2024-10-23 20:22:21.445 - Thread: 1 -> Log Started 2024-10-23 20:22:21.446 - Thread: 1 -> Timezone (local - UTC): -4h 2024-10-23 20:22:21.446 - Thread: 1 -> App Version: 01_205_024 2024-10-23 20:22:21.503 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-23 20:22:21.504 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-23 20:22:21.504 - Thread: 1 -> Client Build Number: 2 2024-10-23 20:22:21.504 - Thread: 1 -> Server Build Number: 2 2024-10-23 20:22:21.504 - Thread: 1 -> Environment.ProcessorCount: 16 2024-10-23 20:22:21.544 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-10-23 20:22:21.544 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-23 20:22:21.544 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-23 20:22:21.544 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-23 20:22:21.544 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-23 20:22:21.544 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-23 20:22:21.547 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-23 20:22:21.547 - Thread: 1 -> Default Culture: 2024-10-23 20:22:21.547 - Thread: 1 -> Default UI Culture: 2024-10-23 20:22:21.550 - Thread: 1 -> MyConfig.Load() - START 2024-10-23 20:22:21.554 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:22:22.174 - Thread: 1 -> NewNewGameScreen: False 2024-10-23 20:22:22.174 - Thread: 1 -> EnableDamageEffects: True 2024-10-23 20:22:22.174 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-23 20:22:22.174 - Thread: 1 -> EnableReverb: False 2024-10-23 20:22:22.174 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-23 20:22:22.174 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-23 20:22:22.174 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-23 20:22:22.174 - Thread: 1 -> FirstTimeRun: False 2024-10-23 20:22:22.174 - Thread: 1 -> ExperimentalMode: True 2024-10-23 20:22:22.174 - Thread: 1 -> VideoAdapter: 0 2024-10-23 20:22:22.174 - Thread: 1 -> ScreenWidth: 1920 2024-10-23 20:22:22.174 - Thread: 1 -> ScreenHeight: 1080 2024-10-23 20:22:22.174 - Thread: 1 -> RefreshRate: 60001 2024-10-23 20:22:22.174 - Thread: 1 -> WindowMode: 1 2024-10-23 20:22:22.174 - Thread: 1 -> VerticalSync: 0 2024-10-23 20:22:22.175 - Thread: 1 -> FieldOfView: 70 2024-10-23 20:22:22.175 - Thread: 1 -> PostProcessingEnabled: False 2024-10-23 20:22:22.175 - Thread: 1 -> FlaresIntensity: 1 2024-10-23 20:22:22.175 - Thread: 1 -> TreeViewDistance: 3002 2024-10-23 20:22:22.175 - Thread: 1 -> GrassDensity: 3 2024-10-23 20:22:22.175 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-23 20:22:22.175 - Thread: 1 -> AntialiasingMode: 1 2024-10-23 20:22:22.175 - Thread: 1 -> ShadowMapResolution: 2 2024-10-23 20:22:22.175 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-23 20:22:22.175 - Thread: 1 -> TextureQuality: 2 2024-10-23 20:22:22.175 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-23 20:22:22.175 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-23 20:22:22.175 - Thread: 1 -> ModelQuality: 2 2024-10-23 20:22:22.175 - Thread: 1 -> VoxelQuality: 2 2024-10-23 20:22:22.175 - Thread: 1 -> ShaderQuality: 2 2024-10-23 20:22:22.175 - Thread: 1 -> LightsQuality: 2 2024-10-23 20:22:22.175 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-23 20:22:22.175 - Thread: 1 -> FirstVTTimeRun: False 2024-10-23 20:22:22.175 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-23 20:22:22.175 - Thread: 1 -> GDPRConsent: True 2024-10-23 20:22:22.175 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-23 20:22:22.175 - Thread: 1 -> FirstTimeTutorials: False 2024-10-23 20:22:22.175 - Thread: 1 -> HudState: 1 2024-10-23 20:22:22.175 - Thread: 1 -> TutorialsFinished: System.String[] 2024-10-23 20:22:22.175 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-23 20:22:22.175 - Thread: 1 -> EnableTrading: True 2024-10-23 20:22:22.175 - Thread: 1 -> EnableSteamCloud: False 2024-10-23 20:22:22.175 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-10-23 20:22:22.175 - Thread: 1 -> ControlsHints: False 2024-10-23 20:22:22.175 - Thread: 1 -> GoodBotHints: False 2024-10-23 20:22:22.175 - Thread: 1 -> RotationHints: True 2024-10-23 20:22:22.175 - Thread: 1 -> AreaInteraction: True 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-23 20:22:22.175 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-23 20:22:22.175 - Thread: 1 -> ShowCrosshair2: 0 2024-10-23 20:22:22.175 - Thread: 1 -> IronSightSwitchState: 1 2024-10-23 20:22:22.175 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-23 20:22:22.175 - Thread: 1 -> UiTransparency: 1 2024-10-23 20:22:22.175 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-23 20:22:22.175 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-23 20:22:22.175 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-23 20:22:22.175 - Thread: 1 -> GamepadScheme: 0 2024-10-23 20:22:22.175 - Thread: 1 -> GamepadSchemeName: Flight 2024-10-23 20:22:22.175 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-10-23 20:22:22.175 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-23 20:22:22.175 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-23 20:22:22.175 - Thread: 1 -> GameVolume: 0.212039 2024-10-23 20:22:22.175 - Thread: 1 -> Music_Volume: 0.1177362 2024-10-23 20:22:22.175 - Thread: 1 -> VoiceChatVolume: 5 2024-10-23 20:22:22.175 - Thread: 1 -> HudWarnings: True 2024-10-23 20:22:22.175 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-23 20:22:22.175 - Thread: 1 -> VoiceChat: True 2024-10-23 20:22:22.175 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-23 20:22:22.175 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-23 20:22:22.175 - Thread: 1 -> EnableDynamicMusic: True 2024-10-23 20:22:22.175 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2024-10-23 20:22:22.175 - Thread: 1 -> EnableDoppler: True 2024-10-23 20:22:22.175 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-23 20:22:22.175 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-10-23 20:22:22.175 - Thread: 1 -> DebugComponentsInfo: 0 2024-10-23 20:22:22.175 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-23 20:22:22.175 - Thread: 1 -> LastCheckedVersion: 1203024 2024-10-23 20:22:22.175 - Thread: 1 -> LastBannerId: 96 2024-10-23 20:22:22.175 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-23 20:22:22.175 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2024-10-23 20:22:22.175 - Thread: 1 -> QuickStartNotification: False 2024-10-23 20:22:22.175 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2024-10-23 20:22:22.176 - Thread: 1 -> MyConfig.Load() - END 2024-10-23 20:22:27.518 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-23 20:22:27.644 - Thread: 1 -> Reporting Postponed Events 2024-10-23 20:22:27.645 - Thread: 1 -> Reporting Postponed Events 2024-10-23 20:22:27.645 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-23 20:22:27.647 - Thread: 1 -> Found processor count: 8 2024-10-23 20:22:27.647 - Thread: 1 -> Using processor count: 8 2024-10-23 20:22:29.128 - Thread: 1 -> All detected adapters: 2024-10-23 20:22:29.134 - Thread: 1 -> NVIDIA GeForce RTX 3070 Laptop GPU - VendorID=4318, SubsystemID=319100002, DeviceID=9373 2024-10-23 20:22:29.134 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=319100002, DeviceID=39520 2024-10-23 20:22:29.134 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-23 20:22:30.496 - Thread: 1 -> AdapterInfo = { 2024-10-23 20:22:30.496 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-23 20:22:30.496 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64410, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-23 20:22:30.496 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-23 20:22:30.496 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-23 20:22:30.496 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-23 20:22:30.496 - Thread: 1 -> AftermathSupported = False 2024-10-23 20:22:30.496 - Thread: 1 -> Adapter id = 0 2024-10-23 20:22:30.496 - Thread: 1 -> Supported = True 2024-10-23 20:22:30.496 - Thread: 1 -> RAM = 8423211008 2024-10-23 20:22:30.496 - Thread: 1 -> Priority = 2 2024-10-23 20:22:30.496 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-23 20:22:30.496 - Thread: 1 -> Output is attached = True 2024-10-23 20:22:30.497 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-23 20:22:30.497 - Thread: 1 -> } 2024-10-23 20:22:30.497 - Thread: 1 -> AdapterInfo = { 2024-10-23 20:22:30.497 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Laptop GPU + DISPLAY1 2024-10-23 20:22:30.497 - Thread: 1 -> Description = dev id: 9373, mem: 8423211008, shared mem: 34203238400, Luid: 64410, rev: 161, subsys id: 319100002, vendor id: 4318, feature_level 11.1: True 2024-10-23 20:22:30.497 - Thread: 1 -> Driver version = 31.0.15.3734 2024-10-23 20:22:30.497 - Thread: 1 -> Driver date = 20230901000000.000000-000 2024-10-23 20:22:30.497 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-23 20:22:30.497 - Thread: 1 -> AftermathSupported = False 2024-10-23 20:22:30.497 - Thread: 1 -> Adapter id = 0 2024-10-23 20:22:30.497 - Thread: 1 -> Supported = True 2024-10-23 20:22:30.497 - Thread: 1 -> RAM = 8423211008 2024-10-23 20:22:30.497 - Thread: 1 -> Priority = 2 2024-10-23 20:22:30.497 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-23 20:22:30.497 - Thread: 1 -> Output is attached = True 2024-10-23 20:22:30.497 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-23 20:22:30.497 - Thread: 1 -> } 2024-10-23 20:22:30.497 - Thread: 1 -> AdapterInfo = { 2024-10-23 20:22:30.497 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-23 20:22:30.497 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 63606, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-23 20:22:30.497 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-23 20:22:30.497 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-23 20:22:30.497 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-23 20:22:30.497 - Thread: 1 -> AftermathSupported = False 2024-10-23 20:22:30.497 - Thread: 1 -> Adapter id = 1 2024-10-23 20:22:30.497 - Thread: 1 -> Supported = True 2024-10-23 20:22:30.497 - Thread: 1 -> RAM = 134217728 2024-10-23 20:22:30.497 - Thread: 1 -> Priority = 1 2024-10-23 20:22:30.497 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-23 20:22:30.497 - Thread: 1 -> Output is attached = False 2024-10-23 20:22:30.497 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-23 20:22:30.497 - Thread: 1 -> } 2024-10-23 20:22:30.497 - Thread: 1 -> AdapterInfo = { 2024-10-23 20:22:30.498 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-10-23 20:22:30.498 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203238400, Luid: 63606, rev: 1, subsys id: 319100002, vendor id: 32902, feature_level 11.1: True 2024-10-23 20:22:30.498 - Thread: 1 -> Driver version = 30.0.101.1340 2024-10-23 20:22:30.498 - Thread: 1 -> Driver date = 20220203000000.000000-000 2024-10-23 20:22:30.498 - Thread: 1 -> DriverUpdateNecessary = True 2024-10-23 20:22:30.498 - Thread: 1 -> AftermathSupported = False 2024-10-23 20:22:30.498 - Thread: 1 -> Adapter id = 1 2024-10-23 20:22:30.498 - Thread: 1 -> Supported = True 2024-10-23 20:22:30.498 - Thread: 1 -> RAM = 134217728 2024-10-23 20:22:30.498 - Thread: 1 -> Priority = 1 2024-10-23 20:22:30.498 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-23 20:22:30.498 - Thread: 1 -> Output is attached = False 2024-10-23 20:22:30.498 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-23 20:22:30.498 - Thread: 1 -> } 2024-10-23 20:22:30.498 - Thread: 1 -> AdapterInfo = { 2024-10-23 20:22:30.498 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-23 20:22:30.498 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64286, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-23 20:22:30.498 - Thread: 1 -> Driver version = 2024-10-23 20:22:30.498 - Thread: 1 -> Driver date = 2024-10-23 20:22:30.498 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-23 20:22:30.498 - Thread: 1 -> AftermathSupported = False 2024-10-23 20:22:30.498 - Thread: 1 -> Adapter id = 2 2024-10-23 20:22:30.498 - Thread: 1 -> Supported = True 2024-10-23 20:22:30.498 - Thread: 1 -> RAM = 0 2024-10-23 20:22:30.498 - Thread: 1 -> Priority = 0 2024-10-23 20:22:30.498 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-23 20:22:30.498 - Thread: 1 -> Output is attached = False 2024-10-23 20:22:30.498 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-23 20:22:30.498 - Thread: 1 -> } 2024-10-23 20:22:30.498 - Thread: 1 -> AdapterInfo = { 2024-10-23 20:22:30.498 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-23 20:22:30.498 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34203238400, Luid: 64286, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-23 20:22:30.498 - Thread: 1 -> Driver version = 2024-10-23 20:22:30.498 - Thread: 1 -> Driver date = 2024-10-23 20:22:30.498 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-23 20:22:30.498 - Thread: 1 -> AftermathSupported = False 2024-10-23 20:22:30.498 - Thread: 1 -> Adapter id = 2 2024-10-23 20:22:30.498 - Thread: 1 -> Supported = True 2024-10-23 20:22:30.498 - Thread: 1 -> RAM = 0 2024-10-23 20:22:30.498 - Thread: 1 -> Priority = 0 2024-10-23 20:22:30.498 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-23 20:22:30.499 - Thread: 1 -> Output is attached = False 2024-10-23 20:22:30.499 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-23 20:22:30.499 - Thread: 1 -> } 2024-10-23 20:22:30.503 - Thread: 1 -> Service.IsActive: True 2024-10-23 20:22:30.503 - Thread: 1 -> Service.IsOnline: True 2024-10-23 20:22:30.503 - Thread: 1 -> Service.OwnsGame: False 2024-10-23 20:22:30.503 - Thread: 1 -> Service.UserId: 76561198160485301 2024-10-23 20:22:30.503 - Thread: 1 -> Service.UserName: ZDuke 2024-10-23 20:22:30.503 - Thread: 1 -> Service.Branch: default 2024-10-23 20:22:30.503 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-23 20:22:30.503 - Thread: 1 -> Build version: 0.1.1.0 2024-10-23 20:22:30.513 - Thread: 1 -> MyScreenManager() 2024-10-23 20:22:30.578 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2024-10-23 20:22:30.578 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2024-10-23 20:22:30.581 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2024-10-23 20:22:30.582 - Thread: 23 -> CreateDeviceInternal - Create device 2024-10-23 20:22:30.736 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2024-10-23 20:22:30.837 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2024-10-23 20:22:30.837 - Thread: 23 -> CreateDeviceInternal create swapchain 2024-10-23 20:22:30.838 - Thread: 23 -> Mode not found: 1920x1080 @ 60001 2024-10-23 20:22:34.639 - Thread: 23 -> Mode not found: 1920x1080 @ 60001 2024-10-23 20:22:34.788 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-23 20:22:34.788 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-23 20:22:34.788 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-10-23 20:22:36.256 - Thread: 1 -> Preallocate - START 2024-10-23 20:22:36.260 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-23 20:22:36.266 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-23 20:22:36.266 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-23 20:22:36.266 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-23 20:22:36.267 - Thread: 1 -> MyEntities - START 2024-10-23 20:22:36.283 - Thread: 1 -> MyEntities - END 2024-10-23 20:22:36.283 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-23 20:22:36.283 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-23 20:22:36.283 - Thread: 1 -> MyTransparentGeometry - START 2024-10-23 20:22:36.283 - Thread: 1 -> MyTransparentGeometry - END 2024-10-23 20:22:36.283 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-23 20:22:36.291 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-23 20:22:36.291 - Thread: 1 -> MyMath - START 2024-10-23 20:22:36.291 - Thread: 1 -> MyMath - END 2024-10-23 20:22:36.291 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-23 20:22:36.291 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-23 20:22:36.304 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-23 20:22:36.304 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-23 20:22:36.304 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-23 20:22:36.334 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-23 20:22:36.334 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-23 20:22:36.335 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-23 20:22:36.335 - Thread: 1 -> MySyncDestructions - START 2024-10-23 20:22:36.335 - Thread: 1 -> MySyncDestructions - END 2024-10-23 20:22:36.335 - Thread: 1 -> MySyncEntity - START 2024-10-23 20:22:36.335 - Thread: 1 -> MySyncEntity - END 2024-10-23 20:22:36.335 - Thread: 1 -> MyCommandCharacter - START 2024-10-23 20:22:36.336 - Thread: 1 -> MyCommandCharacter - END 2024-10-23 20:22:36.336 - Thread: 1 -> MyCommandConsole - START 2024-10-23 20:22:36.336 - Thread: 1 -> MyCommandConsole - END 2024-10-23 20:22:36.336 - Thread: 1 -> MyCommandEntity - START 2024-10-23 20:22:36.337 - Thread: 1 -> MyCommandEntity - END 2024-10-23 20:22:36.337 - Thread: 1 -> MyAiTargetManager - START 2024-10-23 20:22:36.337 - Thread: 1 -> MyAiTargetManager - END 2024-10-23 20:22:36.337 - Thread: 1 -> MyClientDebugCommands - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyClientDebugCommands - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyDedicatedServer - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyDedicatedServer - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerBase - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerBase - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerClient - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerClient - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-23 20:22:36.338 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-23 20:22:36.338 - Thread: 1 -> MyServerDebugCommands - START 2024-10-23 20:22:36.339 - Thread: 1 -> MyServerDebugCommands - END 2024-10-23 20:22:36.339 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-23 20:22:36.392 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-23 20:22:36.392 - Thread: 1 -> MyDefinitionManager - START 2024-10-23 20:22:36.416 - Thread: 1 -> MyDefinitionManager - END 2024-10-23 20:22:36.416 - Thread: 1 -> Preallocate - END 2024-10-23 20:22:36.421 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-23 20:22:36.705 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-23 20:22:36.705 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-23 20:22:36.717 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-23 20:22:36.718 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:22:36.718 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:22:36.718 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-23 20:22:36.718 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-23 20:22:36.718 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-23 20:22:36.719 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-23 20:22:36.726 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-10-23 20:22:36.726 - Thread: 1 -> Win32_ComputerSystem.Model: GP76 Leopard 11UG 2024-10-23 20:22:36.726 - Thread: 1 -> Virtualized: False 2024-10-23 20:22:36.728 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2024-10-23 20:22:36.729 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,406,476,800 bytes 2024-10-23 20:22:36.729 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-23 20:22:36.729 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 57,127,276,544 bytes 2024-10-23 20:22:36.729 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,228,601,344 bytes 2024-10-23 20:22:36.732 - Thread: 1 -> Drive C: | Capacity: 1,976,675,856,384 bytes | Free space: 988,348,026,880 bytes 2024-10-23 20:22:36.732 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,868,401,197,056 bytes 2024-10-23 20:22:36.732 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-23 20:22:36.734 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-23 20:22:36.734 - Thread: 1 -> Installed DLCs: 2024-10-23 20:22:36.747 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-23 20:22:36.900 - Thread: 1 -> Havok: Physics.Init 2024-10-23 20:22:37.238 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-23 20:22:37.244 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-23 20:22:37.252 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-23 20:22:37.254 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 20:22:37.268 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 20:22:37.555 - Thread: 1 -> Loading scenarios 2024-10-23 20:22:37.589 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 20:22:37.590 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 20:22:37.849 - Thread: 1 -> Loading sound definitions 2024-10-23 20:22:37.850 - Thread: 1 -> Loading gamepad controls 2024-10-23 20:22:37.851 - Thread: 1 -> Loading DLC definitions 2024-10-23 20:22:37.879 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 20:22:37.879 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 20:22:37.879 - Thread: 1 -> Loading Quick starts 2024-10-23 20:22:37.881 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 20:22:37.881 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 20:22:37.881 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 20:22:37.884 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 20:22:37.889 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 20:22:38.261 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 20:22:38.326 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 20:22:38.338 - Thread: 1 -> MyGuiManager() 2024-10-23 20:22:38.338 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-10-23 20:22:38.342 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-23 20:22:38.415 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-23 20:22:38.508 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-23 20:22:38.508 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-23 20:22:38.508 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-23 20:22:38.563 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-23 20:22:38.568 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-23 20:22:38.579 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-23 20:22:38.580 - Thread: 9 -> ReloadVoxelMaterials 2024-10-23 20:22:38.643 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-23 20:22:38.643 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-23 20:22:38.643 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-23 20:22:38.643 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-23 20:22:38.643 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-23 20:22:38.643 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-23 20:22:38.643 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-23 20:22:38.644 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-23 20:22:38.691 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-23 20:22:38.691 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-23 20:22:38.696 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-23 20:22:38.698 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-23 20:22:38.700 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-23 20:22:38.700 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-23 20:22:38.700 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-23 20:22:38.703 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-23 20:22:38.704 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-23 20:22:38.713 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-23 20:22:38.713 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-23 20:22:38.714 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-23 20:22:38.728 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-23 20:22:38.731 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-23 20:22:38.732 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-23 20:22:38.735 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-23 20:22:38.736 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-23 20:22:38.737 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-23 20:22:38.741 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-23 20:22:38.744 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-23 20:22:38.768 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-23 20:22:38.775 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-23 20:22:38.776 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-23 20:22:38.777 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-23 20:22:38.780 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-23 20:22:38.781 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-23 20:22:38.782 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-23 20:22:38.783 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-23 20:22:38.787 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-23 20:22:38.787 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-23 20:22:38.787 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-23 20:22:38.787 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-23 20:22:38.787 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-23 20:22:38.800 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-23 20:22:38.808 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-23 20:22:38.816 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-23 20:22:38.825 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-23 20:22:38.826 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-23 20:22:38.828 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-23 20:22:38.832 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-23 20:22:38.846 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-23 20:22:38.850 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-23 20:22:38.854 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-23 20:22:38.858 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-23 20:22:38.931 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-23 20:22:38.932 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-23 20:22:38.939 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-23 20:22:38.942 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-23 20:22:38.949 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-23 20:22:38.952 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-23 20:22:38.954 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-23 20:22:38.956 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-23 20:22:38.959 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-23 20:22:38.968 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-23 20:22:38.975 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-23 20:22:38.986 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-23 20:22:39.002 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-23 20:22:39.008 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-23 20:22:39.017 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-23 20:22:39.027 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-23 20:22:39.087 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-23 20:22:39.110 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-23 20:22:39.145 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-23 20:22:39.164 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-23 20:22:39.193 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-23 20:22:39.232 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-23 20:22:39.256 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-23 20:22:39.280 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-23 20:22:39.315 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-23 20:22:39.324 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-23 20:22:39.342 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-23 20:22:39.343 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-23 20:22:39.343 - Thread: 1 -> Style Pack (1084680) 2024-10-23 20:22:39.343 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-23 20:22:39.343 - Thread: 1 -> Frostbite (1241550) 2024-10-23 20:22:39.343 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-23 20:22:39.343 - Thread: 1 -> Wasteland (1374610) 2024-10-23 20:22:39.343 - Thread: 1 -> Warfare I. (1475830) 2024-10-23 20:22:39.343 - Thread: 1 -> Heavy Industry (1676100) 2024-10-23 20:22:39.343 - Thread: 1 -> Warfare II. (1783760) 2024-10-23 20:22:39.343 - Thread: 1 -> Automatons (1958640) 2024-10-23 20:22:39.343 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-23 20:22:39.343 - Thread: 1 -> Signal Blocks (2914120) 2024-10-23 20:22:39.344 - Thread: 1 -> Contact (3066290) 2024-10-23 20:22:39.355 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-23 20:22:39.380 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-23 20:22:39.411 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-23 20:22:39.427 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-23 20:22:39.429 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-23 20:22:39.441 - Thread: 1 -> Timer Frequency: 10000000 2024-10-23 20:22:39.442 - Thread: 1 -> Ticks per frame: 166667 2024-10-23 20:22:39.484 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-23 20:22:39.496 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-23 20:22:39.511 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-23 20:22:39.516 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-23 20:22:39.530 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-23 20:22:39.535 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-23 20:22:39.546 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-23 20:22:39.589 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-23 20:22:39.612 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-23 20:22:39.731 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-23 20:22:39.733 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-23 20:22:39.746 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-23 20:22:39.839 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-23 20:22:39.854 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-23 20:22:39.869 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 20:22:39.933 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-23 20:22:39.952 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-23 20:22:39.985 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-23 20:22:39.985 - Thread: 1 -> Flares Intensity: 1 2024-10-23 20:22:39.985 - Thread: 1 -> Field of view: 1.22173 2024-10-23 20:22:39.985 - Thread: 1 -> PostProcessingEnabled: False 2024-10-23 20:22:39.985 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-23 20:22:39.985 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-23 20:22:39.985 - Thread: 1 -> Render.DistanceFade: 3002 2024-10-23 20:22:39.985 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-23 20:22:39.985 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-23 20:22:39.985 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-23 20:22:39.985 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-23 20:22:39.985 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-23 20:22:40.078 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-23 20:22:40.099 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-23 20:22:40.263 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-23 20:22:40.263 - Thread: 1 -> Analytics session started: UserID = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) SessionID = (7b16dc43-f852-41c8-81c4-e1723a33aa68) 2024-10-23 20:22:40.265 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:22:40.663 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-23 20:22:41.635 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 20:22:41.635 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 20:22:41.653 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 20:22:41.653 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 20:22:42.891 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:22:42.892 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:22:42.972 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:22:44.239 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-23 20:22:44.239 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-23 20:22:44.239 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-10-23 20:23:10.914 - Thread: 1 -> GUI Stats: Update 0.499272277777778, Draw 0.187507722222222 2024-10-23 20:23:15.992 - Thread: 37 -> LoadSession() - Start 2024-10-23 20:23:15.992 - Thread: 37 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World 2024-10-23 20:23:15.993 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\Sandbox_config.sbc 2024-10-23 20:23:15.998 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 20:23:16.361 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\Sandbox_config.sbc 2024-10-23 20:23:16.363 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 20:23:16.366 - Thread: 37 -> CheckPoint Experimental mode: Yes 2024-10-23 20:23:16.366 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-23 20:23:16.367 - Thread: 37 -> LoadSession() - End 2024-10-23 20:23:16.383 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 20:23:16.383 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 20:23:16.383 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 20:23:16.383 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 20:23:16.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 20:23:16.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 20:23:16.402 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 20:23:16.402 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 20:23:16.402 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 20:23:16.604 - Thread: 1 -> RunLoadingAction - START 2024-10-23 20:23:16.609 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World 2024-10-23 20:23:16.743 - Thread: 1 -> GC Memory: 1,024,725,928 B 2024-10-23 20:23:16.751 - Thread: 1 -> Process Memory: 3,540,365,312 B 2024-10-23 20:23:16.752 - Thread: 1 -> Experimental mode: Yes 2024-10-23 20:23:16.752 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-23 20:23:16.752 - Thread: 1 -> Console compatibility: No 2024-10-23 20:23:18.095 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 20:23:18.121 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 20:23:18.123 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 20:23:18.124 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 20:23:18.125 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 20:23:18.280 - Thread: 1 -> Loading scenarios 2024-10-23 20:23:18.280 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 20:23:18.280 - Thread: 1 -> List of used mods (0) - START 2024-10-23 20:23:18.280 - Thread: 1 -> List of used mods - END 2024-10-23 20:23:18.330 - Thread: 1 -> Loading behaviors 2024-10-23 20:23:18.331 - Thread: 1 -> Loading ammo magazines 2024-10-23 20:23:18.333 - Thread: 1 -> Loading ammo definitions 2024-10-23 20:23:18.335 - Thread: 1 -> Loading animations 2024-10-23 20:23:18.338 - Thread: 1 -> Loading animations 2024-10-23 20:23:18.339 - Thread: 1 -> Loading sound definitions 2024-10-23 20:23:18.339 - Thread: 1 -> Loading sound definitions 2024-10-23 20:23:18.339 - Thread: 1 -> Loading sound definitions 2024-10-23 20:23:18.339 - Thread: 1 -> Loading sound definitions 2024-10-23 20:23:18.339 - Thread: 1 -> Loading sound definitions 2024-10-23 20:23:18.339 - Thread: 1 -> Loading sound definitions 2024-10-23 20:23:18.339 - Thread: 1 -> Loading category classes 2024-10-23 20:23:18.340 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 20:23:18.341 - Thread: 1 -> Loading blueprint classes 2024-10-23 20:23:18.342 - Thread: 1 -> Loading blueprint class entries 2024-10-23 20:23:18.343 - Thread: 1 -> Loading blueprint class entries 2024-10-23 20:23:18.343 - Thread: 1 -> Loading blueprints 2024-10-23 20:23:18.344 - Thread: 1 -> Loading blueprints 2024-10-23 20:23:18.344 - Thread: 1 -> Loading agent definitions 2024-10-23 20:23:18.346 - Thread: 1 -> Loading character definitions 2024-10-23 20:23:18.355 - Thread: 1 -> Loading character definitions 2024-10-23 20:23:18.355 - Thread: 1 -> Loading components 2024-10-23 20:23:18.356 - Thread: 1 -> Loading components 2024-10-23 20:23:18.356 - Thread: 1 -> Loading configuration 2024-10-23 20:23:18.357 - Thread: 1 -> Loading container types 2024-10-23 20:23:18.361 - Thread: 1 -> Loading Contract Types 2024-10-23 20:23:18.366 - Thread: 1 -> Loading gamepad controls 2024-10-23 20:23:18.366 - Thread: 1 -> Loading block positions 2024-10-23 20:23:18.368 - Thread: 1 -> Loading curve definitions 2024-10-23 20:23:18.371 - Thread: 1 -> Loading debris 2024-10-23 20:23:18.372 - Thread: 1 -> Loading environment items entries 2024-10-23 20:23:18.372 - Thread: 1 -> Loading decal global definitions 2024-10-23 20:23:18.372 - Thread: 1 -> Loading decal definitions 2024-10-23 20:23:18.373 - Thread: 1 -> Loading decal definitions 2024-10-23 20:23:18.373 - Thread: 1 -> Loading drone behaviors 2024-10-23 20:23:18.375 - Thread: 1 -> Loading edges 2024-10-23 20:23:18.376 - Thread: 1 -> Loading emissive color definitions 2024-10-23 20:23:18.379 - Thread: 1 -> Loading emissive color default states 2024-10-23 20:23:18.382 - Thread: 1 -> Loading animations 2024-10-23 20:23:18.383 - Thread: 1 -> Loading entity components 2024-10-23 20:23:18.400 - Thread: 1 -> Loading component containers 2024-10-23 20:23:18.410 - Thread: 1 -> Loading environment items entries 2024-10-23 20:23:18.412 - Thread: 1 -> Loading Faction Names 2024-10-23 20:23:18.412 - Thread: 1 -> Loading factions 2024-10-23 20:23:18.415 - Thread: 1 -> Loading flare definitions 2024-10-23 20:23:18.417 - Thread: 1 -> Loading DLC definitions 2024-10-23 20:23:18.425 - Thread: 1 -> Loading gas property definitions 2024-10-23 20:23:18.425 - Thread: 1 -> Loading event definitions 2024-10-23 20:23:18.427 - Thread: 1 -> Loading physical items 2024-10-23 20:23:18.451 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:23:18.452 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:23:18.452 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:23:18.452 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:23:18.452 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:23:18.452 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:23:18.452 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 20:23:18.452 - Thread: 1 -> Loading planet definition 2024-10-23 20:23:18.458 - Thread: 1 -> Loading physical items 2024-10-23 20:23:18.460 - Thread: 1 -> Loading physical items 2024-10-23 20:23:18.460 - Thread: 1 -> Loading physical material properties 2024-10-23 20:23:18.463 - Thread: 1 -> Loading pirate antennas 2024-10-23 20:23:18.464 - Thread: 1 -> Loading Quick starts 2024-10-23 20:23:18.464 - Thread: 1 -> Loading research blocks definitions 2024-10-23 20:23:18.466 - Thread: 1 -> Loading research groups definitions 2024-10-23 20:23:18.467 - Thread: 1 -> Loading resource distribution groups 2024-10-23 20:23:18.467 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 20:23:18.467 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 20:23:18.467 - Thread: 1 -> Loading ship sound groups 2024-10-23 20:23:18.477 - Thread: 1 -> Loading ship sound groups 2024-10-23 20:23:18.478 - Thread: 1 -> Loading sound categories 2024-10-23 20:23:18.480 - Thread: 1 -> Loading stat definitions 2024-10-23 20:23:18.480 - Thread: 1 -> Loading stories definition 2024-10-23 20:23:18.481 - Thread: 1 -> Loading Story Categories definition 2024-10-23 20:23:18.481 - Thread: 1 -> Loading gamepad controls 2024-10-23 20:23:18.482 - Thread: 1 -> Loading grid creators 2024-10-23 20:23:18.483 - Thread: 1 -> Loading transparent material properties 2024-10-23 20:23:18.486 - Thread: 1 -> Loading planet definition 2024-10-23 20:23:18.486 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 20:23:18.488 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:23:18.489 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:23:18.489 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:23:18.489 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:23:18.489 - Thread: 1 -> Loading Weather Effects 2024-10-23 20:23:18.493 - Thread: 1 -> Audio effects definitions 2024-10-23 20:23:18.496 - Thread: 1 -> Loading environment items definitions 2024-10-23 20:23:18.497 - Thread: 1 -> Loading environment items definitions 2024-10-23 20:23:18.498 - Thread: 1 -> Loading physical material properties 2024-10-23 20:23:18.501 - Thread: 1 -> Loading particle effect definitions 2024-10-23 20:23:18.603 - Thread: 1 -> Loading particle effect definitions 2024-10-23 20:23:18.604 - Thread: 1 -> Loading environment item definitions 2024-10-23 20:23:18.608 - Thread: 1 -> Loading weapon definitions 2024-10-23 20:23:18.617 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.666 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.674 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.674 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.674 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.675 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.675 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.679 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.682 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.697 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.698 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.700 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.701 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.705 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.706 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.706 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.706 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.707 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.708 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.709 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.710 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.712 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.714 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.714 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.718 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.719 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.720 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.724 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.725 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.726 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.727 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.727 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.728 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.729 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.730 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.731 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.733 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.736 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.739 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.740 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.741 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.741 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.743 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.743 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.744 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.746 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.748 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.749 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.751 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.751 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.766 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.769 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.771 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.773 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.775 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.776 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.778 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.779 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.784 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.784 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.786 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.787 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.789 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.790 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.792 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.793 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.797 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.798 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.800 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.800 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.803 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.805 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.808 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.809 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.813 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.814 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.817 - Thread: 1 -> Loading cube blocks 2024-10-23 20:23:18.818 - Thread: 1 -> Created block definitions 2024-10-23 20:23:18.828 - Thread: 1 -> Loading block variant groups 2024-10-23 20:23:18.845 - Thread: 1 -> Loading asteroid generators 2024-10-23 20:23:18.846 - Thread: 1 -> Loading drop containers 2024-10-23 20:23:18.847 - Thread: 1 -> Loading radial menu definitions 2024-10-23 20:23:18.862 - Thread: 1 -> Loading respawn ships 2024-10-23 20:23:18.864 - Thread: 1 -> Loading spawn groups 2024-10-23 20:23:18.869 - Thread: 1 -> Loading spawn groups 2024-10-23 20:23:18.869 - Thread: 1 -> Loading spawn groups 2024-10-23 20:23:18.869 - Thread: 1 -> Loading spawn groups 2024-10-23 20:23:18.870 - Thread: 1 -> Loading spawn groups 2024-10-23 20:23:18.870 - Thread: 1 -> Loading spawn groups 2024-10-23 20:23:18.870 - Thread: 1 -> Loading wheel speeds 2024-10-23 20:23:18.917 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 20:23:18.942 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 20:23:18.942 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 20:23:19.039 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 20:23:19.173 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 20:23:19.213 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 20:23:19.225 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:23:19.262 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:23:19.262 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:23:19.262 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:23:19.279 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:23:19.513 - Thread: 46 -> External debugger: listening... 2024-10-23 20:23:19.944 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 20:23:19.945 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 20:23:19.945 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 20:23:19.946 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 20:23:19.946 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 20:23:19.951 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 20:23:20.000 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 20:23:20.001 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 20:23:20.023 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 20:23:20.029 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2024-10-23 20:23:20.030 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2024-10-23 20:23:20.105 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 20:23:20.936 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 20:23:21.070 - Thread: 1 -> Entities loaded & initialized 2024-10-23 20:23:21.137 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-10-23 20:23:21.272 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 20:23:21.272 - Thread: 1 -> Name = Creative Empty World 2024-10-23 20:23:21.272 - Thread: 1 -> Description = Creative Mode 2024-10-23 20:23:21.272 - Thread: 1 -> GameDateTime = 01/01/2081 14:57:16 2024-10-23 20:23:21.272 - Thread: 1 -> Password = 2024-10-23 20:23:21.272 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World 2024-10-23 20:23:21.272 - Thread: 1 -> WorkshopId = 2024-10-23 20:23:21.272 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 20:23:21.272 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\thumb.jpg 2024-10-23 20:23:21.276 - Thread: 1 -> Settings: 2024-10-23 20:23:21.276 - Thread: 1 -> GameMode = Creative 2024-10-23 20:23:21.276 - Thread: 1 -> MaxPlayers = 2 2024-10-23 20:23:21.276 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 20:23:21.276 - Thread: 1 -> TotalPCU = 0 2024-10-23 20:23:21.276 - Thread: 1 -> PiratePCU = 25000 2024-10-23 20:23:21.276 - Thread: 1 -> AutoHealing = True 2024-10-23 20:23:21.276 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 20:23:21.276 - Thread: 1 -> ThrusterDamage = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableSpectator = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnableCopyPaste = True 2024-10-23 20:23:21.276 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-23 20:23:21.276 - Thread: 1 -> MaxGridSize = 0 2024-10-23 20:23:21.276 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 20:23:21.276 - Thread: 1 -> CargoShipsEnabled = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 20:23:21.276 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 20:23:21.276 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 20:23:21.276 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 20:23:21.276 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 20:23:21.276 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 20:23:21.276 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 20:23:21.276 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 20:23:21.276 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 20:23:21.276 - Thread: 1 -> ClientCanSave = False 2024-10-23 20:23:21.276 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 20:23:21.276 - Thread: 1 -> PermanentDeath = False 2024-10-23 20:23:21.276 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableScripts = True 2024-10-23 20:23:21.276 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 20:23:21.276 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 20:23:21.276 - Thread: 1 -> ProceduralDensity = 0 2024-10-23 20:23:21.276 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 20:23:21.276 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 20:23:21.276 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableIngameScripts = True 2024-10-23 20:23:21.276 - Thread: 1 -> ViewDistance = 15000 2024-10-23 20:23:21.276 - Thread: 1 -> Voxel destruction = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 20:23:21.276 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 20:23:21.276 - Thread: 1 -> EnableContainerDrops = False 2024-10-23 20:23:21.276 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 20:23:21.276 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 20:23:21.276 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 20:23:21.276 - Thread: 1 -> SyncDistance = 3000 2024-10-23 20:23:21.276 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-23 20:23:21.276 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 20:23:21.276 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 20:23:21.276 - Thread: 1 -> MaxPlanets = 99 2024-10-23 20:23:21.276 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 20:23:21.276 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 20:23:21.276 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 20:23:21.276 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 20:23:21.276 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 20:23:21.276 - Thread: 1 -> ResetOwnership = False 2024-10-23 20:23:21.276 - Thread: 1 -> RealisticSound = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableSaving = True 2024-10-23 20:23:21.276 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnableToolShake = True 2024-10-23 20:23:21.276 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 20:23:21.276 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 20:23:21.276 - Thread: 1 -> UseConsolePCU = False 2024-10-23 20:23:21.276 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 20:23:21.276 - Thread: 1 -> FamilySharing = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 20:23:21.276 - Thread: 1 -> SuppressedWarnings = 2024-10-23 20:23:21.276 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 20:23:21.276 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 20:23:21.276 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 20:23:21.276 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 20:23:21.276 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 20:23:21.276 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 20:23:21.276 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-23 20:23:21.276 - Thread: 1 -> WeatherSystem = False 2024-10-23 20:23:21.276 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 20:23:21.276 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-23 20:23:21.276 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-23 20:23:21.276 - Thread: 1 -> EnableEconomy = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnableBountyContracts = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnableSupergridding = False 2024-10-23 20:23:21.276 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 20:23:21.276 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 20:23:21.276 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 20:23:21.276 - Thread: 1 -> EnableResearch = True 2024-10-23 20:23:21.276 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 20:23:21.276 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 20:23:21.276 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 20:23:21.276 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 20:23:21.276 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 20:23:21.277 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 20:23:21.277 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 20:23:21.277 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 20:23:21.277 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 20:23:21.277 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 20:23:21.277 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 20:23:21.277 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 20:23:21.277 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 20:23:21.277 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableScripterRole = False 2024-10-23 20:23:21.277 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 20:23:21.277 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 20:23:21.277 - Thread: 1 -> EnableSpiders = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableWolfs = False 2024-10-23 20:23:21.277 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 20:23:21.277 - Thread: 1 -> EnableDrones = False 2024-10-23 20:23:21.277 - Thread: 1 -> MaxDrones = 5 2024-10-23 20:23:21.277 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 20:23:21.277 - Thread: 1 -> SpawnWithTools = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableJetpack = True 2024-10-23 20:23:21.277 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 20:23:21.277 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 20:23:21.277 - Thread: 1 -> CanJoinRunning = False 2024-10-23 20:23:21.277 - Thread: 1 -> Scenario = False 2024-10-23 20:23:21.277 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 20:23:21.277 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableSunRotation = False 2024-10-23 20:23:21.277 - Thread: 1 -> StationVoxelSupport = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableEncounters = False 2024-10-23 20:23:21.277 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnableOxygen = True 2024-10-23 20:23:21.277 - Thread: 1 -> ExperimentalMode = True 2024-10-23 20:23:21.277 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-23 20:23:21.277 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 20:23:21.277 - Thread: 1 -> EnableRecoil = True 2024-10-23 20:23:21.277 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 20:23:21.277 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 20:23:21.277 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 20:23:21.277 - Thread: 1 -> ScrapEnabled = False 2024-10-23 20:23:21.277 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 20:23:21.277 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 20:23:21.325 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 20:23:21.346 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 20:23:21.423 - Thread: 1 -> Session loaded 2024-10-23 20:23:21.423 - Thread: 1 -> RunLoadingAction - END 2024-10-23 20:23:21.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 20:23:21.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 20:23:21.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 20:23:21.425 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 20:23:21.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 20:23:21.470 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 20:23:21.473 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 20:23:21.476 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 20:23:21.483 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 20:23:21.598 - Thread: 1 -> Loading duration: 5.1967583 2024-10-23 20:23:21.681 - Thread: 1 -> Updating continues. 2024-10-23 20:23:22.059 - Thread: 1 -> GC Memory: 2095.449 / 2095.449 MB 2024-10-23 20:23:22.658 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 20:23:22.659 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 20:23:22.663 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 20:23:47.056 - Thread: 1 -> GUI Stats: Update 2.90363366666663, Draw 0.179592166666667 2024-10-23 20:23:47.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:23:47.086 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,5.734712,10.68,1,0,2387.612,5723.375,150,-150,1,6.052085,20.44825,0,50815,8.333311,0,16.66667,0.5043391,1.704016,100,3596816193,2387.612,0,0,-1 2024-10-23 20:23:47.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:23:47.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,861,91,6,136,59,0,3430,1614,0,0,101,1750,0,920,15,0,0,15,0,3,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:23:52.072 - Thread: 1 -> GC Memory: 2390.223 / 2390.223 MB 2024-10-23 20:24:17.056 - Thread: 1 -> GUI Stats: Update 0.109823333333333, Draw 0.128950055555555 2024-10-23 20:24:22.073 - Thread: 1 -> GC Memory: 2394.251 / 2394.251 MB 2024-10-23 20:24:47.056 - Thread: 1 -> GUI Stats: Update 0.112537111111111, Draw 0.130977277777778 2024-10-23 20:24:47.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:24:47.089 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.139683,10.4351,1,0,2396.103,5735.813,150,-150,1,6.639826,26.96514,0.06622763,50871,8.333255,0,16.66667,0.5533136,2.247074,100,3596820353,2396.103,0,0,-1 2024-10-23 20:24:47.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:24:47.089 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,861,91,6,136,59,0,3430,1614,0,0,101,1750,0,920,15,0,0,15,0,3,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:24:52.073 - Thread: 1 -> GC Memory: 2398.608 / 2398.608 MB 2024-10-23 20:25:08.657 - Thread: 1 -> Updating stopped. 2024-10-23 20:25:08.672 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 20:25:09.172 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:25:09.172 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:25:09.176 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:25:12.339 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:25:16.969 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 20:25:16.972 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 20:25:16.976 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:16.976 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:16.976 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:16.976 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:16.976 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:16.976 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:16.978 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 20:25:16.978 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:16.978 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:17.127 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 20:25:17.127 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 20:25:17.128 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 20:25:17.132 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 20:25:17.191 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 20:25:17.199 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 20:25:17.200 - Thread: 1 -> MySession::Unload START 2024-10-23 20:25:17.200 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 20:25:17.200 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 20:25:17.200 - Thread: 1 -> IsServer: True 2024-10-23 20:25:17.200 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 20:25:17.222 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 20:25:17.222 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 20:25:17.320 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 20:25:17.434 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 20:25:17.435 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:25:17.435 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:25:17.437 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:25:17.447 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 20:25:17.523 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 20:25:17.535 - Thread: 1 -> Network readers disposed 2024-10-23 20:25:17.535 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 20:25:17.670 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:17.670 - Thread: 1 -> Loading gamepad controls 2024-10-23 20:25:17.670 - Thread: 1 -> Loading DLC definitions 2024-10-23 20:25:17.689 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 20:25:17.689 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 20:25:17.689 - Thread: 1 -> Loading Quick starts 2024-10-23 20:25:17.689 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 20:25:17.689 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 20:25:17.689 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 20:25:17.689 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 20:25:17.850 - Thread: 1 -> MySession::Unload END 2024-10-23 20:25:17.853 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 20:25:17.853 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:17.853 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:17.853 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 20:25:17.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 20:25:17.927 - Thread: 1 -> GUI Stats: Update 0.213306166666667, Draw 0.126655944444444 2024-10-23 20:25:18.044 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:25:18.044 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:25:18.045 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:25:33.046 - Thread: 37 -> LoadSession() - Start 2024-10-23 20:25:33.046 - Thread: 37 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World 2024-10-23 20:25:33.046 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\Sandbox_config.sbc 2024-10-23 20:25:33.061 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 20:25:33.132 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\Sandbox_config.sbc 2024-10-23 20:25:33.133 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 20:25:33.133 - Thread: 37 -> CheckPoint Experimental mode: Yes 2024-10-23 20:25:33.133 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-23 20:25:33.133 - Thread: 37 -> LoadSession() - End 2024-10-23 20:25:33.143 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:33.143 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:33.143 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:33.143 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:33.143 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:33.143 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:33.144 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 20:25:33.144 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 20:25:33.144 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 20:25:33.361 - Thread: 1 -> RunLoadingAction - START 2024-10-23 20:25:33.361 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World 2024-10-23 20:25:33.479 - Thread: 1 -> GC Memory: 1,345,194,104 B 2024-10-23 20:25:33.482 - Thread: 1 -> Process Memory: 5,240,061,952 B 2024-10-23 20:25:33.482 - Thread: 1 -> Experimental mode: Yes 2024-10-23 20:25:33.482 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-23 20:25:33.482 - Thread: 1 -> Console compatibility: No 2024-10-23 20:25:33.493 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 20:25:33.506 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 20:25:33.506 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 20:25:33.506 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 20:25:33.507 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 20:25:33.655 - Thread: 1 -> Loading scenarios 2024-10-23 20:25:33.655 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 20:25:33.655 - Thread: 1 -> List of used mods (0) - START 2024-10-23 20:25:33.655 - Thread: 1 -> List of used mods - END 2024-10-23 20:25:33.702 - Thread: 1 -> Loading behaviors 2024-10-23 20:25:33.702 - Thread: 1 -> Loading ammo magazines 2024-10-23 20:25:33.702 - Thread: 1 -> Loading ammo definitions 2024-10-23 20:25:33.702 - Thread: 1 -> Loading animations 2024-10-23 20:25:33.702 - Thread: 1 -> Loading animations 2024-10-23 20:25:33.702 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:33.702 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:33.702 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:33.702 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading sound definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading category classes 2024-10-23 20:25:33.703 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading blueprint classes 2024-10-23 20:25:33.703 - Thread: 1 -> Loading blueprint class entries 2024-10-23 20:25:33.703 - Thread: 1 -> Loading blueprint class entries 2024-10-23 20:25:33.703 - Thread: 1 -> Loading blueprints 2024-10-23 20:25:33.703 - Thread: 1 -> Loading blueprints 2024-10-23 20:25:33.703 - Thread: 1 -> Loading agent definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading character definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading character definitions 2024-10-23 20:25:33.703 - Thread: 1 -> Loading components 2024-10-23 20:25:33.703 - Thread: 1 -> Loading components 2024-10-23 20:25:33.703 - Thread: 1 -> Loading configuration 2024-10-23 20:25:33.703 - Thread: 1 -> Loading container types 2024-10-23 20:25:33.704 - Thread: 1 -> Loading Contract Types 2024-10-23 20:25:33.704 - Thread: 1 -> Loading gamepad controls 2024-10-23 20:25:33.704 - Thread: 1 -> Loading block positions 2024-10-23 20:25:33.704 - Thread: 1 -> Loading curve definitions 2024-10-23 20:25:33.704 - Thread: 1 -> Loading debris 2024-10-23 20:25:33.704 - Thread: 1 -> Loading environment items entries 2024-10-23 20:25:33.704 - Thread: 1 -> Loading decal global definitions 2024-10-23 20:25:33.704 - Thread: 1 -> Loading decal definitions 2024-10-23 20:25:33.704 - Thread: 1 -> Loading decal definitions 2024-10-23 20:25:33.704 - Thread: 1 -> Loading drone behaviors 2024-10-23 20:25:33.704 - Thread: 1 -> Loading edges 2024-10-23 20:25:33.704 - Thread: 1 -> Loading emissive color definitions 2024-10-23 20:25:33.704 - Thread: 1 -> Loading emissive color default states 2024-10-23 20:25:33.704 - Thread: 1 -> Loading animations 2024-10-23 20:25:33.704 - Thread: 1 -> Loading entity components 2024-10-23 20:25:33.704 - Thread: 1 -> Loading component containers 2024-10-23 20:25:33.705 - Thread: 1 -> Loading environment items entries 2024-10-23 20:25:33.705 - Thread: 1 -> Loading Faction Names 2024-10-23 20:25:33.705 - Thread: 1 -> Loading factions 2024-10-23 20:25:33.705 - Thread: 1 -> Loading flare definitions 2024-10-23 20:25:33.705 - Thread: 1 -> Loading DLC definitions 2024-10-23 20:25:33.705 - Thread: 1 -> Loading gas property definitions 2024-10-23 20:25:33.705 - Thread: 1 -> Loading event definitions 2024-10-23 20:25:33.705 - Thread: 1 -> Loading physical items 2024-10-23 20:25:33.722 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading LCD texture categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 20:25:33.722 - Thread: 1 -> Loading planet definition 2024-10-23 20:25:33.722 - Thread: 1 -> Loading physical items 2024-10-23 20:25:33.722 - Thread: 1 -> Loading physical items 2024-10-23 20:25:33.722 - Thread: 1 -> Loading physical material properties 2024-10-23 20:25:33.722 - Thread: 1 -> Loading pirate antennas 2024-10-23 20:25:33.722 - Thread: 1 -> Loading Quick starts 2024-10-23 20:25:33.722 - Thread: 1 -> Loading research blocks definitions 2024-10-23 20:25:33.722 - Thread: 1 -> Loading research groups definitions 2024-10-23 20:25:33.722 - Thread: 1 -> Loading resource distribution groups 2024-10-23 20:25:33.722 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 20:25:33.722 - Thread: 1 -> Loading ship sound groups 2024-10-23 20:25:33.722 - Thread: 1 -> Loading ship sound groups 2024-10-23 20:25:33.722 - Thread: 1 -> Loading sound categories 2024-10-23 20:25:33.722 - Thread: 1 -> Loading stat definitions 2024-10-23 20:25:33.723 - Thread: 1 -> Loading stories definition 2024-10-23 20:25:33.723 - Thread: 1 -> Loading Story Categories definition 2024-10-23 20:25:33.723 - Thread: 1 -> Loading gamepad controls 2024-10-23 20:25:33.723 - Thread: 1 -> Loading grid creators 2024-10-23 20:25:33.723 - Thread: 1 -> Loading transparent material properties 2024-10-23 20:25:33.723 - Thread: 1 -> Loading planet definition 2024-10-23 20:25:33.723 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 20:25:33.723 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:25:33.723 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:25:33.723 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:25:33.723 - Thread: 1 -> Loading voxel material definitions 2024-10-23 20:25:33.723 - Thread: 1 -> Loading Weather Effects 2024-10-23 20:25:33.724 - Thread: 1 -> Audio effects definitions 2024-10-23 20:25:33.724 - Thread: 1 -> Loading environment items definitions 2024-10-23 20:25:33.724 - Thread: 1 -> Loading environment items definitions 2024-10-23 20:25:33.725 - Thread: 1 -> Loading physical material properties 2024-10-23 20:25:33.725 - Thread: 1 -> Loading particle effect definitions 2024-10-23 20:25:33.792 - Thread: 1 -> Loading particle effect definitions 2024-10-23 20:25:33.793 - Thread: 1 -> Loading environment item definitions 2024-10-23 20:25:33.793 - Thread: 1 -> Loading weapon definitions 2024-10-23 20:25:33.794 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.795 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.795 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.796 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.796 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.796 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.797 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.797 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.798 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.798 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.799 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.799 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.800 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.801 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.805 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.805 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.806 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.806 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.807 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.807 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.808 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.809 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.810 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.811 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.812 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.812 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.813 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.813 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.815 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.815 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.816 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.816 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.829 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.829 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.830 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.831 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.832 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.833 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.835 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.835 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.836 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.837 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.838 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.838 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.840 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.843 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.844 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.845 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.846 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.846 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.848 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.848 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.850 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.851 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.853 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.855 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.857 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.857 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.859 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.860 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.862 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.862 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.866 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.867 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.869 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.869 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.872 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.872 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.874 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.874 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.878 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.879 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.882 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.882 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.885 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.885 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.890 - Thread: 1 -> Loading cube blocks 2024-10-23 20:25:33.890 - Thread: 1 -> Created block definitions 2024-10-23 20:25:33.895 - Thread: 1 -> Loading block variant groups 2024-10-23 20:25:33.909 - Thread: 1 -> Loading asteroid generators 2024-10-23 20:25:33.909 - Thread: 1 -> Loading drop containers 2024-10-23 20:25:33.909 - Thread: 1 -> Loading radial menu definitions 2024-10-23 20:25:33.909 - Thread: 1 -> Loading respawn ships 2024-10-23 20:25:33.909 - Thread: 1 -> Loading spawn groups 2024-10-23 20:25:33.909 - Thread: 1 -> Loading spawn groups 2024-10-23 20:25:33.910 - Thread: 1 -> Loading spawn groups 2024-10-23 20:25:33.910 - Thread: 1 -> Loading spawn groups 2024-10-23 20:25:33.910 - Thread: 1 -> Loading spawn groups 2024-10-23 20:25:33.910 - Thread: 1 -> Loading spawn groups 2024-10-23 20:25:33.910 - Thread: 1 -> Loading wheel speeds 2024-10-23 20:25:33.919 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 20:25:33.939 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 20:25:33.939 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 20:25:34.040 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 20:25:34.155 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 20:25:34.158 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 20:25:34.159 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:25:34.191 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:25:34.191 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:25:34.191 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:25:34.194 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 20:25:34.330 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 20:25:34.342 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 20:25:34.342 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 20:25:34.342 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 20:25:34.342 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 20:25:34.342 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 20:25:34.345 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 20:25:34.345 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 20:25:34.346 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 20:25:34.346 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2024-10-23 20:25:34.346 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2024-10-23 20:25:34.354 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 20:25:34.582 - Thread: 1 -> Entities loaded & initialized 2024-10-23 20:25:34.582 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-10-23 20:25:34.583 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 20:25:34.583 - Thread: 1 -> Name = Creative Empty World 2024-10-23 20:25:34.583 - Thread: 1 -> Description = Creative Mode 2024-10-23 20:25:34.583 - Thread: 1 -> GameDateTime = 01/01/2081 14:57:16 2024-10-23 20:25:34.583 - Thread: 1 -> Password = 2024-10-23 20:25:34.583 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World 2024-10-23 20:25:34.583 - Thread: 1 -> WorkshopId = 2024-10-23 20:25:34.583 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 20:25:34.583 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\thumb.jpg 2024-10-23 20:25:34.583 - Thread: 1 -> Settings: 2024-10-23 20:25:34.583 - Thread: 1 -> GameMode = Creative 2024-10-23 20:25:34.583 - Thread: 1 -> MaxPlayers = 2 2024-10-23 20:25:34.583 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 20:25:34.583 - Thread: 1 -> TotalPCU = 0 2024-10-23 20:25:34.583 - Thread: 1 -> PiratePCU = 25000 2024-10-23 20:25:34.583 - Thread: 1 -> AutoHealing = True 2024-10-23 20:25:34.583 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 20:25:34.583 - Thread: 1 -> ThrusterDamage = True 2024-10-23 20:25:34.583 - Thread: 1 -> EnableSpectator = False 2024-10-23 20:25:34.583 - Thread: 1 -> EnableCopyPaste = True 2024-10-23 20:25:34.583 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-23 20:25:34.583 - Thread: 1 -> MaxGridSize = 0 2024-10-23 20:25:34.583 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 20:25:34.583 - Thread: 1 -> CargoShipsEnabled = False 2024-10-23 20:25:34.583 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 20:25:34.583 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 20:25:34.583 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 20:25:34.583 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 20:25:34.583 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 20:25:34.583 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 20:25:34.583 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 20:25:34.583 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 20:25:34.583 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 20:25:34.583 - Thread: 1 -> ClientCanSave = False 2024-10-23 20:25:34.583 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 20:25:34.583 - Thread: 1 -> PermanentDeath = False 2024-10-23 20:25:34.583 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 20:25:34.583 - Thread: 1 -> EnableScripts = True 2024-10-23 20:25:34.583 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 20:25:34.583 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 20:25:34.583 - Thread: 1 -> ProceduralDensity = 0 2024-10-23 20:25:34.583 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 20:25:34.583 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 20:25:34.583 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 20:25:34.583 - Thread: 1 -> EnableIngameScripts = True 2024-10-23 20:25:34.583 - Thread: 1 -> ViewDistance = 15000 2024-10-23 20:25:34.583 - Thread: 1 -> Voxel destruction = True 2024-10-23 20:25:34.583 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 20:25:34.583 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 20:25:34.583 - Thread: 1 -> EnableContainerDrops = False 2024-10-23 20:25:34.583 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 20:25:34.583 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 20:25:34.583 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 20:25:34.583 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 20:25:34.583 - Thread: 1 -> SyncDistance = 3000 2024-10-23 20:25:34.583 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-23 20:25:34.583 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 20:25:34.583 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 20:25:34.584 - Thread: 1 -> MaxPlanets = 99 2024-10-23 20:25:34.584 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 20:25:34.584 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 20:25:34.584 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 20:25:34.584 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 20:25:34.584 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 20:25:34.584 - Thread: 1 -> ResetOwnership = False 2024-10-23 20:25:34.584 - Thread: 1 -> RealisticSound = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableSaving = True 2024-10-23 20:25:34.584 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 20:25:34.584 - Thread: 1 -> EnableToolShake = True 2024-10-23 20:25:34.584 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 20:25:34.584 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 20:25:34.584 - Thread: 1 -> UseConsolePCU = False 2024-10-23 20:25:34.584 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 20:25:34.584 - Thread: 1 -> FamilySharing = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 20:25:34.584 - Thread: 1 -> SuppressedWarnings = 2024-10-23 20:25:34.584 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 20:25:34.584 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 20:25:34.584 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 20:25:34.584 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 20:25:34.584 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 20:25:34.584 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 20:25:34.584 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-23 20:25:34.584 - Thread: 1 -> WeatherSystem = False 2024-10-23 20:25:34.584 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 20:25:34.584 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-23 20:25:34.584 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-23 20:25:34.584 - Thread: 1 -> EnableEconomy = False 2024-10-23 20:25:34.584 - Thread: 1 -> EnableBountyContracts = False 2024-10-23 20:25:34.584 - Thread: 1 -> EnableSupergridding = False 2024-10-23 20:25:34.584 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 20:25:34.584 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 20:25:34.584 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableResearch = True 2024-10-23 20:25:34.584 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 20:25:34.584 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 20:25:34.584 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 20:25:34.584 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 20:25:34.584 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 20:25:34.584 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 20:25:34.584 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 20:25:34.584 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 20:25:34.584 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 20:25:34.584 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 20:25:34.584 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 20:25:34.584 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 20:25:34.584 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 20:25:34.584 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableScripterRole = False 2024-10-23 20:25:34.584 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 20:25:34.584 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 20:25:34.584 - Thread: 1 -> EnableSpiders = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableWolfs = False 2024-10-23 20:25:34.584 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 20:25:34.584 - Thread: 1 -> EnableDrones = False 2024-10-23 20:25:34.584 - Thread: 1 -> MaxDrones = 5 2024-10-23 20:25:34.584 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 20:25:34.584 - Thread: 1 -> SpawnWithTools = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableJetpack = True 2024-10-23 20:25:34.584 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 20:25:34.584 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 20:25:34.584 - Thread: 1 -> CanJoinRunning = False 2024-10-23 20:25:34.584 - Thread: 1 -> Scenario = False 2024-10-23 20:25:34.584 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 20:25:34.584 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableSunRotation = False 2024-10-23 20:25:34.584 - Thread: 1 -> StationVoxelSupport = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableEncounters = False 2024-10-23 20:25:34.584 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnableOxygen = True 2024-10-23 20:25:34.584 - Thread: 1 -> ExperimentalMode = True 2024-10-23 20:25:34.584 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport 2024-10-23 20:25:34.584 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 20:25:34.584 - Thread: 1 -> EnableRecoil = True 2024-10-23 20:25:34.584 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 20:25:34.584 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 20:25:34.584 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 20:25:34.584 - Thread: 1 -> ScrapEnabled = False 2024-10-23 20:25:34.584 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 20:25:34.584 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 20:25:34.584 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 20:25:34.585 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 20:25:34.724 - Thread: 1 -> Session loaded 2024-10-23 20:25:34.725 - Thread: 1 -> RunLoadingAction - END 2024-10-23 20:25:34.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 20:25:34.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 20:25:34.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 20:25:34.725 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 20:25:34.725 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 20:25:34.726 - Thread: 1 -> Loading duration: 1.5817756 2024-10-23 20:25:34.726 - Thread: 1 -> Updating continues. 2024-10-23 20:25:34.735 - Thread: 1 -> GC Memory: 1315.846 / 1315.846 MB 2024-10-23 20:25:34.750 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 20:25:34.750 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 20:25:34.750 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 20:25:50.538 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-23 20:25:50.586 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:25:50.597 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 20:25:51.137 - Thread: 1 -> GUI Stats: Update 0.963970055555556, Draw 0.167143944444444 2024-10-23 20:25:51.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:25:51.197 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,128.0136,185.7659,1,0,1841.23,5432.711,150,-150,1,10.47915,36.58173,0.09499463,51324,8.274451,1,16.66667,0.8670919,3.026937,100,3789371227,1841.23,0,0,-1 2024-10-23 20:25:51.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:25:51.197 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,861,91,6,136,59,0,3613,1797,0,0,101,1934,0,1104,15,0,0,15,0,3,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:25:51.796 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:25:52.215 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:25:52.269 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:25:55.684 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Sorting 2024-10-23 20:25:57.811 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:25:58.467 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Sorting 2024-10-23 20:26:00.521 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:26:03.585 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:26:03.686 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-23 20:26:03.704 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 20:26:03.940 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 20:26:03.940 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 20:26:04.743 - Thread: 1 -> GC Memory: 4287.729 / 4287.729 MB 2024-10-23 20:26:06.416 - Thread: 1 -> Query successful. 2024-10-23 20:26:06.417 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-23 20:26:26.122 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:26:26.261 - Thread: 1 -> GUI Stats: Update 0.187582666666667, Draw 0.178510055555555 2024-10-23 20:26:26.727 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:26:26.727 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:26:30.828 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:26:30.828 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:26:30.830 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:26:30.977 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:26:30.977 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:26:30.979 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:26:34.745 - Thread: 1 -> GC Memory: 2540.518 / 2540.518 MB 2024-10-23 20:26:56.261 - Thread: 1 -> GUI Stats: Update 0.134550388888889, Draw 0.313417833333333 2024-10-23 20:26:56.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:26:56.345 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,7.922792,14.33889,1,0,2549.67,10790.47,189,-189,2,6.868868,30.32965,0.1218724,50504,8.333228,0,16.66667,0.5723984,2.527439,100,7674652593,2549.67,0,0,-1 2024-10-23 20:26:56.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:26:56.345 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,38,176,59,0,7319,5462,0,0,101,5639,0,4769,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:27:04.761 - Thread: 1 -> GC Memory: 2551.059 / 2551.059 MB 2024-10-23 20:27:26.261 - Thread: 1 -> GUI Stats: Update 0.133234722222222, Draw 0.287043888888889 2024-10-23 20:27:27.658 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:27:27.662 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 122611617405587539 EntityID: 118C95BF9505450 2024-10-23 20:27:27.701 - Thread: 12 -> Status: Exists(True) InScene(True) 2024-10-23 20:27:34.762 - Thread: 1 -> GC Memory: 2567.529 / 2567.529 MB 2024-10-23 20:27:40.278 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:27:56.262 - Thread: 1 -> GUI Stats: Update 0.133709722222222, Draw 0.245060111111112 2024-10-23 20:27:56.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:27:56.361 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,8.343076,20.73994,1,0,2573.62,10822.79,2000,-2000,3,8.784204,33.77198,0.07297992,50596,8.333241,0,16.66667,0.7320088,2.8143,100,7691486633,2573.62,0,0,-1 2024-10-23 20:27:56.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:27:56.361 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,38,176,59,0,7335,5478,0,0,101,5655,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:28:04.778 - Thread: 1 -> GC Memory: 2576.581 / 2576.581 MB 2024-10-23 20:28:26.262 - Thread: 1 -> GUI Stats: Update 0.130059444444445, Draw 0.205151222222222 2024-10-23 20:28:30.339 - Thread: 1 -> DoDisconnects - 4 0 2 2024-10-23 20:28:33.461 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:28:34.318 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:28:34.319 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122611617405587539:B-980 Hauler (MODIFIED)' with entity id '79034390340981840' 2024-10-23 20:28:34.326 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:28:34.326 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:28:34.795 - Thread: 1 -> GC Memory: 2577.555 / 2577.555 MB 2024-10-23 20:28:36.973 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:28:36.983 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 20:28:39.446 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:28:41.190 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:28:43.045 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:28:43.128 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-23 20:28:45.578 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 20:28:45.811 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 20:28:45.811 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 20:28:48.241 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:28:50.658 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 118325940255086683 EntityID: 1508B1C962D0FA5 2024-10-23 20:28:50.679 - Thread: 9 -> Status: Exists(True) InScene(True) 2024-10-23 20:28:53.544 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:28:54.261 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:28:54.261 - Thread: 1 -> Info: OnGridClosedRequest removed entity '124190119609553491:Large Grid 3491' with entity id '124190119609553491' 2024-10-23 20:28:54.277 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:28:54.277 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:29:00.862 - Thread: 1 -> GUI Stats: Update 1.83951783333333, Draw 0.301337166666667 2024-10-23 20:29:00.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:29:00.977 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,7.282865,22.15163,1,0,3687.581,12038.47,2105,-2105,2,8.81158,30.12198,0.1258269,49425,8.333235,0,16.66667,0.7342896,2.510135,100,7694954549,3687.581,0,0,-1 2024-10-23 20:29:00.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:29:00.977 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7338,5478,0,0,101,5658,0,4769,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:29:04.795 - Thread: 1 -> GC Memory: 3690.482 / 3690.482 MB 2024-10-23 20:29:30.862 - Thread: 1 -> GUI Stats: Update 0.121441111111111, Draw 0.159444111111111 2024-10-23 20:29:34.812 - Thread: 1 -> GC Memory: 3695.394 / 3695.394 MB 2024-10-23 20:30:00.862 - Thread: 1 -> GUI Stats: Update 0.114941777777778, Draw 0.160357444444445 2024-10-23 20:30:00.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:30:00.994 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.923437,19.76986,1,0,3697.318,12036.11,2105,-2105,2,8.840278,28.74259,0.08108787,49300,8.333259,0,16.66667,0.7366832,2.395194,100,7677499533,3697.318,0,0,-1 2024-10-23 20:30:00.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:30:00.994 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7321,5462,0,0,101,5641,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:30:04.828 - Thread: 1 -> GC Memory: 3699.714 / 3699.714 MB 2024-10-23 20:30:30.862 - Thread: 1 -> GUI Stats: Update 0.141584055555556, Draw 0.144458222222222 2024-10-23 20:30:33.362 - Thread: 1 -> Autosave initiated 2024-10-23 20:30:33.362 - Thread: 1 -> Character state: True 2024-10-23 20:30:33.362 - Thread: 1 -> IsServer: True 2024-10-23 20:30:33.362 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 20:30:33.362 - Thread: 1 -> Autosave 2024-10-23 20:30:33.364 - Thread: 1 -> Saving world - START 2024-10-23 20:30:33.364 - Thread: 1 -> Making world state snapshot. 2024-10-23 20:30:33.364 - Thread: 1 -> Before snapshot.: GC Memory: 3,705 B 2024-10-23 20:30:33.441 - Thread: 1 -> After snapshot.: GC Memory: 3,705 B 2024-10-23 20:30:33.447 - Thread: 1 -> Directory cleanup: GC Memory: 3,706 B 2024-10-23 20:30:33.447 - Thread: 1 -> Saving world - END 2024-10-23 20:30:33.453 - Thread: 9 -> Session snapshot save - START 2024-10-23 20:30:33.453 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 20:30:33.675 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 20:30:33.698 - Thread: 9 -> Session snapshot save - END 2024-10-23 20:30:34.845 - Thread: 1 -> GC Memory: 3707.816 / 3707.816 MB 2024-10-23 20:31:00.862 - Thread: 1 -> GUI Stats: Update 0.134338888888889, Draw 0.146061888888889 2024-10-23 20:31:01.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:31:01.012 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,7.257113,20.7921,1,0,3712.849,12041.1,2105,-2105,2,8.807976,35.20671,0.07738275,49338,8.333235,0,16.66667,0.7339894,2.933857,100,7694088333,3712.849,0,0,-1 2024-10-23 20:31:01.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:31:01.012 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7337,5478,0,0,101,5657,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:31:04.846 - Thread: 1 -> GC Memory: 3714.75 / 3714.75 MB 2024-10-23 20:31:30.862 - Thread: 1 -> GUI Stats: Update 0.135235222222222, Draw 0.144040722222222 2024-10-23 20:31:34.846 - Thread: 1 -> GC Memory: 3715.244 / 3715.244 MB 2024-10-23 20:32:00.862 - Thread: 1 -> GUI Stats: Update 0.133641888888889, Draw 0.144103 2024-10-23 20:32:01.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:32:01.028 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,7.374676,20.12366,1,0,3726.074,12067.38,2105,-2105,2,8.388798,40.3467,0.07482761,49343,8.33325,0,16.66667,0.6990595,3.362191,100,7710228495,3726.074,0,0,-1 2024-10-23 20:32:01.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:32:01.028 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,860,91,41,179,59,0,7353,5493,0,0,116,5673,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:32:04.862 - Thread: 1 -> GC Memory: 3721.237 / 3721.237 MB 2024-10-23 20:32:30.862 - Thread: 1 -> GUI Stats: Update 0.127818722222222, Draw 0.133574722222222 2024-10-23 20:32:34.879 - Thread: 1 -> GC Memory: 3730.489 / 3730.489 MB 2024-10-23 20:32:38.732 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:32:40.282 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:32:40.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:32:40.582 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:32:45.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:32:46.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:32:46.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:32:46.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:32:47.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:32:47.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:32:50.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:33:01.099 - Thread: 1 -> GUI Stats: Update 0.145280055555556, Draw 0.179257611111111 2024-10-23 20:33:01.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:33:01.282 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,7.620019,21.19212,1,0,3736.941,12065.41,2105,-2105,2,9.573202,35.97805,0.07677116,49340,8.333241,0,16.66667,0.7977579,2.998138,100,7711236671,3736.941,0,0,-1 2024-10-23 20:33:01.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:33:01.282 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7354,5494,0,0,116,5674,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:33:04.882 - Thread: 1 -> GC Memory: 3734.412 / 3734.412 MB 2024-10-23 20:33:11.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:33:11.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:33:31.099 - Thread: 1 -> GUI Stats: Update 0.137896666666667, Draw 0.146778444444445 2024-10-23 20:33:34.882 - Thread: 1 -> GC Memory: 3741.093 / 3741.093 MB 2024-10-23 20:34:01.098 - Thread: 1 -> GUI Stats: Update 0.121174944444444, Draw 0.122141388888889 2024-10-23 20:34:01.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:34:01.298 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,7.477616,22.00237,1,0,1449.38,10801.67,2105,-2105,2,8.362657,33.53502,0.08478421,49973,8.332865,0,16.66667,0.6968488,2.794427,100,7678108303,1449.38,0,0,-1 2024-10-23 20:34:01.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:34:01.298 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7322,5462,0,0,101,5642,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:34:04.899 - Thread: 1 -> GC Memory: 1448.61 / 1448.61 MB 2024-10-23 20:34:14.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:34:16.965 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:34:16.965 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:34:31.099 - Thread: 1 -> GUI Stats: Update 0.075432111111111, Draw 0.138539944444444 2024-10-23 20:34:34.916 - Thread: 1 -> GC Memory: 1450.151 / 1450.151 MB 2024-10-23 20:35:01.099 - Thread: 1 -> GUI Stats: Update 0.142114722222222, Draw 0.103079555555556 2024-10-23 20:35:01.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:35:01.315 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,6.600283,18.46587,1,0,1455.241,10838.36,2105,-2105,2,7.684797,34.98919,0.09263004,50579,8.333248,0,16.66667,0.6403932,2.915736,100,7695152003,1455.241,0,0,-1 2024-10-23 20:35:01.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:35:01.315 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7338,5478,0,0,101,5658,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:35:04.916 - Thread: 1 -> GC Memory: 1455.017 / 1455.017 MB 2024-10-23 20:35:31.099 - Thread: 1 -> GUI Stats: Update 0.175963888888889, Draw 0.0993557222222224 2024-10-23 20:35:33.366 - Thread: 1 -> Autosave initiated 2024-10-23 20:35:33.366 - Thread: 1 -> Character state: True 2024-10-23 20:35:33.366 - Thread: 1 -> IsServer: True 2024-10-23 20:35:33.366 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 20:35:33.366 - Thread: 1 -> Autosave 2024-10-23 20:35:33.366 - Thread: 1 -> Saving world - START 2024-10-23 20:35:33.366 - Thread: 1 -> Making world state snapshot. 2024-10-23 20:35:33.366 - Thread: 1 -> Before snapshot.: GC Memory: 1,456 B 2024-10-23 20:35:33.369 - Thread: 1 -> After snapshot.: GC Memory: 1,449 B 2024-10-23 20:35:33.373 - Thread: 1 -> Directory cleanup: GC Memory: 1,450 B 2024-10-23 20:35:33.373 - Thread: 1 -> Saving world - END 2024-10-23 20:35:33.374 - Thread: 9 -> Session snapshot save - START 2024-10-23 20:35:33.374 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 20:35:33.385 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 20:35:33.417 - Thread: 9 -> Session snapshot save - END 2024-10-23 20:35:34.916 - Thread: 1 -> GC Memory: 1456.308 / 1456.308 MB 2024-10-23 20:36:01.099 - Thread: 1 -> GUI Stats: Update 0.163223888888889, Draw 0.105596166666667 2024-10-23 20:36:01.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:36:01.331 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,6.473797,17.26015,1,0,1453.574,10836.42,2105,-2105,2,7.487898,36.18576,0.07513692,50586,8.333257,0,16.66667,0.6239858,3.015452,100,7695152003,1453.574,0,0,-1 2024-10-23 20:36:01.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:36:01.331 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7338,5478,0,0,101,5658,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:36:04.933 - Thread: 1 -> GC Memory: 1453.213 / 1453.213 MB 2024-10-23 20:36:31.099 - Thread: 1 -> GUI Stats: Update 0.141202777777778, Draw 0.107803944444444 2024-10-23 20:36:34.933 - Thread: 1 -> GC Memory: 1456.874 / 1456.874 MB 2024-10-23 20:37:01.100 - Thread: 1 -> GUI Stats: Update 0.131215888888889, Draw 0.111904333333333 2024-10-23 20:37:01.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:37:01.349 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,6.914327,19.89972,1,0,1453.7,10819.66,2105,-2105,2,8.584123,38.35776,0.0764053,50612,8.333292,0,16.66667,0.71534,3.196464,100,7695152003,1453.7,0,0,-1 2024-10-23 20:37:01.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:37:01.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,861,91,41,179,59,0,7338,5478,0,0,101,5658,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:37:04.950 - Thread: 1 -> GC Memory: 1454.521 / 1454.521 MB 2024-10-23 20:37:22.931 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:37:27.215 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:37:27.216 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:37:29.448 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:37:30.665 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:37:30.665 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:37:31.099 - Thread: 1 -> GUI Stats: Update 0.1374995, Draw 0.169096277777778 2024-10-23 20:37:34.966 - Thread: 1 -> GC Memory: 1464.246 / 1464.246 MB 2024-10-23 20:37:38.482 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:37:39.215 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:37:39.215 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75604064682532236:Large Grid 2236' with entity id '75604064682532236' 2024-10-23 20:37:39.231 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:37:39.232 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:37:39.716 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:37:39.716 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 85057897212525306 EntityID: 1C60E051164795F 2024-10-23 20:37:39.717 - Thread: 10 -> Status: Exists(True) InScene(True) 2024-10-23 20:37:40.283 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:37:59.238 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:37:59.239 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:37:59.243 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:37:59.738 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:37:59.738 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:37:59.740 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:38:00.688 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:38:00.688 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:38:00.690 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:38:00.839 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:38:00.839 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:38:00.840 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:38:01.239 - Thread: 1 -> GUI Stats: Update 0.1423355, Draw 0.227256444444445 2024-10-23 20:38:01.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:38:01.505 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,8.3371,17.36584,1,0,1505.579,10808.7,2242,-2242,3,8.024185,32.49174,0.07336524,50571,8.333228,0,16.66667,0.6686736,2.70761,100,7680460947,1505.579,0,0,-1 2024-10-23 20:38:01.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:38:01.505 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,59,0,7324,5462,0,0,101,5644,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:38:04.972 - Thread: 1 -> GC Memory: 1502.308 / 1502.308 MB 2024-10-23 20:38:31.239 - Thread: 1 -> GUI Stats: Update 0.143448222222223, Draw 0.302530777777778 2024-10-23 20:38:34.973 - Thread: 1 -> GC Memory: 1508.87 / 1508.87 MB 2024-10-23 20:39:01.239 - Thread: 1 -> GUI Stats: Update 0.1480535, Draw 0.261356666666667 2024-10-23 20:39:01.521 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:39:01.522 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,8.902142,18.41513,1,0,1517.019,10809.91,2374,-2374,3,8.307958,32.32345,0.07739357,50549,8.333337,0,16.66667,0.6923301,2.693622,100,7681178179,1517.019,0,0,-1 2024-10-23 20:39:01.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:39:01.522 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,59,0,7325,5462,0,0,101,5645,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:39:04.989 - Thread: 1 -> GC Memory: 1452.731 / 1452.731 MB 2024-10-23 20:39:31.239 - Thread: 1 -> GUI Stats: Update 0.150711388888889, Draw 0.312073444444444 2024-10-23 20:39:34.990 - Thread: 1 -> GC Memory: 1454.91 / 1454.91 MB 2024-10-23 20:40:01.239 - Thread: 1 -> GUI Stats: Update 0.143175722222222, Draw 0.273975944444444 2024-10-23 20:40:01.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:40:01.538 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,8.269889,18.83412,1,0,1454.193,10803.38,2449,-2449,3,8.191493,34.05639,0.07908971,50632,8.333243,0,16.66667,0.682617,2.838002,100,7680988255,1454.193,0,0,-1 2024-10-23 20:40:01.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:40:01.538 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,860,91,43,182,59,0,7325,5462,0,0,101,5645,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:40:05.007 - Thread: 1 -> GC Memory: 1453.878 / 1453.878 MB 2024-10-23 20:40:18.789 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:40:19.622 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:40:19.622 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85057897212525306:Large Grid 2236' with entity id '127805054356060511' 2024-10-23 20:40:19.639 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:40:19.639 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:40:31.240 - Thread: 1 -> GUI Stats: Update 0.131968166666667, Draw 0.134414611111111 2024-10-23 20:40:33.373 - Thread: 1 -> Autosave initiated 2024-10-23 20:40:33.373 - Thread: 1 -> Character state: True 2024-10-23 20:40:33.373 - Thread: 1 -> IsServer: True 2024-10-23 20:40:33.373 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 20:40:33.373 - Thread: 1 -> Autosave 2024-10-23 20:40:33.373 - Thread: 1 -> Saving world - START 2024-10-23 20:40:33.373 - Thread: 1 -> Making world state snapshot. 2024-10-23 20:40:33.373 - Thread: 1 -> Before snapshot.: GC Memory: 1,455 B 2024-10-23 20:40:33.374 - Thread: 1 -> After snapshot.: GC Memory: 1,455 B 2024-10-23 20:40:33.378 - Thread: 1 -> Directory cleanup: GC Memory: 1,455 B 2024-10-23 20:40:33.378 - Thread: 1 -> Saving world - END 2024-10-23 20:40:33.378 - Thread: 9 -> Session snapshot save - START 2024-10-23 20:40:33.378 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 20:40:33.389 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 20:40:33.422 - Thread: 9 -> Session snapshot save - END 2024-10-23 20:40:35.023 - Thread: 1 -> GC Memory: 1456.59 / 1456.59 MB 2024-10-23 20:41:01.240 - Thread: 1 -> GUI Stats: Update 0.171397555555556, Draw 0.111085833333333 2024-10-23 20:41:01.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:41:01.556 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,6.527083,17.88883,1,0,1461.022,10819.58,2105,-2105,2,7.898605,32.84914,0.07787003,50651,8.333225,0,16.66667,0.6582085,2.737393,100,7697881825,1461.022,0,0,-1 2024-10-23 20:41:01.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:41:01.556 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,59,0,7341,5478,0,0,101,5661,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:41:05.039 - Thread: 1 -> GC Memory: 1460.13 / 1460.13 MB 2024-10-23 20:41:22.688 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:41:22.688 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:41:22.690 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:41:23.572 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:41:23.572 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:41:23.574 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:41:31.240 - Thread: 1 -> GUI Stats: Update 0.176977166666667, Draw 0.181013 2024-10-23 20:41:35.040 - Thread: 1 -> GC Memory: 1457.903 / 1457.903 MB 2024-10-23 20:41:41.222 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:41:42.839 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:41:42.839 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:41:51.196 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:41:52.530 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:41:52.530 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:42:01.348 - Thread: 1 -> GUI Stats: Update 0.179689333333333, Draw 0.409545888888888 2024-10-23 20:42:01.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:42:01.680 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,7.926211,23.48455,1,0,1455.683,10836.8,2152,-2152,3,10.72094,32.71662,0.08097243,50611,8.333241,0,16.66667,0.8934017,2.726355,100,7697962497,1455.683,0,0,-1 2024-10-23 20:42:01.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:42:01.680 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,59,0,7341,5478,0,0,101,5661,0,4769,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:42:05.048 - Thread: 1 -> GC Memory: 1456.825 / 1456.825 MB 2024-10-23 20:42:31.348 - Thread: 1 -> GUI Stats: Update 0.190108388888889, Draw 0.298995611111111 2024-10-23 20:42:35.064 - Thread: 1 -> GC Memory: 1458.74 / 1458.74 MB 2024-10-23 20:42:40.298 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:42:48.130 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:42:49.380 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:42:49.380 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:01.348 - Thread: 1 -> GUI Stats: Update 0.178936111111111, Draw 0.337645 2024-10-23 20:43:01.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:43:01.697 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,8.768899,22.18649,1,0,1464.763,10822.22,2238,-2238,3,9.32318,33.15189,0.08500626,50618,8.333241,0,16.66667,0.7769231,2.762627,100,7680625177,1464.763,0,0,-1 2024-10-23 20:43:01.697 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:43:01.697 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,59,0,7324,5462,0,0,101,5644,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:43:01.880 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:43:02.980 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:43:02.980 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:04.680 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:43:05.065 - Thread: 1 -> GC Memory: 1466.548 / 1466.548 MB 2024-10-23 20:43:06.030 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:43:06.030 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:22.263 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:43:23.497 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:43:23.497 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:31.348 - Thread: 1 -> GUI Stats: Update 0.148239666666667, Draw 0.357967333333333 2024-10-23 20:43:35.065 - Thread: 1 -> GC Memory: 1463.926 / 1463.926 MB 2024-10-23 20:43:52.063 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:43:53.114 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:43:53.114 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:54.613 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:43:55.314 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:43:55.314 - Thread: 1 -> Info: OnGridClosedRequest removed entity '72645317538845495:Large Grid 5495' with entity id '72645317538845495' 2024-10-23 20:43:55.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:43:55.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:55.931 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:43:55.932 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 73631269693820068 EntityID: 12C1D1939A8514B 2024-10-23 20:43:55.938 - Thread: 12 -> Status: Exists(True) InScene(True) 2024-10-23 20:43:56.913 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:43:57.447 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:43:57.447 - Thread: 1 -> Info: OnGridClosedRequest removed entity '73631269693820068:Large Grid 5495' with entity id '84474487191916875' 2024-10-23 20:43:57.464 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:43:57.464 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:43:59.549 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:43:59.549 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 81656389062668144 EntityID: 1EA5CDCBA767DDA 2024-10-23 20:43:59.555 - Thread: 12 -> Status: Exists(True) InScene(True) 2024-10-23 20:44:01.348 - Thread: 1 -> GUI Stats: Update 0.139205111111111, Draw 0.293378444444445 2024-10-23 20:44:01.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:44:01.714 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,7.186725,19.77971,1,0,1456.685,10824.02,2254,-2254,3,9.053513,31.38173,0.0767065,50605,8.333237,0,16.66667,0.7544506,2.615113,100,7683314765,1456.685,0,0,-1 2024-10-23 20:44:01.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:44:01.714 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,62,0,7327,5462,0,0,101,5644,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:44:04.314 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:44:04.314 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:44:04.315 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:44:05.065 - Thread: 1 -> GC Memory: 1457.007 / 1457.007 MB 2024-10-23 20:44:09.181 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:44:10.330 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:44:10.330 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:44:10.764 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:44:10.764 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:44:10.766 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:44:12.630 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:44:13.747 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:44:13.747 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:44:21.147 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:44:22.246 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:44:22.247 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:44:31.348 - Thread: 1 -> GUI Stats: Update 0.139258611111111, Draw 0.324159611111111 2024-10-23 20:44:35.081 - Thread: 1 -> GC Memory: 1456.493 / 1456.493 MB 2024-10-23 20:45:01.348 - Thread: 1 -> GUI Stats: Update 0.128807555555555, Draw 0.174582277777777 2024-10-23 20:45:01.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:45:01.731 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,6.967103,21.42296,1,0,1459.384,10822.54,2325,-2325,3,9.183998,34.75758,0.07817416,50653,8.333208,0,16.66667,0.7653217,2.896422,100,7701437963,1459.384,0,0,-1 2024-10-23 20:45:01.731 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:45:01.731 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,860,91,43,182,63,0,7344,5478,0,0,101,5660,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:45:04.248 - Thread: 1 -> Updating stopped. 2024-10-23 20:45:04.264 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 20:45:04.864 - Thread: 1 -> Updating continues. 2024-10-23 20:45:05.082 - Thread: 1 -> GC Memory: 1460.743 / 1460.743 MB 2024-10-23 20:45:05.097 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:05.097 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:05.513 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:45:05.513 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:45:05.515 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:45:10.097 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:11.447 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:11.447 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:12.180 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:13.363 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:13.364 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:14.947 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:15.480 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:15.480 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:18.280 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:18.896 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:18.896 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:27.997 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:29.397 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:29.397 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:29.946 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:30.796 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:30.796 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:31.615 - Thread: 1 -> GUI Stats: Update 0.292368666666666, Draw 0.365660444444444 2024-10-23 20:45:33.381 - Thread: 1 -> Autosave initiated 2024-10-23 20:45:33.381 - Thread: 1 -> Character state: True 2024-10-23 20:45:33.381 - Thread: 1 -> IsServer: True 2024-10-23 20:45:33.381 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 20:45:33.381 - Thread: 1 -> Autosave 2024-10-23 20:45:33.381 - Thread: 1 -> Saving world - START 2024-10-23 20:45:33.381 - Thread: 1 -> Making world state snapshot. 2024-10-23 20:45:33.381 - Thread: 1 -> Before snapshot.: GC Memory: 1,460 B 2024-10-23 20:45:33.382 - Thread: 1 -> After snapshot.: GC Memory: 1,460 B 2024-10-23 20:45:33.386 - Thread: 1 -> Directory cleanup: GC Memory: 1,461 B 2024-10-23 20:45:33.386 - Thread: 1 -> Saving world - END 2024-10-23 20:45:33.387 - Thread: 10 -> Session snapshot save - START 2024-10-23 20:45:33.387 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 20:45:33.401 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 20:45:33.430 - Thread: 10 -> Session snapshot save - END 2024-10-23 20:45:35.098 - Thread: 1 -> GC Memory: 1461.911 / 1461.911 MB 2024-10-23 20:45:36.280 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:37.380 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:37.380 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:44.197 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:45.297 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:45.297 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:45:52.913 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:45:54.064 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:45:54.064 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:46:01.615 - Thread: 1 -> GUI Stats: Update 0.134227555555555, Draw 0.332641722222222 2024-10-23 20:46:02.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:46:02.014 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,8.65732,22.78459,1,0,1459.874,10825.13,2405,-2405,3,9.610098,32.73855,0.08143397,50626,8.333247,0,16.66667,0.8008332,2.728184,100,7688644459,1459.874,0,0,-1 2024-10-23 20:46:02.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:46:02.014 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,860,91,43,182,67,0,7332,5462,0,0,101,5645,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:46:05.114 - Thread: 1 -> GC Memory: 1461.672 / 1461.672 MB 2024-10-23 20:46:12.997 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:46:14.047 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:46:14.047 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:46:16.647 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:46:17.630 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:46:17.630 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:46:22.847 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:46:24.197 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:46:24.197 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:46:31.615 - Thread: 1 -> GUI Stats: Update 0.1414465, Draw 0.369392222222222 2024-10-23 20:46:35.131 - Thread: 1 -> GC Memory: 1465.438 / 1465.438 MB 2024-10-23 20:47:01.615 - Thread: 1 -> GUI Stats: Update 0.130143555555556, Draw 0.413510388888889 2024-10-23 20:47:02.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:47:02.031 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,9.14277,22.11959,1,0,1460.621,10810.74,2421,-2421,3,9.068202,34.96286,0.07957842,50638,8.333208,0,16.66667,0.7556722,2.913528,100,7693143011,1460.621,0,0,-1 2024-10-23 20:47:02.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:47:02.031 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,860,91,43,182,71,0,7336,5462,0,0,101,5645,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:47:05.148 - Thread: 1 -> GC Memory: 1462.859 / 1462.859 MB 2024-10-23 20:47:21.414 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:47:22.997 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:47:22.997 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:47:23.833 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:47:24.680 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:47:24.680 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:47:31.614 - Thread: 1 -> GUI Stats: Update 0.133178833333333, Draw 0.331546944444445 2024-10-23 20:47:35.165 - Thread: 1 -> GC Memory: 1463.483 / 1463.483 MB 2024-10-23 20:47:40.298 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:47:50.556 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:47:51.555 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:47:51.555 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:47:52.589 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:47:53.923 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:47:53.923 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:48:01.790 - Thread: 1 -> GUI Stats: Update 0.130147388888889, Draw 0.258766944444444 2024-10-23 20:48:02.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:48:02.222 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,7.897953,22.91925,1,0,1465.003,10845.97,2427,-2427,3,9.505781,33.76819,0.08067977,50604,8.333194,0,16.66667,0.7921352,2.813969,100,7712947861,1465.003,0,0,-1 2024-10-23 20:48:02.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:48:02.222 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,74,0,7355,5478,0,0,101,5660,0,4768,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:48:03.739 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:48:04.839 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:48:04.839 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:48:05.173 - Thread: 1 -> GC Memory: 1464.307 / 1464.307 MB 2024-10-23 20:48:31.791 - Thread: 1 -> GUI Stats: Update 0.143837222222222, Draw 0.256359333333333 2024-10-23 20:48:35.173 - Thread: 1 -> GC Memory: 1467.712 / 1467.712 MB 2024-10-23 20:49:01.791 - Thread: 1 -> GUI Stats: Update 0.124877833333333, Draw 0.167151555555556 2024-10-23 20:49:02.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:49:02.239 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,7.099446,18.55699,1,0,1456.641,10811.68,2451,-2451,3,8.4053,35.86732,0.08061249,50554,8.333095,0,16.66667,0.7004216,2.988858,100,7697059013,1456.641,0,0,-1 2024-10-23 20:49:02.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:49:02.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,74,0,7340,5462,0,0,101,5645,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:49:05.190 - Thread: 1 -> GC Memory: 1458.137 / 1458.137 MB 2024-10-23 20:49:31.791 - Thread: 1 -> GUI Stats: Update 0.136076166666667, Draw 0.305481055555555 2024-10-23 20:49:34.139 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:49:35.207 - Thread: 1 -> GC Memory: 1458.562 / 1458.562 MB 2024-10-23 20:49:35.523 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:49:35.523 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:49:36.122 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 20:49:36.939 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 20:49:36.939 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 20:50:01.790 - Thread: 1 -> GUI Stats: Update 0.128664055555556, Draw 0.256679777777778 2024-10-23 20:50:02.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:50:02.256 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,8.426416,21.68159,1,0,1458.195,10813.19,2630,-2630,3,9.075222,36.0112,0.0790209,50625,8.333255,0,16.66667,0.7562613,3.000906,100,7698958017,1458.195,0,0,-1 2024-10-23 20:50:02.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:50:02.256 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,43,182,76,0,7342,5462,0,0,101,5645,0,4768,15,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:50:05.223 - Thread: 1 -> GC Memory: 1458.887 / 1458.887 MB 2024-10-23 20:50:22.589 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 20:50:22.589 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 20:50:22.591 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 20:50:31.791 - Thread: 1 -> GUI Stats: Update 0.123227944444444, Draw 0.171469722222222 2024-10-23 20:50:33.390 - Thread: 1 -> Autosave initiated 2024-10-23 20:50:33.390 - Thread: 1 -> Character state: True 2024-10-23 20:50:33.390 - Thread: 1 -> IsServer: True 2024-10-23 20:50:33.390 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 20:50:33.390 - Thread: 1 -> Autosave 2024-10-23 20:50:33.390 - Thread: 1 -> Saving world - START 2024-10-23 20:50:33.390 - Thread: 1 -> Making world state snapshot. 2024-10-23 20:50:33.390 - Thread: 1 -> Before snapshot.: GC Memory: 1,472 B 2024-10-23 20:50:33.391 - Thread: 1 -> After snapshot.: GC Memory: 1,473 B 2024-10-23 20:50:33.395 - Thread: 1 -> Directory cleanup: GC Memory: 1,473 B 2024-10-23 20:50:33.395 - Thread: 1 -> Saving world - END 2024-10-23 20:50:33.396 - Thread: 9 -> Session snapshot save - START 2024-10-23 20:50:33.396 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 20:50:33.412 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 20:50:33.444 - Thread: 9 -> Session snapshot save - END 2024-10-23 20:50:35.224 - Thread: 1 -> GC Memory: 1472.851 / 1472.851 MB 2024-10-23 20:51:01.791 - Thread: 1 -> GUI Stats: Update 0.118130666666667, Draw 0.160513611111111 2024-10-23 20:51:02.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:51:02.273 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,6.683469,17.99106,1,0,1478.156,10850.35,2700,-2700,3,7.981924,28.92423,0.08098945,50600,8.333257,0,16.66667,0.6651542,2.410331,100,7715902377,1478.156,0,0,-1 2024-10-23 20:51:02.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:51:02.273 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,44,184,77,0,7358,5476,0,0,99,5661,0,4769,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:51:05.224 - Thread: 1 -> GC Memory: 1477.753 / 1477.753 MB 2024-10-23 20:51:31.790 - Thread: 1 -> GUI Stats: Update 0.112859388888889, Draw 0.123857222222222 2024-10-23 20:51:35.224 - Thread: 1 -> GC Memory: 1482.472 / 1482.472 MB 2024-10-23 20:51:38.751 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:51:38.754 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-10-23 20:51:40.815 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:51:40.817 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:51:40.818 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:51:40.820 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2024-10-23 20:51:40.821 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 20:51:43.547 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:51:46.419 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Rename 2024-10-23 20:51:46.430 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.LoadContent 2024-10-23 20:51:51.271 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - ChangeName 2024-10-23 20:51:53.282 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:51:53.309 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-23 20:51:53.320 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - START 2024-10-23 20:51:53.320 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - END 2024-10-23 20:51:55.541 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Rename 2024-10-23 20:51:55.552 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.LoadContent 2024-10-23 20:51:58.752 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - ChangeName 2024-10-23 20:52:00.425 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:52:00.463 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - START 2024-10-23 20:52:00.463 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - END 2024-10-23 20:52:01.482 - Thread: 1 -> Query successful. 2024-10-23 20:52:01.482 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-23 20:52:03.724 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:52:04.422 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:52:05.239 - Thread: 1 -> GC Memory: 1845.329 / 1845.329 MB 2024-10-23 20:52:06.456 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:52:07.755 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 20:52:07.996 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 20:52:07.996 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 20:52:14.085 - Thread: 1 -> GUI Stats: Update 6.22269444444444, Draw 0.443448 2024-10-23 20:52:14.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:52:14.584 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,6.594109,19.54916,1,0,1849.576,11200.23,2700,-2700,3,8.929907,33.33332,0.1112697,50301,8.33323,0,16.66667,0.7441497,2.777742,100,7715464923,1849.576,0,0,-1 2024-10-23 20:52:14.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:52:14.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,44,184,77,0,7358,5476,0,0,101,5660,0,4766,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:52:35.251 - Thread: 1 -> GC Memory: 1853.74 / 1853.74 MB 2024-10-23 20:52:37.501 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:52:38.734 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:52:38.734 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:52:40.301 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:52:44.085 - Thread: 1 -> GUI Stats: Update 0.113563555555556, Draw 0.120433611111111 2024-10-23 20:52:47.017 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:52:48.001 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:52:48.001 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81656389062668144:Large Grid 5495' with entity id '138024841679109594' 2024-10-23 20:52:48.018 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:52:48.018 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:53:05.268 - Thread: 1 -> GC Memory: 1856.494 / 1856.494 MB 2024-10-23 20:53:14.085 - Thread: 1 -> GUI Stats: Update 0.116139277777778, Draw 0.126483777777778 2024-10-23 20:53:14.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:53:14.600 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,6.725259,18.0476,1,0,1861.637,11211.84,2105,-2105,2,8.02252,32.74741,0.07836653,50247,8.333228,0,16.66667,0.6685349,2.728916,100,7715395355,1861.637,0,0,-1 2024-10-23 20:53:14.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:53:14.600 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,44,184,77,0,7357,5476,0,0,101,5660,0,4766,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:53:35.268 - Thread: 1 -> GC Memory: 1377.082 / 1377.082 MB 2024-10-23 20:53:44.085 - Thread: 1 -> GUI Stats: Update 0.110014166666667, Draw 0.125853833333333 2024-10-23 20:54:05.268 - Thread: 1 -> GC Memory: 1378.697 / 1378.697 MB 2024-10-23 20:54:14.085 - Thread: 1 -> GUI Stats: Update 0.113528777777778, Draw 0.127268055555556 2024-10-23 20:54:14.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:54:14.622 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,6.97749,18.37535,1,0,1376.08,11211.3,2105,-2105,2,8.552236,33.52869,0.07601545,50274,8.333235,0,16.66667,0.7126778,2.794024,100,7715121065,1376.08,0,0,-1 2024-10-23 20:54:14.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:54:14.622 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,860,91,44,184,77,0,7357,5476,0,0,101,5660,0,4766,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:54:35.285 - Thread: 1 -> GC Memory: 1380.059 / 1380.059 MB 2024-10-23 20:54:44.085 - Thread: 1 -> GUI Stats: Update 0.113245166666667, Draw 0.128229444444444 2024-10-23 20:55:05.302 - Thread: 1 -> GC Memory: 1376.958 / 1376.958 MB 2024-10-23 20:55:14.085 - Thread: 1 -> GUI Stats: Update 0.0643622777777778, Draw 0.129749388888889 2024-10-23 20:55:14.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:55:14.634 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,7.541447,20.24845,1,0,1380.888,11211.25,2105,-2105,2,10.01052,34.15323,0.0868217,49922,8.333217,0,16.66667,0.8341983,2.846063,100,7715428805,1380.888,0,0,-1 2024-10-23 20:55:14.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:55:14.634 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,44,184,77,0,7358,5476,0,0,101,5660,0,4766,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:55:31.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 20:55:31.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 20:55:31.155 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 20:55:31.292 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 20:55:31.294 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 20:55:33.394 - Thread: 1 -> Autosave initiated 2024-10-23 20:55:33.394 - Thread: 1 -> Character state: True 2024-10-23 20:55:33.394 - Thread: 1 -> IsServer: True 2024-10-23 20:55:33.394 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 20:55:33.394 - Thread: 1 -> Autosave 2024-10-23 20:55:33.394 - Thread: 1 -> Saving world - START 2024-10-23 20:55:33.394 - Thread: 1 -> Making world state snapshot. 2024-10-23 20:55:33.394 - Thread: 1 -> Before snapshot.: GC Memory: 1,377 B 2024-10-23 20:55:33.395 - Thread: 1 -> After snapshot.: GC Memory: 1,378 B 2024-10-23 20:55:33.400 - Thread: 1 -> Directory cleanup: GC Memory: 1,378 B 2024-10-23 20:55:33.400 - Thread: 1 -> Saving world - END 2024-10-23 20:55:33.400 - Thread: 10 -> Session snapshot save - START 2024-10-23 20:55:33.400 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 20:55:33.414 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 20:55:33.444 - Thread: 10 -> Session snapshot save - END 2024-10-23 20:55:35.312 - Thread: 1 -> GC Memory: 1379.786 / 1379.786 MB 2024-10-23 20:55:44.213 - Thread: 1 -> GUI Stats: Update 0.109080555555556, Draw 0.356423 2024-10-23 20:56:05.328 - Thread: 1 -> GC Memory: 1385.549 / 1385.549 MB 2024-10-23 20:56:14.211 - Thread: 1 -> GUI Stats: Update 0.122179388888889, Draw 0.608122111111111 2024-10-23 20:56:14.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:56:14.777 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,13.81013,40.45679,1,0,1380.414,11209.88,2105,-2105,2,19.39863,32.2075,0.1384521,50020,8.333195,0,16.66667,1.616526,2.683913,100,7714465013,1380.414,0,0,-1 2024-10-23 20:56:14.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:56:14.777 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,861,91,44,184,77,0,7357,5475,0,0,101,5659,0,4765,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:56:35.329 - Thread: 1 -> GC Memory: 1385.483 / 1385.483 MB 2024-10-23 20:56:44.212 - Thread: 1 -> GUI Stats: Update 0.130724777777778, Draw 0.595148888888889 2024-10-23 20:56:50.160 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 20:56:50.160 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 20:57:05.344 - Thread: 1 -> GC Memory: 1383.152 / 1383.152 MB 2024-10-23 20:57:12.531 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:57:12.536 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 20:57:14.734 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:57:16.204 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:57:16.508 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:57:16.560 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:57:18.530 - Thread: 1 -> GUI Stats: Update 1.58402805555555, Draw 0.255537833333333 2024-10-23 20:57:19.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:57:19.112 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,6.57136,19.04683,1,0,1560.044,11088.1,2105,-2105,2,8.367372,35.6831,0.1199569,50267,8.333233,0,16.66667,0.6972725,2.973556,100,7715131431,1560.044,0,0,-1 2024-10-23 20:57:19.112 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:57:19.112 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,860,91,44,184,77,0,7357,5476,0,0,101,5660,0,4766,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:57:19.695 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-23 20:57:19.712 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 20:57:19.945 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 20:57:19.945 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 20:57:24.115 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:57:25.401 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 75252765906957225 EntityID: 1F0D57BE250AB34 2024-10-23 20:57:25.416 - Thread: 11 -> Status: Exists(True) InScene(True) 2024-10-23 20:57:35.347 - Thread: 1 -> GC Memory: 3463.431 / 3463.431 MB 2024-10-23 20:57:40.313 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 20:57:48.721 - Thread: 1 -> GUI Stats: Update 0.1265365, Draw 0.175332611111111 2024-10-23 20:58:05.354 - Thread: 1 -> GC Memory: 3418.954 / 3418.954 MB 2024-10-23 20:58:18.720 - Thread: 1 -> GUI Stats: Update 0.120900722222222, Draw 0.126043888888889 2024-10-23 20:58:19.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:58:19.320 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,7.691092,27.77387,1,0,3421.666,12090.48,4207,-4207,3,11.20396,36.82162,0.1315356,49273,8.333228,0,16.66667,0.9336513,3.06843,100,7750185783,3421.666,0,0,-1 2024-10-23 20:58:19.320 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:58:19.320 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7391,5485,0,0,109,5693,0,4766,31,0,0,15,0,11,0,1,309,758,0,0,20,0,0,0,0 2024-10-23 20:58:35.120 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:58:35.370 - Thread: 1 -> GC Memory: 3428.194 / 3428.194 MB 2024-10-23 20:58:35.805 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:58:35.806 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75252765906957225:Alan Mk 3' with entity id '139846316503116596' 2024-10-23 20:58:35.820 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:58:35.820 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:58:36.236 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:58:36.853 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 20:58:36.853 - Thread: 1 -> Info: OnGridClosedRequest removed entity '118325940255086683:B-980 Hauler' with entity id '94728547069661093' 2024-10-23 20:58:36.869 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:58:36.869 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:58:48.363 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:58:48.365 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 20:58:50.558 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:58:51.454 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:58:51.723 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:58:51.802 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:58:53.095 - Thread: 1 -> GUI Stats: Update 1.40827811111111, Draw 0.158348777777778 2024-10-23 20:58:55.245 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 20:58:55.327 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-23 20:58:55.344 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 20:58:55.578 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 20:58:55.578 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 20:58:57.395 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 20:59:00.384 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 141442239256078718 EntityID: 1E2A3946F619694 2024-10-23 20:59:00.385 - Thread: 11 -> Status: Exists(True) InScene(True) 2024-10-23 20:59:02.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:59:05.378 - Thread: 1 -> GC Memory: 3023.267 / 3023.267 MB 2024-10-23 20:59:21.428 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:59:21.428 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:59:23.095 - Thread: 1 -> GUI Stats: Update 0.145490388888889, Draw 0.191564055555556 2024-10-23 20:59:23.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 20:59:23.711 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,5.834033,10.44879,1,0,1914.071,11472.38,160,-160,2,6.392716,29.77944,0.1152113,49940,8.333245,0,16.66667,0.5327207,2.481594,100,7730500942,1914.071,0,0,-1 2024-10-23 20:59:23.711 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 20:59:23.711 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7372,5466,0,0,109,5674,0,4764,15,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 20:59:35.378 - Thread: 1 -> GC Memory: 1915.513 / 1915.513 MB 2024-10-23 20:59:35.828 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 20:59:35.828 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 20:59:35.828 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 20:59:35.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 20:59:35.845 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 20:59:43.844 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 20:59:43.844 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 20:59:44.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:59:52.595 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:59:52.595 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:59:53.096 - Thread: 1 -> GUI Stats: Update 0.133369166666667, Draw 0.227967388888889 2024-10-23 20:59:55.311 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 20:59:56.994 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 20:59:56.994 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 20:59:57.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 20:59:59.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 20:59:59.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 20:59:59.478 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:00:00.394 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 21:00:00.394 - Thread: 1 -> Info: OnGridClosedRequest removed entity '141442239256078718:SPACE BASE IN A BOX' with entity id '135850796693690004' 2024-10-23 21:00:00.411 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:00:00.411 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:00:05.379 - Thread: 1 -> GC Memory: 1919.44 / 1919.44 MB 2024-10-23 21:00:23.095 - Thread: 1 -> GUI Stats: Update 0.1173785, Draw 0.141415722222222 2024-10-23 21:00:23.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:00:23.728 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,6.152788,9.594302,1,0,1919.99,11433.47,150,-150,1,6.629805,38.31764,0.06995544,49939,8.333223,0,16.66667,0.5524765,3.193094,100,7730503172,1919.99,0,0,-1 2024-10-23 21:00:23.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:00:23.728 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7372,5466,0,0,109,5674,0,4764,15,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:00:33.395 - Thread: 1 -> Autosave initiated 2024-10-23 21:00:33.395 - Thread: 1 -> Character state: True 2024-10-23 21:00:33.395 - Thread: 1 -> IsServer: True 2024-10-23 21:00:33.395 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:00:33.395 - Thread: 1 -> Autosave 2024-10-23 21:00:33.395 - Thread: 1 -> Saving world - START 2024-10-23 21:00:33.395 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:00:33.395 - Thread: 1 -> Before snapshot.: GC Memory: 1,917 B 2024-10-23 21:00:33.396 - Thread: 1 -> After snapshot.: GC Memory: 1,917 B 2024-10-23 21:00:33.400 - Thread: 1 -> Directory cleanup: GC Memory: 1,918 B 2024-10-23 21:00:33.400 - Thread: 1 -> Saving world - END 2024-10-23 21:00:33.400 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:00:33.400 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:00:33.406 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 21:00:33.437 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:00:34.999 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 21:00:35.002 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 21:00:37.159 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 21:00:37.168 - Thread: 1 -> GC Memory: 2093.193 / 2093.193 MB 2024-10-23 21:00:45.615 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 21:00:45.715 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-23 21:00:45.748 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 21:00:45.988 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 21:00:45.988 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 21:00:53.670 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 21:00:53.671 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 130724055634391420 EntityID: 1AA22EEA05775C3 2024-10-23 21:00:53.696 - Thread: 9 -> Status: Exists(True) InScene(True) 2024-10-23 21:00:57.249 - Thread: 1 -> GUI Stats: Update 2.09183238888889, Draw 0.271121666666667 2024-10-23 21:01:07.182 - Thread: 1 -> GC Memory: 1478.432 / 1478.432 MB 2024-10-23 21:01:25.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:01:26.115 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:01:26.115 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:01:27.250 - Thread: 1 -> GUI Stats: Update 0.118211944444445, Draw 0.135787222222222 2024-10-23 21:01:27.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:01:27.899 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,7.031437,18.90853,1,0,1476.401,11229.47,2105,-2105,2,8.105247,29.36647,0.08352062,50183,8.33325,0,16.66667,0.6754305,2.447181,100,7746461776,1476.401,0,0,-1 2024-10-23 21:01:27.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:01:27.899 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7387,5481,0,0,109,5689,0,4763,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:01:29.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:01:30.165 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:01:30.165 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:01:37.183 - Thread: 1 -> GC Memory: 1476.683 / 1476.683 MB 2024-10-23 21:01:38.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:01:39.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:01:39.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:01:57.250 - Thread: 1 -> GUI Stats: Update 0.124889833333333, Draw 0.134509388888889 2024-10-23 21:02:07.199 - Thread: 1 -> GC Memory: 1477.93 / 1477.93 MB 2024-10-23 21:02:27.250 - Thread: 1 -> GUI Stats: Update 0.130767333333333, Draw 0.119376722222222 2024-10-23 21:02:27.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:02:27.915 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,6.864238,21.24728,1,0,1478.061,11210.52,2105,-2105,2,8.579282,34.01588,0.07744753,50205,8.333239,0,16.66667,0.714932,2.834625,100,7746085600,1478.061,0,0,-1 2024-10-23 21:02:27.915 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:02:27.915 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,860,91,60,208,77,0,7387,5481,0,0,109,5689,0,4763,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:02:37.216 - Thread: 1 -> GC Memory: 1477.866 / 1477.866 MB 2024-10-23 21:02:40.316 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:02:57.378 - Thread: 1 -> GUI Stats: Update 0.118386666666667, Draw 0.1144205 2024-10-23 21:03:07.227 - Thread: 1 -> GC Memory: 1481.049 / 1481.049 MB 2024-10-23 21:03:27.377 - Thread: 1 -> GUI Stats: Update 0.118851166666667, Draw 0.115613388888889 2024-10-23 21:03:28.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:03:28.060 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,6.877923,20.76588,1,0,1479.943,11213.19,2105,-2105,2,8.673124,35.81185,0.07909197,50168,8.333217,0,16.66667,0.7227502,2.984279,100,7746941312,1479.943,0,0,-1 2024-10-23 21:03:28.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:03:28.060 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7388,5481,0,0,109,5690,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:03:37.244 - Thread: 1 -> GC Memory: 1479.684 / 1479.684 MB 2024-10-23 21:03:57.378 - Thread: 1 -> GUI Stats: Update 0.116148555555555, Draw 0.118862944444444 2024-10-23 21:04:07.261 - Thread: 1 -> GC Memory: 1481.639 / 1481.639 MB 2024-10-23 21:04:27.377 - Thread: 1 -> GUI Stats: Update 0.117319611111111, Draw 0.131603388888889 2024-10-23 21:04:28.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:04:28.076 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,7.620786,20.87411,1,0,1483.418,11211.72,2105,-2105,2,8.730346,35.91404,0.07846087,50183,8.333239,0,16.66667,0.7275205,2.992803,100,7746975456,1483.418,0,0,-1 2024-10-23 21:04:28.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:04:28.076 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7388,5481,0,0,109,5690,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:04:34.210 - Thread: 1 -> Updating stopped. 2024-10-23 21:04:34.227 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:04:35.112 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:04:35.112 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:04:35.114 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:04:36.430 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:04:36.980 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:04:36.980 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:04:37.263 - Thread: 1 -> Updating continues. 2024-10-23 21:04:37.263 - Thread: 1 -> GC Memory: 1485.026 / 1485.026 MB 2024-10-23 21:04:37.496 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:04:37.496 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:04:37.946 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:04:39.346 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:04:39.346 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:04:57.514 - Thread: 1 -> GUI Stats: Update 0.206756222222222, Draw 0.130951888888889 2024-10-23 21:05:07.264 - Thread: 1 -> GC Memory: 1482.84 / 1482.84 MB 2024-10-23 21:05:27.513 - Thread: 1 -> GUI Stats: Update 0.121100777777778, Draw 0.112836833333333 2024-10-23 21:05:28.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:05:28.230 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,6.739042,18.16916,1,0,1483.052,11212.7,2105,-2105,2,8.249448,31.60821,0.08520494,50201,8.333235,0,16.66667,0.6874458,2.633986,100,7747026672,1483.052,0,0,-1 2024-10-23 21:05:28.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:05:28.230 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,77,0,7388,5481,0,0,109,5690,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:05:33.397 - Thread: 1 -> Autosave initiated 2024-10-23 21:05:33.397 - Thread: 1 -> Character state: True 2024-10-23 21:05:33.397 - Thread: 1 -> IsServer: True 2024-10-23 21:05:33.397 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:05:33.397 - Thread: 1 -> Autosave 2024-10-23 21:05:33.397 - Thread: 1 -> Saving world - START 2024-10-23 21:05:33.397 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:05:33.397 - Thread: 1 -> Before snapshot.: GC Memory: 1,486 B 2024-10-23 21:05:33.398 - Thread: 1 -> After snapshot.: GC Memory: 1,486 B 2024-10-23 21:05:33.403 - Thread: 1 -> Directory cleanup: GC Memory: 1,487 B 2024-10-23 21:05:33.403 - Thread: 1 -> Saving world - END 2024-10-23 21:05:33.403 - Thread: 12 -> Session snapshot save - START 2024-10-23 21:05:33.404 - Thread: 12 -> Checking file access for files in target dir. 2024-10-23 21:05:33.416 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 21:05:33.442 - Thread: 12 -> Session snapshot save - END 2024-10-23 21:05:37.280 - Thread: 1 -> GC Memory: 1486.759 / 1486.759 MB 2024-10-23 21:05:37.429 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:05:37.429 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:05:37.431 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:05:43.313 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:05:43.313 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:05:43.315 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:05:43.463 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:05:43.463 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:05:43.465 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:05:57.514 - Thread: 1 -> GUI Stats: Update 0.133390666666667, Draw 0.216912944444444 2024-10-23 21:06:07.281 - Thread: 1 -> GC Memory: 1488.006 / 1488.006 MB 2024-10-23 21:06:14.096 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:06:15.097 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:06:15.097 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:06:27.514 - Thread: 1 -> GUI Stats: Update 0.140056777777778, Draw 0.179965333333334 2024-10-23 21:06:28.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:06:28.247 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,7.927234,21.94882,1,0,1476.956,11212.78,2207,-2207,2,8.894262,35.62762,0.0805777,50196,8.333252,0,16.66667,0.7411813,2.96894,100,7748522202,1476.956,0,0,-1 2024-10-23 21:06:28.247 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:06:28.247 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,861,91,60,208,78,0,7389,5482,0,0,109,5690,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:06:37.298 - Thread: 1 -> GC Memory: 1506.708 / 1506.708 MB 2024-10-23 21:06:57.514 - Thread: 1 -> GUI Stats: Update 0.118924333333333, Draw 0.150848222222222 2024-10-23 21:07:07.315 - Thread: 1 -> GC Memory: 1508.073 / 1508.073 MB 2024-10-23 21:07:27.514 - Thread: 1 -> GUI Stats: Update 0.12533, Draw 0.166953166666667 2024-10-23 21:07:28.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:07:28.264 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,9.886822,20.91698,1,0,1511.789,11218.02,2629,-2629,2,8.779403,34.36605,0.08160691,50135,8.333237,0,16.66667,0.7316085,2.863804,100,7753028676,1511.789,0,0,-1 2024-10-23 21:07:28.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:07:28.264 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,861,91,63,212,78,0,7393,5482,0,0,109,5695,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:07:37.330 - Thread: 1 -> GC Memory: 1516.432 / 1516.432 MB 2024-10-23 21:07:40.331 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:07:57.602 - Thread: 1 -> GUI Stats: Update 0.0817903888888887, Draw 0.145829444444444 2024-10-23 21:08:07.335 - Thread: 1 -> GC Memory: 1521.647 / 1521.647 MB 2024-10-23 21:08:27.602 - Thread: 1 -> GUI Stats: Update 0.055044388888889, Draw 0.1668285 2024-10-23 21:08:28.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:08:28.368 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,8.030935,20.30427,1,0,1521.932,11218.63,2629,-2629,2,8.748411,36.39619,0.1304441,49821,8.332913,0,16.66667,0.7289975,3.032863,100,7754188276,1521.932,0,0,-1 2024-10-23 21:08:28.368 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:08:28.368 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,862,91,63,212,78,0,7394,5482,0,0,109,5695,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:08:37.336 - Thread: 1 -> GC Memory: 1527.546 / 1527.546 MB 2024-10-23 21:08:57.602 - Thread: 1 -> GUI Stats: Update 0.0806480000000002, Draw 0.147485388888889 2024-10-23 21:09:07.352 - Thread: 1 -> GC Memory: 1528.785 / 1528.785 MB 2024-10-23 21:09:15.551 - Thread: 1 -> Updating stopped. 2024-10-23 21:09:15.567 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:09:16.134 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:09:16.134 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:09:16.136 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:09:16.518 - Thread: 1 -> Updating continues. 2024-10-23 21:09:16.751 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:09:16.751 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:09:17.701 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:09:18.569 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 21:09:18.569 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130724055634391420:B-980 Hauler' with entity id '119946748366386627' 2024-10-23 21:09:18.584 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:09:18.584 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:09:22.624 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 21:09:22.626 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-23 21:09:25.028 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 21:09:28.174 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-10-23 21:09:28.258 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-10-23 21:09:28.290 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-23 21:09:28.528 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-23 21:09:28.528 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-23 21:09:32.208 - Thread: 1 -> GUI Stats: Update 1.5518505, Draw 0.160109 2024-10-23 21:09:32.245 - Thread: 1 -> Pasting grid request by user: [007...301] 2024-10-23 21:09:32.246 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 139573682280394576 EntityID: 1A5AB7AF3387B3A 2024-10-23 21:09:32.267 - Thread: 9 -> Status: Exists(True) InScene(True) 2024-10-23 21:09:32.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:09:32.990 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,7.394735,21.19883,1,0,1572.236,11218.59,2105,-2105,2,8.926464,36.99861,0.09305245,50157,8.333234,0,16.66667,0.7438632,3.083181,100,7751765152,1572.236,0,0,-1 2024-10-23 21:09:32.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:09:32.991 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,862,91,63,212,78,0,7392,5480,0,0,107,5692,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:09:37.358 - Thread: 1 -> GC Memory: 1574.788 / 1574.788 MB 2024-10-23 21:10:02.209 - Thread: 1 -> GUI Stats: Update 0.104893, Draw 0.141258777777778 2024-10-23 21:10:07.375 - Thread: 1 -> GC Memory: 1578.027 / 1578.027 MB 2024-10-23 21:10:32.208 - Thread: 1 -> GUI Stats: Update 0.0987072222222223, Draw 0.133693888888889 2024-10-23 21:10:33.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:10:33.007 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,8.133277,24.29609,1,0,1585.411,11218.89,2105,-2105,2,9.610544,29.34747,0.09892309,50134,8.333223,0,16.66667,0.8008682,2.44559,100,7754188276,1585.411,0,0,-1 2024-10-23 21:10:33.007 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:10:33.007 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,862,91,63,212,78,0,7394,5482,0,0,109,5695,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:10:33.408 - Thread: 1 -> Autosave initiated 2024-10-23 21:10:33.408 - Thread: 1 -> Character state: True 2024-10-23 21:10:33.408 - Thread: 1 -> IsServer: True 2024-10-23 21:10:33.408 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:10:33.408 - Thread: 1 -> Autosave 2024-10-23 21:10:33.408 - Thread: 1 -> Saving world - START 2024-10-23 21:10:33.408 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:10:33.408 - Thread: 1 -> Before snapshot.: GC Memory: 1,586 B 2024-10-23 21:10:33.409 - Thread: 1 -> After snapshot.: GC Memory: 1,586 B 2024-10-23 21:10:33.414 - Thread: 1 -> Directory cleanup: GC Memory: 1,586 B 2024-10-23 21:10:33.414 - Thread: 1 -> Saving world - END 2024-10-23 21:10:33.414 - Thread: 11 -> Session snapshot save - START 2024-10-23 21:10:33.414 - Thread: 11 -> Checking file access for files in target dir. 2024-10-23 21:10:33.424 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 21:10:33.460 - Thread: 11 -> Session snapshot save - END 2024-10-23 21:10:37.375 - Thread: 1 -> GC Memory: 1590.967 / 1590.967 MB 2024-10-23 21:11:02.208 - Thread: 1 -> GUI Stats: Update 0.0776114444444445, Draw 0.167938777777778 2024-10-23 21:11:07.391 - Thread: 1 -> GC Memory: 1480.736 / 1480.736 MB 2024-10-23 21:11:32.208 - Thread: 1 -> GUI Stats: Update 0.0468756666666667, Draw 0.158626611111111 2024-10-23 21:11:33.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:11:33.025 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,6.132691,20.6352,1,0,1482.019,11218.3,2105,-2105,2,8.78496,34.60201,0.1377335,49863,8.333243,0,16.66667,0.7320721,2.88347,100,7754222420,1482.019,0,0,-1 2024-10-23 21:11:33.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:11:33.025 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,862,91,63,212,78,0,7395,5482,0,0,109,5695,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:11:37.392 - Thread: 1 -> GC Memory: 1483.504 / 1483.504 MB 2024-10-23 21:12:02.208 - Thread: 1 -> GUI Stats: Update 0.0639802222222221, Draw 0.171200722222223 2024-10-23 21:12:07.408 - Thread: 1 -> GC Memory: 1480.092 / 1480.092 MB 2024-10-23 21:12:10.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:12:12.157 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:12:12.157 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:12:32.208 - Thread: 1 -> GUI Stats: Update 0.080518611111111, Draw 0.140755222222222 2024-10-23 21:12:33.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:12:33.041 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,6.747065,20.37035,1,0,1483.97,11220.02,2105,-2105,2,8.72465,39.95838,0.1343507,49953,8.333203,0,16.66667,0.7270429,3.329813,100,7752200036,1483.97,0,0,-1 2024-10-23 21:12:33.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:12:33.041 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,862,91,63,212,78,0,7393,5480,0,0,107,5693,0,4764,31,0,0,15,0,11,0,0,309,758,0,0,20,0,0,0,0 2024-10-23 21:12:37.425 - Thread: 1 -> GC Memory: 1479.73 / 1479.73 MB 2024-10-23 21:12:40.342 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:13:01.903 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:13:02.320 - Thread: 1 -> GUI Stats: Update 0.125179277777778, Draw 0.166748777777778 2024-10-23 21:13:02.770 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:02.770 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:07.438 - Thread: 1 -> GC Memory: 1489.478 / 1489.478 MB 2024-10-23 21:13:17.038 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:13:18.037 - Thread: 1 -> Closing grid request by user: [007...301] 2024-10-23 21:13:18.037 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139573682280394576:B-980 Hauler' with entity id '118689509750111034' 2024-10-23 21:13:18.053 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:18.053 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:23.987 - Thread: 1 -> Updating stopped. 2024-10-23 21:13:24.004 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:13:24.970 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:13:24.970 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:13:24.972 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:13:25.520 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:13:26.821 - Thread: 1 -> Saving world - START 2024-10-23 21:13:26.821 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:13:26.821 - Thread: 1 -> Before snapshot.: GC Memory: 1,497 B 2024-10-23 21:13:26.821 - Thread: 1 -> After snapshot.: GC Memory: 1,497 B 2024-10-23 21:13:26.825 - Thread: 1 -> Directory cleanup: GC Memory: 1,497 B 2024-10-23 21:13:26.825 - Thread: 1 -> Saving world - END 2024-10-23 21:13:26.826 - Thread: 9 -> Session snapshot save - START 2024-10-23 21:13:26.826 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 21:13:26.835 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Creative Empty World\.new\Sandbox_config.sbc 2024-10-23 21:13:26.854 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 21:13:26.854 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 21:13:26.869 - Thread: 9 -> Session snapshot save - END 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:26.870 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:27.264 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 21:13:27.264 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 21:13:27.264 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 21:13:27.265 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 21:13:27.266 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 21:13:27.267 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 21:13:27.267 - Thread: 1 -> MySession::Unload START 2024-10-23 21:13:27.267 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 21:13:27.267 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 21:13:27.267 - Thread: 1 -> IsServer: True 2024-10-23 21:13:27.267 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:13:27.290 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:13:27.290 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:13:27.391 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:13:27.535 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:13:27.535 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:13:27.535 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:13:27.537 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:13:27.541 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 21:13:27.543 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 21:13:27.544 - Thread: 1 -> Network readers disposed 2024-10-23 21:13:27.544 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 21:13:27.689 - Thread: 1 -> Loading sound definitions 2024-10-23 21:13:27.689 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:13:27.689 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:13:27.709 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:13:27.709 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 21:13:27.709 - Thread: 1 -> Loading Quick starts 2024-10-23 21:13:27.709 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:13:27.709 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:13:27.709 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 21:13:27.709 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 21:13:28.004 - Thread: 1 -> MySession::Unload END 2024-10-23 21:13:28.005 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 21:13:28.005 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 21:13:28.005 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 21:13:28.005 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 21:13:28.005 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:13:28.251 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:13:28.251 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:13:28.253 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:13:33.452 - Thread: 1 -> GUI Stats: Update 0.390490666666667, Draw 0.154341666666667 2024-10-23 21:14:03.452 - Thread: 1 -> GUI Stats: Update 0.157298666666666, Draw 0.167424722222222 2024-10-23 21:14:33.452 - Thread: 1 -> GUI Stats: Update 0.130006611111111, Draw 0.149364555555556 2024-10-23 21:15:03.451 - Thread: 1 -> GUI Stats: Update 0.130655388888889, Draw 0.156023777777778 2024-10-23 21:15:33.451 - Thread: 1 -> GUI Stats: Update 0.125811777777778, Draw 0.156205611111111 2024-10-23 21:16:03.451 - Thread: 1 -> GUI Stats: Update 0.144923333333333, Draw 0.188709 2024-10-23 21:16:33.452 - Thread: 1 -> GUI Stats: Update 0.155605777777778, Draw 0.203778666666667 2024-10-23 21:17:03.452 - Thread: 1 -> GUI Stats: Update 0.158879611111111, Draw 0.197479833333333 2024-10-23 21:17:33.451 - Thread: 1 -> GUI Stats: Update 0.143430888888889, Draw 0.171075333333333 2024-10-23 21:17:39.603 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-23 21:17:39.603 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-23 21:17:39.605 - Thread: 10 -> Loading available saves - START 2024-10-23 21:17:39.605 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301' 2024-10-23 21:17:40.140 - Thread: 10 -> Loading available saves - END 2024-10-23 21:17:40.357 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:17:40.401 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-23 21:17:40.401 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:01.252 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 21:18:01.808 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:18:01.817 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 21:18:01.818 - Thread: 37 -> LoadSandbox() - Start 2024-10-23 21:18:01.818 - Thread: 37 -> LoadSession() - Start 2024-10-23 21:18:01.818 - Thread: 37 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:18:01.818 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:18:02.299 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:18:02.300 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 21:18:02.300 - Thread: 37 -> CheckPoint Experimental mode: Yes 2024-10-23 21:18:02.300 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 21:18:02.300 - Thread: 37 -> LoadSession() - End 2024-10-23 21:18:02.300 - Thread: 37 -> LoadSandbox() - End 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:02.302 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:02.303 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 21:18:02.303 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 21:18:02.303 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 21:18:02.518 - Thread: 1 -> RunLoadingAction - START 2024-10-23 21:18:02.518 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:18:02.688 - Thread: 1 -> GC Memory: 1,511,067,280 B 2024-10-23 21:18:02.691 - Thread: 1 -> Process Memory: 11,474,382,848 B 2024-10-23 21:18:02.691 - Thread: 1 -> Experimental mode: Yes 2024-10-23 21:18:02.691 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 21:18:02.691 - Thread: 1 -> Console compatibility: No 2024-10-23 21:18:02.777 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 21:18:02.788 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 21:18:02.788 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 21:18:02.788 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 21:18:02.789 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 21:18:02.942 - Thread: 1 -> Loading scenarios 2024-10-23 21:18:02.942 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 21:18:02.942 - Thread: 1 -> List of used mods (0) - START 2024-10-23 21:18:02.942 - Thread: 1 -> List of used mods - END 2024-10-23 21:18:02.989 - Thread: 1 -> Loading behaviors 2024-10-23 21:18:02.989 - Thread: 1 -> Loading ammo magazines 2024-10-23 21:18:02.990 - Thread: 1 -> Loading ammo definitions 2024-10-23 21:18:02.990 - Thread: 1 -> Loading animations 2024-10-23 21:18:02.990 - Thread: 1 -> Loading animations 2024-10-23 21:18:02.990 - Thread: 1 -> Loading sound definitions 2024-10-23 21:18:02.990 - Thread: 1 -> Loading sound definitions 2024-10-23 21:18:02.990 - Thread: 1 -> Loading sound definitions 2024-10-23 21:18:02.990 - Thread: 1 -> Loading sound definitions 2024-10-23 21:18:02.991 - Thread: 1 -> Loading sound definitions 2024-10-23 21:18:02.991 - Thread: 1 -> Loading sound definitions 2024-10-23 21:18:02.991 - Thread: 1 -> Loading category classes 2024-10-23 21:18:02.991 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 21:18:02.991 - Thread: 1 -> Loading blueprint classes 2024-10-23 21:18:02.991 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:18:02.991 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:18:02.991 - Thread: 1 -> Loading blueprints 2024-10-23 21:18:02.991 - Thread: 1 -> Loading blueprints 2024-10-23 21:18:02.991 - Thread: 1 -> Loading agent definitions 2024-10-23 21:18:02.991 - Thread: 1 -> Loading character definitions 2024-10-23 21:18:02.991 - Thread: 1 -> Loading character definitions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading components 2024-10-23 21:18:02.992 - Thread: 1 -> Loading components 2024-10-23 21:18:02.992 - Thread: 1 -> Loading configuration 2024-10-23 21:18:02.992 - Thread: 1 -> Loading container types 2024-10-23 21:18:02.992 - Thread: 1 -> Loading Contract Types 2024-10-23 21:18:02.992 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:18:02.992 - Thread: 1 -> Loading block positions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading curve definitions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading debris 2024-10-23 21:18:02.992 - Thread: 1 -> Loading environment items entries 2024-10-23 21:18:02.992 - Thread: 1 -> Loading decal global definitions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading decal definitions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading decal definitions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading drone behaviors 2024-10-23 21:18:02.992 - Thread: 1 -> Loading edges 2024-10-23 21:18:02.992 - Thread: 1 -> Loading emissive color definitions 2024-10-23 21:18:02.992 - Thread: 1 -> Loading emissive color default states 2024-10-23 21:18:02.992 - Thread: 1 -> Loading animations 2024-10-23 21:18:02.992 - Thread: 1 -> Loading entity components 2024-10-23 21:18:02.992 - Thread: 1 -> Loading component containers 2024-10-23 21:18:02.993 - Thread: 1 -> Loading environment items entries 2024-10-23 21:18:02.993 - Thread: 1 -> Loading Faction Names 2024-10-23 21:18:02.993 - Thread: 1 -> Loading factions 2024-10-23 21:18:02.993 - Thread: 1 -> Loading flare definitions 2024-10-23 21:18:02.993 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:18:02.993 - Thread: 1 -> Loading gas property definitions 2024-10-23 21:18:02.993 - Thread: 1 -> Loading event definitions 2024-10-23 21:18:02.993 - Thread: 1 -> Loading physical items 2024-10-23 21:18:03.012 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:18:03.012 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:18:03.012 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:18:03.012 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:18:03.012 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:18:03.012 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:18:03.012 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:18:03.012 - Thread: 1 -> Loading planet definition 2024-10-23 21:18:03.012 - Thread: 1 -> Loading physical items 2024-10-23 21:18:03.013 - Thread: 1 -> Loading physical items 2024-10-23 21:18:03.013 - Thread: 1 -> Loading physical material properties 2024-10-23 21:18:03.013 - Thread: 1 -> Loading pirate antennas 2024-10-23 21:18:03.013 - Thread: 1 -> Loading Quick starts 2024-10-23 21:18:03.013 - Thread: 1 -> Loading research blocks definitions 2024-10-23 21:18:03.013 - Thread: 1 -> Loading research groups definitions 2024-10-23 21:18:03.013 - Thread: 1 -> Loading resource distribution groups 2024-10-23 21:18:03.013 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:18:03.013 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:18:03.013 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:18:03.013 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:18:03.013 - Thread: 1 -> Loading sound categories 2024-10-23 21:18:03.013 - Thread: 1 -> Loading stat definitions 2024-10-23 21:18:03.013 - Thread: 1 -> Loading stories definition 2024-10-23 21:18:03.013 - Thread: 1 -> Loading Story Categories definition 2024-10-23 21:18:03.013 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:18:03.013 - Thread: 1 -> Loading grid creators 2024-10-23 21:18:03.013 - Thread: 1 -> Loading transparent material properties 2024-10-23 21:18:03.014 - Thread: 1 -> Loading planet definition 2024-10-23 21:18:03.014 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 21:18:03.014 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:18:03.014 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:18:03.014 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:18:03.014 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:18:03.014 - Thread: 1 -> Loading Weather Effects 2024-10-23 21:18:03.014 - Thread: 1 -> Audio effects definitions 2024-10-23 21:18:03.014 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:18:03.015 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:18:03.015 - Thread: 1 -> Loading physical material properties 2024-10-23 21:18:03.015 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:18:03.080 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:18:03.081 - Thread: 1 -> Loading environment item definitions 2024-10-23 21:18:03.081 - Thread: 1 -> Loading weapon definitions 2024-10-23 21:18:03.085 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.086 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.086 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.087 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.087 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.087 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.088 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.088 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.089 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.089 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.090 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.090 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.090 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.091 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.091 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.092 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.092 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.093 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.094 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.094 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.095 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.096 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.100 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.100 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.101 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.101 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.102 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.103 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.104 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.104 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.105 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.105 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.106 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.106 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.108 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.108 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.110 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.111 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.113 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.113 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.115 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.115 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.117 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.117 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.118 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.119 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.122 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.122 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.124 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.124 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.145 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.145 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.147 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.148 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.150 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.151 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.153 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.154 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.158 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.159 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.161 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.162 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.164 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.165 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.168 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.168 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.173 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.173 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.175 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.176 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.178 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.179 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.181 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.182 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.187 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.188 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.191 - Thread: 1 -> Loading cube blocks 2024-10-23 21:18:03.191 - Thread: 1 -> Created block definitions 2024-10-23 21:18:03.200 - Thread: 1 -> Loading block variant groups 2024-10-23 21:18:03.215 - Thread: 1 -> Loading asteroid generators 2024-10-23 21:18:03.215 - Thread: 1 -> Loading drop containers 2024-10-23 21:18:03.215 - Thread: 1 -> Loading radial menu definitions 2024-10-23 21:18:03.216 - Thread: 1 -> Loading respawn ships 2024-10-23 21:18:03.216 - Thread: 1 -> Loading spawn groups 2024-10-23 21:18:03.216 - Thread: 1 -> Loading spawn groups 2024-10-23 21:18:03.216 - Thread: 1 -> Loading spawn groups 2024-10-23 21:18:03.216 - Thread: 1 -> Loading spawn groups 2024-10-23 21:18:03.216 - Thread: 1 -> Loading spawn groups 2024-10-23 21:18:03.216 - Thread: 1 -> Loading spawn groups 2024-10-23 21:18:03.216 - Thread: 1 -> Loading wheel speeds 2024-10-23 21:18:03.224 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:18:03.246 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:18:03.246 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:18:03.343 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:18:03.472 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:18:03.478 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 21:18:03.480 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:18:03.514 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:18:03.515 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:18:03.515 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:18:03.518 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:18:03.701 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 21:18:03.702 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 21:18:03.702 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 21:18:03.702 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 21:18:03.702 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 21:18:03.702 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 21:18:03.704 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 21:18:03.705 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 21:18:03.705 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 21:18:03.705 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 21:18:03.748 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 21:18:04.058 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 21:18:04.407 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 21:18:04.407 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 21:18:04.642 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 21:18:04.642 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 21:18:04.721 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 21:18:04.721 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 21:18:04.721 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 21:18:04.721 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 21:18:04.806 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 21:18:04.807 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 21:18:07.233 - Thread: 1 -> Info: Planet generator name: Mars 2024-10-23 21:18:07.234 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 21:18:07.282 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 21:18:07.282 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 21:18:08.240 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-23 21:18:08.240 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 21:18:08.240 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 21:18:08.240 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 21:18:08.246 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-23 21:18:08.246 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 21:18:08.246 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 21:18:08.246 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 21:18:08.521 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 21:18:08.521 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 21:18:08.910 - Thread: 9 -> Info: Planet generator name: Moon 2024-10-23 21:18:08.910 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 21:18:10.431 - Thread: 1 -> Info: Planet generator name: Europa 2024-10-23 21:18:10.431 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 21:18:11.097 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 21:18:11.097 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 21:18:12.051 - Thread: 12 -> Info: Planet generator name: Pertam 2024-10-23 21:18:12.051 - Thread: 12 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 21:18:12.051 - Thread: 1 -> Entities loaded & initialized 2024-10-23 21:18:12.100 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 21:18:12.102 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 21:18:12.102 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 21:18:12.102 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 21:18:12.102 - Thread: 1 -> GameDateTime = 01/01/2081 11:20:01 2024-10-23 21:18:12.102 - Thread: 1 -> Password = 2024-10-23 21:18:12.102 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:18:12.102 - Thread: 1 -> WorkshopId = 2024-10-23 21:18:12.102 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 21:18:12.102 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 21:18:12.102 - Thread: 1 -> Settings: 2024-10-23 21:18:12.102 - Thread: 1 -> GameMode = Survival 2024-10-23 21:18:12.102 - Thread: 1 -> MaxPlayers = 1 2024-10-23 21:18:12.102 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 21:18:12.102 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 21:18:12.102 - Thread: 1 -> PiratePCU = 25000 2024-10-23 21:18:12.102 - Thread: 1 -> AutoHealing = True 2024-10-23 21:18:12.102 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 21:18:12.102 - Thread: 1 -> ThrusterDamage = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableSpectator = False 2024-10-23 21:18:12.102 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 21:18:12.102 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 21:18:12.102 - Thread: 1 -> MaxGridSize = 0 2024-10-23 21:18:12.102 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 21:18:12.102 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 21:18:12.102 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 21:18:12.102 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 21:18:12.102 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 21:18:12.102 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 21:18:12.102 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 21:18:12.102 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 21:18:12.102 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 21:18:12.102 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 21:18:12.102 - Thread: 1 -> ClientCanSave = False 2024-10-23 21:18:12.102 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 21:18:12.102 - Thread: 1 -> PermanentDeath = False 2024-10-23 21:18:12.102 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableScripts = False 2024-10-23 21:18:12.102 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 21:18:12.102 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 21:18:12.102 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 21:18:12.102 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 21:18:12.102 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 21:18:12.102 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 21:18:12.102 - Thread: 1 -> ViewDistance = 15000 2024-10-23 21:18:12.102 - Thread: 1 -> Voxel destruction = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 21:18:12.102 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 21:18:12.102 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 21:18:12.102 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 21:18:12.102 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 21:18:12.102 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 21:18:12.102 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 21:18:12.102 - Thread: 1 -> SyncDistance = 3000 2024-10-23 21:18:12.102 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 21:18:12.102 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 21:18:12.102 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 21:18:12.102 - Thread: 1 -> MaxPlanets = 99 2024-10-23 21:18:12.102 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 21:18:12.102 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 21:18:12.102 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 21:18:12.102 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 21:18:12.102 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 21:18:12.102 - Thread: 1 -> ResetOwnership = False 2024-10-23 21:18:12.102 - Thread: 1 -> RealisticSound = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableSaving = True 2024-10-23 21:18:12.102 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 21:18:12.102 - Thread: 1 -> EnableToolShake = True 2024-10-23 21:18:12.102 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 21:18:12.102 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 21:18:12.102 - Thread: 1 -> UseConsolePCU = False 2024-10-23 21:18:12.102 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 21:18:12.102 - Thread: 1 -> FamilySharing = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 21:18:12.102 - Thread: 1 -> SuppressedWarnings = 2024-10-23 21:18:12.102 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 21:18:12.102 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 21:18:12.102 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 21:18:12.102 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 21:18:12.102 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 21:18:12.102 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 21:18:12.102 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 21:18:12.102 - Thread: 1 -> WeatherSystem = True 2024-10-23 21:18:12.102 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 21:18:12.102 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 21:18:12.102 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 21:18:12.102 - Thread: 1 -> EnableEconomy = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableSupergridding = False 2024-10-23 21:18:12.102 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 21:18:12.102 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 21:18:12.102 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableResearch = True 2024-10-23 21:18:12.102 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 21:18:12.102 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 21:18:12.102 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 21:18:12.102 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 21:18:12.102 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 21:18:12.102 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 21:18:12.102 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 21:18:12.102 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 21:18:12.102 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 21:18:12.102 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 21:18:12.102 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 21:18:12.102 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 21:18:12.102 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 21:18:12.102 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 21:18:12.102 - Thread: 1 -> EnableScripterRole = False 2024-10-23 21:18:12.102 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 21:18:12.102 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 21:18:12.103 - Thread: 1 -> EnableSpiders = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnableWolfs = False 2024-10-23 21:18:12.103 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 21:18:12.103 - Thread: 1 -> EnableDrones = True 2024-10-23 21:18:12.103 - Thread: 1 -> MaxDrones = 5 2024-10-23 21:18:12.103 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 21:18:12.103 - Thread: 1 -> SpawnWithTools = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnableJetpack = True 2024-10-23 21:18:12.103 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 21:18:12.103 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 21:18:12.103 - Thread: 1 -> CanJoinRunning = False 2024-10-23 21:18:12.103 - Thread: 1 -> Scenario = False 2024-10-23 21:18:12.103 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 21:18:12.103 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnableSunRotation = True 2024-10-23 21:18:12.103 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 21:18:12.103 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnableEncounters = True 2024-10-23 21:18:12.103 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnableOxygen = True 2024-10-23 21:18:12.103 - Thread: 1 -> ExperimentalMode = True 2024-10-23 21:18:12.103 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 21:18:12.103 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 21:18:12.103 - Thread: 1 -> EnableRecoil = True 2024-10-23 21:18:12.103 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 21:18:12.103 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 21:18:12.103 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 21:18:12.103 - Thread: 1 -> ScrapEnabled = False 2024-10-23 21:18:12.103 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 21:18:12.103 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 21:18:12.108 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 21:18:12.108 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 21:18:12.138 - Thread: 1 -> Session loaded 2024-10-23 21:18:12.138 - Thread: 1 -> RunLoadingAction - END 2024-10-23 21:18:12.138 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 21:18:12.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 21:18:12.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 21:18:12.139 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 21:18:12.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 21:18:12.139 - Thread: 1 -> Updating continues. 2024-10-23 21:18:12.364 - Thread: 1 -> GC Memory: 1682.423 / 1682.423 MB 2024-10-23 21:18:12.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:18:12.494 - Thread: 1 -> STATISTICS,3209.0333334,0,0,0,0,0,0,2990.558,10243.26,1,0,1712.549,6453.727,20948,979804,12,24.46694,9.796829,0.1208571,49322,26.90188,0,16.66667,6.582067,2.635531,100,3722143473,1712.549,0,0,-1 2024-10-23 21:18:12.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:18:12.494 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,860,91,73,224,0,849,3549,855,0,0,78,1079,0,199,15,0,0,0,384,12,0,0,309,759,456,8,20,0,0,0,0 2024-10-23 21:18:12.788 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-23 21:18:12.949 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-23 21:18:12.964 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-23 21:18:13.399 - Thread: 1 -> GUI Stats: Update 5.51232883333333, Draw 0.140255555555556 2024-10-23 21:18:22.783 - Thread: 1 -> Loading duration: 20.480301 2024-10-23 21:18:23.134 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:23.134 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:23.134 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 21:18:34.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:18:42.372 - Thread: 1 -> GC Memory: 2080.021 / 2080.021 MB 2024-10-23 21:18:43.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:43.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:18:44.039 - Thread: 1 -> GUI Stats: Update 0.130640222222222, Draw 0.222700388888889 2024-10-23 21:18:47.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:18:52.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:18:52.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:19:02.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:19:07.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:19:07.571 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:19:12.373 - Thread: 1 -> GC Memory: 2085.552 / 2085.552 MB 2024-10-23 21:19:13.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:19:13.137 - Thread: 1 -> STATISTICS,3269.05,0,0,0,0,0,0,11.21504,89.89183,1,0,2088.72,15826.88,20948,979804,12,32.25999,96.06786,0.2479307,46276,8.326914,0,16.66667,2.686262,7.999487,100,11672894198,2088.72,0,0,-1 2024-10-23 21:19:13.137 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:19:13.137 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1144,1445,100,849,11132,7034,0,0,114,8480,0,4901,31,0,78,15,384,82,0,2,1717,759,456,8,30,0,0,0,0 2024-10-23 21:19:14.039 - Thread: 1 -> GUI Stats: Update 0.154103333333333, Draw 0.255481611111111 2024-10-23 21:19:31.955 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-10-23 21:19:31.956 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-23 21:19:31.958 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-23 21:19:42.388 - Thread: 1 -> GC Memory: 2124.931 / 2124.931 MB 2024-10-23 21:19:44.039 - Thread: 1 -> GUI Stats: Update 0.1392575, Draw 0.20473 2024-10-23 21:20:12.406 - Thread: 1 -> GC Memory: 2207.126 / 2207.126 MB 2024-10-23 21:20:13.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:20:13.155 - Thread: 1 -> STATISTICS,3329.0666667,0,0,0,0,0,0,12.90695,124.8577,1,0,2210.668,16777.46,20948,979804,12,35.29401,97.16109,0.1752797,45602,8.095161,0,16.66667,2.857107,7.865347,100,12450738540,2210.668,0,0,-1 2024-10-23 21:20:13.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:20:13.155 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1897,2208,100,849,11873,7036,0,0,116,9245,0,4901,31,0,55,15,384,92,0,2,1717,759,456,8,30,0,0,0,0 2024-10-23 21:20:14.039 - Thread: 1 -> GUI Stats: Update 0.150891, Draw 0.203873777777778 2024-10-23 21:20:35.572 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:20:35.574 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:20:42.435 - Thread: 1 -> GC Memory: 3469.185 / 3469.185 MB 2024-10-23 21:20:44.402 - Thread: 1 -> GUI Stats: Update 0.295699777777778, Draw 0.428690333333333 2024-10-23 21:20:51.003 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:20:51.234 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:20:51.234 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:20:52.719 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:20:52.722 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:21:12.447 - Thread: 1 -> GC Memory: 3795.983 / 3795.983 MB 2024-10-23 21:21:13.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:21:13.679 - Thread: 1 -> STATISTICS,3389.0833334,0,0,0,0,0,0,10.7466,83.80263,1,0,3799.706,16822.23,20948,979804,12,27.01076,84.49031,0.1794152,45579,8.33319,0,16.66667,2.250858,7.040738,100,12499556450,3799.706,0,0,-1 2024-10-23 21:21:13.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:21:13.679 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1897,2191,100,849,11920,7081,0,0,130,9272,0,4910,31,0,75,15,384,75,0,24,1717,759,456,8,30,0,0,0,0 2024-10-23 21:21:14.548 - Thread: 1 -> GUI Stats: Update 0.1688055, Draw 0.473668166666667 2024-10-23 21:21:15.265 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:21:15.495 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:15.495 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:17.396 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:21:17.412 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:21:32.213 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:21:32.445 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:32.446 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:34.880 - Thread: 1 -> Updating stopped. 2024-10-23 21:21:34.895 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:21:35.629 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:21:35.629 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:21:35.631 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:21:36.313 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:21:37.196 - Thread: 1 -> Saving world - START 2024-10-23 21:21:37.197 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:21:37.197 - Thread: 1 -> Before snapshot.: GC Memory: 3,815 B 2024-10-23 21:21:37.255 - Thread: 1 -> After snapshot.: GC Memory: 3,814 B 2024-10-23 21:21:37.260 - Thread: 1 -> Directory cleanup: GC Memory: 3,814 B 2024-10-23 21:21:37.260 - Thread: 1 -> Saving world - END 2024-10-23 21:21:37.262 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:37.262 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:37.285 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:21:37.285 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:21:37.546 - Thread: 1 -> Updating continues. 2024-10-23 21:21:37.778 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:21:37.779 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:37.779 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:37.860 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:21:38.863 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 21:21:38.879 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:21:39.479 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:39.483 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:39.732 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 21:21:39.733 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 21:21:39.733 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 21:21:39.733 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 21:21:39.773 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 21:21:39.774 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 21:21:39.774 - Thread: 1 -> MySession::Unload START 2024-10-23 21:21:39.774 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 21:21:39.774 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 21:21:39.774 - Thread: 1 -> IsServer: True 2024-10-23 21:21:39.775 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:21:39.799 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:21:39.799 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:21:39.906 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:21:40.042 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:21:40.043 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:21:40.043 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:21:40.046 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:21:40.050 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 21:21:40.238 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 21:21:40.238 - Thread: 1 -> Network readers disposed 2024-10-23 21:21:40.238 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 21:21:40.431 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:40.431 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:21:40.431 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:21:40.453 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:21:40.453 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 21:21:40.453 - Thread: 1 -> Loading Quick starts 2024-10-23 21:21:40.453 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:21:40.453 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:21:40.453 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 21:21:40.454 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 21:21:40.740 - Thread: 1 -> MySession::Unload END 2024-10-23 21:21:40.740 - Thread: 1 -> LoadSession() - Start 2024-10-23 21:21:40.740 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:21:40.740 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:21:41.378 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:21:41.378 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 21:21:41.378 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 21:21:41.378 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 21:21:41.378 - Thread: 1 -> LoadSession() - End 2024-10-23 21:21:41.380 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:41.380 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:41.380 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 21:21:41.380 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 21:21:41.380 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 21:21:41.596 - Thread: 1 -> RunLoadingAction - START 2024-10-23 21:21:41.596 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:21:41.820 - Thread: 1 -> GC Memory: 1,754,871,464 B 2024-10-23 21:21:41.822 - Thread: 1 -> Process Memory: 14,746,898,432 B 2024-10-23 21:21:41.822 - Thread: 1 -> Experimental mode: Yes 2024-10-23 21:21:41.822 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 21:21:41.822 - Thread: 1 -> Console compatibility: No 2024-10-23 21:21:41.872 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 21:21:41.883 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 21:21:41.883 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 21:21:41.883 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 21:21:41.884 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 21:21:42.062 - Thread: 1 -> Loading scenarios 2024-10-23 21:21:42.062 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 21:21:42.062 - Thread: 1 -> List of used mods (0) - START 2024-10-23 21:21:42.062 - Thread: 1 -> List of used mods - END 2024-10-23 21:21:42.113 - Thread: 1 -> Loading behaviors 2024-10-23 21:21:42.114 - Thread: 1 -> Loading ammo magazines 2024-10-23 21:21:42.114 - Thread: 1 -> Loading ammo definitions 2024-10-23 21:21:42.114 - Thread: 1 -> Loading animations 2024-10-23 21:21:42.114 - Thread: 1 -> Loading animations 2024-10-23 21:21:42.114 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:42.114 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:42.114 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:42.115 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:42.115 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:42.115 - Thread: 1 -> Loading sound definitions 2024-10-23 21:21:42.115 - Thread: 1 -> Loading category classes 2024-10-23 21:21:42.117 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 21:21:42.118 - Thread: 1 -> Loading blueprint classes 2024-10-23 21:21:42.118 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:21:42.118 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:21:42.118 - Thread: 1 -> Loading blueprints 2024-10-23 21:21:42.118 - Thread: 1 -> Loading blueprints 2024-10-23 21:21:42.118 - Thread: 1 -> Loading agent definitions 2024-10-23 21:21:42.118 - Thread: 1 -> Loading character definitions 2024-10-23 21:21:42.118 - Thread: 1 -> Loading character definitions 2024-10-23 21:21:42.118 - Thread: 1 -> Loading components 2024-10-23 21:21:42.118 - Thread: 1 -> Loading components 2024-10-23 21:21:42.118 - Thread: 1 -> Loading configuration 2024-10-23 21:21:42.118 - Thread: 1 -> Loading container types 2024-10-23 21:21:42.119 - Thread: 1 -> Loading Contract Types 2024-10-23 21:21:42.119 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:21:42.119 - Thread: 1 -> Loading block positions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading curve definitions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading debris 2024-10-23 21:21:42.119 - Thread: 1 -> Loading environment items entries 2024-10-23 21:21:42.119 - Thread: 1 -> Loading decal global definitions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading decal definitions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading decal definitions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading drone behaviors 2024-10-23 21:21:42.119 - Thread: 1 -> Loading edges 2024-10-23 21:21:42.119 - Thread: 1 -> Loading emissive color definitions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading emissive color default states 2024-10-23 21:21:42.119 - Thread: 1 -> Loading animations 2024-10-23 21:21:42.119 - Thread: 1 -> Loading entity components 2024-10-23 21:21:42.119 - Thread: 1 -> Loading component containers 2024-10-23 21:21:42.119 - Thread: 1 -> Loading environment items entries 2024-10-23 21:21:42.119 - Thread: 1 -> Loading Faction Names 2024-10-23 21:21:42.119 - Thread: 1 -> Loading factions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading flare definitions 2024-10-23 21:21:42.119 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:21:42.120 - Thread: 1 -> Loading gas property definitions 2024-10-23 21:21:42.120 - Thread: 1 -> Loading event definitions 2024-10-23 21:21:42.120 - Thread: 1 -> Loading physical items 2024-10-23 21:21:42.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:21:42.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:21:42.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:21:42.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:21:42.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:21:42.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:21:42.140 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:21:42.140 - Thread: 1 -> Loading planet definition 2024-10-23 21:21:42.140 - Thread: 1 -> Loading physical items 2024-10-23 21:21:42.141 - Thread: 1 -> Loading physical items 2024-10-23 21:21:42.141 - Thread: 1 -> Loading physical material properties 2024-10-23 21:21:42.141 - Thread: 1 -> Loading pirate antennas 2024-10-23 21:21:42.141 - Thread: 1 -> Loading Quick starts 2024-10-23 21:21:42.141 - Thread: 1 -> Loading research blocks definitions 2024-10-23 21:21:42.141 - Thread: 1 -> Loading research groups definitions 2024-10-23 21:21:42.141 - Thread: 1 -> Loading resource distribution groups 2024-10-23 21:21:42.141 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:21:42.141 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:21:42.141 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:21:42.141 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:21:42.141 - Thread: 1 -> Loading sound categories 2024-10-23 21:21:42.141 - Thread: 1 -> Loading stat definitions 2024-10-23 21:21:42.141 - Thread: 1 -> Loading stories definition 2024-10-23 21:21:42.141 - Thread: 1 -> Loading Story Categories definition 2024-10-23 21:21:42.141 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:21:42.141 - Thread: 1 -> Loading grid creators 2024-10-23 21:21:42.142 - Thread: 1 -> Loading transparent material properties 2024-10-23 21:21:42.142 - Thread: 1 -> Loading planet definition 2024-10-23 21:21:42.142 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 21:21:42.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:21:42.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:21:42.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:21:42.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:21:42.142 - Thread: 1 -> Loading Weather Effects 2024-10-23 21:21:42.143 - Thread: 1 -> Audio effects definitions 2024-10-23 21:21:42.143 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:21:42.143 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:21:42.143 - Thread: 1 -> Loading physical material properties 2024-10-23 21:21:42.143 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:21:42.222 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:21:42.224 - Thread: 1 -> Loading environment item definitions 2024-10-23 21:21:42.224 - Thread: 1 -> Loading weapon definitions 2024-10-23 21:21:42.225 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.226 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.226 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.227 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.227 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.228 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.228 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.229 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.229 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.230 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.230 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.231 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.231 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.232 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.233 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.234 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.235 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.235 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.240 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.241 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.242 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.242 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.244 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.244 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.245 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.245 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.246 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.247 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.248 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.249 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.250 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.250 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.252 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.252 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.268 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.269 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.270 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.271 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.273 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.273 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.275 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.276 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.277 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.277 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.279 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.280 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.285 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.285 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.287 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.287 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.289 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.290 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.292 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.293 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.296 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.297 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.301 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.302 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.305 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.305 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.308 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.308 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.312 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.312 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.317 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.318 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.321 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.321 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.324 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.324 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.327 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.330 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.333 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.334 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.337 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.338 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.342 - Thread: 1 -> Loading cube blocks 2024-10-23 21:21:42.345 - Thread: 1 -> Created block definitions 2024-10-23 21:21:42.351 - Thread: 1 -> Loading block variant groups 2024-10-23 21:21:42.368 - Thread: 1 -> Loading asteroid generators 2024-10-23 21:21:42.368 - Thread: 1 -> Loading drop containers 2024-10-23 21:21:42.368 - Thread: 1 -> Loading radial menu definitions 2024-10-23 21:21:42.369 - Thread: 1 -> Loading respawn ships 2024-10-23 21:21:42.369 - Thread: 1 -> Loading spawn groups 2024-10-23 21:21:42.369 - Thread: 1 -> Loading spawn groups 2024-10-23 21:21:42.369 - Thread: 1 -> Loading spawn groups 2024-10-23 21:21:42.369 - Thread: 1 -> Loading spawn groups 2024-10-23 21:21:42.369 - Thread: 1 -> Loading spawn groups 2024-10-23 21:21:42.369 - Thread: 1 -> Loading spawn groups 2024-10-23 21:21:42.369 - Thread: 1 -> Loading wheel speeds 2024-10-23 21:21:42.380 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:21:42.408 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:21:42.408 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:21:42.508 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:21:42.651 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:21:42.654 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 21:21:42.656 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:21:42.696 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:21:42.696 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:21:42.697 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:21:42.700 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:21:42.901 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 21:21:42.902 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 21:21:42.902 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 21:21:42.902 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 21:21:42.902 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 21:21:42.902 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 21:21:42.905 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 21:21:42.905 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 21:21:42.906 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 21:21:42.906 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 21:21:42.919 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 21:21:43.303 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 21:21:43.567 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 21:21:43.568 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 21:21:43.570 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 21:21:43.570 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 21:21:43.574 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 21:21:43.574 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 21:21:43.735 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 21:21:43.748 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 21:21:43.820 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 21:21:43.821 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 21:21:47.343 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 21:21:47.343 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 21:21:47.343 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 21:21:47.343 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 21:21:47.743 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-10-23 21:21:47.743 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 21:21:47.744 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 21:21:47.744 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 21:21:48.002 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-23 21:21:48.002 - Thread: 1 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 21:21:48.010 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 21:21:48.011 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 21:21:48.274 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 21:21:48.274 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 21:21:48.644 - Thread: 10 -> Info: Planet generator name: Moon 2024-10-23 21:21:48.644 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 21:21:50.463 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 21:21:50.463 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 21:21:50.767 - Thread: 9 -> Info: Planet generator name: Europa 2024-10-23 21:21:50.767 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 21:21:51.903 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 21:21:51.903 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 21:21:51.904 - Thread: 1 -> Entities loaded & initialized 2024-10-23 21:21:51.905 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 21:21:51.906 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 21:21:51.907 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 21:21:51.907 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 21:21:51.907 - Thread: 1 -> GameDateTime = 01/01/2081 11:23:14 2024-10-23 21:21:51.907 - Thread: 1 -> Password = 2024-10-23 21:21:51.907 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:21:51.907 - Thread: 1 -> WorkshopId = 2024-10-23 21:21:51.907 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 21:21:51.907 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 21:21:51.907 - Thread: 1 -> Settings: 2024-10-23 21:21:51.907 - Thread: 1 -> GameMode = Survival 2024-10-23 21:21:51.907 - Thread: 1 -> MaxPlayers = 1 2024-10-23 21:21:51.907 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 21:21:51.907 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 21:21:51.907 - Thread: 1 -> PiratePCU = 25000 2024-10-23 21:21:51.907 - Thread: 1 -> AutoHealing = True 2024-10-23 21:21:51.907 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 21:21:51.907 - Thread: 1 -> ThrusterDamage = True 2024-10-23 21:21:51.907 - Thread: 1 -> EnableSpectator = False 2024-10-23 21:21:51.907 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 21:21:51.907 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 21:21:51.907 - Thread: 1 -> MaxGridSize = 0 2024-10-23 21:21:51.907 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 21:21:51.907 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 21:21:51.907 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 21:21:51.907 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 21:21:51.907 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 21:21:51.907 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 21:21:51.907 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 21:21:51.907 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 21:21:51.907 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 21:21:51.907 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 21:21:51.907 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 21:21:51.907 - Thread: 1 -> ClientCanSave = False 2024-10-23 21:21:51.907 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 21:21:51.907 - Thread: 1 -> PermanentDeath = False 2024-10-23 21:21:51.907 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableScripts = False 2024-10-23 21:21:51.908 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 21:21:51.908 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 21:21:51.908 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 21:21:51.908 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 21:21:51.908 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 21:21:51.908 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 21:21:51.908 - Thread: 1 -> ViewDistance = 15000 2024-10-23 21:21:51.908 - Thread: 1 -> Voxel destruction = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 21:21:51.908 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 21:21:51.908 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 21:21:51.908 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 21:21:51.908 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 21:21:51.908 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 21:21:51.908 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 21:21:51.908 - Thread: 1 -> SyncDistance = 3000 2024-10-23 21:21:51.908 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 21:21:51.908 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 21:21:51.908 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 21:21:51.908 - Thread: 1 -> MaxPlanets = 99 2024-10-23 21:21:51.908 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 21:21:51.908 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 21:21:51.908 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 21:21:51.908 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 21:21:51.908 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 21:21:51.908 - Thread: 1 -> ResetOwnership = False 2024-10-23 21:21:51.908 - Thread: 1 -> RealisticSound = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableSaving = True 2024-10-23 21:21:51.908 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 21:21:51.908 - Thread: 1 -> EnableToolShake = True 2024-10-23 21:21:51.908 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 21:21:51.908 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 21:21:51.908 - Thread: 1 -> UseConsolePCU = False 2024-10-23 21:21:51.908 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 21:21:51.908 - Thread: 1 -> FamilySharing = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 21:21:51.908 - Thread: 1 -> SuppressedWarnings = 2024-10-23 21:21:51.908 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 21:21:51.908 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 21:21:51.908 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 21:21:51.908 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 21:21:51.908 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 21:21:51.908 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 21:21:51.908 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 21:21:51.908 - Thread: 1 -> WeatherSystem = True 2024-10-23 21:21:51.908 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 21:21:51.908 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 21:21:51.908 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 21:21:51.908 - Thread: 1 -> EnableEconomy = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableSupergridding = False 2024-10-23 21:21:51.908 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 21:21:51.908 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 21:21:51.908 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableResearch = True 2024-10-23 21:21:51.908 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 21:21:51.908 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 21:21:51.908 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 21:21:51.908 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 21:21:51.908 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 21:21:51.908 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 21:21:51.908 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 21:21:51.908 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 21:21:51.908 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 21:21:51.908 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 21:21:51.908 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 21:21:51.908 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 21:21:51.908 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 21:21:51.908 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableScripterRole = False 2024-10-23 21:21:51.908 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 21:21:51.908 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 21:21:51.908 - Thread: 1 -> EnableSpiders = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableWolfs = False 2024-10-23 21:21:51.908 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 21:21:51.908 - Thread: 1 -> EnableDrones = True 2024-10-23 21:21:51.908 - Thread: 1 -> MaxDrones = 5 2024-10-23 21:21:51.908 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 21:21:51.908 - Thread: 1 -> SpawnWithTools = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableJetpack = True 2024-10-23 21:21:51.908 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 21:21:51.908 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 21:21:51.908 - Thread: 1 -> CanJoinRunning = False 2024-10-23 21:21:51.908 - Thread: 1 -> Scenario = False 2024-10-23 21:21:51.908 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 21:21:51.908 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableSunRotation = True 2024-10-23 21:21:51.908 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 21:21:51.908 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableEncounters = True 2024-10-23 21:21:51.908 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnableOxygen = True 2024-10-23 21:21:51.908 - Thread: 1 -> ExperimentalMode = True 2024-10-23 21:21:51.908 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 21:21:51.908 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 21:21:51.908 - Thread: 1 -> EnableRecoil = True 2024-10-23 21:21:51.908 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 21:21:51.908 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 21:21:51.908 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 21:21:51.908 - Thread: 1 -> ScrapEnabled = False 2024-10-23 21:21:51.908 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 21:21:51.908 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 21:21:51.909 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 21:21:51.911 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 21:21:51.929 - Thread: 1 -> Session loaded 2024-10-23 21:21:51.929 - Thread: 1 -> RunLoadingAction - END 2024-10-23 21:21:51.929 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 21:21:51.929 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 21:21:51.929 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 21:21:51.929 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 21:21:51.929 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 21:21:51.930 - Thread: 1 -> Updating continues. 2024-10-23 21:21:51.930 - Thread: 1 -> GC Memory: 1822.943 / 1822.943 MB 2024-10-23 21:21:55.485 - Thread: 1 -> Loading duration: 14.1039161 2024-10-23 21:21:55.618 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 21:21:55.618 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 21:21:55.618 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 21:21:57.283 - Thread: 1 -> GUI Stats: Update 6.05601211111111, Draw 0.456438111111112 2024-10-23 21:21:59.315 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:21:59.331 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:22:20.115 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:22:20.347 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:22:20.348 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:22:21.932 - Thread: 1 -> GC Memory: 4414.876 / 4414.876 MB 2024-10-23 21:22:23.000 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:22:23.015 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:22:26.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:22:26.449 - Thread: 1 -> STATISTICS,3449.1,0,0,0,0,0,0,12.41341,87.18733,1,0,4421.958,16465.32,20948,979804,12,28.65816,81.49479,0.1671886,45847,8.333177,0,16.66667,2.388135,6.791105,100,11685905956,4421.958,0,0,-1 2024-10-23 21:22:26.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:22:26.449 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,861,91,1170,1464,100,849,11144,7042,0,0,132,8506,0,4871,31,0,65,15,384,75,0,22,1717,759,456,8,30,0,0,0,0 2024-10-23 21:22:27.284 - Thread: 1 -> GUI Stats: Update 0.173363388888889, Draw 0.637496611111111 2024-10-23 21:22:40.367 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:22:47.231 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:22:47.464 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:22:47.464 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:22:48.432 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 21:22:48.449 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:22:49.399 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 21:22:49.400 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 21:22:49.709 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 21:22:49.709 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 21:22:49.709 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 21:22:49.712 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 21:22:49.713 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 21:22:49.714 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 21:22:49.714 - Thread: 1 -> MySession::Unload START 2024-10-23 21:22:49.714 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 21:22:49.714 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 21:22:49.714 - Thread: 1 -> IsServer: True 2024-10-23 21:22:49.714 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:22:49.734 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:22:49.734 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:22:49.842 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:22:49.974 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:22:49.974 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:22:49.974 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:22:49.976 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:22:49.980 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 21:22:50.089 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 21:22:50.089 - Thread: 1 -> Network readers disposed 2024-10-23 21:22:50.090 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 21:22:50.280 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:50.280 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:22:50.280 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:22:50.302 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:22:50.302 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 21:22:50.302 - Thread: 1 -> Loading Quick starts 2024-10-23 21:22:50.303 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:22:50.303 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:22:50.303 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 21:22:50.303 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 21:22:50.610 - Thread: 1 -> MySession::Unload END 2024-10-23 21:22:50.611 - Thread: 1 -> LoadSession() - Start 2024-10-23 21:22:50.611 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:22:50.611 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:22:51.207 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:22:51.209 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 21:22:51.209 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 21:22:51.209 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 21:22:51.209 - Thread: 1 -> LoadSession() - End 2024-10-23 21:22:51.209 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 21:22:51.209 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 21:22:51.210 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 21:22:51.210 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 21:22:51.210 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 21:22:51.425 - Thread: 1 -> RunLoadingAction - START 2024-10-23 21:22:51.425 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:22:51.701 - Thread: 1 -> GC Memory: 1,787,541,816 B 2024-10-23 21:22:51.703 - Thread: 1 -> Process Memory: 14,787,563,520 B 2024-10-23 21:22:51.703 - Thread: 1 -> Experimental mode: Yes 2024-10-23 21:22:51.703 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 21:22:51.703 - Thread: 1 -> Console compatibility: No 2024-10-23 21:22:51.728 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 21:22:51.767 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 21:22:51.767 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 21:22:51.768 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 21:22:51.769 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 21:22:51.968 - Thread: 1 -> Loading scenarios 2024-10-23 21:22:51.968 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 21:22:51.968 - Thread: 1 -> List of used mods (0) - START 2024-10-23 21:22:51.968 - Thread: 1 -> List of used mods - END 2024-10-23 21:22:52.038 - Thread: 1 -> Loading behaviors 2024-10-23 21:22:52.038 - Thread: 1 -> Loading ammo magazines 2024-10-23 21:22:52.039 - Thread: 1 -> Loading ammo definitions 2024-10-23 21:22:52.039 - Thread: 1 -> Loading animations 2024-10-23 21:22:52.039 - Thread: 1 -> Loading animations 2024-10-23 21:22:52.039 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:52.040 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:52.040 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:52.040 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:52.040 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:52.040 - Thread: 1 -> Loading sound definitions 2024-10-23 21:22:52.040 - Thread: 1 -> Loading category classes 2024-10-23 21:22:52.040 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 21:22:52.041 - Thread: 1 -> Loading blueprint classes 2024-10-23 21:22:52.043 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:22:52.043 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:22:52.043 - Thread: 1 -> Loading blueprints 2024-10-23 21:22:52.043 - Thread: 1 -> Loading blueprints 2024-10-23 21:22:52.043 - Thread: 1 -> Loading agent definitions 2024-10-23 21:22:52.043 - Thread: 1 -> Loading character definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading character definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading components 2024-10-23 21:22:52.044 - Thread: 1 -> Loading components 2024-10-23 21:22:52.044 - Thread: 1 -> Loading configuration 2024-10-23 21:22:52.044 - Thread: 1 -> Loading container types 2024-10-23 21:22:52.044 - Thread: 1 -> Loading Contract Types 2024-10-23 21:22:52.044 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:22:52.044 - Thread: 1 -> Loading block positions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading curve definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading debris 2024-10-23 21:22:52.044 - Thread: 1 -> Loading environment items entries 2024-10-23 21:22:52.044 - Thread: 1 -> Loading decal global definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading decal definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading decal definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading drone behaviors 2024-10-23 21:22:52.044 - Thread: 1 -> Loading edges 2024-10-23 21:22:52.044 - Thread: 1 -> Loading emissive color definitions 2024-10-23 21:22:52.044 - Thread: 1 -> Loading emissive color default states 2024-10-23 21:22:52.044 - Thread: 1 -> Loading animations 2024-10-23 21:22:52.044 - Thread: 1 -> Loading entity components 2024-10-23 21:22:52.045 - Thread: 1 -> Loading component containers 2024-10-23 21:22:52.045 - Thread: 1 -> Loading environment items entries 2024-10-23 21:22:52.045 - Thread: 1 -> Loading Faction Names 2024-10-23 21:22:52.045 - Thread: 1 -> Loading factions 2024-10-23 21:22:52.045 - Thread: 1 -> Loading flare definitions 2024-10-23 21:22:52.045 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:22:52.045 - Thread: 1 -> Loading gas property definitions 2024-10-23 21:22:52.045 - Thread: 1 -> Loading event definitions 2024-10-23 21:22:52.045 - Thread: 1 -> Loading physical items 2024-10-23 21:22:52.067 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:22:52.067 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:22:52.067 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:22:52.067 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:22:52.067 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:22:52.067 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:22:52.067 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:22:52.067 - Thread: 1 -> Loading planet definition 2024-10-23 21:22:52.067 - Thread: 1 -> Loading physical items 2024-10-23 21:22:52.067 - Thread: 1 -> Loading physical items 2024-10-23 21:22:52.067 - Thread: 1 -> Loading physical material properties 2024-10-23 21:22:52.068 - Thread: 1 -> Loading pirate antennas 2024-10-23 21:22:52.068 - Thread: 1 -> Loading Quick starts 2024-10-23 21:22:52.068 - Thread: 1 -> Loading research blocks definitions 2024-10-23 21:22:52.068 - Thread: 1 -> Loading research groups definitions 2024-10-23 21:22:52.068 - Thread: 1 -> Loading resource distribution groups 2024-10-23 21:22:52.068 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:22:52.068 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:22:52.068 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:22:52.068 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:22:52.068 - Thread: 1 -> Loading sound categories 2024-10-23 21:22:52.068 - Thread: 1 -> Loading stat definitions 2024-10-23 21:22:52.068 - Thread: 1 -> Loading stories definition 2024-10-23 21:22:52.068 - Thread: 1 -> Loading Story Categories definition 2024-10-23 21:22:52.068 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:22:52.068 - Thread: 1 -> Loading grid creators 2024-10-23 21:22:52.068 - Thread: 1 -> Loading transparent material properties 2024-10-23 21:22:52.069 - Thread: 1 -> Loading planet definition 2024-10-23 21:22:52.069 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 21:22:52.069 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:22:52.069 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:22:52.069 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:22:52.069 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:22:52.069 - Thread: 1 -> Loading Weather Effects 2024-10-23 21:22:52.070 - Thread: 1 -> Audio effects definitions 2024-10-23 21:22:52.070 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:22:52.070 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:22:52.070 - Thread: 1 -> Loading physical material properties 2024-10-23 21:22:52.070 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:22:52.152 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:22:52.153 - Thread: 1 -> Loading environment item definitions 2024-10-23 21:22:52.153 - Thread: 1 -> Loading weapon definitions 2024-10-23 21:22:52.155 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.155 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.156 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.156 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.156 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.157 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.157 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.158 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.159 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.159 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.160 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.160 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.161 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.162 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.163 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.163 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.164 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.164 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.165 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.166 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.188 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.189 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.191 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.191 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.192 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.192 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.194 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.194 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.195 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.196 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.197 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.197 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.198 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.199 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.200 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.201 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.204 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.205 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.207 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.207 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.209 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.210 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.212 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.212 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.214 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.215 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.219 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.220 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.222 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.222 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.224 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.225 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.227 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.228 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.231 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.232 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.238 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.239 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.243 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.244 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.249 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.250 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.256 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.257 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.264 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.264 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.267 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.267 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.271 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.271 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.275 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.275 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.281 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.282 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.286 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.287 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.291 - Thread: 1 -> Loading cube blocks 2024-10-23 21:22:52.292 - Thread: 1 -> Created block definitions 2024-10-23 21:22:52.300 - Thread: 1 -> Loading block variant groups 2024-10-23 21:22:52.324 - Thread: 1 -> Loading asteroid generators 2024-10-23 21:22:52.324 - Thread: 1 -> Loading drop containers 2024-10-23 21:22:52.324 - Thread: 1 -> Loading radial menu definitions 2024-10-23 21:22:52.324 - Thread: 1 -> Loading respawn ships 2024-10-23 21:22:52.324 - Thread: 1 -> Loading spawn groups 2024-10-23 21:22:52.324 - Thread: 1 -> Loading spawn groups 2024-10-23 21:22:52.325 - Thread: 1 -> Loading spawn groups 2024-10-23 21:22:52.325 - Thread: 1 -> Loading spawn groups 2024-10-23 21:22:52.325 - Thread: 1 -> Loading spawn groups 2024-10-23 21:22:52.325 - Thread: 1 -> Loading spawn groups 2024-10-23 21:22:52.325 - Thread: 1 -> Loading wheel speeds 2024-10-23 21:22:52.337 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:22:52.359 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:22:52.359 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:22:52.481 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:22:52.629 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:22:52.631 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 21:22:52.634 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:22:52.673 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:22:52.673 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:22:52.674 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:22:52.678 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:22:52.899 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 21:22:52.900 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 21:22:52.900 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 21:22:52.900 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 21:22:52.900 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 21:22:52.900 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 21:22:52.903 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 21:22:52.903 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 21:22:52.903 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 21:22:52.904 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 21:22:52.914 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 21:22:53.227 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 21:22:53.347 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 21:22:53.347 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 21:22:53.357 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 21:22:53.357 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 21:22:53.376 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 21:22:53.376 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 21:22:53.557 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 21:22:53.557 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 21:22:53.591 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 21:22:53.591 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 21:22:57.396 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 21:22:57.396 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 21:22:57.397 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 21:22:57.397 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 21:22:57.851 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-23 21:22:57.851 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 21:22:57.851 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 21:22:57.852 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 21:22:58.159 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-10-23 21:22:58.159 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 21:22:58.159 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 21:22:58.159 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 21:22:58.454 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 21:22:58.454 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 21:22:58.755 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 21:22:58.755 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 21:23:00.750 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 21:23:00.750 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 21:23:01.072 - Thread: 9 -> Info: Planet generator name: Europa 2024-10-23 21:23:01.072 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 21:23:02.282 - Thread: 10 -> Info: Planet generator name: Pertam 2024-10-23 21:23:02.282 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 21:23:02.282 - Thread: 1 -> Entities loaded & initialized 2024-10-23 21:23:02.283 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 21:23:02.284 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 21:23:02.284 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 21:23:02.284 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 21:23:02.284 - Thread: 1 -> GameDateTime = 01/01/2081 11:23:14 2024-10-23 21:23:02.284 - Thread: 1 -> Password = 2024-10-23 21:23:02.284 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:23:02.284 - Thread: 1 -> WorkshopId = 2024-10-23 21:23:02.285 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 21:23:02.285 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 21:23:02.285 - Thread: 1 -> Settings: 2024-10-23 21:23:02.285 - Thread: 1 -> GameMode = Survival 2024-10-23 21:23:02.285 - Thread: 1 -> MaxPlayers = 1 2024-10-23 21:23:02.285 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 21:23:02.285 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 21:23:02.285 - Thread: 1 -> PiratePCU = 25000 2024-10-23 21:23:02.285 - Thread: 1 -> AutoHealing = True 2024-10-23 21:23:02.285 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 21:23:02.285 - Thread: 1 -> ThrusterDamage = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableSpectator = False 2024-10-23 21:23:02.285 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 21:23:02.285 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 21:23:02.285 - Thread: 1 -> MaxGridSize = 0 2024-10-23 21:23:02.285 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 21:23:02.285 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 21:23:02.285 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 21:23:02.285 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 21:23:02.285 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 21:23:02.285 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 21:23:02.285 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 21:23:02.285 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 21:23:02.285 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 21:23:02.285 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 21:23:02.285 - Thread: 1 -> ClientCanSave = False 2024-10-23 21:23:02.285 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 21:23:02.285 - Thread: 1 -> PermanentDeath = False 2024-10-23 21:23:02.285 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableScripts = False 2024-10-23 21:23:02.285 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 21:23:02.285 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 21:23:02.285 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 21:23:02.285 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 21:23:02.285 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 21:23:02.285 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 21:23:02.285 - Thread: 1 -> ViewDistance = 15000 2024-10-23 21:23:02.285 - Thread: 1 -> Voxel destruction = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 21:23:02.285 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 21:23:02.285 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 21:23:02.285 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 21:23:02.285 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 21:23:02.285 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 21:23:02.285 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 21:23:02.285 - Thread: 1 -> SyncDistance = 3000 2024-10-23 21:23:02.285 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 21:23:02.285 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 21:23:02.285 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 21:23:02.285 - Thread: 1 -> MaxPlanets = 99 2024-10-23 21:23:02.285 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 21:23:02.285 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 21:23:02.285 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 21:23:02.285 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 21:23:02.285 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 21:23:02.285 - Thread: 1 -> ResetOwnership = False 2024-10-23 21:23:02.285 - Thread: 1 -> RealisticSound = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableSaving = True 2024-10-23 21:23:02.285 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 21:23:02.285 - Thread: 1 -> EnableToolShake = True 2024-10-23 21:23:02.285 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 21:23:02.285 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 21:23:02.285 - Thread: 1 -> UseConsolePCU = False 2024-10-23 21:23:02.285 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 21:23:02.285 - Thread: 1 -> FamilySharing = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 21:23:02.285 - Thread: 1 -> SuppressedWarnings = 2024-10-23 21:23:02.285 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 21:23:02.285 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 21:23:02.285 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 21:23:02.285 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 21:23:02.285 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 21:23:02.285 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 21:23:02.285 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 21:23:02.285 - Thread: 1 -> WeatherSystem = True 2024-10-23 21:23:02.285 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 21:23:02.285 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 21:23:02.285 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 21:23:02.285 - Thread: 1 -> EnableEconomy = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableSupergridding = False 2024-10-23 21:23:02.285 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 21:23:02.285 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 21:23:02.285 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 21:23:02.285 - Thread: 1 -> EnableResearch = True 2024-10-23 21:23:02.285 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 21:23:02.285 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 21:23:02.285 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 21:23:02.285 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 21:23:02.285 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 21:23:02.285 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 21:23:02.285 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 21:23:02.285 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 21:23:02.286 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 21:23:02.286 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 21:23:02.286 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 21:23:02.286 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 21:23:02.286 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 21:23:02.286 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableScripterRole = False 2024-10-23 21:23:02.286 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 21:23:02.286 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 21:23:02.286 - Thread: 1 -> EnableSpiders = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableWolfs = False 2024-10-23 21:23:02.286 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 21:23:02.286 - Thread: 1 -> EnableDrones = True 2024-10-23 21:23:02.286 - Thread: 1 -> MaxDrones = 5 2024-10-23 21:23:02.286 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 21:23:02.286 - Thread: 1 -> SpawnWithTools = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableJetpack = True 2024-10-23 21:23:02.286 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 21:23:02.286 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 21:23:02.286 - Thread: 1 -> CanJoinRunning = False 2024-10-23 21:23:02.286 - Thread: 1 -> Scenario = False 2024-10-23 21:23:02.286 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 21:23:02.286 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableSunRotation = True 2024-10-23 21:23:02.286 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 21:23:02.286 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableEncounters = True 2024-10-23 21:23:02.286 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnableOxygen = True 2024-10-23 21:23:02.286 - Thread: 1 -> ExperimentalMode = True 2024-10-23 21:23:02.286 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 21:23:02.286 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 21:23:02.286 - Thread: 1 -> EnableRecoil = True 2024-10-23 21:23:02.286 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 21:23:02.286 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 21:23:02.286 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 21:23:02.286 - Thread: 1 -> ScrapEnabled = False 2024-10-23 21:23:02.286 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 21:23:02.286 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 21:23:02.288 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 21:23:02.290 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 21:23:02.309 - Thread: 1 -> Session loaded 2024-10-23 21:23:02.309 - Thread: 1 -> RunLoadingAction - END 2024-10-23 21:23:02.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 21:23:02.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 21:23:02.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 21:23:02.309 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 21:23:02.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 21:23:02.309 - Thread: 1 -> Updating continues. 2024-10-23 21:23:02.310 - Thread: 1 -> GC Memory: 1886.1 / 1886.1 MB 2024-10-23 21:23:06.249 - Thread: 1 -> Loading duration: 15.0389161 2024-10-23 21:23:06.385 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 21:23:06.385 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 21:23:06.386 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 21:23:10.816 - Thread: 1 -> GUI Stats: Update 6.36692977777777, Draw 0.314090444444445 2024-10-23 21:23:13.016 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:23:13.032 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:23:23.899 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:23:24.132 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:23:24.132 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:23:25.916 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:23:25.932 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:23:32.316 - Thread: 1 -> GC Memory: 2474.3 / 2474.3 MB 2024-10-23 21:23:40.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:23:40.016 - Thread: 1 -> STATISTICS,3509.1166667,0,0,0,0,0,0,10.35874,82.31985,1,0,2478.107,15660.98,20948,979804,12,27.28984,81.99977,0.1667118,46423,8.38258,0,16.66667,2.287593,6.873696,100,11444826870,2478.107,0,0,-1 2024-10-23 21:23:40.016 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:23:40.016 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,861,91,939,1233,100,849,10914,7042,0,0,132,8276,0,4872,31,0,65,15,384,75,0,22,1717,759,456,8,30,0,0,0,0 2024-10-23 21:23:40.817 - Thread: 1 -> GUI Stats: Update 0.146173388888889, Draw 0.524772444444445 2024-10-23 21:23:55.266 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:23:57.044 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:23:57.044 - Thread: 1 -> CONTRACT,ACCEPT,991750884249781527,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,1286436,UVCG,0,[007...301],MyObjectBuilder_Component_Motor,603 2024-10-23 21:23:57.064 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:23:57.064 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:23:57.300 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:23:57.532 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:23:57.532 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:02.316 - Thread: 1 -> GC Memory: 2483.385 / 2483.385 MB 2024-10-23 21:24:05.216 - Thread: 1 -> Updating stopped. 2024-10-23 21:24:05.232 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:24:05.649 - Thread: 1 -> Updating continues. 2024-10-23 21:24:05.883 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:24:05.883 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:24:05.888 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:24:05.888 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:24:05.888 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:10.817 - Thread: 1 -> GUI Stats: Update 0.1422635, Draw 0.300887222222222 2024-10-23 21:24:14.425 - Thread: 1 -> Balance change of -752 to account owner 144115188075855897 with new balance of 21243022 2024-10-23 21:24:14.426 - Thread: 1 -> Balance change of 752 to account owner 276850248725638763 with new balance of 97799247 2024-10-23 21:24:14.427 - Thread: 1 -> SendBuyItemResult - Success, 1140900279331739055, Datapad, 752, 1, [007...301] 2024-10-23 21:24:15.299 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:24:16.616 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2024-10-23 21:24:19.199 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - START 2024-10-23 21:24:19.199 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:19.899 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:24:19.899 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:20.350 - Thread: 1 -> Updating stopped. 2024-10-23 21:24:20.366 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:24:20.549 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:24:20.549 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:24:20.551 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:24:20.966 - Thread: 1 -> Updating continues. 2024-10-23 21:24:21.199 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:24:21.199 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:21.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:24:25.615 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:24:25.615 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:32.317 - Thread: 1 -> GC Memory: 2495.144 / 2495.144 MB 2024-10-23 21:24:32.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:24:40.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:24:40.037 - Thread: 1 -> STATISTICS,3569.1333334,0,0,0,0,0,0,10.35165,85.00734,1,0,2495.936,15950.96,20948,979804,12,27.43289,92.19836,0.1482057,46444,8.333212,0,16.66667,2.286041,7.683085,100,11686975830,2495.936,0,0,-1 2024-10-23 21:24:40.037 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:24:40.037 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,861,91,1186,1480,100,849,11145,7026,0,0,114,8507,0,4873,31,0,65,15,384,75,0,22,1717,759,456,8,30,0,0,0,0 2024-10-23 21:24:40.817 - Thread: 1 -> GUI Stats: Update 0.162178277777778, Draw 0.201033722222222 2024-10-23 21:24:45.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:24:45.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:24:54.166 - Thread: 1 -> Updating stopped. 2024-10-23 21:24:54.183 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:24:54.366 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:24:54.366 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:24:54.368 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:25:10.816 - Thread: 1 -> GUI Stats: Update 0.149492166666667, Draw 0.176124388888889 2024-10-23 21:25:40.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:25:40.050 - Thread: 1 -> STATISTICS,3629.15,0,0,0,0,0,0,2.8766,75.60586,1,0,2505.535,15974.02,20948,979804,12,25.93333,87.37015,0.1340039,46467,8.333173,0,16.66667,2.161069,7.280705,100,11703578854,2505.535,0,0,-1 2024-10-23 21:25:40.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:25:40.050 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,861,91,1186,1480,100,849,11161,7042,0,0,130,8523,0,4873,31,0,65,15,384,75,0,22,1717,759,456,8,30,0,0,0,0 2024-10-23 21:25:40.816 - Thread: 1 -> GUI Stats: Update 0.166286777777778, Draw 0.149347277777778 2024-10-23 21:26:10.816 - Thread: 1 -> GUI Stats: Update 0.163930111111111, Draw 0.151019611111111 2024-10-23 21:26:40.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:26:40.066 - Thread: 1 -> STATISTICS,3689.1666667,0,0,0,0,0,0,2.63888,73.39757,1,0,1840.684,15974.64,20948,979804,12,26.07908,87.22475,0.1423424,46460,8.333243,0,16.66667,2.173233,7.268651,100,11703984714,1840.684,0,0,-1 2024-10-23 21:26:40.066 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:26:40.066 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1186,1480,100,849,11161,7042,0,0,130,8523,0,4873,31,0,65,15,384,75,0,22,1717,759,456,8,30,0,0,0,0 2024-10-23 21:26:40.817 - Thread: 1 -> GUI Stats: Update 0.155807833333333, Draw 0.150639166666667 2024-10-23 21:26:51.400 - Thread: 1 -> Updating continues. 2024-10-23 21:26:51.401 - Thread: 1 -> GC Memory: 1839.183 / 1839.183 MB 2024-10-23 21:26:51.633 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:26:51.633 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:27:05.400 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-23 21:27:10.817 - Thread: 1 -> GUI Stats: Update 0.149460388888889, Draw 0.208133 2024-10-23 21:27:21.418 - Thread: 1 -> GC Memory: 1886.942 / 1886.942 MB 2024-10-23 21:27:40.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:27:40.083 - Thread: 1 -> STATISTICS,3749.1833334,0,0,0,0,0,0,10.43618,80.76431,1,0,1902.109,16108.83,20948,979804,12,27.17433,71.26313,0.1798878,46461,8.333169,0,16.66667,2.264483,5.938477,100,11791841827,1902.109,0,0,-1 2024-10-23 21:27:40.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:27:40.083 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1303,1596,100,849,11245,7014,0,0,116,8611,0,4875,31,0,61,15,384,74,0,6,1717,759,456,8,30,0,0,0,0 2024-10-23 21:27:40.368 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:27:40.818 - Thread: 1 -> GUI Stats: Update 0.157835444444444, Draw 0.203388333333333 2024-10-23 21:27:51.418 - Thread: 1 -> GC Memory: 1853.779 / 1853.779 MB 2024-10-23 21:27:51.435 - Thread: 1 -> Autosave initiated 2024-10-23 21:27:51.435 - Thread: 1 -> Character state: True 2024-10-23 21:27:51.435 - Thread: 1 -> IsServer: True 2024-10-23 21:27:51.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:27:51.435 - Thread: 1 -> Autosave 2024-10-23 21:27:51.435 - Thread: 1 -> Saving world - START 2024-10-23 21:27:51.435 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:27:51.435 - Thread: 1 -> Before snapshot.: GC Memory: 1,853 B 2024-10-23 21:27:51.448 - Thread: 1 -> After snapshot.: GC Memory: 1,853 B 2024-10-23 21:27:51.454 - Thread: 1 -> Directory cleanup: GC Memory: 1,853 B 2024-10-23 21:27:51.454 - Thread: 1 -> Saving world - END 2024-10-23 21:27:51.484 - Thread: 9 -> Session snapshot save - START 2024-10-23 21:27:51.485 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 21:27:51.690 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:27:51.771 - Thread: 9 -> Session snapshot save - END 2024-10-23 21:28:02.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:07.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:07.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:09.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:10.818 - Thread: 1 -> GUI Stats: Update 0.186172722222223, Draw 0.251579055555555 2024-10-23 21:28:10.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:10.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:11.566 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:12.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:12.782 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:15.817 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:28:15.833 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:28:17.067 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:28:17.300 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:17.300 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:17.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:21.434 - Thread: 1 -> GC Memory: 2206.848 / 2206.848 MB 2024-10-23 21:28:24.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:24.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:26.099 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:27.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:27.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:29.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:35.683 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:35.684 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:28:36.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:28:40.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:28:40.099 - Thread: 1 -> STATISTICS,3809.2,0,0,0,0,0,0,12.39405,92.32848,1,0,2217.914,16288.78,20948,979804,12,30.89599,98.58852,0.2083596,46387,9.285872,0,16.66667,2.868962,9.154803,100,12008038360,2217.914,0,0,-1 2024-10-23 21:28:40.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:28:40.100 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1424,1725,100,849,11451,7067,0,0,130,8793,0,4909,31,0,85,15,384,82,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 21:28:40.818 - Thread: 1 -> GUI Stats: Update 0.226231388888889, Draw 0.295284944444444 2024-10-23 21:28:51.435 - Thread: 1 -> GC Memory: 2222.22 / 2222.22 MB 2024-10-23 21:28:53.150 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:28:53.150 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:00.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:29:02.099 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:02.100 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:02.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:29:06.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:06.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:08.433 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:29:08.450 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:29:10.250 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:29:10.483 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:10.483 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:10.818 - Thread: 1 -> GUI Stats: Update 0.216831833333333, Draw 0.309143333333333 2024-10-23 21:29:10.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:29:21.452 - Thread: 1 -> GC Memory: 2232.491 / 2232.491 MB 2024-10-23 21:29:31.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:31.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:37.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:29:38.966 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:38.966 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:40.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:29:40.120 - Thread: 1 -> STATISTICS,3869.2166667,0,0,0,0,0,0,11.6272,93.30905,1,0,1855.835,16308.19,20948,979804,12,25.83977,98.82553,0.1729127,46426,12.27369,0,16.66667,3.171495,12.12954,100,12001797136,1855.835,0,0,-1 2024-10-23 21:29:40.120 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:29:40.120 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1435,1735,100,849,11445,7051,0,0,114,8787,0,4909,31,0,85,15,384,81,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 21:29:40.818 - Thread: 1 -> GUI Stats: Update 0.245507666666667, Draw 0.352806555555556 2024-10-23 21:29:41.751 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:29:43.133 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:43.133 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:29:43.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:29:51.467 - Thread: 1 -> GC Memory: 1856.882 / 1856.882 MB 2024-10-23 21:29:53.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:29:53.533 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:30:10.818 - Thread: 1 -> GUI Stats: Update 0.207777444444444, Draw 0.301977500000001 2024-10-23 21:30:21.484 - Thread: 1 -> GC Memory: 2257.46 / 2257.46 MB 2024-10-23 21:30:40.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:30:40.133 - Thread: 1 -> STATISTICS,3929.2333334,0,0,0,0,0,0,10.82267,85.5369,1,0,2272.718,16490.76,20948,979804,12,29.147,96.84451,0.1787602,46174,8.38172,0,16.66667,2.44302,8.117235,100,12135459454,2272.718,0,0,-1 2024-10-23 21:30:40.133 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:30:40.133 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1600,1891,100,849,11573,7050,0,0,116,8941,0,4906,31,0,57,15,384,72,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 21:30:40.817 - Thread: 1 -> GUI Stats: Update 0.157408555555555, Draw 0.253622222222222 2024-10-23 21:30:51.485 - Thread: 1 -> GC Memory: 2278.483 / 2278.483 MB 2024-10-23 21:31:10.818 - Thread: 1 -> GUI Stats: Update 0.150435722222222, Draw 0.228493666666667 2024-10-23 21:31:21.502 - Thread: 1 -> GC Memory: 1864.87 / 1864.87 MB 2024-10-23 21:31:40.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:31:40.150 - Thread: 1 -> STATISTICS,3989.25,0,0,0,0,0,0,11.52435,94.44117,1,0,1895.092,16541.87,20948,979804,12,30.60447,98.34784,0.1910462,46163,8.941162,0,16.66667,2.736395,8.79344,100,12194705918,1895.092,0,0,-1 2024-10-23 21:31:40.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:31:40.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1616,1909,101,849,11629,7072,0,0,116,8981,0,4911,31,0,73,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 21:31:40.818 - Thread: 1 -> GUI Stats: Update 0.171361, Draw 0.279459277777778 2024-10-23 21:31:51.502 - Thread: 1 -> GC Memory: 1895.99 / 1895.99 MB 2024-10-23 21:32:06.368 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:32:06.383 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:32:10.378 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:32:10.378 - Thread: 1 -> CONTRACT,FINISH,991750884249781527,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,1286436,UVCG,0,[007...301],MyObjectBuilder_Component_Motor,603 2024-10-23 21:32:10.387 - Thread: 1 -> Balance change of 1286436 to account owner 144115188075855897 with new balance of 22529458 2024-10-23 21:32:10.393 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:32:10.819 - Thread: 1 -> GUI Stats: Update 0.166495666666667, Draw 0.252274777777778 2024-10-23 21:32:11.267 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:11.267 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:11.717 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:32:11.950 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:11.950 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:12.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:32:13.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:13.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:15.133 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:32:15.150 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:32:18.434 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:32:18.667 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:18.667 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:21.518 - Thread: 1 -> GC Memory: 1917.591 / 1917.591 MB 2024-10-23 21:32:21.850 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:32:21.867 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:32:22.536 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:32:22.767 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:22.767 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:24.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:32:29.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:29.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:29.868 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:32:29.884 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:32:40.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:32:40.166 - Thread: 1 -> STATISTICS,4049.2666667,0,0,0,0,0,0,13.84033,86.98706,1,0,2669.531,16562.95,20948,979804,12,32.63047,81.15125,0.1721142,46000,8.333165,0,16.66667,2.719151,6.762468,100,12213157973,2669.531,0,0,-1 2024-10-23 21:32:40.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:32:40.166 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,862,91,1616,1909,101,849,11647,7087,0,0,130,8997,0,4912,31,0,75,15,384,75,0,28,1717,759,456,8,30,0,0,0,0 2024-10-23 21:32:40.369 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:32:40.819 - Thread: 1 -> GUI Stats: Update 0.200019222222222, Draw 0.424758722222222 2024-10-23 21:32:47.601 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:32:47.834 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:32:47.834 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:32:49.950 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:32:49.966 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:32:51.436 - Thread: 1 -> Autosave initiated 2024-10-23 21:32:51.436 - Thread: 1 -> Character state: True 2024-10-23 21:32:51.436 - Thread: 1 -> IsServer: True 2024-10-23 21:32:51.436 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:32:51.436 - Thread: 1 -> Autosave 2024-10-23 21:32:51.436 - Thread: 1 -> Saving world - START 2024-10-23 21:32:51.436 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:32:51.436 - Thread: 1 -> Before snapshot.: GC Memory: 1,851 B 2024-10-23 21:32:51.444 - Thread: 1 -> After snapshot.: GC Memory: 1,854 B 2024-10-23 21:32:51.450 - Thread: 1 -> Directory cleanup: GC Memory: 1,855 B 2024-10-23 21:32:51.450 - Thread: 1 -> Saving world - END 2024-10-23 21:32:51.474 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:32:51.474 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:32:51.531 - Thread: 1 -> GC Memory: 1854.285 / 1854.285 MB 2024-10-23 21:32:51.649 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:32:51.721 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:33:10.819 - Thread: 1 -> GUI Stats: Update 0.161891388888889, Draw 0.70902638888889 2024-10-23 21:33:19.184 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:33:19.417 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:19.417 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:21.535 - Thread: 1 -> GC Memory: 1872.564 / 1872.564 MB 2024-10-23 21:33:23.983 - Thread: 1 -> Updating stopped. 2024-10-23 21:33:24.000 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:33:24.646 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:33:24.646 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:33:24.649 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:33:25.497 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:33:26.080 - Thread: 1 -> Saving world - START 2024-10-23 21:33:26.080 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:33:26.080 - Thread: 1 -> Before snapshot.: GC Memory: 1,871 B 2024-10-23 21:33:26.089 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2024-10-23 21:33:26.100 - Thread: 1 -> Directory cleanup: GC Memory: 1,871 B 2024-10-23 21:33:26.100 - Thread: 1 -> Saving world - END 2024-10-23 21:33:26.113 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:26.114 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:26.119 - Thread: 9 -> Session snapshot save - START 2024-10-23 21:33:26.119 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 21:33:26.278 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:33:26.348 - Thread: 9 -> Session snapshot save - END 2024-10-23 21:33:26.480 - Thread: 1 -> Updating continues. 2024-10-23 21:33:26.714 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:26.714 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:29.430 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 21:33:29.447 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:33:30.280 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:30.285 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:30.603 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 21:33:30.603 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 21:33:30.603 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 21:33:30.604 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 21:33:30.604 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 21:33:30.605 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 21:33:30.605 - Thread: 1 -> MySession::Unload START 2024-10-23 21:33:30.606 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 21:33:30.606 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 21:33:30.606 - Thread: 1 -> IsServer: True 2024-10-23 21:33:30.606 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:33:30.638 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:33:30.638 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:33:30.750 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:33:30.903 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:33:30.904 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:33:30.904 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:33:30.906 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:33:30.911 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 21:33:31.034 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 21:33:31.034 - Thread: 1 -> Network readers disposed 2024-10-23 21:33:31.034 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 21:33:31.215 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:31.215 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:33:31.215 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:33:31.241 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:33:31.241 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 21:33:31.241 - Thread: 1 -> Loading Quick starts 2024-10-23 21:33:31.241 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:33:31.241 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:33:31.241 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 21:33:31.241 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 21:33:31.568 - Thread: 1 -> MySession::Unload END 2024-10-23 21:33:31.568 - Thread: 1 -> LoadSession() - Start 2024-10-23 21:33:31.568 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:33:31.568 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:33:32.244 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:33:32.246 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 21:33:32.246 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 21:33:32.246 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 21:33:32.246 - Thread: 1 -> LoadSession() - End 2024-10-23 21:33:32.246 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:32.246 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:32.247 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 21:33:32.247 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 21:33:32.247 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 21:33:32.462 - Thread: 1 -> RunLoadingAction - START 2024-10-23 21:33:32.462 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:33:32.725 - Thread: 1 -> GC Memory: 1,829,198,112 B 2024-10-23 21:33:32.728 - Thread: 1 -> Process Memory: 14,844,698,624 B 2024-10-23 21:33:32.728 - Thread: 1 -> Experimental mode: Yes 2024-10-23 21:33:32.728 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 21:33:32.728 - Thread: 1 -> Console compatibility: No 2024-10-23 21:33:32.772 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 21:33:32.782 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 21:33:32.782 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 21:33:32.782 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 21:33:32.783 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 21:33:32.983 - Thread: 1 -> Loading scenarios 2024-10-23 21:33:32.983 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 21:33:32.983 - Thread: 1 -> List of used mods (0) - START 2024-10-23 21:33:32.983 - Thread: 1 -> List of used mods - END 2024-10-23 21:33:33.040 - Thread: 1 -> Loading behaviors 2024-10-23 21:33:33.040 - Thread: 1 -> Loading ammo magazines 2024-10-23 21:33:33.040 - Thread: 1 -> Loading ammo definitions 2024-10-23 21:33:33.040 - Thread: 1 -> Loading animations 2024-10-23 21:33:33.040 - Thread: 1 -> Loading animations 2024-10-23 21:33:33.040 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:33.041 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:33.041 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:33.041 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:33.041 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:33.041 - Thread: 1 -> Loading sound definitions 2024-10-23 21:33:33.041 - Thread: 1 -> Loading category classes 2024-10-23 21:33:33.042 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 21:33:33.042 - Thread: 1 -> Loading blueprint classes 2024-10-23 21:33:33.042 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:33:33.042 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:33:33.042 - Thread: 1 -> Loading blueprints 2024-10-23 21:33:33.053 - Thread: 1 -> Loading blueprints 2024-10-23 21:33:33.053 - Thread: 1 -> Loading agent definitions 2024-10-23 21:33:33.053 - Thread: 1 -> Loading character definitions 2024-10-23 21:33:33.053 - Thread: 1 -> Loading character definitions 2024-10-23 21:33:33.053 - Thread: 1 -> Loading components 2024-10-23 21:33:33.053 - Thread: 1 -> Loading components 2024-10-23 21:33:33.053 - Thread: 1 -> Loading configuration 2024-10-23 21:33:33.053 - Thread: 1 -> Loading container types 2024-10-23 21:33:33.054 - Thread: 1 -> Loading Contract Types 2024-10-23 21:33:33.054 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:33:33.054 - Thread: 1 -> Loading block positions 2024-10-23 21:33:33.054 - Thread: 1 -> Loading curve definitions 2024-10-23 21:33:33.054 - Thread: 1 -> Loading debris 2024-10-23 21:33:33.054 - Thread: 1 -> Loading environment items entries 2024-10-23 21:33:33.054 - Thread: 1 -> Loading decal global definitions 2024-10-23 21:33:33.054 - Thread: 1 -> Loading decal definitions 2024-10-23 21:33:33.054 - Thread: 1 -> Loading decal definitions 2024-10-23 21:33:33.054 - Thread: 1 -> Loading drone behaviors 2024-10-23 21:33:33.054 - Thread: 1 -> Loading edges 2024-10-23 21:33:33.054 - Thread: 1 -> Loading emissive color definitions 2024-10-23 21:33:33.054 - Thread: 1 -> Loading emissive color default states 2024-10-23 21:33:33.054 - Thread: 1 -> Loading animations 2024-10-23 21:33:33.054 - Thread: 1 -> Loading entity components 2024-10-23 21:33:33.054 - Thread: 1 -> Loading component containers 2024-10-23 21:33:33.055 - Thread: 1 -> Loading environment items entries 2024-10-23 21:33:33.055 - Thread: 1 -> Loading Faction Names 2024-10-23 21:33:33.055 - Thread: 1 -> Loading factions 2024-10-23 21:33:33.055 - Thread: 1 -> Loading flare definitions 2024-10-23 21:33:33.055 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:33:33.055 - Thread: 1 -> Loading gas property definitions 2024-10-23 21:33:33.055 - Thread: 1 -> Loading event definitions 2024-10-23 21:33:33.055 - Thread: 1 -> Loading physical items 2024-10-23 21:33:33.081 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:33:33.081 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:33:33.081 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:33:33.081 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:33:33.081 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:33:33.081 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:33:33.081 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:33:33.081 - Thread: 1 -> Loading planet definition 2024-10-23 21:33:33.081 - Thread: 1 -> Loading physical items 2024-10-23 21:33:33.081 - Thread: 1 -> Loading physical items 2024-10-23 21:33:33.081 - Thread: 1 -> Loading physical material properties 2024-10-23 21:33:33.081 - Thread: 1 -> Loading pirate antennas 2024-10-23 21:33:33.081 - Thread: 1 -> Loading Quick starts 2024-10-23 21:33:33.081 - Thread: 1 -> Loading research blocks definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading research groups definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading resource distribution groups 2024-10-23 21:33:33.082 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:33:33.082 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:33:33.082 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:33:33.082 - Thread: 1 -> Loading sound categories 2024-10-23 21:33:33.082 - Thread: 1 -> Loading stat definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading stories definition 2024-10-23 21:33:33.082 - Thread: 1 -> Loading Story Categories definition 2024-10-23 21:33:33.082 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:33:33.082 - Thread: 1 -> Loading grid creators 2024-10-23 21:33:33.082 - Thread: 1 -> Loading transparent material properties 2024-10-23 21:33:33.082 - Thread: 1 -> Loading planet definition 2024-10-23 21:33:33.082 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:33:33.082 - Thread: 1 -> Loading Weather Effects 2024-10-23 21:33:33.083 - Thread: 1 -> Audio effects definitions 2024-10-23 21:33:33.083 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:33:33.084 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:33:33.084 - Thread: 1 -> Loading physical material properties 2024-10-23 21:33:33.085 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:33:33.171 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:33:33.172 - Thread: 1 -> Loading environment item definitions 2024-10-23 21:33:33.172 - Thread: 1 -> Loading weapon definitions 2024-10-23 21:33:33.174 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.175 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.175 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.175 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.176 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.176 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.177 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.177 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.178 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.178 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.179 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.179 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.180 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.181 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.182 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.182 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.183 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.183 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.205 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.205 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.206 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.207 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.209 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.209 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.210 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.210 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.212 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.212 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.214 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.214 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.215 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.215 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.217 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.217 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.224 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.224 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.226 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.227 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.229 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.230 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.232 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.232 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.234 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.234 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.236 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.238 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.242 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.242 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.245 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.245 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.248 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.248 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.250 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.252 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.254 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.255 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.264 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.265 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.268 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.269 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.272 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.272 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.277 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.278 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.284 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.284 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.288 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.288 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.292 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.292 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.295 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.296 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.302 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.303 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.306 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.307 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.311 - Thread: 1 -> Loading cube blocks 2024-10-23 21:33:33.312 - Thread: 1 -> Created block definitions 2024-10-23 21:33:33.320 - Thread: 1 -> Loading block variant groups 2024-10-23 21:33:33.337 - Thread: 1 -> Loading asteroid generators 2024-10-23 21:33:33.337 - Thread: 1 -> Loading drop containers 2024-10-23 21:33:33.337 - Thread: 1 -> Loading radial menu definitions 2024-10-23 21:33:33.338 - Thread: 1 -> Loading respawn ships 2024-10-23 21:33:33.338 - Thread: 1 -> Loading spawn groups 2024-10-23 21:33:33.338 - Thread: 1 -> Loading spawn groups 2024-10-23 21:33:33.338 - Thread: 1 -> Loading spawn groups 2024-10-23 21:33:33.338 - Thread: 1 -> Loading spawn groups 2024-10-23 21:33:33.338 - Thread: 1 -> Loading spawn groups 2024-10-23 21:33:33.338 - Thread: 1 -> Loading spawn groups 2024-10-23 21:33:33.338 - Thread: 1 -> Loading wheel speeds 2024-10-23 21:33:33.349 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:33:33.371 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:33:33.371 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:33:33.475 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:33:33.632 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:33:33.635 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 21:33:33.637 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:33:33.677 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:33:33.677 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:33:33.678 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:33:33.681 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:33:33.881 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 21:33:33.881 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 21:33:33.881 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 21:33:33.881 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 21:33:33.881 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 21:33:33.881 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 21:33:33.884 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 21:33:33.885 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 21:33:33.885 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 21:33:33.885 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 21:33:33.896 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 21:33:34.216 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 21:33:34.361 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 21:33:34.361 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 21:33:34.365 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 21:33:34.365 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 21:33:34.396 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 21:33:34.397 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 21:33:34.586 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 21:33:34.586 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 21:33:34.595 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 21:33:34.595 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 21:33:37.799 - Thread: 11 -> Info: Planet generator name: Mars 2024-10-23 21:33:37.799 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 21:33:37.799 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 21:33:37.799 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 21:33:38.735 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 21:33:38.735 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 21:33:38.735 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 21:33:38.735 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 21:33:39.136 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 21:33:39.136 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 21:33:39.158 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 21:33:39.159 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 21:33:39.460 - Thread: 9 -> Info: Planet generator name: Moon 2024-10-23 21:33:39.460 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 21:33:39.911 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-23 21:33:39.911 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 21:33:41.648 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 21:33:41.648 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 21:33:42.795 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 21:33:42.795 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 21:33:43.460 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 21:33:43.460 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 21:33:43.461 - Thread: 1 -> Entities loaded & initialized 2024-10-23 21:33:43.461 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 21:33:43.463 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 21:33:43.463 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 21:33:43.463 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 21:33:43.463 - Thread: 1 -> GameDateTime = 01/01/2081 11:31:17 2024-10-23 21:33:43.463 - Thread: 1 -> Password = 2024-10-23 21:33:43.463 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:33:43.463 - Thread: 1 -> WorkshopId = 2024-10-23 21:33:43.463 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 21:33:43.463 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 21:33:43.463 - Thread: 1 -> Settings: 2024-10-23 21:33:43.463 - Thread: 1 -> GameMode = Survival 2024-10-23 21:33:43.463 - Thread: 1 -> MaxPlayers = 1 2024-10-23 21:33:43.463 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 21:33:43.463 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 21:33:43.463 - Thread: 1 -> PiratePCU = 25000 2024-10-23 21:33:43.463 - Thread: 1 -> AutoHealing = True 2024-10-23 21:33:43.463 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 21:33:43.463 - Thread: 1 -> ThrusterDamage = True 2024-10-23 21:33:43.463 - Thread: 1 -> EnableSpectator = False 2024-10-23 21:33:43.463 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 21:33:43.463 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 21:33:43.463 - Thread: 1 -> MaxGridSize = 0 2024-10-23 21:33:43.463 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 21:33:43.463 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 21:33:43.463 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 21:33:43.463 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 21:33:43.463 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 21:33:43.463 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 21:33:43.463 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 21:33:43.463 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 21:33:43.463 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 21:33:43.463 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 21:33:43.463 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 21:33:43.463 - Thread: 1 -> ClientCanSave = False 2024-10-23 21:33:43.463 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 21:33:43.463 - Thread: 1 -> PermanentDeath = False 2024-10-23 21:33:43.463 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:33:43.463 - Thread: 1 -> EnableScripts = False 2024-10-23 21:33:43.463 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 21:33:43.463 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 21:33:43.463 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 21:33:43.463 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 21:33:43.464 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 21:33:43.464 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 21:33:43.464 - Thread: 1 -> ViewDistance = 15000 2024-10-23 21:33:43.464 - Thread: 1 -> Voxel destruction = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 21:33:43.464 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 21:33:43.464 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 21:33:43.464 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 21:33:43.464 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 21:33:43.464 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 21:33:43.464 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 21:33:43.464 - Thread: 1 -> SyncDistance = 3000 2024-10-23 21:33:43.464 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 21:33:43.464 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 21:33:43.464 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 21:33:43.464 - Thread: 1 -> MaxPlanets = 99 2024-10-23 21:33:43.464 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 21:33:43.464 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 21:33:43.464 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 21:33:43.464 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 21:33:43.464 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 21:33:43.464 - Thread: 1 -> ResetOwnership = False 2024-10-23 21:33:43.464 - Thread: 1 -> RealisticSound = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableSaving = True 2024-10-23 21:33:43.464 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 21:33:43.464 - Thread: 1 -> EnableToolShake = True 2024-10-23 21:33:43.464 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 21:33:43.464 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 21:33:43.464 - Thread: 1 -> UseConsolePCU = False 2024-10-23 21:33:43.464 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 21:33:43.464 - Thread: 1 -> FamilySharing = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 21:33:43.464 - Thread: 1 -> SuppressedWarnings = 2024-10-23 21:33:43.464 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 21:33:43.464 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 21:33:43.464 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 21:33:43.464 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 21:33:43.464 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 21:33:43.464 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 21:33:43.464 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 21:33:43.464 - Thread: 1 -> WeatherSystem = True 2024-10-23 21:33:43.464 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 21:33:43.464 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 21:33:43.464 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 21:33:43.464 - Thread: 1 -> EnableEconomy = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableSupergridding = False 2024-10-23 21:33:43.464 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 21:33:43.464 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 21:33:43.464 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableResearch = True 2024-10-23 21:33:43.464 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 21:33:43.464 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 21:33:43.464 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 21:33:43.464 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 21:33:43.464 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 21:33:43.464 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 21:33:43.464 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 21:33:43.464 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 21:33:43.464 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 21:33:43.464 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 21:33:43.464 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 21:33:43.464 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 21:33:43.464 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 21:33:43.464 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableScripterRole = False 2024-10-23 21:33:43.464 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 21:33:43.464 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 21:33:43.464 - Thread: 1 -> EnableSpiders = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableWolfs = False 2024-10-23 21:33:43.464 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 21:33:43.464 - Thread: 1 -> EnableDrones = True 2024-10-23 21:33:43.464 - Thread: 1 -> MaxDrones = 5 2024-10-23 21:33:43.464 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 21:33:43.464 - Thread: 1 -> SpawnWithTools = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableJetpack = True 2024-10-23 21:33:43.464 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 21:33:43.464 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 21:33:43.464 - Thread: 1 -> CanJoinRunning = False 2024-10-23 21:33:43.464 - Thread: 1 -> Scenario = False 2024-10-23 21:33:43.464 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 21:33:43.464 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableSunRotation = True 2024-10-23 21:33:43.464 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 21:33:43.464 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableEncounters = True 2024-10-23 21:33:43.464 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 21:33:43.464 - Thread: 1 -> EnableOxygen = True 2024-10-23 21:33:43.464 - Thread: 1 -> ExperimentalMode = True 2024-10-23 21:33:43.465 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 21:33:43.465 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 21:33:43.465 - Thread: 1 -> EnableRecoil = True 2024-10-23 21:33:43.465 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 21:33:43.465 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 21:33:43.465 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 21:33:43.465 - Thread: 1 -> ScrapEnabled = False 2024-10-23 21:33:43.465 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 21:33:43.465 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 21:33:43.466 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 21:33:43.467 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 21:33:43.485 - Thread: 1 -> Session loaded 2024-10-23 21:33:43.485 - Thread: 1 -> RunLoadingAction - END 2024-10-23 21:33:43.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 21:33:43.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 21:33:43.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 21:33:43.485 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 21:33:43.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 21:33:43.485 - Thread: 1 -> Updating continues. 2024-10-23 21:33:43.486 - Thread: 1 -> GC Memory: 1944.418 / 1944.418 MB 2024-10-23 21:33:48.137 - Thread: 1 -> Loading duration: 15.8901957 2024-10-23 21:33:48.286 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:48.286 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:48.286 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 21:33:53.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:33:53.884 - Thread: 1 -> STATISTICS,4109.2833334,0,0,0,0,0,0,8.969554,85.81225,1,0,3052.589,16253.62,20948,979804,12,27.0857,87.12981,0.1873527,46121,8.333159,0,16.66667,2.257094,7.260666,100,11604539214,3052.589,0,0,-1 2024-10-23 21:33:53.884 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:33:53.884 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,861,91,1045,1339,103,849,11066,7086,0,0,132,8426,0,4910,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 21:33:54.468 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:33:54.483 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:33:54.542 - Thread: 1 -> GUI Stats: Update 6.55357000000001, Draw 0.377065 2024-10-23 21:33:58.851 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:33:59.084 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:33:59.084 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:33:59.317 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:33:59.334 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:34:09.684 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:34:09.917 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:34:09.917 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:34:11.819 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:34:11.834 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:34:13.506 - Thread: 1 -> GC Memory: 3076.367 / 3076.367 MB 2024-10-23 21:34:24.502 - Thread: 1 -> GUI Stats: Update 0.153761777777778, Draw 0.629890777777778 2024-10-23 21:34:36.967 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:34:38.101 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:34:38.102 - Thread: 1 -> CONTRACT,ACCEPT,968749875892602891,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,503614,UVCG,0,[007...301],MyObjectBuilder_Component_Reactor,59 2024-10-23 21:34:38.129 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:34:38.129 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:34:40.468 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:34:41.335 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:34:41.335 - Thread: 1 -> CONTRACT,ACCEPT,994151672967612605,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,1505336,UVCG,0,[007...301],MyObjectBuilder_Component_Motor,706 2024-10-23 21:34:41.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:34:41.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:34:41.784 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:34:42.017 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:34:42.017 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:34:42.567 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:34:43.519 - Thread: 1 -> GC Memory: 3085.649 / 3085.649 MB 2024-10-23 21:34:53.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:34:53.901 - Thread: 1 -> STATISTICS,4169.3,0,0,0,0,0,0,11.46815,98.4265,1,0,3370.583,16331.64,20948,979804,12,31.95956,92.72674,0.1598132,46046,8.333181,0,16.66667,2.663248,7.727087,100,11717578611,3370.583,0,0,-1 2024-10-23 21:34:53.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:34:53.901 - Thread: 1 -> MEMORY VALUES,2,1,0,1,92,861,91,1173,1467,103,849,11174,7066,0,0,114,8534,0,4908,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 21:34:54.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:34:54.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:34:54.468 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:34:54.484 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:34:54.512 - Thread: 1 -> GUI Stats: Update 0.189704666666667, Draw 0.392774555555555 2024-10-23 21:34:57.884 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:34:58.117 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:34:58.118 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:34:58.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:35:04.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:35:04.151 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:35:04.551 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:35:04.567 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:35:06.101 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:35:06.334 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:35:06.334 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:35:07.551 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:35:13.520 - Thread: 1 -> GC Memory: 3388.883 / 3388.883 MB 2024-10-23 21:35:18.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:35:18.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:35:18.750 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:35:18.767 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:35:19.634 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:35:19.867 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:35:19.867 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:35:24.502 - Thread: 1 -> GUI Stats: Update 0.206131611111111, Draw 0.272386055555555 2024-10-23 21:35:24.901 - Thread: 1 -> Updating stopped. 2024-10-23 21:35:24.917 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:35:25.668 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:35:25.668 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:35:25.670 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:35:30.201 - Thread: 1 -> Updating continues. 2024-10-23 21:35:30.434 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:35:30.434 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:35:43.535 - Thread: 1 -> GC Memory: 3413.058 / 3413.058 MB 2024-10-23 21:35:50.801 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:35:50.801 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:35:50.801 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:35:50.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:35:50.862 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 21:35:50.862 - Thread: 1 -> Updating stopped. 2024-10-23 21:35:51.918 - Thread: 1 -> Updating continues. 2024-10-23 21:35:52.735 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 21:35:52.735 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 21:35:53.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:35:53.918 - Thread: 1 -> STATISTICS,4229.3166667,0,0,0,0,0,0,11.30907,95.20676,1,0,4000.469,16517.09,21070,979682,13,30.88799,72.81828,0.1654719,45744,8.333159,0,16.66667,2.573945,6.068063,100,11815511742,4000.469,0,0,-1 2024-10-23 21:35:53.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:35:53.918 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1246,1540,103,849,11268,7087,0,0,132,8627,0,4911,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 21:35:54.503 - Thread: 1 -> GUI Stats: Update 0.145576722222222, Draw 0.242206722222222 2024-10-23 21:36:13.536 - Thread: 1 -> GC Memory: 1916.572 / 1916.572 MB 2024-10-23 21:36:24.502 - Thread: 1 -> GUI Stats: Update 0.177414555555556, Draw 0.286687111111111 2024-10-23 21:36:32.818 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-10-23 21:36:33.236 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-10-23 21:36:33.258 - Thread: 1 -> Steam TriggerItemDrop: 0 2024-10-23 21:36:33.467 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-10-23 21:36:33.468 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-10-23 21:36:33.684 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-10-23 21:36:34.617 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-10-23 21:36:34.618 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-10-23 21:36:37.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:36:40.751 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:36:40.751 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:36:43.553 - Thread: 1 -> GC Memory: 1933.173 / 1933.173 MB 2024-10-23 21:36:53.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:36:53.934 - Thread: 1 -> STATISTICS,4289.3333334,0,0,0,0,0,0,13.0596,111.9551,1,0,1940.061,16617.86,21070,979682,13,31.54455,97.8029,0.2027675,45860,9.420818,0,16.66667,2.971755,9.213834,100,12164093914,1940.061,0,0,-1 2024-10-23 21:36:53.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:36:53.935 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1610,1909,103,849,11600,7046,0,0,114,8955,0,4904,31,0,69,15,384,80,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 21:36:54.503 - Thread: 1 -> GUI Stats: Update 0.154144555555555, Draw 0.230764111111111 2024-10-23 21:37:13.569 - Thread: 1 -> GC Memory: 1969.1 / 1969.1 MB 2024-10-23 21:37:24.503 - Thread: 1 -> GUI Stats: Update 0.154264888888889, Draw 0.262507 2024-10-23 21:37:36.536 - Thread: 1 -> MyGuiScreenAtmBlock OPEN 2024-10-23 21:37:36.551 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.LoadContent 2024-10-23 21:37:40.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:37:41.275 - Thread: 1 -> Balance change of 9119 to account owner 144115188075855897 with new balance of 22538577 2024-10-23 21:37:41.635 - Thread: 1 -> MyGuiScreenAtmBlock CLOSE 2024-10-23 21:37:41.868 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:37:41.868 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:37:43.586 - Thread: 1 -> GC Memory: 1882.849 / 1882.849 MB 2024-10-23 21:37:49.884 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:37:49.901 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:37:53.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:37:53.952 - Thread: 1 -> STATISTICS,4349.35,0,0,0,0,0,0,15.54372,97.44589,1,0,1888.2,16698.15,21070,979682,13,30.99863,93.34952,0.1896635,45791,8.33319,0,16.66667,2.583175,7.778993,100,12242514276,1888.2,0,0,-1 2024-10-23 21:37:53.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:37:53.952 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1651,1945,103,849,11675,7081,0,0,130,9026,0,4906,31,0,73,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 21:37:54.503 - Thread: 1 -> GUI Stats: Update 0.172572944444444, Draw 0.320046666666667 2024-10-23 21:37:54.674 - Thread: 1 -> Balance change of 18920 to account owner 144115188075855897 with new balance of 22557497 2024-10-23 21:37:54.674 - Thread: 1 -> Balance change of -18920 to account owner 276850248725638763 with new balance of 97780327 2024-10-23 21:37:54.674 - Thread: 1 -> SendSellItemResult - Success, 1094928869063278954, Construction, 18920, 40, [007...301] 2024-10-23 21:37:55.518 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:37:55.751 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:37:55.752 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:38:00.935 - Thread: 1 -> Updating stopped. 2024-10-23 21:38:00.951 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:38:01.484 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:38:01.485 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:38:01.487 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:38:02.901 - Thread: 1 -> Updating continues. 2024-10-23 21:38:03.134 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:38:03.135 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:38:13.602 - Thread: 1 -> GC Memory: 1895.307 / 1895.307 MB 2024-10-23 21:38:24.503 - Thread: 1 -> GUI Stats: Update 0.172968611111111, Draw 0.2510855 2024-10-23 21:38:32.469 - Thread: 1 -> Autosave initiated 2024-10-23 21:38:32.469 - Thread: 1 -> Character state: True 2024-10-23 21:38:32.469 - Thread: 1 -> IsServer: True 2024-10-23 21:38:32.469 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:38:32.469 - Thread: 1 -> Autosave 2024-10-23 21:38:32.469 - Thread: 1 -> Saving world - START 2024-10-23 21:38:32.470 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:38:32.470 - Thread: 1 -> Before snapshot.: GC Memory: 1,908 B 2024-10-23 21:38:32.479 - Thread: 1 -> After snapshot.: GC Memory: 1,911 B 2024-10-23 21:38:32.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,912 B 2024-10-23 21:38:32.484 - Thread: 1 -> Saving world - END 2024-10-23 21:38:32.502 - Thread: 11 -> Session snapshot save - START 2024-10-23 21:38:32.502 - Thread: 11 -> Checking file access for files in target dir. 2024-10-23 21:38:32.674 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:38:32.747 - Thread: 11 -> Session snapshot save - END 2024-10-23 21:38:43.619 - Thread: 1 -> GC Memory: 1920.999 / 1920.999 MB 2024-10-23 21:38:53.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:38:53.968 - Thread: 1 -> STATISTICS,4409.3666667,0,0,0,0,0,0,9.046474,61.97802,1,0,1928.004,16670.9,21070,979682,13,21.94936,64.12836,0.161043,45784,8.33321,0,16.66667,1.829087,5.343951,100,12196514192,1928.004,0,0,-1 2024-10-23 21:38:53.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:38:53.968 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1651,1939,103,849,11631,7051,0,0,116,8991,0,4906,31,0,64,15,384,70,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 21:38:54.502 - Thread: 1 -> GUI Stats: Update 0.149348055555556, Draw 0.193085888888889 2024-10-23 21:39:13.619 - Thread: 1 -> GC Memory: 1941.926 / 1941.926 MB 2024-10-23 21:39:24.503 - Thread: 1 -> GUI Stats: Update 0.153542666666667, Draw 0.239598666666667 2024-10-23 21:39:43.636 - Thread: 1 -> GC Memory: 1899.99 / 1899.99 MB 2024-10-23 21:39:48.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:39:53.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:39:53.985 - Thread: 1 -> STATISTICS,4469.3833334,0,0,0,0,0,0,11.7041,87.02884,1,0,1901.959,16699.88,21070,979682,13,28.16913,98.39507,0.1741496,45781,9.492009,0,16.66667,2.673817,9.339668,100,12235779420,1901.959,0,0,-1 2024-10-23 21:39:53.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:39:53.985 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1651,1951,106,849,11668,7050,0,0,114,9002,0,4906,31,0,87,15,384,81,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:39:54.503 - Thread: 1 -> GUI Stats: Update 0.175033166666666, Draw 0.242481222222222 2024-10-23 21:40:06.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:40:06.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:40:13.653 - Thread: 1 -> GC Memory: 1904.435 / 1904.435 MB 2024-10-23 21:40:24.509 - Thread: 1 -> GUI Stats: Update 0.186439111111111, Draw 0.253886666666667 2024-10-23 21:40:43.669 - Thread: 1 -> GC Memory: 1922.8 / 1922.8 MB 2024-10-23 21:40:54.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:40:54.002 - Thread: 1 -> STATISTICS,4529.4,0,0,0,0,0,0,9.018252,64.17082,1,0,1930.623,16726.16,21070,979682,13,24.20556,71.75069,0.1410387,45795,8.333258,0,16.66667,2.017112,5.979169,100,12239613914,1930.623,0,0,-1 2024-10-23 21:40:54.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:40:54.002 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1683,1972,107,849,11672,7051,0,0,114,9023,0,4906,31,0,69,15,384,70,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:40:54.503 - Thread: 1 -> GUI Stats: Update 0.1371175, Draw 0.196866777777777 2024-10-23 21:41:13.686 - Thread: 1 -> GC Memory: 1891.474 / 1891.474 MB 2024-10-23 21:41:24.503 - Thread: 1 -> GUI Stats: Update 0.154002055555555, Draw 0.226604555555556 2024-10-23 21:41:43.703 - Thread: 1 -> GC Memory: 1917.978 / 1917.978 MB 2024-10-23 21:41:54.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:41:54.018 - Thread: 1 -> STATISTICS,4589.4166667,0,0,0,0,0,0,11.75424,103.5866,1,0,1924.896,16832.79,21070,979682,13,34.52306,98.20979,0.1616289,45715,8.594275,0,16.66667,2.967006,8.440418,100,12346615194,1924.896,0,0,-1 2024-10-23 21:41:54.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:41:54.018 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1763,2057,107,849,11774,7067,0,0,114,9124,0,4906,31,0,70,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:41:54.504 - Thread: 1 -> GUI Stats: Update 0.146188333333334, Draw 0.226431611111111 2024-10-23 21:42:09.719 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:42:09.735 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:42:13.703 - Thread: 1 -> GC Memory: 1936.104 / 1936.104 MB 2024-10-23 21:42:14.785 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:42:16.318 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:16.318 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:19.919 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:42:19.919 - Thread: 1 -> CONTRACT,FINISH,994151672967612605,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,1505336,UVCG,0,[007...301],MyObjectBuilder_Component_Motor,706 2024-10-23 21:42:19.919 - Thread: 1 -> Balance change of 1505336 to account owner 144115188075855897 with new balance of 24062833 2024-10-23 21:42:19.935 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:42:20.869 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:20.869 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:21.702 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:42:21.935 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:21.935 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:24.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:42:24.504 - Thread: 1 -> GUI Stats: Update 0.163220666666667, Draw 0.274501111111111 2024-10-23 21:42:28.901 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:28.902 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:29.453 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:42:29.469 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:42:34.435 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:42:34.668 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:34.668 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:35.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:42:40.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:42:43.720 - Thread: 1 -> GC Memory: 1885.547 / 1885.547 MB 2024-10-23 21:42:44.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:44.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:44.869 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:42:44.885 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:42:48.835 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:42:50.969 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:50.969 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:52.752 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:42:52.985 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:42:52.986 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:42:53.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:42:54.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:42:54.036 - Thread: 1 -> STATISTICS,4649.4333334,0,0,0,0,0,0,15.04525,96.2542,1,0,1887.367,16859.69,21070,979682,13,31.49852,74.65468,0.1652009,45703,8.33315,0,16.66667,2.624818,6.221087,100,12350487642,1887.367,0,0,-1 2024-10-23 21:42:54.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:42:54.036 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1763,2057,107,849,11778,7067,0,0,114,9124,0,4907,31,0,74,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:42:54.504 - Thread: 1 -> GUI Stats: Update 0.204367166666667, Draw 0.2974385 2024-10-23 21:43:05.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:43:05.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:43:05.618 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:43:05.635 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:43:09.435 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:43:09.669 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:43:09.669 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:43:09.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:43:13.721 - Thread: 1 -> GC Memory: 1893.23 / 1893.23 MB 2024-10-23 21:43:16.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:43:16.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:43:18.019 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:43:18.035 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:43:20.202 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:43:20.435 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:43:20.435 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:43:24.503 - Thread: 1 -> GUI Stats: Update 0.220796055555555, Draw 0.330754777777778 2024-10-23 21:43:28.735 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:43:28.752 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:43:32.470 - Thread: 1 -> Autosave initiated 2024-10-23 21:43:32.470 - Thread: 1 -> Character state: True 2024-10-23 21:43:32.470 - Thread: 1 -> IsServer: True 2024-10-23 21:43:32.470 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:43:32.470 - Thread: 1 -> Autosave 2024-10-23 21:43:32.470 - Thread: 1 -> Saving world - START 2024-10-23 21:43:32.470 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:43:32.470 - Thread: 1 -> Before snapshot.: GC Memory: 1,898 B 2024-10-23 21:43:32.481 - Thread: 1 -> After snapshot.: GC Memory: 1,901 B 2024-10-23 21:43:32.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,901 B 2024-10-23 21:43:32.486 - Thread: 1 -> Saving world - END 2024-10-23 21:43:32.504 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:43:32.504 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:43:32.672 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:43:32.753 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:43:35.669 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:43:35.902 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:43:35.902 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:43:43.721 - Thread: 1 -> GC Memory: 1906.262 / 1906.262 MB 2024-10-23 21:43:44.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:43:54.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:43:54.053 - Thread: 1 -> STATISTICS,4709.45,0,0,0,0,0,0,13.79486,82.78589,1,0,1910.226,16843.19,21070,979682,13,28.73842,76.17049,0.1582411,45702,8.333194,0,16.66667,2.394829,6.347434,100,12350788300,1910.226,0,0,-1 2024-10-23 21:43:54.053 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:43:54.053 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1763,2057,107,849,11778,7067,0,0,114,9124,0,4907,31,0,74,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:43:54.504 - Thread: 1 -> GUI Stats: Update 0.192614444444444, Draw 0.428364111111111 2024-10-23 21:44:10.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:44:10.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:44:13.736 - Thread: 1 -> GC Memory: 1915.242 / 1915.242 MB 2024-10-23 21:44:15.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:44:16.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:44:16.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:44:16.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:44:24.503 - Thread: 1 -> GUI Stats: Update 0.260654444444444, Draw 0.278304888888889 2024-10-23 21:44:27.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:44:27.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:44:43.737 - Thread: 1 -> GC Memory: 1891.021 / 1891.021 MB 2024-10-23 21:44:54.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:44:54.069 - Thread: 1 -> STATISTICS,4769.4666667,0,0,0,0,0,0,11.47667,125.868,1,0,1899.907,16820.26,21070,979682,13,36.71299,85.75896,0.1699168,45736,8.33319,0,16.66667,3.059363,7.146458,100,12328304326,1899.907,0,0,-1 2024-10-23 21:44:54.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:44:54.069 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1763,2061,107,849,11757,7051,0,0,114,9112,0,4907,31,0,64,15,384,79,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:44:54.503 - Thread: 1 -> GUI Stats: Update 0.181055277777778, Draw 0.250451111111111 2024-10-23 21:45:13.753 - Thread: 1 -> GC Memory: 1917.509 / 1917.509 MB 2024-10-23 21:45:24.503 - Thread: 1 -> GUI Stats: Update 0.140699666666667, Draw 0.222232055555556 2024-10-23 21:45:43.770 - Thread: 1 -> GC Memory: 1946.852 / 1946.852 MB 2024-10-23 21:45:54.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:45:54.086 - Thread: 1 -> STATISTICS,4829.4833334,0,0,0,0,0,0,11.67292,95.02764,1,0,1950.243,16825.34,21070,979682,13,28.78124,98.53518,0.1627251,45758,9.93773,0,16.66667,2.860202,9.79216,100,12351934552,1950.243,0,0,-1 2024-10-23 21:45:54.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:45:54.086 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1763,2063,107,849,11779,7051,0,0,114,9114,0,4907,31,0,84,15,384,81,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:45:54.504 - Thread: 1 -> GUI Stats: Update 0.154905833333333, Draw 0.235312388888889 2024-10-23 21:46:10.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:46:11.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:46:11.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:46:12.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:46:13.770 - Thread: 1 -> GC Memory: 1956.679 / 1956.679 MB 2024-10-23 21:46:17.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:46:17.985 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:46:24.504 - Thread: 1 -> GUI Stats: Update 0.180903055555556, Draw 0.264743888888889 2024-10-23 21:46:27.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:46:41.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:46:41.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:46:43.771 - Thread: 1 -> GC Memory: 1903 / 1903 MB 2024-10-23 21:46:54.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:46:54.113 - Thread: 1 -> STATISTICS,4889.5,0,0,0,0,0,0,13.3564,83.63641,1,0,1951.059,16860.47,21381,979375,14,30.2166,90.35012,0.161136,45725,8.333217,0,16.66667,2.518015,7.529071,100,12349901457,1951.059,0,0,-1 2024-10-23 21:46:54.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:46:54.113 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1764,2066,109,849,11777,7043,0,0,114,9110,0,4915,15,0,85,15,384,82,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:46:54.504 - Thread: 1 -> GUI Stats: Update 0.210004944444444, Draw 0.322267999999999 2024-10-23 21:47:13.787 - Thread: 1 -> GC Memory: 1959.056 / 1959.056 MB 2024-10-23 21:47:15.969 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:47:22.040 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 21:47:24.504 - Thread: 1 -> GUI Stats: Update 0.173312833333333, Draw 0.276204888888889 2024-10-23 21:47:27.519 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 21:47:27.519 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 21:47:29.235 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 21:47:30.769 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 21:47:30.769 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 21:47:33.602 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:47:33.602 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:47:36.270 - Thread: 1 -> Updating stopped. 2024-10-23 21:47:36.286 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:47:36.924 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:47:36.925 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:47:36.926 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:47:38.291 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:47:38.807 - Thread: 1 -> Saving world - START 2024-10-23 21:47:38.807 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:47:38.807 - Thread: 1 -> Before snapshot.: GC Memory: 1,969 B 2024-10-23 21:47:38.834 - Thread: 1 -> After snapshot.: GC Memory: 1,969 B 2024-10-23 21:47:38.839 - Thread: 1 -> Directory cleanup: GC Memory: 1,970 B 2024-10-23 21:47:38.839 - Thread: 1 -> Saving world - END 2024-10-23 21:47:38.841 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:47:38.841 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:47:38.849 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:47:38.850 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:47:39.038 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:47:39.108 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:47:39.507 - Thread: 1 -> Updating continues. 2024-10-23 21:47:39.741 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:47:39.741 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:47:40.375 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:47:43.793 - Thread: 1 -> GC Memory: 1975.612 / 1975.612 MB 2024-10-23 21:47:54.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:47:54.308 - Thread: 1 -> STATISTICS,4949.5166667,0,0,0,0,0,0,13.11288,148.9532,1,0,1981.294,16910.8,21381,979375,14,34.74066,98.06669,0.1508421,45700,12.52505,0,16.66667,4.351285,12.2829,100,12427131073,1981.294,0,0,-1 2024-10-23 21:47:54.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:47:54.308 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1812,2124,110,849,11851,7061,0,0,114,9186,0,4917,31,0,81,15,384,93,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:47:54.693 - Thread: 1 -> GUI Stats: Update 0.276996944444444, Draw 0.244499166666667 2024-10-23 21:48:13.810 - Thread: 1 -> GC Memory: 1900.84 / 1900.84 MB 2024-10-23 21:48:24.694 - Thread: 1 -> GUI Stats: Update 0.161591611111111, Draw 0.253038666666667 2024-10-23 21:48:32.476 - Thread: 1 -> Autosave initiated 2024-10-23 21:48:32.476 - Thread: 1 -> Character state: True 2024-10-23 21:48:32.476 - Thread: 1 -> IsServer: True 2024-10-23 21:48:32.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:48:32.476 - Thread: 1 -> Autosave 2024-10-23 21:48:32.476 - Thread: 1 -> Saving world - START 2024-10-23 21:48:32.476 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:48:32.476 - Thread: 1 -> Before snapshot.: GC Memory: 1,918 B 2024-10-23 21:48:32.489 - Thread: 1 -> After snapshot.: GC Memory: 1,917 B 2024-10-23 21:48:32.495 - Thread: 1 -> Directory cleanup: GC Memory: 1,917 B 2024-10-23 21:48:32.495 - Thread: 1 -> Saving world - END 2024-10-23 21:48:32.514 - Thread: 9 -> Session snapshot save - START 2024-10-23 21:48:32.515 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 21:48:32.699 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:48:32.773 - Thread: 9 -> Session snapshot save - END 2024-10-23 21:48:43.826 - Thread: 1 -> GC Memory: 1929.103 / 1929.103 MB 2024-10-23 21:48:54.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:48:54.325 - Thread: 1 -> STATISTICS,5009.5333334,0,0,0,0,0,0,12.16441,109.9709,1,0,1943.459,17005.67,21381,979375,14,31.9401,98.36098,0.161355,45553,8.2976,0,16.66667,2.650262,8.161601,100,12440063175,1943.459,0,0,-1 2024-10-23 21:48:54.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:48:54.325 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1852,2150,112,849,11863,7061,0,0,114,9212,0,4917,31,0,67,15,384,79,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:48:54.692 - Thread: 1 -> GUI Stats: Update 0.159571, Draw 0.238050277777778 2024-10-23 21:49:13.827 - Thread: 1 -> GC Memory: 1968.189 / 1968.189 MB 2024-10-23 21:49:24.693 - Thread: 1 -> GUI Stats: Update 0.172549777777778, Draw 0.260510611111111 2024-10-23 21:49:41.759 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:49:41.775 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:49:43.843 - Thread: 1 -> GC Memory: 1892.553 / 1892.553 MB 2024-10-23 21:49:46.359 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:49:46.359 - Thread: 1 -> CONTRACT,FINISH,968749875892602891,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,503614,UVCG,0,[007...301],MyObjectBuilder_Component_Reactor,59 2024-10-23 21:49:46.359 - Thread: 1 -> Balance change of 503614 to account owner 144115188075855897 with new balance of 24566447 2024-10-23 21:49:46.374 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:49:48.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:49:48.358 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:49:54.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:49:54.341 - Thread: 1 -> STATISTICS,5069.55,0,0,0,0,0,0,12.73351,99.11131,1,0,1896.45,17006.66,21381,979375,14,32.59691,79.18037,0.1847215,45568,8.333185,0,16.66667,2.716361,6.598247,100,12495268319,1896.45,0,0,-1 2024-10-23 21:49:54.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:49:54.341 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1868,2162,112,849,11916,7093,0,0,130,9256,0,4917,31,0,76,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:49:54.693 - Thread: 1 -> GUI Stats: Update 0.171956888888889, Draw 0.272146999999999 2024-10-23 21:50:00.558 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:50:00.791 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:50:00.791 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:50:02.241 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:50:02.257 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:50:13.859 - Thread: 1 -> GC Memory: 1907.404 / 1907.404 MB 2024-10-23 21:50:15.959 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 21:50:15.985 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-23 21:50:24.694 - Thread: 1 -> GUI Stats: Update 0.162845444444445, Draw 0.683230222222221 2024-10-23 21:50:25.959 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 21:50:25.971 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-23 21:50:27.475 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:50:27.708 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:50:27.708 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:50:31.558 - Thread: 1 -> Updating stopped. 2024-10-23 21:50:31.574 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:50:32.574 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:50:32.574 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:50:32.576 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:50:32.708 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:50:33.191 - Thread: 1 -> Saving world - START 2024-10-23 21:50:33.192 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:50:33.192 - Thread: 1 -> Before snapshot.: GC Memory: 1,908 B 2024-10-23 21:50:33.201 - Thread: 1 -> After snapshot.: GC Memory: 1,911 B 2024-10-23 21:50:33.216 - Thread: 1 -> Directory cleanup: GC Memory: 1,908 B 2024-10-23 21:50:33.216 - Thread: 1 -> Saving world - END 2024-10-23 21:50:33.225 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:50:33.225 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:50:33.231 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:50:33.231 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:50:33.397 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:50:33.467 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:50:33.608 - Thread: 1 -> Updating continues. 2024-10-23 21:50:33.841 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:50:33.841 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:50:38.009 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 21:50:38.009 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-23 21:50:43.859 - Thread: 1 -> GC Memory: 1915.48 / 1915.48 MB 2024-10-23 21:50:48.009 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 21:50:48.010 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-23 21:50:48.010 - Thread: 1 -> Next activation in 00:44:30.1040104 2024-10-23 21:50:54.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:50:54.359 - Thread: 1 -> STATISTICS,5129.5666667,0,0,0,0,0,0,11.12546,104.5085,1,0,1919.074,17039.65,21259,979497,13,34.10329,86.78825,0.1787056,45484,8.3331,0,16.66667,2.841862,7.232152,100,12478678527,1919.074,0,0,-1 2024-10-23 21:50:54.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:50:54.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1868,2162,112,849,11900,7077,0,0,114,9240,0,4917,31,0,76,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:50:54.693 - Thread: 1 -> GUI Stats: Update 0.154193944444444, Draw 0.260877777777778 2024-10-23 21:50:59.625 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:50:59.641 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:51:00.525 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:51:00.758 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:51:00.758 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:51:12.108 - Thread: 1 -> Updating stopped. 2024-10-23 21:51:12.125 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:51:12.308 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:51:12.308 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:51:12.310 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:51:13.291 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-23 21:51:14.075 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-10-23 21:51:17.077 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:51:17.077 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:51:17.079 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:51:17.308 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-10-23 21:51:17.308 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-10-23 21:51:18.058 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-23 21:51:18.058 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-23 21:51:18.308 - Thread: 1 -> Updating continues. 2024-10-23 21:51:18.309 - Thread: 1 -> GC Memory: 1931.469 / 1931.469 MB 2024-10-23 21:51:18.542 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:51:18.542 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:51:24.575 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:51:24.693 - Thread: 1 -> GUI Stats: Update 0.163745055555556, Draw 0.235498722222222 2024-10-23 21:51:26.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:51:26.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:51:48.310 - Thread: 1 -> GC Memory: 1908.284 / 1908.284 MB 2024-10-23 21:51:54.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:51:54.375 - Thread: 1 -> STATISTICS,5189.5833334,0,0,0,0,0,0,10.49105,84.56934,1,0,1915.659,17036.54,21259,979497,13,27.49692,76.60191,0.1694348,45494,8.333188,0,16.66667,2.29137,6.383381,100,12455173007,1915.659,0,0,-1 2024-10-23 21:51:54.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:51:54.375 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1868,2165,112,849,11878,7062,0,0,114,9227,0,4918,31,0,66,15,384,77,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:51:54.693 - Thread: 1 -> GUI Stats: Update 0.166080555555556, Draw 0.238203277777778 2024-10-23 21:52:18.326 - Thread: 1 -> GC Memory: 1941.114 / 1941.114 MB 2024-10-23 21:52:21.159 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-23 21:52:24.694 - Thread: 1 -> GUI Stats: Update 0.1454605, Draw 0.240258277777778 2024-10-23 21:52:38.992 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-10-23 21:52:39.714 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-10-23 21:52:39.872 - Thread: 1 -> Steam TriggerItemDrop: 0 2024-10-23 21:52:39.958 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-10-23 21:52:39.958 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-10-23 21:52:40.292 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-10-23 21:52:40.377 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:52:41.641 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-10-23 21:52:41.641 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-10-23 21:52:47.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:52:48.326 - Thread: 1 -> GC Memory: 2008.557 / 2008.557 MB 2024-10-23 21:52:48.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:52:48.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:52:54.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:52:54.542 - Thread: 1 -> STATISTICS,5249.6,0,0,0,0,0,0,14.18314,145.7106,1,0,2012.319,16964.74,21259,979497,13,42.48663,94.93873,0.1820575,45504,8.196545,0,16.66667,3.482436,7.781695,100,12475807025,2012.319,0,0,-1 2024-10-23 21:52:54.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:52:54.542 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1868,2172,112,849,11897,7062,0,0,114,9235,0,4918,31,0,77,15,384,85,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:52:54.843 - Thread: 1 -> GUI Stats: Update 0.157055444444445, Draw 0.223180833333333 2024-10-23 21:53:18.326 - Thread: 1 -> GC Memory: 1899.684 / 1899.684 MB 2024-10-23 21:53:24.843 - Thread: 1 -> GUI Stats: Update 0.145626944444445, Draw 0.222430944444445 2024-10-23 21:53:32.476 - Thread: 1 -> Autosave initiated 2024-10-23 21:53:32.476 - Thread: 1 -> Character state: True 2024-10-23 21:53:32.476 - Thread: 1 -> IsServer: True 2024-10-23 21:53:32.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:53:32.476 - Thread: 1 -> Autosave 2024-10-23 21:53:32.476 - Thread: 1 -> Saving world - START 2024-10-23 21:53:32.476 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:53:32.476 - Thread: 1 -> Before snapshot.: GC Memory: 1,908 B 2024-10-23 21:53:32.484 - Thread: 1 -> After snapshot.: GC Memory: 1,911 B 2024-10-23 21:53:32.488 - Thread: 1 -> Directory cleanup: GC Memory: 1,912 B 2024-10-23 21:53:32.488 - Thread: 1 -> Saving world - END 2024-10-23 21:53:32.509 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:53:32.510 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:53:32.700 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:53:32.775 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:53:48.344 - Thread: 1 -> GC Memory: 1936.639 / 1936.639 MB 2024-10-23 21:53:54.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:53:54.559 - Thread: 1 -> STATISTICS,5309.6166667,0,0,0,0,0,0,11.98956,135.3279,1,0,1951.938,16981.3,21259,979497,13,36.03893,98.05159,0.178847,45505,9.861913,0,16.66667,3.554128,9.669762,100,12466248703,1951.938,0,0,-1 2024-10-23 21:53:54.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:53:54.559 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1868,2169,112,849,11888,7062,0,0,114,9232,0,4918,31,0,71,15,384,82,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:53:54.850 - Thread: 1 -> GUI Stats: Update 0.154394111111111, Draw 0.232857944444444 2024-10-23 21:54:18.360 - Thread: 1 -> GC Memory: 1972.161 / 1972.161 MB 2024-10-23 21:54:24.844 - Thread: 1 -> GUI Stats: Update 0.152060277777778, Draw 0.237595277777778 2024-10-23 21:54:25.126 - Thread: 1 -> Updating stopped. 2024-10-23 21:54:25.142 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:54:25.825 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:54:25.825 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:54:25.828 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:54:26.308 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:54:26.859 - Thread: 1 -> Saving world - START 2024-10-23 21:54:26.859 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:54:26.859 - Thread: 1 -> Before snapshot.: GC Memory: 1,979 B 2024-10-23 21:54:26.874 - Thread: 1 -> After snapshot.: GC Memory: 1,977 B 2024-10-23 21:54:26.879 - Thread: 1 -> Directory cleanup: GC Memory: 1,977 B 2024-10-23 21:54:26.879 - Thread: 1 -> Saving world - END 2024-10-23 21:54:26.891 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:54:26.891 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:54:26.898 - Thread: 11 -> Session snapshot save - START 2024-10-23 21:54:26.898 - Thread: 11 -> Checking file access for files in target dir. 2024-10-23 21:54:27.042 - Thread: 1 -> Updating continues. 2024-10-23 21:54:27.077 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:54:27.159 - Thread: 11 -> Session snapshot save - END 2024-10-23 21:54:27.275 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:54:27.275 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:54:35.808 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:54:35.825 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:54:42.308 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:54:42.542 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:54:42.542 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:54:47.025 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 21:54:47.041 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:54:48.361 - Thread: 1 -> GC Memory: 1994.141 / 1994.141 MB 2024-10-23 21:54:48.758 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:54:48.759 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:54:49.809 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:54:49.825 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:54:54.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:54:54.581 - Thread: 1 -> STATISTICS,5369.6333334,0,0,0,0,0,0,14.89368,95.90503,1,0,1995.279,17020.05,21259,979497,13,32.572,81.13782,0.1730037,45539,8.333358,0,16.66667,2.714341,6.761505,100,12497417903,1995.279,0,0,-1 2024-10-23 21:54:54.581 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:54:54.581 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1868,2162,112,849,11918,7094,0,0,130,9257,0,4918,31,0,76,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:54:54.844 - Thread: 1 -> GUI Stats: Update 0.196936277777778, Draw 0.395993999999999 2024-10-23 21:55:01.892 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:55:03.460 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:55:03.460 - Thread: 1 -> CONTRACT,ACCEPT,951571449399412666,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,2371247,UVCG,0,[007...301],MyObjectBuilder_Ingot_Magnesium,73 2024-10-23 21:55:03.485 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:55:03.485 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:55:15.309 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:55:15.542 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:55:15.542 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:55:18.377 - Thread: 1 -> GC Memory: 1902.534 / 1902.534 MB 2024-10-23 21:55:24.844 - Thread: 1 -> GUI Stats: Update 0.1577195, Draw 0.385924944444443 2024-10-23 21:55:48.393 - Thread: 1 -> GC Memory: 1926.853 / 1926.853 MB 2024-10-23 21:55:53.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:55:54.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:55:54.592 - Thread: 1 -> STATISTICS,5429.65,0,0,0,0,0,0,12.32394,50.31051,1,0,1931.627,16984.23,21259,979497,13,26.22895,68.25914,0.1779212,45555,8.333195,0,16.66667,2.185709,5.688167,100,12450708587,1931.627,0,0,-1 2024-10-23 21:55:54.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:55:54.592 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1868,2160,112,849,11873,7062,0,0,114,9223,0,4918,31,0,66,15,384,72,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:55:54.844 - Thread: 1 -> GUI Stats: Update 0.162473944444445, Draw 0.281315666666667 2024-10-23 21:56:01.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:01.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:06.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:56:15.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:15.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:15.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:56:15.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:56:15.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:56:16.021 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:56:16.022 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 21:56:18.410 - Thread: 1 -> GC Memory: 1950.266 / 1950.266 MB 2024-10-23 21:56:22.025 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:22.025 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:23.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:56:23.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:56:23.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:56:23.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:56:23.046 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 21:56:24.843 - Thread: 1 -> GUI Stats: Update 0.217184277777777, Draw 0.284413833333333 2024-10-23 21:56:25.842 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:25.842 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:29.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:56:30.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:30.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:31.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:56:31.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:31.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:31.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:56:31.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:56:31.976 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 21:56:32.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 21:56:32.012 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 21:56:38.832 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 21:56:38.832 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 21:56:48.410 - Thread: 1 -> GC Memory: 1905.434 / 1905.434 MB 2024-10-23 21:56:54.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:56:54.609 - Thread: 1 -> STATISTICS,5489.6666667,0,0,0,0,0,0,13.839,151.3225,1,0,1910.118,16998.08,21259,979497,13,42.59055,95.20536,0.1543944,45451,8.591537,0,16.66667,3.659183,8.179604,100,12477216636,1910.118,0,0,-1 2024-10-23 21:56:54.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:56:54.609 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1868,2170,112,849,11899,7064,0,0,114,9234,0,4920,31,0,79,15,384,83,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:56:54.844 - Thread: 1 -> GUI Stats: Update 0.166097444444444, Draw 0.241203666666667 2024-10-23 21:57:12.177 - Thread: 1 -> Updating stopped. 2024-10-23 21:57:12.192 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:57:12.675 - Thread: 1 -> Updating continues. 2024-10-23 21:57:12.726 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:57:12.726 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:57:12.728 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:57:12.909 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:57:12.909 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:57:18.410 - Thread: 1 -> GC Memory: 1966.273 / 1966.273 MB 2024-10-23 21:57:19.992 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 21:57:20.009 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 21:57:20.592 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 21:57:20.825 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 21:57:20.825 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 21:57:22.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:57:24.259 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 21:57:24.844 - Thread: 1 -> GUI Stats: Update 0.175371611111111, Draw 0.239756888888889 2024-10-23 21:57:25.676 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 21:57:25.676 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 21:57:26.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:57:26.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:57:30.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:57:33.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:57:33.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:57:40.378 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 21:57:48.427 - Thread: 1 -> GC Memory: 2259.335 / 2259.335 MB 2024-10-23 21:57:54.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:57:54.626 - Thread: 1 -> STATISTICS,5549.6833334,0,0,0,0,0,0,13.89719,82.83121,1,0,2263.073,17076.39,21259,979497,13,16.94092,99.05067,0.1735167,45283,21.00154,0,16.66667,3.557853,20.80217,100,12536307836,2263.073,0,0,-1 2024-10-23 21:57:54.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:57:54.626 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1943,2240,112,849,11955,7060,0,0,116,9301,0,4914,31,0,69,15,384,78,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 21:57:54.844 - Thread: 1 -> GUI Stats: Update 0.179683666666667, Draw 0.243307 2024-10-23 21:58:18.445 - Thread: 1 -> GC Memory: 1897.953 / 1897.953 MB 2024-10-23 21:58:24.844 - Thread: 1 -> GUI Stats: Update 0.155977666666667, Draw 0.201015277777778 2024-10-23 21:58:32.477 - Thread: 1 -> Autosave initiated 2024-10-23 21:58:32.477 - Thread: 1 -> Character state: True 2024-10-23 21:58:32.477 - Thread: 1 -> IsServer: True 2024-10-23 21:58:32.477 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 21:58:32.477 - Thread: 1 -> Autosave 2024-10-23 21:58:32.477 - Thread: 1 -> Saving world - START 2024-10-23 21:58:32.477 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:58:32.477 - Thread: 1 -> Before snapshot.: GC Memory: 1,911 B 2024-10-23 21:58:32.484 - Thread: 1 -> After snapshot.: GC Memory: 1,914 B 2024-10-23 21:58:32.489 - Thread: 1 -> Directory cleanup: GC Memory: 1,914 B 2024-10-23 21:58:32.489 - Thread: 1 -> Saving world - END 2024-10-23 21:58:32.518 - Thread: 11 -> Session snapshot save - START 2024-10-23 21:58:32.519 - Thread: 11 -> Checking file access for files in target dir. 2024-10-23 21:58:32.688 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:58:32.761 - Thread: 11 -> Session snapshot save - END 2024-10-23 21:58:48.460 - Thread: 1 -> GC Memory: 1948.353 / 1948.353 MB 2024-10-23 21:58:50.376 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:58:50.392 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:58:53.160 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 21:58:53.160 - Thread: 1 -> CONTRACT,FINISH,951571449399412666,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,2371247,UVCG,0,[007...301],MyObjectBuilder_Ingot_Magnesium,73 2024-10-23 21:58:53.160 - Thread: 1 -> Balance change of 2371247 to account owner 144115188075855897 with new balance of 26937694 2024-10-23 21:58:53.176 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:58:54.026 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:58:54.026 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:58:54.310 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:58:54.542 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:58:54.542 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:58:54.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 21:58:54.643 - Thread: 1 -> STATISTICS,5609.7,0,0,0,0,0,0,12.96372,87.53477,1,0,1951.579,17118.42,21259,979497,13,28.45905,80.01013,0.1738827,45291,8.333185,0,16.66667,2.371545,6.667393,100,12571688688,1951.579,0,0,-1 2024-10-23 21:58:54.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 21:58:54.643 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1942,2237,112,849,11989,7092,0,0,132,9329,0,4914,31,0,74,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 21:58:54.844 - Thread: 1 -> GUI Stats: Update 0.164658388888889, Draw 0.236732277777778 2024-10-23 21:58:55.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:58:56.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:58:56.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:58:56.843 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:58:56.859 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 21:59:00.359 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 21:59:00.592 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:00.592 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:01.743 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:59:01.759 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:59:03.676 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:59:03.909 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:03.909 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:05.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 21:59:06.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:06.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:07.243 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:59:07.259 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:59:08.859 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:59:09.093 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:09.093 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:11.143 - Thread: 1 -> Updating stopped. 2024-10-23 21:59:11.159 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:59:11.725 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:59:11.725 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:59:11.727 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:59:11.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:59:12.359 - Thread: 1 -> Saving world - START 2024-10-23 21:59:12.359 - Thread: 1 -> Making world state snapshot. 2024-10-23 21:59:12.359 - Thread: 1 -> Before snapshot.: GC Memory: 1,968 B 2024-10-23 21:59:12.369 - Thread: 1 -> After snapshot.: GC Memory: 1,970 B 2024-10-23 21:59:12.374 - Thread: 1 -> Directory cleanup: GC Memory: 1,971 B 2024-10-23 21:59:12.374 - Thread: 1 -> Saving world - END 2024-10-23 21:59:12.393 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:12.393 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:12.396 - Thread: 10 -> Session snapshot save - START 2024-10-23 21:59:12.396 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 21:59:12.526 - Thread: 1 -> Updating continues. 2024-10-23 21:59:12.571 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 21:59:12.642 - Thread: 10 -> Session snapshot save - END 2024-10-23 21:59:12.759 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:12.759 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:15.726 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 21:59:15.742 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 21:59:16.309 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:16.311 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:16.645 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 21:59:16.645 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 21:59:16.645 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 21:59:16.647 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-10-23 21:59:16.648 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 21:59:16.649 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 21:59:16.649 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 21:59:16.649 - Thread: 1 -> MySession::Unload START 2024-10-23 21:59:16.649 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 21:59:16.649 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 21:59:16.649 - Thread: 1 -> IsServer: True 2024-10-23 21:59:16.650 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:59:16.675 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:59:16.675 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:59:16.785 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:59:16.949 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:59:16.951 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:59:16.951 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:59:16.953 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:59:16.959 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 21:59:17.087 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 21:59:17.088 - Thread: 1 -> Network readers disposed 2024-10-23 21:59:17.088 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 21:59:17.294 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:17.294 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:59:17.294 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:59:17.318 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:59:17.318 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 21:59:17.318 - Thread: 1 -> Loading Quick starts 2024-10-23 21:59:17.318 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:59:17.318 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:59:17.318 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 21:59:17.318 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 21:59:17.707 - Thread: 1 -> MySession::Unload END 2024-10-23 21:59:17.707 - Thread: 1 -> LoadSession() - Start 2024-10-23 21:59:17.707 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:59:17.707 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:59:18.407 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 21:59:18.409 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 21:59:18.409 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 21:59:18.409 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 21:59:18.409 - Thread: 1 -> LoadSession() - End 2024-10-23 21:59:18.409 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:18.409 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:18.410 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 21:59:18.410 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 21:59:18.410 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 21:59:18.626 - Thread: 1 -> RunLoadingAction - START 2024-10-23 21:59:18.626 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:59:18.921 - Thread: 1 -> GC Memory: 1,879,453,520 B 2024-10-23 21:59:18.923 - Thread: 1 -> Process Memory: 14,960,017,408 B 2024-10-23 21:59:18.923 - Thread: 1 -> Experimental mode: Yes 2024-10-23 21:59:18.923 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 21:59:18.923 - Thread: 1 -> Console compatibility: No 2024-10-23 21:59:18.977 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 21:59:18.988 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 21:59:18.988 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 21:59:18.989 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 21:59:18.989 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 21:59:19.196 - Thread: 1 -> Loading scenarios 2024-10-23 21:59:19.196 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 21:59:19.196 - Thread: 1 -> List of used mods (0) - START 2024-10-23 21:59:19.196 - Thread: 1 -> List of used mods - END 2024-10-23 21:59:19.278 - Thread: 1 -> Loading behaviors 2024-10-23 21:59:19.278 - Thread: 1 -> Loading ammo magazines 2024-10-23 21:59:19.278 - Thread: 1 -> Loading ammo definitions 2024-10-23 21:59:19.278 - Thread: 1 -> Loading animations 2024-10-23 21:59:19.278 - Thread: 1 -> Loading animations 2024-10-23 21:59:19.278 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:19.279 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:19.279 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:19.279 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:19.281 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:19.281 - Thread: 1 -> Loading sound definitions 2024-10-23 21:59:19.281 - Thread: 1 -> Loading category classes 2024-10-23 21:59:19.281 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 21:59:19.281 - Thread: 1 -> Loading blueprint classes 2024-10-23 21:59:19.281 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:59:19.281 - Thread: 1 -> Loading blueprint class entries 2024-10-23 21:59:19.281 - Thread: 1 -> Loading blueprints 2024-10-23 21:59:19.282 - Thread: 1 -> Loading blueprints 2024-10-23 21:59:19.282 - Thread: 1 -> Loading agent definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading character definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading character definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading components 2024-10-23 21:59:19.282 - Thread: 1 -> Loading components 2024-10-23 21:59:19.282 - Thread: 1 -> Loading configuration 2024-10-23 21:59:19.282 - Thread: 1 -> Loading container types 2024-10-23 21:59:19.282 - Thread: 1 -> Loading Contract Types 2024-10-23 21:59:19.282 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:59:19.282 - Thread: 1 -> Loading block positions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading curve definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading debris 2024-10-23 21:59:19.282 - Thread: 1 -> Loading environment items entries 2024-10-23 21:59:19.282 - Thread: 1 -> Loading decal global definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading decal definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading decal definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading drone behaviors 2024-10-23 21:59:19.282 - Thread: 1 -> Loading edges 2024-10-23 21:59:19.282 - Thread: 1 -> Loading emissive color definitions 2024-10-23 21:59:19.282 - Thread: 1 -> Loading emissive color default states 2024-10-23 21:59:19.283 - Thread: 1 -> Loading animations 2024-10-23 21:59:19.283 - Thread: 1 -> Loading entity components 2024-10-23 21:59:19.283 - Thread: 1 -> Loading component containers 2024-10-23 21:59:19.283 - Thread: 1 -> Loading environment items entries 2024-10-23 21:59:19.283 - Thread: 1 -> Loading Faction Names 2024-10-23 21:59:19.283 - Thread: 1 -> Loading factions 2024-10-23 21:59:19.283 - Thread: 1 -> Loading flare definitions 2024-10-23 21:59:19.283 - Thread: 1 -> Loading DLC definitions 2024-10-23 21:59:19.283 - Thread: 1 -> Loading gas property definitions 2024-10-23 21:59:19.283 - Thread: 1 -> Loading event definitions 2024-10-23 21:59:19.283 - Thread: 1 -> Loading physical items 2024-10-23 21:59:19.304 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:59:19.304 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:59:19.304 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:59:19.304 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:59:19.304 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:59:19.304 - Thread: 1 -> Loading LCD texture categories 2024-10-23 21:59:19.304 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 21:59:19.304 - Thread: 1 -> Loading planet definition 2024-10-23 21:59:19.304 - Thread: 1 -> Loading physical items 2024-10-23 21:59:19.305 - Thread: 1 -> Loading physical items 2024-10-23 21:59:19.305 - Thread: 1 -> Loading physical material properties 2024-10-23 21:59:19.305 - Thread: 1 -> Loading pirate antennas 2024-10-23 21:59:19.305 - Thread: 1 -> Loading Quick starts 2024-10-23 21:59:19.305 - Thread: 1 -> Loading research blocks definitions 2024-10-23 21:59:19.305 - Thread: 1 -> Loading research groups definitions 2024-10-23 21:59:19.305 - Thread: 1 -> Loading resource distribution groups 2024-10-23 21:59:19.305 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 21:59:19.305 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 21:59:19.305 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:59:19.305 - Thread: 1 -> Loading ship sound groups 2024-10-23 21:59:19.305 - Thread: 1 -> Loading sound categories 2024-10-23 21:59:19.305 - Thread: 1 -> Loading stat definitions 2024-10-23 21:59:19.305 - Thread: 1 -> Loading stories definition 2024-10-23 21:59:19.306 - Thread: 1 -> Loading Story Categories definition 2024-10-23 21:59:19.306 - Thread: 1 -> Loading gamepad controls 2024-10-23 21:59:19.306 - Thread: 1 -> Loading grid creators 2024-10-23 21:59:19.306 - Thread: 1 -> Loading transparent material properties 2024-10-23 21:59:19.306 - Thread: 1 -> Loading planet definition 2024-10-23 21:59:19.306 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 21:59:19.306 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:59:19.306 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:59:19.306 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:59:19.306 - Thread: 1 -> Loading voxel material definitions 2024-10-23 21:59:19.306 - Thread: 1 -> Loading Weather Effects 2024-10-23 21:59:19.307 - Thread: 1 -> Audio effects definitions 2024-10-23 21:59:19.307 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:59:19.307 - Thread: 1 -> Loading environment items definitions 2024-10-23 21:59:19.307 - Thread: 1 -> Loading physical material properties 2024-10-23 21:59:19.308 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:59:19.390 - Thread: 1 -> Loading particle effect definitions 2024-10-23 21:59:19.391 - Thread: 1 -> Loading environment item definitions 2024-10-23 21:59:19.392 - Thread: 1 -> Loading weapon definitions 2024-10-23 21:59:19.393 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.394 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.394 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.395 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.395 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.396 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.396 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.397 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.398 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.398 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.399 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.400 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.401 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.402 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.403 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.403 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.404 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.427 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.428 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.429 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.430 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.431 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.433 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.433 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.435 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.435 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.436 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.437 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.438 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.439 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.440 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.441 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.442 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.442 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.447 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.448 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.450 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.451 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.454 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.454 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.456 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.456 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.459 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.459 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.461 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.462 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.467 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.468 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.470 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.470 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.473 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.473 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.475 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.476 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.479 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.480 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.485 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.486 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.489 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.489 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.492 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.492 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.496 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.497 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.501 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.502 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.505 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.505 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.508 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.509 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.512 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.515 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.518 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.519 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.523 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.524 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.528 - Thread: 1 -> Loading cube blocks 2024-10-23 21:59:19.531 - Thread: 1 -> Created block definitions 2024-10-23 21:59:19.537 - Thread: 1 -> Loading block variant groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading asteroid generators 2024-10-23 21:59:19.556 - Thread: 1 -> Loading drop containers 2024-10-23 21:59:19.556 - Thread: 1 -> Loading radial menu definitions 2024-10-23 21:59:19.556 - Thread: 1 -> Loading respawn ships 2024-10-23 21:59:19.556 - Thread: 1 -> Loading spawn groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading spawn groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading spawn groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading spawn groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading spawn groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading spawn groups 2024-10-23 21:59:19.556 - Thread: 1 -> Loading wheel speeds 2024-10-23 21:59:19.568 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 21:59:19.591 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 21:59:19.591 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 21:59:19.702 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 21:59:19.858 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 21:59:19.861 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 21:59:19.864 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:59:19.900 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:59:19.901 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:59:19.901 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:59:19.905 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 21:59:20.122 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 21:59:20.122 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 21:59:20.122 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 21:59:20.122 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 21:59:20.122 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 21:59:20.122 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 21:59:20.126 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 21:59:20.126 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 21:59:20.126 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 21:59:20.126 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 21:59:20.140 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 21:59:20.471 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 21:59:20.613 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 21:59:20.613 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 21:59:20.634 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 21:59:20.635 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 21:59:20.686 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 21:59:20.686 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 21:59:20.844 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 21:59:20.844 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 21:59:20.878 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 21:59:20.878 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 21:59:24.526 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 21:59:24.526 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 21:59:24.526 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 21:59:24.527 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 21:59:25.185 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 21:59:25.185 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 21:59:25.185 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 21:59:25.185 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 21:59:25.988 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 21:59:25.988 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 21:59:26.004 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 21:59:26.004 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 21:59:26.342 - Thread: 10 -> Info: Planet generator name: Moon 2024-10-23 21:59:26.342 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 21:59:26.860 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-23 21:59:26.860 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 21:59:28.738 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 21:59:28.738 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 21:59:29.336 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 21:59:29.336 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 21:59:30.693 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 21:59:30.693 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 21:59:30.695 - Thread: 1 -> Entities loaded & initialized 2024-10-23 21:59:30.695 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 21:59:30.696 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 21:59:30.697 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 21:59:30.697 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 21:59:30.697 - Thread: 1 -> GameDateTime = 01/01/2081 11:55:21 2024-10-23 21:59:30.697 - Thread: 1 -> Password = 2024-10-23 21:59:30.697 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 21:59:30.697 - Thread: 1 -> WorkshopId = 2024-10-23 21:59:30.697 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 21:59:30.697 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 21:59:30.697 - Thread: 1 -> Settings: 2024-10-23 21:59:30.697 - Thread: 1 -> GameMode = Survival 2024-10-23 21:59:30.697 - Thread: 1 -> MaxPlayers = 1 2024-10-23 21:59:30.697 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 21:59:30.697 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 21:59:30.697 - Thread: 1 -> PiratePCU = 25000 2024-10-23 21:59:30.697 - Thread: 1 -> AutoHealing = True 2024-10-23 21:59:30.697 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 21:59:30.697 - Thread: 1 -> ThrusterDamage = True 2024-10-23 21:59:30.697 - Thread: 1 -> EnableSpectator = False 2024-10-23 21:59:30.697 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 21:59:30.697 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 21:59:30.697 - Thread: 1 -> MaxGridSize = 0 2024-10-23 21:59:30.697 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 21:59:30.697 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 21:59:30.697 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 21:59:30.697 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 21:59:30.697 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 21:59:30.697 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 21:59:30.697 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 21:59:30.697 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 21:59:30.697 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 21:59:30.697 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 21:59:30.697 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 21:59:30.697 - Thread: 1 -> ClientCanSave = False 2024-10-23 21:59:30.697 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 21:59:30.697 - Thread: 1 -> PermanentDeath = False 2024-10-23 21:59:30.697 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:59:30.697 - Thread: 1 -> EnableScripts = False 2024-10-23 21:59:30.697 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 21:59:30.697 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 21:59:30.697 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 21:59:30.697 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 21:59:30.697 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 21:59:30.697 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 21:59:30.697 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 21:59:30.697 - Thread: 1 -> ViewDistance = 15000 2024-10-23 21:59:30.697 - Thread: 1 -> Voxel destruction = True 2024-10-23 21:59:30.697 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 21:59:30.697 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 21:59:30.697 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 21:59:30.697 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 21:59:30.697 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 21:59:30.697 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 21:59:30.697 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 21:59:30.697 - Thread: 1 -> SyncDistance = 3000 2024-10-23 21:59:30.697 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 21:59:30.697 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 21:59:30.697 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 21:59:30.697 - Thread: 1 -> MaxPlanets = 99 2024-10-23 21:59:30.697 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 21:59:30.697 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 21:59:30.697 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 21:59:30.697 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 21:59:30.697 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 21:59:30.697 - Thread: 1 -> ResetOwnership = False 2024-10-23 21:59:30.697 - Thread: 1 -> RealisticSound = True 2024-10-23 21:59:30.697 - Thread: 1 -> EnableSaving = True 2024-10-23 21:59:30.698 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 21:59:30.698 - Thread: 1 -> EnableToolShake = True 2024-10-23 21:59:30.698 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 21:59:30.698 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 21:59:30.698 - Thread: 1 -> UseConsolePCU = False 2024-10-23 21:59:30.698 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 21:59:30.698 - Thread: 1 -> FamilySharing = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 21:59:30.698 - Thread: 1 -> SuppressedWarnings = 2024-10-23 21:59:30.698 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 21:59:30.698 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 21:59:30.698 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 21:59:30.698 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 21:59:30.698 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 21:59:30.698 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 21:59:30.698 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 21:59:30.698 - Thread: 1 -> WeatherSystem = True 2024-10-23 21:59:30.698 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 21:59:30.698 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 21:59:30.698 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 21:59:30.698 - Thread: 1 -> EnableEconomy = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableSupergridding = False 2024-10-23 21:59:30.698 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 21:59:30.698 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 21:59:30.698 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableResearch = True 2024-10-23 21:59:30.698 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 21:59:30.698 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 21:59:30.698 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 21:59:30.698 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 21:59:30.698 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 21:59:30.698 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 21:59:30.698 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 21:59:30.698 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 21:59:30.698 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 21:59:30.698 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 21:59:30.698 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 21:59:30.698 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 21:59:30.698 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 21:59:30.698 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableScripterRole = False 2024-10-23 21:59:30.698 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 21:59:30.698 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 21:59:30.698 - Thread: 1 -> EnableSpiders = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableWolfs = False 2024-10-23 21:59:30.698 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 21:59:30.698 - Thread: 1 -> EnableDrones = True 2024-10-23 21:59:30.698 - Thread: 1 -> MaxDrones = 5 2024-10-23 21:59:30.698 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 21:59:30.698 - Thread: 1 -> SpawnWithTools = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableJetpack = True 2024-10-23 21:59:30.698 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 21:59:30.698 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 21:59:30.698 - Thread: 1 -> CanJoinRunning = False 2024-10-23 21:59:30.698 - Thread: 1 -> Scenario = False 2024-10-23 21:59:30.698 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 21:59:30.698 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableSunRotation = True 2024-10-23 21:59:30.698 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 21:59:30.698 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableEncounters = True 2024-10-23 21:59:30.698 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnableOxygen = True 2024-10-23 21:59:30.698 - Thread: 1 -> ExperimentalMode = True 2024-10-23 21:59:30.698 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 21:59:30.698 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 21:59:30.698 - Thread: 1 -> EnableRecoil = True 2024-10-23 21:59:30.698 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 21:59:30.698 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 21:59:30.698 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 21:59:30.698 - Thread: 1 -> ScrapEnabled = False 2024-10-23 21:59:30.698 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 21:59:30.698 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 21:59:30.699 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 21:59:30.700 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 21:59:31.035 - Thread: 1 -> Session loaded 2024-10-23 21:59:31.035 - Thread: 1 -> RunLoadingAction - END 2024-10-23 21:59:31.035 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 21:59:31.035 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 21:59:31.035 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 21:59:31.035 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 21:59:31.035 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 21:59:31.035 - Thread: 1 -> Updating continues. 2024-10-23 21:59:31.037 - Thread: 1 -> GC Memory: 1983.594 / 1983.594 MB 2024-10-23 21:59:35.505 - Thread: 1 -> Loading duration: 17.0946581 2024-10-23 21:59:35.635 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:35.635 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:35.636 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 21:59:39.600 - Thread: 1 -> GUI Stats: Update 7.27199261111112, Draw 0.369403222222222 2024-10-23 21:59:41.032 - Thread: 1 -> Updating stopped. 2024-10-23 21:59:41.049 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 21:59:41.199 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:59:41.199 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:59:41.201 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:59:42.099 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-23 21:59:42.933 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-10-23 21:59:46.349 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 21:59:46.349 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 21:59:46.351 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 21:59:46.582 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:46.582 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:47.182 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:47.182 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:47.516 - Thread: 1 -> Updating continues. 2024-10-23 21:59:47.749 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:47.749 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:48.533 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 21:59:48.549 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 21:59:52.549 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 21:59:52.782 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 21:59:52.782 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 21:59:54.066 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 21:59:54.082 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:00:01.050 - Thread: 1 -> GC Memory: 3097.797 / 3097.797 MB 2024-10-23 22:00:07.366 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:00:07.599 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:00:07.599 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:00:09.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:00:09.433 - Thread: 1 -> STATISTICS,5669.7166667,0,0,0,0,0,0,10.72644,93.83102,1,0,3102.69,16325.88,21259,979497,13,30.87789,94.77071,0.1813934,45878,8.333148,0,16.66667,2.5731,7.897383,100,11569578976,3102.69,0,0,-1 2024-10-23 22:00:09.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:00:09.433 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1003,1297,114,849,11033,7082,0,0,130,8380,0,4909,31,0,65,15,384,75,0,26,1717,759,456,8,30,0,0,0,0 2024-10-23 22:00:09.601 - Thread: 1 -> GUI Stats: Update 0.155119777777778, Draw 0.377049555555556 2024-10-23 22:00:11.983 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:00:11.999 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:00:24.133 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:00:24.366 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:00:24.366 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:00:31.067 - Thread: 1 -> GC Memory: 3109.363 / 3109.363 MB 2024-10-23 22:00:31.233 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:00:31.249 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:00:33.932 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:00:35.033 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:00:35.033 - Thread: 1 -> CONTRACT,ACCEPT,990582680810599390,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,993046,UVCG,0,[007...301],MyObjectBuilder_Component_MetalGrid,286 2024-10-23 22:00:35.049 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:00:35.049 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:00:35.166 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:00:35.399 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:00:35.399 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:00:39.366 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 22:00:39.382 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 22:00:39.600 - Thread: 1 -> GUI Stats: Update 0.163844333333333, Draw 0.337652611111111 2024-10-23 22:00:40.949 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 22:00:41.182 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 22:00:41.182 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 22:01:01.070 - Thread: 1 -> GC Memory: 3137.297 / 3137.297 MB 2024-10-23 22:01:09.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:01:09.450 - Thread: 1 -> STATISTICS,5729.7333334,0,0,0,0,0,0,10.60785,95.50039,1,0,3151.351,16556.14,21259,979497,13,28.12702,74.2765,0.1575308,45891,8.333215,0,16.66667,2.343885,6.18962,100,11756822692,3151.351,0,0,-1 2024-10-23 22:01:09.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:01:09.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1225,1520,114,849,11212,7038,0,0,116,8559,0,4910,15,0,65,15,384,75,0,10,1717,759,456,8,30,0,0,0,0 2024-10-23 22:01:09.601 - Thread: 1 -> GUI Stats: Update 0.151274833333333, Draw 0.216617722222222 2024-10-23 22:01:31.084 - Thread: 1 -> GC Memory: 1943.172 / 1943.172 MB 2024-10-23 22:01:39.601 - Thread: 1 -> GUI Stats: Update 0.1454585, Draw 0.2341815 2024-10-23 22:01:57.299 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:01:57.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:01:57.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:01:59.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:02:00.549 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:02:00.549 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:02:01.101 - Thread: 1 -> GC Memory: 1978.164 / 1978.164 MB 2024-10-23 22:02:05.082 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 22:02:05.099 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 22:02:05.983 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 22:02:06.216 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 22:02:06.216 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 22:02:06.249 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:02:09.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:02:09.466 - Thread: 1 -> STATISTICS,5789.75,0,0,0,0,0,0,11.9379,33.68617,1,0,2166.005,16755.19,20948,979804,12,11.9379,99.22821,0.1773918,45800,27.50134,0,16.66667,3.283082,27.28909,100,12035919274,2166.005,0,0,-1 2024-10-23 22:02:09.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:02:09.466 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1471,1772,114,849,11478,7033,0,0,132,8806,0,4871,31,0,84,15,384,81,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:02:09.601 - Thread: 1 -> GUI Stats: Update 0.160510722222223, Draw 0.254421222222222 2024-10-23 22:02:28.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:02:28.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:02:28.832 - Thread: 1 -> Updating stopped. 2024-10-23 22:02:28.849 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:02:29.432 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:02:29.433 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:02:29.435 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:02:29.550 - Thread: 1 -> Updating continues. 2024-10-23 22:02:29.783 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:02:29.783 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:02:31.118 - Thread: 1 -> GC Memory: 2177.776 / 2177.776 MB 2024-10-23 22:02:39.601 - Thread: 1 -> GUI Stats: Update 0.184058888888889, Draw 0.266272166666667 2024-10-23 22:02:40.384 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:03:01.134 - Thread: 1 -> GC Memory: 1933.897 / 1933.897 MB 2024-10-23 22:03:09.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:03:09.483 - Thread: 1 -> STATISTICS,5849.7666667,0,0,0,0,0,0,10.81385,83.49708,1,0,1934.993,16492.32,20948,979804,12,25.44701,98.67921,0.1392539,45802,10.3402,0,16.66667,2.631272,10.20363,100,12019361530,1934.993,0,0,-1 2024-10-23 22:03:09.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:03:09.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1471,1772,114,849,11462,7018,0,0,116,8790,0,4871,31,0,84,15,384,81,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:03:09.602 - Thread: 1 -> GUI Stats: Update 0.139295277777778, Draw 0.203076055555555 2024-10-23 22:03:31.135 - Thread: 1 -> GC Memory: 1936.365 / 1936.365 MB 2024-10-23 22:03:39.601 - Thread: 1 -> GUI Stats: Update 0.1306905, Draw 0.201260333333334 2024-10-23 22:04:01.151 - Thread: 1 -> GC Memory: 1938.71 / 1938.71 MB 2024-10-23 22:04:09.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:04:09.499 - Thread: 1 -> STATISTICS,5909.7833334,0,0,0,0,0,0,11.7499,82.61727,1,0,1936.674,16491.25,20948,979804,12,26.20572,98.60713,0.1294558,45837,10.28189,0,16.66667,2.694445,10.13868,100,12017111530,1936.674,0,0,-1 2024-10-23 22:04:09.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:04:09.499 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1471,1772,114,849,11460,7016,0,0,114,8788,0,4871,31,0,84,15,384,81,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:04:09.601 - Thread: 1 -> GUI Stats: Update 0.132671, Draw 0.210541222222222 2024-10-23 22:04:18.635 - Thread: 1 -> Autosave initiated 2024-10-23 22:04:18.635 - Thread: 1 -> Character state: True 2024-10-23 22:04:18.635 - Thread: 1 -> IsServer: True 2024-10-23 22:04:18.635 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 22:04:18.635 - Thread: 1 -> Autosave 2024-10-23 22:04:18.635 - Thread: 1 -> Saving world - START 2024-10-23 22:04:18.635 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:04:18.635 - Thread: 1 -> Before snapshot.: GC Memory: 1,935 B 2024-10-23 22:04:18.644 - Thread: 1 -> After snapshot.: GC Memory: 1,938 B 2024-10-23 22:04:18.649 - Thread: 1 -> Directory cleanup: GC Memory: 1,939 B 2024-10-23 22:04:18.649 - Thread: 1 -> Saving world - END 2024-10-23 22:04:18.668 - Thread: 10 -> Session snapshot save - START 2024-10-23 22:04:18.668 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 22:04:18.845 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:04:18.916 - Thread: 10 -> Session snapshot save - END 2024-10-23 22:04:31.151 - Thread: 1 -> GC Memory: 1945.7 / 1945.7 MB 2024-10-23 22:04:39.601 - Thread: 1 -> GUI Stats: Update 0.137030944444444, Draw 0.220364888888889 2024-10-23 22:05:01.168 - Thread: 1 -> GC Memory: 1950.424 / 1950.424 MB 2024-10-23 22:05:09.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:05:09.517 - Thread: 1 -> STATISTICS,5969.8,0,0,0,0,0,0,12.9903,45.74608,1,0,1954.74,16491.61,20948,979804,12,13.91066,99.29667,0.1230244,45468,28.29119,0,16.66667,3.935492,28.09221,100,12019185130,1954.74,0,0,-1 2024-10-23 22:05:09.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:05:09.517 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1471,1772,114,849,11462,7018,0,0,116,8790,0,4871,31,0,84,15,384,81,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:05:09.601 - Thread: 1 -> GUI Stats: Update 0.124087222222222, Draw 0.206938277777778 2024-10-23 22:05:14.883 - Thread: 1 -> Updating stopped. 2024-10-23 22:05:14.899 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:05:15.442 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:05:15.442 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:05:15.447 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:05:22.342 - Thread: 1 -> Updating continues. 2024-10-23 22:05:22.575 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:05:22.575 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:05:23.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:05:31.176 - Thread: 1 -> GC Memory: 1955.311 / 1955.311 MB 2024-10-23 22:05:34.959 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:05:37.025 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:05:37.025 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:05:39.711 - Thread: 1 -> GUI Stats: Update 0.258017444444445, Draw 0.273531777777778 2024-10-23 22:05:40.842 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:05:42.959 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:05:42.959 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:05:45.575 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:05:46.709 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:05:46.709 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:05:48.575 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:05:50.441 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:05:50.441 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:05:51.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:05:51.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:06:01.177 - Thread: 1 -> GC Memory: 1937.048 / 1937.048 MB 2024-10-23 22:06:09.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:06:09.642 - Thread: 1 -> STATISTICS,6029.8166667,0,0,0,0,0,0,12.50567,91.93179,1,0,1938.662,16518.79,20948,979804,12,27.51619,98.62479,0.1416125,45874,10.12831,0,16.66667,2.786925,9.989025,100,12044562444,1938.662,0,0,-1 2024-10-23 22:06:09.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:06:09.643 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1495,1797,114,849,11486,7016,0,0,114,8813,0,4872,31,0,85,15,384,83,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:06:09.710 - Thread: 1 -> GUI Stats: Update 0.179612166666666, Draw 0.254235888888889 2024-10-23 22:06:31.177 - Thread: 1 -> GC Memory: 1942.667 / 1942.667 MB 2024-10-23 22:06:39.710 - Thread: 1 -> GUI Stats: Update 0.145495833333333, Draw 0.224242555555555 2024-10-23 22:07:01.194 - Thread: 1 -> GC Memory: 1966.427 / 1966.427 MB 2024-10-23 22:07:09.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:07:09.659 - Thread: 1 -> STATISTICS,6089.8333334,0,0,0,0,0,0,11.34375,126.5773,1,0,1969.856,16662.17,20948,979804,12,33.97866,96.85848,0.1486726,45690,8.26248,0,16.66667,2.80748,8.002913,100,12173560246,1969.856,0,0,-1 2024-10-23 22:07:09.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:07:09.659 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1643,1942,114,849,11609,7016,0,0,114,8958,0,4872,31,0,64,15,384,80,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:07:09.710 - Thread: 1 -> GUI Stats: Update 0.143164944444444, Draw 0.226538777777778 2024-10-23 22:07:31.215 - Thread: 1 -> GC Memory: 1996.247 / 1996.247 MB 2024-10-23 22:07:39.710 - Thread: 1 -> GUI Stats: Update 0.147963222222222, Draw 0.263792944444444 2024-10-23 22:07:40.393 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:08:01.227 - Thread: 1 -> GC Memory: 1951.149 / 1951.149 MB 2024-10-23 22:08:07.377 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:08:07.392 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:08:09.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:08:09.675 - Thread: 1 -> STATISTICS,6149.85,0,0,0,0,0,0,13.40187,104.5445,1,0,1959.046,16726.52,20948,979804,12,34.30962,87.19077,0.1773653,45615,8.333177,0,16.66667,2.859081,7.26576,100,12221852303,1959.046,0,0,-1 2024-10-23 22:08:09.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:08:09.675 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1643,1937,114,849,11655,7056,0,0,130,8994,0,4880,31,0,74,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 22:08:09.711 - Thread: 1 -> GUI Stats: Update 0.161242388888889, Draw 0.246923111111111 2024-10-23 22:08:11.526 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:08:11.526 - Thread: 1 -> CONTRACT,FINISH,990582680810599390,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,993046,UVCG,0,[007...301],MyObjectBuilder_Component_MetalGrid,286 2024-10-23 22:08:11.527 - Thread: 1 -> Balance change of 993046 to account owner 144115188075855897 with new balance of 27930740 2024-10-23 22:08:11.543 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:08:12.459 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:12.459 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:12.859 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:08:13.092 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:13.092 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:13.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:08:14.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:14.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:15.959 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:08:15.975 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:08:19.143 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:08:19.375 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:19.376 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:25.992 - Thread: 1 -> Updating stopped. 2024-10-23 22:08:26.008 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:08:26.725 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:08:26.725 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:08:26.727 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:08:27.192 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:08:27.775 - Thread: 1 -> Saving world - START 2024-10-23 22:08:27.775 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:08:27.775 - Thread: 1 -> Before snapshot.: GC Memory: 1,960 B 2024-10-23 22:08:27.785 - Thread: 1 -> After snapshot.: GC Memory: 1,963 B 2024-10-23 22:08:27.791 - Thread: 1 -> Directory cleanup: GC Memory: 1,963 B 2024-10-23 22:08:27.791 - Thread: 1 -> Saving world - END 2024-10-23 22:08:27.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:27.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:27.811 - Thread: 12 -> Session snapshot save - START 2024-10-23 22:08:27.812 - Thread: 12 -> Checking file access for files in target dir. 2024-10-23 22:08:27.992 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:08:28.077 - Thread: 12 -> Session snapshot save - END 2024-10-23 22:08:28.142 - Thread: 1 -> Updating continues. 2024-10-23 22:08:28.376 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:28.376 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:31.227 - Thread: 1 -> GC Memory: 1967.628 / 1967.628 MB 2024-10-23 22:08:31.542 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:08:31.559 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:08:32.192 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:32.197 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:32.589 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:08:32.589 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:08:32.589 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:08:32.590 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:08:32.591 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:08:32.592 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:08:32.592 - Thread: 1 -> MySession::Unload START 2024-10-23 22:08:32.592 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:08:32.592 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:08:32.592 - Thread: 1 -> IsServer: True 2024-10-23 22:08:32.592 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:08:32.615 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:08:32.615 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:08:32.723 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:08:32.875 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:08:32.876 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:08:32.876 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:08:32.878 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:08:32.884 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:08:32.999 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:08:33.000 - Thread: 1 -> Network readers disposed 2024-10-23 22:08:33.000 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:08:33.206 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:33.206 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:08:33.206 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:08:33.233 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:08:33.233 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:08:33.233 - Thread: 1 -> Loading Quick starts 2024-10-23 22:08:33.233 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:08:33.233 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:08:33.233 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:08:33.234 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:08:33.657 - Thread: 1 -> MySession::Unload END 2024-10-23 22:08:33.657 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:08:33.657 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:08:33.657 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:08:34.367 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:08:34.369 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:08:34.369 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:08:34.369 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:08:34.369 - Thread: 1 -> LoadSession() - End 2024-10-23 22:08:34.369 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:34.369 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:34.369 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:08:34.369 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:08:34.369 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:08:34.585 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:08:34.585 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:08:34.921 - Thread: 1 -> GC Memory: 1,917,291,552 B 2024-10-23 22:08:34.922 - Thread: 1 -> Process Memory: 14,988,668,928 B 2024-10-23 22:08:34.922 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:08:34.922 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:08:34.922 - Thread: 1 -> Console compatibility: No 2024-10-23 22:08:34.969 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:08:34.980 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:08:34.980 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:08:34.980 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:08:34.981 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:08:35.205 - Thread: 1 -> Loading scenarios 2024-10-23 22:08:35.206 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:08:35.206 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:08:35.206 - Thread: 1 -> List of used mods - END 2024-10-23 22:08:35.298 - Thread: 1 -> Loading behaviors 2024-10-23 22:08:35.298 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:08:35.298 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:08:35.298 - Thread: 1 -> Loading animations 2024-10-23 22:08:35.298 - Thread: 1 -> Loading animations 2024-10-23 22:08:35.299 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:35.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:35.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:35.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:35.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:35.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:08:35.301 - Thread: 1 -> Loading category classes 2024-10-23 22:08:35.301 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:08:35.302 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:08:35.302 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:08:35.302 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:08:35.302 - Thread: 1 -> Loading blueprints 2024-10-23 22:08:35.302 - Thread: 1 -> Loading blueprints 2024-10-23 22:08:35.302 - Thread: 1 -> Loading agent definitions 2024-10-23 22:08:35.302 - Thread: 1 -> Loading character definitions 2024-10-23 22:08:35.302 - Thread: 1 -> Loading character definitions 2024-10-23 22:08:35.302 - Thread: 1 -> Loading components 2024-10-23 22:08:35.302 - Thread: 1 -> Loading components 2024-10-23 22:08:35.302 - Thread: 1 -> Loading configuration 2024-10-23 22:08:35.302 - Thread: 1 -> Loading container types 2024-10-23 22:08:35.303 - Thread: 1 -> Loading Contract Types 2024-10-23 22:08:35.303 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:08:35.303 - Thread: 1 -> Loading block positions 2024-10-23 22:08:35.303 - Thread: 1 -> Loading curve definitions 2024-10-23 22:08:35.303 - Thread: 1 -> Loading debris 2024-10-23 22:08:35.303 - Thread: 1 -> Loading environment items entries 2024-10-23 22:08:35.303 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:08:35.303 - Thread: 1 -> Loading decal definitions 2024-10-23 22:08:35.303 - Thread: 1 -> Loading decal definitions 2024-10-23 22:08:35.303 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:08:35.303 - Thread: 1 -> Loading edges 2024-10-23 22:08:35.303 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:08:35.303 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:08:35.303 - Thread: 1 -> Loading animations 2024-10-23 22:08:35.303 - Thread: 1 -> Loading entity components 2024-10-23 22:08:35.303 - Thread: 1 -> Loading component containers 2024-10-23 22:08:35.304 - Thread: 1 -> Loading environment items entries 2024-10-23 22:08:35.304 - Thread: 1 -> Loading Faction Names 2024-10-23 22:08:35.304 - Thread: 1 -> Loading factions 2024-10-23 22:08:35.304 - Thread: 1 -> Loading flare definitions 2024-10-23 22:08:35.304 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:08:35.304 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:08:35.304 - Thread: 1 -> Loading event definitions 2024-10-23 22:08:35.304 - Thread: 1 -> Loading physical items 2024-10-23 22:08:35.329 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:08:35.329 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:08:35.329 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:08:35.329 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:08:35.329 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:08:35.329 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:08:35.329 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:08:35.329 - Thread: 1 -> Loading planet definition 2024-10-23 22:08:35.329 - Thread: 1 -> Loading physical items 2024-10-23 22:08:35.330 - Thread: 1 -> Loading physical items 2024-10-23 22:08:35.330 - Thread: 1 -> Loading physical material properties 2024-10-23 22:08:35.330 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:08:35.330 - Thread: 1 -> Loading Quick starts 2024-10-23 22:08:35.330 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:08:35.330 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:08:35.330 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:08:35.331 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:08:35.331 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:08:35.331 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:08:35.331 - Thread: 1 -> Loading sound categories 2024-10-23 22:08:35.331 - Thread: 1 -> Loading stat definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading stories definition 2024-10-23 22:08:35.331 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:08:35.331 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:08:35.331 - Thread: 1 -> Loading grid creators 2024-10-23 22:08:35.331 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:08:35.331 - Thread: 1 -> Loading planet definition 2024-10-23 22:08:35.331 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:08:35.331 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:08:35.332 - Thread: 1 -> Audio effects definitions 2024-10-23 22:08:35.332 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:08:35.332 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:08:35.333 - Thread: 1 -> Loading physical material properties 2024-10-23 22:08:35.333 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:08:35.423 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:08:35.424 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:08:35.424 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:08:35.426 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.427 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.427 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.427 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.428 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.428 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.429 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.429 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.430 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.431 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.431 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.432 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.432 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.433 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.434 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.435 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.453 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.454 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.455 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.456 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.457 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.458 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.459 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.459 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.460 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.460 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.462 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.462 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.464 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.464 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.465 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.466 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.467 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.467 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.472 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.473 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.474 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.475 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.477 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.478 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.480 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.480 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.482 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.482 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.485 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.488 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.491 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.491 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.494 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.494 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.496 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.497 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.499 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.500 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.503 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.506 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.509 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.510 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.514 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.514 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.518 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.518 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.522 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.525 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.529 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.529 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.533 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.534 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.538 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.538 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.545 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.546 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.551 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.552 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.556 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.557 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.565 - Thread: 1 -> Loading cube blocks 2024-10-23 22:08:35.566 - Thread: 1 -> Created block definitions 2024-10-23 22:08:35.573 - Thread: 1 -> Loading block variant groups 2024-10-23 22:08:35.595 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:08:35.596 - Thread: 1 -> Loading drop containers 2024-10-23 22:08:35.596 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:08:35.596 - Thread: 1 -> Loading respawn ships 2024-10-23 22:08:35.596 - Thread: 1 -> Loading spawn groups 2024-10-23 22:08:35.596 - Thread: 1 -> Loading spawn groups 2024-10-23 22:08:35.596 - Thread: 1 -> Loading spawn groups 2024-10-23 22:08:35.596 - Thread: 1 -> Loading spawn groups 2024-10-23 22:08:35.596 - Thread: 1 -> Loading spawn groups 2024-10-23 22:08:35.596 - Thread: 1 -> Loading spawn groups 2024-10-23 22:08:35.596 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:08:35.620 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:08:35.644 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:08:35.644 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:08:35.755 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:08:35.918 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:08:35.920 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:08:35.933 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:08:35.962 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:08:35.962 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:08:35.963 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:08:35.967 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:08:36.190 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:08:36.190 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:08:36.190 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:08:36.190 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:08:36.190 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:08:36.190 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:08:36.194 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:08:36.194 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:08:36.195 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:08:36.195 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:08:36.208 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:08:36.541 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:08:36.654 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:08:36.654 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:08:36.698 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:08:36.698 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:08:36.724 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:08:36.724 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:08:36.926 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:08:36.926 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:08:36.947 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:08:36.947 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:08:41.656 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:08:41.656 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:08:41.656 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:08:41.657 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:08:42.081 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-23 22:08:42.081 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:08:42.081 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:08:42.081 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:08:42.574 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 22:08:42.574 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:08:42.596 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:08:42.596 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:08:42.950 - Thread: 10 -> Info: Planet generator name: Moon 2024-10-23 22:08:42.950 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:08:43.440 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 22:08:43.440 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:08:45.559 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:08:45.559 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:08:46.188 - Thread: 11 -> Info: Planet generator name: Europa 2024-10-23 22:08:46.188 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:08:47.693 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:08:47.693 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:08:47.695 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:08:47.695 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:08:47.696 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:08:47.696 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:08:47.696 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:08:47.696 - Thread: 1 -> GameDateTime = 01/01/2081 12:03:41 2024-10-23 22:08:47.696 - Thread: 1 -> Password = 2024-10-23 22:08:47.696 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:08:47.696 - Thread: 1 -> WorkshopId = 2024-10-23 22:08:47.696 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:08:47.696 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:08:47.696 - Thread: 1 -> Settings: 2024-10-23 22:08:47.696 - Thread: 1 -> GameMode = Survival 2024-10-23 22:08:47.696 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:08:47.696 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:08:47.696 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:08:47.696 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:08:47.696 - Thread: 1 -> AutoHealing = True 2024-10-23 22:08:47.696 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:08:47.696 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:08:47.696 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:08:47.696 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:08:47.696 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:08:47.696 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:08:47.696 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:08:47.696 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:08:47.696 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:08:47.696 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:08:47.696 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:08:47.696 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:08:47.696 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:08:47.697 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:08:47.697 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:08:47.697 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:08:47.697 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:08:47.697 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:08:47.697 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:08:47.697 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:08:47.697 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableScripts = False 2024-10-23 22:08:47.697 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:08:47.697 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:08:47.697 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:08:47.697 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:08:47.697 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:08:47.697 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:08:47.697 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:08:47.697 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:08:47.697 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:08:47.697 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:08:47.697 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:08:47.697 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:08:47.697 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:08:47.697 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:08:47.697 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:08:47.697 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:08:47.697 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:08:47.697 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:08:47.697 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:08:47.697 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:08:47.697 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:08:47.697 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:08:47.697 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:08:47.697 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:08:47.697 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:08:47.697 - Thread: 1 -> RealisticSound = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableSaving = True 2024-10-23 22:08:47.697 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:08:47.697 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:08:47.697 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:08:47.697 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:08:47.697 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:08:47.697 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:08:47.697 - Thread: 1 -> FamilySharing = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:08:47.697 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:08:47.697 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:08:47.697 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:08:47.697 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:08:47.697 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:08:47.697 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:08:47.697 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:08:47.697 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:08:47.697 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:08:47.697 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:08:47.697 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:08:47.697 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:08:47.697 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:08:47.697 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:08:47.697 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:08:47.697 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableResearch = True 2024-10-23 22:08:47.697 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:08:47.697 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:08:47.697 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:08:47.697 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:08:47.697 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:08:47.697 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:08:47.697 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:08:47.697 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:08:47.697 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:08:47.697 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:08:47.697 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:08:47.697 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:08:47.697 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:08:47.697 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:08:47.697 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:08:47.697 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:08:47.697 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:08:47.697 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:08:47.697 - Thread: 1 -> EnableDrones = True 2024-10-23 22:08:47.697 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:08:47.697 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:08:47.697 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:08:47.697 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:08:47.697 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:08:47.697 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:08:47.697 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:08:47.697 - Thread: 1 -> Scenario = False 2024-10-23 22:08:47.698 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:08:47.698 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:08:47.698 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:08:47.698 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:08:47.698 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:08:47.698 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:08:47.698 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:08:47.698 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:08:47.698 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:08:47.698 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:08:47.698 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:08:47.698 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:08:47.698 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:08:47.698 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:08:47.698 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:08:47.698 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:08:47.698 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:08:47.698 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:08:47.698 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:08:47.699 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:08:47.701 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:08:47.716 - Thread: 1 -> Session loaded 2024-10-23 22:08:47.716 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:08:47.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:08:47.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:08:47.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:08:47.716 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:08:47.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:08:47.717 - Thread: 1 -> Updating continues. 2024-10-23 22:08:47.735 - Thread: 1 -> GC Memory: 2005.691 / 2005.691 MB 2024-10-23 22:08:51.710 - Thread: 1 -> Loading duration: 17.3403162 2024-10-23 22:08:51.882 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:08:51.882 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:08:51.883 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:08:55.631 - Thread: 1 -> GUI Stats: Update 7.67913633333333, Draw 0.273438888888889 2024-10-23 22:08:59.980 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:08:59.996 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:09:17.748 - Thread: 1 -> GC Memory: 2430.932 / 2430.932 MB 2024-10-23 22:09:25.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:09:25.630 - Thread: 1 -> STATISTICS,6209.8666667,0,0,0,0,0,0,15.46944,91.04843,1,0,2430.975,15770.79,20948,979804,12,29.19591,93.48332,0.1719697,46030,8.333179,0,16.66667,2.432947,7.790132,100,11251695051,2430.975,0,0,-1 2024-10-23 22:09:25.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:09:25.630 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,697,991,114,849,10730,7087,0,0,130,8079,0,4913,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:09:25.633 - Thread: 1 -> GUI Stats: Update 0.141575, Draw 0.768901722222222 2024-10-23 22:09:47.748 - Thread: 1 -> GC Memory: 2436.432 / 2436.432 MB 2024-10-23 22:09:47.980 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:09:48.213 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:09:48.213 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:09:51.613 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:09:51.630 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:09:55.380 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:09:55.613 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:09:55.613 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:09:55.632 - Thread: 1 -> GUI Stats: Update 0.164647944444444, Draw 0.928777555555557 2024-10-23 22:09:55.879 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:09:55.896 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:10:03.346 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:10:03.580 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:10:03.580 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:10:05.214 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:10:05.229 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:10:17.748 - Thread: 1 -> GC Memory: 2462.261 / 2462.261 MB 2024-10-23 22:10:22.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:10:25.231 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:10:25.231 - Thread: 1 -> CONTRACT,ACCEPT,944467832273833165,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,5291212,UVCG,0,[007...301],MyObjectBuilder_Ingot_Magnesium,163 2024-10-23 22:10:25.248 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:10:25.248 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:10:25.631 - Thread: 1 -> GUI Stats: Update 0.166878722222222, Draw 0.573865722222224 2024-10-23 22:10:25.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:10:25.646 - Thread: 1 -> STATISTICS,6269.8833334,0,0,0,0,0,0,15.90389,96.8597,1,0,2459.9,16369.29,21070,979682,13,32.70001,84.37256,0.1751812,46030,8.33313,0,16.66667,2.724934,7.030875,100,11757382515,2459.9,0,0,-1 2024-10-23 22:10:25.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:10:25.646 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1179,1473,114,849,11212,7087,0,0,130,8561,0,4913,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:10:25.663 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:10:25.897 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:10:25.897 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:10:47.765 - Thread: 1 -> GC Memory: 2523.125 / 2523.125 MB 2024-10-23 22:10:55.631 - Thread: 1 -> GUI Stats: Update 0.145928666666667, Draw 0.243956055555556 2024-10-23 22:11:17.781 - Thread: 1 -> GC Memory: 2010.634 / 2010.634 MB 2024-10-23 22:11:25.631 - Thread: 1 -> GUI Stats: Update 0.154831, Draw 0.234558944444445 2024-10-23 22:11:25.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:11:25.663 - Thread: 1 -> STATISTICS,6329.9,0,0,0,0,0,0,12.86192,44.46973,1,0,2018.819,16424.55,21070,979682,13,11.91394,99.12506,0.1464007,46012,23.08305,0,16.66667,2.750101,22.88109,100,11893137923,2018.819,0,0,-1 2024-10-23 22:11:25.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:11:25.663 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1342,1634,114,849,11342,7057,0,0,116,8691,0,4912,31,0,64,15,384,73,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 22:11:47.782 - Thread: 1 -> GC Memory: 2043.904 / 2043.904 MB 2024-10-23 22:11:55.632 - Thread: 1 -> GUI Stats: Update 0.158734055555555, Draw 0.256456722222222 2024-10-23 22:12:17.783 - Thread: 1 -> GC Memory: 2056.493 / 2056.493 MB 2024-10-23 22:12:20.447 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 22:12:20.463 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 22:12:21.363 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 22:12:21.597 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 22:12:21.597 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 22:12:22.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:12:23.864 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:12:25.197 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:12:25.197 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:12:25.631 - Thread: 1 -> GUI Stats: Update 0.154928611111111, Draw 0.227289222222222 2024-10-23 22:12:25.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:12:25.680 - Thread: 1 -> STATISTICS,6389.9166667,0,0,0,0,0,0,12.06325,83.6635,1,0,2064.329,16626.1,21070,979682,13,26.47198,98.70547,0.1597842,45962,11.15069,0,16.66667,2.951808,11.00634,100,12079350819,2064.329,0,0,-1 2024-10-23 22:12:25.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:12:25.680 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1472,1774,114,849,11519,7074,0,0,132,8848,0,4912,31,0,85,15,384,82,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:12:27.630 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:12:27.630 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:12:40.398 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:12:47.789 - Thread: 1 -> GC Memory: 1979.193 / 1979.193 MB 2024-10-23 22:12:55.771 - Thread: 1 -> GUI Stats: Update 0.165373722222223, Draw 0.245870611111112 2024-10-23 22:13:17.805 - Thread: 1 -> GC Memory: 2001.668 / 2001.668 MB 2024-10-23 22:13:25.772 - Thread: 1 -> GUI Stats: Update 0.134946444444444, Draw 0.236860777777777 2024-10-23 22:13:25.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:13:25.837 - Thread: 1 -> STATISTICS,6449.9333334,0,0,0,0,0,0,12.11837,81.14806,1,0,2001.895,16906.38,21070,979682,13,29.95375,82.63719,0.1476575,45563,8.333217,0,16.66667,2.496111,6.886336,100,12304438555,2001.895,0,0,-1 2024-10-23 22:13:25.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:13:25.837 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1730,2021,114,849,11734,7056,0,0,114,9078,0,4912,31,0,68,15,384,72,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:13:33.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:13:34.589 - Thread: 1 -> Autosave initiated 2024-10-23 22:13:34.589 - Thread: 1 -> Character state: True 2024-10-23 22:13:34.589 - Thread: 1 -> IsServer: True 2024-10-23 22:13:34.589 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 22:13:34.589 - Thread: 1 -> Autosave 2024-10-23 22:13:34.589 - Thread: 1 -> Saving world - START 2024-10-23 22:13:34.589 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:13:34.589 - Thread: 1 -> Before snapshot.: GC Memory: 2,248 B 2024-10-23 22:13:34.597 - Thread: 1 -> After snapshot.: GC Memory: 2,251 B 2024-10-23 22:13:34.611 - Thread: 1 -> Directory cleanup: GC Memory: 2,247 B 2024-10-23 22:13:34.611 - Thread: 1 -> Saving world - END 2024-10-23 22:13:34.632 - Thread: 9 -> Session snapshot save - START 2024-10-23 22:13:34.632 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 22:13:34.795 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:13:34.871 - Thread: 9 -> Session snapshot save - END 2024-10-23 22:13:38.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:13:38.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:13:47.809 - Thread: 1 -> GC Memory: 2266.668 / 2266.668 MB 2024-10-23 22:13:55.772 - Thread: 1 -> GUI Stats: Update 0.221664833333334, Draw 0.280626833333333 2024-10-23 22:14:17.822 - Thread: 1 -> GC Memory: 1971.215 / 1971.215 MB 2024-10-23 22:14:17.904 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:14:17.920 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:14:20.738 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:14:20.738 - Thread: 1 -> CONTRACT,FINISH,944467832273833165,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,5291212,UVCG,0,[007...301],MyObjectBuilder_Ingot_Magnesium,163 2024-10-23 22:14:20.738 - Thread: 1 -> Balance change of 5291212 to account owner 144115188075855897 with new balance of 33221952 2024-10-23 22:14:20.754 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:14:21.620 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:21.620 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:21.904 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:14:22.137 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:22.137 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:24.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:14:25.772 - Thread: 1 -> GUI Stats: Update 0.163621888888889, Draw 0.256927833333333 2024-10-23 22:14:25.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:14:25.853 - Thread: 1 -> STATISTICS,6509.95,0,0,0,0,0,0,12.69218,139.5987,1,0,1976.245,16974.51,21070,979682,13,40.97319,98.08688,0.1715824,45379,8.250152,0,16.66667,3.380351,8.092317,100,12360304185,1976.245,0,0,-1 2024-10-23 22:14:25.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:14:25.853 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1754,2048,114,849,11787,7077,0,0,114,9126,0,4917,31,0,73,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 22:14:27.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:27.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:28.088 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:14:28.104 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:14:30.721 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:14:30.954 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:30.954 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:31.221 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:14:31.237 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:14:32.754 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:14:32.987 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:32.987 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:35.821 - Thread: 1 -> Updating stopped. 2024-10-23 22:14:35.837 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:14:36.476 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:14:36.476 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:14:36.478 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:14:36.843 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:14:37.343 - Thread: 1 -> Saving world - START 2024-10-23 22:14:37.343 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:14:37.343 - Thread: 1 -> Before snapshot.: GC Memory: 1,994 B 2024-10-23 22:14:37.357 - Thread: 1 -> After snapshot.: GC Memory: 1,992 B 2024-10-23 22:14:37.362 - Thread: 1 -> Directory cleanup: GC Memory: 1,993 B 2024-10-23 22:14:37.362 - Thread: 1 -> Saving world - END 2024-10-23 22:14:37.376 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:37.376 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:37.384 - Thread: 9 -> Session snapshot save - START 2024-10-23 22:14:37.385 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 22:14:37.561 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:14:37.593 - Thread: 1 -> Updating continues. 2024-10-23 22:14:37.642 - Thread: 9 -> Session snapshot save - END 2024-10-23 22:14:37.826 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:37.826 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:41.859 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:14:41.876 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:14:42.926 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:42.933 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:43.352 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:14:43.352 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:14:43.352 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:14:43.353 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:14:43.495 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:14:43.496 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:14:43.496 - Thread: 1 -> MySession::Unload START 2024-10-23 22:14:43.496 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:14:43.496 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:14:43.496 - Thread: 1 -> IsServer: True 2024-10-23 22:14:43.496 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:14:43.534 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:14:43.534 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:14:43.650 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:14:43.809 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:14:43.810 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:14:43.810 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:14:43.812 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:14:43.818 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:14:43.955 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:14:43.955 - Thread: 1 -> Network readers disposed 2024-10-23 22:14:43.955 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:14:44.166 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:44.166 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:14:44.166 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:14:44.190 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:14:44.190 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:14:44.190 - Thread: 1 -> Loading Quick starts 2024-10-23 22:14:44.190 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:14:44.190 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:14:44.190 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:14:44.191 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:14:44.620 - Thread: 1 -> MySession::Unload END 2024-10-23 22:14:44.620 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:14:44.620 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:14:44.620 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:14:45.305 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:14:45.306 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:14:45.306 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:14:45.306 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:14:45.306 - Thread: 1 -> LoadSession() - End 2024-10-23 22:14:45.307 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:14:45.307 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:14:45.307 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:14:45.307 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:14:45.307 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:14:45.523 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:14:45.523 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:14:45.895 - Thread: 1 -> GC Memory: 1,954,889,664 B 2024-10-23 22:14:45.897 - Thread: 1 -> Process Memory: 15,080,382,464 B 2024-10-23 22:14:45.897 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:14:45.897 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:14:45.897 - Thread: 1 -> Console compatibility: No 2024-10-23 22:14:45.948 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:14:45.957 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:14:45.957 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:14:45.958 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:14:45.958 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:14:46.157 - Thread: 1 -> Loading scenarios 2024-10-23 22:14:46.157 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:14:46.157 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:14:46.157 - Thread: 1 -> List of used mods - END 2024-10-23 22:14:46.236 - Thread: 1 -> Loading behaviors 2024-10-23 22:14:46.236 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:14:46.236 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:14:46.236 - Thread: 1 -> Loading animations 2024-10-23 22:14:46.236 - Thread: 1 -> Loading animations 2024-10-23 22:14:46.237 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:46.237 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:46.237 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:46.237 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:46.237 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:46.239 - Thread: 1 -> Loading sound definitions 2024-10-23 22:14:46.240 - Thread: 1 -> Loading category classes 2024-10-23 22:14:46.240 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:14:46.240 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:14:46.240 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:14:46.240 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:14:46.240 - Thread: 1 -> Loading blueprints 2024-10-23 22:14:46.241 - Thread: 1 -> Loading blueprints 2024-10-23 22:14:46.241 - Thread: 1 -> Loading agent definitions 2024-10-23 22:14:46.241 - Thread: 1 -> Loading character definitions 2024-10-23 22:14:46.241 - Thread: 1 -> Loading character definitions 2024-10-23 22:14:46.241 - Thread: 1 -> Loading components 2024-10-23 22:14:46.241 - Thread: 1 -> Loading components 2024-10-23 22:14:46.241 - Thread: 1 -> Loading configuration 2024-10-23 22:14:46.241 - Thread: 1 -> Loading container types 2024-10-23 22:14:46.241 - Thread: 1 -> Loading Contract Types 2024-10-23 22:14:46.241 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:14:46.241 - Thread: 1 -> Loading block positions 2024-10-23 22:14:46.241 - Thread: 1 -> Loading curve definitions 2024-10-23 22:14:46.241 - Thread: 1 -> Loading debris 2024-10-23 22:14:46.242 - Thread: 1 -> Loading environment items entries 2024-10-23 22:14:46.242 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:14:46.242 - Thread: 1 -> Loading decal definitions 2024-10-23 22:14:46.242 - Thread: 1 -> Loading decal definitions 2024-10-23 22:14:46.242 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:14:46.242 - Thread: 1 -> Loading edges 2024-10-23 22:14:46.242 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:14:46.242 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:14:46.242 - Thread: 1 -> Loading animations 2024-10-23 22:14:46.242 - Thread: 1 -> Loading entity components 2024-10-23 22:14:46.242 - Thread: 1 -> Loading component containers 2024-10-23 22:14:46.242 - Thread: 1 -> Loading environment items entries 2024-10-23 22:14:46.242 - Thread: 1 -> Loading Faction Names 2024-10-23 22:14:46.242 - Thread: 1 -> Loading factions 2024-10-23 22:14:46.243 - Thread: 1 -> Loading flare definitions 2024-10-23 22:14:46.243 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:14:46.243 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:14:46.243 - Thread: 1 -> Loading event definitions 2024-10-23 22:14:46.243 - Thread: 1 -> Loading physical items 2024-10-23 22:14:46.267 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:14:46.267 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:14:46.267 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:14:46.267 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:14:46.267 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:14:46.267 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:14:46.267 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:14:46.267 - Thread: 1 -> Loading planet definition 2024-10-23 22:14:46.267 - Thread: 1 -> Loading physical items 2024-10-23 22:14:46.268 - Thread: 1 -> Loading physical items 2024-10-23 22:14:46.268 - Thread: 1 -> Loading physical material properties 2024-10-23 22:14:46.268 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:14:46.268 - Thread: 1 -> Loading Quick starts 2024-10-23 22:14:46.268 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:14:46.268 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:14:46.268 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:14:46.268 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:14:46.268 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:14:46.268 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:14:46.268 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:14:46.268 - Thread: 1 -> Loading sound categories 2024-10-23 22:14:46.268 - Thread: 1 -> Loading stat definitions 2024-10-23 22:14:46.268 - Thread: 1 -> Loading stories definition 2024-10-23 22:14:46.269 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:14:46.269 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:14:46.269 - Thread: 1 -> Loading grid creators 2024-10-23 22:14:46.269 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:14:46.269 - Thread: 1 -> Loading planet definition 2024-10-23 22:14:46.269 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:14:46.269 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:14:46.269 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:14:46.269 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:14:46.269 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:14:46.269 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:14:46.270 - Thread: 1 -> Audio effects definitions 2024-10-23 22:14:46.270 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:14:46.270 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:14:46.271 - Thread: 1 -> Loading physical material properties 2024-10-23 22:14:46.271 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:14:46.353 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:14:46.354 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:14:46.354 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:14:46.356 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.357 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.357 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.358 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.358 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.358 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.359 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.360 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.360 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.361 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.362 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.362 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.363 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.364 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.365 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.366 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.367 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.391 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.393 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.393 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.394 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.395 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.397 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.397 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.398 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.398 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.400 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.400 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.402 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.402 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.404 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.404 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.406 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.406 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.412 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.412 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.414 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.415 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.417 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.418 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.420 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.420 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.422 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.422 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.425 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.426 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.431 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.432 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.434 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.434 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.437 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.437 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.440 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.441 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.444 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.444 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.449 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.450 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.453 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.454 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.457 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.457 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.461 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.462 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.467 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.467 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.471 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.471 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.475 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.475 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.479 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.482 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.485 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.486 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.490 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.491 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.495 - Thread: 1 -> Loading cube blocks 2024-10-23 22:14:46.499 - Thread: 1 -> Created block definitions 2024-10-23 22:14:46.506 - Thread: 1 -> Loading block variant groups 2024-10-23 22:14:46.525 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:14:46.525 - Thread: 1 -> Loading drop containers 2024-10-23 22:14:46.525 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:14:46.526 - Thread: 1 -> Loading respawn ships 2024-10-23 22:14:46.526 - Thread: 1 -> Loading spawn groups 2024-10-23 22:14:46.526 - Thread: 1 -> Loading spawn groups 2024-10-23 22:14:46.526 - Thread: 1 -> Loading spawn groups 2024-10-23 22:14:46.526 - Thread: 1 -> Loading spawn groups 2024-10-23 22:14:46.526 - Thread: 1 -> Loading spawn groups 2024-10-23 22:14:46.526 - Thread: 1 -> Loading spawn groups 2024-10-23 22:14:46.526 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:14:46.538 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:14:46.561 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:14:46.561 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:14:46.672 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:14:46.827 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:14:46.829 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:14:46.832 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:14:46.870 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:14:46.870 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:14:46.871 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:14:46.875 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:14:47.109 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:14:47.110 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:14:47.110 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:14:47.110 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:14:47.110 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:14:47.110 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:14:47.113 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:14:47.113 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:14:47.114 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:14:47.114 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:14:47.126 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:14:47.446 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:14:47.622 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:14:47.622 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:14:47.628 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:14:47.628 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:14:47.667 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:14:47.668 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:14:47.867 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:14:47.867 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:14:47.872 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:14:47.872 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:14:52.000 - Thread: 10 -> Info: Planet generator name: Mars 2024-10-23 22:14:52.000 - Thread: 10 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:14:52.000 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:14:52.000 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:14:53.125 - Thread: 9 -> Info: Planet generator name: Titan 2024-10-23 22:14:53.126 - Thread: 9 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:14:53.126 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:14:53.126 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:14:53.655 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 22:14:53.655 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:14:53.673 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:14:53.673 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:14:54.071 - Thread: 11 -> Info: Planet generator name: Moon 2024-10-23 22:14:54.071 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:14:54.595 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 22:14:54.595 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:14:56.830 - Thread: 10 -> Info: Planet generator name: Triton 2024-10-23 22:14:56.830 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:14:57.454 - Thread: 9 -> Info: Planet generator name: Europa 2024-10-23 22:14:57.454 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:14:58.964 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:14:58.964 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:14:58.966 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:14:58.966 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:14:58.968 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:14:58.968 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:14:58.968 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:14:58.968 - Thread: 1 -> GameDateTime = 01/01/2081 12:09:14 2024-10-23 22:14:58.968 - Thread: 1 -> Password = 2024-10-23 22:14:58.968 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:14:58.968 - Thread: 1 -> WorkshopId = 2024-10-23 22:14:58.968 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:14:58.968 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:14:58.968 - Thread: 1 -> Settings: 2024-10-23 22:14:58.968 - Thread: 1 -> GameMode = Survival 2024-10-23 22:14:58.968 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:14:58.968 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:14:58.968 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:14:58.968 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:14:58.968 - Thread: 1 -> AutoHealing = True 2024-10-23 22:14:58.968 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:14:58.968 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:14:58.968 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:14:58.968 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:14:58.968 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:14:58.968 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:14:58.968 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:14:58.968 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:14:58.968 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:14:58.968 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:14:58.968 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:14:58.968 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:14:58.968 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:14:58.968 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:14:58.968 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:14:58.968 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:14:58.968 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:14:58.968 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:14:58.968 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableScripts = False 2024-10-23 22:14:58.968 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:14:58.968 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:14:58.968 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:14:58.968 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:14:58.968 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:14:58.968 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:14:58.968 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:14:58.968 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:14:58.968 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:14:58.968 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:14:58.968 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:14:58.968 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:14:58.968 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:14:58.968 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:14:58.968 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:14:58.968 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:14:58.968 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:14:58.968 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:14:58.968 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:14:58.968 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:14:58.968 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:14:58.968 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:14:58.968 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:14:58.968 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:14:58.968 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:14:58.968 - Thread: 1 -> RealisticSound = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableSaving = True 2024-10-23 22:14:58.968 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:14:58.968 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:14:58.968 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:14:58.968 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:14:58.968 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:14:58.968 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:14:58.968 - Thread: 1 -> FamilySharing = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:14:58.968 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:14:58.968 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:14:58.968 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:14:58.968 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:14:58.968 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:14:58.968 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:14:58.968 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:14:58.968 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:14:58.968 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:14:58.968 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:14:58.968 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:14:58.968 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:14:58.968 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:14:58.968 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:14:58.968 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:14:58.969 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:14:58.969 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableResearch = True 2024-10-23 22:14:58.969 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:14:58.969 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:14:58.969 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:14:58.969 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:14:58.969 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:14:58.969 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:14:58.969 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:14:58.969 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:14:58.969 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:14:58.969 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:14:58.969 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:14:58.969 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:14:58.969 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:14:58.969 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:14:58.969 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:14:58.969 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:14:58.969 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:14:58.969 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:14:58.969 - Thread: 1 -> EnableDrones = True 2024-10-23 22:14:58.969 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:14:58.969 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:14:58.969 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:14:58.969 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:14:58.969 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:14:58.969 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:14:58.969 - Thread: 1 -> Scenario = False 2024-10-23 22:14:58.969 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:14:58.969 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:14:58.969 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:14:58.969 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:14:58.969 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:14:58.969 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:14:58.969 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:14:58.969 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:14:58.969 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:14:58.969 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:14:58.969 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:14:58.969 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:14:58.969 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:14:58.969 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:14:58.969 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:14:58.970 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:14:58.971 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:14:58.989 - Thread: 1 -> Session loaded 2024-10-23 22:14:58.989 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:14:58.989 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:14:58.989 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:14:58.989 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:14:58.989 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:14:59.011 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:14:59.012 - Thread: 1 -> Updating continues. 2024-10-23 22:14:59.012 - Thread: 1 -> GC Memory: 2025.639 / 2025.639 MB 2024-10-23 22:15:03.146 - Thread: 1 -> Updating stopped. 2024-10-23 22:15:03.796 - Thread: 1 -> Loading duration: 18.4890822 2024-10-23 22:15:03.812 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:03.812 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:03.813 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:15:04.046 - Thread: 1 -> Updating continues. 2024-10-23 22:15:10.770 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:15:10.784 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:15:12.390 - Thread: 1 -> GUI Stats: Update 7.99005866666666, Draw 0.407736277777779 2024-10-23 22:15:17.635 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:15:17.868 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:17.868 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:18.719 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:15:18.735 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:15:19.301 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:15:19.306 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:19.306 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:19.306 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:19.306 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:19.307 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:15:19.307 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:19.307 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:19.743 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:15:19.743 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:15:19.743 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:15:19.744 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:15:19.745 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:15:19.746 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:15:19.746 - Thread: 1 -> MySession::Unload START 2024-10-23 22:15:19.746 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:15:19.746 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:15:19.746 - Thread: 1 -> IsServer: True 2024-10-23 22:15:19.747 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:15:19.769 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:15:19.769 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:15:19.897 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:15:20.067 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:15:20.067 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:15:20.067 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:15:20.070 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:15:20.076 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:15:20.220 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:15:20.220 - Thread: 1 -> Network readers disposed 2024-10-23 22:15:20.220 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:15:20.427 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:20.427 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:15:20.427 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:15:20.453 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:15:20.453 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:15:20.453 - Thread: 1 -> Loading Quick starts 2024-10-23 22:15:20.453 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:15:20.453 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:15:20.453 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:15:20.453 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:15:20.902 - Thread: 1 -> MySession::Unload END 2024-10-23 22:15:20.902 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:15:20.902 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:15:20.902 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:15:21.540 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:15:21.541 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:15:21.541 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:15:21.541 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:15:21.541 - Thread: 1 -> LoadSession() - End 2024-10-23 22:15:21.541 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:21.541 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:21.542 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:15:21.542 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:15:21.542 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:15:21.758 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:15:21.758 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:15:22.156 - Thread: 1 -> GC Memory: 1,985,309,840 B 2024-10-23 22:15:22.158 - Thread: 1 -> Process Memory: 15,320,502,272 B 2024-10-23 22:15:22.158 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:15:22.158 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:15:22.158 - Thread: 1 -> Console compatibility: No 2024-10-23 22:15:22.203 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:15:22.214 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:15:22.214 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:15:22.214 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:15:22.215 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:15:22.399 - Thread: 1 -> Loading scenarios 2024-10-23 22:15:22.399 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:15:22.399 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:15:22.399 - Thread: 1 -> List of used mods - END 2024-10-23 22:15:22.478 - Thread: 1 -> Loading behaviors 2024-10-23 22:15:22.478 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:15:22.478 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:15:22.478 - Thread: 1 -> Loading animations 2024-10-23 22:15:22.479 - Thread: 1 -> Loading animations 2024-10-23 22:15:22.479 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:22.479 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:22.479 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:22.479 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:22.480 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:22.480 - Thread: 1 -> Loading sound definitions 2024-10-23 22:15:22.480 - Thread: 1 -> Loading category classes 2024-10-23 22:15:22.482 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:15:22.482 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:15:22.483 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:15:22.483 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:15:22.483 - Thread: 1 -> Loading blueprints 2024-10-23 22:15:22.483 - Thread: 1 -> Loading blueprints 2024-10-23 22:15:22.483 - Thread: 1 -> Loading agent definitions 2024-10-23 22:15:22.483 - Thread: 1 -> Loading character definitions 2024-10-23 22:15:22.483 - Thread: 1 -> Loading character definitions 2024-10-23 22:15:22.483 - Thread: 1 -> Loading components 2024-10-23 22:15:22.483 - Thread: 1 -> Loading components 2024-10-23 22:15:22.483 - Thread: 1 -> Loading configuration 2024-10-23 22:15:22.483 - Thread: 1 -> Loading container types 2024-10-23 22:15:22.484 - Thread: 1 -> Loading Contract Types 2024-10-23 22:15:22.484 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:15:22.484 - Thread: 1 -> Loading block positions 2024-10-23 22:15:22.484 - Thread: 1 -> Loading curve definitions 2024-10-23 22:15:22.484 - Thread: 1 -> Loading debris 2024-10-23 22:15:22.484 - Thread: 1 -> Loading environment items entries 2024-10-23 22:15:22.484 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:15:22.484 - Thread: 1 -> Loading decal definitions 2024-10-23 22:15:22.484 - Thread: 1 -> Loading decal definitions 2024-10-23 22:15:22.484 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:15:22.484 - Thread: 1 -> Loading edges 2024-10-23 22:15:22.484 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:15:22.484 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:15:22.484 - Thread: 1 -> Loading animations 2024-10-23 22:15:22.484 - Thread: 1 -> Loading entity components 2024-10-23 22:15:22.485 - Thread: 1 -> Loading component containers 2024-10-23 22:15:22.485 - Thread: 1 -> Loading environment items entries 2024-10-23 22:15:22.485 - Thread: 1 -> Loading Faction Names 2024-10-23 22:15:22.485 - Thread: 1 -> Loading factions 2024-10-23 22:15:22.485 - Thread: 1 -> Loading flare definitions 2024-10-23 22:15:22.485 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:15:22.485 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:15:22.485 - Thread: 1 -> Loading event definitions 2024-10-23 22:15:22.485 - Thread: 1 -> Loading physical items 2024-10-23 22:15:22.511 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:15:22.511 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:15:22.511 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:15:22.511 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:15:22.511 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:15:22.511 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:15:22.511 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:15:22.511 - Thread: 1 -> Loading planet definition 2024-10-23 22:15:22.511 - Thread: 1 -> Loading physical items 2024-10-23 22:15:22.511 - Thread: 1 -> Loading physical items 2024-10-23 22:15:22.511 - Thread: 1 -> Loading physical material properties 2024-10-23 22:15:22.511 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:15:22.511 - Thread: 1 -> Loading Quick starts 2024-10-23 22:15:22.511 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:15:22.512 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:15:22.512 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:15:22.512 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:15:22.512 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:15:22.512 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:15:22.512 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:15:22.512 - Thread: 1 -> Loading sound categories 2024-10-23 22:15:22.512 - Thread: 1 -> Loading stat definitions 2024-10-23 22:15:22.512 - Thread: 1 -> Loading stories definition 2024-10-23 22:15:22.512 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:15:22.512 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:15:22.512 - Thread: 1 -> Loading grid creators 2024-10-23 22:15:22.512 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:15:22.512 - Thread: 1 -> Loading planet definition 2024-10-23 22:15:22.512 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:15:22.513 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:15:22.513 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:15:22.513 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:15:22.513 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:15:22.513 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:15:22.514 - Thread: 1 -> Audio effects definitions 2024-10-23 22:15:22.514 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:15:22.514 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:15:22.514 - Thread: 1 -> Loading physical material properties 2024-10-23 22:15:22.515 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:15:22.595 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:15:22.596 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:15:22.596 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:15:22.597 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.598 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.598 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.599 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.599 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.599 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.600 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.600 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.601 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.601 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.602 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.602 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.603 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.604 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.605 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.605 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.606 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.627 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.628 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.628 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.630 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.630 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.632 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.632 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.633 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.633 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.634 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.635 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.636 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.636 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.638 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.638 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.639 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.640 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.643 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.644 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.645 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.646 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.648 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.649 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.651 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.651 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.653 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.653 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.655 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.657 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.662 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.662 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.665 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.665 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.667 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.668 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.670 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.671 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.674 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.678 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.681 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.682 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.685 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.686 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.689 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.690 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.694 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.695 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.701 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.701 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.704 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.704 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.709 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.709 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.714 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.717 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.721 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.722 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.727 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.728 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.733 - Thread: 1 -> Loading cube blocks 2024-10-23 22:15:22.737 - Thread: 1 -> Created block definitions 2024-10-23 22:15:22.744 - Thread: 1 -> Loading block variant groups 2024-10-23 22:15:22.767 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:15:22.767 - Thread: 1 -> Loading drop containers 2024-10-23 22:15:22.767 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:15:22.767 - Thread: 1 -> Loading respawn ships 2024-10-23 22:15:22.767 - Thread: 1 -> Loading spawn groups 2024-10-23 22:15:22.767 - Thread: 1 -> Loading spawn groups 2024-10-23 22:15:22.767 - Thread: 1 -> Loading spawn groups 2024-10-23 22:15:22.767 - Thread: 1 -> Loading spawn groups 2024-10-23 22:15:22.767 - Thread: 1 -> Loading spawn groups 2024-10-23 22:15:22.767 - Thread: 1 -> Loading spawn groups 2024-10-23 22:15:22.768 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:15:22.781 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:15:22.806 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:15:22.806 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:15:22.909 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:15:23.036 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:15:23.038 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:15:23.040 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:15:23.074 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:15:23.075 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:15:23.075 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:15:23.079 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:15:23.311 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:15:23.328 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:15:23.328 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:15:23.329 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:15:23.329 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:15:23.329 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:15:23.332 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:15:23.332 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:15:23.332 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:15:23.332 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:15:23.342 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:15:23.660 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:15:23.781 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:15:23.781 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:15:23.822 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:15:23.822 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:15:23.843 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:15:23.843 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:15:24.041 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:15:24.041 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:15:24.083 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:15:24.083 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:15:28.296 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-23 22:15:28.296 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:15:28.296 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:15:28.296 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:15:28.749 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-23 22:15:28.749 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:15:28.749 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:15:28.750 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:15:30.010 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 22:15:30.010 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:15:30.027 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:15:30.027 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:15:30.495 - Thread: 9 -> Info: Planet generator name: Moon 2024-10-23 22:15:30.495 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:15:31.079 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-23 22:15:31.079 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:15:33.309 - Thread: 12 -> Info: Planet generator name: Triton 2024-10-23 22:15:33.309 - Thread: 12 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:15:33.967 - Thread: 11 -> Info: Planet generator name: Europa 2024-10-23 22:15:33.967 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:15:35.478 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:15:35.478 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:15:35.481 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:15:35.481 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:15:35.482 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:15:35.482 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:15:35.482 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:15:35.482 - Thread: 1 -> GameDateTime = 01/01/2081 12:09:14 2024-10-23 22:15:35.482 - Thread: 1 -> Password = 2024-10-23 22:15:35.482 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:15:35.482 - Thread: 1 -> WorkshopId = 2024-10-23 22:15:35.482 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:15:35.482 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:15:35.482 - Thread: 1 -> Settings: 2024-10-23 22:15:35.482 - Thread: 1 -> GameMode = Survival 2024-10-23 22:15:35.482 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:15:35.483 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:15:35.483 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:15:35.483 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:15:35.483 - Thread: 1 -> AutoHealing = True 2024-10-23 22:15:35.483 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:15:35.483 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:15:35.483 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:15:35.483 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:15:35.483 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:15:35.483 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:15:35.483 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:15:35.483 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:15:35.483 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:15:35.483 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:15:35.483 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:15:35.483 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:15:35.483 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:15:35.483 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:15:35.483 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:15:35.483 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:15:35.483 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:15:35.483 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:15:35.483 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableScripts = False 2024-10-23 22:15:35.483 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:15:35.483 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:15:35.483 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:15:35.483 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:15:35.483 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:15:35.483 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:15:35.483 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:15:35.483 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:15:35.483 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:15:35.483 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:15:35.483 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:15:35.483 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:15:35.483 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:15:35.483 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:15:35.483 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:15:35.483 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:15:35.483 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:15:35.483 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:15:35.483 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:15:35.483 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:15:35.483 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:15:35.483 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:15:35.483 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:15:35.483 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:15:35.483 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:15:35.483 - Thread: 1 -> RealisticSound = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableSaving = True 2024-10-23 22:15:35.483 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:15:35.483 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:15:35.483 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:15:35.483 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:15:35.483 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:15:35.483 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:15:35.483 - Thread: 1 -> FamilySharing = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:15:35.483 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:15:35.483 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:15:35.483 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:15:35.483 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:15:35.483 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:15:35.483 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:15:35.483 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:15:35.483 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:15:35.483 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:15:35.483 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:15:35.483 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:15:35.483 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:15:35.483 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:15:35.483 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:15:35.483 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:15:35.483 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableResearch = True 2024-10-23 22:15:35.483 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:15:35.483 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:15:35.483 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:15:35.483 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:15:35.483 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:15:35.483 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:15:35.483 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:15:35.483 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:15:35.483 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:15:35.483 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:15:35.483 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:15:35.483 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:15:35.483 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:15:35.483 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:15:35.483 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:15:35.483 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:15:35.483 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:15:35.483 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:15:35.483 - Thread: 1 -> EnableDrones = True 2024-10-23 22:15:35.483 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:15:35.483 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:15:35.483 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:15:35.483 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:15:35.483 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:15:35.483 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:15:35.483 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:15:35.484 - Thread: 1 -> Scenario = False 2024-10-23 22:15:35.484 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:15:35.484 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:15:35.484 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:15:35.484 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:15:35.484 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:15:35.484 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:15:35.484 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:15:35.484 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:15:35.484 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:15:35.484 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:15:35.484 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:15:35.484 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:15:35.484 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:15:35.484 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:15:35.484 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:15:35.484 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:15:35.484 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:15:35.484 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:15:35.484 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:15:35.485 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:15:35.487 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:15:35.532 - Thread: 1 -> Session loaded 2024-10-23 22:15:35.532 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:15:35.532 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:15:35.532 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:15:35.532 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:15:35.532 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:15:35.532 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:15:35.533 - Thread: 1 -> Updating continues. 2024-10-23 22:15:35.533 - Thread: 1 -> GC Memory: 2048.001 / 2048.001 MB 2024-10-23 22:15:40.300 - Thread: 1 -> Loading duration: 18.758326 2024-10-23 22:15:40.443 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:40.443 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:40.443 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:15:46.824 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:15:46.840 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:15:49.307 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:15:49.540 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:15:49.540 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:15:50.274 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:15:50.290 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:15:59.043 - Thread: 1 -> GUI Stats: Update 8.06008833333332, Draw 0.636231277777777 2024-10-23 22:15:59.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:15:59.174 - Thread: 1 -> STATISTICS,6569.9666667,0,0,0,0,0,0,17.23115,116.1255,1,0,2289.448,15920.04,21070,979682,13,36.78467,98.22567,0.2069819,45922,8.362369,0,16.66667,3.07607,8.213992,100,11251041139,2289.448,0,0,-1 2024-10-23 22:15:59.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:15:59.174 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,693,987,116,849,10729,7087,0,0,130,8074,0,4912,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:15:59.907 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:16:00.141 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:00.141 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:02.775 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:16:02.791 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:16:05.543 - Thread: 1 -> GC Memory: 2292.777 / 2292.777 MB 2024-10-23 22:16:09.691 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:16:09.923 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:09.924 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:11.375 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:16:11.390 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:16:12.207 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:12.212 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:12.641 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:16:12.641 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:16:12.641 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:16:12.642 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:16:12.643 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:16:12.644 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:16:12.644 - Thread: 1 -> MySession::Unload START 2024-10-23 22:16:12.644 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:16:12.644 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:16:12.644 - Thread: 1 -> IsServer: True 2024-10-23 22:16:12.644 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:16:12.665 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:16:12.665 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:16:12.772 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:16:12.911 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:16:12.912 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:16:12.912 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:16:12.914 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:16:12.919 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:16:13.062 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:16:13.062 - Thread: 1 -> Network readers disposed 2024-10-23 22:16:13.062 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:16:13.255 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:13.255 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:16:13.255 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:16:13.279 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:16:13.279 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:16:13.279 - Thread: 1 -> Loading Quick starts 2024-10-23 22:16:13.279 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:16:13.279 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:16:13.279 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:16:13.279 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:16:13.750 - Thread: 1 -> MySession::Unload END 2024-10-23 22:16:13.751 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:16:13.751 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:16:13.751 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:16:14.391 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:16:14.392 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:16:14.392 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:16:14.392 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:16:14.392 - Thread: 1 -> LoadSession() - End 2024-10-23 22:16:14.392 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:14.393 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:14.393 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:16:14.393 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:16:14.393 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:16:14.609 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:16:14.609 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:16:15.007 - Thread: 1 -> GC Memory: 2,019,041,376 B 2024-10-23 22:16:15.009 - Thread: 1 -> Process Memory: 15,245,922,304 B 2024-10-23 22:16:15.009 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:16:15.009 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:16:15.009 - Thread: 1 -> Console compatibility: No 2024-10-23 22:16:15.029 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:16:15.058 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:16:15.058 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:16:15.058 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:16:15.059 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:16:15.250 - Thread: 1 -> Loading scenarios 2024-10-23 22:16:15.251 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:16:15.251 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:16:15.251 - Thread: 1 -> List of used mods - END 2024-10-23 22:16:15.300 - Thread: 1 -> Loading behaviors 2024-10-23 22:16:15.300 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:16:15.300 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:16:15.300 - Thread: 1 -> Loading animations 2024-10-23 22:16:15.300 - Thread: 1 -> Loading animations 2024-10-23 22:16:15.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:15.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:15.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:15.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:15.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:15.301 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:15.301 - Thread: 1 -> Loading category classes 2024-10-23 22:16:15.304 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:16:15.304 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:16:15.304 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:16:15.305 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:16:15.305 - Thread: 1 -> Loading blueprints 2024-10-23 22:16:15.305 - Thread: 1 -> Loading blueprints 2024-10-23 22:16:15.305 - Thread: 1 -> Loading agent definitions 2024-10-23 22:16:15.305 - Thread: 1 -> Loading character definitions 2024-10-23 22:16:15.305 - Thread: 1 -> Loading character definitions 2024-10-23 22:16:15.305 - Thread: 1 -> Loading components 2024-10-23 22:16:15.305 - Thread: 1 -> Loading components 2024-10-23 22:16:15.305 - Thread: 1 -> Loading configuration 2024-10-23 22:16:15.305 - Thread: 1 -> Loading container types 2024-10-23 22:16:15.305 - Thread: 1 -> Loading Contract Types 2024-10-23 22:16:15.306 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:16:15.306 - Thread: 1 -> Loading block positions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading curve definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading debris 2024-10-23 22:16:15.306 - Thread: 1 -> Loading environment items entries 2024-10-23 22:16:15.306 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading decal definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading decal definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:16:15.306 - Thread: 1 -> Loading edges 2024-10-23 22:16:15.306 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:16:15.306 - Thread: 1 -> Loading animations 2024-10-23 22:16:15.306 - Thread: 1 -> Loading entity components 2024-10-23 22:16:15.306 - Thread: 1 -> Loading component containers 2024-10-23 22:16:15.306 - Thread: 1 -> Loading environment items entries 2024-10-23 22:16:15.306 - Thread: 1 -> Loading Faction Names 2024-10-23 22:16:15.306 - Thread: 1 -> Loading factions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading flare definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading event definitions 2024-10-23 22:16:15.306 - Thread: 1 -> Loading physical items 2024-10-23 22:16:15.326 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:15.326 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:15.326 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:15.326 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:15.326 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:15.326 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:15.326 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:16:15.326 - Thread: 1 -> Loading planet definition 2024-10-23 22:16:15.326 - Thread: 1 -> Loading physical items 2024-10-23 22:16:15.326 - Thread: 1 -> Loading physical items 2024-10-23 22:16:15.326 - Thread: 1 -> Loading physical material properties 2024-10-23 22:16:15.326 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:16:15.326 - Thread: 1 -> Loading Quick starts 2024-10-23 22:16:15.326 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:16:15.327 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:16:15.327 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:16:15.327 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:16:15.327 - Thread: 1 -> Loading sound categories 2024-10-23 22:16:15.327 - Thread: 1 -> Loading stat definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading stories definition 2024-10-23 22:16:15.327 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:16:15.327 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:16:15.327 - Thread: 1 -> Loading grid creators 2024-10-23 22:16:15.327 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:16:15.327 - Thread: 1 -> Loading planet definition 2024-10-23 22:16:15.327 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:15.327 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:16:15.328 - Thread: 1 -> Audio effects definitions 2024-10-23 22:16:15.328 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:16:15.328 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:16:15.329 - Thread: 1 -> Loading physical material properties 2024-10-23 22:16:15.329 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:16:15.458 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:16:15.459 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:16:15.459 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:16:15.460 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.461 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.461 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.462 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.462 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.463 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.463 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.464 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.465 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.465 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.466 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.467 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.468 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.469 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.470 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.470 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.472 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.472 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.487 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.487 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.489 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.490 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.491 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.491 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.493 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.493 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.494 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.495 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.496 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.497 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.498 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.498 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.500 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.500 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.504 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.504 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.506 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.507 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.509 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.510 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.512 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.512 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.514 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.514 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.517 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.518 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.523 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.524 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.526 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.526 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.529 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.529 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.532 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.533 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.536 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.537 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.542 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.543 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.546 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.547 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.550 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.551 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.555 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.556 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.568 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.568 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.572 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.572 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.576 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.576 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.580 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.584 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.588 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.589 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.593 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.594 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.598 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:15.602 - Thread: 1 -> Created block definitions 2024-10-23 22:16:15.608 - Thread: 1 -> Loading block variant groups 2024-10-23 22:16:15.627 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:16:15.627 - Thread: 1 -> Loading drop containers 2024-10-23 22:16:15.627 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:16:15.628 - Thread: 1 -> Loading respawn ships 2024-10-23 22:16:15.628 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:15.628 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:15.628 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:15.628 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:15.628 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:15.628 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:15.628 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:16:15.639 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:16:15.663 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:16:15.663 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:16:15.766 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:16:15.911 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:16:15.914 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:16:15.917 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:15.953 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:15.954 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:15.954 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:15.958 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:16.197 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:16:16.197 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:16:16.197 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:16:16.197 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:16:16.197 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:16:16.197 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:16:16.200 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:16:16.200 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:16:16.201 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:16:16.201 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:16:16.211 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:16:16.523 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:16:16.675 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:16:16.676 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:16:16.710 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:16:16.710 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:16:16.723 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:16:16.723 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:16:16.895 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:16:16.895 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:16:16.934 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:16:16.934 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:16:22.270 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:16:22.270 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:16:22.270 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:16:22.270 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:16:23.477 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 22:16:23.477 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:16:23.477 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:16:23.477 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:16:24.856 - Thread: 11 -> Info: Planet generator name: Moon 2024-10-23 22:16:24.856 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:16:24.857 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:16:24.857 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:16:24.861 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 22:16:24.861 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:16:25.577 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-23 22:16:25.577 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:16:27.719 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:16:27.719 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:16:28.290 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 22:16:28.290 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:16:29.785 - Thread: 11 -> Info: Planet generator name: Pertam 2024-10-23 22:16:29.785 - Thread: 11 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:16:29.785 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:16:29.786 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:16:29.787 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:16:29.787 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:16:29.787 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:16:29.787 - Thread: 1 -> GameDateTime = 01/01/2081 12:09:14 2024-10-23 22:16:29.787 - Thread: 1 -> Password = 2024-10-23 22:16:29.787 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:16:29.787 - Thread: 1 -> WorkshopId = 2024-10-23 22:16:29.787 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:16:29.787 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:16:29.787 - Thread: 1 -> Settings: 2024-10-23 22:16:29.787 - Thread: 1 -> GameMode = Survival 2024-10-23 22:16:29.787 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:16:29.787 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:16:29.787 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:16:29.787 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:16:29.787 - Thread: 1 -> AutoHealing = True 2024-10-23 22:16:29.787 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:16:29.787 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:16:29.787 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:16:29.787 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:16:29.787 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:16:29.787 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:16:29.787 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:16:29.787 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:16:29.787 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:16:29.787 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:16:29.787 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:16:29.787 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:16:29.787 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:16:29.787 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:16:29.787 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:16:29.787 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:16:29.787 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:16:29.787 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:16:29.787 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:16:29.787 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:16:29.787 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:16:29.787 - Thread: 1 -> EnableScripts = False 2024-10-23 22:16:29.787 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:16:29.787 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:16:29.787 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:16:29.787 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:16:29.787 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:16:29.787 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:16:29.787 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:16:29.787 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:16:29.787 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:16:29.787 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:16:29.787 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:16:29.787 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:16:29.787 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:16:29.787 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:16:29.787 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:16:29.787 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:16:29.787 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:16:29.787 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:16:29.787 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:16:29.787 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:16:29.787 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:16:29.787 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:16:29.788 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:16:29.788 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:16:29.788 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:16:29.788 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:16:29.788 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:16:29.788 - Thread: 1 -> RealisticSound = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableSaving = True 2024-10-23 22:16:29.788 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:16:29.788 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:16:29.788 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:16:29.788 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:16:29.788 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:16:29.788 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:16:29.788 - Thread: 1 -> FamilySharing = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:16:29.788 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:16:29.788 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:16:29.788 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:16:29.788 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:16:29.788 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:16:29.788 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:16:29.788 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:16:29.788 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:16:29.788 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:16:29.788 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:16:29.788 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:16:29.788 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:16:29.788 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:16:29.788 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:16:29.788 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:16:29.788 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableResearch = True 2024-10-23 22:16:29.788 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:16:29.788 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:16:29.788 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:16:29.788 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:16:29.788 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:16:29.788 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:16:29.788 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:16:29.788 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:16:29.788 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:16:29.788 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:16:29.788 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:16:29.788 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:16:29.788 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:16:29.788 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:16:29.788 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:16:29.788 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:16:29.788 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:16:29.788 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:16:29.788 - Thread: 1 -> EnableDrones = True 2024-10-23 22:16:29.788 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:16:29.788 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:16:29.788 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:16:29.788 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:16:29.788 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:16:29.788 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:16:29.788 - Thread: 1 -> Scenario = False 2024-10-23 22:16:29.788 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:16:29.788 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:16:29.788 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:16:29.788 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:16:29.788 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:16:29.788 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:16:29.788 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:16:29.788 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:16:29.789 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:16:29.789 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:16:29.789 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:16:29.789 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:16:29.789 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:16:29.789 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:16:29.789 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:16:29.789 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:16:29.790 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:16:29.791 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:16:30.169 - Thread: 1 -> Session loaded 2024-10-23 22:16:30.170 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:16:30.170 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:16:30.170 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:16:30.170 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:16:30.170 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:16:30.170 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:16:30.170 - Thread: 1 -> Updating continues. 2024-10-23 22:16:30.171 - Thread: 1 -> GC Memory: 2086.362 / 2086.362 MB 2024-10-23 22:16:34.622 - Thread: 1 -> Loading duration: 20.2283862 2024-10-23 22:16:34.775 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:34.775 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:34.776 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:16:43.557 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:16:43.573 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:16:45.541 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:16:45.774 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:45.774 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:46.740 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:16:46.756 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:16:47.109 - Thread: 1 -> GUI Stats: Update 9.04514444444444, Draw 0.326704722222222 2024-10-23 22:16:48.307 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:48.311 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:48.694 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:16:48.694 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:16:48.694 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:16:48.695 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:16:48.696 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:16:48.696 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:16:48.697 - Thread: 1 -> MySession::Unload START 2024-10-23 22:16:48.697 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:16:48.697 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:16:48.697 - Thread: 1 -> IsServer: True 2024-10-23 22:16:48.697 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:16:48.718 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:16:48.718 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:16:48.825 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:16:48.973 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:16:48.974 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:16:48.974 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:16:48.976 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:16:48.981 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:16:49.155 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:16:49.155 - Thread: 1 -> Network readers disposed 2024-10-23 22:16:49.155 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:16:49.340 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:49.340 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:16:49.340 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:16:49.363 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:16:49.363 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:16:49.363 - Thread: 1 -> Loading Quick starts 2024-10-23 22:16:49.363 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:16:49.363 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:16:49.363 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:16:49.363 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:16:49.817 - Thread: 1 -> MySession::Unload END 2024-10-23 22:16:49.817 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:16:49.817 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:16:49.818 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:16:50.435 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:16:50.436 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:16:50.436 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:16:50.437 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:16:50.437 - Thread: 1 -> LoadSession() - End 2024-10-23 22:16:50.437 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:16:50.437 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:16:50.437 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:16:50.437 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:16:50.437 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:16:50.653 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:16:50.653 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:16:51.024 - Thread: 1 -> GC Memory: 2,043,670,280 B 2024-10-23 22:16:51.026 - Thread: 1 -> Process Memory: 15,315,177,472 B 2024-10-23 22:16:51.026 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:16:51.026 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:16:51.026 - Thread: 1 -> Console compatibility: No 2024-10-23 22:16:51.080 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:16:51.091 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:16:51.092 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:16:51.092 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:16:51.092 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:16:51.274 - Thread: 1 -> Loading scenarios 2024-10-23 22:16:51.274 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:16:51.274 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:16:51.274 - Thread: 1 -> List of used mods - END 2024-10-23 22:16:51.331 - Thread: 1 -> Loading behaviors 2024-10-23 22:16:51.331 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:16:51.331 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:16:51.331 - Thread: 1 -> Loading animations 2024-10-23 22:16:51.331 - Thread: 1 -> Loading animations 2024-10-23 22:16:51.331 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:51.332 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:51.332 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:51.332 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:51.332 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:51.332 - Thread: 1 -> Loading sound definitions 2024-10-23 22:16:51.332 - Thread: 1 -> Loading category classes 2024-10-23 22:16:51.335 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:16:51.335 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:16:51.335 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:16:51.335 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:16:51.335 - Thread: 1 -> Loading blueprints 2024-10-23 22:16:51.335 - Thread: 1 -> Loading blueprints 2024-10-23 22:16:51.335 - Thread: 1 -> Loading agent definitions 2024-10-23 22:16:51.335 - Thread: 1 -> Loading character definitions 2024-10-23 22:16:51.335 - Thread: 1 -> Loading character definitions 2024-10-23 22:16:51.335 - Thread: 1 -> Loading components 2024-10-23 22:16:51.335 - Thread: 1 -> Loading components 2024-10-23 22:16:51.335 - Thread: 1 -> Loading configuration 2024-10-23 22:16:51.335 - Thread: 1 -> Loading container types 2024-10-23 22:16:51.336 - Thread: 1 -> Loading Contract Types 2024-10-23 22:16:51.336 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:16:51.336 - Thread: 1 -> Loading block positions 2024-10-23 22:16:51.336 - Thread: 1 -> Loading curve definitions 2024-10-23 22:16:51.336 - Thread: 1 -> Loading debris 2024-10-23 22:16:51.336 - Thread: 1 -> Loading environment items entries 2024-10-23 22:16:51.336 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:16:51.336 - Thread: 1 -> Loading decal definitions 2024-10-23 22:16:51.336 - Thread: 1 -> Loading decal definitions 2024-10-23 22:16:51.336 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:16:51.336 - Thread: 1 -> Loading edges 2024-10-23 22:16:51.336 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:16:51.336 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:16:51.336 - Thread: 1 -> Loading animations 2024-10-23 22:16:51.336 - Thread: 1 -> Loading entity components 2024-10-23 22:16:51.336 - Thread: 1 -> Loading component containers 2024-10-23 22:16:51.337 - Thread: 1 -> Loading environment items entries 2024-10-23 22:16:51.337 - Thread: 1 -> Loading Faction Names 2024-10-23 22:16:51.337 - Thread: 1 -> Loading factions 2024-10-23 22:16:51.337 - Thread: 1 -> Loading flare definitions 2024-10-23 22:16:51.337 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:16:51.337 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:16:51.337 - Thread: 1 -> Loading event definitions 2024-10-23 22:16:51.337 - Thread: 1 -> Loading physical items 2024-10-23 22:16:51.361 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:51.361 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:51.361 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:51.361 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:51.361 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:51.361 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:16:51.361 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:16:51.361 - Thread: 1 -> Loading planet definition 2024-10-23 22:16:51.361 - Thread: 1 -> Loading physical items 2024-10-23 22:16:51.361 - Thread: 1 -> Loading physical items 2024-10-23 22:16:51.361 - Thread: 1 -> Loading physical material properties 2024-10-23 22:16:51.362 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:16:51.362 - Thread: 1 -> Loading Quick starts 2024-10-23 22:16:51.362 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:16:51.362 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:16:51.362 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:16:51.362 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:16:51.362 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:16:51.362 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:16:51.362 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:16:51.362 - Thread: 1 -> Loading sound categories 2024-10-23 22:16:51.362 - Thread: 1 -> Loading stat definitions 2024-10-23 22:16:51.362 - Thread: 1 -> Loading stories definition 2024-10-23 22:16:51.363 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:16:51.363 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:16:51.363 - Thread: 1 -> Loading grid creators 2024-10-23 22:16:51.363 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:16:51.363 - Thread: 1 -> Loading planet definition 2024-10-23 22:16:51.363 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:16:51.363 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:51.363 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:51.363 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:51.363 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:16:51.363 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:16:51.364 - Thread: 1 -> Audio effects definitions 2024-10-23 22:16:51.364 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:16:51.364 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:16:51.365 - Thread: 1 -> Loading physical material properties 2024-10-23 22:16:51.365 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:16:51.450 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:16:51.452 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:16:51.452 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:16:51.453 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.454 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.454 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.455 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.455 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.456 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.456 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.457 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.458 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.458 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.459 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.459 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.460 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.461 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.462 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.462 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.463 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.494 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.495 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.495 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.496 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.497 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.498 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.498 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.500 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.500 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.501 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.501 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.503 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.503 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.504 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.504 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.506 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.506 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.511 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.512 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.512 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.515 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.516 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.516 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.518 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.518 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.520 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.520 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.522 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.523 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.527 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.528 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.530 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.530 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.532 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.532 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.535 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.536 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.538 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.539 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.543 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.544 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.547 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.548 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.551 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.551 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.554 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.555 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.560 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.560 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.563 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.564 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.567 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.567 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.570 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.573 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.576 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.577 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.581 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.582 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.586 - Thread: 1 -> Loading cube blocks 2024-10-23 22:16:51.589 - Thread: 1 -> Created block definitions 2024-10-23 22:16:51.595 - Thread: 1 -> Loading block variant groups 2024-10-23 22:16:51.614 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:16:51.614 - Thread: 1 -> Loading drop containers 2024-10-23 22:16:51.614 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:16:51.615 - Thread: 1 -> Loading respawn ships 2024-10-23 22:16:51.615 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:51.615 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:51.615 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:51.615 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:51.615 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:51.615 - Thread: 1 -> Loading spawn groups 2024-10-23 22:16:51.615 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:16:51.626 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:16:51.657 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:16:51.657 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:16:51.762 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:16:51.896 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:16:51.898 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:16:51.901 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:51.938 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:51.939 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:51.939 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:51.943 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:16:52.142 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:16:52.143 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:16:52.143 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:16:52.143 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:16:52.143 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:16:52.143 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:16:52.146 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:16:52.146 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:16:52.146 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:16:52.146 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:16:52.156 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:16:52.463 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:16:52.622 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:16:52.623 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:16:52.632 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:16:52.632 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:16:52.677 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:16:52.677 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:16:52.894 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:16:52.894 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:16:52.906 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:16:52.906 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:16:57.000 - Thread: 10 -> Info: Planet generator name: Mars 2024-10-23 22:16:57.000 - Thread: 10 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:16:57.000 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:16:57.000 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:16:58.196 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 22:16:58.196 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:16:58.196 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:16:58.196 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:16:58.698 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 22:16:58.698 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:16:58.715 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:16:58.715 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:16:59.120 - Thread: 11 -> Info: Planet generator name: Moon 2024-10-23 22:16:59.120 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:16:59.660 - Thread: 9 -> Info: Planet generator name: Alien 2024-10-23 22:16:59.661 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:17:01.884 - Thread: 10 -> Info: Planet generator name: Triton 2024-10-23 22:17:01.884 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:17:02.493 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 22:17:02.493 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:17:04.007 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:17:04.007 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:17:04.009 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:17:04.009 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:17:04.010 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:17:04.010 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:17:04.010 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:17:04.010 - Thread: 1 -> GameDateTime = 01/01/2081 12:09:14 2024-10-23 22:17:04.010 - Thread: 1 -> Password = 2024-10-23 22:17:04.010 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:17:04.010 - Thread: 1 -> WorkshopId = 2024-10-23 22:17:04.010 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:17:04.010 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:17:04.010 - Thread: 1 -> Settings: 2024-10-23 22:17:04.011 - Thread: 1 -> GameMode = Survival 2024-10-23 22:17:04.011 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:17:04.011 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:17:04.011 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:17:04.011 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:17:04.011 - Thread: 1 -> AutoHealing = True 2024-10-23 22:17:04.011 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:17:04.011 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:17:04.011 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:17:04.011 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:17:04.011 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:17:04.011 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:17:04.011 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:17:04.011 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:17:04.011 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:17:04.011 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:17:04.011 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:17:04.011 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:17:04.011 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:17:04.011 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:17:04.011 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:17:04.011 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:17:04.011 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:17:04.011 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:17:04.011 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableScripts = False 2024-10-23 22:17:04.011 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:17:04.011 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:17:04.011 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:17:04.011 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:17:04.011 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:17:04.011 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:17:04.011 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:17:04.011 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:17:04.011 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:17:04.011 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:17:04.011 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:17:04.011 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:17:04.011 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:17:04.011 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:17:04.011 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:17:04.011 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:17:04.011 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:17:04.011 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:17:04.011 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:17:04.011 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:17:04.011 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:17:04.011 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:17:04.011 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:17:04.011 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:17:04.011 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:17:04.011 - Thread: 1 -> RealisticSound = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableSaving = True 2024-10-23 22:17:04.011 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:17:04.011 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:17:04.011 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:17:04.011 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:17:04.011 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:17:04.011 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:17:04.011 - Thread: 1 -> FamilySharing = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:17:04.011 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:17:04.011 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:17:04.011 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:17:04.011 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:17:04.011 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:17:04.011 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:17:04.011 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:17:04.011 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:17:04.011 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:17:04.011 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:17:04.011 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:17:04.011 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:17:04.011 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:17:04.011 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:17:04.011 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:17:04.011 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:17:04.011 - Thread: 1 -> EnableResearch = True 2024-10-23 22:17:04.011 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:17:04.011 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:17:04.011 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:17:04.011 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:17:04.011 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:17:04.011 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:17:04.011 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:17:04.011 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:17:04.011 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:17:04.011 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:17:04.011 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:17:04.011 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:17:04.011 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:17:04.011 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:17:04.012 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:17:04.012 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:17:04.012 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:17:04.012 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:17:04.012 - Thread: 1 -> EnableDrones = True 2024-10-23 22:17:04.012 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:17:04.012 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:17:04.012 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:17:04.012 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:17:04.012 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:17:04.012 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:17:04.012 - Thread: 1 -> Scenario = False 2024-10-23 22:17:04.012 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:17:04.012 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:17:04.012 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:17:04.012 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:17:04.012 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:17:04.012 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:17:04.012 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:17:04.012 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:17:04.012 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:17:04.012 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:17:04.012 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:17:04.012 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:17:04.012 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:17:04.012 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:17:04.012 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:17:04.015 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:17:04.017 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:17:04.074 - Thread: 1 -> Session loaded 2024-10-23 22:17:04.074 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:17:04.075 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:17:04.075 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:17:04.075 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:17:04.075 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:17:04.075 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:17:04.075 - Thread: 1 -> Updating continues. 2024-10-23 22:17:04.076 - Thread: 1 -> GC Memory: 2156.439 / 2156.439 MB 2024-10-23 22:17:08.426 - Thread: 1 -> Loading duration: 17.988695 2024-10-23 22:17:08.586 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:08.586 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:08.586 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:17:14.334 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:17:14.350 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:17:16.401 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:17:16.633 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:16.633 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:19.484 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:17:19.500 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:17:20.851 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:20.859 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:21.300 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:17:21.300 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:17:21.300 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:17:21.301 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:17:21.302 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:17:21.302 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:17:21.303 - Thread: 1 -> MySession::Unload START 2024-10-23 22:17:21.303 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:17:21.303 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:17:21.303 - Thread: 1 -> IsServer: True 2024-10-23 22:17:21.303 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:17:21.325 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:17:21.325 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:17:21.432 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:17:21.569 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:17:21.569 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:17:21.569 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:17:21.572 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:17:21.576 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:17:21.706 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:17:21.706 - Thread: 1 -> Network readers disposed 2024-10-23 22:17:21.706 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:17:21.887 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:21.888 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:17:21.888 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:17:21.910 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:17:21.910 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:17:21.910 - Thread: 1 -> Loading Quick starts 2024-10-23 22:17:21.910 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:17:21.910 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:17:21.910 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:17:21.911 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:17:22.374 - Thread: 1 -> MySession::Unload END 2024-10-23 22:17:22.374 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:17:22.374 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:17:22.374 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:17:22.981 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:17:22.983 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:17:22.983 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:17:22.983 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:17:22.983 - Thread: 1 -> LoadSession() - End 2024-10-23 22:17:22.983 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:22.983 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:22.984 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:17:22.984 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:17:22.984 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:17:23.200 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:17:23.200 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:17:23.591 - Thread: 1 -> GC Memory: 2,072,459,416 B 2024-10-23 22:17:23.593 - Thread: 1 -> Process Memory: 15,331,864,576 B 2024-10-23 22:17:23.593 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:17:23.593 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:17:23.593 - Thread: 1 -> Console compatibility: No 2024-10-23 22:17:23.648 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:17:23.656 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:17:23.656 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:17:23.656 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:17:23.656 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:17:23.822 - Thread: 1 -> Loading scenarios 2024-10-23 22:17:23.822 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:17:23.822 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:17:23.822 - Thread: 1 -> List of used mods - END 2024-10-23 22:17:23.895 - Thread: 1 -> Loading behaviors 2024-10-23 22:17:23.895 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:17:23.895 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:17:23.895 - Thread: 1 -> Loading animations 2024-10-23 22:17:23.895 - Thread: 1 -> Loading animations 2024-10-23 22:17:23.895 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:23.896 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:23.896 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:23.896 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:23.896 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:23.896 - Thread: 1 -> Loading sound definitions 2024-10-23 22:17:23.896 - Thread: 1 -> Loading category classes 2024-10-23 22:17:23.897 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:17:23.903 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:17:23.903 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:17:23.903 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:17:23.903 - Thread: 1 -> Loading blueprints 2024-10-23 22:17:23.904 - Thread: 1 -> Loading blueprints 2024-10-23 22:17:23.904 - Thread: 1 -> Loading agent definitions 2024-10-23 22:17:23.904 - Thread: 1 -> Loading character definitions 2024-10-23 22:17:23.904 - Thread: 1 -> Loading character definitions 2024-10-23 22:17:23.904 - Thread: 1 -> Loading components 2024-10-23 22:17:23.904 - Thread: 1 -> Loading components 2024-10-23 22:17:23.904 - Thread: 1 -> Loading configuration 2024-10-23 22:17:23.904 - Thread: 1 -> Loading container types 2024-10-23 22:17:23.904 - Thread: 1 -> Loading Contract Types 2024-10-23 22:17:23.905 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:17:23.905 - Thread: 1 -> Loading block positions 2024-10-23 22:17:23.905 - Thread: 1 -> Loading curve definitions 2024-10-23 22:17:23.905 - Thread: 1 -> Loading debris 2024-10-23 22:17:23.905 - Thread: 1 -> Loading environment items entries 2024-10-23 22:17:23.905 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:17:23.905 - Thread: 1 -> Loading decal definitions 2024-10-23 22:17:23.905 - Thread: 1 -> Loading decal definitions 2024-10-23 22:17:23.905 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:17:23.905 - Thread: 1 -> Loading edges 2024-10-23 22:17:23.905 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:17:23.905 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:17:23.905 - Thread: 1 -> Loading animations 2024-10-23 22:17:23.905 - Thread: 1 -> Loading entity components 2024-10-23 22:17:23.905 - Thread: 1 -> Loading component containers 2024-10-23 22:17:23.905 - Thread: 1 -> Loading environment items entries 2024-10-23 22:17:23.905 - Thread: 1 -> Loading Faction Names 2024-10-23 22:17:23.905 - Thread: 1 -> Loading factions 2024-10-23 22:17:23.906 - Thread: 1 -> Loading flare definitions 2024-10-23 22:17:23.906 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:17:23.906 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:17:23.906 - Thread: 1 -> Loading event definitions 2024-10-23 22:17:23.906 - Thread: 1 -> Loading physical items 2024-10-23 22:17:23.927 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:17:23.927 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:17:23.927 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:17:23.927 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:17:23.927 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:17:23.927 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:17:23.927 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:17:23.927 - Thread: 1 -> Loading planet definition 2024-10-23 22:17:23.927 - Thread: 1 -> Loading physical items 2024-10-23 22:17:23.927 - Thread: 1 -> Loading physical items 2024-10-23 22:17:23.927 - Thread: 1 -> Loading physical material properties 2024-10-23 22:17:23.927 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:17:23.927 - Thread: 1 -> Loading Quick starts 2024-10-23 22:17:23.927 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:17:23.928 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:17:23.928 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:17:23.928 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:17:23.928 - Thread: 1 -> Loading sound categories 2024-10-23 22:17:23.928 - Thread: 1 -> Loading stat definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading stories definition 2024-10-23 22:17:23.928 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:17:23.928 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:17:23.928 - Thread: 1 -> Loading grid creators 2024-10-23 22:17:23.928 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:17:23.928 - Thread: 1 -> Loading planet definition 2024-10-23 22:17:23.928 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:17:23.928 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:17:23.929 - Thread: 1 -> Audio effects definitions 2024-10-23 22:17:23.929 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:17:23.929 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:17:23.930 - Thread: 1 -> Loading physical material properties 2024-10-23 22:17:23.930 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:17:24.020 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:17:24.021 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:17:24.021 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:17:24.023 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.023 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.024 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.024 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.024 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.025 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.025 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.026 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.026 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.027 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.028 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.028 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.029 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.030 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.031 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.031 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.032 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.032 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.079 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.080 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.081 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.082 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.083 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.083 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.085 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.085 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.086 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.086 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.086 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.087 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.088 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.088 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.089 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.089 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.094 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.094 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.096 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.097 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.098 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.099 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.100 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.100 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.102 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.102 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.104 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.105 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.109 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.110 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.112 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.112 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.114 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.115 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.117 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.118 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.120 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.121 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.126 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.126 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.129 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.130 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.133 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.133 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.137 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.137 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.143 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.143 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.147 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.147 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.150 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.151 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.155 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.158 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.162 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.163 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.167 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.167 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.172 - Thread: 1 -> Loading cube blocks 2024-10-23 22:17:24.173 - Thread: 1 -> Created block definitions 2024-10-23 22:17:24.182 - Thread: 1 -> Loading block variant groups 2024-10-23 22:17:24.203 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:17:24.203 - Thread: 1 -> Loading drop containers 2024-10-23 22:17:24.203 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:17:24.203 - Thread: 1 -> Loading respawn ships 2024-10-23 22:17:24.203 - Thread: 1 -> Loading spawn groups 2024-10-23 22:17:24.203 - Thread: 1 -> Loading spawn groups 2024-10-23 22:17:24.203 - Thread: 1 -> Loading spawn groups 2024-10-23 22:17:24.204 - Thread: 1 -> Loading spawn groups 2024-10-23 22:17:24.204 - Thread: 1 -> Loading spawn groups 2024-10-23 22:17:24.204 - Thread: 1 -> Loading spawn groups 2024-10-23 22:17:24.204 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:17:24.216 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:17:24.239 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:17:24.239 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:17:24.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:17:24.487 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:17:24.490 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:17:24.492 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:17:24.533 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:17:24.533 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:17:24.533 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:17:24.537 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:17:24.751 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:17:24.752 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:17:24.752 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:17:24.752 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:17:24.752 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:17:24.752 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:17:24.755 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:17:24.755 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:17:24.755 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:17:24.755 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:17:24.765 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:17:25.092 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:17:25.199 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:17:25.199 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:17:25.240 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:17:25.240 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:17:25.264 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:17:25.264 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:17:25.428 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:17:25.429 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:17:25.453 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:17:25.453 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:17:30.520 - Thread: 11 -> Info: Planet generator name: Mars 2024-10-23 22:17:30.520 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:17:30.520 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:17:30.520 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:17:30.954 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 22:17:30.954 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:17:30.954 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:17:30.954 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:17:31.883 - Thread: 10 -> Info: Planet generator name: Moon 2024-10-23 22:17:31.883 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:17:31.883 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:17:31.883 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:17:31.886 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-23 22:17:31.886 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:17:32.456 - Thread: 9 -> Info: Planet generator name: Alien 2024-10-23 22:17:32.456 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:17:34.827 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 22:17:34.827 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:17:35.437 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 22:17:35.437 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:17:37.279 - Thread: 10 -> Info: Planet generator name: Pertam 2024-10-23 22:17:37.279 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:17:37.280 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:17:37.280 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:17:37.282 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:17:37.282 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:17:37.282 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:17:37.282 - Thread: 1 -> GameDateTime = 01/01/2081 12:09:14 2024-10-23 22:17:37.282 - Thread: 1 -> Password = 2024-10-23 22:17:37.282 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:17:37.282 - Thread: 1 -> WorkshopId = 2024-10-23 22:17:37.282 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:17:37.282 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:17:37.282 - Thread: 1 -> Settings: 2024-10-23 22:17:37.282 - Thread: 1 -> GameMode = Survival 2024-10-23 22:17:37.282 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:17:37.282 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:17:37.282 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:17:37.282 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:17:37.282 - Thread: 1 -> AutoHealing = True 2024-10-23 22:17:37.282 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:17:37.282 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:17:37.282 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:17:37.282 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:17:37.282 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:17:37.282 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:17:37.282 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:17:37.282 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:17:37.282 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:17:37.282 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:17:37.282 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:17:37.282 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:17:37.282 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:17:37.282 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:17:37.282 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:17:37.282 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:17:37.282 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:17:37.282 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:17:37.282 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnableScripts = False 2024-10-23 22:17:37.282 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:17:37.282 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:17:37.282 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:17:37.282 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:17:37.282 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:17:37.282 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:17:37.282 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:17:37.282 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:17:37.282 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:17:37.282 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:17:37.282 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:17:37.282 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:17:37.282 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:17:37.282 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:17:37.282 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:17:37.282 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:17:37.282 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:17:37.282 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:17:37.282 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:17:37.282 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:17:37.282 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:17:37.282 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:17:37.282 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:17:37.282 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:17:37.282 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:17:37.282 - Thread: 1 -> RealisticSound = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnableSaving = True 2024-10-23 22:17:37.282 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:17:37.282 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:17:37.282 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:17:37.282 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:17:37.282 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:17:37.282 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:17:37.282 - Thread: 1 -> FamilySharing = True 2024-10-23 22:17:37.282 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:17:37.282 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:17:37.282 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:17:37.282 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:17:37.282 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:17:37.283 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:17:37.283 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:17:37.283 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:17:37.283 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:17:37.283 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:17:37.283 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:17:37.283 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:17:37.283 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:17:37.283 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:17:37.283 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:17:37.283 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:17:37.283 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableResearch = True 2024-10-23 22:17:37.283 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:17:37.283 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:17:37.283 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:17:37.283 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:17:37.283 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:17:37.283 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:17:37.283 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:17:37.283 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:17:37.283 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:17:37.283 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:17:37.283 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:17:37.283 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:17:37.283 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:17:37.283 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:17:37.283 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:17:37.283 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:17:37.283 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:17:37.283 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:17:37.283 - Thread: 1 -> EnableDrones = True 2024-10-23 22:17:37.283 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:17:37.283 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:17:37.283 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:17:37.283 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:17:37.283 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:17:37.283 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:17:37.283 - Thread: 1 -> Scenario = False 2024-10-23 22:17:37.283 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:17:37.283 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:17:37.283 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:17:37.283 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:17:37.283 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:17:37.283 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:17:37.283 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:17:37.283 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:17:37.283 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:17:37.283 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:17:37.283 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:17:37.283 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:17:37.283 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:17:37.283 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:17:37.283 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:17:37.284 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:17:37.286 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:17:37.300 - Thread: 1 -> Session loaded 2024-10-23 22:17:37.300 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:17:37.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:17:37.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:17:37.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:17:37.300 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:17:37.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:17:37.300 - Thread: 1 -> Updating continues. 2024-10-23 22:17:37.300 - Thread: 1 -> GC Memory: 2120.42 / 2120.42 MB 2024-10-23 22:17:40.412 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:17:41.279 - Thread: 1 -> Loading duration: 18.2951364 2024-10-23 22:17:41.398 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:41.398 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:41.398 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:17:49.946 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:17:49.962 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:17:50.047 - Thread: 1 -> GUI Stats: Update 15.8848342777778, Draw 0.246428444444445 2024-10-23 22:17:50.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:17:50.245 - Thread: 1 -> STATISTICS,6629.9833334,0,0,0,0,0,0,20.70852,78.8168,1,0,4491.773,16096.86,21070,979682,13,38.25683,98.00628,0.2035539,45727,8.333207,0,16.66667,3.188021,8.167066,100,11252459087,4491.773,0,0,-1 2024-10-23 22:17:50.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:17:50.245 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,693,987,117,849,10731,7088,0,0,132,8076,0,4912,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:17:51.595 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:17:51.829 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:17:51.829 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:17:53.614 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:17:53.628 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:18:07.313 - Thread: 1 -> GC Memory: 4507.174 / 4507.174 MB 2024-10-23 22:18:15.162 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:18:15.395 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:15.395 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:18:20.047 - Thread: 1 -> GUI Stats: Update 0.178855777777778, Draw 0.42197238888889 2024-10-23 22:18:23.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:18:26.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:26.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:18:32.980 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:18:32.995 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:18:35.979 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:18:36.212 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:36.212 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:18:36.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:18:37.313 - Thread: 1 -> GC Memory: 4515.377 / 4515.377 MB 2024-10-23 22:18:44.628 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:18:45.828 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:45.829 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:18:48.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:48.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:18:49.216 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:18:49.228 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:18:50.048 - Thread: 1 -> GUI Stats: Update 0.215466944444445, Draw 0.299911333333333 2024-10-23 22:18:50.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:18:50.262 - Thread: 1 -> STATISTICS,6690,0,0,0,0,0,0,15.21134,77.81338,1,0,5237.401,17387.93,21070,979682,13,36.22683,88.78802,0.1793888,44952,8.333166,0,16.66667,3.018842,7.398854,100,11771440619,5237.401,0,0,-1 2024-10-23 22:18:50.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:18:50.262 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1187,1482,117,849,11226,7089,0,0,132,8571,0,4912,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:18:51.645 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:18:52.529 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:18:52.529 - Thread: 1 -> CONTRACT,ACCEPT,977138862079115960,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,1827694,UVCG,0,[007...301],MyObjectBuilder_Ingot_Gold,82 2024-10-23 22:18:52.549 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:52.549 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:18:52.778 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:18:53.012 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:18:53.012 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:19:07.330 - Thread: 1 -> GC Memory: 5307.56 / 5307.56 MB 2024-10-23 22:19:20.047 - Thread: 1 -> GUI Stats: Update 0.160425833333333, Draw 0.266125333333333 2024-10-23 22:19:37.330 - Thread: 1 -> GC Memory: 2132.246 / 2132.246 MB 2024-10-23 22:19:45.979 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-10-23 22:19:46.679 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-10-23 22:19:46.756 - Thread: 1 -> Steam TriggerItemDrop: 0 2024-10-23 22:19:46.912 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-10-23 22:19:46.912 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-10-23 22:19:47.396 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2024-10-23 22:19:48.328 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2024-10-23 22:19:48.329 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2024-10-23 22:19:50.047 - Thread: 1 -> GUI Stats: Update 0.147024777777777, Draw 0.244321055555555 2024-10-23 22:19:50.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:19:50.279 - Thread: 1 -> STATISTICS,6750.0166667,0,0,0,0,0,0,12.2765,84.03226,1,0,2138.384,16787.23,21070,979682,13,27.30478,98.51934,0.1849293,45726,9.41895,0,16.66667,2.571824,9.279488,100,11910950639,2138.384,0,0,-1 2024-10-23 22:19:50.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:19:50.279 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1350,1645,117,849,11359,7049,0,0,116,8695,0,4920,15,0,74,15,384,76,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 22:19:53.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:19:53.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:19:53.880 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:19:53.897 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:19:53.899 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 22:19:54.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 22:19:54.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 22:20:02.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:20:04.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:20:04.678 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:20:07.347 - Thread: 1 -> GC Memory: 2145.918 / 2145.918 MB 2024-10-23 22:20:20.047 - Thread: 1 -> GUI Stats: Update 0.148954944444445, Draw 0.241232388888889 2024-10-23 22:20:27.526 - Thread: 1 -> DoDisconnects - 15 0 14 2024-10-23 22:20:27.932 - Thread: 1 -> Info: Trash collector removed grid '85348036786475577:Container MK-9' with entity id '85348036786475577' 2024-10-23 22:20:27.932 - Thread: 9 -> Entity Grid_D_Small_14 {12F379656EF5239} is closed. 2024-10-23 22:20:37.364 - Thread: 1 -> GC Memory: 2189.46 / 2189.46 MB 2024-10-23 22:20:50.046 - Thread: 1 -> GUI Stats: Update 0.150219388888889, Draw 0.2692765 2024-10-23 22:20:50.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:20:50.296 - Thread: 1 -> STATISTICS,6810.0333334,0,0,0,0,0,0,11.57956,62.39668,1,0,2194.537,17098.6,20948,979804,12,12.15705,99.25313,0.1655637,45445,25.37375,0,16.66667,3.0847,25.18425,100,12189111167,2194.537,0,0,-1 2024-10-23 22:20:50.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:20:50.296 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1588,1882,117,849,11624,7079,0,0,114,8961,0,4920,31,0,73,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:20:57.778 - Thread: 1 -> MyGuiScreenAtmBlock OPEN 2024-10-23 22:20:57.795 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.LoadContent 2024-10-23 22:21:03.112 - Thread: 1 -> Balance change of 9743 to account owner 144115188075855897 with new balance of 33231695 2024-10-23 22:21:03.613 - Thread: 1 -> MyGuiScreenAtmBlock CLOSE 2024-10-23 22:21:03.845 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:21:03.845 - Thread: 1 -> MyGuiScreenAtmBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:21:07.364 - Thread: 1 -> GC Memory: 2110.79 / 2110.79 MB 2024-10-23 22:21:13.563 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:21:13.579 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:21:18.414 - Thread: 1 -> Balance change of 21070 to account owner 144115188075855897 with new balance of 33252765 2024-10-23 22:21:18.415 - Thread: 1 -> Balance change of -21070 to account owner 276850248725638763 with new balance of 97759257 2024-10-23 22:21:18.415 - Thread: 1 -> SendSellItemResult - Success, 1131178692618948213, Construction, 21070, 49, [007...301] 2024-10-23 22:21:19.560 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:21:19.795 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:21:19.795 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:21:20.047 - Thread: 1 -> GUI Stats: Update 0.155983888888889, Draw 0.342732944444445 2024-10-23 22:21:37.381 - Thread: 1 -> GC Memory: 2120.462 / 2120.462 MB 2024-10-23 22:21:50.047 - Thread: 1 -> GUI Stats: Update 0.158333666666667, Draw 0.213623944444445 2024-10-23 22:21:50.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:21:50.313 - Thread: 1 -> STATISTICS,6870.05,0,0,0,0,0,0,11.97102,79.99525,1,0,2129.498,17092.62,20948,979804,12,16.2616,99.15002,0.1602343,45464,22.63965,0,16.66667,3.681571,22.44722,100,12176498615,2129.498,0,0,-1 2024-10-23 22:21:50.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:21:50.313 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1588,1889,117,849,11612,7063,0,0,114,8952,0,4920,31,0,69,15,384,82,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 22:22:07.397 - Thread: 1 -> GC Memory: 2149.948 / 2149.948 MB 2024-10-23 22:22:08.478 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:22:11.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:22:11.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:22:16.762 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 22:22:16.781 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 22:22:17.879 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 22:22:18.112 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 22:22:18.112 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 22:22:20.047 - Thread: 1 -> GUI Stats: Update 0.161024333333333, Draw 0.287111388888889 2024-10-23 22:22:23.214 - Thread: 1 -> Autosave initiated 2024-10-23 22:22:23.214 - Thread: 1 -> Character state: True 2024-10-23 22:22:23.214 - Thread: 1 -> IsServer: True 2024-10-23 22:22:23.214 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 22:22:23.214 - Thread: 1 -> Autosave 2024-10-23 22:22:23.214 - Thread: 1 -> Saving world - START 2024-10-23 22:22:23.214 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:22:23.214 - Thread: 1 -> Before snapshot.: GC Memory: 2,167 B 2024-10-23 22:22:23.224 - Thread: 1 -> After snapshot.: GC Memory: 2,172 B 2024-10-23 22:22:23.229 - Thread: 1 -> Directory cleanup: GC Memory: 2,172 B 2024-10-23 22:22:23.229 - Thread: 1 -> Saving world - END 2024-10-23 22:22:23.249 - Thread: 9 -> Session snapshot save - START 2024-10-23 22:22:23.249 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 22:22:23.424 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:22:23.519 - Thread: 9 -> Session snapshot save - END 2024-10-23 22:22:37.397 - Thread: 1 -> GC Memory: 2193.93 / 2193.93 MB 2024-10-23 22:22:40.414 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:22:50.156 - Thread: 1 -> GUI Stats: Update 0.166181388888889, Draw 0.262747777777778 2024-10-23 22:22:50.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:22:50.436 - Thread: 1 -> STATISTICS,6930.0666667,0,0,0,0,0,0,12.97502,137.2775,1,0,2122.558,17120.03,20948,979804,12,39.05322,94.89032,0.2043875,45428,11.55108,0,16.66667,4.511067,10.96085,100,12199692263,2122.558,0,0,-1 2024-10-23 22:22:50.436 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:22:50.436 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1588,1898,117,849,11634,7065,0,0,116,8963,0,4920,31,0,80,15,384,91,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 22:23:07.405 - Thread: 1 -> GC Memory: 2131.614 / 2131.614 MB 2024-10-23 22:23:20.156 - Thread: 1 -> GUI Stats: Update 0.145301333333334, Draw 0.218452 2024-10-23 22:23:28.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:23:30.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:23:30.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:23:37.422 - Thread: 1 -> GC Memory: 2144.762 / 2144.762 MB 2024-10-23 22:23:50.155 - Thread: 1 -> GUI Stats: Update 0.157782555555556, Draw 0.222942 2024-10-23 22:23:50.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:23:50.453 - Thread: 1 -> STATISTICS,6990.0833334,0,0,0,0,0,0,12.63122,142.4174,1,0,2144.711,17153.74,20948,979804,12,37.47174,98.69368,0.1446243,45377,11.76446,0,16.66667,4.408348,11.61078,100,12226419375,2144.711,0,0,-1 2024-10-23 22:23:50.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:23:50.453 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1611,1917,117,849,11660,7064,0,0,114,8982,0,4920,31,0,87,15,384,87,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:24:07.422 - Thread: 1 -> GC Memory: 2154.78 / 2154.78 MB 2024-10-23 22:24:20.154 - Thread: 1 -> GUI Stats: Update 0.154630555555556, Draw 0.226898333333333 2024-10-23 22:24:37.438 - Thread: 1 -> GC Memory: 2129.546 / 2129.546 MB 2024-10-23 22:24:50.155 - Thread: 1 -> GUI Stats: Update 0.135494777777778, Draw 0.230376888888889 2024-10-23 22:24:50.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:24:50.470 - Thread: 1 -> STATISTICS,7050.1,0,0,0,0,0,0,11.42304,74.18641,1,0,2138.58,17149.31,20948,979804,12,13.77338,99.0839,0.156895,45382,24.58801,0,16.66667,3.3866,24.36276,100,12212574699,2138.58,0,0,-1 2024-10-23 22:24:50.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:24:50.470 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1624,1922,117,849,11646,7064,0,0,114,8986,0,4920,31,0,70,15,384,79,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:25:07.439 - Thread: 1 -> GC Memory: 2159.635 / 2159.635 MB 2024-10-23 22:25:20.155 - Thread: 1 -> GUI Stats: Update 0.146216166666667, Draw 0.2443335 2024-10-23 22:25:32.021 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:25:32.037 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:25:35.005 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:25:35.005 - Thread: 1 -> CONTRACT,FINISH,977138862079115960,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,1827694,UVCG,0,[007...301],MyObjectBuilder_Ingot_Gold,82 2024-10-23 22:25:35.005 - Thread: 1 -> Balance change of 1827694 to account owner 144115188075855897 with new balance of 35080459 2024-10-23 22:25:35.020 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:25:36.121 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:36.121 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:36.437 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:25:36.670 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:36.670 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:36.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:25:37.456 - Thread: 1 -> GC Memory: 2179.76 / 2179.76 MB 2024-10-23 22:25:39.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:39.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:40.704 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:25:40.720 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:25:41.938 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:25:42.170 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:42.171 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:43.554 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:25:43.570 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:25:45.403 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:25:45.637 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:45.637 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:46.137 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:25:46.153 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:25:47.371 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:25:47.604 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:47.604 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:49.570 - Thread: 1 -> Updating stopped. 2024-10-23 22:25:49.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:25:50.154 - Thread: 1 -> GUI Stats: Update 0.217044888888889, Draw 0.3634425 2024-10-23 22:25:50.170 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:25:50.170 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:25:50.172 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:25:50.370 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:25:50.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:25:50.493 - Thread: 1 -> STATISTICS,7110.1166667,0,0,0,0,0,0,6.067898,74.12849,1,0,2191.055,17224.77,20948,979804,12,28.23734,74.3629,0.1809762,45291,8.33317,0,16.66667,2.353066,6.196787,100,12264221373,2191.055,0,0,-1 2024-10-23 22:25:50.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:25:50.493 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1656,1950,117,849,11696,7080,0,0,114,9031,0,4920,31,0,75,15,384,75,0,29,1717,759,456,8,30,0,0,0,0 2024-10-23 22:25:51.204 - Thread: 1 -> Saving world - START 2024-10-23 22:25:51.204 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:25:51.204 - Thread: 1 -> Before snapshot.: GC Memory: 2,192 B 2024-10-23 22:25:51.221 - Thread: 1 -> After snapshot.: GC Memory: 2,191 B 2024-10-23 22:25:51.226 - Thread: 1 -> Directory cleanup: GC Memory: 2,191 B 2024-10-23 22:25:51.226 - Thread: 1 -> Saving world - END 2024-10-23 22:25:51.236 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:51.237 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:51.248 - Thread: 10 -> Session snapshot save - START 2024-10-23 22:25:51.249 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 22:25:51.412 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:25:51.486 - Thread: 10 -> Session snapshot save - END 2024-10-23 22:25:51.620 - Thread: 1 -> Updating continues. 2024-10-23 22:25:51.854 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:51.854 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:55.754 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:25:55.771 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:25:56.937 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:56.940 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:57.376 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:25:57.376 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:25:57.376 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:25:57.377 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:25:57.417 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:25:57.418 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:25:57.418 - Thread: 1 -> MySession::Unload START 2024-10-23 22:25:57.418 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:25:57.418 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:25:57.418 - Thread: 1 -> IsServer: True 2024-10-23 22:25:57.419 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:25:57.443 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:25:57.443 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:25:57.548 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:25:57.712 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:25:57.713 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:25:57.713 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:25:57.716 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:25:57.721 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:25:57.863 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:25:57.863 - Thread: 1 -> Network readers disposed 2024-10-23 22:25:57.863 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:25:58.045 - Thread: 1 -> Loading sound definitions 2024-10-23 22:25:58.045 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:25:58.045 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:25:58.066 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:25:58.066 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:25:58.066 - Thread: 1 -> Loading Quick starts 2024-10-23 22:25:58.066 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:25:58.066 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:25:58.066 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:25:58.066 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:25:58.526 - Thread: 1 -> MySession::Unload END 2024-10-23 22:25:58.526 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:25:58.526 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:25:58.526 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:25:59.198 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:25:59.200 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:25:59.200 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:25:59.200 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:25:59.200 - Thread: 1 -> LoadSession() - End 2024-10-23 22:25:59.200 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:25:59.200 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:25:59.200 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:25:59.200 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:25:59.200 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:25:59.405 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:25:59.405 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:25:59.792 - Thread: 1 -> GC Memory: 2,105,866,592 B 2024-10-23 22:25:59.794 - Thread: 1 -> Process Memory: 15,502,553,088 B 2024-10-23 22:25:59.794 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:25:59.794 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:25:59.794 - Thread: 1 -> Console compatibility: No 2024-10-23 22:25:59.824 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:25:59.859 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:25:59.859 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:25:59.859 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:25:59.860 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:26:00.047 - Thread: 1 -> Loading scenarios 2024-10-23 22:26:00.047 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:26:00.048 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:26:00.048 - Thread: 1 -> List of used mods - END 2024-10-23 22:26:00.126 - Thread: 1 -> Loading behaviors 2024-10-23 22:26:00.126 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:26:00.127 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:26:00.127 - Thread: 1 -> Loading animations 2024-10-23 22:26:00.127 - Thread: 1 -> Loading animations 2024-10-23 22:26:00.127 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:00.127 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:00.127 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:00.127 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:00.127 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:00.128 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:00.128 - Thread: 1 -> Loading category classes 2024-10-23 22:26:00.128 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:26:00.128 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:26:00.128 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:26:00.128 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:26:00.128 - Thread: 1 -> Loading blueprints 2024-10-23 22:26:00.128 - Thread: 1 -> Loading blueprints 2024-10-23 22:26:00.128 - Thread: 1 -> Loading agent definitions 2024-10-23 22:26:00.128 - Thread: 1 -> Loading character definitions 2024-10-23 22:26:00.131 - Thread: 1 -> Loading character definitions 2024-10-23 22:26:00.131 - Thread: 1 -> Loading components 2024-10-23 22:26:00.131 - Thread: 1 -> Loading components 2024-10-23 22:26:00.131 - Thread: 1 -> Loading configuration 2024-10-23 22:26:00.131 - Thread: 1 -> Loading container types 2024-10-23 22:26:00.132 - Thread: 1 -> Loading Contract Types 2024-10-23 22:26:00.132 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:26:00.132 - Thread: 1 -> Loading block positions 2024-10-23 22:26:00.132 - Thread: 1 -> Loading curve definitions 2024-10-23 22:26:00.132 - Thread: 1 -> Loading debris 2024-10-23 22:26:00.132 - Thread: 1 -> Loading environment items entries 2024-10-23 22:26:00.132 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:26:00.132 - Thread: 1 -> Loading decal definitions 2024-10-23 22:26:00.132 - Thread: 1 -> Loading decal definitions 2024-10-23 22:26:00.132 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:26:00.132 - Thread: 1 -> Loading edges 2024-10-23 22:26:00.132 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:26:00.132 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:26:00.132 - Thread: 1 -> Loading animations 2024-10-23 22:26:00.132 - Thread: 1 -> Loading entity components 2024-10-23 22:26:00.132 - Thread: 1 -> Loading component containers 2024-10-23 22:26:00.133 - Thread: 1 -> Loading environment items entries 2024-10-23 22:26:00.133 - Thread: 1 -> Loading Faction Names 2024-10-23 22:26:00.133 - Thread: 1 -> Loading factions 2024-10-23 22:26:00.133 - Thread: 1 -> Loading flare definitions 2024-10-23 22:26:00.133 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:26:00.133 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:26:00.133 - Thread: 1 -> Loading event definitions 2024-10-23 22:26:00.133 - Thread: 1 -> Loading physical items 2024-10-23 22:26:00.152 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:00.152 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:00.152 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:00.152 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:00.152 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:00.152 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:00.152 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:26:00.152 - Thread: 1 -> Loading planet definition 2024-10-23 22:26:00.153 - Thread: 1 -> Loading physical items 2024-10-23 22:26:00.153 - Thread: 1 -> Loading physical items 2024-10-23 22:26:00.153 - Thread: 1 -> Loading physical material properties 2024-10-23 22:26:00.153 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:26:00.153 - Thread: 1 -> Loading Quick starts 2024-10-23 22:26:00.153 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:26:00.153 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:26:00.153 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:26:00.153 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:26:00.153 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:26:00.153 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:26:00.153 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:26:00.153 - Thread: 1 -> Loading sound categories 2024-10-23 22:26:00.154 - Thread: 1 -> Loading stat definitions 2024-10-23 22:26:00.154 - Thread: 1 -> Loading stories definition 2024-10-23 22:26:00.154 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:26:00.154 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:26:00.154 - Thread: 1 -> Loading grid creators 2024-10-23 22:26:00.154 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:26:00.154 - Thread: 1 -> Loading planet definition 2024-10-23 22:26:00.154 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:26:00.154 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:00.154 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:00.154 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:00.154 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:00.154 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:26:00.155 - Thread: 1 -> Audio effects definitions 2024-10-23 22:26:00.155 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:26:00.155 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:26:00.155 - Thread: 1 -> Loading physical material properties 2024-10-23 22:26:00.156 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:26:00.239 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:26:00.241 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:26:00.241 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:26:00.242 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.243 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.243 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.244 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.244 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.245 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.245 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.246 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.247 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.247 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.248 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.248 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.249 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.250 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.251 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.251 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.252 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.253 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.254 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.254 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.274 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.275 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.276 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.277 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.278 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.278 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.279 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.280 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.281 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.281 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.283 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.283 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.285 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.285 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.286 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.287 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.292 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.293 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.295 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.295 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.298 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.299 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.301 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.301 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.303 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.304 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.308 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.308 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.311 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.311 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.313 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.313 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.315 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.316 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.318 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.319 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.324 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.325 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.327 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.328 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.331 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.331 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.334 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.335 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.340 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.340 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.345 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.345 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.350 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.351 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.354 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.355 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.361 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.362 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.365 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.366 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.370 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:00.370 - Thread: 1 -> Created block definitions 2024-10-23 22:26:00.378 - Thread: 1 -> Loading block variant groups 2024-10-23 22:26:00.396 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:26:00.396 - Thread: 1 -> Loading drop containers 2024-10-23 22:26:00.397 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:26:00.397 - Thread: 1 -> Loading respawn ships 2024-10-23 22:26:00.397 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:00.397 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:00.397 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:00.397 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:00.397 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:00.397 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:00.397 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:26:00.409 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:26:00.432 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:26:00.432 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:26:00.560 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:26:00.722 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:26:00.724 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:26:00.727 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:00.764 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:00.764 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:00.765 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:00.768 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:00.971 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:26:00.983 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:26:00.983 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:26:00.983 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:26:00.983 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:26:00.983 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:26:00.986 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:26:00.986 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:26:00.987 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:26:00.987 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:26:00.999 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:26:01.333 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:26:01.504 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:26:01.504 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:26:01.533 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:26:01.533 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:26:01.568 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:26:01.569 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:26:01.846 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:26:01.846 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:26:01.930 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:26:01.930 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:26:07.268 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-23 22:26:07.268 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:26:07.268 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:26:07.268 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:26:09.007 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 22:26:09.007 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:26:09.007 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:26:09.007 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:26:09.508 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:26:09.508 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:26:09.533 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:26:09.533 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:26:10.111 - Thread: 9 -> Info: Planet generator name: EarthLike 2024-10-23 22:26:10.111 - Thread: 9 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:26:10.621 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-23 22:26:10.621 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:26:13.104 - Thread: 12 -> Info: Planet generator name: Triton 2024-10-23 22:26:13.104 - Thread: 12 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:26:14.570 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-23 22:26:14.570 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:26:15.290 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:26:15.290 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:26:15.291 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:26:15.291 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:26:15.293 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:26:15.293 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:26:15.293 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:26:15.293 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:26:15.293 - Thread: 1 -> Password = 2024-10-23 22:26:15.293 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:26:15.293 - Thread: 1 -> WorkshopId = 2024-10-23 22:26:15.293 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:26:15.293 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:26:15.293 - Thread: 1 -> Settings: 2024-10-23 22:26:15.293 - Thread: 1 -> GameMode = Survival 2024-10-23 22:26:15.293 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:26:15.293 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:26:15.293 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:26:15.293 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:26:15.293 - Thread: 1 -> AutoHealing = True 2024-10-23 22:26:15.293 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:26:15.293 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:26:15.293 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:26:15.293 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:26:15.293 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:26:15.293 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:26:15.293 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:26:15.293 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:26:15.293 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:26:15.293 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:26:15.293 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:26:15.293 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:26:15.293 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:26:15.293 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:26:15.293 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:26:15.293 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:26:15.293 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:26:15.293 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:26:15.293 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnableScripts = False 2024-10-23 22:26:15.293 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:26:15.293 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:26:15.293 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:26:15.293 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:26:15.293 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:26:15.293 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:26:15.293 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:26:15.293 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:26:15.293 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:26:15.293 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:26:15.293 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:26:15.293 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:26:15.293 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:26:15.293 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:26:15.293 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:26:15.293 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:26:15.293 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:26:15.293 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:26:15.293 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:26:15.293 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:26:15.293 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:26:15.293 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:26:15.293 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:26:15.293 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:26:15.293 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:26:15.293 - Thread: 1 -> RealisticSound = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnableSaving = True 2024-10-23 22:26:15.293 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:26:15.293 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:26:15.293 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:26:15.293 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:26:15.293 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:26:15.293 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:26:15.293 - Thread: 1 -> FamilySharing = True 2024-10-23 22:26:15.293 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:26:15.293 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:26:15.293 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:26:15.293 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:26:15.293 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:26:15.293 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:26:15.293 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:26:15.293 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:26:15.293 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:26:15.293 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:26:15.293 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:26:15.293 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:26:15.293 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:26:15.293 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:26:15.294 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:26:15.294 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:26:15.294 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableResearch = True 2024-10-23 22:26:15.294 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:26:15.294 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:26:15.294 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:26:15.294 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:26:15.294 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:26:15.294 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:26:15.294 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:26:15.294 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:26:15.294 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:26:15.294 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:26:15.294 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:26:15.294 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:26:15.294 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:26:15.294 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:26:15.294 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:26:15.294 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:26:15.294 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:26:15.294 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:26:15.294 - Thread: 1 -> EnableDrones = True 2024-10-23 22:26:15.294 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:26:15.294 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:26:15.294 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:26:15.294 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:26:15.294 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:26:15.294 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:26:15.294 - Thread: 1 -> Scenario = False 2024-10-23 22:26:15.294 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:26:15.294 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:26:15.294 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:26:15.294 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:26:15.294 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:26:15.294 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:26:15.294 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:26:15.294 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:26:15.294 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:26:15.294 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:26:15.294 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:26:15.294 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:26:15.294 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:26:15.294 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:26:15.294 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:26:15.295 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:26:15.296 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:26:15.312 - Thread: 1 -> Session loaded 2024-10-23 22:26:15.313 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:26:15.313 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:26:15.313 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:26:15.313 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:26:15.313 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:26:15.313 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:26:15.313 - Thread: 1 -> Updating continues. 2024-10-23 22:26:15.313 - Thread: 1 -> GC Memory: 2145.581 / 2145.581 MB 2024-10-23 22:26:20.091 - Thread: 1 -> Loading duration: 20.8911895 2024-10-23 22:26:20.244 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:20.244 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:20.244 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:26:27.174 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:26:27.191 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:26:31.841 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:26:32.074 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:32.074 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:33.991 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:26:34.008 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:26:34.642 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:26:34.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:34.645 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:34.645 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:34.645 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:34.645 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:26:34.645 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:34.645 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:35.242 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:26:35.242 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:26:35.243 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:26:35.243 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:26:35.244 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:26:35.245 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:26:35.245 - Thread: 1 -> MySession::Unload START 2024-10-23 22:26:35.245 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:26:35.245 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:26:35.245 - Thread: 1 -> IsServer: True 2024-10-23 22:26:35.245 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:26:35.266 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:26:35.266 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:26:35.372 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:26:35.546 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:26:35.546 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:26:35.546 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:26:35.549 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:26:35.554 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:26:35.692 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:26:35.692 - Thread: 1 -> Network readers disposed 2024-10-23 22:26:35.692 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:26:35.888 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:35.888 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:26:35.888 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:26:35.912 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:26:35.912 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:26:35.912 - Thread: 1 -> Loading Quick starts 2024-10-23 22:26:35.912 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:26:35.912 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:26:35.912 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:26:35.912 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:26:36.368 - Thread: 1 -> MySession::Unload END 2024-10-23 22:26:36.368 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:26:36.368 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:26:36.368 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:26:36.976 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:26:36.977 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:26:36.977 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:26:36.977 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:26:36.977 - Thread: 1 -> LoadSession() - End 2024-10-23 22:26:36.977 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:36.977 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:36.978 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:26:36.978 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:26:36.978 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:26:37.194 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:26:37.194 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:26:37.584 - Thread: 1 -> GC Memory: 2,135,850,424 B 2024-10-23 22:26:37.586 - Thread: 1 -> Process Memory: 15,489,581,056 B 2024-10-23 22:26:37.587 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:26:37.587 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:26:37.587 - Thread: 1 -> Console compatibility: No 2024-10-23 22:26:37.626 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:26:37.638 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:26:37.638 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:26:37.638 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:26:37.639 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:26:37.811 - Thread: 1 -> Loading scenarios 2024-10-23 22:26:37.811 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:26:37.811 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:26:37.811 - Thread: 1 -> List of used mods - END 2024-10-23 22:26:37.864 - Thread: 1 -> Loading behaviors 2024-10-23 22:26:37.864 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:26:37.864 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:26:37.864 - Thread: 1 -> Loading animations 2024-10-23 22:26:37.864 - Thread: 1 -> Loading animations 2024-10-23 22:26:37.864 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:37.865 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:37.865 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:37.865 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:37.865 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:37.865 - Thread: 1 -> Loading sound definitions 2024-10-23 22:26:37.865 - Thread: 1 -> Loading category classes 2024-10-23 22:26:37.866 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:26:37.868 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:26:37.868 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:26:37.869 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:26:37.869 - Thread: 1 -> Loading blueprints 2024-10-23 22:26:37.869 - Thread: 1 -> Loading blueprints 2024-10-23 22:26:37.869 - Thread: 1 -> Loading agent definitions 2024-10-23 22:26:37.869 - Thread: 1 -> Loading character definitions 2024-10-23 22:26:37.869 - Thread: 1 -> Loading character definitions 2024-10-23 22:26:37.869 - Thread: 1 -> Loading components 2024-10-23 22:26:37.869 - Thread: 1 -> Loading components 2024-10-23 22:26:37.869 - Thread: 1 -> Loading configuration 2024-10-23 22:26:37.869 - Thread: 1 -> Loading container types 2024-10-23 22:26:37.869 - Thread: 1 -> Loading Contract Types 2024-10-23 22:26:37.870 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:26:37.870 - Thread: 1 -> Loading block positions 2024-10-23 22:26:37.870 - Thread: 1 -> Loading curve definitions 2024-10-23 22:26:37.870 - Thread: 1 -> Loading debris 2024-10-23 22:26:37.870 - Thread: 1 -> Loading environment items entries 2024-10-23 22:26:37.870 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:26:37.870 - Thread: 1 -> Loading decal definitions 2024-10-23 22:26:37.870 - Thread: 1 -> Loading decal definitions 2024-10-23 22:26:37.870 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:26:37.870 - Thread: 1 -> Loading edges 2024-10-23 22:26:37.870 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:26:37.870 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:26:37.870 - Thread: 1 -> Loading animations 2024-10-23 22:26:37.870 - Thread: 1 -> Loading entity components 2024-10-23 22:26:37.870 - Thread: 1 -> Loading component containers 2024-10-23 22:26:37.870 - Thread: 1 -> Loading environment items entries 2024-10-23 22:26:37.871 - Thread: 1 -> Loading Faction Names 2024-10-23 22:26:37.871 - Thread: 1 -> Loading factions 2024-10-23 22:26:37.871 - Thread: 1 -> Loading flare definitions 2024-10-23 22:26:37.871 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:26:37.871 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:26:37.871 - Thread: 1 -> Loading event definitions 2024-10-23 22:26:37.871 - Thread: 1 -> Loading physical items 2024-10-23 22:26:37.893 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:37.893 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:37.893 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:37.893 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:37.893 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:37.893 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:26:37.893 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:26:37.893 - Thread: 1 -> Loading planet definition 2024-10-23 22:26:37.893 - Thread: 1 -> Loading physical items 2024-10-23 22:26:37.893 - Thread: 1 -> Loading physical items 2024-10-23 22:26:37.893 - Thread: 1 -> Loading physical material properties 2024-10-23 22:26:37.894 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:26:37.894 - Thread: 1 -> Loading Quick starts 2024-10-23 22:26:37.894 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:26:37.894 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:26:37.894 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:26:37.894 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:26:37.894 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:26:37.894 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:26:37.894 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:26:37.894 - Thread: 1 -> Loading sound categories 2024-10-23 22:26:37.894 - Thread: 1 -> Loading stat definitions 2024-10-23 22:26:37.894 - Thread: 1 -> Loading stories definition 2024-10-23 22:26:37.894 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:26:37.894 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:26:37.894 - Thread: 1 -> Loading grid creators 2024-10-23 22:26:37.894 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:26:37.895 - Thread: 1 -> Loading planet definition 2024-10-23 22:26:37.895 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:26:37.895 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:37.895 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:37.895 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:37.895 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:26:37.895 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:26:37.896 - Thread: 1 -> Audio effects definitions 2024-10-23 22:26:37.896 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:26:37.896 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:26:37.896 - Thread: 1 -> Loading physical material properties 2024-10-23 22:26:37.897 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:26:38.000 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:26:38.001 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:26:38.001 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:26:38.003 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.003 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.004 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.004 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.005 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.005 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.006 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.007 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.007 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.008 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.009 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.009 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.010 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.011 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.012 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.013 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.014 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.014 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.035 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.035 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.036 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.037 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.038 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.039 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.040 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.040 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.041 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.042 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.043 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.043 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.045 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.045 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.046 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.046 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.050 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.051 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.052 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.053 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.055 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.055 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.057 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.057 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.059 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.059 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.061 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.062 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.066 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.067 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.069 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.069 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.071 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.072 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.074 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.075 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.077 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.078 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.083 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.084 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.086 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.087 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.090 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.090 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.094 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.094 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.100 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.100 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.103 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.103 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.107 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.107 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.111 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.114 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.118 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.118 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.122 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.123 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.127 - Thread: 1 -> Loading cube blocks 2024-10-23 22:26:38.130 - Thread: 1 -> Created block definitions 2024-10-23 22:26:38.136 - Thread: 1 -> Loading block variant groups 2024-10-23 22:26:38.153 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:26:38.153 - Thread: 1 -> Loading drop containers 2024-10-23 22:26:38.153 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:26:38.153 - Thread: 1 -> Loading respawn ships 2024-10-23 22:26:38.153 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:38.153 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:38.153 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:38.153 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:38.153 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:38.153 - Thread: 1 -> Loading spawn groups 2024-10-23 22:26:38.154 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:26:38.164 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:26:38.194 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:26:38.194 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:26:38.300 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:26:38.448 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:26:38.451 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:26:38.454 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:38.499 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:38.500 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:38.500 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:38.503 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:26:38.709 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:26:38.709 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:26:38.709 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:26:38.709 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:26:38.709 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:26:38.709 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:26:38.712 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:26:38.712 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:26:38.712 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:26:38.712 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:26:38.723 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:26:39.048 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:26:39.196 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:26:39.196 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:26:39.203 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:26:39.203 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:26:39.216 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:26:39.216 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:26:39.446 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:26:39.446 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:26:39.455 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:26:39.455 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:26:42.993 - Thread: 1 -> Info: Planet generator name: Mars 2024-10-23 22:26:42.993 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:26:43.452 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:26:43.452 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:26:45.126 - Thread: 9 -> Info: Planet generator name: Titan 2024-10-23 22:26:45.126 - Thread: 9 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:26:45.126 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:26:45.127 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:26:45.589 - Thread: 10 -> Info: Planet generator name: Moon 2024-10-23 22:26:45.589 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:26:45.589 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:26:45.589 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:26:46.164 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-10-23 22:26:46.164 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:26:46.688 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 22:26:46.688 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:26:49.037 - Thread: 1 -> Info: Planet generator name: Triton 2024-10-23 22:26:49.037 - Thread: 1 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:26:50.495 - Thread: 9 -> Info: Planet generator name: Europa 2024-10-23 22:26:50.495 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:26:51.206 - Thread: 10 -> Info: Planet generator name: Pertam 2024-10-23 22:26:51.206 - Thread: 10 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:26:51.207 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:26:51.207 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:26:51.208 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:26:51.208 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:26:51.209 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:26:51.209 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:26:51.209 - Thread: 1 -> Password = 2024-10-23 22:26:51.209 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:26:51.209 - Thread: 1 -> WorkshopId = 2024-10-23 22:26:51.209 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:26:51.209 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:26:51.209 - Thread: 1 -> Settings: 2024-10-23 22:26:51.209 - Thread: 1 -> GameMode = Survival 2024-10-23 22:26:51.209 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:26:51.209 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:26:51.209 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:26:51.209 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:26:51.209 - Thread: 1 -> AutoHealing = True 2024-10-23 22:26:51.209 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:26:51.209 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:26:51.209 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:26:51.209 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:26:51.209 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:26:51.209 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:26:51.209 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:26:51.209 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:26:51.209 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:26:51.209 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:26:51.209 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:26:51.209 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:26:51.209 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:26:51.209 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:26:51.209 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:26:51.209 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:26:51.209 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:26:51.209 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:26:51.209 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableScripts = False 2024-10-23 22:26:51.209 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:26:51.209 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:26:51.209 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:26:51.209 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:26:51.209 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:26:51.209 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:26:51.209 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:26:51.209 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:26:51.209 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:26:51.209 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:26:51.209 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:26:51.209 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:26:51.209 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:26:51.209 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:26:51.209 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:26:51.209 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:26:51.209 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:26:51.209 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:26:51.209 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:26:51.209 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:26:51.209 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:26:51.209 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:26:51.209 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:26:51.209 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:26:51.209 - Thread: 1 -> RealisticSound = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSaving = True 2024-10-23 22:26:51.209 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:26:51.209 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:26:51.209 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:26:51.209 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:26:51.209 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:26:51.209 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:26:51.209 - Thread: 1 -> FamilySharing = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:26:51.209 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:26:51.209 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:26:51.209 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:26:51.209 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:26:51.209 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:26:51.209 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:26:51.209 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:26:51.209 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:26:51.209 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:26:51.209 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:26:51.209 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:26:51.209 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:26:51.209 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:26:51.209 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:26:51.209 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:26:51.209 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableResearch = True 2024-10-23 22:26:51.209 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:26:51.209 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:26:51.209 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:26:51.209 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:26:51.209 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:26:51.209 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:26:51.209 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:26:51.209 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:26:51.209 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:26:51.209 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:26:51.209 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:26:51.209 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:26:51.209 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:26:51.209 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:26:51.209 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:26:51.209 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:26:51.209 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:26:51.209 - Thread: 1 -> EnableDrones = True 2024-10-23 22:26:51.209 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:26:51.209 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:26:51.209 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:26:51.209 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:26:51.209 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:26:51.209 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:26:51.209 - Thread: 1 -> Scenario = False 2024-10-23 22:26:51.209 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:26:51.209 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:26:51.209 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:26:51.209 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:26:51.209 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:26:51.209 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:26:51.210 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:26:51.210 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:26:51.210 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:26:51.210 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:26:51.210 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:26:51.210 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:26:51.210 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:26:51.210 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:26:51.210 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:26:51.210 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:26:51.210 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:26:51.211 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:26:51.212 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:26:51.229 - Thread: 1 -> Session loaded 2024-10-23 22:26:51.229 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:26:51.229 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:26:51.229 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:26:51.229 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:26:51.229 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:26:51.229 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:26:51.229 - Thread: 1 -> Updating continues. 2024-10-23 22:26:51.230 - Thread: 1 -> GC Memory: 2212.594 / 2212.594 MB 2024-10-23 22:26:55.120 - Thread: 1 -> Loading duration: 18.143088 2024-10-23 22:26:55.252 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:26:55.252 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:26:55.270 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:26:56.036 - Thread: 1 -> GUI Stats: Update 17.3528380555556, Draw 0.312700611111111 2024-10-23 22:27:01.951 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:27:01.967 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:27:04.184 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:27:04.417 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:04.417 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:07.017 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:27:07.033 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:27:07.817 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:07.820 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:08.250 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:27:08.250 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:27:08.250 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:27:08.251 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:27:08.252 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:27:08.253 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:27:08.253 - Thread: 1 -> MySession::Unload START 2024-10-23 22:27:08.253 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:27:08.253 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:27:08.253 - Thread: 1 -> IsServer: True 2024-10-23 22:27:08.253 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:27:08.274 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:27:08.274 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:27:08.377 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:27:08.508 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:27:08.508 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:27:08.508 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:27:08.510 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:27:08.515 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:27:08.643 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:27:08.643 - Thread: 1 -> Network readers disposed 2024-10-23 22:27:08.643 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:27:08.815 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:08.816 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:27:08.816 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:27:08.835 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:27:08.835 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:27:08.835 - Thread: 1 -> Loading Quick starts 2024-10-23 22:27:08.835 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:27:08.835 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:27:08.835 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:27:08.835 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:27:09.302 - Thread: 1 -> MySession::Unload END 2024-10-23 22:27:09.303 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:27:09.303 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:27:09.303 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:27:09.903 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:27:09.905 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:27:09.905 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:27:09.905 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:27:09.905 - Thread: 1 -> LoadSession() - End 2024-10-23 22:27:09.905 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:09.905 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:09.906 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:27:09.906 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:27:09.906 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:27:10.116 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:27:10.116 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:27:10.526 - Thread: 1 -> GC Memory: 2,163,042,880 B 2024-10-23 22:27:10.528 - Thread: 1 -> Process Memory: 15,431,159,808 B 2024-10-23 22:27:10.528 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:27:10.528 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:27:10.528 - Thread: 1 -> Console compatibility: No 2024-10-23 22:27:10.547 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:27:10.575 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:27:10.575 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:27:10.575 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:27:10.576 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:27:10.774 - Thread: 1 -> Loading scenarios 2024-10-23 22:27:10.774 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:27:10.774 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:27:10.774 - Thread: 1 -> List of used mods - END 2024-10-23 22:27:10.828 - Thread: 1 -> Loading behaviors 2024-10-23 22:27:10.828 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:27:10.829 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:27:10.829 - Thread: 1 -> Loading animations 2024-10-23 22:27:10.829 - Thread: 1 -> Loading animations 2024-10-23 22:27:10.829 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:10.829 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:10.829 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:10.830 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:10.830 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:10.830 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:10.830 - Thread: 1 -> Loading category classes 2024-10-23 22:27:10.833 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:27:10.833 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:27:10.833 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:27:10.833 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:27:10.833 - Thread: 1 -> Loading blueprints 2024-10-23 22:27:10.833 - Thread: 1 -> Loading blueprints 2024-10-23 22:27:10.833 - Thread: 1 -> Loading agent definitions 2024-10-23 22:27:10.833 - Thread: 1 -> Loading character definitions 2024-10-23 22:27:10.833 - Thread: 1 -> Loading character definitions 2024-10-23 22:27:10.833 - Thread: 1 -> Loading components 2024-10-23 22:27:10.833 - Thread: 1 -> Loading components 2024-10-23 22:27:10.833 - Thread: 1 -> Loading configuration 2024-10-23 22:27:10.834 - Thread: 1 -> Loading container types 2024-10-23 22:27:10.834 - Thread: 1 -> Loading Contract Types 2024-10-23 22:27:10.834 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:27:10.834 - Thread: 1 -> Loading block positions 2024-10-23 22:27:10.834 - Thread: 1 -> Loading curve definitions 2024-10-23 22:27:10.834 - Thread: 1 -> Loading debris 2024-10-23 22:27:10.834 - Thread: 1 -> Loading environment items entries 2024-10-23 22:27:10.834 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:27:10.834 - Thread: 1 -> Loading decal definitions 2024-10-23 22:27:10.834 - Thread: 1 -> Loading decal definitions 2024-10-23 22:27:10.834 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:27:10.834 - Thread: 1 -> Loading edges 2024-10-23 22:27:10.834 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:27:10.834 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:27:10.834 - Thread: 1 -> Loading animations 2024-10-23 22:27:10.834 - Thread: 1 -> Loading entity components 2024-10-23 22:27:10.835 - Thread: 1 -> Loading component containers 2024-10-23 22:27:10.835 - Thread: 1 -> Loading environment items entries 2024-10-23 22:27:10.835 - Thread: 1 -> Loading Faction Names 2024-10-23 22:27:10.835 - Thread: 1 -> Loading factions 2024-10-23 22:27:10.835 - Thread: 1 -> Loading flare definitions 2024-10-23 22:27:10.835 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:27:10.835 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:27:10.835 - Thread: 1 -> Loading event definitions 2024-10-23 22:27:10.835 - Thread: 1 -> Loading physical items 2024-10-23 22:27:10.858 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:10.858 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:10.858 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:10.858 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:10.858 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:10.858 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:10.858 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:27:10.858 - Thread: 1 -> Loading planet definition 2024-10-23 22:27:10.858 - Thread: 1 -> Loading physical items 2024-10-23 22:27:10.858 - Thread: 1 -> Loading physical items 2024-10-23 22:27:10.858 - Thread: 1 -> Loading physical material properties 2024-10-23 22:27:10.858 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:27:10.858 - Thread: 1 -> Loading Quick starts 2024-10-23 22:27:10.859 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:27:10.859 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:27:10.859 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:27:10.859 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:27:10.859 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:27:10.859 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:27:10.859 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:27:10.859 - Thread: 1 -> Loading sound categories 2024-10-23 22:27:10.859 - Thread: 1 -> Loading stat definitions 2024-10-23 22:27:10.859 - Thread: 1 -> Loading stories definition 2024-10-23 22:27:10.859 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:27:10.859 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:27:10.859 - Thread: 1 -> Loading grid creators 2024-10-23 22:27:10.859 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:27:10.859 - Thread: 1 -> Loading planet definition 2024-10-23 22:27:10.859 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:27:10.860 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:10.860 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:10.860 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:10.860 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:10.860 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:27:10.860 - Thread: 1 -> Audio effects definitions 2024-10-23 22:27:10.861 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:27:10.861 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:27:10.861 - Thread: 1 -> Loading physical material properties 2024-10-23 22:27:10.862 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:27:10.966 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:27:10.967 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:27:10.967 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:27:10.969 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.970 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.970 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.971 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.971 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.971 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.972 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.972 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.973 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.974 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.974 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.975 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.976 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.977 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.978 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.978 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.979 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.979 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.985 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.985 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.985 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.985 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.988 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.988 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.990 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.990 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.991 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.991 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.993 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.993 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.994 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.995 - Thread: 1 -> Created block definitions 2024-10-23 22:27:10.996 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:10.996 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.012 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.012 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.014 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.015 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.017 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.017 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.019 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.019 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.021 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.021 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.023 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.024 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.029 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.029 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.031 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.031 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.033 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.034 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.036 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.037 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.039 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.041 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.046 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.046 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.049 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.050 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.053 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.053 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.057 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.058 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.063 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.064 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.067 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.067 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.071 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.071 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.075 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.078 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.081 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.082 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.086 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.087 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.090 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:11.091 - Thread: 1 -> Created block definitions 2024-10-23 22:27:11.099 - Thread: 1 -> Loading block variant groups 2024-10-23 22:27:11.116 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:27:11.116 - Thread: 1 -> Loading drop containers 2024-10-23 22:27:11.116 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:27:11.116 - Thread: 1 -> Loading respawn ships 2024-10-23 22:27:11.116 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:11.116 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:11.116 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:11.116 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:11.116 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:11.117 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:11.117 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:27:11.127 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:27:11.149 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:27:11.149 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:27:11.251 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:27:11.396 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:27:11.399 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:27:11.402 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:11.451 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:11.451 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:11.452 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:11.455 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:11.663 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:27:11.664 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:27:11.664 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:27:11.664 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:27:11.664 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:27:11.664 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:27:11.667 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:27:11.667 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:27:11.667 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:27:11.667 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:27:11.677 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:27:12.004 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:27:12.155 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:27:12.155 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:27:12.193 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:27:12.193 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:27:12.221 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:27:12.221 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:27:12.413 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:27:12.413 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:27:12.455 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:27:12.455 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:27:16.060 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:27:16.060 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:27:16.060 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:27:16.060 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:27:18.259 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 22:27:18.259 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:27:18.259 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:27:18.259 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:27:18.719 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:27:18.719 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:27:18.736 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:27:18.736 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:27:19.338 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-23 22:27:19.338 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:27:19.869 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-23 22:27:19.870 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:27:22.320 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:27:22.320 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:27:23.858 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-23 22:27:23.858 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:27:24.597 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:27:24.598 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:27:24.599 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:27:24.599 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:27:24.600 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:27:24.601 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:27:24.601 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:27:24.601 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:27:24.601 - Thread: 1 -> Password = 2024-10-23 22:27:24.601 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:27:24.601 - Thread: 1 -> WorkshopId = 2024-10-23 22:27:24.601 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:27:24.601 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:27:24.601 - Thread: 1 -> Settings: 2024-10-23 22:27:24.601 - Thread: 1 -> GameMode = Survival 2024-10-23 22:27:24.601 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:27:24.601 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:27:24.601 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:27:24.601 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:27:24.601 - Thread: 1 -> AutoHealing = True 2024-10-23 22:27:24.601 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:27:24.601 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:27:24.601 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:27:24.601 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:27:24.601 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:27:24.601 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:27:24.601 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:27:24.601 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:27:24.601 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:27:24.601 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:27:24.601 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:27:24.601 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:27:24.601 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:27:24.601 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:27:24.601 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:27:24.601 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:27:24.601 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:27:24.601 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:27:24.601 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableScripts = False 2024-10-23 22:27:24.601 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:27:24.601 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:27:24.601 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:27:24.601 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:27:24.601 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:27:24.601 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:27:24.601 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:27:24.601 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:27:24.601 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:27:24.601 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:27:24.601 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:27:24.601 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:27:24.601 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:27:24.601 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:27:24.601 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:27:24.601 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:27:24.601 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:27:24.601 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:27:24.601 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:27:24.601 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:27:24.601 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:27:24.601 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:27:24.601 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:27:24.601 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:27:24.601 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:27:24.601 - Thread: 1 -> RealisticSound = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableSaving = True 2024-10-23 22:27:24.601 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:27:24.601 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:27:24.601 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:27:24.601 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:27:24.601 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:27:24.601 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:27:24.601 - Thread: 1 -> FamilySharing = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:27:24.601 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:27:24.601 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:27:24.601 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:27:24.601 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:27:24.601 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:27:24.601 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:27:24.601 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:27:24.601 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:27:24.601 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:27:24.601 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:27:24.601 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:27:24.601 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:27:24.601 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:27:24.601 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:27:24.602 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:27:24.602 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:27:24.602 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableResearch = True 2024-10-23 22:27:24.602 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:27:24.602 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:27:24.602 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:27:24.602 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:27:24.602 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:27:24.602 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:27:24.602 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:27:24.602 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:27:24.602 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:27:24.602 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:27:24.602 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:27:24.602 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:27:24.602 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:27:24.602 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:27:24.602 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:27:24.602 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:27:24.602 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:27:24.602 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:27:24.602 - Thread: 1 -> EnableDrones = True 2024-10-23 22:27:24.602 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:27:24.602 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:27:24.602 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:27:24.602 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:27:24.602 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:27:24.602 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:27:24.602 - Thread: 1 -> Scenario = False 2024-10-23 22:27:24.602 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:27:24.602 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:27:24.602 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:27:24.602 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:27:24.602 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:27:24.602 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:27:24.602 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:27:24.602 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:27:24.602 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:27:24.602 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:27:24.602 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:27:24.602 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:27:24.602 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:27:24.602 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:27:24.602 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:27:24.604 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:27:24.606 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:27:25.047 - Thread: 1 -> Session loaded 2024-10-23 22:27:25.047 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:27:25.047 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:27:25.047 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:27:25.047 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:27:25.047 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:27:25.047 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:27:25.047 - Thread: 1 -> Updating continues. 2024-10-23 22:27:25.047 - Thread: 1 -> GC Memory: 2239.921 / 2239.921 MB 2024-10-23 22:27:29.290 - Thread: 1 -> Loading duration: 19.3849036 2024-10-23 22:27:29.450 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:29.450 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:29.451 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:27:35.781 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:27:35.798 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:27:38.898 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:27:39.132 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:39.132 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:40.416 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:27:43.400 - Thread: 1 -> GUI Stats: Update 8.67555594444445, Draw 0.315362444444444 2024-10-23 22:27:43.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:27:43.798 - Thread: 1 -> STATISTICS,7170.1333334,0,0,0,0,0,0,14.63429,70.71029,1,0,7013.542,19208.12,20948,979804,12,30.71566,70.6673,0.1947969,43021,8.332942,0,16.66667,2.559518,5.888666,100,11703643396,7013.542,0,0,-1 2024-10-23 22:27:43.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:27:43.798 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1140,1434,119,849,11161,7068,0,0,114,8503,0,4909,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:27:44.449 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:27:44.465 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:27:45.882 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:27:46.114 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:46.115 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:46.282 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:27:46.298 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:27:51.665 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:27:51.898 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:51.898 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:52.582 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:27:52.598 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:27:53.615 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:53.616 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:54.244 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:27:54.244 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:27:54.244 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:27:54.246 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:27:54.247 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:27:54.248 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:27:54.248 - Thread: 1 -> MySession::Unload START 2024-10-23 22:27:54.248 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:27:54.248 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:27:54.248 - Thread: 1 -> IsServer: True 2024-10-23 22:27:54.248 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:27:54.269 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:27:54.269 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:27:54.376 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:27:54.525 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:27:54.526 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:27:54.526 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:27:54.529 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:27:54.535 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:27:54.688 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:27:54.688 - Thread: 1 -> Network readers disposed 2024-10-23 22:27:54.688 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:27:54.870 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:54.870 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:27:54.870 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:27:54.894 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:27:54.894 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:27:54.894 - Thread: 1 -> Loading Quick starts 2024-10-23 22:27:54.894 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:27:54.894 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:27:54.894 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:27:54.894 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:27:55.399 - Thread: 1 -> MySession::Unload END 2024-10-23 22:27:55.399 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:27:55.399 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:27:55.399 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:27:56.009 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:27:56.010 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:27:56.010 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:27:56.010 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:27:56.010 - Thread: 1 -> LoadSession() - End 2024-10-23 22:27:56.010 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:27:56.010 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:27:56.011 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:27:56.011 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:27:56.011 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:27:56.226 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:27:56.226 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:27:56.663 - Thread: 1 -> GC Memory: 2,194,650,976 B 2024-10-23 22:27:56.666 - Thread: 1 -> Process Memory: 15,693,152,256 B 2024-10-23 22:27:56.666 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:27:56.666 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:27:56.666 - Thread: 1 -> Console compatibility: No 2024-10-23 22:27:56.704 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:27:56.716 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:27:56.716 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:27:56.716 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:27:56.716 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:27:56.902 - Thread: 1 -> Loading scenarios 2024-10-23 22:27:56.902 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:27:56.902 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:27:56.902 - Thread: 1 -> List of used mods - END 2024-10-23 22:27:56.960 - Thread: 1 -> Loading behaviors 2024-10-23 22:27:56.960 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:27:56.960 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:27:56.960 - Thread: 1 -> Loading animations 2024-10-23 22:27:56.961 - Thread: 1 -> Loading animations 2024-10-23 22:27:56.961 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:56.961 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:56.961 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:56.962 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:56.962 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:56.962 - Thread: 1 -> Loading sound definitions 2024-10-23 22:27:56.962 - Thread: 1 -> Loading category classes 2024-10-23 22:27:56.965 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:27:56.965 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:27:56.965 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:27:56.965 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:27:56.965 - Thread: 1 -> Loading blueprints 2024-10-23 22:27:56.966 - Thread: 1 -> Loading blueprints 2024-10-23 22:27:56.966 - Thread: 1 -> Loading agent definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading character definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading character definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading components 2024-10-23 22:27:56.966 - Thread: 1 -> Loading components 2024-10-23 22:27:56.966 - Thread: 1 -> Loading configuration 2024-10-23 22:27:56.966 - Thread: 1 -> Loading container types 2024-10-23 22:27:56.966 - Thread: 1 -> Loading Contract Types 2024-10-23 22:27:56.966 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:27:56.966 - Thread: 1 -> Loading block positions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading curve definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading debris 2024-10-23 22:27:56.966 - Thread: 1 -> Loading environment items entries 2024-10-23 22:27:56.966 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading decal definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading decal definitions 2024-10-23 22:27:56.966 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:27:56.967 - Thread: 1 -> Loading edges 2024-10-23 22:27:56.967 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:27:56.967 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:27:56.967 - Thread: 1 -> Loading animations 2024-10-23 22:27:56.967 - Thread: 1 -> Loading entity components 2024-10-23 22:27:56.967 - Thread: 1 -> Loading component containers 2024-10-23 22:27:56.967 - Thread: 1 -> Loading environment items entries 2024-10-23 22:27:56.967 - Thread: 1 -> Loading Faction Names 2024-10-23 22:27:56.967 - Thread: 1 -> Loading factions 2024-10-23 22:27:56.967 - Thread: 1 -> Loading flare definitions 2024-10-23 22:27:56.967 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:27:56.968 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:27:56.968 - Thread: 1 -> Loading event definitions 2024-10-23 22:27:56.968 - Thread: 1 -> Loading physical items 2024-10-23 22:27:56.989 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:56.989 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:56.989 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:56.989 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:56.989 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:56.989 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:27:56.989 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:27:56.989 - Thread: 1 -> Loading planet definition 2024-10-23 22:27:56.989 - Thread: 1 -> Loading physical items 2024-10-23 22:27:56.989 - Thread: 1 -> Loading physical items 2024-10-23 22:27:56.989 - Thread: 1 -> Loading physical material properties 2024-10-23 22:27:56.989 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:27:56.989 - Thread: 1 -> Loading Quick starts 2024-10-23 22:27:56.989 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:27:56.990 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:27:56.990 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:27:56.990 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:27:56.990 - Thread: 1 -> Loading sound categories 2024-10-23 22:27:56.990 - Thread: 1 -> Loading stat definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading stories definition 2024-10-23 22:27:56.990 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:27:56.990 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:27:56.990 - Thread: 1 -> Loading grid creators 2024-10-23 22:27:56.990 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:27:56.990 - Thread: 1 -> Loading planet definition 2024-10-23 22:27:56.990 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:27:56.990 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:27:56.991 - Thread: 1 -> Audio effects definitions 2024-10-23 22:27:56.991 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:27:56.991 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:27:56.992 - Thread: 1 -> Loading physical material properties 2024-10-23 22:27:56.992 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:27:57.083 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:27:57.085 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:27:57.085 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:27:57.086 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.087 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.087 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.088 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.088 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.088 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.089 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.090 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.090 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.091 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.091 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.092 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.093 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.094 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.095 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.095 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.096 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.117 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.119 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.119 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.120 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.121 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.123 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.123 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.124 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.124 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.125 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.126 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.127 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.127 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.129 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.129 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.130 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.131 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.134 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.135 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.136 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.137 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.139 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.139 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.141 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.141 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.143 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.143 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.146 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.147 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.151 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.152 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.154 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.154 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.156 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.157 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.159 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.160 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.163 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.164 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.169 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.170 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.173 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.173 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.177 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.177 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.181 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.181 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.187 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.187 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.191 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.191 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.195 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.195 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.199 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.202 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.208 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.208 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.212 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.213 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.217 - Thread: 1 -> Loading cube blocks 2024-10-23 22:27:57.220 - Thread: 1 -> Created block definitions 2024-10-23 22:27:57.225 - Thread: 1 -> Loading block variant groups 2024-10-23 22:27:57.245 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:27:57.245 - Thread: 1 -> Loading drop containers 2024-10-23 22:27:57.245 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:27:57.245 - Thread: 1 -> Loading respawn ships 2024-10-23 22:27:57.245 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:57.245 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:57.245 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:57.245 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:57.245 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:57.246 - Thread: 1 -> Loading spawn groups 2024-10-23 22:27:57.246 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:27:57.257 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:27:57.280 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:27:57.280 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:27:57.390 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:27:57.535 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:27:57.538 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:27:57.541 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:57.575 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:57.576 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:57.576 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:57.580 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:27:57.797 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:27:57.797 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:27:57.797 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:27:57.797 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:27:57.797 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:27:57.797 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:27:57.800 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:27:57.800 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:27:57.800 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:27:57.800 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:27:57.813 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:27:58.127 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:27:58.279 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:27:58.279 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:27:58.298 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:27:58.298 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:27:58.308 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:27:58.308 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:27:58.517 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:27:58.517 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:27:58.530 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:27:58.530 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:28:03.678 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:28:03.678 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:28:03.678 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:28:03.678 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:28:04.619 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 22:28:04.620 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:28:04.620 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:28:04.620 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:28:05.097 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:28:05.097 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:28:05.118 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:28:05.118 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:28:05.734 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-23 22:28:05.734 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:28:06.272 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-23 22:28:06.272 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:28:08.828 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:28:08.828 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:28:10.368 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-23 22:28:10.368 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:28:11.072 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:28:11.072 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:28:11.073 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:28:11.074 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:28:11.074 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:28:11.074 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:28:11.074 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:28:11.074 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:28:11.074 - Thread: 1 -> Password = 2024-10-23 22:28:11.074 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:28:11.074 - Thread: 1 -> WorkshopId = 2024-10-23 22:28:11.074 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:28:11.074 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:28:11.074 - Thread: 1 -> Settings: 2024-10-23 22:28:11.074 - Thread: 1 -> GameMode = Survival 2024-10-23 22:28:11.074 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:28:11.074 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:28:11.074 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:28:11.074 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:28:11.074 - Thread: 1 -> AutoHealing = True 2024-10-23 22:28:11.074 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:28:11.074 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:28:11.074 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:28:11.075 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:28:11.075 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:28:11.075 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:28:11.075 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:28:11.075 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:28:11.075 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:28:11.075 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:28:11.075 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:28:11.075 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:28:11.075 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:28:11.075 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:28:11.075 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:28:11.075 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:28:11.075 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:28:11.075 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:28:11.075 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:28:11.075 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableScripts = False 2024-10-23 22:28:11.075 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:28:11.075 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:28:11.075 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:28:11.075 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:28:11.075 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:28:11.075 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:28:11.075 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:28:11.075 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:28:11.075 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:28:11.075 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:28:11.075 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:28:11.075 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:28:11.075 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:28:11.075 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:28:11.075 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:28:11.075 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:28:11.075 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:28:11.075 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:28:11.075 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:28:11.075 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:28:11.075 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:28:11.075 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:28:11.075 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:28:11.075 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:28:11.075 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:28:11.075 - Thread: 1 -> RealisticSound = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableSaving = True 2024-10-23 22:28:11.075 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:28:11.075 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:28:11.075 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:28:11.075 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:28:11.075 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:28:11.075 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:28:11.075 - Thread: 1 -> FamilySharing = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:28:11.075 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:28:11.075 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:28:11.075 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:28:11.075 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:28:11.075 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:28:11.075 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:28:11.075 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:28:11.075 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:28:11.075 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:28:11.075 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:28:11.075 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:28:11.075 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:28:11.075 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:28:11.075 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:28:11.075 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:28:11.075 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableResearch = True 2024-10-23 22:28:11.075 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:28:11.075 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:28:11.075 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:28:11.075 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:28:11.075 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:28:11.075 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:28:11.075 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:28:11.075 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:28:11.075 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:28:11.075 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:28:11.075 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:28:11.075 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:28:11.075 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:28:11.075 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:28:11.075 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:28:11.075 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:28:11.075 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:28:11.075 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:28:11.075 - Thread: 1 -> EnableDrones = True 2024-10-23 22:28:11.075 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:28:11.075 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:28:11.075 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:28:11.075 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:28:11.075 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:28:11.075 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:28:11.075 - Thread: 1 -> Scenario = False 2024-10-23 22:28:11.075 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:28:11.075 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:28:11.075 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:28:11.075 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:28:11.075 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:28:11.075 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:28:11.076 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:28:11.076 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:28:11.076 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:28:11.076 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:28:11.076 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:28:11.076 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:28:11.076 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:28:11.076 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:28:11.076 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:28:11.076 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:28:11.076 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:28:11.077 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:28:11.135 - Thread: 1 -> Session loaded 2024-10-23 22:28:11.135 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:28:11.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:28:11.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:28:11.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:28:11.135 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:28:11.135 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:28:11.135 - Thread: 1 -> Updating continues. 2024-10-23 22:28:11.135 - Thread: 1 -> GC Memory: 2339.89 / 2339.89 MB 2024-10-23 22:28:14.886 - Thread: 1 -> Loading duration: 18.8752646 2024-10-23 22:28:15.107 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:28:15.108 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:28:15.108 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:28:22.586 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:28:22.603 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:28:31.472 - Thread: 1 -> GUI Stats: Update 8.78338283333336, Draw 0.668190722222223 2024-10-23 22:28:32.903 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:28:33.136 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:28:33.136 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:28:35.970 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:28:35.986 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:28:41.137 - Thread: 1 -> GC Memory: 2888.381 / 2888.381 MB 2024-10-23 22:28:44.270 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:28:44.502 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:28:44.503 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:28:44.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:28:58.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:28:58.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:28:58.587 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:28:58.603 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:29:01.471 - Thread: 1 -> GUI Stats: Update 0.198038, Draw 0.351690166666666 2024-10-23 22:29:01.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:29:01.903 - Thread: 1 -> STATISTICS,7230.15,0,0,0,0,0,0,10.97661,69.34235,1,0,3588.432,17219.4,20948,979804,12,24.48143,71.50805,0.1557936,44870,8.333201,0,16.66667,2.040087,5.95891,100,11759455748,3588.432,0,0,-1 2024-10-23 22:29:01.904 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:29:01.904 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1179,1473,120,849,11214,7081,0,0,130,8555,0,4907,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:29:04.703 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:29:04.937 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:04.937 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:05.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:29:11.138 - Thread: 1 -> GC Memory: 3593.722 / 3593.722 MB 2024-10-23 22:29:26.253 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:26.253 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:27.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:29:31.471 - Thread: 1 -> GUI Stats: Update 0.215107388888889, Draw 0.273621722222222 2024-10-23 22:29:41.157 - Thread: 1 -> GC Memory: 3600.356 / 3600.356 MB 2024-10-23 22:29:43.752 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:43.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:45.488 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:29:45.503 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:29:47.170 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:29:47.403 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:47.403 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:48.320 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:29:48.336 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:29:49.637 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:49.642 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:50.136 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:29:50.137 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:29:50.137 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:29:50.137 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:29:50.138 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:29:50.182 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:29:50.182 - Thread: 1 -> MySession::Unload START 2024-10-23 22:29:50.182 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:29:50.182 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:29:50.182 - Thread: 1 -> IsServer: True 2024-10-23 22:29:50.183 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:29:50.206 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:29:50.206 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:29:50.314 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:29:50.458 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:29:50.458 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:29:50.458 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:29:50.461 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:29:50.466 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:29:50.609 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:29:50.609 - Thread: 1 -> Network readers disposed 2024-10-23 22:29:50.610 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:29:50.788 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:50.788 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:29:50.788 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:29:50.810 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:29:50.810 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:29:50.810 - Thread: 1 -> Loading Quick starts 2024-10-23 22:29:50.810 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:29:50.810 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:29:50.810 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:29:50.810 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:29:51.328 - Thread: 1 -> MySession::Unload END 2024-10-23 22:29:51.328 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:29:51.328 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:29:51.328 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:29:51.928 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:29:51.929 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:29:51.929 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:29:51.929 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:29:51.929 - Thread: 1 -> LoadSession() - End 2024-10-23 22:29:51.929 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:29:51.929 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:29:51.930 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:29:51.930 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:29:51.930 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:29:52.130 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:29:52.130 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:29:52.602 - Thread: 1 -> GC Memory: 2,225,115,176 B 2024-10-23 22:29:52.604 - Thread: 1 -> Process Memory: 15,607,758,848 B 2024-10-23 22:29:52.604 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:29:52.604 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:29:52.604 - Thread: 1 -> Console compatibility: No 2024-10-23 22:29:52.625 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:29:52.657 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:29:52.657 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:29:52.657 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:29:52.658 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:29:52.854 - Thread: 1 -> Loading scenarios 2024-10-23 22:29:52.854 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:29:52.854 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:29:52.854 - Thread: 1 -> List of used mods - END 2024-10-23 22:29:52.913 - Thread: 1 -> Loading behaviors 2024-10-23 22:29:52.913 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:29:52.913 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:29:52.913 - Thread: 1 -> Loading animations 2024-10-23 22:29:52.913 - Thread: 1 -> Loading animations 2024-10-23 22:29:52.913 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:52.914 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:52.914 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:52.914 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:52.914 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:52.914 - Thread: 1 -> Loading sound definitions 2024-10-23 22:29:52.914 - Thread: 1 -> Loading category classes 2024-10-23 22:29:52.914 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:29:52.929 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:29:52.929 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:29:52.929 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:29:52.929 - Thread: 1 -> Loading blueprints 2024-10-23 22:29:52.929 - Thread: 1 -> Loading blueprints 2024-10-23 22:29:52.929 - Thread: 1 -> Loading agent definitions 2024-10-23 22:29:52.929 - Thread: 1 -> Loading character definitions 2024-10-23 22:29:52.929 - Thread: 1 -> Loading character definitions 2024-10-23 22:29:52.929 - Thread: 1 -> Loading components 2024-10-23 22:29:52.929 - Thread: 1 -> Loading components 2024-10-23 22:29:52.929 - Thread: 1 -> Loading configuration 2024-10-23 22:29:52.929 - Thread: 1 -> Loading container types 2024-10-23 22:29:52.930 - Thread: 1 -> Loading Contract Types 2024-10-23 22:29:52.930 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:29:52.930 - Thread: 1 -> Loading block positions 2024-10-23 22:29:52.930 - Thread: 1 -> Loading curve definitions 2024-10-23 22:29:52.930 - Thread: 1 -> Loading debris 2024-10-23 22:29:52.930 - Thread: 1 -> Loading environment items entries 2024-10-23 22:29:52.930 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:29:52.930 - Thread: 1 -> Loading decal definitions 2024-10-23 22:29:52.930 - Thread: 1 -> Loading decal definitions 2024-10-23 22:29:52.930 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:29:52.930 - Thread: 1 -> Loading edges 2024-10-23 22:29:52.930 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:29:52.930 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:29:52.930 - Thread: 1 -> Loading animations 2024-10-23 22:29:52.930 - Thread: 1 -> Loading entity components 2024-10-23 22:29:52.930 - Thread: 1 -> Loading component containers 2024-10-23 22:29:52.931 - Thread: 1 -> Loading environment items entries 2024-10-23 22:29:52.931 - Thread: 1 -> Loading Faction Names 2024-10-23 22:29:52.931 - Thread: 1 -> Loading factions 2024-10-23 22:29:52.931 - Thread: 1 -> Loading flare definitions 2024-10-23 22:29:52.931 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:29:52.931 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:29:52.931 - Thread: 1 -> Loading event definitions 2024-10-23 22:29:52.931 - Thread: 1 -> Loading physical items 2024-10-23 22:29:52.953 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:29:52.953 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:29:52.953 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:29:52.953 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:29:52.953 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:29:52.953 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:29:52.953 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:29:52.953 - Thread: 1 -> Loading planet definition 2024-10-23 22:29:52.953 - Thread: 1 -> Loading physical items 2024-10-23 22:29:52.953 - Thread: 1 -> Loading physical items 2024-10-23 22:29:52.953 - Thread: 1 -> Loading physical material properties 2024-10-23 22:29:52.953 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:29:52.954 - Thread: 1 -> Loading Quick starts 2024-10-23 22:29:52.954 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:29:52.954 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:29:52.954 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:29:52.954 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:29:52.954 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:29:52.954 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:29:52.954 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:29:52.954 - Thread: 1 -> Loading sound categories 2024-10-23 22:29:52.954 - Thread: 1 -> Loading stat definitions 2024-10-23 22:29:52.954 - Thread: 1 -> Loading stories definition 2024-10-23 22:29:52.954 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:29:52.954 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:29:52.954 - Thread: 1 -> Loading grid creators 2024-10-23 22:29:52.955 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:29:52.955 - Thread: 1 -> Loading planet definition 2024-10-23 22:29:52.955 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:29:52.955 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:29:52.955 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:29:52.955 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:29:52.955 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:29:52.955 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:29:52.956 - Thread: 1 -> Audio effects definitions 2024-10-23 22:29:52.956 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:29:52.956 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:29:52.956 - Thread: 1 -> Loading physical material properties 2024-10-23 22:29:52.957 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:29:53.065 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:29:53.066 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:29:53.066 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:29:53.068 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.069 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.069 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.069 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.070 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.070 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.071 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.072 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.072 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.073 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.073 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.074 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.074 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.075 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.077 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.077 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.078 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.078 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.096 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.097 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.098 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.099 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.100 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.100 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.101 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.101 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.102 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.103 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.104 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.104 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.105 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.105 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.107 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.107 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.110 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.110 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.112 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.112 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.114 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.114 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.116 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.116 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.118 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.118 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.120 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.121 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.125 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.125 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.127 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.128 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.130 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.130 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.132 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.133 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.135 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.136 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.141 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.142 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.144 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.145 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.147 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.148 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.151 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.152 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.157 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.157 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.160 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.160 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.163 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.164 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.167 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.170 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.173 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.174 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.177 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.178 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.182 - Thread: 1 -> Loading cube blocks 2024-10-23 22:29:53.182 - Thread: 1 -> Created block definitions 2024-10-23 22:29:53.190 - Thread: 1 -> Loading block variant groups 2024-10-23 22:29:53.209 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:29:53.210 - Thread: 1 -> Loading drop containers 2024-10-23 22:29:53.210 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:29:53.210 - Thread: 1 -> Loading respawn ships 2024-10-23 22:29:53.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:29:53.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:29:53.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:29:53.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:29:53.211 - Thread: 1 -> Loading spawn groups 2024-10-23 22:29:53.211 - Thread: 1 -> Loading spawn groups 2024-10-23 22:29:53.211 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:29:53.222 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:29:53.243 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:29:53.244 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:29:53.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:29:53.486 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:29:53.489 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:29:53.491 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:29:53.521 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:29:53.521 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:29:53.521 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:29:53.525 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:29:53.743 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:29:53.743 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:29:53.743 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:29:53.743 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:29:53.743 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:29:53.743 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:29:53.747 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:29:53.747 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:29:53.747 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:29:53.747 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:29:53.757 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:29:54.076 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:29:54.200 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:29:54.200 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:29:54.263 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:29:54.263 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:29:54.274 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:29:54.274 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:29:54.446 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:29:54.446 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:29:54.512 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:29:54.512 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:29:59.401 - Thread: 11 -> Info: Planet generator name: Mars 2024-10-23 22:29:59.401 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:29:59.401 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:29:59.853 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:30:00.805 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 22:30:00.805 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:30:00.806 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:30:00.806 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:30:01.334 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:30:01.334 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:30:01.353 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:30:01.353 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:30:02.000 - Thread: 9 -> Info: Planet generator name: EarthLike 2024-10-23 22:30:02.000 - Thread: 9 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:30:02.557 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 22:30:02.557 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:30:05.228 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 22:30:05.228 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:30:06.817 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-23 22:30:06.817 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:30:07.569 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:30:07.569 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:30:07.570 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:30:07.570 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:30:07.572 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:30:07.572 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:30:07.572 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:30:07.572 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:30:07.572 - Thread: 1 -> Password = 2024-10-23 22:30:07.572 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:30:07.572 - Thread: 1 -> WorkshopId = 2024-10-23 22:30:07.572 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:30:07.572 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:30:07.572 - Thread: 1 -> Settings: 2024-10-23 22:30:07.572 - Thread: 1 -> GameMode = Survival 2024-10-23 22:30:07.572 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:30:07.572 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:30:07.572 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:30:07.572 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:30:07.572 - Thread: 1 -> AutoHealing = True 2024-10-23 22:30:07.572 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:30:07.572 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:30:07.572 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:30:07.572 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:30:07.572 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:30:07.572 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:30:07.572 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:30:07.572 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:30:07.572 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:30:07.572 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:30:07.572 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:30:07.572 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:30:07.572 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:30:07.572 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:30:07.572 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:30:07.572 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:30:07.572 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:30:07.572 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:30:07.572 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:30:07.572 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:30:07.572 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:30:07.572 - Thread: 1 -> EnableScripts = False 2024-10-23 22:30:07.572 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:30:07.572 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:30:07.572 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:30:07.572 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:30:07.572 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:30:07.572 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:30:07.572 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:30:07.572 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:30:07.572 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:30:07.572 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:30:07.572 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:30:07.572 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:30:07.572 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:30:07.572 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:30:07.572 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:30:07.572 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:30:07.572 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:30:07.572 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:30:07.572 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:30:07.572 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:30:07.572 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:30:07.572 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:30:07.572 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:30:07.572 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:30:07.572 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:30:07.572 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:30:07.572 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:30:07.572 - Thread: 1 -> RealisticSound = True 2024-10-23 22:30:07.572 - Thread: 1 -> EnableSaving = True 2024-10-23 22:30:07.572 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:30:07.572 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:30:07.572 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:30:07.573 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:30:07.573 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:30:07.573 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:30:07.573 - Thread: 1 -> FamilySharing = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:30:07.573 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:30:07.573 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:30:07.573 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:30:07.573 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:30:07.573 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:30:07.573 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:30:07.573 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:30:07.573 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:30:07.573 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:30:07.573 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:30:07.573 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:30:07.573 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:30:07.573 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:30:07.573 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:30:07.573 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:30:07.573 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableResearch = True 2024-10-23 22:30:07.573 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:30:07.573 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:30:07.573 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:30:07.573 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:30:07.573 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:30:07.573 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:30:07.573 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:30:07.573 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:30:07.573 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:30:07.573 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:30:07.573 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:30:07.573 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:30:07.573 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:30:07.573 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:30:07.573 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:30:07.573 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:30:07.573 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:30:07.573 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:30:07.573 - Thread: 1 -> EnableDrones = True 2024-10-23 22:30:07.573 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:30:07.573 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:30:07.573 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:30:07.573 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:30:07.573 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:30:07.573 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:30:07.573 - Thread: 1 -> Scenario = False 2024-10-23 22:30:07.573 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:30:07.573 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:30:07.573 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:30:07.573 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:30:07.573 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:30:07.573 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:30:07.573 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:30:07.573 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:30:07.573 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:30:07.573 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:30:07.573 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:30:07.573 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:30:07.573 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:30:07.573 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:30:07.573 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:30:07.574 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:30:07.575 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:30:07.593 - Thread: 1 -> Session loaded 2024-10-23 22:30:07.593 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:30:07.593 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:30:07.593 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:30:07.593 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:30:07.593 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:30:07.593 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:30:07.593 - Thread: 1 -> Updating continues. 2024-10-23 22:30:07.594 - Thread: 1 -> GC Memory: 2305.433 / 2305.433 MB 2024-10-23 22:30:12.244 - Thread: 1 -> Loading duration: 20.3140146 2024-10-23 22:30:12.405 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:12.405 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:12.405 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:30:19.687 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:30:19.703 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:30:19.939 - Thread: 1 -> GUI Stats: Update 9.0444863888889, Draw 0.271123666666666 2024-10-23 22:30:20.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:30:20.403 - Thread: 1 -> STATISTICS,7290.1666667,0,0,0,0,0,0,14.45382,72.09579,1,0,2517.266,16262.15,20948,979804,12,24.94569,64.96545,0.1576998,45510,8.333213,0,16.66667,2.078777,5.41371,100,11261478250,2517.266,0,0,-1 2024-10-23 22:30:20.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:30:20.403 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,703,997,120,849,10739,7084,0,0,130,8081,0,4909,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:30:21.386 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:30:21.620 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:21.620 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:28.554 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:30:28.570 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:30:37.370 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:30:37.602 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:37.603 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:37.604 - Thread: 1 -> GC Memory: 2525.977 / 2525.977 MB 2024-10-23 22:30:39.403 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:30:39.419 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:30:41.037 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:30:41.270 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:41.270 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:41.736 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:30:41.753 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:30:42.803 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:42.808 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:43.299 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:30:43.299 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:30:43.299 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:30:43.300 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:30:43.301 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:30:43.302 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:30:43.302 - Thread: 1 -> MySession::Unload START 2024-10-23 22:30:43.302 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:30:43.302 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:30:43.302 - Thread: 1 -> IsServer: True 2024-10-23 22:30:43.303 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:30:43.325 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:30:43.325 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:30:43.427 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:30:43.573 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:30:43.574 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:30:43.574 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:30:43.576 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:30:43.582 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:30:43.728 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:30:43.729 - Thread: 1 -> Network readers disposed 2024-10-23 22:30:43.729 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:30:43.922 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:43.922 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:30:43.922 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:30:43.945 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:30:43.945 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:30:43.945 - Thread: 1 -> Loading Quick starts 2024-10-23 22:30:43.945 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:30:43.945 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:30:43.945 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:30:43.945 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:30:44.486 - Thread: 1 -> MySession::Unload END 2024-10-23 22:30:44.486 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:30:44.486 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:30:44.486 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:30:45.114 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:30:45.115 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:30:45.115 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:30:45.115 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:30:45.115 - Thread: 1 -> LoadSession() - End 2024-10-23 22:30:45.116 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:30:45.116 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:30:45.116 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:30:45.116 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:30:45.116 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:30:45.332 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:30:45.332 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:30:45.801 - Thread: 1 -> GC Memory: 2,254,147,336 B 2024-10-23 22:30:45.803 - Thread: 1 -> Process Memory: 15,590,752,256 B 2024-10-23 22:30:45.803 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:30:45.803 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:30:45.803 - Thread: 1 -> Console compatibility: No 2024-10-23 22:30:45.843 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:30:45.854 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:30:45.854 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:30:45.855 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:30:45.855 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:30:46.037 - Thread: 1 -> Loading scenarios 2024-10-23 22:30:46.038 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:30:46.038 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:30:46.038 - Thread: 1 -> List of used mods - END 2024-10-23 22:30:46.106 - Thread: 1 -> Loading behaviors 2024-10-23 22:30:46.106 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:30:46.106 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:30:46.106 - Thread: 1 -> Loading animations 2024-10-23 22:30:46.106 - Thread: 1 -> Loading animations 2024-10-23 22:30:46.107 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:46.107 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:46.107 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:46.107 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:46.107 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:46.107 - Thread: 1 -> Loading sound definitions 2024-10-23 22:30:46.107 - Thread: 1 -> Loading category classes 2024-10-23 22:30:46.110 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:30:46.110 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:30:46.111 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:30:46.111 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:30:46.111 - Thread: 1 -> Loading blueprints 2024-10-23 22:30:46.111 - Thread: 1 -> Loading blueprints 2024-10-23 22:30:46.111 - Thread: 1 -> Loading agent definitions 2024-10-23 22:30:46.111 - Thread: 1 -> Loading character definitions 2024-10-23 22:30:46.111 - Thread: 1 -> Loading character definitions 2024-10-23 22:30:46.111 - Thread: 1 -> Loading components 2024-10-23 22:30:46.111 - Thread: 1 -> Loading components 2024-10-23 22:30:46.111 - Thread: 1 -> Loading configuration 2024-10-23 22:30:46.111 - Thread: 1 -> Loading container types 2024-10-23 22:30:46.112 - Thread: 1 -> Loading Contract Types 2024-10-23 22:30:46.112 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:30:46.112 - Thread: 1 -> Loading block positions 2024-10-23 22:30:46.112 - Thread: 1 -> Loading curve definitions 2024-10-23 22:30:46.112 - Thread: 1 -> Loading debris 2024-10-23 22:30:46.112 - Thread: 1 -> Loading environment items entries 2024-10-23 22:30:46.112 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:30:46.112 - Thread: 1 -> Loading decal definitions 2024-10-23 22:30:46.112 - Thread: 1 -> Loading decal definitions 2024-10-23 22:30:46.112 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:30:46.112 - Thread: 1 -> Loading edges 2024-10-23 22:30:46.112 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:30:46.112 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:30:46.112 - Thread: 1 -> Loading animations 2024-10-23 22:30:46.112 - Thread: 1 -> Loading entity components 2024-10-23 22:30:46.112 - Thread: 1 -> Loading component containers 2024-10-23 22:30:46.113 - Thread: 1 -> Loading environment items entries 2024-10-23 22:30:46.113 - Thread: 1 -> Loading Faction Names 2024-10-23 22:30:46.113 - Thread: 1 -> Loading factions 2024-10-23 22:30:46.113 - Thread: 1 -> Loading flare definitions 2024-10-23 22:30:46.113 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:30:46.113 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:30:46.113 - Thread: 1 -> Loading event definitions 2024-10-23 22:30:46.113 - Thread: 1 -> Loading physical items 2024-10-23 22:30:46.135 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:30:46.135 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:30:46.135 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:30:46.135 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:30:46.135 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:30:46.135 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:30:46.135 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:30:46.135 - Thread: 1 -> Loading planet definition 2024-10-23 22:30:46.135 - Thread: 1 -> Loading physical items 2024-10-23 22:30:46.135 - Thread: 1 -> Loading physical items 2024-10-23 22:30:46.135 - Thread: 1 -> Loading physical material properties 2024-10-23 22:30:46.135 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:30:46.135 - Thread: 1 -> Loading Quick starts 2024-10-23 22:30:46.135 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:30:46.136 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:30:46.136 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:30:46.136 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:30:46.136 - Thread: 1 -> Loading sound categories 2024-10-23 22:30:46.136 - Thread: 1 -> Loading stat definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading stories definition 2024-10-23 22:30:46.136 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:30:46.136 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:30:46.136 - Thread: 1 -> Loading grid creators 2024-10-23 22:30:46.136 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:30:46.136 - Thread: 1 -> Loading planet definition 2024-10-23 22:30:46.136 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:30:46.136 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:30:46.137 - Thread: 1 -> Audio effects definitions 2024-10-23 22:30:46.137 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:30:46.137 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:30:46.138 - Thread: 1 -> Loading physical material properties 2024-10-23 22:30:46.138 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:30:46.246 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:30:46.248 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:30:46.248 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:30:46.249 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.250 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.250 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.251 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.251 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.252 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.252 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.253 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.254 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.255 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.255 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.256 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.257 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.258 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.259 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.259 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.260 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.261 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.281 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.281 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.282 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.283 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.285 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.285 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.286 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.286 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.288 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.288 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.290 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.290 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.291 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.292 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.293 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.293 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.297 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.298 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.300 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.301 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.303 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.303 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.305 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.305 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.307 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.307 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.309 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.311 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.316 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.316 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.319 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.319 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.321 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.321 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.324 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.325 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.328 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.329 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.334 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.335 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.338 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.339 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.342 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.342 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.346 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.347 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.354 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.354 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.358 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.358 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.362 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.362 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.366 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.369 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.372 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.373 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.377 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.378 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.382 - Thread: 1 -> Loading cube blocks 2024-10-23 22:30:46.386 - Thread: 1 -> Created block definitions 2024-10-23 22:30:46.392 - Thread: 1 -> Loading block variant groups 2024-10-23 22:30:46.412 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:30:46.412 - Thread: 1 -> Loading drop containers 2024-10-23 22:30:46.412 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:30:46.412 - Thread: 1 -> Loading respawn ships 2024-10-23 22:30:46.412 - Thread: 1 -> Loading spawn groups 2024-10-23 22:30:46.412 - Thread: 1 -> Loading spawn groups 2024-10-23 22:30:46.412 - Thread: 1 -> Loading spawn groups 2024-10-23 22:30:46.412 - Thread: 1 -> Loading spawn groups 2024-10-23 22:30:46.412 - Thread: 1 -> Loading spawn groups 2024-10-23 22:30:46.412 - Thread: 1 -> Loading spawn groups 2024-10-23 22:30:46.413 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:30:46.424 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:30:46.454 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:30:46.454 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:30:46.556 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:30:46.693 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:30:46.697 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:30:46.699 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:30:46.735 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:30:46.736 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:30:46.736 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:30:46.740 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:30:46.952 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:30:46.952 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:30:46.952 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:30:46.953 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:30:46.953 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:30:46.953 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:30:46.956 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:30:46.956 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:30:46.956 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:30:46.956 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:30:46.971 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:30:47.287 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:30:47.413 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:30:47.413 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:30:47.433 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:30:47.433 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:30:47.484 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:30:47.484 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:30:47.636 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:30:47.636 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:30:47.679 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:30:47.679 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:30:52.646 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:30:52.646 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:30:52.646 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:30:52.647 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:30:54.153 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 22:30:54.154 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:30:54.154 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:30:54.154 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:30:54.715 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:30:54.715 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:30:54.733 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:30:54.733 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:30:55.339 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-23 22:30:55.339 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:30:55.933 - Thread: 11 -> Info: Planet generator name: Alien 2024-10-23 22:30:55.933 - Thread: 11 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:30:58.649 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:30:58.649 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:30:59.350 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-23 22:30:59.350 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:31:01.124 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:31:01.124 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:31:01.126 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:31:01.126 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:31:01.127 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:31:01.127 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:31:01.127 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:31:01.127 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:31:01.127 - Thread: 1 -> Password = 2024-10-23 22:31:01.127 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:31:01.127 - Thread: 1 -> WorkshopId = 2024-10-23 22:31:01.127 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:31:01.127 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:31:01.127 - Thread: 1 -> Settings: 2024-10-23 22:31:01.128 - Thread: 1 -> GameMode = Survival 2024-10-23 22:31:01.128 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:31:01.128 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:31:01.128 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:31:01.128 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:31:01.128 - Thread: 1 -> AutoHealing = True 2024-10-23 22:31:01.128 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:31:01.128 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:31:01.128 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:31:01.128 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:31:01.128 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:31:01.128 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:31:01.128 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:31:01.128 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:31:01.128 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:31:01.128 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:31:01.128 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:31:01.128 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:31:01.128 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:31:01.128 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:31:01.128 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:31:01.128 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:31:01.128 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:31:01.128 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:31:01.128 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableScripts = False 2024-10-23 22:31:01.128 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:31:01.128 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:31:01.128 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:31:01.128 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:31:01.128 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:31:01.128 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:31:01.128 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:31:01.128 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:31:01.128 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:31:01.128 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:31:01.128 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:31:01.128 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:31:01.128 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:31:01.128 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:31:01.128 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:31:01.128 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:31:01.128 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:31:01.128 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:31:01.128 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:31:01.128 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:31:01.128 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:31:01.128 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:31:01.128 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:31:01.128 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:31:01.128 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:31:01.128 - Thread: 1 -> RealisticSound = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableSaving = True 2024-10-23 22:31:01.128 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:31:01.128 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:31:01.128 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:31:01.128 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:31:01.128 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:31:01.128 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:31:01.128 - Thread: 1 -> FamilySharing = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:31:01.128 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:31:01.128 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:31:01.128 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:31:01.128 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:31:01.128 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:31:01.128 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:31:01.128 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:31:01.128 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:31:01.128 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:31:01.128 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:31:01.128 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:31:01.128 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:31:01.128 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:31:01.128 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:31:01.128 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:31:01.128 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:31:01.128 - Thread: 1 -> EnableResearch = True 2024-10-23 22:31:01.128 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:31:01.128 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:31:01.128 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:31:01.128 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:31:01.128 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:31:01.128 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:31:01.128 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:31:01.128 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:31:01.128 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:31:01.128 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:31:01.128 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:31:01.128 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:31:01.128 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:31:01.128 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:31:01.129 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:31:01.129 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:31:01.129 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:31:01.129 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:31:01.129 - Thread: 1 -> EnableDrones = True 2024-10-23 22:31:01.129 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:31:01.129 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:31:01.129 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:31:01.129 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:31:01.129 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:31:01.129 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:31:01.129 - Thread: 1 -> Scenario = False 2024-10-23 22:31:01.129 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:31:01.129 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:31:01.129 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:31:01.129 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:31:01.129 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:31:01.129 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:31:01.129 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:31:01.129 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:31:01.129 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:31:01.129 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:31:01.129 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:31:01.129 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:31:01.129 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:31:01.129 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:31:01.129 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:31:01.131 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:31:01.132 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:31:01.181 - Thread: 1 -> Session loaded 2024-10-23 22:31:01.181 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:31:01.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:31:01.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:31:01.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:31:01.181 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:31:01.181 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:31:01.181 - Thread: 1 -> Updating continues. 2024-10-23 22:31:01.182 - Thread: 1 -> GC Memory: 2357.621 / 2357.621 MB 2024-10-23 22:31:05.979 - Thread: 1 -> Loading duration: 20.8634025 2024-10-23 22:31:06.125 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:06.125 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:06.125 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:31:06.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:31:06.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:31:06.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:31:06.227 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:31:06.243 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 22:31:07.693 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:07.693 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:08.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:31:08.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:31:08.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:31:08.382 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:31:08.384 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 22:31:08.385 - Thread: 1 -> Updating stopped. 2024-10-23 22:31:08.860 - Thread: 1 -> GUI Stats: Update 9.21384327777779, Draw 0.398000166666666 2024-10-23 22:31:09.610 - Thread: 1 -> Updating continues. 2024-10-23 22:31:09.877 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:09.877 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:13.376 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:31:13.393 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:31:18.059 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:31:18.293 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:18.293 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:20.243 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:31:20.259 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:31:30.943 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:31:31.176 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:31.176 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:31.195 - Thread: 1 -> GC Memory: 3252.284 / 3252.284 MB 2024-10-23 22:31:32.760 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:31:32.776 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:31:33.393 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:31:33.626 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:33.626 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:38.862 - Thread: 1 -> GUI Stats: Update 0.145542611111111, Draw 0.380921055555556 2024-10-23 22:31:39.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:31:39.359 - Thread: 1 -> STATISTICS,7350.1833334,0,0,0,0,0,0,10.97183,87.80725,1,0,3250.712,16880.35,20948,979804,12,31.22962,82.30024,0.1571908,45421,8.333213,0,16.66667,2.60243,6.858254,100,11759896482,3250.712,0,0,-1 2024-10-23 22:31:39.360 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:31:39.360 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1179,1473,120,849,11215,7082,0,0,130,8556,0,4907,31,0,65,15,384,75,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:31:44.960 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:31:44.976 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:31:45.943 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:45.947 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:46.448 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:31:46.448 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:31:46.448 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:31:46.449 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:31:46.450 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:31:46.451 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:31:46.451 - Thread: 1 -> MySession::Unload START 2024-10-23 22:31:46.451 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:31:46.451 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:31:46.451 - Thread: 1 -> IsServer: True 2024-10-23 22:31:46.451 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:31:46.472 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:31:46.473 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:31:46.576 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:31:46.713 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:31:46.713 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:31:46.713 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:31:46.715 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:31:46.719 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:31:46.833 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:31:46.833 - Thread: 1 -> Network readers disposed 2024-10-23 22:31:46.833 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:31:47.005 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:47.005 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:31:47.005 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:31:47.025 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:31:47.025 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:31:47.025 - Thread: 1 -> Loading Quick starts 2024-10-23 22:31:47.025 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:31:47.025 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:31:47.025 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:31:47.025 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:31:47.553 - Thread: 1 -> MySession::Unload END 2024-10-23 22:31:47.553 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:31:47.553 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:31:47.553 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:31:48.145 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:31:48.146 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:31:48.146 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:31:48.146 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:31:48.146 - Thread: 1 -> LoadSession() - End 2024-10-23 22:31:48.147 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:31:48.147 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:31:48.147 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:31:48.147 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:31:48.147 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:31:48.363 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:31:48.363 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:31:48.830 - Thread: 1 -> GC Memory: 2,282,041,032 B 2024-10-23 22:31:48.832 - Thread: 1 -> Process Memory: 15,664,140,288 B 2024-10-23 22:31:48.832 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:31:48.832 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:31:48.832 - Thread: 1 -> Console compatibility: No 2024-10-23 22:31:48.852 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:31:48.881 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:31:48.881 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:31:48.881 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:31:48.881 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:31:49.049 - Thread: 1 -> Loading scenarios 2024-10-23 22:31:49.049 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:31:49.049 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:31:49.049 - Thread: 1 -> List of used mods - END 2024-10-23 22:31:49.123 - Thread: 1 -> Loading behaviors 2024-10-23 22:31:49.123 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:31:49.123 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:31:49.123 - Thread: 1 -> Loading animations 2024-10-23 22:31:49.123 - Thread: 1 -> Loading animations 2024-10-23 22:31:49.123 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:49.123 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:49.123 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:49.124 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:49.124 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:49.124 - Thread: 1 -> Loading sound definitions 2024-10-23 22:31:49.124 - Thread: 1 -> Loading category classes 2024-10-23 22:31:49.124 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:31:49.124 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:31:49.124 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:31:49.141 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:31:49.141 - Thread: 1 -> Loading blueprints 2024-10-23 22:31:49.142 - Thread: 1 -> Loading blueprints 2024-10-23 22:31:49.142 - Thread: 1 -> Loading agent definitions 2024-10-23 22:31:49.142 - Thread: 1 -> Loading character definitions 2024-10-23 22:31:49.142 - Thread: 1 -> Loading character definitions 2024-10-23 22:31:49.142 - Thread: 1 -> Loading components 2024-10-23 22:31:49.142 - Thread: 1 -> Loading components 2024-10-23 22:31:49.142 - Thread: 1 -> Loading configuration 2024-10-23 22:31:49.142 - Thread: 1 -> Loading container types 2024-10-23 22:31:49.142 - Thread: 1 -> Loading Contract Types 2024-10-23 22:31:49.142 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:31:49.142 - Thread: 1 -> Loading block positions 2024-10-23 22:31:49.143 - Thread: 1 -> Loading curve definitions 2024-10-23 22:31:49.143 - Thread: 1 -> Loading debris 2024-10-23 22:31:49.143 - Thread: 1 -> Loading environment items entries 2024-10-23 22:31:49.143 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:31:49.143 - Thread: 1 -> Loading decal definitions 2024-10-23 22:31:49.143 - Thread: 1 -> Loading decal definitions 2024-10-23 22:31:49.143 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:31:49.143 - Thread: 1 -> Loading edges 2024-10-23 22:31:49.143 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:31:49.143 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:31:49.143 - Thread: 1 -> Loading animations 2024-10-23 22:31:49.143 - Thread: 1 -> Loading entity components 2024-10-23 22:31:49.143 - Thread: 1 -> Loading component containers 2024-10-23 22:31:49.143 - Thread: 1 -> Loading environment items entries 2024-10-23 22:31:49.143 - Thread: 1 -> Loading Faction Names 2024-10-23 22:31:49.143 - Thread: 1 -> Loading factions 2024-10-23 22:31:49.144 - Thread: 1 -> Loading flare definitions 2024-10-23 22:31:49.144 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:31:49.144 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:31:49.144 - Thread: 1 -> Loading event definitions 2024-10-23 22:31:49.144 - Thread: 1 -> Loading physical items 2024-10-23 22:31:49.165 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:31:49.165 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:31:49.165 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:31:49.165 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:31:49.165 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:31:49.165 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:31:49.165 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:31:49.165 - Thread: 1 -> Loading planet definition 2024-10-23 22:31:49.165 - Thread: 1 -> Loading physical items 2024-10-23 22:31:49.165 - Thread: 1 -> Loading physical items 2024-10-23 22:31:49.165 - Thread: 1 -> Loading physical material properties 2024-10-23 22:31:49.165 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:31:49.165 - Thread: 1 -> Loading Quick starts 2024-10-23 22:31:49.165 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:31:49.166 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:31:49.166 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:31:49.166 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:31:49.166 - Thread: 1 -> Loading sound categories 2024-10-23 22:31:49.166 - Thread: 1 -> Loading stat definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading stories definition 2024-10-23 22:31:49.166 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:31:49.166 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:31:49.166 - Thread: 1 -> Loading grid creators 2024-10-23 22:31:49.166 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:31:49.166 - Thread: 1 -> Loading planet definition 2024-10-23 22:31:49.166 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:31:49.166 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:31:49.167 - Thread: 1 -> Audio effects definitions 2024-10-23 22:31:49.167 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:31:49.167 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:31:49.168 - Thread: 1 -> Loading physical material properties 2024-10-23 22:31:49.168 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:31:49.265 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:31:49.266 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:31:49.266 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:31:49.267 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.268 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.268 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.269 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.269 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.269 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.270 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.271 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.271 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.272 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.272 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.273 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.273 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.274 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.275 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.275 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.276 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.277 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.285 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.285 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.286 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.287 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.289 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.289 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.291 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.291 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.292 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.293 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.294 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.294 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.296 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.296 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.297 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.297 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.303 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.303 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.305 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.306 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.307 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.308 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.309 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.309 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.311 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.311 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.312 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.314 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.318 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.319 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.321 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.321 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.323 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.323 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.325 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.326 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.328 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.329 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.336 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.337 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.339 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.340 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.342 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.343 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.345 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.346 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.352 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.352 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.355 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.355 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.358 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.359 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.362 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.362 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.368 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.369 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.373 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.373 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.377 - Thread: 1 -> Loading cube blocks 2024-10-23 22:31:49.378 - Thread: 1 -> Created block definitions 2024-10-23 22:31:49.386 - Thread: 1 -> Loading block variant groups 2024-10-23 22:31:49.404 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:31:49.404 - Thread: 1 -> Loading drop containers 2024-10-23 22:31:49.404 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:31:49.405 - Thread: 1 -> Loading respawn ships 2024-10-23 22:31:49.405 - Thread: 1 -> Loading spawn groups 2024-10-23 22:31:49.405 - Thread: 1 -> Loading spawn groups 2024-10-23 22:31:49.405 - Thread: 1 -> Loading spawn groups 2024-10-23 22:31:49.405 - Thread: 1 -> Loading spawn groups 2024-10-23 22:31:49.405 - Thread: 1 -> Loading spawn groups 2024-10-23 22:31:49.405 - Thread: 1 -> Loading spawn groups 2024-10-23 22:31:49.405 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:31:49.416 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:31:49.436 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:31:49.436 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:31:49.538 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:31:49.675 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:31:49.677 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:31:49.679 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:31:49.711 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:31:49.711 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:31:49.712 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:31:49.715 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:31:49.923 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:31:49.923 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:31:49.923 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:31:49.923 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:31:49.923 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:31:49.923 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:31:49.926 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:31:49.926 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:31:49.926 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:31:49.926 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:31:49.936 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:31:50.232 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:31:50.393 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:31:50.393 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:31:50.439 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:31:50.439 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:31:50.472 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:31:50.473 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:31:50.655 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:31:50.655 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:31:50.686 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:31:50.686 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:31:56.678 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:31:56.678 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:31:56.678 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:31:56.678 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:32:00.341 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 22:32:00.341 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:32:00.341 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:32:00.341 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:32:01.125 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:32:01.125 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:32:01.149 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:32:01.150 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:32:02.088 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-10-23 22:32:02.088 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:32:02.611 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-23 22:32:02.611 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:32:05.208 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:32:05.208 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:32:05.912 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 22:32:05.912 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:32:07.581 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:32:07.581 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:32:07.582 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:32:07.583 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:32:07.584 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:32:07.584 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:32:07.584 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:32:07.584 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:32:07.584 - Thread: 1 -> Password = 2024-10-23 22:32:07.584 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:32:07.584 - Thread: 1 -> WorkshopId = 2024-10-23 22:32:07.584 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:32:07.584 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:32:07.584 - Thread: 1 -> Settings: 2024-10-23 22:32:07.584 - Thread: 1 -> GameMode = Survival 2024-10-23 22:32:07.584 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:32:07.584 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:32:07.584 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:32:07.584 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:32:07.584 - Thread: 1 -> AutoHealing = True 2024-10-23 22:32:07.584 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:32:07.584 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:32:07.584 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:32:07.584 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:32:07.584 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:32:07.584 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:32:07.584 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:32:07.584 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:32:07.584 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:32:07.584 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:32:07.584 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:32:07.584 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:32:07.584 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:32:07.584 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:32:07.584 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:32:07.584 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:32:07.584 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:32:07.584 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:32:07.584 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnableScripts = False 2024-10-23 22:32:07.584 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:32:07.584 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:32:07.584 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:32:07.584 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:32:07.584 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:32:07.584 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:32:07.584 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:32:07.584 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:32:07.584 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:32:07.584 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:32:07.584 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:32:07.584 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:32:07.584 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:32:07.584 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:32:07.584 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:32:07.584 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:32:07.584 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:32:07.584 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:32:07.584 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:32:07.584 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:32:07.584 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:32:07.584 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:32:07.584 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:32:07.584 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:32:07.584 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:32:07.584 - Thread: 1 -> RealisticSound = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnableSaving = True 2024-10-23 22:32:07.584 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:32:07.584 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:32:07.584 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:32:07.584 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:32:07.584 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:32:07.584 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:32:07.584 - Thread: 1 -> FamilySharing = True 2024-10-23 22:32:07.584 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:32:07.584 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:32:07.584 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:32:07.584 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:32:07.584 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:32:07.584 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:32:07.584 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:32:07.585 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:32:07.585 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:32:07.585 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:32:07.585 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:32:07.585 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:32:07.585 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:32:07.585 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:32:07.585 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:32:07.585 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:32:07.585 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableResearch = True 2024-10-23 22:32:07.585 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:32:07.585 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:32:07.585 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:32:07.585 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:32:07.585 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:32:07.585 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:32:07.585 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:32:07.585 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:32:07.585 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:32:07.585 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:32:07.585 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:32:07.585 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:32:07.585 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:32:07.585 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:32:07.585 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:32:07.585 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:32:07.585 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:32:07.585 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:32:07.585 - Thread: 1 -> EnableDrones = True 2024-10-23 22:32:07.585 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:32:07.585 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:32:07.585 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:32:07.585 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:32:07.585 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:32:07.585 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:32:07.585 - Thread: 1 -> Scenario = False 2024-10-23 22:32:07.585 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:32:07.585 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:32:07.585 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:32:07.585 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:32:07.585 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:32:07.585 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:32:07.585 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:32:07.585 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:32:07.585 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:32:07.585 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:32:07.585 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:32:07.585 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:32:07.585 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:32:07.585 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:32:07.585 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:32:07.586 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:32:07.587 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:32:07.604 - Thread: 1 -> Session loaded 2024-10-23 22:32:07.604 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:32:07.604 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:32:07.604 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:32:07.604 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:32:07.604 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:32:07.604 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:32:07.604 - Thread: 1 -> Updating continues. 2024-10-23 22:32:07.605 - Thread: 1 -> GC Memory: 2355.361 / 2355.361 MB 2024-10-23 22:32:11.443 - Thread: 1 -> Loading duration: 23.2951759 2024-10-23 22:32:11.734 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:11.734 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:11.735 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:32:21.797 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:32:21.814 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:32:28.948 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:32:29.180 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:29.180 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:31.215 - Thread: 1 -> GUI Stats: Update 11.0959182222222, Draw 0.311778444444445 2024-10-23 22:32:31.530 - Thread: 1 -> Updating stopped. 2024-10-23 22:32:31.547 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:32:32.194 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:32:32.194 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:32:32.196 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:32:32.576 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:32:33.160 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 22:32:33.160 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:33.166 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:33.847 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:32:33.847 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:32:33.847 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:32:33.849 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:32:33.850 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:32:33.850 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:32:33.850 - Thread: 1 -> MySession::Unload START 2024-10-23 22:32:33.850 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:32:33.850 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:32:33.851 - Thread: 1 -> IsServer: True 2024-10-23 22:32:33.851 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:32:33.872 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:32:33.872 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:32:33.974 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:32:34.102 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:32:34.102 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:32:34.103 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:32:34.104 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:32:34.109 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:32:34.260 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:32:34.260 - Thread: 1 -> Network readers disposed 2024-10-23 22:32:34.260 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:32:34.436 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:34.436 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:32:34.436 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:32:34.455 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:32:34.455 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:32:34.455 - Thread: 1 -> Loading Quick starts 2024-10-23 22:32:34.455 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:32:34.455 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:32:34.455 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:32:34.455 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:32:35.053 - Thread: 1 -> MySession::Unload END 2024-10-23 22:32:35.053 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 22:32:35.053 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:35.053 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:35.053 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 22:32:35.054 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:32:35.214 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:32:35.214 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:32:35.216 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:32:36.614 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:32:36.614 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:32:36.614 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:32:36.814 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:32:36.850 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-10-23 22:32:37.335 - Thread: 1 -> GC Memory: 2,332,277,104 B 2024-10-23 22:32:37.338 - Thread: 1 -> Process Memory: 15,495,749,632 B 2024-10-23 22:32:37.338 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:32:37.338 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-23 22:32:37.338 - Thread: 1 -> Console compatibility: No 2024-10-23 22:32:37.356 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:32:37.403 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:32:37.403 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:32:37.403 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:32:37.404 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:32:37.580 - Thread: 1 -> Loading scenarios 2024-10-23 22:32:37.580 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:32:37.580 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:32:37.580 - Thread: 1 -> List of used mods - END 2024-10-23 22:32:37.642 - Thread: 1 -> Loading behaviors 2024-10-23 22:32:37.642 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:32:37.643 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:32:37.643 - Thread: 1 -> Loading animations 2024-10-23 22:32:37.643 - Thread: 1 -> Loading animations 2024-10-23 22:32:37.643 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:37.644 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:37.644 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:37.644 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:37.644 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:37.644 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:37.644 - Thread: 1 -> Loading category classes 2024-10-23 22:32:37.645 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:32:37.645 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:32:37.645 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:32:37.645 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:32:37.645 - Thread: 1 -> Loading blueprints 2024-10-23 22:32:37.645 - Thread: 1 -> Loading blueprints 2024-10-23 22:32:37.645 - Thread: 1 -> Loading agent definitions 2024-10-23 22:32:37.645 - Thread: 1 -> Loading character definitions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading character definitions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading components 2024-10-23 22:32:37.646 - Thread: 1 -> Loading components 2024-10-23 22:32:37.646 - Thread: 1 -> Loading configuration 2024-10-23 22:32:37.646 - Thread: 1 -> Loading container types 2024-10-23 22:32:37.646 - Thread: 1 -> Loading Contract Types 2024-10-23 22:32:37.646 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:32:37.646 - Thread: 1 -> Loading block positions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading curve definitions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading debris 2024-10-23 22:32:37.646 - Thread: 1 -> Loading environment items entries 2024-10-23 22:32:37.646 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading decal definitions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading decal definitions 2024-10-23 22:32:37.646 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:32:37.646 - Thread: 1 -> Loading edges 2024-10-23 22:32:37.647 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:32:37.647 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:32:37.647 - Thread: 1 -> Loading animations 2024-10-23 22:32:37.647 - Thread: 1 -> Loading entity components 2024-10-23 22:32:37.647 - Thread: 1 -> Loading component containers 2024-10-23 22:32:37.647 - Thread: 1 -> Loading environment items entries 2024-10-23 22:32:37.647 - Thread: 1 -> Loading Faction Names 2024-10-23 22:32:37.647 - Thread: 1 -> Loading factions 2024-10-23 22:32:37.647 - Thread: 1 -> Loading flare definitions 2024-10-23 22:32:37.648 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:32:37.648 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:32:37.648 - Thread: 1 -> Loading event definitions 2024-10-23 22:32:37.648 - Thread: 1 -> Loading physical items 2024-10-23 22:32:37.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:37.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:37.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:37.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:37.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:37.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:37.671 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:32:37.671 - Thread: 1 -> Loading planet definition 2024-10-23 22:32:37.671 - Thread: 1 -> Loading physical items 2024-10-23 22:32:37.671 - Thread: 1 -> Loading physical items 2024-10-23 22:32:37.671 - Thread: 1 -> Loading physical material properties 2024-10-23 22:32:37.671 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:32:37.671 - Thread: 1 -> Loading Quick starts 2024-10-23 22:32:37.671 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:32:37.672 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:32:37.672 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:32:37.672 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:32:37.672 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:32:37.672 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:32:37.672 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:32:37.672 - Thread: 1 -> Loading sound categories 2024-10-23 22:32:37.672 - Thread: 1 -> Loading stat definitions 2024-10-23 22:32:37.672 - Thread: 1 -> Loading stories definition 2024-10-23 22:32:37.672 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:32:37.672 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:32:37.672 - Thread: 1 -> Loading grid creators 2024-10-23 22:32:37.672 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:32:37.676 - Thread: 1 -> Loading planet definition 2024-10-23 22:32:37.676 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:32:37.676 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:37.676 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:37.676 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:37.676 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:37.676 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:32:37.677 - Thread: 1 -> Audio effects definitions 2024-10-23 22:32:37.677 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:32:37.677 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:32:37.677 - Thread: 1 -> Loading physical material properties 2024-10-23 22:32:37.678 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:32:37.767 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:32:37.768 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:32:37.769 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:32:37.770 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.771 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.771 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.772 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.772 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.772 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.778 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.779 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.779 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.780 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.780 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.781 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.782 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.783 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.784 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.785 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.786 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.786 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.787 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.788 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.789 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.790 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.792 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.792 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.794 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.794 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.799 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.800 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.801 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.801 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.803 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.803 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.805 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.805 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.806 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.807 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.809 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.810 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.812 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.813 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.817 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.818 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.820 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.820 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.822 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.824 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.827 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.827 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.830 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.830 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.833 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.833 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.839 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.840 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.843 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.844 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.847 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.848 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.868 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.869 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.873 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.873 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.877 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.877 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.889 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.889 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.892 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.893 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.896 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.896 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.899 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.903 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.906 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.907 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.911 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.912 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.916 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:37.917 - Thread: 1 -> Created block definitions 2024-10-23 22:32:37.927 - Thread: 1 -> Loading block variant groups 2024-10-23 22:32:37.947 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:32:37.947 - Thread: 1 -> Loading drop containers 2024-10-23 22:32:37.947 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:32:37.948 - Thread: 1 -> Loading respawn ships 2024-10-23 22:32:37.948 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:37.948 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:37.948 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:37.948 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:37.948 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:37.948 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:37.948 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:32:37.962 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:32:37.967 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:32:37.967 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:32:38.012 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:32:38.152 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:32:38.155 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:32:38.160 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:38.220 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:38.221 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:38.221 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:38.225 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:38.429 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:32:38.446 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:32:38.446 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:32:38.446 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:32:38.446 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:32:38.446 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:32:38.450 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:32:38.450 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:32:38.450 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:32:38.450 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2024-10-23 22:32:38.450 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2024-10-23 22:32:38.453 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:32:38.800 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:32:38.801 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-10-23 22:32:38.833 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:32:38.833 - Thread: 1 -> Name = Skins scene 2024-10-23 22:32:38.833 - Thread: 1 -> Description = 2024-10-23 22:32:38.833 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2024-10-23 22:32:38.833 - Thread: 1 -> Password = 2024-10-23 22:32:38.833 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-10-23 22:32:38.833 - Thread: 1 -> WorkshopId = 2024-10-23 22:32:38.833 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:32:38.833 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2024-10-23 22:32:38.833 - Thread: 1 -> Settings: 2024-10-23 22:32:38.833 - Thread: 1 -> GameMode = Creative 2024-10-23 22:32:38.833 - Thread: 1 -> MaxPlayers = 4 2024-10-23 22:32:38.833 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:32:38.833 - Thread: 1 -> TotalPCU = 600000 2024-10-23 22:32:38.833 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:32:38.833 - Thread: 1 -> AutoHealing = True 2024-10-23 22:32:38.833 - Thread: 1 -> WeaponsEnabled = False 2024-10-23 22:32:38.833 - Thread: 1 -> ThrusterDamage = False 2024-10-23 22:32:38.833 - Thread: 1 -> EnableSpectator = True 2024-10-23 22:32:38.833 - Thread: 1 -> EnableCopyPaste = True 2024-10-23 22:32:38.833 - Thread: 1 -> MaxFloatingObjects = 16 2024-10-23 22:32:38.833 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:32:38.833 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:32:38.833 - Thread: 1 -> CargoShipsEnabled = False 2024-10-23 22:32:38.833 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:32:38.833 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:32:38.834 - Thread: 1 -> InventorySizeMultiplier = 10 2024-10-23 22:32:38.834 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:32:38.834 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:32:38.834 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:32:38.834 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:32:38.834 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:32:38.834 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:32:38.834 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:32:38.834 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:32:38.834 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:32:38.834 - Thread: 1 -> DestructibleBlocks = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableScripts = False 2024-10-23 22:32:38.834 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-23 22:32:38.834 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-10-23 22:32:38.834 - Thread: 1 -> ProceduralDensity = 0 2024-10-23 22:32:38.834 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:32:38.834 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:32:38.834 - Thread: 1 -> DestructibleBlocks = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:32:38.834 - Thread: 1 -> ViewDistance = 5000 2024-10-23 22:32:38.834 - Thread: 1 -> Voxel destruction = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:32:38.834 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:32:38.834 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:32:38.834 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:32:38.834 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:32:38.834 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:32:38.834 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:32:38.834 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-23 22:32:38.834 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:32:38.834 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:32:38.834 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:32:38.834 - Thread: 1 -> MaxBackupSaves = 0 2024-10-23 22:32:38.834 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:32:38.834 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:32:38.834 - Thread: 1 -> RespawnShipDelete = True 2024-10-23 22:32:38.834 - Thread: 1 -> WorldSizeKm = 10 2024-10-23 22:32:38.834 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:32:38.834 - Thread: 1 -> RealisticSound = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableSaving = True 2024-10-23 22:32:38.834 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableToolShake = False 2024-10-23 22:32:38.834 - Thread: 1 -> VoxelGeneratorVersion = 2 2024-10-23 22:32:38.834 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:32:38.834 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:32:38.834 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:32:38.834 - Thread: 1 -> FamilySharing = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:32:38.834 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:32:38.834 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:32:38.834 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:32:38.834 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:32:38.834 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:32:38.834 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:32:38.834 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:32:38.834 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-23 22:32:38.834 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:32:38.834 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:32:38.834 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-23 22:32:38.834 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-23 22:32:38.834 - Thread: 1 -> EnableEconomy = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:32:38.834 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-23 22:32:38.834 - Thread: 1 -> EnableGoodBotHints = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableResearch = False 2024-10-23 22:32:38.834 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:32:38.834 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:32:38.834 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:32:38.834 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:32:38.834 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:32:38.834 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:32:38.834 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:32:38.834 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:32:38.834 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:32:38.834 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:32:38.834 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:32:38.834 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:32:38.834 - Thread: 1 -> EnableVoxelHand = False 2024-10-23 22:32:38.834 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:32:38.834 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:32:38.834 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:32:38.834 - Thread: 1 -> EnableSpiders = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:32:38.834 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:32:38.834 - Thread: 1 -> EnableDrones = False 2024-10-23 22:32:38.834 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:32:38.834 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:32:38.834 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:32:38.834 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:32:38.834 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:32:38.834 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:32:38.834 - Thread: 1 -> Scenario = False 2024-10-23 22:32:38.834 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableRespawnShips = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableSunRotation = False 2024-10-23 22:32:38.834 - Thread: 1 -> StationVoxelSupport = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableEncounters = False 2024-10-23 22:32:38.834 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnableOxygenPressurization = False 2024-10-23 22:32:38.834 - Thread: 1 -> EnableOxygen = False 2024-10-23 22:32:38.834 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:32:38.834 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2024-10-23 22:32:38.834 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:32:38.834 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:32:38.834 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:32:38.834 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:32:38.834 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:32:38.834 - Thread: 1 -> ScrapEnabled = True 2024-10-23 22:32:38.835 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:32:38.835 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:32:39.522 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:32:39.523 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:32:39.534 - Thread: 1 -> Session loaded 2024-10-23 22:32:39.589 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:32:39.589 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2024-10-23 22:32:39.590 - Thread: 1 -> Loading duration: 2.9761704 2024-10-23 22:32:39.594 - Thread: 1 -> Updating continues. 2024-10-23 22:32:39.605 - Thread: 1 -> Can't spawn global encounter. Min distance is smaller than max distance of the world - + GE_HighProfileTransportB 2024-10-23 22:32:39.654 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-10-23 22:32:39.655 - Thread: 1 -> GC Memory: 2295.238 / 2295.238 MB 2024-10-23 22:32:39.739 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:39.739 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:39.749 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:39.749 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:40.425 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:32:46.340 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:32:47.007 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:47.007 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:49.326 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 22:32:49.326 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:32:49.331 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:49.331 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:49.331 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:49.331 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:49.331 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:49.331 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:49.332 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:32:49.333 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:32:49.334 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:32:49.334 - Thread: 1 -> MySession::Unload START 2024-10-23 22:32:49.334 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-23 22:32:49.334 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:32:49.334 - Thread: 1 -> IsServer: True 2024-10-23 22:32:49.334 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:32:49.340 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:32:49.340 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:32:49.397 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:32:49.544 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:32:49.544 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:32:49.544 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:32:49.546 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:32:49.550 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:32:49.556 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:32:49.557 - Thread: 1 -> Network readers disposed 2024-10-23 22:32:49.557 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:32:49.743 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:49.743 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:32:49.743 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:32:49.765 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:32:49.765 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:32:49.765 - Thread: 1 -> Loading Quick starts 2024-10-23 22:32:49.765 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:32:49.765 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:32:49.765 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:32:49.765 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:32:50.285 - Thread: 1 -> MySession::Unload END 2024-10-23 22:32:50.285 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 22:32:50.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:50.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:50.285 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 22:32:50.285 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:32:50.449 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:32:50.449 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:32:50.451 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:32:51.466 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:32:51.466 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:32:51.466 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:32:51.666 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:32:51.696 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-10-23 22:32:52.175 - Thread: 1 -> GC Memory: 2,341,761,600 B 2024-10-23 22:32:52.179 - Thread: 1 -> Process Memory: 15,350,616,064 B 2024-10-23 22:32:52.179 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:32:52.179 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2024-10-23 22:32:52.179 - Thread: 1 -> Console compatibility: No 2024-10-23 22:32:52.193 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:32:52.247 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:32:52.247 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:32:52.248 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:32:52.249 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:32:52.431 - Thread: 1 -> Loading scenarios 2024-10-23 22:32:52.432 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:32:52.432 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:32:52.432 - Thread: 1 -> List of used mods - END 2024-10-23 22:32:52.489 - Thread: 1 -> Loading behaviors 2024-10-23 22:32:52.489 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:32:52.489 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:32:52.489 - Thread: 1 -> Loading animations 2024-10-23 22:32:52.489 - Thread: 1 -> Loading animations 2024-10-23 22:32:52.489 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:52.490 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:52.490 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:52.490 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:52.490 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:52.490 - Thread: 1 -> Loading sound definitions 2024-10-23 22:32:52.490 - Thread: 1 -> Loading category classes 2024-10-23 22:32:52.491 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:32:52.491 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:32:52.491 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:32:52.491 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:32:52.491 - Thread: 1 -> Loading blueprints 2024-10-23 22:32:52.491 - Thread: 1 -> Loading blueprints 2024-10-23 22:32:52.491 - Thread: 1 -> Loading agent definitions 2024-10-23 22:32:52.491 - Thread: 1 -> Loading character definitions 2024-10-23 22:32:52.491 - Thread: 1 -> Loading character definitions 2024-10-23 22:32:52.491 - Thread: 1 -> Loading components 2024-10-23 22:32:52.491 - Thread: 1 -> Loading components 2024-10-23 22:32:52.491 - Thread: 1 -> Loading configuration 2024-10-23 22:32:52.491 - Thread: 1 -> Loading container types 2024-10-23 22:32:52.492 - Thread: 1 -> Loading Contract Types 2024-10-23 22:32:52.492 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:32:52.492 - Thread: 1 -> Loading block positions 2024-10-23 22:32:52.492 - Thread: 1 -> Loading curve definitions 2024-10-23 22:32:52.492 - Thread: 1 -> Loading debris 2024-10-23 22:32:52.492 - Thread: 1 -> Loading environment items entries 2024-10-23 22:32:52.492 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:32:52.492 - Thread: 1 -> Loading decal definitions 2024-10-23 22:32:52.492 - Thread: 1 -> Loading decal definitions 2024-10-23 22:32:52.492 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:32:52.492 - Thread: 1 -> Loading edges 2024-10-23 22:32:52.492 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:32:52.492 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:32:52.492 - Thread: 1 -> Loading animations 2024-10-23 22:32:52.492 - Thread: 1 -> Loading entity components 2024-10-23 22:32:52.492 - Thread: 1 -> Loading component containers 2024-10-23 22:32:52.493 - Thread: 1 -> Loading environment items entries 2024-10-23 22:32:52.493 - Thread: 1 -> Loading Faction Names 2024-10-23 22:32:52.493 - Thread: 1 -> Loading factions 2024-10-23 22:32:52.493 - Thread: 1 -> Loading flare definitions 2024-10-23 22:32:52.493 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:32:52.493 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:32:52.493 - Thread: 1 -> Loading event definitions 2024-10-23 22:32:52.493 - Thread: 1 -> Loading physical items 2024-10-23 22:32:52.516 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:52.516 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:52.516 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:52.516 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:52.516 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:52.516 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:32:52.516 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:32:52.516 - Thread: 1 -> Loading planet definition 2024-10-23 22:32:52.516 - Thread: 1 -> Loading physical items 2024-10-23 22:32:52.516 - Thread: 1 -> Loading physical items 2024-10-23 22:32:52.516 - Thread: 1 -> Loading physical material properties 2024-10-23 22:32:52.516 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:32:52.516 - Thread: 1 -> Loading Quick starts 2024-10-23 22:32:52.516 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:32:52.517 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:32:52.517 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:32:52.517 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:32:52.517 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:32:52.517 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:32:52.517 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:32:52.517 - Thread: 1 -> Loading sound categories 2024-10-23 22:32:52.517 - Thread: 1 -> Loading stat definitions 2024-10-23 22:32:52.517 - Thread: 1 -> Loading stories definition 2024-10-23 22:32:52.521 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:32:52.521 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:32:52.521 - Thread: 1 -> Loading grid creators 2024-10-23 22:32:52.521 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:32:52.521 - Thread: 1 -> Loading planet definition 2024-10-23 22:32:52.521 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:32:52.521 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:52.521 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:52.521 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:52.521 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:32:52.521 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:32:52.522 - Thread: 1 -> Audio effects definitions 2024-10-23 22:32:52.522 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:32:52.522 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:32:52.522 - Thread: 1 -> Loading physical material properties 2024-10-23 22:32:52.523 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:32:52.634 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:32:52.635 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:32:52.635 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:32:52.637 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.638 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.638 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.638 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.639 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.647 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.647 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.648 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.649 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.649 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.650 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.650 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.651 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.651 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.653 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.653 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.654 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.654 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.655 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.656 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.657 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.658 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.659 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.659 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.660 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.660 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.677 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.678 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.679 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.679 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.681 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.681 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.682 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.683 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.684 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.685 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.686 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.687 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.689 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.689 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.693 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.693 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.695 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.695 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.697 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.698 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.701 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.701 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.703 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.703 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.705 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.705 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.721 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.722 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.725 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.726 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.729 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.729 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.732 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.733 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.739 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.739 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.742 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.743 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.746 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.747 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.750 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.752 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.756 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.756 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.759 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.760 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.767 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.768 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.774 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.775 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.779 - Thread: 1 -> Loading cube blocks 2024-10-23 22:32:52.779 - Thread: 1 -> Created block definitions 2024-10-23 22:32:52.786 - Thread: 1 -> Loading block variant groups 2024-10-23 22:32:52.806 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:32:52.806 - Thread: 1 -> Loading drop containers 2024-10-23 22:32:52.806 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:32:52.807 - Thread: 1 -> Loading respawn ships 2024-10-23 22:32:52.807 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:52.807 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:52.807 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:52.807 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:52.807 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:52.807 - Thread: 1 -> Loading spawn groups 2024-10-23 22:32:52.807 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:32:52.818 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:32:52.824 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:32:52.824 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:32:52.871 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:32:53.012 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:32:53.022 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:32:53.024 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:53.052 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:53.052 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:53.053 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:53.057 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:32:53.267 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:32:53.267 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:32:53.267 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:32:53.267 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:32:53.267 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:32:53.267 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:32:53.270 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:32:53.270 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:32:53.271 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:32:53.271 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2024-10-23 22:32:53.271 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2024-10-23 22:32:53.274 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:32:53.622 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:32:53.622 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-10-23 22:32:53.622 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:32:53.622 - Thread: 1 -> Name = Skins scene 2024-10-23 22:32:53.622 - Thread: 1 -> Description = 2024-10-23 22:32:53.622 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2024-10-23 22:32:53.622 - Thread: 1 -> Password = 2024-10-23 22:32:53.622 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2024-10-23 22:32:53.622 - Thread: 1 -> WorkshopId = 2024-10-23 22:32:53.622 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:32:53.622 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2024-10-23 22:32:53.622 - Thread: 1 -> Settings: 2024-10-23 22:32:53.622 - Thread: 1 -> GameMode = Creative 2024-10-23 22:32:53.622 - Thread: 1 -> MaxPlayers = 4 2024-10-23 22:32:53.622 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:32:53.622 - Thread: 1 -> TotalPCU = 600000 2024-10-23 22:32:53.622 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:32:53.622 - Thread: 1 -> AutoHealing = True 2024-10-23 22:32:53.622 - Thread: 1 -> WeaponsEnabled = False 2024-10-23 22:32:53.622 - Thread: 1 -> ThrusterDamage = False 2024-10-23 22:32:53.622 - Thread: 1 -> EnableSpectator = True 2024-10-23 22:32:53.622 - Thread: 1 -> EnableCopyPaste = True 2024-10-23 22:32:53.622 - Thread: 1 -> MaxFloatingObjects = 16 2024-10-23 22:32:53.622 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:32:53.622 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:32:53.622 - Thread: 1 -> CargoShipsEnabled = False 2024-10-23 22:32:53.622 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:32:53.622 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:32:53.622 - Thread: 1 -> InventorySizeMultiplier = 10 2024-10-23 22:32:53.622 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:32:53.623 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:32:53.623 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:32:53.623 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:32:53.623 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:32:53.623 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:32:53.623 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:32:53.623 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:32:53.623 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:32:53.623 - Thread: 1 -> DestructibleBlocks = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableScripts = False 2024-10-23 22:32:53.623 - Thread: 1 -> AutoSaveInMinutes = 0 2024-10-23 22:32:53.623 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-10-23 22:32:53.623 - Thread: 1 -> ProceduralDensity = 0 2024-10-23 22:32:53.623 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:32:53.623 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:32:53.623 - Thread: 1 -> DestructibleBlocks = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:32:53.623 - Thread: 1 -> ViewDistance = 5000 2024-10-23 22:32:53.623 - Thread: 1 -> Voxel destruction = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:32:53.623 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:32:53.623 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:32:53.623 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:32:53.623 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:32:53.623 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:32:53.623 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:32:53.623 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-23 22:32:53.623 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:32:53.623 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:32:53.623 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:32:53.623 - Thread: 1 -> MaxBackupSaves = 0 2024-10-23 22:32:53.623 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:32:53.623 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:32:53.623 - Thread: 1 -> RespawnShipDelete = True 2024-10-23 22:32:53.623 - Thread: 1 -> WorldSizeKm = 10 2024-10-23 22:32:53.623 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:32:53.623 - Thread: 1 -> RealisticSound = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableSaving = True 2024-10-23 22:32:53.623 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableToolShake = False 2024-10-23 22:32:53.623 - Thread: 1 -> VoxelGeneratorVersion = 2 2024-10-23 22:32:53.623 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:32:53.623 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:32:53.623 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:32:53.623 - Thread: 1 -> FamilySharing = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:32:53.623 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:32:53.623 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:32:53.623 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:32:53.623 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:32:53.623 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:32:53.623 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:32:53.623 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:32:53.623 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-23 22:32:53.623 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:32:53.623 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:32:53.623 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-23 22:32:53.623 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-23 22:32:53.623 - Thread: 1 -> EnableEconomy = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:32:53.623 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-23 22:32:53.623 - Thread: 1 -> EnableGoodBotHints = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableResearch = False 2024-10-23 22:32:53.623 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:32:53.623 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:32:53.623 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:32:53.623 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:32:53.623 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:32:53.623 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:32:53.623 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:32:53.623 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:32:53.623 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:32:53.623 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:32:53.623 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:32:53.623 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:32:53.623 - Thread: 1 -> EnableVoxelHand = False 2024-10-23 22:32:53.623 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:32:53.623 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:32:53.623 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:32:53.623 - Thread: 1 -> EnableSpiders = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:32:53.623 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:32:53.623 - Thread: 1 -> EnableDrones = False 2024-10-23 22:32:53.623 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:32:53.623 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:32:53.623 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:32:53.623 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:32:53.623 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:32:53.623 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:32:53.623 - Thread: 1 -> Scenario = False 2024-10-23 22:32:53.623 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableRespawnShips = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableSunRotation = False 2024-10-23 22:32:53.623 - Thread: 1 -> StationVoxelSupport = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableEncounters = False 2024-10-23 22:32:53.623 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:32:53.623 - Thread: 1 -> EnableOxygenPressurization = False 2024-10-23 22:32:53.623 - Thread: 1 -> EnableOxygen = False 2024-10-23 22:32:53.623 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:32:53.623 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2024-10-23 22:32:53.623 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:32:53.623 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:32:53.624 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:32:53.624 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:32:53.624 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:32:53.624 - Thread: 1 -> ScrapEnabled = True 2024-10-23 22:32:53.624 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:32:53.624 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:32:54.210 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:32:54.211 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:32:54.224 - Thread: 1 -> Session loaded 2024-10-23 22:32:54.248 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:32:54.248 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2024-10-23 22:32:54.248 - Thread: 1 -> Loading duration: 2.7828566 2024-10-23 22:32:54.249 - Thread: 1 -> Updating continues. 2024-10-23 22:32:54.249 - Thread: 1 -> Can't spawn global encounter. Min distance is smaller than max distance of the world - + GE_AmbushA 2024-10-23 22:32:54.253 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-10-23 22:32:54.254 - Thread: 1 -> GC Memory: 2287.83 / 2287.83 MB 2024-10-23 22:32:54.278 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:54.278 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:32:54.290 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-10-23 22:32:54.290 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:04.613 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 22:33:04.613 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:33:04.615 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:04.615 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:04.615 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:04.615 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:04.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:04.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:04.616 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:33:04.616 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:33:04.617 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:33:04.617 - Thread: 1 -> MySession::Unload START 2024-10-23 22:33:04.617 - Thread: 1 -> AutoSaveInMinutes: 0 2024-10-23 22:33:04.617 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:33:04.617 - Thread: 1 -> IsServer: True 2024-10-23 22:33:04.618 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:33:04.624 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:33:04.624 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:33:04.667 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:33:04.805 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:33:04.805 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:33:04.805 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:33:04.807 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:33:04.811 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:33:04.816 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:33:04.816 - Thread: 1 -> Network readers disposed 2024-10-23 22:33:04.816 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:33:04.975 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:04.975 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:33:04.975 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:33:04.994 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:33:04.994 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:33:04.994 - Thread: 1 -> Loading Quick starts 2024-10-23 22:33:04.994 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:33:04.994 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:33:04.994 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:33:04.995 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:33:05.505 - Thread: 1 -> MySession::Unload END 2024-10-23 22:33:05.505 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 22:33:05.505 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:05.505 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:05.506 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 22:33:05.506 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:33:05.687 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:33:05.688 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:33:05.689 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:33:07.357 - Thread: 37 -> LoadSession() - Start 2024-10-23 22:33:07.357 - Thread: 37 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:33:07.357 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:33:07.371 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:33:07.985 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:33:07.985 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:33:07.985 - Thread: 37 -> CheckPoint Experimental mode: Yes 2024-10-23 22:33:07.985 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:33:07.985 - Thread: 37 -> LoadSession() - End 2024-10-23 22:33:07.988 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:07.988 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:07.988 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:07.988 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:07.988 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:07.988 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:07.990 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:33:07.990 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:33:07.990 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:33:08.204 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:33:08.204 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:33:08.665 - Thread: 1 -> GC Memory: 2,326,481,952 B 2024-10-23 22:33:08.667 - Thread: 1 -> Process Memory: 15,327,805,440 B 2024-10-23 22:33:08.667 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:33:08.667 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:33:08.667 - Thread: 1 -> Console compatibility: No 2024-10-23 22:33:08.688 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:33:08.723 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:33:08.723 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:33:08.723 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:33:08.724 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:33:08.886 - Thread: 1 -> Loading scenarios 2024-10-23 22:33:08.886 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:33:08.886 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:33:08.886 - Thread: 1 -> List of used mods - END 2024-10-23 22:33:08.953 - Thread: 1 -> Loading behaviors 2024-10-23 22:33:08.953 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:33:08.953 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:33:08.953 - Thread: 1 -> Loading animations 2024-10-23 22:33:08.953 - Thread: 1 -> Loading animations 2024-10-23 22:33:08.953 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:08.953 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:08.954 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:08.954 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:08.954 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:08.954 - Thread: 1 -> Loading sound definitions 2024-10-23 22:33:08.954 - Thread: 1 -> Loading category classes 2024-10-23 22:33:08.954 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:33:08.954 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:33:08.954 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:33:08.955 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:33:08.955 - Thread: 1 -> Loading blueprints 2024-10-23 22:33:08.955 - Thread: 1 -> Loading blueprints 2024-10-23 22:33:08.955 - Thread: 1 -> Loading agent definitions 2024-10-23 22:33:08.955 - Thread: 1 -> Loading character definitions 2024-10-23 22:33:08.955 - Thread: 1 -> Loading character definitions 2024-10-23 22:33:08.955 - Thread: 1 -> Loading components 2024-10-23 22:33:08.955 - Thread: 1 -> Loading components 2024-10-23 22:33:08.955 - Thread: 1 -> Loading configuration 2024-10-23 22:33:08.955 - Thread: 1 -> Loading container types 2024-10-23 22:33:08.955 - Thread: 1 -> Loading Contract Types 2024-10-23 22:33:08.955 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:33:08.955 - Thread: 1 -> Loading block positions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading curve definitions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading debris 2024-10-23 22:33:08.956 - Thread: 1 -> Loading environment items entries 2024-10-23 22:33:08.956 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading decal definitions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading decal definitions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:33:08.956 - Thread: 1 -> Loading edges 2024-10-23 22:33:08.956 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:33:08.956 - Thread: 1 -> Loading animations 2024-10-23 22:33:08.956 - Thread: 1 -> Loading entity components 2024-10-23 22:33:08.956 - Thread: 1 -> Loading component containers 2024-10-23 22:33:08.956 - Thread: 1 -> Loading environment items entries 2024-10-23 22:33:08.956 - Thread: 1 -> Loading Faction Names 2024-10-23 22:33:08.956 - Thread: 1 -> Loading factions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading flare definitions 2024-10-23 22:33:08.956 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:33:08.957 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:33:08.957 - Thread: 1 -> Loading event definitions 2024-10-23 22:33:08.957 - Thread: 1 -> Loading physical items 2024-10-23 22:33:08.981 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:33:08.981 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:33:08.981 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:33:08.981 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:33:08.981 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:33:08.981 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:33:08.981 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:33:08.981 - Thread: 1 -> Loading planet definition 2024-10-23 22:33:08.981 - Thread: 1 -> Loading physical items 2024-10-23 22:33:08.981 - Thread: 1 -> Loading physical items 2024-10-23 22:33:08.981 - Thread: 1 -> Loading physical material properties 2024-10-23 22:33:08.981 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:33:08.981 - Thread: 1 -> Loading Quick starts 2024-10-23 22:33:08.981 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:33:08.981 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:33:08.981 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:33:08.982 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:33:08.982 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:33:08.982 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:33:08.982 - Thread: 1 -> Loading sound categories 2024-10-23 22:33:08.982 - Thread: 1 -> Loading stat definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading stories definition 2024-10-23 22:33:08.982 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:33:08.982 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:33:08.982 - Thread: 1 -> Loading grid creators 2024-10-23 22:33:08.982 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:33:08.982 - Thread: 1 -> Loading planet definition 2024-10-23 22:33:08.982 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:33:08.982 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:33:08.983 - Thread: 1 -> Audio effects definitions 2024-10-23 22:33:08.983 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:33:08.983 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:33:08.984 - Thread: 1 -> Loading physical material properties 2024-10-23 22:33:08.984 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:33:09.066 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:33:09.067 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:33:09.067 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:33:09.072 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.073 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.073 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.073 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.074 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.074 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.075 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.075 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.076 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.077 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.077 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.077 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.078 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.079 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.080 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.080 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.081 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.082 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.082 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.083 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.084 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.085 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.086 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.086 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.091 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.091 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.092 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.092 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.093 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.093 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.095 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.095 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.096 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.096 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.097 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.098 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.099 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.100 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.104 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.104 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.106 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.106 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.108 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.108 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.109 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.110 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.112 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.112 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.114 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.115 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.131 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.131 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.134 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.134 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.137 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.138 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.140 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.140 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.144 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.145 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.148 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.148 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.151 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.151 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.154 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.154 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.158 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.159 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.162 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.162 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.165 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.165 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.168 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.169 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.174 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.175 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.179 - Thread: 1 -> Loading cube blocks 2024-10-23 22:33:09.179 - Thread: 1 -> Created block definitions 2024-10-23 22:33:09.185 - Thread: 1 -> Loading block variant groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:33:09.210 - Thread: 1 -> Loading drop containers 2024-10-23 22:33:09.210 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:33:09.210 - Thread: 1 -> Loading respawn ships 2024-10-23 22:33:09.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading spawn groups 2024-10-23 22:33:09.210 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:33:09.221 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:33:09.244 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:33:09.244 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:33:09.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:33:09.470 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:33:09.478 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:33:09.481 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:33:09.506 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:33:09.507 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:33:09.507 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:33:09.511 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:33:09.709 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:33:09.709 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:33:09.709 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:33:09.709 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:33:09.709 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:33:09.709 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:33:09.712 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:33:09.712 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:33:09.712 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:33:09.712 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:33:09.724 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:33:09.998 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:33:10.128 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:33:10.128 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:33:10.176 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:33:10.176 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:33:10.217 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:33:10.217 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:33:10.375 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:33:10.375 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:33:10.415 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:33:10.415 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:33:14.437 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:33:14.437 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:33:14.437 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:33:14.437 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:33:16.864 - Thread: 10 -> Info: Planet generator name: Titan 2024-10-23 22:33:16.865 - Thread: 10 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:33:16.865 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:33:16.865 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:33:17.385 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:33:17.385 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:33:17.403 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:33:17.403 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:33:18.073 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-10-23 22:33:18.073 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:33:18.613 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 22:33:18.613 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:33:21.335 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:33:21.335 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:33:22.964 - Thread: 10 -> Info: Planet generator name: Europa 2024-10-23 22:33:22.964 - Thread: 10 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:33:23.740 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:33:23.740 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:33:23.741 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:33:23.741 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:33:23.743 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:33:23.743 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:33:23.743 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:33:23.743 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:33:23.743 - Thread: 1 -> Password = 2024-10-23 22:33:23.743 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:33:23.743 - Thread: 1 -> WorkshopId = 2024-10-23 22:33:23.743 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:33:23.743 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:33:23.743 - Thread: 1 -> Settings: 2024-10-23 22:33:23.743 - Thread: 1 -> GameMode = Survival 2024-10-23 22:33:23.743 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:33:23.743 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:33:23.743 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:33:23.743 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:33:23.743 - Thread: 1 -> AutoHealing = True 2024-10-23 22:33:23.743 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:33:23.743 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:33:23.743 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:33:23.743 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:33:23.743 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:33:23.743 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:33:23.743 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:33:23.743 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:33:23.743 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:33:23.743 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:33:23.743 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:33:23.743 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:33:23.743 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:33:23.743 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:33:23.743 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:33:23.743 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:33:23.743 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:33:23.743 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:33:23.743 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:33:23.743 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:33:23.743 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:33:23.743 - Thread: 1 -> EnableScripts = False 2024-10-23 22:33:23.743 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:33:23.743 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:33:23.743 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:33:23.743 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:33:23.743 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:33:23.743 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:33:23.743 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:33:23.743 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:33:23.743 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:33:23.743 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:33:23.743 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:33:23.743 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:33:23.743 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:33:23.743 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:33:23.743 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:33:23.743 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:33:23.743 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:33:23.743 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:33:23.743 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:33:23.743 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:33:23.743 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:33:23.743 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:33:23.743 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:33:23.743 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:33:23.743 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:33:23.743 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:33:23.743 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:33:23.743 - Thread: 1 -> RealisticSound = True 2024-10-23 22:33:23.743 - Thread: 1 -> EnableSaving = True 2024-10-23 22:33:23.743 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:33:23.743 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:33:23.743 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:33:23.743 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:33:23.743 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:33:23.744 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:33:23.744 - Thread: 1 -> FamilySharing = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:33:23.744 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:33:23.744 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:33:23.744 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:33:23.744 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:33:23.744 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:33:23.744 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:33:23.744 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:33:23.744 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:33:23.744 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:33:23.744 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:33:23.744 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:33:23.744 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:33:23.744 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:33:23.744 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:33:23.744 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:33:23.744 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableResearch = True 2024-10-23 22:33:23.744 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:33:23.744 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:33:23.744 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:33:23.744 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:33:23.744 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:33:23.744 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:33:23.744 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:33:23.744 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:33:23.744 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:33:23.744 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:33:23.744 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:33:23.744 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:33:23.744 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:33:23.744 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:33:23.744 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:33:23.744 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:33:23.744 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:33:23.744 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:33:23.744 - Thread: 1 -> EnableDrones = True 2024-10-23 22:33:23.744 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:33:23.744 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:33:23.744 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:33:23.744 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:33:23.744 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:33:23.744 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:33:23.744 - Thread: 1 -> Scenario = False 2024-10-23 22:33:23.744 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:33:23.744 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:33:23.744 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:33:23.744 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:33:23.744 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:33:23.744 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:33:23.744 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:33:23.744 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:33:23.744 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:33:23.744 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:33:23.744 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:33:23.744 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:33:23.744 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:33:23.744 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:33:23.744 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:33:23.745 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:33:23.746 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:33:23.762 - Thread: 1 -> Session loaded 2024-10-23 22:33:23.762 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:33:23.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:33:23.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:33:23.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:33:23.762 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:33:23.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:33:23.762 - Thread: 1 -> Updating continues. 2024-10-23 22:33:23.763 - Thread: 1 -> GC Memory: 2365.209 / 2365.209 MB 2024-10-23 22:33:26.657 - Thread: 1 -> GUI Stats: Update 12.2730427222222, Draw 0.280369055555556 2024-10-23 22:33:27.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:33:27.240 - Thread: 1 -> STATISTICS,7410.2,0,0,0,0,0,0,2.903034,113.3961,1,0,5602.949,16854.45,20948,979804,12,23.96636,6.874114,0.1591302,44579,8.398972,0,16.66667,2.012928,0.5773548,100,10680909748,5602.949,0,0,-1 2024-10-23 22:33:27.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:33:27.240 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,860,91,385,660,0,849,10185,6990,0,0,82,7651,0,4902,15,0,64,0,384,54,0,20,1717,759,456,8,30,0,0,0,0 2024-10-23 22:33:27.461 - Thread: 1 -> Loading duration: 19.4718844 2024-10-23 22:33:27.668 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:27.668 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:27.669 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:33:33.832 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:33:33.848 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:33:37.798 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:33:38.031 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:38.031 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:40.165 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:33:40.181 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:33:46.067 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:33:46.298 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:46.298 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:46.715 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:33:53.766 - Thread: 1 -> GC Memory: 6537.494 / 6537.494 MB 2024-10-23 22:33:54.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:54.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:54.217 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:33:54.232 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:33:55.365 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:33:55.599 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:33:55.599 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:33:56.850 - Thread: 1 -> GUI Stats: Update 0.192189611111111, Draw 0.304820222222222 2024-10-23 22:34:01.315 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:34:01.331 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:34:02.199 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:02.201 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:02.866 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:34:02.867 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:34:02.867 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:34:02.869 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:34:02.870 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:34:02.870 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:34:02.870 - Thread: 1 -> MySession::Unload START 2024-10-23 22:34:02.870 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:34:02.870 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:34:02.870 - Thread: 1 -> IsServer: True 2024-10-23 22:34:02.871 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:34:02.891 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:34:02.891 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:34:02.996 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:34:03.119 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:34:03.119 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:34:03.119 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:34:03.121 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:34:03.126 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:34:03.254 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:34:03.255 - Thread: 1 -> Network readers disposed 2024-10-23 22:34:03.255 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:34:03.443 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:03.443 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:34:03.443 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:34:03.464 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:34:03.464 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:34:03.464 - Thread: 1 -> Loading Quick starts 2024-10-23 22:34:03.464 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:34:03.464 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:34:03.464 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:34:03.464 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:34:04.069 - Thread: 1 -> MySession::Unload END 2024-10-23 22:34:04.069 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:34:04.069 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:34:04.069 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:34:04.646 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:34:04.648 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:34:04.648 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:34:04.648 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:34:04.648 - Thread: 1 -> LoadSession() - End 2024-10-23 22:34:04.648 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:04.648 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:04.648 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:34:04.649 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:34:04.649 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:34:04.864 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:34:04.864 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:34:05.364 - Thread: 1 -> GC Memory: 2,357,993,440 B 2024-10-23 22:34:05.366 - Thread: 1 -> Process Memory: 15,601,176,576 B 2024-10-23 22:34:05.366 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:34:05.366 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:34:05.366 - Thread: 1 -> Console compatibility: No 2024-10-23 22:34:05.386 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:34:05.420 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:34:05.420 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:34:05.420 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:34:05.421 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:34:05.590 - Thread: 1 -> Loading scenarios 2024-10-23 22:34:05.590 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:34:05.590 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:34:05.590 - Thread: 1 -> List of used mods - END 2024-10-23 22:34:05.645 - Thread: 1 -> Loading behaviors 2024-10-23 22:34:05.645 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:34:05.645 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:34:05.645 - Thread: 1 -> Loading animations 2024-10-23 22:34:05.645 - Thread: 1 -> Loading animations 2024-10-23 22:34:05.645 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:05.646 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:05.646 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:05.646 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:05.646 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:05.646 - Thread: 1 -> Loading sound definitions 2024-10-23 22:34:05.646 - Thread: 1 -> Loading category classes 2024-10-23 22:34:05.646 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:34:05.649 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:34:05.649 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:34:05.649 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:34:05.649 - Thread: 1 -> Loading blueprints 2024-10-23 22:34:05.650 - Thread: 1 -> Loading blueprints 2024-10-23 22:34:05.650 - Thread: 1 -> Loading agent definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading character definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading character definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading components 2024-10-23 22:34:05.650 - Thread: 1 -> Loading components 2024-10-23 22:34:05.650 - Thread: 1 -> Loading configuration 2024-10-23 22:34:05.650 - Thread: 1 -> Loading container types 2024-10-23 22:34:05.650 - Thread: 1 -> Loading Contract Types 2024-10-23 22:34:05.650 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:34:05.650 - Thread: 1 -> Loading block positions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading curve definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading debris 2024-10-23 22:34:05.650 - Thread: 1 -> Loading environment items entries 2024-10-23 22:34:05.650 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading decal definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading decal definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:34:05.650 - Thread: 1 -> Loading edges 2024-10-23 22:34:05.650 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:34:05.650 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:34:05.651 - Thread: 1 -> Loading animations 2024-10-23 22:34:05.651 - Thread: 1 -> Loading entity components 2024-10-23 22:34:05.651 - Thread: 1 -> Loading component containers 2024-10-23 22:34:05.651 - Thread: 1 -> Loading environment items entries 2024-10-23 22:34:05.651 - Thread: 1 -> Loading Faction Names 2024-10-23 22:34:05.651 - Thread: 1 -> Loading factions 2024-10-23 22:34:05.651 - Thread: 1 -> Loading flare definitions 2024-10-23 22:34:05.651 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:34:05.651 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:34:05.651 - Thread: 1 -> Loading event definitions 2024-10-23 22:34:05.651 - Thread: 1 -> Loading physical items 2024-10-23 22:34:05.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:34:05.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:34:05.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:34:05.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:34:05.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:34:05.671 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:34:05.671 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:34:05.671 - Thread: 1 -> Loading planet definition 2024-10-23 22:34:05.671 - Thread: 1 -> Loading physical items 2024-10-23 22:34:05.671 - Thread: 1 -> Loading physical items 2024-10-23 22:34:05.671 - Thread: 1 -> Loading physical material properties 2024-10-23 22:34:05.671 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:34:05.671 - Thread: 1 -> Loading Quick starts 2024-10-23 22:34:05.671 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:34:05.672 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:34:05.672 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:34:05.672 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:34:05.672 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:34:05.672 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:34:05.672 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:34:05.672 - Thread: 1 -> Loading sound categories 2024-10-23 22:34:05.672 - Thread: 1 -> Loading stat definitions 2024-10-23 22:34:05.672 - Thread: 1 -> Loading stories definition 2024-10-23 22:34:05.672 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:34:05.672 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:34:05.672 - Thread: 1 -> Loading grid creators 2024-10-23 22:34:05.672 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:34:05.672 - Thread: 1 -> Loading planet definition 2024-10-23 22:34:05.672 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:34:05.673 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:34:05.673 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:34:05.673 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:34:05.673 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:34:05.673 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:34:05.673 - Thread: 1 -> Audio effects definitions 2024-10-23 22:34:05.674 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:34:05.674 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:34:05.674 - Thread: 1 -> Loading physical material properties 2024-10-23 22:34:05.674 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:34:05.763 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:34:05.764 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:34:05.764 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:34:05.765 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.766 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.766 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.766 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.767 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.767 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.767 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.768 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.769 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.769 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.770 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.770 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.771 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.771 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.771 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.771 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.774 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.774 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.792 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.792 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.793 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.794 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.795 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.795 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.796 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.796 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.798 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.798 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.799 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.799 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.801 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.801 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.802 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.802 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.805 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.805 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.807 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.807 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.809 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.809 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.811 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.811 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.813 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.813 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.815 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.816 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.820 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.821 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.823 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.823 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.825 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.825 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.827 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.828 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.831 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.832 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.836 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.837 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.839 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.839 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.842 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.842 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.845 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.845 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.850 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.850 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.852 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.853 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.855 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.855 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.858 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.859 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.863 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.864 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.867 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.868 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.871 - Thread: 1 -> Loading cube blocks 2024-10-23 22:34:05.871 - Thread: 1 -> Created block definitions 2024-10-23 22:34:05.878 - Thread: 1 -> Loading block variant groups 2024-10-23 22:34:05.893 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:34:05.893 - Thread: 1 -> Loading drop containers 2024-10-23 22:34:05.893 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:34:05.894 - Thread: 1 -> Loading respawn ships 2024-10-23 22:34:05.894 - Thread: 1 -> Loading spawn groups 2024-10-23 22:34:05.894 - Thread: 1 -> Loading spawn groups 2024-10-23 22:34:05.894 - Thread: 1 -> Loading spawn groups 2024-10-23 22:34:05.894 - Thread: 1 -> Loading spawn groups 2024-10-23 22:34:05.894 - Thread: 1 -> Loading spawn groups 2024-10-23 22:34:05.894 - Thread: 1 -> Loading spawn groups 2024-10-23 22:34:05.894 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:34:05.903 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:34:05.922 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:34:05.922 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:34:06.026 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:34:06.155 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:34:06.158 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:34:06.161 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:34:06.198 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:34:06.199 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:34:06.199 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:34:06.202 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:34:06.423 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:34:06.424 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:34:06.424 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:34:06.424 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:34:06.424 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:34:06.424 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:34:06.427 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:34:06.427 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:34:06.427 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:34:06.427 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:34:06.438 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:34:06.734 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:34:06.844 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:34:06.844 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:34:06.896 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:34:06.896 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:34:06.928 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:34:06.928 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:34:07.138 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:34:07.139 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:34:07.160 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:34:07.160 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:34:11.283 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-23 22:34:11.283 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:34:11.283 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:34:11.283 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:34:13.829 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-23 22:34:13.830 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:34:13.830 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:34:13.830 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:34:14.393 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:34:14.393 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:34:14.409 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:34:14.410 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:34:15.071 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-10-23 22:34:15.071 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:34:15.670 - Thread: 9 -> Info: Planet generator name: Alien 2024-10-23 22:34:15.670 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:34:18.427 - Thread: 12 -> Info: Planet generator name: Triton 2024-10-23 22:34:18.427 - Thread: 12 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:34:19.673 - Thread: 11 -> Info: Planet generator name: Europa 2024-10-23 22:34:19.673 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:34:20.979 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:34:20.979 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:34:20.980 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:34:20.980 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:34:20.981 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:34:20.982 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:34:20.982 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:34:20.982 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:34:20.982 - Thread: 1 -> Password = 2024-10-23 22:34:20.982 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:34:20.982 - Thread: 1 -> WorkshopId = 2024-10-23 22:34:20.982 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:34:20.982 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:34:20.982 - Thread: 1 -> Settings: 2024-10-23 22:34:20.982 - Thread: 1 -> GameMode = Survival 2024-10-23 22:34:20.982 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:34:20.982 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:34:20.982 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:34:20.982 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:34:20.982 - Thread: 1 -> AutoHealing = True 2024-10-23 22:34:20.982 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:34:20.982 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:34:20.982 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:34:20.982 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:34:20.982 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:34:20.982 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:34:20.982 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:34:20.982 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:34:20.982 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:34:20.982 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:34:20.982 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:34:20.982 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:34:20.982 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:34:20.982 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:34:20.982 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:34:20.982 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:34:20.982 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:34:20.982 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:34:20.982 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableScripts = False 2024-10-23 22:34:20.982 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:34:20.982 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:34:20.982 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:34:20.982 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:34:20.982 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:34:20.982 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:34:20.982 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:34:20.982 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:34:20.982 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:34:20.982 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:34:20.982 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:34:20.982 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:34:20.982 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:34:20.982 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:34:20.982 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:34:20.982 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:34:20.982 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:34:20.982 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:34:20.982 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:34:20.982 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:34:20.982 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:34:20.982 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:34:20.982 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:34:20.982 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:34:20.982 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:34:20.982 - Thread: 1 -> RealisticSound = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableSaving = True 2024-10-23 22:34:20.982 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:34:20.982 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:34:20.982 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:34:20.982 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:34:20.982 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:34:20.982 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:34:20.982 - Thread: 1 -> FamilySharing = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:34:20.982 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:34:20.982 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:34:20.982 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:34:20.982 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:34:20.982 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:34:20.982 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:34:20.982 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:34:20.982 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:34:20.982 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:34:20.982 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:34:20.982 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:34:20.982 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:34:20.982 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:34:20.982 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:34:20.982 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:34:20.982 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:34:20.982 - Thread: 1 -> EnableResearch = True 2024-10-23 22:34:20.982 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:34:20.982 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:34:20.982 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:34:20.982 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:34:20.982 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:34:20.982 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:34:20.982 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:34:20.982 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:34:20.982 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:34:20.982 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:34:20.982 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:34:20.982 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:34:20.983 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:34:20.983 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:34:20.983 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:34:20.983 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:34:20.983 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:34:20.983 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:34:20.983 - Thread: 1 -> EnableDrones = True 2024-10-23 22:34:20.983 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:34:20.983 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:34:20.983 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:34:20.983 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:34:20.983 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:34:20.983 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:34:20.983 - Thread: 1 -> Scenario = False 2024-10-23 22:34:20.983 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:34:20.983 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:34:20.983 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:34:20.983 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:34:20.983 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:34:20.983 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:34:20.983 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:34:20.983 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:34:20.983 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:34:20.983 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:34:20.983 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:34:20.983 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:34:20.983 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:34:20.983 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:34:20.983 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:34:20.984 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:34:20.985 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:34:21.002 - Thread: 1 -> Session loaded 2024-10-23 22:34:21.002 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:34:21.002 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:34:21.002 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:34:21.002 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:34:21.002 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:34:21.002 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:34:21.002 - Thread: 1 -> Updating continues. 2024-10-23 22:34:21.042 - Thread: 1 -> GC Memory: 2382.93 / 2382.93 MB 2024-10-23 22:34:25.532 - Thread: 1 -> Loading duration: 20.8837581 2024-10-23 22:34:25.662 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:25.662 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:25.663 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:34:31.044 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:34:31.060 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:34:35.894 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:34:36.127 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:36.127 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:38.061 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:34:38.077 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:34:45.110 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:34:45.343 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:45.343 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:46.145 - Thread: 1 -> GUI Stats: Update 9.49354516666668, Draw 0.356697277777777 2024-10-23 22:34:46.711 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:34:46.727 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:34:46.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:34:46.784 - Thread: 1 -> STATISTICS,7470.2166667,0,0,0,0,0,0,28.14799,84.67914,1,0,3252.605,16869.62,20948,979804,12,33.82622,74.88032,0.1564839,45579,8.47151,0,16.66667,2.865592,6.343493,100,11768801288,3252.605,0,0,-1 2024-10-23 22:34:46.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:34:46.784 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1182,1477,122,849,11223,7085,0,0,130,8562,0,4910,31,0,65,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:34:47.643 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:34:47.876 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:47.876 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:51.045 - Thread: 1 -> GC Memory: 3255.606 / 3255.606 MB 2024-10-23 22:34:53.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:34:55.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:34:55.043 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:34:59.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:35:00.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:00.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:06.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:35:08.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:08.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:10.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:35:11.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:11.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:11.393 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:35:13.543 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:13.543 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:13.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:35:16.145 - Thread: 1 -> GUI Stats: Update 0.179947444444445, Draw 0.282864833333334 2024-10-23 22:35:21.061 - Thread: 1 -> GC Memory: 3266.006 / 3266.006 MB 2024-10-23 22:35:42.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:42.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:46.145 - Thread: 1 -> GUI Stats: Update 0.241426055555556, Draw 0.318777666666667 2024-10-23 22:35:46.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:35:46.777 - Thread: 1 -> STATISTICS,7530.2333334,0,0,0,0,0,0,13.17456,75.46332,1,0,3271.935,16880.78,20948,979804,12,25.88332,75.66873,0.1483683,45553,8.333207,0,16.66667,2.156911,6.305632,100,11763053768,3271.935,0,0,-1 2024-10-23 22:35:46.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:35:46.777 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1190,1485,122,849,11218,7071,0,0,116,8557,0,4910,31,0,65,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:35:51.062 - Thread: 1 -> GC Memory: 3275.616 / 3275.616 MB 2024-10-23 22:35:51.610 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:35:51.627 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:35:53.960 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:35:54.193 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:54.193 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:54.344 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:35:54.360 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:35:55.826 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:35:56.060 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:35:56.060 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:35:59.560 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:35:59.576 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:36:00.811 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:00.817 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:01.366 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:36:01.366 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:36:01.366 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:36:01.368 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:36:01.369 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:36:01.452 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:36:01.452 - Thread: 1 -> MySession::Unload START 2024-10-23 22:36:01.452 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:36:01.452 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:36:01.452 - Thread: 1 -> IsServer: True 2024-10-23 22:36:01.452 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:36:01.472 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:36:01.472 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:36:01.566 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:36:01.709 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:36:01.709 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:36:01.709 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:36:01.712 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:36:01.717 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:36:01.856 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:36:01.856 - Thread: 1 -> Network readers disposed 2024-10-23 22:36:01.857 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:36:02.055 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:02.055 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:36:02.055 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:36:02.078 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:36:02.078 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:36:02.078 - Thread: 1 -> Loading Quick starts 2024-10-23 22:36:02.078 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:36:02.078 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:36:02.078 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:36:02.078 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:36:02.632 - Thread: 1 -> MySession::Unload END 2024-10-23 22:36:02.632 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:36:02.632 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:36:02.632 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:36:03.248 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:36:03.249 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:36:03.249 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:36:03.249 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:36:03.249 - Thread: 1 -> LoadSession() - End 2024-10-23 22:36:03.250 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:03.250 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:03.250 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:36:03.250 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:36:03.250 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:36:03.454 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:36:03.454 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:36:03.945 - Thread: 1 -> GC Memory: 2,387,338,432 B 2024-10-23 22:36:03.948 - Thread: 1 -> Process Memory: 15,837,929,472 B 2024-10-23 22:36:03.948 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:36:03.948 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:36:03.948 - Thread: 1 -> Console compatibility: No 2024-10-23 22:36:03.969 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:36:04.004 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:36:04.004 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:36:04.004 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:36:04.005 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:36:04.203 - Thread: 1 -> Loading scenarios 2024-10-23 22:36:04.203 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:36:04.204 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:36:04.204 - Thread: 1 -> List of used mods - END 2024-10-23 22:36:04.263 - Thread: 1 -> Loading behaviors 2024-10-23 22:36:04.263 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:36:04.263 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:36:04.263 - Thread: 1 -> Loading animations 2024-10-23 22:36:04.263 - Thread: 1 -> Loading animations 2024-10-23 22:36:04.263 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:04.264 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:04.264 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:04.264 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:04.264 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:04.264 - Thread: 1 -> Loading sound definitions 2024-10-23 22:36:04.264 - Thread: 1 -> Loading category classes 2024-10-23 22:36:04.267 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:36:04.267 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:36:04.267 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:36:04.268 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:36:04.268 - Thread: 1 -> Loading blueprints 2024-10-23 22:36:04.268 - Thread: 1 -> Loading blueprints 2024-10-23 22:36:04.268 - Thread: 1 -> Loading agent definitions 2024-10-23 22:36:04.268 - Thread: 1 -> Loading character definitions 2024-10-23 22:36:04.268 - Thread: 1 -> Loading character definitions 2024-10-23 22:36:04.268 - Thread: 1 -> Loading components 2024-10-23 22:36:04.268 - Thread: 1 -> Loading components 2024-10-23 22:36:04.268 - Thread: 1 -> Loading configuration 2024-10-23 22:36:04.268 - Thread: 1 -> Loading container types 2024-10-23 22:36:04.268 - Thread: 1 -> Loading Contract Types 2024-10-23 22:36:04.269 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:36:04.269 - Thread: 1 -> Loading block positions 2024-10-23 22:36:04.269 - Thread: 1 -> Loading curve definitions 2024-10-23 22:36:04.269 - Thread: 1 -> Loading debris 2024-10-23 22:36:04.269 - Thread: 1 -> Loading environment items entries 2024-10-23 22:36:04.269 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:36:04.269 - Thread: 1 -> Loading decal definitions 2024-10-23 22:36:04.269 - Thread: 1 -> Loading decal definitions 2024-10-23 22:36:04.269 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:36:04.269 - Thread: 1 -> Loading edges 2024-10-23 22:36:04.269 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:36:04.269 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:36:04.269 - Thread: 1 -> Loading animations 2024-10-23 22:36:04.269 - Thread: 1 -> Loading entity components 2024-10-23 22:36:04.269 - Thread: 1 -> Loading component containers 2024-10-23 22:36:04.269 - Thread: 1 -> Loading environment items entries 2024-10-23 22:36:04.270 - Thread: 1 -> Loading Faction Names 2024-10-23 22:36:04.270 - Thread: 1 -> Loading factions 2024-10-23 22:36:04.270 - Thread: 1 -> Loading flare definitions 2024-10-23 22:36:04.270 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:36:04.270 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:36:04.270 - Thread: 1 -> Loading event definitions 2024-10-23 22:36:04.270 - Thread: 1 -> Loading physical items 2024-10-23 22:36:04.292 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:36:04.292 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:36:04.292 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:36:04.292 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:36:04.292 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:36:04.292 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:36:04.292 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:36:04.292 - Thread: 1 -> Loading planet definition 2024-10-23 22:36:04.292 - Thread: 1 -> Loading physical items 2024-10-23 22:36:04.292 - Thread: 1 -> Loading physical items 2024-10-23 22:36:04.292 - Thread: 1 -> Loading physical material properties 2024-10-23 22:36:04.292 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:36:04.293 - Thread: 1 -> Loading Quick starts 2024-10-23 22:36:04.293 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:36:04.293 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:36:04.293 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:36:04.293 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:36:04.293 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:36:04.293 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:36:04.293 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:36:04.293 - Thread: 1 -> Loading sound categories 2024-10-23 22:36:04.293 - Thread: 1 -> Loading stat definitions 2024-10-23 22:36:04.293 - Thread: 1 -> Loading stories definition 2024-10-23 22:36:04.293 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:36:04.293 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:36:04.293 - Thread: 1 -> Loading grid creators 2024-10-23 22:36:04.293 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:36:04.294 - Thread: 1 -> Loading planet definition 2024-10-23 22:36:04.294 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:36:04.294 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:36:04.294 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:36:04.294 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:36:04.294 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:36:04.294 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:36:04.295 - Thread: 1 -> Audio effects definitions 2024-10-23 22:36:04.295 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:36:04.295 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:36:04.295 - Thread: 1 -> Loading physical material properties 2024-10-23 22:36:04.296 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:36:04.407 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:36:04.408 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:36:04.408 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:36:04.410 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.410 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.411 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.411 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.411 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.412 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.412 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.413 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.414 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.414 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.415 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.415 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.416 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.417 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.418 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.418 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.419 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.420 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.425 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.426 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.427 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.428 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.429 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.429 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.430 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.430 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.432 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.432 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.434 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.434 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.435 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.436 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.437 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.437 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.455 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.455 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.457 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.458 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.460 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.460 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.462 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.463 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.464 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.465 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.466 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.468 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.473 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.473 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.476 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.476 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.478 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.478 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.481 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.482 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.487 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.488 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.493 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.494 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.497 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.497 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.500 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.501 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.504 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.504 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.509 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.509 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.512 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.513 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.516 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.516 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.519 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.521 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.524 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.525 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.528 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.529 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.533 - Thread: 1 -> Loading cube blocks 2024-10-23 22:36:04.535 - Thread: 1 -> Created block definitions 2024-10-23 22:36:04.541 - Thread: 1 -> Loading block variant groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:36:04.557 - Thread: 1 -> Loading drop containers 2024-10-23 22:36:04.557 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:36:04.557 - Thread: 1 -> Loading respawn ships 2024-10-23 22:36:04.557 - Thread: 1 -> Loading spawn groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading spawn groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading spawn groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading spawn groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading spawn groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading spawn groups 2024-10-23 22:36:04.557 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:36:04.572 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:36:04.594 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:36:04.594 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:36:04.708 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:36:04.844 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:36:04.847 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:36:04.850 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:36:04.889 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:36:04.890 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:36:04.890 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:36:04.893 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:36:05.106 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:36:05.107 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:36:05.107 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:36:05.107 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:36:05.107 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:36:05.107 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:36:05.110 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:36:05.110 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:36:05.110 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:36:05.110 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:36:05.122 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:36:05.429 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:36:05.632 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:36:05.633 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:36:05.654 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:36:05.654 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:36:05.670 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:36:05.670 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:36:05.860 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:36:05.861 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:36:05.887 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:36:05.887 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:36:11.260 - Thread: 10 -> Info: Planet generator name: Mars 2024-10-23 22:36:11.260 - Thread: 10 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:36:11.261 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:36:11.261 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:36:12.892 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-23 22:36:12.892 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:36:12.892 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:36:12.893 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:36:13.469 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:36:13.469 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:36:13.487 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:36:13.488 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:36:14.115 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-23 22:36:14.115 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:36:14.769 - Thread: 9 -> Info: Planet generator name: Alien 2024-10-23 22:36:14.769 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:36:17.652 - Thread: 10 -> Info: Planet generator name: Triton 2024-10-23 22:36:17.652 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:36:19.431 - Thread: 11 -> Info: Planet generator name: Europa 2024-10-23 22:36:19.431 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:36:20.246 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:36:20.246 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:36:20.248 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:36:20.248 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:36:20.249 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:36:20.250 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:36:20.250 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:36:20.250 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:36:20.250 - Thread: 1 -> Password = 2024-10-23 22:36:20.250 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:36:20.250 - Thread: 1 -> WorkshopId = 2024-10-23 22:36:20.250 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:36:20.250 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:36:20.250 - Thread: 1 -> Settings: 2024-10-23 22:36:20.250 - Thread: 1 -> GameMode = Survival 2024-10-23 22:36:20.250 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:36:20.250 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:36:20.250 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:36:20.250 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:36:20.250 - Thread: 1 -> AutoHealing = True 2024-10-23 22:36:20.250 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:36:20.250 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:36:20.250 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:36:20.250 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:36:20.250 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:36:20.250 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:36:20.250 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:36:20.250 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:36:20.250 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:36:20.250 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:36:20.250 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:36:20.250 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:36:20.250 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:36:20.250 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:36:20.250 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:36:20.250 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:36:20.250 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:36:20.250 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:36:20.250 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnableScripts = False 2024-10-23 22:36:20.250 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:36:20.250 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:36:20.250 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:36:20.250 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:36:20.250 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:36:20.250 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:36:20.250 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:36:20.250 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:36:20.250 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:36:20.250 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:36:20.250 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:36:20.250 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:36:20.250 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:36:20.250 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:36:20.250 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:36:20.250 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:36:20.250 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:36:20.250 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:36:20.250 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:36:20.250 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:36:20.250 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:36:20.250 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:36:20.250 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:36:20.250 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:36:20.250 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:36:20.250 - Thread: 1 -> RealisticSound = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnableSaving = True 2024-10-23 22:36:20.250 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:36:20.250 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:36:20.250 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:36:20.250 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:36:20.250 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:36:20.250 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:36:20.250 - Thread: 1 -> FamilySharing = True 2024-10-23 22:36:20.250 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:36:20.250 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:36:20.250 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:36:20.251 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:36:20.251 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:36:20.251 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:36:20.251 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:36:20.251 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:36:20.251 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:36:20.251 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:36:20.251 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:36:20.251 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:36:20.251 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:36:20.251 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:36:20.251 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:36:20.251 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:36:20.251 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableResearch = True 2024-10-23 22:36:20.251 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:36:20.251 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:36:20.251 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:36:20.251 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:36:20.251 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:36:20.251 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:36:20.251 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:36:20.251 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:36:20.251 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:36:20.251 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:36:20.251 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:36:20.251 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:36:20.251 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:36:20.251 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:36:20.251 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:36:20.251 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:36:20.251 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:36:20.251 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:36:20.251 - Thread: 1 -> EnableDrones = True 2024-10-23 22:36:20.251 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:36:20.251 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:36:20.251 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:36:20.251 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:36:20.251 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:36:20.251 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:36:20.251 - Thread: 1 -> Scenario = False 2024-10-23 22:36:20.251 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:36:20.251 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:36:20.251 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:36:20.251 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:36:20.251 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:36:20.251 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:36:20.251 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:36:20.251 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:36:20.251 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:36:20.251 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:36:20.251 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:36:20.251 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:36:20.251 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:36:20.251 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:36:20.251 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:36:20.253 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:36:20.255 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:36:20.274 - Thread: 1 -> Session loaded 2024-10-23 22:36:20.274 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:36:20.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:36:20.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:36:20.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:36:20.274 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:36:20.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:36:20.274 - Thread: 1 -> Updating continues. 2024-10-23 22:36:20.275 - Thread: 1 -> GC Memory: 2479.316 / 2479.316 MB 2024-10-23 22:36:24.103 - Thread: 1 -> Loading duration: 20.8525261 2024-10-23 22:36:24.258 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:24.258 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:24.259 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:36:29.739 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:36:29.756 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:36:31.256 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:36:31.489 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:31.489 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:33.006 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:36:33.022 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:36:36.274 - Thread: 1 -> GUI Stats: Update 9.80281349999997, Draw 0.392843666666667 2024-10-23 22:36:47.572 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:36:47.805 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:47.805 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:36:50.290 - Thread: 1 -> GC Memory: 3152.525 / 3152.525 MB 2024-10-23 22:36:53.989 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:36:54.006 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:36:57.189 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:36:57.422 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:36:57.422 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:37:06.273 - Thread: 1 -> GUI Stats: Update 0.143194833333333, Draw 0.334778888888889 2024-10-23 22:37:06.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:37:06.939 - Thread: 1 -> STATISTICS,7590.25,0,0,0,0,0,0,10.55866,62.22368,1,0,3157.016,16914.76,20948,979804,12,24.72768,56.84573,0.1454693,45441,8.333241,0,16.66667,2.060617,4.737092,100,11738361360,3157.016,0,0,-1 2024-10-23 22:37:06.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:37:06.939 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1190,1485,122,849,11194,7048,0,0,132,8534,0,4871,31,0,65,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:37:20.290 - Thread: 1 -> GC Memory: 3158.448 / 3158.448 MB 2024-10-23 22:37:36.273 - Thread: 1 -> GUI Stats: Update 0.142868555555555, Draw 0.194446166666667 2024-10-23 22:37:40.440 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:37:50.290 - Thread: 1 -> GC Memory: 3166.988 / 3166.988 MB 2024-10-23 22:37:53.406 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:37:53.422 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:38:06.274 - Thread: 1 -> GUI Stats: Update 0.144081, Draw 0.426439722222222 2024-10-23 22:38:06.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:38:06.956 - Thread: 1 -> STATISTICS,7650.2666667,0,0,0,0,0,0,14.28311,80.39571,1,0,3175.908,17012.39,20948,979804,12,27.5543,79.77638,0.152399,45434,8.333187,0,16.66667,2.296152,6.647915,100,11811646416,3175.908,0,0,-1 2024-10-23 22:38:06.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:38:06.956 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1259,1555,122,849,11264,7046,0,0,130,8601,0,4871,31,0,67,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:38:17.539 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:38:17.773 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:17.773 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:19.839 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:38:19.855 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:38:20.307 - Thread: 1 -> GC Memory: 3180.667 / 3180.667 MB 2024-10-23 22:38:22.272 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:38:22.514 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:22.514 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:23.923 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:38:23.938 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:38:24.806 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:24.810 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:25.383 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:38:25.383 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:38:25.383 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:38:25.384 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:38:25.385 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:38:25.443 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:38:25.444 - Thread: 1 -> MySession::Unload START 2024-10-23 22:38:25.444 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:38:25.444 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:38:25.444 - Thread: 1 -> IsServer: True 2024-10-23 22:38:25.444 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:38:25.464 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:38:25.464 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:38:25.562 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:38:25.701 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:38:25.701 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:38:25.701 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:38:25.703 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:38:25.709 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:38:25.855 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:38:25.855 - Thread: 1 -> Network readers disposed 2024-10-23 22:38:25.855 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:38:26.030 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:26.031 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:38:26.031 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:38:26.053 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:38:26.053 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:38:26.053 - Thread: 1 -> Loading Quick starts 2024-10-23 22:38:26.053 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:38:26.053 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:38:26.053 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:38:26.053 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:38:26.633 - Thread: 1 -> MySession::Unload END 2024-10-23 22:38:26.634 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:38:26.634 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:38:26.634 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:38:27.222 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:38:27.223 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:38:27.223 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:38:27.223 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:38:27.223 - Thread: 1 -> LoadSession() - End 2024-10-23 22:38:27.223 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:27.224 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:27.224 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:38:27.224 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:38:27.224 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:38:27.440 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:38:27.440 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:38:27.950 - Thread: 1 -> GC Memory: 2,417,568,496 B 2024-10-23 22:38:27.953 - Thread: 1 -> Process Memory: 15,718,649,856 B 2024-10-23 22:38:27.953 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:38:27.953 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:38:27.953 - Thread: 1 -> Console compatibility: No 2024-10-23 22:38:27.973 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:38:28.008 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:38:28.008 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:38:28.008 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:38:28.009 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:38:28.184 - Thread: 1 -> Loading scenarios 2024-10-23 22:38:28.184 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:38:28.184 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:38:28.184 - Thread: 1 -> List of used mods - END 2024-10-23 22:38:28.234 - Thread: 1 -> Loading behaviors 2024-10-23 22:38:28.234 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:38:28.234 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:38:28.234 - Thread: 1 -> Loading animations 2024-10-23 22:38:28.237 - Thread: 1 -> Loading animations 2024-10-23 22:38:28.237 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:28.238 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:28.238 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:28.238 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:28.238 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:28.238 - Thread: 1 -> Loading sound definitions 2024-10-23 22:38:28.238 - Thread: 1 -> Loading category classes 2024-10-23 22:38:28.238 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:38:28.252 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:38:28.252 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:38:28.252 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:38:28.253 - Thread: 1 -> Loading blueprints 2024-10-23 22:38:28.253 - Thread: 1 -> Loading blueprints 2024-10-23 22:38:28.253 - Thread: 1 -> Loading agent definitions 2024-10-23 22:38:28.253 - Thread: 1 -> Loading character definitions 2024-10-23 22:38:28.253 - Thread: 1 -> Loading character definitions 2024-10-23 22:38:28.253 - Thread: 1 -> Loading components 2024-10-23 22:38:28.253 - Thread: 1 -> Loading components 2024-10-23 22:38:28.253 - Thread: 1 -> Loading configuration 2024-10-23 22:38:28.253 - Thread: 1 -> Loading container types 2024-10-23 22:38:28.253 - Thread: 1 -> Loading Contract Types 2024-10-23 22:38:28.253 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:38:28.253 - Thread: 1 -> Loading block positions 2024-10-23 22:38:28.253 - Thread: 1 -> Loading curve definitions 2024-10-23 22:38:28.253 - Thread: 1 -> Loading debris 2024-10-23 22:38:28.254 - Thread: 1 -> Loading environment items entries 2024-10-23 22:38:28.254 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:38:28.254 - Thread: 1 -> Loading decal definitions 2024-10-23 22:38:28.254 - Thread: 1 -> Loading decal definitions 2024-10-23 22:38:28.254 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:38:28.254 - Thread: 1 -> Loading edges 2024-10-23 22:38:28.254 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:38:28.254 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:38:28.254 - Thread: 1 -> Loading animations 2024-10-23 22:38:28.254 - Thread: 1 -> Loading entity components 2024-10-23 22:38:28.254 - Thread: 1 -> Loading component containers 2024-10-23 22:38:28.254 - Thread: 1 -> Loading environment items entries 2024-10-23 22:38:28.254 - Thread: 1 -> Loading Faction Names 2024-10-23 22:38:28.254 - Thread: 1 -> Loading factions 2024-10-23 22:38:28.254 - Thread: 1 -> Loading flare definitions 2024-10-23 22:38:28.254 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:38:28.255 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:38:28.255 - Thread: 1 -> Loading event definitions 2024-10-23 22:38:28.255 - Thread: 1 -> Loading physical items 2024-10-23 22:38:28.272 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:38:28.272 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:38:28.272 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:38:28.272 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:38:28.272 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:38:28.272 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:38:28.272 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:38:28.272 - Thread: 1 -> Loading planet definition 2024-10-23 22:38:28.272 - Thread: 1 -> Loading physical items 2024-10-23 22:38:28.273 - Thread: 1 -> Loading physical items 2024-10-23 22:38:28.273 - Thread: 1 -> Loading physical material properties 2024-10-23 22:38:28.273 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:38:28.273 - Thread: 1 -> Loading Quick starts 2024-10-23 22:38:28.273 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:38:28.273 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:38:28.273 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:38:28.273 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:38:28.273 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:38:28.273 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:38:28.273 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:38:28.273 - Thread: 1 -> Loading sound categories 2024-10-23 22:38:28.273 - Thread: 1 -> Loading stat definitions 2024-10-23 22:38:28.273 - Thread: 1 -> Loading stories definition 2024-10-23 22:38:28.273 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:38:28.273 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:38:28.273 - Thread: 1 -> Loading grid creators 2024-10-23 22:38:28.273 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:38:28.274 - Thread: 1 -> Loading planet definition 2024-10-23 22:38:28.274 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:38:28.274 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:38:28.274 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:38:28.274 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:38:28.274 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:38:28.274 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:38:28.274 - Thread: 1 -> Audio effects definitions 2024-10-23 22:38:28.274 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:38:28.275 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:38:28.275 - Thread: 1 -> Loading physical material properties 2024-10-23 22:38:28.275 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:38:28.375 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:38:28.377 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:38:28.377 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:38:28.378 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.379 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.379 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.380 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.380 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.381 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.381 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.382 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.382 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.383 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.383 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.384 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.385 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.386 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.387 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.387 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.388 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.389 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.408 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.408 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.410 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.411 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.412 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.412 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.413 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.413 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.415 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.415 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.416 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.417 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.418 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.418 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.419 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.420 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.423 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.423 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.425 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.426 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.428 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.428 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.430 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.430 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.432 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.432 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.434 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.436 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.441 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.441 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.443 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.443 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.445 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.445 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.448 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.449 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.451 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.452 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.457 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.458 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.461 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.461 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.464 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.465 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.468 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.469 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.474 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.474 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.477 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.477 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.480 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.480 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.484 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.484 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.490 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.491 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.494 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.495 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.499 - Thread: 1 -> Loading cube blocks 2024-10-23 22:38:28.500 - Thread: 1 -> Created block definitions 2024-10-23 22:38:28.508 - Thread: 1 -> Loading block variant groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:38:28.527 - Thread: 1 -> Loading drop containers 2024-10-23 22:38:28.527 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:38:28.527 - Thread: 1 -> Loading respawn ships 2024-10-23 22:38:28.527 - Thread: 1 -> Loading spawn groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading spawn groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading spawn groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading spawn groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading spawn groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading spawn groups 2024-10-23 22:38:28.527 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:38:28.538 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:38:28.560 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:38:28.560 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:38:28.658 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:38:28.802 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:38:28.805 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:38:28.808 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:38:28.852 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:38:28.853 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:38:28.853 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:38:28.857 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:38:29.075 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:38:29.075 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:38:29.075 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:38:29.075 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:38:29.075 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:38:29.075 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:38:29.078 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:38:29.078 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:38:29.079 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:38:29.079 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:38:29.090 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:38:29.410 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:38:29.555 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:38:29.555 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:38:29.640 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:38:29.640 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:38:29.669 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:38:29.669 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:38:29.869 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:38:29.870 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:38:29.895 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:38:29.895 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:38:36.014 - Thread: 11 -> Info: Planet generator name: Mars 2024-10-23 22:38:36.014 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:38:36.014 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:38:36.014 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:38:37.083 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 22:38:37.083 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:38:37.084 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:38:37.084 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:38:37.711 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:38:37.711 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:38:37.728 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:38:37.728 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:38:38.400 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-10-23 22:38:38.400 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:38:39.031 - Thread: 9 -> Info: Planet generator name: Alien 2024-10-23 22:38:39.031 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:38:42.031 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 22:38:42.031 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:38:42.759 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 22:38:42.759 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:38:44.682 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:38:44.682 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:38:44.683 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:38:44.683 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:38:44.685 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:38:44.685 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:38:44.685 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:38:44.685 - Thread: 1 -> GameDateTime = 01/01/2081 12:17:06 2024-10-23 22:38:44.685 - Thread: 1 -> Password = 2024-10-23 22:38:44.685 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:38:44.685 - Thread: 1 -> WorkshopId = 2024-10-23 22:38:44.685 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:38:44.685 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:38:44.685 - Thread: 1 -> Settings: 2024-10-23 22:38:44.685 - Thread: 1 -> GameMode = Survival 2024-10-23 22:38:44.685 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:38:44.685 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:38:44.685 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:38:44.685 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:38:44.685 - Thread: 1 -> AutoHealing = True 2024-10-23 22:38:44.685 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:38:44.685 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:38:44.685 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:38:44.685 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:38:44.685 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:38:44.685 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:38:44.685 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:38:44.685 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:38:44.685 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:38:44.685 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:38:44.685 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:38:44.685 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:38:44.685 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:38:44.685 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:38:44.685 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:38:44.685 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:38:44.685 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:38:44.685 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:38:44.685 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:38:44.685 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:38:44.685 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:38:44.685 - Thread: 1 -> EnableScripts = False 2024-10-23 22:38:44.685 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:38:44.685 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:38:44.685 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:38:44.685 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:38:44.685 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:38:44.685 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:38:44.685 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:38:44.685 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:38:44.685 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:38:44.685 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:38:44.685 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:38:44.685 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:38:44.685 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:38:44.685 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:38:44.685 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:38:44.685 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:38:44.685 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:38:44.685 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:38:44.685 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:38:44.685 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:38:44.685 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:38:44.685 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:38:44.685 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:38:44.685 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:38:44.685 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:38:44.685 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:38:44.685 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:38:44.685 - Thread: 1 -> RealisticSound = True 2024-10-23 22:38:44.685 - Thread: 1 -> EnableSaving = True 2024-10-23 22:38:44.685 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:38:44.685 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:38:44.685 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:38:44.686 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:38:44.686 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:38:44.686 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:38:44.686 - Thread: 1 -> FamilySharing = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:38:44.686 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:38:44.686 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:38:44.686 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:38:44.686 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:38:44.686 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:38:44.686 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:38:44.686 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:38:44.686 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:38:44.686 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:38:44.686 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:38:44.686 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:38:44.686 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:38:44.686 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:38:44.686 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:38:44.686 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:38:44.686 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableResearch = True 2024-10-23 22:38:44.686 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:38:44.686 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:38:44.686 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:38:44.686 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:38:44.686 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:38:44.686 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:38:44.686 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:38:44.686 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:38:44.686 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:38:44.686 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:38:44.686 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:38:44.686 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:38:44.686 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:38:44.686 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:38:44.686 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:38:44.686 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:38:44.686 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:38:44.686 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:38:44.686 - Thread: 1 -> EnableDrones = True 2024-10-23 22:38:44.686 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:38:44.686 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:38:44.686 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:38:44.686 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:38:44.686 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:38:44.686 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:38:44.686 - Thread: 1 -> Scenario = False 2024-10-23 22:38:44.686 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:38:44.686 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:38:44.686 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:38:44.686 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:38:44.686 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:38:44.686 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:38:44.686 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:38:44.686 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:38:44.686 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:38:44.686 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:38:44.686 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:38:44.686 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:38:44.686 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:38:44.686 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:38:44.686 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:38:44.687 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:38:44.688 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:38:44.705 - Thread: 1 -> Session loaded 2024-10-23 22:38:44.705 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:38:44.705 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:38:44.705 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:38:44.705 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:38:44.705 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:38:44.705 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:38:44.705 - Thread: 1 -> Updating continues. 2024-10-23 22:38:44.706 - Thread: 1 -> GC Memory: 2468.843 / 2468.843 MB 2024-10-23 22:38:49.388 - Thread: 1 -> Loading duration: 22.1647629 2024-10-23 22:38:49.533 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:49.533 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:38:49.533 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:38:55.047 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:38:55.063 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:38:56.716 - Thread: 1 -> GUI Stats: Update 10.0451646111111, Draw 0.473499222222223 2024-10-23 22:38:58.848 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:38:59.080 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:38:59.080 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:08.631 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:39:08.647 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:39:14.715 - Thread: 1 -> GC Memory: 4931.729 / 4931.729 MB 2024-10-23 22:39:21.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:39:22.331 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:39:22.331 - Thread: 1 -> CONTRACT,ACCEPT,966970890574476814,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,857664,UVCG,0,[007...301],MyObjectBuilder_Ingot_Silver,346 2024-10-23 22:39:22.352 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:22.352 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:22.614 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:39:22.847 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:22.847 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:23.981 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:39:26.715 - Thread: 1 -> GUI Stats: Update 0.150546222222222, Draw 0.337298611111111 2024-10-23 22:39:27.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:39:27.431 - Thread: 1 -> STATISTICS,7710.2833334,0,0,0,0,0,0,9.826518,69.43282,1,0,4932.984,17253.11,20948,979804,12,23.54068,73.14423,0.147502,45200,8.333192,0,16.66667,1.96169,6.095248,100,11785574520,4932.984,0,0,-1 2024-10-23 22:39:27.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:39:27.431 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1212,1508,122,849,11239,7069,0,0,114,8577,0,4910,31,0,67,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:39:31.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:31.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:31.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:39:32.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:32.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:32.663 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 22:39:32.680 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 22:39:33.447 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 22:39:33.680 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:33.680 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:34.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:39:44.716 - Thread: 1 -> GC Memory: 4941.739 / 4941.739 MB 2024-10-23 22:39:51.781 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-10-23 22:39:53.597 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:53.597 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:54.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:39:54.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:39:56.716 - Thread: 1 -> GUI Stats: Update 0.232394277777778, Draw 0.283134333333334 2024-10-23 22:40:14.716 - Thread: 1 -> GC Memory: 2622.332 / 2622.332 MB 2024-10-23 22:40:26.716 - Thread: 1 -> GUI Stats: Update 0.163336111111111, Draw 0.255885944444445 2024-10-23 22:40:27.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:40:27.453 - Thread: 1 -> STATISTICS,7770.3,0,0,0,0,0,0,12.47761,135.9797,1,0,2640.644,17322.64,20948,979804,12,36.00077,90.6059,0.1698433,44999,8.380537,0,16.66667,3.017058,7.59326,100,11835921057,2640.644,0,0,-1 2024-10-23 22:40:27.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:40:27.453 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1268,1573,122,849,11287,7051,0,0,114,8625,0,4909,31,0,67,15,384,85,0,11,1717,759,456,8,30,0,0,0,0 2024-10-23 22:40:44.732 - Thread: 1 -> GC Memory: 2650.399 / 2650.399 MB 2024-10-23 22:40:56.715 - Thread: 1 -> GUI Stats: Update 0.137993388888889, Draw 0.235412611111111 2024-10-23 22:41:14.749 - Thread: 1 -> GC Memory: 2684.731 / 2684.731 MB 2024-10-23 22:41:26.716 - Thread: 1 -> GUI Stats: Update 0.161531666666667, Draw 0.289176 2024-10-23 22:41:27.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:41:27.464 - Thread: 1 -> STATISTICS,7830.3166667,0,0,0,0,0,0,12.19853,92.02865,1,0,2692.9,17471.68,20948,979804,12,28.66841,98.42114,0.1902007,44874,9.322643,0,16.66667,2.672653,9.175452,100,11979407437,2692.9,0,0,-1 2024-10-23 22:41:27.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:41:27.464 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1384,1688,122,849,11424,7053,0,0,114,8741,0,4909,31,0,87,15,384,84,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:41:44.749 - Thread: 1 -> GC Memory: 2709.867 / 2709.867 MB 2024-10-23 22:41:51.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:41:55.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:41:55.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:41:56.716 - Thread: 1 -> GUI Stats: Update 0.166785055555556, Draw 0.259006833333333 2024-10-23 22:42:00.715 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-10-23 22:42:00.731 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-10-23 22:42:01.497 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-10-23 22:42:01.730 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-10-23 22:42:01.730 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-10-23 22:42:09.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:42:13.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:42:13.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:42:14.766 - Thread: 1 -> GC Memory: 2448.357 / 2448.357 MB 2024-10-23 22:42:26.716 - Thread: 1 -> GUI Stats: Update 0.177442666666666, Draw 0.243199777777778 2024-10-23 22:42:27.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:42:27.481 - Thread: 1 -> STATISTICS,7890.3333334,0,0,0,0,0,0,11.97815,94.03059,1,0,2452.758,17438.61,20948,979804,12,32.76411,98.37798,0.1778558,45041,8.77551,0,16.66667,2.875218,8.633169,100,12150815711,2452.758,0,0,-1 2024-10-23 22:42:27.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:42:27.481 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1568,1866,122,849,11587,7053,0,0,114,8920,0,4909,31,0,72,15,384,79,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:42:40.449 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:42:44.766 - Thread: 1 -> GC Memory: 2465.595 / 2465.595 MB 2024-10-23 22:42:56.716 - Thread: 1 -> GUI Stats: Update 0.146668166666667, Draw 0.227591888888889 2024-10-23 22:43:14.768 - Thread: 1 -> GC Memory: 2486.434 / 2486.434 MB 2024-10-23 22:43:26.716 - Thread: 1 -> GUI Stats: Update 0.153527388888889, Draw 0.233836555555556 2024-10-23 22:43:27.449 - Thread: 1 -> Autosave initiated 2024-10-23 22:43:27.449 - Thread: 1 -> Character state: True 2024-10-23 22:43:27.449 - Thread: 1 -> IsServer: True 2024-10-23 22:43:27.449 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 22:43:27.449 - Thread: 1 -> Autosave 2024-10-23 22:43:27.449 - Thread: 1 -> Saving world - START 2024-10-23 22:43:27.449 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:43:27.449 - Thread: 1 -> Before snapshot.: GC Memory: 2,438 B 2024-10-23 22:43:27.458 - Thread: 1 -> After snapshot.: GC Memory: 2,441 B 2024-10-23 22:43:27.462 - Thread: 1 -> Directory cleanup: GC Memory: 2,441 B 2024-10-23 22:43:27.462 - Thread: 1 -> Saving world - END 2024-10-23 22:43:27.482 - Thread: 9 -> Session snapshot save - START 2024-10-23 22:43:27.482 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 22:43:27.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:43:27.498 - Thread: 1 -> STATISTICS,7950.35,0,0,0,0,0,0,17.05905,92.98708,1,0,2441.309,17458.83,20948,979804,12,14.77884,99.20457,0.1690909,44953,24.65343,0,16.66667,3.643492,24.45733,100,12164330159,2441.309,0,0,-1 2024-10-23 22:43:27.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:43:27.498 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1583,1880,122,849,11600,7055,0,0,116,8936,0,4909,31,0,69,15,384,77,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:43:27.646 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:43:27.751 - Thread: 9 -> Session snapshot save - END 2024-10-23 22:43:44.782 - Thread: 1 -> GC Memory: 2467.647 / 2467.647 MB 2024-10-23 22:43:54.915 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-10-23 22:43:54.931 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-10-23 22:43:56.716 - Thread: 1 -> GUI Stats: Update 0.159760166666666, Draw 0.252769944444444 2024-10-23 22:43:57.782 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-10-23 22:43:57.782 - Thread: 1 -> CONTRACT,FINISH,966970890574476814,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,857664,UVCG,0,[007...301],MyObjectBuilder_Ingot_Silver,346 2024-10-23 22:43:57.782 - Thread: 1 -> Balance change of 857664 to account owner 144115188075855897 with new balance of 35938123 2024-10-23 22:43:57.798 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:43:58.564 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:43:58.564 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:43:58.815 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-10-23 22:43:59.048 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:43:59.048 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:43:59.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:44:01.148 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:01.148 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:02.215 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:44:02.231 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:44:04.381 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:44:04.614 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:04.614 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:08.632 - Thread: 1 -> Updating stopped. 2024-10-23 22:44:08.648 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:44:09.380 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:44:09.381 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:44:09.383 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:44:09.714 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:44:10.198 - Thread: 1 -> Saving world - START 2024-10-23 22:44:10.198 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:44:10.198 - Thread: 1 -> Before snapshot.: GC Memory: 2,889 B 2024-10-23 22:44:10.207 - Thread: 1 -> After snapshot.: GC Memory: 2,892 B 2024-10-23 22:44:10.212 - Thread: 1 -> Directory cleanup: GC Memory: 2,892 B 2024-10-23 22:44:10.212 - Thread: 1 -> Saving world - END 2024-10-23 22:44:10.231 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:10.231 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:10.232 - Thread: 10 -> Session snapshot save - START 2024-10-23 22:44:10.232 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 22:44:10.394 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:44:10.462 - Thread: 10 -> Session snapshot save - END 2024-10-23 22:44:10.498 - Thread: 1 -> Updating continues. 2024-10-23 22:44:10.731 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:10.731 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:13.398 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:44:13.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:44:14.148 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:14.149 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:14.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:44:14.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:44:14.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:44:14.743 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:44:14.744 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:44:14.745 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:44:14.745 - Thread: 1 -> MySession::Unload START 2024-10-23 22:44:14.745 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:44:14.745 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:44:14.745 - Thread: 1 -> IsServer: True 2024-10-23 22:44:14.746 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:44:14.767 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:44:14.767 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:44:14.867 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:44:14.994 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:44:14.995 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:44:14.995 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:44:14.997 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:44:15.001 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:44:15.104 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:44:15.104 - Thread: 1 -> Network readers disposed 2024-10-23 22:44:15.131 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:44:15.315 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:15.315 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:44:15.315 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:44:15.338 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:44:15.338 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:44:15.338 - Thread: 1 -> Loading Quick starts 2024-10-23 22:44:15.338 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:44:15.338 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:44:15.338 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:44:15.338 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:44:15.938 - Thread: 1 -> MySession::Unload END 2024-10-23 22:44:15.939 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:44:15.939 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:44:15.939 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:44:16.574 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:44:16.575 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:44:16.575 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:44:16.575 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:44:16.575 - Thread: 1 -> LoadSession() - End 2024-10-23 22:44:16.575 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:16.575 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:16.576 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:44:16.576 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:44:16.576 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:44:16.791 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:44:16.792 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:44:17.335 - Thread: 1 -> GC Memory: 2,441,919,256 B 2024-10-23 22:44:17.337 - Thread: 1 -> Process Memory: 15,737,298,944 B 2024-10-23 22:44:17.337 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:44:17.337 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:44:17.337 - Thread: 1 -> Console compatibility: No 2024-10-23 22:44:17.367 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:44:17.425 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:44:17.425 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:44:17.425 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:44:17.426 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:44:17.601 - Thread: 1 -> Loading scenarios 2024-10-23 22:44:17.601 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:44:17.602 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:44:17.602 - Thread: 1 -> List of used mods - END 2024-10-23 22:44:17.654 - Thread: 1 -> Loading behaviors 2024-10-23 22:44:17.654 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:44:17.654 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:44:17.654 - Thread: 1 -> Loading animations 2024-10-23 22:44:17.654 - Thread: 1 -> Loading animations 2024-10-23 22:44:17.655 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:17.655 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:17.655 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:17.655 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:17.655 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:17.655 - Thread: 1 -> Loading sound definitions 2024-10-23 22:44:17.655 - Thread: 1 -> Loading category classes 2024-10-23 22:44:17.656 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:44:17.656 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:44:17.656 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:44:17.656 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:44:17.656 - Thread: 1 -> Loading blueprints 2024-10-23 22:44:17.656 - Thread: 1 -> Loading blueprints 2024-10-23 22:44:17.656 - Thread: 1 -> Loading agent definitions 2024-10-23 22:44:17.656 - Thread: 1 -> Loading character definitions 2024-10-23 22:44:17.656 - Thread: 1 -> Loading character definitions 2024-10-23 22:44:17.656 - Thread: 1 -> Loading components 2024-10-23 22:44:17.656 - Thread: 1 -> Loading components 2024-10-23 22:44:17.656 - Thread: 1 -> Loading configuration 2024-10-23 22:44:17.656 - Thread: 1 -> Loading container types 2024-10-23 22:44:17.657 - Thread: 1 -> Loading Contract Types 2024-10-23 22:44:17.657 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:44:17.657 - Thread: 1 -> Loading block positions 2024-10-23 22:44:17.657 - Thread: 1 -> Loading curve definitions 2024-10-23 22:44:17.657 - Thread: 1 -> Loading debris 2024-10-23 22:44:17.657 - Thread: 1 -> Loading environment items entries 2024-10-23 22:44:17.657 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:44:17.657 - Thread: 1 -> Loading decal definitions 2024-10-23 22:44:17.657 - Thread: 1 -> Loading decal definitions 2024-10-23 22:44:17.657 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:44:17.657 - Thread: 1 -> Loading edges 2024-10-23 22:44:17.657 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:44:17.657 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:44:17.657 - Thread: 1 -> Loading animations 2024-10-23 22:44:17.657 - Thread: 1 -> Loading entity components 2024-10-23 22:44:17.658 - Thread: 1 -> Loading component containers 2024-10-23 22:44:17.658 - Thread: 1 -> Loading environment items entries 2024-10-23 22:44:17.658 - Thread: 1 -> Loading Faction Names 2024-10-23 22:44:17.658 - Thread: 1 -> Loading factions 2024-10-23 22:44:17.658 - Thread: 1 -> Loading flare definitions 2024-10-23 22:44:17.658 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:44:17.658 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:44:17.658 - Thread: 1 -> Loading event definitions 2024-10-23 22:44:17.658 - Thread: 1 -> Loading physical items 2024-10-23 22:44:17.682 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:44:17.682 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:44:17.682 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:44:17.682 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:44:17.682 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:44:17.682 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:44:17.682 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:44:17.682 - Thread: 1 -> Loading planet definition 2024-10-23 22:44:17.682 - Thread: 1 -> Loading physical items 2024-10-23 22:44:17.682 - Thread: 1 -> Loading physical items 2024-10-23 22:44:17.682 - Thread: 1 -> Loading physical material properties 2024-10-23 22:44:17.682 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:44:17.682 - Thread: 1 -> Loading Quick starts 2024-10-23 22:44:17.682 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:44:17.683 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:44:17.683 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:44:17.683 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:44:17.683 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:44:17.683 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:44:17.683 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:44:17.683 - Thread: 1 -> Loading sound categories 2024-10-23 22:44:17.683 - Thread: 1 -> Loading stat definitions 2024-10-23 22:44:17.683 - Thread: 1 -> Loading stories definition 2024-10-23 22:44:17.683 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:44:17.683 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:44:17.683 - Thread: 1 -> Loading grid creators 2024-10-23 22:44:17.683 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:44:17.683 - Thread: 1 -> Loading planet definition 2024-10-23 22:44:17.683 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:44:17.683 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:44:17.683 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:44:17.684 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:44:17.684 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:44:17.684 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:44:17.684 - Thread: 1 -> Audio effects definitions 2024-10-23 22:44:17.684 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:44:17.684 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:44:17.685 - Thread: 1 -> Loading physical material properties 2024-10-23 22:44:17.685 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:44:17.778 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:44:17.783 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:44:17.783 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:44:17.785 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.785 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.786 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.786 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.786 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.787 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.787 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.788 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.789 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.789 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.790 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.790 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.791 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.792 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.793 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.794 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.795 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.795 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.796 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.796 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.798 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.799 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.821 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.821 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.822 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.823 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.824 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.824 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.826 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.826 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.827 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.828 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.829 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.829 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.830 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.831 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.833 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.834 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.845 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.845 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.847 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.847 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.849 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.849 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.851 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.852 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.854 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.855 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.859 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.859 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.862 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.862 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.864 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.865 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.867 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.868 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.871 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.872 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.877 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.878 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.881 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.881 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.885 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.885 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.888 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.888 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.894 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.894 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.897 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.897 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.900 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.901 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.904 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.907 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.910 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.911 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.914 - Thread: 1 -> Loading cube blocks 2024-10-23 22:44:17.915 - Thread: 1 -> Created block definitions 2024-10-23 22:44:17.922 - Thread: 1 -> Loading block variant groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:44:17.939 - Thread: 1 -> Loading drop containers 2024-10-23 22:44:17.939 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:44:17.939 - Thread: 1 -> Loading respawn ships 2024-10-23 22:44:17.939 - Thread: 1 -> Loading spawn groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading spawn groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading spawn groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading spawn groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading spawn groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading spawn groups 2024-10-23 22:44:17.939 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:44:17.950 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:44:17.970 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:44:17.970 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:44:18.068 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:44:18.218 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:44:18.221 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:44:18.223 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:44:18.251 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:44:18.252 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:44:18.252 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:44:18.256 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:44:18.489 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:44:18.489 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:44:18.489 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:44:18.489 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:44:18.489 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:44:18.489 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:44:18.493 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:44:18.493 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:44:18.493 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:44:18.493 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:44:18.508 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:44:18.795 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:44:18.967 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:44:18.967 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:44:18.993 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:44:18.993 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:44:19.005 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:44:19.005 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:44:19.188 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:44:19.188 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:44:19.237 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:44:19.237 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:44:23.938 - Thread: 11 -> Info: Planet generator name: Mars 2024-10-23 22:44:23.938 - Thread: 11 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:44:23.938 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:44:23.938 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:44:26.733 - Thread: 9 -> Info: Planet generator name: Titan 2024-10-23 22:44:26.733 - Thread: 9 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:44:26.733 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:44:26.733 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:44:27.375 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:44:27.375 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:44:27.390 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:44:27.390 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:44:28.172 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-10-23 22:44:28.172 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:44:28.783 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-23 22:44:28.783 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:44:31.920 - Thread: 11 -> Info: Planet generator name: Triton 2024-10-23 22:44:31.920 - Thread: 11 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:44:32.670 - Thread: 9 -> Info: Planet generator name: Europa 2024-10-23 22:44:32.670 - Thread: 9 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:44:34.670 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:44:34.670 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:44:34.672 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:44:34.672 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:44:34.673 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:44:34.673 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:44:34.673 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:44:34.673 - Thread: 1 -> GameDateTime = 01/01/2081 12:22:16 2024-10-23 22:44:34.673 - Thread: 1 -> Password = 2024-10-23 22:44:34.673 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:44:34.673 - Thread: 1 -> WorkshopId = 2024-10-23 22:44:34.673 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:44:34.673 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:44:34.673 - Thread: 1 -> Settings: 2024-10-23 22:44:34.673 - Thread: 1 -> GameMode = Survival 2024-10-23 22:44:34.673 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:44:34.673 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:44:34.673 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:44:34.673 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:44:34.673 - Thread: 1 -> AutoHealing = True 2024-10-23 22:44:34.673 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:44:34.673 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:44:34.673 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:44:34.673 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:44:34.673 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:44:34.673 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:44:34.674 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:44:34.674 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:44:34.674 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:44:34.674 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:44:34.674 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:44:34.674 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:44:34.674 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:44:34.674 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:44:34.674 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:44:34.674 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:44:34.674 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:44:34.674 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:44:34.674 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:44:34.674 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableScripts = False 2024-10-23 22:44:34.674 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:44:34.674 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:44:34.674 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:44:34.674 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:44:34.674 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:44:34.674 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:44:34.674 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:44:34.674 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:44:34.674 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:44:34.674 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:44:34.674 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:44:34.674 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:44:34.674 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:44:34.674 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:44:34.674 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:44:34.674 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:44:34.674 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:44:34.674 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:44:34.674 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:44:34.674 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:44:34.674 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:44:34.674 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:44:34.674 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:44:34.674 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:44:34.674 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:44:34.674 - Thread: 1 -> RealisticSound = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableSaving = True 2024-10-23 22:44:34.674 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:44:34.674 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:44:34.674 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:44:34.674 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:44:34.674 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:44:34.674 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:44:34.674 - Thread: 1 -> FamilySharing = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:44:34.674 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:44:34.674 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:44:34.674 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:44:34.674 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:44:34.674 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:44:34.674 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:44:34.674 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:44:34.674 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:44:34.674 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:44:34.674 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:44:34.674 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:44:34.674 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:44:34.674 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:44:34.674 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:44:34.674 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:44:34.674 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableResearch = True 2024-10-23 22:44:34.674 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:44:34.674 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:44:34.674 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:44:34.674 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:44:34.674 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:44:34.674 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:44:34.674 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:44:34.674 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:44:34.674 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:44:34.674 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:44:34.674 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:44:34.674 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:44:34.674 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:44:34.674 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:44:34.674 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:44:34.674 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:44:34.674 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:44:34.674 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:44:34.674 - Thread: 1 -> EnableDrones = True 2024-10-23 22:44:34.674 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:44:34.674 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:44:34.674 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:44:34.674 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:44:34.674 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:44:34.674 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:44:34.674 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:44:34.674 - Thread: 1 -> Scenario = False 2024-10-23 22:44:34.674 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:44:34.675 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:44:34.675 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:44:34.675 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:44:34.675 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:44:34.675 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:44:34.675 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:44:34.675 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:44:34.675 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:44:34.675 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:44:34.675 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:44:34.675 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:44:34.675 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:44:34.675 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:44:34.675 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:44:34.675 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:44:34.675 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:44:34.675 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:44:34.675 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:44:34.676 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:44:34.677 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:44:34.694 - Thread: 1 -> Session loaded 2024-10-23 22:44:34.694 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:44:34.694 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:44:34.694 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:44:34.694 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:44:34.694 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:44:34.694 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:44:34.694 - Thread: 1 -> Updating continues. 2024-10-23 22:44:34.746 - Thread: 1 -> GC Memory: 2466.045 / 2466.045 MB 2024-10-23 22:44:39.658 - Thread: 1 -> Loading duration: 23.0822509 2024-10-23 22:44:39.879 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:44:39.879 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:44:39.879 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:44:45.311 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:44:45.327 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:44:47.913 - Thread: 1 -> GUI Stats: Update 10.4547329444445, Draw 0.331073611111111 2024-10-23 22:44:48.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:44:48.727 - Thread: 1 -> STATISTICS,8010.3666667,0,0,0,0,0,0,15.54754,73.64845,1,0,3260.609,16525.57,20948,979804,12,27.92749,67.98869,0.1800177,45062,8.33323,0,16.66667,2.327262,5.665654,100,11273312002,3260.609,0,0,-1 2024-10-23 22:44:48.727 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:44:48.727 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,705,1001,124,849,10751,7087,0,0,132,8088,0,4910,31,0,65,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:45:04.761 - Thread: 1 -> GC Memory: 3260.507 / 3260.507 MB 2024-10-23 22:45:15.994 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:45:16.227 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:45:16.227 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:45:17.912 - Thread: 1 -> GUI Stats: Update 0.137102777777778, Draw 0.821497166666668 2024-10-23 22:45:20.261 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-10-23 22:45:20.277 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-10-23 22:45:23.973 - Thread: 1 -> Balance change of -19069480 to account owner 144115188075855897 with new balance of 16868643 2024-10-23 22:45:23.973 - Thread: 1 -> Balance change of 19069480 to account owner 276850248725638763 with new balance of 116828737 2024-10-23 22:45:23.973 - Thread: 1 -> SendBuyItemResult - Success, 1112774898404180174, B-980 Hauler, 19069480, 1, [007...301] 2024-10-23 22:45:24.837 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-10-23 22:45:25.070 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-10-23 22:45:25.070 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-10-23 22:45:34.773 - Thread: 1 -> GC Memory: 3279.879 / 3279.879 MB 2024-10-23 22:45:48.005 - Thread: 1 -> GUI Stats: Update 0.157325, Draw 0.338345111111111 2024-10-23 22:45:48.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:45:48.837 - Thread: 1 -> STATISTICS,8070.3833334,0,0,0,0,0,0,11.18657,80.45403,1,0,3298.1,17204.32,22903,977849,13,28.22471,84.48343,0.152098,45100,8.333201,0,16.66667,2.352022,7.040174,100,11877458882,3298.1,0,0,-1 2024-10-23 22:45:48.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:45:48.837 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1298,1593,124,849,11327,7070,0,0,116,8663,0,4909,31,0,66,15,384,76,0,27,1717,759,456,8,30,0,0,0,0 2024-10-23 22:46:04.788 - Thread: 1 -> GC Memory: 3308.509 / 3308.509 MB 2024-10-23 22:46:18.005 - Thread: 1 -> GUI Stats: Update 0.157804222222222, Draw 0.226597277777778 2024-10-23 22:46:25.671 - Thread: 1 -> Updating stopped. 2024-10-23 22:46:25.687 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:46:26.171 - Thread: 1 -> Updating continues. 2024-10-23 22:46:26.237 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:46:26.237 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:46:26.239 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:46:26.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:46:26.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:46:34.789 - Thread: 1 -> GC Memory: 3318.567 / 3318.567 MB 2024-10-23 22:46:39.255 - Thread: 1 -> Updating stopped. 2024-10-23 22:46:39.271 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:46:39.453 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:46:39.457 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:46:39.459 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:46:48.004 - Thread: 1 -> GUI Stats: Update 0.167688833333333, Draw 0.211970222222222 2024-10-23 22:46:48.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:46:48.854 - Thread: 1 -> STATISTICS,8130.4,0,0,0,0,0,0,3.140689,90.66884,1,0,3322.078,17335.16,22903,977849,13,33.42954,94.2716,0.1630241,44997,8.333213,0,16.66667,2.785755,7.855853,100,11998119931,3322.078,0,0,-1 2024-10-23 22:46:48.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:46:48.854 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1420,1715,124,849,11442,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:47:18.004 - Thread: 1 -> GUI Stats: Update 0.174492444444444, Draw 0.182569388888889 2024-10-23 22:47:40.454 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:47:48.004 - Thread: 1 -> GUI Stats: Update 0.177858444444444, Draw 0.164342666666667 2024-10-23 22:47:48.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:47:48.871 - Thread: 1 -> STATISTICS,8190.4166667,0,0,0,0,0,0,3.291861,93.55132,1,0,2465.489,17192.89,22903,977849,13,31.32915,96.97006,0.1557602,45108,8.333075,0,16.66667,2.610682,8.080587,100,11998119931,2465.489,0,0,-1 2024-10-23 22:47:48.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:47:48.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1420,1715,124,849,11442,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:48:18.004 - Thread: 1 -> GUI Stats: Update 0.185191888888889, Draw 0.172785333333333 2024-10-23 22:48:48.004 - Thread: 1 -> GUI Stats: Update 0.174872, Draw 0.159806722222222 2024-10-23 22:48:48.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:48:48.887 - Thread: 1 -> STATISTICS,8250.4333334,0,0,0,0,0,0,2.636674,89.33722,1,0,2466.514,17192.89,22903,977849,13,30.15041,93.28906,0.1481446,45124,8.333183,0,16.66667,2.512489,7.773948,100,11998639051,2466.514,0,0,-1 2024-10-23 22:48:48.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:48:48.888 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1420,1715,124,849,11442,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:49:18.004 - Thread: 1 -> GUI Stats: Update 0.165055833333334, Draw 0.158762277777778 2024-10-23 22:49:48.004 - Thread: 1 -> GUI Stats: Update 0.178362055555555, Draw 0.163004944444444 2024-10-23 22:49:48.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:49:48.905 - Thread: 1 -> STATISTICS,8310.45,0,0,0,0,0,0,3.118493,100.2684,1,0,2467.945,17193.07,22903,977849,13,31.99558,98.14113,0.1694381,45174,8.340718,0,16.66667,2.668662,8.185675,100,11998639051,2467.945,0,0,-1 2024-10-23 22:49:48.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:49:48.905 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1420,1715,124,849,11442,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:50:18.004 - Thread: 1 -> GUI Stats: Update 0.1821355, Draw 0.162166944444445 2024-10-23 22:50:48.004 - Thread: 1 -> GUI Stats: Update 0.179726222222222, Draw 0.165924333333333 2024-10-23 22:50:48.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:50:48.922 - Thread: 1 -> STATISTICS,8370.4666667,0,0,0,0,0,0,3.731446,112.3361,1,0,2467.673,17193.03,22903,977849,13,37.11813,98.04647,0.1736687,45218,8.442322,0,16.66667,3.133632,8.277399,100,11998639051,2467.673,0,0,-1 2024-10-23 22:50:48.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:50:48.922 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1420,1715,124,849,11442,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:51:18.005 - Thread: 1 -> GUI Stats: Update 0.208799222222222, Draw 0.176026833333333 2024-10-23 22:51:48.004 - Thread: 1 -> GUI Stats: Update 0.170753611111111, Draw 0.164486722222222 2024-10-23 22:51:48.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:51:48.938 - Thread: 1 -> STATISTICS,8430.4833334,0,0,0,0,0,0,2.542628,47.68899,1,0,2461.97,17247.53,22903,977849,13,20.18638,99.75665,0.225565,44758,19.6261,0,16.66667,3.961799,19.57834,100,11998639051,2461.97,0,0,-1 2024-10-23 22:51:48.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:51:48.938 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1420,1715,124,849,11442,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:52:18.005 - Thread: 1 -> GUI Stats: Update 0.0585635000000001, Draw 0.155066944444444 2024-10-23 22:52:40.455 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:52:48.005 - Thread: 1 -> GUI Stats: Update 0.156177888888889, Draw 0.163100888888889 2024-10-23 22:52:48.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:52:48.955 - Thread: 1 -> STATISTICS,8490.5,0,0,0,0,0,0,3.483487,107.4758,1,0,2464.036,17252.96,22903,977849,13,35.62202,97.44496,0.1522805,45040,8.333382,0,16.66667,2.968519,8.120461,100,11999294671,2464.036,0,0,-1 2024-10-23 22:52:48.955 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:52:48.955 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1420,1715,124,849,11443,7055,0,0,114,8771,0,4912,31,0,74,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:52:51.055 - Thread: 1 -> Updating continues. 2024-10-23 22:52:51.057 - Thread: 1 -> GC Memory: 2464.773 / 2464.773 MB 2024-10-23 22:52:51.058 - Thread: 1 -> Autosave initiated 2024-10-23 22:52:51.058 - Thread: 1 -> Character state: True 2024-10-23 22:52:51.058 - Thread: 1 -> IsServer: True 2024-10-23 22:52:51.058 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 22:52:51.058 - Thread: 1 -> Autosave 2024-10-23 22:52:51.058 - Thread: 1 -> Saving world - START 2024-10-23 22:52:51.058 - Thread: 1 -> Making world state snapshot. 2024-10-23 22:52:51.058 - Thread: 1 -> Before snapshot.: GC Memory: 2,464 B 2024-10-23 22:52:51.070 - Thread: 1 -> After snapshot.: GC Memory: 2,467 B 2024-10-23 22:52:51.076 - Thread: 1 -> Directory cleanup: GC Memory: 2,468 B 2024-10-23 22:52:51.076 - Thread: 1 -> Saving world - END 2024-10-23 22:52:51.095 - Thread: 11 -> Session snapshot save - START 2024-10-23 22:52:51.095 - Thread: 11 -> Checking file access for files in target dir. 2024-10-23 22:52:51.288 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:52:51.288 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:52:51.290 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 22:52:51.370 - Thread: 11 -> Session snapshot save - END 2024-10-23 22:53:07.404 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:53:09.221 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:53:09.221 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:53:18.006 - Thread: 1 -> GUI Stats: Update 0.196911722222222, Draw 0.222483944444445 2024-10-23 22:53:21.073 - Thread: 1 -> GC Memory: 2482.704 / 2482.704 MB 2024-10-23 22:53:48.007 - Thread: 1 -> GUI Stats: Update 0.155243944444444, Draw 0.223790111111111 2024-10-23 22:53:48.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:53:48.971 - Thread: 1 -> STATISTICS,8550.5166667,0,0,0,0,0,0,11.95573,37.98923,1,0,2468.947,17268.28,23038,977714,14,11.60933,99.07463,0.1691304,45031,20.68364,0,16.66667,2.401231,20.49224,100,12002137133,2468.947,0,0,-1 2024-10-23 22:53:48.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:53:48.971 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1429,1721,124,849,11446,7057,0,0,116,8778,0,4912,31,0,69,15,384,72,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:53:51.073 - Thread: 1 -> GC Memory: 2474.662 / 2474.662 MB 2024-10-23 22:54:04.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:54:12.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:54:12.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:54:13.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:54:18.007 - Thread: 1 -> GUI Stats: Update 0.1789125, Draw 0.250373055555555 2024-10-23 22:54:19.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:54:19.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:54:21.074 - Thread: 1 -> GC Memory: 2490.865 / 2490.865 MB 2024-10-23 22:54:22.171 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:54:23.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:54:23.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:54:35.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:54:36.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:54:36.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:54:37.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:54:41.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:54:41.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:54:48.008 - Thread: 1 -> GUI Stats: Update 0.195704333333334, Draw 0.272574333333333 2024-10-23 22:54:48.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:54:48.988 - Thread: 1 -> STATISTICS,8610.5333334,0,0,0,0,0,0,13.83704,89.91592,1,0,2495.698,17407.03,23038,977714,14,30.79791,91.80571,0.1549468,44903,8.332652,0,16.66667,2.566282,7.64985,100,12120485011,2495.698,0,0,-1 2024-10-23 22:54:48.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:54:48.988 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1549,1841,124,849,11558,7056,0,0,114,8897,0,4912,31,0,64,15,384,72,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:54:51.090 - Thread: 1 -> GC Memory: 2499.305 / 2499.305 MB 2024-10-23 22:55:11.372 - Thread: 1 -> Updating stopped. 2024-10-23 22:55:11.388 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:55:14.888 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:55:15.505 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 22:55:15.505 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:15.506 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:16.140 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:55:16.140 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:55:16.140 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:55:16.142 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:55:16.195 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:55:16.196 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:55:16.196 - Thread: 1 -> MySession::Unload START 2024-10-23 22:55:16.196 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:55:16.196 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:55:16.196 - Thread: 1 -> IsServer: True 2024-10-23 22:55:16.196 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:55:16.216 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:55:16.216 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:55:16.314 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:55:16.485 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:55:16.486 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:55:16.486 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:55:16.488 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:55:16.493 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:55:16.643 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:55:16.644 - Thread: 1 -> Network readers disposed 2024-10-23 22:55:16.644 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:55:16.838 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:16.838 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:55:16.838 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:55:16.864 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:55:16.864 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:55:16.864 - Thread: 1 -> Loading Quick starts 2024-10-23 22:55:16.864 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:55:16.864 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:55:16.864 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:55:16.864 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:55:17.496 - Thread: 1 -> MySession::Unload END 2024-10-23 22:55:17.496 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 22:55:17.496 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:17.496 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:17.497 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 22:55:17.497 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:55:18.231 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:55:18.231 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:55:18.233 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:55:20.017 - Thread: 1 -> GUI Stats: Update 0.542768222222222, Draw 0.209938555555555 2024-10-23 22:55:27.336 - Thread: 37 -> LoadSession() - Start 2024-10-23 22:55:27.336 - Thread: 37 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:55:27.336 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:55:27.350 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:55:28.023 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:55:28.024 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:55:28.024 - Thread: 37 -> CheckPoint Experimental mode: Yes 2024-10-23 22:55:28.024 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:55:28.024 - Thread: 37 -> LoadSession() - End 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:55:28.034 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:55:28.250 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:55:28.250 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:55:28.831 - Thread: 1 -> GC Memory: 2,473,449,968 B 2024-10-23 22:55:28.834 - Thread: 1 -> Process Memory: 15,553,048,576 B 2024-10-23 22:55:28.834 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:55:28.834 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:55:28.834 - Thread: 1 -> Console compatibility: No 2024-10-23 22:55:28.883 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:55:28.891 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:55:28.891 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:55:28.891 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:55:28.892 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:55:29.059 - Thread: 1 -> Loading scenarios 2024-10-23 22:55:29.059 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:55:29.059 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:55:29.059 - Thread: 1 -> List of used mods - END 2024-10-23 22:55:29.114 - Thread: 1 -> Loading behaviors 2024-10-23 22:55:29.114 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:55:29.114 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:55:29.114 - Thread: 1 -> Loading animations 2024-10-23 22:55:29.114 - Thread: 1 -> Loading animations 2024-10-23 22:55:29.114 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:29.114 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:29.114 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:29.115 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:29.115 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:29.115 - Thread: 1 -> Loading sound definitions 2024-10-23 22:55:29.115 - Thread: 1 -> Loading category classes 2024-10-23 22:55:29.115 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:55:29.115 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:55:29.115 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:55:29.115 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:55:29.115 - Thread: 1 -> Loading blueprints 2024-10-23 22:55:29.116 - Thread: 1 -> Loading blueprints 2024-10-23 22:55:29.116 - Thread: 1 -> Loading agent definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading character definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading character definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading components 2024-10-23 22:55:29.116 - Thread: 1 -> Loading components 2024-10-23 22:55:29.116 - Thread: 1 -> Loading configuration 2024-10-23 22:55:29.116 - Thread: 1 -> Loading container types 2024-10-23 22:55:29.116 - Thread: 1 -> Loading Contract Types 2024-10-23 22:55:29.116 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:55:29.116 - Thread: 1 -> Loading block positions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading curve definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading debris 2024-10-23 22:55:29.116 - Thread: 1 -> Loading environment items entries 2024-10-23 22:55:29.116 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading decal definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading decal definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:55:29.116 - Thread: 1 -> Loading edges 2024-10-23 22:55:29.116 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:55:29.116 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:55:29.116 - Thread: 1 -> Loading animations 2024-10-23 22:55:29.117 - Thread: 1 -> Loading entity components 2024-10-23 22:55:29.117 - Thread: 1 -> Loading component containers 2024-10-23 22:55:29.117 - Thread: 1 -> Loading environment items entries 2024-10-23 22:55:29.117 - Thread: 1 -> Loading Faction Names 2024-10-23 22:55:29.117 - Thread: 1 -> Loading factions 2024-10-23 22:55:29.117 - Thread: 1 -> Loading flare definitions 2024-10-23 22:55:29.117 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:55:29.117 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:55:29.117 - Thread: 1 -> Loading event definitions 2024-10-23 22:55:29.117 - Thread: 1 -> Loading physical items 2024-10-23 22:55:29.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:55:29.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:55:29.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:55:29.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:55:29.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:55:29.140 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:55:29.140 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:55:29.140 - Thread: 1 -> Loading planet definition 2024-10-23 22:55:29.140 - Thread: 1 -> Loading physical items 2024-10-23 22:55:29.140 - Thread: 1 -> Loading physical items 2024-10-23 22:55:29.141 - Thread: 1 -> Loading physical material properties 2024-10-23 22:55:29.141 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:55:29.141 - Thread: 1 -> Loading Quick starts 2024-10-23 22:55:29.141 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:55:29.141 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:55:29.141 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:55:29.141 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:55:29.141 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:55:29.141 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:55:29.141 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:55:29.141 - Thread: 1 -> Loading sound categories 2024-10-23 22:55:29.141 - Thread: 1 -> Loading stat definitions 2024-10-23 22:55:29.141 - Thread: 1 -> Loading stories definition 2024-10-23 22:55:29.141 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:55:29.141 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:55:29.141 - Thread: 1 -> Loading grid creators 2024-10-23 22:55:29.142 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:55:29.142 - Thread: 1 -> Loading planet definition 2024-10-23 22:55:29.142 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:55:29.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:55:29.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:55:29.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:55:29.142 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:55:29.142 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:55:29.143 - Thread: 1 -> Audio effects definitions 2024-10-23 22:55:29.143 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:55:29.143 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:55:29.143 - Thread: 1 -> Loading physical material properties 2024-10-23 22:55:29.144 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:55:29.222 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:55:29.223 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:55:29.223 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:55:29.228 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.229 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.230 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.230 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.230 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.231 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.231 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.232 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.232 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.232 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.233 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.233 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.234 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.235 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.236 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.236 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.237 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.238 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.239 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.239 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.240 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.241 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.243 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.246 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.247 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.247 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.249 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.249 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.250 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.250 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.252 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.252 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.253 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.253 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.255 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.255 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.257 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.258 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.261 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.261 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.263 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.263 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.265 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.265 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.267 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.268 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.270 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.271 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.273 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.273 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.290 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.290 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.293 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.294 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.296 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.297 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.299 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.300 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.304 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.305 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.308 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.308 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.311 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.312 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.315 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.315 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.320 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.320 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.324 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.324 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.327 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.328 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.331 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.332 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.338 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.339 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.343 - Thread: 1 -> Loading cube blocks 2024-10-23 22:55:29.344 - Thread: 1 -> Created block definitions 2024-10-23 22:55:29.356 - Thread: 1 -> Loading block variant groups 2024-10-23 22:55:29.375 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:55:29.375 - Thread: 1 -> Loading drop containers 2024-10-23 22:55:29.375 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:55:29.376 - Thread: 1 -> Loading respawn ships 2024-10-23 22:55:29.376 - Thread: 1 -> Loading spawn groups 2024-10-23 22:55:29.376 - Thread: 1 -> Loading spawn groups 2024-10-23 22:55:29.376 - Thread: 1 -> Loading spawn groups 2024-10-23 22:55:29.376 - Thread: 1 -> Loading spawn groups 2024-10-23 22:55:29.376 - Thread: 1 -> Loading spawn groups 2024-10-23 22:55:29.376 - Thread: 1 -> Loading spawn groups 2024-10-23 22:55:29.376 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:55:29.385 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:55:29.404 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:55:29.404 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:55:29.500 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:55:29.636 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:55:29.646 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:55:29.648 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:55:29.675 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:55:29.675 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:55:29.676 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:55:29.679 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:55:29.861 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:55:29.861 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:55:29.861 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:55:29.861 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:55:29.861 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:55:29.861 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:55:29.864 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:55:29.864 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:55:29.865 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:55:29.865 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:55:29.875 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:55:30.174 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:55:30.317 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:55:30.318 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:55:30.354 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:55:30.354 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:55:30.392 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:55:30.392 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:55:30.591 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:55:30.592 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:55:30.623 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:55:30.623 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:55:37.649 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-23 22:55:37.649 - Thread: 9 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:55:37.650 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:55:37.650 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:55:38.215 - Thread: 12 -> Info: Planet generator name: Titan 2024-10-23 22:55:38.216 - Thread: 12 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:55:38.216 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:55:38.216 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:55:39.428 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:55:39.428 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:55:39.452 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:55:39.452 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:55:40.226 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-10-23 22:55:40.226 - Thread: 11 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:55:40.910 - Thread: 10 -> Info: Planet generator name: Alien 2024-10-23 22:55:40.910 - Thread: 10 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:55:44.157 - Thread: 9 -> Info: Planet generator name: Triton 2024-10-23 22:55:44.157 - Thread: 9 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:55:44.914 - Thread: 12 -> Info: Planet generator name: Europa 2024-10-23 22:55:44.914 - Thread: 12 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:55:46.965 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:55:46.965 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:55:46.970 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:55:46.970 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:55:46.971 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:55:46.971 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:55:46.972 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:55:46.972 - Thread: 1 -> GameDateTime = 01/01/2081 12:24:14 2024-10-23 22:55:46.972 - Thread: 1 -> Password = 2024-10-23 22:55:46.972 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:55:46.972 - Thread: 1 -> WorkshopId = 2024-10-23 22:55:46.972 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:55:46.972 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:55:46.972 - Thread: 1 -> Settings: 2024-10-23 22:55:46.972 - Thread: 1 -> GameMode = Survival 2024-10-23 22:55:46.972 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:55:46.972 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:55:46.972 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:55:46.972 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:55:46.972 - Thread: 1 -> AutoHealing = True 2024-10-23 22:55:46.972 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:55:46.972 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:55:46.972 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:55:46.972 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:55:46.972 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:55:46.972 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:55:46.972 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:55:46.972 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:55:46.972 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:55:46.972 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:55:46.972 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:55:46.972 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:55:46.972 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:55:46.972 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:55:46.972 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:55:46.972 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:55:46.972 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:55:46.972 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:55:46.972 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableScripts = False 2024-10-23 22:55:46.972 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:55:46.972 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:55:46.972 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:55:46.972 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:55:46.972 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:55:46.972 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:55:46.972 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:55:46.972 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:55:46.972 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:55:46.972 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:55:46.972 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:55:46.972 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:55:46.972 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:55:46.972 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:55:46.972 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:55:46.972 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:55:46.972 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:55:46.972 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:55:46.972 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:55:46.972 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:55:46.972 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:55:46.972 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:55:46.972 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:55:46.972 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:55:46.972 - Thread: 1 -> RealisticSound = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSaving = True 2024-10-23 22:55:46.972 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:55:46.972 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:55:46.972 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:55:46.972 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:55:46.972 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:55:46.972 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:55:46.972 - Thread: 1 -> FamilySharing = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:55:46.972 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:55:46.972 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:55:46.972 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:55:46.972 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:55:46.972 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:55:46.972 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:55:46.972 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:55:46.972 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:55:46.972 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:55:46.972 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:55:46.972 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:55:46.972 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:55:46.972 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:55:46.972 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:55:46.972 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:55:46.972 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableResearch = True 2024-10-23 22:55:46.972 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:55:46.972 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:55:46.972 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:55:46.972 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:55:46.972 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:55:46.972 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:55:46.972 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:55:46.972 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:55:46.972 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:55:46.972 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:55:46.972 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:55:46.972 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:55:46.972 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:55:46.972 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:55:46.972 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:55:46.972 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:55:46.972 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:55:46.972 - Thread: 1 -> EnableDrones = True 2024-10-23 22:55:46.972 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:55:46.972 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:55:46.972 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:55:46.972 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:55:46.972 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:55:46.972 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:55:46.972 - Thread: 1 -> Scenario = False 2024-10-23 22:55:46.972 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:55:46.972 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:55:46.972 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:55:46.972 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:55:46.972 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:55:46.972 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:55:46.972 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:55:46.972 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:55:46.972 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:55:46.972 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:55:46.972 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:55:46.973 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:55:46.973 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:55:46.973 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:55:46.973 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:55:46.974 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:55:46.975 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:55:46.992 - Thread: 1 -> Session loaded 2024-10-23 22:55:46.992 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:55:46.992 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:55:46.992 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:55:46.992 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:55:46.992 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:55:46.992 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:55:46.992 - Thread: 1 -> Updating continues. 2024-10-23 22:55:46.993 - Thread: 1 -> GC Memory: 2497.49 / 2497.49 MB 2024-10-23 22:55:51.808 - Thread: 1 -> Loading duration: 23.773744 2024-10-23 22:55:51.975 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:55:51.975 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:55:51.975 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:56:01.199 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:56:05.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:56:05.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:56:05.966 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:56:07.166 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:56:07.166 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:56:07.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:56:07.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:56:07.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:56:07.243 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:56:07.245 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 22:56:09.618 - Thread: 1 -> GUI Stats: Update 10.5795097222222, Draw 0.227318222222222 2024-10-23 22:56:10.633 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:56:10.639 - Thread: 1 -> STATISTICS,8670.55,0,0,0,0,0,0,10.29652,90.00329,1,0,2988.703,16993.75,22903,977849,13,29.84632,86.53086,0.1758933,45234,8.333123,0,16.66667,2.487131,7.210723,100,11768960681,2988.703,0,0,-1 2024-10-23 22:56:10.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:56:10.639 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1206,1502,125,849,11223,7057,0,0,116,8559,0,4912,31,0,65,15,384,76,0,12,1717,759,456,8,30,0,0,0,0 2024-10-23 22:56:12.766 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 22:56:12.767 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 22:56:17.001 - Thread: 1 -> GC Memory: 2985.416 / 2985.416 MB 2024-10-23 22:56:39.618 - Thread: 1 -> GUI Stats: Update 0.146372777777778, Draw 0.207782888888889 2024-10-23 22:56:47.018 - Thread: 1 -> GC Memory: 2996.004 / 2996.004 MB 2024-10-23 22:56:58.286 - Thread: 1 -> Model Models\Environment\Trees\PineTree_broken.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 22:57:09.619 - Thread: 1 -> GUI Stats: Update 0.153928222222222, Draw 0.232918833333333 2024-10-23 22:57:10.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:57:10.649 - Thread: 1 -> STATISTICS,8730.5666667,0,0,0,0,0,0,13.25729,78.4574,1,0,3025.638,17159.12,23026,977726,14,25.95101,90.49651,0.1685169,45233,8.333192,0,16.66667,2.162547,7.541247,100,11926193113,3025.638,0,0,-1 2024-10-23 22:57:10.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:57:10.649 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,862,91,1333,1630,125,849,11373,7071,0,0,114,8702,0,4912,31,0,73,15,384,76,0,28,1717,759,456,8,30,0,0,0,0 2024-10-23 22:57:17.018 - Thread: 1 -> GC Memory: 3025.53 / 3025.53 MB 2024-10-23 22:57:39.618 - Thread: 1 -> GUI Stats: Update 0.147027888888889, Draw 0.210366 2024-10-23 22:57:40.468 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 22:57:46.267 - Thread: 1 -> ShowLoadMessageBox started 2024-10-23 22:57:46.282 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 22:57:46.900 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 22:57:46.901 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 22:57:47.530 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 22:57:47.531 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 22:57:47.531 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 22:57:47.531 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 22:57:47.532 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 22:57:47.533 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 22:57:47.534 - Thread: 1 -> MySession::Unload START 2024-10-23 22:57:47.534 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 22:57:47.534 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 22:57:47.534 - Thread: 1 -> IsServer: True 2024-10-23 22:57:47.534 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:57:47.558 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:57:47.558 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:57:47.666 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:57:47.814 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:57:47.815 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:57:47.815 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:57:47.817 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 22:57:47.822 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 22:57:47.959 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 22:57:47.960 - Thread: 1 -> Network readers disposed 2024-10-23 22:57:47.960 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 22:57:48.154 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:48.154 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:57:48.154 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:57:48.178 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:57:48.178 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 22:57:48.178 - Thread: 1 -> Loading Quick starts 2024-10-23 22:57:48.178 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:57:48.178 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:57:48.178 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 22:57:48.178 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 22:57:48.831 - Thread: 1 -> MySession::Unload END 2024-10-23 22:57:48.831 - Thread: 1 -> LoadSession() - Start 2024-10-23 22:57:48.831 - Thread: 1 -> C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:57:48.831 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:57:49.445 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Sandbox_config.sbc 2024-10-23 22:57:49.447 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-23 22:57:49.447 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-23 22:57:49.447 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-10-23 22:57:49.447 - Thread: 1 -> LoadSession() - End 2024-10-23 22:57:49.447 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 22:57:49.447 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 22:57:49.447 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-23 22:57:49.447 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-23 22:57:49.447 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-23 22:57:49.663 - Thread: 1 -> RunLoadingAction - START 2024-10-23 22:57:49.663 - Thread: 1 -> Loading session: C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:57:50.259 - Thread: 1 -> GC Memory: 2,506,909,312 B 2024-10-23 22:57:50.262 - Thread: 1 -> Process Memory: 15,913,062,400 B 2024-10-23 22:57:50.262 - Thread: 1 -> Experimental mode: Yes 2024-10-23 22:57:50.262 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-10-23 22:57:50.262 - Thread: 1 -> Console compatibility: No 2024-10-23 22:57:50.333 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-23 22:57:50.345 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-23 22:57:50.345 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-23 22:57:50.345 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-23 22:57:50.346 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-23 22:57:50.527 - Thread: 1 -> Loading scenarios 2024-10-23 22:57:50.527 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-23 22:57:50.528 - Thread: 1 -> List of used mods (0) - START 2024-10-23 22:57:50.528 - Thread: 1 -> List of used mods - END 2024-10-23 22:57:50.589 - Thread: 1 -> Loading behaviors 2024-10-23 22:57:50.589 - Thread: 1 -> Loading ammo magazines 2024-10-23 22:57:50.589 - Thread: 1 -> Loading ammo definitions 2024-10-23 22:57:50.589 - Thread: 1 -> Loading animations 2024-10-23 22:57:50.589 - Thread: 1 -> Loading animations 2024-10-23 22:57:50.590 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:50.590 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:50.634 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:50.634 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:50.634 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:50.635 - Thread: 1 -> Loading sound definitions 2024-10-23 22:57:50.635 - Thread: 1 -> Loading category classes 2024-10-23 22:57:50.635 - Thread: 1 -> Loading Block Tag definitions 2024-10-23 22:57:50.635 - Thread: 1 -> Loading blueprint classes 2024-10-23 22:57:50.635 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:57:50.635 - Thread: 1 -> Loading blueprint class entries 2024-10-23 22:57:50.635 - Thread: 1 -> Loading blueprints 2024-10-23 22:57:50.635 - Thread: 1 -> Loading blueprints 2024-10-23 22:57:50.635 - Thread: 1 -> Loading agent definitions 2024-10-23 22:57:50.635 - Thread: 1 -> Loading character definitions 2024-10-23 22:57:50.635 - Thread: 1 -> Loading character definitions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading components 2024-10-23 22:57:50.636 - Thread: 1 -> Loading components 2024-10-23 22:57:50.636 - Thread: 1 -> Loading configuration 2024-10-23 22:57:50.636 - Thread: 1 -> Loading container types 2024-10-23 22:57:50.636 - Thread: 1 -> Loading Contract Types 2024-10-23 22:57:50.636 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:57:50.636 - Thread: 1 -> Loading block positions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading curve definitions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading debris 2024-10-23 22:57:50.636 - Thread: 1 -> Loading environment items entries 2024-10-23 22:57:50.636 - Thread: 1 -> Loading decal global definitions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading decal definitions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading decal definitions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading drone behaviors 2024-10-23 22:57:50.636 - Thread: 1 -> Loading edges 2024-10-23 22:57:50.636 - Thread: 1 -> Loading emissive color definitions 2024-10-23 22:57:50.636 - Thread: 1 -> Loading emissive color default states 2024-10-23 22:57:50.636 - Thread: 1 -> Loading animations 2024-10-23 22:57:50.636 - Thread: 1 -> Loading entity components 2024-10-23 22:57:50.637 - Thread: 1 -> Loading component containers 2024-10-23 22:57:50.637 - Thread: 1 -> Loading environment items entries 2024-10-23 22:57:50.637 - Thread: 1 -> Loading Faction Names 2024-10-23 22:57:50.637 - Thread: 1 -> Loading factions 2024-10-23 22:57:50.637 - Thread: 1 -> Loading flare definitions 2024-10-23 22:57:50.637 - Thread: 1 -> Loading DLC definitions 2024-10-23 22:57:50.637 - Thread: 1 -> Loading gas property definitions 2024-10-23 22:57:50.637 - Thread: 1 -> Loading event definitions 2024-10-23 22:57:50.637 - Thread: 1 -> Loading physical items 2024-10-23 22:57:50.659 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:57:50.659 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:57:50.659 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:57:50.659 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:57:50.659 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:57:50.659 - Thread: 1 -> Loading LCD texture categories 2024-10-23 22:57:50.659 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 22:57:50.659 - Thread: 1 -> Loading planet definition 2024-10-23 22:57:50.659 - Thread: 1 -> Loading physical items 2024-10-23 22:57:50.659 - Thread: 1 -> Loading physical items 2024-10-23 22:57:50.659 - Thread: 1 -> Loading physical material properties 2024-10-23 22:57:50.659 - Thread: 1 -> Loading pirate antennas 2024-10-23 22:57:50.659 - Thread: 1 -> Loading Quick starts 2024-10-23 22:57:50.659 - Thread: 1 -> Loading research blocks definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading research groups definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading resource distribution groups 2024-10-23 22:57:50.660 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 22:57:50.660 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:57:50.660 - Thread: 1 -> Loading ship sound groups 2024-10-23 22:57:50.660 - Thread: 1 -> Loading sound categories 2024-10-23 22:57:50.660 - Thread: 1 -> Loading stat definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading stories definition 2024-10-23 22:57:50.660 - Thread: 1 -> Loading Story Categories definition 2024-10-23 22:57:50.660 - Thread: 1 -> Loading gamepad controls 2024-10-23 22:57:50.660 - Thread: 1 -> Loading grid creators 2024-10-23 22:57:50.660 - Thread: 1 -> Loading transparent material properties 2024-10-23 22:57:50.660 - Thread: 1 -> Loading planet definition 2024-10-23 22:57:50.660 - Thread: 1 -> Loading voxel map storage definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading voxel material definitions 2024-10-23 22:57:50.660 - Thread: 1 -> Loading Weather Effects 2024-10-23 22:57:50.661 - Thread: 1 -> Audio effects definitions 2024-10-23 22:57:50.661 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:57:50.661 - Thread: 1 -> Loading environment items definitions 2024-10-23 22:57:50.662 - Thread: 1 -> Loading physical material properties 2024-10-23 22:57:50.662 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:57:50.746 - Thread: 1 -> Loading particle effect definitions 2024-10-23 22:57:50.747 - Thread: 1 -> Loading environment item definitions 2024-10-23 22:57:50.747 - Thread: 1 -> Loading weapon definitions 2024-10-23 22:57:50.749 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.749 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.750 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.750 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.751 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.751 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.751 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.752 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.753 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.753 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.754 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.754 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.755 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.756 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.757 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.757 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.763 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.763 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.764 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.765 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.766 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.767 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.768 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.768 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.769 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.769 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.770 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.771 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.772 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.773 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.774 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.774 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.776 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.776 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.791 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.792 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.793 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.794 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.796 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.796 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.798 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.798 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.800 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.800 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.802 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.803 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.807 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.807 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.809 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.810 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.812 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.812 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.814 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.815 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.817 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.820 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.823 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.824 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.826 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.827 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.830 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.830 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.833 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.834 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.839 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.840 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.846 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.847 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.850 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.850 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.855 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.856 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.860 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.861 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.864 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.865 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.870 - Thread: 1 -> Loading cube blocks 2024-10-23 22:57:50.873 - Thread: 1 -> Created block definitions 2024-10-23 22:57:50.879 - Thread: 1 -> Loading block variant groups 2024-10-23 22:57:50.900 - Thread: 1 -> Loading asteroid generators 2024-10-23 22:57:50.900 - Thread: 1 -> Loading drop containers 2024-10-23 22:57:50.900 - Thread: 1 -> Loading radial menu definitions 2024-10-23 22:57:50.900 - Thread: 1 -> Loading respawn ships 2024-10-23 22:57:50.900 - Thread: 1 -> Loading spawn groups 2024-10-23 22:57:50.900 - Thread: 1 -> Loading spawn groups 2024-10-23 22:57:50.900 - Thread: 1 -> Loading spawn groups 2024-10-23 22:57:50.900 - Thread: 1 -> Loading spawn groups 2024-10-23 22:57:50.901 - Thread: 1 -> Loading spawn groups 2024-10-23 22:57:50.901 - Thread: 1 -> Loading spawn groups 2024-10-23 22:57:50.901 - Thread: 1 -> Loading wheel speeds 2024-10-23 22:57:50.919 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 22:57:50.942 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 22:57:50.942 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 22:57:51.054 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 22:57:51.196 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 22:57:51.199 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-23 22:57:51.201 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:57:51.244 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:57:51.245 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:57:51.245 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:57:51.249 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-23 22:57:51.471 - Thread: 1 -> MyLights.LoadData() - START 2024-10-23 22:57:51.472 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-23 22:57:51.472 - Thread: 1 -> MyLights.LoadData() - END 2024-10-23 22:57:51.472 - Thread: 1 -> Info: MyLights initialized. 2024-10-23 22:57:51.472 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-23 22:57:51.472 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-23 22:57:51.475 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-23 22:57:51.475 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-23 22:57:51.475 - Thread: 1 -> Loading Procedural World Generator 2024-10-23 22:57:51.475 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-23 22:57:51.487 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-23 22:57:51.774 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\GE_Voxel_231756567_168507139_0.vx2' 2024-10-23 22:57:51.906 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-23 22:57:51.906 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Mars-2044023682d120000.vx2' 2024-10-23 22:57:51.951 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-23 22:57:51.951 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Titan-2124704365d19000.vx2' 2024-10-23 22:57:51.988 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-23 22:57:51.989 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Moon-1353915701d19000.vx2' 2024-10-23 22:57:52.185 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-23 22:57:52.185 - Thread: 12 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\EarthLike-1779144428d120000.vx2' 2024-10-23 22:57:52.234 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-23 22:57:52.234 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Alien-291759539d120000.vx2' 2024-10-23 22:57:57.298 - Thread: 10 -> Info: Planet generator name: Mars 2024-10-23 22:57:57.298 - Thread: 10 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-23 22:57:57.879 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-10-23 22:57:57.879 - Thread: 10 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Triton-12345d80253.vx2' 2024-10-23 22:58:00.421 - Thread: 11 -> Info: Planet generator name: Titan 2024-10-23 22:58:00.421 - Thread: 11 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-23 22:58:00.421 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-23 22:58:00.421 - Thread: 11 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Europa-595048092d19000.vx2' 2024-10-23 22:58:01.116 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-23 22:58:01.116 - Thread: 1 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-23 22:58:01.135 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-10-23 22:58:01.135 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\Pertam-12345d60133.vx2' 2024-10-23 22:58:01.941 - Thread: 12 -> Info: Planet generator name: EarthLike 2024-10-23 22:58:01.941 - Thread: 12 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-23 22:58:02.653 - Thread: 9 -> Info: Planet generator name: Alien 2024-10-23 22:58:02.653 - Thread: 9 -> Info: Planet storage name: Alien-291759539d120000 2024-10-23 22:58:06.027 - Thread: 10 -> Info: Planet generator name: Triton 2024-10-23 22:58:06.027 - Thread: 10 -> Info: Planet storage name: Triton-12345d80253 2024-10-23 22:58:06.869 - Thread: 11 -> Info: Planet generator name: Europa 2024-10-23 22:58:06.869 - Thread: 11 -> Info: Planet storage name: Europa-595048092d19000 2024-10-23 22:58:09.017 - Thread: 1 -> Info: Planet generator name: Pertam 2024-10-23 22:58:09.018 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133 2024-10-23 22:58:09.021 - Thread: 1 -> Entities loaded & initialized 2024-10-23 22:58:09.021 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106383773653643417 2024-10-23 22:58:09.023 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-23 22:58:09.023 - Thread: 1 -> Name = Star System 2024-10-14 2024-10-23 22:58:09.023 - Thread: 1 -> Description = I hate life and have no friends. 2024-10-23 22:58:09.023 - Thread: 1 -> GameDateTime = 01/01/2081 12:24:14 2024-10-23 22:58:09.023 - Thread: 1 -> Password = 2024-10-23 22:58:09.023 - Thread: 1 -> CurrentPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14 2024-10-23 22:58:09.023 - Thread: 1 -> WorkshopId = 2024-10-23 22:58:09.023 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-23 22:58:09.023 - Thread: 1 -> ThumbPath = C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\thumb.jpg 2024-10-23 22:58:09.023 - Thread: 1 -> Settings: 2024-10-23 22:58:09.023 - Thread: 1 -> GameMode = Survival 2024-10-23 22:58:09.023 - Thread: 1 -> MaxPlayers = 1 2024-10-23 22:58:09.023 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-23 22:58:09.023 - Thread: 1 -> TotalPCU = 1000000 2024-10-23 22:58:09.023 - Thread: 1 -> PiratePCU = 25000 2024-10-23 22:58:09.023 - Thread: 1 -> AutoHealing = True 2024-10-23 22:58:09.023 - Thread: 1 -> WeaponsEnabled = True 2024-10-23 22:58:09.023 - Thread: 1 -> ThrusterDamage = True 2024-10-23 22:58:09.023 - Thread: 1 -> EnableSpectator = False 2024-10-23 22:58:09.023 - Thread: 1 -> EnableCopyPaste = False 2024-10-23 22:58:09.023 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-23 22:58:09.023 - Thread: 1 -> MaxGridSize = 0 2024-10-23 22:58:09.023 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-23 22:58:09.023 - Thread: 1 -> CargoShipsEnabled = True 2024-10-23 22:58:09.023 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-23 22:58:09.023 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-23 22:58:09.023 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-23 22:58:09.023 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-23 22:58:09.023 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-23 22:58:09.023 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-23 22:58:09.023 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-23 22:58:09.023 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-23 22:58:09.023 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-23 22:58:09.023 - Thread: 1 -> ClientCanSave = False 2024-10-23 22:58:09.024 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-23 22:58:09.024 - Thread: 1 -> PermanentDeath = False 2024-10-23 22:58:09.024 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableScripts = False 2024-10-23 22:58:09.024 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-23 22:58:09.024 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-23 22:58:09.024 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-23 22:58:09.024 - Thread: 1 -> EncounterDensity = 0.35 2024-10-23 22:58:09.024 - Thread: 1 -> ProceduralSeed = 0 2024-10-23 22:58:09.024 - Thread: 1 -> DestructibleBlocks = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableIngameScripts = False 2024-10-23 22:58:09.024 - Thread: 1 -> ViewDistance = 15000 2024-10-23 22:58:09.024 - Thread: 1 -> Voxel destruction = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-23 22:58:09.024 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-23 22:58:09.024 - Thread: 1 -> EnableContainerDrops = True 2024-10-23 22:58:09.024 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-23 22:58:09.024 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-23 22:58:09.024 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-23 22:58:09.024 - Thread: 1 -> EnableSubgridDamage = False 2024-10-23 22:58:09.024 - Thread: 1 -> SyncDistance = 3000 2024-10-23 22:58:09.024 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-23 22:58:09.024 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-23 22:58:09.024 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-23 22:58:09.024 - Thread: 1 -> MaxPlanets = 99 2024-10-23 22:58:09.024 - Thread: 1 -> MaxBackupSaves = 5 2024-10-23 22:58:09.024 - Thread: 1 -> MaxFactionsCount = 0 2024-10-23 22:58:09.024 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-23 22:58:09.024 - Thread: 1 -> RespawnShipDelete = False 2024-10-23 22:58:09.024 - Thread: 1 -> WorldSizeKm = 0 2024-10-23 22:58:09.024 - Thread: 1 -> ResetOwnership = False 2024-10-23 22:58:09.024 - Thread: 1 -> RealisticSound = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableSaving = True 2024-10-23 22:58:09.024 - Thread: 1 -> InfiniteAmmo = False 2024-10-23 22:58:09.024 - Thread: 1 -> EnableToolShake = True 2024-10-23 22:58:09.024 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-23 22:58:09.024 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-23 22:58:09.024 - Thread: 1 -> UseConsolePCU = False 2024-10-23 22:58:09.024 - Thread: 1 -> PredefinedAsteroids = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-23 22:58:09.024 - Thread: 1 -> FamilySharing = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnablePcuTrading = True 2024-10-23 22:58:09.024 - Thread: 1 -> SuppressedWarnings = 2024-10-23 22:58:09.024 - Thread: 1 -> SimplifiedSimulation = False 2024-10-23 22:58:09.024 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-23 22:58:09.024 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-23 22:58:09.024 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-23 22:58:09.024 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-23 22:58:09.024 - Thread: 1 -> TradeFactionsCount = 10 2024-10-23 22:58:09.024 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-23 22:58:09.024 - Thread: 1 -> WeatherSystem = True 2024-10-23 22:58:09.024 - Thread: 1 -> WeatherLightingDamage = False 2024-10-23 22:58:09.024 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-23 22:58:09.024 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-23 22:58:09.024 - Thread: 1 -> EnableEconomy = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableBountyContracts = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableSupergridding = False 2024-10-23 22:58:09.024 - Thread: 1 -> EnableAutorespawn = True 2024-10-23 22:58:09.024 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-23 22:58:09.024 - Thread: 1 -> EnableGoodBotHints = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableResearch = True 2024-10-23 22:58:09.024 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-23 22:58:09.024 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-23 22:58:09.024 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-23 22:58:09.024 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-23 22:58:09.024 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-23 22:58:09.024 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-23 22:58:09.024 - Thread: 1 -> OptimalGridCount = 0 2024-10-23 22:58:09.024 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-23 22:58:09.024 - Thread: 1 -> BlockCountThreshold = 20 2024-10-23 22:58:09.024 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-23 22:58:09.024 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-23 22:58:09.024 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-23 22:58:09.024 - Thread: 1 -> EnableVoxelHand = True 2024-10-23 22:58:09.024 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableScripterRole = False 2024-10-23 22:58:09.024 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-23 22:58:09.024 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-23 22:58:09.024 - Thread: 1 -> EnableSpiders = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableWolfs = False 2024-10-23 22:58:09.024 - Thread: 1 -> TotalBotLimit = 32 2024-10-23 22:58:09.024 - Thread: 1 -> EnableDrones = True 2024-10-23 22:58:09.024 - Thread: 1 -> MaxDrones = 5 2024-10-23 22:58:09.024 - Thread: 1 -> StartInRespawnScreen = False 2024-10-23 22:58:09.024 - Thread: 1 -> SpawnWithTools = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableJetpack = True 2024-10-23 22:58:09.024 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-23 22:58:09.024 - Thread: 1 -> PhysicsIterations = 8 2024-10-23 22:58:09.024 - Thread: 1 -> CanJoinRunning = False 2024-10-23 22:58:09.024 - Thread: 1 -> Scenario = False 2024-10-23 22:58:09.024 - Thread: 1 -> ScenarioEditMode = False 2024-10-23 22:58:09.024 - Thread: 1 -> EnableRespawnShips = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableSunRotation = True 2024-10-23 22:58:09.024 - Thread: 1 -> StationVoxelSupport = False 2024-10-23 22:58:09.024 - Thread: 1 -> EnableConvertToStation = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableEncounters = True 2024-10-23 22:58:09.024 - Thread: 1 -> Enable3rdPersonView = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnableOxygen = True 2024-10-23 22:58:09.024 - Thread: 1 -> ExperimentalMode = True 2024-10-23 22:58:09.024 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-10-23 22:58:09.024 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-23 22:58:09.024 - Thread: 1 -> EnableRecoil = True 2024-10-23 22:58:09.024 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-23 22:58:09.024 - Thread: 1 -> MaxCargoBags = 100 2024-10-23 22:58:09.024 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-23 22:58:09.024 - Thread: 1 -> ScrapEnabled = False 2024-10-23 22:58:09.024 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-23 22:58:09.024 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-23 22:58:09.025 - Thread: 1 -> Analytics ids for user ([007...301]): User = (3ab6e25f-0056-9cc8-c902-32ce0a60038f) Session = (7b16dc43-f852-41c8-81c4-e1723a33aa68). 2024-10-23 22:58:09.027 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-23 22:58:09.081 - Thread: 1 -> Session loaded 2024-10-23 22:58:09.081 - Thread: 1 -> RunLoadingAction - END 2024-10-23 22:58:09.081 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-23 22:58:09.081 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-23 22:58:09.081 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-23 22:58:09.081 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-23 22:58:09.081 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-23 22:58:09.081 - Thread: 1 -> Updating continues. 2024-10-23 22:58:09.081 - Thread: 1 -> GC Memory: 2536.743 / 2536.743 MB 2024-10-23 22:58:13.306 - Thread: 1 -> Loading duration: 23.8592715 2024-10-23 22:58:13.473 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-23 22:58:13.473 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-23 22:58:13.473 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-23 22:58:19.688 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:58:19.688 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:58:19.688 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 22:58:19.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 22:58:19.725 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 22:58:25.104 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 22:58:25.105 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 22:58:32.506 - Thread: 1 -> GUI Stats: Update 11.2943350555556, Draw 0.1809625 2024-10-23 22:58:33.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:58:33.571 - Thread: 1 -> STATISTICS,8790.5833334,0,0,0,0,0,0,12.45441,83.20417,1,0,4618.393,17194.33,22903,977849,13,27.98094,77.7253,0.1647011,45137,8.333188,0,16.66667,2.331705,6.476996,100,11831315369,4618.393,0,0,-1 2024-10-23 22:58:33.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:58:33.571 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1253,1551,126,849,11283,7064,0,0,114,8615,0,4911,31,0,69,15,384,77,0,21,1717,759,456,8,30,0,0,0,0 2024-10-23 22:58:39.089 - Thread: 1 -> GC Memory: 4622.036 / 4622.036 MB 2024-10-23 22:58:51.305 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:58:54.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:58:54.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:58:59.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 22:59:02.506 - Thread: 1 -> GUI Stats: Update 0.173529777777778, Draw 0.2523085 2024-10-23 22:59:09.106 - Thread: 1 -> GC Memory: 4634.514 / 4634.514 MB 2024-10-23 22:59:13.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 22:59:13.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 22:59:32.506 - Thread: 1 -> GUI Stats: Update 0.187285277777778, Draw 0.281499333333333 2024-10-23 22:59:33.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 22:59:33.588 - Thread: 1 -> STATISTICS,8850.6,0,0,0,0,0,0,12.84986,82.20135,1,0,4661.982,17580.63,23086,977666,14,29.06304,79.59146,0.1663864,44682,8.33319,0,16.66667,2.421878,6.632508,100,12159679301,4661.982,0,0,-1 2024-10-23 22:59:33.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 22:59:33.588 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,861,91,1576,1866,126,849,11596,7063,0,0,114,8930,0,4919,31,0,67,15,384,70,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 22:59:39.123 - Thread: 1 -> GC Memory: 4663.383 / 4663.383 MB 2024-10-23 22:59:59.038 - Thread: 1 -> Updating stopped. 2024-10-23 22:59:59.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 22:59:59.604 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 22:59:59.604 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 22:59:59.611 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 23:00:02.505 - Thread: 1 -> GUI Stats: Update 0.160786611111111, Draw 0.2268365 2024-10-23 23:00:07.871 - Thread: 1 -> Updating continues. 2024-10-23 23:00:08.104 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 23:00:08.104 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 23:00:09.123 - Thread: 1 -> GC Memory: 2536.282 / 2536.282 MB 2024-10-23 23:00:13.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:00:17.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:00:17.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:00:32.506 - Thread: 1 -> GUI Stats: Update 0.149375166666667, Draw 0.229340166666666 2024-10-23 23:00:33.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:00:33.605 - Thread: 1 -> STATISTICS,8910.6166667,0,0,0,0,0,0,13.2977,87.24633,1,0,2545.131,17561.31,23086,977666,14,32.88683,92.68996,0.1405368,44747,8.333235,0,16.66667,2.740536,7.724072,100,12231001045,2545.131,0,0,-1 2024-10-23 23:00:33.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:00:33.605 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1640,1931,126,849,11664,7066,0,0,116,8998,0,4920,31,0,65,15,384,71,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 23:00:39.123 - Thread: 1 -> GC Memory: 2543.753 / 2543.753 MB 2024-10-23 23:01:02.506 - Thread: 1 -> GUI Stats: Update 0.156488277777778, Draw 0.2500645 2024-10-23 23:01:09.140 - Thread: 1 -> GC Memory: 2558.798 / 2558.798 MB 2024-10-23 23:01:32.507 - Thread: 1 -> GUI Stats: Update 0.161154666666667, Draw 0.235888111111111 2024-10-23 23:01:32.838 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2024-10-23 23:01:33.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:01:33.621 - Thread: 1 -> STATISTICS,8970.6333334,0,0,0,0,0,0,10.40175,67.85516,1,0,2574.293,17678.15,23086,977666,14,24.70071,98.22899,0.1804461,44711,8.363877,0,16.66667,2.065937,8.215752,100,12341923165,2574.293,0,0,-1 2024-10-23 23:01:33.621 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:01:33.621 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1722,2017,126,849,11770,7080,0,0,130,9098,0,4920,31,0,71,15,384,75,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 23:01:33.722 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2024-10-23 23:01:33.835 - Thread: 1 -> Steam TriggerItemDrop: 3 2024-10-23 23:01:33.970 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2024-10-23 23:01:33.970 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2024-10-23 23:01:34.404 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2024-10-23 23:01:35.504 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2024-10-23 23:01:35.504 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2024-10-23 23:01:38.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:01:39.155 - Thread: 1 -> GC Memory: 2532.009 / 2532.009 MB 2024-10-23 23:01:41.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:01:41.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:02:02.606 - Thread: 1 -> GUI Stats: Update 0.1707595, Draw 0.229631611111111 2024-10-23 23:02:09.171 - Thread: 1 -> GC Memory: 2548.756 / 2548.756 MB 2024-10-23 23:02:32.605 - Thread: 1 -> GUI Stats: Update 0.143339666666667, Draw 0.256953277777778 2024-10-23 23:02:33.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:02:33.737 - Thread: 1 -> STATISTICS,9030.65,0,0,0,0,0,0,12.74111,85.33259,1,0,2568.086,17769.09,23086,977666,14,30.3216,83.81041,0.1725726,44610,8.333232,0,16.66667,2.526769,6.984116,100,12407107833,2568.086,0,0,-1 2024-10-23 23:02:33.737 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:02:33.737 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1804,2099,128,849,11832,7066,0,0,116,9166,0,4920,31,0,63,15,384,75,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 23:02:39.172 - Thread: 1 -> GC Memory: 2576.403 / 2576.403 MB 2024-10-23 23:02:40.472 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 23:02:49.672 - Thread: 1 -> Autosave initiated 2024-10-23 23:02:49.672 - Thread: 1 -> Character state: True 2024-10-23 23:02:49.672 - Thread: 1 -> IsServer: True 2024-10-23 23:02:49.672 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 23:02:49.672 - Thread: 1 -> Autosave 2024-10-23 23:02:49.672 - Thread: 1 -> Saving world - START 2024-10-23 23:02:49.672 - Thread: 1 -> Making world state snapshot. 2024-10-23 23:02:49.672 - Thread: 1 -> Before snapshot.: GC Memory: 2,585 B 2024-10-23 23:02:49.682 - Thread: 1 -> After snapshot.: GC Memory: 2,588 B 2024-10-23 23:02:49.688 - Thread: 1 -> Directory cleanup: GC Memory: 2,588 B 2024-10-23 23:02:49.688 - Thread: 1 -> Saving world - END 2024-10-23 23:02:49.710 - Thread: 10 -> Session snapshot save - START 2024-10-23 23:02:49.710 - Thread: 10 -> Checking file access for files in target dir. 2024-10-23 23:02:49.887 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 23:02:49.963 - Thread: 10 -> Session snapshot save - END 2024-10-23 23:03:02.605 - Thread: 1 -> GUI Stats: Update 0.156596944444444, Draw 0.237739722222222 2024-10-23 23:03:09.172 - Thread: 1 -> GC Memory: 2600.661 / 2600.661 MB 2024-10-23 23:03:32.606 - Thread: 1 -> GUI Stats: Update 0.151617222222222, Draw 0.234107666666667 2024-10-23 23:03:33.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:03:33.754 - Thread: 1 -> STATISTICS,9090.6666667,0,0,0,0,0,0,12.62136,124.8915,1,0,2535.414,17862.46,23086,977666,14,36.23151,97.85096,0.1611568,44535,8.521572,0,16.66667,3.087494,8.33844,100,12504346495,2535.414,0,0,-1 2024-10-23 23:03:33.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:03:33.754 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1866,2173,129,849,11925,7066,0,0,116,9240,0,4920,31,0,81,15,384,87,0,13,1717,759,456,8,30,0,0,0,0 2024-10-23 23:03:39.188 - Thread: 1 -> GC Memory: 2540.049 / 2540.049 MB 2024-10-23 23:04:02.605 - Thread: 1 -> GUI Stats: Update 0.159825444444444, Draw 0.244940166666666 2024-10-23 23:04:09.188 - Thread: 1 -> GC Memory: 2550.552 / 2550.552 MB 2024-10-23 23:04:32.604 - Thread: 1 -> GUI Stats: Update 0.153420611111111, Draw 0.236000611111111 2024-10-23 23:04:33.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:04:33.770 - Thread: 1 -> STATISTICS,9150.6833334,0,0,0,0,0,0,11.73145,90.17861,1,0,2551.2,17893.29,23086,977666,14,30.54258,63.4763,0.171969,44547,8.333162,0,16.66667,2.545163,5.289583,100,12507066229,2551.2,0,0,-1 2024-10-23 23:04:33.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:04:33.770 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1878,2178,129,849,11927,7068,0,0,116,9246,0,4920,31,0,77,15,384,80,0,14,1717,759,456,8,30,0,0,0,0 2024-10-23 23:04:36.404 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 23:04:36.405 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-23 23:04:39.188 - Thread: 1 -> GC Memory: 2553.305 / 2553.305 MB 2024-10-23 23:04:46.404 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 23:04:46.416 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-23 23:04:56.404 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 23:04:56.408 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-23 23:05:01.371 - Thread: 1 -> Updating stopped. 2024-10-23 23:05:01.387 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 23:05:02.120 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 23:05:02.120 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 23:05:02.122 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 23:05:02.605 - Thread: 1 -> GUI Stats: Update 0.1817655, Draw 0.230247833333334 2024-10-23 23:05:02.771 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 23:05:03.203 - Thread: 1 -> Saving world - START 2024-10-23 23:05:03.204 - Thread: 1 -> Making world state snapshot. 2024-10-23 23:05:03.204 - Thread: 1 -> Before snapshot.: GC Memory: 2,538 B 2024-10-23 23:05:03.219 - Thread: 1 -> After snapshot.: GC Memory: 2,536 B 2024-10-23 23:05:03.224 - Thread: 1 -> Directory cleanup: GC Memory: 2,537 B 2024-10-23 23:05:03.224 - Thread: 1 -> Saving world - END 2024-10-23 23:05:03.237 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 23:05:03.237 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 23:05:03.244 - Thread: 9 -> Session snapshot save - START 2024-10-23 23:05:03.244 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 23:05:03.321 - Thread: 1 -> Updating continues. 2024-10-23 23:05:03.430 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 23:05:03.514 - Thread: 9 -> Session snapshot save - END 2024-10-23 23:05:03.554 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 23:05:03.554 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 23:05:07.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:05:08.355 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-23 23:05:08.363 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-23 23:05:08.363 - Thread: 1 -> Next activation in 00:48:09.1420833 2024-10-23 23:05:09.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:05:09.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:05:09.189 - Thread: 1 -> GC Memory: 2544.337 / 2544.337 MB 2024-10-23 23:05:32.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:05:32.606 - Thread: 1 -> GUI Stats: Update 0.177178166666667, Draw 0.231800277777778 2024-10-23 23:05:33.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:05:33.787 - Thread: 1 -> STATISTICS,9210.7,0,0,0,0,0,0,11.88661,97.89228,1,0,2564.499,17919.64,23086,977666,14,36.90423,80.72764,0.1843424,44467,8.333194,0,16.66667,3.075301,6.72719,100,12534540749,2564.499,0,0,-1 2024-10-23 23:05:33.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:05:33.787 - Thread: 1 -> MEMORY VALUES,2,1,0,1,93,863,91,1878,2181,130,849,11953,7084,0,0,132,9265,0,4920,31,0,84,15,384,83,0,14,1717,759,456,8,30,0,0,0,0 2024-10-23 23:05:39.206 - Thread: 1 -> GC Memory: 2741.837 / 2741.837 MB 2024-10-23 23:05:45.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:05:45.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:06:02.606 - Thread: 1 -> GUI Stats: Update 0.211839777777778, Draw 0.244380555555556 2024-10-23 23:06:03.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 23:06:03.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 23:06:03.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 23:06:03.295 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 23:06:03.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 23:06:06.870 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 23:06:06.870 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 23:06:09.223 - Thread: 1 -> GC Memory: 3533.113 / 3533.113 MB 2024-10-23 23:06:28.487 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 23:06:30.056 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 23:06:30.056 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 23:06:31.305 - Thread: 1 -> Global Encounter - removed - 1163766851582743774 2024-10-23 23:06:31.331 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\GE_BioResearch.vx2' 2024-10-23 23:06:31.355 - Thread: 1 -> Global Encounter - spawning voxel - 1186743489449968203 GE_Voxel_-1873515871_-2147483648_0 GE_BioResearch 2024-10-23 23:06:31.358 - Thread: 1 -> Global Encounter - spawning grids - 1186743489449968203 GE_BioResearchA 2024-10-23 23:06:31.730 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-23 23:06:32.497 - Thread: 9 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-23 23:06:32.663 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-23 23:06:32.664 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-23 23:06:32.699 - Thread: 1 -> GUI Stats: Update 0.174397333333333, Draw 0.413512666666666 2024-10-23 23:06:34.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:06:34.008 - Thread: 1 -> STATISTICS,9270.7166667,0,0,0,0,0,0,52.929,93.00427,1,0,3969.828,17914.48,25388,975964,28,14.80475,99.13549,0.1726187,44378,23.12264,0,16.66667,3.423249,22.92274,100,12498971350,3969.828,0,0,-1 2024-10-23 23:06:34.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:06:34.008 - Thread: 1 -> MEMORY VALUES,2,1,0,1,97,863,91,1893,2200,130,849,11919,7027,0,0,116,9228,0,4880,31,0,84,15,384,83,0,14,1717,762,456,8,30,0,0,0,0 2024-10-23 23:06:39.239 - Thread: 1 -> GC Memory: 5594.731 / 5594.731 MB 2024-10-23 23:06:43.770 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:06:47.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:06:47.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:06:54.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 23:06:54.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 23:06:54.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-23 23:06:54.335 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-23 23:06:54.338 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-23 23:06:59.504 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-23 23:06:59.504 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-23 23:07:02.805 - Thread: 1 -> GUI Stats: Update 0.20351, Draw 0.3168835 2024-10-23 23:07:09.240 - Thread: 1 -> GC Memory: 6121.905 / 6121.905 MB 2024-10-23 23:07:20.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:07:26.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:07:26.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:07:28.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:07:32.806 - Thread: 1 -> GUI Stats: Update 0.192634611111111, Draw 0.312649333333333 2024-10-23 23:07:34.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:07:34.021 - Thread: 1 -> STATISTICS,9330.7333334,0,0,0,0,0,0,13.70885,92.14851,1,0,6209.904,20083.31,25388,975940,28,38.35948,92.34696,0.2166191,42044,8.333195,0,16.66667,3.19657,7.695452,100,12724987274,6209.904,0,0,-1 2024-10-23 23:07:34.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:07:34.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,124,863,91,2019,2355,138,849,12135,7080,0,0,130,9435,0,4918,31,0,84,15,384,85,0,14,1717,762,456,8,30,0,0,0,0 2024-10-23 23:07:37.771 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:07:37.771 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:07:39.256 - Thread: 1 -> GC Memory: 6211.976 / 6211.976 MB 2024-10-23 23:07:40.472 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-23 23:07:49.672 - Thread: 1 -> Autosave initiated 2024-10-23 23:07:49.672 - Thread: 1 -> Character state: True 2024-10-23 23:07:49.672 - Thread: 1 -> IsServer: True 2024-10-23 23:07:49.672 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-23 23:07:49.672 - Thread: 1 -> Autosave 2024-10-23 23:07:49.672 - Thread: 1 -> Saving world - START 2024-10-23 23:07:49.672 - Thread: 1 -> Making world state snapshot. 2024-10-23 23:07:49.672 - Thread: 1 -> Before snapshot.: GC Memory: 6,230 B 2024-10-23 23:07:49.699 - Thread: 1 -> After snapshot.: GC Memory: 6,229 B 2024-10-23 23:07:49.704 - Thread: 1 -> Directory cleanup: GC Memory: 6,229 B 2024-10-23 23:07:49.704 - Thread: 1 -> Saving world - END 2024-10-23 23:07:49.724 - Thread: 9 -> Session snapshot save - START 2024-10-23 23:07:49.724 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 23:07:50.007 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 23:07:50.081 - Thread: 9 -> Session snapshot save - END 2024-10-23 23:08:02.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:08:02.806 - Thread: 1 -> GUI Stats: Update 0.185301888888889, Draw 0.286809055555556 2024-10-23 23:08:03.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:03.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:09.273 - Thread: 1 -> GC Memory: 6237.851 / 6237.851 MB 2024-10-23 23:08:21.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-23 23:08:22.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:22.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:32.805 - Thread: 1 -> GUI Stats: Update 0.173309611111111, Draw 0.254319722222222 2024-10-23 23:08:34.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-23 23:08:34.041 - Thread: 1 -> STATISTICS,9390.75,0,0,0,0,0,0,12.20313,51.86972,1,0,6248.333,20030.71,25363,975965,28,15.65211,99.07964,0.1795214,42041,22.84857,0,16.66667,3.576282,22.63828,100,12671667321,6248.333,0,0,-1 2024-10-23 23:08:34.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-23 23:08:34.041 - Thread: 1 -> MEMORY VALUES,2,1,0,1,124,863,91,2019,2354,138,849,12084,7030,0,0,114,9384,0,4884,31,0,84,15,384,85,0,14,1717,762,456,8,30,0,0,0,0 2024-10-23 23:08:39.273 - Thread: 1 -> GC Memory: 2666.307 / 2666.307 MB 2024-10-23 23:08:48.888 - Thread: 1 -> Updating stopped. 2024-10-23 23:08:48.903 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 23:08:49.490 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 23:08:49.490 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 23:08:49.493 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 23:08:50.040 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 23:08:51.175 - Thread: 1 -> Saving world - START 2024-10-23 23:08:51.175 - Thread: 1 -> Making world state snapshot. 2024-10-23 23:08:51.175 - Thread: 1 -> Before snapshot.: GC Memory: 2,673 B 2024-10-23 23:08:51.194 - Thread: 1 -> After snapshot.: GC Memory: 2,674 B 2024-10-23 23:08:51.200 - Thread: 1 -> Directory cleanup: GC Memory: 2,674 B 2024-10-23 23:08:51.200 - Thread: 1 -> Saving world - END 2024-10-23 23:08:51.207 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:51.207 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:51.220 - Thread: 9 -> Session snapshot save - START 2024-10-23 23:08:51.220 - Thread: 9 -> Checking file access for files in target dir. 2024-10-23 23:08:51.240 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-23 23:08:51.240 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-23 23:08:51.415 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\ianha\AppData\Roaming\SpaceEngineers\Saves\76561198160485301\Star System 2024-10-14\.new\Sandbox_config.sbc 2024-10-23 23:08:51.490 - Thread: 9 -> Session snapshot save - END 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:51.491 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:52.185 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-23 23:08:52.185 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-23 23:08:52.185 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-23 23:08:52.187 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-23 23:08:52.189 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-23 23:08:52.190 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-23 23:08:52.190 - Thread: 1 -> MySession::Unload START 2024-10-23 23:08:52.190 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-23 23:08:52.190 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-23 23:08:52.190 - Thread: 1 -> IsServer: True 2024-10-23 23:08:52.190 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 23:08:52.212 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 23:08:52.212 - Thread: 1 -> MyAudio.LoadData - START 2024-10-23 23:08:52.313 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-23 23:08:52.437 - Thread: 1 -> MyAudio.LoadData - END 2024-10-23 23:08:52.438 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 23:08:52.438 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 23:08:52.439 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 23:08:52.444 - Thread: 1 -> Unloading Procedural World Generator 2024-10-23 23:08:52.619 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-23 23:08:52.619 - Thread: 1 -> Network readers disposed 2024-10-23 23:08:52.619 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-23 23:08:52.826 - Thread: 1 -> Loading sound definitions 2024-10-23 23:08:52.826 - Thread: 1 -> Loading gamepad controls 2024-10-23 23:08:52.826 - Thread: 1 -> Loading DLC definitions 2024-10-23 23:08:52.852 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-23 23:08:52.852 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-23 23:08:52.852 - Thread: 1 -> Loading Quick starts 2024-10-23 23:08:52.852 - Thread: 1 -> Loading ScenarioCategories 2024-10-23 23:08:52.852 - Thread: 1 -> Loading shadow textures definitions 2024-10-23 23:08:52.852 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-23 23:08:52.853 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-23 23:08:53.560 - Thread: 1 -> MySession::Unload END 2024-10-23 23:08:53.560 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-23 23:08:53.560 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:53.560 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:53.561 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-23 23:08:53.561 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-23 23:08:53.886 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 23:08:53.886 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 23:08:53.888 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 23:08:54.902 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-23 23:08:55.820 - Thread: 1 -> MyConfig.Save() - START 2024-10-23 23:08:55.820 - Thread: 1 -> Path: C:\Users\ianha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-23 23:08:55.823 - Thread: 1 -> MyConfig.Save() - END 2024-10-23 23:08:55.823 - Thread: 1 -> Application closed by user 2024-10-23 23:08:55.829 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-23 23:08:55.830 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:55.830 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:55.853 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:55.853 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:55.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-23 23:08:55.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-23 23:08:55.854 - Thread: 1 -> Exiting.. 2024-10-23 23:08:55.855 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-23 23:08:55.855 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-23 23:08:55.881 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-23 23:08:55.884 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-23 23:08:56.090 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 55881784 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 72660088 computed total 72660088 reported total Heap usage: 1511936 ( 2%) unused in thread local freelists 20766984 (37%) unused in main heap 33602864 (60%) used in main heap ------- 55881784 allocated by heap Peak usage: 51295392 (65%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-10-23 23:08:57.801 - Thread: 46 -> External debugger: interrupted. 2024-10-23 23:08:57.809 - Thread: 1 -> Steam closed 2024-10-23 23:08:57.840 - Thread: 1 -> Log Closed