18:53.438 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 17:18:53.439 - Thread: 1 -> Loading voxel material definitions 2024-10-30 17:18:53.439 - Thread: 1 -> Loading voxel material definitions 2024-10-30 17:18:53.439 - Thread: 1 -> Loading voxel material definitions 2024-10-30 17:18:53.439 - Thread: 1 -> Loading voxel material definitions 2024-10-30 17:18:53.439 - Thread: 1 -> Loading Weather Effects 2024-10-30 17:18:53.439 - Thread: 1 -> Audio effects definitions 2024-10-30 17:18:53.439 - Thread: 1 -> Loading environment items definitions 2024-10-30 17:18:53.440 - Thread: 1 -> Loading environment items definitions 2024-10-30 17:18:53.440 - Thread: 1 -> Loading physical material properties 2024-10-30 17:18:53.440 - Thread: 1 -> Loading particle effect definitions 2024-10-30 17:18:53.525 - Thread: 1 -> Loading particle effect definitions 2024-10-30 17:18:53.531 - Thread: 1 -> Loading environment item definitions 2024-10-30 17:18:53.531 - Thread: 1 -> Loading weapon definitions 2024-10-30 17:18:53.533 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.534 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.535 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.536 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.536 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.536 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.537 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.538 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.539 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.539 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.540 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.540 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.541 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.543 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.544 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.544 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.546 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.546 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.548 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.548 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.550 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.551 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.577 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.577 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.579 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.579 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.581 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.582 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.584 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.584 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.586 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.586 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.589 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.589 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.592 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.593 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.594 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.595 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.599 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.600 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.602 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.603 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.605 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.605 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.607 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.608 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.611 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.611 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.614 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.616 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.619 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.619 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.622 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.623 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.626 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.627 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.630 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.631 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.636 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.636 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.640 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.640 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.644 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.645 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.649 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.649 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.655 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.655 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.659 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.660 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.663 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.664 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.668 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.671 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.676 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.677 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.681 - Thread: 1 -> Loading cube blocks 2024-10-30 17:18:53.681 - Thread: 1 -> Created block definitions 2024-10-30 17:18:53.690 - Thread: 1 -> Loading block variant groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading asteroid generators 2024-10-30 17:18:53.704 - Thread: 1 -> Loading drop containers 2024-10-30 17:18:53.704 - Thread: 1 -> Loading radial menu definitions 2024-10-30 17:18:53.704 - Thread: 1 -> Loading respawn ships 2024-10-30 17:18:53.704 - Thread: 1 -> Loading spawn groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading spawn groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading spawn groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading spawn groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading spawn groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading spawn groups 2024-10-30 17:18:53.704 - Thread: 1 -> Loading wheel speeds 2024-10-30 17:18:53.715 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 17:18:53.717 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 17:18:53.717 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 17:18:53.741 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 44100 2024-10-30 17:18:53.964 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.964 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.964 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-30 17:18:53.964 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.964 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.964 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-30 17:18:53.965 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.965 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.965 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-30 17:18:53.965 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.965 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.965 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-30 17:18:53.966 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.966 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.966 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-30 17:18:53.966 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.966 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.966 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-30 17:18:53.966 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.966 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.966 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-30 17:18:53.967 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.967 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.967 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-30 17:18:53.967 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-30 17:18:53.967 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-30 17:18:53.967 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-30 17:18:54.318 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 17:18:54.339 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 17:18:54.348 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 17:18:54.378 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 17:18:54.379 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 17:18:54.379 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 17:18:54.384 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 17:18:54.916 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 17:18:54.919 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 17:18:54.919 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 17:18:54.919 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 17:18:54.919 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 17:18:54.919 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 17:18:54.922 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 17:18:54.922 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 17:18:54.924 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 17:18:54.924 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-30 17:18:54.924 - Thread: 1 -> Switching active campaign: Lost Colony 2024-10-30 17:18:54.924 - Thread: 1 -> Loading campaign state machine: Lost Colony;Mission_1 2024-10-30 17:18:54.933 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 17:18:55.908 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 17:18:55.909 - Thread: 12 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Mars-2044023682d120000.vx2' 2024-10-30 17:18:55.977 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 17:18:55.977 - Thread: 10 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Alien-291759539d120000.vx2' 2024-10-30 17:18:56.267 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 17:18:56.267 - Thread: 11 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Titan-2124704365d19000.vx2' 2024-10-30 17:18:56.430 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 17:18:56.430 - Thread: 13 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Moon-1353915701d19000.vx2' 2024-10-30 17:19:01.329 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-30 17:19:01.329 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 17:19:01.334 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 17:19:01.334 - Thread: 12 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\Europa-595048092d19000.vx2' 2024-10-30 17:19:01.889 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-30 17:19:01.889 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 17:19:01.889 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 17:19:01.889 - Thread: 10 -> Loading voxel storage from file 'C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\EarthLike-1779144428d120000.vx2' 2024-10-30 17:19:02.638 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-30 17:19:02.638 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 17:19:03.319 - Thread: 13 -> Info: Planet generator name: Moon 2024-10-30 17:19:03.319 - Thread: 13 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 17:19:03.546 - Thread: 1 -> Initialized large grid Static Grid 8458 20032 PCU 2024-10-30 17:19:07.188 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-30 17:19:07.188 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 17:19:07.476 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-10-30 17:19:07.476 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 17:19:08.361 - Thread: 11 -> Initialized large grid Sunset Valley 61881 PCU 2024-10-30 17:19:08.552 - Thread: 1 -> Entities loaded & initialized 2024-10-30 17:19:08.552 - Thread: 1 -> Checkpoint.CameraAttachedTo: 96902759942711953 2024-10-30 17:19:08.553 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 17:19:08.553 - Thread: 1 -> Name = Lost Colony Henry 2024-10-30 17:19:08.553 - Thread: 1 -> Description = Contact has been lost with a remote colony and it's your job to find out what happened. With up to four players, embark on an exciting journey through caves and mysterious underground bunkers while exploring the valley and its history via data pads left behind by the colonists. 2024-10-30 17:19:08.553 - Thread: 1 -> GameDateTime = 01/14/2081 12:27:56 2024-10-30 17:19:08.553 - Thread: 1 -> Password = 2024-10-30 17:19:08.553 - Thread: 1 -> CurrentPath = C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry 2024-10-30 17:19:08.553 - Thread: 1 -> WorkshopId = 2024-10-30 17:19:08.553 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-30 17:19:08.553 - Thread: 1 -> ThumbPath = C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\thumb.jpg 2024-10-30 17:19:08.553 - Thread: 1 -> Settings: 2024-10-30 17:19:08.553 - Thread: 1 -> GameMode = Survival 2024-10-30 17:19:08.553 - Thread: 1 -> MaxPlayers = 8 2024-10-30 17:19:08.553 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 17:19:08.553 - Thread: 1 -> TotalPCU = 600000 2024-10-30 17:19:08.553 - Thread: 1 -> PiratePCU = 50000 2024-10-30 17:19:08.553 - Thread: 1 -> AutoHealing = False 2024-10-30 17:19:08.553 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 17:19:08.553 - Thread: 1 -> ThrusterDamage = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSpectator = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 17:19:08.553 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 17:19:08.553 - Thread: 1 -> MaxGridSize = 0 2024-10-30 17:19:08.553 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 17:19:08.553 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 17:19:08.553 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 17:19:08.553 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 17:19:08.553 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 17:19:08.553 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 17:19:08.553 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 17:19:08.553 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 17:19:08.553 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 17:19:08.553 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 17:19:08.553 - Thread: 1 -> ClientCanSave = False 2024-10-30 17:19:08.553 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 17:19:08.553 - Thread: 1 -> PermanentDeath = False 2024-10-30 17:19:08.553 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableScripts = False 2024-10-30 17:19:08.553 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 17:19:08.553 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 17:19:08.553 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 17:19:08.553 - Thread: 1 -> EncounterDensity = 0.35 2024-10-30 17:19:08.553 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 17:19:08.553 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableIngameScripts = False 2024-10-30 17:19:08.553 - Thread: 1 -> ViewDistance = 15000 2024-10-30 17:19:08.553 - Thread: 1 -> Voxel destruction = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 17:19:08.553 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 17:19:08.553 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 17:19:08.553 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 17:19:08.553 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 17:19:08.553 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 17:19:08.553 - Thread: 1 -> SyncDistance = 3000 2024-10-30 17:19:08.553 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 17:19:08.553 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 17:19:08.553 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 17:19:08.553 - Thread: 1 -> MaxPlanets = 99 2024-10-30 17:19:08.553 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 17:19:08.553 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 17:19:08.553 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 17:19:08.553 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 17:19:08.553 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 17:19:08.553 - Thread: 1 -> ResetOwnership = False 2024-10-30 17:19:08.553 - Thread: 1 -> RealisticSound = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSaving = True 2024-10-30 17:19:08.553 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableToolShake = True 2024-10-30 17:19:08.553 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 17:19:08.553 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 17:19:08.553 - Thread: 1 -> UseConsolePCU = False 2024-10-30 17:19:08.553 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 17:19:08.553 - Thread: 1 -> FamilySharing = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 17:19:08.553 - Thread: 1 -> SuppressedWarnings = 2024-10-30 17:19:08.553 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 17:19:08.553 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 17:19:08.553 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-30 17:19:08.553 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-30 17:19:08.553 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-30 17:19:08.553 - Thread: 1 -> TradeFactionsCount = 15 2024-10-30 17:19:08.553 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 17:19:08.553 - Thread: 1 -> WeatherSystem = True 2024-10-30 17:19:08.553 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 17:19:08.553 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 17:19:08.553 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 17:19:08.553 - Thread: 1 -> EnableEconomy = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableBountyContracts = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSupergridding = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableAutorespawn = False 2024-10-30 17:19:08.553 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 17:19:08.553 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableResearch = False 2024-10-30 17:19:08.553 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 17:19:08.553 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 17:19:08.553 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 17:19:08.553 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 17:19:08.553 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 17:19:08.553 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 17:19:08.553 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 17:19:08.553 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 17:19:08.553 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 17:19:08.553 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 17:19:08.553 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 17:19:08.553 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 17:19:08.553 - Thread: 1 -> EnableVoxelHand = False 2024-10-30 17:19:08.553 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableScripterRole = False 2024-10-30 17:19:08.553 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 17:19:08.553 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSpiders = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableWolfs = False 2024-10-30 17:19:08.553 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 17:19:08.553 - Thread: 1 -> EnableDrones = True 2024-10-30 17:19:08.553 - Thread: 1 -> MaxDrones = 5 2024-10-30 17:19:08.553 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 17:19:08.553 - Thread: 1 -> SpawnWithTools = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableJetpack = False 2024-10-30 17:19:08.553 - Thread: 1 -> SunRotationIntervalMinutes = 39.61495 2024-10-30 17:19:08.553 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 17:19:08.553 - Thread: 1 -> CanJoinRunning = False 2024-10-30 17:19:08.553 - Thread: 1 -> Scenario = False 2024-10-30 17:19:08.553 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableRespawnShips = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableSunRotation = True 2024-10-30 17:19:08.553 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 17:19:08.553 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableEncounters = True 2024-10-30 17:19:08.553 - Thread: 1 -> Enable3rdPersonView = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnableOxygen = True 2024-10-30 17:19:08.553 - Thread: 1 -> ExperimentalMode = True 2024-10-30 17:19:08.553 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-30 17:19:08.553 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 17:19:08.553 - Thread: 1 -> EnableRecoil = True 2024-10-30 17:19:08.553 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 17:19:08.553 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 17:19:08.553 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 17:19:08.553 - Thread: 1 -> ScrapEnabled = True 2024-10-30 17:19:08.553 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 17:19:08.553 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 17:19:08.561 - Thread: 1 -> Analytics ids for user ([007...924]): User = (7a259365-1e9c-cab3-8f63-4f41695974d6) Session = (4e800c51-36d7-474d-8116-ba155c2a07ce). 2024-10-30 17:19:08.562 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 17:19:08.579 - Thread: 1 -> Session loaded 2024-10-30 17:19:08.580 - Thread: 1 -> RunLoadingAction - END 2024-10-30 17:19:08.580 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 17:19:08.580 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 17:19:08.580 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 17:19:08.580 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 17:19:08.580 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 17:19:08.580 - Thread: 1 -> Updating continues. 2024-10-30 17:19:08.580 - Thread: 1 -> GC Memory: 2374.056 / 2374.056 MB 2024-10-30 17:19:09.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:19:09.836 - Thread: 1 -> STATISTICS,9383.4833333,0,0,0,0,0,0,5186.604,18683.81,1,0,2380.088,9385.906,178158,433601,241,21.31612,5.374557,0.03158847,2916,17.81272,0,16.66667,3.796981,0.9573547,100,5877215768,2380.088,0,0,-1 2024-10-30 17:19:09.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:19:09.836 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,860,44,162,320,0,655,5604,2959,0,0,69,3280,0,2336,15,0,0,0,288,39,0,0,429,807,360,6,30,0,0,0,0 2024-10-30 17:19:11.499 - Thread: 1 -> Loading duration: 19.1562615 2024-10-30 17:19:12.000 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:12.000 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 17:19:12.007 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 17:19:12.048 - Thread: 1 -> GUI Stats: Update 9.29926016666667, Draw 0.233656055555555 2024-10-30 17:19:15.117 - Thread: 1 -> Updating stopped. 2024-10-30 17:19:15.132 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:19:15.182 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:19:15.182 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:19:15.184 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:19:15.550 - Thread: 1 -> Updating continues. 2024-10-30 17:19:15.782 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:15.782 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:19:24.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:19:25.201 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:19:25.215 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 17:19:31.421 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 17:19:31.437 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-30 17:19:31.451 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 17:19:31.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:31.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:19:35.201 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:19:35.215 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 17:19:36.200 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-30 17:19:36.316 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-30 17:19:36.560 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:36.560 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-30 17:19:36.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:19:38.382 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:38.382 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:19:38.585 - Thread: 1 -> GC Memory: 2664.511 / 2664.511 MB 2024-10-30 17:19:40.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:19:42.454 - Thread: 1 -> GUI Stats: Update 0.457328888888889, Draw 0.431054944444444 2024-10-30 17:19:45.200 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:19:45.216 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 17:19:55.200 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:19:55.204 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 17:19:55.204 - Thread: 1 -> Next activation in 00:30:28.6902963 2024-10-30 17:19:55.249 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:19:57.349 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:57.349 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:19:57.933 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:19:59.249 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:19:59.249 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:20:00.066 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:20:01.486 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:20:01.749 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:20:01.749 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:20:02.249 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:20:04.165 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:20:04.166 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:20:08.587 - Thread: 1 -> GC Memory: 2675.73 / 2675.73 MB 2024-10-30 17:20:10.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:20:10.783 - Thread: 1 -> STATISTICS,9443.5,0,0,0,0,0,0,25.8996,131.2834,1,0,2676.766,9640.742,179663,433601,242,62.20923,75.72626,0.02298104,2785,10.51044,0,16.66667,6.538464,7.959163,100,6265205151,2676.766,0,0,-1 2024-10-30 17:20:10.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:20:10.783 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,183,363,206,655,5974,3045,0,0,112,3409,0,2345,31,0,33,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:20:12.453 - Thread: 1 -> GUI Stats: Update 0.538728444444444, Draw 0.425466111111112 2024-10-30 17:20:25.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:20:25.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:20:28.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:20:28.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:20:28.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:20:28.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:20:28.415 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:20:38.601 - Thread: 1 -> GC Memory: 3174.036 / 3174.036 MB 2024-10-30 17:20:41.866 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:20:41.866 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:20:42.453 - Thread: 1 -> GUI Stats: Update 0.499598944444445, Draw 0.374503333333333 2024-10-30 17:20:50.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:20:50.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:20:50.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:20:50.072 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:20:50.077 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:21:00.482 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:21:00.482 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:21:07.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:21:07.083 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:21:07.083 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:21:07.097 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:21:07.102 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:21:08.603 - Thread: 1 -> GC Memory: 2234.986 / 2234.986 MB 2024-10-30 17:21:10.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:21:10.800 - Thread: 1 -> STATISTICS,9503.5166667,0,0,0,0,0,0,26.24764,118.5321,1,0,2236.374,9608.066,179663,433601,242,60.08445,69.1591,0.02299983,2812,11.02884,0,16.66667,6.626617,7.627444,100,6254152604,2236.374,0,0,-1 2024-10-30 17:21:10.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:21:10.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,183,363,206,655,5964,3035,0,0,110,3398,0,2336,31,0,33,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:21:12.454 - Thread: 1 -> GUI Stats: Update 0.442663222222223, Draw 0.412520666666667 2024-10-30 17:21:21.365 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:21:21.365 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:21:29.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:21:29.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:21:29.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:21:29.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:21:29.236 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:21:38.619 - Thread: 1 -> GC Memory: 2241.728 / 2241.728 MB 2024-10-30 17:21:42.049 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:21:42.049 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:21:42.452 - Thread: 1 -> GUI Stats: Update 0.438647166666666, Draw 0.3652175 2024-10-30 17:22:08.638 - Thread: 1 -> GC Memory: 2247.516 / 2247.516 MB 2024-10-30 17:22:10.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:22:10.816 - Thread: 1 -> STATISTICS,9563.5333333,0,0,0,0,0,0,28.29765,141.5197,1,0,2246.73,9597.695,179663,433601,242,70.51901,59.56346,0.02108792,2749,11.87985,0,16.66667,8.377555,7.076052,100,6254166172,2246.73,0,0,-1 2024-10-30 17:22:10.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:22:10.816 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,183,363,206,655,5964,3035,0,0,110,3398,0,2336,31,0,33,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:22:12.454 - Thread: 1 -> GUI Stats: Update 0.456309388888889, Draw 0.535421722222223 2024-10-30 17:22:25.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:22:25.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:22:25.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:22:25.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:22:25.399 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:22:36.682 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:22:36.682 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:22:38.652 - Thread: 1 -> GC Memory: 2231.963 / 2231.963 MB 2024-10-30 17:22:42.453 - Thread: 1 -> GUI Stats: Update 0.432346555555555, Draw 0.436758222222222 2024-10-30 17:22:48.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:22:48.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:22:48.217 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:22:48.235 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:22:48.238 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:23:02.066 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:23:02.066 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:23:08.653 - Thread: 1 -> GC Memory: 2242.54 / 2242.54 MB 2024-10-30 17:23:10.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:23:10.833 - Thread: 1 -> STATISTICS,9623.55,0,0,0,0,0,0,27.99796,150.7753,1,0,2241.9,9602.973,179663,433601,242,76.94469,64.32413,0.02444318,2694,12.51979,0,16.66667,9.633313,8.053246,100,6255346332,2241.9,0,0,-1 2024-10-30 17:23:10.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:23:10.833 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,184,364,206,655,5965,3035,0,0,110,3399,0,2336,31,0,33,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:23:11.250 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:23:11.250 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:23:11.250 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:23:11.264 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:23:11.267 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:23:12.453 - Thread: 1 -> GUI Stats: Update 0.453845222222223, Draw 0.445954555555555 2024-10-30 17:23:16.934 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:23:16.934 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:23:33.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:23:38.654 - Thread: 1 -> GC Memory: 2251.311 / 2251.311 MB 2024-10-30 17:23:42.453 - Thread: 1 -> GUI Stats: Update 0.428536055555556, Draw 0.499944777777778 2024-10-30 17:23:46.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:23:46.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:23:51.532 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:23:52.569 - Thread: 1 -> Autosave initiated 2024-10-30 17:23:52.569 - Thread: 1 -> Character state: True 2024-10-30 17:23:52.569 - Thread: 1 -> IsServer: True 2024-10-30 17:23:52.569 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:23:52.569 - Thread: 1 -> Autosave 2024-10-30 17:23:52.569 - Thread: 1 -> Saving world - START 2024-10-30 17:23:52.569 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:23:52.569 - Thread: 1 -> Before snapshot.: GC Memory: 2,250 B 2024-10-30 17:23:52.644 - Thread: 1 -> After snapshot.: GC Memory: 2,262 B 2024-10-30 17:23:52.647 - Thread: 1 -> Directory cleanup: GC Memory: 2,262 B 2024-10-30 17:23:52.647 - Thread: 1 -> Saving world - END 2024-10-30 17:23:52.668 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:23:52.668 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:23:53.997 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:23:54.112 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:24:00.517 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:24:01.833 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:24:01.833 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:24:03.366 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:24:06.166 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:24:06.167 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:24:06.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:24:06.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:24:08.672 - Thread: 1 -> GC Memory: 2308.16 / 2308.16 MB 2024-10-30 17:24:10.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:24:10.849 - Thread: 1 -> STATISTICS,9683.5666667,0,0,0,0,0,0,30.75971,129.1987,1,0,3353.183,9605.004,179663,433601,242,62.40282,65.94265,0.02533211,3197,11.0453,0,16.66667,6.892578,7.283563,100,6257419932,3353.183,0,0,-1 2024-10-30 17:24:10.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:24:10.850 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,184,364,206,655,5967,3037,0,0,112,3401,0,2336,31,0,33,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:24:12.453 - Thread: 1 -> GUI Stats: Update 0.489866944444444, Draw 0.484286555555556 2024-10-30 17:24:18.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:24:34.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:24:34.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:24:38.690 - Thread: 1 -> GC Memory: 2235.557 / 2235.557 MB 2024-10-30 17:24:42.456 - Thread: 1 -> GUI Stats: Update 0.508202111111111, Draw 0.481558111111111 2024-10-30 17:25:01.486 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:25:08.702 - Thread: 1 -> GC Memory: 2243.541 / 2243.541 MB 2024-10-30 17:25:10.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:25:10.867 - Thread: 1 -> STATISTICS,9743.5833333,0,0,0,0,0,0,28.8394,125.8575,1,0,2244.001,9605.176,179566,433698,241,52.08089,86.69126,0.02172977,3259,11.24422,0,16.66667,5.856088,9.747753,100,6258370114,2244.001,0,0,-1 2024-10-30 17:25:10.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:25:10.867 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,184,364,206,655,5968,3037,0,0,112,3401,0,2336,31,0,33,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:25:12.455 - Thread: 1 -> GUI Stats: Update 0.448886833333333, Draw 0.631798555555556 2024-10-30 17:25:38.703 - Thread: 1 -> GC Memory: 2253.035 / 2253.035 MB 2024-10-30 17:25:42.454 - Thread: 1 -> GUI Stats: Update 0.432074722222223, Draw 0.580789944444445 2024-10-30 17:26:08.709 - Thread: 1 -> GC Memory: 2235.306 / 2235.306 MB 2024-10-30 17:26:10.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:26:10.884 - Thread: 1 -> STATISTICS,9803.6,0,0,0,0,0,0,30.00933,135.368,1,0,2237.784,9614.652,179568,433696,241,61.8623,75.13211,0.01938746,3247,11.03124,0,16.66667,6.82418,8.288005,100,6265531542,2237.784,0,0,-1 2024-10-30 17:26:10.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:26:10.884 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,188,368,206,655,5975,3036,0,0,112,3405,0,2336,31,0,36,15,288,60,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 17:26:12.455 - Thread: 1 -> GUI Stats: Update 0.384246277777777, Draw 0.569700722222222 2024-10-30 17:26:38.720 - Thread: 1 -> GC Memory: 2248.85 / 2248.85 MB 2024-10-30 17:26:42.454 - Thread: 1 -> GUI Stats: Update 0.403719555555555, Draw 0.571024555555555 2024-10-30 17:27:04.253 - Thread: 1 -> DoDisconnects - 102 0 100 2024-10-30 17:27:08.721 - Thread: 1 -> GC Memory: 2264.338 / 2264.338 MB 2024-10-30 17:27:10.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:27:10.900 - Thread: 1 -> STATISTICS,9863.6166667,0,0,0,0,0,0,29.40957,144.2141,1,0,2264.809,9618.855,179567,433697,241,67.94828,61.31149,0.01752747,3217,10.67286,0,16.66667,7.252028,6.543693,100,6265385132,2264.809,0,0,-1 2024-10-30 17:27:10.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:27:10.900 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,188,368,206,655,5975,3036,0,0,110,3405,0,2337,31,0,36,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:27:12.456 - Thread: 1 -> GUI Stats: Update 0.438802444444444, Draw 0.582495277777778 2024-10-30 17:27:38.737 - Thread: 1 -> GC Memory: 2229.427 / 2229.427 MB 2024-10-30 17:27:42.455 - Thread: 1 -> GUI Stats: Update 0.396835666666667, Draw 0.548788222222223 2024-10-30 17:27:58.450 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:28:08.738 - Thread: 1 -> GC Memory: 2247.474 / 2247.474 MB 2024-10-30 17:28:10.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:28:10.917 - Thread: 1 -> STATISTICS,9923.6333333,0,0,0,0,0,0,31.51769,134.4082,1,0,2245.888,9665.945,179670,433594,242,63.39565,76.14272,0.01871361,3208,11.21905,0,16.66667,7.112391,8.542491,100,6305242326,2245.888,0,0,-1 2024-10-30 17:28:10.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:28:10.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,190,375,207,655,6013,3054,0,0,128,3430,0,2338,31,0,48,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:28:12.456 - Thread: 1 -> GUI Stats: Update 0.465987555555556, Draw 0.490763055555556 2024-10-30 17:28:38.739 - Thread: 1 -> GC Memory: 2262.53 / 2262.53 MB 2024-10-30 17:28:42.455 - Thread: 1 -> GUI Stats: Update 0.494943999999999, Draw 0.468769666666667 2024-10-30 17:28:52.571 - Thread: 1 -> Autosave initiated 2024-10-30 17:28:52.571 - Thread: 1 -> Character state: True 2024-10-30 17:28:52.571 - Thread: 1 -> IsServer: True 2024-10-30 17:28:52.571 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:28:52.571 - Thread: 1 -> Autosave 2024-10-30 17:28:52.571 - Thread: 1 -> Saving world - START 2024-10-30 17:28:52.571 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:28:52.571 - Thread: 1 -> Before snapshot.: GC Memory: 2,268 B 2024-10-30 17:28:52.650 - Thread: 1 -> After snapshot.: GC Memory: 2,278 B 2024-10-30 17:28:52.654 - Thread: 1 -> Directory cleanup: GC Memory: 2,278 B 2024-10-30 17:28:52.654 - Thread: 1 -> Saving world - END 2024-10-30 17:28:52.671 - Thread: 13 -> Session snapshot save - START 2024-10-30 17:28:52.671 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 17:28:53.890 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:28:54.010 - Thread: 13 -> Session snapshot save - END 2024-10-30 17:29:08.753 - Thread: 1 -> GC Memory: 2322.494 / 2322.494 MB 2024-10-30 17:29:10.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:29:10.933 - Thread: 1 -> STATISTICS,9983.65,0,0,0,0,0,0,30.84916,136.4602,1,0,2324.407,9670.859,179670,433594,242,63.58504,77.57709,0.01797024,3101,10.84189,0,16.66667,6.893818,8.41082,100,6303520070,2324.407,0,0,-1 2024-10-30 17:29:10.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:29:10.934 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,190,375,207,655,6011,3052,0,0,126,3428,0,2338,31,0,48,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:29:12.455 - Thread: 1 -> GUI Stats: Update 0.520493611111111, Draw 0.504218555555555 2024-10-30 17:29:38.771 - Thread: 1 -> GC Memory: 2236.077 / 2236.077 MB 2024-10-30 17:29:42.454 - Thread: 1 -> GUI Stats: Update 0.526265111111112, Draw 0.515134166666667 2024-10-30 17:29:58.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:29:58.734 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:30:01.487 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:30:08.773 - Thread: 1 -> GC Memory: 2241.99 / 2241.99 MB 2024-10-30 17:30:10.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:30:10.951 - Thread: 1 -> STATISTICS,10043.6666667,0,0,0,0,0,0,31.27777,172.055,1,0,2242.982,9665.246,179670,433594,242,76.4146,62.6042,0.01808492,3151,13.05002,0,16.66667,9.972119,8.16986,100,6294452538,2242.982,0,0,-1 2024-10-30 17:30:10.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:30:10.951 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,192,378,207,655,6002,3041,0,0,112,3420,0,2341,31,0,47,15,288,67,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 17:30:12.456 - Thread: 1 -> GUI Stats: Update 0.450032666666667, Draw 0.518165777777778 2024-10-30 17:30:18.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:30:18.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:30:18.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:30:18.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:30:18.737 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:30:22.117 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:30:22.117 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:30:26.883 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:30:30.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:30:30.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:30:33.151 - Thread: 1 -> Updating stopped. 2024-10-30 17:30:33.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:30:33.303 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:30:33.303 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:30:33.306 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:30:42.451 - Thread: 1 -> GUI Stats: Update 0.392243944444445, Draw 0.488108777777779 2024-10-30 17:31:10.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:31:10.968 - Thread: 1 -> STATISTICS,10103.6833333,0,0,0,0,0,0,5.078465,181.2049,1,0,2231.033,9665.898,179670,433594,242,77.77913,67.37149,0.02392199,2815,13.14484,0,16.66667,10.22394,8.855871,100,6295846172,2231.033,0,0,-1 2024-10-30 17:31:10.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:31:10.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,377,208,655,6004,3041,0,0,110,3419,0,2342,31,0,49,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:31:12.452 - Thread: 1 -> GUI Stats: Update 0.108181, Draw 0.378475166666666 2024-10-30 17:31:42.451 - Thread: 1 -> GUI Stats: Update 0.105985888888889, Draw 0.365357111111111 2024-10-30 17:31:50.868 - Thread: 1 -> Updating continues. 2024-10-30 17:31:50.871 - Thread: 1 -> GC Memory: 2234.94 / 2234.94 MB 2024-10-30 17:31:51.101 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:31:51.101 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:32:10.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:32:10.984 - Thread: 1 -> STATISTICS,10163.7,0,0,0,0,0,0,31.6394,154.5663,1,0,2242.773,9672.074,179670,433594,242,79.08034,50.88529,0.02585872,3048,13.64737,0,16.66667,10.79239,6.944505,100,6299081068,2242.773,0,0,-1 2024-10-30 17:32:10.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:32:10.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,193,377,208,655,6007,3044,0,0,112,3422,0,2344,31,0,49,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:32:12.455 - Thread: 1 -> GUI Stats: Update 0.304157722222222, Draw 0.52671611111111 2024-10-30 17:32:20.875 - Thread: 1 -> GC Memory: 2246.171 / 2246.171 MB 2024-10-30 17:32:42.456 - Thread: 1 -> GUI Stats: Update 0.391745722222222, Draw 0.536153833333333 2024-10-30 17:32:46.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:32:46.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:32:46.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:32:46.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:32:46.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:32:50.891 - Thread: 1 -> GC Memory: 2241.821 / 2241.821 MB 2024-10-30 17:33:11.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:33:11.001 - Thread: 1 -> STATISTICS,10223.7166667,0,0,0,0,0,0,30.72944,154.2493,1,0,2242.817,9667.453,179670,433594,242,64.3042,77.48533,0.02354993,3125,11.79765,0,16.66667,7.586387,9.14145,100,6297537847,2242.817,0,0,-1 2024-10-30 17:33:11.001 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:33:11.001 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,193,377,208,655,6005,3043,0,0,110,3421,0,2344,31,0,49,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:33:12.455 - Thread: 1 -> GUI Stats: Update 0.490933388888889, Draw 0.53982711111111 2024-10-30 17:33:20.904 - Thread: 1 -> GC Memory: 2240.915 / 2240.915 MB 2024-10-30 17:33:36.250 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:33:36.250 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:33:42.459 - Thread: 1 -> GUI Stats: Update 0.460423888888889, Draw 0.510871555555555 2024-10-30 17:33:48.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:33:50.905 - Thread: 1 -> GC Memory: 2250.601 / 2250.601 MB 2024-10-30 17:33:52.571 - Thread: 1 -> Autosave initiated 2024-10-30 17:33:52.571 - Thread: 1 -> Character state: True 2024-10-30 17:33:52.571 - Thread: 1 -> IsServer: True 2024-10-30 17:33:52.571 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:33:52.571 - Thread: 1 -> Autosave 2024-10-30 17:33:52.571 - Thread: 1 -> Saving world - START 2024-10-30 17:33:52.571 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:33:52.571 - Thread: 1 -> Before snapshot.: GC Memory: 2,246 B 2024-10-30 17:33:52.652 - Thread: 1 -> After snapshot.: GC Memory: 2,258 B 2024-10-30 17:33:52.656 - Thread: 1 -> Directory cleanup: GC Memory: 2,258 B 2024-10-30 17:33:52.656 - Thread: 1 -> Saving world - END 2024-10-30 17:33:52.673 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:33:52.674 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:33:53.979 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:33:54.100 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:33:55.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:33:55.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:34:03.718 - Thread: 1 -> Updating stopped. 2024-10-30 17:34:03.734 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:34:03.867 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:34:03.867 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:34:03.869 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:34:05.751 - Thread: 1 -> Updating continues. 2024-10-30 17:34:05.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:34:05.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:34:11.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:34:11.018 - Thread: 1 -> STATISTICS,10283.7333333,0,0,0,0,0,0,31.76846,158.5391,1,0,2302.175,9666.563,179670,433594,242,67.76482,76.44411,0.02399193,3046,11.95277,0,16.66667,8.099773,9.137189,100,6299261923,2302.175,0,0,-1 2024-10-30 17:34:11.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:34:11.018 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,193,377,208,655,6007,3045,0,0,112,3422,0,2344,31,0,49,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 17:34:12.457 - Thread: 1 -> GUI Stats: Update 0.430917222222223, Draw 0.601257777777778 2024-10-30 17:34:20.921 - Thread: 1 -> GC Memory: 2238.822 / 2238.822 MB 2024-10-30 17:34:42.454 - Thread: 1 -> GUI Stats: Update 0.381899833333334, Draw 0.635962611111112 2024-10-30 17:34:50.922 - Thread: 1 -> GC Memory: 2238.736 / 2238.736 MB 2024-10-30 17:35:01.488 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:35:11.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:35:11.034 - Thread: 1 -> STATISTICS,10343.75,0,0,0,0,0,0,31.48468,136.2594,1,0,2251.721,9669.355,179680,433584,242,55.60398,78.27208,0.02598251,3459,8.726865,0,16.66667,4.852484,6.830699,100,6300492417,2251.721,0,0,-1 2024-10-30 17:35:11.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:35:11.034 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,377,208,655,6008,3045,0,0,112,3423,0,2344,31,0,49,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:35:12.456 - Thread: 1 -> GUI Stats: Update 0.411306277777779, Draw 0.584801111111112 2024-10-30 17:35:20.922 - Thread: 1 -> GC Memory: 2249.939 / 2249.939 MB 2024-10-30 17:35:42.455 - Thread: 1 -> GUI Stats: Update 0.499617388888889, Draw 0.532501111111112 2024-10-30 17:35:50.938 - Thread: 1 -> GC Memory: 2263.441 / 2263.441 MB 2024-10-30 17:36:11.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:36:11.052 - Thread: 1 -> STATISTICS,10403.7666667,0,0,0,0,0,0,31.72809,130.1081,1,0,2230.712,9665.078,179680,433584,242,51.93858,79.09077,0.023824,3683,8.226722,0,16.66667,4.272843,6.506578,100,6297318565,2230.712,0,0,-1 2024-10-30 17:36:11.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:36:11.052 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,372,208,655,6005,3045,0,0,112,3418,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:36:12.456 - Thread: 1 -> GUI Stats: Update 0.449989777777778, Draw 0.498870833333333 2024-10-30 17:36:20.955 - Thread: 1 -> GC Memory: 2233.976 / 2233.976 MB 2024-10-30 17:36:42.455 - Thread: 1 -> GUI Stats: Update 0.411919555555556, Draw 0.606484222222223 2024-10-30 17:36:50.958 - Thread: 1 -> GC Memory: 2239.583 / 2239.583 MB 2024-10-30 17:37:11.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:37:11.073 - Thread: 1 -> STATISTICS,10463.7833333,0,0,0,0,0,0,28.89634,135.2584,1,0,2248.278,9685.645,179723,433580,242,43.09803,80.55807,0.02411941,3678,8.348023,0,16.66667,3.597834,6.725006,100,6297000181,2248.278,0,0,-1 2024-10-30 17:37:11.073 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:37:11.073 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,372,208,655,6005,3045,0,0,112,3418,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:37:12.455 - Thread: 1 -> GUI Stats: Update 0.405109611111111, Draw 0.591336555555556 2024-10-30 17:37:20.971 - Thread: 1 -> GC Memory: 2247.066 / 2247.066 MB 2024-10-30 17:37:42.455 - Thread: 1 -> GUI Stats: Update 0.422881777777778, Draw 0.595860666666667 2024-10-30 17:37:50.977 - Thread: 1 -> GC Memory: 2229.598 / 2229.598 MB 2024-10-30 17:38:09.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:38:09.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:38:09.487 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:38:09.504 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:38:09.508 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:38:10.301 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:38:10.301 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:38:11.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:38:11.084 - Thread: 1 -> STATISTICS,10523.8,0,0,0,0,0,0,30.8353,149.0183,1,0,2247.077,9686.434,179724,433579,242,65.21122,72.50556,0.02445832,3653,11.53044,0,16.66667,7.519143,8.360212,100,6296985163,2247.077,0,0,-1 2024-10-30 17:38:11.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:38:11.084 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,373,208,655,6005,3045,0,0,112,3418,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:38:12.455 - Thread: 1 -> GUI Stats: Update 0.422878944444444, Draw 0.584979499999999 2024-10-30 17:38:17.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:38:17.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:38:17.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:38:17.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:38:17.307 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:38:18.634 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:38:18.634 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:38:20.989 - Thread: 1 -> GC Memory: 2247.784 / 2247.784 MB 2024-10-30 17:38:28.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:38:32.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:38:32.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:38:42.455 - Thread: 1 -> GUI Stats: Update 0.425839944444445, Draw 0.586415500000001 2024-10-30 17:38:51.005 - Thread: 1 -> GC Memory: 2266.942 / 2266.942 MB 2024-10-30 17:38:52.572 - Thread: 1 -> Autosave initiated 2024-10-30 17:38:52.572 - Thread: 1 -> Character state: True 2024-10-30 17:38:52.572 - Thread: 1 -> IsServer: True 2024-10-30 17:38:52.572 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:38:52.572 - Thread: 1 -> Autosave 2024-10-30 17:38:52.572 - Thread: 1 -> Saving world - START 2024-10-30 17:38:52.572 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:38:52.572 - Thread: 1 -> Before snapshot.: GC Memory: 2,271 B 2024-10-30 17:38:52.801 - Thread: 1 -> After snapshot.: GC Memory: 2,325 B 2024-10-30 17:38:52.805 - Thread: 1 -> Directory cleanup: GC Memory: 2,326 B 2024-10-30 17:38:52.806 - Thread: 1 -> Saving world - END 2024-10-30 17:38:52.806 - Thread: 10 -> Session snapshot save - START 2024-10-30 17:38:52.806 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 17:38:54.162 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:38:55.383 - Thread: 10 -> Session snapshot save - END 2024-10-30 17:39:11.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:39:11.325 - Thread: 1 -> STATISTICS,10583.8166667,0,0,0,0,0,0,30.74397,174.2803,1,0,2394.639,9689.328,179724,433540,242,76.53153,58.19519,0.02574403,3590,13.55542,0,16.66667,10.37417,7.888601,100,6299164701,2394.639,0,0,-1 2024-10-30 17:39:11.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:39:11.325 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,193,378,208,655,6007,3043,0,0,110,3421,0,2344,31,0,49,15,288,66,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:39:12.678 - Thread: 1 -> GUI Stats: Update 0.411259777777777, Draw 0.559308777777777 2024-10-30 17:39:20.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:39:21.014 - Thread: 1 -> GC Memory: 2241.115 / 2241.115 MB 2024-10-30 17:39:40.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:39:40.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:39:42.679 - Thread: 1 -> GUI Stats: Update 0.486478555555555, Draw 0.571620111111112 2024-10-30 17:39:47.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:39:48.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:39:48.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:39:49.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:39:51.028 - Thread: 1 -> GC Memory: 2259.129 / 2259.129 MB 2024-10-30 17:40:01.495 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:40:11.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:40:11.341 - Thread: 1 -> STATISTICS,10643.8333333,0,0,0,0,0,0,31.74994,152.8129,1,0,2269.941,9701.145,179724,433540,242,77.25895,57.86508,0.02268176,3618,13.44598,0,16.66667,10.38822,7.780526,100,6313461263,2269.941,0,0,-1 2024-10-30 17:40:11.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:40:11.341 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,193,373,208,655,6020,3061,0,0,128,3434,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:40:12.678 - Thread: 1 -> GUI Stats: Update 0.552568388888888, Draw 0.626306722222223 2024-10-30 17:40:16.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:40:16.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:40:21.044 - Thread: 1 -> GC Memory: 2276.896 / 2276.896 MB 2024-10-30 17:40:37.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:40:37.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:40:37.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:40:37.444 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:40:37.447 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:40:39.940 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:40:39.941 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:40:42.678 - Thread: 1 -> GUI Stats: Update 0.500168166666667, Draw 0.596993722222222 2024-10-30 17:40:44.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:40:45.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:40:45.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:40:51.046 - Thread: 1 -> GC Memory: 2289.7 / 2289.7 MB 2024-10-30 17:41:11.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:41:11.358 - Thread: 1 -> STATISTICS,10703.85,0,0,0,0,0,0,30.55352,158.4758,1,0,2241.424,9676.234,179765,433538,242,74.72527,64.19511,0.0289337,3986,13.29231,0,16.66667,9.932712,8.53301,100,6296908751,2241.424,0,0,-1 2024-10-30 17:41:11.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:41:11.358 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,193,373,208,655,6005,3045,0,0,112,3418,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:41:12.679 - Thread: 1 -> GUI Stats: Update 0.411897222222222, Draw 0.567456833333334 2024-10-30 17:41:21.060 - Thread: 1 -> GC Memory: 2241.179 / 2241.179 MB 2024-10-30 17:41:42.678 - Thread: 1 -> GUI Stats: Update 0.499946277777776, Draw 0.655594277777779 2024-10-30 17:41:51.061 - Thread: 1 -> GC Memory: 2248.533 / 2248.533 MB 2024-10-30 17:42:11.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:42:11.382 - Thread: 1 -> STATISTICS,10763.8666667,0,0,0,0,0,0,29.25998,110.8281,1,0,2252.887,9697.441,179767,433536,242,43.71938,81.63112,0.02309238,3892,8.332893,0,16.66667,3.64309,6.802234,100,6297666951,2252.887,0,0,-1 2024-10-30 17:42:11.382 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:42:11.382 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,373,208,655,6005,3045,0,0,112,3418,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:42:12.679 - Thread: 1 -> GUI Stats: Update 0.536632388888889, Draw 0.696157722222222 2024-10-30 17:42:21.061 - Thread: 1 -> GC Memory: 2255.772 / 2255.772 MB 2024-10-30 17:42:30.630 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:42:42.679 - Thread: 1 -> GUI Stats: Update 0.456390833333333, Draw 0.552989888888889 2024-10-30 17:42:49.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:42:49.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:42:51.061 - Thread: 1 -> GC Memory: 2239.315 / 2239.315 MB 2024-10-30 17:42:59.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:43:11.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:43:11.391 - Thread: 1 -> STATISTICS,10823.8833333,0,0,0,0,0,0,29.42122,119.6207,1,0,2244.551,9699.879,179767,433536,242,44.20256,99.04063,0.02080019,3922,8.200282,0,16.66667,3.624734,8.121611,100,6314255751,2244.551,0,0,-1 2024-10-30 17:43:11.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:43:11.391 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,373,208,655,6021,3061,0,0,128,3434,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:43:11.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:43:11.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:43:12.679 - Thread: 1 -> GUI Stats: Update 0.519115777777778, Draw 0.590359666666666 2024-10-30 17:43:17.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:43:21.063 - Thread: 1 -> GC Memory: 2250.92 / 2250.92 MB 2024-10-30 17:43:35.741 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:43:35.741 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:43:42.679 - Thread: 1 -> GUI Stats: Update 0.473375055555556, Draw 0.559152055555556 2024-10-30 17:43:46.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:43:50.857 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:43:50.857 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:43:51.078 - Thread: 1 -> GC Memory: 2260.374 / 2260.374 MB 2024-10-30 17:43:52.579 - Thread: 1 -> Autosave initiated 2024-10-30 17:43:52.579 - Thread: 1 -> Character state: True 2024-10-30 17:43:52.579 - Thread: 1 -> IsServer: True 2024-10-30 17:43:52.579 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:43:52.579 - Thread: 1 -> Autosave 2024-10-30 17:43:52.579 - Thread: 1 -> Saving world - START 2024-10-30 17:43:52.579 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:43:52.579 - Thread: 1 -> Before snapshot.: GC Memory: 2,259 B 2024-10-30 17:43:52.661 - Thread: 1 -> After snapshot.: GC Memory: 2,264 B 2024-10-30 17:43:52.666 - Thread: 1 -> Directory cleanup: GC Memory: 2,264 B 2024-10-30 17:43:52.666 - Thread: 1 -> Saving world - END 2024-10-30 17:43:52.686 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:43:52.687 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:43:53.996 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:43:54.126 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:43:59.596 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:44:01.908 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:44:03.008 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:44:03.008 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:44:03.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:44:03.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:44:05.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:44:05.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:44:05.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:44:05.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:44:05.666 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:44:06.608 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:44:06.608 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:44:11.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:44:11.408 - Thread: 1 -> STATISTICS,10883.9,0,0,0,0,0,0,29.3967,150.496,1,0,2311.827,9675.316,179664,433639,241,74.03319,65.76353,0.02446768,3788,13.12469,0,16.66667,9.716623,8.631257,100,6297522343,2311.827,0,0,-1 2024-10-30 17:44:11.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:44:11.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,373,208,655,6005,3045,0,0,112,3418,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:44:12.681 - Thread: 1 -> GUI Stats: Update 0.501457555555556, Draw 0.569933333333333 2024-10-30 17:44:21.095 - Thread: 1 -> GC Memory: 2238.921 / 2238.921 MB 2024-10-30 17:44:42.680 - Thread: 1 -> GUI Stats: Update 0.396544944444444, Draw 0.581504555555556 2024-10-30 17:44:51.111 - Thread: 1 -> GC Memory: 2240.215 / 2240.215 MB 2024-10-30 17:44:54.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:44:54.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:44:54.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:44:54.116 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:44:54.120 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:44:54.942 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:44:54.942 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:44:55.444 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:45:01.512 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:45:02.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:45:02.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:45:11.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:45:11.425 - Thread: 1 -> STATISTICS,10943.9166667,0,0,0,0,0,0,30.4663,157.6004,1,0,2252.692,9695.793,179665,433638,241,80.5358,53.30024,0.0257181,3831,13.77798,0,16.66667,11.09621,7.343697,100,6280977671,2252.692,0,0,-1 2024-10-30 17:45:11.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:45:11.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,373,208,655,5990,3029,0,0,112,3402,0,2344,15,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:45:12.679 - Thread: 1 -> GUI Stats: Update 0.44156911111111, Draw 0.573553777777778 2024-10-30 17:45:21.112 - Thread: 1 -> GC Memory: 2255.597 / 2255.597 MB 2024-10-30 17:45:22.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:45:22.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:45:22.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:45:22.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:45:22.070 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:45:22.958 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:45:22.958 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:45:28.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:45:42.680 - Thread: 1 -> GUI Stats: Update 0.4783475, Draw 0.565053388888889 2024-10-30 17:45:51.131 - Thread: 1 -> GC Memory: 2275.35 / 2275.35 MB 2024-10-30 17:45:56.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:45:56.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:46:04.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:46:04.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:46:04.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:46:04.815 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:46:04.821 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:46:05.574 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:46:05.574 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:46:05.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:46:11.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:46:11.441 - Thread: 1 -> STATISTICS,11003.9333333,0,0,0,0,0,0,28.54813,154.9579,1,0,2245.011,9701.629,179665,433599,241,80.50524,61.87902,0.02327796,3898,13.05548,0,16.66667,10.51034,8.078602,100,6314640539,2245.011,0,0,-1 2024-10-30 17:46:11.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:46:11.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,193,373,208,655,6022,3061,0,0,128,3434,0,2344,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:46:12.680 - Thread: 1 -> GUI Stats: Update 0.477280277777778, Draw 0.584161444444444 2024-10-30 17:46:21.145 - Thread: 1 -> GC Memory: 2249.862 / 2249.862 MB 2024-10-30 17:46:28.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:46:28.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:46:42.679 - Thread: 1 -> GUI Stats: Update 0.518796722222223, Draw 0.536566166666668 2024-10-30 17:46:44.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:46:45.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:46:45.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:46:46.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:46:48.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:46:48.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:46:51.147 - Thread: 1 -> GC Memory: 2271.067 / 2271.067 MB 2024-10-30 17:47:11.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:47:11.459 - Thread: 1 -> STATISTICS,11063.95,0,0,0,0,0,0,33.54783,152.8957,1,0,2281.108,9711.438,179665,433599,241,77.27596,61.25947,0.02110079,3876,13.47703,0,16.66667,10.41451,8.25596,100,6298946891,2281.108,0,0,-1 2024-10-30 17:47:11.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:47:11.459 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,193,373,208,655,6007,3045,0,0,112,3418,0,2345,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:47:12.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:47:12.679 - Thread: 1 -> GUI Stats: Update 0.434006222222222, Draw 0.568920944444445 2024-10-30 17:47:21.163 - Thread: 1 -> GC Memory: 2283.097 / 2283.097 MB 2024-10-30 17:47:21.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:47:21.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:47:21.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:47:21.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:47:21.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:47:21.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:47:21.868 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:47:37.208 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:47:37.208 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:47:39.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:47:40.941 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:47:40.941 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:47:42.680 - Thread: 1 -> GUI Stats: Update 0.528670666666667, Draw 0.514807111111111 2024-10-30 17:47:42.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:47:51.179 - Thread: 1 -> GC Memory: 2244.781 / 2244.781 MB 2024-10-30 17:48:11.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:48:11.475 - Thread: 1 -> STATISTICS,11123.9666667,0,0,0,0,0,0,30.2641,153.2098,1,0,2250.547,9694.926,179665,433599,241,80.34789,63.75891,0.02458529,3851,12.59497,0,16.66667,10.11979,8.030414,100,6315557563,2250.547,0,0,-1 2024-10-30 17:48:11.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:48:11.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,193,373,208,655,6022,3061,0,0,128,3434,0,2345,31,0,50,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:48:12.679 - Thread: 1 -> GUI Stats: Update 0.536762611111111, Draw 0.584548166666667 2024-10-30 17:48:18.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:48:18.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:48:21.179 - Thread: 1 -> GC Memory: 2253.75 / 2253.75 MB 2024-10-30 17:48:26.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:48:26.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:48:26.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:48:26.583 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:48:26.587 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:48:34.358 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:48:34.358 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:48:42.680 - Thread: 1 -> GUI Stats: Update 0.460680888888888, Draw 0.552977666666666 2024-10-30 17:48:49.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:48:51.196 - Thread: 1 -> GC Memory: 2258.369 / 2258.369 MB 2024-10-30 17:48:52.581 - Thread: 1 -> Autosave initiated 2024-10-30 17:48:52.581 - Thread: 1 -> Character state: True 2024-10-30 17:48:52.581 - Thread: 1 -> IsServer: True 2024-10-30 17:48:52.581 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:48:52.581 - Thread: 1 -> Autosave 2024-10-30 17:48:52.581 - Thread: 1 -> Saving world - START 2024-10-30 17:48:52.581 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:48:52.581 - Thread: 1 -> Before snapshot.: GC Memory: 2,260 B 2024-10-30 17:48:52.677 - Thread: 1 -> After snapshot.: GC Memory: 2,268 B 2024-10-30 17:48:52.680 - Thread: 1 -> Directory cleanup: GC Memory: 2,269 B 2024-10-30 17:48:52.680 - Thread: 1 -> Saving world - END 2024-10-30 17:48:52.700 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:48:52.700 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:48:54.043 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:48:54.197 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:49:01.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:49:01.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:49:11.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:49:11.583 - Thread: 1 -> STATISTICS,11183.9833333,0,0,0,0,0,0,31.01877,147.2495,1,0,2312.562,9686.363,179671,433593,241,77.17461,66.6889,0.0255827,3763,13.25303,0,16.66667,10.22797,8.838298,100,6298884999,2312.562,0,0,-1 2024-10-30 17:49:11.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:49:11.583 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,193,373,208,655,6007,3045,0,0,112,3418,0,2345,31,0,50,15,288,60,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 17:49:12.770 - Thread: 1 -> GUI Stats: Update 0.478938055555555, Draw 0.567998222222223 2024-10-30 17:49:21.203 - Thread: 1 -> GC Memory: 2239.779 / 2239.779 MB 2024-10-30 17:49:42.770 - Thread: 1 -> GUI Stats: Update 0.409106333333333, Draw 0.593493277777778 2024-10-30 17:49:51.204 - Thread: 1 -> GC Memory: 2249.828 / 2249.828 MB 2024-10-30 17:49:54.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:50:01.519 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:50:11.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:50:11.599 - Thread: 1 -> STATISTICS,11244,0,0,0,0,0,0,33.73445,130.8023,1,0,2249.483,9701.383,179677,433587,241,64.68291,69.81789,0.02392378,3831,11.00881,0,16.66667,7.120819,7.686119,100,6315949431,2249.483,0,0,-1 2024-10-30 17:50:11.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:50:11.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,193,373,208,655,6023,3061,0,0,128,3435,0,2345,31,0,51,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:50:12.770 - Thread: 1 -> GUI Stats: Update 0.498972055555556, Draw 0.5204485 2024-10-30 17:50:16.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:50:16.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:50:21.204 - Thread: 1 -> GC Memory: 2255.495 / 2255.495 MB 2024-10-30 17:50:35.082 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:50:42.771 - Thread: 1 -> GUI Stats: Update 0.528254777777778, Draw 0.530158722222223 2024-10-30 17:50:51.219 - Thread: 1 -> GC Memory: 2269.786 / 2269.786 MB 2024-10-30 17:51:01.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:51:01.016 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:51:11.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:51:11.616 - Thread: 1 -> STATISTICS,11304.0166667,0,0,0,0,0,0,34.45618,151.9723,1,0,2242.79,9682.492,179677,433587,241,66.44916,75.43416,0.02406546,4316,13.09431,0,16.66667,8.701061,9.877585,100,6301226875,2242.79,0,0,-1 2024-10-30 17:51:11.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:51:11.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,193,376,208,655,6009,3045,0,0,112,3421,0,2345,31,0,50,15,288,63,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:51:12.769 - Thread: 1 -> GUI Stats: Update 0.554425666666666, Draw 0.531438333333333 2024-10-30 17:51:17.060 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:51:21.220 - Thread: 1 -> GC Memory: 2251.86 / 2251.86 MB 2024-10-30 17:51:28.283 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:51:28.283 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:51:42.770 - Thread: 1 -> GUI Stats: Update 0.481755555555555, Draw 0.572015055555556 2024-10-30 17:51:45.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:51:45.437 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 17:51:51.238 - Thread: 1 -> GC Memory: 2267.817 / 2267.817 MB 2024-10-30 17:51:55.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:51:55.438 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 17:52:05.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:52:05.438 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 17:52:11.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:52:11.632 - Thread: 1 -> STATISTICS,11364.0333333,0,0,0,0,0,0,27.68003,148.0381,1,0,2278.653,9681.801,179676,433588,241,65.354,73.41468,0.02224157,4280,10.81589,0,16.66667,7.068613,7.940448,100,6298983367,2278.653,0,0,-1 2024-10-30 17:52:11.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:52:11.632 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,193,376,208,655,6007,3043,0,0,110,3419,0,2345,31,0,50,15,288,63,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:52:12.771 - Thread: 1 -> GUI Stats: Update 0.436639444444445, Draw 0.577338722222222 2024-10-30 17:52:15.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 17:52:15.438 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 17:52:15.438 - Thread: 1 -> Next activation in 00:47:06.5259161 2024-10-30 17:52:21.253 - Thread: 1 -> GC Memory: 2284.542 / 2284.542 MB 2024-10-30 17:52:22.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:52:26.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:52:26.832 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:52:27.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:52:42.770 - Thread: 1 -> GUI Stats: Update 0.535654777777779, Draw 0.497661 2024-10-30 17:52:46.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:52:46.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:52:51.253 - Thread: 1 -> GC Memory: 2250.783 / 2250.783 MB 2024-10-30 17:52:53.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:53:11.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:53:11.649 - Thread: 1 -> STATISTICS,11424.05,0,0,0,0,0,0,27.56207,124.9768,1,0,2253.978,9697.027,179890,433374,242,59.41198,77.78094,0.02401972,4258,10.59574,0,16.66667,6.295137,8.241465,100,6319157703,2253.978,0,0,-1 2024-10-30 17:53:11.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:53:11.649 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,194,376,209,655,6026,3061,0,0,128,3438,0,2345,31,0,50,15,288,63,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:53:12.771 - Thread: 1 -> GUI Stats: Update 0.513400277777778, Draw 0.489667666666667 2024-10-30 17:53:21.254 - Thread: 1 -> GC Memory: 2253.673 / 2253.673 MB 2024-10-30 17:53:42.769 - Thread: 1 -> GUI Stats: Update 0.53641711111111, Draw 0.471874055555555 2024-10-30 17:53:51.270 - Thread: 1 -> GC Memory: 2262.222 / 2262.222 MB 2024-10-30 17:53:52.588 - Thread: 1 -> Autosave initiated 2024-10-30 17:53:52.588 - Thread: 1 -> Character state: True 2024-10-30 17:53:52.588 - Thread: 1 -> IsServer: True 2024-10-30 17:53:52.588 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:53:52.588 - Thread: 1 -> Autosave 2024-10-30 17:53:52.588 - Thread: 1 -> Saving world - START 2024-10-30 17:53:52.588 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:53:52.588 - Thread: 1 -> Before snapshot.: GC Memory: 2,263 B 2024-10-30 17:53:52.657 - Thread: 1 -> After snapshot.: GC Memory: 2,270 B 2024-10-30 17:53:52.661 - Thread: 1 -> Directory cleanup: GC Memory: 2,271 B 2024-10-30 17:53:52.661 - Thread: 1 -> Saving world - END 2024-10-30 17:53:52.679 - Thread: 13 -> Session snapshot save - START 2024-10-30 17:53:52.679 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 17:53:53.914 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:53:54.032 - Thread: 13 -> Session snapshot save - END 2024-10-30 17:54:11.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:54:11.667 - Thread: 1 -> STATISTICS,11484.0666667,0,0,0,0,0,0,29.7257,119.8449,1,0,2317.035,9700.766,179890,433374,242,60.04796,75.43439,0.02365381,4153,10.9678,0,16.66667,6.585944,8.273498,100,6318855629,2317.035,0,0,-1 2024-10-30 17:54:11.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:54:11.667 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,194,376,209,655,6026,3061,0,0,128,3437,0,2345,31,0,50,15,288,63,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:54:12.770 - Thread: 1 -> GUI Stats: Update 0.534562, Draw 0.506299166666667 2024-10-30 17:54:14.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:54:14.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:54:14.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:54:14.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:54:14.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 17:54:14.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 17:54:14.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 17:54:18.350 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 17:54:18.350 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 17:54:20.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:54:21.287 - Thread: 1 -> GC Memory: 2241.83 / 2241.83 MB 2024-10-30 17:54:23.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:54:23.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:54:39.600 - Thread: 1 -> Updating stopped. 2024-10-30 17:54:39.616 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:54:39.913 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:54:39.913 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:54:39.914 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:54:42.930 - Thread: 1 -> GUI Stats: Update 0.538317444444445, Draw 0.504684777777778 2024-10-30 17:55:01.530 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 17:55:11.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:55:11.846 - Thread: 1 -> STATISTICS,11544.0833333,0,0,0,0,0,0,5.625043,151.3666,1,0,2254.238,9675.953,179890,433374,242,72.32735,67.37939,0.02409654,4146,11.05052,0,16.66667,7.992547,7.445771,100,6293779185,2254.238,0,0,-1 2024-10-30 17:55:11.846 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:55:11.846 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,194,373,210,655,6002,3038,0,0,110,3412,0,2340,31,0,51,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:55:12.930 - Thread: 1 -> GUI Stats: Update 0.116100833333333, Draw 0.366989666666666 2024-10-30 17:55:42.930 - Thread: 1 -> GUI Stats: Update 0.108765611111111, Draw 0.38805438888889 2024-10-30 17:56:11.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:56:11.863 - Thread: 1 -> STATISTICS,11604.1,0,0,0,0,0,0,5.332625,146.8669,1,0,2240.697,9675.855,179890,433374,242,71.57675,73.11832,0.03124898,4384,11.04417,0,16.66667,7.90506,8.075315,100,6293779185,2240.697,0,0,-1 2024-10-30 17:56:11.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:56:11.863 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,194,373,210,655,6002,3038,0,0,110,3412,0,2340,31,0,51,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:56:12.930 - Thread: 1 -> GUI Stats: Update 0.112797055555556, Draw 0.385826888888889 2024-10-30 17:56:26.029 - Thread: 1 -> Updating continues. 2024-10-30 17:56:26.034 - Thread: 1 -> GC Memory: 2241.666 / 2241.666 MB 2024-10-30 17:56:26.264 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:56:26.264 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:56:42.933 - Thread: 1 -> GUI Stats: Update 0.287269777777778, Draw 0.485730555555555 2024-10-30 17:56:49.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 17:56:54.852 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:56:56.039 - Thread: 1 -> GC Memory: 2272.199 / 2272.199 MB 2024-10-30 17:56:58.102 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:56:58.102 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:57:00.168 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:57:01.402 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:57:01.402 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:57:03.186 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 17:57:04.702 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 17:57:04.702 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 17:57:05.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 17:57:05.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 17:57:11.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:57:11.969 - Thread: 1 -> STATISTICS,11664.1166667,0,0,0,0,0,0,29.97368,129.204,1,0,2281.305,9677.152,180352,432912,242,61.91517,73.9645,0.02674687,4410,10.23159,0,16.66667,6.334904,7.567742,100,6295987261,2281.305,0,0,-1 2024-10-30 17:57:11.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:57:11.969 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,194,373,210,655,6004,3040,0,0,112,3414,0,2340,31,0,51,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 17:57:13.023 - Thread: 1 -> GUI Stats: Update 0.453653333333333, Draw 0.483848611111111 2024-10-30 17:57:26.040 - Thread: 1 -> GC Memory: 2300.005 / 2300.005 MB 2024-10-30 17:57:43.023 - Thread: 1 -> GUI Stats: Update 0.353726277777778, Draw 0.551563611111112 2024-10-30 17:57:56.112 - Thread: 1 -> GC Memory: 2261.136 / 2261.136 MB 2024-10-30 17:58:11.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:58:11.985 - Thread: 1 -> STATISTICS,11724.1333333,0,0,0,0,0,0,29.21278,137.4257,1,0,2265.401,9686.895,180647,432617,242,63.47582,77.16013,0.02326684,4336,10.59023,0,16.66667,6.722238,8.171438,100,6316214671,2265.401,0,0,-1 2024-10-30 17:58:11.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:58:11.985 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,194,374,228,655,6023,3041,0,0,112,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 17:58:13.025 - Thread: 1 -> GUI Stats: Update 0.434535944444445, Draw 0.523400388888888 2024-10-30 17:58:18.737 - Thread: 1 -> Updating stopped. 2024-10-30 17:58:18.753 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:58:18.869 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:58:18.869 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:58:18.871 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:58:43.020 - Thread: 1 -> GUI Stats: Update 0.405796444444444, Draw 0.310812555555555 2024-10-30 17:58:50.786 - Thread: 1 -> Updating continues. 2024-10-30 17:58:50.793 - Thread: 1 -> GC Memory: 2270.01 / 2270.01 MB 2024-10-30 17:58:51.019 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 17:58:51.019 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 17:58:52.591 - Thread: 1 -> Autosave initiated 2024-10-30 17:58:52.591 - Thread: 1 -> Character state: True 2024-10-30 17:58:52.591 - Thread: 1 -> IsServer: True 2024-10-30 17:58:52.592 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 17:58:52.592 - Thread: 1 -> Autosave 2024-10-30 17:58:52.592 - Thread: 1 -> Saving world - START 2024-10-30 17:58:52.592 - Thread: 1 -> Making world state snapshot. 2024-10-30 17:58:52.592 - Thread: 1 -> Before snapshot.: GC Memory: 2,269 B 2024-10-30 17:58:52.683 - Thread: 1 -> After snapshot.: GC Memory: 2,280 B 2024-10-30 17:58:52.687 - Thread: 1 -> Directory cleanup: GC Memory: 2,281 B 2024-10-30 17:58:52.687 - Thread: 1 -> Saving world - END 2024-10-30 17:58:52.707 - Thread: 11 -> Session snapshot save - START 2024-10-30 17:58:52.707 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 17:58:54.194 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 17:58:54.321 - Thread: 11 -> Session snapshot save - END 2024-10-30 17:59:01.289 - Thread: 1 -> Updating stopped. 2024-10-30 17:59:01.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 17:59:01.355 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 17:59:01.355 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 17:59:01.357 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 17:59:12.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 17:59:12.089 - Thread: 1 -> STATISTICS,11784.15,0,0,0,0,0,0,6.065743,150.1642,1,0,2324.564,9691.539,180647,432617,242,70.10999,69.19002,0.02302191,4212,11.00519,0,16.66667,7.715735,7.614491,100,6332556019,2324.564,0,0,-1 2024-10-30 17:59:12.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 17:59:12.089 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,194,391,228,655,6039,3039,0,0,110,3431,0,2340,31,0,51,15,288,78,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 17:59:13.106 - Thread: 1 -> GUI Stats: Update 0.390177888888889, Draw 0.406029388888889 2024-10-30 17:59:43.106 - Thread: 1 -> GUI Stats: Update 0.42035861111111, Draw 0.344784944444445 2024-10-30 18:00:01.540 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:00:12.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:00:12.106 - Thread: 1 -> STATISTICS,11844.1666667,0,0,0,0,0,0,6.292222,156.0139,1,0,2253.076,9691.859,180647,432617,242,70.42778,68.95208,0.02646815,4326,10.94085,0,16.66667,7.705398,7.543944,100,6332556019,2253.076,0,0,-1 2024-10-30 18:00:12.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:00:12.106 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,194,391,228,655,6039,3039,0,0,110,3431,0,2340,31,0,51,15,288,78,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:00:13.106 - Thread: 1 -> GUI Stats: Update 0.389500000000001, Draw 0.339255555555556 2024-10-30 18:00:21.789 - Thread: 1 -> Updating continues. 2024-10-30 18:00:21.793 - Thread: 1 -> GC Memory: 2255.794 / 2255.794 MB 2024-10-30 18:00:22.021 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:00:22.022 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:00:31.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:00:36.272 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:00:38.956 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:00:38.956 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:00:39.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:00:39.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:00:42.555 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:00:43.111 - Thread: 1 -> GUI Stats: Update 0.424438833333333, Draw 0.463577111111112 2024-10-30 18:00:44.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:00:44.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:00:48.539 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:00:51.794 - Thread: 1 -> GC Memory: 2270.821 / 2270.821 MB 2024-10-30 18:00:52.405 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:00:54.238 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:00:54.238 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:00:54.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:00:54.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:01:05.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:01:12.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:01:12.122 - Thread: 1 -> STATISTICS,11904.1833333,0,0,0,0,0,0,31.20775,123.7317,1,0,2258.658,9687.926,180647,432617,242,61.57455,73.34361,0.02383211,4487,10.45124,0,16.66667,6.435305,7.665318,100,6316697793,2258.658,0,0,-1 2024-10-30 18:01:12.122 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:01:12.122 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,194,374,228,655,6024,3041,0,0,112,3415,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:01:12.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:01:12.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:01:13.109 - Thread: 1 -> GUI Stats: Update 0.452874166666667, Draw 0.508842833333334 2024-10-30 18:01:21.795 - Thread: 1 -> GC Memory: 2261.648 / 2261.648 MB 2024-10-30 18:01:43.200 - Thread: 1 -> GUI Stats: Update 0.468715277777778, Draw 0.557053000000001 2024-10-30 18:01:43.479 - Thread: 1 -> Updating stopped. 2024-10-30 18:01:43.495 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:01:43.705 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:01:43.705 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:01:43.707 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:01:53.507 - Thread: 1 -> Updating continues. 2024-10-30 18:01:53.513 - Thread: 1 -> GC Memory: 2262.541 / 2262.541 MB 2024-10-30 18:01:53.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:01:53.739 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:02:12.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:02:12.339 - Thread: 1 -> STATISTICS,11964.2,0,0,0,0,0,0,32.55484,147.673,1,0,2271.921,9689.434,180647,432617,242,64.09999,70.45594,0.02305627,4414,11.00711,0,16.66667,7.055553,7.75516,100,6313889489,2271.921,0,0,-1 2024-10-30 18:02:12.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:02:12.340 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,194,374,228,655,6021,3039,0,0,110,3414,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:02:13.311 - Thread: 1 -> GUI Stats: Update 0.506054333333333, Draw 0.503738555555555 2024-10-30 18:02:22.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:02:23.526 - Thread: 1 -> GC Memory: 2279.837 / 2279.837 MB 2024-10-30 18:02:24.622 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:02:24.622 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:02:43.310 - Thread: 1 -> GUI Stats: Update 0.424515333333332, Draw 0.584234833333333 2024-10-30 18:02:53.527 - Thread: 1 -> GC Memory: 2252.066 / 2252.066 MB 2024-10-30 18:03:12.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:03:12.358 - Thread: 1 -> STATISTICS,12024.2166667,0,0,0,0,0,0,31.94847,158.401,1,0,2261.29,9694.281,180614,432650,242,68.70508,71.515,0.02505723,4458,11.49534,0,16.66667,7.89788,8.22089,100,6313447949,2261.29,0,0,-1 2024-10-30 18:03:12.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:03:12.359 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,194,374,228,655,6020,3039,0,0,110,3414,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:03:13.310 - Thread: 1 -> GUI Stats: Update 0.389774777777778, Draw 0.614895666666666 2024-10-30 18:03:14.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:03:17.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:03:17.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:03:23.543 - Thread: 1 -> GC Memory: 2265.451 / 2265.451 MB 2024-10-30 18:03:43.310 - Thread: 1 -> GUI Stats: Update 0.437548, Draw 0.520122388888889 2024-10-30 18:03:44.873 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:03:52.439 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:03:52.593 - Thread: 1 -> Autosave initiated 2024-10-30 18:03:52.593 - Thread: 1 -> Character state: True 2024-10-30 18:03:52.593 - Thread: 1 -> IsServer: True 2024-10-30 18:03:52.593 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:03:52.593 - Thread: 1 -> Autosave 2024-10-30 18:03:52.593 - Thread: 1 -> Saving world - START 2024-10-30 18:03:52.593 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:03:52.593 - Thread: 1 -> Before snapshot.: GC Memory: 2,277 B 2024-10-30 18:03:52.660 - Thread: 1 -> After snapshot.: GC Memory: 2,288 B 2024-10-30 18:03:52.664 - Thread: 1 -> Directory cleanup: GC Memory: 2,288 B 2024-10-30 18:03:52.664 - Thread: 1 -> Saving world - END 2024-10-30 18:03:52.705 - Thread: 10 -> Session snapshot save - START 2024-10-30 18:03:52.705 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 18:03:53.559 - Thread: 1 -> GC Memory: 2289.66 / 2289.66 MB 2024-10-30 18:03:53.901 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:03:54.024 - Thread: 10 -> Session snapshot save - END 2024-10-30 18:03:54.839 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:03:54.840 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:03:55.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:03:55.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:04:12.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:04:12.373 - Thread: 1 -> STATISTICS,12084.2333333,0,0,0,0,0,0,30.46977,142.8021,1,0,2335.514,9694.68,180619,432645,242,64.91296,71.02849,0.02402702,4600,10.77741,0,16.66667,6.995934,7.655029,100,6318286605,2335.514,0,0,-1 2024-10-30 18:04:12.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:04:12.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6025,3041,0,0,112,3417,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:04:13.311 - Thread: 1 -> GUI Stats: Update 0.449235833333333, Draw 0.535677777777778 2024-10-30 18:04:23.575 - Thread: 1 -> GC Memory: 2340.563 / 2340.563 MB 2024-10-30 18:04:36.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:04:38.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:04:38.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:04:38.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:04:38.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:04:38.685 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:04:38.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:04:38.708 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 18:04:43.707 - Thread: 1 -> GUI Stats: Update 0.425988333333333, Draw 0.583093277777777 2024-10-30 18:04:45.401 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 18:04:45.401 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 18:04:53.589 - Thread: 1 -> GC Memory: 2261.299 / 2261.299 MB 2024-10-30 18:04:56.035 - Thread: 1 -> Updating stopped. 2024-10-30 18:04:56.051 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:04:56.278 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:04:56.278 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:04:56.282 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:05:01.546 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:05:05.162 - Thread: 1 -> Updating continues. 2024-10-30 18:05:05.395 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:05:05.395 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:05:12.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:05:13.000 - Thread: 1 -> STATISTICS,12144.25,0,0,0,0,0,0,34.34507,136.3314,1,0,2267.996,9690.168,180619,432645,242,64.19873,65.63758,0.02313315,4579,10.78105,0,16.66667,6.921295,7.076418,100,6316300573,2267.996,0,0,-1 2024-10-30 18:05:13.000 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:05:13.000 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6023,3040,0,0,110,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:05:13.917 - Thread: 1 -> GUI Stats: Update 0.532252555555555, Draw 0.479512277777778 2024-10-30 18:05:23.600 - Thread: 1 -> GC Memory: 2273.813 / 2273.813 MB 2024-10-30 18:05:26.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:05:43.916 - Thread: 1 -> GUI Stats: Update 0.5368165, Draw 0.534001333333333 2024-10-30 18:05:44.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:05:44.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:05:53.615 - Thread: 1 -> GC Memory: 2290.602 / 2290.602 MB 2024-10-30 18:05:54.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:06:00.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:06:00.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:06:04.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:06:07.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:06:07.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:06:13.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:06:13.013 - Thread: 1 -> STATISTICS,12204.2666667,0,0,0,0,0,0,28.79135,154.3622,1,0,2257.157,9709.16,180629,432635,242,71.31371,62.87746,0.02426451,4701,11.54155,0,16.66667,8.230706,7.257032,100,6316346021,2257.157,0,0,-1 2024-10-30 18:06:13.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:06:13.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6023,3040,0,0,110,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:06:13.916 - Thread: 1 -> GUI Stats: Update 0.502006222222223, Draw 0.554178777777778 2024-10-30 18:06:23.617 - Thread: 1 -> GC Memory: 2260.686 / 2260.686 MB 2024-10-30 18:06:26.622 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:06:43.917 - Thread: 1 -> GUI Stats: Update 0.502235555555555, Draw 0.611155666666667 2024-10-30 18:06:53.634 - Thread: 1 -> GC Memory: 2282.951 / 2282.951 MB 2024-10-30 18:07:07.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:07:07.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:07:13.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:07:13.029 - Thread: 1 -> STATISTICS,12264.2833333,0,0,0,0,0,0,30.34132,137.7154,1,0,2290.847,9741.488,180629,432635,242,64.5882,66.43512,0.02255216,4692,10.46928,0,16.66667,6.761917,6.955277,100,6322928467,2290.847,0,0,-1 2024-10-30 18:07:13.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:07:13.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,381,228,655,6030,3042,0,0,112,3423,0,2340,31,0,50,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:07:13.917 - Thread: 1 -> GUI Stats: Update 0.551088333333333, Draw 0.636429722222222 2024-10-30 18:07:23.649 - Thread: 1 -> GC Memory: 2296.512 / 2296.512 MB 2024-10-30 18:07:43.916 - Thread: 1 -> GUI Stats: Update 0.424643777777778, Draw 0.4902885 2024-10-30 18:07:53.651 - Thread: 1 -> GC Memory: 2249.977 / 2249.977 MB 2024-10-30 18:08:13.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:08:13.046 - Thread: 1 -> STATISTICS,12324.3,0,0,0,0,0,0,31.24921,127.9392,1,0,2260.939,9729.406,180629,432635,242,59.14038,72.39944,0.02389448,4672,9.033355,0,16.66667,5.342361,6.540099,100,6317539339,2260.939,0,0,-1 2024-10-30 18:08:13.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:08:13.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6024,3042,0,0,112,3418,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:08:13.918 - Thread: 1 -> GUI Stats: Update 0.400081555555556, Draw 0.549438888888889 2024-10-30 18:08:16.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:08:23.667 - Thread: 1 -> GC Memory: 2267.483 / 2267.483 MB 2024-10-30 18:08:40.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:08:40.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:08:43.916 - Thread: 1 -> GUI Stats: Update 0.577999999999999, Draw 0.536339833333333 2024-10-30 18:08:52.600 - Thread: 1 -> Autosave initiated 2024-10-30 18:08:52.600 - Thread: 1 -> Character state: True 2024-10-30 18:08:52.600 - Thread: 1 -> IsServer: True 2024-10-30 18:08:52.600 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:08:52.600 - Thread: 1 -> Autosave 2024-10-30 18:08:52.600 - Thread: 1 -> Saving world - START 2024-10-30 18:08:52.600 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:08:52.600 - Thread: 1 -> Before snapshot.: GC Memory: 2,282 B 2024-10-30 18:08:52.836 - Thread: 1 -> After snapshot.: GC Memory: 2,336 B 2024-10-30 18:08:52.840 - Thread: 1 -> Directory cleanup: GC Memory: 2,337 B 2024-10-30 18:08:52.840 - Thread: 1 -> Saving world - END 2024-10-30 18:08:52.840 - Thread: 13 -> Session snapshot save - START 2024-10-30 18:08:52.841 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 18:08:53.679 - Thread: 1 -> GC Memory: 2339.998 / 2339.998 MB 2024-10-30 18:08:54.086 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:08:55.298 - Thread: 13 -> Session snapshot save - END 2024-10-30 18:09:13.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:09:13.292 - Thread: 1 -> STATISTICS,12384.3166667,0,0,0,0,0,0,28.34773,117.5286,1,0,2406.864,9693.242,180639,432634,242,39.50828,67.25928,0.02682368,4492,8.332961,0,16.66667,3.29221,5.604689,100,6317191063,2406.864,0,0,-1 2024-10-30 18:09:13.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:09:13.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6024,3041,0,0,112,3417,0,2340,31,0,51,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 18:09:14.146 - Thread: 1 -> GUI Stats: Update 0.412957944444445, Draw 0.546933833333333 2024-10-30 18:09:23.679 - Thread: 1 -> GC Memory: 2409.87 / 2409.87 MB 2024-10-30 18:09:44.146 - Thread: 1 -> GUI Stats: Update 0.439939722222223, Draw 0.599860555555556 2024-10-30 18:09:53.695 - Thread: 1 -> GC Memory: 2256.735 / 2256.735 MB 2024-10-30 18:10:01.562 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:10:13.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:10:13.308 - Thread: 1 -> STATISTICS,12444.3333333,0,0,0,0,0,0,29.90135,125.1393,1,0,2253.773,9694.762,180639,432634,242,41.27262,72.19967,0.02379874,4566,8.332942,0,16.66667,3.439224,6.016357,100,6317376373,2253.773,0,0,-1 2024-10-30 18:10:13.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:10:13.308 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6024,3041,0,0,112,3417,0,2340,31,0,51,15,288,60,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 18:10:14.147 - Thread: 1 -> GUI Stats: Update 0.399541222222223, Draw 0.629617166666667 2024-10-30 18:10:23.696 - Thread: 1 -> GC Memory: 2258.972 / 2258.972 MB 2024-10-30 18:10:44.146 - Thread: 1 -> GUI Stats: Update 0.42234088888889, Draw 0.534442777777778 2024-10-30 18:10:53.714 - Thread: 1 -> GC Memory: 2269.261 / 2269.261 MB 2024-10-30 18:10:54.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:10:54.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:10:54.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:10:54.123 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:10:54.128 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 18:10:55.291 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 18:10:55.291 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 18:11:13.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:11:13.325 - Thread: 1 -> STATISTICS,12504.35,0,0,0,0,0,0,31.34443,127.6875,1,0,2247.321,9692.461,180649,432624,242,55.88529,66.86823,0.02238037,4557,9.252196,0,16.66667,5.170617,6.186779,100,6317725897,2247.321,0,0,-1 2024-10-30 18:11:13.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:11:13.325 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6025,3042,0,0,112,3418,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:11:14.144 - Thread: 1 -> GUI Stats: Update 0.465692222222222, Draw 0.576470333333334 2024-10-30 18:11:23.729 - Thread: 1 -> GC Memory: 2252.082 / 2252.082 MB 2024-10-30 18:11:44.146 - Thread: 1 -> GUI Stats: Update 0.465205388888889, Draw 0.580631555555556 2024-10-30 18:11:53.729 - Thread: 1 -> GC Memory: 2269.45 / 2269.45 MB 2024-10-30 18:12:00.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:12:01.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:12:01.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:12:02.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:12:07.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:12:07.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:12:10.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:12:12.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:12:12.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:12:13.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:12:13.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:12:13.349 - Thread: 1 -> STATISTICS,12564.3666667,0,0,0,0,0,0,35.48061,131.9321,1,0,2277.743,9705.973,180436,432828,241,62.42108,66.00877,0.01878487,4504,10.90067,0,16.66667,6.804313,7.195396,100,6322796349,2277.743,0,0,-1 2024-10-30 18:12:13.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:12:13.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,381,228,655,6029,3042,0,0,112,3423,0,2340,31,0,50,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:12:14.146 - Thread: 1 -> GUI Stats: Update 0.517857833333334, Draw 0.544987833333333 2024-10-30 18:12:23.730 - Thread: 1 -> GC Memory: 2280.853 / 2280.853 MB 2024-10-30 18:12:44.147 - Thread: 1 -> GUI Stats: Update 0.586783611111111, Draw 0.613890888888888 2024-10-30 18:12:53.747 - Thread: 1 -> GC Memory: 2251.678 / 2251.678 MB 2024-10-30 18:13:13.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:13:13.359 - Thread: 1 -> STATISTICS,12624.3833333,0,0,0,0,0,0,30.09519,128.1065,1,0,2256.859,9704.988,180436,432828,241,63.64116,68.71295,0.01971569,4553,10.85313,0,16.66667,6.907056,7.457504,100,6322796349,2256.859,0,0,-1 2024-10-30 18:13:13.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:13:13.359 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,381,228,655,6029,3042,0,0,112,3423,0,2340,31,0,50,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:13:14.145 - Thread: 1 -> GUI Stats: Update 0.617449777777778, Draw 0.641847611111111 2024-10-30 18:13:23.763 - Thread: 1 -> GC Memory: 2260.059 / 2260.059 MB 2024-10-30 18:13:44.147 - Thread: 1 -> GUI Stats: Update 0.588497833333334, Draw 0.640040722222221 2024-10-30 18:13:52.613 - Thread: 1 -> Autosave initiated 2024-10-30 18:13:52.613 - Thread: 1 -> Character state: True 2024-10-30 18:13:52.613 - Thread: 1 -> IsServer: True 2024-10-30 18:13:52.613 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:13:52.613 - Thread: 1 -> Autosave 2024-10-30 18:13:52.613 - Thread: 1 -> Saving world - START 2024-10-30 18:13:52.613 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:13:52.613 - Thread: 1 -> Before snapshot.: GC Memory: 2,262 B 2024-10-30 18:13:52.839 - Thread: 1 -> After snapshot.: GC Memory: 2,319 B 2024-10-30 18:13:52.843 - Thread: 1 -> Directory cleanup: GC Memory: 2,319 B 2024-10-30 18:13:52.843 - Thread: 1 -> Saving world - END 2024-10-30 18:13:52.843 - Thread: 10 -> Session snapshot save - START 2024-10-30 18:13:52.843 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 18:13:53.764 - Thread: 1 -> GC Memory: 2323.116 / 2323.116 MB 2024-10-30 18:13:54.111 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:13:55.315 - Thread: 10 -> Session snapshot save - END 2024-10-30 18:14:13.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:14:13.594 - Thread: 1 -> STATISTICS,12684.4,0,0,0,0,0,0,31.03794,128.6362,1,0,2393.086,9703.363,180436,432828,241,60.93605,69.9418,0.02329818,4472,11.02147,0,16.66667,6.716051,7.708617,100,6320582637,2393.086,0,0,-1 2024-10-30 18:14:13.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:14:13.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,381,228,655,6027,3040,0,0,110,3421,0,2340,31,0,50,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:14:14.369 - Thread: 1 -> GUI Stats: Update 0.604069611111111, Draw 0.67309111111111 2024-10-30 18:14:23.765 - Thread: 1 -> GC Memory: 2396.008 / 2396.008 MB 2024-10-30 18:14:44.378 - Thread: 1 -> GUI Stats: Update 0.657106555555556, Draw 0.638604388888888 2024-10-30 18:14:53.766 - Thread: 1 -> GC Memory: 2259.527 / 2259.527 MB 2024-10-30 18:15:01.564 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:15:13.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:15:13.611 - Thread: 1 -> STATISTICS,12744.4166667,0,0,0,0,0,0,29.37433,130.7184,1,0,2266.804,9704.16,180436,432828,241,60.51656,68.75777,0.02215689,4538,11.57809,0,16.66667,7.006662,7.960837,100,6322656237,2266.804,0,0,-1 2024-10-30 18:15:13.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:15:13.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,381,228,655,6029,3042,0,0,112,3423,0,2340,31,0,50,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:15:13.911 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:15:14.365 - Thread: 1 -> GUI Stats: Update 0.597564944444444, Draw 0.603139499999999 2024-10-30 18:15:15.844 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:15:15.844 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:15:23.781 - Thread: 1 -> GC Memory: 2267.252 / 2267.252 MB 2024-10-30 18:15:24.460 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:15:26.678 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:15:26.679 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:15:44.365 - Thread: 1 -> GUI Stats: Update 0.583475499999999, Draw 0.528984444444445 2024-10-30 18:15:51.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:15:51.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:15:53.781 - Thread: 1 -> GC Memory: 2275.428 / 2275.428 MB 2024-10-30 18:16:13.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:16:13.628 - Thread: 1 -> STATISTICS,12804.4333333,0,0,0,0,0,0,31.40822,130.9952,1,0,2265.17,9727.133,180784,432514,241,62.06204,75.6152,0.02214052,4596,11.19365,0,16.66667,6.947009,8.464102,100,6316219235,2265.17,0,0,-1 2024-10-30 18:16:13.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:16:13.628 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6023,3040,0,0,110,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:16:14.364 - Thread: 1 -> GUI Stats: Update 0.403503555555556, Draw 0.537234388888889 2024-10-30 18:16:23.783 - Thread: 1 -> GC Memory: 2272.12 / 2272.12 MB 2024-10-30 18:16:44.365 - Thread: 1 -> GUI Stats: Update 0.391075722222223, Draw 0.550100722222222 2024-10-30 18:16:48.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:16:53.800 - Thread: 1 -> GC Memory: 2286.562 / 2286.562 MB 2024-10-30 18:17:01.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:17:01.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:17:02.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:17:10.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:17:10.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:17:13.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:17:13.645 - Thread: 1 -> STATISTICS,12864.45,0,0,0,0,0,0,33.8693,157.0839,1,0,2296.57,9721.742,180749,432515,241,72.31614,77.18896,0.02158229,4585,12.67309,0,16.66667,9.164689,9.782226,100,6334313145,2296.57,0,0,-1 2024-10-30 18:17:13.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:17:13.645 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6040,3057,0,0,128,3433,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:17:14.366 - Thread: 1 -> GUI Stats: Update 0.495223833333334, Draw 0.49786 2024-10-30 18:17:23.816 - Thread: 1 -> GC Memory: 2298.509 / 2298.509 MB 2024-10-30 18:17:28.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:17:37.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:17:37.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:17:44.365 - Thread: 1 -> GUI Stats: Update 0.423590833333333, Draw 0.554792666666666 2024-10-30 18:17:53.831 - Thread: 1 -> GC Memory: 2264.619 / 2264.619 MB 2024-10-30 18:18:13.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:18:13.664 - Thread: 1 -> STATISTICS,12924.4666667,0,0,0,0,0,0,43.54941,187.7088,1,0,2267.84,9691.008,180845,432452,241,77.67959,68.49799,0.02734513,4569,15.03533,0,16.66667,11.67938,10.2989,100,6315813145,2267.84,0,0,-1 2024-10-30 18:18:13.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:18:13.664 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6023,3040,0,0,110,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:18:14.365 - Thread: 1 -> GUI Stats: Update 0.358062666666667, Draw 0.600984222222223 2024-10-30 18:18:17.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:18:23.834 - Thread: 1 -> GC Memory: 2273.366 / 2273.366 MB 2024-10-30 18:18:40.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:18:40.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:18:44.366 - Thread: 1 -> GUI Stats: Update 0.470713055555557, Draw 0.590471333333334 2024-10-30 18:18:52.435 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:18:52.616 - Thread: 1 -> Autosave initiated 2024-10-30 18:18:52.616 - Thread: 1 -> Character state: True 2024-10-30 18:18:52.616 - Thread: 1 -> IsServer: True 2024-10-30 18:18:52.616 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:18:52.616 - Thread: 1 -> Autosave 2024-10-30 18:18:52.616 - Thread: 1 -> Saving world - START 2024-10-30 18:18:52.616 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:18:52.616 - Thread: 1 -> Before snapshot.: GC Memory: 2,281 B 2024-10-30 18:18:52.691 - Thread: 1 -> After snapshot.: GC Memory: 2,291 B 2024-10-30 18:18:52.695 - Thread: 1 -> Directory cleanup: GC Memory: 2,291 B 2024-10-30 18:18:52.695 - Thread: 1 -> Saving world - END 2024-10-30 18:18:52.713 - Thread: 11 -> Session snapshot save - START 2024-10-30 18:18:52.714 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 18:18:53.851 - Thread: 1 -> GC Memory: 2293.273 / 2293.273 MB 2024-10-30 18:18:54.051 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:18:54.179 - Thread: 11 -> Session snapshot save - END 2024-10-30 18:18:56.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:18:56.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:18:57.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:19:06.328 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:19:06.328 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:19:13.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:19:13.678 - Thread: 1 -> STATISTICS,12984.4833333,0,0,0,0,0,0,38.47619,158.9739,1,0,2336.838,9692.926,180849,432415,241,71.55273,58.00547,0.02382037,4449,14.28901,0,16.66667,10.22418,8.288408,100,6317733881,2336.838,0,0,-1 2024-10-30 18:19:13.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:19:13.678 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6025,3042,0,0,112,3418,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:19:14.366 - Thread: 1 -> GUI Stats: Update 0.49655, Draw 0.563501277777778 2024-10-30 18:19:20.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:19:23.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:19:23.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:19:23.865 - Thread: 1 -> GC Memory: 2343.323 / 2343.323 MB 2024-10-30 18:19:30.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:19:44.366 - Thread: 1 -> GUI Stats: Update 0.509121333333334, Draw 0.527814722222223 2024-10-30 18:19:53.867 - Thread: 1 -> GC Memory: 2270.266 / 2270.266 MB 2024-10-30 18:20:01.565 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:20:06.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:20:06.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:20:13.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:20:13.695 - Thread: 1 -> STATISTICS,13044.5,0,0,0,0,0,0,34.13896,186.9903,1,0,2277.159,9725.754,180849,432415,241,78.15373,58.78864,0.02714761,4546,14.38261,0,16.66667,11.24055,8.455341,100,6316208081,2277.159,0,0,-1 2024-10-30 18:20:13.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:20:13.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6023,3040,0,0,110,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:20:14.366 - Thread: 1 -> GUI Stats: Update 0.522658722222223, Draw 0.519199555555555 2024-10-30 18:20:19.995 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:20:23.891 - Thread: 1 -> GC Memory: 2278.852 / 2278.852 MB 2024-10-30 18:20:24.111 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:20:24.112 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:20:27.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:20:29.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:20:29.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:20:44.367 - Thread: 1 -> GUI Stats: Update 0.459875277777778, Draw 0.532604111111112 2024-10-30 18:20:50.421 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:20:53.899 - Thread: 1 -> GC Memory: 2294.701 / 2294.701 MB 2024-10-30 18:20:56.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:20:56.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:20:59.861 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:21:03.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:21:03.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:21:09.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:21:13.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:21:13.712 - Thread: 1 -> STATISTICS,13104.5166667,0,0,0,0,0,0,29.9708,153.2688,1,0,2266.663,9732.98,180849,432415,241,76.16589,66.79328,0.02099461,4523,11.55987,0,16.66667,8.804677,7.721216,100,6334875345,2266.663,0,0,-1 2024-10-30 18:21:13.712 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:21:13.712 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6041,3057,0,0,128,3434,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:21:14.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:21:14.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:21:14.365 - Thread: 1 -> GUI Stats: Update 0.477425555555555, Draw 0.518209166666667 2024-10-30 18:21:17.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:21:18.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:21:18.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:21:23.916 - Thread: 1 -> GC Memory: 2269.321 / 2269.321 MB 2024-10-30 18:21:25.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:21:31.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:21:31.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:21:37.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:21:40.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:21:40.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:21:44.365 - Thread: 1 -> GUI Stats: Update 0.469612111111112, Draw 0.521557500000001 2024-10-30 18:21:44.513 - Thread: 1 -> Updating stopped. 2024-10-30 18:21:44.528 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:21:44.662 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:21:44.662 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:21:44.664 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:21:48.579 - Thread: 1 -> Updating continues. 2024-10-30 18:21:48.811 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:21:48.811 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:21:53.916 - Thread: 1 -> GC Memory: 2277.259 / 2277.259 MB 2024-10-30 18:22:00.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:22:03.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:22:03.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:22:06.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:22:08.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:22:08.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:22:13.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:22:13.729 - Thread: 1 -> STATISTICS,13164.5333333,0,0,0,0,0,0,29.36926,156.2797,1,0,2286.915,9702.332,180849,432415,241,74.36805,58.30261,0.02389019,4501,14.92729,0,16.66667,11.10113,8.702997,100,6315938655,2286.915,0,0,-1 2024-10-30 18:22:13.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:22:13.729 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,196,376,228,655,6023,3040,0,0,110,3416,0,2340,31,0,51,15,288,60,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:22:14.366 - Thread: 1 -> GUI Stats: Update 0.472668388888888, Draw 0.527438277777777 2024-10-30 18:22:23.932 - Thread: 1 -> GC Memory: 2292.304 / 2292.304 MB 2024-10-30 18:22:29.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:22:34.798 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:22:34.798 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:22:44.366 - Thread: 1 -> GUI Stats: Update 0.429762333333334, Draw 0.584139722222221 2024-10-30 18:22:53.932 - Thread: 1 -> GC Memory: 2265.448 / 2265.448 MB 2024-10-30 18:23:13.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:23:13.745 - Thread: 1 -> STATISTICS,13224.55,0,0,0,0,0,0,34.02539,171.1137,1,0,2273.765,9695.777,180985,432279,241,76.44652,63.18668,0.02031576,4453,15.16254,0,16.66667,11.59123,9.580706,100,6316438247,2273.765,0,0,-1 2024-10-30 18:23:13.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:23:13.745 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,228,655,6023,3040,0,0,110,3417,0,2340,31,0,51,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:23:14.366 - Thread: 1 -> GUI Stats: Update 0.361019388888888, Draw 0.627750833333333 2024-10-30 18:23:23.950 - Thread: 1 -> GC Memory: 2283.566 / 2283.566 MB 2024-10-30 18:23:44.366 - Thread: 1 -> GUI Stats: Update 0.372909666666667, Draw 0.597565555555556 2024-10-30 18:23:52.615 - Thread: 1 -> Autosave initiated 2024-10-30 18:23:52.615 - Thread: 1 -> Character state: True 2024-10-30 18:23:52.615 - Thread: 1 -> IsServer: True 2024-10-30 18:23:52.615 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:23:52.615 - Thread: 1 -> Autosave 2024-10-30 18:23:52.615 - Thread: 1 -> Saving world - START 2024-10-30 18:23:52.616 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:23:52.616 - Thread: 1 -> Before snapshot.: GC Memory: 2,316 B 2024-10-30 18:23:52.692 - Thread: 1 -> After snapshot.: GC Memory: 2,326 B 2024-10-30 18:23:52.696 - Thread: 1 -> Directory cleanup: GC Memory: 2,326 B 2024-10-30 18:23:52.696 - Thread: 1 -> Saving world - END 2024-10-30 18:23:52.715 - Thread: 10 -> Session snapshot save - START 2024-10-30 18:23:52.715 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 18:23:53.950 - Thread: 1 -> GC Memory: 2360.229 / 2360.229 MB 2024-10-30 18:23:54.009 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:23:54.131 - Thread: 10 -> Session snapshot save - END 2024-10-30 18:24:13.415 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-30 18:24:13.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:24:13.762 - Thread: 1 -> STATISTICS,13284.5666667,0,0,0,0,0,0,28.92224,148.112,1,0,2376.169,9692.617,181377,431887,242,67.48629,83.15833,0.02850124,4472,12.22262,0,16.66667,8.24859,10.16412,100,6323701631,2376.169,0,0,-1 2024-10-30 18:24:13.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:24:13.762 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,233,655,6030,3042,0,0,112,3419,0,2340,31,0,51,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:24:14.366 - Thread: 1 -> GUI Stats: Update 0.362298944444444, Draw 0.608979 2024-10-30 18:24:23.971 - Thread: 1 -> GC Memory: 2377.794 / 2377.794 MB 2024-10-30 18:24:44.366 - Thread: 1 -> GUI Stats: Update 0.418257222222222, Draw 0.565949055555556 2024-10-30 18:24:53.982 - Thread: 1 -> GC Memory: 2285.709 / 2285.709 MB 2024-10-30 18:25:01.567 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:25:02.046 - Thread: 1 -> Updating stopped. 2024-10-30 18:25:02.062 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:25:02.279 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:25:02.279 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:25:02.281 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:25:02.629 - Thread: 1 -> Updating continues. 2024-10-30 18:25:02.862 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:25:02.862 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:25:12.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:25:13.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:25:13.779 - Thread: 1 -> STATISTICS,13344.5833333,0,0,0,0,0,0,29.31388,156.875,1,0,2298.579,9719.809,179872,431887,241,78.31023,63.41886,0.02357138,4566,13.31352,0,16.66667,10.42585,8.443282,100,6342199037,2298.579,0,0,-1 2024-10-30 18:25:13.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:25:13.779 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,382,233,655,6048,3055,0,0,128,3437,0,2340,31,0,50,15,288,66,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:25:14.368 - Thread: 1 -> GUI Stats: Update 0.407125666666666, Draw 0.567061944444444 2024-10-30 18:25:18.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:25:18.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:25:23.984 - Thread: 1 -> GC Memory: 2301.293 / 2301.293 MB 2024-10-30 18:25:27.796 - Thread: 1 -> Updating stopped. 2024-10-30 18:25:27.813 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:25:27.862 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:25:27.862 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:25:27.864 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:25:33.796 - Thread: 1 -> Updating continues. 2024-10-30 18:25:34.029 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:25:34.029 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:25:44.367 - Thread: 1 -> GUI Stats: Update 0.417197555555555, Draw 0.496103611111111 2024-10-30 18:25:53.999 - Thread: 1 -> GC Memory: 2314.868 / 2314.868 MB 2024-10-30 18:26:13.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:26:13.796 - Thread: 1 -> STATISTICS,13404.6,0,0,0,0,0,0,33.1619,152.2953,1,0,2280.931,9698.77,179982,431876,241,68.81208,69.97324,0.02617989,4577,11.90888,0,16.66667,8.194747,8.333029,100,6321851191,2280.931,0,0,-1 2024-10-30 18:26:13.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:26:13.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,233,655,6028,3039,0,0,112,3416,0,2340,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:26:14.371 - Thread: 1 -> GUI Stats: Update 0.4204935, Draw 0.652879999999999 2024-10-30 18:26:20.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:26:20.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:26:20.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:26:20.066 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:26:20.074 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 18:26:20.845 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 18:26:20.845 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 18:26:24.002 - Thread: 1 -> GC Memory: 2285.433 / 2285.433 MB 2024-10-30 18:26:44.369 - Thread: 1 -> GUI Stats: Update 0.470252999999999, Draw 0.598875277777778 2024-10-30 18:26:54.017 - Thread: 1 -> GC Memory: 2298.388 / 2298.388 MB 2024-10-30 18:27:13.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:27:13.813 - Thread: 1 -> STATISTICS,13464.6166667,0,0,0,0,0,0,30.94398,149.8007,1,0,2308.557,9718.148,179982,431831,241,64.41998,74.40659,0.02301385,4560,11.8423,0,16.66667,7.628808,8.811453,100,6321852503,2308.557,0,0,-1 2024-10-30 18:27:13.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:27:13.813 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,233,655,6028,3039,0,0,112,3416,0,2340,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:27:14.366 - Thread: 1 -> GUI Stats: Update 0.4360815, Draw 0.620876777777778 2024-10-30 18:27:24.033 - Thread: 1 -> GC Memory: 2316.813 / 2316.813 MB 2024-10-30 18:27:44.367 - Thread: 1 -> GUI Stats: Update 0.421534611111112, Draw 0.628474833333333 2024-10-30 18:27:54.034 - Thread: 1 -> GC Memory: 2282.3 / 2282.3 MB 2024-10-30 18:28:13.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:28:13.830 - Thread: 1 -> STATISTICS,13524.6333333,0,0,0,0,0,0,29.7965,153.1234,1,0,2292.733,9698.711,179982,431777,241,66.07426,73.50708,0.02242449,4645,11.80921,0,16.66667,7.802847,8.680604,100,6321852503,2292.733,0,0,-1 2024-10-30 18:28:13.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:28:13.830 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,196,376,233,655,6028,3039,0,0,112,3416,0,2340,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:28:14.366 - Thread: 1 -> GUI Stats: Update 0.400251833333334, Draw 0.574259666666667 2024-10-30 18:28:24.051 - Thread: 1 -> GC Memory: 2291.03 / 2291.03 MB 2024-10-30 18:28:44.366 - Thread: 1 -> GUI Stats: Update 0.401042999999999, Draw 0.529673388888889 2024-10-30 18:28:52.617 - Thread: 1 -> Autosave initiated 2024-10-30 18:28:52.617 - Thread: 1 -> Character state: True 2024-10-30 18:28:52.617 - Thread: 1 -> IsServer: True 2024-10-30 18:28:52.617 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:28:52.617 - Thread: 1 -> Autosave 2024-10-30 18:28:52.617 - Thread: 1 -> Saving world - START 2024-10-30 18:28:52.617 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:28:52.617 - Thread: 1 -> Before snapshot.: GC Memory: 2,302 B 2024-10-30 18:28:52.697 - Thread: 1 -> After snapshot.: GC Memory: 2,313 B 2024-10-30 18:28:52.700 - Thread: 1 -> Directory cleanup: GC Memory: 2,313 B 2024-10-30 18:28:52.701 - Thread: 1 -> Saving world - END 2024-10-30 18:28:52.716 - Thread: 12 -> Session snapshot save - START 2024-10-30 18:28:52.716 - Thread: 12 -> Checking file access for files in target dir. 2024-10-30 18:28:53.937 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:28:54.058 - Thread: 12 -> Session snapshot save - END 2024-10-30 18:28:54.070 - Thread: 1 -> GC Memory: 2346.839 / 2346.839 MB 2024-10-30 18:29:13.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:29:13.847 - Thread: 1 -> STATISTICS,13584.65,0,0,0,0,0,0,29.07599,166.8842,1,0,2356.49,9698.836,179982,431777,241,80.16416,59.18985,0.02536911,4513,13.1958,0,16.66667,10.57831,7.810577,100,6327250945,2356.49,0,0,-1 2024-10-30 18:29:13.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:29:13.847 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,197,382,233,655,6034,3039,0,0,112,3422,0,2340,31,0,50,15,288,66,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:29:14.366 - Thread: 1 -> GUI Stats: Update 0.367524555555555, Draw 0.534470277777778 2024-10-30 18:29:24.083 - Thread: 1 -> GC Memory: 2361.485 / 2361.485 MB 2024-10-30 18:29:44.366 - Thread: 1 -> GUI Stats: Update 0.339241555555555, Draw 0.504206722222222 2024-10-30 18:29:54.083 - Thread: 1 -> GC Memory: 2286.053 / 2286.053 MB 2024-10-30 18:30:01.585 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:30:13.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:30:13.863 - Thread: 1 -> STATISTICS,13644.6666667,0,0,0,0,0,0,30.99975,156.2467,1,0,2287.257,9719.281,179982,431777,241,75.63358,60.47756,0.02638747,4578,13.55562,0,16.66667,10.2526,8.198106,100,6327250945,2287.257,0,0,-1 2024-10-30 18:30:13.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:30:13.863 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,197,382,233,655,6034,3039,0,0,112,3422,0,2340,31,0,50,15,288,66,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:30:14.367 - Thread: 1 -> GUI Stats: Update 0.393497833333334, Draw 0.545237388888889 2024-10-30 18:30:24.085 - Thread: 1 -> GC Memory: 2291.004 / 2291.004 MB 2024-10-30 18:30:33.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:30:41.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:30:41.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:30:44.369 - Thread: 1 -> GUI Stats: Update 0.458083111111112, Draw 0.600139055555556 2024-10-30 18:30:54.101 - Thread: 1 -> GC Memory: 2306.48 / 2306.48 MB 2024-10-30 18:31:13.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:31:13.881 - Thread: 1 -> STATISTICS,13704.6833333,0,0,0,0,0,0,34.12305,187.5978,1,0,2317.167,9706.063,181487,431777,242,74.65924,76.42611,0.02144669,4614,13.84701,0,16.66667,10.33807,10.58273,100,6323821363,2317.167,0,0,-1 2024-10-30 18:31:13.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:31:13.881 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,197,377,233,655,6030,3040,0,0,110,3417,0,2340,31,0,51,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:31:14.368 - Thread: 1 -> GUI Stats: Update 0.380128388888888, Draw 0.589789111111111 2024-10-30 18:31:17.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:31:22.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:31:22.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:31:23.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:31:24.118 - Thread: 1 -> GC Memory: 2288.745 / 2288.745 MB 2024-10-30 18:31:27.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:31:27.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:31:44.369 - Thread: 1 -> GUI Stats: Update 0.432526722222223, Draw 0.605776777777779 2024-10-30 18:31:54.119 - Thread: 1 -> GC Memory: 2300.812 / 2300.812 MB 2024-10-30 18:32:13.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:32:13.897 - Thread: 1 -> STATISTICS,13764.7,0,0,0,0,0,0,30.2528,158.4425,1,0,2310.29,9718.391,179982,431777,241,78.46993,65.56443,0.0251537,4627,13.67689,0,16.66667,10.73225,8.967177,100,6336415765,2310.29,0,0,-1 2024-10-30 18:32:13.897 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:32:13.897 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,197,377,233,655,6042,3053,0,0,126,3431,0,2340,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:32:14.368 - Thread: 1 -> GUI Stats: Update 0.392593611111111, Draw 0.572680888888889 2024-10-30 18:32:24.121 - Thread: 1 -> GC Memory: 2312.345 / 2312.345 MB 2024-10-30 18:32:26.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:32:35.846 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:32:35.846 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:32:41.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:32:42.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:32:42.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:32:44.368 - Thread: 1 -> GUI Stats: Update 0.419578277777778, Draw 0.51122611111111 2024-10-30 18:32:54.143 - Thread: 1 -> GC Memory: 2332.057 / 2332.057 MB 2024-10-30 18:32:54.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:32:58.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:32:58.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:33:07.064 - Thread: 1 -> Updating stopped. 2024-10-30 18:33:07.079 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:33:07.196 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:33:07.196 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:33:07.198 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:33:13.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:33:13.913 - Thread: 1 -> STATISTICS,13824.7166667,0,0,0,0,0,0,5.963691,153.0482,1,0,2283.665,9696.863,179982,431777,241,79.56025,56.77736,0.02559174,4553,12.45712,0,16.66667,9.910913,7.072822,100,6321924797,2283.665,0,0,-1 2024-10-30 18:33:13.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:33:13.914 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,197,377,233,655,6029,3039,0,0,112,3417,0,2340,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:33:14.364 - Thread: 1 -> GUI Stats: Update 0.437389555555555, Draw 0.492749444444445 2024-10-30 18:33:44.364 - Thread: 1 -> GUI Stats: Update 0.415438833333333, Draw 0.257607611111111 2024-10-30 18:34:00.797 - Thread: 1 -> Updating continues. 2024-10-30 18:34:00.803 - Thread: 1 -> GC Memory: 2287.562 / 2287.562 MB 2024-10-30 18:34:00.803 - Thread: 1 -> Autosave initiated 2024-10-30 18:34:00.803 - Thread: 1 -> Character state: True 2024-10-30 18:34:00.803 - Thread: 1 -> IsServer: True 2024-10-30 18:34:00.803 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:34:00.803 - Thread: 1 -> Autosave 2024-10-30 18:34:00.803 - Thread: 1 -> Saving world - START 2024-10-30 18:34:00.803 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:34:00.803 - Thread: 1 -> Before snapshot.: GC Memory: 2,287 B 2024-10-30 18:34:00.881 - Thread: 1 -> After snapshot.: GC Memory: 2,299 B 2024-10-30 18:34:00.885 - Thread: 1 -> Directory cleanup: GC Memory: 2,299 B 2024-10-30 18:34:00.885 - Thread: 1 -> Saving world - END 2024-10-30 18:34:00.906 - Thread: 10 -> Session snapshot save - START 2024-10-30 18:34:00.906 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 18:34:01.031 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:34:01.033 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:34:02.172 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:34:02.297 - Thread: 10 -> Session snapshot save - END 2024-10-30 18:34:13.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:34:13.930 - Thread: 1 -> STATISTICS,13884.7333333,0,0,0,0,0,0,28.31825,162.0614,1,0,2339.423,9712.508,179982,431777,241,78.95757,54.06368,0.02351573,4457,13.55621,0,16.66667,10.70366,7.328988,100,6322601093,2339.423,0,0,-1 2024-10-30 18:34:13.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:34:13.930 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,197,377,233,655,6029,3040,0,0,112,3417,0,2341,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:34:14.368 - Thread: 1 -> GUI Stats: Update 0.404684888888889, Draw 0.424761055555555 2024-10-30 18:34:30.818 - Thread: 1 -> GC Memory: 2350.742 / 2350.742 MB 2024-10-30 18:34:44.369 - Thread: 1 -> GUI Stats: Update 0.404361666666666, Draw 0.602791722222222 2024-10-30 18:34:48.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:34:55.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:34:55.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:35:00.835 - Thread: 1 -> GC Memory: 2294.114 / 2294.114 MB 2024-10-30 18:35:01.600 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:35:12.530 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:35:12.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:35:12.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:35:12.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:35:12.567 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 18:35:13.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:35:13.947 - Thread: 1 -> STATISTICS,13944.75,0,0,0,0,0,0,28.51956,188.0102,1,0,2299.311,9692.871,180106,431777,241,74.57825,58.96969,0.02377904,4510,12.61205,0,16.66667,9.405849,7.437289,100,6322364485,2299.311,0,0,-1 2024-10-30 18:35:13.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:35:13.947 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,862,44,197,377,233,655,6029,3040,0,0,112,3417,0,2341,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:35:14.367 - Thread: 1 -> GUI Stats: Update 0.439157833333334, Draw 0.555772999999999 2024-10-30 18:35:14.446 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 18:35:14.446 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 18:35:28.948 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:35:30.856 - Thread: 1 -> GC Memory: 2307.897 / 2307.897 MB 2024-10-30 18:35:44.369 - Thread: 1 -> GUI Stats: Update 0.487615166666666, Draw 0.583965055555556 2024-10-30 18:35:57.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:35:57.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:36:00.866 - Thread: 1 -> GC Memory: 2323.754 / 2323.754 MB 2024-10-30 18:36:07.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:36:13.596 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:36:13.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:36:13.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:36:13.964 - Thread: 1 -> STATISTICS,14004.7666667,0,0,0,0,0,0,28.75707,129.8319,1,0,2329.16,9710.379,180106,431653,241,60.95767,70.73814,0.02206506,4587,10.57168,0,16.66667,6.444251,7.478211,100,6339497485,2329.16,0,0,-1 2024-10-30 18:36:13.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:36:13.964 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,197,377,233,655,6045,3056,0,0,128,3433,0,2341,31,0,51,15,288,61,0,1,429,807,360,6,30,0,0,0,0 2024-10-30 18:36:14.374 - Thread: 1 -> GUI Stats: Update 0.518301555555556, Draw 0.547239611111112 2024-10-30 18:36:27.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:36:30.869 - Thread: 1 -> GC Memory: 2295.969 / 2295.969 MB 2024-10-30 18:36:33.813 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:36:41.314 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:36:41.314 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:36:41.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:36:41.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:36:44.369 - Thread: 1 -> GUI Stats: Update 0.486366666666668, Draw 0.512017055555557 2024-10-30 18:37:00.870 - Thread: 1 -> GC Memory: 2307.837 / 2307.837 MB 2024-10-30 18:37:13.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:37:14.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:37:14.066 - Thread: 1 -> STATISTICS,14064.7833333,0,0,0,0,0,0,32.52489,144.4277,1,0,2312.573,9693.18,181611,431653,242,74.22252,61.95623,0.02799497,4515,14.76338,0,16.66667,10.95775,9.146835,100,6323018189,2312.573,0,0,-1 2024-10-30 18:37:14.066 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:37:14.066 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,197,377,233,655,6030,3040,0,0,110,3418,0,2341,31,0,51,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:37:14.455 - Thread: 1 -> GUI Stats: Update 0.471584833333333, Draw 0.638694722222222 2024-10-30 18:37:22.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:37:22.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:37:30.886 - Thread: 1 -> GC Memory: 2323.225 / 2323.225 MB 2024-10-30 18:37:44.454 - Thread: 1 -> GUI Stats: Update 0.440404944444445, Draw 0.588447722222222 2024-10-30 18:38:00.887 - Thread: 1 -> GC Memory: 2286.524 / 2286.524 MB 2024-10-30 18:38:01.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:38:07.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:38:07.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:38:14.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:38:14.082 - Thread: 1 -> STATISTICS,14124.8,0,0,0,0,0,0,28.56663,134.9135,1,0,2296.42,9714.219,181611,431653,242,62.697,68.34366,0.02244297,4490,10.37553,0,16.66667,6.505145,7.091016,100,6330259303,2296.42,0,0,-1 2024-10-30 18:38:14.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:38:14.083 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6037,3046,0,0,112,3425,0,2345,31,0,51,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:38:14.453 - Thread: 1 -> GUI Stats: Update 0.485540444444444, Draw 0.593262111111112 2024-10-30 18:38:30.888 - Thread: 1 -> GC Memory: 2304.816 / 2304.816 MB 2024-10-30 18:38:44.455 - Thread: 1 -> GUI Stats: Update 0.421817222222222, Draw 0.624189999999999 2024-10-30 18:39:00.803 - Thread: 1 -> Autosave initiated 2024-10-30 18:39:00.803 - Thread: 1 -> Character state: True 2024-10-30 18:39:00.803 - Thread: 1 -> IsServer: True 2024-10-30 18:39:00.803 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:39:00.803 - Thread: 1 -> Autosave 2024-10-30 18:39:00.803 - Thread: 1 -> Saving world - START 2024-10-30 18:39:00.803 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:39:00.803 - Thread: 1 -> Before snapshot.: GC Memory: 2,318 B 2024-10-30 18:39:00.896 - Thread: 1 -> After snapshot.: GC Memory: 2,326 B 2024-10-30 18:39:00.900 - Thread: 1 -> Directory cleanup: GC Memory: 2,326 B 2024-10-30 18:39:00.900 - Thread: 1 -> Saving world - END 2024-10-30 18:39:00.906 - Thread: 1 -> GC Memory: 2327.003 / 2327.003 MB 2024-10-30 18:39:00.922 - Thread: 11 -> Session snapshot save - START 2024-10-30 18:39:00.922 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 18:39:02.282 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:39:02.406 - Thread: 11 -> Session snapshot save - END 2024-10-30 18:39:14.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:39:14.185 - Thread: 1 -> STATISTICS,14184.8166667,0,0,0,0,0,0,29.38179,155.3577,1,0,2371.213,9699.402,181643,431621,241,75.07274,58.62333,0.02397278,4399,13.77575,0,16.66667,10.34184,8.075805,100,6328271243,2371.213,0,0,-1 2024-10-30 18:39:14.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:39:14.185 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6035,3044,0,0,110,3421,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:39:14.539 - Thread: 1 -> GUI Stats: Update 0.44766938888889, Draw 0.591221222222222 2024-10-30 18:39:16.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:39:18.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:39:18.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:39:27.738 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:39:29.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:39:29.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:39:30.906 - Thread: 1 -> GC Memory: 2379.672 / 2379.672 MB 2024-10-30 18:39:32.623 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:39:34.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:39:34.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:39:43.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:39:44.540 - Thread: 1 -> GUI Stats: Update 0.469925333333333, Draw 0.577426833333334 2024-10-30 18:39:46.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:39:46.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:39:50.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:00.907 - Thread: 1 -> GC Memory: 2297.423 / 2297.423 MB 2024-10-30 18:40:01.606 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:40:07.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:07.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:10.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:12.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:12.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:12.798 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:14.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:40:14.202 - Thread: 1 -> STATISTICS,14244.8333333,0,0,0,0,0,0,30.79593,130.7271,1,0,2304.765,9742.578,181430,431834,240,62.98268,72.90269,0.02335625,4495,10.86719,0,16.66667,6.844446,7.922472,100,6346835723,2304.765,0,0,-1 2024-10-30 18:40:14.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:40:14.202 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,376,233,655,6052,3062,0,0,128,3439,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:40:14.539 - Thread: 1 -> GUI Stats: Update 0.558547944444445, Draw 0.585936555555556 2024-10-30 18:40:17.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:17.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:21.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:23.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:23.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:26.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:28.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:28.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:30.922 - Thread: 1 -> GC Memory: 2313.446 / 2313.446 MB 2024-10-30 18:40:31.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:33.634 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:33.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:37.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:40.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:40.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:44.538 - Thread: 1 -> GUI Stats: Update 0.495672555555555, Draw 0.604373555555557 2024-10-30 18:40:45.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:47.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:47.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:52.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:40:54.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:40:54.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:40:59.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:41:00.939 - Thread: 1 -> GC Memory: 2336.655 / 2336.655 MB 2024-10-30 18:41:01.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:41:01.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:41:07.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:41:08.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:41:08.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:41:13.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:41:14.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:41:14.218 - Thread: 1 -> STATISTICS,14304.85,0,0,0,0,0,0,31.8832,145.2453,1,0,2345.069,9726.645,181430,431834,240,66.41798,68.80271,0.02145731,4482,12.11619,0,16.66667,8.047332,8.33627,100,6346550131,2345.069,0,0,-1 2024-10-30 18:41:14.218 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:41:14.218 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6052,3060,0,0,126,3439,0,2345,31,0,52,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:41:14.547 - Thread: 1 -> GUI Stats: Update 0.467696, Draw 0.600045277777777 2024-10-30 18:41:15.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:41:15.469 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:41:20.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:41:22.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:41:22.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:41:30.941 - Thread: 1 -> GC Memory: 2292.25 / 2292.25 MB 2024-10-30 18:41:41.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:41:44.545 - Thread: 1 -> GUI Stats: Update 0.443814611111112, Draw 0.587593222222222 2024-10-30 18:41:44.552 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:41:44.552 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:41:50.690 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:42:00.955 - Thread: 1 -> GC Memory: 2312.911 / 2312.911 MB 2024-10-30 18:42:08.802 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 18:42:10.951 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 18:42:10.951 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 18:42:14.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:42:14.243 - Thread: 1 -> STATISTICS,14364.8666667,0,0,0,0,0,0,27.79635,126.4066,1,0,2319.594,9728.652,181413,431851,240,61.47042,78.06932,0.02188265,4472,10.86826,0,16.66667,6.680766,8.484777,100,6349043279,2319.594,0,0,-1 2024-10-30 18:42:14.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:42:14.243 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6054,3062,0,0,128,3440,0,2345,31,0,52,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:42:14.539 - Thread: 1 -> GUI Stats: Update 0.545615944444445, Draw 0.528574388888888 2024-10-30 18:42:16.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:42:16.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:42:22.452 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:42:30.956 - Thread: 1 -> GC Memory: 2328.043 / 2328.043 MB 2024-10-30 18:42:33.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:42:33.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:42:44.540 - Thread: 1 -> GUI Stats: Update 0.463012555555556, Draw 0.544131055555555 2024-10-30 18:42:58.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:42:58.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:42:58.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 18:42:58.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 18:42:58.924 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 18:42:59.918 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 18:42:59.919 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 18:43:00.957 - Thread: 1 -> GC Memory: 2288.859 / 2288.859 MB 2024-10-30 18:43:14.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:43:14.253 - Thread: 1 -> STATISTICS,14424.8833333,0,0,0,0,0,0,29.20394,131.4194,1,0,2291.165,9729.613,181448,431816,240,64.32397,76.5185,0.02273225,4461,11.05374,0,16.66667,7.110203,8.458154,100,6347003599,2291.165,0,0,-1 2024-10-30 18:43:14.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:43:14.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6052,3062,0,0,128,3439,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:43:14.440 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:43:14.541 - Thread: 1 -> GUI Stats: Update 0.423664999999999, Draw 0.618071444444444 2024-10-30 18:43:17.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:43:17.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:43:30.958 - Thread: 1 -> GC Memory: 2301.659 / 2301.659 MB 2024-10-30 18:43:44.539 - Thread: 1 -> GUI Stats: Update 0.425377166666666, Draw 0.596748000000001 2024-10-30 18:44:00.805 - Thread: 1 -> Autosave initiated 2024-10-30 18:44:00.805 - Thread: 1 -> Character state: True 2024-10-30 18:44:00.805 - Thread: 1 -> IsServer: True 2024-10-30 18:44:00.805 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:44:00.805 - Thread: 1 -> Autosave 2024-10-30 18:44:00.805 - Thread: 1 -> Saving world - START 2024-10-30 18:44:00.805 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:44:00.805 - Thread: 1 -> Before snapshot.: GC Memory: 2,319 B 2024-10-30 18:44:00.874 - Thread: 1 -> After snapshot.: GC Memory: 2,330 B 2024-10-30 18:44:00.899 - Thread: 1 -> Directory cleanup: GC Memory: 2,328 B 2024-10-30 18:44:00.899 - Thread: 1 -> Saving world - END 2024-10-30 18:44:00.925 - Thread: 10 -> Session snapshot save - START 2024-10-30 18:44:00.925 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 18:44:00.973 - Thread: 1 -> GC Memory: 2331.844 / 2331.844 MB 2024-10-30 18:44:02.146 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:44:02.274 - Thread: 10 -> Session snapshot save - END 2024-10-30 18:44:14.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:44:14.269 - Thread: 1 -> STATISTICS,14484.9,0,0,0,0,0,0,29.84084,125.2332,1,0,2371.126,9725.715,181468,431796,240,61.56723,73.41408,0.02331093,4389,11.20195,0,16.66667,6.896733,8.223812,100,6330737155,2371.126,0,0,-1 2024-10-30 18:44:14.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:44:14.269 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6037,3046,0,0,112,3423,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:44:14.541 - Thread: 1 -> GUI Stats: Update 0.404174555555555, Draw 0.597595111111112 2024-10-30 18:44:27.554 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 18:44:27.570 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 18:44:30.988 - Thread: 1 -> GC Memory: 2377.998 / 2377.998 MB 2024-10-30 18:44:37.554 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 18:44:37.566 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 18:44:43.139 - Thread: 1 -> DoDisconnects - 288 93 195 2024-10-30 18:44:44.539 - Thread: 1 -> GUI Stats: Update 0.46646838888889, Draw 0.600699611111111 2024-10-30 18:44:47.554 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 18:44:47.559 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 18:44:57.554 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 18:44:57.558 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 18:44:57.558 - Thread: 1 -> Next activation in 00:45:44.9807369 2024-10-30 18:45:00.990 - Thread: 1 -> GC Memory: 2292.092 / 2292.092 MB 2024-10-30 18:45:01.606 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:45:10.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:45:14.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:45:14.286 - Thread: 1 -> STATISTICS,14544.9166667,0,0,0,0,0,0,30.8298,138.3242,1,0,2293.709,9711.188,179956,431803,240,70.37847,72.96532,0.02218267,4486,11.87011,0,16.66667,8.354004,8.661065,100,6328641347,2293.709,0,0,-1 2024-10-30 18:45:14.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:45:14.287 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6035,3044,0,0,110,3421,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:45:14.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:45:14.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:45:14.541 - Thread: 1 -> GUI Stats: Update 0.458592888888889, Draw 0.578465055555557 2024-10-30 18:45:25.169 - Thread: 1 -> Updating stopped. 2024-10-30 18:45:25.185 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:45:25.474 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:45:25.474 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:45:25.476 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:45:44.625 - Thread: 1 -> GUI Stats: Update 0.314122166666667, Draw 0.504479833333333 2024-10-30 18:46:14.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:46:14.392 - Thread: 1 -> STATISTICS,14604.9333333,0,0,0,0,0,0,5.555028,152.1156,1,0,2304.979,9707.668,179956,431803,240,78.34431,57.02979,0.02847245,3584,12.5968,0,16.66667,9.868876,7.183929,100,6328501235,2304.979,0,0,-1 2024-10-30 18:46:14.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:46:14.392 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6035,3044,0,0,110,3421,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:46:14.625 - Thread: 1 -> GUI Stats: Update 0.107290944444445, Draw 0.399615555555555 2024-10-30 18:46:44.624 - Thread: 1 -> GUI Stats: Update 0.101146444444444, Draw 0.381901222222222 2024-10-30 18:47:14.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:47:14.408 - Thread: 1 -> STATISTICS,14664.95,0,0,0,0,0,0,4.72514,150.1828,1,0,2286.94,9704.746,179956,431803,240,76.08101,65.26276,0.02767837,3837,11.44585,0,16.66667,8.708115,7.469874,100,6328501235,2286.94,0,0,-1 2024-10-30 18:47:14.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:47:14.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6035,3044,0,0,110,3421,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:47:14.625 - Thread: 1 -> GUI Stats: Update 0.0967329999999999, Draw 0.361261611111112 2024-10-30 18:47:44.624 - Thread: 1 -> GUI Stats: Update 0.1014415, Draw 0.380282000000001 2024-10-30 18:48:14.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:48:14.424 - Thread: 1 -> STATISTICS,14724.9666667,0,0,0,0,0,0,4.736866,163.1122,1,0,2286.855,9704.84,179956,431803,240,76.23752,66.70293,0.02653184,3908,11.46462,0,16.66667,8.740343,7.647238,100,6328501235,2286.855,0,0,-1 2024-10-30 18:48:14.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:48:14.424 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,377,233,655,6035,3044,0,0,110,3421,0,2345,31,0,52,15,288,59,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:48:14.625 - Thread: 1 -> GUI Stats: Update 0.103890222222222, Draw 0.374415888888889 2024-10-30 18:48:22.391 - Thread: 1 -> Updating continues. 2024-10-30 18:48:22.395 - Thread: 1 -> GC Memory: 2285.394 / 2285.394 MB 2024-10-30 18:48:22.624 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:48:22.624 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:48:44.629 - Thread: 1 -> GUI Stats: Update 0.365063166666666, Draw 0.517032999999999 2024-10-30 18:48:51.942 - Thread: 1 -> Updating stopped. 2024-10-30 18:48:51.957 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:48:53.107 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:48:53.108 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:48:53.110 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:49:14.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:49:14.441 - Thread: 1 -> STATISTICS,14784.9833333,0,0,0,0,0,0,6.343463,155.2405,1,0,2301.887,9712.512,179956,431803,240,70.43341,68.60339,0.02347217,3887,10.88256,0,16.66667,7.664956,7.465803,100,6334265617,2301.887,0,0,-1 2024-10-30 18:49:14.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:49:14.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,383,233,655,6040,3044,0,0,110,3428,0,2345,31,0,51,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:49:14.625 - Thread: 1 -> GUI Stats: Update 0.453973777777778, Draw 0.41021761111111 2024-10-30 18:49:44.625 - Thread: 1 -> GUI Stats: Update 0.444730277777778, Draw 0.344181444444444 2024-10-30 18:50:01.608 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:50:14.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:50:14.458 - Thread: 1 -> STATISTICS,14845,0,0,0,0,0,0,6.569965,151.6971,1,0,2288.209,9712.563,179956,431803,240,69.35157,68.3134,0.02746888,3928,10.93089,0,16.66667,7.580744,7.467263,100,6334784737,2288.209,0,0,-1 2024-10-30 18:50:14.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:50:14.458 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,383,233,655,6041,3044,0,0,110,3428,0,2345,31,0,51,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:50:14.626 - Thread: 1 -> GUI Stats: Update 0.409996111111111, Draw 0.347978055555556 2024-10-30 18:50:44.625 - Thread: 1 -> GUI Stats: Update 0.399467888888889, Draw 0.344494611111112 2024-10-30 18:51:14.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:51:14.475 - Thread: 1 -> STATISTICS,14905.0166667,0,0,0,0,0,0,6.320749,155.5639,1,0,2295.202,9712.063,179956,431803,240,71.29767,67.06844,0.02649289,4018,11.25335,0,16.66667,8.023376,7.547447,100,6334784737,2295.202,0,0,-1 2024-10-30 18:51:14.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:51:14.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,383,233,655,6041,3044,0,0,110,3428,0,2345,31,0,51,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:51:14.628 - Thread: 1 -> GUI Stats: Update 0.395956999999999, Draw 0.348346944444445 2024-10-30 18:51:24.708 - Thread: 1 -> Updating continues. 2024-10-30 18:51:24.712 - Thread: 1 -> GC Memory: 2285.336 / 2285.336 MB 2024-10-30 18:51:24.712 - Thread: 1 -> Autosave initiated 2024-10-30 18:51:24.712 - Thread: 1 -> Character state: True 2024-10-30 18:51:24.712 - Thread: 1 -> IsServer: True 2024-10-30 18:51:24.712 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 18:51:24.712 - Thread: 1 -> Autosave 2024-10-30 18:51:24.712 - Thread: 1 -> Saving world - START 2024-10-30 18:51:24.712 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:51:24.712 - Thread: 1 -> Before snapshot.: GC Memory: 2,285 B 2024-10-30 18:51:24.796 - Thread: 1 -> After snapshot.: GC Memory: 2,295 B 2024-10-30 18:51:24.800 - Thread: 1 -> Directory cleanup: GC Memory: 2,295 B 2024-10-30 18:51:24.800 - Thread: 1 -> Saving world - END 2024-10-30 18:51:24.815 - Thread: 11 -> Session snapshot save - START 2024-10-30 18:51:24.815 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 18:51:24.941 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:51:24.941 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:51:26.129 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:51:26.247 - Thread: 11 -> Session snapshot save - END 2024-10-30 18:51:44.630 - Thread: 1 -> GUI Stats: Update 0.418893, Draw 0.508005222222222 2024-10-30 18:51:54.729 - Thread: 1 -> GC Memory: 2347.567 / 2347.567 MB 2024-10-30 18:52:14.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:52:14.491 - Thread: 1 -> STATISTICS,14965.0333333,0,0,0,0,0,0,28.0559,135.0174,1,0,2351.568,9716.965,180066,431801,240,65.88393,68.15895,0.02702446,4027,9.994531,0,16.66667,6.58479,6.812167,100,6336858337,2351.568,0,0,-1 2024-10-30 18:52:14.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:52:14.491 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,383,233,655,6043,3046,0,0,112,3430,0,2345,31,0,51,15,288,66,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:52:14.629 - Thread: 1 -> GUI Stats: Update 0.434561777777777, Draw 0.582121666666665 2024-10-30 18:52:24.730 - Thread: 1 -> GC Memory: 2357.418 / 2357.418 MB 2024-10-30 18:52:44.629 - Thread: 1 -> GUI Stats: Update 0.471772444444445, Draw 0.599567722222222 2024-10-30 18:52:54.746 - Thread: 1 -> GC Memory: 2373.163 / 2373.163 MB 2024-10-30 18:53:14.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:53:14.508 - Thread: 1 -> STATISTICS,15025.05,0,0,0,0,0,0,28.65457,161.0642,1,0,2291.292,9720.473,180066,431693,240,69.52594,66.54956,0.02226298,4105,11.47115,0,16.66667,7.975428,7.634003,100,6331077901,2291.292,0,0,-1 2024-10-30 18:53:14.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:53:14.508 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6037,3044,0,0,110,3423,0,2345,31,0,52,15,288,61,0,4,429,807,360,6,30,0,0,0,0 2024-10-30 18:53:14.629 - Thread: 1 -> GUI Stats: Update 0.439587777777778, Draw 0.566698555555556 2024-10-30 18:53:24.762 - Thread: 1 -> GC Memory: 2295.187 / 2295.187 MB 2024-10-30 18:53:44.630 - Thread: 1 -> GUI Stats: Update 0.381564888888889, Draw 0.525962166666667 2024-10-30 18:53:54.762 - Thread: 1 -> GC Memory: 2312.069 / 2312.069 MB 2024-10-30 18:53:57.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:53:58.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:53:58.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:54:14.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:54:14.525 - Thread: 1 -> STATISTICS,15085.0666667,0,0,0,0,0,0,27.56842,144.8148,1,0,2317.927,9708.848,180308,431455,241,68.54797,69.98951,0.02557192,4062,11.52265,0,16.66667,7.89854,8.064645,100,6328995697,2317.927,0,0,-1 2024-10-30 18:54:14.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:54:14.525 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6035,3043,0,0,110,3421,0,2345,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 18:54:14.630 - Thread: 1 -> GUI Stats: Update 0.477991388888888, Draw 0.568067611111111 2024-10-30 18:54:24.762 - Thread: 1 -> GC Memory: 2324.274 / 2324.274 MB 2024-10-30 18:54:41.891 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 18:54:44.376 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 18:54:44.376 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 18:54:44.629 - Thread: 1 -> GUI Stats: Update 0.415683722222223, Draw 0.625420888888889 2024-10-30 18:54:54.780 - Thread: 1 -> GC Memory: 2730.386 / 2730.386 MB 2024-10-30 18:55:01.613 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 18:55:02.342 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 18:55:05.491 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 18:55:05.492 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 18:55:13.715 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 18:55:14.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:55:14.542 - Thread: 1 -> STATISTICS,15145.0833333,0,0,0,0,0,0,28.18629,141.6457,1,0,2739.077,9731.363,180310,431453,241,64.19567,68.88744,0.0238573,3824,11.125,0,16.66667,7.14177,7.663729,100,6342381829,2739.077,0,0,-1 2024-10-30 18:55:14.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:55:14.542 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6048,3056,0,0,128,3434,0,2340,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 18:55:14.629 - Thread: 1 -> GUI Stats: Update 0.4254065, Draw 0.626265666666666 2024-10-30 18:55:24.796 - Thread: 1 -> GC Memory: 2742.329 / 2742.329 MB 2024-10-30 18:55:28.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 18:55:28.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 18:55:29.193 - Thread: 1 -> Updating stopped. 2024-10-30 18:55:29.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:55:29.459 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:55:29.459 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:55:29.461 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:55:44.626 - Thread: 1 -> GUI Stats: Update 0.474033777777778, Draw 0.366243333333333 2024-10-30 18:56:14.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:56:14.559 - Thread: 1 -> STATISTICS,15205.1,0,0,0,0,0,0,9.534647,130.2325,1,0,2750.393,9726.652,180310,431453,241,64.58141,71.12959,0.02565154,3895,11.17077,0,16.66667,7.214238,7.94572,100,6342381829,2750.393,0,0,-1 2024-10-30 18:56:14.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:56:14.559 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6048,3056,0,0,128,3434,0,2340,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 18:56:14.626 - Thread: 1 -> GUI Stats: Update 0.534283944444444, Draw 0.272679277777778 2024-10-30 18:56:18.592 - Thread: 1 -> Updating continues. 2024-10-30 18:56:18.598 - Thread: 1 -> GC Memory: 2751.057 / 2751.057 MB 2024-10-30 18:56:18.825 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 18:56:18.825 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 18:56:20.927 - Thread: 1 -> Updating stopped. 2024-10-30 18:56:20.942 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 18:56:20.991 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 18:56:20.991 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 18:56:20.994 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 18:56:22.292 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 18:56:23.375 - Thread: 1 -> Saving world - START 2024-10-30 18:56:23.375 - Thread: 1 -> Making world state snapshot. 2024-10-30 18:56:23.375 - Thread: 1 -> Before snapshot.: GC Memory: 2,290 B 2024-10-30 18:56:23.613 - Thread: 1 -> After snapshot.: GC Memory: 2,298 B 2024-10-30 18:56:23.617 - Thread: 1 -> Directory cleanup: GC Memory: 2,298 B 2024-10-30 18:56:23.617 - Thread: 1 -> Saving world - END 2024-10-30 18:56:23.635 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 18:56:23.635 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 18:56:23.637 - Thread: 10 -> Session snapshot save - START 2024-10-30 18:56:23.637 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 18:56:24.875 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 18:56:24.996 - Thread: 10 -> Session snapshot save - END 2024-10-30 18:56:44.853 - Thread: 1 -> GUI Stats: Update 0.460988944444445, Draw 0.280951111111111 2024-10-30 18:57:14.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:57:14.802 - Thread: 1 -> STATISTICS,15265.1166667,0,0,0,0,0,0,5.333871,133.6443,1,0,2340.998,9711.25,180310,431453,241,62.01974,72.01006,0.02248311,4139,10.22128,0,16.66667,6.339214,7.360353,100,6327347445,2340.998,0,0,-1 2024-10-30 18:57:14.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:57:14.802 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3041,0,0,112,3420,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 18:57:14.853 - Thread: 1 -> GUI Stats: Update 0.406372777777778, Draw 0.244528444444445 2024-10-30 18:57:44.852 - Thread: 1 -> GUI Stats: Update 0.480728833333334, Draw 0.241989388888889 2024-10-30 18:58:14.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:58:14.819 - Thread: 1 -> STATISTICS,15325.1333333,0,0,0,0,0,0,6.334222,129.7457,1,0,2287.943,9710.195,180310,431453,241,62.6715,74.20741,0.02159037,4053,10.68525,0,16.66667,6.696605,7.929245,100,6325273845,2287.943,0,0,-1 2024-10-30 18:58:14.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:58:14.819 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 18:58:14.853 - Thread: 1 -> GUI Stats: Update 0.385104944444445, Draw 0.252906833333333 2024-10-30 18:58:44.853 - Thread: 1 -> GUI Stats: Update 0.394512833333333, Draw 0.238416333333333 2024-10-30 18:59:14.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 18:59:14.840 - Thread: 1 -> STATISTICS,15385.15,0,0,0,0,0,0,5.402056,126.1106,1,0,2288.959,9708.93,180310,431453,241,60.1733,72.83018,0.02011093,3997,10.04069,0,16.66667,6.041815,7.312653,100,6325273845,2288.959,0,0,-1 2024-10-30 18:59:14.840 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 18:59:14.840 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 18:59:14.853 - Thread: 1 -> GUI Stats: Update 0.450551611111111, Draw 0.239859722222223 2024-10-30 18:59:44.946 - Thread: 1 -> GUI Stats: Update 0.483558722222223, Draw 0.236645833333333 2024-10-30 19:00:01.629 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:00:14.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:00:14.946 - Thread: 1 -> STATISTICS,15445.1666667,0,0,0,0,0,0,5.419241,129.8367,1,0,2293.008,9709.684,180310,431453,241,61.18242,71.63806,0.01938246,3986,10.18441,0,16.66667,6.231068,7.295912,100,6325273845,2293.008,0,0,-1 2024-10-30 19:00:14.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:00:14.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:00:14.946 - Thread: 1 -> GUI Stats: Update 0.431868888888889, Draw 0.245223333333333 2024-10-30 19:00:44.946 - Thread: 1 -> GUI Stats: Update 0.385748888888889, Draw 0.251985277777778 2024-10-30 19:01:14.946 - Thread: 1 -> GUI Stats: Update 0.436134333333333, Draw 0.251231944444444 2024-10-30 19:01:14.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:01:14.962 - Thread: 1 -> STATISTICS,15505.1833333,0,0,0,0,0,0,5.408389,130.3311,1,0,2291.542,9709.867,180310,431453,241,60.95749,71.99563,0.02119134,3938,10.04167,0,16.66667,6.12115,7.229565,100,6325413957,2291.542,0,0,-1 2024-10-30 19:01:14.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:01:14.962 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:01:44.945 - Thread: 1 -> GUI Stats: Update 0.438889222222223, Draw 0.248265111111111 2024-10-30 19:02:14.946 - Thread: 1 -> GUI Stats: Update 0.407845666666667, Draw 0.240022944444444 2024-10-30 19:02:14.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:02:14.979 - Thread: 1 -> STATISTICS,15565.2,0,0,0,0,0,0,5.771366,125.6593,1,0,2290.505,9709.766,180310,431453,241,61.34183,73.20623,0.01960558,3901,10.26093,0,16.66667,6.294239,7.511636,100,6325413957,2290.505,0,0,-1 2024-10-30 19:02:14.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:02:14.979 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:02:44.946 - Thread: 1 -> GUI Stats: Update 0.391169111111111, Draw 0.249252944444445 2024-10-30 19:03:14.946 - Thread: 1 -> GUI Stats: Update 0.393795, Draw 0.251204111111111 2024-10-30 19:03:14.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:03:14.995 - Thread: 1 -> STATISTICS,15625.2166667,0,0,0,0,0,0,5.41183,128.7165,1,0,2290.972,9707.117,180310,431453,241,59.91335,73.05113,0.01939948,3814,10.05557,0,16.66667,6.024631,7.345711,100,6325413957,2290.972,0,0,-1 2024-10-30 19:03:14.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:03:14.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:03:44.946 - Thread: 1 -> GUI Stats: Update 0.418066, Draw 0.237475 2024-10-30 19:04:14.946 - Thread: 1 -> GUI Stats: Update 0.391185722222221, Draw 0.244739388888889 2024-10-30 19:04:15.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:04:15.013 - Thread: 1 -> STATISTICS,15685.2333333,0,0,0,0,0,0,5.477816,128.6698,1,0,2297.106,9707.508,180310,431453,241,59.06079,72.62404,0.02012047,3745,10.09699,0,16.66667,5.963364,7.332844,100,6325222177,2297.106,0,0,-1 2024-10-30 19:04:15.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:04:15.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:04:44.947 - Thread: 1 -> GUI Stats: Update 0.387888722222222, Draw 0.249999 2024-10-30 19:05:01.646 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:05:14.946 - Thread: 1 -> GUI Stats: Update 0.384264666666667, Draw 0.249409166666666 2024-10-30 19:05:15.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:05:15.029 - Thread: 1 -> STATISTICS,15745.25,0,0,0,0,0,0,5.299654,128.5809,1,0,2289.768,9710.188,180310,431453,241,61.05996,74.13015,0.02092677,3677,9.912479,0,16.66667,6.052556,7.348136,100,6327295777,2289.768,0,0,-1 2024-10-30 19:05:15.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:05:15.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3041,0,0,112,3420,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:05:44.947 - Thread: 1 -> GUI Stats: Update 0.384480333333333, Draw 0.250615222222222 2024-10-30 19:06:14.947 - Thread: 1 -> GUI Stats: Update 0.388801444444444, Draw 0.246839833333334 2024-10-30 19:06:15.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:06:15.046 - Thread: 1 -> STATISTICS,15805.2666667,0,0,0,0,0,0,5.419562,126.0292,1,0,2295.781,9710.832,180310,431453,241,61.85074,72.65355,0.01931587,3676,10.23569,0,16.66667,6.330847,7.436589,100,6324925825,2295.781,0,0,-1 2024-10-30 19:06:15.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:06:15.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:06:44.947 - Thread: 1 -> GUI Stats: Update 0.3465925, Draw 0.256732666666667 2024-10-30 19:07:15.475 - Thread: 1 -> GUI Stats: Update 0.0841602222222223, Draw 0.232161722222222 2024-10-30 19:07:15.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:07:15.592 - Thread: 1 -> STATISTICS,15865.2833333,0,0,0,0,0,0,3.654482,98.65716,1,0,2289.058,9712.59,180310,431453,241,47.95132,93.85529,0.02174234,3436,12.51196,0,16.66667,5.99965,11.74314,100,6324925825,2289.058,0,0,-1 2024-10-30 19:07:15.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:07:15.592 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:07:45.475 - Thread: 1 -> GUI Stats: Update 0.0843938333333334, Draw 0.219267888888888 2024-10-30 19:08:15.475 - Thread: 1 -> GUI Stats: Update 0.0847640555555556, Draw 0.223950666666666 2024-10-30 19:08:15.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:08:15.608 - Thread: 1 -> STATISTICS,15925.3,0,0,0,0,0,0,3.567737,103.259,1,0,2294.376,9711.555,180310,431453,241,49.80134,90.52878,0.0130383,3392,12.08002,0,16.66667,6.016011,10.93589,100,6324925825,2294.376,0,0,-1 2024-10-30 19:08:15.608 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:08:15.608 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:08:45.475 - Thread: 1 -> GUI Stats: Update 0.0852074444444444, Draw 0.218401277777778 2024-10-30 19:09:15.475 - Thread: 1 -> GUI Stats: Update 0.084806888888889, Draw 0.2178105 2024-10-30 19:09:15.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:09:15.625 - Thread: 1 -> STATISTICS,15985.3166667,0,0,0,0,0,0,3.607912,101.8056,1,0,2297.563,9709.176,180310,431453,241,50.2923,90.30012,0.01356153,3347,11.99883,0,16.66667,6.034489,10.83496,100,6324678295,2297.563,0,0,-1 2024-10-30 19:09:15.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:09:15.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:09:45.475 - Thread: 1 -> GUI Stats: Update 0.0848763888888889, Draw 0.2192355 2024-10-30 19:10:01.658 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:10:15.475 - Thread: 1 -> GUI Stats: Update 0.0833637222222222, Draw 0.222853666666667 2024-10-30 19:10:15.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:10:15.642 - Thread: 1 -> STATISTICS,16045.3333333,0,0,0,0,0,0,3.653015,109.4456,1,0,2287.169,9712.652,180310,431453,241,51.20204,90.92476,0.01408433,3808,11.94909,0,16.66667,6.118177,10.86468,100,6324577945,2287.169,0,0,-1 2024-10-30 19:10:15.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:10:15.642 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:10:45.475 - Thread: 1 -> GUI Stats: Update 0.0842086111111111, Draw 0.219263222222222 2024-10-30 19:11:15.475 - Thread: 1 -> GUI Stats: Update 0.0834392222222221, Draw 0.220738666666667 2024-10-30 19:11:15.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:11:15.658 - Thread: 1 -> STATISTICS,16105.35,0,0,0,0,0,0,3.535605,102.0572,1,0,2293.574,9713.637,180310,431453,241,48.80698,89.84177,0.01201061,3882,11.84305,0,16.66667,5.780236,10.64001,100,6325253305,2293.574,0,0,-1 2024-10-30 19:11:15.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:11:15.658 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:11:45.475 - Thread: 1 -> GUI Stats: Update 0.0838985, Draw 0.225369555555556 2024-10-30 19:12:15.475 - Thread: 1 -> GUI Stats: Update 0.0840814444444446, Draw 0.222196777777778 2024-10-30 19:12:15.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:12:15.685 - Thread: 1 -> STATISTICS,16165.3666667,0,0,0,0,0,0,3.621108,100.7921,1,0,2295.23,9712.359,180310,431453,241,49.9846,90.01041,0.0155665,4043,11.83308,0,16.66667,5.914719,10.65101,100,6325253305,2295.23,0,0,-1 2024-10-30 19:12:15.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:12:15.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:12:45.475 - Thread: 1 -> GUI Stats: Update 0.0837493888888888, Draw 0.218547833333334 2024-10-30 19:13:15.475 - Thread: 1 -> GUI Stats: Update 0.0842410000000001, Draw 0.221160444444445 2024-10-30 19:13:15.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:13:15.691 - Thread: 1 -> STATISTICS,16225.3833333,0,0,0,0,0,0,3.688784,105.5108,1,0,2290.135,9712.227,180310,431453,241,50.17039,91.00579,0.0124903,3996,11.87262,0,16.66667,5.956539,10.80477,100,6325253305,2290.135,0,0,-1 2024-10-30 19:13:15.692 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:13:15.692 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:13:45.475 - Thread: 1 -> GUI Stats: Update 0.0846528333333334, Draw 0.223992833333333 2024-10-30 19:14:15.475 - Thread: 1 -> GUI Stats: Update 0.0838190555555554, Draw 0.223534777777777 2024-10-30 19:14:15.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:14:15.709 - Thread: 1 -> STATISTICS,16285.4,0,0,0,0,0,0,3.98881,103.6441,1,0,2293.8,9711.379,180310,431453,241,51.64861,89.13597,0.0130401,3977,11.94303,0,16.66667,6.168409,10.64553,100,6327326905,2293.8,0,0,-1 2024-10-30 19:14:15.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:14:15.709 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3041,0,0,112,3420,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:14:45.475 - Thread: 1 -> GUI Stats: Update 0.0836627777777779, Draw 0.216704611111112 2024-10-30 19:15:01.676 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:15:15.476 - Thread: 1 -> GUI Stats: Update 0.0839941666666667, Draw 0.217223222222222 2024-10-30 19:15:15.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:15:15.726 - Thread: 1 -> STATISTICS,16345.4166667,0,0,0,0,0,0,3.494914,108.0523,1,0,2296.005,9713.082,180310,431453,241,50.64742,90.99553,0.01195959,3981,11.77824,0,16.66667,5.965374,10.71767,100,6325420555,2296.005,0,0,-1 2024-10-30 19:15:15.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:15:15.726 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:15:45.476 - Thread: 1 -> GUI Stats: Update 0.0851337777777779, Draw 0.2243785 2024-10-30 19:16:15.476 - Thread: 1 -> GUI Stats: Update 0.0841116666666666, Draw 0.242586333333333 2024-10-30 19:16:15.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:16:15.742 - Thread: 1 -> STATISTICS,16405.4333333,0,0,0,0,0,0,4.423855,100.9314,1,0,2289.637,9712.223,180310,431453,241,49.42898,89.83035,0.01293912,3968,11.832,0,16.66667,5.848436,10.62873,100,6325790735,2289.637,0,0,-1 2024-10-30 19:16:15.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:16:15.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:16:45.476 - Thread: 1 -> GUI Stats: Update 0.0841488888888889, Draw 0.227552333333333 2024-10-30 19:17:15.476 - Thread: 1 -> GUI Stats: Update 0.085499277777778, Draw 0.222302888888889 2024-10-30 19:17:15.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:17:15.759 - Thread: 1 -> STATISTICS,16465.45,0,0,0,0,0,0,3.494493,105.4383,1,0,2285.484,9711.156,180310,431453,241,49.66798,90.49895,0.01310058,3966,11.84792,0,16.66667,5.884622,10.72224,100,6325790735,2285.484,0,0,-1 2024-10-30 19:17:15.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:17:15.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:17:45.476 - Thread: 1 -> GUI Stats: Update 0.0838902777777776, Draw 0.226104833333333 2024-10-30 19:18:15.476 - Thread: 1 -> GUI Stats: Update 0.0830197777777778, Draw 0.216479833333334 2024-10-30 19:18:15.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:18:15.776 - Thread: 1 -> STATISTICS,16525.4666667,0,0,0,0,0,0,3.574698,104.5484,1,0,2290.716,9712.285,180310,431453,241,50.30627,90.716,0.01218842,4231,11.85083,0,16.66667,5.961709,10.7506,100,6325790735,2290.716,0,0,-1 2024-10-30 19:18:15.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:18:15.776 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:18:45.476 - Thread: 1 -> GUI Stats: Update 0.0840399444444445, Draw 0.222594055555555 2024-10-30 19:19:15.477 - Thread: 1 -> GUI Stats: Update 0.0846011666666667, Draw 0.226432333333333 2024-10-30 19:19:15.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:19:15.793 - Thread: 1 -> STATISTICS,16585.4833333,0,0,0,0,0,0,3.740341,101.8472,1,0,2295.901,9711.215,180310,431453,241,50.64194,91.5606,0.01372038,4201,11.92352,0,16.66667,6.0383,10.91724,100,6325552125,2295.901,0,0,-1 2024-10-30 19:19:15.793 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:19:15.793 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:19:45.476 - Thread: 1 -> GUI Stats: Update 0.0845024999999999, Draw 0.216490611111112 2024-10-30 19:20:01.676 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:20:15.476 - Thread: 1 -> GUI Stats: Update 0.0838681111111109, Draw 0.228088444444445 2024-10-30 19:20:15.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:20:15.810 - Thread: 1 -> STATISTICS,16645.5,0,0,0,0,0,0,3.554198,105.2515,1,0,2287.437,9712.336,180310,431453,241,50.50839,90.76537,0.01214507,4207,11.74508,0,16.66667,5.932251,10.66047,100,6324996717,2287.437,0,0,-1 2024-10-30 19:20:15.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:20:15.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:20:45.477 - Thread: 1 -> GUI Stats: Update 0.0845452222222223, Draw 0.228135111111111 2024-10-30 19:21:15.476 - Thread: 1 -> GUI Stats: Update 0.0849687222222221, Draw 0.223045333333333 2024-10-30 19:21:15.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:21:15.826 - Thread: 1 -> STATISTICS,16705.5166667,0,0,0,0,0,0,3.669709,103.2547,1,0,2289.783,9712.008,180310,431453,241,49.03009,90.25587,0.01329271,4212,11.73779,0,16.66667,5.755049,10.59404,100,6324996717,2289.783,0,0,-1 2024-10-30 19:21:15.826 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:21:15.826 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6031,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:21:45.626 - Thread: 1 -> GUI Stats: Update 0.0863445555555554, Draw 0.224213166666667 2024-10-30 19:22:15.627 - Thread: 1 -> GUI Stats: Update 0.0860377777777777, Draw 0.229735444444445 2024-10-30 19:22:15.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:22:15.993 - Thread: 1 -> STATISTICS,16765.5333333,0,0,0,0,0,0,3.626245,106.8682,1,0,2290.201,9715.672,180310,431453,241,49.90275,89.63563,0.01352157,4062,11.73597,0,16.66667,5.856571,10.51961,100,6327070317,2290.201,0,0,-1 2024-10-30 19:22:15.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:22:15.993 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6033,3041,0,0,112,3420,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:22:45.626 - Thread: 1 -> GUI Stats: Update 0.0867304999999998, Draw 0.225070666666667 2024-10-30 19:23:15.627 - Thread: 1 -> GUI Stats: Update 0.0868013888888888, Draw 0.228146611111111 2024-10-30 19:23:16.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:23:16.010 - Thread: 1 -> STATISTICS,16825.55,0,0,0,0,0,0,3.71699,106.5798,1,0,2289.604,9715.422,180310,431453,241,49.6544,89.78149,0.0148027,4053,11.82144,0,16.66667,5.869867,10.61347,100,6325208567,2289.604,0,0,-1 2024-10-30 19:23:16.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:23:16.010 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:23:45.626 - Thread: 1 -> GUI Stats: Update 0.0872552777777779, Draw 0.221125666666667 2024-10-30 19:24:15.626 - Thread: 1 -> GUI Stats: Update 0.0868238888888889, Draw 0.220500833333333 2024-10-30 19:24:16.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:24:16.027 - Thread: 1 -> STATISTICS,16885.5666667,0,0,0,0,0,0,3.643172,104.6124,1,0,2294.421,9716.184,180310,431453,241,49.70813,90.58378,0.01379709,3991,11.7797,0,16.66667,5.855471,10.6705,100,6325208567,2294.421,0,0,-1 2024-10-30 19:24:16.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:24:16.027 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:24:45.627 - Thread: 1 -> GUI Stats: Update 0.0868608333333334, Draw 0.224343222222222 2024-10-30 19:25:01.679 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:25:15.763 - Thread: 1 -> GUI Stats: Update 0.0859239444444445, Draw 0.230380611111111 2024-10-30 19:25:16.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:25:16.179 - Thread: 1 -> STATISTICS,16945.5833333,0,0,0,0,0,0,3.599187,104.4262,1,0,2285.708,9715.59,180310,431453,241,50.20621,90.86688,0.01297306,4037,11.87241,0,16.66667,5.960688,10.78809,100,6325208567,2285.708,0,0,-1 2024-10-30 19:25:16.179 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:25:16.179 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:25:45.763 - Thread: 1 -> GUI Stats: Update 0.0838520000000001, Draw 0.228384111111112 2024-10-30 19:26:15.763 - Thread: 1 -> GUI Stats: Update 0.0844527222222221, Draw 0.228389833333333 2024-10-30 19:26:16.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:26:16.196 - Thread: 1 -> STATISTICS,17005.6,0,0,0,0,0,0,3.645742,102.3444,1,0,2292.763,9715.133,180310,431453,241,49.60077,90.14837,0.0123083,4023,11.90224,0,16.66667,5.903602,10.72967,100,6325527095,2292.763,0,0,-1 2024-10-30 19:26:16.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:26:16.196 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:26:45.764 - Thread: 1 -> GUI Stats: Update 0.0858135555555556, Draw 0.224237888888889 2024-10-30 19:27:15.763 - Thread: 1 -> GUI Stats: Update 0.0874155555555556, Draw 0.227468444444445 2024-10-30 19:27:16.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:27:16.213 - Thread: 1 -> STATISTICS,17065.6166667,0,0,0,0,0,0,4.480423,106.3979,1,0,2294.83,9716.184,180310,431453,241,52.14125,89.75166,0.0143865,4059,11.85676,0,16.66667,6.182265,10.64164,100,6325527095,2294.83,0,0,-1 2024-10-30 19:27:16.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:27:16.213 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:27:45.966 - Thread: 1 -> GUI Stats: Update 0.0973551111111111, Draw 0.252617833333334 2024-10-30 19:28:15.966 - Thread: 1 -> GUI Stats: Update 0.0901976111111109, Draw 0.232225444444444 2024-10-30 19:28:16.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:28:16.433 - Thread: 1 -> STATISTICS,17125.6333333,0,0,0,0,0,0,4.14242,95.19351,1,0,2284.99,9712.875,180310,431453,241,49.1766,93.30033,0.0189513,3833,12.30023,0,16.66667,6.048833,11.47615,100,6325527095,2284.99,0,0,-1 2024-10-30 19:28:16.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:28:16.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:28:45.966 - Thread: 1 -> GUI Stats: Update 0.0842396111111111, Draw 0.222703333333334 2024-10-30 19:29:15.966 - Thread: 1 -> GUI Stats: Update 0.0850142222222223, Draw 0.226889055555556 2024-10-30 19:29:16.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:29:16.449 - Thread: 1 -> STATISTICS,17185.65,0,0,0,0,0,0,3.541427,100.4886,1,0,2289.884,9715.938,180310,431453,241,50.8768,91.78123,0.01212402,3849,11.90031,0,16.66667,6.054499,10.92225,100,6325208567,2289.884,0,0,-1 2024-10-30 19:29:16.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:29:16.449 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:29:45.966 - Thread: 1 -> GUI Stats: Update 0.0836057777777778, Draw 0.217089166666666 2024-10-30 19:30:01.683 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:30:15.967 - Thread: 1 -> GUI Stats: Update 0.0895213888888887, Draw 0.248386611111111 2024-10-30 19:30:16.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:30:16.466 - Thread: 1 -> STATISTICS,17245.6666667,0,0,0,0,0,0,4.283423,128.562,1,0,2288.19,9714.43,180310,431453,241,62.5482,72.2499,0.01447201,3816,10.10301,0,16.66667,6.31925,7.299414,100,6325208567,2288.19,0,0,-1 2024-10-30 19:30:16.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:30:16.466 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3039,0,0,110,3418,0,2341,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:30:45.967 - Thread: 1 -> GUI Stats: Update 0.202079888888889, Draw 0.272186111111111 2024-10-30 19:30:47.349 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-30 19:30:57.549 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-30 19:30:57.549 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-30 19:31:15.966 - Thread: 1 -> GUI Stats: Update 0.342405388888889, Draw 0.343770833333334 2024-10-30 19:31:16.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:31:16.483 - Thread: 1 -> STATISTICS,17305.6833333,0,0,0,0,0,0,4.202123,138.8827,1,0,2294.515,9719.418,180310,431453,241,63.16082,75.61975,0.02934199,3698,9.632331,0,16.66667,6.083859,7.283945,100,6325907655,2294.515,0,0,-1 2024-10-30 19:31:16.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:31:16.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:31:45.967 - Thread: 1 -> GUI Stats: Update 0.105600166666667, Draw 0.267181722222222 2024-10-30 19:32:15.967 - Thread: 1 -> GUI Stats: Update 0.105880944444445, Draw 0.261257055555556 2024-10-30 19:32:16.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:32:16.499 - Thread: 1 -> STATISTICS,17365.7,0,0,0,0,0,0,4.049272,133.762,1,0,2299.789,9718.055,180310,431453,241,62.28364,75.58321,0.02545998,3491,9.810451,0,16.66667,6.110306,7.415053,100,6327981255,2299.789,0,0,-1 2024-10-30 19:32:16.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:32:16.499 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:32:45.966 - Thread: 1 -> GUI Stats: Update 0.103025222222222, Draw 0.252955888888889 2024-10-30 19:33:15.967 - Thread: 1 -> GUI Stats: Update 0.111422166666667, Draw 0.265838833333333 2024-10-30 19:33:16.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:33:16.516 - Thread: 1 -> STATISTICS,17425.7166667,0,0,0,0,0,0,4.576471,128.2421,1,0,2286.816,9717.086,180310,431453,241,64.28196,74.65739,0.02622947,3329,10.85748,0,16.66667,6.979401,8.10591,100,6326463063,2286.816,0,0,-1 2024-10-30 19:33:16.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:33:16.516 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:33:45.967 - Thread: 1 -> GUI Stats: Update 0.104348333333334, Draw 0.266393611111111 2024-10-30 19:34:15.966 - Thread: 1 -> GUI Stats: Update 0.107584555555556, Draw 0.267091777777778 2024-10-30 19:34:16.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:34:16.533 - Thread: 1 -> STATISTICS,17485.7333333,0,0,0,0,0,0,4.433985,133.832,1,0,2288,9716.379,180310,431453,241,64.2641,73.38535,0.02656862,3282,10.0926,0,16.66667,6.485916,7.406486,100,6326463063,2288,0,0,-1 2024-10-30 19:34:16.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:34:16.533 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:34:45.967 - Thread: 1 -> GUI Stats: Update 0.107355888888889, Draw 0.257571277777778 2024-10-30 19:35:01.683 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:35:15.967 - Thread: 1 -> GUI Stats: Update 0.1049105, Draw 0.254864333333334 2024-10-30 19:35:16.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:35:16.550 - Thread: 1 -> STATISTICS,17545.75,0,0,0,0,0,0,5.599167,136.2347,1,0,2286.471,9718.332,180310,431453,241,64.16431,65.17367,0.02578714,3131,11.34387,0,16.66667,7.278719,7.393219,100,6326463063,2286.471,0,0,-1 2024-10-30 19:35:16.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:35:16.550 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:35:45.967 - Thread: 1 -> GUI Stats: Update 0.106469277777778, Draw 0.262733833333333 2024-10-30 19:36:15.967 - Thread: 1 -> GUI Stats: Update 0.103313222222222, Draw 0.257125777777778 2024-10-30 19:36:16.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:36:16.566 - Thread: 1 -> STATISTICS,17605.7666667,0,0,0,0,0,0,4.460995,125.8101,1,0,2291.265,9717.484,180310,431453,241,61.61326,70.00648,0.02476537,3199,11.29823,0,16.66667,6.961206,7.909492,100,6328536663,2291.265,0,0,-1 2024-10-30 19:36:16.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:36:16.566 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:36:46.111 - Thread: 1 -> GUI Stats: Update 0.103444333333333, Draw 0.251362944444444 2024-10-30 19:37:16.112 - Thread: 1 -> GUI Stats: Update 0.0979706666666666, Draw 0.244268833333334 2024-10-30 19:37:16.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:37:16.728 - Thread: 1 -> STATISTICS,17665.7833333,0,0,0,0,0,0,4.370999,133.9065,1,0,2288.917,9718.004,180310,431453,241,65.42115,72.22627,0.02348769,3209,10.17085,0,16.66667,6.653886,7.346025,100,6326226183,2288.917,0,0,-1 2024-10-30 19:37:16.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:37:16.728 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:37:46.111 - Thread: 1 -> GUI Stats: Update 0.0992412222222222, Draw 0.245419666666667 2024-10-30 19:38:16.111 - Thread: 1 -> GUI Stats: Update 0.0970727777777777, Draw 0.240470722222222 2024-10-30 19:38:16.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:38:16.745 - Thread: 1 -> STATISTICS,17725.8,0,0,0,0,0,0,3.881172,133.9526,1,0,2295.311,9718.047,180310,431453,241,61.86492,74.73213,0.02086072,3190,9.636764,0,16.66667,5.961776,7.201759,100,6326226183,2295.311,0,0,-1 2024-10-30 19:38:16.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:38:16.745 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:38:46.667 - Thread: 1 -> GUI Stats: Update 0.106146555555556, Draw 0.263510722222222 2024-10-30 19:39:16.667 - Thread: 1 -> GUI Stats: Update 0.111132722222222, Draw 0.267931833333333 2024-10-30 19:39:17.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:39:17.317 - Thread: 1 -> STATISTICS,17785.8166667,0,0,0,0,0,0,4.317712,130.9984,1,0,2287.232,9721.711,180310,431453,241,61.92967,73.0446,0.02823732,3045,9.809064,0,16.66667,6.074721,7.164991,100,6326226183,2287.232,0,0,-1 2024-10-30 19:39:17.317 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:39:17.317 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:39:46.667 - Thread: 1 -> GUI Stats: Update 0.102950888888889, Draw 0.253227944444444 2024-10-30 19:40:01.700 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:40:16.667 - Thread: 1 -> GUI Stats: Update 0.104948833333334, Draw 0.262674833333333 2024-10-30 19:40:17.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:40:17.333 - Thread: 1 -> STATISTICS,17845.8333333,0,0,0,0,0,0,4.154812,135.1996,1,0,2291.101,9721.18,180310,431453,241,63.74628,72.15527,0.02352122,3018,10.16388,0,16.66667,6.479095,7.333775,100,6326226183,2291.101,0,0,-1 2024-10-30 19:40:17.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:40:17.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:40:46.666 - Thread: 1 -> GUI Stats: Update 0.102069888888889, Draw 0.253186277777778 2024-10-30 19:41:16.667 - Thread: 1 -> GUI Stats: Update 0.103868777777778, Draw 0.252956055555555 2024-10-30 19:41:17.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:41:17.350 - Thread: 1 -> STATISTICS,17905.85,0,0,0,0,0,0,4.010684,132.2601,1,0,2284.492,9721.758,180310,431453,241,61.89275,73.68305,0.02415734,3210,9.973969,0,16.66667,6.173163,7.349124,100,6326297543,2284.492,0,0,-1 2024-10-30 19:41:17.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:41:17.350 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:41:46.667 - Thread: 1 -> GUI Stats: Update 0.0989883333333333, Draw 0.250889555555556 2024-10-30 19:42:16.667 - Thread: 1 -> GUI Stats: Update 0.100409722222222, Draw 0.244818722222223 2024-10-30 19:42:17.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:42:17.378 - Thread: 1 -> STATISTICS,17965.8666667,0,0,0,0,0,0,4.453692,134.885,1,0,2288.937,9721.133,180310,431453,241,63.40166,76.66581,0.0212218,3229,9.873827,0,16.66667,6.260171,7.569849,100,6326297543,2288.937,0,0,-1 2024-10-30 19:42:17.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:42:17.378 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:42:46.668 - Thread: 1 -> GUI Stats: Update 0.0993499444444445, Draw 0.250982 2024-10-30 19:43:16.668 - Thread: 1 -> GUI Stats: Update 0.100275, Draw 0.242397 2024-10-30 19:43:17.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:43:17.383 - Thread: 1 -> STATISTICS,18025.8833333,0,0,0,0,0,0,3.952234,130.1953,1,0,2294.197,9721.605,180310,431453,241,62.82256,75.70558,0.02227078,3219,9.713672,0,16.66667,6.102377,7.353792,100,6328229015,2294.197,0,0,-1 2024-10-30 19:43:17.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:43:17.384 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:43:46.667 - Thread: 1 -> GUI Stats: Update 0.0992113888888888, Draw 0.241506166666667 2024-10-30 19:44:16.667 - Thread: 1 -> GUI Stats: Update 0.102107777777778, Draw 0.2479885 2024-10-30 19:44:17.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:44:17.400 - Thread: 1 -> STATISTICS,18085.9,0,0,0,0,0,0,5.096494,131.1953,1,0,2287.835,9721.063,180310,431453,241,62.59324,70.98424,0.02268471,3124,10.55733,0,16.66667,6.608171,7.494037,100,6326155415,2287.835,0,0,-1 2024-10-30 19:44:17.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:44:17.405 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:44:47.241 - Thread: 1 -> GUI Stats: Update 0.104735777777778, Draw 0.264754277777778 2024-10-30 19:45:01.708 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:45:17.241 - Thread: 1 -> GUI Stats: Update 0.0994155, Draw 0.249556222222222 2024-10-30 19:45:17.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:45:17.991 - Thread: 1 -> STATISTICS,18145.9166667,0,0,0,0,0,0,3.832255,131.8233,1,0,2289.022,9720.898,180310,431453,241,61.0766,74.19048,0.02462406,3143,9.87714,0,16.66667,6.032621,7.327898,100,6326155415,2289.022,0,0,-1 2024-10-30 19:45:17.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:45:17.991 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:45:47.241 - Thread: 1 -> GUI Stats: Update 0.100141888888889, Draw 0.246503888888889 2024-10-30 19:46:17.241 - Thread: 1 -> GUI Stats: Update 0.102282277777778, Draw 0.254481111111111 2024-10-30 19:46:18.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:46:18.009 - Thread: 1 -> STATISTICS,18205.9333333,0,0,0,0,0,0,4.360252,134.6547,1,0,2291.59,9722.652,180310,431453,241,61.78286,73.61787,0.02449494,3418,10.27649,0,16.66667,6.349108,7.56533,100,6328229015,2291.59,0,0,-1 2024-10-30 19:46:18.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:46:18.009 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:46:47.242 - Thread: 1 -> GUI Stats: Update 0.100154555555555, Draw 0.259916666666667 2024-10-30 19:47:17.242 - Thread: 1 -> GUI Stats: Update 0.100466944444444, Draw 0.245833111111111 2024-10-30 19:47:18.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:47:18.025 - Thread: 1 -> STATISTICS,18265.95,0,0,0,0,0,0,3.925383,132.9694,1,0,2287.313,9721.863,180310,431453,241,61.82482,74.93905,0.02310244,3386,10.11058,0,16.66667,6.250845,7.57677,100,6328088903,2287.313,0,0,-1 2024-10-30 19:47:18.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:47:18.025 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:47:47.241 - Thread: 1 -> GUI Stats: Update 0.0965193333333333, Draw 0.2499535 2024-10-30 19:48:17.242 - Thread: 1 -> GUI Stats: Update 0.0994247222222223, Draw 0.247358444444445 2024-10-30 19:48:18.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:48:18.043 - Thread: 1 -> STATISTICS,18325.9666667,0,0,0,0,0,0,4.323609,131.0096,1,0,2290.625,9720.73,180310,431453,241,60.90085,73.23283,0.02209388,3398,10.05557,0,16.66667,6.12393,7.363981,100,6328088903,2290.625,0,0,-1 2024-10-30 19:48:18.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:48:18.043 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:48:47.243 - Thread: 1 -> GUI Stats: Update 0.101455111111111, Draw 0.2518185 2024-10-30 19:49:17.242 - Thread: 1 -> GUI Stats: Update 0.0993410555555555, Draw 0.251701333333334 2024-10-30 19:49:18.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:49:18.059 - Thread: 1 -> STATISTICS,18385.9833333,0,0,0,0,0,0,4.262218,136.4378,1,0,2284.556,9719.758,180310,431453,241,63.41783,75.06728,0.02370625,3373,10.37887,0,16.66667,6.582054,7.791134,100,6326015303,2284.556,0,0,-1 2024-10-30 19:49:18.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:49:18.059 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:49:47.242 - Thread: 1 -> GUI Stats: Update 0.0995104999999998, Draw 0.2545995 2024-10-30 19:50:01.709 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:50:17.243 - Thread: 1 -> GUI Stats: Update 0.0994011666666667, Draw 0.2479215 2024-10-30 19:50:18.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:50:18.076 - Thread: 1 -> STATISTICS,18446,0,0,0,0,0,0,4.669751,133.7686,1,0,2291.001,9722.129,180310,431453,241,62.97113,74.34523,0.02166042,3371,10.47141,0,16.66667,6.593968,7.784997,100,6327932663,2291.001,0,0,-1 2024-10-30 19:50:18.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:50:18.076 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:50:47.242 - Thread: 1 -> GUI Stats: Update 0.0987467777777778, Draw 0.258008833333334 2024-10-30 19:51:17.243 - Thread: 1 -> GUI Stats: Update 0.108239222222222, Draw 0.273410277777778 2024-10-30 19:51:18.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:51:18.093 - Thread: 1 -> STATISTICS,18506.0166667,0,0,0,0,0,0,4.121138,127.4679,1,0,2287.344,9721.566,180310,431453,241,62.17175,73.89145,0.02601299,3645,10.13382,0,16.66667,6.300372,7.488026,100,6327932663,2287.344,0,0,-1 2024-10-30 19:51:18.093 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:51:18.093 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:51:47.242 - Thread: 1 -> GUI Stats: Update 0.0995594444444444, Draw 0.251232111111111 2024-10-30 19:52:17.243 - Thread: 1 -> GUI Stats: Update 0.0996099999999999, Draw 0.244457833333333 2024-10-30 19:52:18.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:52:18.109 - Thread: 1 -> STATISTICS,18566.0333333,0,0,0,0,0,0,5.24621,136.3803,1,0,2295.086,9722.086,180310,431453,241,64.77612,67.8457,0.02222488,3630,11.5237,0,16.66667,7.464603,7.818333,100,6325859063,2295.086,0,0,-1 2024-10-30 19:52:18.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:52:18.109 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:52:47.242 - Thread: 1 -> GUI Stats: Update 0.10163, Draw 0.245293222222222 2024-10-30 19:53:17.243 - Thread: 1 -> GUI Stats: Update 0.100361722222222, Draw 0.244298666666666 2024-10-30 19:53:18.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:53:18.126 - Thread: 1 -> STATISTICS,18626.05,0,0,0,0,0,0,3.804123,136.1124,1,0,2286.745,9722.047,180310,431453,241,61.94929,74.5667,0.0221046,3645,10.07765,0,16.66667,6.243031,7.514569,100,6326015303,2286.745,0,0,-1 2024-10-30 19:53:18.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:53:18.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:53:47.243 - Thread: 1 -> GUI Stats: Update 0.0993127777777777, Draw 0.251535611111111 2024-10-30 19:54:17.243 - Thread: 1 -> GUI Stats: Update 0.0985864444444446, Draw 0.243069277777778 2024-10-30 19:54:18.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:54:18.143 - Thread: 1 -> STATISTICS,18686.0666667,0,0,0,0,0,0,4.044835,133.6587,1,0,2289.666,9720.105,180310,431453,241,63.92484,76.92128,0.02113354,3662,9.708811,0,16.66667,6.206342,7.468142,100,6326015303,2289.666,0,0,-1 2024-10-30 19:54:18.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:54:18.143 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:54:47.243 - Thread: 1 -> GUI Stats: Update 0.0982069444444446, Draw 0.243911888888889 2024-10-30 19:55:01.709 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 19:55:17.243 - Thread: 1 -> GUI Stats: Update 0.0989675, Draw 0.251097 2024-10-30 19:55:18.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:55:18.159 - Thread: 1 -> STATISTICS,18746.0833333,0,0,0,0,0,0,4.271122,134.8749,1,0,2285.726,9720.723,180310,431453,241,61.66436,76.17683,0.02308333,3669,9.881717,0,16.66667,6.093498,7.527578,100,6326015303,2285.726,0,0,-1 2024-10-30 19:55:18.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:55:18.159 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:55:47.243 - Thread: 1 -> GUI Stats: Update 0.101729, Draw 0.252663833333333 2024-10-30 19:56:17.243 - Thread: 1 -> GUI Stats: Update 0.0993437777777777, Draw 0.250746111111111 2024-10-30 19:56:18.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:56:18.176 - Thread: 1 -> STATISTICS,18806.1,0,0,0,0,0,0,4.023904,131.6342,1,0,2287.286,9720.223,180310,431453,241,63.55374,75.19569,0.02190254,3698,9.852809,0,16.66667,6.261828,7.408887,100,6326015303,2287.286,0,0,-1 2024-10-30 19:56:18.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:56:18.176 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:56:47.243 - Thread: 1 -> GUI Stats: Update 0.0982135555555554, Draw 0.2472445 2024-10-30 19:57:17.243 - Thread: 1 -> GUI Stats: Update 0.0985246666666667, Draw 0.249870111111111 2024-10-30 19:57:18.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:57:18.193 - Thread: 1 -> STATISTICS,18866.1166667,0,0,0,0,0,0,4.192873,133.4652,1,0,2286.396,9722.105,180310,431453,241,62.60799,77.33968,0.02235196,3715,9.861479,0,16.66667,6.174074,7.626837,100,6326297543,2286.396,0,0,-1 2024-10-30 19:57:18.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:57:18.193 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:57:47.244 - Thread: 1 -> GUI Stats: Update 0.100609611111111, Draw 0.253523277777777 2024-10-30 19:58:17.243 - Thread: 1 -> GUI Stats: Update 0.105709333333334, Draw 0.259537166666667 2024-10-30 19:58:18.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:58:18.210 - Thread: 1 -> STATISTICS,18926.1333333,0,0,0,0,0,0,4.200264,126.9834,1,0,2288.963,9721.531,180310,431453,241,63.34806,70.9292,0.02504137,6037,10.23944,0,16.66667,6.486483,7.26275,100,6326297543,2288.963,0,0,-1 2024-10-30 19:58:18.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:58:18.210 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:58:47.243 - Thread: 1 -> GUI Stats: Update 0.101538444444444, Draw 0.245424833333333 2024-10-30 19:59:17.243 - Thread: 1 -> GUI Stats: Update 0.102751333333334, Draw 0.249924444444445 2024-10-30 19:59:18.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 19:59:18.227 - Thread: 1 -> STATISTICS,18986.15,0,0,0,0,0,0,4.201039,135.7244,1,0,2293.555,9722.441,180310,431453,241,62.83738,73.69205,0.01907922,6039,9.962194,0,16.66667,6.259982,7.341345,100,6328371143,2293.555,0,0,-1 2024-10-30 19:59:18.227 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 19:59:18.227 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 19:59:47.244 - Thread: 1 -> GUI Stats: Update 0.101863722222222, Draw 0.253726722222223 2024-10-30 20:00:01.710 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:00:17.243 - Thread: 1 -> GUI Stats: Update 0.101970388888889, Draw 0.249570777777778 2024-10-30 20:00:18.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:00:18.243 - Thread: 1 -> STATISTICS,19046.1666667,0,0,0,0,0,0,4.434191,132.3633,1,0,2287.441,9722.234,180310,431453,241,62.81674,74.06742,0.01971819,6056,10.23946,0,16.66667,6.432095,7.584104,100,6326297543,2287.441,0,0,-1 2024-10-30 20:00:18.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:00:18.243 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:00:47.243 - Thread: 1 -> GUI Stats: Update 0.103101, Draw 0.245487611111111 2024-10-30 20:01:17.244 - Thread: 1 -> GUI Stats: Update 0.102788277777778, Draw 0.258038777777777 2024-10-30 20:01:18.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:01:18.260 - Thread: 1 -> STATISTICS,19106.1833333,0,0,0,0,0,0,4.481819,127.2704,1,0,2287.888,9722.234,180310,431453,241,63.8908,74.10474,0.02198093,6203,10.08653,0,16.66667,6.444364,7.474594,100,6325979015,2287.888,0,0,-1 2024-10-30 20:01:18.260 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:01:18.260 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:01:47.243 - Thread: 1 -> GUI Stats: Update 0.100650777777778, Draw 0.255288 2024-10-30 20:02:17.244 - Thread: 1 -> GUI Stats: Update 0.100703277777778, Draw 0.247009111111111 2024-10-30 20:02:18.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:02:18.277 - Thread: 1 -> STATISTICS,19166.2,0,0,0,0,0,0,4.266637,126.221,1,0,2286.095,9720.793,180310,431453,241,63.09799,73.61692,0.019919,6210,10.16976,0,16.66667,6.416914,7.486664,100,6325979015,2286.095,0,0,-1 2024-10-30 20:02:18.277 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:02:18.277 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:02:47.244 - Thread: 1 -> GUI Stats: Update 0.103486611111111, Draw 0.244892111111111 2024-10-30 20:03:17.244 - Thread: 1 -> GUI Stats: Update 0.100301888888889, Draw 0.252138888888889 2024-10-30 20:03:18.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:03:18.294 - Thread: 1 -> STATISTICS,19226.2166667,0,0,0,0,0,0,4.184977,127.3685,1,0,2287.532,9721.309,180310,431453,241,61.82858,76.06963,0.02012814,6227,9.888697,0,16.66667,6.114041,7.522295,100,6325979015,2287.532,0,0,-1 2024-10-30 20:03:18.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:03:18.294 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:03:47.244 - Thread: 1 -> GUI Stats: Update 0.099557888888889, Draw 0.250068055555556 2024-10-30 20:04:17.244 - Thread: 1 -> GUI Stats: Update 0.100758388888889, Draw 0.242998555555555 2024-10-30 20:04:18.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:04:18.310 - Thread: 1 -> STATISTICS,19286.2333333,0,0,0,0,0,0,4.09675,131.7143,1,0,2293.578,9721.207,180310,431453,241,61.18893,73.39168,0.02044275,6229,10.13675,0,16.66667,6.202568,7.439529,100,6328229015,2293.578,0,0,-1 2024-10-30 20:04:18.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:04:18.310 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:04:47.244 - Thread: 1 -> GUI Stats: Update 0.0984520555555553, Draw 0.2439255 2024-10-30 20:05:01.711 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:05:17.244 - Thread: 1 -> GUI Stats: Update 0.100050444444445, Draw 0.251793333333334 2024-10-30 20:05:18.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:05:18.328 - Thread: 1 -> STATISTICS,19346.25,0,0,0,0,0,0,4.650991,132.1446,1,0,2286.142,9722.051,180310,431453,241,63.99395,71.7056,0.01914822,6229,10.25176,0,16.66667,6.560507,7.351087,100,6328229015,2286.142,0,0,-1 2024-10-30 20:05:18.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:05:18.328 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:05:47.244 - Thread: 1 -> GUI Stats: Update 0.0997886111111111, Draw 0.261144888888889 2024-10-30 20:06:17.244 - Thread: 1 -> GUI Stats: Update 0.0991131666666666, Draw 0.256365722222222 2024-10-30 20:06:18.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:06:18.343 - Thread: 1 -> STATISTICS,19406.2666667,0,0,0,0,0,0,3.990546,133.6887,1,0,2286.638,9721.957,180310,431453,241,60.8171,72.33479,0.01970653,6356,10.10083,0,16.66667,6.143029,7.306411,100,6326155415,2286.638,0,0,-1 2024-10-30 20:06:18.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:06:18.343 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:06:47.244 - Thread: 1 -> GUI Stats: Update 0.0987335000000002, Draw 0.249935999999999 2024-10-30 20:07:17.244 - Thread: 1 -> GUI Stats: Update 0.100371388888889, Draw 0.239860222222222 2024-10-30 20:07:18.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:07:18.361 - Thread: 1 -> STATISTICS,19466.2833333,0,0,0,0,0,0,4.045482,136.3042,1,0,2294.285,9722.082,180310,431453,241,63.5482,72.63569,0.02025658,6353,9.920194,0,16.66667,6.304105,7.205601,100,6325859063,2294.285,0,0,-1 2024-10-30 20:07:18.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:07:18.361 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:07:47.245 - Thread: 1 -> GUI Stats: Update 0.100558944444444, Draw 0.247204555555555 2024-10-30 20:08:17.244 - Thread: 1 -> GUI Stats: Update 0.0992707777777778, Draw 0.255923277777778 2024-10-30 20:08:18.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:08:18.377 - Thread: 1 -> STATISTICS,19526.3,0,0,0,0,0,0,3.908576,130.0328,1,0,2287.402,9721.543,180310,431453,241,62.70306,75.72971,0.01844684,6354,10.07866,0,16.66667,6.319626,7.632539,100,6325859063,2287.402,0,0,-1 2024-10-30 20:08:18.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:08:18.377 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:08:47.244 - Thread: 1 -> GUI Stats: Update 0.0970752222222223, Draw 0.249037944444445 2024-10-30 20:09:17.245 - Thread: 1 -> GUI Stats: Update 0.0858146111111112, Draw 0.219239944444445 2024-10-30 20:09:18.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:09:18.394 - Thread: 1 -> STATISTICS,19586.3166667,0,0,0,0,0,0,3.501788,98.39124,1,0,2289.899,9719.063,180310,431453,241,49.64692,94.09534,0.0176933,6049,12.61427,0,16.66667,6.262597,11.86944,100,6325859063,2289.899,0,0,-1 2024-10-30 20:09:18.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:09:18.394 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:09:47.245 - Thread: 1 -> GUI Stats: Update 0.0844587777777779, Draw 0.214287888888889 2024-10-30 20:10:01.711 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:10:17.244 - Thread: 1 -> GUI Stats: Update 0.0833830000000002, Draw 0.218168222222222 2024-10-30 20:10:18.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:10:18.411 - Thread: 1 -> STATISTICS,19646.3333333,0,0,0,0,0,0,3.523001,106.5442,1,0,2294.079,9723.793,180310,431453,241,50.27877,90.79387,0.01624224,6341,12.14044,0,16.66667,6.104064,11.02277,100,6326534423,2294.079,0,0,-1 2024-10-30 20:10:18.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:10:18.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:10:47.245 - Thread: 1 -> GUI Stats: Update 0.0840422222222221, Draw 0.226667722222222 2024-10-30 20:11:17.244 - Thread: 1 -> GUI Stats: Update 0.083948, Draw 0.224914277777778 2024-10-30 20:11:18.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:11:18.427 - Thread: 1 -> STATISTICS,19706.35,0,0,0,0,0,0,3.568179,103.7701,1,0,2291.772,9722.625,180310,431453,241,50.92911,89.27536,0.01200678,6309,11.97911,0,16.66667,6.100854,10.69439,100,6326534423,2291.772,0,0,-1 2024-10-30 20:11:18.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:11:18.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:11:47.245 - Thread: 1 -> GUI Stats: Update 0.085141111111111, Draw 0.225403333333333 2024-10-30 20:12:17.245 - Thread: 1 -> GUI Stats: Update 0.084116388888889, Draw 0.212799000000001 2024-10-30 20:12:18.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:12:18.454 - Thread: 1 -> STATISTICS,19766.3666667,0,0,0,0,0,0,4.003518,104.0811,1,0,2293.146,9721.555,180310,431453,241,50.89132,90.71983,0.01188015,6305,11.87779,0,16.66667,6.044765,10.77551,100,6326534423,2293.146,0,0,-1 2024-10-30 20:12:18.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:12:18.455 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:12:47.245 - Thread: 1 -> GUI Stats: Update 0.0843429999999999, Draw 0.218896833333333 2024-10-30 20:13:17.245 - Thread: 1 -> GUI Stats: Update 0.0847386111111109, Draw 0.217834722222222 2024-10-30 20:13:18.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:13:18.461 - Thread: 1 -> STATISTICS,19826.3833333,0,0,0,0,0,0,3.634457,97.35207,1,0,2290.545,9722.82,180310,431453,241,49.18987,90.28067,0.01247249,6301,11.98304,0,16.66667,5.894442,10.81837,100,6326534423,2290.545,0,0,-1 2024-10-30 20:13:18.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:13:18.461 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:13:47.245 - Thread: 1 -> GUI Stats: Update 0.0845322777777777, Draw 0.215871277777778 2024-10-30 20:14:17.245 - Thread: 1 -> GUI Stats: Update 0.0840737777777779, Draw 0.221164777777778 2024-10-30 20:14:18.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:14:18.478 - Thread: 1 -> STATISTICS,19886.4,0,0,0,0,0,0,4.007771,101.9442,1,0,2286.51,9721.336,180310,431453,241,51.08808,89.32139,0.01160504,6292,11.91832,0,16.66667,6.088839,10.64561,100,6326534423,2286.51,0,0,-1 2024-10-30 20:14:18.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:14:18.478 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:14:47.245 - Thread: 1 -> GUI Stats: Update 0.0840418888888889, Draw 0.219584 2024-10-30 20:15:01.728 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:15:17.245 - Thread: 1 -> GUI Stats: Update 0.0835179444444445, Draw 0.217214388888889 2024-10-30 20:15:18.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:15:18.495 - Thread: 1 -> STATISTICS,19946.4166667,0,0,0,0,0,0,3.546144,101.8198,1,0,2291.648,9722.117,180310,431453,241,50.70387,90.45524,0.01179589,6296,11.96872,0,16.66667,6.068604,10.82633,100,6325979015,2291.648,0,0,-1 2024-10-30 20:15:18.495 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:15:18.495 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:15:47.246 - Thread: 1 -> GUI Stats: Update 0.0837017777777777, Draw 0.223153944444445 2024-10-30 20:16:17.246 - Thread: 1 -> GUI Stats: Update 0.083552, Draw 0.219733111111111 2024-10-30 20:16:18.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:16:18.511 - Thread: 1 -> STATISTICS,20006.4333333,0,0,0,0,0,0,3.618437,102.857,1,0,2287.406,9723.23,180310,431453,241,49.64377,89.84924,0.01343155,6272,11.79194,0,16.66667,5.853964,10.59497,100,6325979015,2287.406,0,0,-1 2024-10-30 20:16:18.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:16:18.511 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:16:47.245 - Thread: 1 -> GUI Stats: Update 0.083650388888889, Draw 0.217738722222222 2024-10-30 20:17:17.245 - Thread: 1 -> GUI Stats: Update 0.0842717777777778, Draw 0.219732444444445 2024-10-30 20:17:18.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:17:18.529 - Thread: 1 -> STATISTICS,20066.45,0,0,0,0,0,0,3.523082,105.6081,1,0,2288.097,9721.906,180310,431453,241,50.46442,90.73792,0.01243789,6292,11.84982,0,16.66667,5.979946,10.75229,100,6325979015,2288.097,0,0,-1 2024-10-30 20:17:18.529 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:17:18.529 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:17:47.245 - Thread: 1 -> GUI Stats: Update 0.0844158333333335, Draw 0.226365055555555 2024-10-30 20:18:17.245 - Thread: 1 -> GUI Stats: Update 0.0848892222222221, Draw 0.223950944444445 2024-10-30 20:18:18.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:18:18.546 - Thread: 1 -> STATISTICS,20126.4666667,0,0,0,0,0,0,3.660661,104.5236,1,0,2289.088,9720.094,180310,431453,241,50.57009,90.80902,0.01142839,6301,11.79018,0,16.66667,5.962307,10.70655,100,6326534423,2289.088,0,0,-1 2024-10-30 20:18:18.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:18:18.546 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:18:47.246 - Thread: 1 -> GUI Stats: Update 0.0841816666666667, Draw 0.219749666666667 2024-10-30 20:19:17.246 - Thread: 1 -> GUI Stats: Update 0.0848383333333332, Draw 0.216489222222222 2024-10-30 20:19:18.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:19:18.562 - Thread: 1 -> STATISTICS,20186.4833333,0,0,0,0,0,0,3.453952,106.8398,1,0,2289.361,9720.328,180310,431453,241,51.05773,89.79729,0.01300384,6291,11.82239,0,16.66667,6.036244,10.61619,100,6326534423,2289.361,0,0,-1 2024-10-30 20:19:18.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:19:18.562 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:19:47.245 - Thread: 1 -> GUI Stats: Update 0.0845312777777778, Draw 0.221820222222223 2024-10-30 20:20:01.728 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:20:17.246 - Thread: 1 -> GUI Stats: Update 0.0856953333333333, Draw 0.219704388888889 2024-10-30 20:20:18.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:20:18.579 - Thread: 1 -> STATISTICS,20246.5,0,0,0,0,0,0,3.583791,104.12,1,0,2287.388,9720.086,180310,431453,241,52.22643,89.13422,0.01157148,6286,11.78224,0,16.66667,6.153446,10.50201,100,6326534423,2287.388,0,0,-1 2024-10-30 20:20:18.579 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:20:18.579 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:20:47.246 - Thread: 1 -> GUI Stats: Update 0.0843933888888889, Draw 0.2220775 2024-10-30 20:21:17.246 - Thread: 1 -> GUI Stats: Update 0.0858647777777777, Draw 0.221830666666667 2024-10-30 20:21:18.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:21:18.596 - Thread: 1 -> STATISTICS,20306.5166667,0,0,0,0,0,0,3.436483,106.387,1,0,2288.784,9720.648,180310,431453,241,50.70647,90.15893,0.0113452,6285,11.8598,0,16.66667,6.013685,10.69267,100,6326534423,2288.784,0,0,-1 2024-10-30 20:21:18.596 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:21:18.596 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:21:47.247 - Thread: 1 -> GUI Stats: Update 0.0836694444444445, Draw 0.219720055555555 2024-10-30 20:22:17.246 - Thread: 1 -> GUI Stats: Update 0.0835226666666668, Draw 0.224183166666667 2024-10-30 20:22:18.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:22:18.612 - Thread: 1 -> STATISTICS,20366.5333333,0,0,0,0,0,0,3.795459,107.073,1,0,2293.776,9721.547,180310,431453,241,51.90956,86.91453,0.01138381,6271,11.79721,0,16.66667,6.12388,10.25349,100,6326534423,2293.776,0,0,-1 2024-10-30 20:22:18.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:22:18.612 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:22:47.246 - Thread: 1 -> GUI Stats: Update 0.0843646111111112, Draw 0.221205444444445 2024-10-30 20:23:17.246 - Thread: 1 -> GUI Stats: Update 0.0838320555555556, Draw 0.220459611111111 2024-10-30 20:23:18.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:23:18.630 - Thread: 1 -> STATISTICS,20426.55,0,0,0,0,0,0,3.613598,103.7796,1,0,2286.697,9721.48,180310,431453,241,50.64241,88.13486,0.01148435,6286,11.79193,0,16.66667,5.971717,10.3928,100,6326119643,2286.697,0,0,-1 2024-10-30 20:23:18.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:23:18.630 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:23:47.247 - Thread: 1 -> GUI Stats: Update 0.0842086111111112, Draw 0.220884777777777 2024-10-30 20:24:17.393 - Thread: 1 -> GUI Stats: Update 0.0847797777777777, Draw 0.219889666666667 2024-10-30 20:24:18.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:24:18.793 - Thread: 1 -> STATISTICS,20486.5666667,0,0,0,0,0,0,3.737113,108.7026,1,0,2289.443,9721.27,180310,431453,241,50.93782,89.4126,0.01261688,6136,11.70198,0,16.66667,5.960732,10.46304,100,6325882763,2289.443,0,0,-1 2024-10-30 20:24:18.793 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:24:18.793 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:24:47.393 - Thread: 1 -> GUI Stats: Update 0.0996687222222224, Draw 0.248804555555556 2024-10-30 20:25:01.743 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:25:17.393 - Thread: 1 -> GUI Stats: Update 0.0873907222222221, Draw 0.230909111111111 2024-10-30 20:25:18.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:25:18.810 - Thread: 1 -> STATISTICS,20546.5833333,0,0,0,0,0,0,3.657604,98.79829,1,0,2286.232,9722.184,180310,431453,241,48.29852,94.12442,0.01832011,6126,12.30459,0,16.66667,5.942933,11.58162,100,6325882763,2286.232,0,0,-1 2024-10-30 20:25:18.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:25:18.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:25:47.393 - Thread: 1 -> GUI Stats: Update 0.0854534444444444, Draw 0.227132666666667 2024-10-30 20:26:17.393 - Thread: 1 -> GUI Stats: Update 0.0853592222222222, Draw 0.228265611111111 2024-10-30 20:26:18.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:26:18.826 - Thread: 1 -> STATISTICS,20606.6,0,0,0,0,0,0,3.577078,103.4047,1,0,2290.842,9721.574,180310,431453,241,50.56632,89.69797,0.01419249,6315,11.89038,0,16.66667,6.01253,10.66543,100,6325882763,2290.842,0,0,-1 2024-10-30 20:26:18.826 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:26:18.826 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:26:47.393 - Thread: 1 -> GUI Stats: Update 0.0861600555555556, Draw 0.229292277777778 2024-10-30 20:27:17.394 - Thread: 1 -> GUI Stats: Update 0.0861203333333332, Draw 0.220807111111111 2024-10-30 20:27:18.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:27:18.844 - Thread: 1 -> STATISTICS,20666.6166667,0,0,0,0,0,0,3.560663,106.1085,1,0,2286.43,9722.074,180310,431453,241,49.87328,90.42846,0.01073232,6280,11.91921,0,16.66667,5.944501,10.77836,100,6327956363,2286.43,0,0,-1 2024-10-30 20:27:18.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:27:18.844 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:27:47.530 - Thread: 1 -> GUI Stats: Update 0.0864255555555557, Draw 0.220960555555556 2024-10-30 20:28:17.530 - Thread: 1 -> GUI Stats: Update 0.0860492222222223, Draw 0.223027055555556 2024-10-30 20:28:18.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:28:18.997 - Thread: 1 -> STATISTICS,20726.6333333,0,0,0,0,0,0,3.655073,101.7973,1,0,2289.754,9721.555,180310,431453,241,49.59248,90.96125,0.01189336,6285,11.79057,0,16.66667,5.847236,10.72485,100,6326070083,2289.754,0,0,-1 2024-10-30 20:28:18.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:28:18.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:28:47.530 - Thread: 1 -> GUI Stats: Update 0.0869600555555556, Draw 0.226954055555555 2024-10-30 20:29:17.531 - Thread: 1 -> GUI Stats: Update 0.0869351111111113, Draw 0.223227444444444 2024-10-30 20:29:19.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:29:19.013 - Thread: 1 -> STATISTICS,20786.65,0,0,0,0,0,0,3.663302,106.0828,1,0,2296.086,9721.551,180310,431453,241,50.30434,90.92414,0.01178682,6299,11.7639,0,16.66667,5.917752,10.69622,100,6325927955,2296.086,0,0,-1 2024-10-30 20:29:19.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:29:19.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:29:47.530 - Thread: 1 -> GUI Stats: Update 0.0866137222222222, Draw 0.220021111111111 2024-10-30 20:30:01.747 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:30:17.530 - Thread: 1 -> GUI Stats: Update 0.0867937777777776, Draw 0.216698888888888 2024-10-30 20:30:19.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:30:19.031 - Thread: 1 -> STATISTICS,20846.6666667,0,0,0,0,0,0,3.69779,108.6381,1,0,2286.438,9721.691,180310,431453,241,50.14819,90.2774,0.01379097,6257,11.73658,0,16.66667,5.885681,10.59548,100,6325927955,2286.438,0,0,-1 2024-10-30 20:30:19.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:30:19.031 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:30:47.530 - Thread: 1 -> GUI Stats: Update 0.0863657777777777, Draw 0.220877277777778 2024-10-30 20:31:17.530 - Thread: 1 -> GUI Stats: Update 0.0857972777777777, Draw 0.224756388888888 2024-10-30 20:31:19.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:31:19.047 - Thread: 1 -> STATISTICS,20906.6833333,0,0,0,0,0,0,3.540822,103.081,1,0,2291.72,9723.074,180310,431453,241,50.58266,89.02817,0.01307973,6214,11.8846,0,16.66667,6.011549,10.58065,100,6325927955,2291.72,0,0,-1 2024-10-30 20:31:19.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:31:19.047 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:31:47.530 - Thread: 1 -> GUI Stats: Update 0.0853589444444444, Draw 0.221687833333333 2024-10-30 20:32:17.531 - Thread: 1 -> GUI Stats: Update 0.0845606111111113, Draw 0.216530777777778 2024-10-30 20:32:19.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:32:19.063 - Thread: 1 -> STATISTICS,20966.7,0,0,0,0,0,0,3.598491,103.0336,1,0,2295.951,9722.004,180310,431453,241,48.91705,89.93352,0.01047162,6220,11.73022,0,16.66667,5.73808,10.5494,100,6325927955,2295.951,0,0,-1 2024-10-30 20:32:19.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:32:19.064 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:32:47.531 - Thread: 1 -> GUI Stats: Update 0.0853903888888889, Draw 0.217828222222222 2024-10-30 20:33:17.530 - Thread: 1 -> GUI Stats: Update 0.0851937777777778, Draw 0.216220222222222 2024-10-30 20:33:19.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:33:19.081 - Thread: 1 -> STATISTICS,21026.7166667,0,0,0,0,0,0,3.544866,106.4346,1,0,2289.562,9721.066,180310,431453,241,50.36021,89.37302,0.01141957,6225,11.82813,0,16.66667,5.956672,10.57116,100,6325631603,2289.562,0,0,-1 2024-10-30 20:33:19.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:33:19.081 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:33:47.531 - Thread: 1 -> GUI Stats: Update 0.0850029444444445, Draw 0.218908833333333 2024-10-30 20:34:17.531 - Thread: 1 -> GUI Stats: Update 0.084262, Draw 0.214591777777778 2024-10-30 20:34:19.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:34:19.097 - Thread: 1 -> STATISTICS,21086.7333333,0,0,0,0,0,0,3.49611,105.9872,1,0,2288.094,9721.422,180310,431453,241,50.30315,89.26389,0.01074005,6228,11.88218,0,16.66667,5.977109,10.60649,100,6325631603,2288.094,0,0,-1 2024-10-30 20:34:19.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:34:19.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:34:47.530 - Thread: 1 -> GUI Stats: Update 0.0851193333333332, Draw 0.214417277777778 2024-10-30 20:35:01.748 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:35:17.530 - Thread: 1 -> GUI Stats: Update 0.0846473888888889, Draw 0.222439111111111 2024-10-30 20:35:19.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:35:19.114 - Thread: 1 -> STATISTICS,21146.75,0,0,0,0,0,0,3.738432,106.356,1,0,2286.127,9720.359,180310,431453,241,50.76134,90.99384,0.01186657,6229,11.79092,0,16.66667,5.985229,10.72901,100,6325631603,2286.127,0,0,-1 2024-10-30 20:35:19.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:35:19.114 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:35:47.530 - Thread: 1 -> GUI Stats: Update 0.0843851111111114, Draw 0.221324888888889 2024-10-30 20:36:17.531 - Thread: 1 -> GUI Stats: Update 0.0839282222222222, Draw 0.216273888888889 2024-10-30 20:36:19.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:36:19.131 - Thread: 1 -> STATISTICS,21206.7666667,0,0,0,0,0,0,3.649002,104.9833,1,0,2292.552,9722.109,180310,431453,241,50.84977,89.77177,0.01115026,6225,11.79712,0,16.66667,5.998807,10.59048,100,6327767643,2292.552,0,0,-1 2024-10-30 20:36:19.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:36:19.131 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:36:47.531 - Thread: 1 -> GUI Stats: Update 0.0841407777777778, Draw 0.220082555555556 2024-10-30 20:37:17.531 - Thread: 1 -> GUI Stats: Update 0.0839004444444445, Draw 0.211815166666667 2024-10-30 20:37:19.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:37:19.147 - Thread: 1 -> STATISTICS,21266.7833333,0,0,0,0,0,0,3.481009,101.0495,1,0,2284.305,9721.512,180310,431453,241,49.62126,89.96148,0.01136732,6225,11.78825,0,16.66667,5.849478,10.60488,100,6325694043,2284.305,0,0,-1 2024-10-30 20:37:19.147 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:37:19.147 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:37:47.531 - Thread: 1 -> GUI Stats: Update 0.0845211666666666, Draw 0.217902388888889 2024-10-30 20:38:17.532 - Thread: 1 -> GUI Stats: Update 0.0849317222222222, Draw 0.221180555555556 2024-10-30 20:38:19.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:38:19.165 - Thread: 1 -> STATISTICS,21326.8,0,0,0,0,0,0,3.623925,98.84558,1,0,2287.864,9722.102,180310,431453,241,48.94243,90.04466,0.0116812,6206,11.69147,0,16.66667,5.72209,10.52754,100,6325850283,2287.864,0,0,-1 2024-10-30 20:38:19.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:38:19.165 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:38:47.531 - Thread: 1 -> GUI Stats: Update 0.0841335555555554, Draw 0.214566222222222 2024-10-30 20:39:17.531 - Thread: 1 -> GUI Stats: Update 0.0857749444444445, Draw 0.220866111111111 2024-10-30 20:39:19.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:39:19.181 - Thread: 1 -> STATISTICS,21386.8166667,0,0,0,0,0,0,3.730723,102.9607,1,0,2288.124,9722.027,180310,431453,241,51.1496,88.5222,0.01255308,6218,11.77521,0,16.66667,6.022973,10.42367,100,6325850283,2288.124,0,0,-1 2024-10-30 20:39:19.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:39:19.181 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:39:47.531 - Thread: 1 -> GUI Stats: Update 0.0857487777777777, Draw 0.217935888888889 2024-10-30 20:40:01.748 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:40:17.532 - Thread: 1 -> GUI Stats: Update 0.0843987222222222, Draw 0.219780333333333 2024-10-30 20:40:19.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:40:19.198 - Thread: 1 -> STATISTICS,21446.8333333,0,0,0,0,0,0,3.731158,103.9009,1,0,2287.997,9721.707,180310,431453,241,50.13188,90.87662,0.01261937,6210,11.74459,0,16.66667,5.887781,10.67308,100,6325850283,2287.997,0,0,-1 2024-10-30 20:40:19.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:40:19.198 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:40:47.532 - Thread: 1 -> GUI Stats: Update 0.0842077222222224, Draw 0.222070333333333 2024-10-30 20:41:17.531 - Thread: 1 -> GUI Stats: Update 0.0848020555555556, Draw 0.222261888888889 2024-10-30 20:41:19.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:41:19.215 - Thread: 1 -> STATISTICS,21506.85,0,0,0,0,0,0,4.041652,100.9269,1,0,2292.273,9721.707,180310,431453,241,50.0041,89.90163,0.01349285,6269,11.67033,0,16.66667,5.835644,10.49182,100,6325990395,2292.273,0,0,-1 2024-10-30 20:41:19.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:41:19.215 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:41:47.531 - Thread: 1 -> GUI Stats: Update 0.0848928888888889, Draw 0.2197975 2024-10-30 20:42:17.531 - Thread: 1 -> GUI Stats: Update 0.0837686111111112, Draw 0.222761888888889 2024-10-30 20:42:19.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:42:19.238 - Thread: 1 -> STATISTICS,21566.8666667,0,0,0,0,0,0,3.529509,105.2165,1,0,2287.234,9721.113,180310,431453,241,49.52338,89.07719,0.01189319,6237,11.72036,0,16.66667,5.80432,10.44017,100,6325990395,2287.234,0,0,-1 2024-10-30 20:42:19.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:42:19.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:42:47.532 - Thread: 1 -> GUI Stats: Update 0.0839078333333333, Draw 0.219950666666666 2024-10-30 20:43:17.531 - Thread: 1 -> GUI Stats: Update 0.0836045, Draw 0.216582944444445 2024-10-30 20:43:19.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:43:19.249 - Thread: 1 -> STATISTICS,21626.8833333,0,0,0,0,0,0,3.507858,101.111,1,0,2286.717,9720.953,180310,431453,241,50.69682,90.40135,0.01127287,6235,11.82259,0,16.66667,5.993677,10.68778,100,6325990395,2286.717,0,0,-1 2024-10-30 20:43:19.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:43:19.249 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:43:47.532 - Thread: 1 -> GUI Stats: Update 0.0831572777777777, Draw 0.215046 2024-10-30 20:44:17.531 - Thread: 1 -> GUI Stats: Update 0.083643888888889, Draw 0.215348777777778 2024-10-30 20:44:19.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:44:19.265 - Thread: 1 -> STATISTICS,21686.9,0,0,0,0,0,0,3.670893,98.67474,1,0,2290.313,9723.137,180310,431453,241,50.61432,90.67621,0.01115865,6233,11.63591,0,16.66667,5.889437,10.551,100,6325990395,2290.313,0,0,-1 2024-10-30 20:44:19.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:44:19.265 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:44:47.532 - Thread: 1 -> GUI Stats: Update 0.0842770555555556, Draw 0.213434444444444 2024-10-30 20:45:01.748 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:45:17.533 - Thread: 1 -> GUI Stats: Update 0.0833393333333332, Draw 0.218186 2024-10-30 20:45:19.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:45:19.282 - Thread: 1 -> STATISTICS,21746.9166667,0,0,0,0,0,0,3.554081,100.952,1,0,2288.097,9721.617,180310,431453,241,49.95522,89.57531,0.01134055,6231,11.68001,0,16.66667,5.834772,10.4624,100,6325850283,2288.097,0,0,-1 2024-10-30 20:45:19.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:45:19.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:45:47.532 - Thread: 1 -> GUI Stats: Update 0.0836913333333334, Draw 0.228111388888889 2024-10-30 20:46:17.532 - Thread: 1 -> GUI Stats: Update 0.0846545555555554, Draw 0.222097722222222 2024-10-30 20:46:19.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:46:19.298 - Thread: 1 -> STATISTICS,21806.9333333,0,0,0,0,0,0,3.712205,105.1177,1,0,2291.971,9722.484,180310,431453,241,51.88451,87.6929,0.01211092,6223,11.86333,0,16.66667,6.155229,10.4033,100,6325850283,2291.971,0,0,-1 2024-10-30 20:46:19.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:46:19.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:46:47.532 - Thread: 1 -> GUI Stats: Update 0.0839551666666669, Draw 0.218276944444444 2024-10-30 20:47:17.532 - Thread: 1 -> GUI Stats: Update 0.0849319444444446, Draw 0.219675222222222 2024-10-30 20:47:19.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:47:19.316 - Thread: 1 -> STATISTICS,21866.95,0,0,0,0,0,0,3.565841,105.8048,1,0,2284.508,9721.18,180310,431453,241,49.76944,89.79423,0.01161001,6246,11.65928,0,16.66667,5.802756,10.46936,100,6325850283,2284.508,0,0,-1 2024-10-30 20:47:19.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:47:19.316 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:47:47.532 - Thread: 1 -> GUI Stats: Update 0.0843313888888891, Draw 0.216247 2024-10-30 20:48:17.533 - Thread: 1 -> GUI Stats: Update 0.0838180555555556, Draw 0.212145944444444 2024-10-30 20:48:19.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:48:19.332 - Thread: 1 -> STATISTICS,21926.9666667,0,0,0,0,0,0,3.614166,100.9927,1,0,2290.818,9721.477,180310,431453,241,50.66703,90.03748,0.01176463,6245,11.77727,0,16.66667,5.967192,10.60396,100,6326369403,2290.818,0,0,-1 2024-10-30 20:48:19.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:48:19.332 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:48:47.533 - Thread: 1 -> GUI Stats: Update 0.084553611111111, Draw 0.222948222222222 2024-10-30 20:49:17.533 - Thread: 1 -> GUI Stats: Update 0.0847683333333333, Draw 0.215326833333333 2024-10-30 20:49:19.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:49:19.349 - Thread: 1 -> STATISTICS,21986.9833333,0,0,0,0,0,0,3.826716,106.542,1,0,2293.351,9722.414,180310,431453,241,49.94609,90.47153,0.01128755,6244,11.70397,0,16.66667,5.845675,10.58876,100,6326369403,2293.351,0,0,-1 2024-10-30 20:49:19.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:49:19.350 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:49:47.533 - Thread: 1 -> GUI Stats: Update 0.0853057222222221, Draw 0.217604722222222 2024-10-30 20:50:01.750 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:50:17.533 - Thread: 1 -> GUI Stats: Update 0.084277388888889, Draw 0.221352055555556 2024-10-30 20:50:19.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:50:19.366 - Thread: 1 -> STATISTICS,22047,0,0,0,0,0,0,3.524389,99.00912,1,0,2284.934,9721.555,180310,431453,241,51.02382,90.13419,0.01208588,6240,11.83207,0,16.66667,6.037176,10.66474,100,6326369403,2284.934,0,0,-1 2024-10-30 20:50:19.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:50:19.366 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:50:47.533 - Thread: 1 -> GUI Stats: Update 0.084479888888889, Draw 0.217715 2024-10-30 20:51:17.533 - Thread: 1 -> GUI Stats: Update 0.0839239999999999, Draw 0.221316444444444 2024-10-30 20:51:19.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:51:19.383 - Thread: 1 -> STATISTICS,22107.0166667,0,0,0,0,0,0,3.441477,105.1019,1,0,2289.217,9721.598,180310,431453,241,49.6738,89.40781,0.01121566,6190,11.69924,0,16.66667,5.811458,10.46003,100,6328443003,2289.217,0,0,-1 2024-10-30 20:51:19.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:51:19.383 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:51:47.532 - Thread: 1 -> GUI Stats: Update 0.0833076111111109, Draw 0.220731444444444 2024-10-30 20:52:17.533 - Thread: 1 -> GUI Stats: Update 0.0833220000000001, Draw 0.220124166666667 2024-10-30 20:52:19.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:52:19.400 - Thread: 1 -> STATISTICS,22167.0333333,0,0,0,0,0,0,3.57984,106.8646,1,0,2286.392,9722.129,180310,431453,241,50.76978,88.9893,0.01255131,6198,11.80487,0,16.66667,5.993308,10.50507,100,6325813995,2286.392,0,0,-1 2024-10-30 20:52:19.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:52:19.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:52:47.533 - Thread: 1 -> GUI Stats: Update 0.0840889444444445, Draw 0.223995055555555 2024-10-30 20:53:17.533 - Thread: 1 -> GUI Stats: Update 0.0855592222222221, Draw 0.225185611111111 2024-10-30 20:53:19.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:53:19.415 - Thread: 1 -> STATISTICS,22227.05,0,0,0,0,0,0,3.608852,103.9976,1,0,2286.911,9721.867,180310,431453,241,50.10147,90.64632,0.01153691,6148,11.82137,0,16.66667,5.92268,10.71564,100,6325813995,2286.911,0,0,-1 2024-10-30 20:53:19.415 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:53:19.415 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:53:47.533 - Thread: 1 -> GUI Stats: Update 0.0848514999999999, Draw 0.224563111111111 2024-10-30 20:54:17.533 - Thread: 1 -> GUI Stats: Update 0.0842764444444443, Draw 0.222674166666667 2024-10-30 20:54:19.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:54:19.433 - Thread: 1 -> STATISTICS,22287.0666667,0,0,0,0,0,0,3.706761,104.799,1,0,2285.947,9721.617,180310,431453,241,50.13988,90.37839,0.01160605,6204,11.74677,0,16.66667,5.889814,10.61654,100,6325813995,2285.947,0,0,-1 2024-10-30 20:54:19.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:54:19.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:54:47.533 - Thread: 1 -> GUI Stats: Update 0.085150111111111, Draw 0.222841666666667 2024-10-30 20:55:01.767 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:55:17.533 - Thread: 1 -> GUI Stats: Update 0.0860415555555556, Draw 0.227668277777778 2024-10-30 20:55:19.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:55:19.449 - Thread: 1 -> STATISTICS,22347.0833333,0,0,0,0,0,0,3.731287,103.9983,1,0,2287.133,9722.133,180310,431453,241,50.24075,90.65101,0.01201955,6204,11.77784,0,16.66667,5.917276,10.67673,100,6325813995,2287.133,0,0,-1 2024-10-30 20:55:19.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:55:19.449 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:55:47.533 - Thread: 1 -> GUI Stats: Update 0.0864982222222222, Draw 0.220776222222222 2024-10-30 20:56:17.534 - Thread: 1 -> GUI Stats: Update 0.0864587222222221, Draw 0.227677 2024-10-30 20:56:19.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:56:19.466 - Thread: 1 -> STATISTICS,22407.1,0,0,0,0,0,0,3.647625,104.296,1,0,2288.669,9721.57,180310,431453,241,51.00793,90.07053,0.01368589,6201,11.85226,0,16.66667,6.045593,10.67539,100,6327767643,2288.669,0,0,-1 2024-10-30 20:56:19.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:56:19.466 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:56:47.533 - Thread: 1 -> GUI Stats: Update 0.086907, Draw 0.218626388888889 2024-10-30 20:57:17.534 - Thread: 1 -> GUI Stats: Update 0.0866048888888888, Draw 0.2211625 2024-10-30 20:57:19.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:57:19.484 - Thread: 1 -> STATISTICS,22467.1166667,0,0,0,0,0,0,3.52907,103.4678,1,0,2295.417,9723.121,180310,431453,241,50.46126,89.38732,0.01157757,6204,11.68502,0,16.66667,5.896406,10.44492,100,6327767643,2295.417,0,0,-1 2024-10-30 20:57:19.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:57:19.484 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:57:47.533 - Thread: 1 -> GUI Stats: Update 0.0880387222222222, Draw 0.222235444444444 2024-10-30 20:58:17.533 - Thread: 1 -> GUI Stats: Update 0.0859328333333333, Draw 0.219422333333333 2024-10-30 20:58:19.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:58:19.500 - Thread: 1 -> STATISTICS,22527.1333333,0,0,0,0,0,0,3.741717,102.578,1,0,2285.63,9721.504,180310,431453,241,50.29081,90.06776,0.01139585,6202,11.75186,0,16.66667,5.910108,10.58464,100,6325694043,2285.63,0,0,-1 2024-10-30 20:58:19.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:58:19.500 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:58:47.534 - Thread: 1 -> GUI Stats: Update 0.0858608333333334, Draw 0.222318611111111 2024-10-30 20:59:17.533 - Thread: 1 -> GUI Stats: Update 0.0857636111111112, Draw 0.217067111111111 2024-10-30 20:59:19.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:59:19.519 - Thread: 1 -> STATISTICS,22587.15,0,0,0,0,0,0,3.485676,104.1582,1,0,2289.652,9721.871,180310,431453,241,49.95808,90.17769,0.01152375,6204,11.69844,0,16.66667,5.844315,10.54938,100,6326132523,2289.652,0,0,-1 2024-10-30 20:59:19.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:59:19.520 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 20:59:47.534 - Thread: 1 -> GUI Stats: Update 0.0860062777777778, Draw 0.218828277777778 2024-10-30 21:00:01.767 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:00:17.534 - Thread: 1 -> GUI Stats: Update 0.0848505555555555, Draw 0.219773222222222 2024-10-30 21:00:19.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:00:19.534 - Thread: 1 -> STATISTICS,22647.1666667,0,0,0,0,0,0,3.495728,102.7045,1,0,2290.744,9721.918,180310,431453,241,50.68745,89.74043,0.01158305,6201,11.87535,0,16.66667,6.019313,10.65699,100,6326132523,2290.744,0,0,-1 2024-10-30 21:00:19.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:00:19.534 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:00:47.534 - Thread: 1 -> GUI Stats: Update 0.0858037222222221, Draw 0.222834722222222 2024-10-30 21:01:17.533 - Thread: 1 -> GUI Stats: Update 0.0859583888888889, Draw 0.219465888888889 2024-10-30 21:01:19.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:01:19.550 - Thread: 1 -> STATISTICS,22707.1833333,0,0,0,0,0,0,3.69824,107.7868,1,0,2285.682,9721.918,180310,431453,241,50.65878,89.34531,0.01225558,6204,11.76868,0,16.66667,5.961871,10.51476,100,6326132523,2285.682,0,0,-1 2024-10-30 21:01:19.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:01:19.550 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:01:47.534 - Thread: 1 -> GUI Stats: Update 0.0856392222222224, Draw 0.218123666666667 2024-10-30 21:02:17.534 - Thread: 1 -> GUI Stats: Update 0.0844875555555555, Draw 0.215843944444444 2024-10-30 21:02:19.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:02:19.567 - Thread: 1 -> STATISTICS,22767.2,0,0,0,0,0,0,3.558849,100.2164,1,0,2288.18,9721.219,180310,431453,241,50.66738,90.6053,0.01149543,6218,11.74075,0,16.66667,5.948732,10.63774,100,6326132523,2288.18,0,0,-1 2024-10-30 21:02:19.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:02:19.567 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:02:47.534 - Thread: 1 -> GUI Stats: Update 0.0851862777777775, Draw 0.220757222222222 2024-10-30 21:03:17.534 - Thread: 1 -> GUI Stats: Update 0.0845582222222221, Draw 0.215000333333333 2024-10-30 21:03:19.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:03:19.584 - Thread: 1 -> STATISTICS,22827.2166667,0,0,0,0,0,0,3.484431,103.5105,1,0,2286.175,9721.5,180310,431453,241,50.63345,89.53067,0.01227074,6193,11.78602,0,16.66667,5.967668,10.5521,100,6326132523,2286.175,0,0,-1 2024-10-30 21:03:19.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:03:19.584 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:03:47.534 - Thread: 1 -> GUI Stats: Update 0.0837558888888887, Draw 0.211266666666667 2024-10-30 21:04:17.534 - Thread: 1 -> GUI Stats: Update 0.0838611666666667, Draw 0.219158944444445 2024-10-30 21:04:19.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:04:19.601 - Thread: 1 -> STATISTICS,22887.2333333,0,0,0,0,0,0,3.514355,106.9932,1,0,2285.65,9720.82,180310,431453,241,51.28769,89.96553,0.01148786,6192,11.8338,0,16.66667,6.069281,10.64634,100,6326132523,2285.65,0,0,-1 2024-10-30 21:04:19.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:04:19.601 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:04:47.534 - Thread: 1 -> GUI Stats: Update 0.0841083333333334, Draw 0.21377161111111 2024-10-30 21:05:01.767 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:05:17.534 - Thread: 1 -> GUI Stats: Update 0.0840455555555556, Draw 0.211462611111111 2024-10-30 21:05:19.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:05:19.618 - Thread: 1 -> STATISTICS,22947.25,0,0,0,0,0,0,3.47808,104.5407,1,0,2288.175,9721.789,180310,431453,241,51.05123,89.02168,0.01201263,6179,11.86111,0,16.66667,6.055242,10.55896,100,6326132523,2288.175,0,0,-1 2024-10-30 21:05:19.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:05:19.618 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:05:47.534 - Thread: 1 -> GUI Stats: Update 0.0843904999999999, Draw 0.221365666666666 2024-10-30 21:06:17.536 - Thread: 1 -> GUI Stats: Update 0.0847091666666667, Draw 0.216105722222222 2024-10-30 21:06:19.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:06:19.634 - Thread: 1 -> STATISTICS,23007.2666667,0,0,0,0,0,0,3.426512,105.2123,1,0,2288.656,9721.227,180310,431453,241,50.35046,89.96731,0.01151907,6182,11.82774,0,16.66667,5.95532,10.6411,100,6326369403,2288.656,0,0,-1 2024-10-30 21:06:19.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:06:19.634 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:06:47.534 - Thread: 1 -> GUI Stats: Update 0.0833173888888889, Draw 0.2196835 2024-10-30 21:07:17.535 - Thread: 1 -> GUI Stats: Update 0.0842670555555557, Draw 0.216299111111111 2024-10-30 21:07:19.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:07:19.651 - Thread: 1 -> STATISTICS,23067.2833333,0,0,0,0,0,0,3.547382,104.5805,1,0,2288.133,9718.68,180310,431453,241,50.54256,89.57211,0.01139901,6183,11.76937,0,16.66667,5.948539,10.54207,100,6326369403,2288.133,0,0,-1 2024-10-30 21:07:19.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:07:19.651 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:07:47.535 - Thread: 1 -> GUI Stats: Update 0.0841218333333331, Draw 0.215862444444444 2024-10-30 21:08:17.535 - Thread: 1 -> GUI Stats: Update 0.0847463888888888, Draw 0.220948833333333 2024-10-30 21:08:19.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:08:19.668 - Thread: 1 -> STATISTICS,23127.3,0,0,0,0,0,0,3.632567,100.5374,1,0,2291.821,9721.742,180310,431453,241,50.06901,88.8645,0.01158108,6127,11.66287,0,16.66667,5.839485,10.36415,100,6326369403,2291.821,0,0,-1 2024-10-30 21:08:19.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:08:19.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:08:47.535 - Thread: 1 -> GUI Stats: Update 0.0844430000000001, Draw 0.218187 2024-10-30 21:09:17.535 - Thread: 1 -> GUI Stats: Update 0.0842181666666666, Draw 0.221055222222222 2024-10-30 21:09:19.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:09:19.685 - Thread: 1 -> STATISTICS,23187.3166667,0,0,0,0,0,0,3.51715,105.386,1,0,2288.55,9721.188,180310,431453,241,49.54731,88.45705,0.01431678,6168,11.6761,0,16.66667,5.785196,10.32834,100,6326369403,2288.55,0,0,-1 2024-10-30 21:09:19.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:09:19.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:09:47.535 - Thread: 1 -> GUI Stats: Update 0.0841921666666667, Draw 0.214904055555555 2024-10-30 21:10:01.768 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:10:17.535 - Thread: 1 -> GUI Stats: Update 0.0834985555555557, Draw 0.220735666666667 2024-10-30 21:10:19.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:10:19.701 - Thread: 1 -> STATISTICS,23247.3333333,0,0,0,0,0,0,3.554141,107.2007,1,0,2291.562,9721.234,180310,431453,241,49.58077,90.54736,0.01196343,6170,11.75614,0,16.66667,5.828786,10.64488,100,6326369403,2291.562,0,0,-1 2024-10-30 21:10:19.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:10:19.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:10:47.535 - Thread: 1 -> GUI Stats: Update 0.0834498333333335, Draw 0.220136500000001 2024-10-30 21:11:17.535 - Thread: 1 -> GUI Stats: Update 0.084891888888889, Draw 0.212237944444444 2024-10-30 21:11:19.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:11:19.719 - Thread: 1 -> STATISTICS,23307.35,0,0,0,0,0,0,3.530995,103.0268,1,0,2288.232,9721.605,180310,431453,241,49.67683,90.38443,0.01329447,6149,11.70665,0,16.66667,5.815493,10.58099,100,6325813995,2288.232,0,0,-1 2024-10-30 21:11:19.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:11:19.719 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:11:47.536 - Thread: 1 -> GUI Stats: Update 0.0837681666666667, Draw 0.216101444444445 2024-10-30 21:12:17.535 - Thread: 1 -> GUI Stats: Update 0.0834381666666667, Draw 0.220011444444444 2024-10-30 21:12:19.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:12:19.747 - Thread: 1 -> STATISTICS,23367.3666667,0,0,0,0,0,0,3.479795,106.8029,1,0,2292.07,9722.758,180310,431453,241,51.0837,89.80203,0.01141587,6151,11.81029,0,16.66667,6.033133,10.60588,100,6325813995,2292.07,0,0,-1 2024-10-30 21:12:19.747 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:12:19.747 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:12:47.536 - Thread: 1 -> GUI Stats: Update 0.0833449444444442, Draw 0.216007277777778 2024-10-30 21:13:17.535 - Thread: 1 -> GUI Stats: Update 0.0838259444444443, Draw 0.222652277777777 2024-10-30 21:13:19.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:13:19.752 - Thread: 1 -> STATISTICS,23427.3833333,0,0,0,0,0,0,3.698497,100.0544,1,0,2292.758,9722.105,180310,431453,241,50.33798,90.12093,0.01129446,6163,11.84785,0,16.66667,5.963966,10.67739,100,6325813995,2292.758,0,0,-1 2024-10-30 21:13:19.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:13:19.752 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:13:47.536 - Thread: 1 -> GUI Stats: Update 0.0845719444444444, Draw 0.223554944444444 2024-10-30 21:14:17.536 - Thread: 1 -> GUI Stats: Update 0.0844975555555554, Draw 0.216185611111111 2024-10-30 21:14:19.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:14:19.769 - Thread: 1 -> STATISTICS,23487.4,0,0,0,0,0,0,3.559397,108.1786,1,0,2284.24,9722.066,180310,431453,241,50.25082,89.48827,0.01151917,6154,11.79243,0,16.66667,5.925792,10.55284,100,6325850283,2284.24,0,0,-1 2024-10-30 21:14:19.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:14:19.769 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:14:47.535 - Thread: 1 -> GUI Stats: Update 0.083961, Draw 0.216369555555555 2024-10-30 21:15:01.786 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:15:17.536 - Thread: 1 -> GUI Stats: Update 0.0861355000000002, Draw 0.219883555555556 2024-10-30 21:15:19.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:15:19.785 - Thread: 1 -> STATISTICS,23547.4166667,0,0,0,0,0,0,3.649001,105.9903,1,0,2286.895,9721.934,180310,431453,241,49.38511,89.58147,0.01268963,6153,11.69191,0,16.66667,5.774061,10.47378,100,6325850283,2286.895,0,0,-1 2024-10-30 21:15:19.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:15:19.785 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:15:47.536 - Thread: 1 -> GUI Stats: Update 0.0845878333333333, Draw 0.220550666666667 2024-10-30 21:16:17.535 - Thread: 1 -> GUI Stats: Update 0.0853471111111112, Draw 0.222286 2024-10-30 21:16:19.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:16:19.803 - Thread: 1 -> STATISTICS,23607.4333333,0,0,0,0,0,0,3.642903,100.7533,1,0,2289.348,9721.926,180310,431453,241,48.91952,90.1111,0.01151211,6151,11.60635,0,16.66667,5.677771,10.45861,100,6325850283,2289.348,0,0,-1 2024-10-30 21:16:19.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:16:19.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:16:47.536 - Thread: 1 -> GUI Stats: Update 0.0837981111111111, Draw 0.218875555555556 2024-10-30 21:17:17.536 - Thread: 1 -> GUI Stats: Update 0.0846262222222222, Draw 0.218209277777778 2024-10-30 21:17:19.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:17:19.819 - Thread: 1 -> STATISTICS,23667.45,0,0,0,0,0,0,3.584797,103.1423,1,0,2289.219,9720.539,180310,431453,241,49.58928,90.49451,0.01179394,6154,11.81585,0,16.66667,5.859395,10.6927,100,6325990395,2289.219,0,0,-1 2024-10-30 21:17:19.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:17:19.819 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:17:47.536 - Thread: 1 -> GUI Stats: Update 0.0847847777777778, Draw 0.215244611111111 2024-10-30 21:18:17.536 - Thread: 1 -> GUI Stats: Update 0.0846999444444444, Draw 0.214688222222222 2024-10-30 21:18:19.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:18:19.836 - Thread: 1 -> STATISTICS,23727.4666667,0,0,0,0,0,0,3.527093,103.1224,1,0,2290.912,9720.164,180310,431453,241,49.07581,91.15892,0.01121717,6151,11.63179,0,16.66667,5.708396,10.60342,100,6325990395,2290.912,0,0,-1 2024-10-30 21:18:19.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:18:19.836 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:18:47.536 - Thread: 1 -> GUI Stats: Update 0.0829750555555556, Draw 0.220388333333334 2024-10-30 21:19:17.536 - Thread: 1 -> GUI Stats: Update 0.0846456666666666, Draw 0.218256888888889 2024-10-30 21:19:19.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:19:19.853 - Thread: 1 -> STATISTICS,23787.4833333,0,0,0,0,0,0,3.571205,104.1216,1,0,2284.281,9719.805,180310,431453,241,50.91696,89.02168,0.01191072,6151,11.66602,0,16.66667,5.939982,10.38529,100,6328063995,2284.281,0,0,-1 2024-10-30 21:19:19.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:19:19.853 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:19:47.536 - Thread: 1 -> GUI Stats: Update 0.0844227777777777, Draw 0.218369833333334 2024-10-30 21:20:01.786 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:20:17.537 - Thread: 1 -> GUI Stats: Update 0.0841541666666666, Draw 0.225700444444444 2024-10-30 21:20:19.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:20:19.869 - Thread: 1 -> STATISTICS,23847.5,0,0,0,0,0,0,3.505073,103.2421,1,0,2288.361,9720.762,180310,431453,241,51.04621,89.8046,0.01168215,6157,11.81188,0,16.66667,6.029515,10.60761,100,6325990395,2288.361,0,0,-1 2024-10-30 21:20:19.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:20:19.869 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:20:47.536 - Thread: 1 -> GUI Stats: Update 0.0832661111111109, Draw 0.221134833333333 2024-10-30 21:21:17.536 - Thread: 1 -> GUI Stats: Update 0.0846911666666667, Draw 0.228192 2024-10-30 21:21:19.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:21:19.886 - Thread: 1 -> STATISTICS,23907.5166667,0,0,0,0,0,0,3.572768,110.7222,1,0,2286.421,9720.246,180310,431453,241,51.44513,89.50517,0.01263507,6160,11.76631,0,16.66667,6.053196,10.53146,100,6327767643,2286.421,0,0,-1 2024-10-30 21:21:19.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:21:19.886 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:21:47.536 - Thread: 1 -> GUI Stats: Update 0.0862068333333333, Draw 0.229397388888889 2024-10-30 21:22:17.536 - Thread: 1 -> GUI Stats: Update 0.0852134444444445, Draw 0.222929888888889 2024-10-30 21:22:19.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:22:19.903 - Thread: 1 -> STATISTICS,23967.5333333,0,0,0,0,0,0,3.655648,107.6439,1,0,2293.121,9722.898,180310,431453,241,50.47414,89.33063,0.01165552,6171,11.84711,0,16.66667,5.979726,10.58309,100,6327767643,2293.121,0,0,-1 2024-10-30 21:22:19.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:22:19.903 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:22:47.536 - Thread: 1 -> GUI Stats: Update 0.0852282777777778, Draw 0.222871444444444 2024-10-30 21:23:17.536 - Thread: 1 -> GUI Stats: Update 0.0852882222222223, Draw 0.223479888888889 2024-10-30 21:23:19.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:23:19.919 - Thread: 1 -> STATISTICS,24027.55,0,0,0,0,0,0,3.811958,106.7888,1,0,2285.727,9722.133,180310,431453,241,50.20346,89.60353,0.01223059,6163,11.70507,0,16.66667,5.876349,10.48816,100,6325694043,2285.727,0,0,-1 2024-10-30 21:23:19.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:23:19.919 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:23:47.536 - Thread: 1 -> GUI Stats: Update 0.0866052222222222, Draw 0.225107888888888 2024-10-30 21:24:17.536 - Thread: 1 -> GUI Stats: Update 0.086971722222222, Draw 0.224864333333333 2024-10-30 21:24:19.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:24:19.936 - Thread: 1 -> STATISTICS,24087.5666667,0,0,0,0,0,0,3.623949,105.794,1,0,2289.594,9721.453,180310,431453,241,50.89155,89.86076,0.01186428,6163,11.80663,0,16.66667,6.008577,10.60953,100,6325813995,2289.594,0,0,-1 2024-10-30 21:24:19.936 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:24:19.936 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:24:47.536 - Thread: 1 -> GUI Stats: Update 0.0886114999999998, Draw 0.227044055555556 2024-10-30 21:25:01.804 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:25:17.537 - Thread: 1 -> GUI Stats: Update 0.0875398888888887, Draw 0.226789833333334 2024-10-30 21:25:19.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:25:19.954 - Thread: 1 -> STATISTICS,24147.5833333,0,0,0,0,0,0,4.867701,107.6058,1,0,2291.332,9722.859,180310,431453,241,51.1273,90.0975,0.01592644,6180,11.6672,0,16.66667,5.965125,10.51186,100,6327887595,2291.332,0,0,-1 2024-10-30 21:25:19.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:25:19.954 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:25:47.536 - Thread: 1 -> GUI Stats: Update 0.0871455555555555, Draw 0.22995 2024-10-30 21:26:17.537 - Thread: 1 -> GUI Stats: Update 0.0861804999999999, Draw 0.223825055555556 2024-10-30 21:26:19.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:26:19.972 - Thread: 1 -> STATISTICS,24207.6,0,0,0,0,0,0,3.522483,107.0738,1,0,2288.563,9723.297,180310,431453,241,49.06758,89.57662,0.01451767,6230,11.71477,0,16.66667,5.748153,10.49369,100,6327887595,2288.563,0,0,-1 2024-10-30 21:26:19.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:26:19.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:26:47.537 - Thread: 1 -> GUI Stats: Update 0.0856307777777778, Draw 0.217872777777778 2024-10-30 21:27:17.807 - Thread: 1 -> GUI Stats: Update 0.104372333333333, Draw 0.252436111111111 2024-10-30 21:27:20.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:27:20.257 - Thread: 1 -> STATISTICS,24267.6166667,0,0,0,0,0,0,4.117437,139.9875,1,0,2293.475,9722.094,180310,431453,241,62.82958,79.69147,0.01705247,5986,9.09681,0,16.66667,5.715487,7.249382,100,6326369403,2293.475,0,0,-1 2024-10-30 21:27:20.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:27:20.257 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:27:47.810 - Thread: 1 -> GUI Stats: Update 0.0869221111111111, Draw 0.225418777777778 2024-10-30 21:28:17.807 - Thread: 1 -> GUI Stats: Update 0.100210944444444, Draw 0.247712111111111 2024-10-30 21:28:20.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:28:20.274 - Thread: 1 -> STATISTICS,24327.6333333,0,0,0,0,0,0,4.190301,133.9741,1,0,2295.722,9722.004,180310,431453,241,62.83197,72.35653,0.01727899,6106,10.24236,0,16.66667,6.43548,7.41102,100,6328443003,2295.722,0,0,-1 2024-10-30 21:28:20.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:28:20.274 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:28:47.808 - Thread: 1 -> GUI Stats: Update 0.101333388888889, Draw 0.245342944444445 2024-10-30 21:29:17.807 - Thread: 1 -> GUI Stats: Update 0.102554277777778, Draw 0.2478865 2024-10-30 21:29:20.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:29:20.290 - Thread: 1 -> STATISTICS,24387.65,0,0,0,0,0,0,4.601104,115.2242,1,0,2290.638,9722.914,180310,431453,241,63.05839,70.68966,0.02048888,6070,11.45772,0,16.66667,7.225054,8.099423,100,6326369403,2290.638,0,0,-1 2024-10-30 21:29:20.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:29:20.290 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:29:47.945 - Thread: 1 -> GUI Stats: Update 0.0876193333333334, Draw 0.229512777777778 2024-10-30 21:30:01.812 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:30:17.944 - Thread: 1 -> GUI Stats: Update 0.0842719444444445, Draw 0.223713888888889 2024-10-30 21:30:20.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:30:20.447 - Thread: 1 -> STATISTICS,24447.6666667,0,0,0,0,0,0,3.528123,101.4576,1,0,2293.84,9723.93,180310,431453,241,49.4027,90.3954,0.01239583,6105,11.99987,0,16.66667,5.928259,10.84733,100,6326369403,2293.84,0,0,-1 2024-10-30 21:30:20.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:30:20.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:30:47.945 - Thread: 1 -> GUI Stats: Update 0.0839049444444443, Draw 0.2215245 2024-10-30 21:31:17.944 - Thread: 1 -> GUI Stats: Update 0.0854533333333335, Draw 0.222837111111111 2024-10-30 21:31:20.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:31:20.462 - Thread: 1 -> STATISTICS,24507.6833333,0,0,0,0,0,0,3.671445,108.9147,1,0,2290.001,9723.367,180310,431453,241,51.44988,88.62739,0.01250761,6096,11.97853,0,16.66667,6.162941,10.61626,100,6325990395,2290.001,0,0,-1 2024-10-30 21:31:20.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:31:20.462 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:31:47.945 - Thread: 1 -> GUI Stats: Update 0.0846876666666666, Draw 0.220327944444445 2024-10-30 21:32:18.106 - Thread: 1 -> GUI Stats: Update 0.0937042222222222, Draw 0.2295185 2024-10-30 21:32:20.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:32:20.641 - Thread: 1 -> STATISTICS,24567.7,0,0,0,0,0,0,4.559492,127.3279,1,0,3417.488,9721.695,180310,431453,241,63.19263,72.34779,0.0151321,6096,10.19812,0,16.66667,6.444461,7.378115,100,6328063995,3417.488,0,0,-1 2024-10-30 21:32:20.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:32:20.641 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:32:48.105 - Thread: 1 -> GUI Stats: Update 0.0945909444444443, Draw 0.240675111111111 2024-10-30 21:33:18.105 - Thread: 1 -> GUI Stats: Update 0.0890431666666667, Draw 0.222648611111111 2024-10-30 21:33:20.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:33:20.655 - Thread: 1 -> STATISTICS,24627.7166667,0,0,0,0,0,0,3.760732,135.5824,1,0,2287.624,9721.117,180310,431453,241,62.20689,77.73499,0.01444059,6096,8.909583,0,16.66667,5.542374,6.925864,100,6325990395,2287.624,0,0,-1 2024-10-30 21:33:20.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:33:20.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:33:48.106 - Thread: 1 -> GUI Stats: Update 0.0878751666666665, Draw 0.225156611111111 2024-10-30 21:34:18.106 - Thread: 1 -> GUI Stats: Update 0.0998772777777779, Draw 0.240059222222222 2024-10-30 21:34:20.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:34:20.672 - Thread: 1 -> STATISTICS,24687.7333333,0,0,0,0,0,0,3.947141,137.7624,1,0,2287.816,9720.438,180310,431453,241,62.44791,79.56814,0.01726136,6093,9.401526,0,16.66667,5.871057,7.480619,100,6328063995,2287.816,0,0,-1 2024-10-30 21:34:20.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:34:20.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:34:48.108 - Thread: 1 -> GUI Stats: Update 0.0846066111111112, Draw 0.219243611111111 2024-10-30 21:35:01.823 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:35:18.106 - Thread: 1 -> GUI Stats: Update 0.091363888888889, Draw 0.231886555555555 2024-10-30 21:35:20.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:35:20.689 - Thread: 1 -> STATISTICS,24747.75,0,0,0,0,0,0,4.79815,131.9127,1,0,2290.671,9720.18,180310,431453,241,63.41335,72.4281,0.01500102,6094,10.14549,0,16.66667,6.433598,7.348189,100,6326132523,2290.671,0,0,-1 2024-10-30 21:35:20.689 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:35:20.689 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:35:48.105 - Thread: 1 -> GUI Stats: Update 0.100290111111111, Draw 0.236584444444445 2024-10-30 21:36:18.105 - Thread: 1 -> GUI Stats: Update 0.0847041666666666, Draw 0.223781222222222 2024-10-30 21:36:20.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:36:20.706 - Thread: 1 -> STATISTICS,24807.7666667,0,0,0,0,0,0,3.537641,101.8552,1,0,2293.221,9722.09,180310,431453,241,48.89513,90.73411,0.01414525,6104,12.02874,0,16.66667,5.881466,10.91417,100,6326132523,2293.221,0,0,-1 2024-10-30 21:36:20.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:36:20.706 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:36:48.106 - Thread: 1 -> GUI Stats: Update 0.0842373888888886, Draw 0.214788888888889 2024-10-30 21:37:18.106 - Thread: 1 -> GUI Stats: Update 0.105851111111111, Draw 0.265306611111111 2024-10-30 21:37:20.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:37:20.723 - Thread: 1 -> STATISTICS,24867.7833333,0,0,0,0,0,0,4.142975,131.5323,1,0,2297.807,9722.758,180310,431453,241,63.29839,72.43391,0.02237747,6028,10.28685,0,16.66667,6.511412,7.45117,100,6328206123,2297.807,0,0,-1 2024-10-30 21:37:20.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:37:20.723 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:37:48.106 - Thread: 1 -> GUI Stats: Update 0.103144611111111, Draw 0.261885277777778 2024-10-30 21:38:18.105 - Thread: 1 -> GUI Stats: Update 0.106151444444444, Draw 0.263388333333333 2024-10-30 21:38:20.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:38:20.739 - Thread: 1 -> STATISTICS,24927.8,0,0,0,0,0,0,3.984452,137.4806,1,0,2286.453,9721.875,180310,431453,241,63.47814,73.74802,0.03098258,6092,10.02911,0,16.66667,6.366294,7.396272,100,6326132523,2286.453,0,0,-1 2024-10-30 21:38:20.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:38:20.739 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:38:48.106 - Thread: 1 -> GUI Stats: Update 0.102248833333334, Draw 0.256890722222222 2024-10-30 21:39:18.106 - Thread: 1 -> GUI Stats: Update 0.103225888888889, Draw 0.257422111111111 2024-10-30 21:39:20.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:39:20.756 - Thread: 1 -> STATISTICS,24987.8166667,0,0,0,0,0,0,4.307022,131.6564,1,0,2288.085,9721.836,180310,431453,241,63.06815,72.66415,0.0254678,6077,10.12015,0,16.66667,6.38259,7.35372,100,6325694043,2288.085,0,0,-1 2024-10-30 21:39:20.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:39:20.756 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:39:48.106 - Thread: 1 -> GUI Stats: Update 0.105212444444444, Draw 0.267872 2024-10-30 21:40:01.823 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:40:18.106 - Thread: 1 -> GUI Stats: Update 0.101544, Draw 0.255801888888889 2024-10-30 21:40:20.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:40:20.772 - Thread: 1 -> STATISTICS,25047.8333333,0,0,0,0,0,0,3.981369,136.1779,1,0,2287.528,9723.848,180310,431453,241,62.13704,72.90347,0.02360266,6119,10.18372,0,16.66667,6.327863,7.424286,100,6325694043,2287.528,0,0,-1 2024-10-30 21:40:20.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:40:20.772 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:40:48.107 - Thread: 1 -> GUI Stats: Update 0.104246388888889, Draw 0.255110111111111 2024-10-30 21:41:18.106 - Thread: 1 -> GUI Stats: Update 0.102745722222222, Draw 0.264503055555555 2024-10-30 21:41:20.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:41:20.790 - Thread: 1 -> STATISTICS,25107.85,0,0,0,0,0,0,4.335636,126.2927,1,0,2291.657,9723.602,180310,431453,241,62.23644,73.64828,0.02357775,6082,10.20856,0,16.66667,6.353442,7.518426,100,6325694043,2291.657,0,0,-1 2024-10-30 21:41:20.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:41:20.790 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:41:48.107 - Thread: 1 -> GUI Stats: Update 0.105697611111111, Draw 0.266017166666667 2024-10-30 21:42:18.107 - Thread: 1 -> GUI Stats: Update 0.103595833333334, Draw 0.259858111111111 2024-10-30 21:42:20.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:42:20.817 - Thread: 1 -> STATISTICS,25167.8666667,0,0,0,0,0,0,4.148944,132.9723,1,0,2287.182,9722.449,180310,431453,241,62.30406,74.30403,0.02184997,6095,10.00037,0,16.66667,6.230637,7.430678,100,6325850283,2287.182,0,0,-1 2024-10-30 21:42:20.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:42:20.817 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:42:48.107 - Thread: 1 -> GUI Stats: Update 0.1035655, Draw 0.250896888888888 2024-10-30 21:43:18.107 - Thread: 1 -> GUI Stats: Update 0.107745888888889, Draw 0.268494944444444 2024-10-30 21:43:20.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:43:20.824 - Thread: 1 -> STATISTICS,25227.8833333,0,0,0,0,0,0,5.008084,126.7122,1,0,2288.397,9722.168,180310,431453,241,63.9515,69.52762,0.02247971,6044,10.97409,0,16.66667,7.018097,7.630026,100,6327923883,2288.397,0,0,-1 2024-10-30 21:43:20.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:43:20.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:43:48.107 - Thread: 1 -> GUI Stats: Update 0.110304944444444, Draw 0.275190111111111 2024-10-30 21:44:18.106 - Thread: 1 -> GUI Stats: Update 0.102331166666667, Draw 0.244513166666667 2024-10-30 21:44:20.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:44:20.840 - Thread: 1 -> STATISTICS,25287.9,0,0,0,0,0,0,4.223241,133.8389,1,0,2292.072,9722.156,180310,431453,241,64.0542,75.03577,0.02315244,6065,10.01587,0,16.66667,6.415584,7.515484,100,6325850283,2292.072,0,0,-1 2024-10-30 21:44:20.840 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:44:20.840 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:44:48.107 - Thread: 1 -> GUI Stats: Update 0.106074833333333, Draw 0.2606305 2024-10-30 21:45:01.824 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:45:18.107 - Thread: 1 -> GUI Stats: Update 0.111639944444444, Draw 0.264133166666666 2024-10-30 21:45:20.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:45:20.856 - Thread: 1 -> STATISTICS,25347.9166667,0,0,0,0,0,0,4.691177,134.0695,1,0,2284.305,9722.738,180310,431453,241,65.55951,70.47987,0.02277844,6018,10.17114,0,16.66667,6.668148,7.168603,100,6325850283,2284.305,0,0,-1 2024-10-30 21:45:20.856 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:45:20.856 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:45:48.106 - Thread: 1 -> GUI Stats: Update 0.107027666666667, Draw 0.258468444444445 2024-10-30 21:46:18.107 - Thread: 1 -> GUI Stats: Update 0.107429, Draw 0.260906444444445 2024-10-30 21:46:20.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:46:20.873 - Thread: 1 -> STATISTICS,25407.9333333,0,0,0,0,0,0,4.191349,130.5505,1,0,2287.207,9722.176,180310,431453,241,61.98974,74.11436,0.02297799,6083,10.0095,0,16.66667,6.204863,7.418477,100,6325850283,2287.207,0,0,-1 2024-10-30 21:46:20.873 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:46:20.873 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:46:48.107 - Thread: 1 -> GUI Stats: Update 0.100476277777778, Draw 0.249859944444445 2024-10-30 21:47:18.107 - Thread: 1 -> GUI Stats: Update 0.105454777777778, Draw 0.251326388888889 2024-10-30 21:47:20.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:47:20.890 - Thread: 1 -> STATISTICS,25467.95,0,0,0,0,0,0,4.320398,129.9244,1,0,2286.487,9722.148,180310,431453,241,61.97988,74.86185,0.02288787,6044,10.04831,0,16.66667,6.227933,7.522353,100,6325850283,2286.487,0,0,-1 2024-10-30 21:47:20.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:47:20.890 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:47:48.107 - Thread: 1 -> GUI Stats: Update 0.109325666666667, Draw 0.257134833333333 2024-10-30 21:48:18.107 - Thread: 1 -> GUI Stats: Update 0.106706333333333, Draw 0.264879166666667 2024-10-30 21:48:20.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:48:20.907 - Thread: 1 -> STATISTICS,25527.9666667,0,0,0,0,0,0,4.182403,135.2502,1,0,2288.214,9722.102,180310,431453,241,64.1733,71.25101,0.02611204,6029,10.81166,0,16.66667,6.938202,7.70342,100,6325850283,2288.214,0,0,-1 2024-10-30 21:48:20.907 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:48:20.907 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:48:48.108 - Thread: 1 -> GUI Stats: Update 0.103318444444445, Draw 0.255207277777778 2024-10-30 21:49:18.107 - Thread: 1 -> GUI Stats: Update 0.103311833333334, Draw 0.259794055555555 2024-10-30 21:49:20.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:49:20.924 - Thread: 1 -> STATISTICS,25587.9833333,0,0,0,0,0,0,4.192659,134.3369,1,0,2293.313,9719.578,180310,431453,241,63.06342,74.97481,0.02287653,6017,9.97087,0,16.66667,6.287971,7.475641,100,6325990395,2293.313,0,0,-1 2024-10-30 21:49:20.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:49:20.924 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:49:48.107 - Thread: 1 -> GUI Stats: Update 0.103486166666667, Draw 0.256795444444445 2024-10-30 21:50:01.824 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:50:18.108 - Thread: 1 -> GUI Stats: Update 0.103988388888889, Draw 0.262555833333333 2024-10-30 21:50:20.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:50:20.941 - Thread: 1 -> STATISTICS,25648,0,0,0,0,0,0,4.051159,130.8875,1,0,2286.864,9722.691,180310,431453,241,62.57536,73.70918,0.02399608,6040,9.959045,0,16.66667,6.231909,7.34073,100,6328063995,2286.864,0,0,-1 2024-10-30 21:50:20.941 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:50:20.941 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:50:48.108 - Thread: 1 -> GUI Stats: Update 0.0992305555555556, Draw 0.264827777777778 2024-10-30 21:51:18.108 - Thread: 1 -> GUI Stats: Update 0.101266388888889, Draw 0.255575277777777 2024-10-30 21:51:20.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:51:20.957 - Thread: 1 -> STATISTICS,25708.0166667,0,0,0,0,0,0,4.179198,129.8923,1,0,2284.772,9722.113,180310,431453,241,61.83319,72.62083,0.02074214,6024,9.898937,0,16.66667,6.120829,7.18869,100,6328063995,2284.772,0,0,-1 2024-10-30 21:51:20.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:51:20.957 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:51:48.108 - Thread: 1 -> GUI Stats: Update 0.101494444444444, Draw 0.245309055555556 2024-10-30 21:52:18.107 - Thread: 1 -> GUI Stats: Update 0.103111555555555, Draw 0.253835611111111 2024-10-30 21:52:20.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:52:20.975 - Thread: 1 -> STATISTICS,25768.0333333,0,0,0,0,0,0,4.236091,132.1038,1,0,2292.187,9722.16,180310,431453,241,63.42711,75.94405,0.02068167,5987,9.894437,0,16.66667,6.275755,7.514236,100,6325694043,2292.187,0,0,-1 2024-10-30 21:52:20.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:52:20.975 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:52:48.108 - Thread: 1 -> GUI Stats: Update 0.0991597777777781, Draw 0.243168555555555 2024-10-30 21:53:18.108 - Thread: 1 -> GUI Stats: Update 0.103405888888889, Draw 0.267434777777778 2024-10-30 21:53:20.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:53:20.991 - Thread: 1 -> STATISTICS,25828.05,0,0,0,0,0,0,4.715628,127.5321,1,0,2297.379,9722.875,180310,431453,241,63.32061,72.18147,0.02347709,6007,10.47921,0,16.66667,6.635501,7.564048,100,6325694043,2297.379,0,0,-1 2024-10-30 21:53:20.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:53:20.991 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6032,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:53:48.107 - Thread: 1 -> GUI Stats: Update 0.108225277777778, Draw 0.262478888888889 2024-10-30 21:54:18.109 - Thread: 1 -> GUI Stats: Update 0.101296555555556, Draw 0.248881222222222 2024-10-30 21:54:21.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:54:21.008 - Thread: 1 -> STATISTICS,25888.0666667,0,0,0,0,0,0,4.28158,140.894,1,0,2286.218,9722.125,180310,431453,241,63.13672,73.16329,0.02498811,6052,10.26307,0,16.66667,6.479769,7.508804,100,6327767643,2286.218,0,0,-1 2024-10-30 21:54:21.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:54:21.008 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,378,233,655,6034,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:54:48.108 - Thread: 1 -> GUI Stats: Update 0.101876055555555, Draw 0.262788722222222 2024-10-30 21:55:01.824 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:55:12.741 - Thread: 1 -> Updating continues. 2024-10-30 21:55:12.750 - Thread: 1 -> GC Memory: 2291.621 / 2291.621 MB 2024-10-30 21:55:12.750 - Thread: 1 -> Autosave initiated 2024-10-30 21:55:12.750 - Thread: 1 -> Character state: True 2024-10-30 21:55:12.750 - Thread: 1 -> IsServer: True 2024-10-30 21:55:12.750 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:55:12.750 - Thread: 1 -> Autosave 2024-10-30 21:55:12.750 - Thread: 1 -> Saving world - START 2024-10-30 21:55:12.750 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:55:12.750 - Thread: 1 -> Before snapshot.: GC Memory: 2,291 B 2024-10-30 21:55:12.829 - Thread: 1 -> After snapshot.: GC Memory: 2,300 B 2024-10-30 21:55:12.834 - Thread: 1 -> Directory cleanup: GC Memory: 2,301 B 2024-10-30 21:55:12.834 - Thread: 1 -> Saving world - END 2024-10-30 21:55:12.856 - Thread: 10 -> Session snapshot save - START 2024-10-30 21:55:12.856 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 21:55:12.974 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 21:55:12.974 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 21:55:14.423 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 21:55:14.591 - Thread: 10 -> Session snapshot save - END 2024-10-30 21:55:18.113 - Thread: 1 -> GUI Stats: Update 0.176547777777778, Draw 0.299426166666667 2024-10-30 21:55:21.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:55:21.025 - Thread: 1 -> STATISTICS,25948.0833333,0,0,0,0,0,0,29.25477,140.3251,1,0,2332.958,9727,180310,431453,241,63.29454,67.52243,0.02365308,5825,10.60475,0,16.66667,6.712228,7.160585,100,6328206123,2332.958,0,0,-1 2024-10-30 21:55:21.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:55:21.025 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:55:24.975 - Thread: 1 -> Updating stopped. 2024-10-30 21:55:24.991 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 21:55:25.187 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 21:55:25.187 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 21:55:25.189 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 21:55:48.221 - Thread: 1 -> GUI Stats: Update 0.254360111111111, Draw 0.430174222222223 2024-10-30 21:56:18.221 - Thread: 1 -> GUI Stats: Update 0.105270722222222, Draw 0.383706555555556 2024-10-30 21:56:21.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:56:21.155 - Thread: 1 -> STATISTICS,26008.1,0,0,0,0,0,0,6.471148,153.3444,1,0,2342.592,9720.262,180310,431453,241,76.04446,65.92439,0.02042522,5867,11.79519,0,16.66667,8.96959,7.775909,100,6326132523,2342.592,0,0,-1 2024-10-30 21:56:21.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:56:21.155 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:56:48.222 - Thread: 1 -> GUI Stats: Update 0.384956055555556, Draw 0.375241111111112 2024-10-30 21:57:06.672 - Thread: 1 -> Updating continues. 2024-10-30 21:57:06.675 - Thread: 1 -> GC Memory: 2284.894 / 2284.894 MB 2024-10-30 21:57:06.904 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 21:57:06.905 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 21:57:10.371 - Thread: 1 -> Updating stopped. 2024-10-30 21:57:10.387 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 21:57:10.521 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 21:57:10.521 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 21:57:10.522 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 21:57:11.538 - Thread: 1 -> Updating continues. 2024-10-30 21:57:11.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 21:57:11.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 21:57:18.227 - Thread: 1 -> GUI Stats: Update 0.406676, Draw 0.446038166666667 2024-10-30 21:57:21.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:57:21.171 - Thread: 1 -> STATISTICS,26068.1166667,0,0,0,0,0,0,29.54147,117.5774,1,0,2295.821,9729.387,180310,431453,241,62.78178,71.27801,0.02024649,5925,9.974062,0,16.66667,6.261894,7.109313,100,6328206443,2295.821,0,0,-1 2024-10-30 21:57:21.171 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:57:21.171 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6035,3042,0,0,112,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:57:36.693 - Thread: 1 -> GC Memory: 2299.643 / 2299.643 MB 2024-10-30 21:57:48.225 - Thread: 1 -> GUI Stats: Update 0.394579666666667, Draw 0.573865611111111 2024-10-30 21:57:48.656 - Thread: 1 -> Updating stopped. 2024-10-30 21:57:48.671 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 21:57:48.721 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 21:57:48.722 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 21:57:48.724 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 21:58:11.538 - Thread: 1 -> Updating continues. 2024-10-30 21:58:11.541 - Thread: 1 -> GC Memory: 2306.258 / 2306.258 MB 2024-10-30 21:58:11.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 21:58:11.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 21:58:14.821 - Thread: 1 -> Updating stopped. 2024-10-30 21:58:14.838 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 21:58:14.888 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 21:58:14.888 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 21:58:14.893 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 21:58:18.223 - Thread: 1 -> GUI Stats: Update 0.417838611111111, Draw 0.407029666666667 2024-10-30 21:58:21.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:58:21.189 - Thread: 1 -> STATISTICS,26128.1333333,0,0,0,0,0,0,5.703717,145.9395,1,0,2308.83,9722.609,180310,431453,241,68.65639,74.68794,0.01919932,5900,10.61358,0,16.66667,7.286902,7.927066,100,6326677411,2308.83,0,0,-1 2024-10-30 21:58:21.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:58:21.189 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:58:48.221 - Thread: 1 -> GUI Stats: Update 0.432197277777778, Draw 0.265436833333333 2024-10-30 21:59:18.221 - Thread: 1 -> GUI Stats: Update 0.391315388888889, Draw 0.262530277777777 2024-10-30 21:59:21.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:59:21.205 - Thread: 1 -> STATISTICS,26188.15,0,0,0,0,0,0,6.037513,149.3852,1,0,2292.407,9722.367,180310,431453,241,68.58468,73.4921,0.02527222,5891,10.69653,0,16.66667,7.336182,7.861105,100,6326914291,2292.407,0,0,-1 2024-10-30 21:59:21.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:59:21.205 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 21:59:28.305 - Thread: 1 -> Updating continues. 2024-10-30 21:59:28.308 - Thread: 1 -> GC Memory: 2295.09 / 2295.09 MB 2024-10-30 21:59:28.538 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 21:59:28.538 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 21:59:36.595 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:59:41.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:59:41.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:59:48.226 - Thread: 1 -> GUI Stats: Update 0.414816555555555, Draw 0.494515277777778 2024-10-30 21:59:51.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:59:57.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:59:57.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:59:58.310 - Thread: 1 -> GC Memory: 2308.307 / 2308.307 MB 2024-10-30 22:00:01.826 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:00:04.860 - Thread: 1 -> Updating stopped. 2024-10-30 22:00:04.872 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:00:05.089 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:00:05.089 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:00:05.091 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:00:11.490 - Thread: 1 -> Updating continues. 2024-10-30 22:00:11.722 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:11.722 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:12.759 - Thread: 1 -> Autosave initiated 2024-10-30 22:00:12.759 - Thread: 1 -> Character state: True 2024-10-30 22:00:12.759 - Thread: 1 -> IsServer: True 2024-10-30 22:00:12.759 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:00:12.759 - Thread: 1 -> Autosave 2024-10-30 22:00:12.759 - Thread: 1 -> Saving world - START 2024-10-30 22:00:12.759 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:00:12.759 - Thread: 1 -> Before snapshot.: GC Memory: 2,312 B 2024-10-30 22:00:12.842 - Thread: 1 -> After snapshot.: GC Memory: 2,322 B 2024-10-30 22:00:12.845 - Thread: 1 -> Directory cleanup: GC Memory: 2,323 B 2024-10-30 22:00:12.845 - Thread: 1 -> Saving world - END 2024-10-30 22:00:12.866 - Thread: 10 -> Session snapshot save - START 2024-10-30 22:00:12.866 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 22:00:14.098 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:00:14.211 - Thread: 10 -> Session snapshot save - END 2024-10-30 22:00:18.443 - Thread: 1 -> GUI Stats: Update 0.427593222222222, Draw 0.5452805 2024-10-30 22:00:19.923 - Thread: 1 -> Updating stopped. 2024-10-30 22:00:19.939 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:00:19.989 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:00:19.989 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:00:19.991 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:00:21.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:00:21.440 - Thread: 1 -> STATISTICS,26248.1666667,0,0,0,0,0,0,6.320488,153.7927,1,0,2290.537,9728.27,180310,431453,241,71.83893,66.24445,0.02514002,5767,11.2824,0,16.66667,8.105152,7.47396,100,6325461347,2290.537,0,0,-1 2024-10-30 22:00:21.440 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:00:21.440 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,376,233,655,6032,3040,0,0,110,3417,0,2342,31,0,52,15,288,59,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:00:27.540 - Thread: 1 -> Updating continues. 2024-10-30 22:00:27.772 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:27.772 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:28.326 - Thread: 1 -> GC Memory: 2291.73 / 2291.73 MB 2024-10-30 22:00:37.155 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:00:43.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:43.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:48.445 - Thread: 1 -> GUI Stats: Update 0.408702111111111, Draw 0.492292444444444 2024-10-30 22:00:58.343 - Thread: 1 -> GC Memory: 2309.379 / 2309.379 MB 2024-10-30 22:01:04.573 - Thread: 1 -> Updating stopped. 2024-10-30 22:01:04.588 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:01:04.639 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:01:04.639 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:01:04.641 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:01:11.839 - Thread: 1 -> Updating continues. 2024-10-30 22:01:12.073 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:01:12.073 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:01:18.443 - Thread: 1 -> GUI Stats: Update 0.390654777777777, Draw 0.541249055555555 2024-10-30 22:01:21.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:01:21.457 - Thread: 1 -> STATISTICS,26308.1833333,0,0,0,0,0,0,30.84044,157.543,1,0,2318.35,9722.965,180310,431453,241,76.74314,61.80637,0.02390073,5965,13.83034,0,16.66667,10.61383,8.54803,100,6325561835,2318.35,0,0,-1 2024-10-30 22:01:21.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:01:21.457 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,377,233,655,6032,3040,0,0,110,3417,0,2342,31,0,52,15,288,59,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:01:28.361 - Thread: 1 -> GC Memory: 2325.651 / 2325.651 MB 2024-10-30 22:01:48.444 - Thread: 1 -> GUI Stats: Update 0.369567777777777, Draw 0.571135444444443 2024-10-30 22:01:58.377 - Thread: 1 -> GC Memory: 2290.912 / 2290.912 MB 2024-10-30 22:02:18.443 - Thread: 1 -> GUI Stats: Update 0.378041111111111, Draw 0.542034055555556 2024-10-30 22:02:21.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:02:21.473 - Thread: 1 -> STATISTICS,26368.2,0,0,0,0,0,0,29.29717,131.7836,1,0,2295.439,9707.813,180310,431453,241,65.54204,66.82592,0.02242729,5978,9.842108,0,16.66667,6.450718,6.577079,100,6310972131,2295.439,0,0,-1 2024-10-30 22:02:21.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:02:21.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,377,233,655,6018,3026,0,0,112,3403,0,2342,15,0,52,15,288,59,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:02:28.392 - Thread: 1 -> GC Memory: 2302.918 / 2302.918 MB 2024-10-30 22:02:48.446 - Thread: 1 -> GUI Stats: Update 0.382011666666667, Draw 0.583476944444444 2024-10-30 22:02:58.401 - Thread: 1 -> GC Memory: 2314.141 / 2314.141 MB 2024-10-30 22:03:18.535 - Thread: 1 -> GUI Stats: Update 0.447644833333333, Draw 0.588926166666666 2024-10-30 22:03:21.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:03:21.581 - Thread: 1 -> STATISTICS,26428.2166667,0,0,0,0,0,0,27.73368,158.0002,1,0,2322.852,9723.559,180310,431453,241,71.40334,67.80016,0.02184836,5928,12.01034,0,16.66667,8.575787,8.143032,100,6325489211,2322.852,0,0,-1 2024-10-30 22:03:21.581 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:03:21.581 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,377,233,655,6032,3040,0,0,110,3417,0,2342,31,0,52,15,288,59,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:03:28.417 - Thread: 1 -> GC Memory: 2322.783 / 2322.783 MB 2024-10-30 22:03:35.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:03:48.534 - Thread: 1 -> GUI Stats: Update 0.435704166666667, Draw 0.521133722222224 2024-10-30 22:03:49.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:03:49.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:03:58.435 - Thread: 1 -> GC Memory: 2292.836 / 2292.836 MB 2024-10-30 22:04:13.814 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:04:18.535 - Thread: 1 -> GUI Stats: Update 0.426491222222222, Draw 0.580648555555556 2024-10-30 22:04:21.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:04:21.598 - Thread: 1 -> STATISTICS,26488.2333333,0,0,0,0,0,0,27.792,141.6249,1,0,2302.953,9725.789,180310,431453,241,64.19785,72.21368,0.02200045,5900,10.87827,0,16.66667,6.983616,7.8556,100,6326380419,2302.953,0,0,-1 2024-10-30 22:04:21.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:04:21.598 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:04:22.847 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:04:22.847 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:04:24.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:04:28.437 - Thread: 1 -> GC Memory: 2308.78 / 2308.78 MB 2024-10-30 22:04:48.629 - Thread: 1 -> GUI Stats: Update 0.617701888888889, Draw 0.513689666666667 2024-10-30 22:04:58.444 - Thread: 1 -> GC Memory: 2321.167 / 2321.167 MB 2024-10-30 22:05:01.829 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:05:12.761 - Thread: 1 -> Autosave initiated 2024-10-30 22:05:12.761 - Thread: 1 -> Character state: True 2024-10-30 22:05:12.761 - Thread: 1 -> IsServer: True 2024-10-30 22:05:12.761 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:05:12.761 - Thread: 1 -> Autosave 2024-10-30 22:05:12.761 - Thread: 1 -> Saving world - START 2024-10-30 22:05:12.761 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:05:12.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,325 B 2024-10-30 22:05:12.847 - Thread: 1 -> After snapshot.: GC Memory: 2,332 B 2024-10-30 22:05:12.850 - Thread: 1 -> Directory cleanup: GC Memory: 2,332 B 2024-10-30 22:05:12.850 - Thread: 1 -> Saving world - END 2024-10-30 22:05:12.871 - Thread: 11 -> Session snapshot save - START 2024-10-30 22:05:12.871 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 22:05:14.190 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:05:14.306 - Thread: 11 -> Session snapshot save - END 2024-10-30 22:05:18.629 - Thread: 1 -> GUI Stats: Update 0.572425888888889, Draw 0.555445944444445 2024-10-30 22:05:21.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:05:21.709 - Thread: 1 -> STATISTICS,26548.25,0,0,0,0,0,0,30.90767,148.7932,1,0,2287.76,9724.633,180310,431453,241,65.88074,67.51144,0.0230158,5833,11.10808,0,16.66667,7.318089,7.499228,100,6326380419,2287.76,0,0,-1 2024-10-30 22:05:21.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:05:21.709 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,378,233,655,6033,3040,0,0,110,3418,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:05:26.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:05:26.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:05:28.444 - Thread: 1 -> GC Memory: 2290.366 / 2290.366 MB 2024-10-30 22:05:48.630 - Thread: 1 -> GUI Stats: Update 0.440046055555556, Draw 0.604976444444446 2024-10-30 22:05:58.446 - Thread: 1 -> GC Memory: 2309.779 / 2309.779 MB 2024-10-30 22:06:18.629 - Thread: 1 -> GUI Stats: Update 0.388720388888888, Draw 0.590391500000001 2024-10-30 22:06:21.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:06:21.725 - Thread: 1 -> STATISTICS,26608.2666667,0,0,0,0,0,0,29.19559,135.2426,1,0,2317.792,9731.375,180310,431453,241,63.55907,74.67957,0.02591109,5959,11.30862,0,16.66667,7.187654,8.44523,100,6330200829,2317.792,0,0,-1 2024-10-30 22:06:21.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:06:21.725 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,383,233,655,6036,3040,0,0,110,3423,0,2342,31,0,51,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:06:28.447 - Thread: 1 -> GC Memory: 2323.375 / 2323.375 MB 2024-10-30 22:06:48.630 - Thread: 1 -> GUI Stats: Update 0.397398333333333, Draw 0.576203444444445 2024-10-30 22:06:58.462 - Thread: 1 -> GC Memory: 2291.021 / 2291.021 MB 2024-10-30 22:07:18.632 - Thread: 1 -> GUI Stats: Update 0.458263888888889, Draw 0.564481666666667 2024-10-30 22:07:21.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:07:21.742 - Thread: 1 -> STATISTICS,26668.2833333,0,0,0,0,0,0,28.51434,131.0215,1,0,2294.116,9729.941,180310,431453,241,64.23497,74.60039,0.01925578,5932,10.49095,0,16.66667,6.738858,7.826288,100,6315996629,2294.116,0,0,-1 2024-10-30 22:07:21.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:07:21.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,383,233,655,6023,3026,0,0,112,3409,0,2342,15,0,51,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:07:28.513 - Thread: 1 -> GC Memory: 2295.021 / 2295.021 MB 2024-10-30 22:07:48.630 - Thread: 1 -> GUI Stats: Update 0.418889555555556, Draw 0.555129722222222 2024-10-30 22:07:58.529 - Thread: 1 -> GC Memory: 2307.994 / 2307.994 MB 2024-10-30 22:08:18.630 - Thread: 1 -> GUI Stats: Update 0.414857333333333, Draw 0.558313833333334 2024-10-30 22:08:21.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:08:21.759 - Thread: 1 -> STATISTICS,26728.3,0,0,0,0,0,0,29.73027,155.4983,1,0,2319.164,9731.535,180310,431453,241,75.98659,55.31945,0.02184839,5930,14.07733,0,16.66667,10.69688,7.7875,100,6332714771,2319.164,0,0,-1 2024-10-30 22:08:21.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:08:21.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,383,233,655,6039,3042,0,0,112,3425,0,2342,31,0,51,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:08:28.530 - Thread: 1 -> GC Memory: 2319.655 / 2319.655 MB 2024-10-30 22:08:48.629 - Thread: 1 -> GUI Stats: Update 0.414950888888889, Draw 0.591638666666667 2024-10-30 22:08:58.546 - Thread: 1 -> GC Memory: 2292.107 / 2292.107 MB 2024-10-30 22:09:17.158 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:09:18.631 - Thread: 1 -> GUI Stats: Update 0.396562666666667, Draw 0.641902111111112 2024-10-30 22:09:21.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:09:21.775 - Thread: 1 -> STATISTICS,26788.3166667,0,0,0,0,0,0,30.02814,152.755,1,0,2306.542,9727.391,180298,431465,241,70.89734,72.03899,0.01866766,5844,12.23622,0,16.66667,8.675157,8.814851,100,6325432671,2306.542,0,0,-1 2024-10-30 22:09:21.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:09:21.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,377,233,655,6032,3040,0,0,110,3417,0,2342,31,0,52,15,288,59,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:09:28.564 - Thread: 1 -> GC Memory: 2309.093 / 2309.093 MB 2024-10-30 22:09:28.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:09:28.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:09:30.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:09:30.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:09:30.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:09:30.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:09:30.960 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:09:47.525 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:09:47.525 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:09:48.629 - Thread: 1 -> GUI Stats: Update 0.456628, Draw 0.429012833333333 2024-10-30 22:09:58.578 - Thread: 1 -> GC Memory: 2321.731 / 2321.731 MB 2024-10-30 22:10:01.843 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:10:12.776 - Thread: 1 -> Autosave initiated 2024-10-30 22:10:12.776 - Thread: 1 -> Character state: True 2024-10-30 22:10:12.776 - Thread: 1 -> IsServer: True 2024-10-30 22:10:12.776 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:10:12.776 - Thread: 1 -> Autosave 2024-10-30 22:10:12.776 - Thread: 1 -> Saving world - START 2024-10-30 22:10:12.776 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:10:12.776 - Thread: 1 -> Before snapshot.: GC Memory: 2,327 B 2024-10-30 22:10:12.861 - Thread: 1 -> After snapshot.: GC Memory: 2,338 B 2024-10-30 22:10:12.865 - Thread: 1 -> Directory cleanup: GC Memory: 2,338 B 2024-10-30 22:10:12.865 - Thread: 1 -> Saving world - END 2024-10-30 22:10:12.890 - Thread: 11 -> Session snapshot save - START 2024-10-30 22:10:12.891 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 22:10:14.169 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:10:14.282 - Thread: 11 -> Session snapshot save - END 2024-10-30 22:10:16.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:10:17.497 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:10:17.497 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:10:18.728 - Thread: 1 -> GUI Stats: Update 0.508353499999999, Draw 0.570674722222222 2024-10-30 22:10:20.393 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:10:21.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:10:21.888 - Thread: 1 -> STATISTICS,26848.3333333,0,0,0,0,0,0,30.08364,149.0162,1,0,2289.059,9749.984,180298,431465,241,77.62508,62.92217,0.02091378,5741,13.15101,0,16.66667,10.20848,8.274901,100,6349415001,2289.059,0,0,-1 2024-10-30 22:10:21.888 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:10:21.888 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,383,233,655,6055,3058,0,0,128,3441,0,2342,31,0,51,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:10:28.593 - Thread: 1 -> GC Memory: 2294.603 / 2294.603 MB 2024-10-30 22:10:38.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:10:38.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:10:47.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:10:48.728 - Thread: 1 -> GUI Stats: Update 0.504163055555555, Draw 0.521860777777777 2024-10-30 22:10:57.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:10:57.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:10:58.611 - Thread: 1 -> GC Memory: 2302.831 / 2302.831 MB 2024-10-30 22:11:18.727 - Thread: 1 -> GUI Stats: Update 0.473281611111111, Draw 0.536467 2024-10-30 22:11:21.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:11:21.906 - Thread: 1 -> STATISTICS,26908.35,0,0,0,0,0,0,29.1016,156.7088,1,0,2319.439,9732.641,180298,431441,241,77.97872,66.04769,0.01792852,5853,14.31935,0,16.66667,11.16604,9.457599,100,6333283101,2319.439,0,0,-1 2024-10-30 22:11:21.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:11:21.906 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,383,233,655,6039,3042,0,0,112,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:11:28.627 - Thread: 1 -> GC Memory: 2322.557 / 2322.557 MB 2024-10-30 22:11:48.818 - Thread: 1 -> GUI Stats: Update 0.490197, Draw 0.651895833333334 2024-10-30 22:11:58.633 - Thread: 1 -> GC Memory: 2287.16 / 2287.16 MB 2024-10-30 22:12:18.818 - Thread: 1 -> GUI Stats: Update 0.450410555555555, Draw 0.5860425 2024-10-30 22:12:22.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:12:22.021 - Thread: 1 -> STATISTICS,26968.3666667,0,0,0,0,0,0,29.04901,159.6475,1,0,2293.854,9729.629,180056,431679,240,71.92628,66.55444,0.01940954,5931,10.94804,0,16.66667,7.874521,7.286409,100,6316689309,2293.854,0,0,-1 2024-10-30 22:12:22.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:12:22.021 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,198,383,233,655,6024,3026,0,0,112,3410,0,2342,15,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:12:28.650 - Thread: 1 -> GC Memory: 2295.92 / 2295.92 MB 2024-10-30 22:12:48.818 - Thread: 1 -> GUI Stats: Update 0.403846833333334, Draw 0.562758388888889 2024-10-30 22:12:58.651 - Thread: 1 -> GC Memory: 2308.057 / 2308.057 MB 2024-10-30 22:13:18.820 - Thread: 1 -> GUI Stats: Update 0.422299388888888, Draw 0.593954 2024-10-30 22:13:22.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:13:22.036 - Thread: 1 -> STATISTICS,27028.3833333,0,0,0,0,0,0,29.91781,163.8855,1,0,2319.012,9734.563,180060,431675,240,70.06496,69.44205,0.02086159,5940,12.45152,0,16.66667,8.724153,8.64659,100,6332071679,2319.012,0,0,-1 2024-10-30 22:13:22.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:13:22.036 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,383,233,655,6038,3042,0,0,112,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:13:28.667 - Thread: 1 -> GC Memory: 2319.876 / 2319.876 MB 2024-10-30 22:13:48.819 - Thread: 1 -> GUI Stats: Update 0.450802222222222, Draw 0.74876888888889 2024-10-30 22:13:58.667 - Thread: 1 -> GC Memory: 2289.011 / 2289.011 MB 2024-10-30 22:14:13.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:14:18.817 - Thread: 1 -> GUI Stats: Update 0.466102222222221, Draw 0.576017611111111 2024-10-30 22:14:21.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:14:21.580 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:14:22.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:14:22.047 - Thread: 1 -> STATISTICS,27088.4,0,0,0,0,0,0,30.24043,158.3395,1,0,2302.47,9750.672,180082,431653,240,74.98241,56.57234,0.02277979,5940,13.77372,0,16.66667,10.32787,7.792116,100,6331867391,2302.47,0,0,-1 2024-10-30 22:14:22.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:14:22.047 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,198,383,233,655,6038,3042,0,0,112,3425,0,2342,31,0,51,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:14:28.668 - Thread: 1 -> GC Memory: 2304.874 / 2304.874 MB 2024-10-30 22:14:48.818 - Thread: 1 -> GUI Stats: Update 0.425120722222222, Draw 0.558776888888889 2024-10-30 22:14:58.668 - Thread: 1 -> GC Memory: 2316.162 / 2316.162 MB 2024-10-30 22:15:01.852 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:15:12.784 - Thread: 1 -> Autosave initiated 2024-10-30 22:15:12.784 - Thread: 1 -> Character state: True 2024-10-30 22:15:12.784 - Thread: 1 -> IsServer: True 2024-10-30 22:15:12.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:15:12.784 - Thread: 1 -> Autosave 2024-10-30 22:15:12.784 - Thread: 1 -> Saving world - START 2024-10-30 22:15:12.784 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:15:12.784 - Thread: 1 -> Before snapshot.: GC Memory: 2,321 B 2024-10-30 22:15:12.875 - Thread: 1 -> After snapshot.: GC Memory: 2,329 B 2024-10-30 22:15:12.879 - Thread: 1 -> Directory cleanup: GC Memory: 2,329 B 2024-10-30 22:15:12.879 - Thread: 1 -> Saving world - END 2024-10-30 22:15:12.901 - Thread: 11 -> Session snapshot save - START 2024-10-30 22:15:12.901 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 22:15:13.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:15:14.201 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:15:14.323 - Thread: 11 -> Session snapshot save - END 2024-10-30 22:15:18.820 - Thread: 1 -> GUI Stats: Update 0.474081277777778, Draw 0.563538888888889 2024-10-30 22:15:22.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:15:22.064 - Thread: 1 -> STATISTICS,27148.4166667,0,0,0,0,0,0,29.18877,174.9058,1,0,2372.86,9749.016,180082,431482,240,77.61532,62.20214,0.01940582,5820,13.53024,0,16.66667,10.50154,8.416102,100,6343470545,2372.86,0,0,-1 2024-10-30 22:15:22.064 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:15:22.064 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,379,233,655,6049,3056,0,0,126,3435,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:15:28.684 - Thread: 1 -> GC Memory: 2290.548 / 2290.548 MB 2024-10-30 22:15:31.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:15:31.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:15:48.817 - Thread: 1 -> GUI Stats: Update 0.505467888888889, Draw 0.532500222222222 2024-10-30 22:15:58.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:15:58.701 - Thread: 1 -> GC Memory: 2304.8 / 2304.8 MB 2024-10-30 22:16:18.817 - Thread: 1 -> GUI Stats: Update 0.507207, Draw 0.525667277777778 2024-10-30 22:16:22.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:16:22.081 - Thread: 1 -> STATISTICS,27208.4333333,0,0,0,0,0,0,28.70822,152.7139,1,0,2315.317,9753.867,180082,431482,240,76.49831,56.26925,0.02234478,5924,13.8464,0,16.66667,10.59226,7.791266,100,6350008255,2315.317,0,0,-1 2024-10-30 22:16:22.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:16:22.081 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,384,233,655,6055,3058,0,0,128,3442,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:16:28.707 - Thread: 1 -> GC Memory: 2316.674 / 2316.674 MB 2024-10-30 22:16:38.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:16:38.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:16:48.820 - Thread: 1 -> GUI Stats: Update 0.489907777777778, Draw 0.512565166666667 2024-10-30 22:16:58.718 - Thread: 1 -> GC Memory: 2334.712 / 2334.712 MB 2024-10-30 22:17:01.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:17:17.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:17:17.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:17:18.819 - Thread: 1 -> GUI Stats: Update 0.499070666666668, Draw 0.521530277777777 2024-10-30 22:17:22.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:17:22.098 - Thread: 1 -> STATISTICS,27268.45,0,0,0,0,0,0,29.37743,160.1311,1,0,2295.421,9732.648,180082,431410,240,79.1975,51.1277,0.02102859,5889,12.44878,0,16.66667,9.859125,6.364777,100,6317133421,2295.421,0,0,-1 2024-10-30 22:17:22.098 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:17:22.098 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,384,233,655,6024,3026,0,0,112,3411,0,2342,15,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:17:28.735 - Thread: 1 -> GC Memory: 2296.705 / 2296.705 MB 2024-10-30 22:17:48.819 - Thread: 1 -> GUI Stats: Update 0.403903833333333, Draw 0.538993222222222 2024-10-30 22:17:53.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:17:58.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:17:58.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:17:58.754 - Thread: 1 -> GC Memory: 2309.937 / 2309.937 MB 2024-10-30 22:18:05.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:18:05.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:18:05.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:18:05.118 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:18:05.122 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:18:18.820 - Thread: 1 -> GUI Stats: Update 0.490367111111111, Draw 0.603646388888889 2024-10-30 22:18:22.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:18:22.115 - Thread: 1 -> STATISTICS,27328.4666667,0,0,0,0,0,0,30.34368,160.0613,1,0,2317.536,9746.734,180082,431361,240,68.28177,71.23538,0.01942606,5904,12.31781,0,16.66667,8.410816,8.774637,100,6329232229,2317.536,0,0,-1 2024-10-30 22:18:22.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:18:22.115 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,379,233,655,6036,3042,0,0,112,3422,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:18:28.768 - Thread: 1 -> GC Memory: 2322.113 / 2322.113 MB 2024-10-30 22:18:48.819 - Thread: 1 -> GUI Stats: Update 0.509612777777778, Draw 0.661585222222222 2024-10-30 22:18:58.770 - Thread: 1 -> GC Memory: 2293.927 / 2293.927 MB 2024-10-30 22:19:18.819 - Thread: 1 -> GUI Stats: Update 0.505162555555556, Draw 0.655075611111112 2024-10-30 22:19:21.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:19:21.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:19:22.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:19:22.136 - Thread: 1 -> STATISTICS,27388.4833333,0,0,0,0,0,0,29.92104,165.854,1,0,2300.523,9746.449,180082,431361,240,68.48036,73.40769,0.01965814,5893,12.6127,0,16.66667,8.63722,9.25869,100,6327055461,2300.523,0,0,-1 2024-10-30 22:19:22.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:19:22.136 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,379,233,655,6033,3040,0,0,110,3420,0,2342,31,0,52,15,288,61,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:19:28.785 - Thread: 1 -> GC Memory: 2299.087 / 2299.087 MB 2024-10-30 22:19:48.819 - Thread: 1 -> GUI Stats: Update 0.379922, Draw 0.705984 2024-10-30 22:19:58.801 - Thread: 1 -> GC Memory: 2314.165 / 2314.165 MB 2024-10-30 22:20:01.874 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:20:12.790 - Thread: 1 -> Autosave initiated 2024-10-30 22:20:12.790 - Thread: 1 -> Character state: True 2024-10-30 22:20:12.790 - Thread: 1 -> IsServer: True 2024-10-30 22:20:12.790 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:20:12.790 - Thread: 1 -> Autosave 2024-10-30 22:20:12.790 - Thread: 1 -> Saving world - START 2024-10-30 22:20:12.790 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:20:12.790 - Thread: 1 -> Before snapshot.: GC Memory: 2,323 B 2024-10-30 22:20:12.876 - Thread: 1 -> After snapshot.: GC Memory: 2,330 B 2024-10-30 22:20:12.880 - Thread: 1 -> Directory cleanup: GC Memory: 2,330 B 2024-10-30 22:20:12.880 - Thread: 1 -> Saving world - END 2024-10-30 22:20:12.895 - Thread: 11 -> Session snapshot save - START 2024-10-30 22:20:12.896 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 22:20:14.193 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:20:14.315 - Thread: 11 -> Session snapshot save - END 2024-10-30 22:20:18.911 - Thread: 1 -> GUI Stats: Update 0.383906722222223, Draw 0.733693777777778 2024-10-30 22:20:22.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:20:22.241 - Thread: 1 -> STATISTICS,27448.5,0,0,0,0,0,0,29.16688,163.6829,1,0,2374.361,9741.539,180081,431362,240,78.27121,60.91597,0.02419026,5742,13.70705,0,16.66667,10.72867,8.349782,100,6335298035,2374.361,0,0,-1 2024-10-30 22:20:22.241 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:20:22.241 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,384,235,655,6041,3042,0,0,112,3427,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:20:28.807 - Thread: 1 -> GC Memory: 2374.909 / 2374.909 MB 2024-10-30 22:20:48.909 - Thread: 1 -> GUI Stats: Update 0.389771055555555, Draw 0.712367500000001 2024-10-30 22:20:58.808 - Thread: 1 -> GC Memory: 2304.343 / 2304.343 MB 2024-10-30 22:21:03.622 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:21:07.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:21:07.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:21:18.908 - Thread: 1 -> GUI Stats: Update 0.456126055555555, Draw 0.596585222222223 2024-10-30 22:21:22.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:21:22.254 - Thread: 1 -> STATISTICS,27508.5166667,0,0,0,0,0,0,28.55897,154.6626,1,0,2310.377,9737.035,180082,431361,240,79.43412,66.01202,0.02238252,5905,13.35866,0,16.66667,10.61134,8.818322,100,6337727377,2310.377,0,0,-1 2024-10-30 22:21:22.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:21:22.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6044,3042,0,0,112,3427,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:21:28.808 - Thread: 1 -> GC Memory: 2320.873 / 2320.873 MB 2024-10-30 22:21:31.938 - Thread: 1 -> Updating stopped. 2024-10-30 22:21:31.953 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:21:32.070 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:21:32.071 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:21:32.076 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:21:48.904 - Thread: 1 -> GUI Stats: Update 0.251304277777777, Draw 0.407626722222222 2024-10-30 22:22:18.904 - Thread: 1 -> GUI Stats: Update 0.1050975, Draw 0.257909444444445 2024-10-30 22:22:22.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:22:22.270 - Thread: 1 -> STATISTICS,27568.5333333,0,0,0,0,0,0,4.995185,151.6891,1,0,2291.812,9734.738,180082,431361,240,73.96332,71.44353,0.02672995,5801,12.34485,0,16.66667,9.130664,8.819599,100,6335673281,2291.812,0,0,-1 2024-10-30 22:22:22.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:22:22.270 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:22:48.904 - Thread: 1 -> GUI Stats: Update 0.105697944444445, Draw 0.263827555555556 2024-10-30 22:23:18.904 - Thread: 1 -> GUI Stats: Update 0.117868888888889, Draw 0.296187777777778 2024-10-30 22:23:22.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:23:22.287 - Thread: 1 -> STATISTICS,27628.55,0,0,0,0,0,0,4.410983,159.3557,1,0,2296.821,9734.691,180082,431361,240,72.35588,76.1315,0.02986289,4652,12.59228,0,16.66667,9.111255,9.586691,100,6336192401,2296.821,0,0,-1 2024-10-30 22:23:22.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:23:22.287 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:23:48.904 - Thread: 1 -> GUI Stats: Update 0.101714944444444, Draw 0.267945611111111 2024-10-30 22:24:18.905 - Thread: 1 -> GUI Stats: Update 0.103250055555555, Draw 0.262680111111111 2024-10-30 22:24:22.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:24:22.304 - Thread: 1 -> STATISTICS,27688.5666667,0,0,0,0,0,0,4.44408,161.1143,1,0,2303.784,9734.234,180082,431361,240,72.10739,76.04355,0.02398932,4777,12.2793,0,16.66667,8.85428,9.337613,100,6336192401,2303.784,0,0,-1 2024-10-30 22:24:22.304 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:24:22.304 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:24:48.904 - Thread: 1 -> GUI Stats: Update 0.0995412222222222, Draw 0.259610944444445 2024-10-30 22:25:01.871 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:25:18.905 - Thread: 1 -> GUI Stats: Update 0.100357944444445, Draw 0.262072333333334 2024-10-30 22:25:22.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:25:22.321 - Thread: 1 -> STATISTICS,27748.5833333,0,0,0,0,0,0,4.156412,167.636,1,0,2290.497,9736.168,180082,431361,240,71.24316,80.11588,0.02490272,4850,11.47751,0,16.66667,8.176943,9.195312,100,6338266001,2290.497,0,0,-1 2024-10-30 22:25:22.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:25:22.321 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6044,3042,0,0,112,3427,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:25:48.905 - Thread: 1 -> GUI Stats: Update 0.0982692222222222, Draw 0.252660444444445 2024-10-30 22:26:18.905 - Thread: 1 -> GUI Stats: Update 0.101531888888889, Draw 0.260829277777778 2024-10-30 22:26:22.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:26:22.338 - Thread: 1 -> STATISTICS,27808.6,0,0,0,0,0,0,4.14261,163.9046,1,0,2296.611,9735.559,180082,431361,240,70.85276,78.12513,0.02233985,4899,11.5403,0,16.66667,8.176621,9.015875,100,6336192401,2296.611,0,0,-1 2024-10-30 22:26:22.338 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:26:22.338 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:26:48.905 - Thread: 1 -> GUI Stats: Update 0.0993744444444444, Draw 0.254307166666666 2024-10-30 22:27:18.905 - Thread: 1 -> GUI Stats: Update 0.0990078888888888, Draw 0.252170111111111 2024-10-30 22:27:22.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:27:22.355 - Thread: 1 -> STATISTICS,27868.6166667,0,0,0,0,0,0,4.236764,163.34,1,0,2292.17,9734.094,180082,431361,240,71.32795,77.6309,0.02314482,4950,11.46731,0,16.66667,8.1794,8.902179,100,6336192401,2292.17,0,0,-1 2024-10-30 22:27:22.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:27:22.355 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:27:48.905 - Thread: 1 -> GUI Stats: Update 0.0983703888888887, Draw 0.260533611111111 2024-10-30 22:28:18.904 - Thread: 1 -> GUI Stats: Update 0.0987981666666665, Draw 0.253917222222222 2024-10-30 22:28:22.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:28:22.371 - Thread: 1 -> STATISTICS,27928.6333333,0,0,0,0,0,0,4.081779,158.2057,1,0,2299.292,9734.629,180082,431361,240,71.50233,78.83917,0.02331438,4958,11.5658,0,16.66667,8.269817,9.118381,100,6336288291,2299.292,0,0,-1 2024-10-30 22:28:22.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:28:22.371 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:28:48.906 - Thread: 1 -> GUI Stats: Update 0.0991625555555555, Draw 0.258614444444444 2024-10-30 22:29:18.905 - Thread: 1 -> GUI Stats: Update 0.0987282222222222, Draw 0.262635888888889 2024-10-30 22:29:22.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:29:22.388 - Thread: 1 -> STATISTICS,27988.65,0,0,0,0,0,0,4.090067,162.9665,1,0,2307.041,9731.137,180082,431361,240,70.76929,77.16493,0.02108813,5017,11.54359,0,16.66667,8.169319,8.907606,100,6335732883,2307.041,0,0,-1 2024-10-30 22:29:22.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:29:22.388 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:29:48.905 - Thread: 1 -> GUI Stats: Update 0.104946944444444, Draw 0.277845722222222 2024-10-30 22:30:01.871 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:30:18.905 - Thread: 1 -> GUI Stats: Update 0.0994107222222224, Draw 0.260663833333333 2024-10-30 22:30:22.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:30:22.405 - Thread: 1 -> STATISTICS,28048.6666667,0,0,0,0,0,0,4.024016,159.6647,1,0,2289.591,9733.57,180082,431361,240,71.34926,79.71648,0.02670974,4821,11.54526,0,16.66667,8.237458,9.203475,100,6335732883,2289.591,0,0,-1 2024-10-30 22:30:22.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:30:22.405 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:30:48.905 - Thread: 1 -> GUI Stats: Update 0.100154944444445, Draw 0.256102611111111 2024-10-30 22:31:18.905 - Thread: 1 -> GUI Stats: Update 0.100087555555555, Draw 0.261565111111111 2024-10-30 22:31:22.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:31:22.422 - Thread: 1 -> STATISTICS,28108.6833333,0,0,0,0,0,0,5.017632,163.3054,1,0,2295.083,9735.133,180082,431361,240,73.22614,76.90088,0.0233382,4844,12.426,0,16.66667,9.099079,9.555701,100,6335732883,2295.083,0,0,-1 2024-10-30 22:31:22.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:31:22.422 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:31:48.905 - Thread: 1 -> GUI Stats: Update 0.098846, Draw 0.259616666666667 2024-10-30 22:32:18.905 - Thread: 1 -> GUI Stats: Update 0.101603611111111, Draw 0.263815388888889 2024-10-30 22:32:22.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:32:22.438 - Thread: 1 -> STATISTICS,28168.7,0,0,0,0,0,0,4.194463,162.1556,1,0,2301.275,9734.504,180082,431361,240,71.44579,79.04742,0.02291887,4962,11.52641,0,16.66667,8.235132,9.111328,100,6335612931,2301.275,0,0,-1 2024-10-30 22:32:22.438 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:32:22.438 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:32:48.905 - Thread: 1 -> GUI Stats: Update 0.0976349999999998, Draw 0.254018611111111 2024-10-30 22:33:18.905 - Thread: 1 -> GUI Stats: Update 0.0984621111111113, Draw 0.261764 2024-10-30 22:33:22.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:33:22.455 - Thread: 1 -> STATISTICS,28228.7166667,0,0,0,0,0,0,4.013987,163.6698,1,0,2290.082,9733.516,180082,431361,240,71.44268,79.52528,0.02659256,4921,11.45243,0,16.66667,8.181925,9.107578,100,6335612931,2290.082,0,0,-1 2024-10-30 22:33:22.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:33:22.455 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:33:48.905 - Thread: 1 -> GUI Stats: Update 0.0990381666666666, Draw 0.253292111111111 2024-10-30 22:34:18.906 - Thread: 1 -> GUI Stats: Update 0.0993680000000001, Draw 0.264361388888889 2024-10-30 22:34:22.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:34:22.472 - Thread: 1 -> STATISTICS,28288.7333333,0,0,0,0,0,0,4.079573,165.2126,1,0,2292.213,9730.996,180082,431361,240,70.67432,79.75977,0.02184837,4940,11.47014,0,16.66667,8.106446,9.148561,100,6335612931,2292.213,0,0,-1 2024-10-30 22:34:22.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:34:22.472 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:34:48.905 - Thread: 1 -> GUI Stats: Update 0.0999333888888887, Draw 0.260594444444444 2024-10-30 22:35:01.872 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:35:18.905 - Thread: 1 -> GUI Stats: Update 0.0984562777777778, Draw 0.262476388888889 2024-10-30 22:35:22.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:35:22.489 - Thread: 1 -> STATISTICS,28348.75,0,0,0,0,0,0,4.492039,166.3463,1,0,2288.929,9735.059,180082,431361,240,71.81319,79.05266,0.02283322,4975,11.42066,0,16.66667,8.201544,9.028339,100,6335769171,2288.929,0,0,-1 2024-10-30 22:35:22.489 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:35:22.489 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:35:48.905 - Thread: 1 -> GUI Stats: Update 0.100723166666667, Draw 0.264761666666667 2024-10-30 22:36:18.905 - Thread: 1 -> GUI Stats: Update 0.101325666666667, Draw 0.270022333333333 2024-10-30 22:36:22.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:36:22.505 - Thread: 1 -> STATISTICS,28408.7666667,0,0,0,0,0,0,4.581785,169.2646,1,0,2293.625,9734.449,180082,431361,240,71.90501,77.26147,0.02215869,5053,11.81369,0,16.66667,8.494635,9.12743,100,6337842771,2293.625,0,0,-1 2024-10-30 22:36:22.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:36:22.505 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6044,3042,0,0,112,3427,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:36:48.906 - Thread: 1 -> GUI Stats: Update 0.0974427222222221, Draw 0.258700833333333 2024-10-30 22:37:18.905 - Thread: 1 -> GUI Stats: Update 0.0968435555555555, Draw 0.252163166666667 2024-10-30 22:37:22.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:37:22.522 - Thread: 1 -> STATISTICS,28468.7833333,0,0,0,0,0,0,4.237455,156.2881,1,0,2290.348,9733.512,180082,431361,240,71.00067,80.02383,0.02198863,5078,11.57035,0,16.66667,8.215026,9.259037,100,6335769171,2290.348,0,0,-1 2024-10-30 22:37:22.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:37:22.522 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:37:48.905 - Thread: 1 -> GUI Stats: Update 0.0980227222222223, Draw 0.257999666666667 2024-10-30 22:38:18.906 - Thread: 1 -> GUI Stats: Update 0.0984646666666665, Draw 0.2556705 2024-10-30 22:38:22.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:38:22.538 - Thread: 1 -> STATISTICS,28528.8,0,0,0,0,0,0,4.211881,153.8137,1,0,2293.534,9733.754,180082,431361,240,69.85508,77.69234,0.02161588,5063,12.14842,0,16.66667,8.486291,9.438395,100,6335769171,2293.534,0,0,-1 2024-10-30 22:38:22.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:38:22.538 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:38:48.906 - Thread: 1 -> GUI Stats: Update 0.0969607777777777, Draw 0.253660388888889 2024-10-30 22:39:18.906 - Thread: 1 -> GUI Stats: Update 0.100108055555556, Draw 0.263376555555555 2024-10-30 22:39:22.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:39:22.556 - Thread: 1 -> STATISTICS,28588.8166667,0,0,0,0,0,0,4.762324,166.354,1,0,2293.014,9733.191,180082,431361,240,73.41686,75.02913,0.02230499,5043,12.0809,0,16.66667,8.869416,9.064192,100,6336051411,2293.014,0,0,-1 2024-10-30 22:39:22.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:39:22.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:39:48.906 - Thread: 1 -> GUI Stats: Update 0.1018325, Draw 0.261701722222222 2024-10-30 22:40:01.872 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:40:18.906 - Thread: 1 -> GUI Stats: Update 0.099009111111111, Draw 0.256781166666667 2024-10-30 22:40:22.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:40:22.573 - Thread: 1 -> STATISTICS,28648.8333333,0,0,0,0,0,0,4.948235,167.7434,1,0,2296.51,9735.063,180082,431361,240,73.66721,68.37918,0.02314861,5226,12.83572,0,16.66667,9.455716,8.776959,100,6336051411,2296.51,0,0,-1 2024-10-30 22:40:22.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:40:22.573 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:40:48.906 - Thread: 1 -> GUI Stats: Update 0.106596833333333, Draw 0.271115055555556 2024-10-30 22:41:18.907 - Thread: 1 -> GUI Stats: Update 0.0981475555555556, Draw 0.260129444444444 2024-10-30 22:41:22.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:41:22.589 - Thread: 1 -> STATISTICS,28708.85,0,0,0,0,0,0,5.134546,162.6161,1,0,2296.315,9733.766,180082,431361,240,73.32347,75.54595,0.02469053,4946,12.06221,0,16.66667,8.844427,9.112508,100,6336051411,2296.315,0,0,-1 2024-10-30 22:41:22.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:41:22.589 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:41:48.907 - Thread: 1 -> GUI Stats: Update 0.0995875555555555, Draw 0.265307833333333 2024-10-30 22:42:18.907 - Thread: 1 -> GUI Stats: Update 0.0993752222222221, Draw 0.252798555555555 2024-10-30 22:42:22.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:42:22.616 - Thread: 1 -> STATISTICS,28768.8666667,0,0,0,0,0,0,4.250259,168.7372,1,0,2307.334,9734.68,180082,431361,240,71.88179,76.48477,0.02269383,5048,11.78386,0,16.66667,8.470447,9.012856,100,6335732883,2307.334,0,0,-1 2024-10-30 22:42:22.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:42:22.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:42:48.906 - Thread: 1 -> GUI Stats: Update 0.0969222777777778, Draw 0.254420666666667 2024-10-30 22:43:18.907 - Thread: 1 -> GUI Stats: Update 0.0986040555555555, Draw 0.256655666666667 2024-10-30 22:43:22.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:43:22.623 - Thread: 1 -> STATISTICS,28828.8833333,0,0,0,0,0,0,4.362556,166.2467,1,0,2291.735,9733.738,180082,431361,240,72.40208,76.06699,0.02312297,4969,12.04396,0,16.66667,8.720078,9.161478,100,6335732883,2291.735,0,0,-1 2024-10-30 22:43:22.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:43:22.623 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:43:48.906 - Thread: 1 -> GUI Stats: Update 0.0992830555555557, Draw 0.257053111111111 2024-10-30 22:44:18.907 - Thread: 1 -> GUI Stats: Update 0.100798277777778, Draw 0.254959444444444 2024-10-30 22:44:22.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:44:22.640 - Thread: 1 -> STATISTICS,28888.9,0,0,0,0,0,0,4.140335,160.2627,1,0,2290.832,9733.738,180082,431361,240,70.86901,80.06722,0.021616,5057,11.42745,0,16.66667,8.098523,9.149645,100,6335732883,2290.832,0,0,-1 2024-10-30 22:44:22.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:44:22.640 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:44:48.906 - Thread: 1 -> GUI Stats: Update 0.101317277777778, Draw 0.263486055555556 2024-10-30 22:45:01.873 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:45:18.906 - Thread: 1 -> GUI Stats: Update 0.102703444444444, Draw 0.269420222222223 2024-10-30 22:45:22.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:45:22.660 - Thread: 1 -> STATISTICS,28948.9166667,0,0,0,0,0,0,4.131722,170.4234,1,0,2294.249,9733.152,180082,431361,240,71.43721,77.47942,0.0256137,4984,11.85124,0,16.66667,8.466194,9.182271,100,6337806483,2294.249,0,0,-1 2024-10-30 22:45:22.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:45:22.660 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6044,3042,0,0,112,3427,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:45:48.906 - Thread: 1 -> GUI Stats: Update 0.0997177222222222, Draw 0.266799555555556 2024-10-30 22:46:18.907 - Thread: 1 -> GUI Stats: Update 0.1038165, Draw 0.266947722222222 2024-10-30 22:46:22.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:46:22.674 - Thread: 1 -> STATISTICS,29008.9333333,0,0,0,0,0,0,4.050513,161.5032,1,0,2295.29,9734.168,180082,431361,240,70.86915,80.52856,0.02271879,4943,11.48604,0,16.66667,8.140059,9.249543,100,6335514343,2295.29,0,0,-1 2024-10-30 22:46:22.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:46:22.674 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:46:48.906 - Thread: 1 -> GUI Stats: Update 0.104026888888889, Draw 0.270633944444444 2024-10-30 22:47:18.907 - Thread: 1 -> GUI Stats: Update 0.101085388888889, Draw 0.252922722222222 2024-10-30 22:47:22.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:47:22.690 - Thread: 1 -> STATISTICS,29068.95,0,0,0,0,0,0,4.894106,157.769,1,0,2291.928,9734.145,180082,431361,240,71.90701,71.10902,0.0257749,4907,12.77461,0,16.66667,9.185842,9.083902,100,6335781943,2291.928,0,0,-1 2024-10-30 22:47:22.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:47:22.690 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:47:48.907 - Thread: 1 -> GUI Stats: Update 0.112665777777778, Draw 0.2913105 2024-10-30 22:48:18.907 - Thread: 1 -> GUI Stats: Update 0.103092, Draw 0.271173222222222 2024-10-30 22:48:22.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:48:22.707 - Thread: 1 -> STATISTICS,29128.9666667,0,0,0,0,0,0,4.745406,167.0979,1,0,2295.003,9733.473,180082,431361,240,72.52018,72.98815,0.0271665,4442,13.58062,0,16.66667,9.848693,9.912246,100,6335661991,2295.003,0,0,-1 2024-10-30 22:48:22.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:48:22.707 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:48:48.907 - Thread: 1 -> GUI Stats: Update 0.102881611111111, Draw 0.267925277777778 2024-10-30 22:49:18.907 - Thread: 1 -> GUI Stats: Update 0.1019425, Draw 0.259128666666667 2024-10-30 22:49:22.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:49:22.724 - Thread: 1 -> STATISTICS,29188.9833333,0,0,0,0,0,0,4.339126,165.4268,1,0,2293.485,9730.973,180082,431361,240,71.2964,76.44875,0.02478975,4551,11.84956,0,16.66667,8.448313,9.058845,100,6335661991,2293.485,0,0,-1 2024-10-30 22:49:22.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:49:22.724 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:49:48.907 - Thread: 1 -> GUI Stats: Update 0.104139888888889, Draw 0.269286166666667 2024-10-30 22:50:01.873 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:50:18.907 - Thread: 1 -> GUI Stats: Update 0.101860944444445, Draw 0.266942666666667 2024-10-30 22:50:22.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:50:22.742 - Thread: 1 -> STATISTICS,29249,0,0,0,0,0,0,4.147332,166.0439,1,0,2292.032,9734.082,180082,431361,240,70.84361,80.7367,0.02497376,4517,11.3365,0,16.66667,8.031188,9.152718,100,6335661991,2292.032,0,0,-1 2024-10-30 22:50:22.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:50:22.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:50:48.907 - Thread: 1 -> GUI Stats: Update 0.0989265555555555, Draw 0.260649277777778 2024-10-30 22:51:18.907 - Thread: 1 -> GUI Stats: Update 0.0992900000000003, Draw 0.256944277777778 2024-10-30 22:51:22.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:51:22.757 - Thread: 1 -> STATISTICS,29309.0166667,0,0,0,0,0,0,4.437512,165.7583,1,0,2296.52,9734.082,180082,431361,240,72.01233,76.99015,0.02290172,4543,12.03531,0,16.66667,8.666903,9.265999,100,6335958343,2296.52,0,0,-1 2024-10-30 22:51:22.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:51:22.757 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:51:48.907 - Thread: 1 -> GUI Stats: Update 0.100962555555555, Draw 0.271890111111111 2024-10-30 22:52:18.907 - Thread: 1 -> GUI Stats: Update 0.101224888888889, Draw 0.256700833333334 2024-10-30 22:52:22.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:52:22.775 - Thread: 1 -> STATISTICS,29369.0333333,0,0,0,0,0,0,4.546968,160.7369,1,0,2292.445,9734.129,180082,431361,240,70.42434,79.58976,0.02374256,4915,11.33057,0,16.66667,7.979481,9.017976,100,6335958343,2292.445,0,0,-1 2024-10-30 22:52:22.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:52:22.775 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:52:48.908 - Thread: 1 -> GUI Stats: Update 0.101431666666667, Draw 0.267436888888889 2024-10-30 22:53:18.907 - Thread: 1 -> GUI Stats: Update 0.0997826666666667, Draw 0.262067277777778 2024-10-30 22:53:22.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:53:22.791 - Thread: 1 -> STATISTICS,29429.05,0,0,0,0,0,0,4.207798,172.8164,1,0,2300.155,9734.699,180082,431361,240,71.16194,78.25329,0.02488047,4873,11.55966,0,16.66667,8.226078,9.045815,100,6335958343,2300.155,0,0,-1 2024-10-30 22:53:22.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:53:22.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:53:48.908 - Thread: 1 -> GUI Stats: Update 0.0984392222222222, Draw 0.262639833333333 2024-10-30 22:54:18.908 - Thread: 1 -> GUI Stats: Update 0.107011833333333, Draw 0.266023166666667 2024-10-30 22:54:22.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:54:22.810 - Thread: 1 -> STATISTICS,29489.0666667,0,0,0,0,0,0,4.387986,160.1856,1,0,2305.501,9731.82,180082,431361,240,72.13835,75.13061,0.02528141,5016,11.96781,0,16.66667,8.63338,8.991487,100,6335958343,2305.501,0,0,-1 2024-10-30 22:54:22.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:54:22.811 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,199,385,236,655,6042,3040,0,0,110,3425,0,2342,31,0,51,15,288,66,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:54:43.258 - Thread: 1 -> Updating continues. 2024-10-30 22:54:43.262 - Thread: 1 -> GC Memory: 2290.183 / 2290.183 MB 2024-10-30 22:54:43.262 - Thread: 1 -> Autosave initiated 2024-10-30 22:54:43.262 - Thread: 1 -> Character state: True 2024-10-30 22:54:43.262 - Thread: 1 -> IsServer: True 2024-10-30 22:54:43.262 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:54:43.262 - Thread: 1 -> Autosave 2024-10-30 22:54:43.262 - Thread: 1 -> Saving world - START 2024-10-30 22:54:43.262 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:54:43.262 - Thread: 1 -> Before snapshot.: GC Memory: 2,290 B 2024-10-30 22:54:43.345 - Thread: 1 -> After snapshot.: GC Memory: 2,302 B 2024-10-30 22:54:43.352 - Thread: 1 -> Directory cleanup: GC Memory: 2,302 B 2024-10-30 22:54:43.352 - Thread: 1 -> Saving world - END 2024-10-30 22:54:43.371 - Thread: 10 -> Session snapshot save - START 2024-10-30 22:54:43.371 - Thread: 10 -> Checking file access for files in target dir. 2024-10-30 22:54:43.490 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:54:43.490 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:54:44.754 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:54:44.885 - Thread: 10 -> Session snapshot save - END 2024-10-30 22:54:48.912 - Thread: 1 -> GUI Stats: Update 0.175773444444444, Draw 0.327197999999999 2024-10-30 22:54:54.875 - Thread: 1 -> Updating stopped. 2024-10-30 22:54:54.890 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:54:55.007 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:54:55.007 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:54:55.010 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:55:01.875 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:55:18.909 - Thread: 1 -> GUI Stats: Update 0.246462222222222, Draw 0.396042222222222 2024-10-30 22:55:22.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:55:22.824 - Thread: 1 -> STATISTICS,29549.0833333,0,0,0,0,0,0,5.083559,154.5095,1,0,2347.599,9718.602,180082,431361,240,77.08325,63.25306,0.03577481,3988,12.35209,0,16.66667,9.521396,7.813077,100,6321640737,2347.599,0,0,-1 2024-10-30 22:55:22.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:55:22.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,200,385,236,655,6028,3026,0,0,112,3411,0,2342,15,0,51,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:55:34.224 - Thread: 1 -> Updating continues. 2024-10-30 22:55:34.227 - Thread: 1 -> GC Memory: 2349.021 / 2349.021 MB 2024-10-30 22:55:34.458 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:55:34.458 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:55:48.913 - Thread: 1 -> GUI Stats: Update 0.269233888888889, Draw 0.467553222222222 2024-10-30 22:56:04.229 - Thread: 1 -> GC Memory: 2369.921 / 2369.921 MB 2024-10-30 22:56:18.912 - Thread: 1 -> GUI Stats: Update 0.356110888888888, Draw 0.649257222222221 2024-10-30 22:56:22.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:56:22.841 - Thread: 1 -> STATISTICS,29609.1,0,0,0,0,0,0,36.9124,170.6974,1,0,2296.497,9759.414,180082,431361,240,76.40154,69.07217,0.03258064,4113,12.94351,0,16.66667,9.889044,8.940366,100,6348691849,2296.497,0,0,-1 2024-10-30 22:56:22.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:56:22.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,202,386,240,655,6054,3043,0,0,112,3429,0,2342,31,0,55,15,288,64,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 22:56:24.142 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-30 22:56:34.231 - Thread: 1 -> GC Memory: 2307.632 / 2307.632 MB 2024-10-30 22:56:38.575 - Thread: 1 -> Updating stopped. 2024-10-30 22:56:38.591 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:56:38.724 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:56:38.724 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:56:38.726 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:56:41.024 - Thread: 1 -> Updating continues. 2024-10-30 22:56:41.258 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:56:41.258 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:56:46.275 - Thread: 1 -> Updating stopped. 2024-10-30 22:56:46.291 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:56:46.341 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:56:46.341 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:56:46.343 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:56:48.908 - Thread: 1 -> GUI Stats: Update 0.347812666666667, Draw 0.578926722222223 2024-10-30 22:56:51.758 - Thread: 1 -> Updating continues. 2024-10-30 22:56:51.991 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:56:51.991 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:57:04.247 - Thread: 1 -> GC Memory: 2330.031 / 2330.031 MB 2024-10-30 22:57:04.512 - Thread: 1 -> DoDisconnects - 128 0 124 2024-10-30 22:57:18.912 - Thread: 1 -> GUI Stats: Update 0.416879055555556, Draw 0.594254611111111 2024-10-30 22:57:21.775 - Thread: 1 -> Updating stopped. 2024-10-30 22:57:21.791 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 22:57:21.841 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 22:57:21.841 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 22:57:21.843 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 22:57:22.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:57:22.858 - Thread: 1 -> STATISTICS,29669.1166667,0,0,0,0,0,0,6.642437,130.9014,1,0,2384.455,9763.438,179878,431614,241,45.19009,77.16978,0.0269692,4083,8.890881,0,16.66667,4.017797,6.861073,100,6354998097,2384.455,0,0,-1 2024-10-30 22:57:22.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:57:22.858 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,205,389,248,655,6060,3040,0,0,110,3430,0,2343,31,0,53,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:57:28.142 - Thread: 1 -> Updating continues. 2024-10-30 22:57:28.374 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 22:57:28.374 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 22:57:31.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:57:34.263 - Thread: 1 -> GC Memory: 2382.332 / 2382.332 MB 2024-10-30 22:57:38.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:57:38.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:57:43.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:57:48.912 - Thread: 1 -> GUI Stats: Update 0.446410166666666, Draw 0.45544038888889 2024-10-30 22:57:53.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:57:53.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:57:57.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:57:59.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:57:59.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:58:04.264 - Thread: 1 -> GC Memory: 2293.251 / 2293.251 MB 2024-10-30 22:58:18.914 - Thread: 1 -> GUI Stats: Update 0.468488333333333, Draw 0.589052722222223 2024-10-30 22:58:22.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:58:22.875 - Thread: 1 -> STATISTICS,29729.1333333,0,0,0,0,0,0,37.00274,153.3011,1,0,2296.51,9772.566,179878,431565,241,56.26633,84.77718,0.02521091,4050,8.411483,0,16.66667,4.732833,7.131018,100,6355261953,2296.51,0,0,-1 2024-10-30 22:58:22.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:58:22.875 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,205,389,248,655,6060,3040,0,0,110,3430,0,2343,31,0,53,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:58:33.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:58:34.280 - Thread: 1 -> GC Memory: 2299.76 / 2299.76 MB 2024-10-30 22:58:40.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:58:40.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:58:48.912 - Thread: 1 -> GUI Stats: Update 0.465284611111111, Draw 0.605713388888889 2024-10-30 22:58:54.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:59:04.280 - Thread: 1 -> GC Memory: 2362.549 / 2362.549 MB 2024-10-30 22:59:10.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:59:10.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:59:19.016 - Thread: 1 -> GUI Stats: Update 0.552598888888889, Draw 0.549240611111112 2024-10-30 22:59:22.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:59:22.994 - Thread: 1 -> STATISTICS,29789.15,0,0,0,0,0,0,35.60902,132.2741,1,0,2377.663,9769.473,180984,431563,242,44.84303,98.46354,0.02324023,3935,9.017323,0,16.66667,4.043641,8.878776,100,6363671381,2377.663,0,0,-1 2024-10-30 22:59:22.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:59:22.994 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,865,44,205,389,255,655,6068,3041,0,0,112,3431,0,2341,31,0,53,15,288,65,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 22:59:34.284 - Thread: 1 -> GC Memory: 2389.848 / 2389.848 MB 2024-10-30 22:59:43.266 - Thread: 1 -> Autosave initiated 2024-10-30 22:59:43.266 - Thread: 1 -> Character state: True 2024-10-30 22:59:43.266 - Thread: 1 -> IsServer: True 2024-10-30 22:59:43.266 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:59:43.266 - Thread: 1 -> Autosave 2024-10-30 22:59:43.266 - Thread: 1 -> Saving world - START 2024-10-30 22:59:43.266 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:59:43.266 - Thread: 1 -> Before snapshot.: GC Memory: 2,298 B 2024-10-30 22:59:43.570 - Thread: 1 -> After snapshot.: GC Memory: 2,353 B 2024-10-30 22:59:43.573 - Thread: 1 -> Directory cleanup: GC Memory: 2,353 B 2024-10-30 22:59:43.573 - Thread: 1 -> Saving world - END 2024-10-30 22:59:43.574 - Thread: 12 -> Session snapshot save - START 2024-10-30 22:59:43.574 - Thread: 12 -> Checking file access for files in target dir. 2024-10-30 22:59:44.815 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 22:59:46.086 - Thread: 12 -> Session snapshot save - END 2024-10-30 22:59:49.313 - Thread: 1 -> GUI Stats: Update 0.460045666666666, Draw 0.637971722222222 2024-10-30 22:59:57.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:59:58.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:59:58.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:59:59.428 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:01.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:01.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:01.880 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:00:03.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:04.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:04.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:04.292 - Thread: 1 -> GC Memory: 2426.543 / 2426.543 MB 2024-10-30 23:00:13.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:19.624 - Thread: 1 -> GUI Stats: Update 0.479920555555555, Draw 0.531138722222223 2024-10-30 23:00:22.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:22.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:23.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:00:23.619 - Thread: 1 -> STATISTICS,29849.1666667,0,0,0,0,0,0,36.82637,143.6591,1,0,3056.651,9774.117,180982,431565,242,50.59745,91.62877,0.02440769,3713,8.066624,0,16.66667,4.081506,7.391348,100,6363196534,3056.651,0,0,-1 2024-10-30 23:00:23.620 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:00:23.620 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,387,255,655,6068,3042,0,0,112,3430,0,2342,31,0,55,15,288,63,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 23:00:27.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:28.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:28.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:29.303 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:30.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:30.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:30.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:31.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:31.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:34.307 - Thread: 1 -> GC Memory: 3062.365 / 3062.365 MB 2024-10-30 23:00:49.625 - Thread: 1 -> GUI Stats: Update 0.471460500000001, Draw 0.576056166666666 2024-10-30 23:00:55.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:56.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:56.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:04.324 - Thread: 1 -> GC Memory: 3078.991 / 3078.991 MB 2024-10-30 23:01:06.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:01:15.502 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:01:16.803 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:16.803 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:19.623 - Thread: 1 -> GUI Stats: Update 0.510986, Draw 0.479272388888889 2024-10-30 23:01:23.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:01:23.641 - Thread: 1 -> STATISTICS,29909.1833333,0,0,0,0,0,0,31.28256,115.6892,1,0,2310.491,9769.617,180972,431575,242,45.64575,87.85214,0.02424745,3517,8.351043,0,16.66667,3.811896,7.33657,100,6378922490,2310.491,0,0,-1 2024-10-30 23:01:23.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:01:23.641 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,387,255,655,6083,3058,0,0,128,3446,0,2342,31,0,54,15,288,63,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 23:01:34.340 - Thread: 1 -> GC Memory: 2311.49 / 2311.49 MB 2024-10-30 23:01:49.625 - Thread: 1 -> GUI Stats: Update 0.2381355, Draw 0.379589888888889 2024-10-30 23:01:52.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:52.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:59.148 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:02:04.355 - Thread: 1 -> GC Memory: 2312.328 / 2312.328 MB 2024-10-30 23:02:15.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:02:15.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:02:20.219 - Thread: 1 -> GUI Stats: Update 0.537604000000001, Draw 0.572373666666667 2024-10-30 23:02:24.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:02:24.252 - Thread: 1 -> STATISTICS,29969.2,0,0,0,0,0,0,37.42469,149.8672,1,0,2311.98,9768.398,180972,431575,242,64.45038,75.84807,0.0252862,3676,10.51475,0,16.66667,6.776797,7.975235,100,6366747550,2311.98,0,0,-1 2024-10-30 23:02:24.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:02:24.252 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,393,255,655,6071,3042,0,0,112,3435,0,2342,31,0,53,15,288,68,0,2,429,807,360,6,30,0,0,0,0 2024-10-30 23:02:34.369 - Thread: 1 -> GC Memory: 2326.78 / 2326.78 MB 2024-10-30 23:02:50.219 - Thread: 1 -> GUI Stats: Update 0.402246666666667, Draw 0.596659833333333 2024-10-30 23:03:04.370 - Thread: 1 -> GC Memory: 2355.261 / 2355.261 MB 2024-10-30 23:03:20.219 - Thread: 1 -> GUI Stats: Update 0.390731666666666, Draw 0.654667222222223 2024-10-30 23:03:24.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:03:24.264 - Thread: 1 -> STATISTICS,30029.2166667,0,0,0,0,0,0,35.34454,117.3703,1,0,2382.29,9767.996,181170,431446,242,39.91603,79.22214,0.02416072,3689,8.332958,0,16.66667,3.326186,6.601548,100,6365929632,2382.29,0,0,-1 2024-10-30 23:03:24.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:03:24.264 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,205,390,255,655,6071,3044,0,0,112,3434,0,2342,31,0,53,15,288,65,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 23:03:34.386 - Thread: 1 -> GC Memory: 2389.022 / 2389.022 MB 2024-10-30 23:03:50.220 - Thread: 1 -> GUI Stats: Update 0.486520277777778, Draw 0.731658444444444 2024-10-30 23:03:56.169 - Thread: 1 -> DoDisconnects - 162 0 161 2024-10-30 23:04:04.402 - Thread: 1 -> GC Memory: 2332.474 / 2332.474 MB 2024-10-30 23:04:20.220 - Thread: 1 -> GUI Stats: Update 0.497837500000001, Draw 0.671694555555558 2024-10-30 23:04:24.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:04:24.282 - Thread: 1 -> STATISTICS,30089.2333333,0,0,0,0,0,0,35.96401,119.9292,1,0,2339.025,9777.867,181323,431441,243,44.10002,86.30128,0.02401644,3667,8.332738,0,16.66667,3.674739,7.191259,100,6365649616,2339.025,0,0,-1 2024-10-30 23:04:24.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:04:24.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,864,44,205,389,255,655,6070,3044,0,0,112,3433,0,2342,31,0,53,15,288,65,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 23:04:34.404 - Thread: 1 -> GC Memory: 2345.282 / 2345.282 MB 2024-10-30 23:04:43.270 - Thread: 1 -> Autosave initiated 2024-10-30 23:04:43.270 - Thread: 1 -> Character state: True 2024-10-30 23:04:43.270 - Thread: 1 -> IsServer: True 2024-10-30 23:04:43.270 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 23:04:43.270 - Thread: 1 -> Autosave 2024-10-30 23:04:43.270 - Thread: 1 -> Saving world - START 2024-10-30 23:04:43.270 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:04:43.270 - Thread: 1 -> Before snapshot.: GC Memory: 2,349 B 2024-10-30 23:04:43.353 - Thread: 1 -> After snapshot.: GC Memory: 2,358 B 2024-10-30 23:04:43.358 - Thread: 1 -> Directory cleanup: GC Memory: 2,359 B 2024-10-30 23:04:43.358 - Thread: 1 -> Saving world - END 2024-10-30 23:04:43.374 - Thread: 11 -> Session snapshot save - START 2024-10-30 23:04:43.374 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 23:04:44.710 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 23:04:44.875 - Thread: 11 -> Session snapshot save - END 2024-10-30 23:04:50.220 - Thread: 1 -> GUI Stats: Update 0.444615166666666, Draw 0.619416222222222 2024-10-30 23:04:56.285 - Thread: 1 -> DoDisconnects - 160 0 159 2024-10-30 23:05:01.886 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:05:04.404 - Thread: 1 -> GC Memory: 2404.954 / 2404.954 MB 2024-10-30 23:05:20.220 - Thread: 1 -> GUI Stats: Update 0.472729777777779, Draw 0.664489999999999 2024-10-30 23:05:24.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:05:24.299 - Thread: 1 -> STATISTICS,30149.25,0,0,0,0,0,0,36.76172,128.7603,1,0,2312.326,9780.035,181234,431401,243,49.73746,80.1199,0.02343849,3601,8.563367,0,16.66667,4.259202,6.860961,100,6365136022,2312.326,0,0,-1 2024-10-30 23:05:24.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:05:24.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,389,255,655,6070,3044,0,0,112,3433,0,2342,31,0,53,15,288,65,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 23:05:34.419 - Thread: 1 -> GC Memory: 2312.678 / 2312.678 MB 2024-10-30 23:05:36.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:05:45.248 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:45.248 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:50.219 - Thread: 1 -> GUI Stats: Update 0.604736333333333, Draw 0.624196055555555 2024-10-30 23:06:04.436 - Thread: 1 -> GC Memory: 2320.686 / 2320.686 MB 2024-10-30 23:06:20.220 - Thread: 1 -> GUI Stats: Update 0.498726333333334, Draw 0.663914944444443 2024-10-30 23:06:24.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:06:24.315 - Thread: 1 -> STATISTICS,30209.2666667,0,0,0,0,0,0,36.15834,126.2663,1,0,2322.188,9760.219,180173,431383,242,44.64642,72.05447,0.02200985,3586,8.325925,0,16.66667,3.717227,5.999202,100,6365099030,2322.188,0,0,-1 2024-10-30 23:06:24.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:06:24.315 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,389,255,655,6070,3044,0,0,112,3433,0,2342,31,0,53,15,288,65,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 23:06:34.452 - Thread: 1 -> GC Memory: 2327.528 / 2327.528 MB 2024-10-30 23:06:50.220 - Thread: 1 -> GUI Stats: Update 0.465876333333334, Draw 0.706668166666668 2024-10-30 23:07:04.452 - Thread: 1 -> GC Memory: 2311.5 / 2311.5 MB 2024-10-30 23:07:20.220 - Thread: 1 -> GUI Stats: Update 0.450686055555556, Draw 0.599273277777779 2024-10-30 23:07:24.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:07:24.331 - Thread: 1 -> STATISTICS,30269.2833333,0,0,0,0,0,0,38.70262,130.2231,1,0,2317.411,9761.57,180184,431381,242,44.08767,81.36624,0.02341405,3977,8.332875,0,16.66667,3.67377,6.780147,100,6362860562,2317.411,0,0,-1 2024-10-30 23:07:24.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:07:24.331 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,388,255,655,6068,3044,0,0,112,3432,0,2342,31,0,53,15,288,63,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 23:07:34.470 - Thread: 1 -> GC Memory: 2322.455 / 2322.455 MB 2024-10-30 23:07:50.218 - Thread: 1 -> GUI Stats: Update 0.417368777777778, Draw 0.589847333333334 2024-10-30 23:08:04.470 - Thread: 1 -> GC Memory: 2335.376 / 2335.376 MB 2024-10-30 23:08:20.220 - Thread: 1 -> GUI Stats: Update 0.419278555555555, Draw 0.574886333333334 2024-10-30 23:08:24.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:08:24.349 - Thread: 1 -> STATISTICS,30329.3,0,0,0,0,0,0,33.34875,120.3503,1,0,2348.759,9769.746,180184,431490,242,44.65851,86.09981,0.02175242,3986,8.776381,0,16.66667,3.919401,7.556447,100,6360789658,2348.759,0,0,-1 2024-10-30 23:08:24.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:08:24.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,863,44,205,388,255,655,6066,3042,0,0,110,3430,0,2342,31,0,53,15,288,63,0,3,429,807,360,6,30,0,0,0,0 2024-10-30 23:08:34.472 - Thread: 1 -> GC Memory: 2356.523 / 2356.523 MB 2024-10-30 23:08:50.219 - Thread: 1 -> GUI Stats: Update 0.584283999999999, Draw 0.628835777777779 2024-10-30 23:08:54.253 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:08:54.256 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-10-30 23:08:54.298 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:08:54.301 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:08:54.304 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:08:54.309 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-30 23:08:54.315 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:08:54.541 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:08:54.541 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:08:54.854 - Thread: 1 -> Query successful. 2024-10-30 23:08:54.854 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:08:54.897 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:09:03.125 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Rename 2024-10-30 23:09:03.142 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.LoadContent 2024-10-30 23:09:04.480 - Thread: 1 -> GC Memory: 3034.29 / 3034.29 MB 2024-10-30 23:09:13.459 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - ChangeBlueprintNameCloud 2024-10-30 23:09:13.754 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - DeleteBlueprintCloud 2024-10-30 23:09:13.763 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:09:13.781 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:09:13.790 - Thread: 1 -> Query successful. 2024-10-30 23:09:13.790 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:09:13.790 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:13.790 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:13.810 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:09:14.454 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-30 23:09:14.688 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:14.688 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:18.921 - Thread: 1 -> Updating stopped. 2024-10-30 23:09:18.938 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:09:19.250 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:09:19.250 - Thread: 1 -> Path: C:\Users\henri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:09:19.252 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:09:20.317 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:09:20.901 - Thread: 1 -> GUI Stats: Update 0.619732444444444, Draw 0.7939605 2024-10-30 23:09:21.417 - Thread: 1 -> Saving world - START 2024-10-30 23:09:21.417 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:09:21.417 - Thread: 1 -> Before snapshot.: GC Memory: 3,055 B 2024-10-30 23:09:21.510 - Thread: 1 -> After snapshot.: GC Memory: 3,064 B 2024-10-30 23:09:21.515 - Thread: 1 -> Directory cleanup: GC Memory: 3,065 B 2024-10-30 23:09:21.515 - Thread: 1 -> Saving world - END 2024-10-30 23:09:21.517 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:21.517 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:21.530 - Thread: 11 -> Session snapshot save - START 2024-10-30 23:09:21.530 - Thread: 11 -> Checking file access for files in target dir. 2024-10-30 23:09:21.584 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:09:21.584 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:09:22.746 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\henri\AppData\Roaming\SpaceEngineers\Saves\76561198036788924\Lost Colony 2024-10-27 14-12-14\Lost Colony Henry\.new\Sandbox_config.sbc 2024-10-30 23:09:22.863 - Thread: 11 -> Session snapshot save - END 2024-10-30 23:09:22.867 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:22.868 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:22.868 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:22.868 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:22.868 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:09:22.868 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:22.868 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:23.399 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:09:23.400 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:09:23.400 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:09:23.401 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:09:23.461 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:09:23.463 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:09:23.463 - Thread: 1 -> MySession::Unload START 2024-10-30 23:09:23.463 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:09:23.463 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:09:23.463 - Thread: 1 -> IsServer: True 2024-10-30 23:09:23.463 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:09:23.474 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:09:23.474 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:09:23.518 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000