2024-10-16 15:27:45.978 - Thread: 1 -> Log Started 2024-10-16 15:27:45.979 - Thread: 1 -> Timezone (local - UTC): 1h 2024-10-16 15:27:45.979 - Thread: 1 -> App Version: 01_205_023 2024-10-16 15:27:46.097 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-16 15:27:46.098 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-16 15:27:46.098 - Thread: 1 -> Client Build Number: 1 2024-10-16 15:27:46.098 - Thread: 1 -> Server Build Number: 1 2024-10-16 15:27:46.098 - Thread: 1 -> Environment.ProcessorCount: 28 2024-10-16 15:27:46.191 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-10-16 15:27:46.191 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-16 15:27:46.191 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-16 15:27:46.191 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-16 15:27:46.191 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-16 15:27:46.191 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 15:27:46.197 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-14700K 2024-10-16 15:27:46.197 - Thread: 1 -> Default Culture: 2024-10-16 15:27:46.197 - Thread: 1 -> Default UI Culture: 2024-10-16 15:27:46.201 - Thread: 1 -> MyConfig.Load() - START 2024-10-16 15:27:46.205 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:27:46.205 - Thread: 1 -> Config file not found! C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:27:46.208 - Thread: 1 -> NewNewGameScreen: False 2024-10-16 15:27:46.209 - Thread: 1 -> MyConfig.Load() - END 2024-10-16 15:28:18.097 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-16 15:28:18.111 - Thread: 1 -> Reporting Postponed Events 2024-10-16 15:28:18.111 - Thread: 1 -> Reporting Postponed Events 2024-10-16 15:28:18.111 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-16 15:28:18.113 - Thread: 1 -> Found processor count: 20 2024-10-16 15:28:18.113 - Thread: 1 -> Using processor count: 16 2024-10-16 15:28:18.310 - Thread: 1 -> All detected adapters: 2024-10-16 15:28:18.319 - Thread: 1 -> NVIDIA GeForce RTX 4080 SUPER - VendorID=4318, SubsystemID=1360794722, DeviceID=9986 2024-10-16 15:28:18.319 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-16 15:28:19.188 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:28:19.189 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY1 2024-10-16 15:28:19.189 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:28:19.189 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:28:19.189 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:28:19.189 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:28:19.189 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:28:19.189 - Thread: 1 -> Adapter id = 0 2024-10-16 15:28:19.189 - Thread: 1 -> Supported = True 2024-10-16 15:28:19.189 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:28:19.189 - Thread: 1 -> Priority = 2 2024-10-16 15:28:19.189 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:28:19.189 - Thread: 1 -> Output is attached = True 2024-10-16 15:28:19.189 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:28:19.189 - Thread: 1 -> } 2024-10-16 15:28:19.189 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:28:19.190 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY1 2024-10-16 15:28:19.190 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:28:19.190 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:28:19.190 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:28:19.190 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:28:19.190 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:28:19.190 - Thread: 1 -> Adapter id = 0 2024-10-16 15:28:19.190 - Thread: 1 -> Supported = True 2024-10-16 15:28:19.190 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:28:19.190 - Thread: 1 -> Priority = 2 2024-10-16 15:28:19.190 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:28:19.190 - Thread: 1 -> Output is attached = True 2024-10-16 15:28:19.190 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:28:19.190 - Thread: 1 -> } 2024-10-16 15:28:19.190 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:28:19.190 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY2 2024-10-16 15:28:19.190 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:28:19.191 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:28:19.191 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:28:19.191 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:28:19.191 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:28:19.191 - Thread: 1 -> Adapter id = 0 2024-10-16 15:28:19.191 - Thread: 1 -> Supported = True 2024-10-16 15:28:19.191 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:28:19.191 - Thread: 1 -> Priority = 2 2024-10-16 15:28:19.191 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:28:19.191 - Thread: 1 -> Output is attached = True 2024-10-16 15:28:19.191 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:3840 Height:2160} 2024-10-16 15:28:19.191 - Thread: 1 -> } 2024-10-16 15:28:19.191 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:28:19.191 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY2 2024-10-16 15:28:19.191 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:28:19.191 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:28:19.191 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:28:19.191 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:28:19.191 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:28:19.191 - Thread: 1 -> Adapter id = 0 2024-10-16 15:28:19.191 - Thread: 1 -> Supported = True 2024-10-16 15:28:19.191 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:28:19.191 - Thread: 1 -> Priority = 2 2024-10-16 15:28:19.191 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:28:19.191 - Thread: 1 -> Output is attached = True 2024-10-16 15:28:19.191 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:3840 Height:2160} 2024-10-16 15:28:19.191 - Thread: 1 -> } 2024-10-16 15:28:19.191 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:28:19.194 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 15:28:19.194 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044129792, Luid: 73246, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 15:28:19.194 - Thread: 1 -> Driver version = 2024-10-16 15:28:19.194 - Thread: 1 -> Driver date = 2024-10-16 15:28:19.194 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:28:19.194 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:28:19.194 - Thread: 1 -> Adapter id = 1 2024-10-16 15:28:19.194 - Thread: 1 -> Supported = True 2024-10-16 15:28:19.194 - Thread: 1 -> RAM = 0 2024-10-16 15:28:19.194 - Thread: 1 -> Priority = 0 2024-10-16 15:28:19.194 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 15:28:19.194 - Thread: 1 -> Output is attached = False 2024-10-16 15:28:19.194 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:28:19.194 - Thread: 1 -> } 2024-10-16 15:28:19.194 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:28:19.194 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 15:28:19.194 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044129792, Luid: 73246, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 15:28:19.194 - Thread: 1 -> Driver version = 2024-10-16 15:28:19.194 - Thread: 1 -> Driver date = 2024-10-16 15:28:19.194 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:28:19.194 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:28:19.194 - Thread: 1 -> Adapter id = 1 2024-10-16 15:28:19.194 - Thread: 1 -> Supported = True 2024-10-16 15:28:19.194 - Thread: 1 -> RAM = 0 2024-10-16 15:28:19.194 - Thread: 1 -> Priority = 0 2024-10-16 15:28:19.194 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 15:28:19.194 - Thread: 1 -> Output is attached = False 2024-10-16 15:28:19.194 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:28:19.194 - Thread: 1 -> } 2024-10-16 15:28:19.198 - Thread: 1 -> Service.IsActive: True 2024-10-16 15:28:19.198 - Thread: 1 -> Service.IsOnline: True 2024-10-16 15:28:19.199 - Thread: 1 -> Service.OwnsGame: False 2024-10-16 15:28:19.199 - Thread: 1 -> Service.UserId: 76561197997161016 2024-10-16 15:28:19.199 - Thread: 1 -> Service.UserName: Cosmos 2024-10-16 15:28:19.199 - Thread: 1 -> Service.Branch: default 2024-10-16 15:28:19.199 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-16 15:28:19.199 - Thread: 1 -> Build version: 0.1.1.0 2024-10-16 15:28:19.210 - Thread: 1 -> MyScreenManager() 2024-10-16 15:28:19.284 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-10-16 15:28:19.284 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-10-16 15:28:19.287 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-10-16 15:28:19.288 - Thread: 38 -> CreateDeviceInternal - Create device 2024-10-16 15:28:19.468 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-10-16 15:28:19.562 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-10-16 15:28:19.563 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-10-16 15:28:22.576 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-16 15:28:22.577 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 15:28:22.577 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-10-16 15:28:30.501 - Thread: 1 -> Preallocate - START 2024-10-16 15:28:30.504 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-16 15:28:30.510 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-16 15:28:30.510 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-16 15:28:30.510 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-16 15:28:30.510 - Thread: 1 -> MyEntities - START 2024-10-16 15:28:30.528 - Thread: 1 -> MyEntities - END 2024-10-16 15:28:30.528 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-16 15:28:30.528 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-16 15:28:30.528 - Thread: 1 -> MyTransparentGeometry - START 2024-10-16 15:28:30.528 - Thread: 1 -> MyTransparentGeometry - END 2024-10-16 15:28:30.528 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-16 15:28:30.537 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-16 15:28:30.537 - Thread: 1 -> MyMath - START 2024-10-16 15:28:30.537 - Thread: 1 -> MyMath - END 2024-10-16 15:28:30.537 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-16 15:28:30.537 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-16 15:28:30.545 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-16 15:28:30.545 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-16 15:28:30.545 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-16 15:28:30.619 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-16 15:28:30.620 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-16 15:28:30.620 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-16 15:28:30.620 - Thread: 1 -> MySyncDestructions - START 2024-10-16 15:28:30.620 - Thread: 1 -> MySyncDestructions - END 2024-10-16 15:28:30.620 - Thread: 1 -> MySyncEntity - START 2024-10-16 15:28:30.620 - Thread: 1 -> MySyncEntity - END 2024-10-16 15:28:30.620 - Thread: 1 -> MyCommandCharacter - START 2024-10-16 15:28:30.621 - Thread: 1 -> MyCommandCharacter - END 2024-10-16 15:28:30.621 - Thread: 1 -> MyCommandConsole - START 2024-10-16 15:28:30.621 - Thread: 1 -> MyCommandConsole - END 2024-10-16 15:28:30.621 - Thread: 1 -> MyCommandEntity - START 2024-10-16 15:28:30.621 - Thread: 1 -> MyCommandEntity - END 2024-10-16 15:28:30.621 - Thread: 1 -> MyAiTargetManager - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyAiTargetManager - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyClientDebugCommands - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyClientDebugCommands - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyDedicatedServer - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyDedicatedServer - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerBase - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerBase - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerClient - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerClient - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-16 15:28:30.622 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-16 15:28:30.622 - Thread: 1 -> MyServerDebugCommands - START 2024-10-16 15:28:30.623 - Thread: 1 -> MyServerDebugCommands - END 2024-10-16 15:28:30.623 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-16 15:28:30.660 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-16 15:28:30.660 - Thread: 1 -> MyDefinitionManager - START 2024-10-16 15:28:30.682 - Thread: 1 -> MyDefinitionManager - END 2024-10-16 15:28:30.682 - Thread: 1 -> Preallocate - END 2024-10-16 15:28:30.687 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-16 15:28:30.918 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-16 15:28:30.918 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-16 15:28:30.927 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-16 15:28:30.927 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:28:30.927 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:28:30.927 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-16 15:28:30.928 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-16 15:28:30.928 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-16 15:28:30.929 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-16 15:28:30.942 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-10-16 15:28:30.942 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-10-16 15:28:30.943 - Thread: 1 -> Virtualized: False 2024-10-16 15:28:30.946 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-14700K 2024-10-16 15:28:30.947 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,088,259,584 bytes 2024-10-16 15:28:30.947 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-16 15:28:30.947 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 19,288,166,400 bytes 2024-10-16 15:28:30.947 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,275,005,952 bytes 2024-10-16 15:28:30.962 - Thread: 1 -> Drive C: | Capacity: 1,999,362,846,720 bytes | Free space: 1,876,551,421,952 bytes 2024-10-16 15:28:30.963 - Thread: 1 -> Drive E: | Capacity: 2,000,397,791,232 bytes | Free space: 1,141,680,971,776 bytes 2024-10-16 15:28:30.963 - Thread: 1 -> Drive F: | Capacity: 0 bytes | Free space: 0 bytes 2024-10-16 15:28:30.963 - Thread: 1 -> Drive G: | Capacity: 0 bytes | Free space: 0 bytes 2024-10-16 15:28:30.963 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-16 15:28:30.966 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-16 15:28:30.966 - Thread: 1 -> Installed DLCs: 2024-10-16 15:28:30.979 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-16 15:28:31.281 - Thread: 1 -> Havok: Physics.Init 2024-10-16 15:28:31.809 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-16 15:28:31.813 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-16 15:28:31.837 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-16 15:28:31.839 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 15:28:31.846 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-16 15:28:32.049 - Thread: 1 -> Loading scenarios 2024-10-16 15:28:32.072 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 15:28:32.072 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-16 15:28:32.304 - Thread: 1 -> Loading sound definitions 2024-10-16 15:28:32.305 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:28:32.305 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:28:32.590 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:28:32.590 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-16 15:28:32.591 - Thread: 1 -> Loading Quick starts 2024-10-16 15:28:32.592 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:28:32.592 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:28:32.592 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-16 15:28:32.595 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-16 15:28:32.598 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:28:32.636 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:28:32.773 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:28:32.783 - Thread: 1 -> MyGuiManager() 2024-10-16 15:28:32.783 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-10-16 15:28:32.786 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 15:28:32.836 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 15:28:32.920 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 15:28:32.920 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 15:28:32.920 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 15:28:32.925 - Thread: 1 -> Loading default controls 2024-10-16 15:28:32.945 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 15:28:32.962 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-16 15:28:32.963 - Thread: 14 -> ReloadVoxelMaterials 2024-10-16 15:28:32.964 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-16 15:28:33.006 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-16 15:28:33.006 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-16 15:28:33.006 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-16 15:28:33.006 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-16 15:28:33.006 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-16 15:28:33.006 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-16 15:28:33.006 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-16 15:28:33.006 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-16 15:28:33.006 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-16 15:28:33.007 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-16 15:28:33.007 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-16 15:28:33.007 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-16 15:28:33.007 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-16 15:28:33.007 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-16 15:28:33.007 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-16 15:28:33.007 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-16 15:28:33.050 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-16 15:28:33.050 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-16 15:28:33.050 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-16 15:28:33.050 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-16 15:28:33.050 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-16 15:28:33.050 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-16 15:28:33.053 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-16 15:28:33.060 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-16 15:28:33.062 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-16 15:28:33.062 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-16 15:28:33.075 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-16 15:28:33.077 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-16 15:28:33.080 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-16 15:28:33.080 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-16 15:28:33.082 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-16 15:28:33.083 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-16 15:28:33.084 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-16 15:28:33.085 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-16 15:28:33.089 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-16 15:28:33.091 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-16 15:28:33.094 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-16 15:28:33.096 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-16 15:28:33.098 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-16 15:28:33.100 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-16 15:28:33.101 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-16 15:28:33.107 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-16 15:28:33.108 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-16 15:28:33.111 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-16 15:28:33.114 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-16 15:28:33.121 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-16 15:28:33.124 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-16 15:28:33.129 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-16 15:28:33.141 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-16 15:28:33.144 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-16 15:28:33.147 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-16 15:28:33.148 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-16 15:28:33.149 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-16 15:28:33.150 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-16 15:28:33.152 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-16 15:28:33.154 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-16 15:28:33.157 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-16 15:28:33.168 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-16 15:28:33.168 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-16 15:28:33.168 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-16 15:28:33.168 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-16 15:28:33.174 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-16 15:28:33.176 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-16 15:28:33.178 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-16 15:28:33.179 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-16 15:28:33.180 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-16 15:28:33.183 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-16 15:28:33.186 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-16 15:28:33.195 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-16 15:28:33.199 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-16 15:28:33.203 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-16 15:28:33.204 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-16 15:28:33.208 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-16 15:28:33.208 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-16 15:28:33.226 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-16 15:28:33.263 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-16 15:28:33.266 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-16 15:28:33.281 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-16 15:28:33.284 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-16 15:28:33.287 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-16 15:28:33.287 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-16 15:28:33.302 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-16 15:28:33.302 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-16 15:28:33.304 - Thread: 1 -> Deluxe Edition (573160) 2024-10-16 15:28:33.304 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-16 15:28:33.304 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-16 15:28:33.304 - Thread: 1 -> Style Pack (1084680) 2024-10-16 15:28:33.304 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-16 15:28:33.304 - Thread: 1 -> Frostbite (1241550) 2024-10-16 15:28:33.304 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-16 15:28:33.305 - Thread: 1 -> Wasteland (1374610) 2024-10-16 15:28:33.305 - Thread: 1 -> Warfare I. (1475830) 2024-10-16 15:28:33.305 - Thread: 1 -> Heavy Industry (1676100) 2024-10-16 15:28:33.305 - Thread: 1 -> Warfare II. (1783760) 2024-10-16 15:28:33.305 - Thread: 1 -> Automatons (1958640) 2024-10-16 15:28:33.305 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-16 15:28:33.306 - Thread: 1 -> Signal Blocks (2914120) 2024-10-16 15:28:33.339 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-16 15:28:33.340 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-16 15:28:33.357 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-16 15:28:33.358 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-16 15:28:33.361 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-16 15:28:33.361 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-16 15:28:33.366 - Thread: 1 -> Timer Frequency: 10000000 2024-10-16 15:28:33.366 - Thread: 1 -> Ticks per frame: 166667 2024-10-16 15:28:33.366 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-16 15:28:33.381 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-16 15:28:33.381 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-16 15:28:33.392 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-16 15:28:33.395 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-16 15:28:33.396 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-16 15:28:33.396 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-16 15:28:33.411 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-16 15:28:33.578 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-16 15:28:33.620 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-16 15:28:33.650 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-16 15:28:34.014 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 15:28:34.133 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-16 15:28:34.133 - Thread: 1 -> Flares Intensity: 1 2024-10-16 15:28:34.133 - Thread: 1 -> Field of view: 1.22173 2024-10-16 15:28:34.133 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 15:28:34.133 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-16 15:28:34.133 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-16 15:28:34.134 - Thread: 1 -> Render.DistanceFade: 2000 2024-10-16 15:28:34.134 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-16 15:28:34.134 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-16 15:28:34.134 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-16 15:28:34.134 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-16 15:28:34.134 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-16 15:28:34.162 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:34.166 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:34.199 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:28:34.199 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:34.200 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:34.202 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:28:34.250 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-16 15:28:34.312 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-16 15:28:34.313 - Thread: 1 -> Analytics session started: UserID = (75c1d99b-c425-1e99-8961-1aa11619633e) SessionID = (3cb7c2d9-d801-49e5-af82-dbc4df401dc7) 2024-10-16 15:28:34.314 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 15:28:34.724 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 15:28:36.192 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 15:28:36.192 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-16 15:28:36.192 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-10-16 15:28:45.598 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 15:28:45.598 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 15:28:45.605 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2024-10-16 15:28:45.606 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-10-16 15:28:45.615 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 15:28:45.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 15:28:45.773 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2024-10-16 15:28:45.777 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2024-10-16 15:28:46.050 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:46.051 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:46.053 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:28:47.850 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:47.851 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:47.853 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:28:48.082 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2024-10-16 15:28:48.083 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2024-10-16 15:28:56.249 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:56.250 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:56.252 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:28:56.516 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:56.517 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:56.519 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:28:56.750 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2024-10-16 15:28:56.750 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2024-10-16 15:28:56.833 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:28:56.834 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:28:56.836 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:01.533 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-16 15:29:03.568 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:03.569 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:03.571 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:03.579 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-16 15:29:03.628 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-16 15:29:03.631 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-16 15:29:03.637 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-16 15:29:03.639 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-16 15:29:03.643 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-16 15:29:03.647 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-16 15:29:03.654 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-16 15:29:03.668 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-16 15:29:03.670 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-16 15:29:03.767 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:03.768 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:03.770 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:03.777 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:03.778 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:03.780 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:03.784 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:03.784 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:03.786 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:03.787 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:03.787 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:03.789 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:03.791 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:03.792 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:03.792 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-16 15:29:04.708 - Thread: 1 -> GUI Stats: Update 0.612144944444444, Draw 0.0808098888888888 2024-10-16 15:29:09.558 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:09.558 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:09.560 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:10.241 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:10.242 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:10.244 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:10.858 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:10.858 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:10.861 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:11.474 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:11.475 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:11.476 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:12.058 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:12.058 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:12.060 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:12.691 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:12.691 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:12.693 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:13.491 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:13.491 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:13.493 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:14.576 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:14.576 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:14.579 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:14.579 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:14.579 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:14.581 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:18.345 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-16 15:29:18.349 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-16 15:29:18.352 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-16 15:29:18.352 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-10-16 15:29:18.352 - Thread: 1 -> LoadSession() - End 2024-10-16 15:29:18.353 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:18.354 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:18.354 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:18.354 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:18.354 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:18.354 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:18.374 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-16 15:29:18.375 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-16 15:29:18.375 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-16 15:29:18.574 - Thread: 1 -> RunLoadingAction - START 2024-10-16 15:29:18.578 - Thread: 1 -> Loading session: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-16 15:29:18.664 - Thread: 1 -> GC Memory: 1,024,469,464 B 2024-10-16 15:29:18.672 - Thread: 1 -> Process Memory: 3,346,718,720 B 2024-10-16 15:29:18.673 - Thread: 1 -> Experimental mode: No 2024-10-16 15:29:18.673 - Thread: 1 -> Experimental mode reason: 0 2024-10-16 15:29:18.673 - Thread: 1 -> Console compatibility: No 2024-10-16 15:29:19.226 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-16 15:29:19.248 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-16 15:29:19.250 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-16 15:29:19.252 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 15:29:19.253 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-16 15:29:19.382 - Thread: 1 -> Loading scenarios 2024-10-16 15:29:19.382 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 15:29:19.383 - Thread: 1 -> List of used mods (0) - START 2024-10-16 15:29:19.383 - Thread: 1 -> List of used mods - END 2024-10-16 15:29:19.421 - Thread: 1 -> Loading behaviors 2024-10-16 15:29:19.422 - Thread: 1 -> Loading ammo magazines 2024-10-16 15:29:19.424 - Thread: 1 -> Loading ammo definitions 2024-10-16 15:29:19.425 - Thread: 1 -> Loading animations 2024-10-16 15:29:19.427 - Thread: 1 -> Loading animations 2024-10-16 15:29:19.428 - Thread: 1 -> Loading sound definitions 2024-10-16 15:29:19.428 - Thread: 1 -> Loading sound definitions 2024-10-16 15:29:19.428 - Thread: 1 -> Loading sound definitions 2024-10-16 15:29:19.428 - Thread: 1 -> Loading sound definitions 2024-10-16 15:29:19.428 - Thread: 1 -> Loading sound definitions 2024-10-16 15:29:19.428 - Thread: 1 -> Loading sound definitions 2024-10-16 15:29:19.428 - Thread: 1 -> Loading category classes 2024-10-16 15:29:19.429 - Thread: 1 -> Loading Block Tag definitions 2024-10-16 15:29:19.429 - Thread: 1 -> Loading blueprint classes 2024-10-16 15:29:19.430 - Thread: 1 -> Loading blueprint class entries 2024-10-16 15:29:19.430 - Thread: 1 -> Loading blueprint class entries 2024-10-16 15:29:19.430 - Thread: 1 -> Loading blueprints 2024-10-16 15:29:19.432 - Thread: 1 -> Loading blueprints 2024-10-16 15:29:19.432 - Thread: 1 -> Loading agent definitions 2024-10-16 15:29:19.433 - Thread: 1 -> Loading character definitions 2024-10-16 15:29:19.440 - Thread: 1 -> Loading character definitions 2024-10-16 15:29:19.440 - Thread: 1 -> Loading components 2024-10-16 15:29:19.441 - Thread: 1 -> Loading components 2024-10-16 15:29:19.441 - Thread: 1 -> Loading configuration 2024-10-16 15:29:19.442 - Thread: 1 -> Loading container types 2024-10-16 15:29:19.445 - Thread: 1 -> Loading Contract Types 2024-10-16 15:29:19.448 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:29:19.448 - Thread: 1 -> Loading block positions 2024-10-16 15:29:19.451 - Thread: 1 -> Loading curve definitions 2024-10-16 15:29:19.452 - Thread: 1 -> Loading debris 2024-10-16 15:29:19.453 - Thread: 1 -> Loading environment items entries 2024-10-16 15:29:19.453 - Thread: 1 -> Loading decal global definitions 2024-10-16 15:29:19.453 - Thread: 1 -> Loading decal definitions 2024-10-16 15:29:19.454 - Thread: 1 -> Loading decal definitions 2024-10-16 15:29:19.454 - Thread: 1 -> Loading drone behaviors 2024-10-16 15:29:19.456 - Thread: 1 -> Loading edges 2024-10-16 15:29:19.456 - Thread: 1 -> Loading emissive color definitions 2024-10-16 15:29:19.458 - Thread: 1 -> Loading emissive color default states 2024-10-16 15:29:19.461 - Thread: 1 -> Loading animations 2024-10-16 15:29:19.461 - Thread: 1 -> Loading entity components 2024-10-16 15:29:19.474 - Thread: 1 -> Loading component containers 2024-10-16 15:29:19.482 - Thread: 1 -> Loading environment items entries 2024-10-16 15:29:19.483 - Thread: 1 -> Loading Faction Names 2024-10-16 15:29:19.483 - Thread: 1 -> Loading factions 2024-10-16 15:29:19.486 - Thread: 1 -> Loading flare definitions 2024-10-16 15:29:19.486 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:29:19.493 - Thread: 1 -> Loading gas property definitions 2024-10-16 15:29:19.493 - Thread: 1 -> Loading event definitions 2024-10-16 15:29:19.494 - Thread: 1 -> Loading physical items 2024-10-16 15:29:19.512 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:29:19.513 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:29:19.513 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:29:19.513 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:29:19.513 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:29:19.513 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:29:19.513 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:29:19.513 - Thread: 1 -> Loading planet definition 2024-10-16 15:29:19.518 - Thread: 1 -> Loading physical items 2024-10-16 15:29:19.519 - Thread: 1 -> Loading physical items 2024-10-16 15:29:19.520 - Thread: 1 -> Loading physical material properties 2024-10-16 15:29:19.524 - Thread: 1 -> Loading pirate antennas 2024-10-16 15:29:19.525 - Thread: 1 -> Loading Quick starts 2024-10-16 15:29:19.525 - Thread: 1 -> Loading research blocks definitions 2024-10-16 15:29:19.526 - Thread: 1 -> Loading research groups definitions 2024-10-16 15:29:19.526 - Thread: 1 -> Loading resource distribution groups 2024-10-16 15:29:19.527 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:29:19.527 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:29:19.527 - Thread: 1 -> Loading ship sound groups 2024-10-16 15:29:19.535 - Thread: 1 -> Loading ship sound groups 2024-10-16 15:29:19.535 - Thread: 1 -> Loading sound categories 2024-10-16 15:29:19.536 - Thread: 1 -> Loading stat definitions 2024-10-16 15:29:19.536 - Thread: 1 -> Loading stories definition 2024-10-16 15:29:19.537 - Thread: 1 -> Loading Story Categories definition 2024-10-16 15:29:19.537 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:29:19.538 - Thread: 1 -> Loading grid creators 2024-10-16 15:29:19.539 - Thread: 1 -> Loading transparent material properties 2024-10-16 15:29:19.540 - Thread: 1 -> Loading planet definition 2024-10-16 15:29:19.540 - Thread: 1 -> Loading voxel map storage definitions 2024-10-16 15:29:19.541 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:29:19.542 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:29:19.542 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:29:19.542 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:29:19.542 - Thread: 1 -> Loading Weather Effects 2024-10-16 15:29:19.545 - Thread: 1 -> Audio effects definitions 2024-10-16 15:29:19.546 - Thread: 1 -> Loading environment items definitions 2024-10-16 15:29:19.550 - Thread: 1 -> Loading environment items definitions 2024-10-16 15:29:19.550 - Thread: 1 -> Loading physical material properties 2024-10-16 15:29:19.553 - Thread: 1 -> Loading particle effect definitions 2024-10-16 15:29:19.616 - Thread: 1 -> Loading particle effect definitions 2024-10-16 15:29:19.617 - Thread: 1 -> Loading environment item definitions 2024-10-16 15:29:19.619 - Thread: 1 -> Loading weapon definitions 2024-10-16 15:29:19.628 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.665 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.671 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.671 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.671 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.672 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.672 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.672 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.674 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.685 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.689 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.690 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.690 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.693 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.694 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.694 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.695 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.695 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.696 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.697 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.697 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.699 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.700 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.700 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.701 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.702 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.703 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.705 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.711 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.711 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.712 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.712 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.713 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.714 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.715 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.716 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.718 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.720 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.721 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.722 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.723 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.723 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.726 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.726 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.728 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.729 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.731 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.731 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.733 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.733 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.734 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.736 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.739 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.740 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.741 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.742 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.744 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.744 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.746 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.746 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.750 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.750 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.752 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.752 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.754 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.754 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.756 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.756 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.761 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.762 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.763 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.765 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.766 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.767 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.769 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.771 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.773 - Thread: 1 -> Loading cube blocks 2024-10-16 15:29:19.773 - Thread: 1 -> Created block definitions 2024-10-16 15:29:19.776 - Thread: 1 -> Loading block variant groups 2024-10-16 15:29:19.788 - Thread: 1 -> Loading asteroid generators 2024-10-16 15:29:19.789 - Thread: 1 -> Loading drop containers 2024-10-16 15:29:19.790 - Thread: 1 -> Loading radial menu definitions 2024-10-16 15:29:19.802 - Thread: 1 -> Loading respawn ships 2024-10-16 15:29:19.803 - Thread: 1 -> Loading spawn groups 2024-10-16 15:29:19.806 - Thread: 1 -> Loading spawn groups 2024-10-16 15:29:19.806 - Thread: 1 -> Loading spawn groups 2024-10-16 15:29:19.807 - Thread: 1 -> Loading spawn groups 2024-10-16 15:29:19.808 - Thread: 1 -> Loading spawn groups 2024-10-16 15:29:19.808 - Thread: 1 -> Loading spawn groups 2024-10-16 15:29:19.808 - Thread: 1 -> Loading wheel speeds 2024-10-16 15:29:19.847 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 15:29:19.868 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 15:29:19.868 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:29:19.896 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:29:20.121 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:29:20.157 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-16 15:29:20.170 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:29:20.177 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-10-16 15:29:20.178 - Thread: 15 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-10-16 15:29:20.216 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:29:20.216 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:29:20.217 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:29:20.232 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:29:20.432 - Thread: 73 -> External debugger: listening... 2024-10-16 15:29:20.641 - Thread: 1 -> MyLights.LoadData() - START 2024-10-16 15:29:20.642 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-16 15:29:20.643 - Thread: 1 -> MyLights.LoadData() - END 2024-10-16 15:29:20.643 - Thread: 1 -> Info: MyLights initialized. 2024-10-16 15:29:20.643 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-16 15:29:20.647 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-16 15:29:20.685 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-16 15:29:20.685 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-16 15:29:20.702 - Thread: 1 -> Loading Procedural World Generator 2024-10-16 15:29:20.703 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-16 15:29:20.750 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-16 15:29:20.984 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-10-16 15:29:20.984 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-10-16 15:29:20.984 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-10-16 15:29:20.984 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-10-16 15:29:20.984 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2024-10-16 15:29:20.984 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2024-10-16 15:29:20.985 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-10-16 15:29:20.985 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2024-10-16 15:29:20.985 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2024-10-16 15:29:20.985 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2024-10-16 15:29:23.131 - Thread: 20 -> Initialized large grid EarthEasyStation 13739 PCU 2024-10-16 15:29:23.131 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-10-16 15:29:23.131 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2024-10-16 15:29:23.134 - Thread: 18 -> Info: Planet generator name: Mars 2024-10-16 15:29:23.135 - Thread: 18 -> Info: Planet storage name: Mars-1323953731d120000 2024-10-16 15:29:23.274 - Thread: 17 -> Info: Planet generator name: Titan 2024-10-16 15:29:23.274 - Thread: 17 -> Info: Planet storage name: Titan-813248659d19000 2024-10-16 15:29:23.418 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-10-16 15:29:23.418 - Thread: 16 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-10-16 15:29:23.620 - Thread: 14 -> Info: Planet generator name: Moon 2024-10-16 15:29:23.620 - Thread: 14 -> Info: Planet storage name: Moon-1321135827d19000 2024-10-16 15:29:23.768 - Thread: 15 -> Info: Planet generator name: Alien 2024-10-16 15:29:23.768 - Thread: 15 -> Info: Planet storage name: Alien-1494130250d120000 2024-10-16 15:29:24.259 - Thread: 19 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:29:25.217 - Thread: 16 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-16 15:29:25.219 - Thread: 21 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-16 15:29:25.428 - Thread: 20 -> Info: Planet generator name: Europa 2024-10-16 15:29:25.428 - Thread: 20 -> Info: Planet storage name: Europa-374791280d19000 2024-10-16 15:29:25.435 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-16 15:29:25.539 - Thread: 1 -> Entities loaded & initialized 2024-10-16 15:29:25.657 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-10-16 15:29:25.676 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-16 15:29:25.676 - Thread: 1 -> Name = Earth Planet 2024-10-16 15-29 2024-10-16 15:29:25.676 - Thread: 1 -> Description = 2024-10-16 15:29:25.676 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2024-10-16 15:29:25.676 - Thread: 1 -> Password = 2024-10-16 15:29:25.676 - Thread: 1 -> CurrentPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-16 15:29:25.676 - Thread: 1 -> WorkshopId = 2024-10-16 15:29:25.676 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-16 15:29:25.676 - Thread: 1 -> ThumbPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2024-10-16 15:29:25.681 - Thread: 1 -> Settings: 2024-10-16 15:29:25.681 - Thread: 1 -> GameMode = Survival 2024-10-16 15:29:25.681 - Thread: 1 -> MaxPlayers = 1 2024-10-16 15:29:25.681 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-16 15:29:25.681 - Thread: 1 -> TotalPCU = 100000 2024-10-16 15:29:25.681 - Thread: 1 -> PiratePCU = 25000 2024-10-16 15:29:25.681 - Thread: 1 -> AutoHealing = True 2024-10-16 15:29:25.681 - Thread: 1 -> WeaponsEnabled = True 2024-10-16 15:29:25.681 - Thread: 1 -> ThrusterDamage = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnableSpectator = False 2024-10-16 15:29:25.681 - Thread: 1 -> EnableCopyPaste = False 2024-10-16 15:29:25.681 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-16 15:29:25.681 - Thread: 1 -> MaxGridSize = 0 2024-10-16 15:29:25.681 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-16 15:29:25.681 - Thread: 1 -> CargoShipsEnabled = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-16 15:29:25.681 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-16 15:29:25.681 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-16 15:29:25.681 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-16 15:29:25.681 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-16 15:29:25.681 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-16 15:29:25.681 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-16 15:29:25.681 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-16 15:29:25.681 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-16 15:29:25.681 - Thread: 1 -> ClientCanSave = False 2024-10-16 15:29:25.681 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-16 15:29:25.681 - Thread: 1 -> PermanentDeath = False 2024-10-16 15:29:25.681 - Thread: 1 -> DestructibleBlocks = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnableScripts = False 2024-10-16 15:29:25.681 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-16 15:29:25.681 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-16 15:29:25.681 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-16 15:29:25.681 - Thread: 1 -> EncounterDensity = 0.35 2024-10-16 15:29:25.681 - Thread: 1 -> ProceduralSeed = 0 2024-10-16 15:29:25.681 - Thread: 1 -> DestructibleBlocks = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnableIngameScripts = False 2024-10-16 15:29:25.681 - Thread: 1 -> ViewDistance = 15000 2024-10-16 15:29:25.681 - Thread: 1 -> Voxel destruction = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-16 15:29:25.681 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-16 15:29:25.681 - Thread: 1 -> EnableContainerDrops = True 2024-10-16 15:29:25.681 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-16 15:29:25.681 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-16 15:29:25.681 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-16 15:29:25.681 - Thread: 1 -> EnableSubgridDamage = False 2024-10-16 15:29:25.681 - Thread: 1 -> SyncDistance = 3000 2024-10-16 15:29:25.681 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-16 15:29:25.681 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-16 15:29:25.681 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-16 15:29:25.681 - Thread: 1 -> MaxPlanets = 99 2024-10-16 15:29:25.681 - Thread: 1 -> MaxBackupSaves = 5 2024-10-16 15:29:25.681 - Thread: 1 -> MaxFactionsCount = 0 2024-10-16 15:29:25.681 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-16 15:29:25.681 - Thread: 1 -> RespawnShipDelete = False 2024-10-16 15:29:25.681 - Thread: 1 -> WorldSizeKm = 0 2024-10-16 15:29:25.681 - Thread: 1 -> ResetOwnership = False 2024-10-16 15:29:25.681 - Thread: 1 -> RealisticSound = False 2024-10-16 15:29:25.681 - Thread: 1 -> EnableSaving = True 2024-10-16 15:29:25.681 - Thread: 1 -> InfiniteAmmo = False 2024-10-16 15:29:25.681 - Thread: 1 -> EnableToolShake = True 2024-10-16 15:29:25.681 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-16 15:29:25.681 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-16 15:29:25.681 - Thread: 1 -> UseConsolePCU = False 2024-10-16 15:29:25.681 - Thread: 1 -> PredefinedAsteroids = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-16 15:29:25.681 - Thread: 1 -> FamilySharing = True 2024-10-16 15:29:25.681 - Thread: 1 -> EnablePcuTrading = True 2024-10-16 15:29:25.681 - Thread: 1 -> SuppressedWarnings = 2024-10-16 15:29:25.681 - Thread: 1 -> SimplifiedSimulation = False 2024-10-16 15:29:25.681 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-16 15:29:25.681 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-16 15:29:25.681 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-16 15:29:25.681 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-16 15:29:25.681 - Thread: 1 -> TradeFactionsCount = 10 2024-10-16 15:29:25.681 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-16 15:29:25.682 - Thread: 1 -> WeatherSystem = True 2024-10-16 15:29:25.682 - Thread: 1 -> WeatherLightingDamage = False 2024-10-16 15:29:25.682 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-16 15:29:25.682 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-16 15:29:25.682 - Thread: 1 -> EnableEconomy = False 2024-10-16 15:29:25.682 - Thread: 1 -> EnableBountyContracts = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableSupergridding = False 2024-10-16 15:29:25.682 - Thread: 1 -> EnableAutorespawn = True 2024-10-16 15:29:25.682 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-10-16 15:29:25.682 - Thread: 1 -> EnableGoodBotHints = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableResearch = True 2024-10-16 15:29:25.682 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-16 15:29:25.682 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-16 15:29:25.682 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-16 15:29:25.682 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-16 15:29:25.682 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-16 15:29:25.682 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-16 15:29:25.682 - Thread: 1 -> OptimalGridCount = 0 2024-10-16 15:29:25.682 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-16 15:29:25.682 - Thread: 1 -> BlockCountThreshold = 20 2024-10-16 15:29:25.682 - Thread: 1 -> TrashFlagsValue = 1562 2024-10-16 15:29:25.682 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-16 15:29:25.682 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-16 15:29:25.682 - Thread: 1 -> EnableVoxelHand = True 2024-10-16 15:29:25.682 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableScripterRole = False 2024-10-16 15:29:25.682 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-16 15:29:25.682 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-16 15:29:25.682 - Thread: 1 -> EnableSpiders = False 2024-10-16 15:29:25.682 - Thread: 1 -> EnableWolfs = False 2024-10-16 15:29:25.682 - Thread: 1 -> TotalBotLimit = 32 2024-10-16 15:29:25.682 - Thread: 1 -> EnableDrones = True 2024-10-16 15:29:25.682 - Thread: 1 -> MaxDrones = 5 2024-10-16 15:29:25.682 - Thread: 1 -> StartInRespawnScreen = False 2024-10-16 15:29:25.682 - Thread: 1 -> SpawnWithTools = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableJetpack = True 2024-10-16 15:29:25.682 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-16 15:29:25.682 - Thread: 1 -> PhysicsIterations = 8 2024-10-16 15:29:25.682 - Thread: 1 -> CanJoinRunning = False 2024-10-16 15:29:25.682 - Thread: 1 -> Scenario = False 2024-10-16 15:29:25.682 - Thread: 1 -> ScenarioEditMode = False 2024-10-16 15:29:25.682 - Thread: 1 -> EnableRespawnShips = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableSunRotation = True 2024-10-16 15:29:25.682 - Thread: 1 -> StationVoxelSupport = False 2024-10-16 15:29:25.682 - Thread: 1 -> EnableConvertToStation = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableEncounters = True 2024-10-16 15:29:25.682 - Thread: 1 -> Enable3rdPersonView = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnableOxygen = True 2024-10-16 15:29:25.682 - Thread: 1 -> ExperimentalMode = False 2024-10-16 15:29:25.682 - Thread: 1 -> ExperimentalModeReason = 0 2024-10-16 15:29:25.682 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-16 15:29:25.682 - Thread: 1 -> EnableRecoil = True 2024-10-16 15:29:25.682 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-16 15:29:25.682 - Thread: 1 -> MaxCargoBags = 100 2024-10-16 15:29:25.682 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-16 15:29:25.682 - Thread: 1 -> ScrapEnabled = True 2024-10-16 15:29:25.682 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-16 15:29:25.682 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-16 15:29:26.478 - Thread: 1 -> Analytics ids for user ([007...016]): User = (75c1d99b-c425-1e99-8961-1aa11619633e) Session = (3cb7c2d9-d801-49e5-af82-dbc4df401dc7). 2024-10-16 15:29:26.485 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-16 15:29:26.520 - Thread: 1 -> Session loaded 2024-10-16 15:29:26.520 - Thread: 1 -> RunLoadingAction - END 2024-10-16 15:29:26.530 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-16 15:29:26.531 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-16 15:29:26.531 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-16 15:29:26.531 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-16 15:29:26.531 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-16 15:29:26.545 - Thread: 1 -> Updating continues. 2024-10-16 15:29:26.554 - Thread: 23 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:29:26.586 - Thread: 1 -> GC Memory: 1823.199 / 1823.199 MB 2024-10-16 15:29:26.604 - Thread: 23 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:29:26.614 - Thread: 23 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:29:26.660 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:29:26.999 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:29:27.190 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:29:27.191 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:29:27.192 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:29:27.198 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:29:28.281 - Thread: 1 -> Loading duration: 9.9078556 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2024-10-16 15:29:29.088 - Thread: 21 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2024-10-16 15:29:29.105 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:29.106 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:29.115 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-16 15:29:34.792 - Thread: 1 -> Saving world - START 2024-10-16 15:29:34.792 - Thread: 1 -> Making world state snapshot. 2024-10-16 15:29:34.793 - Thread: 1 -> Before snapshot.: GC Memory: 5,031 B 2024-10-16 15:29:34.872 - Thread: 1 -> After snapshot.: GC Memory: 5,035 B 2024-10-16 15:29:34.878 - Thread: 1 -> Directory cleanup: GC Memory: 5,035 B 2024-10-16 15:29:34.878 - Thread: 1 -> Saving world - END 2024-10-16 15:29:34.889 - Thread: 14 -> Session snapshot save - START 2024-10-16 15:29:34.890 - Thread: 14 -> Checking file access for files in target dir. 2024-10-16 15:29:35.060 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:35.060 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:35.063 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:35.985 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-29\.new\Sandbox_config.sbc 2024-10-16 15:29:36.054 - Thread: 14 -> Session snapshot save - END 2024-10-16 15:29:37.024 - Thread: 1 -> Updating stopped. 2024-10-16 15:29:37.040 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 15:29:37.306 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:37.306 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:37.310 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:38.340 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-16 15:29:40.780 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-16 15:29:44.624 - Thread: 1 -> GUI Stats: Update 5.31881699999998, Draw 0.144427777777778 2024-10-16 15:29:44.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:29:44.651 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,7.876904,45.31066,1,0,5059.747,12459.37,24495,86251,10,12.01409,33.95161,0,11680,8.333257,0,16.66667,1.001165,2.829275,100,7704294884,5059.747,0,0,-1 2024-10-16 15:29:44.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:29:44.652 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,862,140,517,752,96,655,7347,4157,0,0,191,4910,0,1894,56,0,63,28,288,48,0,13,1717,758,360,6,20,0,0,0,0 2024-10-16 15:29:47.309 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:47.309 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:47.310 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:47.523 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:47.523 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:49.206 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-10-16 15:29:52.676 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:29:52.676 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:29:52.677 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:29:52.906 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:52.906 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:53.873 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:53.873 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:54.358 - Thread: 1 -> Updating continues. 2024-10-16 15:29:54.590 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:29:54.590 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:29:56.591 - Thread: 1 -> GC Memory: 5057.878 / 5057.878 MB 2024-10-16 15:30:01.843 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-10-16 15:30:04.056 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:30:04.057 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:30:14.742 - Thread: 1 -> GUI Stats: Update 1.09660577777778, Draw 0.214495111111111 2024-10-16 15:30:26.592 - Thread: 1 -> GC Memory: 5107.313 / 5107.313 MB 2024-10-16 15:30:44.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:30:44.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:30:44.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:30:44.671 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:30:44.672 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:30:44.743 - Thread: 1 -> GUI Stats: Update 1.10574283333333, Draw 0.281206166666667 2024-10-16 15:30:44.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:30:44.774 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,32.29995,66.4475,1,0,5120.507,13439.68,24517,86229,11,24.6422,35.21721,0.009903776,11652,9.07489,0,16.66667,2.236253,3.195923,100,8399768236,5120.507,0,0,-1 2024-10-16 15:30:44.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:30:44.774 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1171,1410,96,655,8010,4151,0,0,191,5561,0,1901,56,0,74,28,288,51,0,1,1717,758,360,6,20,0,0,0,0 2024-10-16 15:30:49.826 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:30:49.837 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-16 15:30:50.090 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:30:50.091 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:30:55.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:30:55.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:30:55.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:30:55.449 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:30:55.457 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:30:56.609 - Thread: 1 -> GC Memory: 5127.281 / 5127.281 MB 2024-10-16 15:30:59.825 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:30:59.828 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-16 15:31:00.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:31:00.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:31:03.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:31:03.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:31:03.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:31:03.951 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:31:03.957 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:31:09.524 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:31:09.524 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:31:09.825 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:31:09.829 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-16 15:31:14.743 - Thread: 1 -> GUI Stats: Update 1.13557994444445, Draw 0.219888888888889 2024-10-16 15:31:19.825 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:31:19.829 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-16 15:31:19.829 - Thread: 1 -> Next activation in 00:30:12.8738558 2024-10-16 15:31:26.609 - Thread: 1 -> GC Memory: 1816.385 / 1816.385 MB 2024-10-16 15:31:29.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:31:30.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:31:30.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:31:31.406 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-10-16 15:31:44.240 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:31:44.240 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:31:44.909 - Thread: 1 -> GUI Stats: Update 1.154241, Draw 0.291625444444445 2024-10-16 15:31:44.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:31:44.957 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,14.55787,60.21594,1,0,1811.883,12280.59,24907,85839,11,14.80258,32.44199,0.009430252,12912,8.333247,0,16.66667,1.233536,2.703471,100,8401819942,1811.883,0,0,-1 2024-10-16 15:31:44.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:31:44.957 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1171,1409,96,655,8012,4154,0,0,191,5563,0,1902,56,0,74,28,288,50,0,2,1717,758,360,6,20,0,0,0,0 2024-10-16 15:31:47.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:31:47.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:31:47.791 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:31:47.803 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:31:47.806 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:31:52.274 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:31:52.274 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:31:56.626 - Thread: 1 -> GC Memory: 1828.427 / 1828.427 MB 2024-10-16 15:32:14.909 - Thread: 1 -> GUI Stats: Update 1.11131472222222, Draw 0.226158722222222 2024-10-16 15:32:26.642 - Thread: 1 -> GC Memory: 1847.527 / 1847.527 MB 2024-10-16 15:32:44.909 - Thread: 1 -> GUI Stats: Update 1.10243766666667, Draw 0.191537055555555 2024-10-16 15:32:44.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:32:44.974 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,13.66071,26.91886,1,0,1847.16,12253.23,24907,85839,11,9.217655,32.5428,0.009042017,12918,8.333261,0,16.66667,0.7681313,2.711877,100,8403724558,1847.16,0,0,-1 2024-10-16 15:32:44.974 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:32:44.974 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1171,1409,96,655,8014,4156,0,0,194,5566,0,1929,28,0,74,28,288,50,0,2,1717,758,360,6,20,0,0,0,0 2024-10-16 15:32:56.642 - Thread: 1 -> GC Memory: 1846.856 / 1846.856 MB 2024-10-16 15:33:14.908 - Thread: 1 -> GUI Stats: Update 0.608586666666662, Draw 0.185952222222223 2024-10-16 15:33:26.658 - Thread: 1 -> GC Memory: 1847.464 / 1847.464 MB 2024-10-16 15:33:34.324 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 15:33:44.908 - Thread: 1 -> GUI Stats: Update 0.0243520555555555, Draw 0.211449 2024-10-16 15:33:44.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:33:44.992 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,6.235764,28.92723,1,0,1854.138,12255.08,24907,85839,11,9.465153,33.09497,0.01145697,13311,8.34401,0,16.66667,0.7897733,2.761448,100,8403724558,1854.138,0,0,-1 2024-10-16 15:33:44.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:33:44.992 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1171,1409,96,655,8014,4156,0,0,194,5566,0,1929,28,0,74,28,288,50,0,2,1717,758,360,6,20,0,0,0,0 2024-10-16 15:33:56.658 - Thread: 1 -> GC Memory: 1848.053 / 1848.053 MB 2024-10-16 15:34:14.910 - Thread: 1 -> GUI Stats: Update 0.240208722222222, Draw 0.242159611111111 2024-10-16 15:34:18.576 - Thread: 1 -> Autosave initiated 2024-10-16 15:34:18.576 - Thread: 1 -> Character state: True 2024-10-16 15:34:18.576 - Thread: 1 -> IsServer: True 2024-10-16 15:34:18.576 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-16 15:34:18.576 - Thread: 1 -> Autosave 2024-10-16 15:34:18.576 - Thread: 1 -> Saving world - START 2024-10-16 15:34:18.576 - Thread: 1 -> Making world state snapshot. 2024-10-16 15:34:18.576 - Thread: 1 -> Before snapshot.: GC Memory: 1,600 B 2024-10-16 15:34:18.581 - Thread: 1 -> After snapshot.: GC Memory: 1,603 B 2024-10-16 15:34:18.584 - Thread: 1 -> Directory cleanup: GC Memory: 1,603 B 2024-10-16 15:34:18.584 - Thread: 1 -> Saving world - END 2024-10-16 15:34:18.594 - Thread: 14 -> Session snapshot save - START 2024-10-16 15:34:18.595 - Thread: 14 -> Checking file access for files in target dir. 2024-10-16 15:34:19.355 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-29\.new\Sandbox_config.sbc 2024-10-16 15:34:19.409 - Thread: 14 -> Session snapshot save - END 2024-10-16 15:34:20.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:34:20.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:34:20.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:34:20.365 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:34:20.374 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:34:21.374 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:34:21.374 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:34:21.824 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:34:22.890 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:34:22.891 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:34:26.660 - Thread: 1 -> GC Memory: 1630.052 / 1630.052 MB 2024-10-16 15:34:33.876 - Thread: 1 -> DoDisconnects - 24 0 23 2024-10-16 15:34:35.657 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:34:37.440 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:34:37.441 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:34:38.557 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:34:39.907 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:34:39.908 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:34:41.390 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:34:42.606 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:34:42.607 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:34:44.910 - Thread: 1 -> GUI Stats: Update 0.863844833333333, Draw 0.270399888888888 2024-10-16 15:34:45.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:34:45.007 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.11814,56.84589,1,0,1638.838,12258.32,24907,85839,11,15.45113,34.87747,0.008353378,13400,8.333261,0,16.66667,1.287583,2.906431,100,8404332052,1638.838,0,0,-1 2024-10-16 15:34:45.007 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:34:45.007 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1171,1410,96,655,8014,4155,0,0,191,5566,0,1932,28,0,74,28,288,51,0,2,1717,758,360,6,20,0,0,0,0 2024-10-16 15:34:45.440 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:34:46.924 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:34:46.924 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:34:52.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:34:52.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:34:52.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:34:52.750 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:34:52.757 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:34:56.675 - Thread: 1 -> GC Memory: 1643.219 / 1643.219 MB 2024-10-16 15:35:05.824 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:35:05.824 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:35:14.909 - Thread: 1 -> GUI Stats: Update 0.88591661111111, Draw 0.248316166666667 2024-10-16 15:35:17.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:35:26.676 - Thread: 1 -> GC Memory: 1658.387 / 1658.387 MB 2024-10-16 15:35:28.557 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-10-16 15:35:30.340 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-10-16 15:35:30.341 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-10-16 15:35:44.909 - Thread: 1 -> GUI Stats: Update 0.848087666666666, Draw 0.162073722222222 2024-10-16 15:35:45.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:35:45.024 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.73845,53.98714,1,0,1601.169,12322.81,25009,85737,11,14.55671,34.23304,0.00777877,13456,8.333241,0,16.66667,1.213045,2.852722,100,8467682276,1601.169,0,0,-1 2024-10-16 15:35:45.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:35:45.024 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1171,1409,96,655,8075,4217,0,0,222,5626,0,1932,56,0,74,28,288,50,0,3,1717,758,360,6,20,0,0,0,0 2024-10-16 15:35:49.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:35:49.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:35:53.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:35:56.676 - Thread: 1 -> GC Memory: 1602.801 / 1602.801 MB 2024-10-16 15:36:14.909 - Thread: 1 -> GUI Stats: Update 1.1524785, Draw 0.161816611111111 2024-10-16 15:36:23.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:36:23.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:36:26.692 - Thread: 1 -> GC Memory: 1601.481 / 1601.481 MB 2024-10-16 15:36:37.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:36:44.909 - Thread: 1 -> GUI Stats: Update 1.14406061111111, Draw 0.192189333333333 2024-10-16 15:36:45.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:36:45.041 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,7.918831,59.05489,1,0,1752.62,12417.79,25009,85737,11,16.66416,33.7982,0.006680554,13426,8.33325,0,16.66667,1.388666,2.816489,100,8537353106,1752.62,0,0,-1 2024-10-16 15:36:45.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:36:45.041 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,863,140,1173,1413,96,655,8141,4280,0,0,191,5693,0,2055,28,0,74,28,288,52,0,3,1717,758,360,6,20,0,0,0,0 2024-10-16 15:36:56.708 - Thread: 1 -> GC Memory: 1755.034 / 1755.034 MB 2024-10-16 15:37:14.908 - Thread: 1 -> GUI Stats: Update 0.0787902777777778, Draw 0.1525915 2024-10-16 15:37:26.709 - Thread: 1 -> GC Memory: 1763.969 / 1763.969 MB 2024-10-16 15:37:31.091 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-10-16 15:37:34.074 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-10-16 15:37:34.075 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-10-16 15:37:44.909 - Thread: 1 -> GUI Stats: Update 0.839078611111111, Draw 0.142714166666666 2024-10-16 15:37:45.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:37:45.058 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,12.68543,48.59375,1,0,1770.886,12418.29,25009,85737,11,14.0313,33.38603,0.008688935,13286,8.333255,0,16.66667,1.169264,2.782143,100,8539199570,1770.886,0,0,-1 2024-10-16 15:37:45.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:37:45.058 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,863,140,1173,1413,96,655,8143,4281,0,0,191,5694,0,2055,28,0,74,28,288,52,0,5,1717,758,360,6,20,0,0,0,0 2024-10-16 15:37:48.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:37:48.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:37:56.725 - Thread: 1 -> GC Memory: 1775.587 / 1775.587 MB 2024-10-16 15:38:11.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:38:14.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:38:14.025 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:38:14.495 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-16 15:38:14.514 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-16 15:38:14.519 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-16 15:38:14.519 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-10-16 15:38:14.534 - Thread: 1 -> Exiting.. 2024-10-16 15:38:14.539 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 15:38:14.540 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-16 15:38:14.540 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-16 15:38:14.543 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-16 15:38:14.543 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-16 15:38:14.544 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-16 15:38:15.172 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-16 15:38:15.173 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-16 15:38:15.174 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-16 15:38:15.175 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-16 15:38:15.175 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-16 15:38:15.176 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-16 15:38:15.176 - Thread: 1 -> MySession::Unload START 2024-10-16 15:38:15.176 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-16 15:38:15.176 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-16 15:38:15.176 - Thread: 1 -> IsServer: True 2024-10-16 15:38:15.177 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 15:38:15.192 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 15:38:15.192 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:38:15.233 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:38:15.349 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:38:15.352 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:38:15.352 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:38:15.355 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:38:15.365 - Thread: 1 -> Unloading Procedural World Generator 2024-10-16 15:38:15.509 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-16 15:38:15.522 - Thread: 1 -> Network readers disposed 2024-10-16 15:38:15.522 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-16 15:38:15.725 - Thread: 1 -> Loading sound definitions 2024-10-16 15:38:15.725 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:38:15.725 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:38:15.756 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:38:15.756 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-16 15:38:15.756 - Thread: 1 -> Loading Quick starts 2024-10-16 15:38:15.756 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:38:15.756 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:38:15.756 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-16 15:38:15.756 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-16 15:38:16.017 - Thread: 1 -> MySession::Unload END 2024-10-16 15:38:16.020 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-10-16 15:38:16.021 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 15:38:16.031 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 15:38:16.034 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-10-16 15:38:16.036 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 15:38:16.036 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 15:38:16.216 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 33757424 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 50536752 computed total 50536752 reported total Heap usage: 1854800 ( 5%) unused in thread local freelists 29751648 (88%) unused in main heap 2150976 ( 6%) used in main heap ------- 33757424 allocated by heap Peak usage: 28929152 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-10-16 15:38:16.711 - Thread: 73 -> External debugger: interrupted. 2024-10-16 15:38:16.716 - Thread: 1 -> Steam closed 2024-10-16 15:38:16.723 - Thread: 1 -> Log Closed