2024-10-16 01:23:51.406 - Thread: 1 -> Log Started 2024-10-16 01:23:51.407 - Thread: 1 -> Timezone (local - UTC): 3h 2024-10-16 01:23:51.407 - Thread: 1 -> App Version: 01_204_018 2024-10-16 01:23:51.420 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-16 01:23:51.421 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-16 01:23:51.421 - Thread: 1 -> Client Build Number: 2 2024-10-16 01:23:51.421 - Thread: 1 -> Server Build Number: 0 2024-10-16 01:23:51.421 - Thread: 1 -> Environment.ProcessorCount: 12 2024-10-16 01:23:51.458 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-10-16 01:23:51.459 - Thread: 1 -> Environment.CommandLine: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-16 01:23:51.459 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-16 01:23:51.459 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-16 01:23:51.459 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-16 01:23:51.459 - Thread: 1 -> Environment.CurrentDirectory: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 01:23:51.463 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2024-10-16 01:23:51.463 - Thread: 1 -> Default Culture: 2024-10-16 01:23:51.463 - Thread: 1 -> Default UI Culture: 2024-10-16 01:23:51.467 - Thread: 1 -> MyConfig.Load() - START 2024-10-16 01:23:51.471 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 01:23:51.644 - Thread: 1 -> NewNewGameScreen: False 2024-10-16 01:23:51.645 - Thread: 1 -> EnableDamageEffects: True 2024-10-16 01:23:51.645 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-16 01:23:51.645 - Thread: 1 -> EnableReverb: False 2024-10-16 01:23:51.645 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-16 01:23:51.645 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-16 01:23:51.645 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-16 01:23:51.645 - Thread: 1 -> FirstTimeRun: False 2024-10-16 01:23:51.645 - Thread: 1 -> ExperimentalMode: True 2024-10-16 01:23:51.645 - Thread: 1 -> VideoAdapter: 0 2024-10-16 01:23:51.645 - Thread: 1 -> ScreenWidth: 2560 2024-10-16 01:23:51.645 - Thread: 1 -> ScreenHeight: 1080 2024-10-16 01:23:51.645 - Thread: 1 -> RefreshRate: 165001 2024-10-16 01:23:51.645 - Thread: 1 -> WindowMode: 2 2024-10-16 01:23:51.645 - Thread: 1 -> VerticalSync: 0 2024-10-16 01:23:51.645 - Thread: 1 -> FieldOfView: 70 2024-10-16 01:23:51.645 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 01:23:51.645 - Thread: 1 -> FlaresIntensity: 1 2024-10-16 01:23:51.645 - Thread: 1 -> TreeViewDistance: 3000 2024-10-16 01:23:51.645 - Thread: 1 -> GrassDensity: 4 2024-10-16 01:23:51.645 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-16 01:23:51.645 - Thread: 1 -> AntialiasingMode: 1 2024-10-16 01:23:51.645 - Thread: 1 -> ShadowMapResolution: 4 2024-10-16 01:23:51.645 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-16 01:23:51.645 - Thread: 1 -> TextureQuality: 2 2024-10-16 01:23:51.645 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-16 01:23:51.645 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-16 01:23:51.645 - Thread: 1 -> ModelQuality: 3 2024-10-16 01:23:51.645 - Thread: 1 -> VoxelQuality: 2 2024-10-16 01:23:51.645 - Thread: 1 -> ShaderQuality: 2 2024-10-16 01:23:51.645 - Thread: 1 -> LightsQuality: 1 2024-10-16 01:23:51.645 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-16 01:23:51.645 - Thread: 1 -> FirstVTTimeRun: False 2024-10-16 01:23:51.645 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-16 01:23:51.645 - Thread: 1 -> GDPRConsent: True 2024-10-16 01:23:51.645 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-16 01:23:51.645 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-10-16 01:23:51.645 - Thread: 1 -> FirstTimeTutorials: False 2024-10-16 01:23:51.645 - Thread: 1 -> HudState: 1 2024-10-16 01:23:51.645 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-16 01:23:51.645 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-10-16 01:23:51.645 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-16 01:23:51.645 - Thread: 1 -> OnlyPSGames: False 2024-10-16 01:23:51.645 - Thread: 1 -> EnableTrading: True 2024-10-16 01:23:51.645 - Thread: 1 -> EnableSteamCloud: False 2024-10-16 01:23:51.645 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-10-16 01:23:51.645 - Thread: 1 -> ControlsHints: True 2024-10-16 01:23:51.645 - Thread: 1 -> GoodBotHints: False 2024-10-16 01:23:51.645 - Thread: 1 -> RotationHints: True 2024-10-16 01:23:51.645 - Thread: 1 -> AreaInteraction: True 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-16 01:23:51.645 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 01:23:51.645 - Thread: 1 -> ShowCrosshair2: 0 2024-10-16 01:23:51.645 - Thread: 1 -> IronSightSwitchState: 1 2024-10-16 01:23:51.645 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-16 01:23:51.645 - Thread: 1 -> UiTransparency: 1 2024-10-16 01:23:51.645 - Thread: 1 -> UiBkTransparency: 0 2024-10-16 01:23:51.645 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-16 01:23:51.645 - Thread: 1 -> GameVolume: 0.3313046 2024-10-16 01:23:51.645 - Thread: 1 -> Music_Volume: 0 2024-10-16 01:23:51.645 - Thread: 1 -> VoiceChatVolume: 5 2024-10-16 01:23:51.645 - Thread: 1 -> HudWarnings: True 2024-10-16 01:23:51.645 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-16 01:23:51.645 - Thread: 1 -> VoiceChat: True 2024-10-16 01:23:51.645 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-16 01:23:51.645 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-16 01:23:51.645 - Thread: 1 -> EnableDynamicMusic: True 2024-10-16 01:23:51.645 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-10-16 01:23:51.645 - Thread: 1 -> EnableDoppler: True 2024-10-16 01:23:51.645 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-16 01:23:51.645 - Thread: 1 -> ModIoConsent: True 2024-10-16 01:23:51.645 - Thread: 1 -> LastCheckedVersion: 1204018 2024-10-16 01:23:51.645 - Thread: 1 -> LastBannerId: 96 2024-10-16 01:23:51.645 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-16 01:23:51.645 - Thread: 1 -> Language: 4 2024-10-16 01:23:51.645 - Thread: 1 -> BlueprintSharing: True 2024-10-16 01:23:51.645 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-16 01:23:51.645 - Thread: 1 -> GamepadScheme: 1 2024-10-16 01:23:51.645 - Thread: 1 -> GamepadSchemeName: FlightAlternative 2024-10-16 01:23:51.645 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-10-16 01:23:51.645 - Thread: 1 -> QuickStartNotification: False 2024-10-16 01:23:51.645 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-16 01:23:51.645 - Thread: 1 -> SubscriptionReward: True 2024-10-16 01:23:51.646 - Thread: 1 -> MyConfig.Load() - END 2024-10-16 01:23:52.308 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-16 01:23:52.324 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-16 01:23:52.327 - Thread: 1 -> Found processor count: 6 2024-10-16 01:23:52.327 - Thread: 1 -> Using processor count: 6 2024-10-16 01:23:52.522 - Thread: 1 -> All detected adapters: 2024-10-16 01:23:52.524 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=329456460, DeviceID=7942 2024-10-16 01:23:52.524 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-16 01:23:53.049 - Thread: 1 -> AdapterInfo = { 2024-10-16 01:23:53.049 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2024-10-16 01:23:53.049 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 62409, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 01:23:53.049 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 01:23:53.049 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 01:23:53.049 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 01:23:53.049 - Thread: 1 -> AftermathSupported = False 2024-10-16 01:23:53.049 - Thread: 1 -> Adapter id = 0 2024-10-16 01:23:53.049 - Thread: 1 -> Supported = True 2024-10-16 01:23:53.049 - Thread: 1 -> RAM = 8394899456 2024-10-16 01:23:53.049 - Thread: 1 -> Priority = 2 2024-10-16 01:23:53.049 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 01:23:53.049 - Thread: 1 -> Output is attached = True 2024-10-16 01:23:53.049 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 01:23:53.049 - Thread: 1 -> } 2024-10-16 01:23:53.049 - Thread: 1 -> AdapterInfo = { 2024-10-16 01:23:53.050 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2024-10-16 01:23:53.050 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 62409, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 01:23:53.050 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 01:23:53.050 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 01:23:53.050 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 01:23:53.050 - Thread: 1 -> AftermathSupported = False 2024-10-16 01:23:53.050 - Thread: 1 -> Adapter id = 0 2024-10-16 01:23:53.050 - Thread: 1 -> Supported = True 2024-10-16 01:23:53.050 - Thread: 1 -> RAM = 8394899456 2024-10-16 01:23:53.050 - Thread: 1 -> Priority = 2 2024-10-16 01:23:53.050 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 01:23:53.050 - Thread: 1 -> Output is attached = True 2024-10-16 01:23:53.050 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 01:23:53.050 - Thread: 1 -> } 2024-10-16 01:23:53.050 - Thread: 1 -> AdapterInfo = { 2024-10-16 01:23:53.050 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2024-10-16 01:23:53.050 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 62409, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 01:23:53.050 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 01:23:53.050 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 01:23:53.050 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 01:23:53.050 - Thread: 1 -> AftermathSupported = False 2024-10-16 01:23:53.050 - Thread: 1 -> Adapter id = 0 2024-10-16 01:23:53.050 - Thread: 1 -> Supported = True 2024-10-16 01:23:53.050 - Thread: 1 -> RAM = 8394899456 2024-10-16 01:23:53.050 - Thread: 1 -> Priority = 2 2024-10-16 01:23:53.050 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 01:23:53.050 - Thread: 1 -> Output is attached = True 2024-10-16 01:23:53.050 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1600 Height:900} 2024-10-16 01:23:53.050 - Thread: 1 -> } 2024-10-16 01:23:53.050 - Thread: 1 -> AdapterInfo = { 2024-10-16 01:23:53.050 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY2 2024-10-16 01:23:53.050 - Thread: 1 -> Description = dev id: 7942, mem: 8394899456, shared mem: 8521162752, Luid: 62409, rev: 161, subsys id: 329456460, vendor id: 4318, feature_level 11.1: True 2024-10-16 01:23:53.050 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-16 01:23:53.050 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-16 01:23:53.050 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 01:23:53.050 - Thread: 1 -> AftermathSupported = False 2024-10-16 01:23:53.050 - Thread: 1 -> Adapter id = 0 2024-10-16 01:23:53.050 - Thread: 1 -> Supported = True 2024-10-16 01:23:53.050 - Thread: 1 -> RAM = 8394899456 2024-10-16 01:23:53.050 - Thread: 1 -> Priority = 2 2024-10-16 01:23:53.050 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 01:23:53.050 - Thread: 1 -> Output is attached = True 2024-10-16 01:23:53.050 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1600 Height:900} 2024-10-16 01:23:53.050 - Thread: 1 -> } 2024-10-16 01:23:53.050 - Thread: 1 -> AdapterInfo = { 2024-10-16 01:23:53.051 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 01:23:53.051 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521162752, Luid: 65962, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 01:23:53.051 - Thread: 1 -> Driver version = 2024-10-16 01:23:53.051 - Thread: 1 -> Driver date = 2024-10-16 01:23:53.051 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 01:23:53.051 - Thread: 1 -> AftermathSupported = False 2024-10-16 01:23:53.051 - Thread: 1 -> Adapter id = 1 2024-10-16 01:23:53.051 - Thread: 1 -> Supported = True 2024-10-16 01:23:53.051 - Thread: 1 -> RAM = 0 2024-10-16 01:23:53.051 - Thread: 1 -> Priority = 0 2024-10-16 01:23:53.051 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 01:23:53.051 - Thread: 1 -> Output is attached = False 2024-10-16 01:23:53.051 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 01:23:53.051 - Thread: 1 -> } 2024-10-16 01:23:53.051 - Thread: 1 -> AdapterInfo = { 2024-10-16 01:23:53.051 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 01:23:53.051 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521162752, Luid: 65962, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 01:23:53.051 - Thread: 1 -> Driver version = 2024-10-16 01:23:53.051 - Thread: 1 -> Driver date = 2024-10-16 01:23:53.051 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 01:23:53.051 - Thread: 1 -> AftermathSupported = False 2024-10-16 01:23:53.051 - Thread: 1 -> Adapter id = 1 2024-10-16 01:23:53.051 - Thread: 1 -> Supported = True 2024-10-16 01:23:53.051 - Thread: 1 -> RAM = 0 2024-10-16 01:23:53.051 - Thread: 1 -> Priority = 0 2024-10-16 01:23:53.051 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 01:23:53.051 - Thread: 1 -> Output is attached = False 2024-10-16 01:23:53.051 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1080} 2024-10-16 01:23:53.051 - Thread: 1 -> } 2024-10-16 01:23:53.056 - Thread: 1 -> Service.IsActive: True 2024-10-16 01:23:53.056 - Thread: 1 -> Service.IsOnline: True 2024-10-16 01:23:53.056 - Thread: 1 -> Service.OwnsGame: False 2024-10-16 01:23:53.056 - Thread: 1 -> Service.UserId: 76561198074779746 2024-10-16 01:23:53.056 - Thread: 1 -> Service.UserName: Korizfaka 2024-10-16 01:23:53.056 - Thread: 1 -> Service.Branch: 1.204 2024-10-16 01:23:53.056 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-16 01:23:53.056 - Thread: 1 -> Build version: 0.1.1.0 2024-10-16 01:23:53.069 - Thread: 1 -> MyScreenManager() 2024-10-16 01:23:53.151 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2024-10-16 01:23:53.151 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2024-10-16 01:23:53.152 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2024-10-16 01:23:53.154 - Thread: 20 -> CreateDeviceInternal - Create device 2024-10-16 01:23:53.339 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2024-10-16 01:23:53.463 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2024-10-16 01:23:53.464 - Thread: 20 -> CreateDeviceInternal create swapchain 2024-10-16 01:23:55.000 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-16 01:23:55.000 - Thread: 1 -> Game dir: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 01:23:55.000 - Thread: 1 -> Content dir: H:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-10-16 01:23:56.031 - Thread: 20 -> DXGI SetFullscreenState succeded 2024-10-16 01:23:56.446 - Thread: 1 -> Preallocate - START 2024-10-16 01:23:56.450 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-16 01:23:56.460 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-16 01:23:56.460 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-16 01:23:56.460 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-16 01:23:56.460 - Thread: 1 -> MyEntities - START 2024-10-16 01:23:56.481 - Thread: 1 -> MyEntities - END 2024-10-16 01:23:56.481 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-16 01:23:56.481 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-16 01:23:56.481 - Thread: 1 -> MyTransparentGeometry - START 2024-10-16 01:23:56.481 - Thread: 1 -> MyTransparentGeometry - END 2024-10-16 01:23:56.481 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-16 01:23:56.490 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-16 01:23:56.490 - Thread: 1 -> MyMath - START 2024-10-16 01:23:56.490 - Thread: 1 -> MyMath - END 2024-10-16 01:23:56.490 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-16 01:23:56.490 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-16 01:23:56.508 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-16 01:23:56.508 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-16 01:23:56.508 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-16 01:23:56.560 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-16 01:23:56.560 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-16 01:23:56.561 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-16 01:23:56.561 - Thread: 1 -> MySyncDestructions - START 2024-10-16 01:23:56.561 - Thread: 1 -> MySyncDestructions - END 2024-10-16 01:23:56.561 - Thread: 1 -> MySyncEntity - START 2024-10-16 01:23:56.561 - Thread: 1 -> MySyncEntity - END 2024-10-16 01:23:56.561 - Thread: 1 -> MyCommandCharacter - START 2024-10-16 01:23:56.563 - Thread: 1 -> MyCommandCharacter - END 2024-10-16 01:23:56.563 - Thread: 1 -> MyCommandConsole - START 2024-10-16 01:23:56.564 - Thread: 1 -> MyCommandConsole - END 2024-10-16 01:23:56.564 - Thread: 1 -> MyCommandEntity - START 2024-10-16 01:23:56.564 - Thread: 1 -> MyCommandEntity - END 2024-10-16 01:23:56.564 - Thread: 1 -> MyAiTargetManager - START 2024-10-16 01:23:56.564 - Thread: 1 -> MyAiTargetManager - END 2024-10-16 01:23:56.564 - Thread: 1 -> MyClientDebugCommands - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyClientDebugCommands - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyDedicatedServer - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyDedicatedServer - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerBase - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerBase - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerClient - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerClient - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-16 01:23:56.565 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-16 01:23:56.565 - Thread: 1 -> MyServerDebugCommands - START 2024-10-16 01:23:56.566 - Thread: 1 -> MyServerDebugCommands - END 2024-10-16 01:23:56.566 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-16 01:23:56.632 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-16 01:23:56.632 - Thread: 1 -> MyDefinitionManager - START 2024-10-16 01:23:56.667 - Thread: 1 -> MyDefinitionManager - END 2024-10-16 01:23:56.667 - Thread: 1 -> Preallocate - END 2024-10-16 01:23:56.672 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-16 01:23:56.991 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-16 01:23:56.991 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-16 01:23:57.008 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-16 01:23:57.009 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 01:23:57.009 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 01:23:57.009 - Thread: 1 -> Assembly.Location: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-16 01:23:57.009 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-16 01:23:57.009 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-16 01:23:57.014 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-16 01:23:57.020 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-10-16 01:23:57.020 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-10-16 01:23:57.021 - Thread: 1 -> Virtualized: False 2024-10-16 01:23:57.024 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2024-10-16 01:23:57.024 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,042,325,504 bytes 2024-10-16 01:23:57.024 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-16 01:23:57.024 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,785,764,352 bytes 2024-10-16 01:23:57.024 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,720,019,456 bytes 2024-10-16 01:23:57.028 - Thread: 1 -> Drive C: | Capacity: 238,950,543,360 bytes | Free space: 52,406,202,368 bytes 2024-10-16 01:23:57.028 - Thread: 1 -> Drive D: | Capacity: 157,291,995,136 bytes | Free space: 61,472,587,776 bytes 2024-10-16 01:23:57.028 - Thread: 1 -> Drive E: | Capacity: 162,778,288,128 bytes | Free space: 139,261,272,064 bytes 2024-10-16 01:23:57.028 - Thread: 1 -> Drive F: | Capacity: 199,420,825,600 bytes | Free space: 56,990,142,464 bytes 2024-10-16 01:23:57.028 - Thread: 1 -> Drive G: | Capacity: 273,218,007,040 bytes | Free space: 144,650,874,880 bytes 2024-10-16 01:23:57.029 - Thread: 1 -> Drive H: | Capacity: 1,024,191,361,024 bytes | Free space: 329,267,134,464 bytes 2024-10-16 01:23:57.029 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-16 01:23:57.031 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-16 01:23:57.032 - Thread: 1 -> Installed DLCs: 2024-10-16 01:23:57.046 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-16 01:23:57.109 - Thread: 1 -> Havok: Physics.Init 2024-10-16 01:23:57.124 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-16 01:23:57.131 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-16 01:23:57.140 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-16 01:23:57.142 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 01:23:57.145 - Thread: 1 -> 33583fc8b737929c9878973678c020a0669a3e5b 2024-10-16 01:23:57.507 - Thread: 1 -> Loading scenarios 2024-10-16 01:23:57.557 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 01:23:57.558 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-16 01:23:57.871 - Thread: 1 -> Loading sound definitions 2024-10-16 01:23:57.873 - Thread: 1 -> Loading gamepad controls 2024-10-16 01:23:57.874 - Thread: 1 -> Loading DLC definitions 2024-10-16 01:23:57.895 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 01:23:57.895 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-16 01:23:57.896 - Thread: 1 -> Loading Quick starts 2024-10-16 01:23:57.897 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 01:23:57.898 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 01:23:57.898 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-16 01:23:57.902 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-16 01:23:57.907 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 01:23:57.948 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 01:23:58.008 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 01:23:58.026 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-10-16 01:23:58.026 - Thread: 1 -> MyGuiManager() 2024-10-16 01:23:58.031 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 01:23:58.238 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 01:23:58.291 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 01:23:58.299 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 01:23:58.299 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 01:23:58.299 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 01:23:58.302 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-16 01:23:58.303 - Thread: 10 -> ReloadVoxelMaterials 2024-10-16 01:23:58.358 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-16 01:23:58.366 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-16 01:23:58.367 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-16 01:23:58.367 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-16 01:23:58.367 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-16 01:23:58.367 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-16 01:23:58.367 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-16 01:23:58.419 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-16 01:23:58.419 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-16 01:23:58.427 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-16 01:23:58.427 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-16 01:23:58.438 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-16 01:23:58.439 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-16 01:23:58.440 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-16 01:23:58.441 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-16 01:23:58.442 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-16 01:23:58.443 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-16 01:23:58.444 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-16 01:23:58.452 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-16 01:23:58.462 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-16 01:23:58.470 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-16 01:23:58.475 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-16 01:23:58.489 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-16 01:23:58.490 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-16 01:23:58.493 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-16 01:23:58.493 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-16 01:23:58.494 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-16 01:23:58.494 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-16 01:23:58.496 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-16 01:23:58.497 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-16 01:23:58.512 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-16 01:23:58.527 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-16 01:23:58.528 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-16 01:23:58.531 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-16 01:23:58.540 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-16 01:23:58.545 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-16 01:23:58.546 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-16 01:23:58.548 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-16 01:23:58.549 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-16 01:23:58.549 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-16 01:23:58.550 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-16 01:23:58.554 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-16 01:23:58.565 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-16 01:23:58.570 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-16 01:23:58.578 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-16 01:23:58.582 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-16 01:23:58.587 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-16 01:23:58.588 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-16 01:23:58.591 - Thread: 15 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-16 01:23:58.605 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-16 01:23:58.610 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-16 01:23:58.649 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-16 01:23:58.674 - Thread: 1 -> Издание Делюкс (573160) 2024-10-16 01:23:58.674 - Thread: 1 -> Декоративные блоки (1049790) 2024-10-16 01:23:58.674 - Thread: 1 -> Экономика Делюкс (1135960) 2024-10-16 01:23:58.674 - Thread: 1 -> Стильный набор (1084680) 2024-10-16 01:23:58.675 - Thread: 1 -> Декоративные блоки 2 (1167910) 2024-10-16 01:23:58.675 - Thread: 1 -> Обморожение (1241550) 2024-10-16 01:23:58.675 - Thread: 1 -> Проблески будущего (1307680) 2024-10-16 01:23:58.675 - Thread: 1 -> Пустошь (1374610) 2024-10-16 01:23:58.675 - Thread: 1 -> Война I. (1475830) 2024-10-16 01:23:58.675 - Thread: 1 -> Heavy Industry (1676100) 2024-10-16 01:23:58.675 - Thread: 1 -> Война II. (1783760) 2024-10-16 01:23:58.675 - Thread: 1 -> Автоматоны (1958640) 2024-10-16 01:23:58.676 - Thread: 1 -> Декоративные блоки 3 (2504720) 2024-10-16 01:23:58.676 - Thread: 1 -> Юбилей (2569770) 2024-10-16 01:23:58.676 - Thread: 1 -> Сигнальные блоки (2914120) 2024-10-16 01:23:58.777 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-16 01:23:58.794 - Thread: 1 -> Timer Frequency: 10000000 2024-10-16 01:23:58.794 - Thread: 1 -> Ticks per frame: 166667 2024-10-16 01:23:58.840 - Thread: 13 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-16 01:23:59.336 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-16 01:23:59.336 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-16 01:23:59.342 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-16 01:23:59.344 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-16 01:23:59.346 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-16 01:23:59.347 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-16 01:23:59.351 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-16 01:23:59.352 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-16 01:23:59.354 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-16 01:23:59.361 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-16 01:23:59.365 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-16 01:23:59.370 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-16 01:23:59.379 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-16 01:23:59.382 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-16 01:23:59.385 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-16 01:23:59.388 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-16 01:23:59.395 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-16 01:23:59.429 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-16 01:23:59.436 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-16 01:23:59.476 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-16 01:23:59.483 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-16 01:23:59.540 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-16 01:23:59.543 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-16 01:23:59.552 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 01:23:59.575 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-16 01:23:59.595 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-16 01:23:59.625 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-16 01:23:59.629 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-16 01:23:59.680 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-16 01:23:59.681 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-16 01:23:59.707 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-16 01:23:59.708 - Thread: 1 -> Flares Intensity: 1 2024-10-16 01:23:59.708 - Thread: 1 -> Field of view: 1.22173 2024-10-16 01:23:59.708 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 01:23:59.708 - Thread: 1 -> Render.GrassDensityFactor: 4 2024-10-16 01:23:59.708 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-16 01:23:59.708 - Thread: 1 -> Render.DistanceFade: 3000 2024-10-16 01:23:59.708 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-16 01:23:59.708 - Thread: 1 -> Render.ShadowQuality: EXTREME 2024-10-16 01:23:59.708 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-16 01:23:59.708 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-16 01:23:59.708 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-16 01:23:59.708 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-16 01:23:59.708 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-16 01:23:59.708 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-16 01:23:59.708 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-16 01:23:59.708 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-16 01:23:59.708 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-16 01:23:59.726 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-16 01:23:59.732 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-16 01:23:59.771 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-16 01:23:59.795 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-16 01:23:59.800 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-16 01:23:59.807 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-16 01:23:59.818 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-16 01:23:59.827 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-16 01:23:59.834 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-16 01:23:59.887 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-16 01:23:59.887 - Thread: 1 -> Analytics session started: UserID = (15f8d30e-6409-3767-1c19-8c31da08582d) SessionID = (0b7ea239-c0e9-436f-9282-55b9a234f7be) 2024-10-16 01:23:59.888 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 01:23:59.995 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-16 01:23:59.997 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-16 01:24:00.078 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-16 01:24:00.124 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-16 01:24:00.214 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-16 01:24:00.231 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-16 01:24:00.256 - Thread: 14 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-16 01:24:00.319 - Thread: 18 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-16 01:24:00.454 - Thread: 10 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-16 01:24:00.497 - Thread: 17 -> Loading voxel storage from file 'H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-16 01:24:01.004 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 01:24:01.740 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:01.740 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:01.756 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 01:24:01.756 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 01:24:02.414 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 01:24:02.415 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 01:24:02.501 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 01:24:04.200 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 01:24:04.200 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-16 01:24:04.200 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-10-16 01:24:06.665 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:06.676 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:06.678 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2024-10-16 01:24:07.886 - Thread: 1 -> Requesting dedicated servers 2024-10-16 01:24:07.886 - Thread: 1 -> Requesting history servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:07.929 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.929 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.929 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.929 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.945 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.945 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.945 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.945 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.945 - Thread: 1 -> Server page closed. 2024-10-16 01:24:07.945 - Thread: 1 -> Server page closed. 2024-10-16 01:24:08.296 - Thread: 1 -> Requesting dedicated servers 2024-10-16 01:24:08.296 - Thread: 1 -> Requesting history servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:10.146 - Thread: 1 -> Server filtered: Sofa Space Forces (RU, PVE, modded) by appVersion: 1205023 2024-10-16 01:24:10.278 - Thread: 1 -> Server filtered: Endless Void PVE (EN) by appVersion: 1205023 2024-10-16 01:24:12.961 - Thread: 1 -> Server filtered: se-prometheus.ru by appVersion: 1205023 2024-10-16 01:24:13.112 - Thread: 1 -> Server filtered: Munchies PVE NPC by appVersion: 1205023 2024-10-16 01:24:14.895 - Thread: 1 -> Server filtered: RU Zirax World by appVersion: 1205023 2024-10-16 01:24:19.914 - Thread: 1 -> Joining server: Name:TheMrButcher Server ConnectionString:steam://92.38.222.36:25015 2024-10-16 01:24:20.320 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 01:24:21.576 - Thread: 1 -> Network readers disposed 2024-10-16 01:24:21.585 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 01:24:21.585 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 01:24:21.628 - Thread: 1 -> Exception occured, but application is continuing. Exception: System.IO.IOException: The process cannot access the file 'C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at Sandbox.Engine.Utils.MyConfigBase.SaveConfigData(ConfigData values, String fileName, String path) at Sandbox.Engine.Utils.MyConfigBase.Save() 2024-10-16 01:24:21.628 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 01:24:21.629 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 01:24:21.746 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 01:24:21.746 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 01:24:21.748 - Thread: 1 -> Exception occured, but application is continuing. Exception: System.IO.IOException: The process cannot access the file 'C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at Sandbox.Engine.Utils.MyConfigBase.SaveConfigData(ConfigData values, String fileName, String path) at Sandbox.Engine.Utils.MyConfigBase.Save() 2024-10-16 01:24:21.748 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 01:24:24.747 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:24.747 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:24.748 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2024-10-16 01:24:25.633 - Thread: 1 -> Requesting dedicated servers 2024-10-16 01:24:25.633 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1204018] 2024-10-16 01:24:25.647 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.663 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.762 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.915 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.915 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.916 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.916 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.916 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.983 - Thread: 1 -> Server page closed. 2024-10-16 01:24:25.983 - Thread: 1 -> Server page closed. 2024-10-16 01:24:26.000 - Thread: 1 -> Server page closed. 2024-10-16 01:24:26.017 - Thread: 1 -> Server page closed. 2024-10-16 01:24:26.017 - Thread: 1 -> Server page closed. 2024-10-16 01:24:26.049 - Thread: 1 -> Server page closed. 2024-10-16 01:24:28.134 - Thread: 1 -> Server filtered: Sofa Space Forces (RU, PVE, modded) by appVersion: 1205023 2024-10-16 01:24:28.266 - Thread: 1 -> Server filtered: Endless Void PVE (EN) by appVersion: 1205023 2024-10-16 01:24:30.469 - Thread: 1 -> Requesting lobbies 2024-10-16 01:24:30.470 - Thread: 1 -> Requesting worlds, only compatible: True 2024-10-16 01:24:31.600 - Thread: 1 -> GUI Stats: Update 0.474036055555556, Draw 0.208195444444445 2024-10-16 01:24:32.849 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 01:24:32.849 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 01:24:32.851 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 01:24:32.867 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:32.867 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:35.866 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-16 01:24:37.334 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 01:24:37.334 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 01:24:37.336 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 01:24:37.336 - Thread: 1 -> Application closed by user 2024-10-16 01:24:37.337 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-16 01:24:37.337 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:37.337 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:37.362 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:37.362 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:37.362 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 01:24:37.362 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 01:24:37.364 - Thread: 1 -> Exiting.. 2024-10-16 01:24:37.364 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-16 01:24:37.375 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 01:24:37.455 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 01:24:37.458 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-16 01:24:37.637 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 17216760 computed total 17216760 reported total Heap usage: 75024 (17%) unused in thread local freelists 148664 (33%) unused in main heap 215024 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 360928 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2024-10-16 01:24:37.974 - Thread: 1 -> Steam closed 2024-10-16 01:24:38.003 - Thread: 1 -> Log Closed