2024-10-25 23:24:15.823 - Thread: 1 -> Log Started 2024-10-25 23:24:15.824 - Thread: 1 -> Timezone (local - UTC): 3h 2024-10-25 23:24:15.824 - Thread: 1 -> App Version: 01_205_026 2024-10-25 23:24:15.832 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-25 23:24:15.833 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-25 23:24:15.833 - Thread: 1 -> Client Build Number: 0 2024-10-25 23:24:15.833 - Thread: 1 -> Server Build Number: 0 2024-10-25 23:24:15.833 - Thread: 1 -> Environment.ProcessorCount: 12 2024-10-25 23:24:15.855 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-10-25 23:24:15.855 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-25 23:24:15.855 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-25 23:24:15.855 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-25 23:24:15.855 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9232.0 2024-10-25 23:24:15.855 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-25 23:24:15.858 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12400F 2024-10-25 23:24:15.858 - Thread: 1 -> Default Culture: 2024-10-25 23:24:15.858 - Thread: 1 -> Default UI Culture: 2024-10-25 23:24:15.861 - Thread: 1 -> MyConfig.Load() - START 2024-10-25 23:24:15.863 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-25 23:24:15.926 - Thread: 1 -> MemoryLimits: True 2024-10-25 23:24:15.926 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2024-10-25 23:24:15.926 - Thread: 1 -> VideoAdapter: 0 2024-10-25 23:24:15.926 - Thread: 1 -> ScreenWidth: 1366 2024-10-25 23:24:15.926 - Thread: 1 -> ScreenHeight: 768 2024-10-25 23:24:15.926 - Thread: 1 -> FullScreen: True 2024-10-25 23:24:15.926 - Thread: 1 -> VerticalSync: False 2024-10-25 23:24:15.926 - Thread: 1 -> HardwareCursor: True 2024-10-25 23:24:15.926 - Thread: 1 -> RenderQuality: 0 2024-10-25 23:24:15.926 - Thread: 1 -> FieldOfView: 65.45319 2024-10-25 23:24:15.926 - Thread: 1 -> RefreshRate: 0 2024-10-25 23:24:15.926 - Thread: 1 -> MusicVolume: 0 2024-10-25 23:24:15.926 - Thread: 1 -> GameVolume: 1 2024-10-25 23:24:15.926 - Thread: 1 -> Language: 0 2024-10-25 23:24:15.926 - Thread: 1 -> ControlsHints: False 2024-10-25 23:24:15.926 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2024-10-25 23:24:15.926 - Thread: 1 -> NeedShowTutorialQuestion: False 2024-10-25 23:24:15.926 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2024-10-25 23:24:15.926 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2024-10-25 23:24:15.926 - Thread: 1 -> CubeBuilderBarSelectedIndex: 9 2024-10-25 23:24:15.926 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2024-10-25 23:24:15.926 - Thread: 1 -> MinimalHud: True 2024-10-25 23:24:15.926 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2024-10-25 23:24:15.926 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-25 23:24:15.927 - Thread: 1 -> MyConfig.Load() - END