2024-10-16 10:59:28.995 - Thread: 1 -> Log Started 2024-10-16 10:59:28.995 - Thread: 1 -> Timezone (local - UTC): 3h 2024-10-16 10:59:28.995 - Thread: 1 -> App Version: 01_205_023 2024-10-16 10:59:29.001 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-16 10:59:29.001 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-16 10:59:29.001 - Thread: 1 -> Client Build Number: 1 2024-10-16 10:59:29.001 - Thread: 1 -> Server Build Number: 1 2024-10-16 10:59:29.001 - Thread: 1 -> Environment.ProcessorCount: 12 2024-10-16 10:59:29.038 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-10-16 10:59:29.038 - Thread: 1 -> Environment.CommandLine: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-16 10:59:29.038 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-16 10:59:29.038 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-16 10:59:29.038 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-16 10:59:29.038 - Thread: 1 -> Environment.CurrentDirectory: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 10:59:29.042 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2024-10-16 10:59:29.042 - Thread: 1 -> Default Culture: 2024-10-16 10:59:29.042 - Thread: 1 -> Default UI Culture: 2024-10-16 10:59:29.042 - Thread: 1 -> MyConfig.Load() - START 2024-10-16 10:59:29.043 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 10:59:29.171 - Thread: 1 -> NewNewGameScreen: False 2024-10-16 10:59:29.171 - Thread: 1 -> EnableDamageEffects: True 2024-10-16 10:59:29.171 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-16 10:59:29.171 - Thread: 1 -> EnableReverb: False 2024-10-16 10:59:29.171 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-16 10:59:29.171 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-16 10:59:29.171 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-16 10:59:29.171 - Thread: 1 -> FirstTimeRun: False 2024-10-16 10:59:29.171 - Thread: 1 -> ExperimentalMode: True 2024-10-16 10:59:29.171 - Thread: 1 -> VideoAdapter: 0 2024-10-16 10:59:29.171 - Thread: 1 -> ScreenWidth: 2560 2024-10-16 10:59:29.171 - Thread: 1 -> ScreenHeight: 1080 2024-10-16 10:59:29.171 - Thread: 1 -> RefreshRate: 165001 2024-10-16 10:59:29.171 - Thread: 1 -> WindowMode: 2 2024-10-16 10:59:29.171 - Thread: 1 -> VerticalSync: 0 2024-10-16 10:59:29.171 - Thread: 1 -> FieldOfView: 70 2024-10-16 10:59:29.171 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 10:59:29.171 - Thread: 1 -> FlaresIntensity: 1 2024-10-16 10:59:29.171 - Thread: 1 -> TreeViewDistance: 3000 2024-10-16 10:59:29.171 - Thread: 1 -> GrassDensity: 4 2024-10-16 10:59:29.171 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-16 10:59:29.171 - Thread: 1 -> AntialiasingMode: 1 2024-10-16 10:59:29.171 - Thread: 1 -> ShadowMapResolution: 4 2024-10-16 10:59:29.171 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-16 10:59:29.171 - Thread: 1 -> TextureQuality: 2 2024-10-16 10:59:29.171 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-16 10:59:29.171 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-16 10:59:29.171 - Thread: 1 -> ModelQuality: 3 2024-10-16 10:59:29.171 - Thread: 1 -> VoxelQuality: 2 2024-10-16 10:59:29.171 - Thread: 1 -> ShaderQuality: 2 2024-10-16 10:59:29.171 - Thread: 1 -> LightsQuality: 1 2024-10-16 10:59:29.171 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-16 10:59:29.171 - Thread: 1 -> FirstVTTimeRun: False 2024-10-16 10:59:29.171 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-16 10:59:29.171 - Thread: 1 -> GDPRConsent: True 2024-10-16 10:59:29.171 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-16 10:59:29.171 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-16 10:59:29.171 - Thread: 1 -> FirstTimeTutorials: False 2024-10-16 10:59:29.171 - Thread: 1 -> HudState: 1 2024-10-16 10:59:29.171 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-16 10:59:29.171 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-10-16 10:59:29.171 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-16 10:59:29.171 - Thread: 1 -> OnlyPSGames: False 2024-10-16 10:59:29.171 - Thread: 1 -> EnableTrading: True 2024-10-16 10:59:29.171 - Thread: 1 -> EnableSteamCloud: False 2024-10-16 10:59:29.171 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-10-16 10:59:29.171 - Thread: 1 -> ControlsHints: True 2024-10-16 10:59:29.171 - Thread: 1 -> GoodBotHints: False 2024-10-16 10:59:29.171 - Thread: 1 -> RotationHints: True 2024-10-16 10:59:29.171 - Thread: 1 -> AreaInteraction: True 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-16 10:59:29.171 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 10:59:29.171 - Thread: 1 -> ShowCrosshair2: 0 2024-10-16 10:59:29.171 - Thread: 1 -> IronSightSwitchState: 1 2024-10-16 10:59:29.171 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-16 10:59:29.171 - Thread: 1 -> UiTransparency: 1 2024-10-16 10:59:29.171 - Thread: 1 -> UiBkTransparency: 0 2024-10-16 10:59:29.171 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-16 10:59:29.171 - Thread: 1 -> GameVolume: 0.3313046 2024-10-16 10:59:29.171 - Thread: 1 -> Music_Volume: 0 2024-10-16 10:59:29.171 - Thread: 1 -> VoiceChatVolume: 5 2024-10-16 10:59:29.171 - Thread: 1 -> HudWarnings: True 2024-10-16 10:59:29.171 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-16 10:59:29.171 - Thread: 1 -> VoiceChat: True 2024-10-16 10:59:29.171 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-16 10:59:29.171 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-16 10:59:29.171 - Thread: 1 -> EnableDynamicMusic: True 2024-10-16 10:59:29.171 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-10-16 10:59:29.171 - Thread: 1 -> EnableDoppler: True 2024-10-16 10:59:29.171 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-16 10:59:29.171 - Thread: 1 -> ModIoConsent: True 2024-10-16 10:59:29.171 - Thread: 1 -> LastCheckedVersion: 1204018 2024-10-16 10:59:29.171 - Thread: 1 -> LastBannerId: 96 2024-10-16 10:59:29.172 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-16 10:59:29.172 - Thread: 1 -> Language: 4 2024-10-16 10:59:29.172 - Thread: 1 -> BlueprintSharing: True 2024-10-16 10:59:29.172 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-16 10:59:29.172 - Thread: 1 -> GamepadScheme: 1 2024-10-16 10:59:29.172 - Thread: 1 -> GamepadSchemeName: FlightAlternative 2024-10-16 10:59:29.172 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-10-16 10:59:29.172 - Thread: 1 -> QuickStartNotification: False 2024-10-16 10:59:29.172 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-16 10:59:29.172 - Thread: 1 -> SubscriptionReward: True 2024-10-16 10:59:29.172 - Thread: 1 -> MyConfig.Load() - END 2024-10-16 10:59:34.380 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-16 10:59:34.505 - Thread: 1 -> Reporting Postponed Events 2024-10-16 10:59:34.505 - Thread: 1 -> Reporting Postponed Events 2024-10-16 10:59:34.505 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-16 10:59:34.508 - Thread: 1 -> Found processor count: 6 2024-10-16 10:59:34.508 - Thread: 1 -> Using processor count: 6 2024-10-16 10:59:34.986 - Thread: 1 -> All detected adapters: 2024-10-16 10:59:34.988 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=329456460, DeviceID=7942 2024-10-16 10:59:34.989 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-16 10:59:36.582 - Thread: 1 -> AdapterInfo = { 2024-10-16 10:59:36.583 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2024-10-16 10:59:36.583 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 63049, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 10:59:36.583 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 10:59:36.583 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 10:59:36.583 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 10:59:36.583 - Thread: 1 -> AftermathSupported = False 2024-10-16 10:59:36.583 - Thread: 1 -> Adapter id = 0 2024-10-16 10:59:36.583 - Thread: 1 -> Supported = True 2024-10-16 10:59:36.583 - Thread: 1 -> RAM = 8394899456 2024-10-16 10:59:36.583 - Thread: 1 -> Priority = 2 2024-10-16 10:59:36.583 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 10:59:36.583 - Thread: 1 -> Output is attached = True 2024-10-16 10:59:36.586 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 10:59:36.586 - Thread: 1 -> } 2024-10-16 10:59:36.586 - Thread: 1 -> AdapterInfo = { 2024-10-16 10:59:36.586 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2024-10-16 10:59:36.586 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 63049, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 10:59:36.586 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 10:59:36.586 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 10:59:36.586 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 10:59:36.586 - Thread: 1 -> AftermathSupported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Adapter id = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> RAM = 8394899456 2024-10-16 10:59:36.586 - Thread: 1 -> Priority = 2 2024-10-16 10:59:36.586 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> Output is attached = True 2024-10-16 10:59:36.586 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 10:59:36.586 - Thread: 1 -> } 2024-10-16 10:59:36.586 - Thread: 1 -> AdapterInfo = { 2024-10-16 10:59:36.586 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2024-10-16 10:59:36.586 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 63049, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 10:59:36.586 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 10:59:36.586 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 10:59:36.586 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 10:59:36.586 - Thread: 1 -> AftermathSupported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Adapter id = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> RAM = 8394899456 2024-10-16 10:59:36.586 - Thread: 1 -> Priority = 2 2024-10-16 10:59:36.586 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> Output is attached = True 2024-10-16 10:59:36.586 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1600 Height:900} 2024-10-16 10:59:36.586 - Thread: 1 -> } 2024-10-16 10:59:36.586 - Thread: 1 -> AdapterInfo = { 2024-10-16 10:59:36.586 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2024-10-16 10:59:36.586 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 63049, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 10:59:36.586 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 10:59:36.586 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 10:59:36.586 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 10:59:36.586 - Thread: 1 -> AftermathSupported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Adapter id = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> RAM = 8394899456 2024-10-16 10:59:36.586 - Thread: 1 -> Priority = 2 2024-10-16 10:59:36.586 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> Output is attached = True 2024-10-16 10:59:36.586 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1600 Height:900} 2024-10-16 10:59:36.586 - Thread: 1 -> } 2024-10-16 10:59:36.586 - Thread: 1 -> AdapterInfo = { 2024-10-16 10:59:36.586 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 10:59:36.586 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521162752, Luid: 66567, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 10:59:36.586 - Thread: 1 -> Driver version = 2024-10-16 10:59:36.586 - Thread: 1 -> Driver date = 2024-10-16 10:59:36.586 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 10:59:36.586 - Thread: 1 -> AftermathSupported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Adapter id = 1 2024-10-16 10:59:36.586 - Thread: 1 -> Supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> RAM = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Priority = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Output is attached = False 2024-10-16 10:59:36.586 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 10:59:36.586 - Thread: 1 -> } 2024-10-16 10:59:36.586 - Thread: 1 -> AdapterInfo = { 2024-10-16 10:59:36.586 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 10:59:36.586 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521162752, Luid: 66567, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 10:59:36.586 - Thread: 1 -> Driver version = 2024-10-16 10:59:36.586 - Thread: 1 -> Driver date = 2024-10-16 10:59:36.586 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 10:59:36.586 - Thread: 1 -> AftermathSupported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Adapter id = 1 2024-10-16 10:59:36.586 - Thread: 1 -> Supported = True 2024-10-16 10:59:36.586 - Thread: 1 -> RAM = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Priority = 0 2024-10-16 10:59:36.586 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 10:59:36.586 - Thread: 1 -> Output is attached = False 2024-10-16 10:59:36.586 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 10:59:36.586 - Thread: 1 -> } 2024-10-16 10:59:36.590 - Thread: 1 -> Service.IsActive: True 2024-10-16 10:59:36.590 - Thread: 1 -> Service.IsOnline: True 2024-10-16 10:59:36.590 - Thread: 1 -> Service.OwnsGame: False 2024-10-16 10:59:36.590 - Thread: 1 -> Service.UserId: 76561198074779746 2024-10-16 10:59:36.590 - Thread: 1 -> Service.UserName: Korizfaka 2024-10-16 10:59:36.590 - Thread: 1 -> Service.Branch: default 2024-10-16 10:59:36.591 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-16 10:59:36.591 - Thread: 1 -> Build version: 0.1.1.0 2024-10-16 10:59:36.616 - Thread: 1 -> MyScreenManager() 2024-10-16 10:59:36.668 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-10-16 10:59:36.668 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-10-16 10:59:36.674 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-10-16 10:59:36.674 - Thread: 19 -> CreateDeviceInternal - Create device 2024-10-16 10:59:36.868 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-10-16 10:59:37.020 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-10-16 10:59:37.020 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-10-16 10:59:38.697 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-16 10:59:38.697 - Thread: 1 -> Game dir: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 10:59:38.697 - Thread: 1 -> Content dir: H:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-10-16 10:59:39.726 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-10-16 10:59:39.850 - Thread: 1 -> Preallocate - START 2024-10-16 10:59:39.855 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-16 10:59:39.873 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-16 10:59:39.873 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-16 10:59:39.873 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-16 10:59:39.874 - Thread: 1 -> MyEntities - START 2024-10-16 10:59:39.903 - Thread: 1 -> MyEntities - END 2024-10-16 10:59:39.903 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-16 10:59:39.903 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-16 10:59:39.903 - Thread: 1 -> MyTransparentGeometry - START 2024-10-16 10:59:39.903 - Thread: 1 -> MyTransparentGeometry - END 2024-10-16 10:59:39.903 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-16 10:59:39.913 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-16 10:59:39.913 - Thread: 1 -> MyMath - START 2024-10-16 10:59:39.913 - Thread: 1 -> MyMath - END 2024-10-16 10:59:39.913 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-16 10:59:39.914 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-16 10:59:39.930 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-16 10:59:39.930 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-16 10:59:39.930 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-16 10:59:39.995 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-16 10:59:39.995 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-16 10:59:39.997 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-16 10:59:39.997 - Thread: 1 -> MySyncDestructions - START 2024-10-16 10:59:39.997 - Thread: 1 -> MySyncDestructions - END 2024-10-16 10:59:39.997 - Thread: 1 -> MySyncEntity - START 2024-10-16 10:59:39.997 - Thread: 1 -> MySyncEntity - END 2024-10-16 10:59:39.997 - Thread: 1 -> MyCommandCharacter - START 2024-10-16 10:59:39.999 - Thread: 1 -> MyCommandCharacter - END 2024-10-16 10:59:39.999 - Thread: 1 -> MyCommandConsole - START 2024-10-16 10:59:39.999 - Thread: 1 -> MyCommandConsole - END 2024-10-16 10:59:39.999 - Thread: 1 -> MyCommandEntity - START 2024-10-16 10:59:39.999 - Thread: 1 -> MyCommandEntity - END 2024-10-16 10:59:39.999 - Thread: 1 -> MyAiTargetManager - START 2024-10-16 10:59:39.999 - Thread: 1 -> MyAiTargetManager - END 2024-10-16 10:59:39.999 - Thread: 1 -> MyClientDebugCommands - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyClientDebugCommands - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyDedicatedServer - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyDedicatedServer - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerBase - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerBase - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerClient - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerClient - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-16 10:59:40.001 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-16 10:59:40.002 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-16 10:59:40.002 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-16 10:59:40.002 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-16 10:59:40.002 - Thread: 1 -> MyServerDebugCommands - START 2024-10-16 10:59:40.003 - Thread: 1 -> MyServerDebugCommands - END 2024-10-16 10:59:40.003 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-16 10:59:40.013 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-16 10:59:40.013 - Thread: 1 -> MyDefinitionManager - START 2024-10-16 10:59:40.025 - Thread: 1 -> MyDefinitionManager - END 2024-10-16 10:59:40.025 - Thread: 1 -> Preallocate - END 2024-10-16 10:59:40.028 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-16 10:59:40.372 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-16 10:59:40.372 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-16 10:59:40.374 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-16 10:59:40.374 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 10:59:40.374 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 10:59:40.374 - Thread: 1 -> Assembly.Location: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-16 10:59:40.374 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-16 10:59:40.374 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-16 10:59:40.374 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-16 10:59:40.384 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-10-16 10:59:40.384 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-10-16 10:59:40.384 - Thread: 1 -> Virtualized: False 2024-10-16 10:59:40.388 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2024-10-16 10:59:40.391 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,042,325,504 bytes 2024-10-16 10:59:40.391 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-16 10:59:40.391 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,100,644,352 bytes 2024-10-16 10:59:40.391 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,581,500,928 bytes 2024-10-16 10:59:40.395 - Thread: 1 -> Drive C: | Capacity: 238,950,543,360 bytes | Free space: 52,394,422,272 bytes 2024-10-16 10:59:40.395 - Thread: 1 -> Drive D: | Capacity: 157,291,995,136 bytes | Free space: 61,472,587,776 bytes 2024-10-16 10:59:40.395 - Thread: 1 -> Drive E: | Capacity: 162,778,288,128 bytes | Free space: 139,261,272,064 bytes 2024-10-16 10:59:40.395 - Thread: 1 -> Drive F: | Capacity: 199,420,825,600 bytes | Free space: 56,990,142,464 bytes 2024-10-16 10:59:40.396 - Thread: 1 -> Drive G: | Capacity: 273,218,007,040 bytes | Free space: 144,650,874,880 bytes 2024-10-16 10:59:40.396 - Thread: 1 -> Drive H: | Capacity: 1,024,191,361,024 bytes | Free space: 328,733,278,208 bytes 2024-10-16 10:59:40.396 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-16 10:59:40.396 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-16 10:59:40.397 - Thread: 1 -> Installed DLCs: 2024-10-16 10:59:40.399 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-16 10:59:40.449 - Thread: 1 -> Havok: Physics.Init 2024-10-16 10:59:40.676 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-16 10:59:40.702 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-16 10:59:40.708 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-16 10:59:40.708 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 10:59:40.712 - Thread: 1 -> 33583fc8b737929c9878973678c020a0669a3e5b 2024-10-16 10:59:41.060 - Thread: 1 -> Loading scenarios 2024-10-16 10:59:41.179 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 10:59:41.179 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-16 10:59:41.428 - Thread: 1 -> Loading sound definitions 2024-10-16 10:59:41.428 - Thread: 1 -> Loading gamepad controls 2024-10-16 10:59:41.428 - Thread: 1 -> Loading DLC definitions 2024-10-16 10:59:41.549 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 10:59:41.549 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-16 10:59:41.549 - Thread: 1 -> Loading Quick starts 2024-10-16 10:59:41.549 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 10:59:41.549 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 10:59:41.549 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-16 10:59:41.550 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-16 10:59:41.569 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 10:59:41.636 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 10:59:41.818 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 10:59:41.830 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-10-16 10:59:41.832 - Thread: 1 -> MyGuiManager() 2024-10-16 10:59:41.833 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 10:59:42.058 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 10:59:42.115 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 10:59:42.130 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-16 10:59:42.131 - Thread: 9 -> ReloadVoxelMaterials 2024-10-16 10:59:42.155 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 10:59:42.155 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 10:59:42.155 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 10:59:42.164 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-16 10:59:42.164 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-16 10:59:42.164 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-16 10:59:42.164 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-16 10:59:42.164 - Thread: 16 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-16 10:59:42.173 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-16 10:59:42.202 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-16 10:59:42.204 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-16 10:59:42.208 - Thread: 16 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-16 10:59:42.218 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-16 10:59:42.218 - Thread: 16 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-16 10:59:42.220 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-16 10:59:42.222 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-16 10:59:42.235 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-16 10:59:42.236 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-16 10:59:42.238 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-16 10:59:42.239 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-16 10:59:42.246 - Thread: 16 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-16 10:59:42.255 - Thread: 16 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-16 10:59:42.257 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-16 10:59:42.266 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-16 10:59:42.271 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-16 10:59:42.278 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-16 10:59:42.280 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-16 10:59:42.281 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-16 10:59:42.291 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-16 10:59:42.293 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-16 10:59:42.297 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-16 10:59:42.300 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-16 10:59:42.303 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-16 10:59:42.309 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-16 10:59:42.318 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-16 10:59:42.320 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-16 10:59:42.324 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-16 10:59:42.329 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-16 10:59:42.339 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-16 10:59:42.340 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-16 10:59:42.342 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-16 10:59:42.349 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-16 10:59:42.350 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-16 10:59:42.351 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-16 10:59:42.351 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-16 10:59:42.360 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-16 10:59:42.371 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-16 10:59:42.373 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-16 10:59:42.386 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-16 10:59:42.387 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-16 10:59:42.388 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-16 10:59:42.393 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-16 10:59:42.412 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-16 10:59:42.412 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-16 10:59:42.425 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-16 10:59:42.665 - Thread: 16 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-16 10:59:42.913 - Thread: 1 -> Издание Делюкс (573160) 2024-10-16 10:59:42.913 - Thread: 1 -> Декоративные блоки (1049790) 2024-10-16 10:59:42.913 - Thread: 1 -> Экономика Делюкс (1135960) 2024-10-16 10:59:42.913 - Thread: 1 -> Стильный набор (1084680) 2024-10-16 10:59:42.913 - Thread: 1 -> Декоративные блоки 2 (1167910) 2024-10-16 10:59:42.913 - Thread: 1 -> Обморожение (1241550) 2024-10-16 10:59:42.913 - Thread: 1 -> Проблески будущего (1307680) 2024-10-16 10:59:42.913 - Thread: 1 -> Пустошь (1374610) 2024-10-16 10:59:42.915 - Thread: 1 -> Война I. (1475830) 2024-10-16 10:59:42.915 - Thread: 1 -> Heavy Industry (1676100) 2024-10-16 10:59:42.915 - Thread: 1 -> Война II. (1783760) 2024-10-16 10:59:42.915 - Thread: 1 -> Автоматоны (1958640) 2024-10-16 10:59:42.915 - Thread: 1 -> Декоративные блоки 3 (2504720) 2024-10-16 10:59:42.915 - Thread: 1 -> Юбилей (2569770) 2024-10-16 10:59:42.915 - Thread: 1 -> Сигнальные блоки (2914120) 2024-10-16 10:59:42.959 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-16 10:59:42.976 - Thread: 1 -> Timer Frequency: 10000000 2024-10-16 10:59:42.976 - Thread: 1 -> Ticks per frame: 166667 2024-10-16 10:59:43.073 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-16 10:59:43.076 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-16 10:59:43.083 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-16 10:59:43.085 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-16 10:59:43.092 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-16 10:59:43.094 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-16 10:59:43.097 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-16 10:59:43.098 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-16 10:59:43.102 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-16 10:59:43.113 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-16 10:59:43.117 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-16 10:59:43.130 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-16 10:59:43.134 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-16 10:59:43.139 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-16 10:59:43.141 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-16 10:59:43.148 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-16 10:59:43.152 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-16 10:59:43.193 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-16 10:59:43.201 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-16 10:59:43.241 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-16 10:59:43.249 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-16 10:59:43.293 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-16 10:59:43.304 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-16 10:59:43.341 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-16 10:59:43.350 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-16 10:59:43.372 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-16 10:59:43.393 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-16 10:59:43.411 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-16 10:59:43.435 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-16 10:59:43.454 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-16 10:59:43.491 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-16 10:59:43.509 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-16 10:59:43.511 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-16 10:59:43.529 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-16 10:59:43.529 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-16 10:59:43.542 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-16 10:59:43.547 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-16 10:59:43.691 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 10:59:43.706 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-16 10:59:43.712 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-16 10:59:43.738 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-16 10:59:43.738 - Thread: 1 -> Flares Intensity: 1 2024-10-16 10:59:43.738 - Thread: 1 -> Field of view: 1.22173 2024-10-16 10:59:43.738 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 10:59:43.738 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-10-16 10:59:43.738 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-16 10:59:43.738 - Thread: 1 -> Render.DistanceFade: 3000 2024-10-16 10:59:43.738 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-16 10:59:43.738 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-10-16 10:59:43.738 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-16 10:59:43.738 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-16 10:59:43.738 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-16 10:59:43.738 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-16 10:59:43.738 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-16 10:59:43.738 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-16 10:59:43.738 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-16 10:59:43.738 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-16 10:59:43.738 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-16 10:59:43.780 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-16 10:59:43.783 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-16 10:59:43.819 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-16 10:59:43.857 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-16 10:59:43.857 - Thread: 1 -> Analytics session started: UserID = (15f8d30e-6409-3767-1c19-8c31da08582d) SessionID = (f58eec46-8c3b-4792-bd7e-7dd331ae92ec) 2024-10-16 10:59:43.858 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 10:59:43.875 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-16 10:59:43.882 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-16 10:59:43.907 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-16 10:59:43.913 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-16 10:59:44.059 - Thread: 9 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-16 10:59:44.061 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-16 10:59:46.380 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 10:59:46.642 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:46.642 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:46.659 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 10:59:46.659 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 10:59:48.446 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 10:59:48.446 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 10:59:48.461 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 10:59:48.865 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 10:59:49.063 - Thread: 1 -> Server responded 2024-10-16 10:59:49.063 - Thread: 1 -> Joining server: Name:Endless Void PVE (EN) ConnectionString:steam://94.130.207.227:27056 2024-10-16 10:59:49.065 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:49.065 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:49.829 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 10:59:49.962 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 10:59:49.962 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-16 10:59:49.962 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-10-16 10:59:49.996 - Thread: 1 -> Server responded 2024-10-16 10:59:49.996 - Thread: 1 -> Joining server: Name:Endless Void PVE (EN) ConnectionString:steam://94.130.207.227:27056 2024-10-16 10:59:49.996 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:49.996 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:50.663 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 10:59:50.829 - Thread: 1 -> Server responded 2024-10-16 10:59:50.829 - Thread: 1 -> Joining server: Name:Endless Void PVE (EN) ConnectionString:steam://94.130.207.227:27056 2024-10-16 10:59:50.829 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:50.830 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:51.529 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 10:59:51.695 - Thread: 1 -> Server responded 2024-10-16 10:59:51.695 - Thread: 1 -> Joining server: Name:Endless Void PVE (EN) ConnectionString:steam://94.130.207.227:27056 2024-10-16 10:59:51.695 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:51.695 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:52.229 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 10:59:52.395 - Thread: 1 -> Server responded 2024-10-16 10:59:52.395 - Thread: 1 -> Joining server: Name:Endless Void PVE (EN) ConnectionString:steam://94.130.207.227:27056 2024-10-16 10:59:52.395 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:52.396 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:53.379 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-16 10:59:54.229 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 10:59:54.230 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 10:59:54.231 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 10:59:54.231 - Thread: 1 -> Application closed by user 2024-10-16 10:59:54.232 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-16 10:59:54.232 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:54.232 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:54.256 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:54.256 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:54.256 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 10:59:54.256 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 10:59:54.256 - Thread: 1 -> Exiting.. 2024-10-16 10:59:54.256 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-16 10:59:54.261 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 10:59:54.352 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 10:59:54.353 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-16 10:59:54.528 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 17216760 computed total 17216760 reported total Heap usage: 75024 (17%) unused in thread local freelists 148408 (33%) unused in main heap 215280 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 361184 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2024-10-16 10:59:54.911 - Thread: 1 -> Steam closed 2024-10-16 10:59:54.937 - Thread: 1 -> Log Closed