2024-10-26 22:51:56.291 - Thread:   1 ->  Log Started
2024-10-26 22:51:56.291 - Thread:   1 ->  Timezone (local - UTC): -4h
2024-10-26 22:51:56.291 - Thread:   1 ->  App Version: 01_205_026
2024-10-26 22:51:56.299 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
2024-10-26 22:51:56.299 - Thread:   1 ->  Branch / Sandbox: SVN
2024-10-26 22:51:56.299 - Thread:   1 ->  Client Build Number: 0
2024-10-26 22:51:56.299 - Thread:   1 ->  Server Build Number: 0
2024-10-26 22:51:56.299 - Thread:   1 ->  Environment.ProcessorCount: 8
2024-10-26 22:51:56.348 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0)
2024-10-26 22:51:56.348 - Thread:   1 ->  Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2024-10-26 22:51:56.348 - Thread:   1 ->  Environment.Is64BitProcess: True
2024-10-26 22:51:56.348 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
2024-10-26 22:51:56.349 - Thread:   1 ->  Environment.Version: .NET Framework 4.8.9277.0
2024-10-26 22:51:56.349 - Thread:   1 ->  Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2024-10-26 22:51:56.352 - Thread:   1 ->  CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
2024-10-26 22:51:56.352 - Thread:   1 ->  Default Culture: 
2024-10-26 22:51:56.352 - Thread:   1 ->  Default UI Culture: 
2024-10-26 22:51:56.352 - Thread:   1 ->  MyConfig.Load() - START
2024-10-26 22:51:56.353 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:51:56.497 - Thread:   1 ->     NewNewGameScreen: False
2024-10-26 22:51:56.497 - Thread:   1 ->     EnableDamageEffects: True
2024-10-26 22:51:56.497 - Thread:   1 ->     GraphicsRenderer: DirectX 11
2024-10-26 22:51:56.497 - Thread:   1 ->     EnableReverb: False
2024-10-26 22:51:56.497 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2024-10-26 22:51:56.498 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
2024-10-26 22:51:56.498 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
2024-10-26 22:51:56.498 - Thread:   1 ->     FirstTimeRun: False
2024-10-26 22:51:56.498 - Thread:   1 ->     ExperimentalMode: False
2024-10-26 22:51:56.498 - Thread:   1 ->     VideoAdapter: 0
2024-10-26 22:51:56.498 - Thread:   1 ->     ScreenWidth: 1920
2024-10-26 22:51:56.498 - Thread:   1 ->     ScreenHeight: 1080
2024-10-26 22:51:56.498 - Thread:   1 ->     RefreshRate: 60020
2024-10-26 22:51:56.498 - Thread:   1 ->     WindowMode: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     VerticalSync: 0
2024-10-26 22:51:56.498 - Thread:   1 ->     FieldOfView: 70
2024-10-26 22:51:56.498 - Thread:   1 ->     PostProcessingEnabled: True
2024-10-26 22:51:56.498 - Thread:   1 ->     FlaresIntensity: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     TreeViewDistance: 1000
2024-10-26 22:51:56.498 - Thread:   1 ->     GrassDensity: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     GrassDrawDistance: 160
2024-10-26 22:51:56.498 - Thread:   1 ->     AntialiasingMode: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     ShadowMapResolution: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     AmbientOcclusionEnabled: True
2024-10-26 22:51:56.498 - Thread:   1 ->     TextureQuality: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     VoxelTextureQuality: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     AnisotropicFiltering: 0
2024-10-26 22:51:56.498 - Thread:   1 ->     ModelQuality: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     VoxelQuality: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     ShaderQuality: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     LightsQuality: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     LowMemSwitchToLow: 0
2024-10-26 22:51:56.498 - Thread:   1 ->     FirstVTTimeRun: False
2024-10-26 22:51:56.498 - Thread:   1 ->     LastNewsPopupDate: 03/10/2024 00:00:00
2024-10-26 22:51:56.498 - Thread:   1 ->     LastBannerId: 96
2024-10-26 22:51:56.498 - Thread:   1 ->     WelcomeScreenCurrentStatus: 1
2024-10-26 22:51:56.498 - Thread:   1 ->     GDPRConsent: True
2024-10-26 22:51:56.498 - Thread:   1 ->     GDPRConsentSentUpdated: True
2024-10-26 22:51:56.498 - Thread:   1 ->     ControllerDefaultOnStart: False
2024-10-26 22:51:56.498 - Thread:   1 ->  MyConfig.Load() - END
2024-10-26 22:51:57.156 - Thread:   1 ->  SpaceEngineersGame.SetupAnalytics - START
2024-10-26 22:51:57.161 - Thread:   1 ->  Reporting Postponed Events
2024-10-26 22:51:57.161 - Thread:   1 ->  Reporting Postponed Events
2024-10-26 22:51:57.161 - Thread:   1 ->  SpaceEngineersGame.SetupAnalytics - END
2024-10-26 22:51:57.162 - Thread:   1 ->  Found processor count: 8
2024-10-26 22:51:57.162 - Thread:   1 ->  Using processor count: 8
2024-10-26 22:51:57.229 - Thread:   1 ->  All detected adapters:
2024-10-26 22:51:57.232 - Thread:   1 ->     NVIDIA GeForce GTX 980M - VendorID=4318, SubsystemID=1996494168, DeviceID=5079
2024-10-26 22:51:57.232 - Thread:   1 ->     Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
2024-10-26 22:51:57.731 - Thread:   1 ->  AdapterInfo = {
2024-10-26 22:51:57.732 - Thread:   1 ->     Name = NVIDIA GeForce GTX 980M + DISPLAY1
2024-10-26 22:51:57.732 - Thread:   1 ->     Description = dev id: 5079, mem: 8527347712, shared mem: 8567353344, Luid: 1934030, rev: 161, subsys id: 1996494168, vendor id: 4318, feature_level 11.1: True
2024-10-26 22:51:57.732 - Thread:   1 ->     Driver version = 31.0.15.5222
2024-10-26 22:51:57.732 - Thread:   1 ->     Driver date = 20240411000000.000000-000
2024-10-26 22:51:57.732 - Thread:   1 ->     DriverUpdateNecessary = False
2024-10-26 22:51:57.732 - Thread:   1 ->     AftermathSupported = False
2024-10-26 22:51:57.732 - Thread:   1 ->     Adapter id = 0
2024-10-26 22:51:57.732 - Thread:   1 ->     Supported = True
2024-10-26 22:51:57.732 - Thread:   1 ->     RAM = 8527347712
2024-10-26 22:51:57.732 - Thread:   1 ->     Priority = 2
2024-10-26 22:51:57.732 - Thread:   1 ->     Multithreaded rendering supported = True
2024-10-26 22:51:57.732 - Thread:   1 ->     Output is attached = True
2024-10-26 22:51:57.732 - Thread:   1 ->     DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2024-10-26 22:51:57.732 - Thread:   1 ->  }
2024-10-26 22:51:57.732 - Thread:   1 ->  AdapterInfo = {
2024-10-26 22:51:57.733 - Thread:   1 ->     Name = NVIDIA GeForce GTX 980M + DISPLAY1
2024-10-26 22:51:57.733 - Thread:   1 ->     Description = dev id: 5079, mem: 8527347712, shared mem: 8567353344, Luid: 1934030, rev: 161, subsys id: 1996494168, vendor id: 4318, feature_level 11.1: True
2024-10-26 22:51:57.733 - Thread:   1 ->     Driver version = 31.0.15.5222
2024-10-26 22:51:57.733 - Thread:   1 ->     Driver date = 20240411000000.000000-000
2024-10-26 22:51:57.733 - Thread:   1 ->     DriverUpdateNecessary = False
2024-10-26 22:51:57.733 - Thread:   1 ->     AftermathSupported = False
2024-10-26 22:51:57.733 - Thread:   1 ->     Adapter id = 0
2024-10-26 22:51:57.733 - Thread:   1 ->     Supported = True
2024-10-26 22:51:57.733 - Thread:   1 ->     RAM = 8527347712
2024-10-26 22:51:57.733 - Thread:   1 ->     Priority = 2
2024-10-26 22:51:57.733 - Thread:   1 ->     Multithreaded rendering supported = True
2024-10-26 22:51:57.733 - Thread:   1 ->     Output is attached = True
2024-10-26 22:51:57.733 - Thread:   1 ->     DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2024-10-26 22:51:57.733 - Thread:   1 ->  }
2024-10-26 22:51:57.733 - Thread:   1 ->  AdapterInfo = {
2024-10-26 22:51:57.733 - Thread:   1 ->     Name = Microsoft Basic Render Driver
2024-10-26 22:51:57.733 - Thread:   1 ->     Description = dev id: 140, mem: 0, shared mem: 8567353344, Luid: 75242, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
2024-10-26 22:51:57.733 - Thread:   1 ->     Driver version = 
2024-10-26 22:51:57.733 - Thread:   1 ->     Driver date = 
2024-10-26 22:51:57.733 - Thread:   1 ->     DriverUpdateNecessary = False
2024-10-26 22:51:57.733 - Thread:   1 ->     AftermathSupported = False
2024-10-26 22:51:57.733 - Thread:   1 ->     Adapter id = 1
2024-10-26 22:51:57.733 - Thread:   1 ->     Supported = True
2024-10-26 22:51:57.733 - Thread:   1 ->     RAM = 0
2024-10-26 22:51:57.733 - Thread:   1 ->     Priority = 0
2024-10-26 22:51:57.733 - Thread:   1 ->     Multithreaded rendering supported = False
2024-10-26 22:51:57.733 - Thread:   1 ->     Output is attached = False
2024-10-26 22:51:57.733 - Thread:   1 ->     DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2024-10-26 22:51:57.733 - Thread:   1 ->  }
2024-10-26 22:51:57.733 - Thread:   1 ->  AdapterInfo = {
2024-10-26 22:51:57.734 - Thread:   1 ->     Name = Microsoft Basic Render Driver
2024-10-26 22:51:57.734 - Thread:   1 ->     Description = dev id: 140, mem: 0, shared mem: 8567353344, Luid: 75242, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
2024-10-26 22:51:57.734 - Thread:   1 ->     Driver version = 
2024-10-26 22:51:57.734 - Thread:   1 ->     Driver date = 
2024-10-26 22:51:57.734 - Thread:   1 ->     DriverUpdateNecessary = False
2024-10-26 22:51:57.734 - Thread:   1 ->     AftermathSupported = False
2024-10-26 22:51:57.734 - Thread:   1 ->     Adapter id = 1
2024-10-26 22:51:57.734 - Thread:   1 ->     Supported = True
2024-10-26 22:51:57.734 - Thread:   1 ->     RAM = 0
2024-10-26 22:51:57.734 - Thread:   1 ->     Priority = 0
2024-10-26 22:51:57.734 - Thread:   1 ->     Multithreaded rendering supported = False
2024-10-26 22:51:57.734 - Thread:   1 ->     Output is attached = False
2024-10-26 22:51:57.734 - Thread:   1 ->     DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2024-10-26 22:51:57.734 - Thread:   1 ->  }
2024-10-26 22:51:57.734 - Thread:   1 ->  Service.IsActive: True
2024-10-26 22:51:57.735 - Thread:   1 ->  Service.IsOnline: True
2024-10-26 22:51:57.735 - Thread:   1 ->  Service.OwnsGame: False
2024-10-26 22:51:57.735 - Thread:   1 ->  Service.UserId: 76561198021980547
2024-10-26 22:51:57.735 - Thread:   1 ->  Service.UserName: Enigmatic Wonder
2024-10-26 22:51:57.735 - Thread:   1 ->  Service.Branch: default
2024-10-26 22:51:57.735 - Thread:   1 ->  Build date: 2000-01-02 12:00
2024-10-26 22:51:57.735 - Thread:   1 ->  Build version: 0.1.1.0
2024-10-26 22:51:57.737 - Thread:   1 ->  MyScreenManager()
2024-10-26 22:51:57.755 - Thread:  24 ->  CreateDeviceInternal - CheckSettings()
2024-10-26 22:51:57.755 - Thread:  24 ->  CreateDeviceInternal - GetAdapter()
2024-10-26 22:51:57.759 - Thread:  24 ->  CreateDeviceInternal - FixSettings()
2024-10-26 22:51:57.759 - Thread:  24 ->  CreateDeviceInternal - Create device
2024-10-26 22:51:57.940 - Thread:  24 ->  CreateDeviceInternal Steam Overlay integration
2024-10-26 22:51:58.036 - Thread:  24 ->  CreateDeviceInternal Steam Overlay OK
2024-10-26 22:51:58.036 - Thread:  24 ->  CreateDeviceInternal create swapchain
2024-10-26 22:51:59.656 - Thread:   1 ->  MySandboxGame.Constructor() - START
2024-10-26 22:51:59.657 - Thread:   1 ->     Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2024-10-26 22:51:59.657 - Thread:   1 ->     Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
2024-10-26 22:52:00.228 - Thread:   1 ->     Preallocate - START
2024-10-26 22:52:00.232 - Thread:   1 ->        MySpaceWorldGenerator - START
2024-10-26 22:52:00.233 - Thread:   1 ->        MySpaceWorldGenerator - END
2024-10-26 22:52:00.233 - Thread:   1 ->        MySpaceBuildComponent - START
2024-10-26 22:52:00.233 - Thread:   1 ->        MySpaceBuildComponent - END
2024-10-26 22:52:00.234 - Thread:   1 ->        MyEntities - START
2024-10-26 22:52:00.245 - Thread:   1 ->        MyEntities - END
2024-10-26 22:52:00.245 - Thread:   1 ->        MyObjectBuilder_Base - START
2024-10-26 22:52:00.245 - Thread:   1 ->        MyObjectBuilder_Base - END
2024-10-26 22:52:00.245 - Thread:   1 ->        MyTransparentGeometry - START
2024-10-26 22:52:00.245 - Thread:   1 ->        MyTransparentGeometry - END
2024-10-26 22:52:00.245 - Thread:   1 ->        MyCubeGridDeformationTables - START
2024-10-26 22:52:00.245 - Thread:   1 ->        MyCubeGridDeformationTables - END
2024-10-26 22:52:00.245 - Thread:   1 ->        MyMath - START
2024-10-26 22:52:00.245 - Thread:   1 ->        MyMath - END
2024-10-26 22:52:00.245 - Thread:   1 ->        MySimpleObjectDraw - START
2024-10-26 22:52:00.245 - Thread:   1 ->        MySimpleObjectDraw - END
2024-10-26 22:52:00.263 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
2024-10-26 22:52:00.263 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
2024-10-26 22:52:00.263 - Thread:   1 ->        MyGuiIngameScriptsPage - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MyGuiIngameScriptsPage - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MyGuiScreenAdminMenu - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MyGuiScreenAdminMenu - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MySyncDestructions - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MySyncDestructions - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MySyncEntity - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MySyncEntity - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MyCommandCharacter - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MyCommandCharacter - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MyCommandConsole - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MyCommandConsole - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MyCommandEntity - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MyCommandEntity - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MyAiTargetManager - START
2024-10-26 22:52:00.266 - Thread:   1 ->        MyAiTargetManager - END
2024-10-26 22:52:00.266 - Thread:   1 ->        MyClientDebugCommands - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyClientDebugCommands - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyDedicatedServer - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyDedicatedServer - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyDedicatedServerBase - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyDedicatedServerBase - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerBase - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerBase - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerClient - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerClient - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerClientBase - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerClientBase - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerLobby - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerLobby - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerLobbyClient - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerLobbyClient - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerServerBase - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyMultiplayerServerBase - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyServerDebugCommands - START
2024-10-26 22:52:00.267 - Thread:   1 ->        MyServerDebugCommands - END
2024-10-26 22:52:00.267 - Thread:   1 ->        MyCubeGridDefinitions - START
2024-10-26 22:52:00.268 - Thread:   1 ->        MyCubeGridDefinitions - END
2024-10-26 22:52:00.268 - Thread:   1 ->        MyDefinitionManager - START
2024-10-26 22:52:00.271 - Thread:   1 ->        MyDefinitionManager - END
2024-10-26 22:52:00.271 - Thread:   1 ->     Preallocate - END
2024-10-26 22:52:00.273 - Thread:   1 ->     MyCampaignManager.Constructor() - START
2024-10-26 22:52:00.590 - Thread:   1 ->     MyCampaignManager.Constructor() - END
2024-10-26 22:52:00.590 - Thread:   1 ->  MySandboxGame.Constructor() - END
2024-10-26 22:52:00.590 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - START
2024-10-26 22:52:00.591 - Thread:   1 ->     Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:52:00.591 - Thread:   1 ->     Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:52:00.591 - Thread:   1 ->     Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2024-10-26 22:52:00.591 - Thread:   1 ->     Assembly.ImageRuntimeVersion: v4.0.30319
2024-10-26 22:52:00.591 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - END
2024-10-26 22:52:00.591 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - START
2024-10-26 22:52:00.599 - Thread:   1 ->     Win32_ComputerSystem.Manufacturer: Notebook                        
2024-10-26 22:52:00.599 - Thread:   1 ->     Win32_ComputerSystem.Model: P770ZM                          
2024-10-26 22:52:00.599 - Thread:   1 ->     Virtualized: False
2024-10-26 22:52:00.605 - Thread:   1 ->     Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
2024-10-26 22:52:00.605 - Thread:   1 ->     ComputerInfo.TotalPhysicalMemory: 17,134,706,688 bytes
2024-10-26 22:52:00.605 - Thread:   1 ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2024-10-26 22:52:00.605 - Thread:   1 ->     ComputerInfo.AvailablePhysicalMemory: 12,875,083,776 bytes
2024-10-26 22:52:00.605 - Thread:   1 ->     ComputerInfo.AvailableVirtualMemory: 140,731,352,641,536 bytes
2024-10-26 22:52:00.609 - Thread:   1 ->     Drive C: | Capacity: 1,023,561,539,584 bytes | Free space: 343,767,822,336 bytes
2024-10-26 22:52:00.609 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - END
2024-10-26 22:52:00.609 - Thread:   1 ->  MySandboxGame.Initialize() - START
2024-10-26 22:52:00.610 - Thread:   1 ->     Installed DLCs: 
2024-10-26 22:52:00.611 - Thread:   1 ->     MyGuiGameControlsHelpers()
2024-10-26 22:52:00.625 - Thread:   1 ->     Havok: Physics.Init
2024-10-26 22:52:00.643 - Thread:   1 ->     Havok: Version: Release(0), 1800, [S}
2024-10-26 22:52:00.650 - Thread:   1 ->     HkGameName: SpaceEngineers
2024-10-26 22:52:00.651 - Thread:   1 ->     MySandboxGame.LoadData() - START
2024-10-26 22:52:00.651 - Thread:   1 ->        MyDefinitionManager.LoadScenarios() - START
2024-10-26 22:52:00.654 - Thread:   1 ->           11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc
2024-10-26 22:52:00.973 - Thread:   1 ->           Loading scenarios
2024-10-26 22:52:01.006 - Thread:   1 ->        MyDefinitionManager.LoadScenarios() - END
2024-10-26 22:52:01.006 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
2024-10-26 22:52:01.192 - Thread:   1 ->           Loading sound definitions
2024-10-26 22:52:01.193 - Thread:   1 ->           Loading gamepad controls
2024-10-26 22:52:01.193 - Thread:   1 ->           Loading DLC definitions
2024-10-26 22:52:01.226 - Thread:   1 ->           Loading OffensiveWords definitions
2024-10-26 22:52:01.226 - Thread:   1 ->           WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
2024-10-26 22:52:01.226 - Thread:   1 ->           Loading Quick starts
2024-10-26 22:52:01.226 - Thread:   1 ->           Loading ScenarioCategories
2024-10-26 22:52:01.226 - Thread:   1 ->           Loading shadow textures definitions
2024-10-26 22:52:01.226 - Thread:   1 ->           WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2024-10-26 22:52:01.227 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
2024-10-26 22:52:01.230 - Thread:   1 ->        MyAudio.LoadData - START
2024-10-26 22:52:01.302 - Thread:   1 ->           MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
2024-10-26 22:52:01.340 - Thread:   1 ->        MyAudio.LoadData - END
2024-10-26 22:52:01.343 - Thread:  12 ->  MySandboxGame.PerformPreload() - START
2024-10-26 22:52:01.343 - Thread:   1 ->        MyGuiManager()
2024-10-26 22:52:01.345 - Thread:  12 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - START
2024-10-26 22:52:01.418 - Thread:   1 ->        MyGuiManager.LoadContent() - START
2024-10-26 22:52:01.560 - Thread:   1 ->           MyGuiManager.LoadContent() - START
2024-10-26 22:52:01.561 - Thread:   1 ->           MyGuiManager.LoadContent() - END
2024-10-26 22:52:01.561 - Thread:   1 ->        MyGuiManager.LoadContent() - END
2024-10-26 22:52:01.561 - Thread:   1 ->            Loading default controls
2024-10-26 22:52:01.570 - Thread:   1 ->     MySandboxGame.LoadData() - END
2024-10-26 22:52:01.628 - Thread:  12 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - END
2024-10-26 22:52:01.654 - Thread:  12 ->  MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
2024-10-26 22:52:01.654 - Thread:  12 ->  ReloadVoxelMaterials
2024-10-26 22:52:01.686 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
2024-10-26 22:52:01.686 - Thread:  18 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
2024-10-26 22:52:01.686 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
2024-10-26 22:52:01.686 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
2024-10-26 22:52:01.686 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
2024-10-26 22:52:01.686 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
2024-10-26 22:52:01.688 - Thread:  14 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
2024-10-26 22:52:01.688 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
2024-10-26 22:52:01.718 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
2024-10-26 22:52:01.724 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
2024-10-26 22:52:01.728 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
2024-10-26 22:52:01.736 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
2024-10-26 22:52:01.738 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
2024-10-26 22:52:01.739 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
2024-10-26 22:52:01.741 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
2024-10-26 22:52:01.742 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
2024-10-26 22:52:01.745 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
2024-10-26 22:52:01.746 - Thread:  14 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
2024-10-26 22:52:01.754 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
2024-10-26 22:52:01.760 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
2024-10-26 22:52:01.760 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
2024-10-26 22:52:01.784 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
2024-10-26 22:52:01.785 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
2024-10-26 22:52:01.789 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
2024-10-26 22:52:01.790 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
2024-10-26 22:52:01.797 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
2024-10-26 22:52:01.807 - Thread:   1 ->     Decorative Blocks (1049790)
2024-10-26 22:52:01.807 - Thread:   1 ->     Economy Deluxe (1135960)
2024-10-26 22:52:01.808 - Thread:   1 ->     Style Pack (1084680)
2024-10-26 22:52:01.808 - Thread:   1 ->     Decorative Blocks 2 (1167910)
2024-10-26 22:52:01.808 - Thread:   1 ->     Frostbite (1241550)
2024-10-26 22:52:01.808 - Thread:   1 ->     Sparks Of The Future (1307680)
2024-10-26 22:52:01.809 - Thread:   1 ->     Wasteland (1374610)
2024-10-26 22:52:01.809 - Thread:   1 ->     Warfare I. (1475830)
2024-10-26 22:52:01.809 - Thread:   1 ->     Heavy Industry (1676100)
2024-10-26 22:52:01.809 - Thread:   1 ->     Warfare II. (1783760)
2024-10-26 22:52:01.810 - Thread:   1 ->     Automatons (1958640)
2024-10-26 22:52:01.810 - Thread:   1 ->     Decorative Blocks 3 (2504720)
2024-10-26 22:52:01.810 - Thread:   1 ->     Anniversary (2569770)
2024-10-26 22:52:01.810 - Thread:   1 ->     Signal Blocks (2914120)
2024-10-26 22:52:01.811 - Thread:   1 ->     Contact (3066290)
2024-10-26 22:52:01.811 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
2024-10-26 22:52:01.815 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
2024-10-26 22:52:01.824 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
2024-10-26 22:52:01.826 - Thread:  18 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
2024-10-26 22:52:01.843 - Thread:   1 ->  MySandboxGame.Initialize() - END
2024-10-26 22:52:01.844 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
2024-10-26 22:52:01.849 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
2024-10-26 22:52:01.856 - Thread:   1 ->  Timer Frequency: 10000000
2024-10-26 22:52:01.856 - Thread:   1 ->  Ticks per frame: 166667
2024-10-26 22:52:01.868 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
2024-10-26 22:52:01.886 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
2024-10-26 22:52:01.903 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
2024-10-26 22:52:01.905 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
2024-10-26 22:52:01.907 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
2024-10-26 22:52:01.908 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
2024-10-26 22:52:01.908 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
2024-10-26 22:52:01.909 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
2024-10-26 22:52:01.909 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
2024-10-26 22:52:01.927 - Thread:  18 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
2024-10-26 22:52:01.954 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
2024-10-26 22:52:01.963 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
2024-10-26 22:52:01.973 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
2024-10-26 22:52:01.980 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
2024-10-26 22:52:01.982 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
2024-10-26 22:52:01.984 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
2024-10-26 22:52:02.002 - Thread:  20 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
2024-10-26 22:52:02.006 - Thread:  18 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
2024-10-26 22:52:02.072 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
2024-10-26 22:52:02.075 - Thread:  15 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
2024-10-26 22:52:02.124 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
2024-10-26 22:52:02.125 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
2024-10-26 22:52:02.135 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
2024-10-26 22:52:02.137 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
2024-10-26 22:52:02.140 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
2024-10-26 22:52:02.142 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
2024-10-26 22:52:02.144 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
2024-10-26 22:52:02.150 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
2024-10-26 22:52:02.152 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
2024-10-26 22:52:02.161 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
2024-10-26 22:52:02.165 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
2024-10-26 22:52:02.171 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
2024-10-26 22:52:02.179 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
2024-10-26 22:52:02.192 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
2024-10-26 22:52:02.234 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
2024-10-26 22:52:02.243 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
2024-10-26 22:52:02.246 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
2024-10-26 22:52:02.300 - Thread:   1 ->  MyVideoModeManager.Apply(MyGraphicsSettings1)
2024-10-26 22:52:02.301 - Thread:   1 ->     Flares Intensity: 1
2024-10-26 22:52:02.301 - Thread:   1 ->     Field of view: 1.22173
2024-10-26 22:52:02.301 - Thread:   1 ->     PostProcessingEnabled: True
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.GrassDensityFactor: 1
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.GrassDrawDistance: 160
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.DistanceFade: 1000
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.AntialiasingMode: FXAA
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.ShadowQuality: MEDIUM
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.ShadowGPUQuality: NORMAL
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.AmbientOcclusionEnabled: True
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.TextureQuality: MEDIUM
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.VoxelTextureQuality: MEDIUM
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.AnisotropicFiltering: NONE
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.VoxelShaderQuality: NORMAL
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.AlphaMaskedShaderQuality: NORMAL
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.AtmosphereShaderQuality: NORMAL
2024-10-26 22:52:02.301 - Thread:   1 ->     Render.ParticleQuality: NORMAL
2024-10-26 22:52:02.340 - Thread:   1 ->  Sending event to ElasticSearch: SessionStart
2024-10-26 22:52:02.340 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
2024-10-26 22:52:02.357 - Thread:   1 ->  Sending event to ElasticSearch: ProductStats
2024-10-26 22:52:02.358 - Thread:   1 ->  Analytics session started: UserID = (98014a03-f5c6-8bfb-b4be-e7b80ce6cd2e) SessionID = (94b84b62-373c-48dd-8df1-7c28edbe3901)
2024-10-26 22:52:02.359 - Thread:   1 ->  Sending event to ElasticSearch: Heartbeat
2024-10-26 22:52:02.390 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
2024-10-26 22:52:02.446 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
2024-10-26 22:52:02.920 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
2024-10-26 22:52:03.570 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
2024-10-26 22:52:03.760 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
2024-10-26 22:52:03.805 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
2024-10-26 22:52:03.846 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
2024-10-26 22:52:03.882 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
2024-10-26 22:52:03.916 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
2024-10-26 22:52:03.972 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
2024-10-26 22:52:03.977 - Thread:  14 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
2024-10-26 22:52:04.024 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
2024-10-26 22:52:04.066 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
2024-10-26 22:52:04.074 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
2024-10-26 22:52:04.108 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
2024-10-26 22:52:04.126 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
2024-10-26 22:52:04.128 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
2024-10-26 22:52:04.142 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
2024-10-26 22:52:04.153 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
2024-10-26 22:52:04.162 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
2024-10-26 22:52:04.290 - Thread:  17 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
2024-10-26 22:52:04.369 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
2024-10-26 22:52:04.479 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
2024-10-26 22:52:04.491 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
2024-10-26 22:52:04.533 - Thread:  14 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
2024-10-26 22:52:04.644 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
2024-10-26 22:52:04.770 - Thread:  19 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
2024-10-26 22:52:04.842 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
2024-10-26 22:52:04.966 - Thread:  18 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
2024-10-26 22:52:04.978 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
2024-10-26 22:52:04.979 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
2024-10-26 22:52:04.994 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
2024-10-26 22:52:04.994 - Thread:   1 ->  MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
2024-10-26 22:52:05.027 - Thread:  12 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
2024-10-26 22:52:05.844 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:52:05.846 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:52:05.850 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:52:06.936 - Thread:  12 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - START
2024-10-26 22:52:08.161 - Thread:   1 ->  MyGuiScreenOptions MyGuiScreenBase.LoadContent
2024-10-26 22:52:10.831 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:52:10.833 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:52:10.834 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:52:10.844 - Thread:   1 ->  MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent
2024-10-26 22:52:12.275 - Thread:  12 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - END
2024-10-26 22:52:12.275 - Thread:  12 ->  MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
2024-10-26 22:52:13.059 - Thread:  12 ->  MySandboxGame.PerformPreload() - END
2024-10-26 22:52:22.762 - Thread:   1 ->  MyVideoModeManager.Apply(MyRenderDeviceSettings)
2024-10-26 22:52:22.763 - Thread:   1 ->     VideoAdapter: 0
2024-10-26 22:52:22.763 - Thread:   1 ->     Width: 1920
2024-10-26 22:52:22.763 - Thread:   1 ->     Height: 1080
2024-10-26 22:52:22.763 - Thread:   1 ->     RefreshRate: 60020
2024-10-26 22:52:22.763 - Thread:   1 ->     WindowMode: Fullscreen window
2024-10-26 22:52:22.763 - Thread:   1 ->     VerticalSync: 1
2024-10-26 22:52:22.778 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
2024-10-26 22:52:24.894 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:52:24.896 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:52:24.896 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:52:24.897 - Thread:   1 ->  MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START
2024-10-26 22:52:24.897 - Thread:   1 ->  MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END
2024-10-26 22:52:24.897 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
2024-10-26 22:52:24.898 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
2024-10-26 22:52:26.178 - Thread:   1 ->  MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent
2024-10-26 22:52:32.245 - Thread:   1 ->  GUI Stats: Update 0.4754115, Draw 0.152420222222222
2024-10-26 22:52:59.712 - Thread:   1 ->  MyVideoModeManager.Apply(MyGraphicsSettings1)
2024-10-26 22:52:59.712 - Thread:   1 ->     Flares Intensity: 1
2024-10-26 22:52:59.712 - Thread:   1 ->     Field of view: 1.22173
2024-10-26 22:52:59.712 - Thread:   1 ->     PostProcessingEnabled: True
2024-10-26 22:52:59.712 - Thread:   1 ->     Render.GrassDensityFactor: 1
2024-10-26 22:52:59.712 - Thread:   1 ->     Render.GrassDrawDistance: 159
2024-10-26 22:52:59.712 - Thread:   1 ->     Render.DistanceFade: 1000
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.AntialiasingMode: FXAA
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.ShadowQuality: MEDIUM
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.ShadowGPUQuality: NORMAL
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.AmbientOcclusionEnabled: True
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.TextureQuality: MEDIUM
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.VoxelTextureQuality: MEDIUM
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.AnisotropicFiltering: NONE
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.VoxelShaderQuality: NORMAL
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.AlphaMaskedShaderQuality: NORMAL
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.AtmosphereShaderQuality: NORMAL
2024-10-26 22:52:59.713 - Thread:   1 ->     Render.ParticleQuality: NORMAL
2024-10-26 22:52:59.717 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:52:59.719 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:52:59.720 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:52:59.945 - Thread:   1 ->  MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START
2024-10-26 22:52:59.945 - Thread:   1 ->  MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END
2024-10-26 22:53:02.245 - Thread:   1 ->  GUI Stats: Update 0.311675777777778, Draw 0.119178611111111
2024-10-26 22:53:02.461 - Thread:   1 ->  MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent
2024-10-26 22:53:32.245 - Thread:   1 ->  GUI Stats: Update 0.369791555555556, Draw 0.172336222222222
2024-10-26 22:54:01.828 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
2024-10-26 22:54:02.245 - Thread:   1 ->  GUI Stats: Update 0.377749, Draw 0.226997166666667
2024-10-26 22:54:03.461 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:03.462 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:05.261 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
2024-10-26 22:54:06.728 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:06.729 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:11.095 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
2024-10-26 22:54:11.978 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
2024-10-26 22:54:15.728 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:15.729 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:17.928 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:17.929 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:21.789 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:54:21.790 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:54:21.809 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:54:22.011 - Thread:   1 ->  MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:22.012 - Thread:   1 ->  MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:22.311 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:54:22.312 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:54:22.314 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:54:23.761 - Thread:   1 ->  MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:23.762 - Thread:   1 ->  MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:32.245 - Thread:   1 ->  GUI Stats: Update 0.329565722222222, Draw 0.182720388888889
2024-10-26 22:54:41.645 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
2024-10-26 22:54:41.646 - Thread:   1 ->     MyGuiScreenLoading MyGuiScreenBase.LoadContent
2024-10-26 22:54:41.646 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
2024-10-26 22:54:41.812 - Thread:   1 ->  RunLoadingAction - START
2024-10-26 22:54:42.075 - Thread:   1 ->  Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9
2024-10-26 22:54:42.212 - Thread:   1 ->  GC Memory: 1,048,868,440 B
2024-10-26 22:54:42.220 - Thread:   1 ->  Process Memory: 3,131,899,904 B
2024-10-26 22:54:42.221 - Thread:   1 ->  Experimental mode: Yes
2024-10-26 22:54:42.221 - Thread:   1 ->  Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport
2024-10-26 22:54:42.221 - Thread:   1 ->  Console compatibility: No
2024-10-26 22:54:43.501 - Thread:   1 ->  MyScriptManager.LoadData() - START
2024-10-26 22:54:43.534 - Thread:   1 ->  MyScriptManager.LoadData() - END
2024-10-26 22:54:43.534 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
2024-10-26 22:54:43.535 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
2024-10-26 22:54:43.537 - Thread:   1 ->     11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc
2024-10-26 22:54:43.731 - Thread:   1 ->     Loading scenarios
2024-10-26 22:54:43.731 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
2024-10-26 22:54:43.732 - Thread:   1 ->     List of used mods (0) - START
2024-10-26 22:54:43.733 - Thread:   1 ->     List of used mods - END
2024-10-26 22:54:43.816 - Thread:   1 ->     Loading behaviors
2024-10-26 22:54:43.817 - Thread:   1 ->     Loading ammo magazines
2024-10-26 22:54:43.817 - Thread:   1 ->     Loading ammo definitions
2024-10-26 22:54:43.818 - Thread:   1 ->     Loading animations
2024-10-26 22:54:43.819 - Thread:   1 ->     Loading animations
2024-10-26 22:54:43.820 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:54:43.820 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:54:43.820 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:54:43.820 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:54:43.821 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:54:43.821 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:54:43.821 - Thread:   1 ->     Loading category classes
2024-10-26 22:54:43.821 - Thread:   1 ->     Loading Block Tag definitions 
2024-10-26 22:54:43.822 - Thread:   1 ->     Loading blueprint classes
2024-10-26 22:54:43.822 - Thread:   1 ->     Loading blueprint class entries
2024-10-26 22:54:43.823 - Thread:   1 ->     Loading blueprint class entries
2024-10-26 22:54:43.823 - Thread:   1 ->     Loading blueprints
2024-10-26 22:54:43.823 - Thread:   1 ->     Loading blueprints
2024-10-26 22:54:43.823 - Thread:   1 ->     Loading agent definitions
2024-10-26 22:54:43.823 - Thread:   1 ->     Loading character definitions
2024-10-26 22:54:43.829 - Thread:   1 ->     Loading character definitions
2024-10-26 22:54:43.830 - Thread:   1 ->     Loading components
2024-10-26 22:54:43.830 - Thread:   1 ->     Loading components
2024-10-26 22:54:43.830 - Thread:   1 ->     Loading configuration
2024-10-26 22:54:43.830 - Thread:   1 ->     Loading container types
2024-10-26 22:54:43.831 - Thread:   1 ->     Loading Contract Types
2024-10-26 22:54:43.835 - Thread:   1 ->     Loading gamepad controls
2024-10-26 22:54:43.835 - Thread:   1 ->     Loading block positions
2024-10-26 22:54:43.835 - Thread:   1 ->     Loading curve definitions
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading debris
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading environment items entries
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading decal global definitions
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading decal definitions
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading decal definitions
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading drone behaviors
2024-10-26 22:54:43.837 - Thread:   1 ->     Loading edges
2024-10-26 22:54:43.838 - Thread:   1 ->     Loading emissive color definitions
2024-10-26 22:54:43.839 - Thread:   1 ->     Loading emissive color default states
2024-10-26 22:54:43.842 - Thread:   1 ->     Loading animations
2024-10-26 22:54:43.842 - Thread:   1 ->     Loading entity components
2024-10-26 22:54:43.854 - Thread:   1 ->     Loading component containers
2024-10-26 22:54:43.859 - Thread:   1 ->     Loading environment items entries
2024-10-26 22:54:43.860 - Thread:   1 ->     Loading Faction Names
2024-10-26 22:54:43.861 - Thread:   1 ->     Loading factions
2024-10-26 22:54:43.861 - Thread:   1 ->     Loading flare definitions
2024-10-26 22:54:43.862 - Thread:   1 ->     Loading DLC definitions
2024-10-26 22:54:43.865 - Thread:   1 ->     Loading gas property definitions
2024-10-26 22:54:43.865 - Thread:   1 ->     Loading event definitions
2024-10-26 22:54:43.865 - Thread:   1 ->     Loading physical items
2024-10-26 22:54:43.901 - Thread:   1 ->     Loading LCD texture categories
2024-10-26 22:54:43.901 - Thread:   1 ->     Loading LCD texture categories
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading LCD texture categories
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading LCD texture categories
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading LCD texture categories
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading LCD texture categories
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading OffensiveWords definitions
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading planet definition 
2024-10-26 22:54:43.902 - Thread:   1 ->     Loading physical items
2024-10-26 22:54:43.903 - Thread:   1 ->     Loading physical items
2024-10-26 22:54:43.903 - Thread:   1 ->     Loading physical material properties
2024-10-26 22:54:43.904 - Thread:   1 ->     Loading pirate antennas
2024-10-26 22:54:43.905 - Thread:   1 ->     Loading Quick starts
2024-10-26 22:54:43.905 - Thread:   1 ->     Loading research blocks definitions
2024-10-26 22:54:43.909 - Thread:   1 ->     Loading research groups definitions
2024-10-26 22:54:43.910 - Thread:   1 ->     Loading resource distribution groups
2024-10-26 22:54:43.910 - Thread:   1 ->     Loading ScenarioCategories
2024-10-26 22:54:43.910 - Thread:   1 ->     Loading shadow textures definitions
2024-10-26 22:54:43.910 - Thread:   1 ->     Loading ship sound groups
2024-10-26 22:54:43.913 - Thread:   1 ->     Loading ship sound groups
2024-10-26 22:54:43.913 - Thread:   1 ->     Loading sound categories
2024-10-26 22:54:43.914 - Thread:   1 ->     Loading stat definitions
2024-10-26 22:54:43.914 - Thread:   1 ->     Loading stories definition 
2024-10-26 22:54:43.914 - Thread:   1 ->     Loading Story Categories definition 
2024-10-26 22:54:43.914 - Thread:   1 ->     Loading gamepad controls
2024-10-26 22:54:43.914 - Thread:   1 ->     Loading grid creators
2024-10-26 22:54:43.915 - Thread:   1 ->     Loading transparent material properties
2024-10-26 22:54:43.915 - Thread:   1 ->     Loading planet definition 
2024-10-26 22:54:43.915 - Thread:   1 ->     Loading voxel map storage definitions
2024-10-26 22:54:43.916 - Thread:   1 ->     Loading voxel material definitions
2024-10-26 22:54:43.916 - Thread:   1 ->     Loading voxel material definitions
2024-10-26 22:54:43.916 - Thread:   1 ->     Loading voxel material definitions
2024-10-26 22:54:43.916 - Thread:   1 ->     Loading voxel material definitions
2024-10-26 22:54:43.916 - Thread:   1 ->     Loading Weather Effects
2024-10-26 22:54:43.918 - Thread:   1 ->     Audio effects definitions
2024-10-26 22:54:43.920 - Thread:   1 ->     Loading environment items definitions
2024-10-26 22:54:43.923 - Thread:   1 ->     Loading environment items definitions
2024-10-26 22:54:43.924 - Thread:   1 ->     Loading physical material properties
2024-10-26 22:54:43.926 - Thread:   1 ->     Loading particle effect definitions
2024-10-26 22:54:44.031 - Thread:   1 ->     Loading particle effect definitions
2024-10-26 22:54:44.032 - Thread:   1 ->     Loading environment item definitions
2024-10-26 22:54:44.036 - Thread:   1 ->     Loading weapon definitions
2024-10-26 22:54:44.041 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.052 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.055 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.055 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.071 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.073 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.073 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.074 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.075 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.091 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.092 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.093 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.094 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.097 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.097 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.098 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.099 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.100 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.101 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.102 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.103 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.105 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.114 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.114 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.116 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.119 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.121 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.123 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.124 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.125 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.126 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.127 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.128 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.129 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.130 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.131 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.133 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.136 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.142 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.143 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.145 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.145 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.147 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.147 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.151 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.153 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.156 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.157 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.162 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.162 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.164 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.166 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.169 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.170 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.174 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.175 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.178 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.179 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.187 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.188 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.192 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.192 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.195 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.196 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.199 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.200 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.210 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.211 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.215 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.215 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.220 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.221 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.226 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.231 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.235 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.236 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.241 - Thread:   1 ->     Loading cube blocks
2024-10-26 22:54:44.242 - Thread:   1 ->     Created block definitions
2024-10-26 22:54:44.251 - Thread:   1 ->     Loading block variant groups
2024-10-26 22:54:44.269 - Thread:   1 ->     Loading asteroid generators
2024-10-26 22:54:44.270 - Thread:   1 ->     Loading drop containers
2024-10-26 22:54:44.270 - Thread:   1 ->     Loading radial menu definitions
2024-10-26 22:54:44.281 - Thread:   1 ->     Loading respawn ships
2024-10-26 22:54:44.282 - Thread:   1 ->     Loading spawn groups
2024-10-26 22:54:44.284 - Thread:   1 ->     Loading spawn groups
2024-10-26 22:54:44.284 - Thread:   1 ->     Loading spawn groups
2024-10-26 22:54:44.284 - Thread:   1 ->     Loading spawn groups
2024-10-26 22:54:44.284 - Thread:   1 ->     Loading spawn groups
2024-10-26 22:54:44.284 - Thread:   1 ->     Loading spawn groups
2024-10-26 22:54:44.284 - Thread:   1 ->     Loading wheel speeds
2024-10-26 22:54:44.306 - Thread:   1 ->     MyAudio.UnloadData - START
2024-10-26 22:54:44.310 - Thread:   1 ->     MyAudio.UnloadData - END
2024-10-26 22:54:44.310 - Thread:   1 ->     MyAudio.LoadData - START
2024-10-26 22:54:44.340 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
2024-10-26 22:54:45.497 - Thread:   1 ->     MyAudio.LoadData - END
2024-10-26 22:54:45.522 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
2024-10-26 22:54:45.527 - Thread:   1 ->  Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:54:45.604 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:54:45.605 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:54:45.606 - Thread:   1 ->  Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:54:45.641 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2024-10-26 22:54:45.922 - Thread:  26 ->  External debugger: listening...
2024-10-26 22:54:46.535 - Thread:   1 ->  MyLights.LoadData() - START
2024-10-26 22:54:46.537 - Thread:   1 ->     Info: MyLights preallocated lights cache created.
2024-10-26 22:54:46.537 - Thread:   1 ->  MyLights.LoadData() - END
2024-10-26 22:54:46.537 - Thread:   1 ->  Info: MyLights initialized.
2024-10-26 22:54:46.537 - Thread:   1 ->  MyExplosions.LoadData() - START
2024-10-26 22:54:46.543 - Thread:   1 ->  MyExplosions.LoadData() - END
2024-10-26 22:54:46.584 - Thread:   1 ->  Pre-loading neutral ship spawn groups...
2024-10-26 22:54:46.584 - Thread:   1 ->  End pre-loading neutral ship spawn groups.
2024-10-26 22:54:46.597 - Thread:   1 ->  Loading Procedural World Generator
2024-10-26 22:54:46.597 - Thread:   1 ->  Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35
2024-10-26 22:54:46.597 - Thread:   1 ->  Procedural Density is 0. Skipping Procedural World Generator for asteroids
2024-10-26 22:54:46.634 - Thread:   1 ->  Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
2024-10-26 22:54:49.468 - Thread:  11 ->  Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used
2024-10-26 22:54:49.520 - Thread:   1 ->  Entities loaded & initialized
2024-10-26 22:54:49.536 - Thread:   1 ->  Checkpoint.CameraAttachedTo: 0
2024-10-26 22:54:49.543 - Thread:   1 ->  MySession.Static.LogSettings - START
2024-10-26 22:54:49.544 - Thread:   1 ->     Name = Skins scene
2024-10-26 22:54:49.544 - Thread:   1 ->     Description = 
2024-10-26 22:54:49.544 - Thread:   1 ->     GameDateTime = 01/01/2081 00:10:14
2024-10-26 22:54:49.544 - Thread:   1 ->     Password = 
2024-10-26 22:54:49.544 - Thread:   1 ->     CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9
2024-10-26 22:54:49.544 - Thread:   1 ->     WorkshopId = 
2024-10-26 22:54:49.544 - Thread:   1 ->     CameraController = Default_Astronaut
2024-10-26 22:54:49.544 - Thread:   1 ->     ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg
2024-10-26 22:54:49.544 - Thread:   1 ->     Settings:
2024-10-26 22:54:49.545 - Thread:   1 ->        GameMode = Creative
2024-10-26 22:54:49.545 - Thread:   1 ->        MaxPlayers = 4
2024-10-26 22:54:49.545 - Thread:   1 ->        OnlineMode = OFFLINE
2024-10-26 22:54:49.545 - Thread:   1 ->        TotalPCU = 600000
2024-10-26 22:54:49.545 - Thread:   1 ->        PiratePCU = 25000
2024-10-26 22:54:49.545 - Thread:   1 ->        AutoHealing = True
2024-10-26 22:54:49.545 - Thread:   1 ->        WeaponsEnabled = False
2024-10-26 22:54:49.545 - Thread:   1 ->        ThrusterDamage = False
2024-10-26 22:54:49.545 - Thread:   1 ->        EnableSpectator = True
2024-10-26 22:54:49.545 - Thread:   1 ->        EnableCopyPaste = True
2024-10-26 22:54:49.545 - Thread:   1 ->        MaxFloatingObjects = 16
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxGridSize = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxBlocksPerPlayer = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        CargoShipsEnabled = False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnvironmentHostility = SAFE
2024-10-26 22:54:49.546 - Thread:   1 ->        ShowPlayerNamesOnHud = True
2024-10-26 22:54:49.546 - Thread:   1 ->        InventorySizeMultiplier = 10
2024-10-26 22:54:49.546 - Thread:   1 ->        BlocksInventorySizeMultiplier = 1
2024-10-26 22:54:49.546 - Thread:   1 ->        RefinerySpeedMultiplier = 3
2024-10-26 22:54:49.546 - Thread:   1 ->        AssemblerSpeedMultiplier = 3
2024-10-26 22:54:49.546 - Thread:   1 ->        AssemblerEfficiencyMultiplier = 3
2024-10-26 22:54:49.546 - Thread:   1 ->        WelderSpeedMultiplier = 2
2024-10-26 22:54:49.546 - Thread:   1 ->        GrinderSpeedMultiplier = 2
2024-10-26 22:54:49.546 - Thread:   1 ->        ClientCanSave = False
2024-10-26 22:54:49.546 - Thread:   1 ->        HackSpeedMultiplier = 0.33
2024-10-26 22:54:49.546 - Thread:   1 ->        PermanentDeath = False
2024-10-26 22:54:49.546 - Thread:   1 ->        DestructibleBlocks =  False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableScripts =  False
2024-10-26 22:54:49.546 - Thread:   1 ->        AutoSaveInMinutes = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        SpawnShipTimeMultiplier = 0.5
2024-10-26 22:54:49.546 - Thread:   1 ->        ProceduralDensity = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        EncounterDensity = 0.35
2024-10-26 22:54:49.546 - Thread:   1 ->        ProceduralSeed = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        DestructibleBlocks = False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableIngameScripts = False
2024-10-26 22:54:49.546 - Thread:   1 ->        ViewDistance = 5000
2024-10-26 22:54:49.546 - Thread:   1 ->        Voxel destruction = False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableStructuralSimulation = False
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxActiveFracturePieces = 50
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableContainerDrops = True
2024-10-26 22:54:49.546 - Thread:   1 ->        MinDropContainerRespawnTime = 5
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxDropContainerRespawnTime = 20
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableTurretsFriendlyFire = False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableSubgridDamage = False
2024-10-26 22:54:49.546 - Thread:   1 ->        SyncDistance = 3000
2024-10-26 22:54:49.546 - Thread:   1 ->        BlockLimitsEnabled = NONE
2024-10-26 22:54:49.546 - Thread:   1 ->        AFKTimeoutMin = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        StopGridsPeriodMin = 15
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxPlanets = 99
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxBackupSaves = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        MaxFactionsCount = 0
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableRemoteBlockRemoval = True
2024-10-26 22:54:49.546 - Thread:   1 ->        RespawnShipDelete = True
2024-10-26 22:54:49.546 - Thread:   1 ->        WorldSizeKm = 10
2024-10-26 22:54:49.546 - Thread:   1 ->        ResetOwnership = False
2024-10-26 22:54:49.546 - Thread:   1 ->        RealisticSound = False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableSaving = True
2024-10-26 22:54:49.546 - Thread:   1 ->        InfiniteAmmo = False
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableToolShake = False
2024-10-26 22:54:49.546 - Thread:   1 ->        VoxelGeneratorVersion = 2
2024-10-26 22:54:49.546 - Thread:   1 ->        OffensiveWordsFiltering = False
2024-10-26 22:54:49.546 - Thread:   1 ->        UseConsolePCU = False
2024-10-26 22:54:49.546 - Thread:   1 ->        PredefinedAsteroids = True
2024-10-26 22:54:49.546 - Thread:   1 ->        EnableSelectivePhysicsUpdates = False
2024-10-26 22:54:49.546 - Thread:   1 ->        FamilySharing = True
2024-10-26 22:54:49.546 - Thread:   1 ->        EnablePcuTrading = True
2024-10-26 22:54:49.547 - Thread:   1 ->        SuppressedWarnings = 
2024-10-26 22:54:49.547 - Thread:   1 ->        SimplifiedSimulation = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EconomyTickInSeconds = 1200
2024-10-26 22:54:49.547 - Thread:   1 ->        StationsDistanceOuterRadiusEnd = 10000000
2024-10-26 22:54:49.547 - Thread:   1 ->        StationsDistanceOuterRadiusStart = 5000000
2024-10-26 22:54:49.547 - Thread:   1 ->        StationsDistanceInnerRadius = 5000000
2024-10-26 22:54:49.547 - Thread:   1 ->        TradeFactionsCount = 10
2024-10-26 22:54:49.547 - Thread:   1 ->        HarvestRatioMultiplier = 1
2024-10-26 22:54:49.547 - Thread:   1 ->        WeatherSystem = True
2024-10-26 22:54:49.547 - Thread:   1 ->        WeatherLightingDamage = False
2024-10-26 22:54:49.547 - Thread:   1 ->        DepositSizeDenominator = 30
2024-10-26 22:54:49.547 - Thread:   1 ->        DepositsCountCoefficient = 2
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableEconomy = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableBountyContracts = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableSupergridding = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableAutorespawn = True
2024-10-26 22:54:49.547 - Thread:   1 ->        OptimalSpawnDistance = 16000
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableGoodBotHints = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableResearch = False
2024-10-26 22:54:49.547 - Thread:   1 ->        VoxelAgeThreshold = 24
2024-10-26 22:54:49.547 - Thread:   1 ->        VoxelGridDistanceThreshold = 5000
2024-10-26 22:54:49.547 - Thread:   1 ->        VoxelPlayerDistanceThreshold = 5000
2024-10-26 22:54:49.547 - Thread:   1 ->        VoxelTrashRemovalEnabled = False
2024-10-26 22:54:49.547 - Thread:   1 ->        PlayerCharacterRemovalThreshold = 15
2024-10-26 22:54:49.547 - Thread:   1 ->        PlayerInactivityThreshold = 0
2024-10-26 22:54:49.547 - Thread:   1 ->        OptimalGridCount = 0
2024-10-26 22:54:49.547 - Thread:   1 ->        PlayerDistanceThreshold = 500
2024-10-26 22:54:49.547 - Thread:   1 ->        BlockCountThreshold = 20
2024-10-26 22:54:49.547 - Thread:   1 ->        TrashFlagsValue = 7706
2024-10-26 22:54:49.547 - Thread:   1 ->        TrashRemovalEnabled = True
2024-10-26 22:54:49.547 - Thread:   1 ->        RemoveOldIdentitiesH = 0
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableVoxelHand = False
2024-10-26 22:54:49.547 - Thread:   1 ->        AdaptiveSimulationQuality = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableScripterRole = False
2024-10-26 22:54:49.547 - Thread:   1 ->        BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16]
2024-10-26 22:54:49.547 - Thread:   1 ->        FloraDensityMultiplier = 1
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableSpiders = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableWolfs = False
2024-10-26 22:54:49.547 - Thread:   1 ->        TotalBotLimit = 32
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableDrones = False
2024-10-26 22:54:49.547 - Thread:   1 ->        MaxDrones = 5
2024-10-26 22:54:49.547 - Thread:   1 ->        StartInRespawnScreen = False
2024-10-26 22:54:49.547 - Thread:   1 ->        SpawnWithTools = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableJetpack = True
2024-10-26 22:54:49.547 - Thread:   1 ->        SunRotationIntervalMinutes = 120
2024-10-26 22:54:49.547 - Thread:   1 ->        PhysicsIterations = 8
2024-10-26 22:54:49.547 - Thread:   1 ->        CanJoinRunning = False
2024-10-26 22:54:49.547 - Thread:   1 ->        Scenario = False
2024-10-26 22:54:49.547 - Thread:   1 ->        ScenarioEditMode = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableRespawnShips = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableSunRotation = False
2024-10-26 22:54:49.547 - Thread:   1 ->        StationVoxelSupport = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableConvertToStation = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableEncounters = False
2024-10-26 22:54:49.547 - Thread:   1 ->        Enable3rdPersonView = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableOxygenPressurization = False
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableOxygen = False
2024-10-26 22:54:49.547 - Thread:   1 ->        ExperimentalMode = True
2024-10-26 22:54:49.547 - Thread:   1 ->        ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport
2024-10-26 22:54:49.547 - Thread:   1 ->        MovementSpeedMultiplier = 1
2024-10-26 22:54:49.547 - Thread:   1 ->        EnableRecoil = True
2024-10-26 22:54:49.547 - Thread:   1 ->        EnvironmentDamageMultiplier = 1
2024-10-26 22:54:49.547 - Thread:   1 ->        MaxCargoBags = 100
2024-10-26 22:54:49.547 - Thread:   1 ->        TrashCleanerCargoBagsMaxLiveTime = 30
2024-10-26 22:54:49.547 - Thread:   1 ->        ScrapEnabled = True
2024-10-26 22:54:49.547 - Thread:   1 ->        BroadcastControllerMaxOfflineTransmitDistance = 200
2024-10-26 22:54:49.547 - Thread:   1 ->  MySession.Static.LogSettings - END
2024-10-26 22:54:50.564 - Thread:   1 ->  Analytics ids for user ([007...547]): User = (98014a03-f5c6-8bfb-b4be-e7b80ce6cd2e) Session = (94b84b62-373c-48dd-8df1-7c28edbe3901).
2024-10-26 22:54:50.566 - Thread:   1 ->  Sending event to ElasticSearch: WorldStart
2024-10-26 22:54:50.707 - Thread:   1 ->  Session loaded
2024-10-26 22:54:50.735 - Thread:   1 ->  RunLoadingAction - END
2024-10-26 22:54:50.735 - Thread:   1 ->  MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent
2024-10-26 22:54:50.736 - Thread:   1 ->  Loading duration: 9.0907849
2024-10-26 22:54:50.737 - Thread:   1 ->  Updating continues.
2024-10-26 22:54:50.882 - Thread:   1 ->  MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent
2024-10-26 22:54:50.912 - Thread:   1 ->  GC Memory: 1529.625 / 1529.625 MB
2024-10-26 22:54:50.922 - Thread:  16 ->  Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used
2024-10-26 22:54:50.935 - Thread:  20 ->  Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used
2024-10-26 22:54:50.940 - Thread:  17 ->  Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used
2024-10-26 22:54:50.993 - Thread:  15 ->  Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used
2024-10-26 22:54:52.141 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
2024-10-26 22:54:52.174 - Thread:   1 ->  STATISTICS,0,0,0,0,0,0,0,3111.708,6592.345,1,0,1736.97,4150.781,3937,596144,3,20.77231,3.109453,0,9434,41.74134,0,16.66667,8.670642,1.297927,100,2725222838,1736.97,0,0,-1
2024-10-26 22:54:52.175 - Thread:   1 ->  MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
2024-10-26 22:54:52.175 - Thread:   1 ->  MEMORY VALUES,1,1,0,1,11,860,44,11,95,53,0,2598,830,0,0,108,925,0,504,15,0,0,15,0,4,0,0,77,758,0,0,20,0,0,0,0
2024-10-26 22:54:52.175 - Thread:   1 ->  MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:52.177 - Thread:   1 ->  MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END
2024-10-26 22:54:52.212 - Thread:   1 ->  MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START
2024-10-26 22:54:52.214 - Thread:   1 ->  MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:10.791 - Thread:   1 ->  UnloadAndExitToMenu - Started
2024-10-26 22:55:10.792 - Thread:   1 ->  MyGuiScreenProgress MyGuiScreenBase.LoadContent
2024-10-26 22:55:10.797 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:10.798 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:10.798 - Thread:   1 ->  MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:10.798 - Thread:   1 ->  MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:10.798 - Thread:   1 ->  MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:10.799 - Thread:   1 ->  MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:10.802 - Thread:   1 ->  Sending event to ElasticSearch: EmotesStats
2024-10-26 22:55:10.803 - Thread:   1 ->  Sending event to ElasticSearch: BlockStats
2024-10-26 22:55:10.804 - Thread:   1 ->  Sending event to ElasticSearch: WorldEnd
2024-10-26 22:55:10.804 - Thread:   1 ->  MySession::Unload START
2024-10-26 22:55:10.804 - Thread:   1 ->  AutoSaveInMinutes: 0
2024-10-26 22:55:10.804 - Thread:   1 ->  MySandboxGame.IsDedicated: False
2024-10-26 22:55:10.804 - Thread:   1 ->  IsServer: True
2024-10-26 22:55:10.805 - Thread:   1 ->  MyAudio.UnloadData - START
2024-10-26 22:55:10.808 - Thread:   1 ->  MyAudio.UnloadData - END
2024-10-26 22:55:10.808 - Thread:   1 ->  MyAudio.LoadData - START
2024-10-26 22:55:10.842 - Thread:   1 ->     MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
2024-10-26 22:55:11.150 - Thread:   1 ->  MyAudio.LoadData - END
2024-10-26 22:55:11.150 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:55:11.151 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:55:11.153 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:55:11.162 - Thread:   1 ->  Unloading Procedural World Generator
2024-10-26 22:55:11.185 - Thread:   1 ->  Info: MyLights Unloading data.
2024-10-26 22:55:11.190 - Thread:   1 ->  Network readers disposed
2024-10-26 22:55:11.190 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - START
2024-10-26 22:55:11.408 - Thread:   1 ->     Loading sound definitions
2024-10-26 22:55:11.409 - Thread:   1 ->     Loading gamepad controls
2024-10-26 22:55:11.409 - Thread:   1 ->     Loading DLC definitions
2024-10-26 22:55:11.443 - Thread:   1 ->     Loading OffensiveWords definitions
2024-10-26 22:55:11.443 - Thread:   1 ->     WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
2024-10-26 22:55:11.443 - Thread:   1 ->     Loading Quick starts
2024-10-26 22:55:11.443 - Thread:   1 ->     Loading ScenarioCategories
2024-10-26 22:55:11.443 - Thread:   1 ->     Loading shadow textures definitions
2024-10-26 22:55:11.443 - Thread:   1 ->     WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2024-10-26 22:55:11.444 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - END
2024-10-26 22:55:11.670 - Thread:   1 ->  MySession::Unload END
2024-10-26 22:55:11.672 - Thread:   1 ->  UnloadAndExitToMenu - Screen Clear
2024-10-26 22:55:11.672 - Thread:   1 ->  MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:11.673 - Thread:   1 ->  MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:11.674 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
2024-10-26 22:55:11.674 - Thread:   1 ->  MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
2024-10-26 22:55:11.825 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:55:11.826 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:55:11.827 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:55:13.426 - Thread:   1 ->  GUI Stats: Update 5.34764605555557, Draw 0.636367833333334
2024-10-26 22:55:14.258 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
2024-10-26 22:55:15.875 - Thread:   1 ->  MyConfig.Save() - START
2024-10-26 22:55:15.876 - Thread:   1 ->     Path: C:\Users\Kristan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2024-10-26 22:55:15.878 - Thread:   1 ->  MyConfig.Save() - END
2024-10-26 22:55:15.878 - Thread:   1 ->  Application closed by user
2024-10-26 22:55:15.878 - Thread:   1 ->  Sending event to ElasticSearch: SessionEnd
2024-10-26 22:55:15.879 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:15.880 - Thread:   1 ->  MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:15.904 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:15.905 - Thread:   1 ->  MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:15.905 - Thread:   1 ->  MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
2024-10-26 22:55:15.906 - Thread:   1 ->  MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
2024-10-26 22:55:15.907 - Thread:   1 ->  Exiting..
2024-10-26 22:55:15.907 - Thread:   1 ->  MySandboxGame.UnloadData() - START
2024-10-26 22:55:15.907 - Thread:   1 ->     MyAudio.UnloadData - START
2024-10-26 22:55:15.921 - Thread:   1 ->     MyAudio.UnloadData - END
2024-10-26 22:55:15.922 - Thread:   1 ->  MySandboxGame.UnloadData() - END
2024-10-26 22:55:16.000 - Thread:   1 ->  Havok memory statistics:
hkFreeListMemorySystem memory overview:
=======================================

    Allocation totals:

            13598688 allocated by heap
                1088 allocated by debug
            16777216 allocated by solver
             -------
            30376992 computed total
            30376992 reported total

    Heap usage:

             1770224 (13%) unused in thread local freelists
            10703280 (78%) unused in main heap
             1125184 ( 8%) used in main heap
             -------
            13598688 allocated by heap

    Peak usage:

            10454736 (10%) peak heap used (versus current)
               17744 ( 0%) peak solver used (versus available)

2024-10-26 22:55:16.354 - Thread:  26 ->  External debugger: interrupted.
2024-10-26 22:55:16.360 - Thread:   1 ->  Steam closed
2024-10-26 22:55:16.385 - Thread:   1 ->  Log Closed
