2024-10-19 03:36:04.581 - Thread: 1 -> Log Started 2024-10-19 03:36:04.581 - Thread: 1 -> Timezone (local - UTC): -7h 2024-10-19 03:36:04.581 - Thread: 1 -> App Version: Version unknown 2024-10-19 03:36:04.581 - Thread: 1 -> VRage renderer started 2024-10-19 03:36:04.865 - Thread: 1 -> MyRenderSettings1 = { 2024-10-19 03:36:04.865 - Thread: 1 -> AntialiasingMode = FXAA 2024-10-19 03:36:04.865 - Thread: 1 -> ShadowQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> ShadowGPUQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> ShadowMemoryQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> TextureQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> VoxelTextureQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2024-10-19 03:36:04.865 - Thread: 1 -> HqDepth = True 2024-10-19 03:36:04.865 - Thread: 1 -> GrassDrawDistance = 1000 2024-10-19 03:36:04.865 - Thread: 1 -> GrassDensityFactor = 3 2024-10-19 03:36:04.865 - Thread: 1 -> AmbientOcclusionEnabled = True 2024-10-19 03:36:04.865 - Thread: 1 -> ModelQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> VoxelQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> VoxelShaderQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> DistanceFade = 1999 2024-10-19 03:36:04.865 - Thread: 1 -> ParticleQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> LightsQuality = HIGH 2024-10-19 03:36:04.865 - Thread: 1 -> } 2024-10-19 03:36:05.438 - Thread: 41 -> CreateDeviceInternal 2024-10-19 03:36:05.602 - Thread: 41 -> MyRenderDeviceSettings = { 2024-10-19 03:36:05.603 - Thread: 41 -> Adapter id = 0 2024-10-19 03:36:05.603 - Thread: 41 -> DXGIAdapter id = 0 2024-10-19 03:36:05.603 - Thread: 41 -> DXGIOutput id = 0 2024-10-19 03:36:05.603 - Thread: 41 -> Resolution = 2560 x 1440 2024-10-19 03:36:05.603 - Thread: 41 -> Window mode = FullscreenWindow 2024-10-19 03:36:05.603 - Thread: 41 -> } 2024-10-19 03:36:05.603 - Thread: 41 -> CreateDeviceInternal InitDebugOutput 2024-10-19 03:36:05.603 - Thread: 41 -> CreateDeviceInternal RC Dispose 2024-10-19 03:36:05.603 - Thread: 41 -> CreateDeviceInternal RC Create 2024-10-19 03:36:05.603 - Thread: 41 -> Device Context change 2024-10-19 03:36:05.603 - Thread: 41 -> CreateDeviceInternal RC Initialize 2024-10-19 03:36:05.603 - Thread: 41 -> CreateDeviceInternal m_initializedOnce (False) 2024-10-19 03:36:05.603 - Thread: 41 -> CreateDeviceInternal m_initialized (False) 2024-10-19 03:36:06.287 - Thread: 41 -> DestroyCascadeTextures 2024-10-19 03:36:06.288 - Thread: 41 -> InitCascadeTextures: 0 2024-10-19 03:36:06.372 - Thread: 41 -> Mesh asset Cone.mwm has inconsistent vertex streams 2024-10-19 03:36:06.373 - Thread: 41 -> Normals length: 0 expected length: 25 2024-10-19 03:36:06.373 - Thread: 41 -> Texcoords length: 0 expected length: 25 2024-10-19 03:36:06.373 - Thread: 41 -> Tangents length: 0 expected length: 25 2024-10-19 03:36:06.373 - Thread: 41 -> Bitangents length: 0 expected length: 25 2024-10-19 03:36:06.373 - Thread: 41 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2024-10-19 03:36:08.508 - Thread: 41 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2024-10-19 03:36:08.508 - Thread: 41 -> Normals length: 0 expected length: 992 2024-10-19 03:36:08.508 - Thread: 41 -> Texcoords length: 0 expected length: 992 2024-10-19 03:36:08.508 - Thread: 41 -> Tangents length: 0 expected length: 992 2024-10-19 03:36:08.508 - Thread: 41 -> Bitangents length: 0 expected length: 992 2024-10-19 03:36:08.508 - Thread: 41 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2024-10-19 03:36:09.274 - Thread: 41 -> CreateDeviceInteral Apply Settings 2024-10-19 03:36:09.274 - Thread: 41 -> ApplySettings 2024-10-19 03:36:09.274 - Thread: 41 -> MyRenderDeviceSettings = { 2024-10-19 03:36:09.275 - Thread: 41 -> Adapter id = 0 2024-10-19 03:36:09.275 - Thread: 41 -> DXGIAdapter id = 0 2024-10-19 03:36:09.275 - Thread: 41 -> DXGIOutput id = 0 2024-10-19 03:36:09.275 - Thread: 41 -> Resolution = 2560 x 1440 2024-10-19 03:36:09.275 - Thread: 41 -> Window mode = FullscreenWindow 2024-10-19 03:36:09.275 - Thread: 41 -> } 2024-10-19 03:36:09.275 - Thread: 41 -> Screen resolution: 2560x1440 2024-10-19 03:36:09.275 - Thread: 41 -> CreateScreenResources: 2560x1440 2024-10-19 03:36:09.277 - Thread: 41 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 2560 BackBufferHeight: 1440 RefreshRate: 170004 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2024-10-19 03:36:09.277 - Thread: 41 -> CreateDevice: deviceCreated = True 2024-10-19 03:36:15.753 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.753 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:15.768 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:15.768 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.768 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.768 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.768 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.769 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.769 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:15.769 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:15.769 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.770 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.770 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.770 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.770 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.770 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.780 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.780 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.780 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.780 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.780 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.780 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.780 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.781 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.781 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.781 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.781 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.781 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.781 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.781 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.782 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.782 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.782 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.782 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.782 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.782 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.782 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.784 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.784 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.784 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.784 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.784 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.784 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.784 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.785 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.785 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.785 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.785 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.785 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.785 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.785 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.786 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.786 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.786 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.786 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.786 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.786 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.786 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.787 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.787 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.787 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.787 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.787 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.787 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.788 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.788 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.788 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.788 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.788 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.788 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.788 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.789 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.789 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.789 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.789 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.789 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.789 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.789 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.790 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.790 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.790 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.790 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.790 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.790 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.790 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.792 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.792 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.792 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.792 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.792 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.792 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.792 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.793 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.793 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.793 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.793 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.793 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.793 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.793 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:15.794 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:15.794 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.794 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.794 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.794 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.794 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.794 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.795 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.795 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.795 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.795 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.795 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.795 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.795 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:15.795 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.795 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.795 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.795 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:15.795 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:15.795 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-10-19 03:36:15.805 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-10-19 03:36:15.805 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:15.805 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:15.805 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:15.805 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.118 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2024-10-19 03:36:17.123 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.123 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.124 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.124 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.124 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.124 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.124 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.125 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.125 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.128 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.128 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.128 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.128 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.128 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.128 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.129 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.129 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.129 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.129 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.129 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.129 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.129 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.129 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.130 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.130 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.130 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.130 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.130 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.130 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.130 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.130 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.130 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.130 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.130 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.130 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.130 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.131 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.131 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.131 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.131 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.131 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.131 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.131 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.134 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.134 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.134 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.134 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.134 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.134 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.134 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.135 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.135 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.135 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.135 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.135 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.135 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.135 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.136 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.136 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.136 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.136 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.136 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.136 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.136 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.137 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.137 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.137 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.137 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.137 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.137 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.138 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.138 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.138 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.138 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.138 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.138 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.138 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.139 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.139 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.139 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.139 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.139 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.139 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.139 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.141 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.142 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.142 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.142 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.142 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.142 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.142 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.142 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.142 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.142 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.142 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.142 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.143 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.143 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.143 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.143 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.143 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.143 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.143 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.143 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.143 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.144 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.144 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.144 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.144 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.144 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.144 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.144 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.145 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.145 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.145 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.145 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.145 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.145 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:36:17.145 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-10-19 03:36:17.149 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-10-19 03:36:17.149 - Thread: 1 -> LineHeight: 37 2024-10-19 03:36:17.149 - Thread: 1 -> Baseline: 30 2024-10-19 03:36:17.149 - Thread: 1 -> KernEnabled: True 2024-10-19 03:36:17.149 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:36:17.150 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2024-10-19 03:36:17.540 - Thread: 18 -> MyFont.Ctor - START 2024-10-19 03:36:17.540 - Thread: 18 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.540 - Thread: 20 -> MyFont.Ctor - START 2024-10-19 03:36:17.540 - Thread: 21 -> MyFont.Ctor - START 2024-10-19 03:36:17.540 - Thread: 20 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.540 - Thread: 21 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-10-19 03:36:17.548 - Thread: 20 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:36:17.548 - Thread: 18 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:36:17.548 - Thread: 20 -> LineHeight: 37 2024-10-19 03:36:17.548 - Thread: 18 -> LineHeight: 37 2024-10-19 03:36:17.548 - Thread: 20 -> Baseline: 30 2024-10-19 03:36:17.548 - Thread: 18 -> Baseline: 30 2024-10-19 03:36:17.548 - Thread: 20 -> KernEnabled: True 2024-10-19 03:36:17.548 - Thread: 18 -> KernEnabled: True 2024-10-19 03:36:17.548 - Thread: 20 -> MyFont.Ctor - END 2024-10-19 03:36:17.548 - Thread: 18 -> MyFont.Ctor - END 2024-10-19 03:36:17.550 - Thread: 21 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-10-19 03:36:17.550 - Thread: 21 -> LineHeight: 37 2024-10-19 03:36:17.550 - Thread: 21 -> Baseline: 30 2024-10-19 03:36:17.550 - Thread: 21 -> KernEnabled: True 2024-10-19 03:36:17.550 - Thread: 21 -> MyFont.Ctor - END 2024-10-19 03:36:17.553 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2024-10-19 03:36:17.554 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY1', Description: 'dev id: 9860, mem: 25314721792, shared mem: 17044047872, Luid: 139985, rev: 161, subsys id: 330176878, vendor id: 4318, feature_level 11.1: True' 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@60Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@75Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@72Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 640x480@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@50Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@50Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x480@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@50Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 720x576@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@75Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@56.25Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@60.317Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@72.188Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 800x600@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@60.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@70.069Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@75.029Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1024x768@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@75Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1152x864@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1176x664@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@60Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@50Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@120Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@59.94Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@119.88Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@144.006Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x720@170.004Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x768@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x768@100Hz 2024-10-19 03:36:17.556 - Thread: 1 -> 1280x768@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x768@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x800@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x960@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@60.02Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@75.025Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1280x1024@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1360x768@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1366x768@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@59.887Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x900@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1440x1080@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x900@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1024@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@59.951Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@59.951Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@99.946Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@99.946Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@119.998Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@119.998Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1600x1200@170.004Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@60Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@100Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@50Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@120Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@59.94Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@119.88Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@144.006Hz 2024-10-19 03:36:17.557 - Thread: 1 -> 1680x1050@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1680x1050@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1680x1050@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@100Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@120Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@59.94Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@119.88Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1080@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@59.951Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@59.951Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@99.946Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@99.946Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@119.998Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@119.998Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1200@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@59.951Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@59.951Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@99.946Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@99.946Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@119.998Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@119.998Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1920x1440@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 2560x1440@59.951Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 2560x1440@99.946Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 2560x1440@119.998Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 2560x1440@144.006Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 2560x1440@170.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY2', Description: 'dev id: 9860, mem: 25314721792, shared mem: 17044047872, Luid: 139985, rev: 161, subsys id: 330176878, vendor id: 4318, feature_level 11.1: True' 2024-10-19 03:36:17.558 - Thread: 1 -> 640x480@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 640x480@75Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 640x480@72Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 720x480@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 720x480@59.94Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 720x576@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 800x600@75Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 800x600@56.25Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 800x600@60.317Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 800x600@72.188Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1024x768@60.004Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1024x768@70.069Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1024x768@75.029Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1152x864@75Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x720@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x720@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x720@59.94Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x768@59.81Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x768@59.81Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x800@59.81Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x1024@60.02Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1280x1024@75.025Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1440x900@59.887Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.558 - Thread: 1 -> 1440x1080@59.94006Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@59.94006Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1600x1024@59.954Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1600x1024@59.954Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1680x1050@59.954Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1920x1080@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1920x1080@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1920x1080@59.94006Hz 2024-10-19 03:36:17.559 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090 + DISPLAY3', Description: 'dev id: 9860, mem: 25314721792, shared mem: 17044047872, Luid: 139985, rev: 161, subsys id: 330176878, vendor id: 4318, feature_level 11.1: True' 2024-10-19 03:36:17.559 - Thread: 1 -> 640x480@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 640x480@75Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 640x480@72Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 720x480@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 720x480@59.94Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 720x576@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 800x600@75Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 800x600@56.25Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 800x600@60.317Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 800x600@72.188Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1024x768@60.004Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1024x768@70.069Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1024x768@75.029Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1152x864@75Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x720@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x720@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x720@59.94Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x768@59.81Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x768@59.81Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x800@59.81Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x1024@60.02Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1280x1024@75.025Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x900@59.887Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@59.94006Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1440x1080@59.94006Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1600x1024@59.954Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1600x1024@59.954Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1680x1050@59.954Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1920x1080@60Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1920x1080@50Hz 2024-10-19 03:36:17.559 - Thread: 1 -> 1920x1080@59.94006Hz 2024-10-19 03:36:17.559 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4090', Description: 'dev id: 9860, mem: 25314721792, shared mem: 17044047872, Luid: 173282, rev: 161, subsys id: 330176878, vendor id: 4318, feature_level 11.1: True' 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@60Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@75Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@72Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 640x480@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@50Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@50Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x480@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@50Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 720x576@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@75Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@56.25Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@60.317Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@72.188Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 800x600@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@60.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@70.069Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@75.029Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1024x768@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@75Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1152x864@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1176x664@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@60Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@50Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@59.94Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x720@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x768@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x800@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x960@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@60.02Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@75.025Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@119.88Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@144.006Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1280x1024@170.004Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@100Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@120Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.560 - Thread: 1 -> 1360x768@119.88Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1360x768@119.88Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1360x768@144.006Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1360x768@144.006Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1360x768@170.004Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1360x768@170.004Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@100Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@100Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@120Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@120Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@119.88Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@119.88Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@144.006Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@144.006Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@170.004Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1366x768@170.004Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@100Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@100Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@120Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@120Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@59.887Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@119.88Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@119.88Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@144.006Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@144.006Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@170.004Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x900@170.004Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x1080@100Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x1080@100Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.561 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1440x1080@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x900@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1024@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1600x1200@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1680x1050@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1080@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1200@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1920x1440@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 2560x1440@59.951Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 2560x1440@99.946Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 2560x1440@119.998Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 2560x1440@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 2560x1440@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 17044047872, Luid: 143866, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@75Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@72Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 640x480@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x480@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 720x576@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@75Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@56.25Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@60.317Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@72.188Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 800x600@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@60.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@70.069Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@75.029Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1024x768@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@75Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@119.88Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@144.006Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1152x864@170.004Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@60Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@100Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@50Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@120Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@59.94Hz 2024-10-19 03:36:17.567 - Thread: 1 -> 1176x664@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1176x664@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1176x664@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1176x664@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1176x664@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1176x664@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x720@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x768@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x800@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x960@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@60.02Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@75.025Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1280x1024@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@59.887Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1360x768@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@59.887Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1366x768@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@59.887Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x900@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1440x1080@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x900@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1024@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1600x1200@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1680x1050@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@60Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@100Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@50Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@120Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@59.94Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@119.88Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1080@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1200@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 1920x1440@170.004Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 2560x1440@59.951Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 2560x1440@99.946Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 2560x1440@119.998Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 2560x1440@144.006Hz 2024-10-19 03:36:17.568 - Thread: 1 -> 2560x1440@170.004Hz 2024-10-19 03:36:17.631 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 03:36:17.631 - 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Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.152 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.152 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.152 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.152 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.152 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.152 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.152 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.152 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.152 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.152 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.152 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.152 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.152 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.153 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.153 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.153 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.153 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.153 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.153 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.153 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.154 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.154 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.154 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.154 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.154 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.154 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.154 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.155 - 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Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:48.161 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.161 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.161 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.161 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.161 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.161 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-10-19 03:37:48.163 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-10-19 03:37:48.163 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.163 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.163 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.163 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.168 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.168 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.169 - 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END 2024-10-19 03:37:48.201 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.201 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.202 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.202 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.202 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.202 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.202 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.202 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.202 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.209 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.209 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.209 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.209 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.209 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:48.209 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:48.209 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.210 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:48.210 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:48.210 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:48.210 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:48.210 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:51.620 - Thread: 41 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-10-19 03:37:52.688 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.688 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.693 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.693 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.693 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.693 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.693 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.693 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.693 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.694 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.694 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.694 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.694 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.694 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.694 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.694 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.695 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.695 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.695 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.695 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.695 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.695 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.695 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.696 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.696 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.696 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.696 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.696 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.696 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.696 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.697 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.697 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.697 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.697 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.697 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.697 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.697 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.698 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.698 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.698 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.698 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.698 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.698 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.698 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.699 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.699 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.699 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.699 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.699 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.699 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.699 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.704 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.704 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.704 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.704 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.704 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.704 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.704 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.705 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.705 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.705 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.705 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.705 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.705 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.705 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.706 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.706 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.706 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.706 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.706 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.706 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.706 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.707 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.707 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.707 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.707 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.707 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.707 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.707 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.708 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.708 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.708 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.708 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.708 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.708 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.708 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.709 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.709 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.709 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.709 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.709 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.709 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.710 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.710 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.710 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.710 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.710 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.710 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.710 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.711 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.711 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.711 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.711 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.711 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.711 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.711 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.714 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.714 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.714 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.714 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.714 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.714 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.714 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.715 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-10-19 03:37:52.715 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.715 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.715 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.715 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.715 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.715 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-10-19 03:37:52.717 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-10-19 03:37:52.717 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.717 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.717 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.717 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.717 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.717 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.718 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.718 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.718 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.718 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.718 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.718 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.718 - Thread: 1 -> Font filename: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-10-19 03:37:52.719 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-10-19 03:37:52.719 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.719 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.719 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.719 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.719 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.719 - Thread: 1 -> Font filename: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-10-19 03:37:52.724 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-10-19 03:37:52.724 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.724 - Thread: 1 -> Baseline: 29 2024-10-19 03:37:52.724 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.724 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.724 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.724 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.725 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.725 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.725 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.725 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.725 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.725 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.725 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.726 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.726 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.726 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.726 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.726 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.726 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.726 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.727 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.727 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.727 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.727 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.727 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:52.727 - Thread: 1 -> MyFont.Ctor - START 2024-10-19 03:37:52.727 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.728 - Thread: 1 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-10-19 03:37:52.728 - Thread: 1 -> LineHeight: 37 2024-10-19 03:37:52.728 - Thread: 1 -> Baseline: 30 2024-10-19 03:37:52.728 - Thread: 1 -> KernEnabled: True 2024-10-19 03:37:52.728 - Thread: 1 -> MyFont.Ctor - END 2024-10-19 03:37:57.198 - Thread: 17 -> MyFont.Ctor - START 2024-10-19 03:37:57.198 - Thread: 17 -> Font filename: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-10-19 03:37:57.198 - Thread: 18 -> MyFont.Ctor - START 2024-10-19 03:37:57.198 - Thread: 18 -> Font filename: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-10-19 03:37:57.201 - Thread: 18 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-10-19 03:37:57.201 - Thread: 18 -> LineHeight: 37 2024-10-19 03:37:57.201 - Thread: 18 -> Baseline: 30 2024-10-19 03:37:57.201 - Thread: 18 -> KernEnabled: True 2024-10-19 03:37:57.201 - Thread: 18 -> MyFont.Ctor - END 2024-10-19 03:37:57.201 - Thread: 17 -> FontFilePath: E:\Gaming\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-10-19 03:37:57.201 - Thread: 17 -> LineHeight: 37 2024-10-19 03:37:57.201 - Thread: 17 -> Baseline: 29 2024-10-19 03:37:57.201 - Thread: 17 -> KernEnabled: True 2024-10-19 03:37:57.201 - Thread: 17 -> MyFont.Ctor - END 2024-10-19 03:37:57.314 - Thread: 25 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2933216135\textures\backgroundcube\final\skybox.dds 2024-10-19 03:37:59.000 - Thread: 27 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3208450613\textures\models\environment\sky\landsky_texture_cm.dds 2024-10-19 03:38:12.530 - Thread: 32 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2024-10-19 03:38:12.530 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-10-19 03:38:12.530 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-10-19 03:38:12.531 - Thread: 30 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-10-19 03:38:12.532 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2024-10-19 03:38:14.266 - Thread: 17 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_cm.dds 2024-10-19 03:38:14.266 - Thread: 17 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_ng.dds 2024-10-19 03:38:14.266 - Thread: 17 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_add.dds 2024-10-19 03:38:14.266 - Thread: 17 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_alpha.dds 2024-10-19 03:38:15.766 - Thread: 39 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm 2024-10-19 03:38:16.345 - Thread: 38 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD0.mwm 2024-10-19 03:38:16.449 - Thread: 38 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2024-10-19 03:38:16.480 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD0.mwm 2024-10-19 03:38:16.519 - Thread: 38 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2024-10-19 03:38:16.615 - Thread: 38 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2024-10-19 03:38:16.653 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD1.mwm 2024-10-19 03:38:17.461 - Thread: 30 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2024-10-19 03:38:21.514 - Thread: 41 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-10-19 03:38:22.055 - Thread: 41 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2024-10-19 03:38:22.139 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2200451495\textures\water_cm_old.dds 2024-10-19 03:38:22.153 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\1469072169\textures\compass.dds 2024-10-19 03:38:22.227 - Thread: 40 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2024-10-19 03:38:22.262 - Thread: 38 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_alpha.dds 2024-10-19 03:38:22.262 - Thread: 38 -> Could not load texture: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_alpha.dds 2024-10-19 03:38:22.262 - Thread: 38 -> Missing or invalid texture: textures\textures\water_alpha.dds 2024-10-19 03:38:22.262 - Thread: 40 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_ng.dds 2024-10-19 03:38:22.262 - Thread: 40 -> Could not load texture: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_ng.dds 2024-10-19 03:38:22.262 - Thread: 40 -> Missing or invalid texture: textures\textures\water_ng.dds 2024-10-19 03:38:22.262 - Thread: 38 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_cm.dds 2024-10-19 03:38:22.262 - Thread: 38 -> Could not load texture: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_cm.dds 2024-10-19 03:38:22.262 - Thread: 38 -> Missing or invalid texture: textures\textures\water_cm.dds 2024-10-19 03:38:22.262 - Thread: 39 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_add.dds 2024-10-19 03:38:22.262 - Thread: 39 -> Could not load texture: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\textures\water_add.dds 2024-10-19 03:38:22.262 - Thread: 39 -> Missing or invalid texture: textures\textures\water_add.dds 2024-10-19 03:38:22.573 - Thread: 39 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2024-10-19 03:38:31.610 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\iconoverlays\weight.dds 2024-10-19 03:38:42.019 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\531659576\textures\gui\icons\aiopencockpit.dds 2024-10-19 03:39:21.111 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\reverse.dds 2024-10-19 03:39:21.111 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\toggleenabled.dds 2024-10-19 03:39:21.111 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\add.dds 2024-10-19 03:39:21.111 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\subtract.dds 2024-10-19 03:45:37.442 - Thread: 30 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2024-10-19 03:48:30.020 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\turnon.dds 2024-10-19 03:48:30.023 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\turnoff.dds 2024-10-19 03:48:30.026 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\showonhud_toggle.dds 2024-10-19 03:48:30.029 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\showonhud_on.dds 2024-10-19 03:48:30.032 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\showonhud_off.dds 2024-10-19 03:48:30.034 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\broadcast.dds 2024-10-19 03:53:44.220 - Thread: 17 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\gui\icon_adds\add_console_transition_mirror.dds 2024-10-19 03:53:44.259 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien leafy tree small.dds 2024-10-19 03:53:44.259 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\leafy tree.dds 2024-10-19 03:53:44.262 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\broad leaf bush small.dds 2024-10-19 03:53:44.263 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien leaf bush small.dds 2024-10-19 03:53:44.270 - Thread: 24 -> Texture does not exist: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\gui\icon_adds\add_console_transition_mirror.dds 2024-10-19 03:53:44.270 - Thread: 24 -> Could not load texture: E:\Gaming\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\gui\icon_adds\add_console_transition_mirror.dds 2024-10-19 03:53:44.270 - Thread: 24 -> Missing or invalid texture: textures\gui\icon_adds\add_console_transition_mirror.dds 2024-10-19 03:53:44.271 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lcdwalldoublesidedstreight.dds 2024-10-19 03:53:44.275 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\holoscreen_rack.dds 2024-10-19 03:53:44.275 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lcd_terminal_transition_icon.dds 2024-10-19 03:53:44.275 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lcd_terminal_streight_icon.dds 2024-10-19 03:53:44.275 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icon_adds\add_console_streight.dds 2024-10-19 03:53:44.276 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lg_lcd_wall_armored_corner_v1_icon.dds 2024-10-19 03:53:44.276 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icon_adds\nolcdicon.dds 2024-10-19 03:53:54.611 - Thread: 28 -> Warning: Missing textures for part(s) PaintedColorableScratched (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\HydrogenEngine_LOD0.mwm 2024-10-19 03:53:54.953 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\fonticons\fonticons.dds 2024-10-19 03:56:21.811 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3154379105\textures\gui\icons\cubes\shipshield_icon.dds 2024-10-19 03:56:21.817 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lg_lcd_wall_armored_streight_v1_icon.dds 2024-10-19 03:56:22.569 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2023664724\textures\icons\ma_gimbal_laser_armored_slope45.dds 2024-10-19 03:56:22.572 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2023664724\textures\icons\ma_gimbal_laser_armored_slope2.dds 2024-10-19 03:57:34.945 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\console_streight_lcd_offset_icon.dds 2024-10-19 03:57:34.945 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lcd_terminal_streight_lcd_icon.dds 2024-10-19 03:57:34.945 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icon_adds\add_console_offset_terminal.dds 2024-10-19 03:57:34.945 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icon_adds\add_console_terminals.dds 2024-10-19 03:57:34.948 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\console_alternative_icon.dds 2024-10-19 04:00:56.688 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien pine tree snow small.dds 2024-10-19 04:00:56.689 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien desert tree small.dds 2024-10-19 04:00:56.689 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien pine tree small.dds 2024-10-19 04:00:56.692 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\desert tree dead small.dds 2024-10-19 04:00:56.693 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien desert bush dead small.dds 2024-10-19 04:00:56.693 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien tall tree small.dds 2024-10-19 04:00:56.694 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien desert bush small.dds 2024-10-19 04:00:56.694 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien pine bush snow small.dds 2024-10-19 04:00:56.697 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\dead bush small.dds 2024-10-19 04:00:56.697 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\desert bush small.dds 2024-10-19 04:00:56.697 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\pine bush snow small.dds 2024-10-19 04:00:56.697 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\narrow leaf bush small.dds 2024-10-19 04:00:56.697 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\pine bush small.dds 2024-10-19 04:00:56.698 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\desert tree small.dds 2024-10-19 04:00:56.699 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien desert tree dead small.dds 2024-10-19 04:00:56.709 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien pine bush small.dds 2024-10-19 04:05:29.379 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien desert tree dead large.dds 2024-10-19 04:05:29.379 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\alien desert bush dead medium.dds 2024-10-19 04:05:29.379 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\broad leaf bush medium.dds 2024-10-19 04:05:29.379 - Thread: 24 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\dead bush medium.dds 2024-10-19 04:05:29.380 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292247892\icons\desert tree dead large.dds 2024-10-19 04:07:20.904 - Thread: 22 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lg_lcd_wall_armored_frameless_v1_icon.dds 2024-10-19 04:07:20.905 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lg_lcd_wall_armored_inv_corner_v1_icon.dds 2024-10-19 04:07:20.905 - Thread: 23 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lg_lcd_wall_armored_curve_v1_icon.dds 2024-10-19 04:07:20.905 - Thread: 20 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lg_lcd_wall_armored_curve_frameless_v1_icon.dds 2024-10-19 04:27:33.843 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:27:33.843 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:27:33.843 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:33.843 - Thread: 17 -> HqDepth = True 2024-10-19 04:27:33.843 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:27:33.843 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:27:33.843 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:33.843 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:27:33.843 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:27:33.843 - Thread: 17 -> } 2024-10-19 04:27:37.593 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 04:27:37.593 - Thread: 18 -> AntialiasingMode = FXAA 2024-10-19 04:27:37.593 - Thread: 18 -> ShadowQuality = HIGH 2024-10-19 04:27:37.593 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:37.593 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:37.593 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 04:27:37.593 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:37.593 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:37.593 - Thread: 18 -> HqDepth = True 2024-10-19 04:27:37.593 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 04:27:37.593 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 04:27:37.593 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:37.593 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 04:27:37.593 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 04:27:37.594 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:37.594 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:37.594 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:37.594 - Thread: 18 -> DistanceFade = 1999 2024-10-19 04:27:37.594 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 04:27:37.594 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 04:27:37.594 - Thread: 18 -> } 2024-10-19 04:27:41.476 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:27:41.477 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:27:41.477 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:41.477 - Thread: 17 -> HqDepth = True 2024-10-19 04:27:41.477 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:27:41.477 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:27:41.477 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:41.477 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:27:41.477 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:27:41.477 - Thread: 17 -> } 2024-10-19 04:27:45.510 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:27:45.510 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:27:45.510 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:45.510 - Thread: 17 -> HqDepth = True 2024-10-19 04:27:45.510 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:27:45.510 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:27:45.510 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:45.510 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:27:45.510 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:27:45.510 - Thread: 17 -> } 2024-10-19 04:27:49.710 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:27:49.710 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:27:49.710 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:49.710 - Thread: 17 -> HqDepth = True 2024-10-19 04:27:49.710 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:27:49.710 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:27:49.710 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:49.710 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:27:49.710 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:27:49.710 - Thread: 17 -> } 2024-10-19 04:27:54.076 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:27:54.076 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:27:54.076 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:54.076 - Thread: 17 -> HqDepth = True 2024-10-19 04:27:54.076 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:27:54.076 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:27:54.076 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:54.076 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:27:54.076 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:27:54.076 - Thread: 17 -> } 2024-10-19 04:27:58.643 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:27:58.643 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:27:58.643 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:27:58.643 - Thread: 17 -> HqDepth = True 2024-10-19 04:27:58.643 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:27:58.643 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:27:58.643 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:27:58.643 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:27:58.643 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:27:58.643 - Thread: 17 -> } 2024-10-19 04:28:03.443 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:03.443 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:03.443 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:03.443 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:03.443 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:03.443 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:03.443 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:03.443 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:03.443 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:03.443 - Thread: 17 -> } 2024-10-19 04:28:08.493 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:08.493 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:08.493 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:08.493 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:08.493 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:08.493 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:08.493 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:08.493 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:08.493 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:08.493 - Thread: 17 -> } 2024-10-19 04:28:13.826 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:13.826 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:13.826 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:13.826 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:13.826 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:13.826 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:13.826 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:13.826 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:13.826 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:13.826 - Thread: 17 -> } 2024-10-19 04:28:19.493 - Thread: 21 -> MyRenderSettings1 = { 2024-10-19 04:28:19.493 - Thread: 21 -> AntialiasingMode = FXAA 2024-10-19 04:28:19.493 - Thread: 21 -> ShadowQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> TextureQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:19.493 - Thread: 21 -> HqDepth = True 2024-10-19 04:28:19.493 - Thread: 21 -> GrassDrawDistance = 1000 2024-10-19 04:28:19.493 - Thread: 21 -> GrassDensityFactor = 3 2024-10-19 04:28:19.493 - Thread: 21 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:19.493 - Thread: 21 -> ModelQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> VoxelQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> DistanceFade = 1999 2024-10-19 04:28:19.493 - Thread: 21 -> ParticleQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> LightsQuality = HIGH 2024-10-19 04:28:19.493 - Thread: 21 -> } 2024-10-19 04:28:25.560 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:25.560 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:25.560 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:25.560 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:25.560 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:25.560 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:25.560 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:25.560 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:25.560 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:25.560 - Thread: 17 -> } 2024-10-19 04:28:32.093 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:32.093 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:32.093 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:32.093 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:32.093 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:32.093 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:32.093 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:32.093 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:32.093 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:32.093 - Thread: 17 -> } 2024-10-19 04:28:39.193 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:39.193 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:39.193 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:39.193 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:39.193 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:39.193 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:39.193 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:39.193 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:39.193 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:39.193 - Thread: 17 -> } 2024-10-19 04:28:47.010 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:47.010 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:47.010 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:47.010 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:47.010 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:47.010 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:47.010 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:47.010 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:47.010 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:47.010 - Thread: 17 -> } 2024-10-19 04:28:55.759 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:28:55.759 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:28:55.759 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:28:55.759 - Thread: 17 -> HqDepth = True 2024-10-19 04:28:55.759 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:28:55.759 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:28:55.759 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:28:55.759 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:28:55.759 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:28:55.759 - Thread: 17 -> } 2024-10-19 04:29:05.776 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:29:05.776 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:29:05.776 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:29:05.776 - Thread: 17 -> HqDepth = True 2024-10-19 04:29:05.776 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:29:05.776 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:29:05.776 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:29:05.776 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:29:05.776 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:29:05.776 - Thread: 17 -> } 2024-10-19 04:29:17.643 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:29:17.643 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:29:17.643 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:29:17.643 - Thread: 17 -> HqDepth = True 2024-10-19 04:29:17.643 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:29:17.643 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:29:17.643 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:29:17.643 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:29:17.643 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:29:17.643 - Thread: 17 -> } 2024-10-19 04:29:32.576 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:29:32.576 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:29:32.576 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:29:32.576 - Thread: 17 -> HqDepth = True 2024-10-19 04:29:32.576 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:29:32.576 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:29:32.576 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:29:32.576 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:29:32.576 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:29:32.576 - Thread: 17 -> } 2024-10-19 04:29:53.976 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:29:53.976 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:29:53.976 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:29:53.976 - Thread: 17 -> HqDepth = True 2024-10-19 04:29:53.976 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:29:53.976 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:29:53.976 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:29:53.976 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:29:53.976 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:29:53.976 - Thread: 17 -> } 2024-10-19 04:32:56.717 - Thread: 19 -> MyRenderSettings1 = { 2024-10-19 04:32:56.717 - Thread: 19 -> AntialiasingMode = FXAA 2024-10-19 04:32:56.717 - Thread: 19 -> ShadowQuality = HIGH 2024-10-19 04:32:56.717 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-10-19 04:32:56.717 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-10-19 04:32:56.717 - Thread: 19 -> TextureQuality = HIGH 2024-10-19 04:32:56.717 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-10-19 04:32:56.717 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:32:56.717 - Thread: 19 -> HqDepth = True 2024-10-19 04:32:56.717 - Thread: 19 -> GrassDrawDistance = 1000 2024-10-19 04:32:56.717 - 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Thread: 18 -> TextureQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:33:11.650 - Thread: 18 -> HqDepth = True 2024-10-19 04:33:11.650 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 04:33:11.650 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 04:33:11.650 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 04:33:11.650 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> DistanceFade = 1999 2024-10-19 04:33:11.650 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 04:33:11.650 - Thread: 18 -> } 2024-10-19 04:33:23.517 - 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Thread: 20 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:33:23.517 - Thread: 20 -> DistanceFade = 1999 2024-10-19 04:33:23.517 - Thread: 20 -> ParticleQuality = HIGH 2024-10-19 04:33:23.517 - Thread: 20 -> LightsQuality = HIGH 2024-10-19 04:33:23.517 - Thread: 20 -> } 2024-10-19 04:33:33.533 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:33:33.533 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:33:33.533 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:33:33.533 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:33:33.533 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:33:33.533 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:33:33.533 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:33:33.533 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:33:33.533 - Thread: 17 -> HqDepth = True 2024-10-19 04:33:33.533 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:33:33.533 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:33:33.533 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:33:33.533 - 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Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:33:42.283 - Thread: 17 -> HqDepth = True 2024-10-19 04:33:42.283 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:33:42.283 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:33:42.283 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:33:42.283 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:33:42.283 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:33:42.283 - Thread: 17 -> } 2024-10-19 04:33:50.467 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:33:50.467 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:33:50.467 - 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Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:33:50.467 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:33:50.467 - Thread: 17 -> } 2024-10-19 04:33:57.567 - Thread: 19 -> MyRenderSettings1 = { 2024-10-19 04:33:57.567 - Thread: 19 -> AntialiasingMode = FXAA 2024-10-19 04:33:57.567 - Thread: 19 -> ShadowQuality = HIGH 2024-10-19 04:33:57.567 - Thread: 19 -> ShadowGPUQuality = HIGH 2024-10-19 04:33:57.567 - Thread: 19 -> ShadowMemoryQuality = HIGH 2024-10-19 04:33:57.567 - Thread: 19 -> TextureQuality = HIGH 2024-10-19 04:33:57.567 - Thread: 19 -> VoxelTextureQuality = HIGH 2024-10-19 04:33:57.567 - Thread: 19 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:33:57.567 - Thread: 19 -> HqDepth = True 2024-10-19 04:33:57.567 - Thread: 19 -> GrassDrawDistance = 1000 2024-10-19 04:33:57.567 - Thread: 19 -> GrassDensityFactor = 3 2024-10-19 04:33:57.567 - Thread: 19 -> AmbientOcclusionEnabled = True 2024-10-19 04:33:57.567 - Thread: 19 -> ModelQuality = HIGH 2024-10-19 04:33:57.567 - Thread: 19 -> VoxelQuality = HIGH 2024-10-19 04:33:57.567 - 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Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:04.100 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:04.100 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:04.100 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:04.100 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:04.100 - Thread: 17 -> } 2024-10-19 04:34:06.655 - Thread: 10 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\reset.dds 2024-10-19 04:34:10.166 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:10.167 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:10.167 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:10.167 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:10.167 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:10.167 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:10.167 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:10.167 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:10.167 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:10.167 - Thread: 17 -> } 2024-10-19 04:34:15.716 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:15.716 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:15.716 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:15.717 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:15.717 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:15.717 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:15.717 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:15.717 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:15.717 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:15.717 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:15.717 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:15.717 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:15.717 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:15.717 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:15.717 - 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Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:26.033 - Thread: 18 -> HqDepth = True 2024-10-19 04:34:26.033 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 04:34:26.033 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 04:34:26.033 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:26.033 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> DistanceFade = 1999 2024-10-19 04:34:26.033 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 04:34:26.033 - Thread: 18 -> } 2024-10-19 04:34:30.667 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:30.667 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:30.667 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:30.667 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:30.667 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:30.667 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:30.667 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:30.667 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:30.667 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:30.667 - Thread: 17 -> } 2024-10-19 04:34:35.250 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:35.250 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:35.250 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:35.250 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:35.250 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:35.250 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:35.250 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:35.250 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:35.250 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:35.250 - Thread: 17 -> } 2024-10-19 04:34:39.617 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:39.617 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:39.617 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:39.617 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:39.617 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:39.617 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:39.617 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:39.617 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:39.617 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:39.617 - Thread: 17 -> } 2024-10-19 04:34:43.833 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:43.833 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:43.833 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:43.833 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:43.833 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:43.833 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:43.833 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:43.833 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:43.833 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:43.833 - Thread: 17 -> } 2024-10-19 04:34:47.766 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:47.766 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:47.766 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:47.766 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:47.766 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:47.766 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:47.766 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:47.766 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:47.766 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:47.766 - Thread: 17 -> } 2024-10-19 04:34:51.533 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:51.533 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:51.533 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:51.533 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:51.533 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:51.533 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:51.533 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:51.533 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:51.533 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:51.533 - Thread: 17 -> } 2024-10-19 04:34:55.350 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:55.350 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:55.350 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:55.350 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:55.350 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:55.350 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:55.350 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:55.350 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:55.350 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:55.350 - Thread: 17 -> } 2024-10-19 04:34:58.950 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:34:58.950 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:34:58.950 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:34:58.950 - Thread: 17 -> HqDepth = True 2024-10-19 04:34:58.950 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:34:58.950 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:34:58.950 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:34:58.950 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:34:58.950 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:34:58.950 - Thread: 17 -> } 2024-10-19 04:55:20.462 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:55:20.462 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:55:20.462 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:55:20.462 - Thread: 17 -> HqDepth = True 2024-10-19 04:55:20.462 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:55:20.462 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:55:20.462 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:55:20.462 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:55:20.462 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:55:20.462 - Thread: 17 -> } 2024-10-19 04:55:30.161 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 04:55:30.161 - Thread: 18 -> AntialiasingMode = FXAA 2024-10-19 04:55:30.161 - Thread: 18 -> ShadowQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:55:30.161 - Thread: 18 -> HqDepth = True 2024-10-19 04:55:30.161 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 04:55:30.161 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 04:55:30.161 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 04:55:30.161 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> DistanceFade = 1999 2024-10-19 04:55:30.161 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 04:55:30.161 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 04:55:30.162 - Thread: 18 -> } 2024-10-19 04:55:40.745 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:55:40.745 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:55:40.745 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:55:40.745 - Thread: 17 -> HqDepth = True 2024-10-19 04:55:40.745 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:55:40.745 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:55:40.745 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:55:40.745 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:55:40.745 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:55:40.745 - Thread: 17 -> } 2024-10-19 04:55:53.561 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:55:53.562 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:55:53.562 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:55:53.562 - Thread: 17 -> HqDepth = True 2024-10-19 04:55:53.562 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:55:53.562 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:55:53.562 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:55:53.562 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:55:53.562 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:55:53.562 - Thread: 17 -> } 2024-10-19 04:56:02.611 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 04:56:02.612 - Thread: 18 -> AntialiasingMode = FXAA 2024-10-19 04:56:02.612 - Thread: 18 -> ShadowQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:56:02.612 - Thread: 18 -> HqDepth = True 2024-10-19 04:56:02.612 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 04:56:02.612 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 04:56:02.612 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 04:56:02.612 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> DistanceFade = 1999 2024-10-19 04:56:02.612 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 04:56:02.612 - Thread: 18 -> } 2024-10-19 04:56:20.094 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:56:20.094 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:56:20.094 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:56:20.094 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:56:20.094 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:56:20.094 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:56:20.094 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:56:20.094 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:56:20.094 - Thread: 17 -> HqDepth = True 2024-10-19 04:56:20.094 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:56:20.095 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:56:20.095 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:56:20.095 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:56:20.095 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:56:20.095 - Thread: 17 -> } 2024-10-19 04:56:35.245 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:56:35.245 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:56:35.245 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:56:35.245 - Thread: 17 -> HqDepth = True 2024-10-19 04:56:35.245 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:56:35.245 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:56:35.245 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:56:35.245 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:56:35.245 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:56:35.245 - Thread: 17 -> } 2024-10-19 04:56:49.995 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 04:56:49.995 - Thread: 18 -> AntialiasingMode = FXAA 2024-10-19 04:56:49.995 - Thread: 18 -> ShadowQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:56:49.995 - Thread: 18 -> HqDepth = True 2024-10-19 04:56:49.995 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 04:56:49.995 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 04:56:49.995 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 04:56:49.995 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> DistanceFade = 1999 2024-10-19 04:56:49.995 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 04:56:49.995 - Thread: 18 -> } 2024-10-19 04:57:04.336 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:57:04.336 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:57:04.336 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:57:04.336 - Thread: 17 -> HqDepth = True 2024-10-19 04:57:04.336 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:57:04.336 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:57:04.336 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:57:04.336 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:57:04.336 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:57:04.336 - Thread: 17 -> } 2024-10-19 04:57:29.469 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:57:29.470 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:57:29.470 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:57:29.470 - Thread: 17 -> HqDepth = True 2024-10-19 04:57:29.470 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:57:29.470 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:57:29.470 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:57:29.470 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:57:29.470 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:57:29.470 - Thread: 17 -> } 2024-10-19 04:57:42.219 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:57:42.219 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:57:42.219 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:57:42.219 - Thread: 17 -> HqDepth = True 2024-10-19 04:57:42.219 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:57:42.219 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:57:42.219 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:57:42.219 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:57:42.219 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:57:42.219 - Thread: 17 -> } 2024-10-19 04:58:16.186 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:58:16.186 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:58:16.186 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:58:16.186 - Thread: 17 -> HqDepth = True 2024-10-19 04:58:16.186 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:58:16.186 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:58:16.186 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:58:16.186 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:58:16.186 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:58:16.186 - Thread: 17 -> } 2024-10-19 04:58:39.636 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:58:39.636 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:58:39.636 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:58:39.636 - Thread: 17 -> HqDepth = True 2024-10-19 04:58:39.636 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:58:39.636 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:58:39.636 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:58:39.636 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:58:39.636 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:58:39.636 - Thread: 17 -> } 2024-10-19 04:59:55.535 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 04:59:55.536 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 04:59:55.536 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 04:59:55.536 - Thread: 17 -> HqDepth = True 2024-10-19 04:59:55.536 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 04:59:55.536 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 04:59:55.536 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 04:59:55.536 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> DistanceFade = 1999 2024-10-19 04:59:55.536 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 04:59:55.536 - Thread: 17 -> } 2024-10-19 05:00:12.914 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD0.mwm 2024-10-19 05:00:12.947 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2024-10-19 05:00:12.971 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2024-10-19 05:03:04.324 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icons\lcd_terminal_cross_icon.dds 2024-10-19 05:03:04.324 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\3292090990\textures\gui\icon_adds\add_consol_cross.dds 2024-10-19 05:03:14.824 - Thread: 27 -> Warning: Missing textures for part(s) DefaultMaterial (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonReskinSubpart1_LOD0.mwm 2024-10-19 05:03:14.825 - Thread: 26 -> Warning: Missing textures for part(s) DefaultMaterial (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonReskinSubpart2_LOD0.mwm 2024-10-19 05:03:14.871 - Thread: 27 -> Warning: Missing textures for part(s) DefaultMaterial (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model e:\gaming\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonReskinSubpart1_LOD2.mwm 2024-10-19 05:04:29.076 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 05:04:29.076 - Thread: 18 -> AntialiasingMode = FXAA 2024-10-19 05:04:29.076 - Thread: 18 -> ShadowQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:04:29.076 - Thread: 18 -> HqDepth = True 2024-10-19 05:04:29.076 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 05:04:29.076 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 05:04:29.076 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 05:04:29.076 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> DistanceFade = 1999 2024-10-19 05:04:29.076 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 05:04:29.076 - Thread: 18 -> } 2024-10-19 05:04:45.451 - Thread: 18 -> MyRenderSettings1 = { 2024-10-19 05:04:45.451 - Thread: 18 -> AntialiasingMode = FXAA 2024-10-19 05:04:45.451 - Thread: 18 -> ShadowQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> ShadowGPUQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> ShadowMemoryQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> TextureQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> VoxelTextureQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:04:45.451 - Thread: 18 -> HqDepth = True 2024-10-19 05:04:45.451 - Thread: 18 -> GrassDrawDistance = 1000 2024-10-19 05:04:45.451 - Thread: 18 -> GrassDensityFactor = 3 2024-10-19 05:04:45.451 - Thread: 18 -> AmbientOcclusionEnabled = True 2024-10-19 05:04:45.451 - Thread: 18 -> ModelQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> VoxelQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> VoxelShaderQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> DistanceFade = 1999 2024-10-19 05:04:45.451 - Thread: 18 -> ParticleQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> LightsQuality = HIGH 2024-10-19 05:04:45.451 - Thread: 18 -> } 2024-10-19 05:05:08.909 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 05:05:08.909 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 05:05:08.909 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:05:08.909 - Thread: 17 -> HqDepth = True 2024-10-19 05:05:08.909 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 05:05:08.909 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 05:05:08.909 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 05:05:08.909 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> DistanceFade = 1999 2024-10-19 05:05:08.909 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 05:05:08.909 - Thread: 17 -> } 2024-10-19 05:05:28.834 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 05:05:28.834 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 05:05:28.834 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:05:28.834 - Thread: 17 -> HqDepth = True 2024-10-19 05:05:28.834 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 05:05:28.834 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 05:05:28.834 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 05:05:28.834 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> DistanceFade = 1999 2024-10-19 05:05:28.834 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 05:05:28.834 - Thread: 17 -> } 2024-10-19 05:05:45.634 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 05:05:45.634 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 05:05:45.634 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:05:45.634 - Thread: 17 -> HqDepth = True 2024-10-19 05:05:45.634 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 05:05:45.634 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 05:05:45.634 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 05:05:45.634 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> DistanceFade = 1999 2024-10-19 05:05:45.634 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 05:05:45.634 - Thread: 17 -> } 2024-10-19 05:06:00.851 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 05:06:00.851 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 05:06:00.851 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:06:00.851 - Thread: 17 -> HqDepth = True 2024-10-19 05:06:00.851 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 05:06:00.851 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 05:06:00.851 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 05:06:00.851 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> DistanceFade = 1999 2024-10-19 05:06:00.851 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 05:06:00.851 - Thread: 17 -> } 2024-10-19 05:06:14.809 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 05:06:14.809 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 05:06:14.809 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:06:14.809 - Thread: 17 -> HqDepth = True 2024-10-19 05:06:14.809 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 05:06:14.809 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 05:06:14.809 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 05:06:14.809 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> DistanceFade = 1999 2024-10-19 05:06:14.809 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 05:06:14.809 - Thread: 17 -> } 2024-10-19 05:06:20.942 - Thread: 17 -> MyRenderSettings1 = { 2024-10-19 05:06:20.942 - Thread: 17 -> AntialiasingMode = FXAA 2024-10-19 05:06:20.942 - Thread: 17 -> ShadowQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> ShadowGPUQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> ShadowMemoryQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> TextureQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> VoxelTextureQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2024-10-19 05:06:20.942 - Thread: 17 -> HqDepth = True 2024-10-19 05:06:20.942 - Thread: 17 -> GrassDrawDistance = 1000 2024-10-19 05:06:20.942 - Thread: 17 -> GrassDensityFactor = 3 2024-10-19 05:06:20.942 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-10-19 05:06:20.942 - Thread: 17 -> ModelQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> VoxelQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> VoxelShaderQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> DistanceFade = 1999 2024-10-19 05:06:20.942 - Thread: 17 -> ParticleQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> LightsQuality = HIGH 2024-10-19 05:06:20.942 - Thread: 17 -> } 2024-10-19 05:07:16.068 - Thread: 9 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewportBound, MyViewport viewportFull, Vector2 size, MySpriteMessageData defaultMessages, MySpriteMessageData debugMessages, Nullable`1 targetRegion) 2024-10-19 05:07:16.911 - Thread: 13 -> Error during allocation of a directX buffer! 2024-10-19 05:07:16.916 - Thread: 15 -> Error during allocation of a directX buffer! 2024-10-19 05:07:16.917 - Thread: 13 -> Reason: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-10-19 05:07:16.917 - Thread: 13 -> Reason: HRESULT = 0x887A0006 2024-10-19 05:07:16.920 - Thread: 13 -> : GC Memory: 2,394 B 2024-10-19 05:07:16.920 - Thread: 13 -> Buffer type name: MyConstantBuffer 2024-10-19 05:07:16.920 - Thread: 13 -> Buffer debug name: 2024-10-19 05:07:16.920 - Thread: 15 -> Reason: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-10-19 05:07:16.920 - Thread: 15 -> Reason: HRESULT = 0x887A0006 2024-10-19 05:07:16.920 - Thread: 15 -> : GC Memory: 2,394 B 2024-10-19 05:07:16.920 - Thread: 15 -> Buffer type name: MyConstantBuffer 2024-10-19 05:07:16.920 - Thread: 15 -> Buffer debug name: 2024-10-19 05:07:16.929 - Thread: 13 -> Buffer description: ByteSize: 128 ByteStride: 0 Usage: Dynamic BindFlags: ConstantBuffer CpuAccesFlage: Write OptionsFlags: None 2024-10-19 05:07:16.930 - Thread: 15 -> Buffer description: ByteSize: 128 ByteStride: 0 Usage: Dynamic BindFlags: ConstantBuffer CpuAccesFlage: Write OptionsFlags: None 2024-10-19 05:07:16.930 - Thread: 13 -> Exception stack trace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) 2024-10-19 05:07:16.930 - Thread: 15 -> Exception stack trace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) 2024-10-19 05:07:16.935 - Thread: 41 -> Error during allocation of a directX buffer! 2024-10-19 05:07:16.935 - Thread: 41 -> Reason: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-10-19 05:07:16.935 - Thread: 41 -> Reason: HRESULT = 0x887A0006 2024-10-19 05:07:16.935 - Thread: 41 -> : GC Memory: 2,394 B 2024-10-19 05:07:16.935 - Thread: 41 -> Buffer type name: MyConstantBuffer 2024-10-19 05:07:16.935 - Thread: 41 -> Buffer debug name: 2024-10-19 05:07:16.936 - Thread: 41 -> Buffer description: ByteSize: 128 ByteStride: 0 Usage: Dynamic BindFlags: ConstantBuffer CpuAccesFlage: Write OptionsFlags: None 2024-10-19 05:07:16.936 - Thread: 41 -> Exception stack trace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) 2024-10-19 05:07:16.936 - Thread: 41 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-19 05:07:16.936 - Thread: 41 -> Error: BindFlags = ConstantBuffer 2024-10-19 05:07:16.936 - Thread: 41 -> Error: CpuAccessFlags = Write 2024-10-19 05:07:16.936 - Thread: 41 -> Error: OptionFlags = None 2024-10-19 05:07:16.936 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-19 05:07:16.936 - Thread: 41 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 41 -> Error: StructureByteStride = 0 2024-10-19 05:07:16.936 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2024-10-19 05:07:16.936 - Thread: 41 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-10-19 05:07:16.936 - Thread: 13 -> Error: CpuAccessFlags = Write 2024-10-19 05:07:16.936 - Thread: 41 -> Error: Usage = Dynamic 2024-10-19 05:07:16.936 - Thread: 13 -> Error: OptionFlags = None 2024-10-19 05:07:16.936 - Thread: 15 -> Error: BindFlags = ConstantBuffer 2024-10-19 05:07:16.936 - Thread: 13 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 15 -> Error: CpuAccessFlags = Write 2024-10-19 05:07:16.936 - Thread: 13 -> Error: StructureByteStride = 0 2024-10-19 05:07:16.936 - Thread: 41 -> Error: ] 2024-10-19 05:07:16.936 - Thread: 15 -> Error: OptionFlags = None 2024-10-19 05:07:16.936 - Thread: 13 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 15 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 13 -> Error: Usage = Dynamic 2024-10-19 05:07:16.936 - Thread: 15 -> Error: StructureByteStride = 0 2024-10-19 05:07:16.936 - Thread: 15 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 15 -> Error: Usage = Dynamic 2024-10-19 05:07:16.936 - Thread: 13 -> Error: ] 2024-10-19 05:07:16.936 - Thread: 15 -> Error: OptionFlags = None 2024-10-19 05:07:16.936 - Thread: 13 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 15 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 13 -> Error: Usage = Dynamic 2024-10-19 05:07:16.936 - Thread: 15 -> Error: StructureByteStride = 0 2024-10-19 05:07:16.936 - Thread: 15 -> Error: SizeInBytes = 128 2024-10-19 05:07:16.936 - Thread: 15 -> Error: Usage = Dynamic 2024-10-19 05:07:16.936 - Thread: 13 -> Error: ] 2024-10-19 05:07:16.936 - Thread: 15 -> Error: ] 2024-10-19 05:07:22.912 - Thread: 41 -> Log Closed