2024-10-30 20:33:53.026 - Thread: 1 -> Log Started 2024-10-30 20:33:53.026 - Thread: 1 -> Timezone (local - UTC): 8h 2024-10-30 20:33:53.026 - Thread: 1 -> App Version: 01_205_026 2024-10-30 20:33:53.036 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-30 20:33:53.036 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-30 20:33:53.036 - Thread: 1 -> Client Build Number: 0 2024-10-30 20:33:53.036 - Thread: 1 -> Server Build Number: 0 2024-10-30 20:33:53.036 - Thread: 1 -> Environment.ProcessorCount: 24 2024-10-30 20:33:53.118 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-30 20:33:53.118 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-30 20:33:53.118 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-30 20:33:53.118 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-30 20:33:53.118 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-30 20:33:53.118 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-30 20:33:53.122 - Thread: 1 -> CPU Info: AMD Ryzen 9 5900X 12-Core Processor 2024-10-30 20:33:53.122 - Thread: 1 -> Default Culture: 2024-10-30 20:33:53.122 - Thread: 1 -> Default UI Culture: 2024-10-30 20:33:53.122 - Thread: 1 -> MyConfig.Load() - START 2024-10-30 20:33:53.125 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 20:33:53.271 - Thread: 1 -> NewNewGameScreen: False 2024-10-30 20:33:53.271 - Thread: 1 -> EnableDamageEffects: True 2024-10-30 20:33:53.271 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-30 20:33:53.271 - Thread: 1 -> EnableReverb: False 2024-10-30 20:33:53.271 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-30 20:33:53.271 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-30 20:33:53.271 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-30 20:33:53.271 - Thread: 1 -> FirstTimeRun: False 2024-10-30 20:33:53.271 - Thread: 1 -> ExperimentalMode: True 2024-10-30 20:33:53.271 - Thread: 1 -> VideoAdapter: 0 2024-10-30 20:33:53.271 - Thread: 1 -> ScreenWidth: 2560 2024-10-30 20:33:53.271 - Thread: 1 -> ScreenHeight: 1440 2024-10-30 20:33:53.271 - Thread: 1 -> RefreshRate: 144000 2024-10-30 20:33:53.271 - Thread: 1 -> WindowMode: 1 2024-10-30 20:33:53.271 - Thread: 1 -> VerticalSync: 0 2024-10-30 20:33:53.271 - Thread: 1 -> FieldOfView: 70.01451 2024-10-30 20:33:53.271 - Thread: 1 -> PostProcessingEnabled: True 2024-10-30 20:33:53.271 - Thread: 1 -> FlaresIntensity: 0.9884046 2024-10-30 20:33:53.271 - Thread: 1 -> TreeViewDistance: 939 2024-10-30 20:33:53.271 - Thread: 1 -> GrassDensity: 1 2024-10-30 20:33:53.271 - Thread: 1 -> GrassDrawDistance: 159 2024-10-30 20:33:53.271 - Thread: 1 -> AntialiasingMode: 1 2024-10-30 20:33:53.271 - Thread: 1 -> ShadowMapResolution: 1 2024-10-30 20:33:53.271 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-30 20:33:53.271 - Thread: 1 -> TextureQuality: 1 2024-10-30 20:33:53.271 - Thread: 1 -> VoxelTextureQuality: 1 2024-10-30 20:33:53.271 - Thread: 1 -> AnisotropicFiltering: 0 2024-10-30 20:33:53.271 - Thread: 1 -> ModelQuality: 1 2024-10-30 20:33:53.271 - Thread: 1 -> VoxelQuality: 1 2024-10-30 20:33:53.271 - Thread: 1 -> ShaderQuality: 1 2024-10-30 20:33:53.271 - Thread: 1 -> LightsQuality: 1 2024-10-30 20:33:53.271 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-30 20:33:53.271 - Thread: 1 -> FirstVTTimeRun: False 2024-10-30 20:33:53.271 - Thread: 1 -> LastBannerId: 96 2024-10-30 20:33:53.271 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-30 20:33:53.271 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-30 20:33:53.271 - Thread: 1 -> GDPRConsent: True 2024-10-30 20:33:53.271 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-30 20:33:53.271 - Thread: 1 -> OnlyPSGames: False 2024-10-30 20:33:53.271 - Thread: 1 -> EnableTrading: True 2024-10-30 20:33:53.271 - Thread: 1 -> EnableSteamCloud: False 2024-10-30 20:33:53.271 - Thread: 1 -> Language: 0 2024-10-30 20:33:53.271 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-10-30 20:33:53.271 - Thread: 1 -> ControlsHints: False 2024-10-30 20:33:53.271 - Thread: 1 -> GoodBotHints: False 2024-10-30 20:33:53.271 - Thread: 1 -> RotationHints: True 2024-10-30 20:33:53.271 - Thread: 1 -> AreaInteraction: True 2024-10-30 20:33:53.271 - Thread: 1 -> BlueprintSharing: True 2024-10-30 20:33:53.271 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-30 20:33:53.271 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-30 20:33:53.271 - Thread: 1 -> ShowCrosshair2: 0 2024-10-30 20:33:53.271 - Thread: 1 -> IronSightSwitchState: 1 2024-10-30 20:33:53.271 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-30 20:33:53.271 - Thread: 1 -> UiTransparency: 1 2024-10-30 20:33:53.271 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-30 20:33:53.271 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-30 20:33:53.271 - Thread: 1 -> HudState: 2 2024-10-30 20:33:53.271 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-30 20:33:53.271 - Thread: 1 -> GameVolume: 0.2536433 2024-10-30 20:33:53.271 - Thread: 1 -> Music_Volume: 0 2024-10-30 20:33:53.271 - Thread: 1 -> VoiceChatVolume: 5 2024-10-30 20:33:53.271 - Thread: 1 -> HudWarnings: True 2024-10-30 20:33:53.271 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-30 20:33:53.271 - Thread: 1 -> VoiceChat: True 2024-10-30 20:33:53.271 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-30 20:33:53.271 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-30 20:33:53.271 - Thread: 1 -> EnableDynamicMusic: True 2024-10-30 20:33:53.271 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-10-30 20:33:53.271 - Thread: 1 -> EnableDoppler: True 2024-10-30 20:33:53.271 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-30 20:33:53.271 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-10-30 20:33:53.271 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-30 20:33:53.271 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-30 20:33:53.271 - Thread: 1 -> GamepadScheme: 0 2024-10-30 20:33:53.271 - Thread: 1 -> GamepadSchemeName: Flight 2024-10-30 20:33:53.271 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-10-30 20:33:53.271 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-30 20:33:53.271 - Thread: 1 -> SubscriptionReward: True 2024-10-30 20:33:53.271 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2024-10-30 20:33:53.271 - Thread: 1 -> QuickStartNotification: False 2024-10-30 20:33:53.271 - Thread: 1 -> SelectedScenarioCategory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-10-30 20:33:53.272 - Thread: 1 -> MyConfig.Load() - END 2024-10-30 20:33:54.899 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-30 20:33:54.922 - Thread: 1 -> Reporting Postponed Events 2024-10-30 20:33:54.922 - Thread: 1 -> Reporting Postponed Events 2024-10-30 20:33:54.922 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-30 20:33:54.924 - Thread: 1 -> Found processor count: 12 2024-10-30 20:33:54.924 - Thread: 1 -> Using processor count: 12 2024-10-30 20:33:55.375 - Thread: 1 -> All detected adapters: 2024-10-30 20:33:55.378 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=1427184090, DeviceID=7942 2024-10-30 20:33:55.378 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-30 20:33:56.015 - Thread: 1 -> AdapterInfo = { 2024-10-30 20:33:56.016 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2024-10-30 20:33:56.016 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17141178368, Luid: 63634, rev: 161, subsys id: 1427184090, vendor id: 4318, feature_level 11.1: True 2024-10-30 20:33:56.016 - Thread: 1 -> Driver version = 32.0.15.6603 2024-10-30 20:33:56.016 - Thread: 1 -> Driver date = 20241015000000.000000-000 2024-10-30 20:33:56.016 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 20:33:56.016 - Thread: 1 -> AftermathSupported = False 2024-10-30 20:33:56.016 - Thread: 1 -> Adapter id = 0 2024-10-30 20:33:56.016 - Thread: 1 -> Supported = True 2024-10-30 20:33:56.016 - Thread: 1 -> RAM = 8394899456 2024-10-30 20:33:56.016 - Thread: 1 -> Priority = 2 2024-10-30 20:33:56.016 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-30 20:33:56.016 - Thread: 1 -> Output is attached = True 2024-10-30 20:33:56.016 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-30 20:33:56.016 - Thread: 1 -> } 2024-10-30 20:33:56.016 - Thread: 1 -> AdapterInfo = { 2024-10-30 20:33:56.017 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2024-10-30 20:33:56.017 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17141178368, Luid: 63634, rev: 161, subsys id: 1427184090, vendor id: 4318, feature_level 11.1: True 2024-10-30 20:33:56.017 - Thread: 1 -> Driver version = 32.0.15.6603 2024-10-30 20:33:56.017 - Thread: 1 -> Driver date = 20241015000000.000000-000 2024-10-30 20:33:56.017 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 20:33:56.017 - Thread: 1 -> AftermathSupported = False 2024-10-30 20:33:56.017 - Thread: 1 -> Adapter id = 0 2024-10-30 20:33:56.017 - Thread: 1 -> Supported = True 2024-10-30 20:33:56.017 - Thread: 1 -> RAM = 8394899456 2024-10-30 20:33:56.017 - Thread: 1 -> Priority = 2 2024-10-30 20:33:56.017 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-30 20:33:56.017 - Thread: 1 -> Output is attached = True 2024-10-30 20:33:56.017 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-30 20:33:56.017 - Thread: 1 -> } 2024-10-30 20:33:56.017 - Thread: 1 -> AdapterInfo = { 2024-10-30 20:33:56.018 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2024-10-30 20:33:56.018 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17141178368, Luid: 63634, rev: 161, subsys id: 1427184090, vendor id: 4318, feature_level 11.1: True 2024-10-30 20:33:56.018 - Thread: 1 -> Driver version = 32.0.15.6603 2024-10-30 20:33:56.018 - Thread: 1 -> Driver date = 20241015000000.000000-000 2024-10-30 20:33:56.018 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 20:33:56.018 - Thread: 1 -> AftermathSupported = False 2024-10-30 20:33:56.018 - Thread: 1 -> Adapter id = 0 2024-10-30 20:33:56.018 - Thread: 1 -> Supported = True 2024-10-30 20:33:56.018 - Thread: 1 -> RAM = 8394899456 2024-10-30 20:33:56.018 - Thread: 1 -> Priority = 2 2024-10-30 20:33:56.018 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-30 20:33:56.018 - Thread: 1 -> Output is attached = True 2024-10-30 20:33:56.018 - Thread: 1 -> DesktopBounds = {X:2560 Y:371 Width:1920 Height:1080} 2024-10-30 20:33:56.018 - Thread: 1 -> } 2024-10-30 20:33:56.018 - Thread: 1 -> AdapterInfo = { 2024-10-30 20:33:56.019 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2024-10-30 20:33:56.019 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 17141178368, Luid: 63634, rev: 161, subsys id: 1427184090, vendor id: 4318, feature_level 11.1: True 2024-10-30 20:33:56.019 - Thread: 1 -> Driver version = 32.0.15.6603 2024-10-30 20:33:56.019 - Thread: 1 -> Driver date = 20241015000000.000000-000 2024-10-30 20:33:56.019 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 20:33:56.019 - Thread: 1 -> AftermathSupported = False 2024-10-30 20:33:56.019 - Thread: 1 -> Adapter id = 0 2024-10-30 20:33:56.019 - Thread: 1 -> Supported = True 2024-10-30 20:33:56.019 - Thread: 1 -> RAM = 8394899456 2024-10-30 20:33:56.019 - Thread: 1 -> Priority = 2 2024-10-30 20:33:56.019 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-30 20:33:56.019 - Thread: 1 -> Output is attached = True 2024-10-30 20:33:56.019 - Thread: 1 -> DesktopBounds = {X:2560 Y:371 Width:1920 Height:1080} 2024-10-30 20:33:56.019 - Thread: 1 -> } 2024-10-30 20:33:56.019 - Thread: 1 -> AdapterInfo = { 2024-10-30 20:33:56.019 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-30 20:33:56.019 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17141178368, Luid: 68598, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-30 20:33:56.019 - Thread: 1 -> Driver version = 2024-10-30 20:33:56.019 - Thread: 1 -> Driver date = 2024-10-30 20:33:56.019 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 20:33:56.019 - Thread: 1 -> AftermathSupported = False 2024-10-30 20:33:56.019 - Thread: 1 -> Adapter id = 1 2024-10-30 20:33:56.019 - Thread: 1 -> Supported = True 2024-10-30 20:33:56.019 - Thread: 1 -> RAM = 0 2024-10-30 20:33:56.019 - Thread: 1 -> Priority = 0 2024-10-30 20:33:56.019 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-30 20:33:56.019 - Thread: 1 -> Output is attached = False 2024-10-30 20:33:56.019 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-30 20:33:56.019 - Thread: 1 -> } 2024-10-30 20:33:56.019 - Thread: 1 -> AdapterInfo = { 2024-10-30 20:33:56.020 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-30 20:33:56.020 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17141178368, Luid: 68598, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-30 20:33:56.020 - Thread: 1 -> Driver version = 2024-10-30 20:33:56.020 - Thread: 1 -> Driver date = 2024-10-30 20:33:56.020 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-30 20:33:56.020 - Thread: 1 -> AftermathSupported = False 2024-10-30 20:33:56.020 - Thread: 1 -> Adapter id = 1 2024-10-30 20:33:56.020 - Thread: 1 -> Supported = True 2024-10-30 20:33:56.020 - Thread: 1 -> RAM = 0 2024-10-30 20:33:56.020 - Thread: 1 -> Priority = 0 2024-10-30 20:33:56.020 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-30 20:33:56.020 - Thread: 1 -> Output is attached = False 2024-10-30 20:33:56.020 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-30 20:33:56.020 - Thread: 1 -> } 2024-10-30 20:33:56.021 - Thread: 1 -> Service.IsActive: True 2024-10-30 20:33:56.021 - Thread: 1 -> Service.IsOnline: True 2024-10-30 20:33:56.021 - Thread: 1 -> Service.OwnsGame: False 2024-10-30 20:33:56.021 - Thread: 1 -> Service.UserId: 76561198377258997 2024-10-30 20:33:56.021 - Thread: 1 -> Service.UserName: PugFoPrez 2024-10-30 20:33:56.021 - Thread: 1 -> Service.Branch: default 2024-10-30 20:33:56.021 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-30 20:33:56.021 - Thread: 1 -> Build version: 0.1.1.0 2024-10-30 20:33:56.030 - Thread: 1 -> MyScreenManager() 2024-10-30 20:33:56.055 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2024-10-30 20:33:56.055 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2024-10-30 20:33:56.060 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2024-10-30 20:33:56.060 - Thread: 26 -> CreateDeviceInternal - Create device 2024-10-30 20:33:56.215 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2024-10-30 20:33:56.276 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2024-10-30 20:33:56.276 - Thread: 26 -> CreateDeviceInternal create swapchain 2024-10-30 20:33:56.276 - Thread: 26 -> Mode not found: 2560x1440 @ 144000 2024-10-30 20:33:58.111 - Thread: 26 -> Mode not found: 2560x1440 @ 144000 2024-10-30 20:33:58.210 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-30 20:33:58.212 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-30 20:33:58.212 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-10-30 20:33:59.282 - Thread: 1 -> Preallocate - START 2024-10-30 20:33:59.286 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-30 20:33:59.288 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-30 20:33:59.288 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-30 20:33:59.288 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-30 20:33:59.288 - Thread: 1 -> MyEntities - START 2024-10-30 20:33:59.299 - Thread: 1 -> MyEntities - END 2024-10-30 20:33:59.299 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-30 20:33:59.299 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-30 20:33:59.299 - Thread: 1 -> MyTransparentGeometry - START 2024-10-30 20:33:59.299 - Thread: 1 -> MyTransparentGeometry - END 2024-10-30 20:33:59.299 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-30 20:33:59.303 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-30 20:33:59.303 - Thread: 1 -> MyMath - START 2024-10-30 20:33:59.303 - Thread: 1 -> MyMath - END 2024-10-30 20:33:59.303 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-30 20:33:59.303 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-30 20:33:59.317 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-30 20:33:59.317 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-30 20:33:59.317 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-30 20:33:59.322 - Thread: 1 -> MySyncDestructions - START 2024-10-30 20:33:59.322 - Thread: 1 -> MySyncDestructions - END 2024-10-30 20:33:59.322 - Thread: 1 -> MySyncEntity - START 2024-10-30 20:33:59.322 - Thread: 1 -> MySyncEntity - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyCommandCharacter - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyCommandCharacter - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyCommandConsole - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyCommandConsole - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyCommandEntity - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyCommandEntity - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyAiTargetManager - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyAiTargetManager - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyClientDebugCommands - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyClientDebugCommands - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyDedicatedServer - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyDedicatedServer - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerBase - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerBase - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerClient - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerClient - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-30 20:33:59.322 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-30 20:33:59.322 - Thread: 1 -> MyServerDebugCommands - START 2024-10-30 20:33:59.323 - Thread: 1 -> MyServerDebugCommands - END 2024-10-30 20:33:59.323 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-30 20:33:59.327 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-30 20:33:59.327 - Thread: 1 -> MyDefinitionManager - START 2024-10-30 20:33:59.331 - Thread: 1 -> MyDefinitionManager - END 2024-10-30 20:33:59.331 - Thread: 1 -> Preallocate - END 2024-10-30 20:33:59.332 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-30 20:33:59.571 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-30 20:33:59.571 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-30 20:33:59.584 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-30 20:33:59.585 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:33:59.585 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:33:59.585 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-30 20:33:59.585 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-30 20:33:59.585 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-30 20:33:59.587 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-30 20:33:59.596 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-10-30 20:33:59.596 - Thread: 1 -> Win32_ComputerSystem.Model: N7 B550 2024-10-30 20:33:59.596 - Thread: 1 -> Virtualized: False 2024-10-30 20:33:59.600 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2024-10-30 20:33:59.601 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,282,356,736 bytes 2024-10-30 20:33:59.601 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-30 20:33:59.601 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 20,731,383,808 bytes 2024-10-30 20:33:59.601 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,447,386,112 bytes 2024-10-30 20:33:59.604 - Thread: 1 -> Drive C: | Capacity: 498,282,475,520 bytes | Free space: 113,344,958,464 bytes 2024-10-30 20:33:59.604 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 894,271,950,848 bytes 2024-10-30 20:33:59.605 - Thread: 1 -> Drive E: | Capacity: 2,000,381,014,016 bytes | Free space: 490,437,873,664 bytes 2024-10-30 20:33:59.605 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-30 20:33:59.607 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-30 20:33:59.607 - Thread: 1 -> Installed DLCs: 2024-10-30 20:33:59.609 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-30 20:33:59.710 - Thread: 1 -> Havok: Physics.Init 2024-10-30 20:33:59.720 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-30 20:33:59.731 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-30 20:33:59.738 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-30 20:33:59.741 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 20:33:59.744 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 20:33:59.998 - Thread: 1 -> Loading scenarios 2024-10-30 20:34:00.022 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 20:34:00.022 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 20:34:00.167 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:00.168 - Thread: 1 -> Loading gamepad controls 2024-10-30 20:34:00.168 - Thread: 1 -> Loading DLC definitions 2024-10-30 20:34:00.216 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 20:34:00.216 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 20:34:00.216 - Thread: 1 -> Loading Quick starts 2024-10-30 20:34:00.216 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 20:34:00.216 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 20:34:00.216 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 20:34:00.217 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 20:34:00.219 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 20:34:00.274 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 20:34:00.319 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 20:34:00.326 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-10-30 20:34:00.326 - Thread: 1 -> MyGuiManager() 2024-10-30 20:34:00.328 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-30 20:34:00.398 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-30 20:34:00.483 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-30 20:34:00.483 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-30 20:34:00.483 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-30 20:34:00.541 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-30 20:34:00.553 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-30 20:34:00.553 - Thread: 13 -> ReloadVoxelMaterials 2024-10-30 20:34:00.579 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-30 20:34:00.579 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-30 20:34:00.579 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-30 20:34:00.579 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-30 20:34:00.579 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-30 20:34:00.581 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-30 20:34:00.618 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-30 20:34:00.619 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-30 20:34:00.627 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-30 20:34:00.630 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-30 20:34:00.635 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-30 20:34:00.636 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-30 20:34:00.637 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-30 20:34:00.638 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-30 20:34:00.638 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-30 20:34:00.639 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-30 20:34:00.640 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-30 20:34:00.648 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-30 20:34:00.654 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-30 20:34:00.668 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-30 20:34:00.687 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-30 20:34:00.693 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-30 20:34:00.694 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-30 20:34:00.695 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-30 20:34:00.695 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-30 20:34:00.695 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-30 20:34:00.698 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-30 20:34:00.700 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-30 20:34:00.700 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-30 20:34:00.701 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-30 20:34:00.716 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-30 20:34:00.718 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-30 20:34:00.721 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-30 20:34:00.739 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-30 20:34:00.740 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-30 20:34:00.742 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-30 20:34:00.744 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-30 20:34:00.747 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-30 20:34:00.748 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-30 20:34:00.748 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-30 20:34:00.754 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-30 20:34:00.767 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-30 20:34:00.774 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-30 20:34:00.774 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-30 20:34:00.776 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-30 20:34:00.779 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-30 20:34:00.781 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-30 20:34:00.787 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-30 20:34:00.796 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-30 20:34:00.807 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-30 20:34:00.813 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-30 20:34:00.984 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-30 20:34:01.370 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-30 20:34:01.371 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-30 20:34:01.377 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-30 20:34:01.380 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-30 20:34:01.382 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-30 20:34:01.384 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-30 20:34:01.395 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-30 20:34:01.397 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-30 20:34:01.399 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-30 20:34:01.404 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-30 20:34:01.407 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-30 20:34:01.411 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-30 20:34:01.418 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-30 20:34:01.421 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-30 20:34:01.427 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-30 20:34:01.430 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-30 20:34:01.436 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-30 20:34:01.471 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-30 20:34:01.477 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-30 20:34:01.511 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-30 20:34:01.519 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-30 20:34:01.554 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-30 20:34:01.567 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-30 20:34:01.586 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-30 20:34:01.608 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-30 20:34:01.611 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-30 20:34:01.637 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-30 20:34:01.649 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-30 20:34:01.675 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-30 20:34:01.681 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-30 20:34:01.717 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-30 20:34:01.718 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-30 20:34:01.728 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-30 20:34:01.732 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-30 20:34:01.748 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-30 20:34:01.755 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-30 20:34:01.755 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-30 20:34:01.901 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-30 20:34:01.901 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-30 20:34:01.978 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-30 20:34:02.001 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-30 20:34:02.016 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-30 20:34:02.056 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-30 20:34:02.067 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-30 20:34:02.088 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-30 20:34:02.125 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-30 20:34:02.167 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-30 20:34:02.490 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-30 20:34:04.812 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-30 20:34:04.812 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-30 20:34:04.812 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-10-30 20:34:20.635 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-30 20:34:21.017 - Thread: 1 -> Deluxe Edition (573160) 2024-10-30 20:34:21.017 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-30 20:34:21.017 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-30 20:34:21.017 - Thread: 1 -> Style Pack (1084680) 2024-10-30 20:34:21.017 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-30 20:34:21.017 - Thread: 1 -> Frostbite (1241550) 2024-10-30 20:34:21.017 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-30 20:34:21.018 - Thread: 1 -> Wasteland (1374610) 2024-10-30 20:34:21.018 - Thread: 1 -> Warfare I. (1475830) 2024-10-30 20:34:21.018 - Thread: 1 -> Heavy Industry (1676100) 2024-10-30 20:34:21.018 - Thread: 1 -> Warfare II. (1783760) 2024-10-30 20:34:21.018 - Thread: 1 -> Automatons (1958640) 2024-10-30 20:34:21.018 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-30 20:34:21.018 - Thread: 1 -> Signal Blocks (2914120) 2024-10-30 20:34:21.018 - Thread: 1 -> Contact (3066290) 2024-10-30 20:34:21.072 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-30 20:34:21.093 - Thread: 1 -> Timer Frequency: 10000000 2024-10-30 20:34:21.093 - Thread: 1 -> Ticks per frame: 166667 2024-10-30 20:34:21.340 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 20:34:21.436 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-30 20:34:21.437 - Thread: 1 -> Flares Intensity: 0.9884046 2024-10-30 20:34:21.437 - Thread: 1 -> Field of view: 1.221984 2024-10-30 20:34:21.437 - Thread: 1 -> PostProcessingEnabled: True 2024-10-30 20:34:21.437 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-10-30 20:34:21.437 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-10-30 20:34:21.437 - Thread: 1 -> Render.DistanceFade: 939 2024-10-30 20:34:21.437 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-30 20:34:21.437 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-10-30 20:34:21.437 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-10-30 20:34:21.437 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-30 20:34:21.437 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-10-30 20:34:21.437 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-10-30 20:34:21.437 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-10-30 20:34:21.437 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-10-30 20:34:21.437 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-10-30 20:34:21.437 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-10-30 20:34:21.437 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-10-30 20:34:21.488 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-30 20:34:21.637 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-30 20:34:21.637 - Thread: 1 -> Analytics session started: UserID = (87186061-a9ae-ca82-6834-692244d98386) SessionID = (80711222-bfb5-45a3-81d1-9afd595ff4a5) 2024-10-30 20:34:21.643 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:34:24.544 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 20:34:24.544 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 20:34:24.561 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 20:34:24.561 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 20:34:26.885 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 20:34:26.885 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 20:34:26.917 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 20:34:28.178 - Thread: 39 -> LoadSession() - Start 2024-10-30 20:34:28.178 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 20:34:28.178 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 20:34:28.185 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 20:34:30.235 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 20:34:30.237 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 20:34:30.241 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 20:34:30.241 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 20:34:30.260 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 20:34:30.262 - Thread: 13 -> Downloading world mods - START 2024-10-30 20:34:30.467 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 20:34:30.467 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 20:34:30.800 - Thread: 1 -> Mod dependencies query successful 2024-10-30 20:34:30.801 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 20:34:30.801 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 20:34:30.801 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 20:34:30.801 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 20:34:31.203 - Thread: 1 -> Mod dependencies query successful 2024-10-30 20:34:31.205 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 20:34:31.530 - Thread: 1 -> Mod query successful 2024-10-30 20:34:31.537 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 20:34:31.538 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 20:34:31.538 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 20:34:31.538 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 20:34:31.538 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 20:34:31.538 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 20:34:31.539 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 20:34:31.539 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 20:34:31.539 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 20:34:31.540 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 20:34:31.540 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 20:34:31.540 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 20:34:31.540 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 20:34:31.541 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 20:34:31.542 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 20:34:31.542 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 20:34:31.542 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 20:34:31.542 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 20:34:31.542 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 20:34:31.542 - Thread: 13 -> Mod download time: 0.01 seconds 2024-10-30 20:34:31.544 - Thread: 13 -> Downloading world mods - END 2024-10-30 20:34:31.551 - Thread: 1 -> LoadSession() - End 2024-10-30 20:34:31.569 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 20:34:31.569 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 20:34:31.569 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 20:34:31.569 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 20:34:31.569 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 20:34:31.569 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 20:34:31.599 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 20:34:31.599 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 20:34:31.599 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 20:34:31.790 - Thread: 1 -> RunLoadingAction - START 2024-10-30 20:34:31.796 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 20:34:31.979 - Thread: 1 -> GC Memory: 1,025,948,960 B 2024-10-30 20:34:31.998 - Thread: 1 -> Process Memory: 3,017,515,008 B 2024-10-30 20:34:31.999 - Thread: 1 -> Experimental mode: Yes 2024-10-30 20:34:31.999 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 20:34:31.999 - Thread: 1 -> Console compatibility: No 2024-10-30 20:34:32.824 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 20:34:48.630 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.630 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.630 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.631 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.631 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.631 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.631 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.632 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.634 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.637 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.637 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.637 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.637 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.637 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.639 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.639 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:48.654 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 20:34:48.657 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 20:34:48.658 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 20:34:48.659 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 20:34:48.809 - Thread: 1 -> Loading scenarios 2024-10-30 20:34:48.809 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 20:34:48.810 - Thread: 1 -> List of used mods (25) - START 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 20:34:48.810 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 20:34:48.810 - Thread: 1 -> List of used mods - END 2024-10-30 20:34:49.260 - Thread: 1 -> Loading behaviors 2024-10-30 20:34:49.261 - Thread: 1 -> Loading ammo magazines 2024-10-30 20:34:49.263 - Thread: 1 -> Loading ammo definitions 2024-10-30 20:34:49.265 - Thread: 1 -> Loading animations 2024-10-30 20:34:49.267 - Thread: 1 -> Loading animations 2024-10-30 20:34:49.268 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.269 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.269 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.269 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.269 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.269 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.269 - Thread: 1 -> Loading category classes 2024-10-30 20:34:49.270 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 20:34:49.271 - Thread: 1 -> Loading blueprint classes 2024-10-30 20:34:49.272 - Thread: 1 -> Loading blueprint class entries 2024-10-30 20:34:49.272 - Thread: 1 -> Loading blueprint class entries 2024-10-30 20:34:49.272 - Thread: 1 -> Loading blueprints 2024-10-30 20:34:49.274 - Thread: 1 -> Loading blueprints 2024-10-30 20:34:49.274 - Thread: 1 -> Loading agent definitions 2024-10-30 20:34:49.275 - Thread: 1 -> Loading character definitions 2024-10-30 20:34:49.285 - Thread: 1 -> Loading character definitions 2024-10-30 20:34:49.285 - Thread: 1 -> Loading components 2024-10-30 20:34:49.286 - Thread: 1 -> Loading components 2024-10-30 20:34:49.286 - Thread: 1 -> Loading configuration 2024-10-30 20:34:49.287 - Thread: 1 -> Loading container types 2024-10-30 20:34:49.291 - Thread: 1 -> Loading Contract Types 2024-10-30 20:34:49.297 - Thread: 1 -> Loading gamepad controls 2024-10-30 20:34:49.297 - Thread: 1 -> Loading block positions 2024-10-30 20:34:49.299 - Thread: 1 -> Loading curve definitions 2024-10-30 20:34:49.302 - Thread: 1 -> Loading debris 2024-10-30 20:34:49.302 - Thread: 1 -> Loading environment items entries 2024-10-30 20:34:49.303 - Thread: 1 -> Loading decal global definitions 2024-10-30 20:34:49.303 - Thread: 1 -> Loading decal definitions 2024-10-30 20:34:49.304 - Thread: 1 -> Loading decal definitions 2024-10-30 20:34:49.304 - Thread: 1 -> Loading drone behaviors 2024-10-30 20:34:49.306 - Thread: 1 -> Loading edges 2024-10-30 20:34:49.307 - Thread: 1 -> Loading emissive color definitions 2024-10-30 20:34:49.310 - Thread: 1 -> Loading emissive color default states 2024-10-30 20:34:49.314 - Thread: 1 -> Loading animations 2024-10-30 20:34:49.314 - Thread: 1 -> Loading entity components 2024-10-30 20:34:49.333 - Thread: 1 -> Loading component containers 2024-10-30 20:34:49.344 - Thread: 1 -> Loading environment items entries 2024-10-30 20:34:49.345 - Thread: 1 -> Loading Faction Names 2024-10-30 20:34:49.346 - Thread: 1 -> Loading factions 2024-10-30 20:34:49.349 - Thread: 1 -> Loading flare definitions 2024-10-30 20:34:49.351 - Thread: 1 -> Loading DLC definitions 2024-10-30 20:34:49.359 - Thread: 1 -> Loading gas property definitions 2024-10-30 20:34:49.360 - Thread: 1 -> Loading event definitions 2024-10-30 20:34:49.361 - Thread: 1 -> Loading physical items 2024-10-30 20:34:49.406 - Thread: 1 -> Loading LCD texture categories 2024-10-30 20:34:49.407 - Thread: 1 -> Loading LCD texture categories 2024-10-30 20:34:49.407 - Thread: 1 -> Loading LCD texture categories 2024-10-30 20:34:49.407 - Thread: 1 -> Loading LCD texture categories 2024-10-30 20:34:49.407 - Thread: 1 -> Loading LCD texture categories 2024-10-30 20:34:49.407 - Thread: 1 -> Loading LCD texture categories 2024-10-30 20:34:49.407 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 20:34:49.407 - Thread: 1 -> Loading planet definition 2024-10-30 20:34:49.413 - Thread: 1 -> Loading physical items 2024-10-30 20:34:49.415 - Thread: 1 -> Loading physical items 2024-10-30 20:34:49.416 - Thread: 1 -> Loading physical material properties 2024-10-30 20:34:49.418 - Thread: 1 -> Loading pirate antennas 2024-10-30 20:34:49.419 - Thread: 1 -> Loading Quick starts 2024-10-30 20:34:49.419 - Thread: 1 -> Loading research blocks definitions 2024-10-30 20:34:49.421 - Thread: 1 -> Loading research groups definitions 2024-10-30 20:34:49.422 - Thread: 1 -> Loading resource distribution groups 2024-10-30 20:34:49.422 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 20:34:49.422 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 20:34:49.422 - Thread: 1 -> Loading ship sound groups 2024-10-30 20:34:49.433 - Thread: 1 -> Loading ship sound groups 2024-10-30 20:34:49.434 - Thread: 1 -> Loading sound categories 2024-10-30 20:34:49.436 - Thread: 1 -> Loading stat definitions 2024-10-30 20:34:49.436 - Thread: 1 -> Loading stories definition 2024-10-30 20:34:49.437 - Thread: 1 -> Loading Story Categories definition 2024-10-30 20:34:49.437 - Thread: 1 -> Loading gamepad controls 2024-10-30 20:34:49.437 - Thread: 1 -> Loading grid creators 2024-10-30 20:34:49.439 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.440 - Thread: 1 -> Loading planet definition 2024-10-30 20:34:49.440 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 20:34:49.441 - Thread: 1 -> Loading voxel material definitions 2024-10-30 20:34:49.442 - Thread: 1 -> Loading voxel material definitions 2024-10-30 20:34:49.442 - Thread: 1 -> Loading voxel material definitions 2024-10-30 20:34:49.442 - Thread: 1 -> Loading voxel material definitions 2024-10-30 20:34:49.442 - Thread: 1 -> Loading Weather Effects 2024-10-30 20:34:49.451 - Thread: 1 -> Loading ammo definitions 2024-10-30 20:34:49.451 - Thread: 1 -> Loading ammo magazines 2024-10-30 20:34:49.451 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.452 - Thread: 1 -> Loading blueprint class entries 2024-10-30 20:34:49.452 - Thread: 1 -> Loading blueprints 2024-10-30 20:34:49.452 - Thread: 1 -> Loading category classes 2024-10-30 20:34:49.453 - Thread: 1 -> Loading physical items 2024-10-30 20:34:49.453 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.453 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.458 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.458 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.459 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.460 - Thread: 1 -> Loading category classes 2024-10-30 20:34:49.462 - Thread: 1 -> Loading entity components 2024-10-30 20:34:49.463 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.467 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.472 - Thread: 1 -> Loading character definitions 2024-10-30 20:34:49.474 - Thread: 1 -> Loading ammo definitions 2024-10-30 20:34:49.474 - Thread: 1 -> Loading ammo magazines 2024-10-30 20:34:49.475 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.475 - Thread: 1 -> Loading blueprint class entries 2024-10-30 20:34:49.475 - Thread: 1 -> Loading blueprints 2024-10-30 20:34:49.476 - Thread: 1 -> Loading blueprint class entries 2024-10-30 20:34:49.476 - Thread: 1 -> Loading blueprints 2024-10-30 20:34:49.476 - Thread: 1 -> Loading category classes 2024-10-30 20:34:49.476 - Thread: 1 -> Loading physical items 2024-10-30 20:34:49.476 - Thread: 1 -> Loading physical items 2024-10-30 20:34:49.476 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.477 - Thread: 1 -> Loading voxel material definitions 2024-10-30 20:34:49.477 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 20:34:49.479 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.480 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.490 - Thread: 1 -> Loading blueprint class entries 2024-10-30 20:34:49.490 - Thread: 1 -> Loading sound definitions 2024-10-30 20:34:49.490 - Thread: 1 -> Loading block positions 2024-10-30 20:34:49.490 - Thread: 1 -> Loading category classes 2024-10-30 20:34:49.490 - Thread: 1 -> Loading category classes 2024-10-30 20:34:49.491 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.491 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.491 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.492 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.494 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.496 - Thread: 1 -> Loading transparent material properties 2024-10-30 20:34:49.498 - Thread: 1 -> Audio effects definitions 2024-10-30 20:34:49.502 - Thread: 1 -> Loading environment items definitions 2024-10-30 20:34:49.503 - Thread: 1 -> Loading environment items definitions 2024-10-30 20:34:49.503 - Thread: 1 -> Loading physical material properties 2024-10-30 20:34:49.507 - Thread: 1 -> Loading particle effect definitions 2024-10-30 20:34:49.633 - Thread: 1 -> Loading particle effect definitions 2024-10-30 20:34:49.635 - Thread: 1 -> Loading environment item definitions 2024-10-30 20:34:49.638 - Thread: 1 -> Loading weapon definitions 2024-10-30 20:34:49.647 - Thread: 1 -> Loading weapon definitions 2024-10-30 20:34:49.660 - Thread: 1 -> Loading particle effect definitions 2024-10-30 20:34:49.660 - Thread: 1 -> Loading particle effect definitions 2024-10-30 20:34:49.661 - Thread: 1 -> Loading weapon definitions 2024-10-30 20:34:49.671 - Thread: 1 -> Loading particle effect definitions 2024-10-30 20:34:49.671 - Thread: 1 -> Loading particle effect definitions 2024-10-30 20:34:49.673 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.729 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.736 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.737 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.737 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.737 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.737 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.738 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.740 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.759 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.760 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.762 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.762 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.767 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.768 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.768 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.769 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.769 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.770 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.771 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.772 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.774 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.775 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.776 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.777 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.777 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.778 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.782 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.797 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.798 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.799 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.799 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.800 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.801 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.802 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.803 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.804 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.807 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.809 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.809 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.811 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.811 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.815 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.815 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.816 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.818 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.819 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.820 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.822 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.822 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.823 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.826 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.831 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.833 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.834 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.836 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.837 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.838 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.840 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.840 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.847 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.847 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.849 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.850 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.852 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.853 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.855 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.855 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.860 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.860 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.862 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.865 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.867 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.868 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.870 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.873 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.876 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.876 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.908 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.913 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 20:34:49.915 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 20:34:49.916 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 20:34:49.916 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 20:34:49.917 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 20:34:49.917 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 20:34:49.918 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 20:34:49.918 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 20:34:49.919 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 20:34:49.919 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 20:34:49.919 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 20:34:49.920 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 20:34:49.920 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 20:34:49.921 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 20:34:49.922 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 20:34:49.923 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 20:34:49.923 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 20:34:49.924 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 20:34:49.924 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 20:34:49.925 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 20:34:49.925 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 20:34:49.926 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 20:34:49.926 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 20:34:49.926 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 20:34:49.928 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 20:34:49.929 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 20:34:49.930 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 20:34:49.931 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 20:34:49.932 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 20:34:49.932 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 20:34:49.932 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 20:34:49.933 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 20:34:49.933 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 20:34:49.934 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 20:34:49.934 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 20:34:49.934 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 20:34:49.935 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 20:34:49.935 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 20:34:49.936 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 20:34:49.937 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 20:34:49.938 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 20:34:49.938 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 20:34:49.939 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 20:34:49.940 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 20:34:49.940 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 20:34:49.943 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 20:34:49.944 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 20:34:49.944 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 20:34:49.944 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 20:34:49.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 20:34:49.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 20:34:49.950 - Thread: 1 -> Loading cube blocks 2024-10-30 20:34:49.950 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 20:34:49.951 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 20:34:49.951 - Thread: 1 -> Created block definitions 2024-10-30 20:34:49.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 20:34:49.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 20:34:49.954 - Thread: 1 -> Loading block variant groups 2024-10-30 20:34:50.000 - Thread: 1 -> Loading block variant groups 2024-10-30 20:34:50.004 - Thread: 1 -> Loading asteroid generators 2024-10-30 20:34:50.006 - Thread: 1 -> Loading drop containers 2024-10-30 20:34:50.006 - Thread: 1 -> Loading radial menu definitions 2024-10-30 20:34:50.023 - Thread: 1 -> Loading respawn ships 2024-10-30 20:34:50.024 - Thread: 1 -> Loading spawn groups 2024-10-30 20:34:50.030 - Thread: 1 -> Loading spawn groups 2024-10-30 20:34:50.030 - Thread: 1 -> Loading spawn groups 2024-10-30 20:34:50.030 - Thread: 1 -> Loading spawn groups 2024-10-30 20:34:50.031 - Thread: 1 -> Loading spawn groups 2024-10-30 20:34:50.031 - Thread: 1 -> Loading spawn groups 2024-10-30 20:34:50.031 - Thread: 1 -> Loading wheel speeds 2024-10-30 20:34:50.130 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 20:34:50.136 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 20:34:50.136 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 20:34:50.155 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 20:34:50.262 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 20:34:50.303 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 20:34:50.319 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.383 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.383 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.392 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.392 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.393 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.393 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.395 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.396 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.397 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.398 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.407 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.407 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.407 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.408 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.413 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.414 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.415 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.434 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.509 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.509 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.515 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.515 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.517 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:50.562 - Thread: 17 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 20:34:51.259 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:51.259 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:51.275 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 20:34:51.551 - Thread: 33 -> External debugger: listening... 2024-10-30 20:34:51.560 - Thread: 1 -> ### PaintGun v25 2024-10-30 20:34:51.601 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 20:34:51.666 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 20:34:51.666 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 20:34:51.666 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 20:34:51.672 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 20:34:51.682 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 20:34:51.683 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 20:34:51.683 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 20:34:52.241 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 20:34:52.243 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 20:34:52.243 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 20:34:52.243 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 20:34:52.243 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 20:34:52.248 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 20:34:52.302 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 20:34:52.302 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 20:34:52.324 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 20:34:52.325 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 20:34:52.449 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 20:34:52.449 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 20:34:52.456 - Thread: 1 -> Compass: Config Loaded 2024-10-30 20:34:52.456 - Thread: 1 -> Compass: Compass Started! 2024-10-30 20:34:52.666 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 20:34:52.666 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 20:34:52.742 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 20:34:52.742 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 20:34:52.979 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 20:34:52.979 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 20:34:52.984 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 20:34:53.924 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 20:34:53.925 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 20:34:53.925 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 20:34:53.925 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 20:34:53.925 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 20:34:53.925 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 20:34:53.967 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 20:34:53.967 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 20:34:54.045 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 20:34:54.045 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 20:34:54.318 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 20:34:54.318 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 20:34:59.180 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-30 20:34:59.183 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 20:34:59.225 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 20:34:59.225 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 20:34:59.471 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-10-30 20:34:59.471 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 20:34:59.862 - Thread: 14 -> Info: Planet generator name: Alien 2024-10-30 20:34:59.863 - Thread: 14 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 20:34:59.863 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 20:34:59.863 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 20:35:00.157 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-30 20:35:00.157 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 20:35:00.507 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-30 20:35:00.507 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 20:35:00.508 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\GE_Voxel_1292838566_-2147483648_0.vx2' 2024-10-30 20:35:00.876 - Thread: 18 -> Info: Planet generator name: Triton 2024-10-30 20:35:00.876 - Thread: 18 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 20:35:01.307 - Thread: 16 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 20:35:04.303 - Thread: 13 -> Info: Planet generator name: Moon 2024-10-30 20:35:04.303 - Thread: 13 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 20:35:04.962 - Thread: 14 -> Info: Planet generator name: Pertam 2024-10-30 20:35:04.962 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 20:35:05.027 - Thread: 1 -> Entities loaded & initialized 2024-10-30 20:35:05.156 - Thread: 1 -> Checkpoint.CameraAttachedTo: 123684417031956276 2024-10-30 20:35:05.174 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 20:35:05.174 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 20:35:05.174 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 20:35:05.174 - Thread: 1 -> GameDateTime = 01/02/2081 07:54:04 2024-10-30 20:35:05.174 - Thread: 1 -> Password = 2024-10-30 20:35:05.174 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 20:35:05.174 - Thread: 1 -> WorkshopId = 2024-10-30 20:35:05.175 - Thread: 1 -> CameraController = MyCockpit {1B76A526D70E734} [MNRY] Console Control 2 2024-10-30 20:35:05.175 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 20:35:05.198 - Thread: 1 -> Settings: 2024-10-30 20:35:05.198 - Thread: 1 -> GameMode = Survival 2024-10-30 20:35:05.198 - Thread: 1 -> MaxPlayers = 2 2024-10-30 20:35:05.198 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 20:35:05.198 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 20:35:05.198 - Thread: 1 -> PiratePCU = 25000 2024-10-30 20:35:05.198 - Thread: 1 -> AutoHealing = True 2024-10-30 20:35:05.198 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 20:35:05.198 - Thread: 1 -> ThrusterDamage = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSpectator = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 20:35:05.198 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 20:35:05.198 - Thread: 1 -> MaxGridSize = 0 2024-10-30 20:35:05.198 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 20:35:05.198 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 20:35:05.198 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 20:35:05.198 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 20:35:05.198 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 20:35:05.198 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 20:35:05.198 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 20:35:05.198 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 20:35:05.198 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 20:35:05.198 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 20:35:05.198 - Thread: 1 -> ClientCanSave = False 2024-10-30 20:35:05.198 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 20:35:05.198 - Thread: 1 -> PermanentDeath = False 2024-10-30 20:35:05.198 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableScripts = True 2024-10-30 20:35:05.198 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 20:35:05.198 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 20:35:05.198 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 20:35:05.198 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 20:35:05.198 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 20:35:05.198 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 20:35:05.198 - Thread: 1 -> ViewDistance = 15000 2024-10-30 20:35:05.198 - Thread: 1 -> Voxel destruction = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 20:35:05.198 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 20:35:05.198 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 20:35:05.198 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 20:35:05.198 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 20:35:05.198 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 20:35:05.198 - Thread: 1 -> SyncDistance = 3000 2024-10-30 20:35:05.198 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 20:35:05.198 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 20:35:05.198 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 20:35:05.198 - Thread: 1 -> MaxPlanets = 99 2024-10-30 20:35:05.198 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 20:35:05.198 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 20:35:05.198 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 20:35:05.198 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 20:35:05.198 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 20:35:05.198 - Thread: 1 -> ResetOwnership = False 2024-10-30 20:35:05.198 - Thread: 1 -> RealisticSound = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSaving = True 2024-10-30 20:35:05.198 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableToolShake = True 2024-10-30 20:35:05.198 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 20:35:05.198 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 20:35:05.198 - Thread: 1 -> UseConsolePCU = False 2024-10-30 20:35:05.198 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 20:35:05.198 - Thread: 1 -> FamilySharing = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 20:35:05.198 - Thread: 1 -> SuppressedWarnings = 2024-10-30 20:35:05.198 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 20:35:05.198 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 20:35:05.198 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 20:35:05.198 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 20:35:05.198 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 20:35:05.198 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 20:35:05.198 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 20:35:05.198 - Thread: 1 -> WeatherSystem = True 2024-10-30 20:35:05.198 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 20:35:05.198 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 20:35:05.198 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 20:35:05.198 - Thread: 1 -> EnableEconomy = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSupergridding = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 20:35:05.198 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 20:35:05.198 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableResearch = False 2024-10-30 20:35:05.198 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 20:35:05.198 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 20:35:05.198 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 20:35:05.198 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 20:35:05.198 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 20:35:05.198 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 20:35:05.198 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 20:35:05.198 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 20:35:05.198 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 20:35:05.198 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 20:35:05.198 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 20:35:05.198 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 20:35:05.198 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 20:35:05.198 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableScripterRole = False 2024-10-30 20:35:05.198 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 20:35:05.198 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSpiders = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableWolfs = False 2024-10-30 20:35:05.198 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 20:35:05.198 - Thread: 1 -> EnableDrones = True 2024-10-30 20:35:05.198 - Thread: 1 -> MaxDrones = 5 2024-10-30 20:35:05.198 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 20:35:05.198 - Thread: 1 -> SpawnWithTools = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableJetpack = True 2024-10-30 20:35:05.198 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 20:35:05.198 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 20:35:05.198 - Thread: 1 -> CanJoinRunning = False 2024-10-30 20:35:05.198 - Thread: 1 -> Scenario = False 2024-10-30 20:35:05.198 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableSunRotation = True 2024-10-30 20:35:05.198 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableEncounters = True 2024-10-30 20:35:05.198 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 20:35:05.198 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnableOxygen = True 2024-10-30 20:35:05.198 - Thread: 1 -> ExperimentalMode = True 2024-10-30 20:35:05.198 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 20:35:05.198 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 20:35:05.198 - Thread: 1 -> EnableRecoil = True 2024-10-30 20:35:05.198 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 20:35:05.198 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 20:35:05.198 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 20:35:05.199 - Thread: 1 -> ScrapEnabled = True 2024-10-30 20:35:05.199 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 20:35:05.199 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 20:35:05.363 - Thread: 24 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 20:35:05.725 - Thread: 24 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 20:35:05.733 - Thread: 24 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 20:35:05.752 - Thread: 24 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-30 20:35:05.854 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 20:35:06.423 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 20:35:06.432 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 20:35:06.494 - Thread: 1 -> Session loaded 2024-10-30 20:35:06.494 - Thread: 1 -> RunLoadingAction - END 2024-10-30 20:35:06.497 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 20:35:06.497 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 20:35:06.497 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 20:35:06.497 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 20:35:06.497 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 20:35:06.591 - Thread: 1 -> Updating continues. 2024-10-30 20:35:06.643 - Thread: 1 -> GC Memory: 1797.718 / 1797.718 MB 2024-10-30 20:35:07.852 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.874 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.878 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.891 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.906 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.924 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.941 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.973 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:07.977 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.047 - Thread: 18 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.063 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.064 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.065 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.079 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.079 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.102 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.134 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.135 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.143 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.163 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.176 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.191 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.210 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_smallstone.vx2' 2024-10-30 20:35:08.231 - Thread: 18 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.235 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.242 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.256 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.276 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.293 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.306 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.323 - Thread: 13 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.344 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.359 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.373 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.391 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.410 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.423 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.440 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.456 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.477 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.490 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.508 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.523 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.540 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.556 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.576 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.590 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.606 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.623 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.640 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.658 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.675 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.690 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.707 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.725 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.741 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.760 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.775 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.794 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.808 - Thread: 1 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.824 - Thread: 18 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.840 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.856 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.873 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.889 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.906 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.922 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.939 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.956 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.975 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:08.994 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.006 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.022 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.039 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.056 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.080 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.089 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.106 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.122 - Thread: 16 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.139 - Thread: 17 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.156 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.172 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.189 - Thread: 18 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.206 - Thread: 15 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.223 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.241 - Thread: 14 -> Entity Grid_S_Large_1 {1820B5A23D594BD} is closed. 2024-10-30 20:35:09.442 - Thread: 1 -> Loading duration: 37.8428863 2024-10-30 20:35:11.157 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 20:35:11.276 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 119.02 ms 2024-10-30 20:35:11.490 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 20:35:11.490 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 20:35:11.496 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 20:35:11.575 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 20:35:11.654 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 20:35:11.695 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 20:35:11.776 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 20:35:11.874 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 20:35:11.874 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 20:35:13.675 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 20:35:30.656 - Thread: 1 -> GUI Stats: Update 19.6881960555556, Draw 0.953707166666667 2024-10-30 20:35:36.651 - Thread: 1 -> GC Memory: 5302.841 / 5302.841 MB 2024-10-30 20:35:53.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:35:53.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:35:53.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:35:53.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:35:53.786 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:35:54.803 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:35:54.803 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:36:00.921 - Thread: 1 -> GUI Stats: Update 0.231294111111111, Draw 0.551531333333333 2024-10-30 20:36:00.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:36:00.955 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,16.1854,76.97355,1,0,5341.176,11770.87,27554,973827,45,17.88739,69.21033,0,12019,11.11055,0,16.66667,1.987389,7.689652,100,6611307952,5341.176,0,0,-1 2024-10-30 20:36:00.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:36:00.956 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,863,56,197,400,65,849,6305,3332,0,0,224,3733,0,2467,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:36:06.654 - Thread: 1 -> GC Memory: 5345.62 / 5345.62 MB 2024-10-30 20:36:25.054 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:36:25.071 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 20:36:30.922 - Thread: 1 -> GUI Stats: Update 0.2061975, Draw 0.547792777777777 2024-10-30 20:36:34.853 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:36:34.853 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:36:34.853 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:36:34.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:36:34.869 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:36:35.054 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:36:35.056 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 20:36:36.655 - Thread: 1 -> GC Memory: 5376.702 / 5376.702 MB 2024-10-30 20:36:41.720 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:36:41.720 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:36:45.054 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:36:45.056 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 20:36:55.054 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:36:55.056 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 20:36:55.056 - Thread: 1 -> Next activation in 00:10:31.8526054 2024-10-30 20:36:57.003 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:36:57.003 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:36:57.003 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:36:57.014 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:36:57.019 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:37:00.419 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:37:00.419 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:37:00.922 - Thread: 1 -> GUI Stats: Update 0.46819, Draw 0.545663222222221 2024-10-30 20:37:00.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:37:00.953 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,27.70337,84.85757,1,0,1755.091,9506.039,27554,973827,45,22.5993,58.59408,0.1672893,14198,11.11891,0,16.66667,2.512797,6.515024,100,6610766580,1755.091,0,0,-1 2024-10-30 20:37:00.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:37:00.953 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,863,56,198,401,65,849,6304,3332,0,0,220,3733,0,2470,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:37:06.655 - Thread: 1 -> GC Memory: 1762.013 / 1762.013 MB 2024-10-30 20:37:30.921 - Thread: 1 -> GUI Stats: Update 1.05913222222222, Draw 0.485542166666667 2024-10-30 20:37:36.656 - Thread: 1 -> GC Memory: 1780.622 / 1780.622 MB 2024-10-30 20:37:54.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:37:55.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:37:55.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:37:55.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:37:56.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:37:56.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:38:01.188 - Thread: 1 -> GUI Stats: Update 0.215504277777778, Draw 0.477013277777777 2024-10-30 20:38:01.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:38:01.237 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,15.80012,63.59702,1,0,1796.712,9513.914,27564,973817,45,14.22109,43.12661,0.1770901,14893,11.09864,0,16.66667,1.578348,4.786466,100,6604398834,1796.712,0,0,-1 2024-10-30 20:38:01.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:38:01.237 - Thread: 1 -> MEMORY VALUES,1,1,0,1,46,864,56,198,401,74,849,6298,3315,0,0,196,3717,0,2478,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:38:06.672 - Thread: 1 -> GC Memory: 1832.374 / 1832.374 MB 2024-10-30 20:38:31.189 - Thread: 1 -> GUI Stats: Update 0.211318111111111, Draw 0.432793277777778 2024-10-30 20:38:36.688 - Thread: 1 -> GC Memory: 1776.266 / 1776.266 MB 2024-10-30 20:39:01.189 - Thread: 1 -> GUI Stats: Update 0.198608222222222, Draw 0.449063055555556 2024-10-30 20:39:01.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:39:01.254 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,17.63557,79.13565,1,0,1800.657,9476.852,27636,973811,45,16.77565,42.77847,0.1453626,14848,11.10719,0,16.66667,1.863304,4.751486,100,6618605410,1800.657,0,0,-1 2024-10-30 20:39:01.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:39:01.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,47,864,56,203,407,79,849,6311,3317,0,0,196,3725,0,2481,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:39:06.689 - Thread: 1 -> GC Memory: 1809.836 / 1809.836 MB 2024-10-30 20:39:21.656 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:39:31.189 - Thread: 1 -> GUI Stats: Update 0.219966666666667, Draw 0.391265166666666 2024-10-30 20:39:31.789 - Thread: 1 -> Autosave initiated 2024-10-30 20:39:31.789 - Thread: 1 -> Character state: True 2024-10-30 20:39:31.789 - Thread: 1 -> IsServer: True 2024-10-30 20:39:31.789 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 20:39:31.789 - Thread: 1 -> Autosave 2024-10-30 20:39:31.791 - Thread: 1 -> Saving world - START 2024-10-30 20:39:31.791 - Thread: 1 -> Making world state snapshot. 2024-10-30 20:39:31.791 - Thread: 1 -> Before snapshot.: GC Memory: 1,812 B 2024-10-30 20:39:31.874 - Thread: 1 -> After snapshot.: GC Memory: 1,816 B 2024-10-30 20:39:31.886 - Thread: 1 -> Directory cleanup: GC Memory: 1,816 B 2024-10-30 20:39:31.886 - Thread: 1 -> Saving world - END 2024-10-30 20:39:31.902 - Thread: 13 -> Session snapshot save - START 2024-10-30 20:39:31.902 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 20:39:33.049 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 20:39:33.119 - Thread: 13 -> Session snapshot save - END 2024-10-30 20:39:36.691 - Thread: 1 -> GC Memory: 1853.214 / 1853.214 MB 2024-10-30 20:40:01.275 - Thread: 1 -> GUI Stats: Update 0.200877666666667, Draw 0.484283055555556 2024-10-30 20:40:01.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:40:01.356 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,15.28357,69.35213,1,0,1872.966,9487.906,27665,973804,45,16.84335,52.02321,0.1489993,14835,11.10449,0,16.66667,1.870368,5.77691,100,6622613338,1872.966,0,0,-1 2024-10-30 20:40:01.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:40:01.356 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,206,411,79,849,6315,3317,0,0,196,3729,0,2481,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:40:06.708 - Thread: 1 -> GC Memory: 1877.095 / 1877.095 MB 2024-10-30 20:40:10.573 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:40:11.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:40:11.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:40:31.274 - Thread: 1 -> GUI Stats: Update 0.375228722222223, Draw 0.4731155 2024-10-30 20:40:36.708 - Thread: 1 -> GC Memory: 1805.908 / 1805.908 MB 2024-10-30 20:41:01.275 - Thread: 1 -> GUI Stats: Update 0.214986, Draw 0.484640333333333 2024-10-30 20:41:01.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:41:01.373 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,15.40771,67.53833,1,0,1812.619,9491.918,27714,973799,45,16.5915,43.55563,0.1532103,14828,11.11798,0,16.66667,1.84464,4.842505,100,6595778916,1812.619,0,0,-1 2024-10-30 20:41:01.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:41:01.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,208,414,79,849,6290,3289,0,0,196,3703,0,2481,28,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:41:06.708 - Thread: 1 -> GC Memory: 1816.978 / 1816.978 MB 2024-10-30 20:41:31.275 - Thread: 1 -> GUI Stats: Update 0.222016333333333, Draw 0.468495944444445 2024-10-30 20:41:36.709 - Thread: 1 -> GC Memory: 1819.711 / 1819.711 MB 2024-10-30 20:41:49.157 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:41:52.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:41:52.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:42:01.276 - Thread: 1 -> GUI Stats: Update 0.379808277777778, Draw 0.503299944444444 2024-10-30 20:42:01.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:42:01.391 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,18.84759,116.4096,1,0,1781.428,9492.227,27762,973751,45,20.05193,59.67877,0.152358,15212,11.11922,0,16.66667,2.229619,6.635815,100,6625383676,1781.428,0,0,-1 2024-10-30 20:42:01.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:42:01.391 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,208,414,79,849,6318,3318,0,0,196,3732,0,2481,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:42:06.709 - Thread: 1 -> GC Memory: 1787.057 / 1787.057 MB 2024-10-30 20:42:26.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:42:31.276 - Thread: 1 -> GUI Stats: Update 0.355712111111111, Draw 0.467751222222222 2024-10-30 20:42:36.709 - Thread: 1 -> GC Memory: 1795.167 / 1795.167 MB 2024-10-30 20:43:00.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:43:00.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:43:01.276 - Thread: 1 -> GUI Stats: Update 0.281144444444445, Draw 0.526079222222222 2024-10-30 20:43:01.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:43:01.407 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,14.86915,93.01684,1,0,1794.137,9553.168,27762,973740,45,18.45422,49.4821,0.1631015,15168,11.11906,0,16.66667,2.051936,5.501944,100,6655018762,1794.137,0,0,-1 2024-10-30 20:43:01.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:43:01.407 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,208,414,79,849,6346,3346,0,0,224,3760,0,2481,56,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:43:06.726 - Thread: 1 -> GC Memory: 1797.208 / 1797.208 MB 2024-10-30 20:43:29.509 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_mediumstone.vx2' 2024-10-30 20:43:31.277 - Thread: 1 -> GUI Stats: Update 0.230052611111111, Draw 0.432952555555556 2024-10-30 20:43:36.727 - Thread: 1 -> GC Memory: 1780.226 / 1780.226 MB 2024-10-30 20:43:57.058 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:43:58.557 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:43:58.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:44:01.277 - Thread: 1 -> GUI Stats: Update 0.221705611111111, Draw 0.449097222222223 2024-10-30 20:44:01.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:44:01.425 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,15.22377,80.59361,1,0,1780.997,9526.496,28004,973524,46,17.965,64.30876,0.1554005,15135,11.11004,0,16.66667,1.99592,7.144732,100,6595153198,1780.997,0,0,-1 2024-10-30 20:44:01.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:44:01.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,863,56,208,414,79,849,6289,3290,0,0,196,3704,0,2481,28,0,28,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:44:06.743 - Thread: 1 -> GC Memory: 1780.632 / 1780.632 MB 2024-10-30 20:44:21.660 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:44:31.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:44:31.277 - Thread: 1 -> GUI Stats: Update 0.220423055555556, Draw 0.467117 2024-10-30 20:44:31.794 - Thread: 1 -> Autosave initiated 2024-10-30 20:44:31.794 - Thread: 1 -> Character state: True 2024-10-30 20:44:31.794 - Thread: 1 -> IsServer: True 2024-10-30 20:44:31.794 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 20:44:31.794 - Thread: 1 -> Autosave 2024-10-30 20:44:31.794 - Thread: 1 -> Saving world - START 2024-10-30 20:44:31.794 - Thread: 1 -> Making world state snapshot. 2024-10-30 20:44:31.794 - Thread: 1 -> Before snapshot.: GC Memory: 1,790 B 2024-10-30 20:44:31.812 - Thread: 1 -> After snapshot.: GC Memory: 1,787 B 2024-10-30 20:44:31.817 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2024-10-30 20:44:31.817 - Thread: 1 -> Saving world - END 2024-10-30 20:44:31.831 - Thread: 14 -> Session snapshot save - START 2024-10-30 20:44:31.832 - Thread: 14 -> Checking file access for files in target dir. 2024-10-30 20:44:32.010 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 20:44:32.070 - Thread: 14 -> Session snapshot save - END 2024-10-30 20:44:36.743 - Thread: 1 -> GC Memory: 1802.258 / 1802.258 MB 2024-10-30 20:44:42.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:44:42.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:45:01.277 - Thread: 1 -> GUI Stats: Update 0.230770611111111, Draw 0.581627944444446 2024-10-30 20:45:01.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:45:01.441 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,23.32918,108.8602,1,0,1820.762,9578.75,28004,973502,46,20.6906,97.20008,0.194643,14874,14.51873,0,16.66667,3.004014,14.11222,100,6639223974,1820.762,0,0,-1 2024-10-30 20:45:01.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:45:01.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,863,56,208,420,79,849,6331,3310,0,0,192,3730,0,2481,56,0,44,28,384,52,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 20:45:06.743 - Thread: 1 -> GC Memory: 1822.105 / 1822.105 MB 2024-10-30 20:45:14.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:45:17.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:45:17.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:45:20.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:45:23.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:45:23.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:45:26.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:45:31.278 - Thread: 1 -> GUI Stats: Update 0.245982, Draw 0.547952166666667 2024-10-30 20:45:31.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:45:31.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:45:34.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:45:36.745 - Thread: 1 -> GC Memory: 1803.118 / 1803.118 MB 2024-10-30 20:45:40.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:45:40.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:45:44.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:45:46.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:45:46.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:46:01.279 - Thread: 1 -> GUI Stats: Update 0.325420111111111, Draw 0.521741888888889 2024-10-30 20:46:01.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:46:01.458 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,22.12036,105.6207,1,0,1814.494,9579.719,28004,973502,46,21.03018,61.31077,0.1841163,14602,11.1075,0,16.66667,2.335927,6.810095,100,6639550736,1814.494,0,0,-1 2024-10-30 20:46:01.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:46:01.458 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,863,56,209,419,79,849,6331,3310,0,0,192,3730,0,2481,56,0,45,28,384,51,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 20:46:06.762 - Thread: 1 -> GC Memory: 1817.45 / 1817.45 MB 2024-10-30 20:46:31.278 - Thread: 1 -> GUI Stats: Update 0.203570055555556, Draw 0.557525499999999 2024-10-30 20:46:36.777 - Thread: 1 -> GC Memory: 1849.559 / 1849.559 MB 2024-10-30 20:46:44.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:46:44.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:46:44.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:46:44.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:46:44.826 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:46:46.175 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:46:46.176 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:47:01.277 - Thread: 1 -> GUI Stats: Update 0.226019777777778, Draw 0.471103166666666 2024-10-30 20:47:01.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:47:01.475 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,17.50233,87.97232,1,0,1798.086,9639.883,28004,973491,46,21.385,70.12411,0.1713313,14513,11.20605,0,16.66667,2.396414,7.858143,100,6622178368,1798.086,0,0,-1 2024-10-30 20:47:01.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:47:01.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,863,56,209,414,79,849,6315,3301,0,0,196,3715,0,2492,28,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:47:06.778 - Thread: 1 -> GC Memory: 1795.674 / 1795.674 MB 2024-10-30 20:47:27.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:47:27.476 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 20:47:31.278 - Thread: 1 -> GUI Stats: Update 0.214112333333333, Draw 0.487352499999999 2024-10-30 20:47:36.778 - Thread: 1 -> GC Memory: 1801.389 / 1801.389 MB 2024-10-30 20:47:37.477 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:47:37.477 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 20:47:47.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:47:47.477 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 20:47:57.477 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 20:47:57.477 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 20:47:57.477 - Thread: 1 -> Next activation in 00:26:34.6066423 2024-10-30 20:48:01.278 - Thread: 1 -> GUI Stats: Update 0.219693055555556, Draw 0.456143611111111 2024-10-30 20:48:01.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:48:01.493 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,15.47611,69.73335,1,0,1801.521,9611.535,28005,973413,46,16.50886,93.30436,0.1710755,14650,11.12206,0,16.66667,1.836126,10.37737,100,6622649782,1801.521,0,0,-1 2024-10-30 20:48:01.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:48:01.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,863,56,209,414,79,849,6315,3301,0,0,196,3715,0,2492,28,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:48:03.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:48:06.778 - Thread: 1 -> GC Memory: 1802.972 / 1802.972 MB 2024-10-30 20:48:08.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:48:08.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:48:09.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:48:13.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:48:13.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:48:17.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:48:17.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:48:17.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:48:17.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:48:17.909 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:48:31.278 - Thread: 1 -> GUI Stats: Update 0.226131944444444, Draw 0.539396611111111 2024-10-30 20:48:36.794 - Thread: 1 -> GC Memory: 1806.707 / 1806.707 MB 2024-10-30 20:49:01.279 - Thread: 1 -> GUI Stats: Update 0.223988944444444, Draw 0.7313265 2024-10-30 20:49:01.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:49:01.510 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,17.76197,81.66335,1,0,1815.647,9604.281,28005,973413,46,18.7575,83.09705,0.167131,14658,11.10869,0,16.66667,2.083712,9.23099,100,6653683612,1815.647,0,0,-1 2024-10-30 20:49:01.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:49:01.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,209,415,79,849,6345,3329,0,0,196,3745,0,2492,56,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:49:06.794 - Thread: 1 -> GC Memory: 1818.073 / 1818.073 MB 2024-10-30 20:49:21.661 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:49:23.310 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:49:23.310 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:49:31.278 - Thread: 1 -> GUI Stats: Update 0.224932277777778, Draw 0.605065944444444 2024-10-30 20:49:31.795 - Thread: 1 -> Autosave initiated 2024-10-30 20:49:31.795 - Thread: 1 -> Character state: True 2024-10-30 20:49:31.795 - Thread: 1 -> IsServer: True 2024-10-30 20:49:31.795 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 20:49:31.795 - Thread: 1 -> Autosave 2024-10-30 20:49:31.795 - Thread: 1 -> Saving world - START 2024-10-30 20:49:31.795 - Thread: 1 -> Making world state snapshot. 2024-10-30 20:49:31.795 - Thread: 1 -> Before snapshot.: GC Memory: 1,831 B 2024-10-30 20:49:31.811 - Thread: 1 -> After snapshot.: GC Memory: 1,831 B 2024-10-30 20:49:31.816 - Thread: 1 -> Directory cleanup: GC Memory: 1,832 B 2024-10-30 20:49:31.816 - Thread: 1 -> Saving world - END 2024-10-30 20:49:31.831 - Thread: 13 -> Session snapshot save - START 2024-10-30 20:49:31.831 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 20:49:31.988 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 20:49:32.042 - Thread: 13 -> Session snapshot save - END 2024-10-30 20:49:36.795 - Thread: 1 -> GC Memory: 1841.806 / 1841.806 MB 2024-10-30 20:49:51.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:49:51.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:49:51.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:49:51.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:49:51.793 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:49:52.659 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:49:52.659 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:49:56.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:49:56.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:49:56.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:49:56.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:49:56.993 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:49:57.743 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:49:57.743 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:50:01.278 - Thread: 1 -> GUI Stats: Update 0.2095205, Draw 0.506871944444444 2024-10-30 20:50:01.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:50:01.527 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,13.51764,66.25809,1,0,1854.926,9635.43,27729,973692,45,17.54956,66.46288,0.1695589,14555,11.11143,0,16.66667,1.950007,7.384973,100,6683503558,1854.926,0,0,-1 2024-10-30 20:50:01.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:50:01.527 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,209,415,79,849,6373,3358,0,0,224,3773,0,2493,56,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:50:06.795 - Thread: 1 -> GC Memory: 1856.914 / 1856.914 MB 2024-10-30 20:50:12.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:50:12.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:50:12.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:50:12.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:50:12.576 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:50:15.743 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:50:15.744 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:50:31.279 - Thread: 1 -> GUI Stats: Update 0.231986166666667, Draw 0.499145222222222 2024-10-30 20:50:36.812 - Thread: 1 -> GC Memory: 1825.776 / 1825.776 MB 2024-10-30 20:51:01.279 - Thread: 1 -> GUI Stats: Update 0.218862444444444, Draw 0.444491666666666 2024-10-30 20:51:01.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:51:01.544 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,14.93106,85.25993,1,0,1843.659,9665.031,27944,973688,45,19.26169,61.13988,0.1664887,14587,11.09744,0,16.66667,2.137555,6.784963,100,6654641902,1843.659,0,0,-1 2024-10-30 20:51:01.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:51:01.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,48,864,56,209,415,79,849,6346,3329,0,0,196,3745,0,2493,56,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:51:06.829 - Thread: 1 -> GC Memory: 1860.377 / 1860.377 MB 2024-10-30 20:51:31.279 - Thread: 1 -> GUI Stats: Update 0.209697944444444, Draw 0.471415888888889 2024-10-30 20:51:32.694 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:51:32.694 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:51:32.694 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:51:32.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:51:32.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:51:33.376 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:51:33.377 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:51:36.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:51:36.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:51:36.294 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:51:36.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:51:36.310 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:51:36.829 - Thread: 1 -> GC Memory: 1901.32 / 1901.32 MB 2024-10-30 20:51:37.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:51:37.544 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:52:01.279 - Thread: 1 -> GUI Stats: Update 0.208990444444444, Draw 0.498157555555556 2024-10-30 20:52:01.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:52:01.561 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,14.79266,88.62567,1,0,1830.82,9638.301,27994,973564,45,20.05647,60.49716,0.1551637,14540,11.12282,0,16.66667,2.230846,6.728991,100,6686385142,1830.82,0,0,-1 2024-10-30 20:52:01.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:52:01.561 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,417,79,849,6376,3358,0,0,224,3775,0,2493,56,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:52:02.243 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:52:06.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:52:06.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:52:06.846 - Thread: 1 -> GC Memory: 1834.011 / 1834.011 MB 2024-10-30 20:52:14.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:52:16.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:52:16.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:52:17.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:52:21.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:52:21.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:52:31.280 - Thread: 1 -> GUI Stats: Update 0.229558777777778, Draw 0.437106333333332 2024-10-30 20:52:36.846 - Thread: 1 -> GC Memory: 1835.766 / 1835.766 MB 2024-10-30 20:52:56.894 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:52:56.894 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:52:56.894 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:52:56.904 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:52:56.911 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:52:57.511 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:52:57.511 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:53:01.280 - Thread: 1 -> GUI Stats: Update 0.203506055555556, Draw 0.476975833333334 2024-10-30 20:53:01.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:53:01.578 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,14.62852,81.47411,1,0,1847.55,9635.098,27994,973440,45,18.36842,59.93204,0.1583562,14559,11.11123,0,16.66667,2.040957,6.659184,100,6656656806,1847.55,0,0,-1 2024-10-30 20:53:01.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:53:01.578 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,417,79,849,6348,3330,0,0,196,3747,0,2493,56,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:53:03.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:53:06.862 - Thread: 1 -> GC Memory: 1849.404 / 1849.404 MB 2024-10-30 20:53:15.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:53:15.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:53:24.994 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:53:24.994 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:53:24.994 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:53:25.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:53:25.011 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:53:28.595 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:53:28.595 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:53:31.280 - Thread: 1 -> GUI Stats: Update 0.238683, Draw 0.480345444444444 2024-10-30 20:53:36.863 - Thread: 1 -> GC Memory: 1842.199 / 1842.199 MB 2024-10-30 20:53:50.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:54:01.280 - Thread: 1 -> GUI Stats: Update 0.217817388888889, Draw 0.452926999999999 2024-10-30 20:54:01.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:54:01.594 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,16.82921,80.50845,1,0,1846.061,9606.27,28019,973426,45,18.6426,56.58425,0.1592405,14543,11.08542,0,16.66667,2.066612,6.272604,100,6657100838,1846.061,0,0,-1 2024-10-30 20:54:01.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:54:01.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,417,79,849,6348,3330,0,0,196,3747,0,2493,56,0,43,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 20:54:01.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:54:01.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:54:02.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:54:02.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:54:02.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 20:54:02.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 20:54:02.400 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 20:54:06.879 - Thread: 1 -> GC Memory: 1849.168 / 1849.168 MB 2024-10-30 20:54:19.061 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 20:54:19.061 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 20:54:21.663 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:54:31.279 - Thread: 1 -> GUI Stats: Update 0.178012222222222, Draw 0.393980944444445 2024-10-30 20:54:31.795 - Thread: 1 -> Autosave initiated 2024-10-30 20:54:31.795 - Thread: 1 -> Character state: True 2024-10-30 20:54:31.795 - Thread: 1 -> IsServer: True 2024-10-30 20:54:31.795 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 20:54:31.795 - Thread: 1 -> Autosave 2024-10-30 20:54:31.795 - Thread: 1 -> Saving world - START 2024-10-30 20:54:31.795 - Thread: 1 -> Making world state snapshot. 2024-10-30 20:54:31.795 - Thread: 1 -> Before snapshot.: GC Memory: 1,844 B 2024-10-30 20:54:31.806 - Thread: 1 -> After snapshot.: GC Memory: 1,848 B 2024-10-30 20:54:31.811 - Thread: 1 -> Directory cleanup: GC Memory: 1,849 B 2024-10-30 20:54:31.811 - Thread: 1 -> Saving world - END 2024-10-30 20:54:31.824 - Thread: 13 -> Session snapshot save - START 2024-10-30 20:54:31.824 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 20:54:31.982 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 20:54:32.033 - Thread: 13 -> Session snapshot save - END 2024-10-30 20:54:36.880 - Thread: 1 -> GC Memory: 1860.512 / 1860.512 MB 2024-10-30 20:55:01.281 - Thread: 1 -> GUI Stats: Update 0.183807666666667, Draw 0.516648777777777 2024-10-30 20:55:01.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:55:01.611 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,19.06493,75.74113,1,0,1871.628,9624.137,28019,973426,45,18.29834,52.21785,0.1218922,14454,11.11285,0,16.66667,2.033467,5.802892,100,6658112340,1871.628,0,0,-1 2024-10-30 20:55:01.612 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:55:01.612 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,423,79,849,6349,3322,0,0,192,3745,0,2493,56,0,47,28,384,52,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 20:55:06.880 - Thread: 1 -> GC Memory: 1872.644 / 1872.644 MB 2024-10-30 20:55:31.392 - Thread: 1 -> GUI Stats: Update 0.183505, Draw 0.536441055555556 2024-10-30 20:55:36.892 - Thread: 1 -> GC Memory: 1864.126 / 1864.126 MB 2024-10-30 20:55:53.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:56:01.391 - Thread: 1 -> GUI Stats: Update 0.217586277777778, Draw 0.494045666666667 2024-10-30 20:56:01.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:56:01.739 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,16.18259,87.43967,1,0,1876.464,9640.027,28019,973426,45,19.56527,67.7628,0.1574868,14476,11.11389,0,16.66667,2.174463,7.531085,100,6664409672,1876.464,0,0,-1 2024-10-30 20:56:01.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:56:01.739 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,211,420,79,849,6355,3332,0,0,196,3752,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 20:56:04.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:56:04.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:56:06.908 - Thread: 1 -> GC Memory: 1879.551 / 1879.551 MB 2024-10-30 20:56:19.073 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:56:21.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:56:21.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:56:25.690 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:56:29.690 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:56:29.690 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:56:31.391 - Thread: 1 -> GUI Stats: Update 0.223328722222222, Draw 0.448372611111111 2024-10-30 20:56:32.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:56:33.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:56:33.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:56:34.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:56:35.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:56:35.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:56:36.690 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:56:36.908 - Thread: 1 -> GC Memory: 1888.704 / 1888.704 MB 2024-10-30 20:56:41.373 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:56:41.373 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 20:57:01.392 - Thread: 1 -> GUI Stats: Update 0.212851111111111, Draw 0.507128055555555 2024-10-30 20:57:01.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:57:01.756 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,13.67143,80.67285,1,0,1845.174,9628.645,28019,973426,45,18.60182,64.15627,0.1647107,14738,11.11168,0,16.66667,2.066976,7.128842,100,6664431544,1845.174,0,0,-1 2024-10-30 20:57:01.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:57:01.756 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,211,420,79,849,6355,3332,0,0,196,3752,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 20:57:06.909 - Thread: 1 -> GC Memory: 1846.191 / 1846.191 MB 2024-10-30 20:57:31.392 - Thread: 1 -> GUI Stats: Update 0.0376050555555555, Draw 0.349600333333333 2024-10-30 20:57:36.925 - Thread: 1 -> GC Memory: 1845.772 / 1845.772 MB 2024-10-30 20:58:01.392 - Thread: 1 -> GUI Stats: Update 0.0227497777777777, Draw 0.360073333333332 2024-10-30 20:58:01.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:58:01.774 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,13.02702,34.04607,1,0,1846.301,9628.535,28019,973426,45,7.199903,24.54221,0.1437628,14567,33.33322,0,16.66667,2.399959,8.180708,100,6664431544,1846.301,0,0,-1 2024-10-30 20:58:01.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:58:01.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,211,420,79,849,6355,3332,0,0,196,3752,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 20:58:06.925 - Thread: 1 -> GC Memory: 1846.869 / 1846.869 MB 2024-10-30 20:58:31.392 - Thread: 1 -> GUI Stats: Update 0.0311307777777777, Draw 0.366184722222222 2024-10-30 20:58:36.925 - Thread: 1 -> GC Memory: 1845.151 / 1845.151 MB 2024-10-30 20:58:45.628 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P12_MilitaryWatchtower' at 'Pertam' 2024-10-30 20:58:45.629 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 20:59:01.393 - Thread: 1 -> GUI Stats: Update 0.0230411666666667, Draw 0.367078111111111 2024-10-30 20:59:01.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 20:59:01.791 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,13.00813,37.85627,1,0,1850.269,9628.496,27777,973664,44,8.098014,27.50491,0.1846376,14476,33.33632,0,16.66667,2.69958,9.169126,100,6664328042,1850.269,0,0,-1 2024-10-30 20:59:01.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 20:59:01.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,211,420,79,849,6355,3332,0,0,196,3752,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 20:59:06.926 - Thread: 1 -> GC Memory: 1845.069 / 1845.069 MB 2024-10-30 20:59:34.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 20:59:35.019 - Thread: 1 -> Autosave initiated 2024-10-30 20:59:35.019 - Thread: 1 -> Character state: True 2024-10-30 20:59:35.019 - Thread: 1 -> IsServer: True 2024-10-30 20:59:35.019 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 20:59:35.019 - Thread: 1 -> Autosave 2024-10-30 20:59:35.019 - Thread: 1 -> Saving world - START 2024-10-30 20:59:35.019 - Thread: 1 -> Making world state snapshot. 2024-10-30 20:59:35.019 - Thread: 1 -> Before snapshot.: GC Memory: 1,840 B 2024-10-30 20:59:35.031 - Thread: 1 -> After snapshot.: GC Memory: 1,844 B 2024-10-30 20:59:35.036 - Thread: 1 -> Directory cleanup: GC Memory: 1,844 B 2024-10-30 20:59:35.036 - Thread: 1 -> Saving world - END 2024-10-30 20:59:35.049 - Thread: 13 -> Session snapshot save - START 2024-10-30 20:59:35.049 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 20:59:35.237 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 20:59:35.302 - Thread: 13 -> Session snapshot save - END 2024-10-30 20:59:36.935 - Thread: 1 -> GC Memory: 1850.88 / 1850.88 MB 2024-10-30 20:59:51.535 - Thread: 1 -> GUI Stats: Update 0.0240550555555556, Draw 0.381553111111112 2024-10-30 20:59:56.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 20:59:58.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 20:59:58.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:00:06.935 - Thread: 1 -> GC Memory: 1862.536 / 1862.536 MB 2024-10-30 21:00:21.536 - Thread: 1 -> GUI Stats: Update 0.209477944444445, Draw 0.526805222222223 2024-10-30 21:00:21.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:00:21.950 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,18.39223,81.93043,1,0,1864.659,9628.984,27704,973691,44,19.97889,64.36099,0.1712717,14300,11.11022,0,16.66667,2.219699,7.150648,100,6665086242,1864.659,0,0,-1 2024-10-30 21:00:21.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:00:21.950 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6356,3332,0,0,196,3752,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:00:36.936 - Thread: 1 -> GC Memory: 1869.231 / 1869.231 MB 2024-10-30 21:00:51.538 - Thread: 1 -> GUI Stats: Update 0.214345444444445, Draw 0.525490833333333 2024-10-30 21:01:06.952 - Thread: 1 -> GC Memory: 1852.415 / 1852.415 MB 2024-10-30 21:01:21.536 - Thread: 1 -> GUI Stats: Update 0.212624611111111, Draw 0.550127666666667 2024-10-30 21:01:21.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:01:21.968 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,16.91579,67.34146,1,0,1851.032,9659.352,27360,974013,44,18.09961,47.44329,0.1568339,14322,11.12095,0,16.66667,2.012848,5.276145,100,6665507208,1851.032,0,0,-1 2024-10-30 21:01:21.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:01:21.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6356,3332,0,0,196,3753,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:01:36.953 - Thread: 1 -> GC Memory: 1857.238 / 1857.238 MB 2024-10-30 21:01:51.537 - Thread: 1 -> GUI Stats: Update 0.211984611111111, Draw 0.523432277777778 2024-10-30 21:01:59.052 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:01:59.052 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:01:59.052 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:01:59.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:01:59.068 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 21:02:00.684 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 21:02:00.684 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 21:02:06.970 - Thread: 1 -> GC Memory: 1861.256 / 1861.256 MB 2024-10-30 21:02:21.537 - Thread: 1 -> GUI Stats: Update 0.400462722222222, Draw 0.509066000000001 2024-10-30 21:02:21.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:02:21.985 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,17.03447,81.83764,1,0,1868.024,9661.266,27285,974212,44,17.91424,63.98844,0.1594573,14317,11.11097,0,16.66667,1.990446,7.109736,100,6694998408,1868.024,0,0,-1 2024-10-30 21:02:21.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:02:21.985 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6384,3360,0,0,224,3781,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:02:36.986 - Thread: 1 -> GC Memory: 1810.136 / 1810.136 MB 2024-10-30 21:02:51.539 - Thread: 1 -> GUI Stats: Update 0.280126777777778, Draw 0.423924444444445 2024-10-30 21:03:06.987 - Thread: 1 -> GC Memory: 1822.034 / 1822.034 MB 2024-10-30 21:03:21.537 - Thread: 1 -> GUI Stats: Update 0.256347777777778, Draw 0.486419611111111 2024-10-30 21:03:22.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:03:22.003 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,17.29532,76.14712,1,0,1821.022,9661.844,27285,974088,44,16.85306,61.24809,0.1592328,14337,11.11094,0,16.66667,1.872533,6.805237,100,6695339598,1821.022,0,0,-1 2024-10-30 21:03:22.003 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:03:22.003 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6385,3360,0,0,224,3781,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:03:37.004 - Thread: 1 -> GC Memory: 1825.822 / 1825.822 MB 2024-10-30 21:03:51.536 - Thread: 1 -> GUI Stats: Update 0.225165666666667, Draw 0.510889944444445 2024-10-30 21:04:07.020 - Thread: 1 -> GC Memory: 1840.987 / 1840.987 MB 2024-10-30 21:04:21.537 - Thread: 1 -> GUI Stats: Update 0.0270102777777778, Draw 0.404906722222222 2024-10-30 21:04:22.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:04:22.019 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,15.06023,34.44619,1,0,1821.996,9628.43,27295,974078,44,7.19522,23.52702,0.1523238,13852,33.33308,0,16.66667,2.398389,7.842281,100,6665848398,1821.996,0,0,-1 2024-10-30 21:04:22.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:04:22.019 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6357,3332,0,0,196,3753,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:04:35.004 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:04:35.021 - Thread: 1 -> Autosave initiated 2024-10-30 21:04:35.021 - Thread: 1 -> Character state: True 2024-10-30 21:04:35.021 - Thread: 1 -> IsServer: True 2024-10-30 21:04:35.021 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:04:35.021 - Thread: 1 -> Autosave 2024-10-30 21:04:35.021 - Thread: 1 -> Saving world - START 2024-10-30 21:04:35.021 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:04:35.021 - Thread: 1 -> Before snapshot.: GC Memory: 1,823 B 2024-10-30 21:04:35.035 - Thread: 1 -> After snapshot.: GC Memory: 1,822 B 2024-10-30 21:04:35.041 - Thread: 1 -> Directory cleanup: GC Memory: 1,823 B 2024-10-30 21:04:35.041 - Thread: 1 -> Saving world - END 2024-10-30 21:04:35.054 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:04:35.054 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:04:35.211 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:04:35.271 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:04:37.021 - Thread: 1 -> GC Memory: 1834.901 / 1834.901 MB 2024-10-30 21:04:51.538 - Thread: 1 -> GUI Stats: Update 0.0229181111111111, Draw 0.394526611111111 2024-10-30 21:05:07.037 - Thread: 1 -> GC Memory: 1838.926 / 1838.926 MB 2024-10-30 21:05:21.537 - Thread: 1 -> GUI Stats: Update 0.0210566111111111, Draw 0.384999 2024-10-30 21:05:22.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:05:22.035 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,13.37114,29.63201,1,0,1840.864,9628.313,27295,974078,44,6.282127,23.08893,0.1360792,13914,33.33309,0,16.66667,2.094027,7.696255,100,6665848398,1840.864,0,0,-1 2024-10-30 21:05:22.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:05:22.035 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6357,3332,0,0,196,3753,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:05:37.053 - Thread: 1 -> GC Memory: 1843.776 / 1843.776 MB 2024-10-30 21:05:51.537 - Thread: 1 -> GUI Stats: Update 0.0192817222222222, Draw 0.385845888888889 2024-10-30 21:06:07.053 - Thread: 1 -> GC Memory: 1851.251 / 1851.251 MB 2024-10-30 21:06:21.537 - Thread: 1 -> GUI Stats: Update 0.144728444444445, Draw 0.466617666666668 2024-10-30 21:06:22.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:06:22.059 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,14.72925,70.31867,1,0,1812.53,9628.516,27310,974077,44,16.56496,49.87059,0.1571853,15242,11.12168,0,16.66667,1.842302,5.546448,100,6665483606,1812.53,0,0,-1 2024-10-30 21:06:22.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:06:22.059 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6356,3332,0,0,196,3753,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:06:37.071 - Thread: 1 -> GC Memory: 1821.27 / 1821.27 MB 2024-10-30 21:06:51.540 - Thread: 1 -> GUI Stats: Update 0.237567777777778, Draw 0.490275833333334 2024-10-30 21:07:07.072 - Thread: 1 -> GC Memory: 1826.14 / 1826.14 MB 2024-10-30 21:07:21.539 - Thread: 1 -> GUI Stats: Update 0.258949777777778, Draw 0.492526777777778 2024-10-30 21:07:22.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:07:22.070 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,18.92387,74.28406,1,0,1826.264,9690.43,27319,974068,45,16.95544,54.3838,0.1788837,15200,11.11533,0,16.66667,1.884653,6.044939,100,6665939612,1826.264,0,0,-1 2024-10-30 21:07:22.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:07:22.070 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,211,420,79,849,6357,3332,0,0,196,3753,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:07:37.088 - Thread: 1 -> GC Memory: 1830.704 / 1830.704 MB 2024-10-30 21:07:51.538 - Thread: 1 -> GUI Stats: Update 0.264386388888889, Draw 0.466901222222222 2024-10-30 21:08:07.088 - Thread: 1 -> GC Memory: 1825.585 / 1825.585 MB 2024-10-30 21:08:21.538 - Thread: 1 -> GUI Stats: Update 0.221658333333333, Draw 0.517146222222221 2024-10-30 21:08:22.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:08:22.086 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,15.30389,88.35529,1,0,1840.888,9662.332,27562,973878,46,18.51566,67.65225,0.1673094,15142,11.11139,0,16.66667,2.057347,7.517106,100,6696526526,1840.888,0,0,-1 2024-10-30 21:08:22.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:08:22.086 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,212,421,79,849,6386,3360,0,0,224,3782,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:08:37.105 - Thread: 1 -> GC Memory: 1839.271 / 1839.271 MB 2024-10-30 21:08:51.539 - Thread: 1 -> GUI Stats: Update 0.215557166666667, Draw 0.540733333333334 2024-10-30 21:09:07.106 - Thread: 1 -> GC Memory: 1850.553 / 1850.553 MB 2024-10-30 21:09:21.539 - Thread: 1 -> GUI Stats: Update 0.221642111111111, Draw 0.526175111111111 2024-10-30 21:09:22.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:09:22.103 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,16.20915,87.15678,1,0,1857.725,9661.988,27662,973788,46,17.02014,51.70604,0.149987,15081,11.11195,0,16.66667,1.891269,5.74555,100,6666277126,1857.725,0,0,-1 2024-10-30 21:09:22.103 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:09:22.103 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,212,421,79,849,6357,3332,0,0,196,3754,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:09:35.005 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:09:35.038 - Thread: 1 -> Autosave initiated 2024-10-30 21:09:35.039 - Thread: 1 -> Character state: True 2024-10-30 21:09:35.039 - Thread: 1 -> IsServer: True 2024-10-30 21:09:35.039 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:09:35.039 - Thread: 1 -> Autosave 2024-10-30 21:09:35.039 - Thread: 1 -> Saving world - START 2024-10-30 21:09:35.039 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:09:35.039 - Thread: 1 -> Before snapshot.: GC Memory: 1,836 B 2024-10-30 21:09:35.054 - Thread: 1 -> After snapshot.: GC Memory: 1,836 B 2024-10-30 21:09:35.062 - Thread: 1 -> Directory cleanup: GC Memory: 1,836 B 2024-10-30 21:09:35.062 - Thread: 1 -> Saving world - END 2024-10-30 21:09:35.074 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:09:35.074 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:09:35.238 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:09:35.294 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:09:36.520 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:09:36.520 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:09:36.520 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:09:36.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:09:36.537 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 21:09:37.122 - Thread: 1 -> GC Memory: 1848.911 / 1848.911 MB 2024-10-30 21:09:51.538 - Thread: 1 -> GUI Stats: Update 0.211831611111111, Draw 0.678314833333333 2024-10-30 21:10:02.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 21:10:02.154 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 21:10:06.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:10:07.122 - Thread: 1 -> GC Memory: 1861.683 / 1861.683 MB 2024-10-30 21:10:17.620 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:10:17.620 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:10:17.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:10:21.538 - Thread: 1 -> GUI Stats: Update 0.255027277777778, Draw 0.64202888888889 2024-10-30 21:10:22.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:10:22.120 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,15.48026,62.16067,1,0,1862.247,9663.32,27612,973765,46,15.71102,58.14035,0.1605626,15186,11.11217,0,16.66667,1.745834,6.460653,100,6695664206,1862.247,0,0,-1 2024-10-30 21:10:22.120 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:10:22.120 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,212,421,79,849,6385,3360,0,0,224,3782,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:10:23.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:10:23.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:10:37.122 - Thread: 1 -> GC Memory: 1867.586 / 1867.586 MB 2024-10-30 21:10:46.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:10:51.539 - Thread: 1 -> GUI Stats: Update 0.231755944444444, Draw 0.548374888888889 2024-10-30 21:11:07.124 - Thread: 1 -> GC Memory: 1880.216 / 1880.216 MB 2024-10-30 21:11:21.540 - Thread: 1 -> GUI Stats: Update 0.541760666666667, Draw 0.614704666666667 2024-10-30 21:11:22.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:11:22.138 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,15.54893,64.66961,1,0,1845.983,9662.391,27627,973750,46,16.14982,59.36786,0.1697235,16331,11.11023,0,16.66667,1.794283,6.595906,100,6695682206,1845.983,0,0,-1 2024-10-30 21:11:22.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:11:22.138 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,212,421,79,849,6385,3360,0,0,224,3782,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:11:37.139 - Thread: 1 -> GC Memory: 1841.619 / 1841.619 MB 2024-10-30 21:11:38.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:11:38.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:11:51.540 - Thread: 1 -> GUI Stats: Update 0.287283444444444, Draw 0.543901722222223 2024-10-30 21:12:02.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:12:07.139 - Thread: 1 -> GC Memory: 1864.274 / 1864.274 MB 2024-10-30 21:12:21.539 - Thread: 1 -> GUI Stats: Update 0.313966555555556, Draw 0.565553777777776 2024-10-30 21:12:22.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:12:22.154 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,16.6164,70.2092,1,0,1867.857,9664.305,27652,973725,46,16.76679,61.77492,0.1725321,16268,11.11631,0,16.66667,1.863849,6.867094,100,6696627050,1867.857,0,0,-1 2024-10-30 21:12:22.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:12:22.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6386,3360,0,0,224,3783,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:12:37.140 - Thread: 1 -> GC Memory: 1867.889 / 1867.889 MB 2024-10-30 21:12:51.541 - Thread: 1 -> GUI Stats: Update 0.288645, Draw 0.571464611111111 2024-10-30 21:13:07.140 - Thread: 1 -> GC Memory: 1843.519 / 1843.519 MB 2024-10-30 21:13:15.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:13:15.255 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:13:21.540 - Thread: 1 -> GUI Stats: Update 0.266246666666667, Draw 0.556579388888889 2024-10-30 21:13:22.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:13:22.171 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,16.86124,69.71725,1,0,1844.485,9676.004,27637,973740,46,17.01526,50.22848,0.1631812,16272,11.10428,0,16.66667,1.889423,5.577512,100,6637644650,1844.485,0,0,-1 2024-10-30 21:13:22.171 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:13:22.171 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6330,3304,0,0,196,3727,0,2493,28,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:13:30.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:13:30.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:13:30.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:13:30.835 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:13:30.837 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 21:13:33.254 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 21:13:33.255 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 21:13:37.155 - Thread: 1 -> GC Memory: 1857.935 / 1857.935 MB 2024-10-30 21:13:51.539 - Thread: 1 -> GUI Stats: Update 0.183109277777777, Draw 0.484691055555556 2024-10-30 21:14:07.156 - Thread: 1 -> GC Memory: 1859.425 / 1859.425 MB 2024-10-30 21:14:21.541 - Thread: 1 -> GUI Stats: Update 0.194048944444444, Draw 0.395495222222223 2024-10-30 21:14:22.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:14:22.189 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,15.53239,81.35853,1,0,1861.392,9664.621,27637,973740,46,18.99993,51.12733,0.161915,16136,11.11283,0,16.66667,2.111431,5.681695,100,6667485402,1861.392,0,0,-1 2024-10-30 21:14:22.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:14:22.189 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6358,3332,0,0,196,3755,0,2493,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:14:35.007 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:14:35.040 - Thread: 1 -> Autosave initiated 2024-10-30 21:14:35.040 - Thread: 1 -> Character state: True 2024-10-30 21:14:35.040 - Thread: 1 -> IsServer: True 2024-10-30 21:14:35.040 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:14:35.040 - Thread: 1 -> Autosave 2024-10-30 21:14:35.040 - Thread: 1 -> Saving world - START 2024-10-30 21:14:35.040 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:14:35.040 - Thread: 1 -> Before snapshot.: GC Memory: 1,864 B 2024-10-30 21:14:35.062 - Thread: 1 -> After snapshot.: GC Memory: 1,863 B 2024-10-30 21:14:35.068 - Thread: 1 -> Directory cleanup: GC Memory: 1,864 B 2024-10-30 21:14:35.068 - Thread: 1 -> Saving world - END 2024-10-30 21:14:35.081 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:14:35.081 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:14:35.316 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:14:35.381 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:14:37.157 - Thread: 1 -> GC Memory: 1861.984 / 1861.984 MB 2024-10-30 21:14:51.542 - Thread: 1 -> GUI Stats: Update 0.310741, Draw 0.462770777777777 2024-10-30 21:14:53.905 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:14:53.911 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 21:15:03.905 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:15:03.905 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 21:15:07.157 - Thread: 1 -> GC Memory: 1870.093 / 1870.093 MB 2024-10-30 21:15:13.906 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:15:13.906 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 21:15:21.540 - Thread: 1 -> GUI Stats: Update 0.340157888888889, Draw 0.448305944444444 2024-10-30 21:15:21.903 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 21:15:21.952 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 21:15:21.958 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-10-30 21:15:22.006 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 21:15:22.008 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 21:15:22.010 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 21:15:22.011 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2024-10-30 21:15:22.017 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-30 21:15:22.200 - Thread: 1 -> Query successful. 2024-10-30 21:15:22.200 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 21:15:22.221 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 21:15:22.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:15:22.333 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,32.49549,89.88922,1,0,1900.308,9667.566,27676,973723,46,20.61406,51.6955,0.1648833,16108,12.62139,0,16.66667,2.601782,6.524692,100,6675938222,1900.308,0,0,-1 2024-10-30 21:15:22.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:15:22.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6366,3340,0,0,196,3763,0,2501,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:15:22.617 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-30 21:15:22.850 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-30 21:15:22.850 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-30 21:15:24.034 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:15:24.034 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 21:15:24.034 - Thread: 1 -> Next activation in 00:43:33.2589783 2024-10-30 21:15:37.169 - Thread: 1 -> GC Memory: 1911.265 / 1911.265 MB 2024-10-30 21:15:51.669 - Thread: 1 -> GUI Stats: Update 0.231993666666667, Draw 0.430971722222221 2024-10-30 21:16:07.169 - Thread: 1 -> GC Memory: 1922.273 / 1922.273 MB 2024-10-30 21:16:21.669 - Thread: 1 -> GUI Stats: Update 0.216484444444444, Draw 0.424052944444445 2024-10-30 21:16:22.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:16:22.350 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,15.64776,90.37411,1,0,1859.096,9643.34,27682,973717,45,19.74402,62.50908,0.1613195,16153,11.11102,0,16.66667,2.193762,6.945398,100,6675717452,1859.096,0,0,-1 2024-10-30 21:16:22.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:16:22.350 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6366,3340,0,0,196,3763,0,2501,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:16:37.185 - Thread: 1 -> GC Memory: 1862.592 / 1862.592 MB 2024-10-30 21:16:51.669 - Thread: 1 -> GUI Stats: Update 0.183373888888889, Draw 0.439315833333333 2024-10-30 21:17:07.202 - Thread: 1 -> GC Memory: 1867.317 / 1867.317 MB 2024-10-30 21:17:21.670 - Thread: 1 -> GUI Stats: Update 0.209136444444445, Draw 0.402080611111112 2024-10-30 21:17:22.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:17:22.367 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,15.77891,82.43227,1,0,1866.103,9675,27682,973717,45,19.09766,53.7675,0.164146,16221,11.10847,0,16.66667,2.121457,5.972746,100,6675721356,1866.103,0,0,-1 2024-10-30 21:17:22.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:17:22.367 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6366,3340,0,0,196,3763,0,2501,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:17:37.203 - Thread: 1 -> GC Memory: 1872.483 / 1872.483 MB 2024-10-30 21:17:49.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:17:51.669 - Thread: 1 -> GUI Stats: Update 0.259196888888889, Draw 0.455357111111111 2024-10-30 21:17:57.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:17:57.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:17:57.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:18:07.203 - Thread: 1 -> GC Memory: 1825.941 / 1825.941 MB 2024-10-30 21:18:15.719 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P10_MilitaryBarracks' at 'Pertam' 2024-10-30 21:18:15.719 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 21:18:21.669 - Thread: 1 -> GUI Stats: Update 0.259305111111111, Draw 0.495906333333334 2024-10-30 21:18:22.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:18:22.384 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,14.3316,67.63165,1,0,1824.898,9674.957,27682,973706,45,16.51401,58.52438,0.1657953,16186,11.11099,0,16.66667,1.834869,6.502635,100,6705436078,1824.898,0,0,-1 2024-10-30 21:18:22.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:18:22.384 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,213,422,79,849,6394,3368,0,0,224,3791,0,2501,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:18:37.204 - Thread: 1 -> GC Memory: 1827.891 / 1827.891 MB 2024-10-30 21:18:38.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:18:38.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:18:51.670 - Thread: 1 -> GUI Stats: Update 0.224850444444444, Draw 0.464621055555556 2024-10-30 21:19:04.876 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 21:19:07.220 - Thread: 1 -> GC Memory: 1832.229 / 1832.229 MB 2024-10-30 21:19:08.101 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 21:19:08.101 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 21:19:12.818 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 21:19:14.384 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 21:19:14.384 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 21:19:21.670 - Thread: 1 -> GUI Stats: Update 0.194855833333333, Draw 0.466179666666667 2024-10-30 21:19:22.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:19:22.403 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,14.86065,53.86858,1,0,1840.956,9644.613,27682,973695,45,14.58042,49.18439,0.1682324,16038,13.70094,0,16.66667,1.997655,6.738725,100,6676831422,1840.956,0,0,-1 2024-10-30 21:19:22.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:19:22.403 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,213,422,79,849,6367,3341,0,0,196,3764,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:19:35.020 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:19:35.053 - Thread: 1 -> Autosave initiated 2024-10-30 21:19:35.053 - Thread: 1 -> Character state: True 2024-10-30 21:19:35.053 - Thread: 1 -> IsServer: True 2024-10-30 21:19:35.053 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:19:35.053 - Thread: 1 -> Autosave 2024-10-30 21:19:35.054 - Thread: 1 -> Saving world - START 2024-10-30 21:19:35.054 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:19:35.054 - Thread: 1 -> Before snapshot.: GC Memory: 1,846 B 2024-10-30 21:19:35.069 - Thread: 1 -> After snapshot.: GC Memory: 1,845 B 2024-10-30 21:19:35.075 - Thread: 1 -> Directory cleanup: GC Memory: 1,846 B 2024-10-30 21:19:35.075 - Thread: 1 -> Saving world - END 2024-10-30 21:19:35.089 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:19:35.089 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:19:35.254 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:19:35.308 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:19:37.220 - Thread: 1 -> GC Memory: 1830.626 / 1830.626 MB 2024-10-30 21:19:51.672 - Thread: 1 -> GUI Stats: Update 0.208709333333333, Draw 0.445852055555556 2024-10-30 21:20:07.220 - Thread: 1 -> GC Memory: 1874.461 / 1874.461 MB 2024-10-30 21:20:21.671 - Thread: 1 -> GUI Stats: Update 0.226589277777778, Draw 0.426625888888889 2024-10-30 21:20:22.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:20:22.419 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,15.13401,80.73636,1,0,1886.693,9648.363,27716,973683,45,17.46642,59.34886,0.1808862,15886,11.10898,0,16.66667,1.940341,6.593052,100,6679487466,1886.693,0,0,-1 2024-10-30 21:20:22.419 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:20:22.419 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6370,3341,0,0,196,3765,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:20:37.220 - Thread: 1 -> GC Memory: 1890.048 / 1890.048 MB 2024-10-30 21:20:51.670 - Thread: 1 -> GUI Stats: Update 0.16386, Draw 0.409780166666667 2024-10-30 21:21:07.236 - Thread: 1 -> GC Memory: 1902.027 / 1902.027 MB 2024-10-30 21:21:21.671 - Thread: 1 -> GUI Stats: Update 0.196542666666667, Draw 0.401800333333333 2024-10-30 21:21:22.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:21:22.436 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,14.88796,76.08125,1,0,1821.092,9648.266,27719,973658,46,17.2566,55.30627,0.1578105,15969,11.10899,0,16.66667,1.917034,6.14397,100,6679489962,1821.092,0,0,-1 2024-10-30 21:21:22.436 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:21:22.436 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6370,3341,0,0,196,3765,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:21:37.237 - Thread: 1 -> GC Memory: 1822.631 / 1822.631 MB 2024-10-30 21:21:51.671 - Thread: 1 -> GUI Stats: Update 0.211525277777778, Draw 0.427811944444444 2024-10-30 21:22:07.238 - Thread: 1 -> GC Memory: 1837.096 / 1837.096 MB 2024-10-30 21:22:21.671 - Thread: 1 -> GUI Stats: Update 0.217531888888889, Draw 0.420718222222222 2024-10-30 21:22:22.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:22:22.452 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,12.73864,71.68623,1,0,1835.946,9646.363,27754,973623,46,16.34351,50.47377,0.1632548,16126,11.11343,0,16.66667,1.816324,5.609367,100,6679539522,1835.946,0,0,-1 2024-10-30 21:22:22.452 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:22:22.452 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6370,3341,0,0,196,3765,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:22:37.253 - Thread: 1 -> GC Memory: 1836.504 / 1836.504 MB 2024-10-30 21:22:51.671 - Thread: 1 -> GUI Stats: Update 0.205658722222223, Draw 0.402076444444445 2024-10-30 21:22:58.822 - Thread: 1 -> DoDisconnects - 85 0 84 2024-10-30 21:23:07.254 - Thread: 1 -> GC Memory: 1822.713 / 1822.713 MB 2024-10-30 21:23:21.671 - Thread: 1 -> GUI Stats: Update 0.203401777777778, Draw 0.398367888888888 2024-10-30 21:23:22.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:23:22.469 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,14.60972,79.28809,1,0,1823.45,9645.836,27572,973801,45,17.66423,52.20941,0.1612909,16101,11.11061,0,16.66667,1.962604,5.800784,100,6679632340,1823.45,0,0,-1 2024-10-30 21:23:22.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:23:22.469 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6370,3341,0,0,196,3765,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:23:37.254 - Thread: 1 -> GC Memory: 1854.027 / 1854.027 MB 2024-10-30 21:23:51.671 - Thread: 1 -> GUI Stats: Update 0.199519944444444, Draw 0.427389888888889 2024-10-30 21:24:07.254 - Thread: 1 -> GC Memory: 1871.972 / 1871.972 MB 2024-10-30 21:24:21.672 - Thread: 1 -> GUI Stats: Update 0.200005555555555, Draw 0.409854222222223 2024-10-30 21:24:22.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:24:22.486 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,15.36456,68.68201,1,0,1872.707,9668.965,27583,973790,45,17.17789,48.16591,0.1631581,16125,11.11117,0,16.66667,1.908665,5.351796,100,6650188240,1872.707,0,0,-1 2024-10-30 21:24:22.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:24:22.486 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6342,3313,0,0,196,3737,0,2502,28,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:24:35.022 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:24:35.055 - Thread: 1 -> Autosave initiated 2024-10-30 21:24:35.055 - Thread: 1 -> Character state: True 2024-10-30 21:24:35.055 - Thread: 1 -> IsServer: True 2024-10-30 21:24:35.055 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:24:35.055 - Thread: 1 -> Autosave 2024-10-30 21:24:35.055 - Thread: 1 -> Saving world - START 2024-10-30 21:24:35.055 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:24:35.055 - Thread: 1 -> Before snapshot.: GC Memory: 1,873 B 2024-10-30 21:24:35.067 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-10-30 21:24:35.073 - Thread: 1 -> Directory cleanup: GC Memory: 1,878 B 2024-10-30 21:24:35.073 - Thread: 1 -> Saving world - END 2024-10-30 21:24:35.085 - Thread: 14 -> Session snapshot save - START 2024-10-30 21:24:35.086 - Thread: 14 -> Checking file access for files in target dir. 2024-10-30 21:24:35.247 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:24:35.303 - Thread: 14 -> Session snapshot save - END 2024-10-30 21:24:37.256 - Thread: 1 -> GC Memory: 1884.901 / 1884.901 MB 2024-10-30 21:24:51.673 - Thread: 1 -> GUI Stats: Update 0.207170555555555, Draw 0.438415944444444 2024-10-30 21:25:07.272 - Thread: 1 -> GC Memory: 1844.903 / 1844.903 MB 2024-10-30 21:25:21.672 - Thread: 1 -> GUI Stats: Update 0.344531166666667, Draw 0.415088333333334 2024-10-30 21:25:22.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:25:22.503 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,18.34318,86.34933,1,0,1854.401,9684.43,27591,973782,45,17.73351,70.77467,0.161355,16019,11.10685,0,16.66667,1.969633,7.860834,100,6679948534,1854.401,0,0,-1 2024-10-30 21:25:22.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:25:22.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6370,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:25:37.272 - Thread: 1 -> GC Memory: 1856.597 / 1856.597 MB 2024-10-30 21:25:51.672 - Thread: 1 -> GUI Stats: Update 0.426302277777778, Draw 0.413511222222223 2024-10-30 21:26:07.289 - Thread: 1 -> GC Memory: 1861.206 / 1861.206 MB 2024-10-30 21:26:21.671 - Thread: 1 -> GUI Stats: Update 0.487581111111111, Draw 0.399488333333332 2024-10-30 21:26:22.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:26:22.520 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,14.17495,75.83644,1,0,1847.404,9646.449,27610,973763,45,17.33277,50.70827,0.1614998,16099,11.11107,0,16.66667,1.925856,5.63423,100,6679948534,1847.404,0,0,-1 2024-10-30 21:26:22.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:26:22.520 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,865,56,214,424,79,849,6370,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:26:37.304 - Thread: 1 -> GC Memory: 1852.429 / 1852.429 MB 2024-10-30 21:26:51.673 - Thread: 1 -> GUI Stats: Update 0.313932944444444, Draw 0.397255888888888 2024-10-30 21:27:07.307 - Thread: 1 -> GC Memory: 1866.327 / 1866.327 MB 2024-10-30 21:27:21.673 - Thread: 1 -> GUI Stats: Update 0.510311888888889, Draw 0.475466833333333 2024-10-30 21:27:22.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:27:22.537 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,17.3556,73.0155,1,0,1884.119,9645.68,27622,973762,45,16.18732,59.24843,0.2090728,16668,11.11179,0,16.66667,1.798701,6.583563,100,6679464216,1884.119,0,0,-1 2024-10-30 21:27:22.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:27:22.537 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,214,424,79,849,6370,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:27:37.322 - Thread: 1 -> GC Memory: 1891.696 / 1891.696 MB 2024-10-30 21:27:51.674 - Thread: 1 -> GUI Stats: Update 0.3517485, Draw 0.451153333333334 2024-10-30 21:28:07.322 - Thread: 1 -> GC Memory: 1861.383 / 1861.383 MB 2024-10-30 21:28:21.674 - Thread: 1 -> GUI Stats: Update 0.356394722222223, Draw 0.46556211111111 2024-10-30 21:28:22.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:28:22.553 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,15.11264,82.41794,1,0,1859.946,9649.656,27634,973761,45,17.07461,56.1717,0.1886145,16695,11.11048,0,16.66667,1.89707,6.240943,100,6679470872,1859.946,0,0,-1 2024-10-30 21:28:22.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:28:22.553 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,214,424,79,849,6370,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:28:37.339 - Thread: 1 -> GC Memory: 1865.112 / 1865.112 MB 2024-10-30 21:28:51.673 - Thread: 1 -> GUI Stats: Update 0.266997166666666, Draw 0.420385277777778 2024-10-30 21:29:07.355 - Thread: 1 -> GC Memory: 1869.421 / 1869.421 MB 2024-10-30 21:29:21.673 - Thread: 1 -> GUI Stats: Update 0.225575888888889, Draw 0.438542 2024-10-30 21:29:22.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:29:22.571 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,15.40798,71.66118,1,0,1875.487,9646.934,27633,973740,45,16.0521,50.81311,0.1760002,16618,11.1099,0,16.66667,1.783373,5.645288,100,6678093660,1875.487,0,0,-1 2024-10-30 21:29:22.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:29:22.571 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6368,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:29:35.022 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:29:35.056 - Thread: 1 -> Autosave initiated 2024-10-30 21:29:35.056 - Thread: 1 -> Character state: True 2024-10-30 21:29:35.056 - Thread: 1 -> IsServer: True 2024-10-30 21:29:35.056 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:29:35.056 - Thread: 1 -> Autosave 2024-10-30 21:29:35.056 - Thread: 1 -> Saving world - START 2024-10-30 21:29:35.056 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:29:35.056 - Thread: 1 -> Before snapshot.: GC Memory: 1,941 B 2024-10-30 21:29:35.071 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2024-10-30 21:29:35.076 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2024-10-30 21:29:35.076 - Thread: 1 -> Saving world - END 2024-10-30 21:29:35.091 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:29:35.091 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:29:35.244 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:29:35.299 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:29:37.356 - Thread: 1 -> GC Memory: 1951.483 / 1951.483 MB 2024-10-30 21:29:51.672 - Thread: 1 -> GUI Stats: Update 0.208968611111111, Draw 0.437821388888889 2024-10-30 21:30:07.357 - Thread: 1 -> GC Memory: 1834.99 / 1834.99 MB 2024-10-30 21:30:21.673 - Thread: 1 -> GUI Stats: Update 0.218064611111111, Draw 0.449955444444445 2024-10-30 21:30:22.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:30:22.588 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,15.47521,75.21187,1,0,1832.165,9646.395,27634,973739,45,17.50209,52.75731,0.2001237,16620,11.11064,0,16.66667,1.944594,5.861674,100,6648678828,1832.165,0,0,-1 2024-10-30 21:30:22.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:30:22.588 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6340,3313,0,0,196,3738,0,2502,28,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:30:37.372 - Thread: 1 -> GC Memory: 1840.892 / 1840.892 MB 2024-10-30 21:30:51.673 - Thread: 1 -> GUI Stats: Update 0.206826444444444, Draw 0.457533888888889 2024-10-30 21:31:07.373 - Thread: 1 -> GC Memory: 1854.092 / 1854.092 MB 2024-10-30 21:31:21.673 - Thread: 1 -> GUI Stats: Update 0.207532555555556, Draw 0.483775 2024-10-30 21:31:22.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:31:22.605 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,13.71555,76.96099,1,0,1842.346,9647.41,27663,973710,45,17.26384,54.08432,0.150883,16676,11.10072,0,16.66667,1.916411,6.003751,100,6678291050,1842.346,0,0,-1 2024-10-30 21:31:22.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:31:22.605 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6368,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:31:37.390 - Thread: 1 -> GC Memory: 1843.107 / 1843.107 MB 2024-10-30 21:31:51.673 - Thread: 1 -> GUI Stats: Update 0.229800888888888, Draw 0.431140055555555 2024-10-30 21:32:07.406 - Thread: 1 -> GC Memory: 1845.338 / 1845.338 MB 2024-10-30 21:32:21.673 - Thread: 1 -> GUI Stats: Update 0.217597, Draw 0.419578388888888 2024-10-30 21:32:22.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:32:22.622 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,14.57216,77.3415,1,0,1848.521,9680.867,27707,973710,45,17.02263,51.99965,0.1618469,16617,11.10651,0,16.66667,1.89062,5.775345,100,6678293290,1848.521,0,0,-1 2024-10-30 21:32:22.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:32:22.622 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6368,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:32:37.423 - Thread: 1 -> GC Memory: 1855.117 / 1855.117 MB 2024-10-30 21:32:51.673 - Thread: 1 -> GUI Stats: Update 0.215951388888888, Draw 0.436993944444445 2024-10-30 21:33:05.457 - Thread: 1 -> DoDisconnects - 138 0 127 2024-10-30 21:33:05.957 - Thread: 1 -> DoDisconnects - 10 0 6 2024-10-30 21:33:07.425 - Thread: 1 -> GC Memory: 1852.082 / 1852.082 MB 2024-10-30 21:33:09.207 - Thread: 1 -> DoDisconnects - 126 0 120 2024-10-30 21:33:15.057 - Thread: 1 -> DoDisconnects - 112 0 111 2024-10-30 21:33:20.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:33:21.674 - Thread: 1 -> GUI Stats: Update 0.219838555555555, Draw 0.440310611111111 2024-10-30 21:33:22.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:33:22.638 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,15.0802,78.27728,1,0,1854.762,9682.516,27671,973702,44,18.23312,61.73109,0.1520905,16572,11.10794,0,16.66667,2.025325,6.857053,100,6707669436,1854.762,0,0,-1 2024-10-30 21:33:22.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:33:22.638 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6396,3369,0,0,224,3794,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:33:25.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:33:25.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:33:29.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:33:33.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:33:33.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:33:37.439 - Thread: 1 -> GC Memory: 1860.968 / 1860.968 MB 2024-10-30 21:33:45.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:33:48.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:33:48.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:33:51.674 - Thread: 1 -> GUI Stats: Update 0.225421166666667, Draw 0.438832833333334 2024-10-30 21:34:07.442 - Thread: 1 -> GC Memory: 1876.049 / 1876.049 MB 2024-10-30 21:34:09.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:34:13.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:34:13.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:34:21.675 - Thread: 1 -> GUI Stats: Update 0.209842166666667, Draw 0.430548611111111 2024-10-30 21:34:22.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:34:22.655 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,15.86303,75.76847,1,0,1878.395,9648.875,27771,973602,44,18.65874,61.01212,0.1567765,16575,11.10303,0,16.66667,2.071685,6.774194,100,6678616700,1878.395,0,0,-1 2024-10-30 21:34:22.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:34:22.655 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6369,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:34:23.539 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:34:25.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:34:25.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:34:35.024 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:34:35.058 - Thread: 1 -> Autosave initiated 2024-10-30 21:34:35.058 - Thread: 1 -> Character state: True 2024-10-30 21:34:35.058 - Thread: 1 -> IsServer: True 2024-10-30 21:34:35.058 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:34:35.058 - Thread: 1 -> Autosave 2024-10-30 21:34:35.058 - Thread: 1 -> Saving world - START 2024-10-30 21:34:35.058 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:34:35.058 - Thread: 1 -> Before snapshot.: GC Memory: 1,881 B 2024-10-30 21:34:35.076 - Thread: 1 -> After snapshot.: GC Memory: 1,881 B 2024-10-30 21:34:35.081 - Thread: 1 -> Directory cleanup: GC Memory: 1,882 B 2024-10-30 21:34:35.081 - Thread: 1 -> Saving world - END 2024-10-30 21:34:35.097 - Thread: 14 -> Session snapshot save - START 2024-10-30 21:34:35.097 - Thread: 14 -> Checking file access for files in target dir. 2024-10-30 21:34:35.259 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:34:35.315 - Thread: 14 -> Session snapshot save - END 2024-10-30 21:34:37.457 - Thread: 1 -> GC Memory: 1890.049 / 1890.049 MB 2024-10-30 21:34:51.674 - Thread: 1 -> GUI Stats: Update 0.2190265, Draw 0.440799777777778 2024-10-30 21:34:57.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:34:59.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:34:59.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:35:07.457 - Thread: 1 -> GC Memory: 1874.788 / 1874.788 MB 2024-10-30 21:35:12.205 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:35:17.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:35:17.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:35:21.674 - Thread: 1 -> GUI Stats: Update 0.222495388888889, Draw 0.435563388888889 2024-10-30 21:35:22.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:35:22.672 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,12.69897,92.81172,1,0,1881.987,9650.652,27895,973478,44,18.6141,62.29936,0.1582407,16549,11.11229,0,16.66667,2.068453,6.922888,100,6678283908,1881.987,0,0,-1 2024-10-30 21:35:22.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:35:22.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6368,3341,0,0,196,3765,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:35:37.458 - Thread: 1 -> GC Memory: 1895.118 / 1895.118 MB 2024-10-30 21:35:51.675 - Thread: 1 -> GUI Stats: Update 0.2133705, Draw 0.391101666666667 2024-10-30 21:36:07.458 - Thread: 1 -> GC Memory: 1899.685 / 1899.685 MB 2024-10-30 21:36:21.674 - Thread: 1 -> GUI Stats: Update 0.0536997777777779, Draw 0.361224722222222 2024-10-30 21:36:22.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:36:22.698 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,11.18541,31.54071,1,0,1860.641,9579.633,28137,973240,45,6.869168,24.30115,0.1625311,16460,33.3325,0,16.66667,2.289665,8.100182,100,6648799940,1860.641,0,0,-1 2024-10-30 21:36:22.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:36:22.698 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,214,424,79,849,6340,3313,0,0,196,3737,0,2502,28,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:36:37.474 - Thread: 1 -> GC Memory: 1858.729 / 1858.729 MB 2024-10-30 21:36:51.676 - Thread: 1 -> GUI Stats: Update 0.0640272222222222, Draw 0.364222611111112 2024-10-30 21:37:07.474 - Thread: 1 -> GC Memory: 1861.971 / 1861.971 MB 2024-10-30 21:37:21.674 - Thread: 1 -> GUI Stats: Update 0.214089833333334, Draw 0.400136444444444 2024-10-30 21:37:22.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:37:22.706 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,14.83373,81.10181,1,0,1875.988,9656.074,28147,973230,45,17.70398,59.08932,0.1584636,16724,11.12045,0,16.66667,1.968763,6.570997,100,6649123290,1875.988,0,0,-1 2024-10-30 21:37:22.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:37:22.706 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,214,424,79,849,6341,3313,0,0,196,3737,0,2502,28,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:37:37.475 - Thread: 1 -> GC Memory: 1876.221 / 1876.221 MB 2024-10-30 21:37:51.675 - Thread: 1 -> GUI Stats: Update 0.235325, Draw 0.419812166666666 2024-10-30 21:38:07.476 - Thread: 1 -> GC Memory: 1867.196 / 1867.196 MB 2024-10-30 21:38:21.675 - Thread: 1 -> GUI Stats: Update 0.218450611111111, Draw 0.442616277777777 2024-10-30 21:38:22.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:38:22.723 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,16.30886,72.49174,1,0,1871.902,9610.188,28173,973228,45,18.10594,55.5206,0.1635928,16690,11.11102,0,16.66667,2.011755,6.168904,100,6680448184,1871.902,0,0,-1 2024-10-30 21:38:22.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:38:22.723 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,214,424,80,849,6370,3341,0,0,196,3765,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:38:37.492 - Thread: 1 -> GC Memory: 1870.947 / 1870.947 MB 2024-10-30 21:38:51.675 - Thread: 1 -> GUI Stats: Update 0.203780833333333, Draw 0.439410777777777 2024-10-30 21:39:07.509 - Thread: 1 -> GC Memory: 1881.395 / 1881.395 MB 2024-10-30 21:39:21.675 - Thread: 1 -> GUI Stats: Update 0.214221944444444, Draw 0.432079388888889 2024-10-30 21:39:22.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:39:22.740 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,18.49303,94.04218,1,0,1886.689,9610.387,28077,973300,45,20.92534,63.42205,0.1595958,16646,11.11661,0,16.66667,2.326189,7.050385,100,6681080816,1886.689,0,0,-1 2024-10-30 21:39:22.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:39:22.740 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,214,424,81,849,6371,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:39:35.026 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:39:35.059 - Thread: 1 -> Autosave initiated 2024-10-30 21:39:35.059 - Thread: 1 -> Character state: True 2024-10-30 21:39:35.059 - Thread: 1 -> IsServer: True 2024-10-30 21:39:35.059 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:39:35.059 - Thread: 1 -> Autosave 2024-10-30 21:39:35.059 - Thread: 1 -> Saving world - START 2024-10-30 21:39:35.059 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:39:35.059 - Thread: 1 -> Before snapshot.: GC Memory: 1,891 B 2024-10-30 21:39:35.080 - Thread: 1 -> After snapshot.: GC Memory: 1,892 B 2024-10-30 21:39:35.085 - Thread: 1 -> Directory cleanup: GC Memory: 1,892 B 2024-10-30 21:39:35.085 - Thread: 1 -> Saving world - END 2024-10-30 21:39:35.099 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:39:35.099 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:39:35.255 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:39:35.318 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:39:37.525 - Thread: 1 -> GC Memory: 1903.718 / 1903.718 MB 2024-10-30 21:39:51.675 - Thread: 1 -> GUI Stats: Update 0.298138333333333, Draw 0.44261961111111 2024-10-30 21:40:07.542 - Thread: 1 -> GC Memory: 1890.319 / 1890.319 MB 2024-10-30 21:40:21.676 - Thread: 1 -> GUI Stats: Update 0.214475388888889, Draw 0.424634833333334 2024-10-30 21:40:22.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:40:22.757 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,14.28116,83.77831,1,0,1896.718,9614.813,28076,973301,45,18.50871,64.20127,0.1524242,16615,11.10299,0,16.66667,2.05502,7.128261,100,6681755178,1896.718,0,0,-1 2024-10-30 21:40:22.757 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:40:22.757 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,214,424,82,849,6372,3341,0,0,196,3766,0,2502,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:40:37.542 - Thread: 1 -> GC Memory: 1900.198 / 1900.198 MB 2024-10-30 21:40:44.824 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P6_OreProcessingFacility_Moon' at 'Pertam' 2024-10-30 21:40:44.824 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 21:40:51.676 - Thread: 1 -> GUI Stats: Update 0.203802333333333, Draw 0.411110166666666 2024-10-30 21:40:56.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:40:56.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:40:56.157 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:40:56.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:40:56.174 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 21:41:00.540 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 21:41:00.540 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 21:41:07.559 - Thread: 1 -> GC Memory: 1949.377 / 1949.377 MB 2024-10-30 21:41:21.676 - Thread: 1 -> GUI Stats: Update 0.215199222222222, Draw 0.459494388888888 2024-10-30 21:41:22.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:41:22.774 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,15.30114,83.36967,1,0,1957.327,9627.469,28128,973249,45,18.51257,67.44521,0.1584566,16554,11.10434,0,16.66667,2.0557,7.489348,100,6686834420,1957.327,0,0,-1 2024-10-30 21:41:22.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:41:22.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,215,424,82,849,6377,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:41:37.576 - Thread: 1 -> GC Memory: 1895.595 / 1895.595 MB 2024-10-30 21:41:51.677 - Thread: 1 -> GUI Stats: Update 0.200061833333333, Draw 0.449292777777778 2024-10-30 21:42:07.593 - Thread: 1 -> GC Memory: 1916.842 / 1916.842 MB 2024-10-30 21:42:21.676 - Thread: 1 -> GUI Stats: Update 0.199987888888889, Draw 0.443469444444445 2024-10-30 21:42:22.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:42:22.791 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,15.36837,93.57484,1,0,1914.533,9633.223,28138,973239,45,19.73308,64.65401,0.1686711,16572,11.11112,0,16.66667,2.192566,7.183786,100,6689272908,1914.533,0,0,-1 2024-10-30 21:42:22.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:42:22.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,215,424,84,849,6379,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:42:37.609 - Thread: 1 -> GC Memory: 1923.236 / 1923.236 MB 2024-10-30 21:42:51.676 - Thread: 1 -> GUI Stats: Update 0.203446277777778, Draw 0.448647555555556 2024-10-30 21:43:07.626 - Thread: 1 -> GC Memory: 1909.027 / 1909.027 MB 2024-10-30 21:43:21.676 - Thread: 1 -> GUI Stats: Update 0.231625888888889, Draw 0.419253333333333 2024-10-30 21:43:22.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:43:22.807 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,12.95039,76.5443,1,0,1916.88,9643.465,28146,973231,45,16.74518,59.42454,0.1635678,16558,11.10859,0,16.66667,1.860154,6.60123,100,6691168864,1916.88,0,0,-1 2024-10-30 21:43:22.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:43:22.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,215,424,86,849,6381,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:43:22.957 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:43:22.958 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:43:22.958 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:43:22.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:43:22.974 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 21:43:25.208 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 21:43:25.208 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 21:43:37.643 - Thread: 1 -> GC Memory: 1918.183 / 1918.183 MB 2024-10-30 21:43:45.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:43:45.758 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:43:45.758 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 21:43:45.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 21:43:45.779 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 21:43:49.408 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 21:43:49.408 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 21:43:51.676 - Thread: 1 -> GUI Stats: Update 0.219466111111111, Draw 0.502296611111111 2024-10-30 21:44:07.644 - Thread: 1 -> GC Memory: 1941.697 / 1941.697 MB 2024-10-30 21:44:21.677 - Thread: 1 -> GUI Stats: Update 0.21342138888889, Draw 0.440784333333333 2024-10-30 21:44:22.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:44:22.824 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,15.73973,79.88538,1,0,1955.038,9649.273,28156,973221,45,18.52954,57.45713,0.1585725,16515,11.10944,0,16.66667,2.058528,6.383166,100,6691066906,1955.038,0,0,-1 2024-10-30 21:44:22.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:44:22.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,215,424,86,849,6381,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:44:35.028 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:44:35.061 - Thread: 1 -> Autosave initiated 2024-10-30 21:44:35.061 - Thread: 1 -> Character state: True 2024-10-30 21:44:35.061 - Thread: 1 -> IsServer: True 2024-10-30 21:44:35.061 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:44:35.061 - Thread: 1 -> Autosave 2024-10-30 21:44:35.061 - Thread: 1 -> Saving world - START 2024-10-30 21:44:35.061 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:44:35.061 - Thread: 1 -> Before snapshot.: GC Memory: 1,961 B 2024-10-30 21:44:35.079 - Thread: 1 -> After snapshot.: GC Memory: 1,960 B 2024-10-30 21:44:35.085 - Thread: 1 -> Directory cleanup: GC Memory: 1,960 B 2024-10-30 21:44:35.085 - Thread: 1 -> Saving world - END 2024-10-30 21:44:35.098 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:44:35.099 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:44:35.264 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:44:35.319 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:44:37.660 - Thread: 1 -> GC Memory: 1970.419 / 1970.419 MB 2024-10-30 21:44:51.676 - Thread: 1 -> GUI Stats: Update 0.235100111111111, Draw 0.458204277777778 2024-10-30 21:45:07.661 - Thread: 1 -> GC Memory: 1931.249 / 1931.249 MB 2024-10-30 21:45:21.677 - Thread: 1 -> GUI Stats: Update 0.345307277777778, Draw 0.428539444444444 2024-10-30 21:45:22.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:45:22.841 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,14.45348,82.86313,1,0,1940.331,9659.793,28159,973218,45,17.5349,67.4215,0.1642724,16760,11.11154,0,16.66667,1.948397,7.491565,100,6691465962,1940.331,0,0,-1 2024-10-30 21:45:22.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:45:22.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,864,56,215,424,87,849,6381,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:45:37.676 - Thread: 1 -> GC Memory: 1956.083 / 1956.083 MB 2024-10-30 21:45:51.677 - Thread: 1 -> GUI Stats: Update 0.299458722222222, Draw 0.436651833333333 2024-10-30 21:46:07.693 - Thread: 1 -> GC Memory: 1980.273 / 1980.273 MB 2024-10-30 21:46:21.677 - Thread: 1 -> GUI Stats: Update 0.251183777777778, Draw 0.424859666666667 2024-10-30 21:46:22.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:46:22.859 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,16.08618,62.28356,1,0,1984.026,9670.703,28162,973215,45,16.32102,55.95375,0.1542956,16737,11.11797,0,16.66667,1.814566,6.220921,100,6690932550,1984.026,0,0,-1 2024-10-30 21:46:22.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:46:22.859 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,215,424,87,849,6380,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:46:37.693 - Thread: 1 -> GC Memory: 1949.124 / 1949.124 MB 2024-10-30 21:46:51.678 - Thread: 1 -> GUI Stats: Update 0.221694444444444, Draw 0.416725055555556 2024-10-30 21:47:07.694 - Thread: 1 -> GC Memory: 1955.923 / 1955.923 MB 2024-10-30 21:47:21.677 - Thread: 1 -> GUI Stats: Update 0.205667611111111, Draw 0.437490222222223 2024-10-30 21:47:22.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:47:22.875 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,13.66795,72.98553,1,0,1974.041,9681.656,28204,973173,45,17.57715,57.27705,0.1458638,16722,11.11165,0,16.66667,1.953111,6.364423,100,6691206978,1974.041,0,0,-1 2024-10-30 21:47:22.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:47:22.875 - Thread: 1 -> MEMORY VALUES,1,1,0,1,49,863,56,215,424,87,849,6381,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:47:37.694 - Thread: 1 -> GC Memory: 1979.756 / 1979.756 MB 2024-10-30 21:47:51.677 - Thread: 1 -> GUI Stats: Update 0.213622666666666, Draw 0.411697722222222 2024-10-30 21:48:07.694 - Thread: 1 -> GC Memory: 1994.333 / 1994.333 MB 2024-10-30 21:48:21.678 - Thread: 1 -> GUI Stats: Update 0.213076333333333, Draw 0.4246295 2024-10-30 21:48:22.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:48:22.892 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,15.0814,63.16382,1,0,1962.221,9686.738,28331,973169,45,16.07211,57.76816,0.1505853,16719,11.11127,0,16.66667,1.785816,6.418776,100,6692195094,1962.221,0,0,-1 2024-10-30 21:48:22.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:48:22.892 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,424,88,849,6382,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:48:37.711 - Thread: 1 -> GC Memory: 1971.155 / 1971.155 MB 2024-10-30 21:48:51.678 - Thread: 1 -> GUI Stats: Update 0.209104555555556, Draw 0.45247838888889 2024-10-30 21:49:07.730 - Thread: 1 -> GC Memory: 1970.865 / 1970.865 MB 2024-10-30 21:49:21.678 - Thread: 1 -> GUI Stats: Update 0.203864277777777, Draw 0.413310333333333 2024-10-30 21:49:22.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:49:22.909 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,15.33937,74.00371,1,0,1988.584,9692.504,28332,973045,45,18.07424,63.44407,0.1489978,16638,11.11632,0,16.66667,2.009191,7.052647,100,6692978098,1988.584,0,0,-1 2024-10-30 21:49:22.909 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:49:22.909 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,215,424,88,849,6382,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:49:35.027 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:49:35.060 - Thread: 1 -> Autosave initiated 2024-10-30 21:49:35.060 - Thread: 1 -> Character state: True 2024-10-30 21:49:35.060 - Thread: 1 -> IsServer: True 2024-10-30 21:49:35.060 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:49:35.060 - Thread: 1 -> Autosave 2024-10-30 21:49:35.060 - Thread: 1 -> Saving world - START 2024-10-30 21:49:35.060 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:49:35.060 - Thread: 1 -> Before snapshot.: GC Memory: 1,992 B 2024-10-30 21:49:35.075 - Thread: 1 -> After snapshot.: GC Memory: 1,991 B 2024-10-30 21:49:35.080 - Thread: 1 -> Directory cleanup: GC Memory: 1,991 B 2024-10-30 21:49:35.080 - Thread: 1 -> Saving world - END 2024-10-30 21:49:35.093 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:49:35.093 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:49:35.260 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:49:35.319 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:49:37.744 - Thread: 1 -> GC Memory: 1999.994 / 1999.994 MB 2024-10-30 21:49:51.678 - Thread: 1 -> GUI Stats: Update 0.227123055555556, Draw 0.426805111111111 2024-10-30 21:50:07.761 - Thread: 1 -> GC Memory: 1969.479 / 1969.479 MB 2024-10-30 21:50:21.678 - Thread: 1 -> GUI Stats: Update 0.210848944444444, Draw 0.424755166666667 2024-10-30 21:50:22.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:50:22.926 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,14.07644,69.19514,1,0,1973.184,9704.891,28335,973042,45,16.80214,53.97717,0.1499597,16424,11.10228,0,16.66667,1.865422,5.992698,100,6692520960,1973.184,0,0,-1 2024-10-30 21:50:22.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:50:22.926 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,424,88,849,6382,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:50:37.761 - Thread: 1 -> GC Memory: 1978.784 / 1978.784 MB 2024-10-30 21:50:51.678 - Thread: 1 -> GUI Stats: Update 0.219742388888889, Draw 0.379648833333334 2024-10-30 21:51:07.778 - Thread: 1 -> GC Memory: 1982.065 / 1982.065 MB 2024-10-30 21:51:21.678 - Thread: 1 -> GUI Stats: Update 0.206926611111111, Draw 0.421902166666666 2024-10-30 21:51:22.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:51:22.943 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,14.51799,68.95074,1,0,1982.14,9711.094,28101,973272,44,16.48586,58.73018,0.1468514,16510,11.11978,0,16.66667,1.833192,6.53067,100,6692925952,1982.14,0,0,-1 2024-10-30 21:51:22.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:51:22.943 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,424,89,849,6382,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:51:37.778 - Thread: 1 -> GC Memory: 1977.646 / 1977.646 MB 2024-10-30 21:51:51.678 - Thread: 1 -> GUI Stats: Update 0.214790277777778, Draw 0.429768833333334 2024-10-30 21:52:07.794 - Thread: 1 -> GC Memory: 1990.312 / 1990.312 MB 2024-10-30 21:52:21.679 - Thread: 1 -> GUI Stats: Update 0.214520666666667, Draw 0.396248166666667 2024-10-30 21:52:22.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:52:22.960 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,13.59144,60.59715,1,0,1992.64,9716.883,28104,973269,44,15.14979,54.71131,0.1618205,16454,11.11028,0,16.66667,1.683183,6.078577,100,6693027008,1992.64,0,0,-1 2024-10-30 21:52:22.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:52:22.960 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,424,89,849,6382,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:52:29.694 - Thread: 1 -> BlockPickerSession: System.NullReferenceException: Object reference not set to an instance of an object. at nevcairiel.BlockPicker.BlockPickerSession.GetBlockFromRaycast() at nevcairiel.BlockPicker.BlockPickerSession.HandleInput() 2024-10-30 21:52:37.812 - Thread: 1 -> GC Memory: 1992.688 / 1992.688 MB 2024-10-30 21:52:51.679 - Thread: 1 -> GUI Stats: Update 0.206240444444444, Draw 0.4094885 2024-10-30 21:53:07.829 - Thread: 1 -> GC Memory: 2003.502 / 2003.502 MB 2024-10-30 21:53:21.678 - Thread: 1 -> GUI Stats: Update 0.206210444444444, Draw 0.444285111111112 2024-10-30 21:53:22.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:53:22.976 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,14.03056,58.58765,1,0,1988.326,9726.297,28106,973267,44,15.95088,55.81549,0.1496606,16419,11.11229,0,16.66667,1.772509,6.202379,100,6695079506,1988.326,0,0,-1 2024-10-30 21:53:22.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:53:22.976 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,90,849,6384,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:53:37.845 - Thread: 1 -> GC Memory: 1995.821 / 1995.821 MB 2024-10-30 21:53:51.679 - Thread: 1 -> GUI Stats: Update 0.227775833333333, Draw 0.474730555555555 2024-10-30 21:54:07.861 - Thread: 1 -> GC Memory: 2012.548 / 2012.548 MB 2024-10-30 21:54:21.680 - Thread: 1 -> GUI Stats: Update 0.223812888888889, Draw 0.429991888888889 2024-10-30 21:54:22.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:54:22.993 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,14.77135,61.14082,1,0,2016.782,9738.117,28114,973259,44,17.18308,54.79324,0.1610883,16395,11.1116,0,16.66667,1.909316,6.088408,100,6696253922,2016.782,0,0,-1 2024-10-30 21:54:22.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:54:22.993 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,92,849,6386,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:54:35.029 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:54:35.062 - Thread: 1 -> Autosave initiated 2024-10-30 21:54:35.062 - Thread: 1 -> Character state: True 2024-10-30 21:54:35.062 - Thread: 1 -> IsServer: True 2024-10-30 21:54:35.062 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:54:35.062 - Thread: 1 -> Autosave 2024-10-30 21:54:35.062 - Thread: 1 -> Saving world - START 2024-10-30 21:54:35.062 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:54:35.062 - Thread: 1 -> Before snapshot.: GC Memory: 2,015 B 2024-10-30 21:54:35.073 - Thread: 1 -> After snapshot.: GC Memory: 2,019 B 2024-10-30 21:54:35.084 - Thread: 1 -> Directory cleanup: GC Memory: 2,017 B 2024-10-30 21:54:35.084 - Thread: 1 -> Saving world - END 2024-10-30 21:54:35.097 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:54:35.097 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:54:35.251 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:54:35.304 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:54:37.862 - Thread: 1 -> GC Memory: 2029.873 / 2029.873 MB 2024-10-30 21:54:51.679 - Thread: 1 -> GUI Stats: Update 0.216113333333333, Draw 0.4463465 2024-10-30 21:55:07.863 - Thread: 1 -> GC Memory: 2007.044 / 2007.044 MB 2024-10-30 21:55:21.679 - Thread: 1 -> GUI Stats: Update 0.216960111111112, Draw 0.420246555555555 2024-10-30 21:55:23.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:55:23.011 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,13.59964,67.11702,1,0,2031.182,9751.051,28118,973255,44,16.60848,62.44424,0.150117,16366,11.11477,0,16.66667,1.845994,6.940532,100,6698700008,2031.182,0,0,-1 2024-10-30 21:55:23.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:55:23.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,94,849,6388,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:55:37.879 - Thread: 1 -> GC Memory: 2037.862 / 2037.862 MB 2024-10-30 21:55:51.680 - Thread: 1 -> GUI Stats: Update 0.227591444444444, Draw 0.431375611111112 2024-10-30 21:56:07.880 - Thread: 1 -> GC Memory: 2048.567 / 2048.567 MB 2024-10-30 21:56:21.680 - Thread: 1 -> GUI Stats: Update 0.201797277777778, Draw 0.418642444444445 2024-10-30 21:56:23.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:56:23.028 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,14.7535,69.07482,1,0,2054.326,9773.797,28123,973250,44,17.22858,63.12651,0.1464107,16307,11.10963,0,16.66667,1.914032,7.013123,100,6701345002,2054.326,0,0,-1 2024-10-30 21:56:23.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:56:23.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,96,849,6390,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:56:37.883 - Thread: 1 -> GC Memory: 2017.199 / 2017.199 MB 2024-10-30 21:56:51.682 - Thread: 1 -> GUI Stats: Update 0.216849888888889, Draw 0.420148444444444 2024-10-30 21:57:07.896 - Thread: 1 -> GC Memory: 2028.775 / 2028.775 MB 2024-10-30 21:57:21.680 - Thread: 1 -> GUI Stats: Update 0.211091888888889, Draw 0.415950611111111 2024-10-30 21:57:23.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:57:23.044 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,14.21192,66.91456,1,0,2029.65,9779.555,28131,973242,44,16.39411,54.39127,0.1467062,16439,11.10135,0,16.66667,1.819968,6.038167,100,6702662106,2029.65,0,0,-1 2024-10-30 21:57:23.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:57:23.044 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,98,849,6392,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:57:37.896 - Thread: 1 -> GC Memory: 2045.097 / 2045.097 MB 2024-10-30 21:57:51.680 - Thread: 1 -> GUI Stats: Update 0.215109166666667, Draw 0.417624555555555 2024-10-30 21:58:07.899 - Thread: 1 -> GC Memory: 2061.574 / 2061.574 MB 2024-10-30 21:58:21.680 - Thread: 1 -> GUI Stats: Update 0.234927111111111, Draw 0.428680111111111 2024-10-30 21:58:23.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:58:23.062 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,16.14381,68.61705,1,0,2041.608,9786.105,28144,973229,44,17.99811,74.85794,0.1582008,16318,11.10449,0,16.66667,1.998599,8.312593,100,6704216940,2041.608,0,0,-1 2024-10-30 21:58:23.062 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:58:23.062 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,99,849,6393,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:58:37.914 - Thread: 1 -> GC Memory: 2047.792 / 2047.792 MB 2024-10-30 21:58:51.680 - Thread: 1 -> GUI Stats: Update 0.37896961111111, Draw 0.429084611111111 2024-10-30 21:58:58.312 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:58:58.312 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 21:59:07.930 - Thread: 1 -> GC Memory: 2053.798 / 2053.798 MB 2024-10-30 21:59:08.312 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:59:08.313 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 21:59:18.312 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:59:18.312 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 21:59:21.681 - Thread: 1 -> GUI Stats: Update 0.291529666666666, Draw 0.416224555555556 2024-10-30 21:59:23.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 21:59:23.079 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,15.18466,70.34645,1,0,2056.043,9827.875,28144,973229,44,17.29094,59.88083,0.1587099,16308,11.11304,0,16.66667,1.921549,6.654579,100,6705617484,2056.043,0,0,-1 2024-10-30 21:59:23.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 21:59:23.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,425,100,849,6394,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 21:59:28.312 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 21:59:28.312 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 21:59:28.312 - Thread: 1 -> Next activation in 00:33:14.8277113 2024-10-30 21:59:35.030 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 21:59:35.063 - Thread: 1 -> Autosave initiated 2024-10-30 21:59:35.063 - Thread: 1 -> Character state: True 2024-10-30 21:59:35.063 - Thread: 1 -> IsServer: True 2024-10-30 21:59:35.063 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 21:59:35.063 - Thread: 1 -> Autosave 2024-10-30 21:59:35.063 - Thread: 1 -> Saving world - START 2024-10-30 21:59:35.063 - Thread: 1 -> Making world state snapshot. 2024-10-30 21:59:35.063 - Thread: 1 -> Before snapshot.: GC Memory: 2,058 B 2024-10-30 21:59:35.080 - Thread: 1 -> After snapshot.: GC Memory: 2,057 B 2024-10-30 21:59:35.086 - Thread: 1 -> Directory cleanup: GC Memory: 2,058 B 2024-10-30 21:59:35.086 - Thread: 1 -> Saving world - END 2024-10-30 21:59:35.099 - Thread: 13 -> Session snapshot save - START 2024-10-30 21:59:35.099 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 21:59:35.253 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 21:59:35.305 - Thread: 13 -> Session snapshot save - END 2024-10-30 21:59:37.930 - Thread: 1 -> GC Memory: 2066.526 / 2066.526 MB 2024-10-30 21:59:47.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 21:59:51.681 - Thread: 1 -> GUI Stats: Update 0.395531666666666, Draw 0.426334166666667 2024-10-30 21:59:55.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 21:59:55.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 21:59:56.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:00:00.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:00.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:03.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:00:03.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:00:03.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:00:03.090 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:00:03.094 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:00:07.947 - Thread: 1 -> GC Memory: 2054.755 / 2054.755 MB 2024-10-30 22:00:08.945 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:08.945 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:12.448 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-10-30 22:00:12.448 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-10-30 22:00:12.462 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-10-30 22:00:13.456 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:13.456 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:15.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:00:21.680 - Thread: 1 -> GUI Stats: Update 0.365952277777778, Draw 0.630200666666666 2024-10-30 22:00:23.095 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:00:23.095 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,16.23199,75.33937,1,0,2058.155,9801.555,28145,973228,44,18.08079,56.92743,0.1564816,16383,11.08812,0,16.66667,2.00482,6.312181,100,6706125120,2058.155,0,0,-1 2024-10-30 22:00:23.095 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:00:23.095 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,215,425,101,849,6395,3345,0,0,196,3770,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:00:28.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:28.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:29.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:00:29.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:00:29.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:00:29.523 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:00:29.528 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:00:36.378 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:36.378 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:37.947 - Thread: 1 -> GC Memory: 2060.701 / 2060.701 MB 2024-10-30 22:00:43.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:00:43.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:00:43.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:00:43.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:00:43.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:00:47.861 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:00:47.861 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:00:51.680 - Thread: 1 -> GUI Stats: Update 0.283637111111111, Draw 0.459475055555556 2024-10-30 22:01:07.947 - Thread: 1 -> GC Memory: 2062.613 / 2062.613 MB 2024-10-30 22:01:21.681 - Thread: 1 -> GUI Stats: Update 0.238454277777778, Draw 0.428893777777778 2024-10-30 22:01:23.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:01:23.112 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,18.75245,74.93089,1,0,2066.675,9802.863,28145,973228,44,19.41073,49.36539,0.182178,16366,11.10411,0,16.66667,2.155388,5.481587,100,6706603816,2066.675,0,0,-1 2024-10-30 22:01:23.112 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:01:23.112 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,215,425,101,849,6395,3345,0,0,196,3771,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:01:26.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:01:34.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:01:34.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:01:37.963 - Thread: 1 -> GC Memory: 2059.439 / 2059.439 MB 2024-10-30 22:01:51.681 - Thread: 1 -> GUI Stats: Update 0.252883111111111, Draw 0.438622388888889 2024-10-30 22:02:07.964 - Thread: 1 -> GC Memory: 2061.206 / 2061.206 MB 2024-10-30 22:02:19.746 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P5_ProspectingStation_Moon' at 'Pertam' 2024-10-30 22:02:19.746 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 22:02:21.680 - Thread: 1 -> GUI Stats: Update 0.2052295, Draw 0.367189999999999 2024-10-30 22:02:22.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:02:23.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:02:23.129 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,13.99739,72.18421,1,0,2059.475,9803.715,28145,973228,44,17.04607,45.28374,0.1637675,16327,11.11201,0,16.66667,1.894161,5.031933,100,6706645416,2059.475,0,0,-1 2024-10-30 22:02:23.129 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:02:23.129 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,215,425,101,849,6395,3345,0,0,196,3771,0,2506,56,0,46,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:02:23.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:02:23.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:02:25.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:02:31.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:02:31.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:02:32.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:02:33.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:02:33.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:02:37.981 - Thread: 1 -> GC Memory: 2066.356 / 2066.356 MB 2024-10-30 22:02:51.682 - Thread: 1 -> GUI Stats: Update 0.227854111111112, Draw 0.480055722222222 2024-10-30 22:03:07.981 - Thread: 1 -> GC Memory: 2072.619 / 2072.619 MB 2024-10-30 22:03:21.682 - Thread: 1 -> GUI Stats: Update 0.250477944444445, Draw 0.535551777777778 2024-10-30 22:03:23.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:03:23.145 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,17.24025,74.08353,1,0,2056.877,9815.73,28145,973228,44,18.8281,81.50124,0.1564016,16220,11.10924,0,16.66667,2.091659,9.054167,100,6697572270,2056.877,0,0,-1 2024-10-30 22:03:23.145 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:03:23.145 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,422,102,849,6387,3342,0,0,196,3764,0,2506,56,0,43,28,384,46,0,10,432,762,456,8,50,0,0,0,0 2024-10-30 22:03:37.997 - Thread: 1 -> GC Memory: 2058.982 / 2058.982 MB 2024-10-30 22:03:39.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:03:41.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:03:41.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:03:51.680 - Thread: 1 -> GUI Stats: Update 0.278574444444445, Draw 0.485801722222223 2024-10-30 22:04:07.997 - Thread: 1 -> GC Memory: 2068.912 / 2068.912 MB 2024-10-30 22:04:21.680 - Thread: 1 -> GUI Stats: Update 0.211805222222222, Draw 0.475908166666666 2024-10-30 22:04:23.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:04:23.163 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,16.38865,78.18848,1,0,2073.896,9830.957,28456,972921,45,18.60398,47.29043,0.1649544,16075,11.10446,0,16.66667,2.065871,5.251347,100,6707044732,2073.896,0,0,-1 2024-10-30 22:04:23.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:04:23.163 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,422,102,849,6396,3343,0,0,196,3766,0,2506,56,0,50,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:04:30.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:04:32.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:04:32.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:04:35.032 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:04:35.150 - Thread: 1 -> Autosave initiated 2024-10-30 22:04:35.150 - Thread: 1 -> Character state: True 2024-10-30 22:04:35.150 - Thread: 1 -> IsServer: True 2024-10-30 22:04:35.150 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:04:35.150 - Thread: 1 -> Autosave 2024-10-30 22:04:35.150 - Thread: 1 -> Saving world - START 2024-10-30 22:04:35.150 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:04:35.150 - Thread: 1 -> Before snapshot.: GC Memory: 2,077 B 2024-10-30 22:04:35.162 - Thread: 1 -> After snapshot.: GC Memory: 2,081 B 2024-10-30 22:04:35.167 - Thread: 1 -> Directory cleanup: GC Memory: 2,081 B 2024-10-30 22:04:35.167 - Thread: 1 -> Saving world - END 2024-10-30 22:04:35.181 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:04:35.181 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:04:35.346 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:04:35.398 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:04:38.000 - Thread: 1 -> GC Memory: 2088.976 / 2088.976 MB 2024-10-30 22:04:47.914 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:04:51.784 - Thread: 1 -> GUI Stats: Update 0.238816222222222, Draw 0.420387 2024-10-30 22:05:00.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:05:00.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:05:03.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:05:08.016 - Thread: 1 -> GC Memory: 2056.003 / 2056.003 MB 2024-10-30 22:05:21.783 - Thread: 1 -> GUI Stats: Update 0.283389277777778, Draw 0.465969888888888 2024-10-30 22:05:23.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:05:23.282 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,13.44978,67.97186,1,0,2057.064,9842.066,28456,972921,45,16.91064,44.71723,0.1495184,16032,11.10692,0,16.66667,1.87825,4.966706,100,6707975188,2057.064,0,0,-1 2024-10-30 22:05:23.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:05:23.282 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,422,103,849,6397,3343,0,0,196,3766,0,2506,56,0,50,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:05:27.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:05:27.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:05:27.348 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:05:29.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:05:29.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:05:38.017 - Thread: 1 -> GC Memory: 2062.225 / 2062.225 MB 2024-10-30 22:05:51.784 - Thread: 1 -> GUI Stats: Update 0.220283666666666, Draw 0.461818555555556 2024-10-30 22:06:08.033 - Thread: 1 -> GC Memory: 2065.233 / 2065.233 MB 2024-10-30 22:06:21.784 - Thread: 1 -> GUI Stats: Update 0.197612944444444, Draw 0.464027944444445 2024-10-30 22:06:23.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:06:23.306 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,15.07242,66.10995,1,0,2068.02,9845.973,28456,972921,45,19.68088,57.1459,0.1571178,16407,11.11425,0,16.66667,2.187381,6.351336,100,6712992810,2068.02,0,0,-1 2024-10-30 22:06:23.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:06:23.306 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,215,425,103,849,6402,3341,0,0,192,3767,0,2506,56,0,53,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:06:38.033 - Thread: 1 -> GC Memory: 2056.666 / 2056.666 MB 2024-10-30 22:06:51.784 - Thread: 1 -> GUI Stats: Update 0.197398888888889, Draw 0.442055055555556 2024-10-30 22:07:08.050 - Thread: 1 -> GC Memory: 2068.286 / 2068.286 MB 2024-10-30 22:07:08.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:07:11.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:07:11.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:07:14.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:07:21.784 - Thread: 1 -> GUI Stats: Update 0.217386277777778, Draw 0.522057722222222 2024-10-30 22:07:23.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:07:23.316 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,14.09757,68.33472,1,0,2075.3,9842.047,28456,972921,45,20.08287,57.79111,0.1563889,16338,11.09764,0,16.66667,2.228725,6.41345,100,6700523870,2075.3,0,0,-1 2024-10-30 22:07:23.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:07:23.316 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,425,103,849,6390,3336,0,0,192,3761,0,2506,56,0,46,28,384,49,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 22:07:34.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:07:34.049 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:07:38.067 - Thread: 1 -> GC Memory: 2077.155 / 2077.155 MB 2024-10-30 22:07:51.785 - Thread: 1 -> GUI Stats: Update 0.220486888888889, Draw 0.492937611111111 2024-10-30 22:08:08.068 - Thread: 1 -> GC Memory: 2085.672 / 2085.672 MB 2024-10-30 22:08:21.784 - Thread: 1 -> GUI Stats: Update 0.183050777777778, Draw 0.465644388888888 2024-10-30 22:08:23.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:08:23.333 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,13.22453,66.97302,1,0,2058.844,9853.762,28456,972921,45,16.62567,45.37485,0.1521306,16311,11.09923,0,16.66667,1.845321,5.036258,100,6708332492,2058.844,0,0,-1 2024-10-30 22:08:23.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:08:23.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,422,103,849,6397,3343,0,0,196,3766,0,2506,56,0,49,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:08:38.084 - Thread: 1 -> GC Memory: 2060.02 / 2060.02 MB 2024-10-30 22:08:46.982 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:08:48.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:08:48.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:08:51.784 - Thread: 1 -> GUI Stats: Update 0.1926465, Draw 0.449210277777777 2024-10-30 22:09:08.101 - Thread: 1 -> GC Memory: 2059.84 / 2059.84 MB 2024-10-30 22:09:21.785 - Thread: 1 -> GUI Stats: Update 0.200224444444444, Draw 0.381053333333333 2024-10-30 22:09:23.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:09:23.350 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,13.56165,70.91836,1,0,2062.039,9853.984,28456,972921,45,17.70069,53.23559,0.1534283,16280,11.11564,0,16.66667,1.967544,5.917474,100,6708335068,2062.039,0,0,-1 2024-10-30 22:09:23.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:09:23.350 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,422,103,849,6397,3343,0,0,196,3766,0,2506,56,0,49,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:09:35.034 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:09:35.151 - Thread: 1 -> Autosave initiated 2024-10-30 22:09:35.151 - Thread: 1 -> Character state: True 2024-10-30 22:09:35.151 - Thread: 1 -> IsServer: True 2024-10-30 22:09:35.151 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:09:35.151 - Thread: 1 -> Autosave 2024-10-30 22:09:35.151 - Thread: 1 -> Saving world - START 2024-10-30 22:09:35.151 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:09:35.151 - Thread: 1 -> Before snapshot.: GC Memory: 2,067 B 2024-10-30 22:09:35.167 - Thread: 1 -> After snapshot.: GC Memory: 2,066 B 2024-10-30 22:09:35.172 - Thread: 1 -> Directory cleanup: GC Memory: 2,067 B 2024-10-30 22:09:35.172 - Thread: 1 -> Saving world - END 2024-10-30 22:09:35.185 - Thread: 14 -> Session snapshot save - START 2024-10-30 22:09:35.185 - Thread: 14 -> Checking file access for files in target dir. 2024-10-30 22:09:35.348 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:09:35.400 - Thread: 14 -> Session snapshot save - END 2024-10-30 22:09:38.118 - Thread: 1 -> GC Memory: 2074.863 / 2074.863 MB 2024-10-30 22:09:43.666 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:09:51.784 - Thread: 1 -> GUI Stats: Update 0.221609888888889, Draw 0.421632666666667 2024-10-30 22:09:55.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:09:55.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:09:55.233 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:09:56.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:09:56.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:10:08.134 - Thread: 1 -> GC Memory: 2059.662 / 2059.662 MB 2024-10-30 22:10:21.784 - Thread: 1 -> GUI Stats: Update 0.197115333333333, Draw 0.412061611111111 2024-10-30 22:10:23.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:10:23.366 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,13.53072,76.51739,1,0,2060.802,9886.078,28456,972921,45,17.933,52.54292,0.1622344,16263,11.11096,0,16.66667,1.992529,5.838022,100,6707597804,2060.802,0,0,-1 2024-10-30 22:10:23.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:10:23.366 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,422,103,849,6396,3343,0,0,196,3766,0,2506,56,0,49,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:10:38.134 - Thread: 1 -> GC Memory: 2063.341 / 2063.341 MB 2024-10-30 22:10:51.784 - Thread: 1 -> GUI Stats: Update 0.2101, Draw 0.37660688888889 2024-10-30 22:11:08.135 - Thread: 1 -> GC Memory: 2065.23 / 2065.23 MB 2024-10-30 22:11:21.785 - Thread: 1 -> GUI Stats: Update 0.205262444444445, Draw 0.383325944444444 2024-10-30 22:11:23.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:11:23.386 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,15.93567,64.73215,1,0,2067.793,9899.969,28450,972927,45,18.21888,48.81913,0.1480332,16590,11.12186,0,16.66667,2.026278,5.429594,100,6706837028,2067.793,0,0,-1 2024-10-30 22:11:23.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:11:23.386 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,422,103,849,6396,3343,0,0,196,3766,0,2506,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:11:38.135 - Thread: 1 -> GC Memory: 2059.589 / 2059.589 MB 2024-10-30 22:11:51.785 - Thread: 1 -> GUI Stats: Update 0.429276666666666, Draw 0.383996 2024-10-30 22:12:04.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:12:04.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:12:04.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:12:04.809 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:12:04.816 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:12:08.135 - Thread: 1 -> GC Memory: 2064.414 / 2064.414 MB 2024-10-30 22:12:21.787 - Thread: 1 -> GUI Stats: Update 0.457478944444445, Draw 0.582362555555555 2024-10-30 22:12:21.850 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:12:21.850 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:12:23.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:12:23.400 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,14.97531,61.75936,1,0,2071.211,9853.813,28450,972927,45,15.32747,45.57088,0.1580255,16585,11.10191,0,16.66667,1.701642,5.059238,100,6707406660,2071.211,0,0,-1 2024-10-30 22:12:23.400 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:12:23.400 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,422,103,849,6396,3344,0,0,196,3767,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:12:34.168 - Thread: 1 -> DoDisconnects - 422 0 418 2024-10-30 22:12:38.152 - Thread: 1 -> GC Memory: 2098.165 / 2098.165 MB 2024-10-30 22:12:51.785 - Thread: 1 -> GUI Stats: Update 0.271616777777778, Draw 0.410091388888889 2024-10-30 22:13:08.168 - Thread: 1 -> GC Memory: 2120.587 / 2120.587 MB 2024-10-30 22:13:19.003 - Thread: 1 -> DoDisconnects - 422 0 421 2024-10-30 22:13:21.786 - Thread: 1 -> GUI Stats: Update 0.246116222222223, Draw 0.38978261111111 2024-10-30 22:13:23.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:13:23.417 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,14.05254,68.53381,1,0,2083.436,9855.348,28450,972927,46,15.92799,46.7165,0.1602657,16544,11.10973,0,16.66667,1.769557,5.190077,100,6707098022,2083.436,0,0,-1 2024-10-30 22:13:23.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:13:23.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,422,103,849,6396,3344,0,0,196,3767,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:13:38.169 - Thread: 1 -> GC Memory: 2111.198 / 2111.198 MB 2024-10-30 22:13:51.785 - Thread: 1 -> GUI Stats: Update 0.2142085, Draw 0.437897555555555 2024-10-30 22:14:08.169 - Thread: 1 -> GC Memory: 2165.05 / 2165.05 MB 2024-10-30 22:14:21.786 - Thread: 1 -> GUI Stats: Update 0.187904333333333, Draw 0.356252277777778 2024-10-30 22:14:23.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:14:23.433 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,11.90834,56.58839,1,0,2170.807,9885.418,28451,972926,45,14.11353,49.48072,0.1214367,16355,11.11051,0,16.66667,1.568086,5.497561,100,6708707474,2170.807,0,0,-1 2024-10-30 22:14:23.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:14:23.433 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,423,104,849,6397,3344,0,0,196,3767,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:14:35.036 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:14:35.152 - Thread: 1 -> Autosave initiated 2024-10-30 22:14:35.152 - Thread: 1 -> Character state: True 2024-10-30 22:14:35.152 - Thread: 1 -> IsServer: True 2024-10-30 22:14:35.152 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:14:35.152 - Thread: 1 -> Autosave 2024-10-30 22:14:35.152 - Thread: 1 -> Saving world - START 2024-10-30 22:14:35.152 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:14:35.152 - Thread: 1 -> Before snapshot.: GC Memory: 2,173 B 2024-10-30 22:14:35.166 - Thread: 1 -> After snapshot.: GC Memory: 2,172 B 2024-10-30 22:14:35.171 - Thread: 1 -> Directory cleanup: GC Memory: 2,173 B 2024-10-30 22:14:35.171 - Thread: 1 -> Saving world - END 2024-10-30 22:14:35.184 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:14:35.185 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:14:35.342 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:14:35.393 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:14:38.185 - Thread: 1 -> GC Memory: 2185.704 / 2185.704 MB 2024-10-30 22:14:51.786 - Thread: 1 -> GUI Stats: Update 0.187933222222222, Draw 0.369190777777778 2024-10-30 22:15:08.202 - Thread: 1 -> GC Memory: 2086.928 / 2086.928 MB 2024-10-30 22:15:21.786 - Thread: 1 -> GUI Stats: Update 0.186382611111111, Draw 0.387490277777778 2024-10-30 22:15:23.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:15:23.450 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,12.65863,67.02892,1,0,2087.882,9866.461,28451,972926,45,15.22205,50.04917,0.08966517,16391,11.09297,0,16.66667,1.688578,5.551942,100,6710253810,2087.882,0,0,-1 2024-10-30 22:15:23.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:15:23.450 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,423,105,849,6399,3344,0,0,196,3767,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:15:38.202 - Thread: 1 -> GC Memory: 2102.237 / 2102.237 MB 2024-10-30 22:15:51.786 - Thread: 1 -> GUI Stats: Update 0.192954222222222, Draw 0.328240444444444 2024-10-30 22:16:08.203 - Thread: 1 -> GC Memory: 2101.107 / 2101.107 MB 2024-10-30 22:16:08.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:16:10.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:16:10.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:16:18.450 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:16:21.786 - Thread: 1 -> GUI Stats: Update 0.256010166666667, Draw 0.487552888888889 2024-10-30 22:16:23.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:16:23.468 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,17.66822,69.3382,1,0,2104.396,9907.18,28451,972926,45,17.11168,52.25491,0.1317073,16161,11.11095,0,16.66667,1.90127,5.806017,100,6740008866,2104.396,0,0,-1 2024-10-30 22:16:23.468 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:16:23.468 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,423,105,849,6427,3372,0,0,224,3795,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:16:38.219 - Thread: 1 -> GC Memory: 2087.616 / 2087.616 MB 2024-10-30 22:16:51.786 - Thread: 1 -> GUI Stats: Update 0.288405222222223, Draw 0.611159444444445 2024-10-30 22:17:08.219 - Thread: 1 -> GC Memory: 2090.652 / 2090.652 MB 2024-10-30 22:17:21.787 - Thread: 1 -> GUI Stats: Update 0.313517555555556, Draw 0.596913555555555 2024-10-30 22:17:23.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:17:23.485 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,15.55535,66.77013,1,0,2090.555,9907.23,28451,972926,45,16.08163,50.74445,0.1557603,16194,11.11142,0,16.66667,1.786898,5.638431,100,6740008866,2090.555,0,0,-1 2024-10-30 22:17:23.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:17:23.485 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,423,105,849,6427,3372,0,0,224,3795,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:17:38.220 - Thread: 1 -> GC Memory: 2088.009 / 2088.009 MB 2024-10-30 22:17:51.787 - Thread: 1 -> GUI Stats: Update 0.273148222222222, Draw 0.575151944444444 2024-10-30 22:18:08.236 - Thread: 1 -> GC Memory: 2087.524 / 2087.524 MB 2024-10-30 22:18:11.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:18:11.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:18:17.068 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:18:21.788 - Thread: 1 -> GUI Stats: Update 0.279875777777778, Draw 0.599156444444444 2024-10-30 22:18:23.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:18:23.503 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,16.23537,67.60007,1,0,2092.027,9908.211,28451,972926,45,16.71932,54.41086,0.1536708,16107,11.11154,0,16.66667,1.857775,6.045887,100,6740021234,2092.027,0,0,-1 2024-10-30 22:18:23.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:18:23.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,423,105,849,6427,3372,0,0,224,3795,0,2507,56,0,48,28,384,46,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:18:26.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:18:26.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:18:38.237 - Thread: 1 -> GC Memory: 2087.963 / 2087.963 MB 2024-10-30 22:18:42.885 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 22:18:43.602 - Thread: 1 -> Saving world - START 2024-10-30 22:18:43.602 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:18:43.602 - Thread: 1 -> Before snapshot.: GC Memory: 2,087 B 2024-10-30 22:18:43.613 - Thread: 1 -> After snapshot.: GC Memory: 2,091 B 2024-10-30 22:18:43.618 - Thread: 1 -> Directory cleanup: GC Memory: 2,092 B 2024-10-30 22:18:43.618 - Thread: 1 -> Saving world - END 2024-10-30 22:18:43.632 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:18:43.632 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:18:43.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 22:18:43.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 22:18:43.795 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:18:43.848 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:18:45.135 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 22:18:47.734 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 22:18:47.734 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 22:18:51.787 - Thread: 1 -> GUI Stats: Update 0.230210722222222, Draw 0.489436833333334 2024-10-30 22:18:51.884 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 22:18:53.584 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 22:18:53.584 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 22:19:08.254 - Thread: 1 -> GC Memory: 2125.754 / 2125.754 MB 2024-10-30 22:19:21.788 - Thread: 1 -> GUI Stats: Update 0.4183035, Draw 0.546926666666667 2024-10-30 22:19:23.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:19:23.518 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,18.25486,61.21273,1,0,2131.729,9879.168,28140,973233,44,15.66895,44.99378,0.1593468,16089,11.10021,0,16.66667,1.739287,4.994404,100,6711566656,2131.729,0,0,-1 2024-10-30 22:19:23.518 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:19:23.518 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,216,424,105,849,6400,3344,0,0,196,3769,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:19:35.037 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:19:35.154 - Thread: 1 -> Autosave initiated 2024-10-30 22:19:35.154 - Thread: 1 -> Character state: True 2024-10-30 22:19:35.154 - Thread: 1 -> IsServer: True 2024-10-30 22:19:35.154 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:19:35.154 - Thread: 1 -> Autosave 2024-10-30 22:19:35.154 - Thread: 1 -> Saving world - START 2024-10-30 22:19:35.154 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:19:35.154 - Thread: 1 -> Before snapshot.: GC Memory: 2,134 B 2024-10-30 22:19:35.168 - Thread: 1 -> After snapshot.: GC Memory: 2,134 B 2024-10-30 22:19:35.173 - Thread: 1 -> Directory cleanup: GC Memory: 2,135 B 2024-10-30 22:19:35.173 - Thread: 1 -> Saving world - END 2024-10-30 22:19:35.186 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:19:35.187 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:19:35.348 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:19:35.398 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:19:38.270 - Thread: 1 -> GC Memory: 2142.303 / 2142.303 MB 2024-10-30 22:19:51.788 - Thread: 1 -> GUI Stats: Update 0.311716166666667, Draw 0.550585944444445 2024-10-30 22:20:08.271 - Thread: 1 -> GC Memory: 2094.982 / 2094.982 MB 2024-10-30 22:20:21.788 - Thread: 1 -> GUI Stats: Update 0.243864555555556, Draw 0.533688499999999 2024-10-30 22:20:23.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:20:23.535 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,17.32457,69.86861,1,0,2089.443,9888.453,28142,973231,44,16.92733,52.42623,0.1635814,15941,11.11748,0,16.66667,1.881892,5.828476,100,6711191996,2089.443,0,0,-1 2024-10-30 22:20:23.535 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:20:23.535 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,105,849,6400,3345,0,0,196,3769,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:20:38.288 - Thread: 1 -> GC Memory: 2093.061 / 2093.061 MB 2024-10-30 22:20:51.786 - Thread: 1 -> GUI Stats: Update 0.216298333333334, Draw 0.499188611111111 2024-10-30 22:21:08.303 - Thread: 1 -> GC Memory: 2098.178 / 2098.178 MB 2024-10-30 22:21:21.788 - Thread: 1 -> GUI Stats: Update 0.216935166666666, Draw 0.488698222222222 2024-10-30 22:21:23.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:21:23.553 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,19.22003,79.02924,1,0,2097.593,9888.383,28145,973228,44,18.777,52.30375,0.1582844,16279,11.10593,0,16.66667,2.08536,5.808816,100,6710892684,2097.593,0,0,-1 2024-10-30 22:21:23.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:21:23.553 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,105,849,6400,3345,0,0,196,3769,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:21:38.303 - Thread: 1 -> GC Memory: 2089.139 / 2089.139 MB 2024-10-30 22:21:51.789 - Thread: 1 -> GUI Stats: Update 0.217371888888889, Draw 0.557206222222222 2024-10-30 22:22:08.320 - Thread: 1 -> GC Memory: 2091.999 / 2091.999 MB 2024-10-30 22:22:21.789 - Thread: 1 -> GUI Stats: Update 0.217656611111111, Draw 0.535579388888889 2024-10-30 22:22:23.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:22:23.568 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,15.76789,66.64539,1,0,2093.176,9890.766,28145,973228,44,15.97364,52.49254,0.1636637,16933,11.10065,0,16.66667,1.773178,5.827013,100,6710892684,2093.176,0,0,-1 2024-10-30 22:22:23.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:22:23.569 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,105,849,6400,3345,0,0,196,3769,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:22:38.321 - Thread: 1 -> GC Memory: 2091.1 / 2091.1 MB 2024-10-30 22:22:38.536 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P1_SupplyPost' at 'Pertam' 2024-10-30 22:22:38.536 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 22:22:51.788 - Thread: 1 -> GUI Stats: Update 0.211809555555556, Draw 0.464815555555556 2024-10-30 22:23:08.321 - Thread: 1 -> GC Memory: 2092.343 / 2092.343 MB 2024-10-30 22:23:21.788 - Thread: 1 -> GUI Stats: Update 0.208801777777778, Draw 0.477353722222221 2024-10-30 22:23:23.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:23:23.586 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,14.04253,73.03349,1,0,2091.915,9890.172,28145,973228,44,16.90927,54.35239,0.1569407,16954,11.11147,0,16.66667,1.878867,6.039348,100,6710892684,2091.915,0,0,-1 2024-10-30 22:23:23.586 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:23:23.586 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,105,849,6400,3345,0,0,196,3769,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:23:38.321 - Thread: 1 -> GC Memory: 2093.831 / 2093.831 MB 2024-10-30 22:23:51.789 - Thread: 1 -> GUI Stats: Update 0.189713055555556, Draw 0.417272611111111 2024-10-30 22:24:08.337 - Thread: 1 -> GC Memory: 2093.599 / 2093.599 MB 2024-10-30 22:24:21.788 - Thread: 1 -> GUI Stats: Update 0.181859444444444, Draw 0.442958777777778 2024-10-30 22:24:23.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:24:23.603 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,15.16135,75.95515,1,0,2091.809,9890.094,28145,973228,44,19.93652,52.64565,0.1593621,16860,11.11084,0,16.66667,2.215115,5.849374,100,6710892684,2091.809,0,0,-1 2024-10-30 22:24:23.603 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:24:23.603 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,105,849,6400,3345,0,0,196,3769,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:24:35.038 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:24:35.156 - Thread: 1 -> Autosave initiated 2024-10-30 22:24:35.156 - Thread: 1 -> Character state: True 2024-10-30 22:24:35.156 - Thread: 1 -> IsServer: True 2024-10-30 22:24:35.156 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:24:35.156 - Thread: 1 -> Autosave 2024-10-30 22:24:35.156 - Thread: 1 -> Saving world - START 2024-10-30 22:24:35.156 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:24:35.156 - Thread: 1 -> Before snapshot.: GC Memory: 2,093 B 2024-10-30 22:24:35.172 - Thread: 1 -> After snapshot.: GC Memory: 2,093 B 2024-10-30 22:24:35.177 - Thread: 1 -> Directory cleanup: GC Memory: 2,093 B 2024-10-30 22:24:35.177 - Thread: 1 -> Saving world - END 2024-10-30 22:24:35.191 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:24:35.191 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:24:35.366 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:24:35.420 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:24:38.229 - Thread: 1 -> Player character died. Id : [007...997] 2024-10-30 22:24:38.338 - Thread: 1 -> GC Memory: 2108.535 / 2108.535 MB 2024-10-30 22:24:43.206 - Thread: 1 -> RequestRespawn 2024-10-30 22:24:43.269 - Thread: 8 -> Warning: Sound on different thread ShipSmallRunSlow, PlaySoundWithDistance 2024-10-30 22:24:43.269 - Thread: 8 -> Warning: Sound on different thread ShipSmallThrusterAtmosphericSlow, PlaySoundWithDistance 2024-10-30 22:24:43.269 - Thread: 8 -> Warning: Sound on different thread ShipSmallThrusterAtmosphericIdle, PlaySoundWithDistance 2024-10-30 22:24:43.270 - Thread: 8 -> Warning: Sound on different thread BlockTimer, PlaySound 2024-10-30 22:24:43.270 - Thread: 8 -> Warning: Sound on different thread BlockTimer, PlaySound 2024-10-30 22:24:43.270 - Thread: 8 -> Warning: Sound on different thread RealBlockAirVentIdle, PlaySound 2024-10-30 22:24:43.270 - Thread: 8 -> Warning: Sound on different thread RealBlockRafinery, PlaySound 2024-10-30 22:24:43.270 - Thread: 8 -> Warning: Sound on different thread RealBlockAssembler, PlaySound 2024-10-30 22:24:51.788 - Thread: 1 -> GUI Stats: Update 0.215914277777778, Draw 0.422248666666666 2024-10-30 22:25:02.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:25:06.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:25:06.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:25:08.355 - Thread: 1 -> GC Memory: 2092.495 / 2092.495 MB 2024-10-30 22:25:21.788 - Thread: 1 -> GUI Stats: Update 0.268636111111111, Draw 0.471169 2024-10-30 22:25:23.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:25:23.620 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,17.07349,56.98836,1,0,2095.309,9885.848,28145,973228,44,15.99731,48.0211,0.1536666,16764,11.10919,0,16.66667,1.777172,5.334756,100,6707981162,2095.309,0,0,-1 2024-10-30 22:25:23.620 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:25:23.620 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,427,106,849,6397,3340,0,0,196,3767,0,2508,56,0,47,28,384,50,0,6,432,762,456,8,50,0,0,0,0 2024-10-30 22:25:25.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:25:27.419 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:25:27.419 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:25:33.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:25:35.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:25:35.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:25:38.356 - Thread: 1 -> GC Memory: 2096.752 / 2096.752 MB 2024-10-30 22:25:51.789 - Thread: 1 -> GUI Stats: Update 0.296325611111111, Draw 0.515223388888888 2024-10-30 22:26:08.372 - Thread: 1 -> GC Memory: 2102.183 / 2102.183 MB 2024-10-30 22:26:21.789 - Thread: 1 -> GUI Stats: Update 0.206891944444445, Draw 0.567461388888888 2024-10-30 22:26:23.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:26:23.637 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,18.19418,70.59002,1,0,2104.685,9910.652,28145,973228,44,17.93726,49.34667,0.1623884,16728,11.11391,0,16.66667,1.993531,5.484344,100,6705406500,2104.685,0,0,-1 2024-10-30 22:26:23.637 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:26:23.637 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,106,849,6394,3338,0,0,196,3763,0,2508,56,0,48,28,384,47,0,5,432,762,456,8,50,0,0,0,0 2024-10-30 22:26:47.811 - Thread: 1 -> GC Memory: 2096.117 / 2096.117 MB 2024-10-30 22:27:28.414 - Thread: 1 -> GC Memory: 2097.087 / 2097.087 MB 2024-10-30 22:28:05.709 - Thread: 1 -> GC Memory: 2097.387 / 2097.387 MB 2024-10-30 22:28:07.659 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:28:10.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:28:10.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:28:12.295 - Thread: 1 -> GUI Stats: Update 0.223283888888889, Draw 0.495069722222222 2024-10-30 22:28:28.310 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-10-30 22:28:35.711 - Thread: 1 -> GC Memory: 2103.077 / 2103.077 MB 2024-10-30 22:28:42.294 - Thread: 1 -> GUI Stats: Update 0.216307, Draw 0.341873944444445 2024-10-30 22:28:44.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:28:44.159 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,12.71966,63.87709,1,0,2105.569,9926.379,28145,973228,44,15.84746,55.06499,0.1510691,16602,11.1103,0,16.66667,1.760701,6.117886,100,6741456454,2105.569,0,0,-1 2024-10-30 22:28:44.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:28:44.159 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,424,106,849,6429,3373,0,0,224,3797,0,2508,56,0,48,28,384,47,0,11,432,762,456,8,50,0,0,0,0 2024-10-30 22:28:47.610 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-10-30 22:28:47.610 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-10-30 22:29:07.917 - Thread: 1 -> GC Memory: 2105.943 / 2105.943 MB 2024-10-30 22:29:35.043 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:29:35.159 - Thread: 1 -> Autosave initiated 2024-10-30 22:29:35.159 - Thread: 1 -> Character state: True 2024-10-30 22:29:35.159 - Thread: 1 -> IsServer: True 2024-10-30 22:29:35.159 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:29:35.159 - Thread: 1 -> Autosave 2024-10-30 22:29:35.159 - Thread: 1 -> Saving world - START 2024-10-30 22:29:35.159 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:29:35.159 - Thread: 1 -> Before snapshot.: GC Memory: 2,103 B 2024-10-30 22:29:35.180 - Thread: 1 -> After snapshot.: GC Memory: 2,106 B 2024-10-30 22:29:35.185 - Thread: 1 -> Directory cleanup: GC Memory: 2,107 B 2024-10-30 22:29:35.185 - Thread: 1 -> Saving world - END 2024-10-30 22:29:35.197 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:29:35.197 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:29:35.448 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:29:35.505 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:29:37.926 - Thread: 1 -> GC Memory: 2104.321 / 2104.321 MB 2024-10-30 22:29:52.545 - Thread: 1 -> GUI Stats: Update 0.228960722222222, Draw 0.5118795 2024-10-30 22:30:07.927 - Thread: 1 -> GC Memory: 2119.775 / 2119.775 MB 2024-10-30 22:30:22.545 - Thread: 1 -> GUI Stats: Update 0.200554722222222, Draw 0.642286777777778 2024-10-30 22:30:24.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:30:24.425 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,20.4168,77.27506,1,0,2128.55,9897.199,28145,973228,44,21.4411,48.87554,0.1646781,16489,11.11148,0,16.66667,2.382424,5.430797,100,6711724624,2128.55,0,0,-1 2024-10-30 22:30:24.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:30:24.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,217,427,111,849,6400,3336,0,0,192,3764,0,2508,56,0,47,28,384,49,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 22:30:37.927 - Thread: 1 -> GC Memory: 2157.017 / 2157.017 MB 2024-10-30 22:30:52.544 - Thread: 1 -> GUI Stats: Update 0.194569333333333, Draw 0.589291000000001 2024-10-30 22:31:07.927 - Thread: 1 -> GC Memory: 2171.844 / 2171.844 MB 2024-10-30 22:31:22.544 - Thread: 1 -> GUI Stats: Update 0.207140388888889, Draw 0.582843333333334 2024-10-30 22:31:24.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:31:24.441 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,18.32021,45.6759,1,0,2103.859,9890.543,28145,973228,44,15.77048,51.08485,0.1580956,16512,11.11163,0,16.66667,1.752357,5.676361,100,6687072256,2103.859,0,0,-1 2024-10-30 22:31:24.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:31:24.441 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,217,427,115,849,6377,3311,0,0,196,3738,0,2508,28,0,45,28,384,49,0,6,432,762,456,8,50,0,0,0,0 2024-10-30 22:31:37.942 - Thread: 1 -> GC Memory: 2097.037 / 2097.037 MB 2024-10-30 22:31:52.543 - Thread: 1 -> GUI Stats: Update 0.1944015, Draw 0.568686 2024-10-30 22:32:07.943 - Thread: 1 -> GC Memory: 2106.519 / 2106.519 MB 2024-10-30 22:32:17.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:32:22.544 - Thread: 1 -> GUI Stats: Update 0.335894722222222, Draw 0.616710944444444 2024-10-30 22:32:24.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:32:24.458 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,23.14,68.69076,1,0,2111.206,9926.613,28145,973228,44,18.74089,58.24106,0.164917,16483,11.09947,0,16.66667,2.080138,6.464447,100,6719834772,2111.206,0,0,-1 2024-10-30 22:32:24.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:32:24.458 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,217,428,115,849,6408,3340,0,0,196,3769,0,2508,56,0,46,28,384,50,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 22:32:30.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:32:30.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:32:37.944 - Thread: 1 -> GC Memory: 2115.315 / 2115.315 MB 2024-10-30 22:32:52.544 - Thread: 1 -> GUI Stats: Update 0.381421722222221, Draw 0.656612722222222 2024-10-30 22:33:07.963 - Thread: 1 -> GC Memory: 2096.973 / 2096.973 MB 2024-10-30 22:33:22.544 - Thread: 1 -> GUI Stats: Update 0.189622722222222, Draw 0.597542000000001 2024-10-30 22:33:24.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:33:24.474 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,18.30515,40.51118,1,0,2101.147,9891.004,28145,973228,44,14.43005,47.93871,0.1651362,16510,11.11049,0,16.66667,1.60325,5.326226,100,6692051124,2101.147,0,0,-1 2024-10-30 22:33:24.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:33:24.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,217,429,115,849,6382,3311,0,0,196,3740,0,2508,28,0,48,28,384,50,0,6,432,762,456,8,50,0,0,0,0 2024-10-30 22:33:37.977 - Thread: 1 -> GC Memory: 2100.931 / 2100.931 MB 2024-10-30 22:33:52.544 - Thread: 1 -> GUI Stats: Update 0.338094944444445, Draw 0.604395999999999 2024-10-30 22:34:07.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:34:07.977 - Thread: 1 -> GC Memory: 2109.029 / 2109.029 MB 2024-10-30 22:34:11.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:34:11.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:34:22.548 - Thread: 1 -> GUI Stats: Update 0.345592611111111, Draw 0.608097222222221 2024-10-30 22:34:24.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:34:24.492 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,23.46498,78.37421,1,0,2109.75,9926.02,28145,973228,44,19.59485,50.84815,0.1536978,16429,11.13041,0,16.66667,2.180987,5.659608,100,6725476398,2109.75,0,0,-1 2024-10-30 22:34:24.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:34:24.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,218,435,115,849,6413,3336,0,0,192,3772,0,2508,56,0,48,28,384,57,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 22:34:35.045 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:34:35.162 - Thread: 1 -> Autosave initiated 2024-10-30 22:34:35.162 - Thread: 1 -> Character state: True 2024-10-30 22:34:35.162 - Thread: 1 -> IsServer: True 2024-10-30 22:34:35.162 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:34:35.162 - Thread: 1 -> Autosave 2024-10-30 22:34:35.162 - Thread: 1 -> Saving world - START 2024-10-30 22:34:35.162 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:34:35.162 - Thread: 1 -> Before snapshot.: GC Memory: 2,116 B 2024-10-30 22:34:35.187 - Thread: 1 -> After snapshot.: GC Memory: 2,116 B 2024-10-30 22:34:35.192 - Thread: 1 -> Directory cleanup: GC Memory: 2,117 B 2024-10-30 22:34:35.192 - Thread: 1 -> Saving world - END 2024-10-30 22:34:35.197 - Thread: 14 -> Session snapshot save - START 2024-10-30 22:34:35.197 - Thread: 14 -> Checking file access for files in target dir. 2024-10-30 22:34:35.365 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:34:35.432 - Thread: 14 -> Session snapshot save - END 2024-10-30 22:34:37.977 - Thread: 1 -> GC Memory: 2099.644 / 2099.644 MB 2024-10-30 22:34:45.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 22:34:45.376 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-30 22:34:52.545 - Thread: 1 -> GUI Stats: Update 0.228469722222222, Draw 0.633269777777778 2024-10-30 22:34:55.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 22:34:55.376 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-30 22:35:05.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 22:35:05.377 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-30 22:35:07.997 - Thread: 1 -> GC Memory: 2115.632 / 2115.632 MB 2024-10-30 22:35:15.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-30 22:35:15.376 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-30 22:35:15.376 - Thread: 1 -> Next activation in 00:58:20.4735196 2024-10-30 22:35:22.545 - Thread: 1 -> GUI Stats: Update 0.194449555555555, Draw 0.660168888888888 2024-10-30 22:35:24.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:35:24.508 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,20.76977,72.74387,1,0,2128.114,9922.84,28145,973228,44,18.44414,48.68542,0.1777207,16441,11.11231,0,16.66667,2.04957,5.410076,100,6710132716,2128.114,0,0,-1 2024-10-30 22:35:24.509 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:35:24.509 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,218,426,117,849,6399,3336,0,0,192,3763,0,2508,56,0,41,28,384,47,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 22:35:38.011 - Thread: 1 -> GC Memory: 2134.823 / 2134.823 MB 2024-10-30 22:35:52.545 - Thread: 1 -> GUI Stats: Update 0.188142055555556, Draw 0.635748555555556 2024-10-30 22:36:06.025 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 22:36:08.012 - Thread: 1 -> GC Memory: 2146.297 / 2146.297 MB 2024-10-30 22:36:08.459 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 22:36:08.459 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 22:36:22.545 - Thread: 1 -> GUI Stats: Update 0.198334055555556, Draw 0.602751499999999 2024-10-30 22:36:24.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:36:24.532 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,15.63536,57.79455,1,0,2100.366,9986.215,28021,973352,44,16.92134,54.44975,0.1648434,16381,11.09734,0,16.66667,1.877818,6.042473,100,6758918206,2100.366,0,0,-1 2024-10-30 22:36:24.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:36:24.532 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,218,428,117,849,6445,3375,0,0,224,3803,0,2508,56,0,48,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:36:38.027 - Thread: 1 -> GC Memory: 2100.012 / 2100.012 MB 2024-10-30 22:36:52.544 - Thread: 1 -> GUI Stats: Update 0.187784111111111, Draw 0.456891666666666 2024-10-30 22:36:53.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:36:57.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:36:57.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:37:08.028 - Thread: 1 -> GC Memory: 2104.626 / 2104.626 MB 2024-10-30 22:37:22.544 - Thread: 1 -> GUI Stats: Update 0.209878666666667, Draw 0.467869722222222 2024-10-30 22:37:24.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:37:24.542 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,14.54463,59.70246,1,0,2108.172,9943.453,28021,973352,44,14.8108,47.31127,0.1550383,16353,11.11258,0,16.66667,1.645863,5.257504,100,6729847056,2108.172,0,0,-1 2024-10-30 22:37:24.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:37:24.542 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,218,428,117,849,6418,3347,0,0,196,3775,0,2508,56,0,48,28,384,50,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:37:38.028 - Thread: 1 -> GC Memory: 2113.549 / 2113.549 MB 2024-10-30 22:37:51.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:37:52.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:37:52.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:37:52.545 - Thread: 1 -> GUI Stats: Update 0.214346388888889, Draw 0.420827722222222 2024-10-30 22:37:53.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:37:54.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:37:54.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:37:59.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:38:08.029 - Thread: 1 -> GC Memory: 2102.864 / 2102.864 MB 2024-10-30 22:38:22.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:38:22.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:38:22.544 - Thread: 1 -> GUI Stats: Update 0.565388777777778, Draw 0.613186722222223 2024-10-30 22:38:24.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:38:24.559 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,20.80311,83.78606,1,0,2105.503,9975.223,28021,973352,44,18.81276,66.09119,0.1713982,16321,11.10678,0,16.66667,2.089491,7.340601,100,6729630616,2105.503,0,0,-1 2024-10-30 22:38:24.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:38:24.559 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,218,428,117,849,6417,3347,0,0,196,3775,0,2508,56,0,48,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:38:28.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:38:30.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:38:30.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:38:38.030 - Thread: 1 -> GC Memory: 2111.023 / 2111.023 MB 2024-10-30 22:38:52.544 - Thread: 1 -> GUI Stats: Update 0.363548611111111, Draw 0.523434277777778 2024-10-30 22:39:08.045 - Thread: 1 -> GC Memory: 2109.445 / 2109.445 MB 2024-10-30 22:39:09.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:39:11.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:39:11.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:39:20.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:39:21.526 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-10-30 22:39:22.545 - Thread: 1 -> GUI Stats: Update 0.259521944444445, Draw 0.449648611111111 2024-10-30 22:39:22.793 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-10-30 22:39:22.793 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-10-30 22:39:24.176 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-10-30 22:39:24.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:39:24.576 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,17.16124,63.66118,1,0,2114.904,9975.844,28021,973352,44,16.05752,56.14338,0.1607769,16437,11.111,0,16.66667,1.784151,6.23809,100,6759594204,2114.904,0,0,-1 2024-10-30 22:39:24.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:39:24.576 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6446,3375,0,0,224,3803,0,2508,56,0,48,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:39:35.045 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:39:35.162 - Thread: 1 -> Autosave initiated 2024-10-30 22:39:35.162 - Thread: 1 -> Character state: True 2024-10-30 22:39:35.162 - Thread: 1 -> IsServer: True 2024-10-30 22:39:35.162 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:39:35.162 - Thread: 1 -> Autosave 2024-10-30 22:39:35.162 - Thread: 1 -> Saving world - START 2024-10-30 22:39:35.162 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:39:35.162 - Thread: 1 -> Before snapshot.: GC Memory: 2,113 B 2024-10-30 22:39:35.176 - Thread: 1 -> After snapshot.: GC Memory: 2,113 B 2024-10-30 22:39:35.182 - Thread: 1 -> Directory cleanup: GC Memory: 2,114 B 2024-10-30 22:39:35.182 - Thread: 1 -> Saving world - END 2024-10-30 22:39:35.194 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:39:35.194 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:39:35.358 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:39:35.412 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:39:38.061 - Thread: 1 -> GC Memory: 2104.575 / 2104.575 MB 2024-10-30 22:39:47.726 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-10-30 22:39:47.726 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-10-30 22:39:48.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:39:48.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:39:52.546 - Thread: 1 -> GUI Stats: Update 0.311823777777777, Draw 0.369402055555555 2024-10-30 22:40:01.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:40:08.061 - Thread: 1 -> GC Memory: 2107.051 / 2107.051 MB 2024-10-30 22:40:22.547 - Thread: 1 -> GUI Stats: Update 0.290890166666667, Draw 0.525599166666666 2024-10-30 22:40:24.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:40:24.593 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,17.42613,82.56762,1,0,2111.151,9946.934,28021,973352,44,18.84853,61.19162,0.1631752,16294,11.11516,0,16.66667,2.095045,6.801547,100,6730376060,2111.151,0,0,-1 2024-10-30 22:40:24.593 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:40:24.593 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6418,3347,0,0,196,3775,0,2508,56,0,48,28,384,50,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:40:37.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:40:37.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:40:38.078 - Thread: 1 -> GC Memory: 2112.039 / 2112.039 MB 2024-10-30 22:40:52.546 - Thread: 1 -> GUI Stats: Update 0.275249722222223, Draw 0.591040333333334 2024-10-30 22:41:08.081 - Thread: 1 -> GC Memory: 2115.132 / 2115.132 MB 2024-10-30 22:41:22.546 - Thread: 1 -> GUI Stats: Update 0.224744333333334, Draw 0.550171388888889 2024-10-30 22:41:24.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:41:24.610 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,17.48048,84.81784,1,0,2105.258,9985.613,28144,973229,45,19.24065,65.6383,0.1663069,16280,11.11113,0,16.66667,2.137854,7.293158,100,6764414226,2105.258,0,0,-1 2024-10-30 22:41:24.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:41:24.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6451,3375,0,0,224,3803,0,2508,56,0,52,28,384,50,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:41:38.094 - Thread: 1 -> GC Memory: 2111.694 / 2111.694 MB 2024-10-30 22:41:52.546 - Thread: 1 -> GUI Stats: Update 0.244988388888889, Draw 0.519891722222223 2024-10-30 22:42:02.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:42:02.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:42:02.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:42:02.869 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:42:02.876 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:42:03.576 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:42:03.576 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:42:03.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:42:03.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:42:03.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:42:03.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:42:03.793 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:42:04.959 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:42:04.959 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:42:08.095 - Thread: 1 -> GC Memory: 2136.552 / 2136.552 MB 2024-10-30 22:42:22.545 - Thread: 1 -> GUI Stats: Update 0.230587777777778, Draw 0.539175666666666 2024-10-30 22:42:24.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:42:24.626 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,19.52488,97.02431,1,0,2148.267,9952.918,28280,973093,45,21.19227,75.32536,0.1559988,16249,11.10857,0,16.66667,2.354158,8.36757,100,6736157574,2148.267,0,0,-1 2024-10-30 22:42:24.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:42:24.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6424,3347,0,0,196,3775,0,2508,56,0,52,28,384,50,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:42:29.009 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:42:32.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:42:32.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:42:38.096 - Thread: 1 -> GC Memory: 2149.251 / 2149.251 MB 2024-10-30 22:42:52.545 - Thread: 1 -> GUI Stats: Update 0.228314111111111, Draw 0.578852166666666 2024-10-30 22:42:58.927 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:43:03.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:43:03.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:43:08.113 - Thread: 1 -> GC Memory: 2115.939 / 2115.939 MB 2024-10-30 22:43:19.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:43:19.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:43:19.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:43:19.702 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:43:19.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:43:22.546 - Thread: 1 -> GUI Stats: Update 0.218168055555556, Draw 0.518229277777778 2024-10-30 22:43:24.410 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:43:24.410 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:43:24.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:43:24.644 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,17.34996,87.45567,1,0,2120.82,9956.875,28280,973093,45,18.54358,52.36737,0.1658147,16257,11.11124,0,16.66667,2.060422,5.818665,100,6738828882,2120.82,0,0,-1 2024-10-30 22:43:24.644 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:43:24.644 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6426,3347,0,0,196,3775,0,2508,56,0,55,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:43:31.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:43:31.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:43:31.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:43:31.953 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:43:31.960 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:43:38.129 - Thread: 1 -> GC Memory: 2123.165 / 2123.165 MB 2024-10-30 22:43:39.410 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:43:39.410 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:43:45.360 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:43:48.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:43:48.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:43:52.545 - Thread: 1 -> GUI Stats: Update 0.226911166666667, Draw 0.559323277777777 2024-10-30 22:43:53.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:43:53.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:43:53.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:43:53.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:43:53.377 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:44:02.410 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:44:02.410 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:44:08.130 - Thread: 1 -> GC Memory: 2129.292 / 2129.292 MB 2024-10-30 22:44:22.546 - Thread: 1 -> GUI Stats: Update 0.222749777777778, Draw 0.598612388888888 2024-10-30 22:44:24.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:44:24.660 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,16.7553,52.86215,1,0,2130.513,9928.398,28280,973093,45,14.85706,39.15312,0.1652198,16183,11.11093,0,16.66667,1.650758,4.350277,100,6710484414,2130.513,0,0,-1 2024-10-30 22:44:24.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:44:24.660 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6399,3319,0,0,196,3747,0,2508,28,0,55,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:44:35.045 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:44:35.178 - Thread: 1 -> Autosave initiated 2024-10-30 22:44:35.178 - Thread: 1 -> Character state: True 2024-10-30 22:44:35.178 - Thread: 1 -> IsServer: True 2024-10-30 22:44:35.178 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:44:35.178 - Thread: 1 -> Autosave 2024-10-30 22:44:35.178 - Thread: 1 -> Saving world - START 2024-10-30 22:44:35.179 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:44:35.179 - Thread: 1 -> Before snapshot.: GC Memory: 2,126 B 2024-10-30 22:44:35.195 - Thread: 1 -> After snapshot.: GC Memory: 2,127 B 2024-10-30 22:44:35.200 - Thread: 1 -> Directory cleanup: GC Memory: 2,127 B 2024-10-30 22:44:35.200 - Thread: 1 -> Saving world - END 2024-10-30 22:44:35.214 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:44:35.214 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:44:35.375 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:44:35.428 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:44:38.144 - Thread: 1 -> GC Memory: 2138.359 / 2138.359 MB 2024-10-30 22:44:49.843 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-30 22:44:52.645 - Thread: 1 -> GUI Stats: Update 0.213231166666667, Draw 0.605747 2024-10-30 22:44:53.843 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-30 22:44:53.843 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-30 22:45:08.145 - Thread: 1 -> GC Memory: 2136.44 / 2136.44 MB 2024-10-30 22:45:22.646 - Thread: 1 -> GUI Stats: Update 0.274024611111111, Draw 0.535606277777778 2024-10-30 22:45:24.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:45:24.776 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,15.88542,78.51032,1,0,2139.979,9989.449,28282,973091,45,17.15912,49.22859,0.1602466,16171,11.1086,0,16.66667,1.906139,5.468608,100,6739976574,2139.979,0,0,-1 2024-10-30 22:45:24.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:45:24.776 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6427,3347,0,0,196,3775,0,2508,56,0,55,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:45:38.162 - Thread: 1 -> GC Memory: 2142.135 / 2142.135 MB 2024-10-30 22:45:45.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:45:52.646 - Thread: 1 -> GUI Stats: Update 0.253493, Draw 0.505227333333334 2024-10-30 22:45:54.593 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:45:54.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:45:55.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:45:57.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:45:57.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:46:04.478 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:46:08.179 - Thread: 1 -> GC Memory: 2151.44 / 2151.44 MB 2024-10-30 22:46:08.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:46:08.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:46:20.693 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:46:22.648 - Thread: 1 -> GUI Stats: Update 0.444768666666667, Draw 0.541282777777778 2024-10-30 22:46:24.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:46:24.794 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,19.35433,75.58961,1,0,2129.28,10024.25,28282,973091,45,17.73388,85.84975,0.1735295,16155,11.10608,0,16.66667,1.969538,9.53454,100,6769467774,2129.28,0,0,-1 2024-10-30 22:46:24.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:46:24.794 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6455,3375,0,0,224,3803,0,2508,56,0,55,28,384,49,0,13,432,762,456,8,50,0,0,0,0 2024-10-30 22:46:28.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:46:28.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:46:31.788 - Thread: 1 -> MyGuiScreenAtmBlock OPEN 2024-10-30 22:46:31.793 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.LoadContent 2024-10-30 22:46:36.944 - Thread: 1 -> MyGuiScreenAtmBlock CLOSE 2024-10-30 22:46:37.177 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.UnloadContent - START 2024-10-30 22:46:37.177 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.UnloadContent - END 2024-10-30 22:46:38.196 - Thread: 1 -> GC Memory: 2129.069 / 2129.069 MB 2024-10-30 22:46:44.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:46:51.777 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 22:46:52.645 - Thread: 1 -> GUI Stats: Update 0.412398444444446, Draw 0.566412277777778 2024-10-30 22:46:53.977 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 22:46:53.977 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 22:46:55.643 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 22:46:58.076 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 22:46:58.076 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 22:47:08.212 - Thread: 1 -> GC Memory: 2131.506 / 2131.506 MB 2024-10-30 22:47:08.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:47:08.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:47:22.645 - Thread: 1 -> GUI Stats: Update 0.243711277777777, Draw 0.498708 2024-10-30 22:47:24.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:47:24.811 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,13.89806,68.16453,1,0,2136.518,9958.965,28282,973091,45,15.92108,67.66591,0.1605814,16394,11.11085,0,16.66667,1.768967,7.518257,100,6741203898,2136.518,0,0,-1 2024-10-30 22:47:24.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:47:24.811 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:47:38.213 - Thread: 1 -> GC Memory: 2132.882 / 2132.882 MB 2024-10-30 22:47:52.646 - Thread: 1 -> GUI Stats: Update 0.183355666666667, Draw 0.405385222222222 2024-10-30 22:48:08.229 - Thread: 1 -> GC Memory: 2127.387 / 2127.387 MB 2024-10-30 22:48:22.645 - Thread: 1 -> GUI Stats: Update 0.184998444444444, Draw 0.405317444444445 2024-10-30 22:48:24.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:48:24.827 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,15.2411,73.73049,1,0,2123.783,9957.57,28282,973091,45,16.20499,70.5896,0.1497055,16300,11.11009,0,16.66667,1.800389,7.842567,100,6741203898,2123.783,0,0,-1 2024-10-30 22:48:24.827 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:48:24.827 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:48:38.245 - Thread: 1 -> GC Memory: 2128.05 / 2128.05 MB 2024-10-30 22:48:52.646 - Thread: 1 -> GUI Stats: Update 0.190659555555556, Draw 0.41672538888889 2024-10-30 22:49:08.246 - Thread: 1 -> GC Memory: 2130.071 / 2130.071 MB 2024-10-30 22:49:22.646 - Thread: 1 -> GUI Stats: Update 0.186114111111111, Draw 0.403401888888889 2024-10-30 22:49:24.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:49:24.844 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,14.93196,76.32639,1,0,2129.55,9957.129,28282,973091,45,18.53054,69.00715,0.1668314,16286,11.11112,0,16.66667,2.05895,7.667466,100,6741203898,2129.55,0,0,-1 2024-10-30 22:49:24.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:49:24.844 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:49:35.062 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:49:35.179 - Thread: 1 -> Autosave initiated 2024-10-30 22:49:35.179 - Thread: 1 -> Character state: True 2024-10-30 22:49:35.179 - Thread: 1 -> IsServer: True 2024-10-30 22:49:35.179 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:49:35.179 - Thread: 1 -> Autosave 2024-10-30 22:49:35.179 - Thread: 1 -> Saving world - START 2024-10-30 22:49:35.179 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:49:35.179 - Thread: 1 -> Before snapshot.: GC Memory: 2,127 B 2024-10-30 22:49:35.190 - Thread: 1 -> After snapshot.: GC Memory: 2,131 B 2024-10-30 22:49:35.195 - Thread: 1 -> Directory cleanup: GC Memory: 2,132 B 2024-10-30 22:49:35.195 - Thread: 1 -> Saving world - END 2024-10-30 22:49:35.208 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:49:35.208 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:49:35.375 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:49:35.429 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:49:38.246 - Thread: 1 -> GC Memory: 2141.523 / 2141.523 MB 2024-10-30 22:49:52.646 - Thread: 1 -> GUI Stats: Update 0.192070055555556, Draw 0.410311166666667 2024-10-30 22:50:08.262 - Thread: 1 -> GC Memory: 2127.536 / 2127.536 MB 2024-10-30 22:50:22.645 - Thread: 1 -> GUI Stats: Update 0.188503166666666, Draw 0.406398722222223 2024-10-30 22:50:24.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:50:24.861 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,15.42907,77.9112,1,0,2125.439,9958.461,28282,973091,45,18.14118,68.73031,0.159473,16148,11.11071,0,16.66667,2.015614,7.636426,100,6739955098,2125.439,0,0,-1 2024-10-30 22:50:24.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:50:24.861 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6427,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:50:38.263 - Thread: 1 -> GC Memory: 2123.935 / 2123.935 MB 2024-10-30 22:50:52.646 - Thread: 1 -> GUI Stats: Update 0.184685444444444, Draw 0.414170444444444 2024-10-30 22:51:08.279 - Thread: 1 -> GC Memory: 2124.971 / 2124.971 MB 2024-10-30 22:51:22.646 - Thread: 1 -> GUI Stats: Update 0.182226555555556, Draw 0.404744611111111 2024-10-30 22:51:24.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:51:24.878 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,15.36251,79.30349,1,0,2129.539,9958.484,28282,973091,45,18.72421,67.08305,0.1593228,16069,11.11193,0,16.66667,2.08062,7.454219,100,6739955098,2129.539,0,0,-1 2024-10-30 22:51:24.878 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:51:24.878 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6427,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:51:38.296 - Thread: 1 -> GC Memory: 2125.742 / 2125.742 MB 2024-10-30 22:51:52.647 - Thread: 1 -> GUI Stats: Update 0.181003, Draw 0.403282333333333 2024-10-30 22:52:08.313 - Thread: 1 -> GC Memory: 2127.085 / 2127.085 MB 2024-10-30 22:52:22.646 - Thread: 1 -> GUI Stats: Update 0.179530111111111, Draw 0.3972145 2024-10-30 22:52:24.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:52:24.895 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,13.61082,80.93291,1,0,2123.834,9987.676,28282,973091,45,17.7094,64.64977,0.1560371,16259,11.11096,0,16.66667,1.967684,7.18321,100,6741208358,2123.834,0,0,-1 2024-10-30 22:52:24.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:52:24.895 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:52:38.330 - Thread: 1 -> GC Memory: 2127.289 / 2127.289 MB 2024-10-30 22:52:52.647 - Thread: 1 -> GUI Stats: Update 0.181557222222222, Draw 0.397999333333334 2024-10-30 22:53:08.346 - Thread: 1 -> GC Memory: 2128.24 / 2128.24 MB 2024-10-30 22:53:22.647 - Thread: 1 -> GUI Stats: Update 0.180131277777778, Draw 0.404582166666667 2024-10-30 22:53:24.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:53:24.912 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,13.97046,72.66266,1,0,2123.61,9987.402,28282,973091,45,16.22647,58.9543,0.1533463,16282,11.10235,0,16.66667,1.801518,6.54531,100,6741208358,2123.61,0,0,-1 2024-10-30 22:53:24.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:53:24.912 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:53:38.347 - Thread: 1 -> GC Memory: 2126.463 / 2126.463 MB 2024-10-30 22:53:52.647 - Thread: 1 -> GUI Stats: Update 0.184696333333334, Draw 0.409109611111111 2024-10-30 22:53:59.679 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P11_VanguardOutpost_Moon' at 'Pertam' 2024-10-30 22:53:59.679 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-30 22:54:08.363 - Thread: 1 -> GC Memory: 2125.505 / 2125.505 MB 2024-10-30 22:54:22.647 - Thread: 1 -> GUI Stats: Update 0.187485333333334, Draw 0.412589111111112 2024-10-30 22:54:24.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:54:24.928 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,12.8676,69.08749,1,0,2127.478,9987.391,28282,973091,45,15.65361,54.17788,0.1623383,16257,11.1102,0,16.66667,1.739148,6.019273,100,6741208358,2127.478,0,0,-1 2024-10-30 22:54:24.928 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:54:24.928 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:54:35.063 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:54:35.180 - Thread: 1 -> Autosave initiated 2024-10-30 22:54:35.180 - Thread: 1 -> Character state: True 2024-10-30 22:54:35.180 - Thread: 1 -> IsServer: True 2024-10-30 22:54:35.180 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:54:35.180 - Thread: 1 -> Autosave 2024-10-30 22:54:35.181 - Thread: 1 -> Saving world - START 2024-10-30 22:54:35.181 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:54:35.181 - Thread: 1 -> Before snapshot.: GC Memory: 2,126 B 2024-10-30 22:54:35.191 - Thread: 1 -> After snapshot.: GC Memory: 2,129 B 2024-10-30 22:54:35.196 - Thread: 1 -> Directory cleanup: GC Memory: 2,130 B 2024-10-30 22:54:35.196 - Thread: 1 -> Saving world - END 2024-10-30 22:54:35.209 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:54:35.209 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:54:35.371 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:54:35.422 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:54:38.363 - Thread: 1 -> GC Memory: 2139.533 / 2139.533 MB 2024-10-30 22:54:38.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:54:44.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:54:44.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:54:52.647 - Thread: 1 -> GUI Stats: Update 0.207895388888889, Draw 0.442933888888888 2024-10-30 22:55:08.382 - Thread: 1 -> GC Memory: 2129.412 / 2129.412 MB 2024-10-30 22:55:14.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:55:17.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:55:17.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:55:22.647 - Thread: 1 -> GUI Stats: Update 0.196793611111111, Draw 0.429177611111111 2024-10-30 22:55:24.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:55:24.945 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,14.8744,72.3437,1,0,2127.051,9959.313,28282,973091,45,16.8444,52.88564,0.160499,16227,11.11827,0,16.66667,1.872807,5.87997,100,6741208358,2127.051,0,0,-1 2024-10-30 22:55:24.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:55:24.945 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6428,3348,0,0,196,3776,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:55:38.396 - Thread: 1 -> GC Memory: 2131.04 / 2131.04 MB 2024-10-30 22:55:42.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:55:42.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:55:42.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:55:42.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:55:42.861 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:55:45.262 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:55:45.262 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:55:52.647 - Thread: 1 -> GUI Stats: Update 0.220524111111111, Draw 0.50135038888889 2024-10-30 22:56:08.397 - Thread: 1 -> GC Memory: 2161.214 / 2161.214 MB 2024-10-30 22:56:22.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:56:22.648 - Thread: 1 -> GUI Stats: Update 0.245248555555556, Draw 0.476980222222223 2024-10-30 22:56:24.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:56:24.963 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,15.08356,65.92251,1,0,2159.568,9959.188,28199,973174,44,15.75317,54.73783,0.1625806,16143,11.10946,0,16.66667,1.750091,6.081076,100,6741529454,2159.568,0,0,-1 2024-10-30 22:56:24.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:56:24.963 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,865,56,218,428,117,849,6429,3348,0,0,196,3777,0,2508,56,0,55,28,384,50,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:56:38.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:56:38.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:56:38.414 - Thread: 1 -> GC Memory: 2165.968 / 2165.968 MB 2024-10-30 22:56:38.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:56:52.647 - Thread: 1 -> GUI Stats: Update 0.283344611111111, Draw 0.591269833333333 2024-10-30 22:57:07.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:57:07.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:57:07.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:57:07.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:57:07.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-30 22:57:07.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-30 22:57:07.662 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-30 22:57:08.415 - Thread: 1 -> GC Memory: 2137.624 / 2137.624 MB 2024-10-30 22:57:17.595 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-30 22:57:17.596 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-30 22:57:22.648 - Thread: 1 -> GUI Stats: Update 0.250456055555556, Draw 0.534323277777778 2024-10-30 22:57:24.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:57:24.979 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,14.72349,78.3923,1,0,2138.736,9958.895,28199,973174,44,17.99432,45.68613,0.1473864,16359,11.11139,0,16.66667,1.99942,5.076366,100,6740079258,2138.736,0,0,-1 2024-10-30 22:57:24.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:57:24.979 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6427,3348,0,0,196,3776,0,2508,56,0,55,28,384,49,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:57:38.430 - Thread: 1 -> GC Memory: 2151.981 / 2151.981 MB 2024-10-30 22:57:52.647 - Thread: 1 -> GUI Stats: Update 0.206569611111111, Draw 0.573400333333333 2024-10-30 22:58:08.430 - Thread: 1 -> GC Memory: 2148.637 / 2148.637 MB 2024-10-30 22:58:22.648 - Thread: 1 -> GUI Stats: Update 0.201388944444445, Draw 0.603405833333333 2024-10-30 22:58:24.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:58:24.997 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,16.19535,83.92807,1,0,2130.804,9964.715,28199,973174,44,19.71473,47.55399,0.1592245,16295,11.1113,0,16.66667,2.190563,5.283868,100,6740079258,2130.804,0,0,-1 2024-10-30 22:58:24.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:58:24.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,428,117,849,6427,3348,0,0,196,3776,0,2508,56,0,55,28,384,49,0,14,432,762,456,8,50,0,0,0,0 2024-10-30 22:58:38.431 - Thread: 1 -> GC Memory: 2129.206 / 2129.206 MB 2024-10-30 22:58:52.648 - Thread: 1 -> GUI Stats: Update 0.196431166666667, Draw 0.597209666666668 2024-10-30 22:59:08.433 - Thread: 1 -> GC Memory: 2136.133 / 2136.133 MB 2024-10-30 22:59:15.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 22:59:17.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 22:59:17.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 22:59:22.648 - Thread: 1 -> GUI Stats: Update 0.246109222222222, Draw 0.588358111111112 2024-10-30 22:59:25.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 22:59:25.013 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,22.31934,113.295,1,0,2137.356,9957.313,28199,973174,44,26.40843,49.37389,0.1675139,16146,11.10897,0,16.66667,2.933704,5.484929,100,6732479258,2137.356,0,0,-1 2024-10-30 22:59:25.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 22:59:25.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,431,117,849,6420,3337,0,0,192,3769,0,2508,56,0,55,28,384,52,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 22:59:35.065 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 22:59:35.181 - Thread: 1 -> Autosave initiated 2024-10-30 22:59:35.181 - Thread: 1 -> Character state: True 2024-10-30 22:59:35.181 - Thread: 1 -> IsServer: True 2024-10-30 22:59:35.181 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 22:59:35.181 - Thread: 1 -> Autosave 2024-10-30 22:59:35.181 - Thread: 1 -> Saving world - START 2024-10-30 22:59:35.181 - Thread: 1 -> Making world state snapshot. 2024-10-30 22:59:35.181 - Thread: 1 -> Before snapshot.: GC Memory: 2,138 B 2024-10-30 22:59:35.193 - Thread: 1 -> After snapshot.: GC Memory: 2,142 B 2024-10-30 22:59:35.199 - Thread: 1 -> Directory cleanup: GC Memory: 2,142 B 2024-10-30 22:59:35.199 - Thread: 1 -> Saving world - END 2024-10-30 22:59:35.212 - Thread: 13 -> Session snapshot save - START 2024-10-30 22:59:35.212 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 22:59:35.381 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 22:59:35.439 - Thread: 13 -> Session snapshot save - END 2024-10-30 22:59:38.447 - Thread: 1 -> GC Memory: 2152.881 / 2152.881 MB 2024-10-30 22:59:52.648 - Thread: 1 -> GUI Stats: Update 0.284215666666667, Draw 0.604578722222222 2024-10-30 23:00:08.448 - Thread: 1 -> GC Memory: 2133.529 / 2133.529 MB 2024-10-30 23:00:22.648 - Thread: 1 -> GUI Stats: Update 0.206906, Draw 0.6005585 2024-10-30 23:00:25.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:00:25.030 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,14.93191,48.97879,1,0,2145.117,9961.707,28199,973174,44,16.96342,46.30821,0.1583331,16188,11.11045,0,16.66667,1.884713,5.145051,100,6720256664,2145.117,0,0,-1 2024-10-30 23:00:25.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:00:25.030 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,864,56,218,429,118,849,6408,3341,0,0,196,3771,0,2508,56,0,42,28,384,50,0,7,432,762,456,8,50,0,0,0,0 2024-10-30 23:00:31.639 - Thread: 1 -> DoDisconnects - 190 0 189 2024-10-30 23:00:31.645 - Thread: 1 -> DoDisconnects - 188 0 187 2024-10-30 23:00:31.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:00:33.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:33.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:33.251 - Thread: 1 -> Info: Trash collector removed grid '132677214089226673:Small Grid 6673' with entity id '132677214089226673' 2024-10-30 23:00:33.251 - Thread: 16 -> Entity Grid_D_Small_1 {1D75D392793A9B1} is closed. 2024-10-30 23:00:34.348 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:00:34.363 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:00:34.915 - Thread: 1 -> Info: Trash collector removed grid '112839509752655238:Small Grid 5238' with entity id '112839509752655238' 2024-10-30 23:00:34.915 - Thread: 16 -> Entity Grid_D_Small_1 {190E2EFAF6FAD86} is closed. 2024-10-30 23:00:35.101 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:00:35.107 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:35.107 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:35.107 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:35.107 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:35.110 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:00:35.110 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:35.110 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:35.472 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:00:35.472 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:00:35.472 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:00:35.476 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-10-30 23:00:35.477 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:00:35.479 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:00:35.487 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:00:35.487 - Thread: 1 -> MySession::Unload START 2024-10-30 23:00:35.487 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:00:35.487 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:00:35.487 - Thread: 1 -> IsServer: True 2024-10-30 23:00:35.488 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:00:35.494 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:00:35.494 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:00:35.517 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:00:35.761 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:00:35.770 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:00:35.770 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:00:35.772 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:00:35.782 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:00:36.015 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:00:36.015 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-30 23:00:36.071 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:00:36.080 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:00:36.095 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:00:36.145 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:00:36.151 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:00:36.153 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:00:36.165 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:00:36.174 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:00:36.177 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:00:36.184 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:00:36.190 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:00:36.190 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:00:36.191 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:00:36.216 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.217 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.217 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.217 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.217 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.217 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.217 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.219 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.221 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.224 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.224 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.224 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.224 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.224 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.227 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.227 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:36.229 - Thread: 1 -> Network readers disposed 2024-10-30 23:00:36.229 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:00:36.393 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:36.393 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:00:36.393 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:00:36.442 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:00:36.442 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:00:36.442 - Thread: 1 -> Loading Quick starts 2024-10-30 23:00:36.442 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:00:36.442 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:00:36.442 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:00:36.442 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:00:36.819 - Thread: 1 -> MySession::Unload END 2024-10-30 23:00:36.822 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:00:36.822 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:00:36.822 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:00:37.362 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:00:37.364 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:00:37.364 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:00:37.364 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:00:37.364 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:00:37.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:00:38.298 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:00:38.298 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:00:38.298 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:00:38.298 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:00:38.298 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:00:38.649 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:00:38.649 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:00:39.341 - Thread: 1 -> Mod query successful 2024-10-30 23:00:39.341 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 23:00:39.341 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 23:00:39.342 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 23:00:39.343 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 23:00:39.343 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 23:00:39.343 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 23:00:39.343 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:00:39.343 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 23:00:39.343 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 23:00:39.344 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:00:39.345 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:00:39.345 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:00:39.345 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-30 23:00:39.345 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:00:39.348 - Thread: 1 -> LoadSession() - End 2024-10-30 23:00:39.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:39.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:39.364 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:00:39.364 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:00:39.381 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:00:39.381 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:00:39.381 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:00:39.580 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:00:39.581 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:00:39.901 - Thread: 1 -> GC Memory: 2,081,360,296 B 2024-10-30 23:00:39.913 - Thread: 1 -> Process Memory: 9,487,380,480 B 2024-10-30 23:00:39.913 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:00:39.913 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 23:00:39.913 - Thread: 1 -> Console compatibility: No 2024-10-30 23:00:39.973 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:00:56.878 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.879 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.879 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.879 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.879 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.879 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.879 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.880 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.880 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.880 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.880 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.880 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.880 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.881 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.882 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.885 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.885 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.885 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.885 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.885 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.887 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.887 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:56.895 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:00:56.895 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:00:56.895 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:00:56.896 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:00:57.041 - Thread: 1 -> Loading scenarios 2024-10-30 23:00:57.041 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:00:57.042 - Thread: 1 -> List of used mods (25) - START 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 23:00:57.042 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 23:00:57.042 - Thread: 1 -> List of used mods - END 2024-10-30 23:00:57.518 - Thread: 1 -> Loading behaviors 2024-10-30 23:00:57.518 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:00:57.519 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading animations 2024-10-30 23:00:57.519 - Thread: 1 -> Loading animations 2024-10-30 23:00:57.519 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.519 - Thread: 1 -> Loading category classes 2024-10-30 23:00:57.520 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:00:57.520 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:00:57.520 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:00:57.520 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:00:57.520 - Thread: 1 -> Loading blueprints 2024-10-30 23:00:57.520 - Thread: 1 -> Loading blueprints 2024-10-30 23:00:57.520 - Thread: 1 -> Loading agent definitions 2024-10-30 23:00:57.520 - Thread: 1 -> Loading character definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading character definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading components 2024-10-30 23:00:57.521 - Thread: 1 -> Loading components 2024-10-30 23:00:57.521 - Thread: 1 -> Loading configuration 2024-10-30 23:00:57.521 - Thread: 1 -> Loading container types 2024-10-30 23:00:57.521 - Thread: 1 -> Loading Contract Types 2024-10-30 23:00:57.521 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:00:57.521 - Thread: 1 -> Loading block positions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading curve definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading debris 2024-10-30 23:00:57.521 - Thread: 1 -> Loading environment items entries 2024-10-30 23:00:57.521 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading decal definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading decal definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:00:57.521 - Thread: 1 -> Loading edges 2024-10-30 23:00:57.521 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:00:57.521 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:00:57.521 - Thread: 1 -> Loading animations 2024-10-30 23:00:57.521 - Thread: 1 -> Loading entity components 2024-10-30 23:00:57.522 - Thread: 1 -> Loading component containers 2024-10-30 23:00:57.522 - Thread: 1 -> Loading environment items entries 2024-10-30 23:00:57.522 - Thread: 1 -> Loading Faction Names 2024-10-30 23:00:57.522 - Thread: 1 -> Loading factions 2024-10-30 23:00:57.522 - Thread: 1 -> Loading flare definitions 2024-10-30 23:00:57.522 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:00:57.522 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:00:57.522 - Thread: 1 -> Loading event definitions 2024-10-30 23:00:57.522 - Thread: 1 -> Loading physical items 2024-10-30 23:00:57.560 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:00:57.560 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:00:57.560 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:00:57.560 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:00:57.560 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:00:57.560 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:00:57.560 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:00:57.560 - Thread: 1 -> Loading planet definition 2024-10-30 23:00:57.560 - Thread: 1 -> Loading physical items 2024-10-30 23:00:57.561 - Thread: 1 -> Loading physical items 2024-10-30 23:00:57.561 - Thread: 1 -> Loading physical material properties 2024-10-30 23:00:57.561 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:00:57.561 - Thread: 1 -> Loading Quick starts 2024-10-30 23:00:57.561 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:00:57.561 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:00:57.561 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:00:57.561 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:00:57.561 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:00:57.561 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:00:57.561 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:00:57.561 - Thread: 1 -> Loading sound categories 2024-10-30 23:00:57.561 - Thread: 1 -> Loading stat definitions 2024-10-30 23:00:57.561 - Thread: 1 -> Loading stories definition 2024-10-30 23:00:57.562 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:00:57.562 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:00:57.562 - Thread: 1 -> Loading grid creators 2024-10-30 23:00:57.562 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.562 - Thread: 1 -> Loading planet definition 2024-10-30 23:00:57.562 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:00:57.562 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:00:57.562 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:00:57.562 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:00:57.562 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:00:57.562 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:00:57.563 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:00:57.563 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:00:57.563 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.564 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:00:57.564 - Thread: 1 -> Loading blueprints 2024-10-30 23:00:57.564 - Thread: 1 -> Loading category classes 2024-10-30 23:00:57.564 - Thread: 1 -> Loading physical items 2024-10-30 23:00:57.564 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.565 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.569 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.570 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.572 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.578 - Thread: 1 -> Loading category classes 2024-10-30 23:00:57.579 - Thread: 1 -> Loading entity components 2024-10-30 23:00:57.581 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.582 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.586 - Thread: 1 -> Loading character definitions 2024-10-30 23:00:57.591 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:00:57.591 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:00:57.592 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.592 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:00:57.592 - Thread: 1 -> Loading blueprints 2024-10-30 23:00:57.592 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:00:57.592 - Thread: 1 -> Loading blueprints 2024-10-30 23:00:57.593 - Thread: 1 -> Loading category classes 2024-10-30 23:00:57.593 - Thread: 1 -> Loading physical items 2024-10-30 23:00:57.593 - Thread: 1 -> Loading physical items 2024-10-30 23:00:57.593 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.594 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:00:57.594 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 23:00:57.596 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.597 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.603 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:00:57.603 - Thread: 1 -> Loading sound definitions 2024-10-30 23:00:57.603 - Thread: 1 -> Loading block positions 2024-10-30 23:00:57.603 - Thread: 1 -> Loading category classes 2024-10-30 23:00:57.603 - Thread: 1 -> Loading category classes 2024-10-30 23:00:57.609 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.609 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.609 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.610 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.611 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.613 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:00:57.616 - Thread: 1 -> Audio effects definitions 2024-10-30 23:00:57.616 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:00:57.616 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:00:57.617 - Thread: 1 -> Loading physical material properties 2024-10-30 23:00:57.617 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:00:57.709 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:00:57.710 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:00:57.710 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:00:57.715 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:00:57.736 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:00:57.736 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:00:57.736 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:00:57.742 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:00:57.742 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:00:57.747 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.747 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.748 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.748 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.748 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.749 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.749 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.749 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.750 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.750 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.751 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.751 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.751 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.752 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.753 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.753 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.754 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.754 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.755 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.755 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.764 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.765 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.766 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.766 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.767 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.767 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.768 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.768 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.769 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.770 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.771 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.771 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.772 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.772 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.774 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.774 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.779 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.780 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.781 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.781 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.782 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.783 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.784 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.784 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.785 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.787 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.788 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.789 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.793 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.793 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.795 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.795 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.797 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.798 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.799 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.800 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.805 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.806 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.807 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.808 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.810 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.810 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.812 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.813 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.822 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.822 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.825 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.825 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.828 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.828 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.830 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.831 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.836 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.837 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.840 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.840 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.843 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.843 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.873 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.875 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:00:57.875 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:00:57.876 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:00:57.877 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:00:57.880 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:00:57.880 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:00:57.880 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:00:57.881 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:00:57.881 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:00:57.882 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:00:57.882 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:00:57.882 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:00:57.883 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:00:57.883 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:00:57.884 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:00:57.884 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:00:57.885 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:00:57.885 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:00:57.886 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:00:57.886 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:00:57.887 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:00:57.887 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:00:57.887 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:00:57.888 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:00:57.888 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:00:57.889 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:00:57.890 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:00:57.890 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:00:57.891 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:00:57.891 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:00:57.892 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:00:57.892 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:00:57.893 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:00:57.893 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:00:57.893 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:00:57.894 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:00:57.894 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:00:57.895 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:00:57.895 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:00:57.896 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:00:57.897 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:00:57.897 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:00:57.897 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:00:57.897 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:00:57.898 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:00:57.898 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:00:57.899 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:00:57.899 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:00:57.899 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 23:00:57.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 23:00:57.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 23:00:57.904 - Thread: 1 -> Loading cube blocks 2024-10-30 23:00:57.904 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:00:57.905 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:00:57.905 - Thread: 1 -> Created block definitions 2024-10-30 23:00:57.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 23:00:57.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 23:00:57.911 - Thread: 1 -> Loading block variant groups 2024-10-30 23:00:57.953 - Thread: 1 -> Loading block variant groups 2024-10-30 23:00:57.956 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:00:57.956 - Thread: 1 -> Loading drop containers 2024-10-30 23:00:57.956 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:00:57.957 - Thread: 1 -> Loading respawn ships 2024-10-30 23:00:57.957 - Thread: 1 -> Loading spawn groups 2024-10-30 23:00:57.957 - Thread: 1 -> Loading spawn groups 2024-10-30 23:00:57.957 - Thread: 1 -> Loading spawn groups 2024-10-30 23:00:57.957 - Thread: 1 -> Loading spawn groups 2024-10-30 23:00:57.957 - Thread: 1 -> Loading spawn groups 2024-10-30 23:00:57.957 - Thread: 1 -> Loading spawn groups 2024-10-30 23:00:57.957 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:00:58.015 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:00:58.017 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:00:58.017 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:00:58.039 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:00:58.207 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:00:58.209 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:00:58.212 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.240 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.240 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.241 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.241 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.241 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.241 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.242 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.242 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.243 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.243 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.246 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.246 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.246 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.247 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.248 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.249 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.249 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.255 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.284 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.284 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.286 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.286 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:58.287 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:59.042 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:59.042 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:59.045 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:00:59.174 - Thread: 1 -> ### PaintGun v25 2024-10-30 23:00:59.184 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 23:00:59.231 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 23:00:59.231 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 23:00:59.231 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 23:00:59.236 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 23:00:59.239 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 23:00:59.239 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 23:00:59.239 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 23:00:59.665 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:00:59.665 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:00:59.665 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:00:59.665 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:00:59.665 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:00:59.665 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:00:59.669 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:00:59.669 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:00:59.670 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:00:59.670 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:00:59.701 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 23:00:59.701 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 23:00:59.708 - Thread: 1 -> Compass: Config Loaded 2024-10-30 23:00:59.708 - Thread: 1 -> Compass: Compass Started! 2024-10-30 23:00:59.914 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:00:59.914 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 23:00:59.998 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:00:59.998 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 23:01:00.242 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:01:00.242 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 23:01:00.246 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:01:00.481 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:01:00.481 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 23:01:00.482 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:01:00.482 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 23:01:00.512 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:01:00.512 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 23:01:00.513 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:01:00.513 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 23:01:00.518 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:01:00.518 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 23:01:00.625 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\GE_Voxel_1292838566_-2147483648_0.vx2' 2024-10-30 23:01:00.674 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:01:00.674 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 23:01:08.377 - Thread: 18 -> Info: Planet generator name: Mars 2024-10-30 23:01:08.377 - Thread: 18 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:01:08.377 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:01:08.378 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 23:01:09.018 - Thread: 16 -> Info: Planet generator name: Triton 2024-10-30 23:01:09.018 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:01:09.625 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-30 23:01:09.625 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:01:09.625 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:01:09.625 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 23:01:10.261 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-30 23:01:10.261 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:01:10.873 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-30 23:01:10.873 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:01:11.445 - Thread: 15 -> Info: Planet generator name: Europa 2024-10-30 23:01:11.445 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:01:14.562 - Thread: 18 -> Info: Planet generator name: Moon 2024-10-30 23:01:14.562 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:01:15.975 - Thread: 14 -> Info: Planet generator name: Pertam 2024-10-30 23:01:15.975 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:01:15.983 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:01:15.985 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:01:15.986 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:01:15.986 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 23:01:15.986 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:01:15.986 - Thread: 1 -> GameDateTime = 01/02/2081 10:28:43 2024-10-30 23:01:15.986 - Thread: 1 -> Password = 2024-10-30 23:01:15.986 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:01:15.986 - Thread: 1 -> WorkshopId = 2024-10-30 23:01:15.986 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:01:15.986 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 23:01:15.986 - Thread: 1 -> Settings: 2024-10-30 23:01:15.986 - Thread: 1 -> GameMode = Survival 2024-10-30 23:01:15.986 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:01:15.986 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:01:15.986 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:01:15.986 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:01:15.986 - Thread: 1 -> AutoHealing = True 2024-10-30 23:01:15.986 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:01:15.986 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:01:15.986 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:01:15.986 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:01:15.986 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:01:15.986 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:01:15.986 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:01:15.986 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:01:15.986 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:01:15.986 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:01:15.986 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:01:15.986 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:01:15.986 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:01:15.986 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:01:15.986 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:01:15.986 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:01:15.986 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:01:15.986 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:01:15.986 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:01:15.986 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:01:15.986 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:01:15.986 - Thread: 1 -> EnableScripts = True 2024-10-30 23:01:15.986 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:01:15.986 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:01:15.986 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:01:15.986 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:01:15.986 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:01:15.986 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:01:15.986 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:01:15.986 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:01:15.986 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:01:15.986 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:01:15.986 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:01:15.986 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:01:15.986 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:01:15.986 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:01:15.986 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:01:15.986 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:01:15.986 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:01:15.986 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:01:15.986 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:01:15.986 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:01:15.986 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:01:15.987 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:01:15.987 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:01:15.987 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:01:15.987 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:01:15.987 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:01:15.987 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:01:15.987 - Thread: 1 -> RealisticSound = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableSaving = True 2024-10-30 23:01:15.987 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:01:15.987 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:01:15.987 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:01:15.987 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:01:15.987 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:01:15.987 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:01:15.987 - Thread: 1 -> FamilySharing = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:01:15.987 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:01:15.987 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:01:15.987 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:01:15.987 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:01:15.987 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:01:15.987 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:01:15.987 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:01:15.987 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:01:15.987 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:01:15.987 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:01:15.987 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:01:15.987 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:01:15.987 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:01:15.987 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:01:15.987 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:01:15.987 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableResearch = False 2024-10-30 23:01:15.987 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:01:15.987 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:01:15.987 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:01:15.987 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:01:15.987 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:01:15.987 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:01:15.987 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:01:15.987 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:01:15.987 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:01:15.987 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:01:15.987 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:01:15.987 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:01:15.987 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:01:15.987 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:01:15.987 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:01:15.987 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:01:15.987 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:01:15.987 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:01:15.987 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:01:15.987 - Thread: 1 -> EnableDrones = True 2024-10-30 23:01:15.987 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:01:15.987 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:01:15.987 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:01:15.987 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:01:15.987 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:01:15.987 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:01:15.987 - Thread: 1 -> Scenario = False 2024-10-30 23:01:15.987 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:01:15.987 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:01:15.987 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:01:15.987 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:01:15.987 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:01:15.987 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:01:15.987 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:01:15.987 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:01:15.987 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:01:15.987 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:01:15.987 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:01:15.987 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:01:15.987 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:01:15.987 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:01:15.987 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:01:15.987 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:01:16.787 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 23:01:17.060 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:01:17.060 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:01:17.089 - Thread: 1 -> Session loaded 2024-10-30 23:01:17.089 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:01:17.089 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:01:17.089 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:01:17.089 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:01:17.089 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:01:17.089 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:01:17.125 - Thread: 1 -> Updating continues. 2024-10-30 23:01:17.125 - Thread: 1 -> GC Memory: 2142.851 / 2142.851 MB 2024-10-30 23:01:17.675 - Thread: 14 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.684 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.685 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.699 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.715 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.732 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.753 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.768 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.783 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.799 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.820 - Thread: 15 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.832 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.855 - Thread: 15 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.876 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.883 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.899 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.916 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.932 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.949 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.965 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.982 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:17.999 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.015 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.033 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.054 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.068 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.082 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.099 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.120 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.132 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.149 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.166 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.182 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.200 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.216 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.237 - Thread: 18 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.249 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.266 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.282 - Thread: 15 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.299 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.315 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.332 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.354 - Thread: 13 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.365 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.382 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.399 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.416 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.432 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.449 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.466 - Thread: 1 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.482 - Thread: 18 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.499 - Thread: 16 -> Entity Grid_S_Large_1 {1D36FFAAD36DC33} is closed. 2024-10-30 23:01:18.526 - Thread: 1 -> Loading duration: 39.1442555 2024-10-30 23:01:18.984 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 23:01:19.072 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 87.93 ms 2024-10-30 23:01:19.098 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:19.098 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:19.099 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:01:19.140 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:01:19.140 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:01:19.174 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:01:19.174 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:01:19.180 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:01:19.180 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 23:01:21.308 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 23:01:23.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:01:25.948 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:01:27.631 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:27.631 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:27.864 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:27.864 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:33.614 - Thread: 1 -> GUI Stats: Update 21.2397350555556, Draw 0.810273555555555 2024-10-30 23:01:34.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:01:35.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:35.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:36.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:01:43.098 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:01:46.348 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:46.348 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:46.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:46.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:01:47.133 - Thread: 1 -> GC Memory: 2271.179 / 2271.179 MB 2024-10-30 23:01:48.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:01:50.998 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:01:50.998 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:02:03.601 - Thread: 1 -> GUI Stats: Update 0.238488222222222, Draw 0.518728666666667 2024-10-30 23:02:06.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:02:06.015 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,15.0876,118.6221,1,0,2286.676,10177.25,28199,973174,44,21.26698,48.90377,0.2164025,15031,11.23251,0,16.66667,2.388815,5.493121,100,6735145256,2286.676,0,0,-1 2024-10-30 23:02:06.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:02:06.015 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,862,56,216,439,122,849,6423,3334,0,0,196,3774,0,2508,56,0,51,28,384,62,0,0,432,762,456,8,50,0,0,0,0 2024-10-30 23:02:17.150 - Thread: 1 -> GC Memory: 2304.65 / 2304.65 MB 2024-10-30 23:02:33.601 - Thread: 1 -> GUI Stats: Update 0.201836388888889, Draw 0.566810499999999 2024-10-30 23:02:47.150 - Thread: 1 -> GC Memory: 2318.68 / 2318.68 MB 2024-10-30 23:02:48.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:02:53.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:02:53.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:02:59.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:03:02.882 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:03:02.882 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:03:03.601 - Thread: 1 -> GUI Stats: Update 0.210971611111111, Draw 0.512904666666666 2024-10-30 23:03:06.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:03:06.032 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,12.0491,69.37074,1,0,2220.354,10215.32,28199,973174,44,16.2025,53.54008,0.1691295,14967,11.11011,0,16.66667,1.800116,5.948364,100,6733353296,2220.354,0,0,-1 2024-10-30 23:03:06.032 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:03:06.032 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,862,56,229,439,122,849,6421,3342,0,0,196,3781,0,2508,56,0,42,28,384,50,0,8,432,762,456,8,50,0,0,0,0 2024-10-30 23:03:06.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:03:17.166 - Thread: 1 -> GC Memory: 2222.112 / 2222.112 MB 2024-10-30 23:03:33.601 - Thread: 1 -> GUI Stats: Update 0.166776722222222, Draw 0.514603222222221 2024-10-30 23:03:55.558 - Thread: 1 -> GC Memory: 2230.58 / 2230.58 MB 2024-10-30 23:03:58.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:03:58.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:03:58.827 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:03:58.843 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:03:59.609 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:03:59.614 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:03:59.981 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:03:59.981 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:03:59.981 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:03:59.982 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:03:59.997 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:03:59.998 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:03:59.998 - Thread: 1 -> MySession::Unload START 2024-10-30 23:03:59.998 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:03:59.998 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:03:59.998 - Thread: 1 -> IsServer: True 2024-10-30 23:03:59.998 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:04:00.001 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:04:00.001 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:04:00.023 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:04:00.124 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:04:00.125 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:04:00.125 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:04:00.127 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:04:00.131 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:04:00.360 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:04:00.360 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-30 23:04:00.368 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:04:00.372 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:04:00.387 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:04:00.477 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:04:00.483 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:04:00.485 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:04:00.504 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:04:00.512 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:04:00.515 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:04:00.522 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:04:00.528 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:04:00.528 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:04:00.529 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:04:00.548 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.548 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.548 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.548 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.548 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.549 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.549 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.550 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.552 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.555 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.555 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.555 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.555 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.555 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.557 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.557 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:00.557 - Thread: 1 -> Network readers disposed 2024-10-30 23:04:00.558 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:04:00.724 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:00.724 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:04:00.724 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:04:00.769 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:04:00.769 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:04:00.769 - Thread: 1 -> Loading Quick starts 2024-10-30 23:04:00.769 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:04:00.769 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:04:00.769 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:04:00.769 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:04:01.416 - Thread: 1 -> MySession::Unload END 2024-10-30 23:04:01.416 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2024-10-30 23:04:01.416 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:04:01.416 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:04:01.416 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:04:01.949 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:04:01.950 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:04:01.950 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:04:01.950 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:04:01.951 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:04:01.951 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:04:02.493 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:04:02.493 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:04:02.493 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:04:02.493 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:04:02.493 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:04:02.785 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:04:02.785 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:04:03.294 - Thread: 1 -> Mod query successful 2024-10-30 23:04:03.294 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 23:04:03.294 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 23:04:03.294 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 23:04:03.294 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:04:03.294 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 23:04:03.295 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:04:03.296 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 23:04:03.297 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 23:04:03.297 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 23:04:03.297 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:04:03.297 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:04:03.297 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:04:03.297 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-30 23:04:03.297 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:04:03.301 - Thread: 1 -> LoadSession() - End 2024-10-30 23:04:03.317 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:04:03.317 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:04:03.317 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:04:03.317 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:04:03.320 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:04:03.320 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:04:03.320 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:04:03.534 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:04:03.534 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:04:04.013 - Thread: 1 -> GC Memory: 2,180,091,720 B 2024-10-30 23:04:04.025 - Thread: 1 -> Process Memory: 9,708,691,456 B 2024-10-30 23:04:04.025 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:04:04.025 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 23:04:04.025 - Thread: 1 -> Console compatibility: No 2024-10-30 23:04:04.101 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.845 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.847 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.848 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.851 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.851 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.851 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.851 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.851 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.853 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.853 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:22.861 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:04:22.861 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:04:22.861 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:04:22.862 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:04:22.999 - Thread: 1 -> Loading scenarios 2024-10-30 23:04:22.999 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:04:23.000 - Thread: 1 -> List of used mods (25) - START 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 23:04:23.000 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 23:04:23.000 - Thread: 1 -> List of used mods - END 2024-10-30 23:04:23.418 - Thread: 1 -> Loading behaviors 2024-10-30 23:04:23.418 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:04:23.418 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:04:23.418 - Thread: 1 -> Loading animations 2024-10-30 23:04:23.418 - Thread: 1 -> Loading animations 2024-10-30 23:04:23.418 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.418 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.418 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading category classes 2024-10-30 23:04:23.419 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:04:23.419 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:04:23.419 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:04:23.419 - Thread: 1 -> Loading blueprints 2024-10-30 23:04:23.419 - Thread: 1 -> Loading blueprints 2024-10-30 23:04:23.419 - Thread: 1 -> Loading agent definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading character definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading character definitions 2024-10-30 23:04:23.419 - Thread: 1 -> Loading components 2024-10-30 23:04:23.420 - Thread: 1 -> Loading components 2024-10-30 23:04:23.420 - Thread: 1 -> Loading configuration 2024-10-30 23:04:23.420 - Thread: 1 -> Loading container types 2024-10-30 23:04:23.420 - Thread: 1 -> Loading Contract Types 2024-10-30 23:04:23.420 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:04:23.420 - Thread: 1 -> Loading block positions 2024-10-30 23:04:23.420 - Thread: 1 -> Loading curve definitions 2024-10-30 23:04:23.420 - Thread: 1 -> Loading debris 2024-10-30 23:04:23.420 - Thread: 1 -> Loading environment items entries 2024-10-30 23:04:23.420 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:04:23.420 - Thread: 1 -> Loading decal definitions 2024-10-30 23:04:23.420 - Thread: 1 -> Loading decal definitions 2024-10-30 23:04:23.420 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:04:23.420 - Thread: 1 -> Loading edges 2024-10-30 23:04:23.420 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:04:23.420 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:04:23.420 - Thread: 1 -> Loading animations 2024-10-30 23:04:23.420 - Thread: 1 -> Loading entity components 2024-10-30 23:04:23.420 - Thread: 1 -> Loading component containers 2024-10-30 23:04:23.420 - Thread: 1 -> Loading environment items entries 2024-10-30 23:04:23.420 - Thread: 1 -> Loading Faction Names 2024-10-30 23:04:23.420 - Thread: 1 -> Loading factions 2024-10-30 23:04:23.421 - Thread: 1 -> Loading flare definitions 2024-10-30 23:04:23.421 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:04:23.421 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:04:23.421 - Thread: 1 -> Loading event definitions 2024-10-30 23:04:23.421 - Thread: 1 -> Loading physical items 2024-10-30 23:04:23.456 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:04:23.456 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:04:23.457 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:04:23.457 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:04:23.457 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:04:23.457 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:04:23.457 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:04:23.457 - Thread: 1 -> Loading planet definition 2024-10-30 23:04:23.457 - Thread: 1 -> Loading physical items 2024-10-30 23:04:23.457 - Thread: 1 -> Loading physical items 2024-10-30 23:04:23.457 - Thread: 1 -> Loading physical material properties 2024-10-30 23:04:23.457 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:04:23.457 - Thread: 1 -> Loading Quick starts 2024-10-30 23:04:23.457 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:04:23.458 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:04:23.458 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:04:23.458 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:04:23.458 - Thread: 1 -> Loading sound categories 2024-10-30 23:04:23.458 - Thread: 1 -> Loading stat definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading stories definition 2024-10-30 23:04:23.458 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:04:23.458 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:04:23.458 - Thread: 1 -> Loading grid creators 2024-10-30 23:04:23.458 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.458 - Thread: 1 -> Loading planet definition 2024-10-30 23:04:23.458 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:04:23.458 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:04:23.459 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:04:23.459 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:04:23.460 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.460 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:04:23.460 - Thread: 1 -> Loading blueprints 2024-10-30 23:04:23.460 - Thread: 1 -> Loading category classes 2024-10-30 23:04:23.460 - Thread: 1 -> Loading physical items 2024-10-30 23:04:23.461 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.461 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.465 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.465 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.467 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.474 - Thread: 1 -> Loading category classes 2024-10-30 23:04:23.476 - Thread: 1 -> Loading entity components 2024-10-30 23:04:23.478 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.479 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.482 - Thread: 1 -> Loading character definitions 2024-10-30 23:04:23.485 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:04:23.486 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:04:23.486 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.486 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:04:23.486 - Thread: 1 -> Loading blueprints 2024-10-30 23:04:23.487 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:04:23.487 - Thread: 1 -> Loading blueprints 2024-10-30 23:04:23.487 - Thread: 1 -> Loading category classes 2024-10-30 23:04:23.487 - Thread: 1 -> Loading physical items 2024-10-30 23:04:23.487 - Thread: 1 -> Loading physical items 2024-10-30 23:04:23.488 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.488 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:04:23.488 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 23:04:23.490 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.491 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.497 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:04:23.497 - Thread: 1 -> Loading sound definitions 2024-10-30 23:04:23.497 - Thread: 1 -> Loading block positions 2024-10-30 23:04:23.497 - Thread: 1 -> Loading category classes 2024-10-30 23:04:23.497 - Thread: 1 -> Loading category classes 2024-10-30 23:04:23.501 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.501 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.501 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.501 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.503 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.505 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:04:23.507 - Thread: 1 -> Audio effects definitions 2024-10-30 23:04:23.507 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:04:23.508 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:04:23.508 - Thread: 1 -> Loading physical material properties 2024-10-30 23:04:23.508 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:04:23.604 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:04:23.605 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:04:23.605 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:04:23.610 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:04:23.622 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:04:23.622 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:04:23.622 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:04:23.627 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:04:23.627 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:04:23.631 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.631 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.631 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.632 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.632 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.632 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.633 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.633 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.634 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.634 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.634 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.635 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.635 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.636 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.636 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.637 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.637 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.637 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.638 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.639 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.643 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.644 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.645 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.645 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.646 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.646 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.647 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.647 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.648 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.648 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.649 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.649 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.650 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.650 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.651 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.652 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.655 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.656 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.657 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.657 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.659 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.659 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.660 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.660 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.661 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.663 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.664 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.664 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.679 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.679 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.681 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.681 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.683 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.683 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.685 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.686 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.688 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.690 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.692 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.693 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.694 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.695 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.697 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.697 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.700 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.702 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.704 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.704 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.706 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.706 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.708 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.709 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.714 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.715 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.717 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.718 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.720 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.721 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.750 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.751 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:04:23.752 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:04:23.752 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:04:23.753 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:04:23.754 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:04:23.754 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:04:23.754 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:04:23.755 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:04:23.755 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:04:23.759 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:04:23.759 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:04:23.760 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:04:23.760 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:04:23.761 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:04:23.761 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:04:23.762 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:04:23.762 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:04:23.763 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:04:23.763 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:04:23.764 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:04:23.764 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:04:23.764 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:04:23.765 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:04:23.765 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:04:23.766 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:04:23.766 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:04:23.767 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:04:23.768 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:04:23.768 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:04:23.769 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:04:23.769 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:04:23.769 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:04:23.770 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:04:23.770 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:04:23.771 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:04:23.771 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:04:23.772 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:04:23.772 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:04:23.772 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:04:23.773 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:04:23.773 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:04:23.774 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:04:23.774 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:04:23.775 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:04:23.775 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:04:23.775 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:04:23.776 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:04:23.776 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:04:23.776 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 23:04:23.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 23:04:23.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 23:04:23.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 23:04:23.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 23:04:23.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 23:04:23.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 23:04:23.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 23:04:23.781 - Thread: 1 -> Loading cube blocks 2024-10-30 23:04:23.781 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:04:23.782 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:04:23.782 - Thread: 1 -> Created block definitions 2024-10-30 23:04:23.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 23:04:23.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 23:04:23.786 - Thread: 1 -> Loading block variant groups 2024-10-30 23:04:23.825 - Thread: 1 -> Loading block variant groups 2024-10-30 23:04:23.828 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:04:23.828 - Thread: 1 -> Loading drop containers 2024-10-30 23:04:23.828 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:04:23.828 - Thread: 1 -> Loading respawn ships 2024-10-30 23:04:23.828 - Thread: 1 -> Loading spawn groups 2024-10-30 23:04:23.828 - Thread: 1 -> Loading spawn groups 2024-10-30 23:04:23.828 - Thread: 1 -> Loading spawn groups 2024-10-30 23:04:23.828 - Thread: 1 -> Loading spawn groups 2024-10-30 23:04:23.828 - Thread: 1 -> Loading spawn groups 2024-10-30 23:04:23.829 - Thread: 1 -> Loading spawn groups 2024-10-30 23:04:23.829 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:04:23.892 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:04:23.894 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:04:23.894 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:04:23.913 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:04:24.002 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:04:24.004 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:04:24.006 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.037 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.037 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.037 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.038 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.038 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.038 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.040 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.040 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.040 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.041 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.044 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.044 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.044 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.045 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.045 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.046 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.046 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.053 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.082 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.082 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.084 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.084 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.085 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.773 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.773 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.776 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:04:24.902 - Thread: 1 -> ### PaintGun v25 2024-10-30 23:04:24.913 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 23:04:24.964 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 23:04:24.964 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 23:04:24.964 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 23:04:24.969 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 23:04:24.971 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 23:04:24.971 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 23:04:24.971 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 23:04:25.382 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:04:25.383 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:04:25.383 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:04:25.383 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:04:25.383 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:04:25.383 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:04:25.387 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:04:25.387 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:04:25.387 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:04:25.387 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:04:25.419 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 23:04:25.419 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 23:04:25.426 - Thread: 1 -> Compass: Config Loaded 2024-10-30 23:04:25.426 - Thread: 1 -> Compass: Compass Started! 2024-10-30 23:04:25.630 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:04:25.630 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 23:04:25.693 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:04:25.693 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 23:04:25.937 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:04:25.937 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 23:04:25.942 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:04:26.180 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:04:26.180 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:04:26.180 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 23:04:26.180 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 23:04:26.181 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:04:26.181 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 23:04:26.211 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:04:26.211 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 23:04:26.212 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:04:26.213 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 23:04:26.310 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\GE_Voxel_1292838566_-2147483648_0.vx2' 2024-10-30 23:04:26.336 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:04:26.336 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 23:04:32.410 - Thread: 17 -> Info: Planet generator name: Mars 2024-10-30 23:04:32.410 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:04:32.410 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:04:32.410 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 23:04:32.813 - Thread: 18 -> Info: Planet generator name: Triton 2024-10-30 23:04:32.814 - Thread: 18 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:04:33.430 - Thread: 14 -> Info: Planet generator name: Titan 2024-10-30 23:04:33.430 - Thread: 14 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:04:33.430 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:04:33.430 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 23:04:33.804 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-10-30 23:04:33.804 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:04:34.320 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-30 23:04:34.320 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:04:34.753 - Thread: 1 -> Info: Planet generator name: Europa 2024-10-30 23:04:34.753 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:04:37.599 - Thread: 17 -> Info: Planet generator name: Moon 2024-10-30 23:04:37.599 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:04:38.734 - Thread: 14 -> Info: Planet generator name: Pertam 2024-10-30 23:04:38.734 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:04:38.742 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:04:38.743 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:04:38.745 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:04:38.745 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 23:04:38.745 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:04:38.745 - Thread: 1 -> GameDateTime = 01/02/2081 10:28:43 2024-10-30 23:04:38.745 - Thread: 1 -> Password = 2024-10-30 23:04:38.745 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:04:38.745 - Thread: 1 -> WorkshopId = 2024-10-30 23:04:38.745 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:04:38.745 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 23:04:38.745 - Thread: 1 -> Settings: 2024-10-30 23:04:38.745 - Thread: 1 -> GameMode = Survival 2024-10-30 23:04:38.745 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:04:38.745 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:04:38.745 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:04:38.745 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:04:38.745 - Thread: 1 -> AutoHealing = True 2024-10-30 23:04:38.745 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:04:38.745 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:04:38.745 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:04:38.745 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:04:38.745 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:04:38.745 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:04:38.745 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:04:38.745 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:04:38.745 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:04:38.745 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:04:38.745 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:04:38.745 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:04:38.745 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:04:38.745 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:04:38.745 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:04:38.745 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:04:38.745 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:04:38.745 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableScripts = True 2024-10-30 23:04:38.745 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:04:38.745 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:04:38.745 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:04:38.745 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:04:38.745 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:04:38.745 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:04:38.745 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:04:38.745 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:04:38.745 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:04:38.745 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:04:38.745 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:04:38.745 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:04:38.745 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:04:38.745 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:04:38.745 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:04:38.745 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:04:38.745 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:04:38.745 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:04:38.745 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:04:38.745 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:04:38.745 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:04:38.745 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:04:38.745 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:04:38.745 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:04:38.745 - Thread: 1 -> RealisticSound = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSaving = True 2024-10-30 23:04:38.745 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:04:38.745 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:04:38.745 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:04:38.745 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:04:38.745 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:04:38.745 - Thread: 1 -> FamilySharing = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:04:38.745 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:04:38.745 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:04:38.745 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:04:38.745 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:04:38.745 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:04:38.745 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:04:38.745 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:04:38.745 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:04:38.745 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:04:38.745 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:04:38.745 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:04:38.745 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:04:38.745 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:04:38.745 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:04:38.745 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableResearch = False 2024-10-30 23:04:38.745 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:04:38.745 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:04:38.745 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:04:38.745 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:04:38.745 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:04:38.745 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:04:38.745 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:04:38.745 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:04:38.745 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:04:38.745 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:04:38.745 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:04:38.745 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:04:38.745 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:04:38.745 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:04:38.745 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:04:38.745 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:04:38.745 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:04:38.745 - Thread: 1 -> EnableDrones = True 2024-10-30 23:04:38.745 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:04:38.745 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:04:38.745 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:04:38.745 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:04:38.745 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:04:38.745 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:04:38.745 - Thread: 1 -> Scenario = False 2024-10-30 23:04:38.745 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:04:38.745 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:04:38.745 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:04:38.745 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:04:38.745 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:04:38.745 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:04:38.745 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:04:38.745 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:04:38.745 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:04:38.745 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:04:38.745 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:04:38.745 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:04:38.745 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:04:38.745 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:04:39.251 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 23:04:39.512 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:04:39.513 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:04:39.526 - Thread: 1 -> Session loaded 2024-10-30 23:04:39.526 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:04:39.526 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:04:39.527 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:04:39.527 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:04:39.527 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:04:39.527 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:04:39.564 - Thread: 1 -> Updating continues. 2024-10-30 23:04:39.564 - Thread: 1 -> GC Memory: 2222.081 / 2222.081 MB 2024-10-30 23:04:39.564 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:04:40.118 - Thread: 15 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.120 - Thread: 15 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.125 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.139 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.156 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.172 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.192 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.207 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.223 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.241 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.262 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.272 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.289 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.309 - Thread: 17 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.333 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.340 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.356 - Thread: 16 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.372 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.389 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.406 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.423 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.439 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.465 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.472 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.489 - Thread: 14 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.506 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.525 - Thread: 14 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.541 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.556 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.572 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.589 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.606 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.627 - Thread: 18 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.640 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.666 - Thread: 18 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.672 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.689 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.705 - Thread: 14 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.723 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.739 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.756 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.779 - Thread: 17 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.789 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.806 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.823 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.839 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.856 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.874 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.889 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.906 - Thread: 1 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.923 - Thread: 13 -> Entity Grid_S_Large_1 {1449FE01C786828} is closed. 2024-10-30 23:04:40.948 - Thread: 1 -> Loading duration: 37.6269905 2024-10-30 23:04:41.394 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 23:04:41.462 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 68.15 ms 2024-10-30 23:04:41.488 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:04:41.488 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:04:41.489 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:04:41.544 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:04:41.544 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:04:41.581 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:04:41.581 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:04:41.584 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:04:41.584 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 23:04:43.721 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 23:05:02.176 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-10-30 23:05:02.176 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-10-30 23:05:02.192 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-10-30 23:05:03.211 - Thread: 1 -> GUI Stats: Update 20.4027328333333, Draw 0.779818333333334 2024-10-30 23:05:05.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:05:05.676 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,14.07253,40.97142,1,0,2342.228,10043.32,28199,973174,44,12.98891,39.1983,0.2284548,14624,11.10376,0,16.66667,1.442258,4.352485,100,6691297460,2342.228,0,0,-1 2024-10-30 23:05:05.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:05:05.676 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,423,122,849,6381,3309,0,0,196,3732,0,2508,28,0,49,28,384,47,0,3,432,762,456,8,50,0,0,0,0 2024-10-30 23:05:08.025 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:08.025 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:09.577 - Thread: 1 -> GC Memory: 2339.63 / 2339.63 MB 2024-10-30 23:05:14.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:05:17.092 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:05:18.892 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:18.892 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:19.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:19.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:20.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:05:23.409 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:05:25.126 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:25.126 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:31.176 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:31.176 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:32.026 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:05:33.212 - Thread: 1 -> GUI Stats: Update 0.248309388888889, Draw 0.509478777777778 2024-10-30 23:05:34.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:34.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:39.595 - Thread: 1 -> GC Memory: 2351.664 / 2351.664 MB 2024-10-30 23:05:52.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:05:53.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:05:53.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:05:55.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:06:00.509 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:06:02.576 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:06:02.576 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:06:03.211 - Thread: 1 -> GUI Stats: Update 0.281912999999999, Draw 0.697115 2024-10-30 23:06:03.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:06:03.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:06:04.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:06:05.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:06:05.693 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,13.48644,60.5788,1,0,2366.063,10086.08,28199,973174,44,15.83319,52.78703,0.1453051,14577,11.11593,0,16.66667,1.760007,5.86777,100,6723322130,2366.063,0,0,-1 2024-10-30 23:06:05.693 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:06:05.693 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,215,426,122,849,6411,3342,0,0,196,3768,0,2508,56,0,44,28,384,50,0,8,432,762,456,8,50,0,0,0,0 2024-10-30 23:06:06.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:06:06.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:06:09.611 - Thread: 1 -> GC Memory: 2368.371 / 2368.371 MB 2024-10-30 23:06:16.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:06:20.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:06:20.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:06:21.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:06:26.026 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:06:26.676 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:06:26.676 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:06:30.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:06:30.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:06:33.211 - Thread: 1 -> GUI Stats: Update 0.311725611111111, Draw 0.579090055555555 2024-10-30 23:06:39.611 - Thread: 1 -> GC Memory: 2298.865 / 2298.865 MB 2024-10-30 23:07:03.212 - Thread: 1 -> GUI Stats: Update 0.341036, Draw 0.578314166666668 2024-10-30 23:07:05.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:07:05.717 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,19.32124,130.6261,1,0,2316.287,10103.48,28380,972997,45,28.30322,46.1442,0.1571919,14729,11.11127,0,16.66667,3.144848,5.127208,100,6724452738,2316.287,0,0,-1 2024-10-30 23:07:05.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:07:05.717 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,427,122,849,6412,3334,0,0,196,3762,0,2508,56,0,51,28,384,51,0,0,432,762,456,8,50,0,0,0,0 2024-10-30 23:07:05.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:07:06.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:07:06.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:07:08.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:07:09.628 - Thread: 1 -> GC Memory: 2316.022 / 2316.022 MB 2024-10-30 23:07:14.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:07:14.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:07:17.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:07:20.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:07:20.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:07:22.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:07:31.442 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:07:32.976 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:07:32.976 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:07:33.212 - Thread: 1 -> GUI Stats: Update 0.278078333333334, Draw 0.693235111111113 2024-10-30 23:07:34.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:07:34.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:07:35.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:07:39.644 - Thread: 1 -> GC Memory: 2328.182 / 2328.182 MB 2024-10-30 23:07:45.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:07:45.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:08:03.212 - Thread: 1 -> GUI Stats: Update 0.269311333333334, Draw 0.651801055555556 2024-10-30 23:08:05.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:08:05.726 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,16.70037,66.50046,1,0,2296.823,10080.39,28380,972997,45,17.38653,52.7811,0.1562699,14705,11.112,0,16.66667,1.931991,5.865035,100,6708454520,2296.823,0,0,-1 2024-10-30 23:08:05.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:08:05.726 - Thread: 1 -> MEMORY VALUES,1,1,0,1,50,863,56,216,429,122,849,6397,3334,0,0,196,3763,0,2508,56,0,34,28,384,52,0,0,432,762,456,8,50,0,0,0,0 2024-10-30 23:08:09.661 - Thread: 1 -> GC Memory: 2304.267 / 2304.267 MB 2024-10-30 23:08:33.212 - Thread: 1 -> GUI Stats: Update 0.222778111111111, Draw 0.766546888888889 2024-10-30 23:08:34.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:08:38.442 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:08:39.661 - Thread: 1 -> GC Memory: 2322.349 / 2322.349 MB 2024-10-30 23:08:40.726 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:08:40.726 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:08:44.562 - Thread: 1 -> Global Encounter - removed - 1172684811069362233 2024-10-30 23:08:44.581 - Thread: 1 -> Global Encounter - spawning grids - 1163601278888008313 GE_HighProfileTransportB 2024-10-30 23:08:44.597 - Thread: 1 -> Global encounter timer not found - 1172684811069362233 2024-10-30 23:08:45.696 - Thread: 1 -> Global Encounter - spawning grids - 1163601278888008313 HighProfileEscort 2024-10-30 23:08:46.710 - Thread: 1 -> Global Encounter - spawning grids - 1163601278888008313 HighProfileEscort 2024-10-30 23:08:47.726 - Thread: 1 -> Global Encounter - spawning grids - 1163601278888008313 HighProfileEscort 2024-10-30 23:08:50.025 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:08:51.626 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:08:51.626 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:08:52.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:08:52.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:08:52.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:08:54.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:08:54.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:03.329 - Thread: 1 -> GUI Stats: Update 0.358166388888889, Draw 0.614216611111111 2024-10-30 23:09:03.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:09:03.547 - Thread: 1 -> Autosave initiated 2024-10-30 23:09:03.547 - Thread: 1 -> Character state: True 2024-10-30 23:09:03.547 - Thread: 1 -> IsServer: True 2024-10-30 23:09:03.547 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 23:09:03.547 - Thread: 1 -> Autosave 2024-10-30 23:09:03.547 - Thread: 1 -> Saving world - START 2024-10-30 23:09:03.547 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:09:03.547 - Thread: 1 -> Before snapshot.: GC Memory: 2,888 B 2024-10-30 23:09:03.561 - Thread: 1 -> After snapshot.: GC Memory: 2,891 B 2024-10-30 23:09:03.572 - Thread: 1 -> Directory cleanup: GC Memory: 2,892 B 2024-10-30 23:09:03.572 - Thread: 1 -> Saving world - END 2024-10-30 23:09:03.579 - Thread: 13 -> Session snapshot save - START 2024-10-30 23:09:03.579 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 23:09:03.781 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 23:09:03.832 - Thread: 13 -> Session snapshot save - END 2024-10-30 23:09:05.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:09:05.860 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,26.83848,73.92035,1,0,2899.263,10273.18,28615,972775,29,19.73096,47.99363,0.1664863,14615,11.1098,0,16.66667,2.19207,5.331996,100,6880229928,2899.263,0,0,-1 2024-10-30 23:09:05.860 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:09:05.860 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,255,476,126,849,6561,3431,0,0,196,3908,0,2605,56,0,54,28,384,52,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:09:09.662 - Thread: 1 -> GC Memory: 2902.075 / 2902.075 MB 2024-10-30 23:09:11.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:09:11.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:09:33.330 - Thread: 1 -> GUI Stats: Update 0.301975166666667, Draw 0.709450166666668 2024-10-30 23:09:39.578 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:09:39.662 - Thread: 1 -> GC Memory: 2330.242 / 2330.242 MB 2024-10-30 23:10:03.329 - Thread: 1 -> GUI Stats: Update 0.241016888888888, Draw 0.69544538888889 2024-10-30 23:10:05.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:10:05.876 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,19.25521,53.95059,1,0,2351.668,10264.49,28615,972775,29,15.00242,41.00567,0.1288552,14674,11.12249,0,16.66667,1.668643,4.560851,100,6854422366,2351.668,0,0,-1 2024-10-30 23:10:05.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:10:05.876 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,256,478,126,849,6536,3403,0,0,196,3882,0,2605,28,0,55,28,384,53,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:10:09.678 - Thread: 1 -> GC Memory: 2352.135 / 2352.135 MB 2024-10-30 23:10:10.859 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-10-30 23:10:10.859 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-10-30 23:10:10.876 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-10-30 23:10:15.909 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-10-30 23:10:15.909 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-10-30 23:10:30.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:10:33.328 - Thread: 1 -> GUI Stats: Update 0.188347888888889, Draw 0.49705438888889 2024-10-30 23:10:35.209 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:10:36.992 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:10:36.992 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:10:37.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:10:37.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:10:39.678 - Thread: 1 -> GC Memory: 2365.828 / 2365.828 MB 2024-10-30 23:11:02.059 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-10-30 23:11:02.059 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-10-30 23:11:02.076 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-10-30 23:11:03.329 - Thread: 1 -> GUI Stats: Update 0.239571222222223, Draw 0.525117111111111 2024-10-30 23:11:05.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:11:05.893 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,17.95528,56.72823,1,0,2381.547,10298.23,28615,972775,29,17.23763,41.64537,0.09121598,14635,11.1107,0,16.66667,1.91522,4.627091,100,6873486724,2381.547,0,0,-1 2024-10-30 23:11:05.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:11:05.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,257,479,126,849,6555,3428,0,0,192,3908,0,2605,56,0,48,28,384,54,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:11:08.992 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-10-30 23:11:08.992 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-10-30 23:11:09.695 - Thread: 1 -> GC Memory: 2383.778 / 2383.778 MB 2024-10-30 23:11:33.330 - Thread: 1 -> GUI Stats: Update 0.205197833333333, Draw 0.729273944444444 2024-10-30 23:11:39.696 - Thread: 1 -> GC Memory: 2342.846 / 2342.846 MB 2024-10-30 23:12:03.330 - Thread: 1 -> GUI Stats: Update 0.199354666666667, Draw 0.593057333333334 2024-10-30 23:12:05.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:12:05.910 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,21.52123,71.96841,1,0,2357.769,10276.39,28615,972775,29,20.64622,52.28869,0.1500561,14752,11.11705,0,16.66667,2.29525,5.81296,100,6867643562,2357.769,0,0,-1 2024-10-30 23:12:05.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:12:05.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,258,481,126,849,6549,3403,0,0,196,3885,0,2605,28,0,65,28,384,54,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:12:09.696 - Thread: 1 -> GC Memory: 2367.227 / 2367.227 MB 2024-10-30 23:12:33.329 - Thread: 1 -> GUI Stats: Update 0.217069444444445, Draw 0.702525222222222 2024-10-30 23:12:39.696 - Thread: 1 -> GC Memory: 2389.041 / 2389.041 MB 2024-10-30 23:13:03.331 - Thread: 1 -> GUI Stats: Update 0.235193944444444, Draw 0.720358944444446 2024-10-30 23:13:05.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:13:05.927 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,24.17927,86.04028,1,0,2336.058,10341.27,28615,972775,29,20.81941,44.77574,0.1647857,14654,11.13472,0,16.66667,2.318182,4.985652,100,6866734504,2336.058,0,0,-1 2024-10-30 23:13:05.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:13:05.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,260,483,130,849,6548,3403,0,0,196,3887,0,2605,28,0,58,28,384,54,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:13:09.697 - Thread: 1 -> GC Memory: 2335.134 / 2335.134 MB 2024-10-30 23:13:18.310 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:13:18.326 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:13:19.560 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:13:19.563 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:13:19.564 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:13:19.564 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:13:19.564 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:13:19.564 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:13:19.564 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:13:19.564 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:13:19.969 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:13:19.969 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:13:19.969 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:13:19.973 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:13:20.089 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:13:20.090 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:13:20.091 - Thread: 1 -> MySession::Unload START 2024-10-30 23:13:20.091 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:13:20.091 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:13:20.091 - Thread: 1 -> IsServer: True 2024-10-30 23:13:20.091 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:13:20.094 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:13:20.094 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:13:20.114 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:13:20.202 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:13:20.203 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:13:20.203 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:13:20.205 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:13:20.210 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:13:20.384 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:13:20.384 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-30 23:13:20.391 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:13:20.395 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:13:20.406 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:13:20.459 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:13:20.465 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:13:20.468 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:13:20.524 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:13:20.533 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:13:20.536 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:13:20.544 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:13:20.550 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:13:20.550 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:13:20.551 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.573 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.575 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.577 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.581 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.581 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.582 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.582 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.582 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.584 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.584 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:20.584 - Thread: 1 -> Network readers disposed 2024-10-30 23:13:20.584 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:13:20.743 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:20.743 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:13:20.743 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:13:20.784 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:13:20.784 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:13:20.784 - Thread: 1 -> Loading Quick starts 2024-10-30 23:13:20.784 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:13:20.784 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:13:20.784 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:13:20.784 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:13:21.190 - Thread: 1 -> MySession::Unload END 2024-10-30 23:13:21.190 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 8 2024-10-30 23:13:21.190 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:13:21.190 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:13:21.191 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:13:21.698 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:13:21.699 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:13:21.699 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:13:21.699 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:13:21.700 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:13:21.700 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:13:22.208 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:13:22.208 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:13:22.208 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:13:22.208 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:13:22.208 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:13:22.550 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:13:22.550 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:13:23.059 - Thread: 1 -> Mod query successful 2024-10-30 23:13:23.059 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 23:13:23.059 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 23:13:23.059 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 23:13:23.059 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 23:13:23.060 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 23:13:23.061 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:13:23.062 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:13:23.062 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-30 23:13:23.062 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:13:23.066 - Thread: 1 -> LoadSession() - End 2024-10-30 23:13:23.082 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:13:23.083 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:13:23.083 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:13:23.083 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:13:23.086 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:13:23.086 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:13:23.086 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:13:23.299 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:13:23.299 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:13:23.668 - Thread: 1 -> GC Memory: 2,283,327,792 B 2024-10-30 23:13:23.674 - Thread: 1 -> Process Memory: 9,832,914,944 B 2024-10-30 23:13:23.674 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:13:23.674 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 23:13:23.675 - Thread: 1 -> Console compatibility: No 2024-10-30 23:13:23.714 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:13:42.076 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.076 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.076 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.077 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.077 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.077 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.077 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.078 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.078 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.078 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.078 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.078 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.078 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.079 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.080 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.083 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.083 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.083 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.083 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.083 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.085 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.085 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:42.116 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:13:42.116 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:13:42.116 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:13:42.116 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:13:42.256 - Thread: 1 -> Loading scenarios 2024-10-30 23:13:42.256 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:13:42.259 - Thread: 1 -> List of used mods (25) - START 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 23:13:42.259 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 23:13:42.259 - Thread: 1 -> List of used mods - END 2024-10-30 23:13:42.688 - Thread: 1 -> Loading behaviors 2024-10-30 23:13:42.688 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:13:42.688 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:13:42.688 - Thread: 1 -> Loading animations 2024-10-30 23:13:42.689 - Thread: 1 -> Loading animations 2024-10-30 23:13:42.689 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.689 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.689 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.689 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.690 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.690 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.690 - Thread: 1 -> Loading category classes 2024-10-30 23:13:42.690 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:13:42.690 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:13:42.690 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:13:42.690 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:13:42.690 - Thread: 1 -> Loading blueprints 2024-10-30 23:13:42.690 - Thread: 1 -> Loading blueprints 2024-10-30 23:13:42.690 - Thread: 1 -> Loading agent definitions 2024-10-30 23:13:42.690 - Thread: 1 -> Loading character definitions 2024-10-30 23:13:42.690 - Thread: 1 -> Loading character definitions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading components 2024-10-30 23:13:42.691 - Thread: 1 -> Loading components 2024-10-30 23:13:42.691 - Thread: 1 -> Loading configuration 2024-10-30 23:13:42.691 - Thread: 1 -> Loading container types 2024-10-30 23:13:42.691 - Thread: 1 -> Loading Contract Types 2024-10-30 23:13:42.691 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:13:42.691 - Thread: 1 -> Loading block positions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading curve definitions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading debris 2024-10-30 23:13:42.691 - Thread: 1 -> Loading environment items entries 2024-10-30 23:13:42.691 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading decal definitions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading decal definitions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:13:42.691 - Thread: 1 -> Loading edges 2024-10-30 23:13:42.691 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:13:42.691 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:13:42.691 - Thread: 1 -> Loading animations 2024-10-30 23:13:42.691 - Thread: 1 -> Loading entity components 2024-10-30 23:13:42.691 - Thread: 1 -> Loading component containers 2024-10-30 23:13:42.692 - Thread: 1 -> Loading environment items entries 2024-10-30 23:13:42.692 - Thread: 1 -> Loading Faction Names 2024-10-30 23:13:42.692 - Thread: 1 -> Loading factions 2024-10-30 23:13:42.692 - Thread: 1 -> Loading flare definitions 2024-10-30 23:13:42.692 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:13:42.692 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:13:42.692 - Thread: 1 -> Loading event definitions 2024-10-30 23:13:42.692 - Thread: 1 -> Loading physical items 2024-10-30 23:13:42.733 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:13:42.733 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:13:42.733 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:13:42.733 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:13:42.733 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:13:42.733 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:13:42.733 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:13:42.733 - Thread: 1 -> Loading planet definition 2024-10-30 23:13:42.733 - Thread: 1 -> Loading physical items 2024-10-30 23:13:42.733 - Thread: 1 -> Loading physical items 2024-10-30 23:13:42.733 - Thread: 1 -> Loading physical material properties 2024-10-30 23:13:42.733 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:13:42.734 - Thread: 1 -> Loading Quick starts 2024-10-30 23:13:42.734 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:13:42.734 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:13:42.734 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:13:42.734 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:13:42.734 - Thread: 1 -> Loading sound categories 2024-10-30 23:13:42.734 - Thread: 1 -> Loading stat definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading stories definition 2024-10-30 23:13:42.734 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:13:42.734 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:13:42.734 - Thread: 1 -> Loading grid creators 2024-10-30 23:13:42.734 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.734 - Thread: 1 -> Loading planet definition 2024-10-30 23:13:42.734 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:13:42.734 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:13:42.735 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:13:42.736 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:13:42.736 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.736 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:13:42.736 - Thread: 1 -> Loading blueprints 2024-10-30 23:13:42.737 - Thread: 1 -> Loading category classes 2024-10-30 23:13:42.737 - Thread: 1 -> Loading physical items 2024-10-30 23:13:42.737 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.737 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.742 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.742 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.743 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.744 - Thread: 1 -> Loading category classes 2024-10-30 23:13:42.746 - Thread: 1 -> Loading entity components 2024-10-30 23:13:42.751 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.752 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.755 - Thread: 1 -> Loading character definitions 2024-10-30 23:13:42.757 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:13:42.757 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:13:42.758 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.758 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:13:42.758 - Thread: 1 -> Loading blueprints 2024-10-30 23:13:42.758 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:13:42.758 - Thread: 1 -> Loading blueprints 2024-10-30 23:13:42.758 - Thread: 1 -> Loading category classes 2024-10-30 23:13:42.758 - Thread: 1 -> Loading physical items 2024-10-30 23:13:42.759 - Thread: 1 -> Loading physical items 2024-10-30 23:13:42.759 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.760 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:13:42.760 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 23:13:42.762 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.762 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.771 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:13:42.771 - Thread: 1 -> Loading sound definitions 2024-10-30 23:13:42.771 - Thread: 1 -> Loading block positions 2024-10-30 23:13:42.771 - Thread: 1 -> Loading category classes 2024-10-30 23:13:42.771 - Thread: 1 -> Loading category classes 2024-10-30 23:13:42.772 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.772 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.772 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.773 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.774 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.776 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:13:42.779 - Thread: 1 -> Audio effects definitions 2024-10-30 23:13:42.779 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:13:42.779 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:13:42.779 - Thread: 1 -> Loading physical material properties 2024-10-30 23:13:42.780 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:13:42.875 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:13:42.877 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:13:42.877 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:13:42.878 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:13:42.892 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:13:42.892 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:13:42.892 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:13:42.899 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:13:42.899 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:13:42.901 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.902 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.902 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.903 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.903 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.903 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.903 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.904 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.918 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.919 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.919 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.919 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.920 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.921 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.921 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.921 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.922 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.922 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.923 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.923 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.924 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.925 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.926 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.926 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.927 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.927 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.928 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.928 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.932 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.932 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.933 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.933 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.934 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.934 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.935 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.936 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.937 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.938 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.939 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.939 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.941 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.941 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.945 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.945 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.946 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.947 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.949 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.949 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.951 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.951 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.952 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.952 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.957 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.958 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.959 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.960 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.962 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.962 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.964 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.965 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.969 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.970 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.972 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.972 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.974 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.975 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.977 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.977 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.982 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.982 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.984 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.985 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.987 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.988 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.990 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.991 - Thread: 1 -> Created block definitions 2024-10-30 23:13:42.996 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:42.997 - Thread: 1 -> Created block definitions 2024-10-30 23:13:43.030 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:43.031 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:13:43.031 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:13:43.032 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:13:43.033 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:13:43.033 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:13:43.033 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:13:43.034 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:13:43.034 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:13:43.035 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:13:43.035 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:13:43.035 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:13:43.036 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:13:43.036 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:13:43.037 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:13:43.037 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:13:43.038 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:13:43.038 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:13:43.039 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:13:43.039 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:13:43.039 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:13:43.040 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:13:43.040 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:13:43.041 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:13:43.041 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:13:43.042 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:13:43.042 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:13:43.043 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:13:43.044 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:13:43.044 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:13:43.044 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:13:43.045 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:13:43.045 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:13:43.046 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:13:43.046 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:13:43.046 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:13:43.047 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:13:43.047 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:13:43.048 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:13:43.048 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:13:43.049 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:13:43.049 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:13:43.050 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:13:43.050 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:13:43.050 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:13:43.051 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:13:43.051 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:13:43.051 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:13:43.052 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:13:43.052 - Thread: 1 -> Created block definitions 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 23:13:43.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 23:13:43.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 23:13:43.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 23:13:43.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 23:13:43.059 - Thread: 1 -> Loading cube blocks 2024-10-30 23:13:43.059 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:13:43.060 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:13:43.060 - Thread: 1 -> Created block definitions 2024-10-30 23:13:43.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 23:13:43.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 23:13:43.063 - Thread: 1 -> Loading block variant groups 2024-10-30 23:13:43.106 - Thread: 1 -> Loading block variant groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:13:43.112 - Thread: 1 -> Loading drop containers 2024-10-30 23:13:43.112 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:13:43.112 - Thread: 1 -> Loading respawn ships 2024-10-30 23:13:43.112 - Thread: 1 -> Loading spawn groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading spawn groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading spawn groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading spawn groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading spawn groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading spawn groups 2024-10-30 23:13:43.112 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:13:43.172 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:13:43.175 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:13:43.175 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:13:43.193 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:13:43.269 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:13:43.276 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:13:43.279 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.299 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.300 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.300 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.301 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.301 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.301 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.302 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.302 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.302 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.302 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.306 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.306 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.306 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.307 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.308 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.309 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.309 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.316 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.345 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.345 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.347 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.347 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:43.348 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:44.034 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:44.069 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:44.072 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:13:44.201 - Thread: 1 -> ### PaintGun v25 2024-10-30 23:13:44.212 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 23:13:44.264 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 23:13:44.264 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 23:13:44.264 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 23:13:44.268 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 23:13:44.271 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 23:13:44.271 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 23:13:44.271 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 23:13:44.709 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:13:44.709 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:13:44.709 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:13:44.709 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:13:44.709 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:13:44.709 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:13:44.712 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:13:44.712 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:13:44.713 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:13:44.713 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:13:44.752 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 23:13:44.752 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 23:13:44.759 - Thread: 1 -> Compass: Config Loaded 2024-10-30 23:13:44.759 - Thread: 1 -> Compass: Compass Started! 2024-10-30 23:13:44.983 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:13:44.983 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 23:13:45.047 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:13:45.047 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 23:13:45.306 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:13:45.306 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 23:13:45.312 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:13:45.615 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:13:45.615 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 23:13:45.697 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:13:45.697 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 23:13:45.699 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:13:45.699 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 23:13:45.700 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:13:45.701 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 23:13:45.809 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:13:45.809 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 23:13:46.303 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:13:46.304 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 23:13:51.702 - Thread: 14 -> Info: Planet generator name: Mars 2024-10-30 23:13:51.702 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:13:51.702 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:13:51.702 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 23:13:52.569 - Thread: 1 -> Info: Planet generator name: Triton 2024-10-30 23:13:52.570 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:13:53.838 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-10-30 23:13:53.838 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:13:53.838 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:13:53.839 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 23:13:54.284 - Thread: 18 -> Info: Planet generator name: Titan 2024-10-30 23:13:54.284 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:13:54.925 - Thread: 16 -> Info: Planet generator name: Alien 2024-10-30 23:13:54.925 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:13:56.068 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-30 23:13:56.068 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:13:57.448 - Thread: 14 -> Info: Planet generator name: Moon 2024-10-30 23:13:57.448 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:13:58.972 - Thread: 15 -> Info: Planet generator name: Pertam 2024-10-30 23:13:58.972 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:13:58.972 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:13:58.973 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:13:58.974 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:13:58.975 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 23:13:58.975 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:13:58.975 - Thread: 1 -> GameDateTime = 01/02/2081 10:32:55 2024-10-30 23:13:58.975 - Thread: 1 -> Password = 2024-10-30 23:13:58.975 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:13:58.975 - Thread: 1 -> WorkshopId = 2024-10-30 23:13:58.975 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:13:58.975 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 23:13:58.975 - Thread: 1 -> Settings: 2024-10-30 23:13:58.975 - Thread: 1 -> GameMode = Survival 2024-10-30 23:13:58.975 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:13:58.975 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:13:58.975 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:13:58.975 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:13:58.975 - Thread: 1 -> AutoHealing = True 2024-10-30 23:13:58.975 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:13:58.975 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:13:58.975 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:13:58.975 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:13:58.975 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:13:58.975 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:13:58.975 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:13:58.975 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:13:58.975 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:13:58.975 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:13:58.975 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:13:58.975 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:13:58.975 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:13:58.975 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:13:58.975 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:13:58.975 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:13:58.975 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:13:58.975 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableScripts = True 2024-10-30 23:13:58.975 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:13:58.975 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:13:58.975 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:13:58.975 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:13:58.975 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:13:58.975 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:13:58.975 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:13:58.975 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:13:58.975 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:13:58.975 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:13:58.975 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:13:58.975 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:13:58.975 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:13:58.975 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:13:58.975 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:13:58.975 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:13:58.975 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:13:58.975 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:13:58.975 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:13:58.975 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:13:58.975 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:13:58.975 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:13:58.975 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:13:58.975 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:13:58.975 - Thread: 1 -> RealisticSound = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSaving = True 2024-10-30 23:13:58.975 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:13:58.975 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:13:58.975 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:13:58.975 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:13:58.975 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:13:58.975 - Thread: 1 -> FamilySharing = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:13:58.975 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:13:58.975 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:13:58.975 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:13:58.975 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:13:58.975 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:13:58.975 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:13:58.975 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:13:58.975 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:13:58.975 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:13:58.975 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:13:58.975 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:13:58.975 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:13:58.975 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:13:58.975 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:13:58.975 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableResearch = False 2024-10-30 23:13:58.975 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:13:58.975 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:13:58.975 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:13:58.975 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:13:58.975 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:13:58.975 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:13:58.975 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:13:58.975 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:13:58.975 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:13:58.975 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:13:58.975 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:13:58.975 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:13:58.975 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:13:58.975 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:13:58.975 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:13:58.975 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:13:58.975 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:13:58.975 - Thread: 1 -> EnableDrones = True 2024-10-30 23:13:58.975 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:13:58.975 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:13:58.975 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:13:58.975 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:13:58.975 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:13:58.975 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:13:58.975 - Thread: 1 -> Scenario = False 2024-10-30 23:13:58.975 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:13:58.975 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:13:58.975 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:13:58.975 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:13:58.975 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:13:58.975 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:13:58.975 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:13:58.975 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:13:58.975 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:13:58.975 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:13:58.975 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:13:58.975 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:13:58.975 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:13:58.975 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:13:59.465 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 23:13:59.714 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:13:59.715 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:13:59.724 - Thread: 1 -> Session loaded 2024-10-30 23:13:59.725 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:13:59.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:13:59.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:13:59.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:13:59.725 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:13:59.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:13:59.766 - Thread: 1 -> Updating continues. 2024-10-30 23:13:59.766 - Thread: 1 -> GC Memory: 2363.098 / 2363.098 MB 2024-10-30 23:14:00.509 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.511 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.520 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.553 - Thread: 17 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.554 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.568 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.585 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.605 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.620 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.637 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.652 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.672 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.685 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.702 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.732 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.735 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.752 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.768 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.785 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.808 - Thread: 15 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.829 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.835 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.852 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.868 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.885 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.901 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.920 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.935 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.952 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.968 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:00.985 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.002 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.034 - Thread: 15 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.038 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.060 - Thread: 18 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.073 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.085 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.102 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.118 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.135 - Thread: 18 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.151 - Thread: 18 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.168 - Thread: 17 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.185 - Thread: 15 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.201 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.218 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.235 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.251 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.268 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.285 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.301 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.323 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.335 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.351 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.368 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.385 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.401 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.418 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.435 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.452 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.469 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.485 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.501 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.518 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.535 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.552 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.568 - Thread: 1 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.585 - Thread: 17 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.601 - Thread: 13 -> Entity Grid_S_Large_1 {10EC07273347F4E} is closed. 2024-10-30 23:14:01.627 - Thread: 1 -> Loading duration: 38.5399041 2024-10-30 23:14:02.005 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 23:14:02.084 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 78.61 ms 2024-10-30 23:14:02.116 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:14:02.117 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:14:02.117 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:14:02.152 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:14:02.152 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:14:02.188 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:14:02.188 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:14:02.193 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:14:02.193 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 23:14:04.067 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 23:14:13.187 - Thread: 1 -> GUI Stats: Update 20.6096291666667, Draw 1.01589933333333 2024-10-30 23:14:29.771 - Thread: 1 -> GC Memory: 2425.166 / 2425.166 MB 2024-10-30 23:14:39.588 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:14:41.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:14:43.189 - Thread: 1 -> GUI Stats: Update 0.0493790555555556, Draw 0.499210722222222 2024-10-30 23:14:44.635 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-30 23:14:45.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:14:45.819 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,18.03749,47.99941,1,0,2430.837,10396.53,28615,972775,29,14.35046,38.13451,0.2121085,13817,11.11144,0,16.66667,1.594543,4.237291,100,6876744792,2430.837,0,0,-1 2024-10-30 23:14:45.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:14:45.820 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,254,475,130,849,6558,3434,0,0,196,3910,0,2605,56,0,45,28,384,52,0,3,432,758,456,8,50,0,0,0,0 2024-10-30 23:14:47.002 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-30 23:14:47.002 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-30 23:14:48.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:14:48.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:14:49.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:14:51.602 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:14:51.602 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:14:52.602 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:14:59.771 - Thread: 1 -> GC Memory: 2441.389 / 2441.389 MB 2024-10-30 23:15:00.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:15:00.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:15:13.188 - Thread: 1 -> GUI Stats: Update 0.198383388888889, Draw 0.482834444444445 2024-10-30 23:15:29.787 - Thread: 1 -> GC Memory: 2453.391 / 2453.391 MB 2024-10-30 23:15:43.188 - Thread: 1 -> GUI Stats: Update 0.0153556666666667, Draw 0.416071888888888 2024-10-30 23:15:45.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:15:45.836 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,17.20539,17.3061,1,0,2349.797,10363.1,28615,972775,29,5.414939,14.798,0.08752312,15098,33.33355,0,16.66667,1.804991,4.932697,100,6846484414,2349.797,0,0,-1 2024-10-30 23:15:45.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:15:45.836 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,471,130,849,6529,3403,0,0,196,3875,0,2605,28,0,51,28,384,48,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:15:59.788 - Thread: 1 -> GC Memory: 2345.156 / 2345.156 MB 2024-10-30 23:16:13.188 - Thread: 1 -> GUI Stats: Update 0.0152976111111111, Draw 0.411595166666667 2024-10-30 23:16:29.788 - Thread: 1 -> GC Memory: 2358.225 / 2358.225 MB 2024-10-30 23:16:43.188 - Thread: 1 -> GUI Stats: Update 0.190512833333333, Draw 0.468956666666667 2024-10-30 23:16:45.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:16:45.853 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,21.35679,47.09616,1,0,2363.411,10398.67,28615,972775,29,14.35704,38.40647,0.09528569,15155,11.11879,0,16.66667,1.596329,4.270333,100,6889794120,2363.411,0,0,-1 2024-10-30 23:16:45.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:16:45.853 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,258,479,130,849,6570,3431,0,0,196,3911,0,2605,56,0,55,28,384,52,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:16:59.805 - Thread: 1 -> GC Memory: 2376.991 / 2376.991 MB 2024-10-30 23:17:13.189 - Thread: 1 -> GUI Stats: Update 0.201859333333333, Draw 0.466509777777777 2024-10-30 23:17:29.805 - Thread: 1 -> GC Memory: 2351.805 / 2351.805 MB 2024-10-30 23:17:43.189 - Thread: 1 -> GUI Stats: Update 0.204840611111111, Draw 0.464989444444444 2024-10-30 23:17:45.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:17:45.870 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,20.79034,42.01134,1,0,2363.254,10373.83,28615,972775,29,15.48964,38.91422,0.09057981,15183,11.08569,0,16.66667,1.717133,4.31391,100,6853068098,2363.254,0,0,-1 2024-10-30 23:17:45.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:17:45.870 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,258,475,130,849,6535,3403,0,0,196,3879,0,2605,28,0,52,28,384,49,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:17:59.823 - Thread: 1 -> GC Memory: 2373.996 / 2373.996 MB 2024-10-30 23:18:13.189 - Thread: 1 -> GUI Stats: Update 0.215216333333333, Draw 0.4638765 2024-10-30 23:18:23.305 - Thread: 1 -> Autosave initiated 2024-10-30 23:18:23.305 - Thread: 1 -> Character state: True 2024-10-30 23:18:23.305 - Thread: 1 -> IsServer: True 2024-10-30 23:18:23.305 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 23:18:23.305 - Thread: 1 -> Autosave 2024-10-30 23:18:23.305 - Thread: 1 -> Saving world - START 2024-10-30 23:18:23.305 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:18:23.305 - Thread: 1 -> Before snapshot.: GC Memory: 2,385 B 2024-10-30 23:18:23.315 - Thread: 1 -> After snapshot.: GC Memory: 2,389 B 2024-10-30 23:18:23.325 - Thread: 1 -> Directory cleanup: GC Memory: 2,389 B 2024-10-30 23:18:23.325 - Thread: 1 -> Saving world - END 2024-10-30 23:18:23.332 - Thread: 13 -> Session snapshot save - START 2024-10-30 23:18:23.332 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 23:18:23.490 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 23:18:23.540 - Thread: 13 -> Session snapshot save - END 2024-10-30 23:18:29.838 - Thread: 1 -> GC Memory: 2400.959 / 2400.959 MB 2024-10-30 23:18:40.569 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:18:43.189 - Thread: 1 -> GUI Stats: Update 0.202059277777778, Draw 0.462438444444445 2024-10-30 23:18:43.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:18:43.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:18:45.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:18:45.886 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,19.55249,44.87706,1,0,2412.191,10383.32,28615,972775,29,14.10125,34.96782,0.09650304,15192,11.1104,0,16.66667,1.566706,3.885065,100,6851804802,2412.191,0,0,-1 2024-10-30 23:18:45.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:18:45.886 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,266,482,130,849,6534,3403,0,0,196,3886,0,2605,28,0,44,28,384,48,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:18:59.839 - Thread: 1 -> GC Memory: 2416.816 / 2416.816 MB 2024-10-30 23:19:13.189 - Thread: 1 -> GUI Stats: Update 0.208991611111111, Draw 0.467328444444444 2024-10-30 23:19:29.856 - Thread: 1 -> GC Memory: 2364.501 / 2364.501 MB 2024-10-30 23:19:39.589 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:19:43.190 - Thread: 1 -> GUI Stats: Update 0.190088, Draw 0.466138333333333 2024-10-30 23:19:45.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:19:45.904 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,20.50117,50.33358,1,0,2375.495,10452.54,28615,972775,29,16.10709,43.49001,0.09968784,15208,11.11239,0,16.66667,1.789883,4.83278,100,6855946976,2375.495,0,0,-1 2024-10-30 23:19:45.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:19:45.904 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,267,487,130,849,6538,3403,0,0,196,3890,0,2605,28,0,43,28,384,51,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:19:59.873 - Thread: 1 -> GC Memory: 2378.139 / 2378.139 MB 2024-10-30 23:20:13.189 - Thread: 1 -> GUI Stats: Update 0.208188, Draw 0.489397777777778 2024-10-30 23:20:29.889 - Thread: 1 -> GC Memory: 2399.541 / 2399.541 MB 2024-10-30 23:20:43.189 - Thread: 1 -> GUI Stats: Update 0.247738166666667, Draw 0.481492111111112 2024-10-30 23:20:45.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:20:45.920 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,22.29403,76.50175,1,0,2351.349,10431.63,28615,972775,29,18.98722,47.0475,0.1081466,15150,11.19056,0,16.66667,2.124776,5.26488,100,6903592300,2351.349,0,0,-1 2024-10-30 23:20:45.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:20:45.920 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,500,130,849,6583,3431,0,0,196,3932,0,2605,56,0,47,28,384,55,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:20:59.907 - Thread: 1 -> GC Memory: 2360.563 / 2360.563 MB 2024-10-30 23:21:13.191 - Thread: 1 -> GUI Stats: Update 0.222555611111111, Draw 0.477813611111112 2024-10-30 23:21:29.923 - Thread: 1 -> GC Memory: 2374.973 / 2374.973 MB 2024-10-30 23:21:43.191 - Thread: 1 -> GUI Stats: Update 0.356608888888889, Draw 0.448562 2024-10-30 23:21:45.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:21:45.937 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,21.60998,43.28074,1,0,2379.012,10431.92,28615,972775,29,15.17235,43.46336,0.09361896,15118,11.10972,0,16.66667,1.685606,4.82866,100,6901924366,2379.012,0,0,-1 2024-10-30 23:21:45.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:21:45.937 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,495,130,849,6582,3431,0,0,196,3927,0,2605,56,0,50,28,384,51,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:21:59.923 - Thread: 1 -> GC Memory: 2390.923 / 2390.923 MB 2024-10-30 23:22:13.189 - Thread: 1 -> GUI Stats: Update 0.232001611111111, Draw 0.465088888888889 2024-10-30 23:22:29.940 - Thread: 1 -> GC Memory: 2387.091 / 2387.091 MB 2024-10-30 23:22:43.190 - Thread: 1 -> GUI Stats: Update 0.256478611111111, Draw 0.507190166666666 2024-10-30 23:22:45.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:22:45.954 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,20.71792,93.62459,1,0,2459.984,10509.05,28615,972775,29,19.96308,58.57059,0.1142405,15134,11.16223,0,16.66667,2.228325,6.537783,100,6925086622,2459.984,0,0,-1 2024-10-30 23:22:45.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:22:45.954 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,513,130,849,6604,3431,0,0,196,3945,0,2605,56,0,55,28,384,68,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:22:59.940 - Thread: 1 -> GC Memory: 2485.102 / 2485.102 MB 2024-10-30 23:23:13.189 - Thread: 1 -> GUI Stats: Update 0.340401166666666, Draw 0.475215888888889 2024-10-30 23:23:23.306 - Thread: 1 -> Autosave initiated 2024-10-30 23:23:23.306 - Thread: 1 -> Character state: True 2024-10-30 23:23:23.306 - Thread: 1 -> IsServer: True 2024-10-30 23:23:23.306 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 23:23:23.306 - Thread: 1 -> Autosave 2024-10-30 23:23:23.306 - Thread: 1 -> Saving world - START 2024-10-30 23:23:23.306 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:23:23.306 - Thread: 1 -> Before snapshot.: GC Memory: 2,499 B 2024-10-30 23:23:23.321 - Thread: 1 -> After snapshot.: GC Memory: 2,499 B 2024-10-30 23:23:23.326 - Thread: 1 -> Directory cleanup: GC Memory: 2,499 B 2024-10-30 23:23:23.326 - Thread: 1 -> Saving world - END 2024-10-30 23:23:23.338 - Thread: 14 -> Session snapshot save - START 2024-10-30 23:23:23.338 - Thread: 14 -> Checking file access for files in target dir. 2024-10-30 23:23:23.500 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 23:23:23.546 - Thread: 14 -> Session snapshot save - END 2024-10-30 23:23:29.940 - Thread: 1 -> GC Memory: 2517.668 / 2517.668 MB 2024-10-30 23:23:43.190 - Thread: 1 -> GUI Stats: Update 0.225165277777778, Draw 0.502270222222222 2024-10-30 23:23:45.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:23:45.971 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,20.34991,125.8935,1,0,2536.03,10465.26,28615,972775,29,21.54635,48.20013,0.09501566,15095,11.10305,0,16.66667,2.392302,5.351685,100,6913064400,2536.03,0,0,-1 2024-10-30 23:23:45.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:23:45.971 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,502,130,849,6592,3428,0,0,192,3931,0,2605,56,0,57,28,384,58,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:23:59.940 - Thread: 1 -> GC Memory: 2547.964 / 2547.964 MB 2024-10-30 23:24:13.190 - Thread: 1 -> GUI Stats: Update 0.208996944444444, Draw 0.545302055555556 2024-10-30 23:24:29.940 - Thread: 1 -> GC Memory: 2375.233 / 2375.233 MB 2024-10-30 23:24:39.590 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:24:43.190 - Thread: 1 -> GUI Stats: Update 0.181294666666667, Draw 0.515514055555556 2024-10-30 23:24:45.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:24:45.988 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,21.18823,118.0082,1,0,2380.798,10489.79,28615,972775,29,19.11361,47.45814,0.1132268,15106,11.11684,0,16.66667,2.124829,5.275845,100,6934969038,2380.798,0,0,-1 2024-10-30 23:24:45.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:24:45.988 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,497,130,849,6613,3455,0,0,196,3952,0,2612,56,0,57,28,384,52,0,17,432,758,456,8,50,0,0,0,0 2024-10-30 23:24:59.957 - Thread: 1 -> GC Memory: 2382.977 / 2382.977 MB 2024-10-30 23:25:13.191 - Thread: 1 -> GUI Stats: Update 0.168297388888889, Draw 0.503721 2024-10-30 23:25:29.973 - Thread: 1 -> GC Memory: 2392.276 / 2392.276 MB 2024-10-30 23:25:43.191 - Thread: 1 -> GUI Stats: Update 0.202080111111111, Draw 0.493852611111112 2024-10-30 23:25:46.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:25:46.005 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,19.45171,39.857,1,0,2354.143,10464.77,28615,972775,29,13.8933,36.75325,0.09175103,15066,11.09614,0,16.66667,1.541619,4.07819,100,6876923932,2354.143,0,0,-1 2024-10-30 23:25:46.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:25:46.005 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,493,130,849,6558,3410,0,0,196,3903,0,2612,28,0,50,28,384,48,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:25:59.990 - Thread: 1 -> GC Memory: 2369.574 / 2369.574 MB 2024-10-30 23:26:13.191 - Thread: 1 -> GUI Stats: Update 0.260224388888889, Draw 0.517733944444444 2024-10-30 23:26:18.289 - Thread: 1 -> Updating stopped. 2024-10-30 23:26:18.304 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:26:20.072 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:26:20.072 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:26:20.074 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:26:43.689 - Thread: 1 -> GUI Stats: Update 0.3713735, Draw 0.419501722222222 2024-10-30 23:26:46.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:26:46.523 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,3.48422,15.04177,1,0,2388.543,10437.6,28615,972775,29,4.842573,19.39282,0.09707116,14560,33.333,0,16.66667,1.614175,6.464209,100,6875771388,2388.543,0,0,-1 2024-10-30 23:26:46.523 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:26:46.523 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,496,131,849,6557,3410,0,0,196,3907,0,2612,28,0,45,28,384,52,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:27:09.089 - Thread: 1 -> Updating continues. 2024-10-30 23:27:09.093 - Thread: 1 -> GC Memory: 2390.415 / 2390.415 MB 2024-10-30 23:27:09.322 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:27:09.322 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:27:13.691 - Thread: 1 -> GUI Stats: Update 0.0650934444444444, Draw 0.380732944444444 2024-10-30 23:27:39.113 - Thread: 1 -> GC Memory: 2366.361 / 2366.361 MB 2024-10-30 23:27:43.693 - Thread: 1 -> GUI Stats: Update 0.199448611111111, Draw 0.517376444444444 2024-10-30 23:27:46.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:27:46.540 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,19.68135,72.56693,1,0,2373.357,10439.13,28434,972952,28,21.73931,38.33254,0.08609629,14605,11.11118,0,16.66667,2.415494,4.259197,100,6894251176,2373.357,0,0,-1 2024-10-30 23:27:46.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:27:46.540 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,500,132,849,6574,3410,0,0,196,3911,2,2612,28,0,58,28,384,54,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:27:47.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:27:51.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:27:51.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:28:12.278 - Thread: 1 -> GC Memory: 2376.303 / 2376.303 MB 2024-10-30 23:28:32.640 - Thread: 1 -> Autosave initiated 2024-10-30 23:28:32.640 - Thread: 1 -> Character state: True 2024-10-30 23:28:32.640 - Thread: 1 -> IsServer: True 2024-10-30 23:28:32.640 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-30 23:28:32.640 - Thread: 1 -> Autosave 2024-10-30 23:28:32.640 - Thread: 1 -> Saving world - START 2024-10-30 23:28:32.640 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:28:32.640 - Thread: 1 -> Before snapshot.: GC Memory: 2,377 B 2024-10-30 23:28:32.655 - Thread: 1 -> After snapshot.: GC Memory: 2,377 B 2024-10-30 23:28:32.660 - Thread: 1 -> Directory cleanup: GC Memory: 2,377 B 2024-10-30 23:28:32.660 - Thread: 1 -> Saving world - END 2024-10-30 23:28:32.673 - Thread: 13 -> Session snapshot save - START 2024-10-30 23:28:32.674 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 23:28:32.848 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 23:28:32.904 - Thread: 13 -> Session snapshot save - END 2024-10-30 23:28:39.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:28:42.288 - Thread: 1 -> GC Memory: 2388.885 / 2388.885 MB 2024-10-30 23:28:46.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:28:46.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:28:53.940 - Thread: 1 -> GUI Stats: Update 0.323255222222222, Draw 0.522076277777777 2024-10-30 23:29:23.944 - Thread: 1 -> GC Memory: 2359.02 / 2359.02 MB 2024-10-30 23:29:37.948 - Thread: 1 -> Updating stopped. 2024-10-30 23:29:37.963 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:29:39.599 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:29:39.716 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:29:39.716 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:29:39.718 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:29:44.315 - Thread: 1 -> GUI Stats: Update 0.314517555555555, Draw 0.564391666666667 2024-10-30 23:29:47.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:29:47.182 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,3.326188,15.49709,1,0,2368.357,10459.96,28434,972952,28,4.996537,17.68245,0.1407462,14516,33.33216,0,16.66667,1.665454,5.893943,100,6881842232,2368.357,0,0,-1 2024-10-30 23:29:47.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:29:47.182 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,498,132,849,6563,3410,0,0,196,3909,0,2612,28,0,48,28,384,54,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:30:02.382 - Thread: 1 -> Updating continues. 2024-10-30 23:30:02.385 - Thread: 1 -> GC Memory: 2369.238 / 2369.238 MB 2024-10-30 23:30:02.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:30:02.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:30:03.738 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:30:03.738 - Thread: 1 -> Debug: No grids left, closing Installation 'P28_LogisticsPost' 2024-10-30 23:30:08.791 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-30 23:30:09.123 - Thread: 1 -> DoDisconnects - 213 0 212 2024-10-30 23:30:09.188 - Thread: 1 -> DoDisconnects - 205 7 197 2024-10-30 23:30:09.582 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-30 23:30:09.582 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-30 23:30:09.933 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:30:09.948 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:30:11.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:30:11.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:30:13.969 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:30:13.981 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-30 23:30:13.985 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-30 23:30:14.317 - Thread: 1 -> GUI Stats: Update 0.114264666666667, Draw 0.402354388888889 2024-10-30 23:30:14.882 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-30 23:30:15.115 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-30 23:30:15.115 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-30 23:30:32.386 - Thread: 1 -> GC Memory: 2391.809 / 2391.809 MB 2024-10-30 23:30:37.615 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-10-30 23:30:44.318 - Thread: 1 -> GUI Stats: Update 0.239862722222222, Draw 0.319717111111111 2024-10-30 23:30:47.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:30:47.202 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,17.78913,21.39419,1,0,2359.216,10436.75,26147,975782,30,11.92609,42.50054,0.151998,14221,11.1115,0,16.66667,1.325167,4.722447,100,6861397664,2359.216,0,0,-1 2024-10-30 23:30:47.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:30:47.202 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,276,491,132,849,6543,3410,0,0,196,3901,0,2612,28,0,36,28,384,46,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:30:47.665 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-10-30 23:30:47.665 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-10-30 23:31:02.387 - Thread: 1 -> GC Memory: 2411.973 / 2411.973 MB 2024-10-30 23:31:14.319 - Thread: 1 -> GUI Stats: Update 0.269602722222222, Draw 0.4407965 2024-10-30 23:31:32.402 - Thread: 1 -> GC Memory: 2475.641 / 2475.641 MB 2024-10-30 23:31:44.318 - Thread: 1 -> GUI Stats: Update 0.221164333333333, Draw 0.405616222222223 2024-10-30 23:31:47.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:31:47.216 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,19.18692,60.19183,1,0,2480.738,10524.73,26147,975782,30,17.25209,94.94609,0.2054612,14346,11.74655,0,16.66667,2.026526,11.15289,100,6918557874,2480.738,0,0,-1 2024-10-30 23:31:47.216 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:31:47.216 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,283,503,132,849,6598,3439,0,0,196,3942,0,2612,56,0,49,28,384,51,0,1,432,758,456,8,50,0,0,0,0 2024-10-30 23:31:56.333 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:31:56.349 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:31:57.766 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:31:57.774 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:31:58.214 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:31:58.214 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:31:58.214 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:31:58.215 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:31:58.228 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:31:58.228 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:31:58.228 - Thread: 1 -> MySession::Unload START 2024-10-30 23:31:58.228 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:31:58.228 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:31:58.228 - Thread: 1 -> IsServer: True 2024-10-30 23:31:58.229 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:31:58.232 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:31:58.232 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:31:58.252 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:31:58.333 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:31:58.335 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:31:58.335 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:31:58.337 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:31:58.341 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:31:58.549 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:31:58.554 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:31:58.568 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:31:58.623 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:31:58.629 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:31:58.632 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:31:58.654 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:31:58.663 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:31:58.666 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:31:58.675 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:31:58.681 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:31:58.682 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:31:58.683 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:31:58.702 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.702 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.702 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.702 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.702 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.703 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.703 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.705 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.707 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.710 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.710 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.710 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.710 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.710 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.712 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.712 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:31:58.712 - Thread: 1 -> Network readers disposed 2024-10-30 23:31:58.712 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:31:58.894 - Thread: 1 -> Loading sound definitions 2024-10-30 23:31:58.895 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:31:58.895 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:31:58.933 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:31:58.933 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:31:58.933 - Thread: 1 -> Loading Quick starts 2024-10-30 23:31:58.933 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:31:58.933 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:31:58.933 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:31:58.934 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:31:59.372 - Thread: 1 -> MySession::Unload END 2024-10-30 23:31:59.373 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 12 2024-10-30 23:31:59.373 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:31:59.373 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:31:59.373 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:31:59.873 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:31:59.874 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:31:59.874 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:31:59.874 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:31:59.874 - Thread: 14 -> Downloading world mods - START 2024-10-30 23:31:59.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:32:00.450 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:32:00.450 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:32:00.450 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:32:00.450 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:32:00.450 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:32:00.742 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:32:00.742 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:32:01.188 - Thread: 1 -> Mod query successful 2024-10-30 23:32:01.188 - Thread: 14 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 23:32:01.188 - Thread: 14 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 23:32:01.189 - Thread: 14 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 23:32:01.190 - Thread: 14 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 23:32:01.190 - Thread: 14 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 23:32:01.190 - Thread: 14 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 23:32:01.190 - Thread: 14 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 23:32:01.190 - Thread: 14 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 23:32:01.191 - Thread: 14 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 23:32:01.192 - Thread: 14 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 23:32:01.192 - Thread: 14 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:32:01.192 - Thread: 14 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:32:01.192 - Thread: 14 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:32:01.192 - Thread: 14 -> Mod download time: 0.00 seconds 2024-10-30 23:32:01.192 - Thread: 14 -> Downloading world mods - END 2024-10-30 23:32:01.208 - Thread: 1 -> LoadSession() - End 2024-10-30 23:32:01.224 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:32:01.224 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:32:01.224 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:32:01.224 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:32:01.229 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:32:01.229 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:32:01.229 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:32:01.440 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:32:01.441 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:32:01.841 - Thread: 1 -> GC Memory: 2,356,955,240 B 2024-10-30 23:32:01.847 - Thread: 1 -> Process Memory: 9,883,631,616 B 2024-10-30 23:32:01.847 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:32:01.847 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 23:32:01.847 - Thread: 1 -> Console compatibility: No 2024-10-30 23:32:01.887 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:32:20.201 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.202 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.202 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.202 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.202 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.202 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.202 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.203 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.203 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.203 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.203 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.204 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.204 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.204 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.205 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.208 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.208 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.208 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.208 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.209 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.210 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.210 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:20.214 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:32:20.214 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:32:20.214 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:32:20.215 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:32:20.375 - Thread: 1 -> Loading scenarios 2024-10-30 23:32:20.375 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:32:20.375 - Thread: 1 -> List of used mods (25) - START 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 23:32:20.375 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 23:32:20.375 - Thread: 1 -> List of used mods - END 2024-10-30 23:32:20.846 - Thread: 1 -> Loading behaviors 2024-10-30 23:32:20.846 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:32:20.846 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:32:20.846 - Thread: 1 -> Loading animations 2024-10-30 23:32:20.847 - Thread: 1 -> Loading animations 2024-10-30 23:32:20.847 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.847 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.847 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.847 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.847 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.847 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.847 - Thread: 1 -> Loading category classes 2024-10-30 23:32:20.848 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:32:20.848 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:32:20.848 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:32:20.848 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:32:20.848 - Thread: 1 -> Loading blueprints 2024-10-30 23:32:20.848 - Thread: 1 -> Loading blueprints 2024-10-30 23:32:20.848 - Thread: 1 -> Loading agent definitions 2024-10-30 23:32:20.848 - Thread: 1 -> Loading character definitions 2024-10-30 23:32:20.848 - Thread: 1 -> Loading character definitions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading components 2024-10-30 23:32:20.857 - Thread: 1 -> Loading components 2024-10-30 23:32:20.857 - Thread: 1 -> Loading configuration 2024-10-30 23:32:20.857 - Thread: 1 -> Loading container types 2024-10-30 23:32:20.857 - Thread: 1 -> Loading Contract Types 2024-10-30 23:32:20.857 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:32:20.857 - Thread: 1 -> Loading block positions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading curve definitions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading debris 2024-10-30 23:32:20.857 - Thread: 1 -> Loading environment items entries 2024-10-30 23:32:20.857 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading decal definitions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading decal definitions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:32:20.857 - Thread: 1 -> Loading edges 2024-10-30 23:32:20.857 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:32:20.857 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:32:20.858 - Thread: 1 -> Loading animations 2024-10-30 23:32:20.858 - Thread: 1 -> Loading entity components 2024-10-30 23:32:20.858 - Thread: 1 -> Loading component containers 2024-10-30 23:32:20.858 - Thread: 1 -> Loading environment items entries 2024-10-30 23:32:20.858 - Thread: 1 -> Loading Faction Names 2024-10-30 23:32:20.858 - Thread: 1 -> Loading factions 2024-10-30 23:32:20.858 - Thread: 1 -> Loading flare definitions 2024-10-30 23:32:20.858 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:32:20.858 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:32:20.858 - Thread: 1 -> Loading event definitions 2024-10-30 23:32:20.858 - Thread: 1 -> Loading physical items 2024-10-30 23:32:20.894 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:32:20.894 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:32:20.894 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:32:20.894 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:32:20.894 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:32:20.894 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:32:20.894 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:32:20.894 - Thread: 1 -> Loading planet definition 2024-10-30 23:32:20.894 - Thread: 1 -> Loading physical items 2024-10-30 23:32:20.894 - Thread: 1 -> Loading physical items 2024-10-30 23:32:20.894 - Thread: 1 -> Loading physical material properties 2024-10-30 23:32:20.894 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:32:20.894 - Thread: 1 -> Loading Quick starts 2024-10-30 23:32:20.894 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:32:20.895 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:32:20.895 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:32:20.895 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:32:20.895 - Thread: 1 -> Loading sound categories 2024-10-30 23:32:20.895 - Thread: 1 -> Loading stat definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading stories definition 2024-10-30 23:32:20.895 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:32:20.895 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:32:20.895 - Thread: 1 -> Loading grid creators 2024-10-30 23:32:20.895 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.895 - Thread: 1 -> Loading planet definition 2024-10-30 23:32:20.895 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:32:20.895 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:32:20.896 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:32:20.896 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:32:20.896 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.897 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:32:20.897 - Thread: 1 -> Loading blueprints 2024-10-30 23:32:20.897 - Thread: 1 -> Loading category classes 2024-10-30 23:32:20.897 - Thread: 1 -> Loading physical items 2024-10-30 23:32:20.897 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.898 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.902 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.902 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.904 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.905 - Thread: 1 -> Loading category classes 2024-10-30 23:32:20.914 - Thread: 1 -> Loading entity components 2024-10-30 23:32:20.915 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.917 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.919 - Thread: 1 -> Loading character definitions 2024-10-30 23:32:20.921 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:32:20.922 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:32:20.922 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.923 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:32:20.923 - Thread: 1 -> Loading blueprints 2024-10-30 23:32:20.923 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:32:20.923 - Thread: 1 -> Loading blueprints 2024-10-30 23:32:20.923 - Thread: 1 -> Loading category classes 2024-10-30 23:32:20.923 - Thread: 1 -> Loading physical items 2024-10-30 23:32:20.924 - Thread: 1 -> Loading physical items 2024-10-30 23:32:20.925 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.925 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:32:20.925 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 23:32:20.934 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.934 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.940 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:32:20.940 - Thread: 1 -> Loading sound definitions 2024-10-30 23:32:20.940 - Thread: 1 -> Loading block positions 2024-10-30 23:32:20.940 - Thread: 1 -> Loading category classes 2024-10-30 23:32:20.940 - Thread: 1 -> Loading category classes 2024-10-30 23:32:20.941 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.941 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.941 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.942 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.943 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.945 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:32:20.955 - Thread: 1 -> Audio effects definitions 2024-10-30 23:32:20.955 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:32:20.956 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:32:20.956 - Thread: 1 -> Loading physical material properties 2024-10-30 23:32:20.956 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:32:21.054 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:32:21.056 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:32:21.056 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:32:21.058 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:32:21.085 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:32:21.085 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:32:21.086 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:32:21.091 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:32:21.091 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:32:21.099 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.100 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.100 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.100 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.100 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.101 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.101 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.102 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.102 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.102 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.103 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.103 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.103 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.104 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.105 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.105 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.106 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.106 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.107 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.107 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.108 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.108 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.110 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.117 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.117 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.118 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.118 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.119 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.120 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.120 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.121 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.121 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.122 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.122 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.123 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.124 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.125 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.126 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.133 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.134 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.135 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.135 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.137 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.137 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.139 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.141 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.142 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.142 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.144 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.144 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.163 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.163 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.167 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.168 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.173 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.176 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.180 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.181 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.193 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.194 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.199 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.202 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.207 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.208 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.213 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.213 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.230 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.230 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.236 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.236 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.242 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.245 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.250 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.251 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.266 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.267 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.274 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.275 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.349 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.350 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:32:21.351 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:32:21.351 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:32:21.352 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:32:21.353 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:32:21.353 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:32:21.353 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:32:21.354 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:32:21.354 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:32:21.355 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:32:21.355 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:32:21.355 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:32:21.359 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:32:21.359 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:32:21.360 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:32:21.360 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:32:21.361 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:32:21.361 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:32:21.362 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:32:21.362 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:32:21.362 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:32:21.363 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:32:21.363 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:32:21.363 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:32:21.364 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:32:21.372 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:32:21.373 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:32:21.373 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:32:21.377 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:32:21.377 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:32:21.378 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:32:21.378 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:32:21.379 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:32:21.379 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:32:21.379 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:32:21.380 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:32:21.380 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:32:21.381 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:32:21.381 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:32:21.382 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:32:21.382 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:32:21.383 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:32:21.383 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:32:21.383 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:32:21.384 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:32:21.387 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:32:21.387 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:32:21.388 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:32:21.388 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 23:32:21.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 23:32:21.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 23:32:21.396 - Thread: 1 -> Loading cube blocks 2024-10-30 23:32:21.396 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:32:21.396 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:32:21.396 - Thread: 1 -> Created block definitions 2024-10-30 23:32:21.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 23:32:21.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 23:32:21.414 - Thread: 1 -> Loading block variant groups 2024-10-30 23:32:21.532 - Thread: 1 -> Loading block variant groups 2024-10-30 23:32:21.541 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:32:21.541 - Thread: 1 -> Loading drop containers 2024-10-30 23:32:21.541 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:32:21.542 - Thread: 1 -> Loading respawn ships 2024-10-30 23:32:21.542 - Thread: 1 -> Loading spawn groups 2024-10-30 23:32:21.542 - Thread: 1 -> Loading spawn groups 2024-10-30 23:32:21.542 - Thread: 1 -> Loading spawn groups 2024-10-30 23:32:21.542 - Thread: 1 -> Loading spawn groups 2024-10-30 23:32:21.542 - Thread: 1 -> Loading spawn groups 2024-10-30 23:32:21.542 - Thread: 1 -> Loading spawn groups 2024-10-30 23:32:21.542 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:32:21.646 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:32:21.649 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:32:21.649 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:32:21.669 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:32:21.779 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:32:21.781 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:32:21.783 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.806 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.806 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.806 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.807 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.807 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.807 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.808 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.808 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.809 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.809 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.817 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.817 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.817 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.818 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.818 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.819 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.819 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.827 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.855 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.856 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.858 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.858 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:21.859 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:22.563 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:22.564 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:22.567 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:32:22.684 - Thread: 1 -> ### PaintGun v25 2024-10-30 23:32:22.695 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 23:32:22.744 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 23:32:22.744 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 23:32:22.744 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 23:32:22.749 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 23:32:22.752 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 23:32:22.752 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 23:32:22.752 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 23:32:23.175 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:32:23.179 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:32:23.179 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:32:23.179 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:32:23.179 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:32:23.179 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:32:23.183 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:32:23.183 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:32:23.183 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:32:23.183 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:32:23.219 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 23:32:23.219 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 23:32:23.226 - Thread: 1 -> Compass: Config Loaded 2024-10-30 23:32:23.226 - Thread: 1 -> Compass: Compass Started! 2024-10-30 23:32:23.445 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:32:23.445 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 23:32:23.507 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:32:23.507 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 23:32:23.765 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:32:23.765 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 23:32:23.770 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:32:24.054 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:32:24.055 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 23:32:24.070 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:32:24.070 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 23:32:24.075 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:32:24.075 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 23:32:24.075 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:32:24.075 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 23:32:24.215 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:32:24.215 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 23:32:28.618 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:32:28.619 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 23:32:30.541 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:32:30.541 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 23:32:31.042 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-30 23:32:31.042 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:32:31.549 - Thread: 16 -> Info: Planet generator name: Triton 2024-10-30 23:32:31.549 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:32:31.549 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:32:31.550 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 23:32:32.105 - Thread: 18 -> Info: Planet generator name: Titan 2024-10-30 23:32:32.105 - Thread: 18 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:32:32.560 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-30 23:32:32.560 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:32:33.107 - Thread: 1 -> Info: Planet generator name: Alien 2024-10-30 23:32:33.107 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:32:36.347 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-30 23:32:36.347 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:32:36.878 - Thread: 15 -> Info: Planet generator name: Moon 2024-10-30 23:32:36.878 - Thread: 15 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:32:38.563 - Thread: 16 -> Info: Planet generator name: Pertam 2024-10-30 23:32:38.563 - Thread: 16 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:32:38.566 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:32:38.567 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:32:38.569 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:32:38.569 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 23:32:38.569 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:32:38.569 - Thread: 1 -> GameDateTime = 01/02/2081 10:45:25 2024-10-30 23:32:38.569 - Thread: 1 -> Password = 2024-10-30 23:32:38.569 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:32:38.569 - Thread: 1 -> WorkshopId = 2024-10-30 23:32:38.569 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:32:38.569 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 23:32:38.569 - Thread: 1 -> Settings: 2024-10-30 23:32:38.569 - Thread: 1 -> GameMode = Survival 2024-10-30 23:32:38.569 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:32:38.569 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:32:38.569 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:32:38.569 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:32:38.569 - Thread: 1 -> AutoHealing = True 2024-10-30 23:32:38.569 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:32:38.569 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:32:38.569 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:32:38.569 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:32:38.569 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:32:38.569 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:32:38.569 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:32:38.569 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:32:38.569 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:32:38.569 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:32:38.569 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:32:38.569 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:32:38.569 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:32:38.569 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:32:38.569 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:32:38.569 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:32:38.569 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:32:38.569 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:32:38.569 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:32:38.569 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:32:38.569 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:32:38.569 - Thread: 1 -> EnableScripts = True 2024-10-30 23:32:38.569 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:32:38.569 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:32:38.569 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:32:38.569 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:32:38.570 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:32:38.570 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:32:38.570 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:32:38.570 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:32:38.570 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:32:38.570 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:32:38.570 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:32:38.570 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:32:38.570 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:32:38.570 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:32:38.570 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:32:38.570 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:32:38.570 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:32:38.570 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:32:38.570 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:32:38.570 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:32:38.570 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:32:38.570 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:32:38.570 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:32:38.570 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:32:38.570 - Thread: 1 -> RealisticSound = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableSaving = True 2024-10-30 23:32:38.570 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:32:38.570 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:32:38.570 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:32:38.570 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:32:38.570 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:32:38.570 - Thread: 1 -> FamilySharing = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:32:38.570 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:32:38.570 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:32:38.570 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:32:38.570 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:32:38.570 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:32:38.570 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:32:38.570 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:32:38.570 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:32:38.570 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:32:38.570 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:32:38.570 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:32:38.570 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:32:38.570 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:32:38.570 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:32:38.570 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableResearch = False 2024-10-30 23:32:38.570 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:32:38.570 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:32:38.570 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:32:38.570 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:32:38.570 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:32:38.570 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:32:38.570 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:32:38.570 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:32:38.570 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:32:38.570 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:32:38.570 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:32:38.570 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:32:38.570 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:32:38.570 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:32:38.570 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:32:38.570 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:32:38.570 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:32:38.570 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:32:38.570 - Thread: 1 -> EnableDrones = True 2024-10-30 23:32:38.570 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:32:38.570 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:32:38.570 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:32:38.570 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:32:38.570 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:32:38.570 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:32:38.570 - Thread: 1 -> Scenario = False 2024-10-30 23:32:38.570 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:32:38.570 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:32:38.570 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:32:38.570 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:32:38.570 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:32:38.570 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:32:38.570 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:32:38.570 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:32:38.570 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:32:38.570 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:32:38.570 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:32:38.570 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:32:38.570 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:32:38.570 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:32:39.152 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 23:32:39.416 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:32:39.416 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:32:39.426 - Thread: 1 -> Session loaded 2024-10-30 23:32:39.426 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:32:39.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:32:39.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:32:39.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:32:39.426 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:32:39.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:32:39.463 - Thread: 1 -> Updating continues. 2024-10-30 23:32:39.464 - Thread: 1 -> GC Memory: 2408.594 / 2408.594 MB 2024-10-30 23:32:40.022 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.023 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.032 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.050 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.066 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.082 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.099 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.119 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.134 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.152 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.166 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.197 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.200 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.216 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.233 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.250 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.266 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.283 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.299 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.320 - Thread: 13 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.344 - Thread: 14 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.351 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.366 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.383 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.400 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.417 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.433 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.450 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.466 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.483 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.500 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.521 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.534 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.564 - Thread: 16 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.566 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.583 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.609 - Thread: 15 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.619 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.633 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.649 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.666 - Thread: 16 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.682 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.699 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.716 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.732 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.749 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.766 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.782 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.799 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.816 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.832 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.849 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.866 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.882 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.899 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.916 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.932 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.949 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.966 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.982 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:40.999 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:41.020 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:41.032 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:41.049 - Thread: 1 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:41.072 - Thread: 18 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:41.082 - Thread: 17 -> Entity Grid_S_Large_1 {1A77DB4D9B0DDD0} is closed. 2024-10-30 23:32:41.108 - Thread: 1 -> Loading duration: 39.8791349 2024-10-30 23:32:41.497 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 23:32:41.562 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 65.32 ms 2024-10-30 23:32:41.610 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:32:41.610 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:32:41.611 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:32:41.639 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:32:41.639 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:32:41.713 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:32:41.713 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:32:41.730 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:32:41.730 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 23:32:43.574 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 23:32:55.514 - Thread: 1 -> GUI Stats: Update 21.5731935, Draw 0.748627055555556 2024-10-30 23:32:57.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:33:05.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:33:05.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:33:09.464 - Thread: 1 -> GC Memory: 2474.792 / 2474.792 MB 2024-10-30 23:33:25.514 - Thread: 1 -> GUI Stats: Update 0.271676055555556, Draw 0.5468475 2024-10-30 23:33:28.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:33:28.446 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,20.83208,51.61428,1,0,2494.519,10630.91,28434,972952,28,15.00472,43.1342,0.2254814,14361,11.10191,0,16.66667,1.665811,4.788721,100,6868263976,2494.519,0,0,-1 2024-10-30 23:33:28.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:33:28.446 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,270,488,132,849,6550,3410,0,0,196,3898,0,2612,28,0,46,28,384,49,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:33:32.118 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:33:32.118 - Thread: 1 -> Debug: No grids left, closing Installation 'P28_LogisticsPost' 2024-10-30 23:33:39.465 - Thread: 1 -> GC Memory: 2507.77 / 2507.77 MB 2024-10-30 23:33:41.403 - Thread: 1 -> DoDisconnects - 178 0 157 2024-10-30 23:33:41.432 - Thread: 1 -> DoDisconnects - 145 0 141 2024-10-30 23:33:41.450 - Thread: 1 -> DoDisconnects - 140 0 138 2024-10-30 23:33:41.963 - Thread: 1 -> DoDisconnects - 137 0 134 2024-10-30 23:33:51.061 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:33:51.078 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:33:51.928 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:33:51.933 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:33:52.401 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:33:52.401 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:33:52.401 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:33:52.406 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:33:52.407 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:33:52.408 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:33:52.408 - Thread: 1 -> MySession::Unload START 2024-10-30 23:33:52.408 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:33:52.408 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:33:52.408 - Thread: 1 -> IsServer: True 2024-10-30 23:33:52.408 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:33:52.411 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:33:52.411 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:33:52.431 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:33:52.517 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:33:52.518 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:33:52.518 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:33:52.520 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:33:52.525 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:33:52.744 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:33:52.747 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:33:52.760 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:33:52.806 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:33:52.811 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:33:52.813 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:33:52.832 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:33:52.840 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:33:52.843 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:33:52.849 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:33:52.854 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:33:52.855 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:33:52.856 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:33:52.873 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.873 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.874 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.874 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.874 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.874 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.874 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.875 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.877 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.909 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.909 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.909 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.909 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.910 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.911 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.911 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:33:52.911 - Thread: 1 -> Network readers disposed 2024-10-30 23:33:52.911 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:33:53.059 - Thread: 1 -> Loading sound definitions 2024-10-30 23:33:53.059 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:33:53.059 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:33:53.098 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:33:53.098 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:33:53.098 - Thread: 1 -> Loading Quick starts 2024-10-30 23:33:53.098 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:33:53.098 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:33:53.098 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:33:53.098 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:33:53.641 - Thread: 1 -> MySession::Unload END 2024-10-30 23:33:53.641 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 16 2024-10-30 23:33:53.641 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:33:53.641 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:33:53.641 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:33:54.159 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:33:54.159 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:33:54.159 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:33:54.159 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:33:54.161 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:33:54.161 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:33:54.586 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:33:54.586 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:33:54.586 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:33:54.586 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:33:54.586 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:33:54.945 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:33:54.949 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:33:55.436 - Thread: 1 -> Mod query successful 2024-10-30 23:33:55.436 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 23:33:55.436 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 23:33:55.436 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 23:33:55.436 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 23:33:55.437 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 23:33:55.438 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 23:33:55.438 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:33:55.438 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 23:33:55.438 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 23:33:55.438 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 23:33:55.438 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:33:55.439 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:33:55.439 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-30 23:33:55.439 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:33:55.443 - Thread: 1 -> LoadSession() - End 2024-10-30 23:33:55.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:33:55.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:33:55.460 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:33:55.460 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:33:55.466 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:33:55.466 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:33:55.466 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:33:55.677 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:33:55.677 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:33:56.117 - Thread: 1 -> GC Memory: 2,421,859,312 B 2024-10-30 23:33:56.124 - Thread: 1 -> Process Memory: 10,129,326,080 B 2024-10-30 23:33:56.124 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:33:56.124 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 23:33:56.124 - Thread: 1 -> Console compatibility: No 2024-10-30 23:33:56.169 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:34:18.232 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.233 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.233 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.233 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.233 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.233 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.233 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.234 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.236 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.239 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.239 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.239 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.239 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.239 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.241 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.241 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:18.246 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:34:18.246 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:34:18.246 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:34:18.247 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:34:18.392 - Thread: 1 -> Loading scenarios 2024-10-30 23:34:18.392 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:34:18.392 - Thread: 1 -> List of used mods (25) - START 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 23:34:18.392 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 23:34:18.392 - Thread: 1 -> List of used mods - END 2024-10-30 23:34:18.835 - Thread: 1 -> Loading behaviors 2024-10-30 23:34:18.835 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:34:18.835 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:34:18.835 - Thread: 1 -> Loading animations 2024-10-30 23:34:18.835 - Thread: 1 -> Loading animations 2024-10-30 23:34:18.836 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.836 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.836 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.836 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.836 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.836 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.836 - Thread: 1 -> Loading category classes 2024-10-30 23:34:18.836 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:34:18.837 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:34:18.837 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:34:18.837 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:34:18.837 - Thread: 1 -> Loading blueprints 2024-10-30 23:34:18.841 - Thread: 1 -> Loading blueprints 2024-10-30 23:34:18.841 - Thread: 1 -> Loading agent definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading character definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading character definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading components 2024-10-30 23:34:18.841 - Thread: 1 -> Loading components 2024-10-30 23:34:18.841 - Thread: 1 -> Loading configuration 2024-10-30 23:34:18.841 - Thread: 1 -> Loading container types 2024-10-30 23:34:18.841 - Thread: 1 -> Loading Contract Types 2024-10-30 23:34:18.841 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:34:18.841 - Thread: 1 -> Loading block positions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading curve definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading debris 2024-10-30 23:34:18.841 - Thread: 1 -> Loading environment items entries 2024-10-30 23:34:18.841 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading decal definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading decal definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:34:18.841 - Thread: 1 -> Loading edges 2024-10-30 23:34:18.841 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:34:18.841 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:34:18.841 - Thread: 1 -> Loading animations 2024-10-30 23:34:18.841 - Thread: 1 -> Loading entity components 2024-10-30 23:34:18.842 - Thread: 1 -> Loading component containers 2024-10-30 23:34:18.842 - Thread: 1 -> Loading environment items entries 2024-10-30 23:34:18.842 - Thread: 1 -> Loading Faction Names 2024-10-30 23:34:18.842 - Thread: 1 -> Loading factions 2024-10-30 23:34:18.842 - Thread: 1 -> Loading flare definitions 2024-10-30 23:34:18.842 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:34:18.842 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:34:18.842 - Thread: 1 -> Loading event definitions 2024-10-30 23:34:18.842 - Thread: 1 -> Loading physical items 2024-10-30 23:34:18.879 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:34:18.879 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:34:18.879 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:34:18.879 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:34:18.879 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:34:18.879 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:34:18.879 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:34:18.879 - Thread: 1 -> Loading planet definition 2024-10-30 23:34:18.879 - Thread: 1 -> Loading physical items 2024-10-30 23:34:18.879 - Thread: 1 -> Loading physical items 2024-10-30 23:34:18.879 - Thread: 1 -> Loading physical material properties 2024-10-30 23:34:18.879 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:34:18.879 - Thread: 1 -> Loading Quick starts 2024-10-30 23:34:18.879 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:34:18.880 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:34:18.880 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:34:18.880 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:34:18.880 - Thread: 1 -> Loading sound categories 2024-10-30 23:34:18.880 - Thread: 1 -> Loading stat definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading stories definition 2024-10-30 23:34:18.880 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:34:18.880 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:34:18.880 - Thread: 1 -> Loading grid creators 2024-10-30 23:34:18.880 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.880 - Thread: 1 -> Loading planet definition 2024-10-30 23:34:18.880 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:34:18.880 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:34:18.881 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:34:18.881 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:34:18.882 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.882 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:34:18.882 - Thread: 1 -> Loading blueprints 2024-10-30 23:34:18.882 - Thread: 1 -> Loading category classes 2024-10-30 23:34:18.883 - Thread: 1 -> Loading physical items 2024-10-30 23:34:18.883 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.883 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.888 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.888 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.889 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.890 - Thread: 1 -> Loading category classes 2024-10-30 23:34:18.896 - Thread: 1 -> Loading entity components 2024-10-30 23:34:18.898 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.899 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.902 - Thread: 1 -> Loading character definitions 2024-10-30 23:34:18.905 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:34:18.905 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:34:18.905 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.906 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:34:18.906 - Thread: 1 -> Loading blueprints 2024-10-30 23:34:18.906 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:34:18.906 - Thread: 1 -> Loading blueprints 2024-10-30 23:34:18.907 - Thread: 1 -> Loading category classes 2024-10-30 23:34:18.907 - Thread: 1 -> Loading physical items 2024-10-30 23:34:18.907 - Thread: 1 -> Loading physical items 2024-10-30 23:34:18.907 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.908 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:34:18.908 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 23:34:18.914 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.915 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.922 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:34:18.922 - Thread: 1 -> Loading sound definitions 2024-10-30 23:34:18.922 - Thread: 1 -> Loading block positions 2024-10-30 23:34:18.922 - Thread: 1 -> Loading category classes 2024-10-30 23:34:18.922 - Thread: 1 -> Loading category classes 2024-10-30 23:34:18.923 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.923 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.923 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.924 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.925 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.928 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:34:18.935 - Thread: 1 -> Audio effects definitions 2024-10-30 23:34:18.935 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:34:18.935 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:34:18.935 - Thread: 1 -> Loading physical material properties 2024-10-30 23:34:18.936 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:34:19.030 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:34:19.032 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:34:19.032 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:34:19.033 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:34:19.052 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:34:19.052 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:34:19.053 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:34:19.058 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:34:19.058 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:34:19.063 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.064 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.064 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.064 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.064 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.065 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.065 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.066 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.066 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.066 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.067 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.067 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.067 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.068 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.069 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.069 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.070 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.070 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.071 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.071 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.072 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.073 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.079 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.079 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.080 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.080 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.081 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.082 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.083 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.083 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.084 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.084 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.085 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.085 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.086 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.087 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.088 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.089 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.094 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.095 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.096 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.096 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.098 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.098 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.098 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.100 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.101 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.101 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.103 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.103 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.118 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.118 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.120 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.120 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.122 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.123 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.125 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.126 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.131 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.131 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.133 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.133 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.135 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.136 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.138 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.138 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.144 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.144 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.146 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.147 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.149 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.149 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.152 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.153 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.160 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.161 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.165 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.165 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.197 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.198 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:34:19.199 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:34:19.200 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:34:19.200 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:34:19.201 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:34:19.201 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:34:19.201 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:34:19.202 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:34:19.202 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:34:19.203 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:34:19.203 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:34:19.203 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:34:19.204 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:34:19.205 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:34:19.205 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:34:19.206 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:34:19.206 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:34:19.207 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:34:19.207 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:34:19.207 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:34:19.208 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:34:19.208 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:34:19.209 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:34:19.209 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:34:19.210 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:34:19.210 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:34:19.214 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:34:19.214 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:34:19.215 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:34:19.215 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:34:19.216 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:34:19.216 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:34:19.216 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:34:19.217 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:34:19.217 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:34:19.217 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:34:19.218 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:34:19.218 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:34:19.219 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:34:19.219 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:34:19.220 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:34:19.220 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:34:19.221 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:34:19.221 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:34:19.222 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:34:19.222 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:34:19.223 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:34:19.223 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:34:19.223 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 23:34:19.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 23:34:19.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 23:34:19.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 23:34:19.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 23:34:19.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 23:34:19.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 23:34:19.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 23:34:19.228 - Thread: 1 -> Loading cube blocks 2024-10-30 23:34:19.228 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:34:19.229 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:34:19.229 - Thread: 1 -> Created block definitions 2024-10-30 23:34:19.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 23:34:19.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 23:34:19.234 - Thread: 1 -> Loading block variant groups 2024-10-30 23:34:19.274 - Thread: 1 -> Loading block variant groups 2024-10-30 23:34:19.279 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:34:19.279 - Thread: 1 -> Loading drop containers 2024-10-30 23:34:19.280 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:34:19.280 - Thread: 1 -> Loading respawn ships 2024-10-30 23:34:19.280 - Thread: 1 -> Loading spawn groups 2024-10-30 23:34:19.280 - Thread: 1 -> Loading spawn groups 2024-10-30 23:34:19.280 - Thread: 1 -> Loading spawn groups 2024-10-30 23:34:19.280 - Thread: 1 -> Loading spawn groups 2024-10-30 23:34:19.280 - Thread: 1 -> Loading spawn groups 2024-10-30 23:34:19.280 - Thread: 1 -> Loading spawn groups 2024-10-30 23:34:19.280 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:34:19.338 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:34:19.341 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:34:19.341 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:34:19.361 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:34:19.440 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:34:19.443 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:34:19.445 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.466 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.467 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.467 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.467 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.468 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.468 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.469 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.469 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.469 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.470 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.473 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.473 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.473 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.474 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.475 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.476 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.476 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.483 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.516 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.516 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.518 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.518 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:19.519 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:20.238 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:20.239 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:20.243 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:34:20.380 - Thread: 1 -> ### PaintGun v25 2024-10-30 23:34:20.391 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 23:34:20.439 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 23:34:20.439 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 23:34:20.439 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 23:34:20.444 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 23:34:20.446 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 23:34:20.446 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 23:34:20.446 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 23:34:20.915 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:34:20.919 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:34:20.919 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:34:20.919 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:34:20.919 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:34:20.919 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:34:20.923 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:34:20.924 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:34:20.924 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:34:20.924 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:34:20.957 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 23:34:20.957 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 23:34:20.963 - Thread: 1 -> Compass: Config Loaded 2024-10-30 23:34:20.963 - Thread: 1 -> Compass: Compass Started! 2024-10-30 23:34:21.178 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:34:21.178 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 23:34:21.246 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:34:21.246 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 23:34:21.499 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:34:21.499 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 23:34:21.504 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:34:21.780 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:34:21.780 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 23:34:21.798 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:34:21.798 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 23:34:21.801 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:34:21.801 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 23:34:21.843 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:34:21.843 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 23:34:21.902 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:34:21.902 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 23:34:27.463 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:34:27.463 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 23:34:28.781 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-30 23:34:28.781 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:34:28.781 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:34:28.781 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 23:34:29.860 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-30 23:34:29.860 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:34:30.359 - Thread: 18 -> Info: Planet generator name: EarthLike 2024-10-30 23:34:30.359 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:34:30.428 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:34:30.428 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 23:34:30.980 - Thread: 15 -> Info: Planet generator name: Triton 2024-10-30 23:34:30.981 - Thread: 15 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:34:32.907 - Thread: 16 -> Info: Planet generator name: Alien 2024-10-30 23:34:32.907 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:34:35.452 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-30 23:34:35.452 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:34:37.497 - Thread: 13 -> Info: Planet generator name: Moon 2024-10-30 23:34:37.497 - Thread: 13 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:34:38.457 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-30 23:34:38.457 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:34:38.633 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:34:38.634 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:34:38.635 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:34:38.636 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 23:34:38.636 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:34:38.636 - Thread: 1 -> GameDateTime = 01/02/2081 10:45:25 2024-10-30 23:34:38.636 - Thread: 1 -> Password = 2024-10-30 23:34:38.636 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:34:38.636 - Thread: 1 -> WorkshopId = 2024-10-30 23:34:38.636 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:34:38.636 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 23:34:38.636 - Thread: 1 -> Settings: 2024-10-30 23:34:38.636 - Thread: 1 -> GameMode = Survival 2024-10-30 23:34:38.636 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:34:38.636 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:34:38.636 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:34:38.636 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:34:38.636 - Thread: 1 -> AutoHealing = True 2024-10-30 23:34:38.636 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:34:38.636 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:34:38.636 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:34:38.636 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:34:38.636 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:34:38.636 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:34:38.636 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:34:38.636 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:34:38.636 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:34:38.636 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:34:38.636 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:34:38.636 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:34:38.636 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:34:38.636 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:34:38.636 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:34:38.636 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:34:38.636 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:34:38.636 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableScripts = True 2024-10-30 23:34:38.636 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:34:38.636 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:34:38.636 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:34:38.636 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:34:38.636 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:34:38.636 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:34:38.636 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:34:38.636 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:34:38.636 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:34:38.636 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:34:38.636 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:34:38.636 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:34:38.636 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:34:38.636 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:34:38.636 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:34:38.636 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:34:38.636 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:34:38.636 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:34:38.636 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:34:38.636 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:34:38.636 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:34:38.636 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:34:38.636 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:34:38.636 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:34:38.636 - Thread: 1 -> RealisticSound = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSaving = True 2024-10-30 23:34:38.636 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:34:38.636 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:34:38.636 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:34:38.636 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:34:38.636 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:34:38.636 - Thread: 1 -> FamilySharing = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:34:38.636 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:34:38.636 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:34:38.636 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:34:38.636 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:34:38.636 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:34:38.636 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:34:38.636 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:34:38.636 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:34:38.636 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:34:38.636 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:34:38.636 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:34:38.636 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:34:38.636 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:34:38.636 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:34:38.636 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableResearch = False 2024-10-30 23:34:38.636 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:34:38.636 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:34:38.636 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:34:38.636 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:34:38.636 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:34:38.636 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:34:38.636 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:34:38.636 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:34:38.636 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:34:38.636 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:34:38.636 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:34:38.636 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:34:38.636 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:34:38.636 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:34:38.636 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:34:38.636 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:34:38.636 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:34:38.636 - Thread: 1 -> EnableDrones = True 2024-10-30 23:34:38.636 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:34:38.636 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:34:38.636 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:34:38.636 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:34:38.636 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:34:38.636 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:34:38.636 - Thread: 1 -> Scenario = False 2024-10-30 23:34:38.636 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:34:38.636 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:34:38.636 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:34:38.636 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:34:38.636 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:34:38.636 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:34:38.636 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:34:38.636 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:34:38.636 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:34:38.636 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:34:38.636 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:34:38.636 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:34:38.636 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:34:38.636 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:34:39.235 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 23:34:39.506 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:34:39.507 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:34:39.520 - Thread: 1 -> Session loaded 2024-10-30 23:34:39.520 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:34:39.520 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:34:39.520 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:34:39.520 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:34:39.520 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:34:39.520 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:34:39.560 - Thread: 1 -> Updating continues. 2024-10-30 23:34:39.560 - Thread: 1 -> GC Memory: 2462.589 / 2462.589 MB 2024-10-30 23:34:40.155 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:34:40.175 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.177 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.180 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.198 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.213 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.230 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.247 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.266 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.282 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.298 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.326 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.330 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.347 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.363 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.380 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.396 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.416 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.430 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.447 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.463 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.481 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.497 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.513 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.530 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.547 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.564 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.588 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.608 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.613 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.630 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.646 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.663 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.703 - Thread: 17 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.703 - Thread: 15 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.715 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.730 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.751 - Thread: 16 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.763 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.780 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.796 - Thread: 15 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.813 - Thread: 15 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.830 - Thread: 14 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.846 - Thread: 15 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.863 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.880 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.902 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.914 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.930 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.947 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.963 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.980 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:40.997 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.013 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.030 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.047 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.063 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.080 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.097 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.114 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.130 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.147 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.164 - Thread: 16 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.185 - Thread: 14 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.197 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.214 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.230 - Thread: 1 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.247 - Thread: 14 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.263 - Thread: 13 -> Entity Grid_S_Large_1 {1679A49DF6574D7} is closed. 2024-10-30 23:34:41.294 - Thread: 1 -> Loading duration: 45.8266446 2024-10-30 23:34:41.710 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 23:34:41.783 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 74.04 ms 2024-10-30 23:34:41.820 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:34:41.820 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:34:41.822 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:34:41.872 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:34:41.872 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:34:41.915 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:34:41.915 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:34:41.922 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:34:41.922 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 23:34:42.813 - Thread: 1 -> GUI Stats: Update 24.8494801111111, Draw 0.728651222222222 2024-10-30 23:34:43.788 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 23:35:09.563 - Thread: 1 -> GC Memory: 2541.597 / 2541.597 MB 2024-10-30 23:35:09.885 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:35:12.814 - Thread: 1 -> GUI Stats: Update 0.242077555555555, Draw 0.6919915 2024-10-30 23:35:15.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:35:15.777 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,22.47543,46.36258,1,0,2546.565,10565.07,28434,972952,28,15.84262,41.57118,0.2643847,14015,11.12091,0,16.66667,1.761845,4.623095,100,6856077822,2546.565,0,0,-1 2024-10-30 23:35:15.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:35:15.777 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,473,132,849,6538,3410,0,0,196,3884,0,2612,28,0,49,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:35:16.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:35:16.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:35:39.563 - Thread: 1 -> GC Memory: 2564.36 / 2564.36 MB 2024-10-30 23:35:42.814 - Thread: 1 -> GUI Stats: Update 0.224009777777778, Draw 0.570748388888889 2024-10-30 23:35:55.777 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:36:05.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:36:05.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:36:09.580 - Thread: 1 -> GC Memory: 2585.299 / 2585.299 MB 2024-10-30 23:36:12.814 - Thread: 1 -> GUI Stats: Update 0.272428, Draw 0.560776555555556 2024-10-30 23:36:15.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:36:15.794 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,21.7379,70.27135,1,0,2585.887,10608.69,28434,972952,28,19.28713,49.63171,0.1679073,14085,11.11241,0,16.66667,2.143264,5.515278,100,6893585432,2585.887,0,0,-1 2024-10-30 23:36:15.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:36:15.794 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,258,479,132,849,6574,3446,0,0,196,3925,0,2612,56,0,44,28,384,52,0,8,432,758,456,8,50,0,0,0,0 2024-10-30 23:36:30.349 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:36:30.349 - Thread: 1 -> Debug: No grids left, closing Installation 'P28_LogisticsPost' 2024-10-30 23:36:37.694 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:36:37.710 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:36:38.911 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:36:38.919 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:36:39.397 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:36:39.397 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:36:39.397 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:36:39.401 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:36:39.416 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:36:39.417 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:36:39.417 - Thread: 1 -> MySession::Unload START 2024-10-30 23:36:39.417 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:36:39.417 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:36:39.417 - Thread: 1 -> IsServer: True 2024-10-30 23:36:39.417 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:36:39.421 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:36:39.422 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:36:39.452 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:36:39.547 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:36:39.548 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:36:39.548 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:36:39.551 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:36:39.555 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:36:39.769 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:36:39.773 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:36:39.785 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:36:39.830 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:36:39.835 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:36:39.837 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:36:39.855 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:36:39.862 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:36:39.865 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:36:39.871 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:36:39.877 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:36:39.877 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:36:39.878 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:36:39.895 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.895 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.895 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.896 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.896 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.896 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.896 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.897 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.898 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.901 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.901 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.901 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.901 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.901 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.903 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.903 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:36:39.903 - Thread: 1 -> Network readers disposed 2024-10-30 23:36:39.903 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:36:40.094 - Thread: 1 -> Loading sound definitions 2024-10-30 23:36:40.094 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:36:40.094 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:36:40.129 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:36:40.129 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:36:40.129 - Thread: 1 -> Loading Quick starts 2024-10-30 23:36:40.129 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:36:40.129 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:36:40.129 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:36:40.132 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:36:40.692 - Thread: 1 -> MySession::Unload END 2024-10-30 23:36:40.692 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 20 2024-10-30 23:36:40.692 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:36:40.692 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:36:40.692 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:36:41.200 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:36:41.201 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:36:41.201 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:36:41.201 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:36:41.201 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:36:41.202 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:36:41.646 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:36:41.646 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:36:41.646 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:36:41.646 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:36:41.646 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:36:41.953 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:36:41.953 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:36:42.394 - Thread: 1 -> Mod query successful 2024-10-30 23:36:42.394 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:36:42.395 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:36:42.396 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-30 23:36:42.397 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-30 23:36:42.398 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:36:42.398 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:36:42.398 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:36:42.398 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-30 23:36:42.398 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:36:42.401 - Thread: 1 -> LoadSession() - End 2024-10-30 23:36:42.418 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:36:42.418 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:36:42.418 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:36:42.418 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:36:42.421 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:36:42.421 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:36:42.421 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:36:42.635 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:36:42.635 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:36:43.048 - Thread: 1 -> GC Memory: 2,488,231,824 B 2024-10-30 23:36:43.059 - Thread: 1 -> Process Memory: 10,234,109,952 B 2024-10-30 23:36:43.059 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:36:43.059 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-30 23:36:43.059 - Thread: 1 -> Console compatibility: No 2024-10-30 23:36:43.100 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:37:04.641 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.642 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.642 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.642 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.642 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.642 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.642 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.643 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.643 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.643 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.643 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.644 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.644 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.644 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.645 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.648 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.648 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.648 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.648 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.648 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.650 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.650 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:04.664 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:37:04.664 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:37:04.665 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:37:04.665 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:37:04.815 - Thread: 1 -> Loading scenarios 2024-10-30 23:37:04.815 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:37:04.815 - Thread: 1 -> List of used mods (25) - START 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-30 23:37:04.815 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-30 23:37:04.815 - Thread: 1 -> List of used mods - END 2024-10-30 23:37:05.295 - Thread: 1 -> Loading behaviors 2024-10-30 23:37:05.295 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:37:05.295 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:37:05.295 - Thread: 1 -> Loading animations 2024-10-30 23:37:05.295 - Thread: 1 -> Loading animations 2024-10-30 23:37:05.295 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.295 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.295 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.295 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading category classes 2024-10-30 23:37:05.296 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:37:05.296 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:37:05.296 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:37:05.296 - Thread: 1 -> Loading blueprints 2024-10-30 23:37:05.296 - Thread: 1 -> Loading blueprints 2024-10-30 23:37:05.296 - Thread: 1 -> Loading agent definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading character definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading character definitions 2024-10-30 23:37:05.296 - Thread: 1 -> Loading components 2024-10-30 23:37:05.296 - Thread: 1 -> Loading components 2024-10-30 23:37:05.296 - Thread: 1 -> Loading configuration 2024-10-30 23:37:05.296 - Thread: 1 -> Loading container types 2024-10-30 23:37:05.297 - Thread: 1 -> Loading Contract Types 2024-10-30 23:37:05.297 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:37:05.297 - Thread: 1 -> Loading block positions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading curve definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading debris 2024-10-30 23:37:05.297 - Thread: 1 -> Loading environment items entries 2024-10-30 23:37:05.297 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading decal definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading decal definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:37:05.297 - Thread: 1 -> Loading edges 2024-10-30 23:37:05.297 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:37:05.297 - Thread: 1 -> Loading animations 2024-10-30 23:37:05.297 - Thread: 1 -> Loading entity components 2024-10-30 23:37:05.297 - Thread: 1 -> Loading component containers 2024-10-30 23:37:05.297 - Thread: 1 -> Loading environment items entries 2024-10-30 23:37:05.297 - Thread: 1 -> Loading Faction Names 2024-10-30 23:37:05.297 - Thread: 1 -> Loading factions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading flare definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading event definitions 2024-10-30 23:37:05.297 - Thread: 1 -> Loading physical items 2024-10-30 23:37:05.331 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:37:05.331 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:37:05.331 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:37:05.331 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:37:05.331 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:37:05.331 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:37:05.331 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:37:05.331 - Thread: 1 -> Loading planet definition 2024-10-30 23:37:05.331 - Thread: 1 -> Loading physical items 2024-10-30 23:37:05.331 - Thread: 1 -> Loading physical items 2024-10-30 23:37:05.331 - Thread: 1 -> Loading physical material properties 2024-10-30 23:37:05.332 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:37:05.332 - Thread: 1 -> Loading Quick starts 2024-10-30 23:37:05.332 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:37:05.332 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:37:05.332 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:37:05.332 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:37:05.332 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:37:05.332 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:37:05.332 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:37:05.332 - Thread: 1 -> Loading sound categories 2024-10-30 23:37:05.332 - Thread: 1 -> Loading stat definitions 2024-10-30 23:37:05.332 - Thread: 1 -> Loading stories definition 2024-10-30 23:37:05.332 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:37:05.332 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:37:05.332 - Thread: 1 -> Loading grid creators 2024-10-30 23:37:05.332 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.332 - Thread: 1 -> Loading planet definition 2024-10-30 23:37:05.332 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:37:05.333 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:37:05.333 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:37:05.333 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:37:05.333 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:37:05.333 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:37:05.333 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:37:05.333 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:37:05.334 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.334 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:37:05.334 - Thread: 1 -> Loading blueprints 2024-10-30 23:37:05.334 - Thread: 1 -> Loading category classes 2024-10-30 23:37:05.335 - Thread: 1 -> Loading physical items 2024-10-30 23:37:05.335 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.335 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.339 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.340 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.341 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.349 - Thread: 1 -> Loading category classes 2024-10-30 23:37:05.351 - Thread: 1 -> Loading entity components 2024-10-30 23:37:05.352 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.353 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.356 - Thread: 1 -> Loading character definitions 2024-10-30 23:37:05.365 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:37:05.366 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:37:05.366 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.366 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:37:05.366 - Thread: 1 -> Loading blueprints 2024-10-30 23:37:05.367 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:37:05.367 - Thread: 1 -> Loading blueprints 2024-10-30 23:37:05.367 - Thread: 1 -> Loading category classes 2024-10-30 23:37:05.367 - Thread: 1 -> Loading physical items 2024-10-30 23:37:05.367 - Thread: 1 -> Loading physical items 2024-10-30 23:37:05.367 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.368 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:37:05.368 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-30 23:37:05.370 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.370 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.376 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:37:05.376 - Thread: 1 -> Loading sound definitions 2024-10-30 23:37:05.376 - Thread: 1 -> Loading block positions 2024-10-30 23:37:05.376 - Thread: 1 -> Loading category classes 2024-10-30 23:37:05.376 - Thread: 1 -> Loading category classes 2024-10-30 23:37:05.383 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.383 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.384 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.384 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.386 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.387 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:37:05.390 - Thread: 1 -> Audio effects definitions 2024-10-30 23:37:05.390 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:37:05.390 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:37:05.390 - Thread: 1 -> Loading physical material properties 2024-10-30 23:37:05.391 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:37:05.487 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:37:05.488 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:37:05.488 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:37:05.501 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:37:05.519 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:37:05.519 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:37:05.519 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:37:05.524 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:37:05.524 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:37:05.532 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.533 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.533 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.533 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.533 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.534 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.534 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.535 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.535 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.535 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.536 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.536 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.536 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.537 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.538 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.538 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.538 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.539 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.539 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.540 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.547 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.548 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.549 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.549 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.550 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.550 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.551 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.551 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.552 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.552 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.553 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.553 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.554 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.554 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.555 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.556 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.565 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.565 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.567 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.567 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.568 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.568 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.570 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.570 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.571 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.572 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.573 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.574 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.582 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.582 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.584 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.584 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.585 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.586 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.588 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.588 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.590 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.598 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.600 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.600 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.602 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.602 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.604 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.605 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.614 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.614 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.616 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.616 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.618 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.619 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.621 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.621 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.631 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.631 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.633 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.634 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.636 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.637 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.677 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.678 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:37:05.679 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:37:05.679 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:37:05.680 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-30 23:37:05.680 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-30 23:37:05.681 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-30 23:37:05.681 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:37:05.687 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:37:05.688 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:37:05.688 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-30 23:37:05.689 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-30 23:37:05.689 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-30 23:37:05.689 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:37:05.690 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:37:05.690 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:37:05.691 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:37:05.691 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:37:05.692 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:37:05.692 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:37:05.693 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:37:05.693 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:37:05.693 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-30 23:37:05.694 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-30 23:37:05.694 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-30 23:37:05.695 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:37:05.695 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:37:05.696 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:37:05.697 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-30 23:37:05.697 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-30 23:37:05.698 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-30 23:37:05.698 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:37:05.699 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:37:05.699 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:37:05.699 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-30 23:37:05.700 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-30 23:37:05.700 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-30 23:37:05.700 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:37:05.701 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:37:05.701 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:37:05.702 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:37:05.703 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:37:05.703 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:37:05.703 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:37:05.704 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:37:05.704 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:37:05.704 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-30 23:37:05.705 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-30 23:37:05.705 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-30 23:37:05.705 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-30 23:37:05.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-30 23:37:05.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-30 23:37:05.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-30 23:37:05.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-30 23:37:05.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-30 23:37:05.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-30 23:37:05.710 - Thread: 1 -> Loading cube blocks 2024-10-30 23:37:05.710 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:37:05.710 - Thread: 1 -> Created definition for: Weld Pad 2024-10-30 23:37:05.710 - Thread: 1 -> Created block definitions 2024-10-30 23:37:05.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-30 23:37:05.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-30 23:37:05.720 - Thread: 1 -> Loading block variant groups 2024-10-30 23:37:05.775 - Thread: 1 -> Loading block variant groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:37:05.778 - Thread: 1 -> Loading drop containers 2024-10-30 23:37:05.778 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:37:05.778 - Thread: 1 -> Loading respawn ships 2024-10-30 23:37:05.778 - Thread: 1 -> Loading spawn groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading spawn groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading spawn groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading spawn groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading spawn groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading spawn groups 2024-10-30 23:37:05.778 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:37:05.846 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:37:05.848 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:37:05.848 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:37:05.868 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:37:05.949 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:37:05.951 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:37:05.953 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.985 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.985 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.986 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.986 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.986 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.986 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.987 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.987 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.988 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.988 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.992 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.992 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.992 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.992 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.993 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.994 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:05.994 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.001 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.029 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.030 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.032 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.032 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.033 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.728 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.729 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.732 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:37:06.887 - Thread: 1 -> ### PaintGun v25 2024-10-30 23:37:06.897 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-30 23:37:06.943 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-30 23:37:06.943 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-30 23:37:06.943 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-30 23:37:06.948 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-30 23:37:06.950 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-30 23:37:06.950 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-30 23:37:06.950 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-30 23:37:07.405 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:37:07.405 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:37:07.405 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:37:07.405 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:37:07.405 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:37:07.405 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:37:07.408 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:37:07.408 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:37:07.409 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:37:07.409 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:37:07.443 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-30 23:37:07.443 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-30 23:37:07.450 - Thread: 1 -> Compass: Config Loaded 2024-10-30 23:37:07.450 - Thread: 1 -> Compass: Compass Started! 2024-10-30 23:37:07.655 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:37:07.655 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-30 23:37:07.721 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:37:07.722 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-30 23:37:07.945 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-30 23:37:07.945 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-30 23:37:07.950 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:37:08.249 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:37:08.249 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-30 23:37:08.263 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:37:08.264 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-30 23:37:08.265 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:37:08.265 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-30 23:37:08.276 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:37:08.276 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-30 23:37:08.418 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:37:08.418 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-30 23:37:09.500 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:37:09.500 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-30 23:37:14.537 - Thread: 13 -> Info: Planet generator name: EarthLike 2024-10-30 23:37:14.537 - Thread: 13 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:37:14.537 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:37:14.537 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-30 23:37:16.268 - Thread: 15 -> Info: Planet generator name: Mars 2024-10-30 23:37:16.268 - Thread: 15 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:37:16.269 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:37:16.269 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-30 23:37:16.732 - Thread: 14 -> Info: Planet generator name: Triton 2024-10-30 23:37:16.732 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:37:17.233 - Thread: 1 -> Info: Planet generator name: Alien 2024-10-30 23:37:17.233 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:37:17.977 - Thread: 16 -> Info: Planet generator name: Titan 2024-10-30 23:37:17.977 - Thread: 16 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:37:19.841 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-30 23:37:19.841 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:37:21.840 - Thread: 13 -> Info: Planet generator name: Moon 2024-10-30 23:37:21.840 - Thread: 13 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:37:22.648 - Thread: 15 -> Info: Planet generator name: Pertam 2024-10-30 23:37:22.648 - Thread: 15 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:37:22.652 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:37:22.653 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:37:22.654 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:37:22.654 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-30 23:37:22.654 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:37:22.654 - Thread: 1 -> GameDateTime = 01/02/2081 10:45:25 2024-10-30 23:37:22.654 - Thread: 1 -> Password = 2024-10-30 23:37:22.654 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:37:22.654 - Thread: 1 -> WorkshopId = 2024-10-30 23:37:22.654 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:37:22.654 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-30 23:37:22.654 - Thread: 1 -> Settings: 2024-10-30 23:37:22.655 - Thread: 1 -> GameMode = Survival 2024-10-30 23:37:22.655 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:37:22.655 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:37:22.655 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:37:22.655 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:37:22.655 - Thread: 1 -> AutoHealing = True 2024-10-30 23:37:22.655 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:37:22.655 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:37:22.655 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:37:22.655 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:37:22.655 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:37:22.655 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:37:22.655 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:37:22.655 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:37:22.655 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:37:22.655 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:37:22.655 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:37:22.655 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:37:22.655 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:37:22.655 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:37:22.655 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:37:22.655 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:37:22.655 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:37:22.655 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableScripts = True 2024-10-30 23:37:22.655 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:37:22.655 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:37:22.655 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:37:22.655 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:37:22.655 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:37:22.655 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:37:22.655 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:37:22.655 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:37:22.655 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:37:22.655 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:37:22.655 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:37:22.655 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:37:22.655 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:37:22.655 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:37:22.655 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:37:22.655 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:37:22.655 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:37:22.655 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:37:22.655 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:37:22.655 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:37:22.655 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:37:22.655 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:37:22.655 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:37:22.655 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:37:22.655 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:37:22.655 - Thread: 1 -> RealisticSound = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableSaving = True 2024-10-30 23:37:22.655 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:37:22.655 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:37:22.655 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:37:22.655 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:37:22.655 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:37:22.655 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:37:22.655 - Thread: 1 -> FamilySharing = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:37:22.655 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:37:22.655 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:37:22.655 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:37:22.655 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:37:22.655 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:37:22.655 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:37:22.655 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:37:22.655 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:37:22.655 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:37:22.655 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:37:22.655 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:37:22.655 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:37:22.655 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:37:22.655 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:37:22.655 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:37:22.655 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:37:22.655 - Thread: 1 -> EnableResearch = False 2024-10-30 23:37:22.655 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:37:22.655 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:37:22.655 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:37:22.655 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:37:22.655 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:37:22.655 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:37:22.656 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:37:22.656 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:37:22.656 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:37:22.656 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:37:22.656 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:37:22.656 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:37:22.656 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:37:22.656 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:37:22.656 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:37:22.656 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:37:22.656 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:37:22.656 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:37:22.656 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:37:22.656 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:37:22.656 - Thread: 1 -> EnableDrones = True 2024-10-30 23:37:22.656 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:37:22.656 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:37:22.656 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:37:22.656 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:37:22.656 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:37:22.656 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:37:22.656 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:37:22.656 - Thread: 1 -> Scenario = False 2024-10-30 23:37:22.656 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:37:22.656 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:37:22.656 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:37:22.656 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:37:22.656 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:37:22.656 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:37:22.656 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:37:22.656 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:37:22.656 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:37:22.656 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:37:22.656 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:37:22.656 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:37:22.656 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:37:22.656 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:37:22.656 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:37:22.656 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:37:22.656 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:37:22.656 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:37:22.656 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:37:23.230 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-30 23:37:23.463 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:37:23.468 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:37:23.476 - Thread: 1 -> Session loaded 2024-10-30 23:37:23.476 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:37:23.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:37:23.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:37:23.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:37:23.476 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:37:23.476 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:37:23.513 - Thread: 1 -> Updating continues. 2024-10-30 23:37:23.513 - Thread: 1 -> GC Memory: 2508.115 / 2508.115 MB 2024-10-30 23:37:24.073 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.074 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.075 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.093 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.108 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.124 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.141 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.161 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.177 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.194 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.208 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.262 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.263 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.263 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.274 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.291 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.308 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.324 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.341 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.358 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.382 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.401 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.408 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.424 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.441 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.458 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.476 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.491 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.508 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.525 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.541 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.558 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.590 - Thread: 14 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.601 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.615 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.629 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.642 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.663 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.675 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.691 - Thread: 13 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.708 - Thread: 16 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.724 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.741 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.758 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.774 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.791 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.808 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.824 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.841 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.858 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.874 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.891 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.908 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.924 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.941 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.958 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.975 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:24.991 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.008 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.026 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.043 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.059 - Thread: 1 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.074 - Thread: 17 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.091 - Thread: 16 -> Entity Grid_S_Large_1 {1D82E0953B2D94B} is closed. 2024-10-30 23:37:25.116 - Thread: 1 -> Loading duration: 42.6956459 2024-10-30 23:37:25.489 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-30 23:37:25.551 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 62.64 ms 2024-10-30 23:37:25.584 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:37:25.584 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:37:25.584 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:37:25.610 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:37:25.610 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:37:25.645 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:37:25.645 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-30 23:37:25.651 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-30 23:37:25.651 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-30 23:37:27.017 - Thread: 1 -> GUI Stats: Update 23.1376263888889, Draw 0.814969666666667 2024-10-30 23:37:27.599 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-30 23:37:53.516 - Thread: 1 -> GC Memory: 2564.534 / 2564.534 MB 2024-10-30 23:37:57.017 - Thread: 1 -> GUI Stats: Update 0.0165594444444444, Draw 0.447281055555555 2024-10-30 23:38:00.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:38:00.040 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,16.60647,15.97982,1,0,2565.154,10756,28434,972952,28,5.325676,18.26196,0.1967815,13379,33.33317,0,16.66667,1.775217,6.08729,100,6848188266,2565.154,0,0,-1 2024-10-30 23:38:00.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:38:00.040 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,254,472,132,849,6530,3412,0,0,196,3885,0,2612,28,0,40,28,384,50,0,3,432,758,456,8,50,0,0,0,0 2024-10-30 23:38:23.533 - Thread: 1 -> GC Memory: 2574.354 / 2574.354 MB 2024-10-30 23:38:27.017 - Thread: 1 -> GUI Stats: Update 0.0154351111111111, Draw 0.413382444444444 2024-10-30 23:38:53.534 - Thread: 1 -> GC Memory: 2581.881 / 2581.881 MB 2024-10-30 23:38:57.017 - Thread: 1 -> GUI Stats: Update 0.0160803333333333, Draw 0.415261666666666 2024-10-30 23:39:00.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:39:00.048 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,18.84197,20.7471,1,0,2581.934,10754.09,28434,972952,28,5.886207,16.2911,0.08737119,13605,33.33641,0,16.66667,1.96225,5.430869,100,6848188266,2581.934,0,0,-1 2024-10-30 23:39:00.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:39:00.048 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,254,472,132,849,6530,3412,0,0,196,3885,0,2612,28,0,40,28,384,50,0,3,432,758,456,8,50,0,0,0,0 2024-10-30 23:39:23.551 - Thread: 1 -> GC Memory: 2542.31 / 2542.31 MB 2024-10-30 23:39:27.018 - Thread: 1 -> GUI Stats: Update 0.016275, Draw 0.421055333333333 2024-10-30 23:39:40.167 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:39:53.551 - Thread: 1 -> GC Memory: 2539.065 / 2539.065 MB 2024-10-30 23:39:57.019 - Thread: 1 -> GUI Stats: Update 0.0172831666666667, Draw 0.438910333333333 2024-10-30 23:40:00.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:40:00.065 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,15.30611,15.35334,1,0,2545.215,10756.59,28434,972952,28,5.153396,16.06256,0.09497204,13454,33.33246,0,16.66667,1.717754,5.354047,100,6848188266,2545.215,0,0,-1 2024-10-30 23:40:00.065 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:40:00.065 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,254,472,132,849,6530,3412,0,0,196,3885,0,2612,28,0,40,28,384,50,0,3,432,758,456,8,50,0,0,0,0 2024-10-30 23:40:19.153 - Thread: 1 -> Updating stopped. 2024-10-30 23:40:19.165 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:40:20.314 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:40:20.917 - Thread: 1 -> Saving world - START 2024-10-30 23:40:20.917 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:40:20.917 - Thread: 1 -> Before snapshot.: GC Memory: 2,540 B 2024-10-30 23:40:20.927 - Thread: 1 -> After snapshot.: GC Memory: 2,544 B 2024-10-30 23:40:20.941 - Thread: 1 -> Directory cleanup: GC Memory: 2,544 B 2024-10-30 23:40:20.941 - Thread: 1 -> Saving world - END 2024-10-30 23:40:20.947 - Thread: 13 -> Session snapshot save - START 2024-10-30 23:40:20.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:40:20.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:40:20.947 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 23:40:21.030 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:40:21.030 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:40:21.135 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-30 23:40:21.191 - Thread: 13 -> Session snapshot save - END 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:40:21.193 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:40:21.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:40:21.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:40:21.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:40:21.745 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:40:21.746 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:40:21.747 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:40:21.747 - Thread: 1 -> MySession::Unload START 2024-10-30 23:40:21.747 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:40:21.747 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:40:21.747 - Thread: 1 -> IsServer: True 2024-10-30 23:40:21.747 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:40:21.750 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:40:21.750 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:40:21.771 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:40:21.853 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:40:21.854 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:40:21.854 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:40:21.856 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:40:21.860 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:40:22.092 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:40:22.092 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-30 23:40:22.097 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:40:22.102 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-30 23:40:22.114 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-30 23:40:22.160 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-30 23:40:22.166 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-30 23:40:22.167 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-30 23:40:22.186 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-30 23:40:22.194 - Thread: 1 -> Compass: Config Saved 2024-10-30 23:40:22.198 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-30 23:40:22.205 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-30 23:40:22.211 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-30 23:40:22.212 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-30 23:40:22.212 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-30 23:40:22.237 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.238 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.238 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.238 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.238 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.238 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.238 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.239 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.239 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.239 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.239 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.239 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.240 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.240 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.241 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.244 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.244 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.244 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.244 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.244 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.291 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.292 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:40:22.292 - Thread: 1 -> Network readers disposed 2024-10-30 23:40:22.292 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:40:22.437 - Thread: 1 -> Loading sound definitions 2024-10-30 23:40:22.437 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:40:22.437 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:40:22.471 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:40:22.471 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:40:22.471 - Thread: 1 -> Loading Quick starts 2024-10-30 23:40:22.471 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:40:22.471 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:40:22.471 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:40:22.471 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:40:23.318 - Thread: 1 -> MySession::Unload END 2024-10-30 23:40:23.318 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 24 2024-10-30 23:40:23.319 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:40:23.319 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:40:23.319 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:40:23.319 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:40:23.319 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:40:23.324 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:40:23.324 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:40:23.326 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:40:23.690 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:40:23.690 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:40:23.693 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:40:29.774 - Thread: 1 -> GUI Stats: Update 0.658039222222222, Draw 0.389124444444444 2024-10-30 23:40:59.774 - Thread: 1 -> GUI Stats: Update 0.0356908888888889, Draw 0.124857166666667 2024-10-30 23:41:29.774 - Thread: 1 -> GUI Stats: Update 0.0318117222222222, Draw 0.106190388888889 2024-10-30 23:41:59.775 - Thread: 1 -> GUI Stats: Update 0.0378859444444444, Draw 0.1210335 2024-10-30 23:42:29.774 - Thread: 1 -> GUI Stats: Update 0.0376045, Draw 0.122658444444444 2024-10-30 23:42:58.408 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:42:58.408 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:42:58.410 - Thread: 13 -> Loading available saves - START 2024-10-30 23:42:58.410 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:42:58.580 - Thread: 13 -> Loading available saves - END 2024-10-30 23:42:58.825 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:42:58.825 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:42:59.777 - Thread: 1 -> GUI Stats: Update 0.0659945, Draw 0.120185444444444 2024-10-30 23:43:01.104 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:01.105 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:01.106 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:43:01.117 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:43:01.117 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:43:03.251 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-30 23:43:03.469 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:03.469 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:43:05.626 - Thread: 1 -> Query successful. 2024-10-30 23:43:05.626 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:43:05.867 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:05.867 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:13.484 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:13.484 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:14.565 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:14.751 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:14.751 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:14.751 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:14.751 - Thread: 13 -> Loading available saves - START 2024-10-30 23:43:14.751 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:43:14.840 - Thread: 13 -> Loading available saves - END 2024-10-30 23:43:15.167 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:15.167 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:18.817 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-10-30 23:43:21.717 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:22.202 - Thread: 13 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:22.206 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:22.248 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:22.267 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:22.267 - Thread: 14 -> Loading available saves - START 2024-10-30 23:43:22.267 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:43:22.370 - Thread: 14 -> Loading available saves - END 2024-10-30 23:43:22.467 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:22.467 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:22.467 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:22.467 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:22.683 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:22.684 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:23.817 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:43:24.252 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:24.258 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:24.259 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:43:24.259 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:43:24.259 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:43:24.259 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:24.717 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:24.720 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:24.720 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:43:24.720 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:43:24.720 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:43:24.734 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:43:24.734 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:43:24.950 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:24.950 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:25.142 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:43:25.142 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:43:25.142 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:43:25.142 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:43:25.142 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:43:25.451 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:43:25.451 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:43:25.784 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:25.784 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:43:25.784 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:43:26.061 - Thread: 1 -> Mod query successful 2024-10-30 23:43:26.061 - Thread: 13 -> Failed to download mods because download was stopped. 2024-10-30 23:43:26.061 - Thread: 13 -> Downloading mods failed 2024-10-30 23:43:26.061 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:43:27.497 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:27.497 - Thread: 13 -> Loading available saves - START 2024-10-30 23:43:27.497 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:43:27.498 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:43:27.601 - Thread: 13 -> Loading available saves - END 2024-10-30 23:43:27.915 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:27.915 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:28.015 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:43:28.015 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:43:28.017 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:43:29.582 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:29.584 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:29.584 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:43:29.584 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:43:29.584 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:43:30.101 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-30 23:43:30.318 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:30.318 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:43:30.387 - Thread: 1 -> Query successful. 2024-10-30 23:43:30.387 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:43:30.734 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:30.734 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:30.968 - Thread: 1 -> GUI Stats: Update 0.406959222222222, Draw 0.133818777777778 2024-10-30 23:43:33.902 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:33.902 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:34.994 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:43:35.185 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:35.185 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:35.185 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:35.185 - Thread: 13 -> Loading available saves - START 2024-10-30 23:43:35.185 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:43:35.296 - Thread: 13 -> Loading available saves - END 2024-10-30 23:43:35.602 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:35.602 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:37.184 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:43:37.643 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:37.644 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:37.644 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:43:37.644 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:43:37.644 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:43:37.644 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:38.115 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:38.116 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:38.116 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:43:38.116 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:43:38.116 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:43:38.118 - Thread: 13 -> Downloading world mods - START 2024-10-30 23:43:38.118 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:43:38.334 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:38.334 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:38.527 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:43:38.527 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:43:38.527 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:43:38.527 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:43:38.527 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:43:38.718 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:38.718 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:43:38.718 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:43:38.836 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:43:38.836 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:43:39.084 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:43:39.084 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:43:39.086 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:43:39.285 - Thread: 1 -> Mod query successful 2024-10-30 23:43:39.285 - Thread: 13 -> Failed to download mods because download was stopped. 2024-10-30 23:43:39.285 - Thread: 13 -> Downloading mods failed 2024-10-30 23:43:39.285 - Thread: 13 -> Downloading world mods - END 2024-10-30 23:43:39.918 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:39.918 - Thread: 13 -> Loading available saves - START 2024-10-30 23:43:39.918 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:43:39.918 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:43:40.021 - Thread: 13 -> Loading available saves - END 2024-10-30 23:43:40.334 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:40.335 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:41.916 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:41.917 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:43:41.917 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:43:41.917 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:43:41.918 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:43:42.885 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-30 23:43:43.102 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:43.102 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:43:43.158 - Thread: 1 -> Query successful. 2024-10-30 23:43:43.158 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:43:43.518 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:43.519 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:55.985 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:55.985 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:58.382 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:43:58.568 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:58.568 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:58.568 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:43:58.568 - Thread: 13 -> Loading available saves - START 2024-10-30 23:43:58.568 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:43:58.675 - Thread: 13 -> Loading available saves - END 2024-10-30 23:43:58.984 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:43:58.985 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:43:59.752 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:44:00.179 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:44:00.180 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:44:00.180 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:44:00.180 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:44:00.180 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:44:00.180 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:44:00.653 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:44:00.655 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:44:00.655 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:44:00.655 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:44:00.655 - Thread: 39 -> LoadSession() - End 2024-10-30 23:44:00.655 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:44:00.668 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:44:00.669 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:44:00.669 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:44:00.669 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:44:00.884 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:44:00.884 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:44:01.288 - Thread: 1 -> GC Memory: 2,549,596,384 B 2024-10-30 23:44:01.299 - Thread: 1 -> Process Memory: 9,918,509,056 B 2024-10-30 23:44:01.299 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:44:01.299 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-10-30 23:44:01.299 - Thread: 1 -> Console compatibility: No 2024-10-30 23:44:01.345 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:44:01.352 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:44:01.352 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:44:01.352 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:44:01.353 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:44:01.497 - Thread: 1 -> Loading scenarios 2024-10-30 23:44:01.499 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:44:01.499 - Thread: 1 -> List of used mods (0) - START 2024-10-30 23:44:01.499 - Thread: 1 -> List of used mods - END 2024-10-30 23:44:01.540 - Thread: 1 -> Loading behaviors 2024-10-30 23:44:01.540 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:44:01.540 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading animations 2024-10-30 23:44:01.540 - Thread: 1 -> Loading animations 2024-10-30 23:44:01.540 - Thread: 1 -> Loading sound definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading sound definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading sound definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading sound definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading sound definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading sound definitions 2024-10-30 23:44:01.540 - Thread: 1 -> Loading category classes 2024-10-30 23:44:01.541 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:44:01.541 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:44:01.541 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:44:01.541 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:44:01.541 - Thread: 1 -> Loading blueprints 2024-10-30 23:44:01.541 - Thread: 1 -> Loading blueprints 2024-10-30 23:44:01.541 - Thread: 1 -> Loading agent definitions 2024-10-30 23:44:01.541 - Thread: 1 -> Loading character definitions 2024-10-30 23:44:01.541 - Thread: 1 -> Loading character definitions 2024-10-30 23:44:01.541 - Thread: 1 -> Loading components 2024-10-30 23:44:01.541 - Thread: 1 -> Loading components 2024-10-30 23:44:01.541 - Thread: 1 -> Loading configuration 2024-10-30 23:44:01.541 - Thread: 1 -> Loading container types 2024-10-30 23:44:01.542 - Thread: 1 -> Loading Contract Types 2024-10-30 23:44:01.542 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:44:01.542 - Thread: 1 -> Loading block positions 2024-10-30 23:44:01.542 - Thread: 1 -> Loading curve definitions 2024-10-30 23:44:01.542 - Thread: 1 -> Loading debris 2024-10-30 23:44:01.542 - Thread: 1 -> Loading environment items entries 2024-10-30 23:44:01.542 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:44:01.542 - Thread: 1 -> Loading decal definitions 2024-10-30 23:44:01.542 - Thread: 1 -> Loading decal definitions 2024-10-30 23:44:01.542 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:44:01.542 - Thread: 1 -> Loading edges 2024-10-30 23:44:01.542 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:44:01.542 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:44:01.542 - Thread: 1 -> Loading animations 2024-10-30 23:44:01.542 - Thread: 1 -> Loading entity components 2024-10-30 23:44:01.542 - Thread: 1 -> Loading component containers 2024-10-30 23:44:01.545 - Thread: 1 -> Loading environment items entries 2024-10-30 23:44:01.545 - Thread: 1 -> Loading Faction Names 2024-10-30 23:44:01.545 - Thread: 1 -> Loading factions 2024-10-30 23:44:01.545 - Thread: 1 -> Loading flare definitions 2024-10-30 23:44:01.545 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:44:01.545 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:44:01.545 - Thread: 1 -> Loading event definitions 2024-10-30 23:44:01.545 - Thread: 1 -> Loading physical items 2024-10-30 23:44:01.580 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:44:01.580 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:44:01.580 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:44:01.580 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:44:01.580 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:44:01.580 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:44:01.580 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:44:01.580 - Thread: 1 -> Loading planet definition 2024-10-30 23:44:01.580 - Thread: 1 -> Loading physical items 2024-10-30 23:44:01.580 - Thread: 1 -> Loading physical items 2024-10-30 23:44:01.580 - Thread: 1 -> Loading physical material properties 2024-10-30 23:44:01.580 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:44:01.580 - Thread: 1 -> Loading Quick starts 2024-10-30 23:44:01.580 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:44:01.581 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:44:01.581 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:44:01.581 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:44:01.581 - Thread: 1 -> Loading sound categories 2024-10-30 23:44:01.581 - Thread: 1 -> Loading stat definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading stories definition 2024-10-30 23:44:01.581 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:44:01.581 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:44:01.581 - Thread: 1 -> Loading grid creators 2024-10-30 23:44:01.581 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:44:01.581 - Thread: 1 -> Loading planet definition 2024-10-30 23:44:01.581 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:44:01.581 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:44:01.582 - Thread: 1 -> Audio effects definitions 2024-10-30 23:44:01.582 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:44:01.582 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:44:01.582 - Thread: 1 -> Loading physical material properties 2024-10-30 23:44:01.583 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:44:01.670 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:44:01.676 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:44:01.676 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:44:01.677 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.677 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.677 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.678 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.678 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.678 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.679 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.679 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.680 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.680 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.680 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.680 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.681 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.682 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.682 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.683 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.683 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.684 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.684 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.685 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.685 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.686 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.698 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.698 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.699 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.699 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.700 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.700 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.701 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.701 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.702 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.702 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.703 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.703 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.704 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.705 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.706 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.707 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.710 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.711 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.712 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.712 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.713 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.713 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.715 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.716 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.717 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.717 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.721 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.721 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.722 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.723 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.724 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.725 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.726 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.727 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.729 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.729 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.733 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.734 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.736 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.736 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.738 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.738 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.740 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.741 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.745 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.745 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.747 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.747 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.749 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.750 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.752 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.755 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.757 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.757 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.760 - Thread: 1 -> Loading cube blocks 2024-10-30 23:44:01.760 - Thread: 1 -> Created block definitions 2024-10-30 23:44:01.766 - Thread: 1 -> Loading block variant groups 2024-10-30 23:44:01.779 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:44:01.779 - Thread: 1 -> Loading drop containers 2024-10-30 23:44:01.779 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:44:01.780 - Thread: 1 -> Loading respawn ships 2024-10-30 23:44:01.780 - Thread: 1 -> Loading spawn groups 2024-10-30 23:44:01.780 - Thread: 1 -> Loading spawn groups 2024-10-30 23:44:01.780 - Thread: 1 -> Loading spawn groups 2024-10-30 23:44:01.780 - Thread: 1 -> Loading spawn groups 2024-10-30 23:44:01.780 - Thread: 1 -> Loading spawn groups 2024-10-30 23:44:01.780 - Thread: 1 -> Loading spawn groups 2024-10-30 23:44:01.780 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:44:01.787 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:44:01.789 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:44:01.789 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:44:01.810 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:44:01.882 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:44:01.900 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:44:01.902 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:44:01.923 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:44:01.924 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:44:01.924 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:44:01.927 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:44:02.093 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:44:02.093 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:44:02.093 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:44:02.093 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:44:02.093 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:44:02.093 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:44:02.096 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:44:02.096 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:44:02.096 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:44:02.096 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:44:02.105 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:44:02.411 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:44:02.411 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\EarthLike-1779144428d120000.vx2' 2024-10-30 23:44:02.479 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:44:02.479 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Mars-2044023682d120000.vx2' 2024-10-30 23:44:02.482 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:44:02.482 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Triton-12345d80253.vx2' 2024-10-30 23:44:02.627 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:44:02.627 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Alien-291759539d120000.vx2' 2024-10-30 23:44:03.285 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:44:03.285 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Titan-2124704365d19000.vx2' 2024-10-30 23:44:06.015 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:44:06.015 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Europa-595048092d19000.vx2' 2024-10-30 23:44:08.117 - Thread: 18 -> Info: Planet generator name: Mars 2024-10-30 23:44:08.118 - Thread: 18 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:44:08.118 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:44:08.118 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Moon-1353915701d19000.vx2' 2024-10-30 23:44:08.596 - Thread: 14 -> Info: Planet generator name: Triton 2024-10-30 23:44:08.596 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:44:08.596 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:44:08.596 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Pertam-12345d60133.vx2' 2024-10-30 23:44:10.111 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-10-30 23:44:10.111 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:44:10.137 - Thread: 15 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix was not found. 2024-10-30 23:44:10.137 - Thread: 15 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Blueprint_PaintGunMag was not found. 2024-10-30 23:44:10.747 - Thread: 1 -> Info: Planet generator name: Alien 2024-10-30 23:44:10.747 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:44:12.644 - Thread: 13 -> Info: Planet generator name: Titan 2024-10-30 23:44:12.645 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:44:14.841 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-30 23:44:14.841 - Thread: 17 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:44:16.060 - Thread: 18 -> Info: Planet generator name: Moon 2024-10-30 23:44:16.060 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:44:16.829 - Thread: 14 -> Info: Planet generator name: Pertam 2024-10-30 23:44:16.829 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:44:16.972 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:44:16.972 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:44:16.974 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:44:16.974 - Thread: 1 -> Name = CONTACT SPOTTED_TEST 2024-10-30 23:44:16.974 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:44:16.974 - Thread: 1 -> GameDateTime = 01/02/2081 10:48:12 2024-10-30 23:44:16.974 - Thread: 1 -> Password = 2024-10-30 23:44:16.974 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:44:16.974 - Thread: 1 -> WorkshopId = 2024-10-30 23:44:16.974 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:44:16.974 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\thumb.jpg 2024-10-30 23:44:16.974 - Thread: 1 -> Settings: 2024-10-30 23:44:16.974 - Thread: 1 -> GameMode = Survival 2024-10-30 23:44:16.974 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:44:16.974 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:44:16.974 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:44:16.974 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:44:16.974 - Thread: 1 -> AutoHealing = True 2024-10-30 23:44:16.974 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:44:16.974 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:44:16.974 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:44:16.974 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:44:16.974 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:44:16.974 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:44:16.974 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:44:16.974 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:44:16.974 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:44:16.974 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:44:16.974 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:44:16.974 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:44:16.974 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:44:16.974 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:44:16.974 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:44:16.974 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:44:16.974 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:44:16.974 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableScripts = True 2024-10-30 23:44:16.974 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:44:16.974 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:44:16.974 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:44:16.974 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:44:16.974 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:44:16.974 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:44:16.974 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:44:16.974 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:44:16.974 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:44:16.974 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:44:16.974 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:44:16.974 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:44:16.974 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:44:16.974 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:44:16.974 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:44:16.974 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:44:16.974 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:44:16.974 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:44:16.974 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:44:16.974 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:44:16.974 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:44:16.974 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:44:16.974 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:44:16.974 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:44:16.974 - Thread: 1 -> RealisticSound = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSaving = True 2024-10-30 23:44:16.974 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:44:16.974 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:44:16.974 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:44:16.974 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:44:16.974 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:44:16.974 - Thread: 1 -> FamilySharing = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:44:16.974 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:44:16.974 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:44:16.974 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:44:16.974 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:44:16.974 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:44:16.974 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:44:16.974 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:44:16.974 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:44:16.974 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:44:16.974 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:44:16.974 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:44:16.974 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:44:16.974 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:44:16.974 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:44:16.974 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableResearch = False 2024-10-30 23:44:16.974 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:44:16.974 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:44:16.974 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:44:16.974 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:44:16.974 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:44:16.974 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:44:16.974 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:44:16.974 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:44:16.974 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:44:16.974 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:44:16.974 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:44:16.974 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:44:16.974 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:44:16.974 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:44:16.974 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:44:16.974 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:44:16.974 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:44:16.974 - Thread: 1 -> EnableDrones = True 2024-10-30 23:44:16.974 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:44:16.974 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:44:16.974 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:44:16.974 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:44:16.974 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:44:16.974 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:44:16.974 - Thread: 1 -> Scenario = False 2024-10-30 23:44:16.974 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:44:16.974 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:44:16.974 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:44:16.974 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:44:16.974 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:44:16.974 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:44:16.974 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:44:16.974 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:44:16.974 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:44:16.974 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:44:16.974 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:44:16.974 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:44:16.974 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:44:16.974 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:44:16.975 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:44:16.976 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:44:17.027 - Thread: 1 -> Session loaded 2024-10-30 23:44:17.027 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:44:17.027 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:44:17.027 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:44:17.027 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:44:17.027 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:44:17.027 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:44:17.027 - Thread: 1 -> Updating continues. 2024-10-30 23:44:17.028 - Thread: 1 -> GC Memory: 2624.377 / 2624.377 MB 2024-10-30 23:44:17.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:44:17.541 - Thread: 1 -> STATISTICS,10799.3333334,0,0,0,0,0,0,4998.628,23099.17,1,0,2555.223,10385.98,28434,972952,28,11.5061,3.612627,0.1359702,12978,64.3319,0,16.66667,7.402091,2.324071,100,6546801735,2555.223,0,0,-1 2024-10-30 23:44:17.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:44:17.541 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,860,56,253,455,0,849,6243,3318,0,0,120,3773,0,2621,28,0,0,0,384,33,0,3,432,758,456,8,50,0,0,0,0 2024-10-30 23:44:18.075 - Thread: 1 -> GUI Stats: Update 9.2384075, Draw 0.199805555555556 2024-10-30 23:44:18.325 - Thread: 1 -> Loading duration: 17.6561718 2024-10-30 23:44:18.549 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:44:18.549 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:44:18.549 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:44:19.136 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix' 2024-10-30 23:44:19.137 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix' 2024-10-30 23:44:19.137 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Blueprint_PaintGunMag' 2024-10-30 23:44:40.183 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:44:44.763 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:44:47.032 - Thread: 1 -> GC Memory: 2611.272 / 2611.272 MB 2024-10-30 23:44:47.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:44:47.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:44:48.282 - Thread: 1 -> GUI Stats: Update 0.120237777777778, Draw 0.148973055555555 2024-10-30 23:45:17.032 - Thread: 1 -> GC Memory: 2636.031 / 2636.031 MB 2024-10-30 23:45:17.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:45:17.763 - Thread: 1 -> STATISTICS,10859.35,0,0,0,0,0,0,16.14834,58.69741,1,0,2635.016,10577.67,28615,972775,29,15.93072,48.06872,0.0989014,12656,11.1093,0,16.66667,1.769791,5.340096,100,6900975474,2635.016,0,0,-1 2024-10-30 23:45:17.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:45:17.763 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,475,132,849,6581,3453,0,0,196,3928,0,2620,56,0,48,28,384,51,0,8,432,758,456,8,50,0,0,0,0 2024-10-30 23:45:18.282 - Thread: 1 -> GUI Stats: Update 0.188465555555556, Draw 0.161760833333333 2024-10-30 23:45:20.318 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:45:20.318 - Thread: 1 -> Debug: No grids left, closing Installation 'P28_LogisticsPost' 2024-10-30 23:45:25.930 - Thread: 1 -> ShowLoadMessageBox started 2024-10-30 23:45:25.946 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:45:29.580 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:45:29.583 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:45:30.074 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:45:30.074 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:45:30.074 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:45:30.079 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:45:30.080 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:45:30.080 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:45:30.080 - Thread: 1 -> MySession::Unload START 2024-10-30 23:45:30.080 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:45:30.081 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:45:30.081 - Thread: 1 -> IsServer: True 2024-10-30 23:45:30.081 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:45:30.083 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:45:30.083 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:45:30.101 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:45:30.176 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:45:30.177 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:45:30.177 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:45:30.179 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:45:30.183 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:45:30.387 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:45:30.387 - Thread: 1 -> Network readers disposed 2024-10-30 23:45:30.387 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:45:30.537 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:30.537 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:45:30.537 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:45:30.570 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:45:30.570 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:45:30.570 - Thread: 1 -> Loading Quick starts 2024-10-30 23:45:30.570 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:45:30.570 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:45:30.570 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:45:30.571 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:45:31.057 - Thread: 1 -> MySession::Unload END 2024-10-30 23:45:31.057 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 28 2024-10-30 23:45:31.057 - Thread: 1 -> LoadSession() - Start 2024-10-30 23:45:31.057 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:45:31.058 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:45:31.543 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:45:31.544 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:45:31.544 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-30 23:45:31.544 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:45:31.544 - Thread: 1 -> LoadSession() - End 2024-10-30 23:45:31.544 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:45:31.544 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:45:31.544 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:45:31.544 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:45:31.544 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:45:31.761 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:45:31.761 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:45:32.210 - Thread: 1 -> GC Memory: 2,600,815,064 B 2024-10-30 23:45:32.216 - Thread: 1 -> Process Memory: 10,195,177,472 B 2024-10-30 23:45:32.216 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:45:32.216 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-10-30 23:45:32.216 - Thread: 1 -> Console compatibility: No 2024-10-30 23:45:32.254 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:45:32.264 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:45:32.264 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:45:32.264 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:45:32.264 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:45:32.426 - Thread: 1 -> Loading scenarios 2024-10-30 23:45:32.427 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:45:32.427 - Thread: 1 -> List of used mods (0) - START 2024-10-30 23:45:32.427 - Thread: 1 -> List of used mods - END 2024-10-30 23:45:32.466 - Thread: 1 -> Loading behaviors 2024-10-30 23:45:32.466 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:45:32.466 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading animations 2024-10-30 23:45:32.467 - Thread: 1 -> Loading animations 2024-10-30 23:45:32.467 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading sound definitions 2024-10-30 23:45:32.467 - Thread: 1 -> Loading category classes 2024-10-30 23:45:32.467 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:45:32.468 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:45:32.468 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:45:32.468 - Thread: 1 -> Loading blueprints 2024-10-30 23:45:32.468 - Thread: 1 -> Loading blueprints 2024-10-30 23:45:32.468 - Thread: 1 -> Loading agent definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading character definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading character definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading components 2024-10-30 23:45:32.468 - Thread: 1 -> Loading components 2024-10-30 23:45:32.468 - Thread: 1 -> Loading configuration 2024-10-30 23:45:32.468 - Thread: 1 -> Loading container types 2024-10-30 23:45:32.468 - Thread: 1 -> Loading Contract Types 2024-10-30 23:45:32.468 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:45:32.468 - Thread: 1 -> Loading block positions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading curve definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading debris 2024-10-30 23:45:32.468 - Thread: 1 -> Loading environment items entries 2024-10-30 23:45:32.468 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading decal definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading decal definitions 2024-10-30 23:45:32.468 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:45:32.469 - Thread: 1 -> Loading edges 2024-10-30 23:45:32.469 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:45:32.469 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:45:32.469 - Thread: 1 -> Loading animations 2024-10-30 23:45:32.469 - Thread: 1 -> Loading entity components 2024-10-30 23:45:32.469 - Thread: 1 -> Loading component containers 2024-10-30 23:45:32.469 - Thread: 1 -> Loading environment items entries 2024-10-30 23:45:32.469 - Thread: 1 -> Loading Faction Names 2024-10-30 23:45:32.469 - Thread: 1 -> Loading factions 2024-10-30 23:45:32.469 - Thread: 1 -> Loading flare definitions 2024-10-30 23:45:32.469 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:45:32.469 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:45:32.469 - Thread: 1 -> Loading event definitions 2024-10-30 23:45:32.469 - Thread: 1 -> Loading physical items 2024-10-30 23:45:32.503 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:45:32.503 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:45:32.503 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:45:32.504 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:45:32.504 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:45:32.504 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:45:32.504 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:45:32.504 - Thread: 1 -> Loading planet definition 2024-10-30 23:45:32.504 - Thread: 1 -> Loading physical items 2024-10-30 23:45:32.504 - Thread: 1 -> Loading physical items 2024-10-30 23:45:32.504 - Thread: 1 -> Loading physical material properties 2024-10-30 23:45:32.504 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:45:32.504 - Thread: 1 -> Loading Quick starts 2024-10-30 23:45:32.504 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:45:32.504 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:45:32.504 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:45:32.504 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:45:32.504 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:45:32.504 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:45:32.504 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:45:32.504 - Thread: 1 -> Loading sound categories 2024-10-30 23:45:32.504 - Thread: 1 -> Loading stat definitions 2024-10-30 23:45:32.504 - Thread: 1 -> Loading stories definition 2024-10-30 23:45:32.505 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:45:32.505 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:45:32.505 - Thread: 1 -> Loading grid creators 2024-10-30 23:45:32.505 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:45:32.505 - Thread: 1 -> Loading planet definition 2024-10-30 23:45:32.505 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:45:32.505 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:45:32.505 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:45:32.505 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:45:32.505 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:45:32.505 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:45:32.505 - Thread: 1 -> Audio effects definitions 2024-10-30 23:45:32.506 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:45:32.506 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:45:32.506 - Thread: 1 -> Loading physical material properties 2024-10-30 23:45:32.506 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:45:32.602 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:45:32.604 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:45:32.604 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:45:32.605 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.606 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.606 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.606 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.606 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.607 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.607 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.608 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.608 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.609 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.609 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.609 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.610 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.611 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.630 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.630 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.631 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.631 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.632 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.632 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.633 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.634 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.635 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.635 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.636 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.636 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.637 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.637 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.638 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.638 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.639 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.640 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.644 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.644 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.645 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.645 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.646 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.647 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.648 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.649 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.650 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.650 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.651 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.651 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.653 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.656 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.658 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.658 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.660 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.660 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.661 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.661 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.663 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.664 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.667 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.668 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.670 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.670 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.672 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.673 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.675 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.675 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.679 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.681 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.682 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.682 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.684 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.685 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.687 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.687 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.692 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.692 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.694 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.695 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.697 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.698 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.704 - Thread: 1 -> Loading cube blocks 2024-10-30 23:45:32.705 - Thread: 1 -> Created block definitions 2024-10-30 23:45:32.708 - Thread: 1 -> Loading block variant groups 2024-10-30 23:45:32.721 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:45:32.721 - Thread: 1 -> Loading drop containers 2024-10-30 23:45:32.721 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:45:32.722 - Thread: 1 -> Loading respawn ships 2024-10-30 23:45:32.722 - Thread: 1 -> Loading spawn groups 2024-10-30 23:45:32.722 - Thread: 1 -> Loading spawn groups 2024-10-30 23:45:32.722 - Thread: 1 -> Loading spawn groups 2024-10-30 23:45:32.722 - Thread: 1 -> Loading spawn groups 2024-10-30 23:45:32.722 - Thread: 1 -> Loading spawn groups 2024-10-30 23:45:32.722 - Thread: 1 -> Loading spawn groups 2024-10-30 23:45:32.722 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:45:32.738 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:45:32.740 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:45:32.740 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:45:32.758 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:45:32.827 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:45:32.829 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:45:32.831 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:45:32.863 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:45:32.864 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:45:32.864 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:45:32.867 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:45:33.036 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:45:33.049 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:45:33.049 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:45:33.049 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:45:33.049 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:45:33.049 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:45:33.052 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:45:33.052 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:45:33.052 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:45:33.052 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:45:33.061 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:45:33.337 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:45:33.337 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\EarthLike-1779144428d120000.vx2' 2024-10-30 23:45:33.392 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:45:33.392 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Mars-2044023682d120000.vx2' 2024-10-30 23:45:33.394 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:45:33.395 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Triton-12345d80253.vx2' 2024-10-30 23:45:33.473 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:45:33.473 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Alien-291759539d120000.vx2' 2024-10-30 23:45:34.172 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:45:34.172 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Titan-2124704365d19000.vx2' 2024-10-30 23:45:37.702 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:45:37.702 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Europa-595048092d19000.vx2' 2024-10-30 23:45:38.761 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:45:38.762 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Moon-1353915701d19000.vx2' 2024-10-30 23:45:39.315 - Thread: 17 -> Info: Planet generator name: Triton 2024-10-30 23:45:39.315 - Thread: 17 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:45:39.315 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:45:39.315 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Pertam-12345d60133.vx2' 2024-10-30 23:45:39.817 - Thread: 16 -> Info: Planet generator name: Mars 2024-10-30 23:45:39.817 - Thread: 16 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:45:40.331 - Thread: 16 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix was not found. 2024-10-30 23:45:40.331 - Thread: 16 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Blueprint_PaintGunMag was not found. 2024-10-30 23:45:41.454 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-10-30 23:45:41.454 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:45:42.071 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-30 23:45:42.071 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:45:45.045 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-30 23:45:45.045 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:45:47.577 - Thread: 18 -> Info: Planet generator name: Moon 2024-10-30 23:45:47.577 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:45:47.577 - Thread: 14 -> Info: Planet generator name: Europa 2024-10-30 23:45:47.577 - Thread: 14 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:45:48.490 - Thread: 17 -> Info: Planet generator name: Pertam 2024-10-30 23:45:48.490 - Thread: 17 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:45:48.595 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:45:48.595 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:45:48.596 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:45:48.596 - Thread: 1 -> Name = CONTACT SPOTTED_TEST 2024-10-30 23:45:48.596 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:45:48.596 - Thread: 1 -> GameDateTime = 01/02/2081 10:48:12 2024-10-30 23:45:48.596 - Thread: 1 -> Password = 2024-10-30 23:45:48.596 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:45:48.596 - Thread: 1 -> WorkshopId = 2024-10-30 23:45:48.596 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:45:48.596 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\thumb.jpg 2024-10-30 23:45:48.596 - Thread: 1 -> Settings: 2024-10-30 23:45:48.596 - Thread: 1 -> GameMode = Survival 2024-10-30 23:45:48.596 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:45:48.596 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:45:48.596 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:45:48.596 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:45:48.596 - Thread: 1 -> AutoHealing = True 2024-10-30 23:45:48.596 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:45:48.596 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:45:48.596 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:45:48.596 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:45:48.596 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:45:48.596 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:45:48.596 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:45:48.596 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:45:48.596 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:45:48.596 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:45:48.596 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:45:48.596 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:45:48.597 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:45:48.597 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:45:48.597 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:45:48.597 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:45:48.597 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:45:48.597 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:45:48.597 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:45:48.597 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:45:48.597 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:45:48.597 - Thread: 1 -> EnableScripts = True 2024-10-30 23:45:48.597 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:45:48.597 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:45:48.597 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:45:48.597 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:45:48.597 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:45:48.597 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:45:48.597 - Thread: 1 -> EnableIngameScripts = True 2024-10-30 23:45:48.597 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:45:48.597 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:45:48.597 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:45:48.597 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:45:48.597 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:45:48.597 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:45:48.597 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:45:48.597 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:45:48.597 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:45:48.597 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:45:48.597 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:45:48.597 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:45:48.597 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:45:48.597 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:45:48.597 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:45:48.597 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:45:48.597 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:45:48.597 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:45:48.597 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:45:48.597 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:45:48.597 - Thread: 1 -> RealisticSound = True 2024-10-30 23:45:48.597 - Thread: 1 -> EnableSaving = True 2024-10-30 23:45:48.597 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:45:48.597 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:45:48.597 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:45:48.597 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:45:48.597 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:45:48.597 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:45:48.597 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:45:48.597 - Thread: 1 -> FamilySharing = True 2024-10-30 23:45:48.597 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:45:48.623 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:45:48.623 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:45:48.623 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:45:48.623 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:45:48.623 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:45:48.623 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:45:48.623 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:45:48.623 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:45:48.623 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:45:48.623 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:45:48.623 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:45:48.623 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:45:48.623 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:45:48.623 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:45:48.623 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:45:48.623 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:45:48.623 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:45:48.623 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:45:48.623 - Thread: 1 -> EnableResearch = False 2024-10-30 23:45:48.623 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:45:48.623 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:45:48.623 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:45:48.623 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:45:48.623 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:45:48.623 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:45:48.623 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:45:48.623 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:45:48.623 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:45:48.623 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:45:48.623 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:45:48.623 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:45:48.623 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:45:48.623 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:45:48.623 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:45:48.623 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:45:48.623 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:45:48.623 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:45:48.623 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:45:48.624 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:45:48.624 - Thread: 1 -> EnableDrones = True 2024-10-30 23:45:48.624 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:45:48.624 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:45:48.624 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:45:48.624 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:45:48.624 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:45:48.624 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:45:48.624 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:45:48.624 - Thread: 1 -> Scenario = False 2024-10-30 23:45:48.624 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:45:48.624 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:45:48.624 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:45:48.624 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:45:48.624 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:45:48.624 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:45:48.624 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:45:48.624 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:45:48.624 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:45:48.624 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:45:48.624 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:45:48.624 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:45:48.624 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:45:48.624 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:45:48.624 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:45:48.624 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:45:48.624 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:45:48.624 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:45:48.624 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:45:48.624 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:45:48.625 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:45:48.642 - Thread: 1 -> Session loaded 2024-10-30 23:45:48.642 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:45:48.642 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:45:48.642 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:45:48.642 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:45:48.642 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:45:48.642 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:45:48.643 - Thread: 1 -> Updating continues. 2024-10-30 23:45:48.643 - Thread: 1 -> GC Memory: 2645.114 / 2645.114 MB 2024-10-30 23:45:49.846 - Thread: 1 -> Loading duration: 18.3020787 2024-10-30 23:45:50.085 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:45:50.085 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:45:50.085 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:45:50.706 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix' 2024-10-30 23:45:50.707 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix' 2024-10-30 23:45:50.707 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Blueprint_PaintGunMag' 2024-10-30 23:45:53.382 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-30 23:45:55.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-30 23:45:55.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-30 23:46:07.918 - Thread: 1 -> GUI Stats: Update 9.83915616666667, Draw 0.141737 2024-10-30 23:46:18.652 - Thread: 1 -> GC Memory: 2672.924 / 2672.924 MB 2024-10-30 23:46:37.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:46:37.432 - Thread: 1 -> STATISTICS,10919.3666667,0,0,0,0,0,0,16.25287,61.63511,1,0,2693.01,10689.15,28434,972952,28,15.0931,42.70675,0.1164625,12599,11.11096,0,16.66667,1.676988,4.745131,100,6902800420,2693.01,0,0,-1 2024-10-30 23:46:37.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:46:37.432 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,861,56,264,484,132,849,6583,3447,0,0,196,3931,0,2620,56,0,48,28,384,51,0,2,432,758,456,8,50,0,0,0,0 2024-10-30 23:46:37.918 - Thread: 1 -> GUI Stats: Update 0.170082166666667, Draw 0.190156722222222 2024-10-30 23:46:41.155 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:46:41.155 - Thread: 1 -> Debug: No grids left, closing Installation 'P28_LogisticsPost' 2024-10-30 23:46:48.653 - Thread: 1 -> GC Memory: 2701.324 / 2701.324 MB 2024-10-30 23:46:49.666 - Thread: 1 -> Updating stopped. 2024-10-30 23:46:49.682 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:46:51.684 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:46:51.684 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:46:51.686 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:47:03.500 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:47:04.384 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:47:04.384 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:47:04.395 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:47:04.901 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:47:04.901 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:47:04.901 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:47:04.904 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:47:04.904 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:47:04.905 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:47:04.905 - Thread: 1 -> MySession::Unload START 2024-10-30 23:47:04.905 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:47:04.905 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:47:04.905 - Thread: 1 -> IsServer: True 2024-10-30 23:47:04.906 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:47:04.908 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:47:04.908 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:47:04.926 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:47:05.013 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:47:05.013 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:47:05.013 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:47:05.015 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:47:05.019 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:47:05.166 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:47:05.166 - Thread: 1 -> Network readers disposed 2024-10-30 23:47:05.166 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:47:05.336 - Thread: 1 -> Loading sound definitions 2024-10-30 23:47:05.337 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:47:05.337 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:47:05.372 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:47:05.372 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:47:05.372 - Thread: 1 -> Loading Quick starts 2024-10-30 23:47:05.372 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:47:05.372 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:47:05.372 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:47:05.372 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:47:05.888 - Thread: 1 -> MySession::Unload END 2024-10-30 23:47:05.888 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 32 2024-10-30 23:47:05.888 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:47:05.888 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:47:05.888 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:47:05.888 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:47:05.888 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:47:06.260 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:47:06.260 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:47:06.262 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:47:09.644 - Thread: 1 -> GUI Stats: Update 0.532485277777778, Draw 0.108390222222222 2024-10-30 23:47:39.644 - Thread: 1 -> GUI Stats: Update 0.0418967777777778, Draw 0.14095 2024-10-30 23:48:09.644 - Thread: 1 -> GUI Stats: Update 0.0371671111111112, Draw 0.128452277777778 2024-10-30 23:48:39.644 - Thread: 1 -> GUI Stats: Update 0.0388781666666667, Draw 0.130556833333333 2024-10-30 23:49:09.644 - Thread: 1 -> GUI Stats: Update 0.0373354444444444, Draw 0.118577111111111 2024-10-30 23:49:39.644 - Thread: 1 -> GUI Stats: Update 0.0408537777777778, Draw 0.1345625 2024-10-30 23:49:40.195 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:50:09.741 - Thread: 1 -> GUI Stats: Update 0.0406413888888889, Draw 0.130676222222222 2024-10-30 23:50:34.891 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:50:34.891 - Thread: 13 -> Loading available saves - START 2024-10-30 23:50:34.891 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:50:34.891 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:50:35.020 - Thread: 13 -> Loading available saves - END 2024-10-30 23:50:35.307 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:50:35.307 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:50:36.909 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:50:36.910 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:50:36.910 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:50:36.910 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:50:36.911 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:50:37.844 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-30 23:50:38.061 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:50:38.061 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:50:38.120 - Thread: 1 -> Query successful. 2024-10-30 23:50:38.120 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:50:38.477 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:50:38.477 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:50:40.194 - Thread: 1 -> GUI Stats: Update 0.0854355555555555, Draw 0.144516166666667 2024-10-30 23:51:10.195 - Thread: 1 -> GUI Stats: Update 0.0950019444444446, Draw 0.215010444444444 2024-10-30 23:51:40.195 - Thread: 1 -> GUI Stats: Update 0.139101944444444, Draw 0.217322333333333 2024-10-30 23:52:10.194 - Thread: 1 -> GUI Stats: Update 0.110127777777778, Draw 0.184837 2024-10-30 23:52:34.311 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-30 23:52:34.311 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-30 23:52:35.461 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:52:35.461 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:52:35.461 - Thread: 13 -> Loading available saves - START 2024-10-30 23:52:35.461 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:52:35.461 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:52:35.600 - Thread: 13 -> Loading available saves - END 2024-10-30 23:52:35.878 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:52:35.878 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:52:37.696 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:52:37.696 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:52:37.696 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:52:37.697 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:52:37.697 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:52:38.253 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-10-30 23:52:38.281 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-10-30 23:52:38.281 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:52:40.631 - Thread: 1 -> GUI Stats: Update 0.133317222222222, Draw 0.190191 2024-10-30 23:53:10.631 - Thread: 1 -> GUI Stats: Update 0.275449444444445, Draw 0.130951166666667 2024-10-30 23:53:37.597 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:37.597 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:39.810 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:53:39.998 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:39.998 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:39.998 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:53:39.998 - Thread: 13 -> Loading available saves - START 2024-10-30 23:53:39.998 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:53:40.104 - Thread: 13 -> Loading available saves - END 2024-10-30 23:53:40.414 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:40.414 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:40.631 - Thread: 1 -> GUI Stats: Update 0.2878605, Draw 0.143540333333333 2024-10-30 23:53:41.314 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:53:41.764 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:53:41.765 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:53:41.765 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:53:41.765 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:53:41.765 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:53:41.765 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:53:42.228 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:53:42.229 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:53:42.229 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:53:42.230 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 23:53:42.230 - Thread: 39 -> LoadSession() - End 2024-10-30 23:53:42.230 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:53:42.231 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:53:42.447 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:53:42.447 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:53:42.956 - Thread: 1 -> GC Memory: 2,634,877,848 B 2024-10-30 23:53:42.969 - Thread: 1 -> Process Memory: 10,152,988,672 B 2024-10-30 23:53:42.969 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:53:42.969 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, ExperimentalTurnedOnInConfiguration 2024-10-30 23:53:42.969 - Thread: 1 -> Console compatibility: No 2024-10-30 23:53:43.017 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:53:43.025 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:53:43.026 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:53:43.026 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:53:43.026 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:53:43.173 - Thread: 1 -> Loading scenarios 2024-10-30 23:53:43.174 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:53:43.174 - Thread: 1 -> List of used mods (0) - START 2024-10-30 23:53:43.174 - Thread: 1 -> List of used mods - END 2024-10-30 23:53:43.224 - Thread: 1 -> Loading behaviors 2024-10-30 23:53:43.224 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:53:43.224 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:53:43.224 - Thread: 1 -> Loading animations 2024-10-30 23:53:43.224 - Thread: 1 -> Loading animations 2024-10-30 23:53:43.225 - Thread: 1 -> Loading sound definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading sound definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading sound definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading sound definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading sound definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading sound definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading category classes 2024-10-30 23:53:43.225 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:53:43.225 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:53:43.225 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:53:43.226 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:53:43.226 - Thread: 1 -> Loading blueprints 2024-10-30 23:53:43.226 - Thread: 1 -> Loading blueprints 2024-10-30 23:53:43.226 - Thread: 1 -> Loading agent definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading character definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading character definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading components 2024-10-30 23:53:43.226 - Thread: 1 -> Loading components 2024-10-30 23:53:43.226 - Thread: 1 -> Loading configuration 2024-10-30 23:53:43.226 - Thread: 1 -> Loading container types 2024-10-30 23:53:43.226 - Thread: 1 -> Loading Contract Types 2024-10-30 23:53:43.226 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:53:43.226 - Thread: 1 -> Loading block positions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading curve definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading debris 2024-10-30 23:53:43.226 - Thread: 1 -> Loading environment items entries 2024-10-30 23:53:43.226 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading decal definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading decal definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:53:43.226 - Thread: 1 -> Loading edges 2024-10-30 23:53:43.226 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:53:43.226 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:53:43.227 - Thread: 1 -> Loading animations 2024-10-30 23:53:43.227 - Thread: 1 -> Loading entity components 2024-10-30 23:53:43.229 - Thread: 1 -> Loading component containers 2024-10-30 23:53:43.229 - Thread: 1 -> Loading environment items entries 2024-10-30 23:53:43.229 - Thread: 1 -> Loading Faction Names 2024-10-30 23:53:43.229 - Thread: 1 -> Loading factions 2024-10-30 23:53:43.229 - Thread: 1 -> Loading flare definitions 2024-10-30 23:53:43.229 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:53:43.229 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:53:43.229 - Thread: 1 -> Loading event definitions 2024-10-30 23:53:43.229 - Thread: 1 -> Loading physical items 2024-10-30 23:53:43.265 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:53:43.265 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:53:43.265 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:53:43.265 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:53:43.265 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:53:43.265 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:53:43.265 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:53:43.265 - Thread: 1 -> Loading planet definition 2024-10-30 23:53:43.265 - Thread: 1 -> Loading physical items 2024-10-30 23:53:43.265 - Thread: 1 -> Loading physical items 2024-10-30 23:53:43.265 - Thread: 1 -> Loading physical material properties 2024-10-30 23:53:43.265 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:53:43.265 - Thread: 1 -> Loading Quick starts 2024-10-30 23:53:43.265 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:53:43.266 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:53:43.266 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:53:43.266 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:53:43.266 - Thread: 1 -> Loading sound categories 2024-10-30 23:53:43.266 - Thread: 1 -> Loading stat definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading stories definition 2024-10-30 23:53:43.266 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:53:43.266 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:53:43.266 - Thread: 1 -> Loading grid creators 2024-10-30 23:53:43.266 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:53:43.266 - Thread: 1 -> Loading planet definition 2024-10-30 23:53:43.266 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:53:43.266 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:53:43.267 - Thread: 1 -> Audio effects definitions 2024-10-30 23:53:43.267 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:53:43.267 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:53:43.268 - Thread: 1 -> Loading physical material properties 2024-10-30 23:53:43.269 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:53:43.359 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:53:43.364 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:53:43.364 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:53:43.365 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.366 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.366 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.366 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.366 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.367 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.367 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.368 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.369 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.369 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.369 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.369 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.370 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.371 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.371 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.372 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.372 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.373 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.373 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.374 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.374 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.375 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.393 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.393 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.394 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.394 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.395 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.395 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.396 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.396 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.397 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.397 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.398 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.398 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.399 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.400 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.401 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.403 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.404 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.404 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.405 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.406 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.407 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.407 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.408 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.409 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.411 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.411 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.414 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.414 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.415 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.415 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.417 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.418 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.419 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.420 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.422 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.422 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.425 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.426 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.428 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.428 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.430 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.430 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.433 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.433 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.436 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.436 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.438 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.439 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.441 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.441 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.444 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.445 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.448 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.448 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.450 - Thread: 1 -> Loading cube blocks 2024-10-30 23:53:43.451 - Thread: 1 -> Created block definitions 2024-10-30 23:53:43.457 - Thread: 1 -> Loading block variant groups 2024-10-30 23:53:43.469 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:53:43.469 - Thread: 1 -> Loading drop containers 2024-10-30 23:53:43.469 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:53:43.470 - Thread: 1 -> Loading respawn ships 2024-10-30 23:53:43.470 - Thread: 1 -> Loading spawn groups 2024-10-30 23:53:43.470 - Thread: 1 -> Loading spawn groups 2024-10-30 23:53:43.470 - Thread: 1 -> Loading spawn groups 2024-10-30 23:53:43.470 - Thread: 1 -> Loading spawn groups 2024-10-30 23:53:43.470 - Thread: 1 -> Loading spawn groups 2024-10-30 23:53:43.470 - Thread: 1 -> Loading spawn groups 2024-10-30 23:53:43.470 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:53:43.476 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:53:43.478 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:53:43.478 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:53:43.498 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:53:43.571 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:53:43.582 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:53:43.584 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:53:43.604 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:53:43.605 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:53:43.605 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:53:43.608 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:53:43.758 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:53:43.759 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:53:43.759 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:53:43.759 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:53:43.759 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:53:43.759 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:53:43.761 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:53:43.761 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:53:43.762 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:53:43.762 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:53:43.770 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:53:44.034 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:53:44.034 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\EarthLike-1779144428d120000.vx2' 2024-10-30 23:53:44.091 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:53:44.091 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:53:44.091 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Mars-2044023682d120000.vx2' 2024-10-30 23:53:44.091 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Triton-12345d80253.vx2' 2024-10-30 23:53:44.095 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:53:44.095 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Alien-291759539d120000.vx2' 2024-10-30 23:53:44.143 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:53:44.143 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Titan-2124704365d19000.vx2' 2024-10-30 23:53:44.144 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:53:44.144 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Europa-595048092d19000.vx2' 2024-10-30 23:53:44.507 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:53:44.508 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Moon-1353915701d19000.vx2' 2024-10-30 23:53:51.914 - Thread: 18 -> Info: Planet generator name: Mars 2024-10-30 23:53:51.914 - Thread: 18 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:53:51.915 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:53:51.915 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Pertam-12345d60133.vx2' 2024-10-30 23:53:52.448 - Thread: 13 -> Info: Planet generator name: Triton 2024-10-30 23:53:52.448 - Thread: 13 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:53:52.477 - Thread: 13 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Blueprint_ConcreteMix was not found. 2024-10-30 23:53:52.478 - Thread: 13 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Blueprint_PaintGunMag was not found. 2024-10-30 23:53:54.214 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-30 23:53:54.215 - Thread: 14 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:53:54.816 - Thread: 17 -> Info: Planet generator name: Titan 2024-10-30 23:53:54.816 - Thread: 17 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:53:55.370 - Thread: 16 -> Info: Planet generator name: Alien 2024-10-30 23:53:55.370 - Thread: 16 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:53:55.908 - Thread: 15 -> Info: Planet generator name: Europa 2024-10-30 23:53:55.908 - Thread: 15 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:53:56.654 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-30 23:53:56.654 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:53:58.772 - Thread: 18 -> Info: Planet generator name: Pertam 2024-10-30 23:53:58.773 - Thread: 18 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:53:58.773 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:53:58.773 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:53:58.774 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:53:58.774 - Thread: 1 -> Name = CONTACT SPOTTED_TEST 2024-10-30 23:53:58.774 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:53:58.774 - Thread: 1 -> GameDateTime = 01/02/2081 10:48:12 2024-10-30 23:53:58.774 - Thread: 1 -> Password = 2024-10-30 23:53:58.774 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:53:58.774 - Thread: 1 -> WorkshopId = 2024-10-30 23:53:58.774 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:53:58.774 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\thumb.jpg 2024-10-30 23:53:58.774 - Thread: 1 -> Settings: 2024-10-30 23:53:58.775 - Thread: 1 -> GameMode = Survival 2024-10-30 23:53:58.775 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:53:58.775 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:53:58.775 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:53:58.775 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:53:58.775 - Thread: 1 -> AutoHealing = True 2024-10-30 23:53:58.775 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:53:58.775 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:53:58.775 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:53:58.775 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:53:58.775 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:53:58.775 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:53:58.775 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:53:58.775 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:53:58.775 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:53:58.775 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:53:58.775 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:53:58.775 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:53:58.775 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:53:58.775 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:53:58.775 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:53:58.775 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:53:58.775 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:53:58.775 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableScripts = False 2024-10-30 23:53:58.775 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:53:58.775 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:53:58.775 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:53:58.775 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:53:58.775 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:53:58.775 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableIngameScripts = False 2024-10-30 23:53:58.775 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:53:58.775 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:53:58.775 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:53:58.775 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:53:58.775 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:53:58.775 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:53:58.775 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:53:58.775 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:53:58.775 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:53:58.775 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:53:58.775 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:53:58.775 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:53:58.775 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:53:58.775 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:53:58.775 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:53:58.775 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:53:58.775 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:53:58.775 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:53:58.775 - Thread: 1 -> RealisticSound = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSaving = True 2024-10-30 23:53:58.775 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:53:58.775 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:53:58.775 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:53:58.775 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:53:58.775 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:53:58.775 - Thread: 1 -> FamilySharing = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:53:58.775 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:53:58.775 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:53:58.775 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:53:58.775 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:53:58.775 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:53:58.775 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:53:58.775 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:53:58.775 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:53:58.775 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:53:58.775 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:53:58.775 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:53:58.775 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:53:58.775 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:53:58.775 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:53:58.775 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableResearch = False 2024-10-30 23:53:58.775 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:53:58.775 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:53:58.775 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:53:58.775 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:53:58.775 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:53:58.775 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:53:58.775 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:53:58.775 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:53:58.775 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:53:58.775 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:53:58.775 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:53:58.775 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:53:58.775 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:53:58.775 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:53:58.775 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:53:58.775 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:53:58.775 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:53:58.775 - Thread: 1 -> EnableDrones = True 2024-10-30 23:53:58.775 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:53:58.775 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:53:58.775 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:53:58.775 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:53:58.775 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:53:58.775 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:53:58.775 - Thread: 1 -> Scenario = False 2024-10-30 23:53:58.775 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:53:58.775 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:53:58.775 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:53:58.775 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:53:58.775 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:53:58.775 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 23:53:58.775 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:53:58.775 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:53:58.775 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:53:58.775 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:53:58.775 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:53:58.775 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:53:58.775 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:53:58.775 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:53:58.776 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:53:58.778 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:53:59.347 - Thread: 1 -> Session loaded 2024-10-30 23:53:59.347 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:53:59.347 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:53:59.347 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:53:59.347 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:53:59.347 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:53:59.347 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:53:59.347 - Thread: 1 -> Updating continues. 2024-10-30 23:53:59.347 - Thread: 1 -> GC Memory: 2681.568 / 2681.568 MB 2024-10-30 23:53:59.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:53:59.407 - Thread: 1 -> STATISTICS,11341.6666667,0,0,0,0,0,0,5089.097,24199.02,1,0,2681.529,10571.2,28434,972952,28,7.230088,1.835333,0.1398086,12061,135.2636,0,16.66667,9.779675,2.482537,100,6547858861,2681.529,0,0,-1 2024-10-30 23:53:59.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:53:59.407 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,860,56,253,455,0,849,6244,3318,0,0,120,3774,0,2625,28,0,0,0,384,33,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:54:00.506 - Thread: 1 -> Loading duration: 18.2745288 2024-10-30 23:54:00.666 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:54:00.666 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:54:00.667 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:54:27.715 - Thread: 1 -> GUI Stats: Update 9.41752627777773, Draw 0.148519555555555 2024-10-30 23:54:29.349 - Thread: 1 -> GC Memory: 2733.581 / 2733.581 MB 2024-10-30 23:54:40.199 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:54:57.715 - Thread: 1 -> GUI Stats: Update 0.0159175555555556, Draw 0.161733277777778 2024-10-30 23:54:59.366 - Thread: 1 -> GC Memory: 2742.016 / 2742.016 MB 2024-10-30 23:54:59.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:54:59.563 - Thread: 1 -> STATISTICS,11401.6833334,0,0,0,0,0,0,14.63263,17.27754,1,0,2742.591,10701.84,28615,972775,29,5.657984,17.97401,0.1010253,11908,33.3346,0,16.66667,1.886067,5.991564,100,6855038628,2742.591,0,0,-1 2024-10-30 23:54:59.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:54:59.563 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,861,56,254,472,132,849,6537,3421,0,0,196,3894,0,2623,28,0,40,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:55:07.780 - Thread: 1 -> Updating stopped. 2024-10-30 23:55:07.796 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:55:09.126 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 23:55:09.243 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:09.243 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:09.245 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:10.061 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-30 23:55:11.743 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:11.743 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:12.260 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-10-30 23:55:13.327 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-30 23:55:13.327 - Thread: 1 -> Flares Intensity: 0.9884046 2024-10-30 23:55:13.327 - Thread: 1 -> Field of view: 1.221984 2024-10-30 23:55:13.327 - Thread: 1 -> PostProcessingEnabled: True 2024-10-30 23:55:13.327 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-10-30 23:55:13.327 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-10-30 23:55:13.327 - Thread: 1 -> Render.DistanceFade: 938 2024-10-30 23:55:13.327 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-30 23:55:13.327 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-10-30 23:55:13.327 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-10-30 23:55:13.327 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-30 23:55:13.327 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-10-30 23:55:13.327 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-10-30 23:55:13.327 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-10-30 23:55:13.327 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-10-30 23:55:13.327 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-10-30 23:55:13.327 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-10-30 23:55:13.327 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-10-30 23:55:13.331 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:13.331 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:13.333 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:13.559 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:13.559 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:14.137 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-30 23:55:28.210 - Thread: 1 -> GUI Stats: Update 0.453802444444444, Draw 0.102604388888889 2024-10-30 23:55:37.111 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:37.111 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:37.113 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:37.309 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:37.309 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:38.109 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:38.109 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:38.343 - Thread: 1 -> Updating continues. 2024-10-30 23:55:38.345 - Thread: 1 -> GC Memory: 2756.694 / 2756.694 MB 2024-10-30 23:55:38.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:38.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:38.760 - Thread: 1 -> Updating stopped. 2024-10-30 23:55:38.776 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:55:39.143 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:39.143 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:39.145 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:39.426 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:55:40.093 - Thread: 1 -> Saving world - START 2024-10-30 23:55:40.093 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:55:40.093 - Thread: 1 -> Before snapshot.: GC Memory: 2,752 B 2024-10-30 23:55:40.094 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: a8841060-6e02-4c37-ae19-278055a90c05, not claimed 2024-10-30 23:55:40.094 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: a8841060-6e02-4c37-ae19-278055a90c05, not claimed 2024-10-30 23:55:40.094 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: a8841060-6e02-4c37-ae19-278055a90c05, not claimed 2024-10-30 23:55:40.097 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: a8841060-6e02-4c37-ae19-278055a90c05, not claimed 2024-10-30 23:55:40.097 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: a8841060-6e02-4c37-ae19-278055a90c05, not claimed 2024-10-30 23:55:40.097 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: a8841060-6e02-4c37-ae19-278055a90c05, not claimed 2024-10-30 23:55:40.108 - Thread: 1 -> After snapshot.: GC Memory: 2,752 B 2024-10-30 23:55:40.112 - Thread: 1 -> Directory cleanup: GC Memory: 2,753 B 2024-10-30 23:55:40.112 - Thread: 1 -> Saving world - END 2024-10-30 23:55:40.125 - Thread: 13 -> Session snapshot save - START 2024-10-30 23:55:40.125 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 23:55:40.126 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:40.126 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:40.193 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:55:40.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:55:40.266 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\.new\Sandbox_config.sbc 2024-10-30 23:55:40.305 - Thread: 13 -> Session snapshot save - END 2024-10-30 23:55:40.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:40.306 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:40.306 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:40.306 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:40.306 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:55:40.306 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:40.306 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:40.881 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:55:40.881 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:55:40.881 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:55:40.881 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:55:40.882 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:55:40.883 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:55:40.884 - Thread: 1 -> MySession::Unload START 2024-10-30 23:55:40.884 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:55:40.884 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:55:40.884 - Thread: 1 -> IsServer: True 2024-10-30 23:55:40.884 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:55:40.887 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:55:40.887 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:55:40.908 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:55:40.982 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:55:40.983 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:40.983 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:40.985 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:40.990 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:55:41.193 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:55:41.193 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-30 23:55:41.199 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:55:41.199 - Thread: 1 -> Network readers disposed 2024-10-30 23:55:41.199 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:55:41.355 - Thread: 1 -> Loading sound definitions 2024-10-30 23:55:41.355 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:55:41.355 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:55:41.388 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:55:41.388 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:55:41.388 - Thread: 1 -> Loading Quick starts 2024-10-30 23:55:41.388 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:55:41.388 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:55:41.388 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:55:41.388 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:55:41.934 - Thread: 1 -> MySession::Unload END 2024-10-30 23:55:41.934 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 36 2024-10-30 23:55:41.934 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:55:41.935 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:41.935 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:41.935 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:55:41.935 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:55:42.307 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:42.307 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:42.308 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:48.557 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:55:48.557 - Thread: 13 -> Loading available saves - START 2024-10-30 23:55:48.557 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:55:48.557 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:55:48.663 - Thread: 13 -> Loading available saves - END 2024-10-30 23:55:48.973 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:48.973 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:49.656 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:49.656 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:50.290 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 23:55:51.040 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-30 23:55:52.627 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:55:52.627 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:55:52.630 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:55:52.823 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:52.823 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:53.790 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:53.790 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:55.056 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:55:55.056 - Thread: 13 -> Loading available saves - START 2024-10-30 23:55:55.056 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:55:55.057 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:55:55.176 - Thread: 13 -> Loading available saves - END 2024-10-30 23:55:55.473 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:55.473 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:56.740 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:55:57.163 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:55:57.164 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:55:57.164 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:55:57.164 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:55:57.164 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:55:57.164 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:55:57.619 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:55:57.621 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:55:57.621 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:55:57.621 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 23:55:57.621 - Thread: 39 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2024-10-30 23:55:57.621 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:55:57.624 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:55:57.839 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:55:57.840 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:55:59.923 - Thread: 1 -> GUI Stats: Update 0.620660055555557, Draw 0.104946666666667 2024-10-30 23:56:16.507 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:16.507 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:20.056 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:20.056 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:21.106 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-30 23:56:21.840 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-30 23:56:22.690 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:56:23.940 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:23.940 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:24.917 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:56:24.917 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:56:24.919 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:56:25.123 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:25.123 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:26.706 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:26.706 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:28.123 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:56:28.123 - Thread: 13 -> Loading available saves - START 2024-10-30 23:56:28.123 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:56:28.123 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:56:28.233 - Thread: 13 -> Loading available saves - END 2024-10-30 23:56:28.539 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:28.539 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:29.206 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:56:29.675 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:56:29.676 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:56:29.676 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:56:29.676 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:56:29.676 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:56:29.677 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:56:29.923 - Thread: 1 -> GUI Stats: Update 0.208342944444444, Draw 0.0631087222222223 2024-10-30 23:56:30.133 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:56:30.134 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:56:30.134 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:56:30.134 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 23:56:30.134 - Thread: 39 -> LoadSession() - End 2024-10-30 23:56:30.134 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:56:30.139 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:30.139 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:30.139 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-30 23:56:30.140 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-30 23:56:30.356 - Thread: 1 -> RunLoadingAction - START 2024-10-30 23:56:30.356 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:56:30.852 - Thread: 1 -> GC Memory: 2,668,764,952 B 2024-10-30 23:56:30.859 - Thread: 1 -> Process Memory: 10,156,441,600 B 2024-10-30 23:56:30.859 - Thread: 1 -> Experimental mode: Yes 2024-10-30 23:56:30.859 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, ExperimentalTurnedOnInConfiguration 2024-10-30 23:56:30.859 - Thread: 1 -> Console compatibility: No 2024-10-30 23:56:30.899 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-30 23:56:30.907 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-30 23:56:30.907 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-30 23:56:30.908 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-30 23:56:30.908 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-30 23:56:31.057 - Thread: 1 -> Loading scenarios 2024-10-30 23:56:31.058 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-30 23:56:31.058 - Thread: 1 -> List of used mods (0) - START 2024-10-30 23:56:31.058 - Thread: 1 -> List of used mods - END 2024-10-30 23:56:31.107 - Thread: 1 -> Loading behaviors 2024-10-30 23:56:31.107 - Thread: 1 -> Loading ammo magazines 2024-10-30 23:56:31.107 - Thread: 1 -> Loading ammo definitions 2024-10-30 23:56:31.107 - Thread: 1 -> Loading animations 2024-10-30 23:56:31.107 - Thread: 1 -> Loading animations 2024-10-30 23:56:31.108 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading category classes 2024-10-30 23:56:31.108 - Thread: 1 -> Loading Block Tag definitions 2024-10-30 23:56:31.108 - Thread: 1 -> Loading blueprint classes 2024-10-30 23:56:31.108 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:56:31.109 - Thread: 1 -> Loading blueprint class entries 2024-10-30 23:56:31.109 - Thread: 1 -> Loading blueprints 2024-10-30 23:56:31.109 - Thread: 1 -> Loading blueprints 2024-10-30 23:56:31.109 - Thread: 1 -> Loading agent definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading character definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading character definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading components 2024-10-30 23:56:31.109 - Thread: 1 -> Loading components 2024-10-30 23:56:31.109 - Thread: 1 -> Loading configuration 2024-10-30 23:56:31.109 - Thread: 1 -> Loading container types 2024-10-30 23:56:31.109 - Thread: 1 -> Loading Contract Types 2024-10-30 23:56:31.109 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:56:31.109 - Thread: 1 -> Loading block positions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading curve definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading debris 2024-10-30 23:56:31.109 - Thread: 1 -> Loading environment items entries 2024-10-30 23:56:31.109 - Thread: 1 -> Loading decal global definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading decal definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading decal definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading drone behaviors 2024-10-30 23:56:31.109 - Thread: 1 -> Loading edges 2024-10-30 23:56:31.109 - Thread: 1 -> Loading emissive color definitions 2024-10-30 23:56:31.109 - Thread: 1 -> Loading emissive color default states 2024-10-30 23:56:31.109 - Thread: 1 -> Loading animations 2024-10-30 23:56:31.109 - Thread: 1 -> Loading entity components 2024-10-30 23:56:31.110 - Thread: 1 -> Loading component containers 2024-10-30 23:56:31.112 - Thread: 1 -> Loading environment items entries 2024-10-30 23:56:31.112 - Thread: 1 -> Loading Faction Names 2024-10-30 23:56:31.112 - Thread: 1 -> Loading factions 2024-10-30 23:56:31.112 - Thread: 1 -> Loading flare definitions 2024-10-30 23:56:31.112 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:56:31.112 - Thread: 1 -> Loading gas property definitions 2024-10-30 23:56:31.112 - Thread: 1 -> Loading event definitions 2024-10-30 23:56:31.112 - Thread: 1 -> Loading physical items 2024-10-30 23:56:31.145 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:56:31.145 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:56:31.145 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:56:31.145 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:56:31.145 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:56:31.145 - Thread: 1 -> Loading LCD texture categories 2024-10-30 23:56:31.145 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:56:31.145 - Thread: 1 -> Loading planet definition 2024-10-30 23:56:31.145 - Thread: 1 -> Loading physical items 2024-10-30 23:56:31.145 - Thread: 1 -> Loading physical items 2024-10-30 23:56:31.145 - Thread: 1 -> Loading physical material properties 2024-10-30 23:56:31.145 - Thread: 1 -> Loading pirate antennas 2024-10-30 23:56:31.145 - Thread: 1 -> Loading Quick starts 2024-10-30 23:56:31.145 - Thread: 1 -> Loading research blocks definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading research groups definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading resource distribution groups 2024-10-30 23:56:31.146 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:56:31.146 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:56:31.146 - Thread: 1 -> Loading ship sound groups 2024-10-30 23:56:31.146 - Thread: 1 -> Loading sound categories 2024-10-30 23:56:31.146 - Thread: 1 -> Loading stat definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading stories definition 2024-10-30 23:56:31.146 - Thread: 1 -> Loading Story Categories definition 2024-10-30 23:56:31.146 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:56:31.146 - Thread: 1 -> Loading grid creators 2024-10-30 23:56:31.146 - Thread: 1 -> Loading transparent material properties 2024-10-30 23:56:31.146 - Thread: 1 -> Loading planet definition 2024-10-30 23:56:31.146 - Thread: 1 -> Loading voxel map storage definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading voxel material definitions 2024-10-30 23:56:31.146 - Thread: 1 -> Loading Weather Effects 2024-10-30 23:56:31.147 - Thread: 1 -> Audio effects definitions 2024-10-30 23:56:31.147 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:56:31.147 - Thread: 1 -> Loading environment items definitions 2024-10-30 23:56:31.147 - Thread: 1 -> Loading physical material properties 2024-10-30 23:56:31.147 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:56:31.228 - Thread: 1 -> Loading particle effect definitions 2024-10-30 23:56:31.238 - Thread: 1 -> Loading environment item definitions 2024-10-30 23:56:31.238 - Thread: 1 -> Loading weapon definitions 2024-10-30 23:56:31.238 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.239 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.239 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.239 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.240 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.240 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.240 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.241 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.241 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.241 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.242 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.242 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.242 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.243 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.244 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.244 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.245 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.245 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.245 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.246 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.246 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.247 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.252 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.252 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.253 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.253 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.253 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.254 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.255 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.255 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.256 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.256 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.257 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.257 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.258 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.258 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.259 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.260 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.267 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.267 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.268 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.268 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.269 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.269 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.271 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.272 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.273 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.273 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.276 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.277 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.278 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.278 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.280 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.280 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.282 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.283 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.284 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.285 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.288 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.288 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.290 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.290 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.292 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.293 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.295 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.295 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.298 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.299 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.301 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.301 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.303 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.304 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.306 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.308 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.310 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.310 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.313 - Thread: 1 -> Loading cube blocks 2024-10-30 23:56:31.313 - Thread: 1 -> Created block definitions 2024-10-30 23:56:31.321 - Thread: 1 -> Loading block variant groups 2024-10-30 23:56:31.333 - Thread: 1 -> Loading asteroid generators 2024-10-30 23:56:31.334 - Thread: 1 -> Loading drop containers 2024-10-30 23:56:31.334 - Thread: 1 -> Loading radial menu definitions 2024-10-30 23:56:31.334 - Thread: 1 -> Loading respawn ships 2024-10-30 23:56:31.334 - Thread: 1 -> Loading spawn groups 2024-10-30 23:56:31.334 - Thread: 1 -> Loading spawn groups 2024-10-30 23:56:31.334 - Thread: 1 -> Loading spawn groups 2024-10-30 23:56:31.334 - Thread: 1 -> Loading spawn groups 2024-10-30 23:56:31.334 - Thread: 1 -> Loading spawn groups 2024-10-30 23:56:31.334 - Thread: 1 -> Loading spawn groups 2024-10-30 23:56:31.334 - Thread: 1 -> Loading wheel speeds 2024-10-30 23:56:31.341 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:56:31.344 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:56:31.344 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:56:31.361 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:56:31.429 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:56:31.438 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-30 23:56:31.440 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:56:31.461 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:56:31.462 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:56:31.462 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:56:31.465 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-30 23:56:31.609 - Thread: 1 -> MyLights.LoadData() - START 2024-10-30 23:56:31.609 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-30 23:56:31.609 - Thread: 1 -> MyLights.LoadData() - END 2024-10-30 23:56:31.609 - Thread: 1 -> Info: MyLights initialized. 2024-10-30 23:56:31.609 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-30 23:56:31.609 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-30 23:56:31.612 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-30 23:56:31.612 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-30 23:56:31.612 - Thread: 1 -> Loading Procedural World Generator 2024-10-30 23:56:31.612 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-30 23:56:31.621 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-30 23:56:31.913 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-30 23:56:31.913 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Mars-2044023682d120000.vx2' 2024-10-30 23:56:31.915 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-30 23:56:31.915 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Triton-12345d80253.vx2' 2024-10-30 23:56:31.928 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-30 23:56:31.928 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\EarthLike-1779144428d120000.vx2' 2024-10-30 23:56:31.954 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-30 23:56:31.954 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Titan-2124704365d19000.vx2' 2024-10-30 23:56:31.978 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-30 23:56:31.978 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Alien-291759539d120000.vx2' 2024-10-30 23:56:31.982 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-30 23:56:31.982 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Europa-595048092d19000.vx2' 2024-10-30 23:56:32.314 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-30 23:56:32.314 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Moon-1353915701d19000.vx2' 2024-10-30 23:56:40.236 - Thread: 16 -> Info: Planet generator name: Triton 2024-10-30 23:56:40.236 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2024-10-30 23:56:40.236 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-30 23:56:40.236 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Pertam-12345d60133.vx2' 2024-10-30 23:56:40.773 - Thread: 17 -> Info: Planet generator name: Mars 2024-10-30 23:56:40.773 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-30 23:56:42.414 - Thread: 18 -> Info: Planet generator name: EarthLike 2024-10-30 23:56:42.414 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-30 23:56:42.964 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-30 23:56:42.964 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-30 23:56:43.858 - Thread: 13 -> Info: Planet generator name: Europa 2024-10-30 23:56:43.858 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-10-30 23:56:44.607 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-30 23:56:44.607 - Thread: 15 -> Info: Planet storage name: Alien-291759539d120000 2024-10-30 23:56:45.405 - Thread: 14 -> Info: Planet generator name: Moon 2024-10-30 23:56:45.405 - Thread: 14 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-30 23:56:47.433 - Thread: 16 -> Info: Planet generator name: Pertam 2024-10-30 23:56:47.433 - Thread: 16 -> Info: Planet storage name: Pertam-12345d60133 2024-10-30 23:56:47.433 - Thread: 1 -> Entities loaded & initialized 2024-10-30 23:56:47.433 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-30 23:56:47.434 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-30 23:56:47.434 - Thread: 1 -> Name = CONTACT SPOTTED_TEST 2024-10-30 23:56:47.434 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-30 23:56:47.435 - Thread: 1 -> GameDateTime = 01/02/2081 10:49:18 2024-10-30 23:56:47.435 - Thread: 1 -> Password = 2024-10-30 23:56:47.435 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-30 23:56:47.435 - Thread: 1 -> WorkshopId = 2024-10-30 23:56:47.435 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-30 23:56:47.435 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\thumb.jpg 2024-10-30 23:56:47.435 - Thread: 1 -> Settings: 2024-10-30 23:56:47.435 - Thread: 1 -> GameMode = Survival 2024-10-30 23:56:47.435 - Thread: 1 -> MaxPlayers = 2 2024-10-30 23:56:47.435 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-30 23:56:47.435 - Thread: 1 -> TotalPCU = 1000000 2024-10-30 23:56:47.435 - Thread: 1 -> PiratePCU = 25000 2024-10-30 23:56:47.435 - Thread: 1 -> AutoHealing = True 2024-10-30 23:56:47.435 - Thread: 1 -> WeaponsEnabled = True 2024-10-30 23:56:47.435 - Thread: 1 -> ThrusterDamage = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSpectator = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableCopyPaste = False 2024-10-30 23:56:47.435 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-30 23:56:47.435 - Thread: 1 -> MaxGridSize = 0 2024-10-30 23:56:47.435 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-30 23:56:47.435 - Thread: 1 -> CargoShipsEnabled = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-30 23:56:47.435 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-30 23:56:47.435 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-30 23:56:47.435 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-30 23:56:47.435 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-30 23:56:47.435 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-30 23:56:47.435 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-30 23:56:47.435 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-30 23:56:47.435 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-30 23:56:47.435 - Thread: 1 -> ClientCanSave = False 2024-10-30 23:56:47.435 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-30 23:56:47.435 - Thread: 1 -> PermanentDeath = False 2024-10-30 23:56:47.435 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableScripts = False 2024-10-30 23:56:47.435 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-30 23:56:47.435 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-30 23:56:47.435 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-30 23:56:47.435 - Thread: 1 -> EncounterDensity = 0.5 2024-10-30 23:56:47.435 - Thread: 1 -> ProceduralSeed = 0 2024-10-30 23:56:47.435 - Thread: 1 -> DestructibleBlocks = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableIngameScripts = False 2024-10-30 23:56:47.435 - Thread: 1 -> ViewDistance = 15000 2024-10-30 23:56:47.435 - Thread: 1 -> Voxel destruction = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-30 23:56:47.435 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-30 23:56:47.435 - Thread: 1 -> EnableContainerDrops = True 2024-10-30 23:56:47.435 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-30 23:56:47.435 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-30 23:56:47.435 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSubgridDamage = False 2024-10-30 23:56:47.435 - Thread: 1 -> SyncDistance = 3000 2024-10-30 23:56:47.435 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-30 23:56:47.435 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-30 23:56:47.435 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-30 23:56:47.435 - Thread: 1 -> MaxPlanets = 99 2024-10-30 23:56:47.435 - Thread: 1 -> MaxBackupSaves = 5 2024-10-30 23:56:47.435 - Thread: 1 -> MaxFactionsCount = 0 2024-10-30 23:56:47.435 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-30 23:56:47.435 - Thread: 1 -> RespawnShipDelete = False 2024-10-30 23:56:47.435 - Thread: 1 -> WorldSizeKm = 0 2024-10-30 23:56:47.435 - Thread: 1 -> ResetOwnership = False 2024-10-30 23:56:47.435 - Thread: 1 -> RealisticSound = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSaving = True 2024-10-30 23:56:47.435 - Thread: 1 -> InfiniteAmmo = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableToolShake = True 2024-10-30 23:56:47.435 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-30 23:56:47.435 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-30 23:56:47.435 - Thread: 1 -> UseConsolePCU = False 2024-10-30 23:56:47.435 - Thread: 1 -> PredefinedAsteroids = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-30 23:56:47.435 - Thread: 1 -> FamilySharing = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnablePcuTrading = True 2024-10-30 23:56:47.435 - Thread: 1 -> SuppressedWarnings = 2024-10-30 23:56:47.435 - Thread: 1 -> SimplifiedSimulation = False 2024-10-30 23:56:47.435 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-30 23:56:47.435 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-30 23:56:47.435 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-30 23:56:47.435 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-30 23:56:47.435 - Thread: 1 -> TradeFactionsCount = 10 2024-10-30 23:56:47.435 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-30 23:56:47.435 - Thread: 1 -> WeatherSystem = True 2024-10-30 23:56:47.435 - Thread: 1 -> WeatherLightingDamage = False 2024-10-30 23:56:47.435 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-30 23:56:47.435 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-30 23:56:47.435 - Thread: 1 -> EnableEconomy = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableBountyContracts = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSupergridding = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableAutorespawn = True 2024-10-30 23:56:47.435 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-30 23:56:47.435 - Thread: 1 -> EnableGoodBotHints = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableResearch = False 2024-10-30 23:56:47.435 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-30 23:56:47.435 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-30 23:56:47.435 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-30 23:56:47.435 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-30 23:56:47.435 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-30 23:56:47.435 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-30 23:56:47.435 - Thread: 1 -> OptimalGridCount = 0 2024-10-30 23:56:47.435 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-30 23:56:47.435 - Thread: 1 -> BlockCountThreshold = 20 2024-10-30 23:56:47.435 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-30 23:56:47.435 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-30 23:56:47.435 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-30 23:56:47.435 - Thread: 1 -> EnableVoxelHand = True 2024-10-30 23:56:47.435 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableScripterRole = False 2024-10-30 23:56:47.435 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-30 23:56:47.435 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSpiders = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableWolfs = False 2024-10-30 23:56:47.435 - Thread: 1 -> TotalBotLimit = 32 2024-10-30 23:56:47.435 - Thread: 1 -> EnableDrones = True 2024-10-30 23:56:47.435 - Thread: 1 -> MaxDrones = 5 2024-10-30 23:56:47.435 - Thread: 1 -> StartInRespawnScreen = False 2024-10-30 23:56:47.435 - Thread: 1 -> SpawnWithTools = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableJetpack = True 2024-10-30 23:56:47.435 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-30 23:56:47.435 - Thread: 1 -> PhysicsIterations = 8 2024-10-30 23:56:47.435 - Thread: 1 -> CanJoinRunning = False 2024-10-30 23:56:47.435 - Thread: 1 -> Scenario = False 2024-10-30 23:56:47.435 - Thread: 1 -> ScenarioEditMode = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableRespawnShips = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableSunRotation = True 2024-10-30 23:56:47.435 - Thread: 1 -> StationVoxelSupport = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableConvertToStation = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableEncounters = True 2024-10-30 23:56:47.435 - Thread: 1 -> Enable3rdPersonView = False 2024-10-30 23:56:47.435 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnableOxygen = True 2024-10-30 23:56:47.435 - Thread: 1 -> ExperimentalMode = True 2024-10-30 23:56:47.435 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator 2024-10-30 23:56:47.435 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-30 23:56:47.435 - Thread: 1 -> EnableRecoil = True 2024-10-30 23:56:47.435 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-30 23:56:47.435 - Thread: 1 -> MaxCargoBags = 100 2024-10-30 23:56:47.435 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-30 23:56:47.435 - Thread: 1 -> ScrapEnabled = True 2024-10-30 23:56:47.435 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-30 23:56:47.435 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-30 23:56:47.436 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-30 23:56:47.437 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-30 23:56:48.243 - Thread: 1 -> Session loaded 2024-10-30 23:56:48.243 - Thread: 1 -> RunLoadingAction - END 2024-10-30 23:56:48.243 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-30 23:56:48.243 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-30 23:56:48.243 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-30 23:56:48.243 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-30 23:56:48.243 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-30 23:56:48.243 - Thread: 1 -> Updating continues. 2024-10-30 23:56:48.244 - Thread: 1 -> GC Memory: 2713.286 / 2713.286 MB 2024-10-30 23:56:48.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-30 23:56:48.328 - Thread: 1 -> STATISTICS,11490.2666667,0,0,0,0,0,0,5392.836,24465.73,1,0,2714.485,10661.27,28615,972775,29,3.18215,1.395065,0.1151321,11802,144.1457,0,16.66667,4.586933,2.010927,100,6548157375,2714.485,0,0,-1 2024-10-30 23:56:48.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-30 23:56:48.328 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,860,56,253,455,0,849,6244,3318,0,0,120,3774,0,2625,28,0,0,0,384,33,0,0,432,758,456,8,50,0,0,0,0 2024-10-30 23:56:49.061 - Thread: 1 -> Loading duration: 18.9215302 2024-10-30 23:56:49.183 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:49.183 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:49.184 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-30 23:56:52.164 - Thread: 1 -> Updating stopped. 2024-10-30 23:56:52.180 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:56:52.547 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:56:52.547 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:56:52.549 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:56:52.930 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:56:53.331 - Thread: 1 -> Saving world - START 2024-10-30 23:56:53.331 - Thread: 1 -> Making world state snapshot. 2024-10-30 23:56:53.331 - Thread: 1 -> Before snapshot.: GC Memory: 2,758 B 2024-10-30 23:56:53.341 - Thread: 1 -> After snapshot.: GC Memory: 2,762 B 2024-10-30 23:56:53.345 - Thread: 1 -> Directory cleanup: GC Memory: 2,762 B 2024-10-30 23:56:53.345 - Thread: 1 -> Saving world - END 2024-10-30 23:56:53.358 - Thread: 13 -> Session snapshot save - START 2024-10-30 23:56:53.358 - Thread: 13 -> Checking file access for files in target dir. 2024-10-30 23:56:53.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:53.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:53.431 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:56:53.431 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:56:53.509 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\.new\Sandbox_config.sbc 2024-10-30 23:56:53.547 - Thread: 13 -> Session snapshot save - END 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:53.548 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:54.050 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-30 23:56:54.050 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-30 23:56:54.050 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-30 23:56:54.052 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-30 23:56:54.053 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-30 23:56:54.054 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-30 23:56:54.054 - Thread: 1 -> MySession::Unload START 2024-10-30 23:56:54.054 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-30 23:56:54.054 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-30 23:56:54.054 - Thread: 1 -> IsServer: True 2024-10-30 23:56:54.054 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-30 23:56:54.056 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-30 23:56:54.056 - Thread: 1 -> MyAudio.LoadData - START 2024-10-30 23:56:54.075 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-30 23:56:54.145 - Thread: 1 -> MyAudio.LoadData - END 2024-10-30 23:56:54.145 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:56:54.145 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:56:54.147 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:56:54.151 - Thread: 1 -> Unloading Procedural World Generator 2024-10-30 23:56:54.292 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-30 23:56:54.292 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-30 23:56:54.374 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-30 23:56:54.374 - Thread: 1 -> Network readers disposed 2024-10-30 23:56:54.374 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-30 23:56:54.538 - Thread: 1 -> Loading sound definitions 2024-10-30 23:56:54.538 - Thread: 1 -> Loading gamepad controls 2024-10-30 23:56:54.538 - Thread: 1 -> Loading DLC definitions 2024-10-30 23:56:54.573 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-30 23:56:54.573 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-30 23:56:54.573 - Thread: 1 -> Loading Quick starts 2024-10-30 23:56:54.573 - Thread: 1 -> Loading ScenarioCategories 2024-10-30 23:56:54.573 - Thread: 1 -> Loading shadow textures definitions 2024-10-30 23:56:54.573 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-30 23:56:54.573 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-30 23:56:55.100 - Thread: 1 -> MySession::Unload END 2024-10-30 23:56:55.100 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 40 2024-10-30 23:56:55.100 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:56:55.100 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:55.100 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:55.103 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:56:55.103 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:56:55.483 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:56:55.483 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:56:55.485 - Thread: 1 -> MyConfig.Save() - END 2024-10-30 23:56:56.133 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:56:56.133 - Thread: 14 -> Loading available saves - START 2024-10-30 23:56:56.133 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-30 23:56:56.133 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:56:56.248 - Thread: 14 -> Loading available saves - END 2024-10-30 23:56:56.549 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:56:56.549 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:56:57.987 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:56:57.988 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:56:57.988 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:56:57.989 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:56:57.989 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:56:58.756 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-10-30 23:56:58.757 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-10-30 23:56:58.772 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:57:07.322 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:57:07.322 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:57:08.323 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-30 23:57:08.522 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:57:08.522 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:57:08.522 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:57:08.522 - Thread: 13 -> Loading available saves - START 2024-10-30 23:57:08.522 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:57:08.633 - Thread: 13 -> Loading available saves - END 2024-10-30 23:57:08.938 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:57:08.939 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:57:20.072 - Thread: 1 -> GUI Stats: Update 10.3907453333334, Draw 0.139125333333333 2024-10-30 23:57:50.072 - Thread: 1 -> GUI Stats: Update 0.0656697777777777, Draw 0.107568666666667 2024-10-30 23:58:18.301 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:58:18.303 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:58:18.303 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-30 23:58:18.303 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-30 23:58:18.303 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-30 23:58:18.987 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-10-30 23:58:19.204 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:58:19.204 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-30 23:58:20.504 - Thread: 1 -> GUI Stats: Update 0.104774, Draw 0.109957555555556 2024-10-30 23:58:21.422 - Thread: 1 -> Query successful. 2024-10-30 23:58:21.422 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-30 23:58:21.620 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:58:21.620 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:58:50.504 - Thread: 1 -> GUI Stats: Update 0.161135222222222, Draw 0.195288 2024-10-30 23:59:20.504 - Thread: 1 -> GUI Stats: Update 0.0991063333333333, Draw 0.222623277777778 2024-10-30 23:59:37.220 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:37.220 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:38.440 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:59:38.637 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:38.637 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:38.637 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-30 23:59:38.637 - Thread: 14 -> Loading available saves - START 2024-10-30 23:59:38.637 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-30 23:59:38.746 - Thread: 14 -> Loading available saves - END 2024-10-30 23:59:39.053 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:39.053 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:40.204 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-30 23:59:48.937 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-30 23:59:49.378 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:59:49.380 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:59:49.380 - Thread: 39 -> LoadSandbox() - Start 2024-10-30 23:59:49.380 - Thread: 39 -> LoadSession() - Start 2024-10-30 23:59:49.380 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-30 23:59:49.380 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:59:49.838 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-30 23:59:49.839 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-30 23:59:49.839 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-30 23:59:49.840 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-30 23:59:49.840 - Thread: 39 -> LoadSandbox() - End 2024-10-30 23:59:49.854 - Thread: 14 -> Downloading world mods - START 2024-10-30 23:59:49.854 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-30 23:59:50.070 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:50.070 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:50.331 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:59:50.331 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:59:50.331 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-30 23:59:50.331 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:59:50.331 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-30 23:59:50.504 - Thread: 1 -> GUI Stats: Update 0.1892685, Draw 0.176023833333333 2024-10-30 23:59:50.570 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-30 23:59:50.570 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-30 23:59:50.572 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-30 23:59:50.572 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-30 23:59:50.572 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-30 23:59:50.638 - Thread: 1 -> Mod dependencies query successful 2024-10-30 23:59:50.638 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-30 23:59:51.082 - Thread: 1 -> Mod query successful 2024-10-30 23:59:51.082 - Thread: 14 -> Failed to download mods because download was stopped. 2024-10-30 23:59:51.082 - Thread: 14 -> Downloading mods failed 2024-10-30 23:59:51.082 - Thread: 14 -> Downloading world mods - END 2024-10-30 23:59:52.020 - Thread: 1 -> MyConfig.Save() - START 2024-10-30 23:59:52.020 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-30 23:59:52.022 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:00:20.504 - Thread: 1 -> GUI Stats: Update 0.0932081666666667, Draw 0.142873666666667 2024-10-31 00:00:50.504 - Thread: 1 -> GUI Stats: Update 0.035009, Draw 0.122820833333334 2024-10-31 00:01:20.504 - Thread: 1 -> GUI Stats: Update 0.0323817777777779, Draw 0.109336388888889 2024-10-31 00:01:50.504 - Thread: 1 -> GUI Stats: Update 0.0336061666666667, Draw 0.116241333333334 2024-10-31 00:02:20.505 - Thread: 1 -> GUI Stats: Update 0.0362872222222222, Draw 0.120153166666666 2024-10-31 00:02:50.504 - Thread: 1 -> GUI Stats: Update 0.0375016666666666, Draw 0.133389555555556 2024-10-31 00:03:20.505 - Thread: 1 -> GUI Stats: Update 0.0365721666666667, Draw 0.122167611111111 2024-10-31 00:03:33.455 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-31 00:03:33.455 - Thread: 13 -> Loading available saves - START 2024-10-31 00:03:33.455 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-31 00:03:33.455 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-31 00:03:33.567 - Thread: 13 -> Loading available saves - END 2024-10-31 00:03:33.871 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-31 00:03:33.871 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-31 00:03:36.588 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-31 00:03:37.062 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-31 00:03:37.063 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-31 00:03:37.063 - Thread: 39 -> LoadSandbox() - Start 2024-10-31 00:03:37.063 - Thread: 39 -> LoadSession() - Start 2024-10-31 00:03:37.063 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-31 00:03:37.063 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-31 00:03:37.543 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-31 00:03:37.545 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-31 00:03:37.545 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-31 00:03:37.545 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-31 00:03:37.545 - Thread: 39 -> LoadSandbox() - End 2024-10-31 00:03:37.555 - Thread: 13 -> Downloading world mods - START 2024-10-31 00:03:37.555 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-31 00:03:37.771 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-31 00:03:37.771 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-31 00:03:38.015 - Thread: 1 -> Mod dependencies query successful 2024-10-31 00:03:38.015 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-31 00:03:38.015 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-31 00:03:38.015 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-31 00:03:38.015 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-31 00:03:38.324 - Thread: 1 -> Mod dependencies query successful 2024-10-31 00:03:38.324 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-31 00:03:38.764 - Thread: 1 -> Mod query successful 2024-10-31 00:03:38.764 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-31 00:03:38.764 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-31 00:03:38.764 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-31 00:03:38.765 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-31 00:03:38.765 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-31 00:03:38.765 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-31 00:03:38.765 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-31 00:03:38.765 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-31 00:03:38.765 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-31 00:03:38.766 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-31 00:03:38.767 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-31 00:03:38.768 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-31 00:03:38.768 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-31 00:03:38.768 - Thread: 13 -> Downloading world mods - END 2024-10-31 00:03:38.772 - Thread: 1 -> LoadSession() - End 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:03:38.788 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:03:38.808 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-31 00:03:38.808 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-31 00:03:38.808 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-31 00:03:39.005 - Thread: 1 -> RunLoadingAction - START 2024-10-31 00:03:39.005 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-31 00:03:39.519 - Thread: 1 -> GC Memory: 2,705,656,480 B 2024-10-31 00:03:39.525 - Thread: 1 -> Process Memory: 10,147,663,872 B 2024-10-31 00:03:39.525 - Thread: 1 -> Experimental mode: Yes 2024-10-31 00:03:39.525 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-31 00:03:39.525 - Thread: 1 -> Console compatibility: No 2024-10-31 00:03:39.577 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-31 00:03:58.307 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.308 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.308 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.308 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.308 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.308 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.308 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.309 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.309 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.309 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.310 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.310 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.310 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.310 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.311 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.314 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.314 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.314 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.314 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.314 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.316 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.316 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:58.330 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-31 00:03:58.330 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-31 00:03:58.330 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-31 00:03:58.331 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-31 00:03:58.481 - Thread: 1 -> Loading scenarios 2024-10-31 00:03:58.481 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-31 00:03:58.482 - Thread: 1 -> List of used mods (25) - START 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-31 00:03:58.482 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-31 00:03:58.482 - Thread: 1 -> List of used mods - END 2024-10-31 00:03:58.988 - Thread: 1 -> Loading behaviors 2024-10-31 00:03:58.988 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:03:58.988 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:03:58.988 - Thread: 1 -> Loading animations 2024-10-31 00:03:58.988 - Thread: 1 -> Loading animations 2024-10-31 00:03:58.988 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:58.988 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading category classes 2024-10-31 00:03:58.989 - Thread: 1 -> Loading Block Tag definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading blueprint classes 2024-10-31 00:03:58.989 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:03:58.989 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:03:58.989 - Thread: 1 -> Loading blueprints 2024-10-31 00:03:58.989 - Thread: 1 -> Loading blueprints 2024-10-31 00:03:58.989 - Thread: 1 -> Loading agent definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading character definitions 2024-10-31 00:03:58.989 - Thread: 1 -> Loading character definitions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading components 2024-10-31 00:03:58.990 - Thread: 1 -> Loading components 2024-10-31 00:03:58.990 - Thread: 1 -> Loading configuration 2024-10-31 00:03:58.990 - Thread: 1 -> Loading container types 2024-10-31 00:03:58.990 - Thread: 1 -> Loading Contract Types 2024-10-31 00:03:58.990 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:03:58.990 - Thread: 1 -> Loading block positions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading curve definitions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading debris 2024-10-31 00:03:58.990 - Thread: 1 -> Loading environment items entries 2024-10-31 00:03:58.990 - Thread: 1 -> Loading decal global definitions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading decal definitions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading decal definitions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading drone behaviors 2024-10-31 00:03:58.990 - Thread: 1 -> Loading edges 2024-10-31 00:03:58.990 - Thread: 1 -> Loading emissive color definitions 2024-10-31 00:03:58.990 - Thread: 1 -> Loading emissive color default states 2024-10-31 00:03:58.990 - Thread: 1 -> Loading animations 2024-10-31 00:03:58.990 - Thread: 1 -> Loading entity components 2024-10-31 00:03:58.990 - Thread: 1 -> Loading component containers 2024-10-31 00:03:58.990 - Thread: 1 -> Loading environment items entries 2024-10-31 00:03:58.991 - Thread: 1 -> Loading Faction Names 2024-10-31 00:03:58.991 - Thread: 1 -> Loading factions 2024-10-31 00:03:58.991 - Thread: 1 -> Loading flare definitions 2024-10-31 00:03:58.991 - Thread: 1 -> Loading DLC definitions 2024-10-31 00:03:58.991 - Thread: 1 -> Loading gas property definitions 2024-10-31 00:03:58.991 - Thread: 1 -> Loading event definitions 2024-10-31 00:03:58.991 - Thread: 1 -> Loading physical items 2024-10-31 00:03:59.027 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:03:59.027 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:03:59.027 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:03:59.027 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:03:59.027 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:03:59.027 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:03:59.027 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-31 00:03:59.027 - Thread: 1 -> Loading planet definition 2024-10-31 00:03:59.027 - Thread: 1 -> Loading physical items 2024-10-31 00:03:59.027 - Thread: 1 -> Loading physical items 2024-10-31 00:03:59.027 - Thread: 1 -> Loading physical material properties 2024-10-31 00:03:59.027 - Thread: 1 -> Loading pirate antennas 2024-10-31 00:03:59.028 - Thread: 1 -> Loading Quick starts 2024-10-31 00:03:59.028 - Thread: 1 -> Loading research blocks definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading research groups definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading resource distribution groups 2024-10-31 00:03:59.028 - Thread: 1 -> Loading ScenarioCategories 2024-10-31 00:03:59.028 - Thread: 1 -> Loading shadow textures definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading ship sound groups 2024-10-31 00:03:59.028 - Thread: 1 -> Loading ship sound groups 2024-10-31 00:03:59.028 - Thread: 1 -> Loading sound categories 2024-10-31 00:03:59.028 - Thread: 1 -> Loading stat definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading stories definition 2024-10-31 00:03:59.028 - Thread: 1 -> Loading Story Categories definition 2024-10-31 00:03:59.028 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:03:59.028 - Thread: 1 -> Loading grid creators 2024-10-31 00:03:59.028 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.028 - Thread: 1 -> Loading planet definition 2024-10-31 00:03:59.028 - Thread: 1 -> Loading voxel map storage definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:03:59.028 - Thread: 1 -> Loading Weather Effects 2024-10-31 00:03:59.029 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:03:59.029 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:03:59.030 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:59.030 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:03:59.030 - Thread: 1 -> Loading blueprints 2024-10-31 00:03:59.030 - Thread: 1 -> Loading category classes 2024-10-31 00:03:59.031 - Thread: 1 -> Loading physical items 2024-10-31 00:03:59.031 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.031 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.035 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.036 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.037 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.038 - Thread: 1 -> Loading category classes 2024-10-31 00:03:59.047 - Thread: 1 -> Loading entity components 2024-10-31 00:03:59.049 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:59.050 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.053 - Thread: 1 -> Loading character definitions 2024-10-31 00:03:59.061 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:03:59.061 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:03:59.062 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:59.062 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:03:59.062 - Thread: 1 -> Loading blueprints 2024-10-31 00:03:59.062 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:03:59.062 - Thread: 1 -> Loading blueprints 2024-10-31 00:03:59.063 - Thread: 1 -> Loading category classes 2024-10-31 00:03:59.063 - Thread: 1 -> Loading physical items 2024-10-31 00:03:59.063 - Thread: 1 -> Loading physical items 2024-10-31 00:03:59.063 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.064 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:03:59.064 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-31 00:03:59.066 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.066 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.072 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:03:59.072 - Thread: 1 -> Loading sound definitions 2024-10-31 00:03:59.072 - Thread: 1 -> Loading block positions 2024-10-31 00:03:59.072 - Thread: 1 -> Loading category classes 2024-10-31 00:03:59.072 - Thread: 1 -> Loading category classes 2024-10-31 00:03:59.073 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.073 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.073 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.074 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.083 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.085 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:03:59.087 - Thread: 1 -> Audio effects definitions 2024-10-31 00:03:59.087 - Thread: 1 -> Loading environment items definitions 2024-10-31 00:03:59.087 - Thread: 1 -> Loading environment items definitions 2024-10-31 00:03:59.088 - Thread: 1 -> Loading physical material properties 2024-10-31 00:03:59.088 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:03:59.182 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:03:59.183 - Thread: 1 -> Loading environment item definitions 2024-10-31 00:03:59.183 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:03:59.185 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:03:59.214 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:03:59.214 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:03:59.215 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:03:59.220 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:03:59.220 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:03:59.242 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.243 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.243 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.244 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.244 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.244 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.245 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.245 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.246 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.246 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.246 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.247 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.247 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.248 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.249 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.249 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.250 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.250 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.251 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.251 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.260 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.261 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.262 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.262 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.263 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.263 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.264 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.265 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.266 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.266 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.267 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.267 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.268 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.268 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.270 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.270 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.280 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.281 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.283 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.283 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.285 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.285 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.286 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.286 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.287 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.289 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.291 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.291 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.301 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.301 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.303 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.303 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.305 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.306 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.307 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.308 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.310 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.311 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.321 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.322 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.324 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.324 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.327 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.327 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.330 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.330 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.340 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.341 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.343 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.343 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.345 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.346 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.359 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.359 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.362 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.362 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.365 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.366 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.405 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.406 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-31 00:03:59.407 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-31 00:03:59.408 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-31 00:03:59.408 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-31 00:03:59.409 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-31 00:03:59.409 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-31 00:03:59.410 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-31 00:03:59.410 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-31 00:03:59.410 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-31 00:03:59.411 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-31 00:03:59.411 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-31 00:03:59.418 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-31 00:03:59.418 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:03:59.419 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:03:59.419 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:03:59.420 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:03:59.421 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:03:59.421 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:03:59.422 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:03:59.422 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:03:59.422 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:03:59.423 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:03:59.423 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:03:59.423 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:03:59.424 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-31 00:03:59.425 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-31 00:03:59.426 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-31 00:03:59.426 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-31 00:03:59.427 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-31 00:03:59.427 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-31 00:03:59.428 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-31 00:03:59.428 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-31 00:03:59.429 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-31 00:03:59.429 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-31 00:03:59.429 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-31 00:03:59.430 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-31 00:03:59.430 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:03:59.431 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:03:59.431 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:03:59.432 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:03:59.432 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:03:59.433 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:03:59.433 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:03:59.433 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:03:59.434 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:03:59.434 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:03:59.434 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:03:59.435 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:03:59.435 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-31 00:03:59.435 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-31 00:03:59.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-31 00:03:59.440 - Thread: 1 -> Loading cube blocks 2024-10-31 00:03:59.440 - Thread: 1 -> Created definition for: Weld Pad 2024-10-31 00:03:59.441 - Thread: 1 -> Created definition for: Weld Pad 2024-10-31 00:03:59.441 - Thread: 1 -> Created block definitions 2024-10-31 00:03:59.441 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-31 00:03:59.441 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-31 00:03:59.451 - Thread: 1 -> Loading block variant groups 2024-10-31 00:03:59.510 - Thread: 1 -> Loading block variant groups 2024-10-31 00:03:59.514 - Thread: 1 -> Loading asteroid generators 2024-10-31 00:03:59.514 - Thread: 1 -> Loading drop containers 2024-10-31 00:03:59.514 - Thread: 1 -> Loading radial menu definitions 2024-10-31 00:03:59.514 - Thread: 1 -> Loading respawn ships 2024-10-31 00:03:59.514 - Thread: 1 -> Loading spawn groups 2024-10-31 00:03:59.514 - Thread: 1 -> Loading spawn groups 2024-10-31 00:03:59.514 - Thread: 1 -> Loading spawn groups 2024-10-31 00:03:59.514 - Thread: 1 -> Loading spawn groups 2024-10-31 00:03:59.514 - Thread: 1 -> Loading spawn groups 2024-10-31 00:03:59.515 - Thread: 1 -> Loading spawn groups 2024-10-31 00:03:59.515 - Thread: 1 -> Loading wheel speeds 2024-10-31 00:03:59.612 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:03:59.616 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:03:59.616 - Thread: 1 -> MyAudio.LoadData - START 2024-10-31 00:03:59.639 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-31 00:03:59.732 - Thread: 1 -> MyAudio.LoadData - END 2024-10-31 00:03:59.734 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-31 00:03:59.736 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.758 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.759 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.759 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.768 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.768 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.768 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.769 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.770 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.770 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.770 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.775 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.775 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.775 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.776 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.776 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.777 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.777 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.785 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.818 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.818 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.822 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.822 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:03:59.823 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:04:00.512 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:04:00.513 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:04:00.515 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:04:00.676 - Thread: 1 -> ### PaintGun v25 2024-10-31 00:04:00.686 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-31 00:04:00.732 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-31 00:04:00.732 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-31 00:04:00.732 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-31 00:04:00.736 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-31 00:04:00.739 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-31 00:04:00.739 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-31 00:04:00.739 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-31 00:04:01.168 - Thread: 1 -> MyLights.LoadData() - START 2024-10-31 00:04:01.175 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-31 00:04:01.175 - Thread: 1 -> MyLights.LoadData() - END 2024-10-31 00:04:01.175 - Thread: 1 -> Info: MyLights initialized. 2024-10-31 00:04:01.175 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-31 00:04:01.175 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-31 00:04:01.178 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-31 00:04:01.178 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-31 00:04:01.178 - Thread: 1 -> Loading Procedural World Generator 2024-10-31 00:04:01.178 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-31 00:04:01.209 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-31 00:04:01.209 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-31 00:04:01.216 - Thread: 1 -> Compass: Config Loaded 2024-10-31 00:04:01.216 - Thread: 1 -> Compass: Compass Started! 2024-10-31 00:04:01.424 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-31 00:04:01.424 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-31 00:04:01.484 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-31 00:04:01.484 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-31 00:04:01.727 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-31 00:04:01.727 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-31 00:04:01.732 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-31 00:04:02.035 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-31 00:04:02.035 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-31 00:04:02.082 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-31 00:04:02.083 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-31 00:04:02.086 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-31 00:04:02.086 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-31 00:04:02.248 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-31 00:04:02.248 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-31 00:04:03.291 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-31 00:04:03.292 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-31 00:04:03.296 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-31 00:04:03.296 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-31 00:04:03.299 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-31 00:04:03.299 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-31 00:04:10.594 - Thread: 18 -> Info: Planet generator name: EarthLike 2024-10-31 00:04:10.594 - Thread: 18 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-31 00:04:10.594 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-31 00:04:10.594 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-31 00:04:11.729 - Thread: 15 -> Info: Planet generator name: Triton 2024-10-31 00:04:11.729 - Thread: 14 -> Info: Planet generator name: Mars 2024-10-31 00:04:11.729 - Thread: 15 -> Info: Planet storage name: Triton-12345d80253 2024-10-31 00:04:11.729 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-31 00:04:12.375 - Thread: 1 -> Info: Planet generator name: Alien 2024-10-31 00:04:12.375 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-10-31 00:04:13.134 - Thread: 17 -> Info: Planet generator name: Moon 2024-10-31 00:04:13.134 - Thread: 17 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-31 00:04:13.737 - Thread: 16 -> Info: Planet generator name: Titan 2024-10-31 00:04:13.737 - Thread: 16 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-31 00:04:14.398 - Thread: 13 -> Info: Planet generator name: Europa 2024-10-31 00:04:14.398 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-10-31 00:04:17.253 - Thread: 18 -> Info: Planet generator name: Pertam 2024-10-31 00:04:17.253 - Thread: 18 -> Info: Planet storage name: Pertam-12345d60133 2024-10-31 00:04:17.256 - Thread: 1 -> Entities loaded & initialized 2024-10-31 00:04:17.257 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-31 00:04:17.259 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-31 00:04:17.259 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-31 00:04:17.259 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-31 00:04:17.259 - Thread: 1 -> GameDateTime = 01/02/2081 10:48:12 2024-10-31 00:04:17.259 - Thread: 1 -> Password = 2024-10-31 00:04:17.259 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-31 00:04:17.259 - Thread: 1 -> WorkshopId = 2024-10-31 00:04:17.259 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-31 00:04:17.259 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-31 00:04:17.259 - Thread: 1 -> Settings: 2024-10-31 00:04:17.259 - Thread: 1 -> GameMode = Survival 2024-10-31 00:04:17.259 - Thread: 1 -> MaxPlayers = 2 2024-10-31 00:04:17.259 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-31 00:04:17.259 - Thread: 1 -> TotalPCU = 1000000 2024-10-31 00:04:17.259 - Thread: 1 -> PiratePCU = 25000 2024-10-31 00:04:17.259 - Thread: 1 -> AutoHealing = True 2024-10-31 00:04:17.259 - Thread: 1 -> WeaponsEnabled = True 2024-10-31 00:04:17.259 - Thread: 1 -> ThrusterDamage = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSpectator = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableCopyPaste = False 2024-10-31 00:04:17.259 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-31 00:04:17.259 - Thread: 1 -> MaxGridSize = 0 2024-10-31 00:04:17.259 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-31 00:04:17.259 - Thread: 1 -> CargoShipsEnabled = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-31 00:04:17.259 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-31 00:04:17.259 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-31 00:04:17.259 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-31 00:04:17.259 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-31 00:04:17.259 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-31 00:04:17.259 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-31 00:04:17.259 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-31 00:04:17.259 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-31 00:04:17.259 - Thread: 1 -> ClientCanSave = False 2024-10-31 00:04:17.259 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-31 00:04:17.259 - Thread: 1 -> PermanentDeath = False 2024-10-31 00:04:17.259 - Thread: 1 -> DestructibleBlocks = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableScripts = True 2024-10-31 00:04:17.259 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-31 00:04:17.259 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-31 00:04:17.259 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-31 00:04:17.259 - Thread: 1 -> EncounterDensity = 0.5 2024-10-31 00:04:17.259 - Thread: 1 -> ProceduralSeed = 0 2024-10-31 00:04:17.259 - Thread: 1 -> DestructibleBlocks = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableIngameScripts = True 2024-10-31 00:04:17.259 - Thread: 1 -> ViewDistance = 15000 2024-10-31 00:04:17.259 - Thread: 1 -> Voxel destruction = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-31 00:04:17.259 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-31 00:04:17.259 - Thread: 1 -> EnableContainerDrops = True 2024-10-31 00:04:17.259 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-31 00:04:17.259 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-31 00:04:17.259 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSubgridDamage = False 2024-10-31 00:04:17.259 - Thread: 1 -> SyncDistance = 3000 2024-10-31 00:04:17.259 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-31 00:04:17.259 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-31 00:04:17.259 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-31 00:04:17.259 - Thread: 1 -> MaxPlanets = 99 2024-10-31 00:04:17.259 - Thread: 1 -> MaxBackupSaves = 5 2024-10-31 00:04:17.259 - Thread: 1 -> MaxFactionsCount = 0 2024-10-31 00:04:17.259 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-31 00:04:17.259 - Thread: 1 -> RespawnShipDelete = False 2024-10-31 00:04:17.259 - Thread: 1 -> WorldSizeKm = 0 2024-10-31 00:04:17.259 - Thread: 1 -> ResetOwnership = False 2024-10-31 00:04:17.259 - Thread: 1 -> RealisticSound = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSaving = True 2024-10-31 00:04:17.259 - Thread: 1 -> InfiniteAmmo = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableToolShake = True 2024-10-31 00:04:17.259 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-31 00:04:17.259 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-31 00:04:17.259 - Thread: 1 -> UseConsolePCU = False 2024-10-31 00:04:17.259 - Thread: 1 -> PredefinedAsteroids = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-31 00:04:17.259 - Thread: 1 -> FamilySharing = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnablePcuTrading = True 2024-10-31 00:04:17.259 - Thread: 1 -> SuppressedWarnings = 2024-10-31 00:04:17.259 - Thread: 1 -> SimplifiedSimulation = False 2024-10-31 00:04:17.259 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-31 00:04:17.259 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-31 00:04:17.259 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-31 00:04:17.259 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-31 00:04:17.259 - Thread: 1 -> TradeFactionsCount = 10 2024-10-31 00:04:17.259 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-31 00:04:17.259 - Thread: 1 -> WeatherSystem = True 2024-10-31 00:04:17.259 - Thread: 1 -> WeatherLightingDamage = False 2024-10-31 00:04:17.259 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-31 00:04:17.259 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-31 00:04:17.259 - Thread: 1 -> EnableEconomy = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableBountyContracts = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSupergridding = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableAutorespawn = True 2024-10-31 00:04:17.259 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-31 00:04:17.259 - Thread: 1 -> EnableGoodBotHints = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableResearch = False 2024-10-31 00:04:17.259 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-31 00:04:17.259 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-31 00:04:17.259 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-31 00:04:17.259 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-31 00:04:17.259 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-31 00:04:17.259 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-31 00:04:17.259 - Thread: 1 -> OptimalGridCount = 0 2024-10-31 00:04:17.259 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-31 00:04:17.259 - Thread: 1 -> BlockCountThreshold = 20 2024-10-31 00:04:17.259 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-31 00:04:17.259 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-31 00:04:17.259 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-31 00:04:17.259 - Thread: 1 -> EnableVoxelHand = True 2024-10-31 00:04:17.259 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableScripterRole = False 2024-10-31 00:04:17.259 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-31 00:04:17.259 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSpiders = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableWolfs = False 2024-10-31 00:04:17.259 - Thread: 1 -> TotalBotLimit = 32 2024-10-31 00:04:17.259 - Thread: 1 -> EnableDrones = True 2024-10-31 00:04:17.259 - Thread: 1 -> MaxDrones = 5 2024-10-31 00:04:17.259 - Thread: 1 -> StartInRespawnScreen = False 2024-10-31 00:04:17.259 - Thread: 1 -> SpawnWithTools = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableJetpack = True 2024-10-31 00:04:17.259 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-31 00:04:17.259 - Thread: 1 -> PhysicsIterations = 8 2024-10-31 00:04:17.259 - Thread: 1 -> CanJoinRunning = False 2024-10-31 00:04:17.259 - Thread: 1 -> Scenario = False 2024-10-31 00:04:17.259 - Thread: 1 -> ScenarioEditMode = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableRespawnShips = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableSunRotation = True 2024-10-31 00:04:17.259 - Thread: 1 -> StationVoxelSupport = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableConvertToStation = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableEncounters = True 2024-10-31 00:04:17.259 - Thread: 1 -> Enable3rdPersonView = False 2024-10-31 00:04:17.259 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-31 00:04:17.259 - Thread: 1 -> EnableOxygen = True 2024-10-31 00:04:17.259 - Thread: 1 -> ExperimentalMode = True 2024-10-31 00:04:17.260 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-31 00:04:17.260 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-31 00:04:17.260 - Thread: 1 -> EnableRecoil = True 2024-10-31 00:04:17.260 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-31 00:04:17.260 - Thread: 1 -> MaxCargoBags = 100 2024-10-31 00:04:17.260 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-31 00:04:17.260 - Thread: 1 -> ScrapEnabled = True 2024-10-31 00:04:17.260 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-31 00:04:17.260 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-31 00:04:17.920 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-31 00:04:18.163 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-31 00:04:18.164 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-31 00:04:18.293 - Thread: 1 -> Session loaded 2024-10-31 00:04:18.293 - Thread: 1 -> RunLoadingAction - END 2024-10-31 00:04:18.293 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-31 00:04:18.293 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-31 00:04:18.293 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-31 00:04:18.293 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-31 00:04:18.293 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-31 00:04:18.329 - Thread: 1 -> Updating continues. 2024-10-31 00:04:18.329 - Thread: 1 -> GC Memory: 2720.587 / 2720.587 MB 2024-10-31 00:04:18.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:04:18.904 - Thread: 1 -> STATISTICS,11898.3166667,0,0,0,0,0,0,11974.64,25416.31,1,0,2727.009,10649.54,28479,972952,29,3.587276,1.509223,0.1470438,13276,63.35386,0,16.66667,2.272678,0.9561508,100,6554584055,2727.009,0,0,-1 2024-10-31 00:04:18.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:04:18.904 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,861,56,253,455,0,849,6250,3323,0,0,120,3778,0,2629,28,0,1,0,384,33,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:04:18.923 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:18.925 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:18.934 - Thread: 18 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:18.951 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:18.967 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:18.984 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.006 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.019 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.034 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.051 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.074 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.084 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.101 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.124 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.145 - Thread: 15 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.151 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.168 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.184 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.201 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.218 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.234 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.252 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.268 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.284 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.323 - Thread: 13 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.325 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.334 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.351 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.383 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.384 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.401 - Thread: 1 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.425 - Thread: 18 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.435 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.451 - Thread: 13 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.467 - Thread: 16 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.484 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.501 - Thread: 18 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.517 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.534 - Thread: 15 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.551 - Thread: 15 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.567 - Thread: 14 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.584 - Thread: 15 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.601 - Thread: 16 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.617 - Thread: 16 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.634 - Thread: 17 -> Entity Grid_S_Large_1 {1EFB427794C6620} is closed. 2024-10-31 00:04:19.660 - Thread: 1 -> Loading duration: 40.8529446 2024-10-31 00:04:20.046 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-31 00:04:20.108 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 62.4 ms 2024-10-31 00:04:20.133 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-31 00:04:20.133 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-31 00:04:20.133 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-31 00:04:20.164 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-31 00:04:20.164 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-31 00:04:20.200 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-31 00:04:20.200 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-31 00:04:20.205 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-31 00:04:20.205 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-31 00:04:22.439 - Thread: 1 -> ### Build Info :: CheckVSLPEvents: Done checking VSLP events; preAssigned=0; erased=0; total events=56 2024-10-31 00:04:30.934 - Thread: 1 -> GUI Stats: Update 21.8998998333333, Draw 0.557999944444445 2024-10-31 00:04:40.217 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-31 00:04:48.333 - Thread: 1 -> GC Memory: 2783.007 / 2783.007 MB 2024-10-31 00:05:00.934 - Thread: 1 -> GUI Stats: Update 0.0152226666666666, Draw 0.4415405 2024-10-31 00:05:18.333 - Thread: 1 -> GC Memory: 2787.256 / 2787.256 MB 2024-10-31 00:05:19.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:05:19.464 - Thread: 1 -> STATISTICS,11958.3333334,0,0,0,0,0,0,17.12873,17.48895,1,0,2788.877,10780.55,28615,972775,29,5.54695,17.75179,0.0831683,13301,33.33284,0,16.66667,1.848956,5.917175,100,6844543400,2788.877,0,0,-1 2024-10-31 00:05:19.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:05:19.464 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,254,472,132,849,6527,3425,0,0,196,3898,0,2627,28,0,24,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:05:30.933 - Thread: 1 -> GUI Stats: Update 0.0152519444444444, Draw 0.44812161111111 2024-10-31 00:05:39.417 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-10-31 00:05:48.334 - Thread: 1 -> GC Memory: 2798.494 / 2798.494 MB 2024-10-31 00:06:00.933 - Thread: 1 -> GUI Stats: Update 0.168285388888889, Draw 0.349474388888889 2024-10-31 00:06:18.334 - Thread: 1 -> GC Memory: 2743.993 / 2743.993 MB 2024-10-31 00:06:19.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:06:19.482 - Thread: 1 -> STATISTICS,12018.35,0,0,0,0,0,0,20.60405,59.12775,1,0,2745.347,10825.81,28615,972775,29,15.51508,42.90664,0.1065795,13307,11.10321,0,16.66667,1.722672,4.764014,100,6900253339,2745.347,0,0,-1 2024-10-31 00:06:19.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:06:19.482 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,475,132,849,6580,3456,0,0,196,3932,0,2629,56,0,43,28,384,51,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:06:22.065 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:06:22.065 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:06:30.933 - Thread: 1 -> GUI Stats: Update 0.186975777777778, Draw 0.393958888888889 2024-10-31 00:06:48.350 - Thread: 1 -> GC Memory: 2758.382 / 2758.382 MB 2024-10-31 00:07:00.934 - Thread: 1 -> GUI Stats: Update 0.0161507777777778, Draw 0.4591825 2024-10-31 00:07:18.350 - Thread: 1 -> GC Memory: 2762.083 / 2762.083 MB 2024-10-31 00:07:19.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:07:19.498 - Thread: 1 -> STATISTICS,12078.3666667,0,0,0,0,0,0,14.75539,15.11409,1,0,2763.646,10801.48,28615,972775,29,5.107638,16.53646,0.1098028,13349,33.33321,0,16.66667,1.70254,5.512132,100,6868494223,2763.646,0,0,-1 2024-10-31 00:07:19.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:07:19.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:07:30.934 - Thread: 1 -> GUI Stats: Update 0.0154892777777778, Draw 0.446904777777778 2024-10-31 00:07:48.351 - Thread: 1 -> GC Memory: 2729.222 / 2729.222 MB 2024-10-31 00:08:00.934 - Thread: 1 -> GUI Stats: Update 0.0172205, Draw 0.463371944444444 2024-10-31 00:08:18.367 - Thread: 1 -> GC Memory: 2728.63 / 2728.63 MB 2024-10-31 00:08:19.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:08:19.520 - Thread: 1 -> STATISTICS,12138.3833334,0,0,0,0,0,0,14.49147,15.98124,1,0,2730.065,10799.57,28615,972775,29,5.180099,15.61312,0.08737367,13323,33.33368,0,16.66667,1.726717,5.204428,100,6868368223,2730.065,0,0,-1 2024-10-31 00:08:19.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:08:19.520 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:08:30.936 - Thread: 1 -> GUI Stats: Update 0.0149683333333333, Draw 0.436406555555556 2024-10-31 00:08:39.017 - Thread: 1 -> Autosave initiated 2024-10-31 00:08:39.017 - Thread: 1 -> Character state: True 2024-10-31 00:08:39.017 - Thread: 1 -> IsServer: True 2024-10-31 00:08:39.017 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-31 00:08:39.017 - Thread: 1 -> Autosave 2024-10-31 00:08:39.017 - Thread: 1 -> Saving world - START 2024-10-31 00:08:39.017 - Thread: 1 -> Making world state snapshot. 2024-10-31 00:08:39.017 - Thread: 1 -> Before snapshot.: GC Memory: 2,730 B 2024-10-31 00:08:39.029 - Thread: 1 -> After snapshot.: GC Memory: 2,728 B 2024-10-31 00:08:39.039 - Thread: 1 -> Directory cleanup: GC Memory: 2,728 B 2024-10-31 00:08:39.039 - Thread: 1 -> Saving world - END 2024-10-31 00:08:39.046 - Thread: 13 -> Session snapshot save - START 2024-10-31 00:08:39.046 - Thread: 13 -> Checking file access for files in target dir. 2024-10-31 00:08:39.202 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-31 00:08:39.252 - Thread: 13 -> Session snapshot save - END 2024-10-31 00:08:48.367 - Thread: 1 -> GC Memory: 2740.147 / 2740.147 MB 2024-10-31 00:09:00.934 - Thread: 1 -> GUI Stats: Update 0.01616, Draw 0.441651055555556 2024-10-31 00:09:18.368 - Thread: 1 -> GC Memory: 2747.973 / 2747.973 MB 2024-10-31 00:09:19.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:09:19.532 - Thread: 1 -> STATISTICS,12198.4,0,0,0,0,0,0,18.38966,19.21609,1,0,2749.753,10800.01,28615,972775,29,5.94524,16.93497,0.08535168,13274,33.33683,0,16.66667,1.981955,5.645582,100,6868368223,2749.753,0,0,-1 2024-10-31 00:09:19.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:09:19.532 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:09:30.934 - Thread: 1 -> GUI Stats: Update 0.0161524444444444, Draw 0.466125333333334 2024-10-31 00:09:40.218 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-31 00:09:48.384 - Thread: 1 -> GC Memory: 2726.585 / 2726.585 MB 2024-10-31 00:10:00.935 - Thread: 1 -> GUI Stats: Update 0.0151748888888889, Draw 0.444329055555555 2024-10-31 00:10:18.384 - Thread: 1 -> GC Memory: 2728.707 / 2728.707 MB 2024-10-31 00:10:19.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:10:19.549 - Thread: 1 -> STATISTICS,12258.4166667,0,0,0,0,0,0,16.71407,17.63749,1,0,2724.248,10798.13,28615,972775,29,5.906539,15.93557,0.08260562,13275,33.33309,0,16.66667,1.968832,5.311816,100,6868368223,2724.248,0,0,-1 2024-10-31 00:10:19.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:10:19.549 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,862,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:10:30.935 - Thread: 1 -> GUI Stats: Update 0.0156332777777777, Draw 0.447865944444445 2024-10-31 00:10:48.401 - Thread: 1 -> GC Memory: 2728.937 / 2728.937 MB 2024-10-31 00:11:00.935 - Thread: 1 -> GUI Stats: Update 0.0151426111111111, Draw 0.447676722222222 2024-10-31 00:11:18.418 - Thread: 1 -> GC Memory: 2728.49 / 2728.49 MB 2024-10-31 00:11:19.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:11:19.566 - Thread: 1 -> STATISTICS,12318.4333334,0,0,0,0,0,0,16.00108,15.99885,1,0,2724.285,10798.2,28615,972775,29,5.151479,15.17025,0.07541265,13261,33.33239,0,16.66667,1.717111,5.056605,100,6868824847,2724.285,0,0,-1 2024-10-31 00:11:19.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:11:19.566 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:11:30.935 - Thread: 1 -> GUI Stats: Update 0.0154492222222222, Draw 0.440888166666667 2024-10-31 00:11:48.434 - Thread: 1 -> GC Memory: 2726.053 / 2726.053 MB 2024-10-31 00:12:00.938 - Thread: 1 -> GUI Stats: Update 0.0142127777777778, Draw 0.432990555555556 2024-10-31 00:12:18.451 - Thread: 1 -> GC Memory: 2724.034 / 2724.034 MB 2024-10-31 00:12:19.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:12:19.583 - Thread: 1 -> STATISTICS,12378.45,0,0,0,0,0,0,17.37523,18.00853,1,0,2725.705,10797.86,28615,972775,29,5.290625,15.81467,0.07206593,13591,33.33373,0,16.66667,1.763563,5.271619,100,6868824847,2725.705,0,0,-1 2024-10-31 00:12:19.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:12:19.583 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:12:30.935 - Thread: 1 -> GUI Stats: Update 0.0145063888888889, Draw 0.434316388888889 2024-10-31 00:12:48.451 - Thread: 1 -> GC Memory: 2727.287 / 2727.287 MB 2024-10-31 00:13:00.936 - Thread: 1 -> GUI Stats: Update 0.0157849444444445, Draw 0.447463166666666 2024-10-31 00:13:18.468 - Thread: 1 -> GC Memory: 2729.18 / 2729.18 MB 2024-10-31 00:13:19.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:13:19.599 - Thread: 1 -> STATISTICS,12438.4666667,0,0,0,0,0,0,15.46556,16.14547,1,0,2725.046,10798.41,28615,972775,29,5.22841,15.48621,0.08194902,13491,33.33376,0,16.66667,1.742826,5.162134,100,6868824847,2725.046,0,0,-1 2024-10-31 00:13:19.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:13:19.599 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:13:30.936 - Thread: 1 -> GUI Stats: Update 0.0153808888888889, Draw 0.439502499999999 2024-10-31 00:13:39.018 - Thread: 1 -> Autosave initiated 2024-10-31 00:13:39.018 - Thread: 1 -> Character state: True 2024-10-31 00:13:39.018 - Thread: 1 -> IsServer: True 2024-10-31 00:13:39.018 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-31 00:13:39.018 - Thread: 1 -> Autosave 2024-10-31 00:13:39.018 - Thread: 1 -> Saving world - START 2024-10-31 00:13:39.018 - Thread: 1 -> Making world state snapshot. 2024-10-31 00:13:39.018 - Thread: 1 -> Before snapshot.: GC Memory: 2,725 B 2024-10-31 00:13:39.028 - Thread: 1 -> After snapshot.: GC Memory: 2,729 B 2024-10-31 00:13:39.033 - Thread: 1 -> Directory cleanup: GC Memory: 2,729 B 2024-10-31 00:13:39.033 - Thread: 1 -> Saving world - END 2024-10-31 00:13:39.046 - Thread: 13 -> Session snapshot save - START 2024-10-31 00:13:39.046 - Thread: 13 -> Checking file access for files in target dir. 2024-10-31 00:13:39.210 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\.new\Sandbox_config.sbc 2024-10-31 00:13:39.256 - Thread: 13 -> Session snapshot save - END 2024-10-31 00:13:48.468 - Thread: 1 -> GC Memory: 2742.37 / 2742.37 MB 2024-10-31 00:14:00.934 - Thread: 1 -> GUI Stats: Update 0.0146293888888889, Draw 0.435437166666667 2024-10-31 00:14:18.468 - Thread: 1 -> GC Memory: 2746.67 / 2746.67 MB 2024-10-31 00:14:19.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:14:19.616 - Thread: 1 -> STATISTICS,12498.4833334,0,0,0,0,0,0,15.52864,16.22712,1,0,2748.437,10800.36,28615,972775,29,5.27805,16.35316,0.0739481,13404,33.33335,0,16.66667,1.759351,5.451058,100,6868824847,2748.437,0,0,-1 2024-10-31 00:14:19.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:14:19.616 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,863,56,255,474,132,849,6550,3427,0,0,196,3902,0,2629,28,0,43,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:14:30.941 - Thread: 1 -> GUI Stats: Update 0.0145462777777778, Draw 0.431841222222223 2024-10-31 00:14:40.219 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-31 00:14:48.469 - Thread: 1 -> GC Memory: 2729.119 / 2729.119 MB 2024-10-31 00:14:51.918 - Thread: 1 -> Updating stopped. 2024-10-31 00:14:51.933 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-31 00:14:53.103 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-31 00:14:53.587 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:14:53.587 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:14:53.589 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:14:56.204 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-31 00:14:56.204 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-31 00:14:56.208 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:14:56.208 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:14:56.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:14:56.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:14:56.208 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-31 00:14:56.208 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-31 00:14:56.209 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-31 00:14:56.209 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-31 00:14:56.209 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-31 00:14:56.743 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-31 00:14:56.743 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-31 00:14:56.743 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-31 00:14:56.747 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-31 00:14:56.748 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-31 00:14:56.749 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-31 00:14:56.749 - Thread: 1 -> MySession::Unload START 2024-10-31 00:14:56.749 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-31 00:14:56.749 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-31 00:14:56.749 - Thread: 1 -> IsServer: True 2024-10-31 00:14:56.749 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:14:56.752 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:14:56.752 - Thread: 1 -> MyAudio.LoadData - START 2024-10-31 00:14:56.771 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-31 00:14:56.850 - Thread: 1 -> MyAudio.LoadData - END 2024-10-31 00:14:56.851 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:14:56.851 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:14:56.852 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:14:56.856 - Thread: 1 -> Unloading Procedural World Generator 2024-10-31 00:14:57.036 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-31 00:14:57.036 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-31 00:14:57.041 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-31 00:14:57.045 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-31 00:14:57.057 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-31 00:14:57.104 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-31 00:14:57.109 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-31 00:14:57.111 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-31 00:14:57.129 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-31 00:14:57.136 - Thread: 1 -> Compass: Config Saved 2024-10-31 00:14:57.139 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-31 00:14:57.145 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-31 00:14:57.150 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-31 00:14:57.151 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-31 00:14:57.152 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.170 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.171 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.171 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.171 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.171 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.171 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.171 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.172 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.173 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.208 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.208 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.209 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.209 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.209 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.210 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.211 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:14:57.211 - Thread: 1 -> Network readers disposed 2024-10-31 00:14:57.211 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-31 00:14:57.390 - Thread: 1 -> Loading sound definitions 2024-10-31 00:14:57.390 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:14:57.390 - Thread: 1 -> Loading DLC definitions 2024-10-31 00:14:57.431 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-31 00:14:57.431 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-31 00:14:57.431 - Thread: 1 -> Loading Quick starts 2024-10-31 00:14:57.431 - Thread: 1 -> Loading ScenarioCategories 2024-10-31 00:14:57.431 - Thread: 1 -> Loading shadow textures definitions 2024-10-31 00:14:57.431 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-31 00:14:57.431 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-31 00:14:57.995 - Thread: 1 -> MySession::Unload END 2024-10-31 00:14:57.995 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 44 2024-10-31 00:14:57.995 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-31 00:14:57.995 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-31 00:14:57.995 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-31 00:14:57.996 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-31 00:14:57.996 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-31 00:14:58.358 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:14:58.358 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:14:58.360 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:15:03.308 - Thread: 1 -> GUI Stats: Update 0.668843333333334, Draw 0.413533499999999 2024-10-31 00:15:06.711 - Thread: 39 -> LoadSession() - Start 2024-10-31 00:15:06.711 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-31 00:15:06.711 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-31 00:15:06.725 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-31 00:15:07.174 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Sandbox_config.sbc 2024-10-31 00:15:07.175 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-31 00:15:07.175 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-31 00:15:07.175 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-31 00:15:07.192 - Thread: 13 -> Downloading world mods - START 2024-10-31 00:15:07.192 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-31 00:15:07.409 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:07.409 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:07.634 - Thread: 1 -> Mod dependencies query successful 2024-10-31 00:15:07.634 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-31 00:15:07.634 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-10-31 00:15:07.634 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-31 00:15:07.634 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-10-31 00:15:07.944 - Thread: 1 -> Mod dependencies query successful 2024-10-31 00:15:07.944 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 25 items 2024-10-31 00:15:08.393 - Thread: 1 -> Mod query successful 2024-10-31 00:15:08.393 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-10-31 00:15:08.393 - Thread: 13 -> Up to date mod: Id = 2965172919, title = 'Block Picker' 2024-10-31 00:15:08.393 - Thread: 13 -> Up to date mod: Id = 2892002083, title = '[QoL] CleanModCategories' 2024-10-31 00:15:08.393 - Thread: 13 -> Up to date mod: Id = 2890866161, title = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-31 00:15:08.393 - Thread: 13 -> Up to date mod: Id = 2830474647, title = 'Rotate skybox with the Sun' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 2271486961, title = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 2267007067, title = '[QoL] Mechanical Keybinds' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 2209469666, title = 'Functional Jetpack Nerfing' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2024-10-31 00:15:08.394 - Thread: 13 -> Up to date mod: Id = 1780376231, title = 'Sleep Mod' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 1223617082, title = 'GPS Distance Helper' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-31 00:15:08.395 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-31 00:15:08.396 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-10-31 00:15:08.396 - Thread: 13 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2024-10-31 00:15:08.396 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2024-10-31 00:15:08.396 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-31 00:15:08.396 - Thread: 13 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-31 00:15:08.396 - Thread: 13 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2024-10-31 00:15:08.396 - Thread: 13 -> Mod download time: 0.00 seconds 2024-10-31 00:15:08.396 - Thread: 13 -> Downloading world mods - END 2024-10-31 00:15:08.409 - Thread: 1 -> LoadSession() - End 2024-10-31 00:15:08.425 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:08.425 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:08.425 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:08.425 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:08.425 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:08.425 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:08.430 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-31 00:15:08.430 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-31 00:15:08.430 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-31 00:15:08.642 - Thread: 1 -> RunLoadingAction - START 2024-10-31 00:15:08.642 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-31 00:15:09.144 - Thread: 1 -> GC Memory: 2,740,900,192 B 2024-10-31 00:15:09.151 - Thread: 1 -> Process Memory: 10,226,364,416 B 2024-10-31 00:15:09.151 - Thread: 1 -> Experimental mode: Yes 2024-10-31 00:15:09.151 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-10-31 00:15:09.151 - Thread: 1 -> Console compatibility: No 2024-10-31 00:15:09.188 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.635 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.637 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.638 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.641 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.641 - Thread: 1 -> Script loaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.641 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.641 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.642 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.643 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.644 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:24.663 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-31 00:15:24.663 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-31 00:15:24.663 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-31 00:15:24.664 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-31 00:15:24.828 - Thread: 1 -> Loading scenarios 2024-10-31 00:15:24.828 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-31 00:15:24.829 - Thread: 1 -> List of used mods (25) - START 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2892002083, Filename = '2892002083.sbm', Name = '[QoL] CleanModCategories' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2890866161, Filename = '2890866161.sbm', Name = 'Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2267007067, Filename = '2267007067.sbm', Name = '[QoL] Mechanical Keybinds' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1780376231, Filename = '1780376231.sbm', Name = 'Sleep Mod' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2830474647, Filename = '2830474647.sbm', Name = 'Rotate skybox with the Sun' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1223617082, Filename = '1223617082.sbm', Name = 'GPS Distance Helper' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2209469666, Filename = '2209469666.sbm', Name = 'Functional Jetpack Nerfing' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'Build Info' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2965172919, Filename = '2965172919.sbm', Name = 'Block Picker' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:2271486961, Filename = '2271486961.sbm', Name = 'Better Wheels (adjusted collision, improved travel, dual wheels)' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-10-31 00:15:24.829 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-10-31 00:15:24.829 - Thread: 1 -> List of used mods - END 2024-10-31 00:15:25.322 - Thread: 1 -> Loading behaviors 2024-10-31 00:15:25.322 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:15:25.322 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading animations 2024-10-31 00:15:25.322 - Thread: 1 -> Loading animations 2024-10-31 00:15:25.322 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.322 - Thread: 1 -> Loading category classes 2024-10-31 00:15:25.323 - Thread: 1 -> Loading Block Tag definitions 2024-10-31 00:15:25.323 - Thread: 1 -> Loading blueprint classes 2024-10-31 00:15:25.323 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:15:25.323 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:15:25.323 - Thread: 1 -> Loading blueprints 2024-10-31 00:15:25.323 - Thread: 1 -> Loading blueprints 2024-10-31 00:15:25.323 - Thread: 1 -> Loading agent definitions 2024-10-31 00:15:25.323 - Thread: 1 -> Loading character definitions 2024-10-31 00:15:25.323 - Thread: 1 -> Loading character definitions 2024-10-31 00:15:25.323 - Thread: 1 -> Loading components 2024-10-31 00:15:25.323 - Thread: 1 -> Loading components 2024-10-31 00:15:25.323 - Thread: 1 -> Loading configuration 2024-10-31 00:15:25.323 - Thread: 1 -> Loading container types 2024-10-31 00:15:25.323 - Thread: 1 -> Loading Contract Types 2024-10-31 00:15:25.324 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:15:25.324 - Thread: 1 -> Loading block positions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading curve definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading debris 2024-10-31 00:15:25.324 - Thread: 1 -> Loading environment items entries 2024-10-31 00:15:25.324 - Thread: 1 -> Loading decal global definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading decal definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading decal definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading drone behaviors 2024-10-31 00:15:25.324 - Thread: 1 -> Loading edges 2024-10-31 00:15:25.324 - Thread: 1 -> Loading emissive color definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading emissive color default states 2024-10-31 00:15:25.324 - Thread: 1 -> Loading animations 2024-10-31 00:15:25.324 - Thread: 1 -> Loading entity components 2024-10-31 00:15:25.324 - Thread: 1 -> Loading component containers 2024-10-31 00:15:25.324 - Thread: 1 -> Loading environment items entries 2024-10-31 00:15:25.324 - Thread: 1 -> Loading Faction Names 2024-10-31 00:15:25.324 - Thread: 1 -> Loading factions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading flare definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading DLC definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading gas property definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading event definitions 2024-10-31 00:15:25.324 - Thread: 1 -> Loading physical items 2024-10-31 00:15:25.359 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:15:25.359 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:15:25.359 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:15:25.359 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:15:25.359 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:15:25.359 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:15:25.359 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-31 00:15:25.359 - Thread: 1 -> Loading planet definition 2024-10-31 00:15:25.359 - Thread: 1 -> Loading physical items 2024-10-31 00:15:25.359 - Thread: 1 -> Loading physical items 2024-10-31 00:15:25.359 - Thread: 1 -> Loading physical material properties 2024-10-31 00:15:25.359 - Thread: 1 -> Loading pirate antennas 2024-10-31 00:15:25.360 - Thread: 1 -> Loading Quick starts 2024-10-31 00:15:25.360 - Thread: 1 -> Loading research blocks definitions 2024-10-31 00:15:25.360 - Thread: 1 -> Loading research groups definitions 2024-10-31 00:15:25.360 - Thread: 1 -> Loading resource distribution groups 2024-10-31 00:15:25.360 - Thread: 1 -> Loading ScenarioCategories 2024-10-31 00:15:25.360 - Thread: 1 -> Loading shadow textures definitions 2024-10-31 00:15:25.360 - Thread: 1 -> Loading ship sound groups 2024-10-31 00:15:25.360 - Thread: 1 -> Loading ship sound groups 2024-10-31 00:15:25.360 - Thread: 1 -> Loading sound categories 2024-10-31 00:15:25.360 - Thread: 1 -> Loading stat definitions 2024-10-31 00:15:25.360 - Thread: 1 -> Loading stories definition 2024-10-31 00:15:25.360 - Thread: 1 -> Loading Story Categories definition 2024-10-31 00:15:25.360 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:15:25.360 - Thread: 1 -> Loading grid creators 2024-10-31 00:15:25.360 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.360 - Thread: 1 -> Loading planet definition 2024-10-31 00:15:25.360 - Thread: 1 -> Loading voxel map storage definitions 2024-10-31 00:15:25.360 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:15:25.360 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:15:25.361 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:15:25.361 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:15:25.361 - Thread: 1 -> Loading Weather Effects 2024-10-31 00:15:25.362 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:15:25.362 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:15:25.362 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.362 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:15:25.362 - Thread: 1 -> Loading blueprints 2024-10-31 00:15:25.363 - Thread: 1 -> Loading category classes 2024-10-31 00:15:25.363 - Thread: 1 -> Loading physical items 2024-10-31 00:15:25.363 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.364 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.377 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.377 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.378 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.379 - Thread: 1 -> Loading category classes 2024-10-31 00:15:25.380 - Thread: 1 -> Loading entity components 2024-10-31 00:15:25.382 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.384 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.395 - Thread: 1 -> Loading character definitions 2024-10-31 00:15:25.397 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:15:25.397 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:15:25.398 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.398 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:15:25.398 - Thread: 1 -> Loading blueprints 2024-10-31 00:15:25.398 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:15:25.399 - Thread: 1 -> Loading blueprints 2024-10-31 00:15:25.399 - Thread: 1 -> Loading category classes 2024-10-31 00:15:25.399 - Thread: 1 -> Loading physical items 2024-10-31 00:15:25.399 - Thread: 1 -> Loading physical items 2024-10-31 00:15:25.399 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.400 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:15:25.400 - Thread: 1 -> Loaded voxel material: Concrete 2024-10-31 00:15:25.402 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.402 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.414 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:15:25.414 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:25.414 - Thread: 1 -> Loading block positions 2024-10-31 00:15:25.414 - Thread: 1 -> Loading category classes 2024-10-31 00:15:25.415 - Thread: 1 -> Loading category classes 2024-10-31 00:15:25.415 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.415 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.416 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.416 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.418 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.419 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:15:25.422 - Thread: 1 -> Audio effects definitions 2024-10-31 00:15:25.422 - Thread: 1 -> Loading environment items definitions 2024-10-31 00:15:25.422 - Thread: 1 -> Loading environment items definitions 2024-10-31 00:15:25.422 - Thread: 1 -> Loading physical material properties 2024-10-31 00:15:25.423 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:15:25.546 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:15:25.548 - Thread: 1 -> Loading environment item definitions 2024-10-31 00:15:25.548 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:15:25.550 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:15:25.574 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:15:25.574 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:15:25.575 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:15:25.587 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:15:25.587 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:15:25.590 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.590 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.591 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.591 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.591 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.592 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.592 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.593 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.593 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.593 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.594 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.594 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.594 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.595 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.596 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.596 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.631 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.631 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.633 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.634 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.635 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.636 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.638 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.638 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.640 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.640 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.642 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.642 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.644 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.644 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.646 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.646 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.660 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.660 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.662 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.662 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.666 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.668 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.671 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.671 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.676 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.676 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.679 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.679 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.682 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.694 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.697 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.698 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.701 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.701 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.703 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.703 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.706 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.707 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.711 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.723 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.727 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.728 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.734 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.734 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.738 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.739 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.744 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.756 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.759 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.760 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.763 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.763 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.766 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.766 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.769 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.778 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.783 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.784 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.788 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.789 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.792 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.802 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.861 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.862 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-31 00:15:25.863 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-31 00:15:25.864 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-31 00:15:25.865 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2024-10-31 00:15:25.865 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2024-10-31 00:15:25.866 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2024-10-31 00:15:25.866 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-31 00:15:25.867 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-31 00:15:25.867 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-31 00:15:25.867 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2024-10-31 00:15:25.868 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2024-10-31 00:15:25.868 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2024-10-31 00:15:25.869 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:15:25.869 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:15:25.870 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:15:25.870 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:15:25.871 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:15:25.871 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:15:25.872 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:15:25.872 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:15:25.872 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:15:25.873 - Thread: 1 -> Created definition for: Wheel 1x1 2024-10-31 00:15:25.873 - Thread: 1 -> Created definition for: Wheel 3x3 2024-10-31 00:15:25.873 - Thread: 1 -> Created definition for: Wheel 5x5 2024-10-31 00:15:25.874 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-31 00:15:25.875 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-31 00:15:25.876 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-31 00:15:25.876 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2024-10-31 00:15:25.877 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2024-10-31 00:15:25.877 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2024-10-31 00:15:25.878 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-31 00:15:25.878 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-31 00:15:25.879 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-31 00:15:25.879 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2024-10-31 00:15:25.879 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2024-10-31 00:15:25.880 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2024-10-31 00:15:25.880 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:15:25.881 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:15:25.881 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:15:25.882 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:15:25.883 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:15:25.883 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:15:25.883 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:15:25.884 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:15:25.884 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:15:25.884 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2024-10-31 00:15:25.885 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2024-10-31 00:15:25.885 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2024-10-31 00:15:25.885 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2024-10-31 00:15:25.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2024-10-31 00:15:25.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2024-10-31 00:15:25.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2024-10-31 00:15:25.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2024-10-31 00:15:25.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2024-10-31 00:15:25.897 - Thread: 1 -> Loading cube blocks 2024-10-31 00:15:25.898 - Thread: 1 -> Created definition for: Weld Pad 2024-10-31 00:15:25.898 - Thread: 1 -> Created definition for: Weld Pad 2024-10-31 00:15:25.898 - Thread: 1 -> Created block definitions 2024-10-31 00:15:25.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2024-10-31 00:15:25.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2024-10-31 00:15:25.901 - Thread: 1 -> Loading block variant groups 2024-10-31 00:15:25.973 - Thread: 1 -> Loading block variant groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading asteroid generators 2024-10-31 00:15:25.978 - Thread: 1 -> Loading drop containers 2024-10-31 00:15:25.978 - Thread: 1 -> Loading radial menu definitions 2024-10-31 00:15:25.978 - Thread: 1 -> Loading respawn ships 2024-10-31 00:15:25.978 - Thread: 1 -> Loading spawn groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading spawn groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading spawn groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading spawn groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading spawn groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading spawn groups 2024-10-31 00:15:25.978 - Thread: 1 -> Loading wheel speeds 2024-10-31 00:15:26.077 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:15:26.080 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:15:26.080 - Thread: 1 -> MyAudio.LoadData - START 2024-10-31 00:15:26.097 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-31 00:15:26.175 - Thread: 1 -> MyAudio.LoadData - END 2024-10-31 00:15:26.177 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-31 00:15:26.179 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.209 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.210 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.210 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.210 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.211 - Thread: 1 -> Registered modules from: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.211 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.212 - Thread: 1 -> Registered modules from: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.212 - Thread: 1 -> Registered modules from: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.212 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.213 - Thread: 1 -> Registered modules from: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.216 - Thread: 1 -> Registered modules from: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.217 - Thread: 1 -> Registered modules from: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.217 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.217 - Thread: 1 -> Registered modules from: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.218 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.219 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.219 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.228 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.259 - Thread: 1 -> Registered modules from: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.259 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.261 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.261 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:26.263 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:27.026 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:27.026 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:27.030 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:27.205 - Thread: 1 -> ### PaintGun v25 2024-10-31 00:15:27.217 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False PaintUnfinishedBlocks=False 2024-10-31 00:15:27.284 - Thread: 1 -> CleanModCategories: Disabled category 'LargeBlocks' 2024-10-31 00:15:27.284 - Thread: 1 -> CleanModCategories: Disabled category 'SmallBlocks' 2024-10-31 00:15:27.284 - Thread: 1 -> CleanModCategories: Disabled category 'z-mod-digi' 2024-10-31 00:15:27.289 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-10-31 00:15:27.291 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-10-31 00:15:27.291 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-10-31 00:15:27.291 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-10-31 00:15:27.740 - Thread: 1 -> MyLights.LoadData() - START 2024-10-31 00:15:27.740 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-31 00:15:27.740 - Thread: 1 -> MyLights.LoadData() - END 2024-10-31 00:15:27.740 - Thread: 1 -> Info: MyLights initialized. 2024-10-31 00:15:27.740 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-31 00:15:27.740 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-31 00:15:27.743 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-31 00:15:27.743 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-31 00:15:27.744 - Thread: 1 -> Loading Procedural World Generator 2024-10-31 00:15:27.744 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-31 00:15:27.777 - Thread: 1 -> Sleep Mod: Config Loaded 2024-10-31 00:15:27.777 - Thread: 1 -> Sleep Mod: Sleep Mod Started! 2024-10-31 00:15:27.783 - Thread: 1 -> Compass: Config Loaded 2024-10-31 00:15:27.783 - Thread: 1 -> Compass: Compass Started! 2024-10-31 00:15:28.006 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2024-10-31 00:15:28.006 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2024-10-31 00:15:28.069 - Thread: 1 -> [Smarter Suit] [RHF] Successfully registered with Rich HUD Master. 2024-10-31 00:15:28.069 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Smarter Suit with the API. 2024-10-31 00:15:28.347 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2024-10-31 00:15:28.347 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2024-10-31 00:15:28.353 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-31 00:15:28.673 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-31 00:15:28.673 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\EarthLike-1779144428d120000.vx2' 2024-10-31 00:15:28.695 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-31 00:15:28.695 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Mars-2044023682d120000.vx2' 2024-10-31 00:15:28.698 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-31 00:15:28.698 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Triton-12345d80253.vx2' 2024-10-31 00:15:28.861 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-31 00:15:28.861 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Alien-291759539d120000.vx2' 2024-10-31 00:15:29.670 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-31 00:15:29.670 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Moon-1353915701d19000.vx2' 2024-10-31 00:15:29.790 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-31 00:15:29.790 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Titan-2124704365d19000.vx2' 2024-10-31 00:15:29.819 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-31 00:15:29.819 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Europa-595048092d19000.vx2' 2024-10-31 00:15:36.264 - Thread: 16 -> Info: Planet generator name: Triton 2024-10-31 00:15:36.264 - Thread: 16 -> Info: Planet storage name: Triton-12345d80253 2024-10-31 00:15:36.875 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-31 00:15:36.875 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-31 00:15:36.876 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-31 00:15:36.876 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\Pertam-12345d60133.vx2' 2024-10-31 00:15:41.294 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-10-31 00:15:41.294 - Thread: 15 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-31 00:15:42.069 - Thread: 1 -> Info: Planet generator name: Alien 2024-10-31 00:15:42.069 - Thread: 1 -> Info: Planet storage name: Alien-291759539d120000 2024-10-31 00:15:43.092 - Thread: 18 -> Info: Planet generator name: Moon 2024-10-31 00:15:43.092 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-31 00:15:43.803 - Thread: 17 -> Info: Planet generator name: Titan 2024-10-31 00:15:43.803 - Thread: 17 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-31 00:15:44.594 - Thread: 14 -> Info: Planet generator name: Europa 2024-10-31 00:15:44.594 - Thread: 14 -> Info: Planet storage name: Europa-595048092d19000 2024-10-31 00:15:47.194 - Thread: 13 -> Info: Planet generator name: Pertam 2024-10-31 00:15:47.194 - Thread: 13 -> Info: Planet storage name: Pertam-12345d60133 2024-10-31 00:15:47.198 - Thread: 1 -> Entities loaded & initialized 2024-10-31 00:15:47.199 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-31 00:15:47.201 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-31 00:15:47.201 - Thread: 1 -> Name = CONTACT SPOTTED 2024-10-31 00:15:47.201 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-31 00:15:47.201 - Thread: 1 -> GameDateTime = 01/02/2081 10:57:09 2024-10-31 00:15:47.201 - Thread: 1 -> Password = 2024-10-31 00:15:47.201 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED 2024-10-31 00:15:47.201 - Thread: 1 -> WorkshopId = 2024-10-31 00:15:47.201 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-31 00:15:47.201 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED\thumb.jpg 2024-10-31 00:15:47.201 - Thread: 1 -> Settings: 2024-10-31 00:15:47.201 - Thread: 1 -> GameMode = Survival 2024-10-31 00:15:47.201 - Thread: 1 -> MaxPlayers = 2 2024-10-31 00:15:47.201 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-31 00:15:47.201 - Thread: 1 -> TotalPCU = 1000000 2024-10-31 00:15:47.201 - Thread: 1 -> PiratePCU = 25000 2024-10-31 00:15:47.201 - Thread: 1 -> AutoHealing = True 2024-10-31 00:15:47.201 - Thread: 1 -> WeaponsEnabled = True 2024-10-31 00:15:47.201 - Thread: 1 -> ThrusterDamage = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableSpectator = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableCopyPaste = False 2024-10-31 00:15:47.201 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-31 00:15:47.201 - Thread: 1 -> MaxGridSize = 0 2024-10-31 00:15:47.201 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-31 00:15:47.201 - Thread: 1 -> CargoShipsEnabled = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-31 00:15:47.201 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-31 00:15:47.201 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-31 00:15:47.201 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-31 00:15:47.201 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-31 00:15:47.201 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-31 00:15:47.201 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-31 00:15:47.201 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-31 00:15:47.201 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-31 00:15:47.201 - Thread: 1 -> ClientCanSave = False 2024-10-31 00:15:47.201 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-31 00:15:47.201 - Thread: 1 -> PermanentDeath = False 2024-10-31 00:15:47.201 - Thread: 1 -> DestructibleBlocks = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableScripts = True 2024-10-31 00:15:47.201 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-31 00:15:47.201 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-31 00:15:47.201 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-31 00:15:47.201 - Thread: 1 -> EncounterDensity = 0.5 2024-10-31 00:15:47.201 - Thread: 1 -> ProceduralSeed = 0 2024-10-31 00:15:47.201 - Thread: 1 -> DestructibleBlocks = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableIngameScripts = True 2024-10-31 00:15:47.201 - Thread: 1 -> ViewDistance = 15000 2024-10-31 00:15:47.201 - Thread: 1 -> Voxel destruction = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-31 00:15:47.201 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-31 00:15:47.201 - Thread: 1 -> EnableContainerDrops = True 2024-10-31 00:15:47.201 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-31 00:15:47.201 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-31 00:15:47.201 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-31 00:15:47.201 - Thread: 1 -> EnableSubgridDamage = False 2024-10-31 00:15:47.201 - Thread: 1 -> SyncDistance = 3000 2024-10-31 00:15:47.201 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-31 00:15:47.201 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-31 00:15:47.201 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-31 00:15:47.201 - Thread: 1 -> MaxPlanets = 99 2024-10-31 00:15:47.201 - Thread: 1 -> MaxBackupSaves = 5 2024-10-31 00:15:47.201 - Thread: 1 -> MaxFactionsCount = 0 2024-10-31 00:15:47.201 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-31 00:15:47.201 - Thread: 1 -> RespawnShipDelete = False 2024-10-31 00:15:47.201 - Thread: 1 -> WorldSizeKm = 0 2024-10-31 00:15:47.201 - Thread: 1 -> ResetOwnership = False 2024-10-31 00:15:47.201 - Thread: 1 -> RealisticSound = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableSaving = True 2024-10-31 00:15:47.201 - Thread: 1 -> InfiniteAmmo = False 2024-10-31 00:15:47.201 - Thread: 1 -> EnableToolShake = True 2024-10-31 00:15:47.201 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-31 00:15:47.201 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-31 00:15:47.201 - Thread: 1 -> UseConsolePCU = False 2024-10-31 00:15:47.201 - Thread: 1 -> PredefinedAsteroids = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-31 00:15:47.201 - Thread: 1 -> FamilySharing = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnablePcuTrading = True 2024-10-31 00:15:47.201 - Thread: 1 -> SuppressedWarnings = 2024-10-31 00:15:47.201 - Thread: 1 -> SimplifiedSimulation = False 2024-10-31 00:15:47.201 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-31 00:15:47.201 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-31 00:15:47.201 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-31 00:15:47.201 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-31 00:15:47.201 - Thread: 1 -> TradeFactionsCount = 10 2024-10-31 00:15:47.201 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-31 00:15:47.201 - Thread: 1 -> WeatherSystem = True 2024-10-31 00:15:47.201 - Thread: 1 -> WeatherLightingDamage = False 2024-10-31 00:15:47.201 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-31 00:15:47.201 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-31 00:15:47.201 - Thread: 1 -> EnableEconomy = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableBountyContracts = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableSupergridding = False 2024-10-31 00:15:47.201 - Thread: 1 -> EnableAutorespawn = True 2024-10-31 00:15:47.201 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-31 00:15:47.201 - Thread: 1 -> EnableGoodBotHints = True 2024-10-31 00:15:47.201 - Thread: 1 -> EnableResearch = False 2024-10-31 00:15:47.201 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-31 00:15:47.201 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-31 00:15:47.201 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-31 00:15:47.201 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-31 00:15:47.202 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-31 00:15:47.202 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-31 00:15:47.202 - Thread: 1 -> OptimalGridCount = 0 2024-10-31 00:15:47.202 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-31 00:15:47.202 - Thread: 1 -> BlockCountThreshold = 20 2024-10-31 00:15:47.202 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-31 00:15:47.202 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-31 00:15:47.202 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-31 00:15:47.202 - Thread: 1 -> EnableVoxelHand = True 2024-10-31 00:15:47.202 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-31 00:15:47.202 - Thread: 1 -> EnableScripterRole = False 2024-10-31 00:15:47.202 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-31 00:15:47.202 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-31 00:15:47.202 - Thread: 1 -> EnableSpiders = False 2024-10-31 00:15:47.202 - Thread: 1 -> EnableWolfs = False 2024-10-31 00:15:47.202 - Thread: 1 -> TotalBotLimit = 32 2024-10-31 00:15:47.202 - Thread: 1 -> EnableDrones = True 2024-10-31 00:15:47.202 - Thread: 1 -> MaxDrones = 5 2024-10-31 00:15:47.202 - Thread: 1 -> StartInRespawnScreen = False 2024-10-31 00:15:47.202 - Thread: 1 -> SpawnWithTools = True 2024-10-31 00:15:47.202 - Thread: 1 -> EnableJetpack = True 2024-10-31 00:15:47.202 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-31 00:15:47.202 - Thread: 1 -> PhysicsIterations = 8 2024-10-31 00:15:47.202 - Thread: 1 -> CanJoinRunning = False 2024-10-31 00:15:47.202 - Thread: 1 -> Scenario = False 2024-10-31 00:15:47.202 - Thread: 1 -> ScenarioEditMode = False 2024-10-31 00:15:47.202 - Thread: 1 -> EnableRespawnShips = True 2024-10-31 00:15:47.202 - Thread: 1 -> EnableSunRotation = True 2024-10-31 00:15:47.202 - Thread: 1 -> StationVoxelSupport = False 2024-10-31 00:15:47.202 - Thread: 1 -> EnableConvertToStation = True 2024-10-31 00:15:47.202 - Thread: 1 -> EnableEncounters = True 2024-10-31 00:15:47.202 - Thread: 1 -> Enable3rdPersonView = False 2024-10-31 00:15:47.202 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-31 00:15:47.202 - Thread: 1 -> EnableOxygen = True 2024-10-31 00:15:47.202 - Thread: 1 -> ExperimentalMode = True 2024-10-31 00:15:47.202 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator, EnableIngameScripts 2024-10-31 00:15:47.202 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-31 00:15:47.202 - Thread: 1 -> EnableRecoil = True 2024-10-31 00:15:47.202 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-31 00:15:47.202 - Thread: 1 -> MaxCargoBags = 100 2024-10-31 00:15:47.202 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-31 00:15:47.202 - Thread: 1 -> ScrapEnabled = True 2024-10-31 00:15:47.202 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-31 00:15:47.202 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-31 00:15:47.965 - Thread: 1 -> Build Info mod: Checking mods list for duplicates 2024-10-31 00:15:48.231 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-31 00:15:48.231 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-31 00:15:48.245 - Thread: 1 -> Session loaded 2024-10-31 00:15:48.245 - Thread: 1 -> RunLoadingAction - END 2024-10-31 00:15:48.245 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-31 00:15:48.245 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-31 00:15:48.245 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-31 00:15:48.245 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-31 00:15:48.245 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-31 00:15:48.283 - Thread: 1 -> Updating continues. 2024-10-31 00:15:48.284 - Thread: 1 -> GC Memory: 2757.165 / 2757.165 MB 2024-10-31 00:15:48.827 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.828 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.838 - Thread: 16 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.854 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.872 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.888 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.910 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.923 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.938 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.963 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.971 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:48.989 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.010 - Thread: 16 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.031 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.038 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.055 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.091 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.092 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.104 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.121 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.138 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.155 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.171 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.188 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.206 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.222 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.240 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.255 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.272 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.288 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.305 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.322 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.352 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.359 - Thread: 17 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.374 - Thread: 1 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.388 - Thread: 13 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.405 - Thread: 16 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.421 - Thread: 16 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.438 - Thread: 16 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.455 - Thread: 16 -> Entity Grid_S_Large_1 {10460B0F4A2269C} is closed. 2024-10-31 00:15:49.480 - Thread: 1 -> Loading duration: 41.0500055 2024-10-31 00:15:49.912 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2024-10-31 00:15:49.983 - Thread: 1 -> Build Info mod: Finished generating 1427 tooltips in 71.52 ms 2024-10-31 00:15:50.012 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:50.012 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:50.012 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-31 00:15:50.058 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-31 00:15:50.058 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-31 00:15:50.107 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-31 00:15:50.107 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {113DC3DC57A60BE} [AVD] Remote Control 2024-10-31 00:15:50.113 - Thread: 1 -> Mechanical Keybinds: Warning MechanicalBlockController::UpdateOnceBeforeFrame called more than once. MyRemoteControl {13264ADDBB4575F} Remote Control 2 2024-10-31 00:15:50.113 - Thread: 1 -> Mechanical Keybinds: Further Log Messages for MechanicalBlockController::UpdateOnceBeforeFrame suppressed 2024-10-31 00:15:52.155 - Thread: 1 -> Updating stopped. 2024-10-31 00:15:52.168 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-31 00:15:52.535 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:15:52.535 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:15:52.537 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:15:52.885 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-31 00:15:54.285 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-31 00:15:54.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:54.291 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:54.897 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-31 00:15:54.897 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-31 00:15:54.897 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-31 00:15:54.899 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-31 00:15:54.900 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-31 00:15:54.901 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-31 00:15:54.901 - Thread: 1 -> MySession::Unload START 2024-10-31 00:15:54.901 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-31 00:15:54.901 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-31 00:15:54.901 - Thread: 1 -> IsServer: True 2024-10-31 00:15:54.901 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:15:54.903 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:15:54.903 - Thread: 1 -> MyAudio.LoadData - START 2024-10-31 00:15:54.924 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-31 00:15:55.004 - Thread: 1 -> MyAudio.LoadData - END 2024-10-31 00:15:55.005 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:15:55.005 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:15:55.007 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:15:55.010 - Thread: 1 -> Unloading Procedural World Generator 2024-10-31 00:15:55.251 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-31 00:15:55.251 - Thread: 1 -> Debug: No grids left, removing Installation 'P28_LogisticsPost' 2024-10-31 00:15:55.257 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-31 00:15:55.261 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2024-10-31 00:15:55.275 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2024-10-31 00:15:55.332 - Thread: 1 -> [Build Info] Unloading mod... 2024-10-31 00:15:55.338 - Thread: 1 -> [Build Info] Mod unloaded. 2024-10-31 00:15:55.340 - Thread: 1 -> [Build Vision] Unloading mod... 2024-10-31 00:15:55.358 - Thread: 1 -> [Build Vision] Mod unloaded. 2024-10-31 00:15:55.366 - Thread: 1 -> Compass: Config Saved 2024-10-31 00:15:55.369 - Thread: 1 -> Sleep Mod: Config Saved 2024-10-31 00:15:55.375 - Thread: 1 -> [Smarter Suit] Unloading mod... 2024-10-31 00:15:55.380 - Thread: 1 -> [Smarter Suit] Mod unloaded. 2024-10-31 00:15:55.381 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-10-31 00:15:55.382 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 2892002083.sbm_CleanModCategories.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 2890866161.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 2267007067.sbm_Mechanic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.400 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 1516827689.sbm_SmarterSuit, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 1780376231.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 2830474647.sbm_RotateSkyboxWithSun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 1223617082.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.424 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.425 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.428 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.428 - Thread: 1 -> Script unloaded: 2965172919.sbm_BlockPicker, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.428 - Thread: 1 -> Script unloaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.429 - Thread: 1 -> Script unloaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.429 - Thread: 1 -> Script unloaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.430 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.430 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:15:55.430 - Thread: 1 -> Network readers disposed 2024-10-31 00:15:55.431 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-31 00:15:55.588 - Thread: 1 -> Loading sound definitions 2024-10-31 00:15:55.588 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:15:55.588 - Thread: 1 -> Loading DLC definitions 2024-10-31 00:15:55.625 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-31 00:15:55.625 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-31 00:15:55.625 - Thread: 1 -> Loading Quick starts 2024-10-31 00:15:55.625 - Thread: 1 -> Loading ScenarioCategories 2024-10-31 00:15:55.625 - Thread: 1 -> Loading shadow textures definitions 2024-10-31 00:15:55.625 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-31 00:15:55.625 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-31 00:15:56.269 - Thread: 1 -> MySession::Unload END 2024-10-31 00:15:56.269 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 48 2024-10-31 00:15:56.269 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-31 00:15:56.270 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:56.270 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:56.270 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-31 00:15:56.270 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-31 00:15:56.634 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:15:56.634 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:15:56.637 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:15:57.617 - Thread: 13 -> Loading available saves - START 2024-10-31 00:15:57.617 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-31 00:15:57.617 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-31 00:15:57.617 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997' 2024-10-31 00:15:57.739 - Thread: 13 -> Loading available saves - END 2024-10-31 00:15:58.033 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:58.033 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:58.783 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-31 00:15:59.311 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-31 00:15:59.316 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-31 00:15:59.317 - Thread: 39 -> LoadSandbox() - Start 2024-10-31 00:15:59.317 - Thread: 39 -> LoadSession() - Start 2024-10-31 00:15:59.317 - Thread: 39 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-31 00:15:59.317 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-31 00:15:59.818 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Sandbox_config.sbc 2024-10-31 00:15:59.822 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-31 00:15:59.822 - Thread: 39 -> CheckPoint Experimental mode: Yes 2024-10-31 00:15:59.823 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator 2024-10-31 00:15:59.823 - Thread: 39 -> LoadSession() - End 2024-10-31 00:15:59.823 - Thread: 39 -> LoadSandbox() - End 2024-10-31 00:15:59.833 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-31 00:15:59.834 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-31 00:16:00.050 - Thread: 1 -> RunLoadingAction - START 2024-10-31 00:16:00.050 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-31 00:16:00.643 - Thread: 1 -> GC Memory: 2,807,586,232 B 2024-10-31 00:16:00.651 - Thread: 1 -> Process Memory: 10,500,214,784 B 2024-10-31 00:16:00.651 - Thread: 1 -> Experimental mode: Yes 2024-10-31 00:16:00.651 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableSpectator, ExperimentalTurnedOnInConfiguration 2024-10-31 00:16:00.651 - Thread: 1 -> Console compatibility: No 2024-10-31 00:16:00.690 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-31 00:16:00.701 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-31 00:16:00.702 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-31 00:16:00.702 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-31 00:16:00.702 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-31 00:16:00.869 - Thread: 1 -> Loading scenarios 2024-10-31 00:16:00.869 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-31 00:16:00.869 - Thread: 1 -> List of used mods (0) - START 2024-10-31 00:16:00.869 - Thread: 1 -> List of used mods - END 2024-10-31 00:16:00.906 - Thread: 1 -> Loading behaviors 2024-10-31 00:16:00.906 - Thread: 1 -> Loading ammo magazines 2024-10-31 00:16:00.906 - Thread: 1 -> Loading ammo definitions 2024-10-31 00:16:00.906 - Thread: 1 -> Loading animations 2024-10-31 00:16:00.906 - Thread: 1 -> Loading animations 2024-10-31 00:16:00.906 - Thread: 1 -> Loading sound definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading sound definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading sound definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading sound definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading sound definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading sound definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading category classes 2024-10-31 00:16:00.907 - Thread: 1 -> Loading Block Tag definitions 2024-10-31 00:16:00.907 - Thread: 1 -> Loading blueprint classes 2024-10-31 00:16:00.907 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:16:00.908 - Thread: 1 -> Loading blueprint class entries 2024-10-31 00:16:00.908 - Thread: 1 -> Loading blueprints 2024-10-31 00:16:00.908 - Thread: 1 -> Loading blueprints 2024-10-31 00:16:00.908 - Thread: 1 -> Loading agent definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading character definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading character definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading components 2024-10-31 00:16:00.908 - Thread: 1 -> Loading components 2024-10-31 00:16:00.908 - Thread: 1 -> Loading configuration 2024-10-31 00:16:00.908 - Thread: 1 -> Loading container types 2024-10-31 00:16:00.908 - Thread: 1 -> Loading Contract Types 2024-10-31 00:16:00.908 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:16:00.908 - Thread: 1 -> Loading block positions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading curve definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading debris 2024-10-31 00:16:00.908 - Thread: 1 -> Loading environment items entries 2024-10-31 00:16:00.908 - Thread: 1 -> Loading decal global definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading decal definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading decal definitions 2024-10-31 00:16:00.908 - Thread: 1 -> Loading drone behaviors 2024-10-31 00:16:00.928 - Thread: 1 -> Loading edges 2024-10-31 00:16:00.928 - Thread: 1 -> Loading emissive color definitions 2024-10-31 00:16:00.928 - Thread: 1 -> Loading emissive color default states 2024-10-31 00:16:00.928 - Thread: 1 -> Loading animations 2024-10-31 00:16:00.928 - Thread: 1 -> Loading entity components 2024-10-31 00:16:00.928 - Thread: 1 -> Loading component containers 2024-10-31 00:16:00.929 - Thread: 1 -> Loading environment items entries 2024-10-31 00:16:00.929 - Thread: 1 -> Loading Faction Names 2024-10-31 00:16:00.929 - Thread: 1 -> Loading factions 2024-10-31 00:16:00.929 - Thread: 1 -> Loading flare definitions 2024-10-31 00:16:00.929 - Thread: 1 -> Loading DLC definitions 2024-10-31 00:16:00.929 - Thread: 1 -> Loading gas property definitions 2024-10-31 00:16:00.929 - Thread: 1 -> Loading event definitions 2024-10-31 00:16:00.929 - Thread: 1 -> Loading physical items 2024-10-31 00:16:00.964 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading LCD texture categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-31 00:16:00.965 - Thread: 1 -> Loading planet definition 2024-10-31 00:16:00.965 - Thread: 1 -> Loading physical items 2024-10-31 00:16:00.965 - Thread: 1 -> Loading physical items 2024-10-31 00:16:00.965 - Thread: 1 -> Loading physical material properties 2024-10-31 00:16:00.965 - Thread: 1 -> Loading pirate antennas 2024-10-31 00:16:00.965 - Thread: 1 -> Loading Quick starts 2024-10-31 00:16:00.965 - Thread: 1 -> Loading research blocks definitions 2024-10-31 00:16:00.965 - Thread: 1 -> Loading research groups definitions 2024-10-31 00:16:00.965 - Thread: 1 -> Loading resource distribution groups 2024-10-31 00:16:00.965 - Thread: 1 -> Loading ScenarioCategories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading shadow textures definitions 2024-10-31 00:16:00.965 - Thread: 1 -> Loading ship sound groups 2024-10-31 00:16:00.965 - Thread: 1 -> Loading ship sound groups 2024-10-31 00:16:00.965 - Thread: 1 -> Loading sound categories 2024-10-31 00:16:00.965 - Thread: 1 -> Loading stat definitions 2024-10-31 00:16:00.965 - Thread: 1 -> Loading stories definition 2024-10-31 00:16:00.966 - Thread: 1 -> Loading Story Categories definition 2024-10-31 00:16:00.966 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:16:00.966 - Thread: 1 -> Loading grid creators 2024-10-31 00:16:00.966 - Thread: 1 -> Loading transparent material properties 2024-10-31 00:16:00.966 - Thread: 1 -> Loading planet definition 2024-10-31 00:16:00.966 - Thread: 1 -> Loading voxel map storage definitions 2024-10-31 00:16:00.966 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:16:00.966 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:16:00.966 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:16:00.966 - Thread: 1 -> Loading voxel material definitions 2024-10-31 00:16:00.966 - Thread: 1 -> Loading Weather Effects 2024-10-31 00:16:00.966 - Thread: 1 -> Audio effects definitions 2024-10-31 00:16:00.966 - Thread: 1 -> Loading environment items definitions 2024-10-31 00:16:00.967 - Thread: 1 -> Loading environment items definitions 2024-10-31 00:16:00.967 - Thread: 1 -> Loading physical material properties 2024-10-31 00:16:00.967 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:16:01.056 - Thread: 1 -> Loading particle effect definitions 2024-10-31 00:16:01.061 - Thread: 1 -> Loading environment item definitions 2024-10-31 00:16:01.061 - Thread: 1 -> Loading weapon definitions 2024-10-31 00:16:01.062 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.063 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.063 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.064 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.064 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.064 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.065 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.066 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.067 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.067 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.068 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.069 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.070 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.071 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.072 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.073 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.074 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.075 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.076 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.077 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.078 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.100 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.101 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.101 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.102 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.102 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.103 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.103 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.104 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.104 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.105 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.105 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.106 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.107 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.108 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.108 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.109 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.113 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.114 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.115 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.116 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.116 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.118 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.118 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.119 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.120 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.122 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.122 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.127 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.127 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.128 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.129 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.131 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.133 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.135 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.137 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.140 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.141 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.147 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.148 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.150 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.151 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.153 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.153 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.155 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.156 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.161 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.161 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.163 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.163 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.166 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.167 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.169 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.173 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.177 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.178 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.182 - Thread: 1 -> Loading cube blocks 2024-10-31 00:16:01.183 - Thread: 1 -> Created block definitions 2024-10-31 00:16:01.192 - Thread: 1 -> Loading block variant groups 2024-10-31 00:16:01.207 - Thread: 1 -> Loading asteroid generators 2024-10-31 00:16:01.207 - Thread: 1 -> Loading drop containers 2024-10-31 00:16:01.207 - Thread: 1 -> Loading radial menu definitions 2024-10-31 00:16:01.208 - Thread: 1 -> Loading respawn ships 2024-10-31 00:16:01.208 - Thread: 1 -> Loading spawn groups 2024-10-31 00:16:01.208 - Thread: 1 -> Loading spawn groups 2024-10-31 00:16:01.208 - Thread: 1 -> Loading spawn groups 2024-10-31 00:16:01.208 - Thread: 1 -> Loading spawn groups 2024-10-31 00:16:01.208 - Thread: 1 -> Loading spawn groups 2024-10-31 00:16:01.208 - Thread: 1 -> Loading spawn groups 2024-10-31 00:16:01.208 - Thread: 1 -> Loading wheel speeds 2024-10-31 00:16:01.215 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:16:01.218 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:16:01.218 - Thread: 1 -> MyAudio.LoadData - START 2024-10-31 00:16:01.238 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-31 00:16:01.313 - Thread: 1 -> MyAudio.LoadData - END 2024-10-31 00:16:01.325 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-31 00:16:01.328 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:16:01.350 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:16:01.351 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:16:01.351 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:16:01.353 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-31 00:16:01.525 - Thread: 1 -> MyLights.LoadData() - START 2024-10-31 00:16:01.525 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-31 00:16:01.525 - Thread: 1 -> MyLights.LoadData() - END 2024-10-31 00:16:01.525 - Thread: 1 -> Info: MyLights initialized. 2024-10-31 00:16:01.525 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-31 00:16:01.525 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-31 00:16:01.528 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-31 00:16:01.528 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-31 00:16:01.528 - Thread: 1 -> Loading Procedural World Generator 2024-10-31 00:16:01.528 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.5 2024-10-31 00:16:01.538 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-31 00:16:01.866 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-31 00:16:01.866 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Triton-12345d80253.vx2' 2024-10-31 00:16:01.872 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-31 00:16:01.872 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Mars-2044023682d120000.vx2' 2024-10-31 00:16:01.889 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-31 00:16:01.889 - Thread: 16 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\EarthLike-1779144428d120000.vx2' 2024-10-31 00:16:01.890 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-31 00:16:01.890 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Titan-2124704365d19000.vx2' 2024-10-31 00:16:01.925 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-31 00:16:01.925 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Europa-595048092d19000.vx2' 2024-10-31 00:16:01.979 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-31 00:16:01.980 - Thread: 13 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Alien-291759539d120000.vx2' 2024-10-31 00:16:02.338 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-31 00:16:02.338 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Moon-1353915701d19000.vx2' 2024-10-31 00:16:11.084 - Thread: 14 -> Info: Planet generator name: Triton 2024-10-31 00:16:11.084 - Thread: 14 -> Info: Planet storage name: Triton-12345d80253 2024-10-31 00:16:11.084 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-31 00:16:11.084 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\Pertam-12345d60133.vx2' 2024-10-31 00:16:11.734 - Thread: 17 -> Info: Planet generator name: Mars 2024-10-31 00:16:11.734 - Thread: 17 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-31 00:16:13.739 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-10-31 00:16:13.739 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-31 00:16:14.377 - Thread: 15 -> Info: Planet generator name: Titan 2024-10-31 00:16:14.377 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-31 00:16:15.048 - Thread: 1 -> Info: Planet generator name: Europa 2024-10-31 00:16:15.048 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-10-31 00:16:15.702 - Thread: 13 -> Info: Planet generator name: Alien 2024-10-31 00:16:15.702 - Thread: 13 -> Info: Planet storage name: Alien-291759539d120000 2024-10-31 00:16:16.616 - Thread: 18 -> Info: Planet generator name: Moon 2024-10-31 00:16:16.616 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-31 00:16:19.152 - Thread: 14 -> Info: Planet generator name: Pertam 2024-10-31 00:16:19.152 - Thread: 14 -> Info: Planet storage name: Pertam-12345d60133 2024-10-31 00:16:19.153 - Thread: 1 -> Entities loaded & initialized 2024-10-31 00:16:19.153 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101487705175730949 2024-10-31 00:16:19.154 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-31 00:16:19.155 - Thread: 1 -> Name = CONTACT SPOTTED_TEST 2024-10-31 00:16:19.155 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart’s content! 2024-10-31 00:16:19.155 - Thread: 1 -> GameDateTime = 01/02/2081 10:49:22 2024-10-31 00:16:19.155 - Thread: 1 -> Password = 2024-10-31 00:16:19.155 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST 2024-10-31 00:16:19.155 - Thread: 1 -> WorkshopId = 2024-10-31 00:16:19.155 - Thread: 1 -> CameraController = MyCameraBlock {1688E87B811AB05} [AVD] Camera 2024-10-31 00:16:19.155 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\thumb.jpg 2024-10-31 00:16:19.155 - Thread: 1 -> Settings: 2024-10-31 00:16:19.155 - Thread: 1 -> GameMode = Survival 2024-10-31 00:16:19.155 - Thread: 1 -> MaxPlayers = 2 2024-10-31 00:16:19.155 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-31 00:16:19.155 - Thread: 1 -> TotalPCU = 1000000 2024-10-31 00:16:19.155 - Thread: 1 -> PiratePCU = 25000 2024-10-31 00:16:19.155 - Thread: 1 -> AutoHealing = True 2024-10-31 00:16:19.155 - Thread: 1 -> WeaponsEnabled = True 2024-10-31 00:16:19.155 - Thread: 1 -> ThrusterDamage = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSpectator = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableCopyPaste = False 2024-10-31 00:16:19.155 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-31 00:16:19.155 - Thread: 1 -> MaxGridSize = 0 2024-10-31 00:16:19.155 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-31 00:16:19.155 - Thread: 1 -> CargoShipsEnabled = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-31 00:16:19.155 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-31 00:16:19.155 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-31 00:16:19.155 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-31 00:16:19.155 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-31 00:16:19.155 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-31 00:16:19.155 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-31 00:16:19.155 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-31 00:16:19.155 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-31 00:16:19.155 - Thread: 1 -> ClientCanSave = False 2024-10-31 00:16:19.155 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-31 00:16:19.155 - Thread: 1 -> PermanentDeath = False 2024-10-31 00:16:19.155 - Thread: 1 -> DestructibleBlocks = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableScripts = False 2024-10-31 00:16:19.155 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-31 00:16:19.155 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-31 00:16:19.155 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-31 00:16:19.155 - Thread: 1 -> EncounterDensity = 0.5 2024-10-31 00:16:19.155 - Thread: 1 -> ProceduralSeed = 0 2024-10-31 00:16:19.155 - Thread: 1 -> DestructibleBlocks = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableIngameScripts = False 2024-10-31 00:16:19.155 - Thread: 1 -> ViewDistance = 15000 2024-10-31 00:16:19.155 - Thread: 1 -> Voxel destruction = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-31 00:16:19.155 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-31 00:16:19.155 - Thread: 1 -> EnableContainerDrops = True 2024-10-31 00:16:19.155 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-31 00:16:19.155 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-31 00:16:19.155 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSubgridDamage = False 2024-10-31 00:16:19.155 - Thread: 1 -> SyncDistance = 3000 2024-10-31 00:16:19.155 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-31 00:16:19.155 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-31 00:16:19.155 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-31 00:16:19.155 - Thread: 1 -> MaxPlanets = 99 2024-10-31 00:16:19.155 - Thread: 1 -> MaxBackupSaves = 5 2024-10-31 00:16:19.155 - Thread: 1 -> MaxFactionsCount = 0 2024-10-31 00:16:19.155 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-31 00:16:19.155 - Thread: 1 -> RespawnShipDelete = False 2024-10-31 00:16:19.155 - Thread: 1 -> WorldSizeKm = 0 2024-10-31 00:16:19.155 - Thread: 1 -> ResetOwnership = False 2024-10-31 00:16:19.155 - Thread: 1 -> RealisticSound = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSaving = True 2024-10-31 00:16:19.155 - Thread: 1 -> InfiniteAmmo = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableToolShake = True 2024-10-31 00:16:19.155 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-31 00:16:19.155 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-31 00:16:19.155 - Thread: 1 -> UseConsolePCU = False 2024-10-31 00:16:19.155 - Thread: 1 -> PredefinedAsteroids = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-31 00:16:19.155 - Thread: 1 -> FamilySharing = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnablePcuTrading = True 2024-10-31 00:16:19.155 - Thread: 1 -> SuppressedWarnings = 2024-10-31 00:16:19.155 - Thread: 1 -> SimplifiedSimulation = False 2024-10-31 00:16:19.155 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-31 00:16:19.155 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-31 00:16:19.155 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-31 00:16:19.155 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-31 00:16:19.155 - Thread: 1 -> TradeFactionsCount = 10 2024-10-31 00:16:19.155 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-31 00:16:19.155 - Thread: 1 -> WeatherSystem = True 2024-10-31 00:16:19.155 - Thread: 1 -> WeatherLightingDamage = False 2024-10-31 00:16:19.155 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-31 00:16:19.155 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-31 00:16:19.155 - Thread: 1 -> EnableEconomy = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableBountyContracts = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSupergridding = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableAutorespawn = True 2024-10-31 00:16:19.155 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-31 00:16:19.155 - Thread: 1 -> EnableGoodBotHints = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableResearch = False 2024-10-31 00:16:19.155 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-31 00:16:19.155 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-31 00:16:19.155 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-31 00:16:19.155 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-31 00:16:19.155 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-31 00:16:19.155 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-31 00:16:19.155 - Thread: 1 -> OptimalGridCount = 0 2024-10-31 00:16:19.155 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-31 00:16:19.155 - Thread: 1 -> BlockCountThreshold = 20 2024-10-31 00:16:19.155 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-31 00:16:19.155 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-31 00:16:19.155 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-31 00:16:19.155 - Thread: 1 -> EnableVoxelHand = True 2024-10-31 00:16:19.155 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableScripterRole = False 2024-10-31 00:16:19.155 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-31 00:16:19.155 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSpiders = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableWolfs = False 2024-10-31 00:16:19.155 - Thread: 1 -> TotalBotLimit = 32 2024-10-31 00:16:19.155 - Thread: 1 -> EnableDrones = True 2024-10-31 00:16:19.155 - Thread: 1 -> MaxDrones = 5 2024-10-31 00:16:19.155 - Thread: 1 -> StartInRespawnScreen = False 2024-10-31 00:16:19.155 - Thread: 1 -> SpawnWithTools = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableJetpack = True 2024-10-31 00:16:19.155 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-31 00:16:19.155 - Thread: 1 -> PhysicsIterations = 8 2024-10-31 00:16:19.155 - Thread: 1 -> CanJoinRunning = False 2024-10-31 00:16:19.155 - Thread: 1 -> Scenario = False 2024-10-31 00:16:19.155 - Thread: 1 -> ScenarioEditMode = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableRespawnShips = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableSunRotation = True 2024-10-31 00:16:19.155 - Thread: 1 -> StationVoxelSupport = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableConvertToStation = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableEncounters = True 2024-10-31 00:16:19.155 - Thread: 1 -> Enable3rdPersonView = False 2024-10-31 00:16:19.155 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnableOxygen = True 2024-10-31 00:16:19.155 - Thread: 1 -> ExperimentalMode = True 2024-10-31 00:16:19.155 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableSpectator 2024-10-31 00:16:19.155 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-31 00:16:19.155 - Thread: 1 -> EnableRecoil = True 2024-10-31 00:16:19.155 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-31 00:16:19.155 - Thread: 1 -> MaxCargoBags = 100 2024-10-31 00:16:19.155 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-31 00:16:19.155 - Thread: 1 -> ScrapEnabled = True 2024-10-31 00:16:19.155 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-31 00:16:19.155 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-31 00:16:19.157 - Thread: 1 -> Analytics ids for user ([007...997]): User = (87186061-a9ae-ca82-6834-692244d98386) Session = (80711222-bfb5-45a3-81d1-9afd595ff4a5). 2024-10-31 00:16:19.158 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-31 00:16:19.177 - Thread: 1 -> Session loaded 2024-10-31 00:16:19.177 - Thread: 1 -> RunLoadingAction - END 2024-10-31 00:16:19.177 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-31 00:16:19.177 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-31 00:16:19.177 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-31 00:16:19.177 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-31 00:16:19.177 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-31 00:16:19.178 - Thread: 1 -> Updating continues. 2024-10-31 00:16:19.178 - Thread: 1 -> GC Memory: 2824.941 / 2824.941 MB 2024-10-31 00:16:20.710 - Thread: 1 -> Loading duration: 20.8758457 2024-10-31 00:16:20.883 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-31 00:16:20.883 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-31 00:16:20.883 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-31 00:16:23.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-31 00:16:24.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:16:24.829 - Thread: 1 -> STATISTICS,12558.5,0,0,0,0,0,0,21.9928,42.80471,1,0,2846.673,11064.21,28615,972775,29,14.04754,38.02899,0.1780383,12579,11.11755,0,16.66667,1.561743,4.227893,100,6849215034,2846.673,0,0,-1 2024-10-31 00:16:24.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:16:24.829 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,861,56,254,472,132,849,6531,3431,0,0,196,3903,0,2633,28,0,24,28,384,50,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:16:27.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-31 00:16:27.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-31 00:16:36.098 - Thread: 1 -> GUI Stats: Update 33.1980403333333, Draw 0.561915833333332 2024-10-31 00:16:49.182 - Thread: 1 -> GC Memory: 2874.498 / 2874.498 MB 2024-10-31 00:17:06.098 - Thread: 1 -> GUI Stats: Update 0.208559944444444, Draw 0.219336111111111 2024-10-31 00:17:17.970 - Thread: 1 -> Debug: Installation 'P28_LogisticsPost' grid 122603336842517693 was closed 2024-10-31 00:17:17.970 - Thread: 1 -> Debug: No grids left, closing Installation 'P28_LogisticsPost' 2024-10-31 00:17:19.198 - Thread: 1 -> GC Memory: 2883.209 / 2883.209 MB 2024-10-31 00:17:23.879 - Thread: 1 -> Updating stopped. 2024-10-31 00:17:23.895 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-31 00:17:24.263 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:17:24.263 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:17:24.265 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:17:24.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-31 00:17:24.846 - Thread: 1 -> STATISTICS,12618.5166667,0,0,0,0,0,0,4.297346,61.44854,1,0,2887.029,11115.18,26541,975643,28,16.58861,49.83959,0.1610382,12777,11.11936,0,16.66667,1.844547,5.541842,100,6907705756,2887.029,0,0,-1 2024-10-31 00:17:24.846 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-31 00:17:24.846 - Thread: 1 -> MEMORY VALUES,1,1,0,1,58,861,56,255,474,132,849,6587,3459,0,0,196,3934,0,2633,56,0,49,28,384,51,0,0,432,758,456,8,50,0,0,0,0 2024-10-31 00:17:25.079 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-31 00:17:25.547 - Thread: 1 -> Saving world - START 2024-10-31 00:17:25.547 - Thread: 1 -> Making world state snapshot. 2024-10-31 00:17:25.547 - Thread: 1 -> Before snapshot.: GC Memory: 2,888 B 2024-10-31 00:17:25.562 - Thread: 1 -> After snapshot.: GC Memory: 2,888 B 2024-10-31 00:17:25.567 - Thread: 1 -> Directory cleanup: GC Memory: 2,888 B 2024-10-31 00:17:25.567 - Thread: 1 -> Saving world - END 2024-10-31 00:17:25.568 - Thread: 13 -> Session snapshot save - START 2024-10-31 00:17:25.568 - Thread: 13 -> Checking file access for files in target dir. 2024-10-31 00:17:25.579 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:25.579 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:25.646 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-31 00:17:25.646 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-31 00:17:25.720 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198377258997\CONTACT SPOTTED_TEST\.new\Sandbox_config.sbc 2024-10-31 00:17:25.771 - Thread: 13 -> Session snapshot save - END 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:25.771 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:26.433 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-31 00:17:26.433 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-31 00:17:26.433 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-31 00:17:26.433 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-31 00:17:26.434 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-31 00:17:26.435 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-31 00:17:26.435 - Thread: 1 -> MySession::Unload START 2024-10-31 00:17:26.435 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-31 00:17:26.435 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-31 00:17:26.435 - Thread: 1 -> IsServer: True 2024-10-31 00:17:26.436 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:17:26.439 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:17:26.439 - Thread: 1 -> MyAudio.LoadData - START 2024-10-31 00:17:26.458 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-31 00:17:26.540 - Thread: 1 -> MyAudio.LoadData - END 2024-10-31 00:17:26.540 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:17:26.540 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:17:26.542 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:17:26.546 - Thread: 1 -> Unloading Procedural World Generator 2024-10-31 00:17:26.760 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-31 00:17:26.760 - Thread: 1 -> Network readers disposed 2024-10-31 00:17:26.760 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-31 00:17:26.933 - Thread: 1 -> Loading sound definitions 2024-10-31 00:17:26.933 - Thread: 1 -> Loading gamepad controls 2024-10-31 00:17:26.933 - Thread: 1 -> Loading DLC definitions 2024-10-31 00:17:26.970 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-31 00:17:26.970 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-31 00:17:26.970 - Thread: 1 -> Loading Quick starts 2024-10-31 00:17:26.970 - Thread: 1 -> Loading ScenarioCategories 2024-10-31 00:17:26.970 - Thread: 1 -> Loading shadow textures definitions 2024-10-31 00:17:26.970 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-31 00:17:26.971 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-31 00:17:27.642 - Thread: 1 -> MySession::Unload END 2024-10-31 00:17:27.642 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 52 2024-10-31 00:17:27.643 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-31 00:17:27.643 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:27.643 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:27.645 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-31 00:17:27.645 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-31 00:17:28.009 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:17:28.009 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:17:28.011 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:17:28.526 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-31 00:17:30.077 - Thread: 1 -> MyConfig.Save() - START 2024-10-31 00:17:30.077 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-31 00:17:30.079 - Thread: 1 -> MyConfig.Save() - END 2024-10-31 00:17:30.079 - Thread: 1 -> Application closed by user 2024-10-31 00:17:30.080 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-31 00:17:30.081 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:30.081 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:30.110 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:30.110 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:30.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-31 00:17:30.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-31 00:17:30.110 - Thread: 1 -> Exiting.. 2024-10-31 00:17:30.112 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-31 00:17:30.112 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-31 00:17:30.116 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-31 00:17:30.118 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-31 00:17:30.347 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 52502416 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 69280848 computed total 69280848 reported total Heap usage: 1610736 ( 3%) unused in thread local freelists 28243584 (53%) unused in main heap 22648096 (43%) used in main heap ------- 52502416 allocated by heap Peak usage: 41538272 (54%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-10-31 00:17:31.628 - Thread: 33 -> External debugger: interrupted. 2024-10-31 00:17:31.636 - Thread: 1 -> Steam closed 2024-10-31 00:17:31.675 - Thread: 1 -> Log Closed