2024-10-20 19:39:27.460 - Thread: 1 -> Log Started 2024-10-20 19:39:27.460 - Thread: 1 -> Timezone (local - UTC): 8h 2024-10-20 19:39:27.460 - Thread: 1 -> App Version: 01_205_024 2024-10-20 19:39:27.466 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-20 19:39:27.467 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-20 19:39:27.467 - Thread: 1 -> Client Build Number: 2 2024-10-20 19:39:27.467 - Thread: 1 -> Server Build Number: 2 2024-10-20 19:39:27.467 - Thread: 1 -> Environment.ProcessorCount: 12 2024-10-20 19:39:27.515 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26100.0) 2024-10-20 19:39:27.516 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-10-20 19:39:27.516 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-20 19:39:27.516 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-20 19:39:27.516 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-20 19:39:27.516 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-20 19:39:27.520 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2024-10-20 19:39:27.520 - Thread: 1 -> Default Culture: 2024-10-20 19:39:27.520 - Thread: 1 -> Default UI Culture: 2024-10-20 19:39:27.520 - Thread: 1 -> MyConfig.Load() - START 2024-10-20 19:39:27.521 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:39:27.661 - Thread: 1 -> NewNewGameScreen: False 2024-10-20 19:39:27.661 - Thread: 1 -> EnableDamageEffects: True 2024-10-20 19:39:27.661 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-20 19:39:27.661 - Thread: 1 -> EnableReverb: False 2024-10-20 19:39:27.661 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-20 19:39:27.661 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-20 19:39:27.661 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-20 19:39:27.661 - Thread: 1 -> FirstTimeRun: False 2024-10-20 19:39:27.661 - Thread: 1 -> ExperimentalMode: True 2024-10-20 19:39:27.661 - Thread: 1 -> VideoAdapter: 0 2024-10-20 19:39:27.661 - Thread: 1 -> ScreenWidth: 1360 2024-10-20 19:39:27.661 - Thread: 1 -> ScreenHeight: 768 2024-10-20 19:39:27.661 - Thread: 1 -> RefreshRate: 60015 2024-10-20 19:39:27.661 - Thread: 1 -> WindowMode: 1 2024-10-20 19:39:27.661 - Thread: 1 -> VerticalSync: 1 2024-10-20 19:39:27.661 - Thread: 1 -> FieldOfView: 70 2024-10-20 19:39:27.661 - Thread: 1 -> PostProcessingEnabled: True 2024-10-20 19:39:27.661 - Thread: 1 -> FlaresIntensity: 1 2024-10-20 19:39:27.661 - Thread: 1 -> TreeViewDistance: 808 2024-10-20 19:39:27.661 - Thread: 1 -> GrassDensity: 2.25044 2024-10-20 19:39:27.661 - Thread: 1 -> GrassDrawDistance: 137 2024-10-20 19:39:27.661 - Thread: 1 -> AntialiasingMode: 1 2024-10-20 19:39:27.661 - Thread: 1 -> ShadowMapResolution: 0 2024-10-20 19:39:27.661 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-20 19:39:27.661 - Thread: 1 -> TextureQuality: 0 2024-10-20 19:39:27.661 - Thread: 1 -> VoxelTextureQuality: 0 2024-10-20 19:39:27.661 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-20 19:39:27.661 - Thread: 1 -> ModelQuality: 0 2024-10-20 19:39:27.661 - Thread: 1 -> VoxelQuality: 0 2024-10-20 19:39:27.661 - Thread: 1 -> ShaderQuality: 0 2024-10-20 19:39:27.661 - Thread: 1 -> LightsQuality: 0 2024-10-20 19:39:27.661 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-20 19:39:27.661 - Thread: 1 -> FirstVTTimeRun: False 2024-10-20 19:39:27.661 - Thread: 1 -> LastBannerId: 96 2024-10-20 19:39:27.661 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-20 19:39:27.661 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-20 19:39:27.661 - Thread: 1 -> GDPRConsent: True 2024-10-20 19:39:27.661 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-20 19:39:27.661 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-20 19:39:27.661 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump 2024-10-20 19:39:27.661 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2 2024-10-20 19:39:27.661 - Thread: 1 -> HudState: 1 2024-10-20 19:39:27.661 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-20 19:39:27.661 - Thread: 1 -> ScreenshotSizeMultiplier: 8 2024-10-20 19:39:27.661 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-20 19:39:27.661 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-10-20 19:39:27.661 - Thread: 1 -> MyConfig.Load() - END 2024-10-20 19:39:28.324 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-20 19:39:28.332 - Thread: 1 -> Reporting Postponed Events 2024-10-20 19:39:28.334 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-20 19:39:28.460 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-20 19:39:28.460 - Thread: 1 -> Reporting Postponed Events 2024-10-20 19:39:28.460 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-20 19:39:28.461 - Thread: 1 -> Found processor count: 6 2024-10-20 19:39:28.461 - Thread: 1 -> Using processor count: 6 2024-10-20 19:39:28.534 - Thread: 1 -> All detected adapters: 2024-10-20 19:39:28.535 - Thread: 1 -> NVIDIA GeForce RTX 2070 SUPER - VendorID=4318, SubsystemID=1962940890, DeviceID=7812 2024-10-20 19:39:28.535 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-20 19:39:29.280 - Thread: 1 -> AdapterInfo = { 2024-10-20 19:39:29.280 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 SUPER + DISPLAY1 2024-10-20 19:39:29.280 - Thread: 1 -> Description = dev id: 7812, mem: 8377073664, shared mem: 8553068544, Luid: 39721, rev: 161, subsys id: 1962940890, vendor id: 4318, feature_level 11.1: True 2024-10-20 19:39:29.280 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-20 19:39:29.280 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-20 19:39:29.280 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-20 19:39:29.280 - Thread: 1 -> AftermathSupported = False 2024-10-20 19:39:29.280 - Thread: 1 -> Adapter id = 0 2024-10-20 19:39:29.280 - Thread: 1 -> Supported = True 2024-10-20 19:39:29.280 - Thread: 1 -> RAM = 8377073664 2024-10-20 19:39:29.280 - Thread: 1 -> Priority = 2 2024-10-20 19:39:29.280 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-20 19:39:29.280 - Thread: 1 -> Output is attached = True 2024-10-20 19:39:29.280 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-10-20 19:39:29.280 - Thread: 1 -> } 2024-10-20 19:39:29.280 - Thread: 1 -> AdapterInfo = { 2024-10-20 19:39:29.281 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 SUPER + DISPLAY1 2024-10-20 19:39:29.281 - Thread: 1 -> Description = dev id: 7812, mem: 8377073664, shared mem: 8553068544, Luid: 39721, rev: 161, subsys id: 1962940890, vendor id: 4318, feature_level 11.1: True 2024-10-20 19:39:29.281 - Thread: 1 -> Driver version = 32.0.15.6590 2024-10-20 19:39:29.281 - Thread: 1 -> Driver date = 20240926000000.000000-000 2024-10-20 19:39:29.281 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-20 19:39:29.281 - Thread: 1 -> AftermathSupported = False 2024-10-20 19:39:29.281 - Thread: 1 -> Adapter id = 0 2024-10-20 19:39:29.281 - Thread: 1 -> Supported = True 2024-10-20 19:39:29.281 - Thread: 1 -> RAM = 8377073664 2024-10-20 19:39:29.281 - Thread: 1 -> Priority = 2 2024-10-20 19:39:29.281 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-20 19:39:29.281 - Thread: 1 -> Output is attached = True 2024-10-20 19:39:29.281 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-10-20 19:39:29.281 - Thread: 1 -> } 2024-10-20 19:39:29.281 - Thread: 1 -> AdapterInfo = { 2024-10-20 19:39:29.281 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-20 19:39:29.281 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553068544, Luid: 47271, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-20 19:39:29.281 - Thread: 1 -> Driver version = 2024-10-20 19:39:29.281 - Thread: 1 -> Driver date = 2024-10-20 19:39:29.281 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-20 19:39:29.281 - Thread: 1 -> AftermathSupported = False 2024-10-20 19:39:29.281 - Thread: 1 -> Adapter id = 1 2024-10-20 19:39:29.281 - Thread: 1 -> Supported = True 2024-10-20 19:39:29.281 - Thread: 1 -> RAM = 0 2024-10-20 19:39:29.281 - Thread: 1 -> Priority = 0 2024-10-20 19:39:29.281 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-20 19:39:29.281 - Thread: 1 -> Output is attached = False 2024-10-20 19:39:29.281 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-10-20 19:39:29.281 - Thread: 1 -> } 2024-10-20 19:39:29.281 - Thread: 1 -> AdapterInfo = { 2024-10-20 19:39:29.282 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-20 19:39:29.282 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8553068544, Luid: 47271, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-20 19:39:29.282 - Thread: 1 -> Driver version = 2024-10-20 19:39:29.282 - Thread: 1 -> Driver date = 2024-10-20 19:39:29.282 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-20 19:39:29.282 - Thread: 1 -> AftermathSupported = False 2024-10-20 19:39:29.282 - Thread: 1 -> Adapter id = 1 2024-10-20 19:39:29.282 - Thread: 1 -> Supported = True 2024-10-20 19:39:29.282 - Thread: 1 -> RAM = 0 2024-10-20 19:39:29.282 - Thread: 1 -> Priority = 0 2024-10-20 19:39:29.282 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-20 19:39:29.282 - Thread: 1 -> Output is attached = False 2024-10-20 19:39:29.282 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2024-10-20 19:39:29.282 - Thread: 1 -> } 2024-10-20 19:39:29.282 - Thread: 1 -> Service.IsActive: True 2024-10-20 19:39:29.282 - Thread: 1 -> Service.IsOnline: True 2024-10-20 19:39:29.282 - Thread: 1 -> Service.OwnsGame: False 2024-10-20 19:39:29.282 - Thread: 1 -> Service.UserId: 76561198211442753 2024-10-20 19:39:29.282 - Thread: 1 -> Service.UserName: Phestalt 2024-10-20 19:39:29.282 - Thread: 1 -> Service.Branch: default 2024-10-20 19:39:29.282 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-20 19:39:29.282 - Thread: 1 -> Build version: 0.1.1.0 2024-10-20 19:39:29.304 - Thread: 1 -> MyScreenManager() 2024-10-20 19:39:29.315 - Thread: 27 -> CreateDeviceInternal - CheckSettings() 2024-10-20 19:39:29.316 - Thread: 27 -> CreateDeviceInternal - GetAdapter() 2024-10-20 19:39:29.318 - Thread: 27 -> CreateDeviceInternal - FixSettings() 2024-10-20 19:39:29.318 - Thread: 27 -> CreateDeviceInternal - Create device 2024-10-20 19:39:29.563 - Thread: 27 -> CreateDeviceInternal Steam Overlay integration 2024-10-20 19:39:29.731 - Thread: 27 -> CreateDeviceInternal Steam Overlay OK 2024-10-20 19:39:29.731 - Thread: 27 -> CreateDeviceInternal create swapchain 2024-10-20 19:39:31.047 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-20 19:39:31.048 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-20 19:39:31.048 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-10-20 19:39:31.670 - Thread: 1 -> Preallocate - START 2024-10-20 19:39:31.674 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-20 19:39:31.674 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-20 19:39:31.674 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-20 19:39:31.674 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-20 19:39:31.674 - Thread: 1 -> MyEntities - START 2024-10-20 19:39:31.685 - Thread: 1 -> MyEntities - END 2024-10-20 19:39:31.686 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-20 19:39:31.686 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-20 19:39:31.686 - Thread: 1 -> MyTransparentGeometry - START 2024-10-20 19:39:31.686 - Thread: 1 -> MyTransparentGeometry - END 2024-10-20 19:39:31.686 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-20 19:39:31.686 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-20 19:39:31.686 - Thread: 1 -> MyMath - START 2024-10-20 19:39:31.686 - Thread: 1 -> MyMath - END 2024-10-20 19:39:31.686 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-20 19:39:31.686 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-20 19:39:31.701 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-20 19:39:31.701 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-20 19:39:31.701 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-20 19:39:31.705 - Thread: 1 -> MySyncDestructions - START 2024-10-20 19:39:31.705 - Thread: 1 -> MySyncDestructions - END 2024-10-20 19:39:31.705 - Thread: 1 -> MySyncEntity - START 2024-10-20 19:39:31.705 - Thread: 1 -> MySyncEntity - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyCommandCharacter - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyCommandCharacter - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyCommandConsole - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyCommandConsole - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyCommandEntity - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyCommandEntity - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyAiTargetManager - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyAiTargetManager - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyClientDebugCommands - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyClientDebugCommands - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyDedicatedServer - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyDedicatedServer - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerBase - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerBase - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerClient - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerClient - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-20 19:39:31.705 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-20 19:39:31.705 - Thread: 1 -> MyServerDebugCommands - START 2024-10-20 19:39:31.706 - Thread: 1 -> MyServerDebugCommands - END 2024-10-20 19:39:31.706 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-20 19:39:31.706 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-20 19:39:31.706 - Thread: 1 -> MyDefinitionManager - START 2024-10-20 19:39:31.709 - Thread: 1 -> MyDefinitionManager - END 2024-10-20 19:39:31.709 - Thread: 1 -> Preallocate - END 2024-10-20 19:39:31.711 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-20 19:39:32.027 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-20 19:39:32.027 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-20 19:39:32.027 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-20 19:39:32.028 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:39:32.028 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:39:32.028 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-20 19:39:32.028 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-20 19:39:32.028 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-20 19:39:32.028 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-20 19:39:32.039 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-10-20 19:39:32.039 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-10-20 19:39:32.039 - Thread: 1 -> Virtualized: False 2024-10-20 19:39:32.043 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600 6-Core Processor 2024-10-20 19:39:32.044 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,106,137,088 bytes 2024-10-20 19:39:32.044 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-20 19:39:32.044 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,157,405,184 bytes 2024-10-20 19:39:32.044 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,876,593,152 bytes 2024-10-20 19:39:32.047 - Thread: 1 -> Drive C: | Capacity: 119,234,621,440 bytes | Free space: 25,191,137,280 bytes 2024-10-20 19:39:32.047 - Thread: 1 -> Drive D: | Capacity: 987,297,214,464 bytes | Free space: 501,145,403,392 bytes 2024-10-20 19:39:32.047 - Thread: 1 -> Drive E: | Capacity: 34,347,155,456 bytes | Free space: 29,367,926,784 bytes 2024-10-20 19:39:32.047 - Thread: 1 -> Drive F: | Capacity: 36,908,822,528 bytes | Free space: 36,827,947,008 bytes 2024-10-20 19:39:32.047 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-20 19:39:32.048 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-20 19:39:32.048 - Thread: 1 -> Installed DLCs: 2024-10-20 19:39:32.051 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-20 19:39:32.072 - Thread: 1 -> Havok: Physics.Init 2024-10-20 19:39:32.087 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-20 19:39:32.091 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-20 19:39:32.096 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-20 19:39:32.096 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-20 19:39:32.098 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-20 19:39:32.417 - Thread: 1 -> Loading scenarios 2024-10-20 19:39:32.436 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-20 19:39:32.437 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-20 19:39:32.762 - Thread: 1 -> Loading sound definitions 2024-10-20 19:39:32.762 - Thread: 1 -> Loading gamepad controls 2024-10-20 19:39:32.762 - Thread: 1 -> Loading DLC definitions 2024-10-20 19:39:32.785 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-20 19:39:32.785 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-20 19:39:32.785 - Thread: 1 -> Loading Quick starts 2024-10-20 19:39:32.786 - Thread: 1 -> Loading ScenarioCategories 2024-10-20 19:39:32.786 - Thread: 1 -> Loading shadow textures definitions 2024-10-20 19:39:32.786 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-20 19:39:32.787 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-20 19:39:32.789 - Thread: 1 -> MyAudio.LoadData - START 2024-10-20 19:39:32.824 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-20 19:39:32.847 - Thread: 1 -> MyAudio.LoadData - END 2024-10-20 19:39:32.849 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-10-20 19:39:32.849 - Thread: 1 -> MyGuiManager() 2024-10-20 19:39:32.851 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-20 19:39:32.902 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-20 19:39:33.049 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-20 19:39:33.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-20 19:39:33.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-20 19:39:33.050 - Thread: 1 -> Loading default controls 2024-10-20 19:39:33.081 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-20 19:39:33.092 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-20 19:39:33.110 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-20 19:39:33.111 - Thread: 11 -> ReloadVoxelMaterials 2024-10-20 19:39:33.161 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-20 19:39:33.161 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-20 19:39:33.161 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-20 19:39:33.177 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-20 19:39:33.179 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-20 19:39:33.196 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-20 19:39:33.201 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-20 19:39:33.227 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-20 19:39:33.236 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-20 19:39:33.249 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-20 19:39:33.250 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-20 19:39:33.251 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-20 19:39:33.251 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-20 19:39:33.253 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-20 19:39:33.254 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-20 19:39:33.256 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-20 19:39:33.256 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-20 19:39:33.261 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-20 19:39:33.311 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-20 19:39:33.317 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-20 19:39:33.326 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-20 19:39:33.332 - Thread: 1 -> Timer Frequency: 10000000 2024-10-20 19:39:33.332 - Thread: 1 -> Ticks per frame: 166667 2024-10-20 19:39:33.342 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-20 19:39:33.348 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-20 19:39:33.349 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-20 19:39:33.351 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-20 19:39:33.352 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-20 19:39:33.390 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-20 19:39:33.393 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-20 19:39:33.395 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-20 19:39:33.412 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-20 19:39:33.449 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-20 19:39:33.459 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-20 19:39:33.461 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-20 19:39:33.465 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-20 19:39:33.465 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-20 19:39:33.470 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-20 19:39:33.471 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-20 19:39:33.472 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-20 19:39:33.477 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-20 19:39:33.477 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-20 19:39:33.478 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-20 19:39:33.478 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-20 19:39:33.500 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-20 19:39:33.507 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-20 19:39:33.513 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-20 19:39:33.524 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-20 19:39:33.535 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-20 19:39:33.536 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-20 19:39:33.536 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-20 19:39:33.537 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-20 19:39:33.878 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-20 19:39:33.930 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-20 19:39:33.930 - Thread: 1 -> Flares Intensity: 1 2024-10-20 19:39:33.930 - Thread: 1 -> Field of view: 1.22173 2024-10-20 19:39:33.930 - Thread: 1 -> PostProcessingEnabled: True 2024-10-20 19:39:33.930 - Thread: 1 -> Render.GrassDensityFactor: 2.25044 2024-10-20 19:39:33.930 - Thread: 1 -> Render.GrassDrawDistance: 137 2024-10-20 19:39:33.931 - Thread: 1 -> Render.DistanceFade: 808 2024-10-20 19:39:33.931 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-20 19:39:33.931 - Thread: 1 -> Render.ShadowQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-20 19:39:33.931 - Thread: 1 -> Render.TextureQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-20 19:39:33.931 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-10-20 19:39:33.931 - Thread: 1 -> Render.ParticleQuality: LOW 2024-10-20 19:39:33.965 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-20 19:39:33.967 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-20 19:39:33.967 - Thread: 1 -> Analytics session started: UserID = (fa813ff9-a1dd-2f10-3dba-f441d027c5d8) SessionID = (5694c37b-d976-4add-8b08-b31f2e4bce35) 2024-10-20 19:39:33.968 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-20 19:39:34.675 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-20 19:39:34.925 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-20 19:39:35.067 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-20 19:39:35.313 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-20 19:39:35.314 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-20 19:39:35.321 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-20 19:39:35.324 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-20 19:39:35.326 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-20 19:39:35.328 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-20 19:39:35.331 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-20 19:39:35.332 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-20 19:39:35.334 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-20 19:39:35.342 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-20 19:39:35.347 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-20 19:39:35.354 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-20 19:39:35.366 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-20 19:39:35.371 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-20 19:39:35.383 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-20 19:39:35.394 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-20 19:39:35.424 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-20 19:39:35.454 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-20 19:39:35.493 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-20 19:39:35.521 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-20 19:39:35.540 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-20 19:39:35.555 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-20 19:39:35.582 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-20 19:39:35.589 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-20 19:39:35.612 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-20 19:39:35.617 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-20 19:39:35.648 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-20 19:39:35.666 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-20 19:39:35.683 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-20 19:39:35.703 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-20 19:39:35.712 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-20 19:39:35.737 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-20 19:39:35.745 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-20 19:39:35.751 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-20 19:39:35.761 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-20 19:39:35.770 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-20 19:39:35.772 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-20 19:39:35.923 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-20 19:39:35.926 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-20 19:39:36.038 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-20 19:39:36.070 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-20 19:39:36.150 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-20 19:39:36.150 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-20 19:39:36.292 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-20 19:39:36.300 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-20 19:39:36.418 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-20 19:39:36.426 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-20 19:39:36.991 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-20 19:39:41.623 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-20 19:39:41.623 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-20 19:39:41.623 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-10-20 19:39:54.991 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-20 19:39:54.991 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-20 19:39:55.008 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-10-20 19:39:56.640 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-10-20 19:39:56.641 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-10-20 19:39:56.641 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-10-20 19:39:58.274 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-10-20 19:39:58.274 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-10-20 19:39:58.274 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-20 19:39:58.274 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-20 19:40:00.480 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:00.481 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:00.527 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:04.981 - Thread: 1 -> GUI Stats: Update 0.656870555555555, Draw 0.0615026111111111 2024-10-20 19:40:18.380 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-20 19:40:19.548 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-20 19:40:19.582 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-20 19:40:19.585 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-20 19:40:19.589 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-20 19:40:19.592 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-20 19:40:19.594 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-20 19:40:19.597 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-20 19:40:19.599 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-20 19:40:19.606 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-20 19:40:19.607 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-20 19:40:19.648 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:19.649 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:19.649 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:19.650 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:19.651 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:19.663 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:19.664 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:19.665 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:19.677 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:19.677 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:19.679 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:19.690 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:19.692 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-20 19:40:19.693 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-20 19:40:19.694 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-20 19:40:21.294 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:21.295 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:21.296 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:21.296 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:21.297 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:21.308 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:22.693 - Thread: 1 -> MyConfig.Save() - START 2024-10-20 19:40:22.694 - Thread: 1 -> Path: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-20 19:40:22.695 - Thread: 1 -> MyConfig.Save() - END 2024-10-20 19:40:22.696 - Thread: 33 -> Switching active campaign: Lost Colony 2024-10-20 19:40:22.696 - Thread: 33 -> LoadSessionFromActiveCampaign 2024-10-20 19:40:22.709 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-20 19:40:23.414 - Thread: 33 -> LoadSession() - Start 2024-10-20 19:40:23.414 - Thread: 33 -> C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds 2024-10-20 19:40:23.414 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Sandbox_config.sbc 2024-10-20 19:40:23.516 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Sandbox_config.sbc 2024-10-20 19:40:23.518 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-20 19:40:23.518 - Thread: 33 -> CheckPoint Experimental mode: Yes 2024-10-20 19:40:23.518 - Thread: 33 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU 2024-10-20 19:40:23.518 - Thread: 33 -> LoadSession() - End 2024-10-20 19:40:23.525 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-20 19:40:23.526 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-20 19:40:23.526 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-20 19:40:23.527 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-20 19:40:23.527 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-20 19:40:23.527 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-20 19:40:23.527 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-20 19:40:23.528 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-20 19:40:23.529 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-20 19:40:23.530 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-20 19:40:23.530 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-20 19:40:23.742 - Thread: 1 -> RunLoadingAction - START 2024-10-20 19:40:23.742 - Thread: 1 -> Loading session: C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds 2024-10-20 19:40:23.880 - Thread: 1 -> GC Memory: 1,024,291,176 B 2024-10-20 19:40:23.889 - Thread: 1 -> Process Memory: 3,017,584,640 B 2024-10-20 19:40:23.889 - Thread: 1 -> Experimental mode: No 2024-10-20 19:40:23.889 - Thread: 1 -> Experimental mode reason: 0 2024-10-20 19:40:23.889 - Thread: 1 -> Console compatibility: No 2024-10-20 19:40:24.899 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-20 19:40:24.922 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-20 19:40:24.923 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-20 19:40:24.923 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-20 19:40:24.924 - Thread: 1 -> 11ea347ba8ecf3817071de7eaa7b6dcfb1a73bcc 2024-10-20 19:40:25.114 - Thread: 1 -> Loading scenarios 2024-10-20 19:40:25.114 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-20 19:40:25.115 - Thread: 1 -> List of used mods (0) - START 2024-10-20 19:40:25.115 - Thread: 1 -> List of used mods - END 2024-10-20 19:40:25.192 - Thread: 1 -> Loading behaviors 2024-10-20 19:40:25.193 - Thread: 1 -> Loading ammo magazines 2024-10-20 19:40:25.193 - Thread: 1 -> Loading ammo definitions 2024-10-20 19:40:25.193 - Thread: 1 -> Loading animations 2024-10-20 19:40:25.194 - Thread: 1 -> Loading animations 2024-10-20 19:40:25.194 - Thread: 1 -> Loading sound definitions 2024-10-20 19:40:25.194 - Thread: 1 -> Loading sound definitions 2024-10-20 19:40:25.194 - Thread: 1 -> Loading sound definitions 2024-10-20 19:40:25.195 - Thread: 1 -> Loading sound definitions 2024-10-20 19:40:25.195 - Thread: 1 -> Loading sound definitions 2024-10-20 19:40:25.195 - Thread: 1 -> Loading sound definitions 2024-10-20 19:40:25.195 - Thread: 1 -> Loading category classes 2024-10-20 19:40:25.195 - Thread: 1 -> Loading Block Tag definitions 2024-10-20 19:40:25.196 - Thread: 1 -> Loading blueprint classes 2024-10-20 19:40:25.196 - Thread: 1 -> Loading blueprint class entries 2024-10-20 19:40:25.196 - Thread: 1 -> Loading blueprint class entries 2024-10-20 19:40:25.196 - Thread: 1 -> Loading blueprints 2024-10-20 19:40:25.196 - Thread: 1 -> Loading blueprints 2024-10-20 19:40:25.196 - Thread: 1 -> Loading agent definitions 2024-10-20 19:40:25.197 - Thread: 1 -> Loading character definitions 2024-10-20 19:40:25.199 - Thread: 1 -> Loading character definitions 2024-10-20 19:40:25.199 - Thread: 1 -> Loading components 2024-10-20 19:40:25.200 - Thread: 1 -> Loading components 2024-10-20 19:40:25.200 - Thread: 1 -> Loading configuration 2024-10-20 19:40:25.200 - Thread: 1 -> Loading container types 2024-10-20 19:40:25.200 - Thread: 1 -> Loading Contract Types 2024-10-20 19:40:25.201 - Thread: 1 -> Loading gamepad controls 2024-10-20 19:40:25.201 - Thread: 1 -> Loading block positions 2024-10-20 19:40:25.201 - Thread: 1 -> Loading curve definitions 2024-10-20 19:40:25.201 - Thread: 1 -> Loading debris 2024-10-20 19:40:25.203 - Thread: 1 -> Loading environment items entries 2024-10-20 19:40:25.203 - Thread: 1 -> Loading decal global definitions 2024-10-20 19:40:25.203 - Thread: 1 -> Loading decal definitions 2024-10-20 19:40:25.203 - Thread: 1 -> Loading decal definitions 2024-10-20 19:40:25.203 - Thread: 1 -> Loading drone behaviors 2024-10-20 19:40:25.203 - Thread: 1 -> Loading edges 2024-10-20 19:40:25.203 - Thread: 1 -> Loading emissive color definitions 2024-10-20 19:40:25.203 - Thread: 1 -> Loading emissive color default states 2024-10-20 19:40:25.204 - Thread: 1 -> Loading animations 2024-10-20 19:40:25.204 - Thread: 1 -> Loading entity components 2024-10-20 19:40:25.210 - Thread: 1 -> Loading component containers 2024-10-20 19:40:25.211 - Thread: 1 -> Loading environment items entries 2024-10-20 19:40:25.211 - Thread: 1 -> Loading Faction Names 2024-10-20 19:40:25.212 - Thread: 1 -> Loading factions 2024-10-20 19:40:25.212 - Thread: 1 -> Loading flare definitions 2024-10-20 19:40:25.212 - Thread: 1 -> Loading DLC definitions 2024-10-20 19:40:25.213 - Thread: 1 -> Loading gas property definitions 2024-10-20 19:40:25.213 - Thread: 1 -> Loading event definitions 2024-10-20 19:40:25.214 - Thread: 1 -> Loading physical items 2024-10-20 19:40:25.232 - Thread: 1 -> Loading LCD texture categories 2024-10-20 19:40:25.232 - Thread: 1 -> Loading LCD texture categories 2024-10-20 19:40:25.232 - Thread: 1 -> Loading LCD texture categories 2024-10-20 19:40:25.232 - Thread: 1 -> Loading LCD texture categories 2024-10-20 19:40:25.232 - Thread: 1 -> Loading LCD texture categories 2024-10-20 19:40:25.232 - Thread: 1 -> Loading LCD texture categories 2024-10-20 19:40:25.232 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-20 19:40:25.232 - Thread: 1 -> Loading planet definition 2024-10-20 19:40:25.232 - Thread: 1 -> Loading physical items 2024-10-20 19:40:25.233 - Thread: 1 -> Loading physical items 2024-10-20 19:40:25.233 - Thread: 1 -> Loading physical material properties 2024-10-20 19:40:25.233 - Thread: 1 -> Loading pirate antennas 2024-10-20 19:40:25.234 - Thread: 1 -> Loading Quick starts 2024-10-20 19:40:25.234 - Thread: 1 -> Loading research blocks definitions 2024-10-20 19:40:25.234 - Thread: 1 -> Loading research groups definitions 2024-10-20 19:40:25.234 - Thread: 1 -> Loading resource distribution groups 2024-10-20 19:40:25.235 - Thread: 1 -> Loading ScenarioCategories 2024-10-20 19:40:25.235 - Thread: 1 -> Loading shadow textures definitions 2024-10-20 19:40:25.235 - Thread: 1 -> Loading ship sound groups 2024-10-20 19:40:25.235 - Thread: 1 -> Loading ship sound groups 2024-10-20 19:40:25.235 - Thread: 1 -> Loading sound categories 2024-10-20 19:40:25.236 - Thread: 1 -> Loading stat definitions 2024-10-20 19:40:25.236 - Thread: 1 -> Loading stories definition 2024-10-20 19:40:25.236 - Thread: 1 -> Loading Story Categories definition 2024-10-20 19:40:25.236 - Thread: 1 -> Loading gamepad controls 2024-10-20 19:40:25.236 - Thread: 1 -> Loading grid creators 2024-10-20 19:40:25.236 - Thread: 1 -> Loading transparent material properties 2024-10-20 19:40:25.237 - Thread: 1 -> Loading planet definition 2024-10-20 19:40:25.237 - Thread: 1 -> Loading voxel map storage definitions 2024-10-20 19:40:25.237 - Thread: 1 -> Loading voxel material definitions 2024-10-20 19:40:25.237 - Thread: 1 -> Loading voxel material definitions 2024-10-20 19:40:25.237 - Thread: 1 -> Loading voxel material definitions 2024-10-20 19:40:25.237 - Thread: 1 -> Loading voxel material definitions 2024-10-20 19:40:25.237 - Thread: 1 -> Loading Weather Effects 2024-10-20 19:40:25.238 - Thread: 1 -> Audio effects definitions 2024-10-20 19:40:25.238 - Thread: 1 -> Loading environment items definitions 2024-10-20 19:40:25.239 - Thread: 1 -> Loading environment items definitions 2024-10-20 19:40:25.239 - Thread: 1 -> Loading physical material properties 2024-10-20 19:40:25.240 - Thread: 1 -> Loading particle effect definitions 2024-10-20 19:40:25.328 - Thread: 1 -> Loading particle effect definitions 2024-10-20 19:40:25.329 - Thread: 1 -> Loading environment item definitions 2024-10-20 19:40:25.330 - Thread: 1 -> Loading weapon definitions 2024-10-20 19:40:25.333 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.335 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.336 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.336 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.337 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.337 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.338 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.338 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.339 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.351 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.351 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.352 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.353 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.356 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.357 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.358 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.382 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.383 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.384 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.385 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.386 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.387 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.389 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.389 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.391 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.391 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.392 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.393 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.395 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.395 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.398 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.398 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.399 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.401 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.403 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.404 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.406 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.407 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.409 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.410 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.412 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.412 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.414 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.414 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.417 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.420 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.423 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.423 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.426 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.426 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.429 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.429 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.431 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.432 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.436 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.442 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.445 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.446 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.449 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.450 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.453 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.454 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.458 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.461 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.464 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.466 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.469 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.470 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.473 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.473 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.478 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.479 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.483 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.484 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.488 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.489 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.493 - Thread: 1 -> Loading cube blocks 2024-10-20 19:40:25.495 - Thread: 1 -> Created block definitions 2024-10-20 19:40:25.501 - Thread: 1 -> Loading block variant groups 2024-10-20 19:40:25.518 - Thread: 1 -> Loading asteroid generators 2024-10-20 19:40:25.519 - Thread: 1 -> Loading drop containers 2024-10-20 19:40:25.519 - Thread: 1 -> Loading radial menu definitions 2024-10-20 19:40:25.527 - Thread: 1 -> Loading respawn ships 2024-10-20 19:40:25.527 - Thread: 1 -> Loading spawn groups 2024-10-20 19:40:25.528 - Thread: 1 -> Loading spawn groups 2024-10-20 19:40:25.528 - Thread: 1 -> Loading spawn groups 2024-10-20 19:40:25.528 - Thread: 1 -> Loading spawn groups 2024-10-20 19:40:25.528 - Thread: 1 -> Loading spawn groups 2024-10-20 19:40:25.528 - Thread: 1 -> Loading spawn groups 2024-10-20 19:40:25.528 - Thread: 1 -> Loading wheel speeds 2024-10-20 19:40:25.548 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-20 19:40:25.551 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-20 19:40:25.551 - Thread: 1 -> MyAudio.LoadData - START 2024-10-20 19:40:25.569 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-20 19:40:25.648 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.648 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.648 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav' 2024-10-20 19:40:25.648 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.648 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.648 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav' 2024-10-20 19:40:25.649 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.649 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.649 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav' 2024-10-20 19:40:25.649 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.649 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.649 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav' 2024-10-20 19:40:25.650 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.650 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.650 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav' 2024-10-20 19:40:25.650 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.650 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.650 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav' 2024-10-20 19:40:25.651 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.651 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.651 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav' 2024-10-20 19:40:25.651 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.651 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.651 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav' 2024-10-20 19:40:25.651 - Thread: 1 -> MOD_ERROR: Unknown 2024-10-20 19:40:25.651 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc 2024-10-20 19:40:25.651 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav' 2024-10-20 19:40:25.704 - Thread: 1 -> MyAudio.LoadData - END 2024-10-20 19:40:25.711 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-20 19:40:25.719 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:40:25.763 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:40:25.763 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:40:25.764 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:40:25.773 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-20 19:40:25.976 - Thread: 37 -> External debugger: listening... 2024-10-20 19:40:26.190 - Thread: 1 -> MyLights.LoadData() - START 2024-10-20 19:40:26.193 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-20 19:40:26.193 - Thread: 1 -> MyLights.LoadData() - END 2024-10-20 19:40:26.193 - Thread: 1 -> Info: MyLights initialized. 2024-10-20 19:40:26.193 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-20 19:40:26.195 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-20 19:40:26.221 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-20 19:40:26.221 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-20 19:40:26.230 - Thread: 1 -> Loading Procedural World Generator 2024-10-20 19:40:26.230 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-20 19:40:26.235 - Thread: 1 -> Switching active campaign: Lost Colony 2024-10-20 19:40:26.235 - Thread: 1 -> Loading campaign state machine: Lost Colony; 2024-10-20 19:40:26.265 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-20 19:40:26.662 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-10-20 19:40:26.662 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\EarthLike-1779144428d120000.vx2' 2024-10-20 19:40:26.662 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-10-20 19:40:26.662 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-10-20 19:40:26.663 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Moon-1353915701d19000.vx2' 2024-10-20 19:40:26.663 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Titan-2124704365d19000.vx2' 2024-10-20 19:40:26.663 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-10-20 19:40:26.663 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Alien-291759539d120000.vx2' 2024-10-20 19:40:29.698 - Thread: 12 -> Info: Planet generator name: Alien 2024-10-20 19:40:29.698 - Thread: 12 -> Info: Planet storage name: Alien-291759539d120000 2024-10-20 19:40:29.699 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-10-20 19:40:29.699 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Mars-2044023682d120000.vx2' 2024-10-20 19:40:30.088 - Thread: 13 -> Info: Planet generator name: Titan 2024-10-20 19:40:30.088 - Thread: 13 -> Info: Planet storage name: Titan-2124704365d19000 2024-10-20 19:40:30.088 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-10-20 19:40:30.088 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\Europa-595048092d19000.vx2' 2024-10-20 19:40:30.353 - Thread: 11 -> Info: Planet generator name: Moon 2024-10-20 19:40:30.353 - Thread: 11 -> Info: Planet storage name: Moon-1353915701d19000 2024-10-20 19:40:31.008 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-20 19:40:31.008 - Thread: 1 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-10-20 19:40:32.918 - Thread: 12 -> Info: Planet generator name: Mars 2024-10-20 19:40:32.918 - Thread: 12 -> Info: Planet storage name: Mars-2044023682d120000 2024-10-20 19:40:33.666 - Thread: 13 -> Info: Planet generator name: Europa 2024-10-20 19:40:33.666 - Thread: 13 -> Info: Planet storage name: Europa-595048092d19000 2024-10-20 19:40:34.592 - Thread: 1 -> Initialized large grid Static Grid 8458 20032 PCU 2024-10-20 19:40:35.236 - Thread: 11 -> Initialized large grid Sunset Valley 61881 PCU 2024-10-20 19:40:35.444 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-20 19:40:35.589 - Thread: 1 -> Entities loaded & initialized 2024-10-20 19:40:35.691 - Thread: 1 -> Checkpoint.CameraAttachedTo: 94898437965989683 2024-10-20 19:40:35.696 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-20 19:40:35.697 - Thread: 1 -> Name = Lost Colony 2024-10-20 19:40:35.697 - Thread: 1 -> Description = 2024-10-20 19:40:35.697 - Thread: 1 -> GameDateTime = 01/14/2081 00:41:43 2024-10-20 19:40:35.697 - Thread: 1 -> Password = 2024-10-20 19:40:35.697 - Thread: 1 -> CurrentPath = C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds 2024-10-20 19:40:35.697 - Thread: 1 -> WorkshopId = 2024-10-20 19:40:35.697 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-20 19:40:35.697 - Thread: 1 -> ThumbPath = C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\thumb.jpg 2024-10-20 19:40:35.697 - Thread: 1 -> Settings: 2024-10-20 19:40:35.698 - Thread: 1 -> GameMode = Survival 2024-10-20 19:40:35.698 - Thread: 1 -> MaxPlayers = 16 2024-10-20 19:40:35.698 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-20 19:40:35.698 - Thread: 1 -> TotalPCU = 600000 2024-10-20 19:40:35.698 - Thread: 1 -> PiratePCU = 50000 2024-10-20 19:40:35.698 - Thread: 1 -> AutoHealing = False 2024-10-20 19:40:35.698 - Thread: 1 -> WeaponsEnabled = True 2024-10-20 19:40:35.698 - Thread: 1 -> ThrusterDamage = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSpectator = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableCopyPaste = False 2024-10-20 19:40:35.698 - Thread: 1 -> MaxFloatingObjects = 100 2024-10-20 19:40:35.698 - Thread: 1 -> MaxGridSize = 0 2024-10-20 19:40:35.698 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-20 19:40:35.698 - Thread: 1 -> CargoShipsEnabled = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-20 19:40:35.698 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-20 19:40:35.698 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-20 19:40:35.698 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-20 19:40:35.698 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-20 19:40:35.698 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-20 19:40:35.698 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-20 19:40:35.698 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-20 19:40:35.698 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-20 19:40:35.698 - Thread: 1 -> ClientCanSave = False 2024-10-20 19:40:35.698 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-20 19:40:35.698 - Thread: 1 -> PermanentDeath = False 2024-10-20 19:40:35.698 - Thread: 1 -> DestructibleBlocks = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableScripts = False 2024-10-20 19:40:35.698 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-20 19:40:35.698 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-20 19:40:35.698 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-20 19:40:35.698 - Thread: 1 -> EncounterDensity = 0.35 2024-10-20 19:40:35.698 - Thread: 1 -> ProceduralSeed = 0 2024-10-20 19:40:35.698 - Thread: 1 -> DestructibleBlocks = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableIngameScripts = False 2024-10-20 19:40:35.698 - Thread: 1 -> ViewDistance = 15000 2024-10-20 19:40:35.698 - Thread: 1 -> Voxel destruction = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-20 19:40:35.698 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-20 19:40:35.698 - Thread: 1 -> EnableContainerDrops = True 2024-10-20 19:40:35.698 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-20 19:40:35.698 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-20 19:40:35.698 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSubgridDamage = False 2024-10-20 19:40:35.698 - Thread: 1 -> SyncDistance = 3000 2024-10-20 19:40:35.698 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-20 19:40:35.698 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-20 19:40:35.698 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-20 19:40:35.698 - Thread: 1 -> MaxPlanets = 99 2024-10-20 19:40:35.698 - Thread: 1 -> MaxBackupSaves = 5 2024-10-20 19:40:35.698 - Thread: 1 -> MaxFactionsCount = 0 2024-10-20 19:40:35.698 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-20 19:40:35.698 - Thread: 1 -> RespawnShipDelete = False 2024-10-20 19:40:35.698 - Thread: 1 -> WorldSizeKm = 0 2024-10-20 19:40:35.698 - Thread: 1 -> ResetOwnership = False 2024-10-20 19:40:35.698 - Thread: 1 -> RealisticSound = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSaving = True 2024-10-20 19:40:35.698 - Thread: 1 -> InfiniteAmmo = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableToolShake = True 2024-10-20 19:40:35.698 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-20 19:40:35.698 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-20 19:40:35.698 - Thread: 1 -> UseConsolePCU = False 2024-10-20 19:40:35.698 - Thread: 1 -> PredefinedAsteroids = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-20 19:40:35.698 - Thread: 1 -> FamilySharing = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnablePcuTrading = True 2024-10-20 19:40:35.698 - Thread: 1 -> SuppressedWarnings = 2024-10-20 19:40:35.698 - Thread: 1 -> SimplifiedSimulation = False 2024-10-20 19:40:35.698 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-20 19:40:35.698 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-20 19:40:35.698 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-20 19:40:35.698 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-20 19:40:35.698 - Thread: 1 -> TradeFactionsCount = 15 2024-10-20 19:40:35.698 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-10-20 19:40:35.698 - Thread: 1 -> WeatherSystem = True 2024-10-20 19:40:35.698 - Thread: 1 -> WeatherLightingDamage = False 2024-10-20 19:40:35.698 - Thread: 1 -> DepositSizeDenominator = 60 2024-10-20 19:40:35.698 - Thread: 1 -> DepositsCountCoefficient = 1 2024-10-20 19:40:35.698 - Thread: 1 -> EnableEconomy = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableBountyContracts = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSupergridding = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableAutorespawn = False 2024-10-20 19:40:35.698 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-20 19:40:35.698 - Thread: 1 -> EnableGoodBotHints = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableResearch = False 2024-10-20 19:40:35.698 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-20 19:40:35.698 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-20 19:40:35.698 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-20 19:40:35.698 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-20 19:40:35.698 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-20 19:40:35.698 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-20 19:40:35.698 - Thread: 1 -> OptimalGridCount = 0 2024-10-20 19:40:35.698 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-20 19:40:35.698 - Thread: 1 -> BlockCountThreshold = 20 2024-10-20 19:40:35.698 - Thread: 1 -> TrashFlagsValue = 7706 2024-10-20 19:40:35.698 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-20 19:40:35.698 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-20 19:40:35.698 - Thread: 1 -> EnableVoxelHand = False 2024-10-20 19:40:35.698 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableScripterRole = False 2024-10-20 19:40:35.698 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-20 19:40:35.698 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSpiders = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableWolfs = False 2024-10-20 19:40:35.698 - Thread: 1 -> TotalBotLimit = 32 2024-10-20 19:40:35.698 - Thread: 1 -> EnableDrones = True 2024-10-20 19:40:35.698 - Thread: 1 -> MaxDrones = 5 2024-10-20 19:40:35.698 - Thread: 1 -> StartInRespawnScreen = False 2024-10-20 19:40:35.698 - Thread: 1 -> SpawnWithTools = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableJetpack = False 2024-10-20 19:40:35.698 - Thread: 1 -> SunRotationIntervalMinutes = 39.61495 2024-10-20 19:40:35.698 - Thread: 1 -> PhysicsIterations = 8 2024-10-20 19:40:35.698 - Thread: 1 -> CanJoinRunning = False 2024-10-20 19:40:35.698 - Thread: 1 -> Scenario = False 2024-10-20 19:40:35.698 - Thread: 1 -> ScenarioEditMode = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableRespawnShips = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableSunRotation = True 2024-10-20 19:40:35.698 - Thread: 1 -> StationVoxelSupport = False 2024-10-20 19:40:35.698 - Thread: 1 -> EnableConvertToStation = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableEncounters = True 2024-10-20 19:40:35.698 - Thread: 1 -> Enable3rdPersonView = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnableOxygen = True 2024-10-20 19:40:35.698 - Thread: 1 -> ExperimentalMode = True 2024-10-20 19:40:35.698 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, TotalPCU 2024-10-20 19:40:35.698 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-20 19:40:35.698 - Thread: 1 -> EnableRecoil = True 2024-10-20 19:40:35.698 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-20 19:40:35.698 - Thread: 1 -> MaxCargoBags = 100 2024-10-20 19:40:35.698 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-20 19:40:35.698 - Thread: 1 -> ScrapEnabled = True 2024-10-20 19:40:35.698 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-20 19:40:35.698 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-20 19:40:35.899 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-20 19:40:35.926 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-20 19:40:35.932 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-20 19:40:35.963 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-20 19:40:36.158 - Thread: 1 -> Analytics ids for user ([007...753]): User = (fa813ff9-a1dd-2f10-3dba-f441d027c5d8) Session = (5694c37b-d976-4add-8b08-b31f2e4bce35). 2024-10-20 19:40:36.159 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-20 19:40:36.187 - Thread: 1 -> Session loaded 2024-10-20 19:40:36.188 - Thread: 1 -> Saving world - START 2024-10-20 19:40:36.188 - Thread: 1 -> Making world state snapshot. 2024-10-20 19:40:36.188 - Thread: 1 -> Before snapshot.: GC Memory: 2,083 B 2024-10-20 19:40:36.786 - Thread: 1 -> After snapshot.: GC Memory: 2,228 B 2024-10-20 19:40:36.789 - Thread: 1 -> Directory cleanup: GC Memory: 2,229 B 2024-10-20 19:40:36.790 - Thread: 1 -> Saving world - END 2024-10-20 19:40:36.828 - Thread: 1 -> Session snapshot save - START 2024-10-20 19:40:36.829 - Thread: 1 -> Checking file access for files in target dir. 2024-10-20 19:40:39.356 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Valvr\AppData\Roaming\SpaceEngineers\Saves\76561198211442753\Lost Colony 2024-10-20 19-40-22\Worlds\.new\Sandbox_config.sbc 2024-10-20 19:40:39.453 - Thread: 1 -> Session snapshot save - END 2024-10-20 19:40:39.453 - Thread: 1 -> RunLoadingAction - END 2024-10-20 19:40:39.453 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-20 19:40:39.455 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-20 19:40:39.455 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-20 19:40:39.456 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-20 19:40:39.456 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-20 19:40:39.457 - Thread: 1 -> Updating continues. 2024-10-20 19:40:39.466 - Thread: 1 -> GC Memory: 2039.514 / 2039.514 MB 2024-10-20 19:40:40.185 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-20 19:40:40.561 - Thread: 1 -> Loading duration: 17.0311923 2024-10-20 19:40:41.136 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-20 19:40:41.136 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-20 19:40:41.138 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-20 19:40:52.662 - Thread: 1 -> GUI Stats: Update 8.94857633333332, Draw 0.224222388888889 2024-10-20 19:40:52.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-20 19:40:52.694 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,22.22135,46.50211,1,0,2872.139,6405.668,174261,436453,217,44.40156,99.59513,0,2878,16.72523,0,16.66667,7.426263,16.65752,100,3748649621,2872.139,0,0,-1 2024-10-20 19:40:52.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-20 19:40:52.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,862,32,81,198,106,655,3574,935,0,0,63,1133,0,667,15,0,9,7,288,31,0,2,107,807,360,6,30,0,0,0,0 2024-10-20 19:40:53.678 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted