2024-10-16 15:47:54.053 - Thread: 1 -> Log Started 2024-10-16 15:47:54.053 - Thread: 1 -> Timezone (local - UTC): 1h 2024-10-16 15:47:54.053 - Thread: 1 -> App Version: 01_205_023 2024-10-16 15:47:54.093 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-10-16 15:47:54.094 - Thread: 1 -> Branch / Sandbox: SVN 2024-10-16 15:47:54.094 - Thread: 1 -> Client Build Number: 1 2024-10-16 15:47:54.094 - Thread: 1 -> Server Build Number: 1 2024-10-16 15:47:54.094 - Thread: 1 -> Environment.ProcessorCount: 28 2024-10-16 15:47:54.248 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-10-16 15:47:54.248 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-10-16 15:47:54.248 - Thread: 1 -> Environment.Is64BitProcess: True 2024-10-16 15:47:54.248 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-10-16 15:47:54.248 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9277.0 2024-10-16 15:47:54.248 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 15:47:54.256 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-14700K 2024-10-16 15:47:54.256 - Thread: 1 -> Default Culture: 2024-10-16 15:47:54.256 - Thread: 1 -> Default UI Culture: 2024-10-16 15:47:54.259 - Thread: 1 -> MyConfig.Load() - START 2024-10-16 15:47:54.262 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:47:54.957 - Thread: 1 -> NewNewGameScreen: False 2024-10-16 15:47:54.957 - Thread: 1 -> EnableDamageEffects: True 2024-10-16 15:47:54.957 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-10-16 15:47:54.957 - Thread: 1 -> EnableReverb: False 2024-10-16 15:47:54.957 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-10-16 15:47:54.957 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-10-16 15:47:54.957 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-10-16 15:47:54.957 - Thread: 1 -> FirstTimeRun: False 2024-10-16 15:47:54.957 - Thread: 1 -> ExperimentalMode: False 2024-10-16 15:47:54.957 - Thread: 1 -> VideoAdapter: 0 2024-10-16 15:47:54.957 - Thread: 1 -> ScreenWidth: 2560 2024-10-16 15:47:54.957 - Thread: 1 -> ScreenHeight: 1440 2024-10-16 15:47:54.957 - Thread: 1 -> RefreshRate: 59998 2024-10-16 15:47:54.957 - Thread: 1 -> WindowMode: 1 2024-10-16 15:47:54.957 - Thread: 1 -> VerticalSync: 0 2024-10-16 15:47:54.957 - Thread: 1 -> FieldOfView: 70 2024-10-16 15:47:54.957 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 15:47:54.957 - Thread: 1 -> FlaresIntensity: 1 2024-10-16 15:47:54.957 - Thread: 1 -> TreeViewDistance: 2000 2024-10-16 15:47:54.957 - Thread: 1 -> GrassDensity: 3 2024-10-16 15:47:54.957 - Thread: 1 -> GrassDrawDistance: 1000 2024-10-16 15:47:54.957 - Thread: 1 -> AntialiasingMode: 1 2024-10-16 15:47:54.957 - Thread: 1 -> ShadowMapResolution: 2 2024-10-16 15:47:54.957 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-10-16 15:47:54.957 - Thread: 1 -> TextureQuality: 2 2024-10-16 15:47:54.957 - Thread: 1 -> VoxelTextureQuality: 2 2024-10-16 15:47:54.957 - Thread: 1 -> AnisotropicFiltering: 4 2024-10-16 15:47:54.957 - Thread: 1 -> ModelQuality: 2 2024-10-16 15:47:54.957 - Thread: 1 -> VoxelQuality: 2 2024-10-16 15:47:54.957 - Thread: 1 -> ShaderQuality: 2 2024-10-16 15:47:54.957 - Thread: 1 -> LightsQuality: 2 2024-10-16 15:47:54.957 - Thread: 1 -> LowMemSwitchToLow: 0 2024-10-16 15:47:54.957 - Thread: 1 -> FirstVTTimeRun: False 2024-10-16 15:47:54.957 - Thread: 1 -> LastBannerId: 96 2024-10-16 15:47:54.957 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-10-16 15:47:54.957 - Thread: 1 -> LastNewsPopupDate: 03/10/2024 00:00:00 2024-10-16 15:47:54.957 - Thread: 1 -> GDPRConsent: False 2024-10-16 15:47:54.957 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-10-16 15:47:54.957 - Thread: 1 -> QuickStartNotification: False 2024-10-16 15:47:54.957 - Thread: 1 -> SelectedScenarioCategory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-16 15:47:54.957 - Thread: 1 -> HudState: 1 2024-10-16 15:47:54.957 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-10-16 15:47:54.957 - Thread: 1 -> OnlyPSGames: False 2024-10-16 15:47:54.957 - Thread: 1 -> EnableTrading: True 2024-10-16 15:47:54.957 - Thread: 1 -> EnableSteamCloud: False 2024-10-16 15:47:54.957 - Thread: 1 -> Language: 0 2024-10-16 15:47:54.957 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-10-16 15:47:54.957 - Thread: 1 -> ControlsHints: True 2024-10-16 15:47:54.957 - Thread: 1 -> GoodBotHints: False 2024-10-16 15:47:54.957 - Thread: 1 -> RotationHints: True 2024-10-16 15:47:54.957 - Thread: 1 -> AreaInteraction: True 2024-10-16 15:47:54.957 - Thread: 1 -> BlueprintSharing: True 2024-10-16 15:47:54.957 - Thread: 1 -> MuteBroadcastControllers: False 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-10-16 15:47:54.957 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-10-16 15:47:54.957 - Thread: 1 -> ShowCrosshair2: 0 2024-10-16 15:47:54.957 - Thread: 1 -> IronSightSwitchState: 1 2024-10-16 15:47:54.957 - Thread: 1 -> SpriteMainViewportScale: 1 2024-10-16 15:47:54.957 - Thread: 1 -> UiTransparency: 1 2024-10-16 15:47:54.957 - Thread: 1 -> UiBkTransparency: 0.8 2024-10-16 15:47:54.957 - Thread: 1 -> HUDBkTransparency: 0.6 2024-10-16 15:47:54.957 - Thread: 1 -> GameVolume: 1 2024-10-16 15:47:54.957 - Thread: 1 -> Music_Volume: 0.0601836 2024-10-16 15:47:54.957 - Thread: 1 -> VoiceChatVolume: 5 2024-10-16 15:47:54.957 - Thread: 1 -> HudWarnings: True 2024-10-16 15:47:54.957 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-10-16 15:47:54.957 - Thread: 1 -> VoiceChat: True 2024-10-16 15:47:54.957 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-10-16 15:47:54.957 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-10-16 15:47:54.957 - Thread: 1 -> EnableDynamicMusic: True 2024-10-16 15:47:54.957 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-10-16 15:47:54.957 - Thread: 1 -> EnableDoppler: True 2024-10-16 15:47:54.957 - Thread: 1 -> MyConfig.Load() - END 2024-10-16 15:47:55.899 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-10-16 15:47:56.130 - Thread: 1 -> Reporting Postponed Events 2024-10-16 15:47:56.131 - Thread: 1 -> Reporting Postponed Events 2024-10-16 15:47:56.131 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-10-16 15:47:56.132 - Thread: 1 -> Found processor count: 20 2024-10-16 15:47:56.132 - Thread: 1 -> Using processor count: 16 2024-10-16 15:47:56.426 - Thread: 1 -> All detected adapters: 2024-10-16 15:47:56.429 - Thread: 1 -> NVIDIA GeForce RTX 4080 SUPER - VendorID=4318, SubsystemID=1360794722, DeviceID=9986 2024-10-16 15:47:56.429 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-10-16 15:47:57.842 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:47:57.843 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY1 2024-10-16 15:47:57.843 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:47:57.843 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:47:57.843 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:47:57.843 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:47:57.843 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:47:57.843 - Thread: 1 -> Adapter id = 0 2024-10-16 15:47:57.843 - Thread: 1 -> Supported = True 2024-10-16 15:47:57.843 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:47:57.843 - Thread: 1 -> Priority = 2 2024-10-16 15:47:57.843 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:47:57.843 - Thread: 1 -> Output is attached = True 2024-10-16 15:47:57.844 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:47:57.844 - Thread: 1 -> } 2024-10-16 15:47:57.844 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:47:57.844 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY1 2024-10-16 15:47:57.844 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:47:57.844 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:47:57.844 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:47:57.844 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:47:57.844 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:47:57.844 - Thread: 1 -> Adapter id = 0 2024-10-16 15:47:57.844 - Thread: 1 -> Supported = True 2024-10-16 15:47:57.844 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:47:57.844 - Thread: 1 -> Priority = 2 2024-10-16 15:47:57.844 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:47:57.844 - Thread: 1 -> Output is attached = True 2024-10-16 15:47:57.844 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:47:57.844 - Thread: 1 -> } 2024-10-16 15:47:57.844 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:47:57.845 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY2 2024-10-16 15:47:57.845 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:47:57.845 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:47:57.845 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:47:57.845 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:47:57.845 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:47:57.845 - Thread: 1 -> Adapter id = 0 2024-10-16 15:47:57.845 - Thread: 1 -> Supported = True 2024-10-16 15:47:57.845 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:47:57.845 - Thread: 1 -> Priority = 2 2024-10-16 15:47:57.845 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:47:57.845 - Thread: 1 -> Output is attached = True 2024-10-16 15:47:57.845 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:3840 Height:2160} 2024-10-16 15:47:57.845 - Thread: 1 -> } 2024-10-16 15:47:57.845 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:47:57.845 - Thread: 1 -> Name = NVIDIA GeForce RTX 4080 SUPER + DISPLAY2 2024-10-16 15:47:57.845 - Thread: 1 -> Description = dev id: 9986, mem: 16826499072, shared mem: 17044129792, Luid: 63712, rev: 161, subsys id: 1360794722, vendor id: 4318, feature_level 11.1: True 2024-10-16 15:47:57.845 - Thread: 1 -> Driver version = 32.0.15.6094 2024-10-16 15:47:57.845 - Thread: 1 -> Driver date = 20240814000000.000000-000 2024-10-16 15:47:57.845 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:47:57.845 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:47:57.845 - Thread: 1 -> Adapter id = 0 2024-10-16 15:47:57.845 - Thread: 1 -> Supported = True 2024-10-16 15:47:57.845 - Thread: 1 -> RAM = 16826499072 2024-10-16 15:47:57.845 - Thread: 1 -> Priority = 2 2024-10-16 15:47:57.845 - Thread: 1 -> Multithreaded rendering supported = True 2024-10-16 15:47:57.845 - Thread: 1 -> Output is attached = True 2024-10-16 15:47:57.845 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:3840 Height:2160} 2024-10-16 15:47:57.845 - Thread: 1 -> } 2024-10-16 15:47:57.845 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:47:57.845 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 15:47:57.845 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044129792, Luid: 73246, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 15:47:57.845 - Thread: 1 -> Driver version = 2024-10-16 15:47:57.845 - Thread: 1 -> Driver date = 2024-10-16 15:47:57.845 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:47:57.845 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:47:57.845 - Thread: 1 -> Adapter id = 1 2024-10-16 15:47:57.845 - Thread: 1 -> Supported = True 2024-10-16 15:47:57.845 - Thread: 1 -> RAM = 0 2024-10-16 15:47:57.845 - Thread: 1 -> Priority = 0 2024-10-16 15:47:57.845 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 15:47:57.845 - Thread: 1 -> Output is attached = False 2024-10-16 15:47:57.845 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:47:57.845 - Thread: 1 -> } 2024-10-16 15:47:57.845 - Thread: 1 -> AdapterInfo = { 2024-10-16 15:47:57.846 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-10-16 15:47:57.846 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044129792, Luid: 73246, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-10-16 15:47:57.846 - Thread: 1 -> Driver version = 2024-10-16 15:47:57.846 - Thread: 1 -> Driver date = 2024-10-16 15:47:57.846 - Thread: 1 -> DriverUpdateNecessary = False 2024-10-16 15:47:57.846 - Thread: 1 -> AftermathSupported = False 2024-10-16 15:47:57.846 - Thread: 1 -> Adapter id = 1 2024-10-16 15:47:57.846 - Thread: 1 -> Supported = True 2024-10-16 15:47:57.846 - Thread: 1 -> RAM = 0 2024-10-16 15:47:57.846 - Thread: 1 -> Priority = 0 2024-10-16 15:47:57.846 - Thread: 1 -> Multithreaded rendering supported = False 2024-10-16 15:47:57.846 - Thread: 1 -> Output is attached = False 2024-10-16 15:47:57.846 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-10-16 15:47:57.846 - Thread: 1 -> } 2024-10-16 15:47:57.848 - Thread: 1 -> Service.IsActive: True 2024-10-16 15:47:57.848 - Thread: 1 -> Service.IsOnline: True 2024-10-16 15:47:57.848 - Thread: 1 -> Service.OwnsGame: False 2024-10-16 15:47:57.848 - Thread: 1 -> Service.UserId: 76561197997161016 2024-10-16 15:47:57.848 - Thread: 1 -> Service.UserName: Cosmos 2024-10-16 15:47:57.848 - Thread: 1 -> Service.Branch: default 2024-10-16 15:47:57.848 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-10-16 15:47:57.848 - Thread: 1 -> Build version: 0.1.1.0 2024-10-16 15:47:57.861 - Thread: 1 -> MyScreenManager() 2024-10-16 15:47:57.890 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-10-16 15:47:57.890 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-10-16 15:47:57.892 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-10-16 15:47:57.892 - Thread: 38 -> CreateDeviceInternal - Create device 2024-10-16 15:47:58.012 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-10-16 15:47:58.108 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-10-16 15:47:58.108 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-10-16 15:48:00.971 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-10-16 15:48:00.972 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-10-16 15:48:00.972 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-10-16 15:48:07.956 - Thread: 1 -> Preallocate - START 2024-10-16 15:48:07.960 - Thread: 1 -> MySpaceWorldGenerator - START 2024-10-16 15:48:07.971 - Thread: 1 -> MySpaceWorldGenerator - END 2024-10-16 15:48:07.971 - Thread: 1 -> MySpaceBuildComponent - START 2024-10-16 15:48:07.971 - Thread: 1 -> MySpaceBuildComponent - END 2024-10-16 15:48:07.971 - Thread: 1 -> MyEntities - START 2024-10-16 15:48:07.987 - Thread: 1 -> MyEntities - END 2024-10-16 15:48:07.987 - Thread: 1 -> MyObjectBuilder_Base - START 2024-10-16 15:48:07.987 - Thread: 1 -> MyObjectBuilder_Base - END 2024-10-16 15:48:07.987 - Thread: 1 -> MyTransparentGeometry - START 2024-10-16 15:48:07.987 - Thread: 1 -> MyTransparentGeometry - END 2024-10-16 15:48:07.987 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-10-16 15:48:07.994 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-10-16 15:48:07.994 - Thread: 1 -> MyMath - START 2024-10-16 15:48:07.994 - Thread: 1 -> MyMath - END 2024-10-16 15:48:07.994 - Thread: 1 -> MySimpleObjectDraw - START 2024-10-16 15:48:07.994 - Thread: 1 -> MySimpleObjectDraw - END 2024-10-16 15:48:08.002 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-10-16 15:48:08.002 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-10-16 15:48:08.002 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-10-16 15:48:08.064 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-10-16 15:48:08.064 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-10-16 15:48:08.065 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-10-16 15:48:08.065 - Thread: 1 -> MySyncDestructions - START 2024-10-16 15:48:08.065 - Thread: 1 -> MySyncDestructions - END 2024-10-16 15:48:08.065 - Thread: 1 -> MySyncEntity - START 2024-10-16 15:48:08.065 - Thread: 1 -> MySyncEntity - END 2024-10-16 15:48:08.065 - Thread: 1 -> MyCommandCharacter - START 2024-10-16 15:48:08.066 - Thread: 1 -> MyCommandCharacter - END 2024-10-16 15:48:08.066 - Thread: 1 -> MyCommandConsole - START 2024-10-16 15:48:08.066 - Thread: 1 -> MyCommandConsole - END 2024-10-16 15:48:08.066 - Thread: 1 -> MyCommandEntity - START 2024-10-16 15:48:08.066 - Thread: 1 -> MyCommandEntity - END 2024-10-16 15:48:08.066 - Thread: 1 -> MyAiTargetManager - START 2024-10-16 15:48:08.066 - Thread: 1 -> MyAiTargetManager - END 2024-10-16 15:48:08.066 - Thread: 1 -> MyClientDebugCommands - START 2024-10-16 15:48:08.070 - Thread: 1 -> MyClientDebugCommands - END 2024-10-16 15:48:08.070 - Thread: 1 -> MyDedicatedServer - START 2024-10-16 15:48:08.070 - Thread: 1 -> MyDedicatedServer - END 2024-10-16 15:48:08.070 - Thread: 1 -> MyDedicatedServerBase - START 2024-10-16 15:48:08.070 - Thread: 1 -> MyDedicatedServerBase - END 2024-10-16 15:48:08.070 - Thread: 1 -> MyMultiplayerBase - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerBase - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerClient - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerClient - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerClientBase - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerClientBase - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerLobby - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerLobby - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerServerBase - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyMultiplayerServerBase - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyServerDebugCommands - START 2024-10-16 15:48:08.071 - Thread: 1 -> MyServerDebugCommands - END 2024-10-16 15:48:08.071 - Thread: 1 -> MyCubeGridDefinitions - START 2024-10-16 15:48:08.079 - Thread: 1 -> MyCubeGridDefinitions - END 2024-10-16 15:48:08.079 - Thread: 1 -> MyDefinitionManager - START 2024-10-16 15:48:08.089 - Thread: 1 -> MyDefinitionManager - END 2024-10-16 15:48:08.089 - Thread: 1 -> Preallocate - END 2024-10-16 15:48:08.093 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-10-16 15:48:08.308 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-10-16 15:48:08.308 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-10-16 15:48:08.309 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-10-16 15:48:08.310 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:08.310 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:08.310 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-10-16 15:48:08.310 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-10-16 15:48:08.310 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-10-16 15:48:08.310 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-10-16 15:48:08.325 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-10-16 15:48:08.325 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-10-16 15:48:08.325 - Thread: 1 -> Virtualized: False 2024-10-16 15:48:08.328 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-14700K 2024-10-16 15:48:08.328 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,088,259,584 bytes 2024-10-16 15:48:08.328 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-10-16 15:48:08.328 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,798,788,608 bytes 2024-10-16 15:48:08.328 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,015,766,016 bytes 2024-10-16 15:48:08.344 - Thread: 1 -> Drive C: | Capacity: 1,999,362,846,720 bytes | Free space: 1,876,326,936,576 bytes 2024-10-16 15:48:08.344 - Thread: 1 -> Drive E: | Capacity: 2,000,397,791,232 bytes | Free space: 1,151,945,216,000 bytes 2024-10-16 15:48:08.344 - Thread: 1 -> Drive F: | Capacity: 0 bytes | Free space: 0 bytes 2024-10-16 15:48:08.344 - Thread: 1 -> Drive G: | Capacity: 0 bytes | Free space: 0 bytes 2024-10-16 15:48:08.344 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-10-16 15:48:08.345 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-10-16 15:48:08.345 - Thread: 1 -> Installed DLCs: 2024-10-16 15:48:08.347 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-10-16 15:48:08.393 - Thread: 1 -> Havok: Physics.Init 2024-10-16 15:48:09.027 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-10-16 15:48:09.033 - Thread: 1 -> HkGameName: SpaceEngineers 2024-10-16 15:48:09.038 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-10-16 15:48:09.038 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 15:48:09.044 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-16 15:48:09.276 - Thread: 1 -> Loading scenarios 2024-10-16 15:48:09.308 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 15:48:09.308 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-16 15:48:09.530 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:09.530 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:48:09.531 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:48:09.777 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:48:09.777 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-16 15:48:09.777 - Thread: 1 -> Loading Quick starts 2024-10-16 15:48:09.777 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:48:09.777 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:48:09.777 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-16 15:48:09.778 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-16 15:48:09.785 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:48:09.823 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:48:09.908 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:48:09.917 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-10-16 15:48:09.918 - Thread: 1 -> MyGuiManager() 2024-10-16 15:48:09.919 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 15:48:09.968 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 15:48:10.044 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-10-16 15:48:10.045 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 15:48:10.045 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-10-16 15:48:10.045 - Thread: 1 -> Loading default controls 2024-10-16 15:48:10.077 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 15:48:10.084 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-10-16 15:48:10.089 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-10-16 15:48:10.089 - Thread: 13 -> ReloadVoxelMaterials 2024-10-16 15:48:10.125 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-10-16 15:48:10.125 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-10-16 15:48:10.126 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-10-16 15:48:10.126 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-10-16 15:48:10.126 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-10-16 15:48:10.126 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-10-16 15:48:10.126 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-10-16 15:48:10.126 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-10-16 15:48:10.126 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-10-16 15:48:10.126 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-10-16 15:48:10.127 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-10-16 15:48:10.127 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-10-16 15:48:10.127 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-10-16 15:48:10.127 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-10-16 15:48:10.128 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-10-16 15:48:10.128 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-10-16 15:48:10.152 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-10-16 15:48:10.152 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-10-16 15:48:10.152 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-10-16 15:48:10.152 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-10-16 15:48:10.152 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-10-16 15:48:10.156 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-10-16 15:48:10.157 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-10-16 15:48:10.159 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-10-16 15:48:10.161 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-10-16 15:48:10.161 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-10-16 15:48:10.162 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-10-16 15:48:10.164 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-10-16 15:48:10.166 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-10-16 15:48:10.166 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-10-16 15:48:10.167 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-10-16 15:48:10.167 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-10-16 15:48:10.167 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-10-16 15:48:10.179 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-10-16 15:48:10.184 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-10-16 15:48:10.189 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-10-16 15:48:10.192 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-10-16 15:48:10.193 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-10-16 15:48:10.194 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-10-16 15:48:10.196 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-10-16 15:48:10.199 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-10-16 15:48:10.199 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-10-16 15:48:10.199 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-10-16 15:48:10.219 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-10-16 15:48:10.224 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-10-16 15:48:10.230 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-10-16 15:48:10.231 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-10-16 15:48:10.232 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-10-16 15:48:10.249 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-10-16 15:48:10.257 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-10-16 15:48:10.258 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-10-16 15:48:10.258 - Thread: 22 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-10-16 15:48:10.261 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-10-16 15:48:10.263 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-10-16 15:48:10.263 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-10-16 15:48:10.265 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-10-16 15:48:10.274 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-10-16 15:48:10.274 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-10-16 15:48:10.278 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-10-16 15:48:10.279 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-10-16 15:48:10.279 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-10-16 15:48:10.280 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-10-16 15:48:10.280 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-10-16 15:48:10.282 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-10-16 15:48:10.282 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-10-16 15:48:10.284 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-10-16 15:48:10.286 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-10-16 15:48:10.292 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-10-16 15:48:10.294 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-10-16 15:48:10.294 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-10-16 15:48:10.296 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-10-16 15:48:10.297 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-10-16 15:48:10.307 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-10-16 15:48:10.308 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-10-16 15:48:10.314 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-10-16 15:48:10.364 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-10-16 15:48:10.373 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-10-16 15:48:10.384 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-10-16 15:48:10.389 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-10-16 15:48:10.389 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-10-16 15:48:10.392 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-10-16 15:48:10.399 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-10-16 15:48:10.404 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-10-16 15:48:10.422 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-10-16 15:48:10.449 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-10-16 15:48:10.459 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-10-16 15:48:10.464 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-10-16 15:48:10.467 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-10-16 15:48:10.470 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-10-16 15:48:10.471 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-10-16 15:48:10.471 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-10-16 15:48:10.484 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-10-16 15:48:10.485 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-10-16 15:48:10.491 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-10-16 15:48:10.495 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-10-16 15:48:10.498 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-10-16 15:48:10.625 - Thread: 1 -> Deluxe Edition (573160) 2024-10-16 15:48:10.625 - Thread: 1 -> Decorative Blocks (1049790) 2024-10-16 15:48:10.625 - Thread: 1 -> Economy Deluxe (1135960) 2024-10-16 15:48:10.626 - Thread: 1 -> Style Pack (1084680) 2024-10-16 15:48:10.626 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-10-16 15:48:10.626 - Thread: 1 -> Frostbite (1241550) 2024-10-16 15:48:10.626 - Thread: 1 -> Sparks Of The Future (1307680) 2024-10-16 15:48:10.626 - Thread: 1 -> Wasteland (1374610) 2024-10-16 15:48:10.626 - Thread: 1 -> Warfare I. (1475830) 2024-10-16 15:48:10.626 - Thread: 1 -> Heavy Industry (1676100) 2024-10-16 15:48:10.626 - Thread: 1 -> Warfare II. (1783760) 2024-10-16 15:48:10.626 - Thread: 1 -> Automatons (1958640) 2024-10-16 15:48:10.627 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-10-16 15:48:10.627 - Thread: 1 -> Signal Blocks (2914120) 2024-10-16 15:48:10.667 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-10-16 15:48:10.668 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-10-16 15:48:10.680 - Thread: 1 -> Timer Frequency: 10000000 2024-10-16 15:48:10.680 - Thread: 1 -> Ticks per frame: 166667 2024-10-16 15:48:10.703 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-10-16 15:48:10.753 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-10-16 15:48:11.305 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 15:48:11.347 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-10-16 15:48:11.348 - Thread: 1 -> Flares Intensity: 1 2024-10-16 15:48:11.348 - Thread: 1 -> Field of view: 1.22173 2024-10-16 15:48:11.348 - Thread: 1 -> PostProcessingEnabled: True 2024-10-16 15:48:11.348 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-10-16 15:48:11.348 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-10-16 15:48:11.348 - Thread: 1 -> Render.DistanceFade: 2000 2024-10-16 15:48:11.348 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-10-16 15:48:11.348 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-10-16 15:48:11.348 - Thread: 1 -> Render.TextureQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-10-16 15:48:11.348 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-10-16 15:48:11.348 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-10-16 15:48:11.370 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-10-16 15:48:11.425 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-10-16 15:48:11.425 - Thread: 1 -> Analytics session started: UserID = (75c1d99b-c425-1e99-8961-1aa11619633e) SessionID = (bc3ec3c1-32e0-4777-87d0-497d0286681c) 2024-10-16 15:48:11.425 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 15:48:11.735 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-10-16 15:48:13.169 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-10-16 15:48:13.169 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-10-16 15:48:13.391 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-10-16 15:48:20.568 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 15:48:20.569 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 15:48:20.585 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 15:48:20.585 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 15:48:23.623 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-10-16 15:48:23.669 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds' 2024-10-16 15:48:23.671 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds' 2024-10-16 15:48:23.674 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC' 2024-10-16 15:48:23.675 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds' 2024-10-16 15:48:23.678 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds' 2024-10-16 15:48:23.682 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds' 2024-10-16 15:48:23.687 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds' 2024-10-16 15:48:23.711 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds' 2024-10-16 15:48:23.714 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds' 2024-10-16 15:48:23.879 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:23.879 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:23.909 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:23.910 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:23.910 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:23.913 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:23.914 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:23.914 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:23.917 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:23.917 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:23.917 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:23.920 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:23.922 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:23.922 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:23.925 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:23.925 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:23.925 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:23.927 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:23.928 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent 2024-10-16 15:48:27.069 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-10-16 15:48:27.073 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-16 15:48:27.080 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.LoadContent 2024-10-16 15:48:31.246 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:48:31.247 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:48:31.250 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:48:35.435 - Thread: 1 -> CheckPoint Experimental mode: No 2024-10-16 15:48:35.435 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-10-16 15:48:35.435 - Thread: 1 -> LoadSession() - End 2024-10-16 15:48:35.446 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 15:48:35.447 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 15:48:35.447 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - START 2024-10-16 15:48:35.447 - Thread: 1 -> MyGuiScreenScenarioSelectionCustomizeScreen MyGuiScreenBase.UnloadContent - END 2024-10-16 15:48:35.447 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START 2024-10-16 15:48:35.448 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END 2024-10-16 15:48:35.448 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:48:35.448 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:48:35.461 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-16 15:48:35.461 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-16 15:48:35.461 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-16 15:48:35.669 - Thread: 1 -> RunLoadingAction - START 2024-10-16 15:48:35.669 - Thread: 1 -> Loading session: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-16 15:48:35.767 - Thread: 1 -> GC Memory: 1,025,012,320 B 2024-10-16 15:48:35.773 - Thread: 1 -> Process Memory: 3,339,313,152 B 2024-10-16 15:48:35.773 - Thread: 1 -> Experimental mode: No 2024-10-16 15:48:35.773 - Thread: 1 -> Experimental mode reason: 0 2024-10-16 15:48:35.773 - Thread: 1 -> Console compatibility: No 2024-10-16 15:48:36.527 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-16 15:48:36.545 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-16 15:48:36.545 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-16 15:48:36.545 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 15:48:36.546 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-16 15:48:36.667 - Thread: 1 -> Loading scenarios 2024-10-16 15:48:36.667 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 15:48:36.668 - Thread: 1 -> List of used mods (0) - START 2024-10-16 15:48:36.668 - Thread: 1 -> List of used mods - END 2024-10-16 15:48:36.703 - Thread: 1 -> Loading behaviors 2024-10-16 15:48:36.706 - Thread: 1 -> Loading ammo magazines 2024-10-16 15:48:36.706 - Thread: 1 -> Loading ammo definitions 2024-10-16 15:48:36.707 - Thread: 1 -> Loading animations 2024-10-16 15:48:36.707 - Thread: 1 -> Loading animations 2024-10-16 15:48:36.708 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:36.708 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:36.708 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:36.708 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:36.708 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:36.708 - Thread: 1 -> Loading sound definitions 2024-10-16 15:48:36.708 - Thread: 1 -> Loading category classes 2024-10-16 15:48:36.708 - Thread: 1 -> Loading Block Tag definitions 2024-10-16 15:48:36.709 - Thread: 1 -> Loading blueprint classes 2024-10-16 15:48:36.709 - Thread: 1 -> Loading blueprint class entries 2024-10-16 15:48:36.709 - Thread: 1 -> Loading blueprint class entries 2024-10-16 15:48:36.709 - Thread: 1 -> Loading blueprints 2024-10-16 15:48:36.709 - Thread: 1 -> Loading blueprints 2024-10-16 15:48:36.709 - Thread: 1 -> Loading agent definitions 2024-10-16 15:48:36.709 - Thread: 1 -> Loading character definitions 2024-10-16 15:48:36.713 - Thread: 1 -> Loading character definitions 2024-10-16 15:48:36.713 - Thread: 1 -> Loading components 2024-10-16 15:48:36.714 - Thread: 1 -> Loading components 2024-10-16 15:48:36.714 - Thread: 1 -> Loading configuration 2024-10-16 15:48:36.714 - Thread: 1 -> Loading container types 2024-10-16 15:48:36.715 - Thread: 1 -> Loading Contract Types 2024-10-16 15:48:36.716 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:48:36.716 - Thread: 1 -> Loading block positions 2024-10-16 15:48:36.716 - Thread: 1 -> Loading curve definitions 2024-10-16 15:48:36.717 - Thread: 1 -> Loading debris 2024-10-16 15:48:36.717 - Thread: 1 -> Loading environment items entries 2024-10-16 15:48:36.718 - Thread: 1 -> Loading decal global definitions 2024-10-16 15:48:36.718 - Thread: 1 -> Loading decal definitions 2024-10-16 15:48:36.718 - Thread: 1 -> Loading decal definitions 2024-10-16 15:48:36.718 - Thread: 1 -> Loading drone behaviors 2024-10-16 15:48:36.718 - Thread: 1 -> Loading edges 2024-10-16 15:48:36.718 - Thread: 1 -> Loading emissive color definitions 2024-10-16 15:48:36.719 - Thread: 1 -> Loading emissive color default states 2024-10-16 15:48:36.720 - Thread: 1 -> Loading animations 2024-10-16 15:48:36.720 - Thread: 1 -> Loading entity components 2024-10-16 15:48:36.726 - Thread: 1 -> Loading component containers 2024-10-16 15:48:36.729 - Thread: 1 -> Loading environment items entries 2024-10-16 15:48:36.730 - Thread: 1 -> Loading Faction Names 2024-10-16 15:48:36.730 - Thread: 1 -> Loading factions 2024-10-16 15:48:36.731 - Thread: 1 -> Loading flare definitions 2024-10-16 15:48:36.731 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:48:36.733 - Thread: 1 -> Loading gas property definitions 2024-10-16 15:48:36.733 - Thread: 1 -> Loading event definitions 2024-10-16 15:48:36.733 - Thread: 1 -> Loading physical items 2024-10-16 15:48:36.749 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:48:36.749 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:48:36.749 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:48:36.749 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:48:36.749 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:48:36.749 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:48:36.749 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:48:36.749 - Thread: 1 -> Loading planet definition 2024-10-16 15:48:36.749 - Thread: 1 -> Loading physical items 2024-10-16 15:48:36.749 - Thread: 1 -> Loading physical items 2024-10-16 15:48:36.750 - Thread: 1 -> Loading physical material properties 2024-10-16 15:48:36.750 - Thread: 1 -> Loading pirate antennas 2024-10-16 15:48:36.750 - Thread: 1 -> Loading Quick starts 2024-10-16 15:48:36.750 - Thread: 1 -> Loading research blocks definitions 2024-10-16 15:48:36.751 - Thread: 1 -> Loading research groups definitions 2024-10-16 15:48:36.751 - Thread: 1 -> Loading resource distribution groups 2024-10-16 15:48:36.751 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:48:36.751 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:48:36.751 - Thread: 1 -> Loading ship sound groups 2024-10-16 15:48:36.753 - Thread: 1 -> Loading ship sound groups 2024-10-16 15:48:36.753 - Thread: 1 -> Loading sound categories 2024-10-16 15:48:36.754 - Thread: 1 -> Loading stat definitions 2024-10-16 15:48:36.754 - Thread: 1 -> Loading stories definition 2024-10-16 15:48:36.754 - Thread: 1 -> Loading Story Categories definition 2024-10-16 15:48:36.754 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:48:36.754 - Thread: 1 -> Loading grid creators 2024-10-16 15:48:36.754 - Thread: 1 -> Loading transparent material properties 2024-10-16 15:48:36.754 - Thread: 1 -> Loading planet definition 2024-10-16 15:48:36.754 - Thread: 1 -> Loading voxel map storage definitions 2024-10-16 15:48:36.755 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:48:36.755 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:48:36.755 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:48:36.755 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:48:36.755 - Thread: 1 -> Loading Weather Effects 2024-10-16 15:48:36.758 - Thread: 1 -> Audio effects definitions 2024-10-16 15:48:36.759 - Thread: 1 -> Loading environment items definitions 2024-10-16 15:48:36.761 - Thread: 1 -> Loading environment items definitions 2024-10-16 15:48:36.761 - Thread: 1 -> Loading physical material properties 2024-10-16 15:48:36.763 - Thread: 1 -> Loading particle effect definitions 2024-10-16 15:48:36.810 - Thread: 1 -> Loading particle effect definitions 2024-10-16 15:48:36.811 - Thread: 1 -> Loading environment item definitions 2024-10-16 15:48:36.814 - Thread: 1 -> Loading weapon definitions 2024-10-16 15:48:36.817 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.825 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.827 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.827 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.827 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.828 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.828 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.828 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.829 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.838 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.839 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.839 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.840 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.841 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.842 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.842 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.843 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.843 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.844 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.844 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.845 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.845 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.846 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.847 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.847 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.849 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.850 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.850 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.859 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.860 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.861 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.861 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.861 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.861 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.862 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.863 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.864 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.864 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.865 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.865 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.867 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.867 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.869 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.869 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.870 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.871 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.872 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.873 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.874 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.874 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.875 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.876 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.879 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.880 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.881 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.882 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.883 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.884 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.885 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.886 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.890 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.890 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.892 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.892 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.894 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.894 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.896 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.896 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.899 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.899 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.901 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.902 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.904 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.905 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.907 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.909 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.911 - Thread: 1 -> Loading cube blocks 2024-10-16 15:48:36.912 - Thread: 1 -> Created block definitions 2024-10-16 15:48:36.915 - Thread: 1 -> Loading block variant groups 2024-10-16 15:48:36.926 - Thread: 1 -> Loading asteroid generators 2024-10-16 15:48:36.927 - Thread: 1 -> Loading drop containers 2024-10-16 15:48:36.927 - Thread: 1 -> Loading radial menu definitions 2024-10-16 15:48:36.936 - Thread: 1 -> Loading respawn ships 2024-10-16 15:48:36.936 - Thread: 1 -> Loading spawn groups 2024-10-16 15:48:36.937 - Thread: 1 -> Loading spawn groups 2024-10-16 15:48:36.937 - Thread: 1 -> Loading spawn groups 2024-10-16 15:48:36.937 - Thread: 1 -> Loading spawn groups 2024-10-16 15:48:36.937 - Thread: 1 -> Loading spawn groups 2024-10-16 15:48:36.937 - Thread: 1 -> Loading spawn groups 2024-10-16 15:48:36.937 - Thread: 1 -> Loading wheel speeds 2024-10-16 15:48:36.948 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 15:48:36.974 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 15:48:36.974 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:48:36.998 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:48:37.209 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:48:37.225 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-16 15:48:37.235 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:37.237 - Thread: 13 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-10-16 15:48:37.238 - Thread: 14 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-10-16 15:48:37.254 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:37.254 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:37.257 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:37.270 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:48:37.428 - Thread: 75 -> External debugger: listening... 2024-10-16 15:48:37.628 - Thread: 1 -> MyLights.LoadData() - START 2024-10-16 15:48:37.629 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-16 15:48:37.629 - Thread: 1 -> MyLights.LoadData() - END 2024-10-16 15:48:37.629 - Thread: 1 -> Info: MyLights initialized. 2024-10-16 15:48:37.629 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-16 15:48:37.633 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-16 15:48:37.652 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-16 15:48:37.652 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-16 15:48:37.660 - Thread: 1 -> Loading Procedural World Generator 2024-10-16 15:48:37.660 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-16 15:48:37.673 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-16 15:48:37.847 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-10-16 15:48:37.847 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-10-16 15:48:37.847 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2024-10-16 15:48:37.847 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2024-10-16 15:48:37.848 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-10-16 15:48:37.848 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2024-10-16 15:48:37.849 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-10-16 15:48:37.849 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2024-10-16 15:48:37.850 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-10-16 15:48:37.850 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2024-10-16 15:48:38.277 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-10-16 15:48:38.285 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2024-10-16 15:48:38.374 - Thread: 19 -> Initialized large grid EarthEasyStation 13739 PCU 2024-10-16 15:48:40.500 - Thread: 18 -> Info: Planet generator name: Mars 2024-10-16 15:48:40.501 - Thread: 18 -> Info: Planet storage name: Mars-1323953731d120000 2024-10-16 15:48:40.647 - Thread: 13 -> Info: Planet generator name: EarthLike 2024-10-16 15:48:40.647 - Thread: 13 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-10-16 15:48:40.804 - Thread: 16 -> Info: Planet generator name: Titan 2024-10-16 15:48:40.804 - Thread: 16 -> Info: Planet storage name: Titan-813248659d19000 2024-10-16 15:48:40.960 - Thread: 1 -> Info: Planet generator name: Moon 2024-10-16 15:48:40.960 - Thread: 1 -> Info: Planet storage name: Moon-1321135827d19000 2024-10-16 15:48:41.188 - Thread: 14 -> Info: Planet generator name: Alien 2024-10-16 15:48:41.188 - Thread: 14 -> Info: Planet storage name: Alien-1494130250d120000 2024-10-16 15:48:41.287 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:48:41.864 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-16 15:48:41.864 - Thread: 17 -> Info: Planet storage name: Europa-374791280d19000 2024-10-16 15:48:42.043 - Thread: 19 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-16 15:48:42.181 - Thread: 20 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-16 15:48:42.315 - Thread: 16 -> Initialized large grid Pirate Base Large mk.2 36032 PCU 2024-10-16 15:48:42.391 - Thread: 1 -> Entities loaded & initialized 2024-10-16 15:48:42.448 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-10-16 15:48:42.455 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-16 15:48:42.455 - Thread: 1 -> Name = Earth Planet 2024-10-16 15:48 2024-10-16 15:48:42.455 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-10-16 15:48:42.455 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2024-10-16 15:48:42.455 - Thread: 1 -> Password = 2024-10-16 15:48:42.455 - Thread: 1 -> CurrentPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2024-10-16 15:48:42.455 - Thread: 1 -> WorkshopId = 2024-10-16 15:48:42.455 - Thread: 1 -> CameraController = Default_Astronaut 2024-10-16 15:48:42.455 - Thread: 1 -> ThumbPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2024-10-16 15:48:42.455 - Thread: 1 -> Settings: 2024-10-16 15:48:42.456 - Thread: 1 -> GameMode = Creative 2024-10-16 15:48:42.456 - Thread: 1 -> MaxPlayers = 1 2024-10-16 15:48:42.456 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-16 15:48:42.456 - Thread: 1 -> TotalPCU = 100000 2024-10-16 15:48:42.456 - Thread: 1 -> PiratePCU = 25000 2024-10-16 15:48:42.456 - Thread: 1 -> AutoHealing = True 2024-10-16 15:48:42.456 - Thread: 1 -> WeaponsEnabled = True 2024-10-16 15:48:42.456 - Thread: 1 -> ThrusterDamage = True 2024-10-16 15:48:42.456 - Thread: 1 -> EnableSpectator = False 2024-10-16 15:48:42.456 - Thread: 1 -> EnableCopyPaste = True 2024-10-16 15:48:42.456 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-16 15:48:42.456 - Thread: 1 -> MaxGridSize = 0 2024-10-16 15:48:42.456 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-16 15:48:42.457 - Thread: 1 -> CargoShipsEnabled = True 2024-10-16 15:48:42.457 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-16 15:48:42.457 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-16 15:48:42.457 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-16 15:48:42.457 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-16 15:48:42.457 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-16 15:48:42.457 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-16 15:48:42.457 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-16 15:48:42.457 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-16 15:48:42.457 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-16 15:48:42.457 - Thread: 1 -> ClientCanSave = False 2024-10-16 15:48:42.457 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-16 15:48:42.457 - Thread: 1 -> PermanentDeath = False 2024-10-16 15:48:42.457 - Thread: 1 -> DestructibleBlocks = True 2024-10-16 15:48:42.457 - Thread: 1 -> EnableScripts = False 2024-10-16 15:48:42.457 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-16 15:48:42.457 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-16 15:48:42.457 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-16 15:48:42.457 - Thread: 1 -> EncounterDensity = 0.35 2024-10-16 15:48:42.457 - Thread: 1 -> ProceduralSeed = 0 2024-10-16 15:48:42.457 - Thread: 1 -> DestructibleBlocks = True 2024-10-16 15:48:42.457 - Thread: 1 -> EnableIngameScripts = False 2024-10-16 15:48:42.457 - Thread: 1 -> ViewDistance = 15000 2024-10-16 15:48:42.457 - Thread: 1 -> Voxel destruction = True 2024-10-16 15:48:42.457 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-16 15:48:42.457 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-16 15:48:42.457 - Thread: 1 -> EnableContainerDrops = True 2024-10-16 15:48:42.457 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-16 15:48:42.457 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-16 15:48:42.457 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-16 15:48:42.457 - Thread: 1 -> EnableSubgridDamage = False 2024-10-16 15:48:42.457 - Thread: 1 -> SyncDistance = 3000 2024-10-16 15:48:42.457 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-16 15:48:42.457 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-16 15:48:42.457 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-16 15:48:42.457 - Thread: 1 -> MaxPlanets = 99 2024-10-16 15:48:42.457 - Thread: 1 -> MaxBackupSaves = 5 2024-10-16 15:48:42.457 - Thread: 1 -> MaxFactionsCount = 0 2024-10-16 15:48:42.457 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-16 15:48:42.457 - Thread: 1 -> RespawnShipDelete = False 2024-10-16 15:48:42.457 - Thread: 1 -> WorldSizeKm = 0 2024-10-16 15:48:42.457 - Thread: 1 -> ResetOwnership = False 2024-10-16 15:48:42.457 - Thread: 1 -> RealisticSound = False 2024-10-16 15:48:42.457 - Thread: 1 -> EnableSaving = True 2024-10-16 15:48:42.457 - Thread: 1 -> InfiniteAmmo = False 2024-10-16 15:48:42.457 - Thread: 1 -> EnableToolShake = True 2024-10-16 15:48:42.457 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-16 15:48:42.457 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-16 15:48:42.457 - Thread: 1 -> UseConsolePCU = False 2024-10-16 15:48:42.457 - Thread: 1 -> PredefinedAsteroids = True 2024-10-16 15:48:42.457 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-16 15:48:42.457 - Thread: 1 -> FamilySharing = True 2024-10-16 15:48:42.457 - Thread: 1 -> EnablePcuTrading = True 2024-10-16 15:48:42.457 - Thread: 1 -> SuppressedWarnings = 2024-10-16 15:48:42.457 - Thread: 1 -> SimplifiedSimulation = False 2024-10-16 15:48:42.457 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-16 15:48:42.457 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-16 15:48:42.457 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-16 15:48:42.457 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-16 15:48:42.457 - Thread: 1 -> TradeFactionsCount = 10 2024-10-16 15:48:42.457 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-16 15:48:42.457 - Thread: 1 -> WeatherSystem = True 2024-10-16 15:48:42.457 - Thread: 1 -> WeatherLightingDamage = False 2024-10-16 15:48:42.457 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-16 15:48:42.457 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-16 15:48:42.457 - Thread: 1 -> EnableEconomy = False 2024-10-16 15:48:42.457 - Thread: 1 -> EnableBountyContracts = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableSupergridding = False 2024-10-16 15:48:42.458 - Thread: 1 -> EnableAutorespawn = True 2024-10-16 15:48:42.458 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-16 15:48:42.458 - Thread: 1 -> EnableGoodBotHints = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableResearch = True 2024-10-16 15:48:42.458 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-16 15:48:42.458 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-16 15:48:42.458 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-16 15:48:42.458 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-16 15:48:42.458 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-16 15:48:42.458 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-16 15:48:42.458 - Thread: 1 -> OptimalGridCount = 0 2024-10-16 15:48:42.458 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-16 15:48:42.458 - Thread: 1 -> BlockCountThreshold = 20 2024-10-16 15:48:42.458 - Thread: 1 -> TrashFlagsValue = 1562 2024-10-16 15:48:42.458 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-16 15:48:42.458 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-16 15:48:42.458 - Thread: 1 -> EnableVoxelHand = True 2024-10-16 15:48:42.458 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableScripterRole = False 2024-10-16 15:48:42.458 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-16 15:48:42.458 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-16 15:48:42.458 - Thread: 1 -> EnableSpiders = False 2024-10-16 15:48:42.458 - Thread: 1 -> EnableWolfs = False 2024-10-16 15:48:42.458 - Thread: 1 -> TotalBotLimit = 32 2024-10-16 15:48:42.458 - Thread: 1 -> EnableDrones = True 2024-10-16 15:48:42.458 - Thread: 1 -> MaxDrones = 5 2024-10-16 15:48:42.458 - Thread: 1 -> StartInRespawnScreen = False 2024-10-16 15:48:42.458 - Thread: 1 -> SpawnWithTools = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableJetpack = True 2024-10-16 15:48:42.458 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-16 15:48:42.458 - Thread: 1 -> PhysicsIterations = 8 2024-10-16 15:48:42.458 - Thread: 1 -> CanJoinRunning = False 2024-10-16 15:48:42.458 - Thread: 1 -> Scenario = False 2024-10-16 15:48:42.458 - Thread: 1 -> ScenarioEditMode = False 2024-10-16 15:48:42.458 - Thread: 1 -> EnableRespawnShips = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableSunRotation = True 2024-10-16 15:48:42.458 - Thread: 1 -> StationVoxelSupport = False 2024-10-16 15:48:42.458 - Thread: 1 -> EnableConvertToStation = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableEncounters = True 2024-10-16 15:48:42.458 - Thread: 1 -> Enable3rdPersonView = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnableOxygen = True 2024-10-16 15:48:42.458 - Thread: 1 -> ExperimentalMode = False 2024-10-16 15:48:42.458 - Thread: 1 -> ExperimentalModeReason = 0 2024-10-16 15:48:42.458 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-16 15:48:42.458 - Thread: 1 -> EnableRecoil = True 2024-10-16 15:48:42.458 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-16 15:48:42.458 - Thread: 1 -> MaxCargoBags = 100 2024-10-16 15:48:42.458 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-16 15:48:42.458 - Thread: 1 -> ScrapEnabled = True 2024-10-16 15:48:42.458 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-16 15:48:42.458 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-16 15:48:43.047 - Thread: 1 -> Analytics ids for user ([007...016]): User = (75c1d99b-c425-1e99-8961-1aa11619633e) Session = (bc3ec3c1-32e0-4777-87d0-497d0286681c). 2024-10-16 15:48:43.047 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-16 15:48:43.085 - Thread: 1 -> Session loaded 2024-10-16 15:48:43.085 - Thread: 1 -> RunLoadingAction - END 2024-10-16 15:48:43.085 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-16 15:48:43.086 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-16 15:48:43.086 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-16 15:48:43.086 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-16 15:48:43.086 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-16 15:48:43.087 - Thread: 1 -> Updating continues. 2024-10-16 15:48:43.098 - Thread: 1 -> GC Memory: 1737.068 / 1737.068 MB 2024-10-16 15:48:43.338 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:48:43.345 - Thread: 31 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:48:43.373 - Thread: 31 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:48:43.388 - Thread: 31 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-10-16 15:48:43.570 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:48:43.608 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:48:43.610 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:48:43.611 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:48:43.613 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-10-16 15:48:44.834 - Thread: 1 -> Loading duration: 9.37285 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2024-10-16 15:48:45.221 - Thread: 13 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2024-10-16 15:48:45.223 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-16 15:48:45.224 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-16 15:48:45.244 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-16 15:48:49.910 - Thread: 1 -> GUI Stats: Update 4.85997938888889, Draw 0.0881565555555557 2024-10-16 15:48:50.580 - Thread: 1 -> Saving world - START 2024-10-16 15:48:50.581 - Thread: 1 -> Making world state snapshot. 2024-10-16 15:48:50.581 - Thread: 1 -> Before snapshot.: GC Memory: 5,012 B 2024-10-16 15:48:50.629 - Thread: 1 -> After snapshot.: GC Memory: 5,011 B 2024-10-16 15:48:50.633 - Thread: 1 -> Directory cleanup: GC Memory: 5,011 B 2024-10-16 15:48:50.633 - Thread: 1 -> Saving world - END 2024-10-16 15:48:50.645 - Thread: 13 -> Session snapshot save - START 2024-10-16 15:48:50.645 - Thread: 13 -> Checking file access for files in target dir. 2024-10-16 15:48:51.725 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\.new\Sandbox_config.sbc 2024-10-16 15:48:51.791 - Thread: 13 -> Session snapshot save - END 2024-10-16 15:49:13.111 - Thread: 1 -> GC Memory: 5072.69 / 5072.69 MB 2024-10-16 15:49:19.825 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:49:19.912 - Thread: 1 -> GUI Stats: Update 1.040294, Draw 0.430766111111111 2024-10-16 15:49:19.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:49:19.938 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,18.84484,93.10051,1,0,5084.424,13300.89,24509,86237,11,16.67661,33.92375,0,11131,8.333003,0,16.66667,1.389662,2.826867,100,8240043419,5084.424,0,0,-1 2024-10-16 15:49:19.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:49:19.938 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1052,1298,97,655,7858,4107,0,0,191,5405,0,1884,28,0,77,28,288,48,0,1,1717,758,360,6,30,0,0,0,0 2024-10-16 15:49:21.209 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:49:21.209 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:49:27.409 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:49:30.425 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:49:30.426 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:49:32.975 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-10-16 15:49:34.209 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-10-16 15:49:34.209 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-10-16 15:49:43.128 - Thread: 1 -> GC Memory: 5093.674 / 5093.674 MB 2024-10-16 15:49:45.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:49:45.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:49:45.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:49:45.545 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:49:45.546 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:49:47.877 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:49:47.882 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-16 15:49:49.226 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:49:49.226 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:49:49.911 - Thread: 1 -> GUI Stats: Update 1.16912561111111, Draw 0.3763785 2024-10-16 15:49:57.876 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:49:57.880 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-16 15:49:59.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:49:59.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:49:59.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:49:59.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:49:59.292 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:50:03.242 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:50:03.243 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:50:06.576 - Thread: 1 -> Control menu screen MyGuiScreenBase.LoadContent 2024-10-16 15:50:07.877 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:50:07.877 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-16 15:50:08.592 - Thread: 1 -> Control menu screen MyGuiScreenBase.UnloadContent - START 2024-10-16 15:50:08.592 - Thread: 1 -> Control menu screen MyGuiScreenBase.UnloadContent - END 2024-10-16 15:50:13.144 - Thread: 1 -> GC Memory: 5109.8 / 5109.8 MB 2024-10-16 15:50:13.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:50:17.877 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 15:50:17.877 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-16 15:50:17.877 - Thread: 1 -> Next activation in 00:20:42.6851797 2024-10-16 15:50:19.911 - Thread: 1 -> GUI Stats: Update 1.17038716666667, Draw 0.330521111111112 2024-10-16 15:50:19.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:50:19.943 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,13.03454,60.39236,1,0,5117.253,13315.53,24985,85761,11,16.4701,35.68674,0.008487845,11120,8.332945,0,16.66667,1.372445,2.973756,100,8245712571,5117.253,0,0,-1 2024-10-16 15:50:19.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:50:19.943 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,863,140,1052,1298,97,655,7863,4112,0,0,194,5411,0,1886,28,0,77,28,288,48,0,1,1717,758,360,6,30,0,0,0,0 2024-10-16 15:50:43.160 - Thread: 1 -> GC Memory: 1812.24 / 1812.24 MB 2024-10-16 15:50:49.910 - Thread: 1 -> GUI Stats: Update 0.385011666666666, Draw 0.175276222222222 2024-10-16 15:51:07.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:07.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:09.910 - Thread: 1 -> Updating stopped. 2024-10-16 15:51:09.925 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 15:51:13.125 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-16 15:51:14.994 - Thread: 1 -> Saving world - START 2024-10-16 15:51:14.994 - Thread: 1 -> Making world state snapshot. 2024-10-16 15:51:14.994 - Thread: 1 -> Before snapshot.: GC Memory: 1,811 B 2024-10-16 15:51:15.002 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2024-10-16 15:51:15.005 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2024-10-16 15:51:15.005 - Thread: 1 -> Saving world - END 2024-10-16 15:51:15.016 - Thread: 13 -> Session snapshot save - START 2024-10-16 15:51:15.017 - Thread: 13 -> Checking file access for files in target dir. 2024-10-16 15:51:15.026 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:15.026 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:15.059 - Thread: 1 -> UnloadAndExitToMenu - Started 2024-10-16 15:51:15.059 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 15:51:15.351 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:51:15.352 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:51:15.355 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:51:15.776 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\.new\Sandbox_config.sbc 2024-10-16 15:51:15.832 - Thread: 13 -> Session snapshot save - END 2024-10-16 15:51:15.833 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:15.833 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:15.833 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:15.834 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:15.834 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-10-16 15:51:15.834 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:15.834 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:16.236 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-10-16 15:51:16.236 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-10-16 15:51:16.237 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-10-16 15:51:16.242 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-10-16 15:51:18.232 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-10-16 15:51:18.235 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-10-16 15:51:18.235 - Thread: 1 -> MySession::Unload START 2024-10-16 15:51:18.235 - Thread: 1 -> AutoSaveInMinutes: 5 2024-10-16 15:51:18.235 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-10-16 15:51:18.235 - Thread: 1 -> IsServer: True 2024-10-16 15:51:18.235 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 15:51:18.249 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 15:51:18.249 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:51:18.275 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:51:18.350 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:51:18.350 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:51:18.350 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:51:18.351 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:51:18.355 - Thread: 1 -> Unloading Procedural World Generator 2024-10-16 15:51:18.430 - Thread: 1 -> Info: MyLights Unloading data. 2024-10-16 15:51:18.432 - Thread: 1 -> Network readers disposed 2024-10-16 15:51:18.433 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-10-16 15:51:18.548 - Thread: 1 -> Loading sound definitions 2024-10-16 15:51:18.548 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:51:18.548 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:51:18.563 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:51:18.563 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-10-16 15:51:18.563 - Thread: 1 -> Loading Quick starts 2024-10-16 15:51:18.563 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:51:18.563 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:51:18.563 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-10-16 15:51:18.564 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-10-16 15:51:18.760 - Thread: 1 -> MySession::Unload END 2024-10-16 15:51:18.761 - Thread: 1 -> UnloadAndExitToMenu - Screen Clear 2024-10-16 15:51:18.761 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:18.762 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:18.762 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-10-16 15:51:18.762 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-10-16 15:51:23.582 - Thread: 1 -> GUI Stats: Update 0.685721444444445, Draw 0.156970166666667 2024-10-16 15:51:26.715 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-16 15:51:26.715 - Thread: 15 -> Loading available saves - START 2024-10-16 15:51:26.715 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-16 15:51:26.716 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016' 2024-10-16 15:51:26.748 - Thread: 15 -> Loading available saves - END 2024-10-16 15:51:27.132 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:27.133 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:28.205 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:28.206 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-16 15:51:28.207 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-16 15:51:28.207 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-16 15:51:28.207 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-16 15:51:29.290 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:51:29.290 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:51:29.291 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:51:29.292 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-10-16 15:51:29.296 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-10-16 15:51:29.307 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-10-16 15:51:37.423 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:37.424 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:38.403 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:38.607 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:38.607 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:38.607 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-16 15:51:38.607 - Thread: 13 -> Loading available saves - START 2024-10-16 15:51:38.608 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016' 2024-10-16 15:51:38.633 - Thread: 13 -> Loading available saves - END 2024-10-16 15:51:39.023 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:39.024 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:42.057 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:42.057 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:43.224 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-10-16 15:51:44.107 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-10-16 15:51:45.357 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-10-16 15:51:46.324 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:46.324 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:47.130 - Thread: 1 -> MyConfig.Save() - START 2024-10-16 15:51:47.131 - Thread: 1 -> Path: C:\Users\James\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-10-16 15:51:47.131 - Thread: 1 -> MyConfig.Save() - END 2024-10-16 15:51:47.340 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:47.341 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:49.007 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:49.007 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:50.590 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-16 15:51:50.590 - Thread: 13 -> Loading available saves - START 2024-10-16 15:51:50.590 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-10-16 15:51:50.591 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016' 2024-10-16 15:51:50.615 - Thread: 13 -> Loading available saves - END 2024-10-16 15:51:51.007 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:51.007 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:52.642 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:52.644 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-16 15:51:52.644 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-10-16 15:51:52.645 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-10-16 15:51:52.645 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-10-16 15:51:53.863 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-10-16 15:51:53.864 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-10-16 15:51:53.878 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-10-16 15:51:54.430 - Thread: 1 -> GUI Stats: Update 1.04708622222222, Draw 0.0938628888888887 2024-10-16 15:51:57.128 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:57.129 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:57.725 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:57.928 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:57.929 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:57.929 - Thread: 15 -> Loading available saves - START 2024-10-16 15:51:57.929 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-10-16 15:51:57.929 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016' 2024-10-16 15:51:57.955 - Thread: 15 -> Loading available saves - END 2024-10-16 15:51:58.345 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:58.345 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:58.995 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-10-16 15:51:59.372 - Thread: 69 -> Loading Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:59.374 - Thread: 69 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-16 15:51:59.379 - Thread: 69 -> LoadSandbox() - Start 2024-10-16 15:51:59.379 - Thread: 69 -> LoadSession() - Start 2024-10-16 15:51:59.379 - Thread: 69 -> C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48 2024-10-16 15:51:59.379 - Thread: 69 -> Loading Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:59.775 - Thread: 69 -> Loading Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Sandbox_config.sbc 2024-10-16 15:51:59.775 - Thread: 69 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-10-16 15:51:59.775 - Thread: 69 -> CheckPoint Experimental mode: Yes 2024-10-16 15:51:59.775 - Thread: 69 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-10-16 15:51:59.775 - Thread: 69 -> LoadSession() - End 2024-10-16 15:51:59.775 - Thread: 69 -> LoadSandbox() - End 2024-10-16 15:51:59.778 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:59.778 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:59.778 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:59.779 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:59.779 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:59.779 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:59.779 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-10-16 15:51:59.779 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-10-16 15:51:59.780 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-10-16 15:51:59.781 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-10-16 15:51:59.781 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-10-16 15:51:59.995 - Thread: 1 -> RunLoadingAction - START 2024-10-16 15:51:59.995 - Thread: 1 -> Loading session: C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48 2024-10-16 15:52:00.140 - Thread: 1 -> GC Memory: 1,549,189,648 B 2024-10-16 15:52:00.143 - Thread: 1 -> Process Memory: 8,770,314,240 B 2024-10-16 15:52:00.143 - Thread: 1 -> Experimental mode: Yes 2024-10-16 15:52:00.143 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-10-16 15:52:00.143 - Thread: 1 -> Console compatibility: No 2024-10-16 15:52:00.222 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-10-16 15:52:00.246 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-10-16 15:52:00.246 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-10-16 15:52:00.246 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-10-16 15:52:00.247 - Thread: 1 -> 2e68dd10dec524e60e1b9c04c13d0a0171be576e 2024-10-16 15:52:00.367 - Thread: 1 -> Loading scenarios 2024-10-16 15:52:00.367 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-10-16 15:52:00.368 - Thread: 1 -> List of used mods (0) - START 2024-10-16 15:52:00.368 - Thread: 1 -> List of used mods - END 2024-10-16 15:52:00.403 - Thread: 1 -> Loading behaviors 2024-10-16 15:52:00.403 - Thread: 1 -> Loading ammo magazines 2024-10-16 15:52:00.403 - Thread: 1 -> Loading ammo definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading animations 2024-10-16 15:52:00.403 - Thread: 1 -> Loading animations 2024-10-16 15:52:00.403 - Thread: 1 -> Loading sound definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading sound definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading sound definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading sound definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading sound definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading sound definitions 2024-10-16 15:52:00.403 - Thread: 1 -> Loading category classes 2024-10-16 15:52:00.404 - Thread: 1 -> Loading Block Tag definitions 2024-10-16 15:52:00.404 - Thread: 1 -> Loading blueprint classes 2024-10-16 15:52:00.404 - Thread: 1 -> Loading blueprint class entries 2024-10-16 15:52:00.404 - Thread: 1 -> Loading blueprint class entries 2024-10-16 15:52:00.404 - Thread: 1 -> Loading blueprints 2024-10-16 15:52:00.404 - Thread: 1 -> Loading blueprints 2024-10-16 15:52:00.404 - Thread: 1 -> Loading agent definitions 2024-10-16 15:52:00.404 - Thread: 1 -> Loading character definitions 2024-10-16 15:52:00.404 - Thread: 1 -> Loading character definitions 2024-10-16 15:52:00.404 - Thread: 1 -> Loading components 2024-10-16 15:52:00.404 - Thread: 1 -> Loading components 2024-10-16 15:52:00.404 - Thread: 1 -> Loading configuration 2024-10-16 15:52:00.404 - Thread: 1 -> Loading container types 2024-10-16 15:52:00.404 - Thread: 1 -> Loading Contract Types 2024-10-16 15:52:00.404 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:52:00.404 - Thread: 1 -> Loading block positions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading curve definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading debris 2024-10-16 15:52:00.405 - Thread: 1 -> Loading environment items entries 2024-10-16 15:52:00.405 - Thread: 1 -> Loading decal global definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading decal definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading decal definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading drone behaviors 2024-10-16 15:52:00.405 - Thread: 1 -> Loading edges 2024-10-16 15:52:00.405 - Thread: 1 -> Loading emissive color definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading emissive color default states 2024-10-16 15:52:00.405 - Thread: 1 -> Loading animations 2024-10-16 15:52:00.405 - Thread: 1 -> Loading entity components 2024-10-16 15:52:00.405 - Thread: 1 -> Loading component containers 2024-10-16 15:52:00.405 - Thread: 1 -> Loading environment items entries 2024-10-16 15:52:00.405 - Thread: 1 -> Loading Faction Names 2024-10-16 15:52:00.405 - Thread: 1 -> Loading factions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading flare definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading DLC definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading gas property definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading event definitions 2024-10-16 15:52:00.405 - Thread: 1 -> Loading physical items 2024-10-16 15:52:00.419 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading LCD texture categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading OffensiveWords definitions 2024-10-16 15:52:00.419 - Thread: 1 -> Loading planet definition 2024-10-16 15:52:00.419 - Thread: 1 -> Loading physical items 2024-10-16 15:52:00.419 - Thread: 1 -> Loading physical items 2024-10-16 15:52:00.419 - Thread: 1 -> Loading physical material properties 2024-10-16 15:52:00.419 - Thread: 1 -> Loading pirate antennas 2024-10-16 15:52:00.419 - Thread: 1 -> Loading Quick starts 2024-10-16 15:52:00.419 - Thread: 1 -> Loading research blocks definitions 2024-10-16 15:52:00.419 - Thread: 1 -> Loading research groups definitions 2024-10-16 15:52:00.419 - Thread: 1 -> Loading resource distribution groups 2024-10-16 15:52:00.419 - Thread: 1 -> Loading ScenarioCategories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading shadow textures definitions 2024-10-16 15:52:00.419 - Thread: 1 -> Loading ship sound groups 2024-10-16 15:52:00.419 - Thread: 1 -> Loading ship sound groups 2024-10-16 15:52:00.419 - Thread: 1 -> Loading sound categories 2024-10-16 15:52:00.419 - Thread: 1 -> Loading stat definitions 2024-10-16 15:52:00.419 - Thread: 1 -> Loading stories definition 2024-10-16 15:52:00.420 - Thread: 1 -> Loading Story Categories definition 2024-10-16 15:52:00.420 - Thread: 1 -> Loading gamepad controls 2024-10-16 15:52:00.420 - Thread: 1 -> Loading grid creators 2024-10-16 15:52:00.420 - Thread: 1 -> Loading transparent material properties 2024-10-16 15:52:00.420 - Thread: 1 -> Loading planet definition 2024-10-16 15:52:00.420 - Thread: 1 -> Loading voxel map storage definitions 2024-10-16 15:52:00.420 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:52:00.420 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:52:00.420 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:52:00.420 - Thread: 1 -> Loading voxel material definitions 2024-10-16 15:52:00.420 - Thread: 1 -> Loading Weather Effects 2024-10-16 15:52:00.420 - Thread: 1 -> Audio effects definitions 2024-10-16 15:52:00.421 - Thread: 1 -> Loading environment items definitions 2024-10-16 15:52:00.421 - Thread: 1 -> Loading environment items definitions 2024-10-16 15:52:00.421 - Thread: 1 -> Loading physical material properties 2024-10-16 15:52:00.421 - Thread: 1 -> Loading particle effect definitions 2024-10-16 15:52:00.461 - Thread: 1 -> Loading particle effect definitions 2024-10-16 15:52:00.462 - Thread: 1 -> Loading environment item definitions 2024-10-16 15:52:00.462 - Thread: 1 -> Loading weapon definitions 2024-10-16 15:52:00.463 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.463 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.464 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.464 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.464 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.464 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.464 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.465 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.465 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.465 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.465 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.466 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.467 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.467 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.468 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.468 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.469 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.481 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.482 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.482 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.483 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.484 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.484 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.484 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.485 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.485 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.485 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.486 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.487 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.487 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.488 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.488 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.489 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.489 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.491 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.491 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.492 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.492 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.493 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.494 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.495 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.495 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.495 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.495 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.497 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.498 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.500 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.500 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.501 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.502 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.503 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.503 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.504 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.505 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.505 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.507 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.509 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.509 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.511 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.511 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.513 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.513 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.514 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.515 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.517 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.518 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.519 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.520 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.522 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.522 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.525 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.525 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.529 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.530 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.532 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.532 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.535 - Thread: 1 -> Loading cube blocks 2024-10-16 15:52:00.535 - Thread: 1 -> Created block definitions 2024-10-16 15:52:00.540 - Thread: 1 -> Loading block variant groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading asteroid generators 2024-10-16 15:52:00.551 - Thread: 1 -> Loading drop containers 2024-10-16 15:52:00.551 - Thread: 1 -> Loading radial menu definitions 2024-10-16 15:52:00.551 - Thread: 1 -> Loading respawn ships 2024-10-16 15:52:00.551 - Thread: 1 -> Loading spawn groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading spawn groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading spawn groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading spawn groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading spawn groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading spawn groups 2024-10-16 15:52:00.551 - Thread: 1 -> Loading wheel speeds 2024-10-16 15:52:00.558 - Thread: 1 -> MyAudio.UnloadData - START 2024-10-16 15:52:00.569 - Thread: 1 -> MyAudio.UnloadData - END 2024-10-16 15:52:00.569 - Thread: 1 -> MyAudio.LoadData - START 2024-10-16 15:52:00.594 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-10-16 15:52:00.675 - Thread: 1 -> MyAudio.LoadData - END 2024-10-16 15:52:00.677 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-10-16 15:52:00.678 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:52:00.693 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:52:00.694 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:52:00.694 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:52:00.697 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-10-16 15:52:00.822 - Thread: 1 -> MyLights.LoadData() - START 2024-10-16 15:52:00.823 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-10-16 15:52:00.823 - Thread: 1 -> MyLights.LoadData() - END 2024-10-16 15:52:00.823 - Thread: 1 -> Info: MyLights initialized. 2024-10-16 15:52:00.823 - Thread: 1 -> MyExplosions.LoadData() - START 2024-10-16 15:52:00.823 - Thread: 1 -> MyExplosions.LoadData() - END 2024-10-16 15:52:00.825 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-10-16 15:52:00.825 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-10-16 15:52:00.826 - Thread: 1 -> Loading Procedural World Generator 2024-10-16 15:52:00.826 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35 2024-10-16 15:52:00.835 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-10-16 15:52:00.973 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-10-16 15:52:00.973 - Thread: 13 -> Loading voxel storage from file 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Mars-1323953731d120000.vx2' 2024-10-16 15:52:00.974 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-10-16 15:52:00.974 - Thread: 14 -> Loading voxel storage from file 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\EarthLike-1490369077d120000.vx2' 2024-10-16 15:52:00.975 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-10-16 15:52:00.981 - Thread: 16 -> Loading voxel storage from file 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Titan-813248659d19000.vx2' 2024-10-16 15:52:00.982 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-10-16 15:52:00.983 - Thread: 15 -> Loading voxel storage from file 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Moon-1321135827d19000.vx2' 2024-10-16 15:52:01.002 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-10-16 15:52:01.002 - Thread: 18 -> Loading voxel storage from file 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Alien-1494130250d120000.vx2' 2024-10-16 15:52:01.005 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-10-16 15:52:01.005 - Thread: 17 -> Loading voxel storage from file 'C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\Europa-374791280d19000.vx2' 2024-10-16 15:52:01.236 - Thread: 20 -> Initialized large grid EarthEasyStation 13738 PCU 2024-10-16 15:52:03.505 - Thread: 13 -> Info: Planet generator name: Mars 2024-10-16 15:52:03.505 - Thread: 13 -> Info: Planet storage name: Mars-1323953731d120000 2024-10-16 15:52:03.691 - Thread: 16 -> Info: Planet generator name: Titan 2024-10-16 15:52:03.691 - Thread: 16 -> Info: Planet storage name: Titan-813248659d19000 2024-10-16 15:52:03.885 - Thread: 15 -> Info: Planet generator name: Moon 2024-10-16 15:52:03.885 - Thread: 15 -> Info: Planet storage name: Moon-1321135827d19000 2024-10-16 15:52:04.044 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-10-16 15:52:04.044 - Thread: 14 -> Info: Planet storage name: EarthLike-1490369077d120000 2024-10-16 15:52:04.223 - Thread: 17 -> Info: Planet generator name: Europa 2024-10-16 15:52:04.223 - Thread: 17 -> Info: Planet storage name: Europa-374791280d19000 2024-10-16 15:52:04.409 - Thread: 18 -> Info: Planet generator name: Alien 2024-10-16 15:52:04.409 - Thread: 18 -> Info: Planet storage name: Alien-1494130250d120000 2024-10-16 15:52:04.416 - Thread: 1 -> Entities loaded & initialized 2024-10-16 15:52:04.417 - Thread: 1 -> Checkpoint.CameraAttachedTo: 119768206873976645 2024-10-16 15:52:04.417 - Thread: 1 -> MySession.Static.LogSettings - START 2024-10-16 15:52:04.418 - Thread: 1 -> Name = Earth Planet 2024-10-16 15:48 2024-10-16 15:52:04.418 - Thread: 1 -> Description = Start on a planet with a large outpost and plenty of supplies. Features multiple planetary locations ready for exploration and expansion. 2024-10-16 15:52:04.418 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:07 2024-10-16 15:52:04.418 - Thread: 1 -> Password = 2024-10-16 15:52:04.418 - Thread: 1 -> CurrentPath = C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48 2024-10-16 15:52:04.418 - Thread: 1 -> WorkshopId = 2024-10-16 15:52:04.418 - Thread: 1 -> CameraController = MyCockpit {1A9808CB21BDF45} Cockpit 2 2024-10-16 15:52:04.418 - Thread: 1 -> ThumbPath = C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\thumb.jpg 2024-10-16 15:52:04.418 - Thread: 1 -> Settings: 2024-10-16 15:52:04.418 - Thread: 1 -> GameMode = Creative 2024-10-16 15:52:04.418 - Thread: 1 -> MaxPlayers = 2 2024-10-16 15:52:04.418 - Thread: 1 -> OnlineMode = OFFLINE 2024-10-16 15:52:04.418 - Thread: 1 -> TotalPCU = 100000 2024-10-16 15:52:04.418 - Thread: 1 -> PiratePCU = 25000 2024-10-16 15:52:04.418 - Thread: 1 -> AutoHealing = True 2024-10-16 15:52:04.418 - Thread: 1 -> WeaponsEnabled = True 2024-10-16 15:52:04.418 - Thread: 1 -> ThrusterDamage = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableSpectator = False 2024-10-16 15:52:04.418 - Thread: 1 -> EnableCopyPaste = True 2024-10-16 15:52:04.418 - Thread: 1 -> MaxFloatingObjects = 56 2024-10-16 15:52:04.418 - Thread: 1 -> MaxGridSize = 0 2024-10-16 15:52:04.418 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-10-16 15:52:04.418 - Thread: 1 -> CargoShipsEnabled = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnvironmentHostility = SAFE 2024-10-16 15:52:04.418 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-10-16 15:52:04.418 - Thread: 1 -> InventorySizeMultiplier = 3 2024-10-16 15:52:04.418 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-10-16 15:52:04.418 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-10-16 15:52:04.418 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-10-16 15:52:04.418 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-10-16 15:52:04.418 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-10-16 15:52:04.418 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-10-16 15:52:04.418 - Thread: 1 -> ClientCanSave = False 2024-10-16 15:52:04.418 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-10-16 15:52:04.418 - Thread: 1 -> PermanentDeath = False 2024-10-16 15:52:04.418 - Thread: 1 -> DestructibleBlocks = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableScripts = True 2024-10-16 15:52:04.418 - Thread: 1 -> AutoSaveInMinutes = 5 2024-10-16 15:52:04.418 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-10-16 15:52:04.418 - Thread: 1 -> ProceduralDensity = 0.35 2024-10-16 15:52:04.418 - Thread: 1 -> EncounterDensity = 0.35 2024-10-16 15:52:04.418 - Thread: 1 -> ProceduralSeed = 0 2024-10-16 15:52:04.418 - Thread: 1 -> DestructibleBlocks = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableIngameScripts = True 2024-10-16 15:52:04.418 - Thread: 1 -> ViewDistance = 15000 2024-10-16 15:52:04.418 - Thread: 1 -> Voxel destruction = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableStructuralSimulation = False 2024-10-16 15:52:04.418 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-10-16 15:52:04.418 - Thread: 1 -> EnableContainerDrops = True 2024-10-16 15:52:04.418 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-10-16 15:52:04.418 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-10-16 15:52:04.418 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-10-16 15:52:04.418 - Thread: 1 -> EnableSubgridDamage = False 2024-10-16 15:52:04.418 - Thread: 1 -> SyncDistance = 3000 2024-10-16 15:52:04.418 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-10-16 15:52:04.418 - Thread: 1 -> AFKTimeoutMin = 0 2024-10-16 15:52:04.418 - Thread: 1 -> StopGridsPeriodMin = 15 2024-10-16 15:52:04.418 - Thread: 1 -> MaxPlanets = 99 2024-10-16 15:52:04.418 - Thread: 1 -> MaxBackupSaves = 5 2024-10-16 15:52:04.418 - Thread: 1 -> MaxFactionsCount = 0 2024-10-16 15:52:04.418 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-10-16 15:52:04.418 - Thread: 1 -> RespawnShipDelete = False 2024-10-16 15:52:04.418 - Thread: 1 -> WorldSizeKm = 0 2024-10-16 15:52:04.418 - Thread: 1 -> ResetOwnership = False 2024-10-16 15:52:04.418 - Thread: 1 -> RealisticSound = False 2024-10-16 15:52:04.418 - Thread: 1 -> EnableSaving = True 2024-10-16 15:52:04.418 - Thread: 1 -> InfiniteAmmo = False 2024-10-16 15:52:04.418 - Thread: 1 -> EnableToolShake = True 2024-10-16 15:52:04.418 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-10-16 15:52:04.418 - Thread: 1 -> OffensiveWordsFiltering = False 2024-10-16 15:52:04.418 - Thread: 1 -> UseConsolePCU = False 2024-10-16 15:52:04.418 - Thread: 1 -> PredefinedAsteroids = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-10-16 15:52:04.418 - Thread: 1 -> FamilySharing = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnablePcuTrading = True 2024-10-16 15:52:04.418 - Thread: 1 -> SuppressedWarnings = 2024-10-16 15:52:04.418 - Thread: 1 -> SimplifiedSimulation = False 2024-10-16 15:52:04.418 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-10-16 15:52:04.418 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2024-10-16 15:52:04.418 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2024-10-16 15:52:04.418 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2024-10-16 15:52:04.418 - Thread: 1 -> TradeFactionsCount = 10 2024-10-16 15:52:04.418 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-10-16 15:52:04.418 - Thread: 1 -> WeatherSystem = True 2024-10-16 15:52:04.418 - Thread: 1 -> WeatherLightingDamage = False 2024-10-16 15:52:04.418 - Thread: 1 -> DepositSizeDenominator = 30 2024-10-16 15:52:04.418 - Thread: 1 -> DepositsCountCoefficient = 2 2024-10-16 15:52:04.418 - Thread: 1 -> EnableEconomy = False 2024-10-16 15:52:04.418 - Thread: 1 -> EnableBountyContracts = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableSupergridding = False 2024-10-16 15:52:04.418 - Thread: 1 -> EnableAutorespawn = True 2024-10-16 15:52:04.418 - Thread: 1 -> OptimalSpawnDistance = 900 2024-10-16 15:52:04.418 - Thread: 1 -> EnableGoodBotHints = True 2024-10-16 15:52:04.418 - Thread: 1 -> EnableResearch = True 2024-10-16 15:52:04.418 - Thread: 1 -> VoxelAgeThreshold = 24 2024-10-16 15:52:04.418 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-10-16 15:52:04.418 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-10-16 15:52:04.418 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-10-16 15:52:04.418 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-10-16 15:52:04.419 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-10-16 15:52:04.419 - Thread: 1 -> OptimalGridCount = 0 2024-10-16 15:52:04.419 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-10-16 15:52:04.419 - Thread: 1 -> BlockCountThreshold = 20 2024-10-16 15:52:04.419 - Thread: 1 -> TrashFlagsValue = 1562 2024-10-16 15:52:04.419 - Thread: 1 -> TrashRemovalEnabled = True 2024-10-16 15:52:04.419 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-10-16 15:52:04.419 - Thread: 1 -> EnableVoxelHand = True 2024-10-16 15:52:04.419 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnableScripterRole = False 2024-10-16 15:52:04.419 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-10-16 15:52:04.419 - Thread: 1 -> FloraDensityMultiplier = 1 2024-10-16 15:52:04.419 - Thread: 1 -> EnableSpiders = False 2024-10-16 15:52:04.419 - Thread: 1 -> EnableWolfs = False 2024-10-16 15:52:04.419 - Thread: 1 -> TotalBotLimit = 32 2024-10-16 15:52:04.419 - Thread: 1 -> EnableDrones = True 2024-10-16 15:52:04.419 - Thread: 1 -> MaxDrones = 5 2024-10-16 15:52:04.419 - Thread: 1 -> StartInRespawnScreen = False 2024-10-16 15:52:04.419 - Thread: 1 -> SpawnWithTools = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnableJetpack = True 2024-10-16 15:52:04.419 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-10-16 15:52:04.419 - Thread: 1 -> PhysicsIterations = 8 2024-10-16 15:52:04.419 - Thread: 1 -> CanJoinRunning = False 2024-10-16 15:52:04.419 - Thread: 1 -> Scenario = False 2024-10-16 15:52:04.419 - Thread: 1 -> ScenarioEditMode = False 2024-10-16 15:52:04.419 - Thread: 1 -> EnableRespawnShips = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnableSunRotation = True 2024-10-16 15:52:04.419 - Thread: 1 -> StationVoxelSupport = False 2024-10-16 15:52:04.419 - Thread: 1 -> EnableConvertToStation = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnableEncounters = True 2024-10-16 15:52:04.419 - Thread: 1 -> Enable3rdPersonView = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnableOxygenPressurization = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnableOxygen = True 2024-10-16 15:52:04.419 - Thread: 1 -> ExperimentalMode = True 2024-10-16 15:52:04.419 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2024-10-16 15:52:04.419 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-10-16 15:52:04.419 - Thread: 1 -> EnableRecoil = True 2024-10-16 15:52:04.419 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-10-16 15:52:04.419 - Thread: 1 -> MaxCargoBags = 100 2024-10-16 15:52:04.419 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-10-16 15:52:04.419 - Thread: 1 -> ScrapEnabled = True 2024-10-16 15:52:04.419 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-10-16 15:52:04.419 - Thread: 1 -> MySession.Static.LogSettings - END 2024-10-16 15:52:04.419 - Thread: 1 -> Analytics ids for user ([007...016]): User = (75c1d99b-c425-1e99-8961-1aa11619633e) Session = (bc3ec3c1-32e0-4777-87d0-497d0286681c). 2024-10-16 15:52:04.420 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-10-16 15:52:04.438 - Thread: 1 -> Session loaded 2024-10-16 15:52:04.439 - Thread: 1 -> RunLoadingAction - END 2024-10-16 15:52:04.439 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-10-16 15:52:04.439 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-10-16 15:52:04.439 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-10-16 15:52:04.440 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-10-16 15:52:04.440 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-10-16 15:52:04.440 - Thread: 1 -> Updating continues. 2024-10-16 15:52:04.440 - Thread: 1 -> GC Memory: 1647.179 / 1647.179 MB 2024-10-16 15:52:04.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:52:04.610 - Thread: 1 -> STATISTICS,155.55,0,0,0,0,0,0,1389.631,6105.437,1,0,1709.459,9128.539,24985,85761,11,13.64061,22.32878,0.006067219,14166,42.5591,0,16.66667,5.805322,9.502928,100,6846292663,1709.459,0,0,-1 2024-10-16 15:52:04.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:52:04.610 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,860,140,75,286,0,655,6529,3967,0,0,115,4254,0,1851,28,0,0,0,288,13,0,0,1717,758,360,6,30,0,0,0,0 2024-10-16 15:52:05.593 - Thread: 1 -> Loading duration: 5.8124756 2024-10-16 15:52:05.617 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-10-16 15:52:05.635 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-10-16 15:52:05.635 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-10-16 15:52:08.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:52:12.792 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-10-16 15:52:29.026 - Thread: 1 -> GUI Stats: Update 3.06770288888888, Draw 0.112184888888889 2024-10-16 15:52:31.425 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-10-16 15:52:31.425 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-10-16 15:52:32.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:52:32.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:52:34.443 - Thread: 1 -> GC Memory: 1768.405 / 1768.405 MB 2024-10-16 15:52:35.292 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2024-10-16 15:52:37.409 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2024-10-16 15:52:37.409 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2024-10-16 15:52:38.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:52:38.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:52:38.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:52:38.168 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:52:38.175 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:52:42.225 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:52:42.225 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:52:57.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:52:59.210 - Thread: 1 -> GUI Stats: Update 0.479096166666667, Draw 0.218951388888889 2024-10-16 15:53:04.461 - Thread: 1 -> GC Memory: 1823.072 / 1823.072 MB 2024-10-16 15:53:04.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:53:04.810 - Thread: 1 -> STATISTICS,215.5666667,0,0,0,0,0,0,11.89596,54.14635,1,0,1818.97,9624.785,25030,85716,11,14.92921,34.71101,0.0108101,13980,8.332893,0,16.66667,1.244035,2.892431,100,7391012301,1818.97,0,0,-1 2024-10-16 15:53:04.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:53:04.810 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,862,140,192,439,97,655,7048,4170,0,0,191,4610,0,1921,56,0,64,28,288,49,0,0,1717,758,360,6,30,0,0,0,0 2024-10-16 15:53:11.427 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 15:53:11.792 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-10-16 15:53:13.375 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-10-16 15:53:13.377 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-10-16 15:53:18.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:53:18.143 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:53:21.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:53:21.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:53:21.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:53:21.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:53:21.409 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:53:26.242 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:53:26.243 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:53:29.210 - Thread: 1 -> GUI Stats: Update 0.657117833333333, Draw 0.196948888888889 2024-10-16 15:53:31.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:53:34.477 - Thread: 1 -> GC Memory: 1837.385 / 1837.385 MB 2024-10-16 15:53:38.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:53:38.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:53:46.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:53:46.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:53:46.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:53:46.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:53:46.542 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:53:50.825 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:53:50.826 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:53:57.512 - Thread: 1 -> DoDisconnects - 20 0 18 2024-10-16 15:53:59.211 - Thread: 1 -> GUI Stats: Update 0.575331222222223, Draw 0.1625355 2024-10-16 15:54:04.477 - Thread: 1 -> GC Memory: 1856.608 / 1856.608 MB 2024-10-16 15:54:04.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:54:04.826 - Thread: 1 -> STATISTICS,275.5833334,0,0,0,0,0,0,8.167419,49.03474,1,0,1857.937,9710.289,25044,85702,13,14.27044,35.18325,0.01132379,14240,8.332945,0,16.66667,1.189148,2.931801,100,7444594211,1857.937,0,0,-1 2024-10-16 15:54:04.827 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:54:04.827 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,862,140,229,476,97,655,7099,4184,0,0,191,4660,0,1932,56,0,64,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 15:54:08.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:54:17.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:54:17.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:54:22.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:54:22.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:54:22.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:54:22.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:54:22.793 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:54:24.493 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:54:24.493 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:54:24.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:54:29.210 - Thread: 1 -> GUI Stats: Update 0.603745333333334, Draw 0.196431444444444 2024-10-16 15:54:34.493 - Thread: 1 -> GC Memory: 1620.448 / 1620.448 MB 2024-10-16 15:54:41.925 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-10-16 15:54:54.942 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-10-16 15:54:54.943 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-10-16 15:54:59.212 - Thread: 1 -> GUI Stats: Update 0.721113055555554, Draw 0.144803444444444 2024-10-16 15:55:02.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:02.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:04.494 - Thread: 1 -> GC Memory: 1624.624 / 1624.624 MB 2024-10-16 15:55:04.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:55:04.843 - Thread: 1 -> STATISTICS,335.6,0,0,0,0,0,0,11.97408,56.34081,1,0,1625.702,9853.688,25044,85702,13,14.70869,30.80814,0.01005602,14187,8.332835,0,16.66667,1.225651,2.567191,100,7579140899,1625.702,0,0,-1 2024-10-16 15:55:04.843 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:55:04.843 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,862,140,354,601,97,655,7228,4187,0,0,191,4788,0,1935,56,0,64,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 15:55:07.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-10-16 15:55:16.309 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-10-16 15:55:19.810 - Thread: 1 -> MyGuiScreenEditorError MyGuiScreenBase.LoadContent 2024-10-16 15:55:21.259 - Thread: 1 -> MyGuiScreenEditorError MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:21.260 - Thread: 1 -> MyGuiScreenEditorError MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:22.243 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:22.243 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:26.526 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-10-16 15:55:28.042 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:28.043 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:29.210 - Thread: 1 -> GUI Stats: Update 1.12937905555555, Draw 0.161308222222222 2024-10-16 15:55:29.575 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2024-10-16 15:55:30.867 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-16 15:55:30.875 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-10-16 15:55:31.176 - Thread: 1 -> Query successful. 2024-10-16 15:55:31.176 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-16 15:55:32.027 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_OpenWorkshop 2024-10-16 15:55:32.047 - Thread: 1 -> MyGuiScreenWorkshopBrowser OPEN 2024-10-16 15:55:32.047 - Thread: 1 -> MyGuiScreenWorkshopBrowser MyGuiScreenBase.LoadContent 2024-10-16 15:55:32.359 - Thread: 1 -> Query successful. 2024-10-16 15:55:32.789 - Thread: 1 -> Query successful. 2024-10-16 15:55:33.027 - Thread: 1 -> Query successful. 2024-10-16 15:55:34.495 - Thread: 1 -> GC Memory: 1631.079 / 1631.079 MB 2024-10-16 15:55:40.143 - Thread: 1 -> Query successful. 2024-10-16 15:55:51.879 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-10-16 15:55:51.894 - Thread: 1 -> Query successful. 2024-10-16 15:55:51.894 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-10-16 15:55:51.894 - Thread: 1 -> MyGuiScreenWorkshopBrowser MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:51.895 - Thread: 1 -> MyGuiScreenWorkshopBrowser MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:52.712 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-10-16 15:55:52.944 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:52.944 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:53.578 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:53.578 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:54.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-10-16 15:55:54.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-10-16 15:55:59.613 - Thread: 1 -> GUI Stats: Update 1.16037105555556, Draw 0.212632944444444 2024-10-16 15:56:04.496 - Thread: 1 -> GC Memory: 1795.206 / 1795.206 MB 2024-10-16 15:56:05.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:56:05.261 - Thread: 1 -> STATISTICS,395.6166667,0,0,0,0,0,0,13.19487,57.96152,1,0,1797.309,9923.996,25045,85701,13,14.57765,30.70681,0.01003538,14152,8.332857,0,16.66667,1.214734,2.558755,100,7611743243,1797.309,0,0,-1 2024-10-16 15:56:05.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:56:05.261 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,862,140,354,602,97,655,7259,4217,0,0,194,4819,0,1961,56,0,65,28,288,50,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 15:56:29.612 - Thread: 1 -> GUI Stats: Update 1.05985505555555, Draw 0.131785888888889 2024-10-16 15:56:34.497 - Thread: 1 -> GC Memory: 1799.908 / 1799.908 MB 2024-10-16 15:56:59.613 - Thread: 1 -> GUI Stats: Update 1.08848038888889, Draw 0.144447111111111 2024-10-16 15:57:00.013 - Thread: 1 -> Autosave initiated 2024-10-16 15:57:00.013 - Thread: 1 -> Character state: True 2024-10-16 15:57:00.013 - Thread: 1 -> IsServer: True 2024-10-16 15:57:00.013 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-16 15:57:00.013 - Thread: 1 -> Autosave 2024-10-16 15:57:00.013 - Thread: 1 -> Saving world - START 2024-10-16 15:57:00.013 - Thread: 1 -> Making world state snapshot. 2024-10-16 15:57:00.013 - Thread: 1 -> Before snapshot.: GC Memory: 1,620 B 2024-10-16 15:57:00.022 - Thread: 1 -> After snapshot.: GC Memory: 1,618 B 2024-10-16 15:57:00.026 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2024-10-16 15:57:00.026 - Thread: 1 -> Saving world - END 2024-10-16 15:57:00.036 - Thread: 14 -> Session snapshot save - START 2024-10-16 15:57:00.037 - Thread: 14 -> Checking file access for files in target dir. 2024-10-16 15:57:00.799 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\.new\Sandbox_config.sbc 2024-10-16 15:57:00.858 - Thread: 14 -> Session snapshot save - END 2024-10-16 15:57:04.513 - Thread: 1 -> GC Memory: 1641.134 / 1641.134 MB 2024-10-16 15:57:05.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:57:05.278 - Thread: 1 -> STATISTICS,455.6333334,0,0,0,0,0,0,11.73534,39.55381,1,0,1638.065,9894.805,25045,85701,13,12.65634,34.47859,0.003998198,14111,8.332958,0,16.66667,1.054647,2.873086,100,7605061569,1638.065,0,0,-1 2024-10-16 15:57:05.278 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:57:05.278 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,862,140,380,627,97,655,7252,4185,0,0,191,4812,0,1961,28,0,65,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 15:57:29.613 - Thread: 1 -> GUI Stats: Update 1.061471, Draw 0.132166111111111 2024-10-16 15:57:34.529 - Thread: 1 -> GC Memory: 1642.435 / 1642.435 MB 2024-10-16 15:57:59.613 - Thread: 1 -> GUI Stats: Update 1.09699511111111, Draw 0.132120888888889 2024-10-16 15:58:04.546 - Thread: 1 -> GC Memory: 1645.855 / 1645.855 MB 2024-10-16 15:58:05.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:58:05.294 - Thread: 1 -> STATISTICS,515.65,0,0,0,0,0,0,12.05371,46.66509,1,0,1642.781,9895.449,25045,85701,13,13.59428,33.26092,0.003393498,14198,8.332915,0,16.66667,1.1328,2.771604,100,7608747969,1642.781,0,0,-1 2024-10-16 15:58:05.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:58:05.294 - Thread: 1 -> MEMORY VALUES,2,1,0,1,23,862,140,380,627,97,655,7256,4189,0,0,194,4816,0,1961,28,0,65,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 15:58:11.430 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 15:58:29.613 - Thread: 1 -> GUI Stats: Update 1.06741466666667, Draw 0.1303605 2024-10-16 15:58:34.563 - Thread: 1 -> GC Memory: 1650.327 / 1650.327 MB 2024-10-16 15:58:48.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:58:48.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:58:48.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:58:48.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:58:48.178 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:58:54.428 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:58:54.428 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:58:59.613 - Thread: 1 -> GUI Stats: Update 1.06346083333333, Draw 0.188518833333333 2024-10-16 15:59:01.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:59:01.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:59:01.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:59:01.917 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:59:01.928 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:59:04.579 - Thread: 1 -> GC Memory: 1748.502 / 1748.502 MB 2024-10-16 15:59:05.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 15:59:05.311 - Thread: 1 -> STATISTICS,575.6666667,0,0,0,0,0,0,12.2766,51.34533,1,0,1750.676,10037.67,25095,85651,13,13.81557,33.8022,0.00557593,14347,8.332929,0,16.66667,1.151241,2.816713,100,7732163249,1750.676,0,0,-1 2024-10-16 15:59:05.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 15:59:05.311 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,864,140,386,633,97,655,7373,4299,0,0,191,4932,0,2047,56,0,65,28,288,48,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 15:59:05.578 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 15:59:05.578 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 15:59:29.613 - Thread: 1 -> GUI Stats: Update 1.05754094444444, Draw 0.144595722222222 2024-10-16 15:59:34.580 - Thread: 1 -> GC Memory: 1752.826 / 1752.826 MB 2024-10-16 15:59:51.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:59:51.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:59:51.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 15:59:51.855 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 15:59:51.861 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 15:59:59.614 - Thread: 1 -> GUI Stats: Update 1.08947983333333, Draw 0.160532666666667 2024-10-16 16:00:01.578 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 16:00:01.578 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 16:00:04.596 - Thread: 1 -> GC Memory: 1776.373 / 1776.373 MB 2024-10-16 16:00:05.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:00:05.328 - Thread: 1 -> STATISTICS,635.6833334,0,0,0,0,0,0,13.35368,65.22155,1,0,1778.91,10062.36,25095,85651,13,15.89474,36.62664,0.009078452,14360,8.332904,0,16.66667,1.324493,3.052062,100,7751537937,1778.91,0,0,-1 2024-10-16 16:00:05.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:00:05.328 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,864,140,386,634,97,655,7392,4315,0,0,191,4949,0,2063,56,0,66,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:00:29.614 - Thread: 1 -> GUI Stats: Update 1.09091138888889, Draw 0.155067888888889 2024-10-16 16:00:30.930 - Thread: 1 -> DoDisconnects - 17 0 16 2024-10-16 16:00:34.597 - Thread: 1 -> GC Memory: 1781.699 / 1781.699 MB 2024-10-16 16:00:43.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:00:43.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:00:43.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:00:43.934 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:00:43.945 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 16:00:48.361 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 16:00:48.362 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 16:00:59.613 - Thread: 1 -> GUI Stats: Update 1.11569322222222, Draw 0.177819555555555 2024-10-16 16:01:04.613 - Thread: 1 -> GC Memory: 1786.114 / 1786.114 MB 2024-10-16 16:01:05.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:01:05.345 - Thread: 1 -> STATISTICS,695.7,0,0,0,0,0,0,13.05139,37.31831,1,0,1788.39,10090.68,25106,85640,13,11.81206,35.4497,0.01121598,14437,8.33296,0,16.66667,0.9842946,2.954009,100,7755116159,1788.39,0,0,-1 2024-10-16 16:01:05.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:01:05.345 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,864,140,386,634,97,655,7395,4318,0,0,194,4952,0,2063,56,0,67,28,288,48,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:01:25.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:01:25.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:01:25.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:01:25.720 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:01:25.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 16:01:29.613 - Thread: 1 -> GUI Stats: Update 0.757271277777779, Draw 0.176925388888889 2024-10-16 16:01:31.795 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 16:01:31.795 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 16:01:33.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:01:33.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:01:33.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:01:33.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:01:33.228 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 16:01:34.614 - Thread: 1 -> GC Memory: 1653.382 / 1653.382 MB 2024-10-16 16:01:37.961 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 16:01:37.962 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 16:01:43.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:01:43.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:01:43.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-10-16 16:01:43.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-10-16 16:01:43.511 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-10-16 16:01:46.978 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-10-16 16:01:46.979 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-10-16 16:01:59.614 - Thread: 1 -> GUI Stats: Update 1.15704872222222, Draw 0.206147833333333 2024-10-16 16:02:00.013 - Thread: 1 -> Autosave initiated 2024-10-16 16:02:00.013 - Thread: 1 -> Character state: True 2024-10-16 16:02:00.013 - Thread: 1 -> IsServer: True 2024-10-16 16:02:00.013 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-16 16:02:00.013 - Thread: 1 -> Autosave 2024-10-16 16:02:00.013 - Thread: 1 -> Saving world - START 2024-10-16 16:02:00.014 - Thread: 1 -> Making world state snapshot. 2024-10-16 16:02:00.014 - Thread: 1 -> Before snapshot.: GC Memory: 1,686 B 2024-10-16 16:02:00.018 - Thread: 1 -> After snapshot.: GC Memory: 1,688 B 2024-10-16 16:02:00.025 - Thread: 1 -> Directory cleanup: GC Memory: 1,688 B 2024-10-16 16:02:00.025 - Thread: 1 -> Saving world - END 2024-10-16 16:02:00.033 - Thread: 13 -> Session snapshot save - START 2024-10-16 16:02:00.033 - Thread: 13 -> Checking file access for files in target dir. 2024-10-16 16:02:00.779 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\.new\Sandbox_config.sbc 2024-10-16 16:02:00.835 - Thread: 13 -> Session snapshot save - END 2024-10-16 16:02:04.630 - Thread: 1 -> GC Memory: 1707.385 / 1707.385 MB 2024-10-16 16:02:05.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:02:05.362 - Thread: 1 -> STATISTICS,755.7166667,0,0,0,0,0,0,13.07929,31.14046,1,0,1709.583,10078.71,25106,85640,13,10.97239,36.78996,0.01132332,14353,8.33295,0,16.66667,0.9143238,3.065689,100,7782497941,1709.583,0,0,-1 2024-10-16 16:02:05.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:02:05.362 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,864,140,392,641,97,655,7421,4337,0,0,194,4978,0,2081,56,0,67,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:02:29.612 - Thread: 1 -> GUI Stats: Update 0.514006166666666, Draw 0.145133611111111 2024-10-16 16:02:34.645 - Thread: 1 -> GC Memory: 1714.255 / 1714.255 MB 2024-10-16 16:02:59.613 - Thread: 1 -> GUI Stats: Update 0.0296231666666666, Draw 0.132067444444444 2024-10-16 16:03:04.662 - Thread: 1 -> GC Memory: 1627.398 / 1627.398 MB 2024-10-16 16:03:05.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:03:05.378 - Thread: 1 -> STATISTICS,815.7333334,0,0,0,0,0,0,6.121963,31.23316,1,0,1624.004,10061.77,25106,85640,13,10.51385,30.78196,0.006352298,14421,8.33298,0,16.66667,0.8761171,2.565054,100,7782183509,1624.004,0,0,-1 2024-10-16 16:03:05.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:03:05.379 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,864,140,392,641,97,655,7421,4337,0,0,194,4978,0,2081,56,0,67,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:03:11.446 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 16:03:29.613 - Thread: 1 -> GUI Stats: Update 0.0289197777777778, Draw 0.130306777777778 2024-10-16 16:03:34.663 - Thread: 1 -> GC Memory: 1627.159 / 1627.159 MB 2024-10-16 16:03:59.612 - Thread: 1 -> GUI Stats: Update 0.0298175555555555, Draw 0.132353611111111 2024-10-16 16:04:04.679 - Thread: 1 -> GC Memory: 1628.626 / 1628.626 MB 2024-10-16 16:04:05.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:04:05.395 - Thread: 1 -> STATISTICS,875.75,0,0,0,0,0,0,6.052831,29.42601,1,0,1625.278,10061.23,25106,85640,13,10.5257,33.87596,0.008433671,14577,8.332731,0,16.66667,0.8770785,2.822793,100,7782183509,1625.278,0,0,-1 2024-10-16 16:04:05.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:04:05.395 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,864,140,392,641,97,655,7421,4337,0,0,194,4978,0,2081,56,0,67,28,288,49,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:04:29.612 - Thread: 1 -> GUI Stats: Update 0.0293972777777778, Draw 0.1341865 2024-10-16 16:04:34.679 - Thread: 1 -> GC Memory: 1629.813 / 1629.813 MB 2024-10-16 16:04:39.157 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ProcAsteroid-0r0-78256247588857223.vx2' 2024-10-16 16:04:39.162 - Thread: 1 -> Global Encounter - spawning voxel - 1223249423510032919 GE_Voxel_-1325561655_-1323086891_0 ProcAsteroid-0r0-78256247588857223 2024-10-16 16:04:39.162 - Thread: 1 -> Global Encounter - spawning grids - 1223249423510032919 GE_AmbushA 2024-10-16 16:04:59.612 - Thread: 1 -> GUI Stats: Update 0.0311093333333334, Draw 0.155987611111111 2024-10-16 16:05:04.679 - Thread: 1 -> GC Memory: 1977.299 / 1977.299 MB 2024-10-16 16:05:05.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:05:05.412 - Thread: 1 -> STATISTICS,935.7666667,0,0,0,0,0,0,6.26077,28.6179,1,0,1979.435,13840.85,29493,81856,16,10.65094,37.30087,0.01374758,14360,8.333075,0,16.66667,0.8875504,3.10831,100,11275963688,1979.435,0,0,-1 2024-10-16 16:05:05.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:05:05.412 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10753,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:05:29.613 - Thread: 1 -> GUI Stats: Update 0.0295058888888889, Draw 0.135998944444444 2024-10-16 16:05:34.679 - Thread: 1 -> GC Memory: 1977.76 / 1977.76 MB 2024-10-16 16:05:59.613 - Thread: 1 -> GUI Stats: Update 0.0292664444444445, Draw 0.139402666666667 2024-10-16 16:06:04.679 - Thread: 1 -> GC Memory: 1977.111 / 1977.111 MB 2024-10-16 16:06:05.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:06:05.429 - Thread: 1 -> STATISTICS,995.7833334,0,0,0,0,0,0,6.861599,33.6385,1,0,1979.392,13838.2,29493,81856,16,12.32678,39.03925,0.01004387,14396,8.333106,0,16.66667,1.027204,3.253182,100,11276519096,1979.392,0,0,-1 2024-10-16 16:06:05.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:06:05.429 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10754,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:06:29.613 - Thread: 1 -> GUI Stats: Update 0.0298092777777777, Draw 0.138996833333333 2024-10-16 16:06:34.696 - Thread: 1 -> GC Memory: 1979.735 / 1979.735 MB 2024-10-16 16:06:59.613 - Thread: 1 -> GUI Stats: Update 0.0305275555555555, Draw 0.138481388888889 2024-10-16 16:07:00.013 - Thread: 1 -> Autosave initiated 2024-10-16 16:07:00.013 - Thread: 1 -> Character state: True 2024-10-16 16:07:00.013 - Thread: 1 -> IsServer: True 2024-10-16 16:07:00.013 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-16 16:07:00.013 - Thread: 1 -> Autosave 2024-10-16 16:07:00.013 - Thread: 1 -> Saving world - START 2024-10-16 16:07:00.014 - Thread: 1 -> Making world state snapshot. 2024-10-16 16:07:00.014 - Thread: 1 -> Before snapshot.: GC Memory: 1,980 B 2024-10-16 16:07:00.023 - Thread: 1 -> After snapshot.: GC Memory: 1,984 B 2024-10-16 16:07:00.027 - Thread: 1 -> Directory cleanup: GC Memory: 1,984 B 2024-10-16 16:07:00.027 - Thread: 1 -> Saving world - END 2024-10-16 16:07:00.038 - Thread: 13 -> Session snapshot save - START 2024-10-16 16:07:00.038 - Thread: 13 -> Checking file access for files in target dir. 2024-10-16 16:07:00.924 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\.new\Sandbox_config.sbc 2024-10-16 16:07:00.983 - Thread: 13 -> Session snapshot save - END 2024-10-16 16:07:04.713 - Thread: 1 -> GC Memory: 1740.184 / 1740.184 MB 2024-10-16 16:07:05.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:07:05.445 - Thread: 1 -> STATISTICS,1055.8,0,0,0,0,0,0,6.445711,28.73239,1,0,1742.326,13651.61,29493,81856,16,10.13733,35.87457,0.008708591,14526,8.33302,0,16.66667,0.8447462,2.989435,100,11276519096,1742.326,0,0,-1 2024-10-16 16:07:05.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:07:05.446 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10754,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:07:29.613 - Thread: 1 -> GUI Stats: Update 0.0300892777777778, Draw 0.141380888888889 2024-10-16 16:07:34.729 - Thread: 1 -> GC Memory: 1745.834 / 1745.834 MB 2024-10-16 16:07:59.613 - Thread: 1 -> GUI Stats: Update 0.0302100555555555, Draw 0.140771555555555 2024-10-16 16:08:04.730 - Thread: 1 -> GC Memory: 1745.465 / 1745.465 MB 2024-10-16 16:08:05.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:08:05.462 - Thread: 1 -> STATISTICS,1115.8166667,0,0,0,0,0,0,7.118518,35.05756,1,0,1747.712,13652.61,29493,81856,16,11.52285,33.15086,0.009764892,14562,8.332985,0,16.66667,0.9601971,2.762456,100,11276519096,1747.712,0,0,-1 2024-10-16 16:08:05.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:08:05.462 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10754,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:08:11.446 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 16:08:29.613 - Thread: 1 -> GUI Stats: Update 0.0307428333333334, Draw 0.155769666666667 2024-10-16 16:08:34.746 - Thread: 1 -> GC Memory: 1748.583 / 1748.583 MB 2024-10-16 16:08:59.613 - Thread: 1 -> GUI Stats: Update 0.0293080555555556, Draw 0.1502895 2024-10-16 16:09:04.746 - Thread: 1 -> GC Memory: 1753.627 / 1753.627 MB 2024-10-16 16:09:05.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:09:05.479 - Thread: 1 -> STATISTICS,1175.8333334,0,0,0,0,0,0,6.329279,35.45966,1,0,1750.344,13652.87,29493,81856,16,12.20253,34.01013,0.01011881,14566,8.33293,0,16.66667,1.016828,2.83404,100,11276519096,1750.344,0,0,-1 2024-10-16 16:09:05.479 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:09:05.479 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10754,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:09:29.613 - Thread: 1 -> GUI Stats: Update 0.0293078333333333, Draw 0.140895777777778 2024-10-16 16:09:34.746 - Thread: 1 -> GC Memory: 1753.615 / 1753.615 MB 2024-10-16 16:09:59.613 - Thread: 1 -> GUI Stats: Update 0.0302787777777777, Draw 0.144925333333334 2024-10-16 16:10:04.763 - Thread: 1 -> GC Memory: 1721.632 / 1721.632 MB 2024-10-16 16:10:05.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:10:05.496 - Thread: 1 -> STATISTICS,1235.85,0,0,0,0,0,0,6.465988,30.91744,1,0,1723.811,13648.86,29493,81856,16,10.22714,31.76454,0.0089504,14498,8.333024,0,16.66667,0.8522299,2.646947,100,11276519096,1723.811,0,0,-1 2024-10-16 16:10:05.496 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:10:05.496 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10754,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:10:29.614 - Thread: 1 -> GUI Stats: Update 0.0289674444444445, Draw 0.141053666666667 2024-10-16 16:10:34.764 - Thread: 1 -> GC Memory: 1724.781 / 1724.781 MB 2024-10-16 16:10:59.614 - Thread: 1 -> GUI Stats: Update 0.0288433888888889, Draw 0.155985555555556 2024-10-16 16:11:04.780 - Thread: 1 -> GC Memory: 1720.714 / 1720.714 MB 2024-10-16 16:11:05.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:11:05.513 - Thread: 1 -> STATISTICS,1295.8666667,0,0,0,0,0,0,6.732271,40.12726,1,0,1722.888,13649.03,29493,81856,16,11.94376,37.34673,0.009586402,14539,8.33298,0,16.66667,0.9952714,3.112096,100,11275843736,1722.888,0,0,-1 2024-10-16 16:11:05.513 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:11:05.513 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,863,140,577,869,97,655,10753,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:11:29.613 - Thread: 1 -> GUI Stats: Update 0.030171, Draw 0.192230388888889 2024-10-16 16:11:34.796 - Thread: 1 -> GC Memory: 1722.859 / 1722.859 MB 2024-10-16 16:11:57.296 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 16:11:57.301 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-10-16 16:11:59.613 - Thread: 1 -> GUI Stats: Update 0.0287009444444444, Draw 0.214141222222222 2024-10-16 16:12:00.014 - Thread: 1 -> Autosave initiated 2024-10-16 16:12:00.014 - Thread: 1 -> Character state: True 2024-10-16 16:12:00.014 - Thread: 1 -> IsServer: True 2024-10-16 16:12:00.014 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-10-16 16:12:00.014 - Thread: 1 -> Autosave 2024-10-16 16:12:00.014 - Thread: 1 -> Saving world - START 2024-10-16 16:12:00.015 - Thread: 1 -> Making world state snapshot. 2024-10-16 16:12:00.015 - Thread: 1 -> Before snapshot.: GC Memory: 1,722 B 2024-10-16 16:12:00.019 - Thread: 1 -> After snapshot.: GC Memory: 1,725 B 2024-10-16 16:12:00.023 - Thread: 1 -> Directory cleanup: GC Memory: 1,725 B 2024-10-16 16:12:00.023 - Thread: 1 -> Saving world - END 2024-10-16 16:12:00.035 - Thread: 13 -> Session snapshot save - START 2024-10-16 16:12:00.035 - Thread: 13 -> Checking file access for files in target dir. 2024-10-16 16:12:00.835 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\James\AppData\Roaming\SpaceEngineers\Saves\76561197997161016\Earth Planet 2024-10-16 15-48\.new\Sandbox_config.sbc 2024-10-16 16:12:00.899 - Thread: 13 -> Session snapshot save - END 2024-10-16 16:12:04.798 - Thread: 1 -> GC Memory: 1740.023 / 1740.023 MB 2024-10-16 16:12:05.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:12:05.533 - Thread: 1 -> STATISTICS,1355.8833334,0,0,0,0,0,0,8.098576,31.06185,1,0,1742.181,13651.35,29493,81856,16,11.04146,35.13461,0.007233977,14440,8.38568,0,16.66667,0.9259017,2.946276,100,11275843736,1742.181,0,0,-1 2024-10-16 16:12:05.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:12:05.533 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,863,140,577,869,97,655,10753,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:12:07.296 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 16:12:07.299 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-10-16 16:12:17.296 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 16:12:17.299 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-10-16 16:12:27.296 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-10-16 16:12:27.297 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-10-16 16:12:27.297 - Thread: 1 -> Next activation in 00:15:24.8087941 2024-10-16 16:12:29.614 - Thread: 1 -> GUI Stats: Update 0.0300163888888889, Draw 0.185524111111111 2024-10-16 16:12:34.814 - Thread: 1 -> GC Memory: 1739.735 / 1739.735 MB 2024-10-16 16:12:59.613 - Thread: 1 -> GUI Stats: Update 0.0302079444444445, Draw 0.161686888888889 2024-10-16 16:13:04.814 - Thread: 1 -> GC Memory: 1744.514 / 1744.514 MB 2024-10-16 16:13:05.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:13:05.546 - Thread: 1 -> STATISTICS,1415.9,0,0,0,0,0,0,8.623109,28.3556,1,0,1746.658,13649.46,29493,81856,16,10.5502,37.99728,0.01086529,15423,8.333042,0,16.66667,0.8791523,3.166329,100,11275843736,1746.658,0,0,-1 2024-10-16 16:13:05.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:13:05.546 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,863,140,577,869,97,655,10753,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:13:11.447 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-10-16 16:13:29.615 - Thread: 1 -> GUI Stats: Update 0.0293517777777778, Draw 0.141922666666667 2024-10-16 16:13:34.814 - Thread: 1 -> GC Memory: 1750.573 / 1750.573 MB 2024-10-16 16:13:59.614 - Thread: 1 -> GUI Stats: Update 0.0377538333333332, Draw 0.137838 2024-10-16 16:14:04.830 - Thread: 1 -> GC Memory: 1750.784 / 1750.784 MB 2024-10-16 16:14:05.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:14:05.563 - Thread: 1 -> STATISTICS,1475.9166667,0,0,0,0,0,0,7.65921,29.01291,1,0,1747.516,13647.99,29493,81856,16,10.78193,37.15337,0.01029225,15456,8.33306,0,16.66667,0.8984644,3.096013,100,11275999976,1747.516,0,0,-1 2024-10-16 16:14:05.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:14:05.563 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10753,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:14:29.613 - Thread: 1 -> GUI Stats: Update 0.0450478333333332, Draw 0.140877388888889 2024-10-16 16:14:34.830 - Thread: 1 -> GC Memory: 1754.484 / 1754.484 MB 2024-10-16 16:14:59.614 - Thread: 1 -> GUI Stats: Update 0.111457833333333, Draw 0.149824388888889 2024-10-16 16:14:59.933 - Thread: 1 -> Debug: Attempting to spawn planetary installation 'P7_FieldResearchOutpost' at 'EarthLike' 2024-10-16 16:14:59.933 - Thread: 1 -> Debug: Spawn skipped due to area occupation (8) 2024-10-16 16:15:04.831 - Thread: 1 -> GC Memory: 1754.795 / 1754.795 MB 2024-10-16 16:15:05.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-10-16 16:15:05.580 - Thread: 1 -> STATISTICS,1535.9333334,0,0,0,0,0,0,8.208004,47.38484,1,0,1757.056,13650.86,29493,81856,16,14.38821,30.73822,0.0080787,15396,8.332911,0,16.66667,1.198957,2.561388,100,11275999976,1757.056,0,0,-1 2024-10-16 16:15:05.580 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-10-16 16:15:05.580 - Thread: 1 -> MEMORY VALUES,2,1,0,1,63,864,140,577,869,97,655,10753,7440,0,0,194,8310,0,5185,56,0,67,28,288,53,0,2,1717,758,360,6,30,0,0,0,0 2024-10-16 16:15:29.615 - Thread: 1 -> GUI Stats: Update 0.265614888888889, Draw 0.164363055555555 2024-10-16 16:15:34.831 - Thread: 1 -> GC Memory: 1721.585 / 1721.585 MB