2024-10-15 01:17:40.223 - Thread: 1 -> Log Started 2024-10-15 01:17:40.224 - Thread: 1 -> Timezone (local - UTC): -7h 2024-10-15 01:17:40.224 - Thread: 1 -> App Version: 01_205_023 2024-10-15 01:17:40.236 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-15 01:17:40.237 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-15 01:17:40.237 - Thread: 1 -> Client Build Number: 1 2024-10-15 01:17:40.237 - Thread: 1 -> Server Build Number: 1 2024-10-15 01:17:40.237 - Thread: 1 -> Environment.ProcessorCount: 4 2024-10-15 01:17:40.330 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19042.0) 2024-10-15 01:17:40.330 - Thread: 1 -> Environment.CommandLine: F:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2024-10-15 01:17:40.330 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-15 01:17:40.330 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-15 01:17:40.330 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4510.0 2024-10-15 01:17:40.330 - Thread: 1 -> Environment.CurrentDirectory: F:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-15 01:17:40.337 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2024-10-15 01:17:40.337 - Thread: 1 -> Default Culture: 2024-10-15 01:17:40.337 - Thread: 1 -> Default UI Culture: 2024-10-15 01:17:40.337 - Thread: 1 -> MyConfig.Load() - START 2024-10-15 01:17:40.339 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:17:40.498 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-15 01:17:40.498 - Thread: 1 -> TutorialsFinished: System.String[] 2024-10-15 01:17:40.498 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-15 01:17:40.498 - Thread: 1 -> GameVolume: 0 2024-10-15 01:17:40.498 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-15 01:17:40.498 - Thread: 1 -> Language: 0 2024-10-15 01:17:40.498 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-15 01:17:40.498 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-15 01:17:40.498 - Thread: 1 -> FirstTimeRun: False 2024-10-15 01:17:40.498 - Thread: 1 -> VideoAdapter: 0 2024-10-15 01:17:40.498 - Thread: 1 -> ScreenWidth: 1920 2024-10-15 01:17:40.498 - Thread: 1 -> ScreenHeight: 1080 2024-10-15 01:17:40.498 - Thread: 1 -> RefreshRate: 60000 2024-10-15 01:17:40.498 - Thread: 1 -> WindowMode: 1 2024-10-15 01:17:40.498 - Thread: 1 -> VerticalSync: 0 2024-10-15 01:17:40.498 - Thread: 1 -> HardwareCursor: True 2024-10-15 01:17:40.498 - Thread: 1 -> RenderQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> FieldOfView: 100 2024-10-15 01:17:40.498 - Thread: 1 -> RenderInterpolation: True 2024-10-15 01:17:40.498 - Thread: 1 -> GrassDensity: 4.213814 2024-10-15 01:17:40.498 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-15 01:17:40.498 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-10-15 01:17:40.498 - Thread: 1 -> ControlsHints: True 2024-10-15 01:17:40.498 - Thread: 1 -> RotationHints: True 2024-10-15 01:17:40.498 - Thread: 1 -> ShowCrosshair: True 2024-10-15 01:17:40.498 - Thread: 1 -> DisableHeadbob: True 2024-10-15 01:17:40.498 - Thread: 1 -> CompressSaveGames: False 2024-10-15 01:17:40.498 - Thread: 1 -> ShowPlayerNamesOnHud: True 2024-10-15 01:17:40.498 - Thread: 1 -> UiTransparency: 1 2024-10-15 01:17:40.498 - Thread: 1 -> UiBkTransparency: 1 2024-10-15 01:17:40.498 - Thread: 1 -> VoiceChatVolume: 4.055702 2024-10-15 01:17:40.498 - Thread: 1 -> HudWarnings: True 2024-10-15 01:17:40.498 - Thread: 1 -> VoiceChat: False 2024-10-15 01:17:40.498 - Thread: 1 -> NeedShowTutorialQuestion: False 2024-10-15 01:17:40.498 - Thread: 1 -> MinimalHud: False 2024-10-15 01:17:40.498 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-15 01:17:40.498 - Thread: 1 -> ShadowMapResolution: 1 2024-10-15 01:17:40.498 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-10-15 01:17:40.498 - Thread: 1 -> ReleasingAltResetsCamera: True 2024-10-15 01:17:40.498 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-15 01:17:40.498 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-15 01:17:40.498 - Thread: 1 -> EnableDynamicMusic: True 2024-10-15 01:17:40.498 - Thread: 1 -> EnableDamageEffects: True 2024-10-15 01:17:40.498 - Thread: 1 -> VegetationViewDistance: 3000 2024-10-15 01:17:40.498 - Thread: 1 -> FlaresIntensity: 0.1 2024-10-15 01:17:40.498 - Thread: 1 -> GrassDrawDistance: 505 2024-10-15 01:17:40.498 - Thread: 1 -> AntialiasingMode: 1 2024-10-15 01:17:40.498 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-15 01:17:40.498 - Thread: 1 -> TextureQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> ModelQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> VoxelQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> ShaderQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-15 01:17:40.498 - Thread: 1 -> EnableReverb: False 2024-10-15 01:17:40.498 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2024-10-15 01:17:40.498 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-10-15 01:17:40.498 - Thread: 1 -> Music_Volume: 0 2024-10-15 01:17:40.498 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-10-15 01:17:40.498 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2024-10-15 01:17:40.498 - Thread: 1 -> PostProcessingEnabled: True 2024-10-15 01:17:40.498 - Thread: 1 -> EnableDoppler: True 2024-10-15 01:17:40.498 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-10-15 01:17:40.498 - Thread: 1 -> GDPRConsent: False 2024-10-15 01:17:40.498 - Thread: 1 -> GDPRConsentSent: True 2024-10-15 01:17:40.498 - Thread: 1 -> FirstTimeTutorials: False 2024-10-15 01:17:40.498 - Thread: 1 -> HudState: 1 2024-10-15 01:17:40.498 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-15 01:17:40.498 - Thread: 1 -> TreeViewDistance: 752 2024-10-15 01:17:40.498 - Thread: 1 -> VoxelTextureQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-15 01:17:40.498 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-15 01:17:40.498 - Thread: 1 -> ModIoConsent: True 2024-10-15 01:17:40.498 - Thread: 1 -> ExperimentalMode: True 2024-10-15 01:17:40.498 - Thread: 1 -> EnableTrading: True 2024-10-15 01:17:40.498 - Thread: 1 -> EnableSteamCloud: True 2024-10-15 01:17:40.498 - Thread: 1 -> GoodBotHints: False 2024-10-15 01:17:40.498 - Thread: 1 -> AreaInteraction: True 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorColorCharacter: 4294957665 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-15 01:17:40.498 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-15 01:17:40.498 - Thread: 1 -> ShowCrosshair2: 1 2024-10-15 01:17:40.498 - Thread: 1 -> IronSightSwitchState: 0 2024-10-15 01:17:40.498 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-15 01:17:40.498 - Thread: 1 -> ControllerDefaultOnStart: False 2024-10-15 01:17:40.498 - Thread: 1 -> FirstVTTimeRun: False 2024-10-15 01:17:40.498 - Thread: 1 -> LastBannerId: 96 2024-10-15 01:17:40.498 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-15 01:17:40.498 - Thread: 1 -> OnlyPSGames: False 2024-10-15 01:17:40.498 - Thread: 1 -> BlueprintSharing: True 2024-10-15 01:17:40.498 - Thread: 1 -> ZoomMultiplier: 0.2 2024-10-15 01:17:40.498 - Thread: 1 -> GamepadScheme: 0 2024-10-15 01:17:40.498 - Thread: 1 -> GamepadSchemeName: Flight 2024-10-15 01:17:40.498 - Thread: 1 -> LightsQuality: 1 2024-10-15 01:17:40.498 - Thread: 1 -> LastCheckedVersion: 1203630 2024-10-15 01:17:40.498 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-15 01:17:40.498 - Thread: 1 -> QuickStartNotification: False 2024-10-15 01:17:40.498 - Thread: 1 -> CampaignsStarted: System.String[] 2024-10-15 01:17:40.498 - Thread: 1 -> SubscriptionReward: True 2024-10-15 01:17:40.498 - Thread: 1 -> SelectedScenarioCategory: F:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World 2024-10-15 01:17:40.499 - Thread: 1 -> MyConfig.Load() - END 2024-10-15 01:17:44.786 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2024-10-15 01:17:44.960 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-15 01:17:44.972 - Thread: 1 -> Reporting Postponed Events 2024-10-15 01:17:44.973 - Thread: 1 -> Reporting Postponed Events 2024-10-15 01:17:44.973 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-15 01:17:44.973 - Thread: 1 -> Found processor count: 4 2024-10-15 01:17:44.973 - Thread: 1 -> Using processor count: 4 2024-10-15 01:17:45.111 - Thread: 1 -> All detected adapters: 2024-10-15 01:17:45.112 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=828445794, DeviceID=5058 2024-10-15 01:17:45.112 - Thread: 1 -> Intel(R) HD Graphics 4600 - VendorID=32902, SubsystemID=68294729, DeviceID=1042 2024-10-15 01:17:45.112 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-15 01:17:45.700 - Thread: 1 -> AdapterInfo = { 2024-10-15 01:17:45.700 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2024-10-15 01:17:45.700 - Thread: 1 -> Description = dev id: 5058, mem: 4239654912, shared mem: 8294516736, Luid: 48275, rev: 161, subsys id: 828445794, vendor id: 4318, feature_level 11.1: True 2024-10-15 01:17:45.700 - Thread: 1 -> Driver version = 30.0.15.1215 2024-10-15 01:17:45.700 - Thread: 1 -> Driver date = 20220317000000.000000-000 2024-10-15 01:17:45.700 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-15 01:17:45.700 - Thread: 1 -> AftermathSupported = False 2024-10-15 01:17:45.700 - Thread: 1 -> Adapter id = 0 2024-10-15 01:17:45.700 - Thread: 1 -> Supported = True 2024-10-15 01:17:45.700 - Thread: 1 -> RAM = 4239654912 2024-10-15 01:17:45.700 - Thread: 1 -> Priority = 2 2024-10-15 01:17:45.700 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-15 01:17:45.700 - Thread: 1 -> Output is attached = True 2024-10-15 01:17:45.700 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-15 01:17:45.700 - Thread: 1 -> } 2024-10-15 01:17:45.700 - Thread: 1 -> AdapterInfo = { 2024-10-15 01:17:45.700 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2024-10-15 01:17:45.700 - Thread: 1 -> Description = dev id: 5058, mem: 4239654912, shared mem: 8294516736, Luid: 48275, rev: 161, subsys id: 828445794, vendor id: 4318, feature_level 11.1: True 2024-10-15 01:17:45.700 - Thread: 1 -> Driver version = 30.0.15.1215 2024-10-15 01:17:45.700 - Thread: 1 -> Driver date = 20220317000000.000000-000 2024-10-15 01:17:45.700 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-15 01:17:45.700 - Thread: 1 -> AftermathSupported = False 2024-10-15 01:17:45.700 - Thread: 1 -> Adapter id = 0 2024-10-15 01:17:45.700 - Thread: 1 -> Supported = True 2024-10-15 01:17:45.700 - Thread: 1 -> RAM = 4239654912 2024-10-15 01:17:45.700 - Thread: 1 -> Priority = 2 2024-10-15 01:17:45.700 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-15 01:17:45.700 - Thread: 1 -> Output is attached = True 2024-10-15 01:17:45.700 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-15 01:17:45.700 - Thread: 1 -> } 2024-10-15 01:17:45.700 - Thread: 1 -> AdapterInfo = { 2024-10-15 01:17:45.701 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 + DISPLAY5 2024-10-15 01:17:45.701 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 51194, rev: 6, subsys id: 68294729, vendor id: 32902, feature_level 11.1: True 2024-10-15 01:17:45.701 - Thread: 1 -> Driver version = 20.19.15.5171 2024-10-15 01:17:45.701 - Thread: 1 -> Driver date = 20201104000000.000000-000 2024-10-15 01:17:45.701 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-15 01:17:45.701 - Thread: 1 -> AftermathSupported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Adapter id = 1 2024-10-15 01:17:45.701 - Thread: 1 -> Supported = True 2024-10-15 01:17:45.701 - Thread: 1 -> RAM = 117964800 2024-10-15 01:17:45.701 - Thread: 1 -> Priority = 1 2024-10-15 01:17:45.701 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Output is attached = True 2024-10-15 01:17:45.701 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2024-10-15 01:17:45.701 - Thread: 1 -> } 2024-10-15 01:17:45.701 - Thread: 1 -> AdapterInfo = { 2024-10-15 01:17:45.701 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 + DISPLAY5 2024-10-15 01:17:45.701 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 51194, rev: 6, subsys id: 68294729, vendor id: 32902, feature_level 11.1: True 2024-10-15 01:17:45.701 - Thread: 1 -> Driver version = 20.19.15.5171 2024-10-15 01:17:45.701 - Thread: 1 -> Driver date = 20201104000000.000000-000 2024-10-15 01:17:45.701 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-15 01:17:45.701 - Thread: 1 -> AftermathSupported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Adapter id = 1 2024-10-15 01:17:45.701 - Thread: 1 -> Supported = True 2024-10-15 01:17:45.701 - Thread: 1 -> RAM = 117964800 2024-10-15 01:17:45.701 - Thread: 1 -> Priority = 1 2024-10-15 01:17:45.701 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Output is attached = True 2024-10-15 01:17:45.701 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2024-10-15 01:17:45.701 - Thread: 1 -> } 2024-10-15 01:17:45.701 - Thread: 1 -> AdapterInfo = { 2024-10-15 01:17:45.701 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-15 01:17:45.701 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8294516736, Luid: 51140, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-15 01:17:45.701 - Thread: 1 -> Driver version = 2024-10-15 01:17:45.701 - Thread: 1 -> Driver date = 2024-10-15 01:17:45.701 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-15 01:17:45.701 - Thread: 1 -> AftermathSupported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Adapter id = 2 2024-10-15 01:17:45.701 - Thread: 1 -> Supported = True 2024-10-15 01:17:45.701 - Thread: 1 -> RAM = 0 2024-10-15 01:17:45.701 - Thread: 1 -> Priority = 0 2024-10-15 01:17:45.701 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Output is attached = False 2024-10-15 01:17:45.701 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-15 01:17:45.701 - Thread: 1 -> } 2024-10-15 01:17:45.701 - Thread: 1 -> AdapterInfo = { 2024-10-15 01:17:45.701 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-15 01:17:45.701 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8294516736, Luid: 51140, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-15 01:17:45.701 - Thread: 1 -> Driver version = 2024-10-15 01:17:45.701 - Thread: 1 -> Driver date = 2024-10-15 01:17:45.701 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-15 01:17:45.701 - Thread: 1 -> AftermathSupported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Adapter id = 2 2024-10-15 01:17:45.701 - Thread: 1 -> Supported = True 2024-10-15 01:17:45.701 - Thread: 1 -> RAM = 0 2024-10-15 01:17:45.701 - Thread: 1 -> Priority = 0 2024-10-15 01:17:45.701 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-15 01:17:45.701 - Thread: 1 -> Output is attached = False 2024-10-15 01:17:45.701 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-10-15 01:17:45.702 - Thread: 1 -> } 2024-10-15 01:17:45.702 - Thread: 1 -> Service.IsActive: True 2024-10-15 01:17:45.702 - Thread: 1 -> Service.IsOnline: True 2024-10-15 01:17:45.702 - Thread: 1 -> Service.OwnsGame: False 2024-10-15 01:17:45.702 - Thread: 1 -> Service.UserId: [REDACTED] 2024-10-15 01:17:45.702 - Thread: 1 -> Service.UserName: [REDACTED] 2024-10-15 01:17:45.702 - Thread: 1 -> Service.Branch: default 2024-10-15 01:17:45.703 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-15 01:17:45.703 - Thread: 1 -> Build version: 0.1.1.0 2024-10-15 01:17:45.707 - Thread: 1 -> MyScreenManager() 2024-10-15 01:17:45.732 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2024-10-15 01:17:45.732 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2024-10-15 01:17:45.734 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2024-10-15 01:17:45.734 - Thread: 14 -> CreateDeviceInternal - Create device 2024-10-15 01:17:45.977 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2024-10-15 01:17:46.037 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2024-10-15 01:17:46.037 - Thread: 14 -> CreateDeviceInternal create swapchain 2024-10-15 01:17:47.052 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-15 01:17:47.052 - Thread: 1 -> Game dir: F:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-10-15 01:17:47.052 - Thread: 1 -> Content dir: F:\Steam\steamapps\common\SpaceEngineers\Content 2024-10-15 01:17:48.445 - Thread: 1 -> Preallocate - START 2024-10-15 01:17:48.448 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-15 01:17:48.450 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-15 01:17:48.450 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-15 01:17:48.450 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-15 01:17:48.450 - Thread: 1 -> MyEntities - START 2024-10-15 01:17:48.461 - Thread: 1 -> MyEntities - END 2024-10-15 01:17:48.461 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-15 01:17:48.461 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-15 01:17:48.461 - Thread: 1 -> MyTransparentGeometry - START 2024-10-15 01:17:48.461 - Thread: 1 -> MyTransparentGeometry - END 2024-10-15 01:17:48.461 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-15 01:17:48.466 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-15 01:17:48.466 - Thread: 1 -> MyMath - START 2024-10-15 01:17:48.466 - Thread: 1 -> MyMath - END 2024-10-15 01:17:48.466 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-15 01:17:48.466 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-15 01:17:48.478 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-15 01:17:48.478 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-15 01:17:48.478 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-15 01:17:48.484 - Thread: 1 -> MySyncDestructions - START 2024-10-15 01:17:48.484 - Thread: 1 -> MySyncDestructions - END 2024-10-15 01:17:48.484 - Thread: 1 -> MySyncEntity - START 2024-10-15 01:17:48.484 - Thread: 1 -> MySyncEntity - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyCommandCharacter - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyCommandCharacter - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyCommandConsole - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyCommandConsole - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyCommandEntity - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyCommandEntity - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyAiTargetManager - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyAiTargetManager - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyClientDebugCommands - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyClientDebugCommands - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyDedicatedServer - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyDedicatedServer - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerBase - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerBase - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerClient - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerClient - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyServerDebugCommands - START 2024-10-15 01:17:48.484 - Thread: 1 -> MyServerDebugCommands - END 2024-10-15 01:17:48.484 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-15 01:17:48.489 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-15 01:17:48.489 - Thread: 1 -> MyDefinitionManager - START 2024-10-15 01:17:48.493 - Thread: 1 -> MyDefinitionManager - END 2024-10-15 01:17:48.493 - Thread: 1 -> Preallocate - END 2024-10-15 01:17:48.494 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-15 01:17:48.719 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-15 01:17:48.719 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-15 01:17:48.733 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-15 01:17:48.734 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:17:48.734 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:17:48.734 - Thread: 1 -> Assembly.Location: F:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-15 01:17:48.734 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-15 01:17:48.734 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-15 01:17:48.735 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-15 01:17:48.741 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2024-10-15 01:17:48.741 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2024-10-15 01:17:48.741 - Thread: 1 -> Virtualized: False 2024-10-15 01:17:48.744 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2024-10-15 01:17:48.745 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,589,033,472 bytes 2024-10-15 01:17:48.745 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-15 01:17:48.745 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,389,677,568 bytes 2024-10-15 01:17:48.745 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,638,030,336 bytes 2024-10-15 01:17:48.750 - Thread: 1 -> Drive C: | Capacity: 107,374,415,872 bytes | Free space: 20,549,734,400 bytes 2024-10-15 01:17:48.750 - Thread: 1 -> Drive D: | Capacity: 1,940,399,431,680 bytes | Free space: 183,369,584,640 bytes 2024-10-15 01:17:48.750 - Thread: 1 -> Drive E: | Capacity: 1,000,202,240,000 bytes | Free space: 523,402,874,880 bytes 2024-10-15 01:17:48.750 - Thread: 1 -> Drive F: | Capacity: 1,000,067,518,464 bytes | Free space: 337,811,025,920 bytes 2024-10-15 01:17:48.750 - Thread: 1 -> Drive G: | Capacity: 8,001,427,599,360 bytes | Free space: 4,990,327,345,152 bytes 2024-10-15 01:17:48.750 - Thread: 1 -> Drive H: | Capacity: 4,000,650,883,072 bytes | Free space: 586,746,818,560 bytes 2024-10-15 01:17:48.751 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-15 01:17:48.753 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-15 01:17:48.753 - Thread: 1 -> Installed DLCs: 2024-10-15 01:17:48.757 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-15 01:17:48.793 - Thread: 1 -> Havok: Physics.Init 2024-10-15 01:17:48.812 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-15 01:17:48.816 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-15 01:17:48.837 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-15 01:17:48.838 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-15 01:17:48.841 - Thread: 1 -> 3788c640ea8c59c1decbb94f3d2618fc2648652e 2024-10-15 01:17:49.109 - Thread: 1 -> Loading scenarios 2024-10-15 01:17:49.130 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-15 01:17:49.130 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-15 01:17:49.334 - Thread: 1 -> Loading sound definitions 2024-10-15 01:17:49.335 - Thread: 1 -> Loading gamepad controls 2024-10-15 01:17:49.335 - Thread: 1 -> Loading DLC definitions 2024-10-15 01:17:49.344 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-15 01:17:49.344 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-15 01:17:49.344 - Thread: 1 -> Loading Quick starts 2024-10-15 01:17:49.345 - Thread: 1 -> Loading ScenarioCategories 2024-10-15 01:17:49.345 - Thread: 1 -> Loading shadow textures definitions 2024-10-15 01:17:49.345 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-15 01:17:49.346 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-15 01:17:49.349 - Thread: 1 -> MyAudio.LoadData - START 2024-10-15 01:17:49.375 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-15 01:17:49.404 - Thread: 1 -> MyAudio.LoadData - END 2024-10-15 01:17:49.412 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2024-10-15 01:17:49.412 - Thread: 1 -> MyGuiManager() 2024-10-15 01:17:49.414 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-15 01:17:49.455 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-15 01:17:49.544 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-15 01:17:49.544 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-15 01:17:49.544 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-15 01:17:49.563 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-15 01:17:49.674 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-15 01:17:49.683 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-15 01:17:49.683 - Thread: 8 -> ReloadVoxelMaterials 2024-10-15 01:17:49.706 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-15 01:17:49.717 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-15 01:17:49.717 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-15 01:17:49.718 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-15 01:17:49.748 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-15 01:17:49.759 - Thread: 1 -> Deluxe Edition (573160) 2024-10-15 01:17:49.759 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-15 01:17:49.759 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-15 01:17:49.759 - Thread: 1 -> Style Pack (1084680) 2024-10-15 01:17:49.759 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-15 01:17:49.759 - Thread: 1 -> Frostbite (1241550) 2024-10-15 01:17:49.759 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-15 01:17:49.760 - Thread: 1 -> Wasteland (1374610) 2024-10-15 01:17:49.760 - Thread: 1 -> Warfare I. (1475830) 2024-10-15 01:17:49.760 - Thread: 1 -> Heavy Industry (1676100) 2024-10-15 01:17:49.760 - Thread: 1 -> Warfare II. (1783760) 2024-10-15 01:17:49.760 - Thread: 1 -> Automatons (1958640) 2024-10-15 01:17:49.760 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-15 01:17:49.760 - Thread: 1 -> Anniversary (2569770) 2024-10-15 01:17:49.761 - Thread: 1 -> Signal Blocks (2914120) 2024-10-15 01:17:49.764 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-15 01:17:49.783 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-15 01:17:49.805 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-15 01:17:49.831 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-15 01:17:49.836 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-15 01:17:49.841 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-15 01:17:49.846 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-15 01:17:49.846 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-15 01:17:49.847 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-15 01:17:49.861 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-15 01:17:49.862 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-15 01:17:49.871 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-15 01:17:49.894 - Thread: 1 -> Timer Frequency: 10000000 2024-10-15 01:17:49.894 - Thread: 1 -> Ticks per frame: 166667 2024-10-15 01:17:49.965 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-15 01:17:49.969 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-15 01:17:49.982 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-15 01:17:50.001 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-15 01:17:50.022 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-15 01:17:50.048 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-15 01:17:50.049 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-15 01:17:50.050 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-15 01:17:50.051 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-15 01:17:50.079 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-15 01:17:50.098 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-15 01:17:50.107 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-15 01:17:50.113 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-15 01:17:50.157 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-15 01:17:50.178 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-15 01:17:50.181 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-15 01:17:50.183 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-15 01:17:50.187 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-15 01:17:50.202 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-15 01:17:50.203 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-15 01:17:50.204 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-15 01:17:50.205 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-15 01:17:50.205 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-15 01:17:50.208 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-15 01:17:50.208 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-15 01:17:50.209 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-15 01:17:50.229 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-15 01:17:50.268 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-15 01:17:50.268 - Thread: 1 -> Flares Intensity: 0.1 2024-10-15 01:17:50.268 - Thread: 1 -> Field of view: 1.745329 2024-10-15 01:17:50.268 - Thread: 1 -> PostProcessingEnabled: True 2024-10-15 01:17:50.268 - Thread: 1 -> Render.GrassDensityFactor: 4.213814 2024-10-15 01:17:50.268 - Thread: 1 -> Render.GrassDrawDistance: 505 2024-10-15 01:17:50.268 - Thread: 1 -> Render.DistanceFade: 752 2024-10-15 01:17:50.268 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-15 01:17:50.268 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-10-15 01:17:50.268 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-10-15 01:17:50.268 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-15 01:17:50.268 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-10-15 01:17:50.268 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-10-15 01:17:50.268 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-15 01:17:50.268 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-10-15 01:17:50.268 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-10-15 01:17:50.268 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-10-15 01:17:50.268 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-10-15 01:17:50.317 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-15 01:17:50.327 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-15 01:17:50.327 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-15 01:17:50.327 - Thread: 1 -> Analytics session started: UserID = (47927ce0-02e2-445b-b3c6-d7df4208c423) SessionID = (652e0eb1-5599-49c1-bee7-8d3942d790f5) 2024-10-15 01:17:50.328 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-15 01:17:50.348 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-15 01:17:50.355 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-15 01:17:50.358 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-15 01:17:50.362 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-15 01:17:50.363 - Thread: 13 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-15 01:17:50.363 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-15 01:17:50.382 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-15 01:17:50.429 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-15 01:17:50.770 - Thread: 1 -> MyConfig.Save() - START 2024-10-15 01:17:50.771 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:17:50.809 - Thread: 1 -> MyConfig.Save() - END 2024-10-15 01:17:50.902 - Thread: 12 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-15 01:17:51.068 - Thread: 1 -> MyConfig.Save() - START 2024-10-15 01:17:51.068 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:17:51.071 - Thread: 1 -> MyConfig.Save() - END 2024-10-15 01:17:51.418 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-15 01:17:52.508 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-15 01:17:52.513 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-15 01:17:52.516 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-15 01:17:52.518 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-15 01:17:52.519 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-15 01:17:52.520 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-15 01:17:52.523 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-15 01:17:52.523 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-15 01:17:52.524 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-15 01:17:52.528 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-15 01:17:52.530 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-15 01:17:52.533 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-15 01:17:52.537 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-15 01:17:52.540 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-15 01:17:52.543 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-15 01:17:52.548 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-15 01:17:52.567 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-15 01:17:52.586 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-15 01:17:52.616 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-15 01:17:52.634 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-15 01:17:52.657 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-15 01:17:52.694 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-15 01:17:52.729 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-15 01:17:52.731 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-15 01:17:52.754 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-15 01:17:52.778 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-15 01:17:52.810 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-15 01:17:52.842 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-15 01:17:52.867 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-15 01:17:52.895 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-15 01:17:52.920 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-15 01:17:52.931 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-15 01:17:52.941 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-15 01:17:52.960 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-15 01:17:52.974 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-15 01:17:52.982 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-15 01:17:53.005 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-15 01:17:53.100 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-15 01:17:53.202 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-15 01:17:53.259 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-15 01:17:53.340 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-15 01:17:53.357 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-15 01:17:53.392 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-15 01:17:53.482 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-15 01:17:53.589 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-15 01:17:53.595 - Thread: 10 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-15 01:17:53.687 - Thread: 8 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-15 01:17:54.138 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-15 01:18:00.023 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-15 01:18:00.023 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-15 01:18:00.083 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2024-10-15 01:18:01.402 - Thread: 30 -> LoadSession() - Start 2024-10-15 01:18:01.402 - Thread: 30 -> C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24 2024-10-15 01:18:01.402 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Sandbox_config.sbc 2024-10-15 01:18:01.403 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-15 01:18:04.001 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Sandbox_config.sbc 2024-10-15 01:18:04.002 - Thread: 30 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-15 01:18:04.022 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-10-15 01:18:04.022 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2024-10-15 01:18:04.023 - Thread: 1 -> LoadSession() - End 2024-10-15 01:18:04.039 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-15 01:18:04.039 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-15 01:18:04.039 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-15 01:18:04.039 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-15 01:18:04.040 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-15 01:18:04.040 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-15 01:18:04.064 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-15 01:18:04.065 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-15 01:18:04.065 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-15 01:18:04.259 - Thread: 1 -> RunLoadingAction - START 2024-10-15 01:18:04.266 - Thread: 1 -> Loading session: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24 2024-10-15 01:18:04.380 - Thread: 1 -> GC Memory: 1,023,496,736 B 2024-10-15 01:18:04.385 - Thread: 1 -> Process Memory: 3,022,086,144 B 2024-10-15 01:18:04.386 - Thread: 1 -> Experimental mode: Yes 2024-10-15 01:18:04.386 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-10-15 01:18:04.386 - Thread: 1 -> Console compatibility: No 2024-10-15 01:18:05.552 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-15 01:18:05.580 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-15 01:18:05.583 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-15 01:18:05.585 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-15 01:18:05.586 - Thread: 1 -> 3788c640ea8c59c1decbb94f3d2618fc2648652e 2024-10-15 01:18:05.743 - Thread: 1 -> Loading scenarios 2024-10-15 01:18:05.744 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-15 01:18:05.744 - Thread: 1 -> List of used mods (0) - START 2024-10-15 01:18:05.744 - Thread: 1 -> List of used mods - END 2024-10-15 01:18:05.795 - Thread: 1 -> Loading behaviors 2024-10-15 01:18:05.796 - Thread: 1 -> Loading ammo magazines 2024-10-15 01:18:05.799 - Thread: 1 -> Loading ammo definitions 2024-10-15 01:18:05.802 - Thread: 1 -> Loading animations 2024-10-15 01:18:05.804 - Thread: 1 -> Loading animations 2024-10-15 01:18:05.805 - Thread: 1 -> Loading sound definitions 2024-10-15 01:18:05.806 - Thread: 1 -> Loading sound definitions 2024-10-15 01:18:05.806 - Thread: 1 -> Loading sound definitions 2024-10-15 01:18:05.806 - Thread: 1 -> Loading sound definitions 2024-10-15 01:18:05.806 - Thread: 1 -> Loading sound definitions 2024-10-15 01:18:05.806 - Thread: 1 -> Loading sound definitions 2024-10-15 01:18:05.806 - Thread: 1 -> Loading category classes 2024-10-15 01:18:05.807 - Thread: 1 -> Loading Block Tag definitions 2024-10-15 01:18:05.808 - Thread: 1 -> Loading blueprint classes 2024-10-15 01:18:05.809 - Thread: 1 -> Loading blueprint class entries 2024-10-15 01:18:05.810 - Thread: 1 -> Loading blueprint class entries 2024-10-15 01:18:05.810 - Thread: 1 -> Loading blueprints 2024-10-15 01:18:05.812 - Thread: 1 -> Loading blueprints 2024-10-15 01:18:05.812 - Thread: 1 -> Loading agent definitions 2024-10-15 01:18:05.814 - Thread: 1 -> Loading character definitions 2024-10-15 01:18:05.825 - Thread: 1 -> Loading character definitions 2024-10-15 01:18:05.825 - Thread: 1 -> Loading components 2024-10-15 01:18:05.826 - Thread: 1 -> Loading components 2024-10-15 01:18:05.826 - Thread: 1 -> Loading configuration 2024-10-15 01:18:05.827 - Thread: 1 -> Loading container types 2024-10-15 01:18:05.831 - Thread: 1 -> Loading Contract Types 2024-10-15 01:18:05.837 - Thread: 1 -> Loading gamepad controls 2024-10-15 01:18:05.837 - Thread: 1 -> Loading block positions 2024-10-15 01:18:05.839 - Thread: 1 -> Loading curve definitions 2024-10-15 01:18:05.842 - Thread: 1 -> Loading debris 2024-10-15 01:18:05.843 - Thread: 1 -> Loading environment items entries 2024-10-15 01:18:05.844 - Thread: 1 -> Loading decal global definitions 2024-10-15 01:18:05.844 - Thread: 1 -> Loading decal definitions 2024-10-15 01:18:05.846 - Thread: 1 -> Loading decal definitions 2024-10-15 01:18:05.846 - Thread: 1 -> Loading drone behaviors 2024-10-15 01:18:05.848 - Thread: 1 -> Loading edges 2024-10-15 01:18:05.849 - Thread: 1 -> Loading emissive color definitions 2024-10-15 01:18:05.852 - Thread: 1 -> Loading emissive color default states 2024-10-15 01:18:05.856 - Thread: 1 -> Loading animations 2024-10-15 01:18:05.856 - Thread: 1 -> Loading entity components 2024-10-15 01:18:05.880 - Thread: 1 -> Loading component containers 2024-10-15 01:18:05.892 - Thread: 1 -> Loading environment items entries 2024-10-15 01:18:05.894 - Thread: 1 -> Loading Faction Names 2024-10-15 01:18:05.895 - Thread: 1 -> Loading factions 2024-10-15 01:18:05.899 - Thread: 1 -> Loading flare definitions 2024-10-15 01:18:05.901 - Thread: 1 -> Loading DLC definitions 2024-10-15 01:18:05.912 - Thread: 1 -> Loading gas property definitions 2024-10-15 01:18:05.912 - Thread: 1 -> Loading event definitions 2024-10-15 01:18:05.914 - Thread: 1 -> Loading physical items 2024-10-15 01:18:05.930 - Thread: 1 -> Loading LCD texture categories 2024-10-15 01:18:05.931 - Thread: 1 -> Loading LCD texture categories 2024-10-15 01:18:05.931 - Thread: 1 -> Loading LCD texture categories 2024-10-15 01:18:05.931 - Thread: 1 -> Loading LCD texture categories 2024-10-15 01:18:05.931 - Thread: 1 -> Loading LCD texture categories 2024-10-15 01:18:05.931 - Thread: 1 -> Loading LCD texture categories 2024-10-15 01:18:05.931 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-15 01:18:05.931 - Thread: 1 -> Loading planet definition 2024-10-15 01:18:05.937 - Thread: 1 -> Loading physical items 2024-10-15 01:18:05.940 - Thread: 1 -> Loading physical items 2024-10-15 01:18:05.940 - Thread: 1 -> Loading physical material properties 2024-10-15 01:18:05.944 - Thread: 1 -> Loading pirate antennas 2024-10-15 01:18:05.945 - Thread: 1 -> Loading Quick starts 2024-10-15 01:18:05.945 - Thread: 1 -> Loading research blocks definitions 2024-10-15 01:18:05.946 - Thread: 1 -> Loading research groups definitions 2024-10-15 01:18:05.948 - Thread: 1 -> Loading resource distribution groups 2024-10-15 01:18:05.949 - Thread: 1 -> Loading ScenarioCategories 2024-10-15 01:18:05.949 - Thread: 1 -> Loading shadow textures definitions 2024-10-15 01:18:05.949 - Thread: 1 -> Loading ship sound groups 2024-10-15 01:18:05.961 - Thread: 1 -> Loading ship sound groups 2024-10-15 01:18:05.961 - Thread: 1 -> Loading sound categories 2024-10-15 01:18:05.964 - Thread: 1 -> Loading stat definitions 2024-10-15 01:18:05.964 - Thread: 1 -> Loading stories definition 2024-10-15 01:18:05.965 - Thread: 1 -> Loading Story Categories definition 2024-10-15 01:18:05.965 - Thread: 1 -> Loading gamepad controls 2024-10-15 01:18:05.966 - Thread: 1 -> Loading grid creators 2024-10-15 01:18:05.967 - Thread: 1 -> Loading transparent material properties 2024-10-15 01:18:05.969 - Thread: 1 -> Loading planet definition 2024-10-15 01:18:05.969 - Thread: 1 -> Loading voxel map storage definitions 2024-10-15 01:18:05.970 - Thread: 1 -> Loading voxel material definitions 2024-10-15 01:18:05.971 - Thread: 1 -> Loading voxel material definitions 2024-10-15 01:18:05.971 - Thread: 1 -> Loading voxel material definitions 2024-10-15 01:18:05.971 - Thread: 1 -> Loading voxel material definitions 2024-10-15 01:18:05.971 - Thread: 1 -> Loading Weather Effects 2024-10-15 01:18:05.986 - Thread: 1 -> Audio effects definitions 2024-10-15 01:18:05.989 - Thread: 1 -> Loading environment items definitions 2024-10-15 01:18:05.991 - Thread: 1 -> Loading environment items definitions 2024-10-15 01:18:05.991 - Thread: 1 -> Loading physical material properties 2024-10-15 01:18:05.996 - Thread: 1 -> Loading particle effect definitions 2024-10-15 01:18:06.109 - Thread: 1 -> Loading particle effect definitions 2024-10-15 01:18:06.110 - Thread: 1 -> Loading environment item definitions 2024-10-15 01:18:06.115 - Thread: 1 -> Loading weapon definitions 2024-10-15 01:18:06.125 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.185 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.193 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.194 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.194 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.194 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.195 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.196 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.198 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.219 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.221 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.227 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.228 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.233 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.235 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.235 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.236 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.237 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.238 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.240 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.241 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.244 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.245 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.246 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.247 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.248 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.250 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.254 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.270 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.271 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.272 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.272 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.274 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.275 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.277 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.279 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.280 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.284 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.286 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.287 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.288 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.289 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.292 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.292 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.294 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.296 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.299 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.300 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.302 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.302 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.304 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.308 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.312 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.314 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.316 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.318 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.321 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.321 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.324 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.325 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.332 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.332 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.335 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.335 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.338 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.340 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.343 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.344 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.349 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.349 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.352 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.355 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.358 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.359 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.363 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.365 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.368 - Thread: 1 -> Loading cube blocks 2024-10-15 01:18:06.369 - Thread: 1 -> Created block definitions 2024-10-15 01:18:06.374 - Thread: 1 -> Loading block variant groups 2024-10-15 01:18:06.392 - Thread: 1 -> Loading asteroid generators 2024-10-15 01:18:06.393 - Thread: 1 -> Loading drop containers 2024-10-15 01:18:06.394 - Thread: 1 -> Loading radial menu definitions 2024-10-15 01:18:06.415 - Thread: 1 -> Loading respawn ships 2024-10-15 01:18:06.417 - Thread: 1 -> Loading spawn groups 2024-10-15 01:18:06.423 - Thread: 1 -> Loading spawn groups 2024-10-15 01:18:06.423 - Thread: 1 -> Loading spawn groups 2024-10-15 01:18:06.424 - Thread: 1 -> Loading spawn groups 2024-10-15 01:18:06.424 - Thread: 1 -> Loading spawn groups 2024-10-15 01:18:06.424 - Thread: 1 -> Loading spawn groups 2024-10-15 01:18:06.424 - Thread: 1 -> Loading wheel speeds 2024-10-15 01:18:06.481 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-15 01:18:06.488 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-15 01:18:06.488 - Thread: 1 -> MyAudio.LoadData - START 2024-10-15 01:18:06.503 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-15 01:18:06.589 - Thread: 1 -> MyAudio.LoadData - END 2024-10-15 01:18:06.639 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-15 01:18:06.662 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:18:06.707 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:18:06.707 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:18:06.708 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:18:06.737 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-15 01:18:07.040 - Thread: 3 -> External debugger: listening... 2024-10-15 01:18:07.225 - Thread: 1 -> MyLights.LoadData() - START 2024-10-15 01:18:07.227 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-15 01:18:07.227 - Thread: 1 -> MyLights.LoadData() - END 2024-10-15 01:18:07.227 - Thread: 1 -> Info: MyLights initialized. 2024-10-15 01:18:07.227 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-15 01:18:07.233 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-15 01:18:07.290 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-15 01:18:07.291 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-15 01:18:07.319 - Thread: 1 -> Loading Procedural World Generator 2024-10-15 01:18:07.320 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0 EncounterDensity=0.35 2024-10-15 01:18:07.320 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids 2024-10-15 01:18:07.456 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-15 01:18:08.862 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-10-15 01:18:08.863 - Thread: 9 -> Loading voxel storage from file 'C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Mars-1323953731d120000.vx2' 2024-10-15 01:18:08.944 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-10-15 01:18:08.944 - Thread: 8 -> Loading voxel storage from file 'C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Alien-1494130250d120000.vx2' 2024-10-15 01:18:09.724 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-10-15 01:18:09.725 - Thread: 1 -> Loading voxel storage from file 'C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\EarthLike-1490369077d120000.vx2' 2024-10-15 01:18:10.362 - Thread: 9 -> Info: Planet generator name: Mars 2024-10-15 01:18:10.364 - Thread: 9 -> Info: Planet storage name: Mars-1323953731d120000 2024-10-15 01:18:10.662 - Thread: 8 -> Info: Planet generator name: Alien 2024-10-15 01:18:10.662 - Thread: 8 -> Info: Planet storage name: Alien-1494130250d120000 2024-10-15 01:18:10.662 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-10-15 01:18:10.662 - Thread: 8 -> Loading voxel storage from file 'C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Moon-1321135827d19000.vx2' 2024-10-15 01:18:11.320 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-15 01:18:11.538 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-10-15 01:18:11.538 - Thread: 1 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-10-15 01:18:11.565 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-10-15 01:18:11.565 - Thread: 1 -> Loading voxel storage from file 'C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Titan-813248659d19000.vx2' 2024-10-15 01:18:11.599 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-10-15 01:18:11.600 - Thread: 9 -> Loading voxel storage from file 'C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\Europa-374791280d19000.vx2' 2024-10-15 01:18:12.669 - Thread: 8 -> Info: Planet generator name: Moon 2024-10-15 01:18:12.669 - Thread: 8 -> Info: Planet storage name: Moon-1321135827d19000 2024-10-15 01:18:13.459 - Thread: 1 -> Info: Planet generator name: Titan 2024-10-15 01:18:13.459 - Thread: 1 -> Info: Planet storage name: Titan-813248659d19000 2024-10-15 01:18:13.659 - Thread: 9 -> Info: Planet generator name: Europa 2024-10-15 01:18:13.659 - Thread: 9 -> Info: Planet storage name: Europa-374791280d19000 2024-10-15 01:18:13.662 - Thread: 1 -> Entities loaded & initialized 2024-10-15 01:18:13.790 - Thread: 1 -> Checkpoint.CameraAttachedTo: 93016693002717498 2024-10-15 01:18:13.819 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-15 01:18:13.819 - Thread: 1 -> Name = Empty World New 10-15-24 2024-10-15 01:18:13.819 - Thread: 1 -> Description = 2024-10-15 01:18:13.820 - Thread: 1 -> GameDateTime = 01/06/2081 14:57:56 2024-10-15 01:18:13.820 - Thread: 1 -> Password = 2024-10-15 01:18:13.820 - Thread: 1 -> CurrentPath = C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24 2024-10-15 01:18:13.820 - Thread: 1 -> WorkshopId = 2024-10-15 01:18:13.820 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-15 01:18:13.820 - Thread: 1 -> ThumbPath = C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\Saves\[REDACTED]\Empty World New 10-15-24\thumb.jpg 2024-10-15 01:18:13.825 - Thread: 1 -> Settings: 2024-10-15 01:18:13.825 - Thread: 1 -> GameMode = Survival 2024-10-15 01:18:13.825 - Thread: 1 -> MaxPlayers = 2 2024-10-15 01:18:13.825 - Thread: 1 -> OnlineMode = FRIENDS 2024-10-15 01:18:13.825 - Thread: 1 -> TotalPCU = 0 2024-10-15 01:18:13.825 - Thread: 1 -> PiratePCU = 50000 2024-10-15 01:18:13.825 - Thread: 1 -> AutoHealing = True 2024-10-15 01:18:13.825 - Thread: 1 -> WeaponsEnabled = True 2024-10-15 01:18:13.825 - Thread: 1 -> ThrusterDamage = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableSpectator = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableCopyPaste = False 2024-10-15 01:18:13.825 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-15 01:18:13.825 - Thread: 1 -> MaxGridSize = 0 2024-10-15 01:18:13.825 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-15 01:18:13.825 - Thread: 1 -> CargoShipsEnabled = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-15 01:18:13.825 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-15 01:18:13.825 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-15 01:18:13.825 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-15 01:18:13.825 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-15 01:18:13.825 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-15 01:18:13.825 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-15 01:18:13.825 - Thread: 1 -> WelderSpeedMultiplier = 5 2024-10-15 01:18:13.825 - Thread: 1 -> GrinderSpeedMultiplier = 5 2024-10-15 01:18:13.825 - Thread: 1 -> ClientCanSave = False 2024-10-15 01:18:13.825 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-15 01:18:13.825 - Thread: 1 -> PermanentDeath = False 2024-10-15 01:18:13.825 - Thread: 1 -> DestructibleBlocks = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnableScripts = True 2024-10-15 01:18:13.825 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-15 01:18:13.825 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-15 01:18:13.825 - Thread: 1 -> ProceduralDensity = 0 2024-10-15 01:18:13.825 - Thread: 1 -> EncounterDensity = 0.35 2024-10-15 01:18:13.825 - Thread: 1 -> ProceduralSeed = 0 2024-10-15 01:18:13.825 - Thread: 1 -> DestructibleBlocks = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnableIngameScripts = True 2024-10-15 01:18:13.825 - Thread: 1 -> ViewDistance = 10000 2024-10-15 01:18:13.825 - Thread: 1 -> Voxel destruction = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-15 01:18:13.825 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-15 01:18:13.825 - Thread: 1 -> EnableContainerDrops = True 2024-10-15 01:18:13.825 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-15 01:18:13.825 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-15 01:18:13.825 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableSubgridDamage = False 2024-10-15 01:18:13.825 - Thread: 1 -> SyncDistance = 3000 2024-10-15 01:18:13.825 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-10-15 01:18:13.825 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-15 01:18:13.825 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-15 01:18:13.825 - Thread: 1 -> MaxPlanets = 99 2024-10-15 01:18:13.825 - Thread: 1 -> MaxBackupSaves = 5 2024-10-15 01:18:13.825 - Thread: 1 -> MaxFactionsCount = 0 2024-10-15 01:18:13.825 - Thread: 1 -> EnableRemoteBlockRemoval = False 2024-10-15 01:18:13.825 - Thread: 1 -> RespawnShipDelete = True 2024-10-15 01:18:13.825 - Thread: 1 -> WorldSizeKm = 0 2024-10-15 01:18:13.825 - Thread: 1 -> ResetOwnership = False 2024-10-15 01:18:13.825 - Thread: 1 -> RealisticSound = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableSaving = True 2024-10-15 01:18:13.825 - Thread: 1 -> InfiniteAmmo = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableToolShake = False 2024-10-15 01:18:13.825 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-15 01:18:13.825 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-15 01:18:13.825 - Thread: 1 -> UseConsolePCU = False 2024-10-15 01:18:13.825 - Thread: 1 -> PredefinedAsteroids = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-15 01:18:13.825 - Thread: 1 -> FamilySharing = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnablePcuTrading = True 2024-10-15 01:18:13.825 - Thread: 1 -> SuppressedWarnings = 2024-10-15 01:18:13.825 - Thread: 1 -> SimplifiedSimulation = False 2024-10-15 01:18:13.825 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-15 01:18:13.825 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-10-15 01:18:13.825 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-10-15 01:18:13.825 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-10-15 01:18:13.825 - Thread: 1 -> TradeFactionsCount = 15 2024-10-15 01:18:13.825 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-15 01:18:13.825 - Thread: 1 -> WeatherSystem = False 2024-10-15 01:18:13.825 - Thread: 1 -> WeatherLightingDamage = False 2024-10-15 01:18:13.825 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-15 01:18:13.825 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-15 01:18:13.825 - Thread: 1 -> EnableEconomy = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableBountyContracts = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableSupergridding = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableAutorespawn = False 2024-10-15 01:18:13.825 - Thread: 1 -> OptimalSpawnDistance = 1000 2024-10-15 01:18:13.825 - Thread: 1 -> EnableGoodBotHints = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnableResearch = False 2024-10-15 01:18:13.825 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-15 01:18:13.825 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-15 01:18:13.825 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-15 01:18:13.825 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-15 01:18:13.825 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-15 01:18:13.825 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-15 01:18:13.825 - Thread: 1 -> OptimalGridCount = 0 2024-10-15 01:18:13.825 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-15 01:18:13.825 - Thread: 1 -> BlockCountThreshold = 20 2024-10-15 01:18:13.825 - Thread: 1 -> TrashFlagsValue = 1562 2024-10-15 01:18:13.825 - Thread: 1 -> TrashRemovalEnabled = False 2024-10-15 01:18:13.825 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-15 01:18:13.825 - Thread: 1 -> EnableVoxelHand = False 2024-10-15 01:18:13.825 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-15 01:18:13.825 - Thread: 1 -> EnableScripterRole = False 2024-10-15 01:18:13.825 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-15 01:18:13.825 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-15 01:18:13.825 - Thread: 1 -> EnableSpiders = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableWolfs = False 2024-10-15 01:18:13.825 - Thread: 1 -> TotalBotLimit = 16 2024-10-15 01:18:13.825 - Thread: 1 -> EnableDrones = False 2024-10-15 01:18:13.825 - Thread: 1 -> MaxDrones = 5 2024-10-15 01:18:13.825 - Thread: 1 -> StartInRespawnScreen = False 2024-10-15 01:18:13.825 - Thread: 1 -> SpawnWithTools = False 2024-10-15 01:18:13.825 - Thread: 1 -> EnableJetpack = True 2024-10-15 01:18:13.825 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-15 01:18:13.826 - Thread: 1 -> PhysicsIterations = 8 2024-10-15 01:18:13.826 - Thread: 1 -> CanJoinRunning = False 2024-10-15 01:18:13.826 - Thread: 1 -> Scenario = False 2024-10-15 01:18:13.826 - Thread: 1 -> ScenarioEditMode = False 2024-10-15 01:18:13.826 - Thread: 1 -> EnableRespawnShips = False 2024-10-15 01:18:13.826 - Thread: 1 -> EnableSunRotation = True 2024-10-15 01:18:13.826 - Thread: 1 -> StationVoxelSupport = False 2024-10-15 01:18:13.826 - Thread: 1 -> EnableConvertToStation = False 2024-10-15 01:18:13.826 - Thread: 1 -> EnableEncounters = False 2024-10-15 01:18:13.826 - Thread: 1 -> Enable3rdPersonView = True 2024-10-15 01:18:13.826 - Thread: 1 -> EnableOxygenPressurization = False 2024-10-15 01:18:13.826 - Thread: 1 -> EnableOxygen = False 2024-10-15 01:18:13.826 - Thread: 1 -> ExperimentalMode = True 2024-10-15 01:18:13.826 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2024-10-15 01:18:13.826 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-15 01:18:13.826 - Thread: 1 -> EnableRecoil = True 2024-10-15 01:18:13.826 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-15 01:18:13.826 - Thread: 1 -> MaxCargoBags = 100 2024-10-15 01:18:13.826 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-15 01:18:13.826 - Thread: 1 -> ScrapEnabled = True 2024-10-15 01:18:13.826 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-15 01:18:13.826 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-15 01:18:14.029 - Thread: 1 -> Analytics ids for user ([007...745]): User = (47927ce0-02e2-446b-b3c6-d7df4208c423) Session = (653e0eb1-5599-49c1-bee7-8d3942d790f5). 2024-10-15 01:18:14.037 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-15 01:18:14.079 - Thread: 10 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-15 01:18:14.098 - Thread: 10 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-15 01:18:14.107 - Thread: 1 -> Session loaded 2024-10-15 01:18:14.107 - Thread: 1 -> RunLoadingAction - END 2024-10-15 01:18:14.109 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-15 01:18:14.109 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-15 01:18:14.109 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-15 01:18:14.109 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-15 01:18:14.109 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-15 01:18:14.110 - Thread: 10 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-15 01:18:14.126 - Thread: 1 -> Updating continues. 2024-10-15 01:18:14.130 - Thread: 10 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-15 01:18:15.136 - Thread: 1 -> GC Memory: 1747.749 / 1747.749 MB 2024-10-15 01:18:18.383 - Thread: 1 -> Loading duration: 14.3191406 2024-10-15 01:18:18.445 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-15 01:18:18.445 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-15 01:18:18.450 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-15 01:18:31.807 - Thread: 1 -> GUI Stats: Update 5.66687622222224, Draw 0.283501277777778 2024-10-15 01:18:43.720 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-10-15 01:18:45.150 - Thread: 1 -> GC Memory: 2809.192 / 2809.192 MB 2024-10-15 01:18:46.982 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-10-15 01:18:46.982 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-10-15 01:18:51.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-15 01:18:51.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-15 01:18:51.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-15 01:18:51.326 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-15 01:18:51.327 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-15 01:18:54.980 - Thread: 1 -> Info: MyTimerComponent removed entity '125565844643874697:Cargo Bag (3)' with entity id '125565844643874697' 2024-10-15 01:18:54.982 - Thread: 1 -> Entity MyCargoContainerInventoryBagEntity {1BE19786DEB8789} is closed. 2024-10-15 01:19:02.182 - Thread: 1 -> GUI Stats: Update 0.153341888888889, Draw 0.403162666666667 2024-10-15 01:19:02.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-15 01:19:02.197 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,19.4785,35.6386,1,0,2821.698,6918.871,20508,-20357,30,18.09217,46.33638,0,0,16.66342,0,16.66667,3.014775,7.721227,100,4479277124,2821.698,0,0,-1 2024-10-15 01:19:02.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-15 01:19:02.198 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,863,44,44,159,62,655,4271,1743,0,0,109,1902,0,1040,31,0,28,15,288,28,0,8,429,758,360,6,20,0,0,0,0 2024-10-15 01:19:15.165 - Thread: 1 -> GC Memory: 2827.675 / 2827.675 MB 2024-10-15 01:19:16.562 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:16.562 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:19.162 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-15 01:19:19.345 - Thread: 1 -> MyConfig.Save() - START 2024-10-15 01:19:19.345 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:19:19.347 - Thread: 1 -> MyConfig.Save() - END 2024-10-15 01:19:21.146 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-15 01:19:24.597 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-15 01:19:24.601 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-15 01:19:24.614 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:24.615 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:24.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:24.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:24.615 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:24.615 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:24.618 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-15 01:19:24.618 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:24.618 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:24.794 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-15 01:19:24.794 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-15 01:19:24.794 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-15 01:19:24.800 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-15 01:19:24.802 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-15 01:19:24.816 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-15 01:19:24.816 - Thread: 1 -> MySession::Unload START 2024-10-15 01:19:24.816 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-15 01:19:24.816 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-15 01:19:24.816 - Thread: 1 -> IsServer: True 2024-10-15 01:19:24.817 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-15 01:19:24.820 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-15 01:19:24.820 - Thread: 1 -> MyAudio.LoadData - START 2024-10-15 01:19:24.836 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-10-15 01:19:24.913 - Thread: 1 -> MyAudio.LoadData - END 2024-10-15 01:19:24.919 - Thread: 1 -> MyConfig.Save() - START 2024-10-15 01:19:24.919 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:19:24.920 - Thread: 1 -> MyConfig.Save() - END 2024-10-15 01:19:24.930 - Thread: 1 -> Unloading Procedural World Generator 2024-10-15 01:19:25.140 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-15 01:19:25.155 - Thread: 1 -> Network readers disposed 2024-10-15 01:19:25.158 - Thread: 1 -> Network readers disposed 2024-10-15 01:19:25.159 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-15 01:19:25.328 - Thread: 1 -> Loading sound definitions 2024-10-15 01:19:25.329 - Thread: 1 -> Loading gamepad controls 2024-10-15 01:19:25.329 - Thread: 1 -> Loading DLC definitions 2024-10-15 01:19:25.336 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-15 01:19:25.336 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-15 01:19:25.336 - Thread: 1 -> Loading Quick starts 2024-10-15 01:19:25.336 - Thread: 1 -> Loading ScenarioCategories 2024-10-15 01:19:25.336 - Thread: 1 -> Loading shadow textures definitions 2024-10-15 01:19:25.336 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-15 01:19:25.336 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-15 01:19:25.530 - Thread: 1 -> MySession::Unload END 2024-10-15 01:19:25.533 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-15 01:19:25.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:25.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:25.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-15 01:19:25.533 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-15 01:19:25.702 - Thread: 1 -> MyConfig.Save() - START[REDACTED] 2024-10-15 01:19:25.702 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:19:25.703 - Thread: 1 -> MyConfig.Save() - END 2024-10-15 01:19:26.985 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-15 01:19:29.019 - Thread: 1 -> MyConfig.Save() - START 2024-10-15 01:19:29.019 - Thread: 1 -> Path: C:\Users\[REDACTED]\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-15 01:19:29.021 - Thread: 1 -> MyConfig.Save() - END 2024-10-15 01:19:29.021 - Thread: 1 -> Application closed by user 2024-10-15 01:19:29.022 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-15 01:19:29.022 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:29.022 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:29.050 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:29.051 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:29.051 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-15 01:19:29.051 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-15 01:19:29.051 - Thread: 1 -> Exiting.. 2024-10-15 01:19:29.052 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-15 01:19:29.053 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-15 01:19:29.061 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-15 01:19:29.063 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-15 01:19:29.155 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 15959784 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 32737576 computed total 32737576 reported total Heap usage: 622624 ( 3%) unused in thread local freelists 14477896 (90%) unused in main heap 859264 ( 5%) used in main heap ------- 15959784 allocated by heap Peak usage: 11295648 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-10-15 01:19:29.450 - Thread: 3 -> External debugger: interrupted. 2024-10-15 01:19:29.459 - Thread: 1 -> Steam closed 2024-10-15 01:19:29.486 - Thread: 1 -> Log Closed